[CHANGELOG] * 2 new enemies for the hill stage: -> The Dragonfly. This bugger can be really annoying and it has only one goal in life: to reproduce. If it sees an ideal host it will get agressive and try to copulate. -> The Fairy. She might be a miniature woman but her mischievousness is unmatched. She tries to keep her distance while harassing her mark, but once she sees an opportunity she will use her magic to play in really novel ways. * Hill Stage (1st part) -> Basic layout and enemy placement [FIXES/IMPROVMENTS] -> A small window will appear to display system messages for certain actions -> Such as changing zoom levels, saving the game, etc -> Inventory Tabs now automatically switch the item list on icon highlight change -> Fixed Flower Bud defaulting to internal view on -> Fixed Maya not being grabbed after being hit by the Flower Bud spore -> Fixed Maya being stuck in the air after being released from a grab while fainted -> Some minor and undocumented fixes or changes to the game's underlying system.