Advanced="Pilihan Lanjutan"
Manual.Open="Buka Panduan"

Channel.Red="Merah"
Channel.Green="Hijau"
Channel.Blue="Biru"
Channel.Alpha="Alpha"

FileType.Image="Gambar"
FileType.Images="Gambar"
FileType.Video="Video"
FileType.Videos="Video"
FileType.Sound="Suara"
FileType.Sounds="Suara"
FileType.Effect="Efek"
FileType.Effects="Efek"

SourceType.Source="Sumber"
SourceType.Scene="Adegan"

State.Disabled="Dinonaktifkan"
State.Enabled="Diaktifkan"
State.Manual="Manual"
State.Automatic="Otomatis"
State.Default="Default"

UI.Menu="StreamFX"
UI.Menu.Wiki="Baca Wiki"
UI.Menu.Support="Bantuan & & Dukungan"
UI.Menu.Website="Kunjungi Situs Web StreamFX"
UI.Menu.Discord="Bergabunglah dengan StreamFX Discord"
UI.Menu.Twitter="Ikuti StreamFX di Twitter"
UI.Menu.YouTube="Berlangganan StreamFX di YouTube"
UI.Menu.About="Tentang StreamFX"

UI.About.Title="Tentang StreamFX"
UI.About.Text="<html><head/><body><p>StreamFX dimungkinkan oleh semua pendukung di <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a>, di <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Sponsor Github</span></a>, dan siapa pun yang menyumbang melalui <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPal</span></a>. Terima kasih tambahan untuk semua penerjemah yang membantu pelokalan di <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a>. Kalian semua luar biasa!</p></body></html>"
UI.About.Role.Contributor="Kontributor"
UI.About.Role.Translator="Penerjemah"
UI.About.Role.Supporter="Pendukung"
UI.About.Version="Versi:"

UI.Updater.Dialog.Title="StreamFX versi %s sekarang tersedia!"
UI.Updater.Dialog.Text="StreamFX versi baru telah tersedia untuk diunduh."
UI.Updater.Dialog.Version.Current="Versi Saat Ini:"
UI.Updater.Dialog.Version.Latest="Versi Terkini:"
UI.Updater.Dialog.Button.Ok="Buka Halaman Unduh"
UI.Updater.Dialog.Button.Cancel="Ingatkan saya nanti"
UI.Updater.GitHubPermission.Title="StreamFX memerlukan izin Anda untuk terhubung ke GitHub!"
UI.Updater.GitHubPermission.Text="Untuk menyediakan pemeriksaan pembaruan manual atau otomatis, StreamFX mengandalkan API GitHub untuk mengambil informasi terbaru.<br>Silakan baca <a href='https://docs.github.com/en/github/site-policy/github-privacy-statement'><span style='text-decoration: underline;'>Pernyataan Privasi Github</span></a>, dan klik 'OK' jika Anda setuju, atau 'Batal' jika Anda tidak setuju."
UI.Updater.Menu.CheckForUpdates="Periksa Pembaruan"
UI.Updater.Menu.CheckForUpdates.Automatically="Secara otomatis memeriksa Pembaruan"
UI.Updater.Menu.Channel="Perbarui Saluran"
UI.Updater.Menu.Channel.Stable="Stabil"
UI.Updater.Menu.Channel.Candidate="Kandidat"
UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Alpha"

Encoder.AOM.AV1="AOM AV1 (langsung)"
Encoder.AOM.AV1.Deprecated="Encoder ini sudah tidak digunakan lagi dan akan segera dihapus. Pengguna dihimbau untuk beralih ke encoder 'SVT-AV1' atau 'AOM AV1' yang terintegrasi sesegera mungkin."
Encoder.AOM.AV1.Encoder="Penyandi"
Encoder.AOM.AV1.Encoder.Usage="Penggunaan"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Kualitas Baik"
Encoder.AOM.AV1.Encoder.Usage.RealTime="Waktu Nyata"
Encoder.AOM.AV1.Encoder.Usage.AllIntra="Semua Intra-Frame"
Encoder.AOM.AV1.Encoder.CPUUsage="Penggunaan CPU"
Encoder.AOM.AV1.Encoder.CPUUsage.0="Plasebo"
Encoder.AOM.AV1.Encoder.CPUUsage.1="Sangat Lambat"
Encoder.AOM.AV1.Encoder.CPUUsage.2="Lebih lambat"
Encoder.AOM.AV1.Encoder.CPUUsage.3="Lambat"
Encoder.AOM.AV1.Encoder.CPUUsage.4="Sedang"
Encoder.AOM.AV1.Encoder.CPUUsage.5="Cepat"
Encoder.AOM.AV1.Encoder.CPUUsage.6="Lebih cepat"
Encoder.AOM.AV1.Encoder.CPUUsage.7="Sangat Cepat"
Encoder.AOM.AV1.Encoder.CPUUsage.8="Super Cepat"
Encoder.AOM.AV1.Encoder.CPUUsage.9="Sangat Cepat"
Encoder.AOM.AV1.Encoder.CPUUsage.10="Sangat Cepat"
Encoder.AOM.AV1.Encoder.Profile="Profil"
Encoder.AOM.AV1.KeyFrames="Bingkai-Kunci"
Encoder.AOM.AV1.KeyFrames.IntervalType="Jenis Interval"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Bingkai"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Detik"
Encoder.AOM.AV1.KeyFrames.Interval="Interval"
Encoder.AOM.AV1.RateControl="Kontrol Tarif"
Encoder.AOM.AV1.RateControl.Mode="Mode"
Encoder.AOM.AV1.RateControl.Mode.CBR="Bitrate Konstan (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Bitrate Variabel (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Kualitas Terkendala (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q="Kualitas Konstan (Q)"
Encoder.AOM.AV1.RateControl.LookAhead="Lihat ke Depan"
Encoder.AOM.AV1.RateControl.Limits="Batasan"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Bitrate"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Bitrate Undershoot"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Bitrate Overshoot"
Encoder.AOM.AV1.RateControl.Limits.Quality="Kualitas"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Kuantizer Minimum"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Kuantizer Maksimum"
Encoder.AOM.AV1.RateControl.Buffer="Penyangga"
Encoder.AOM.AV1.RateControl.Buffer.Size="Ukuran"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Ukuran Awal"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Ukuran Optimal"
Encoder.AOM.AV1.Advanced="Lanjutan"
Encoder.AOM.AV1.Advanced.Threads="Benang"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Multi-Threading Per-Baris"
Encoder.AOM.AV1.Advanced.Tile.Columns="Kolom Ubin"
Encoder.AOM.AV1.Advanced.Tile.Rows="Baris Ubin"
Encoder.AOM.AV1.Advanced.Tune="Tune"
Encoder.AOM.AV1.Advanced.Tune.Metric="Metrik"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (dengan pra-pemrosesan)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (tanpa pra-pemrosesan)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Konten"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Layar"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"

Encoder.FFmpeg="Opsi FFmpeg"
Encoder.FFmpeg.Suffix=" (via FFmpeg)"
Encoder.FFmpeg.CustomSettings="Pengaturan Khusus"
Encoder.FFmpeg.Threads="Jumlah Benang"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Bingkai Kunci"
Encoder.FFmpeg.KeyFrames.IntervalType="Jenis Interval"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Bingkai"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Detik"
Encoder.FFmpeg.KeyFrames.Interval="Interval"

Encoder.FFmpeg.AMF.Deprecated="Encoder ini sudah tidak digunakan lagi dan akan segera dihapus. Pengguna dihimbau untuk bermigrasi ke encoder 'AMD HW H.264 (AVC)' atau 'AMD HW H.265 (HEVC)' yang terintegrasi sesegera mungkin."
Encoder.FFmpeg.AMF.Preset="Prasetel"
Encoder.FFmpeg.AMF.Preset.Speed="Kecepatan"
Encoder.FFmpeg.AMF.Preset.Balanced="Seimbang"
Encoder.FFmpeg.AMF.Preset.Quality="Kualitas"
Encoder.FFmpeg.AMF.RateControl="Opsi Kontrol Tarif"
Encoder.FFmpeg.AMF.RateControl.Mode="Mode"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Parameter Kuantisasi Konstan"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Bitrate Variabel (Terkendala Puncak)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Bitrate Variabel (Terkendala Latensi)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Bitrate Konstan"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Lihat ke Depan"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Melewati Bingkai"
Encoder.FFmpeg.AMF.RateControl.Limits="Batasan"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Ukuran Penyangga"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Target Bitrate"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Bitrate Maksimum"
Encoder.FFmpeg.AMF.RateControl.QP="Parameter Kuantisasi"
Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="B-Frame QP"
Encoder.FFmpeg.AMF.Other="Opsi Lainnya"
Encoder.FFmpeg.AMF.Other.BFrames="B-Frame Maksimum"
Encoder.FFmpeg.AMF.Other.BFrameReferences="Referensi B-Frame"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Bingkai Referensi"
Encoder.FFmpeg.AMF.Other.EnforceHRD="Menegakkan HRD"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Pembatas Unit Akses"

Encoder.FFmpeg.NVENC.Preset="Prasetel"
Encoder.FFmpeg.NVENC.Preset.default="Default"
Encoder.FFmpeg.NVENC.Preset.slow="Lambat"
Encoder.FFmpeg.NVENC.Preset.medium="Sedang"
Encoder.FFmpeg.NVENC.Preset.fast="Cepat"
Encoder.FFmpeg.NVENC.Preset.hp="Kinerja Tinggi"
Encoder.FFmpeg.NVENC.Preset.hq="Kualitas Tinggi"
Encoder.FFmpeg.NVENC.Preset.bd="Cakram BluRay"
Encoder.FFmpeg.NVENC.Preset.ll="Latensi Rendah"
Encoder.FFmpeg.NVENC.Preset.llhq="Latensi Rendah Kualitas Tinggi"
Encoder.FFmpeg.NVENC.Preset.llhp="Latensi Rendah Kinerja Tinggi"
Encoder.FFmpeg.NVENC.Preset.lossless="Tanpa kerugian"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Kinerja Tinggi Tanpa Kerugian"
Encoder.FFmpeg.NVENC.Preset.p1="Tercepat (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="Lebih cepat (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Cepat (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Sedang (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Lambat (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="Lebih lambat (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="Paling lambat (P7)"
Encoder.FFmpeg.NVENC.Tune="Tune"
Encoder.FFmpeg.NVENC.Tune.hq="Kualitas Tinggi"
Encoder.FFmpeg.NVENC.Tune.ll="Latensi Rendah"
Encoder.FFmpeg.NVENC.Tune.ull="Latensi Sangat Rendah"
Encoder.FFmpeg.NVENC.Tune.lossless="Tanpa kerugian"
Encoder.FFmpeg.NVENC.RateControl="Opsi Kontrol Tarif"
Encoder.FFmpeg.NVENC.RateControl.Mode="Mode"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Parameter Kuantisasi Konstan"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Bitrate Variabel"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Bitrate Konstan"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Dua Lulus"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Single Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Dua Lulus pada Resolusi Seperempat"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Dua Lulus pada Resolusi Penuh"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Lihat ke Depan"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="I-Frame Adaptif"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="B-Frame Adaptif"
Encoder.FFmpeg.NVENC.RateControl.Limits="Batasan"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Ukuran Penyangga"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Kualitas Target"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Target Bitrate"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Bitrate Maksimum"
Encoder.FFmpeg.NVENC.RateControl.QP="Parameter Kuantisasi"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="QP minimum"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="QP maksimum"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="B-Frame QP"
Encoder.FFmpeg.NVENC.AQ="Kuantisasi Adaptif"
Encoder.FFmpeg.NVENC.AQ.Spatial="Kuantisasi Adaptif Spasial"
Encoder.FFmpeg.NVENC.AQ.Strength="Kekuatan Kuantisasi Adaptif Spasial"
Encoder.FFmpeg.NVENC.AQ.Temporal="Kuantisasi Adaptif Temporal"
Encoder.FFmpeg.NVENC.Other="Opsi Lainnya"
Encoder.FFmpeg.NVENC.Other.BFrames="B-Frame Maksimum"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="Mode Referensi B-Frame"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Tidak ada B-Frame yang akan digunakan sebagai Referensi"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Hanya B-Frame/2 yang akan digunakan sebagai Referensi"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Setiap B-Frame akan digunakan sebagai Referensi"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Tanpa Latensi"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Prediksi Berbobot"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="P-Frame non-referensi"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Bingkai Referensi"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Skala Bingkai-Kunci Keterlambatan Rendah"

Blur.Type.Box="Kotak"
Blur.Type.BoxLinear="Kotak Linear"
Blur.Type.Gaussian="Gaussian"
Blur.Type.GaussianLinear="Linear Gaussian"
Blur.Type.DualFiltering="Penyaringan Ganda"
Blur.Subtype.Area="Area"
Blur.Subtype.Directional="Arah"
Blur.Subtype.Rotational="Rotasi"
Blur.Subtype.Zoom="Zoom"

Shader="Shader"
Shader.Refresh="Opsi dan Parameter Penyegaran"
Shader.Shader="Opsi Shader"
Shader.Shader.File="Berkas"
Shader.Shader.Technique="Teknik"
Shader.Shader.Size="Ukuran"
Shader.Shader.Size.Width="Lebar"
Shader.Shader.Size.Height="Tinggi"
Shader.Shader.Seed="Benih Pengacakan"
Shader.Parameters="Parameter Shader"
Shader.Parameter.Texture.Type="Jenis"
Shader.Parameter.Texture.Type.File="Berkas"
Shader.Parameter.Texture.Type.Source="Sumber"
Shader.Parameter.Texture.File="Berkas"
Shader.Parameter.Texture.Source="Sumber"
Filter.Shader="Shader"
Source.Shader="Shader"
Transition.Shader="Shader"

Filter.AutoFraming="Pembingkaian Otomatis"
Filter.AutoFraming.Tracking="Opsi Pelacakan"
Filter.AutoFraming.Tracking.Mode="Mode"
Filter.AutoFraming.Tracking.Mode.Solo="Solo"
Filter.AutoFraming.Tracking.Mode.Group="Kelompok"
Filter.AutoFraming.Tracking.Frequency="Frekuensi"
Filter.AutoFraming.Motion="Opsi Gerakan"
Filter.AutoFraming.Motion.Smoothing="Menghaluskan"
Filter.AutoFraming.Motion.Prediction="Prediksi"
Filter.AutoFraming.Framing="Opsi Pembingkaian"
Filter.AutoFraming.Framing.Stability="Stabilitas"
Filter.AutoFraming.Framing.Padding="Padding"
Filter.AutoFraming.Framing.Offset="Offset"
Filter.AutoFraming.Framing.AspectRatio="Rasio Aspek"
Filter.AutoFraming.Provider="Penyedia"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Deteksi Wajah, didukung oleh NVIDIA® Broadcast"

Filter.Blur="Blur"
Filter.Blur.Type="Jenis"
Filter.Blur.Subtype="Subtipe"
Filter.Blur.Size="Ukuran"
Filter.Blur.Angle="Sudut (Derajat)"
Filter.Blur.Center.X="Pusat (X) (Persen)"
Filter.Blur.Center.Y="Pusat (Y) (Persen)"
Filter.Blur.StepScale="Penskalaan Langkah"
Filter.Blur.StepScale.X="Skala Langkah X"
Filter.Blur.StepScale.Y="Skala Langkah Y"
Filter.Blur.Mask="Menerapkan Masker"
Filter.Blur.Mask.Type="Jenis Topeng"
Filter.Blur.Mask.Type.Region="Wilayah"
Filter.Blur.Mask.Type.Image="Gambar"
Filter.Blur.Mask.Type.Source="Sumber"
Filter.Blur.Mask.Region.Left="Tepi Kiri"
Filter.Blur.Mask.Region.Top="Tepi Atas"
Filter.Blur.Mask.Region.Right="Tepi Kanan"
Filter.Blur.Mask.Region.Bottom="Tepi Bawah"
Filter.Blur.Mask.Region.Feather="Area Bulu"
Filter.Blur.Mask.Region.Feather.Shift="Pergeseran Bulu"
Filter.Blur.Mask.Region.Invert="Membalikkan Wilayah"
Filter.Blur.Mask.Image="Topeng Gambar"
Filter.Blur.Mask.Source="Sumber Masker"
Filter.Blur.Mask.Color="Filter Warna Topeng"
Filter.Blur.Mask.Alpha="Masker Filter Alfa"
Filter.Blur.Mask.Multiplier="Pengganda Topeng"

Filter.ColorGrade="Penilaian Warna"
Filter.ColorGrade.Lift="Angkat"
Filter.ColorGrade.Lift.Red="Angkat Merah"
Filter.ColorGrade.Lift.Green="Angkat Hijau"
Filter.ColorGrade.Lift.Blue="Angkat Biru"
Filter.ColorGrade.Lift.All="Semua Angkat"
Filter.ColorGrade.Gamma="Gamma"
Filter.ColorGrade.Gamma.Red="Gamma Merah"
Filter.ColorGrade.Gamma.Green="Gamma Hijau"
Filter.ColorGrade.Gamma.Blue="Gamma Biru"
Filter.ColorGrade.Gamma.All="Semua Gamma"
Filter.ColorGrade.Gain="Keuntungan"
Filter.ColorGrade.Gain.Red="Keuntungan Merah"
Filter.ColorGrade.Gain.Green="Keuntungan Hijau"
Filter.ColorGrade.Gain.Blue="Keuntungan Biru"
Filter.ColorGrade.Gain.All="Semua Keuntungan"
Filter.ColorGrade.Offset="Offset"
Filter.ColorGrade.Offset.Red="Offset Merah"
Filter.ColorGrade.Offset.Green="Offset Hijau"
Filter.ColorGrade.Offset.Blue="Offset Biru"
Filter.ColorGrade.Offset.All="Semua Offset"
Filter.ColorGrade.Tint="Warna"
Filter.ColorGrade.Tint.Detection="Metode Pendeteksian Warna Luma"
Filter.ColorGrade.Tint.Detection.HSV="Nilai Saturasi Rona Warna"
Filter.ColorGrade.Tint.Detection.HSL="Rona Saturasi Kecerahan"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Mode Warna Luma"
Filter.ColorGrade.Tint.Mode.Linear="Linear"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Log"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Eksponen Warna Luma"
Filter.ColorGrade.Tint.Shadow.Red="Bayangan Warna Merah"
Filter.ColorGrade.Tint.Shadow.Green="Bayangan Warna Hijau"
Filter.ColorGrade.Tint.Shadow.Blue="Warna Biru Bayangan"
Filter.ColorGrade.Tint.Midtone.Red="Warna Merah Midtone"
Filter.ColorGrade.Tint.Midtone.Green="Warna Hijau Midtone"
Filter.ColorGrade.Tint.Midtone.Blue="Warna Biru Midtone"
Filter.ColorGrade.Tint.Highlight.Red="Sorot Warna Merah"
Filter.ColorGrade.Tint.Highlight.Green="Sorot Warna Hijau"
Filter.ColorGrade.Tint.Highlight.Blue="Sorot Warna Biru"
Filter.ColorGrade.Correction="Koreksi Warna"
Filter.ColorGrade.Correction.Hue="Pergeseran Rona"
Filter.ColorGrade.Correction.Saturation="Kejenuhan"
Filter.ColorGrade.Correction.Lightness="Ringan"
Filter.ColorGrade.Correction.Contrast="Kontras"
Filter.ColorGrade.RenderMode="Mode Render"
Filter.ColorGrade.RenderMode.Direct="Rendering Langsung"
Filter.ColorGrade.RenderMode.LUT.2Bit="Tabel Look-Up 2-Bit"
Filter.ColorGrade.RenderMode.LUT.4Bit="Tabel Pencarian 4-Bit"
Filter.ColorGrade.RenderMode.LUT.6Bit="Tabel Look-Up 6-Bit"
Filter.ColorGrade.RenderMode.LUT.8Bit="Tabel Look-Up 8-Bit"
Filter.ColorGrade.RenderMode.LUT.10Bit="Tabel Look-Up 10-Bit"

Filter.Denoising="Denoising"
Filter.Denoising.Provider="Penyedia"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, didukung oleh NVIDIA® Broadcast"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising.Strength="Kekuatan"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Lemah"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Kuat"

Filter.Displacement="Pemetaan Perpindahan"
Filter.Displacement.Deprecated="Filter ini sudah tidak digunakan lagi dan telah dihapus. Pengguna dihimbau untuk segera bermigrasi ke filter 'Shader' dengan contoh 'displace.effect'."
Filter.Displacement.File="Berkas"
Filter.Displacement.Scale="Skala"
Filter.Displacement.Scale.Type="Tipe Penskalaan"

Filter.DynamicMask="Topeng Dinamis"
Filter.DynamicMask.Input="Sumber Input"
Filter.DynamicMask.Channel="%s Saluran"
Filter.DynamicMask.Channel.Value="Nilai Dasar"
Filter.DynamicMask.Channel.Multiplier="Pengganda"
Filter.DynamicMask.Channel.Input="%s Nilai Masukan"

Filter.SDFEffects="Efek SDF"
Filter.SDFEffects.Shadow.Inner="Bayangan Batin"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Jarak Minimum Bayangan Dalam"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Jarak Maksimum Bayangan Dalam"
Filter.SDFEffects.Shadow.Inner.Offset.X="Offset Bayangan Dalam X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Offset Bayangan Dalam Y"
Filter.SDFEffects.Shadow.Inner.Color="Warna Bayangan Dalam"
Filter.SDFEffects.Shadow.Inner.Alpha="Bayangan Dalam Alpha"
Filter.SDFEffects.Shadow.Outer="Bayangan Luar"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Jarak Minimum Bayangan Luar"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Jarak Maksimum Bayangan Luar"
Filter.SDFEffects.Shadow.Outer.Offset.X="Offset Bayangan Luar X"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Offset Bayangan Luar Y"
Filter.SDFEffects.Shadow.Outer.Color="Warna Bayangan Luar"
Filter.SDFEffects.Shadow.Outer.Alpha="Bayangan Luar Alpha"
Filter.SDFEffects.Glow.Outer="Cahaya Luar"
Filter.SDFEffects.Glow.Outer.Color="Warna Cahaya Luar"
Filter.SDFEffects.Glow.Outer.Alpha="Alpha Cahaya Luar"
Filter.SDFEffects.Glow.Outer.Width="Lebar Cahaya Luar"
Filter.SDFEffects.Glow.Outer.Sharpness="Ketajaman Cahaya Luar"
Filter.SDFEffects.Glow.Inner="Cahaya Batin"
Filter.SDFEffects.Glow.Inner.Color="Warna Cahaya Dalam"
Filter.SDFEffects.Glow.Inner.Alpha="Cahaya Dalam Alpha"
Filter.SDFEffects.Glow.Inner.Width="Lebar Cahaya Bagian Dalam"
Filter.SDFEffects.Glow.Inner.Sharpness="Ketajaman Cahaya Batin"
Filter.SDFEffects.Outline="Garis besar"
Filter.SDFEffects.Outline.Color="Warna Garis Besar"
Filter.SDFEffects.Outline.Alpha="Garis Besar Alpha"
Filter.SDFEffects.Outline.Width="Lebar Garis Besar"
Filter.SDFEffects.Outline.Offset="Garis Besar Offset"
Filter.SDFEffects.Outline.Sharpness="Ketajaman Garis Besar"
Filter.SDFEffects.SDF.Scale="Skala Tekstur SDF"
Filter.SDFEffects.SDF.Threshold="Ambang Batas Alpha SDF"

Filter.Transform="Transformasi 3D"
Filter.Transform.Camera="Kamera"
Filter.Transform.Camera.Mode="Mode"
Filter.Transform.Camera.Mode.CornerPin="Pin Sudut"
Filter.Transform.Camera.Mode.Orthographic="Ortografis"
Filter.Transform.Camera.Mode.Perspective="Perspektif"
Filter.Transform.Camera.FieldOfView="Bidang pandang"
Filter.Transform.Position="Posisi"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Skala"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Geser"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Rotasi"
Filter.Transform.Rotation.X="Pitch (X)"
Filter.Transform.Rotation.Y="Yaw (Y)"
Filter.Transform.Rotation.Z="Gulung (Z)"
Filter.Transform.Rotation.Order="Urutan Rotasi"
Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
Filter.Transform.Rotation.Order.ZXY="Guling, Pitch, Yaw"
Filter.Transform.Rotation.Order.ZYX="Guling, Yaw, Pitch"
Filter.Transform.Corners="Sudut"
Filter.Transform.Corners.TopLeft="Kiri Atas"
Filter.Transform.Corners.TopRight="Kanan Atas"
Filter.Transform.Corners.BottomLeft="Kiri Bawah"
Filter.Transform.Corners.BottomRight="Kanan Bawah"
Filter.Transform.Mipmapping="Aktifkan Mipmapping"

Filter.Upscaling="Peningkatan skala"
Filter.Upscaling.Provider="Penyedia"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, didukung oleh NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="Resolusi Super NVIDIA®"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Skala"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Kekuatan"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Lemah"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Kuat"

Filter.VirtualGreenscreen="Layar Hijau Virtual"
Filter.VirtualGreenscreen.Provider="Penyedia"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, didukung oleh NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Mode"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Kinerja"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kualitas"

Source.Mirror="Sumber Cermin"
Source.Mirror.Source="Sumber"
Source.Mirror.Source.Audio="Aktifkan Audio"
Source.Mirror.Source.Audio.Layout="Tata Letak Audio"
Source.Mirror.Source.Audio.Layout.Unknown="Tidak diketahui"
Source.Mirror.Source.Audio.Layout.Mono="Mono"
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo dengan LFE"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadraphonic"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Kuadrafonik Dengan LFE"
Source.Mirror.Source.Audio.Layout.Surround="Mengelilingi"
Source.Mirror.Source.Audio.Layout.FullSurround="Surround Penuh"

Codec.AV1="AV1"
Codec.AV1.Profile="Profil"
Codec.AV1.Profile.Main="Utama"
Codec.AV1.Profile.High="Tinggi"
Codec.AV1.Profile.Professional="Profesional"

Codec.H264="H264"
Codec.H264.Profile="Profil"
Codec.H264.Profile.baseline="Garis Dasar"
Codec.H264.Profile.main="Utama"
Codec.H264.Profile.high="Tinggi"
Codec.H264.Profile.high444p="Tinggi 4:4:4 Prediktif"
Codec.H264.Level="Level"

Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profil"
Codec.HEVC.Profile.main="Utama"
Codec.HEVC.Profile.main10="Utama 10-bit"
Codec.HEVC.Profile.rext="Rentang Diperpanjang"
Codec.HEVC.Tier="Tingkat"
Codec.HEVC.Tier.main="Utama"
Codec.HEVC.Tier.high="Tinggi"
Codec.HEVC.Level="Level"

Codec.ProRes.Profile="Profil"
Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Standar (APCN)"
Codec.ProRes.Profile.APCH="422 Kualitas Tinggi/HQ (APCH)"
Codec.ProRes.Profile.AP4H="4444 Kualitas Tinggi/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Kualitas Ekstrim/XQ (AP4X)"

Codec.DNxHR.Profile="Profil"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4)"

