---------------------------------------------------------------- CHANGELOG: Mystic Knight Maya - version 0.7.1 (2024/August/30th) ---------------------------------------------------------------- [THE GAME IS UNDER ACTIVE DEVELOPMENT. FEATURES AND GAMEPLAY ARE SUBJECT TO CHANGE] [COPY THE FOLDER "UserData" AND PASTE IT INTO THE NEW VERSION FOLDER TO TRANSFER YOUR SAVES/CONFIGS] =============================== +++++++ [MAIN FEATURES] +++++++ =============================== + Added 23 equipable accessories (new tab in the inventory screen), all purchaseable in the shop (for now). -> Items that grant unique gameplay mechanics. They are usually paired with some kind of trade-off or drawback. -> Also added basic stat increase items to counter-balance the trade-offs. -> All items may receive further interactions/changes while development and feedback continues. + Added 8 new Key Items that unlock the scenes in the gallery. -> Previously, the method to unlock each room in the gallery was to defeat its respective boss. -> But now the game will check for possesion of these key items instead. -> Currently avaliable in Nene's Shop. + Added 3 new throwable sub-weapons. -> Hero's Lance, Boomerang Star and Homing Sphere + Added the possibility to collect ero essence in the classic struggle bar (button-mashing). -> A heart icon will randomly appear. Press UP when it reaches the center to farm essence from enemies during an ero animation. -> Perfect timing yelds more essence. Hitting the surrounding red area causes a miss and drains energy from the struggle bar. + Added new enemy: Geckewt -> Early game enemy in the forest biome, mostly in the trees at the start of Old Groove. -> Ero Scene Tag: Monster/Beast (anal) + Added new enemy: Sewer Vermin -> Small but dangerous enemy, it inhabits the sewers of the monster city. -> Ero Scene Tag: Creature/Insect (anal) + Added new enemy: Hill Troll -> Large and slow, becomes easily angered when Maya gets close. They live in the turquoise hills, in the caves near the save point. -> Ero Scene Tag: Vanilla/Male (anal) + Added new enemy: Tentapod -> Alien-like enemy that comes from under the sea. Stalks the rocky reefs in the beach, before the shipwreck graveyard. -> Ero Scene Tag: Tentacle/Alien (oral/all-the-way) ============================ ******* [FIXES/MISC] ******* ============================ * Added - Flavor sounds for text during dialogue. Volume can be changed in the options menu. * QoL - The active item in the UI now shows which items are next/previous in the cycle. * QoL - In the inventory screen, the left side of the UI with the belt slots is now interactable and can be accessed with the cursor. * QoL - In the inventory screen, the items are now organized into a grid instead of a list. * QoL - In the shop screen, can now hold the CONFIRM button to make many purchases in quick succession. * QoL - Bad endings now display flavor text to signify the end of unique dialogue and animations in its loop sequence. * Fixed - The bad ending phase count was showing fewer phases than what it was supposed to, for some specific scenes. * Fixed - Missing portrait/frame that should appear during events/dialogue. * Fixed - Black screen when skipping to Mausolea's bad end, when done inside her arena in the swamp.