[MHkatana]
;剑气横
$JIANQIH = @CAST|0x000828|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$JIANQIH = @CAST|0x00082D|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$JIANQIH = ![0.001]@CAST|0x00081E|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0

;剑气竖
$JIANQIS = @CAST|0x00082F|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$JIANQIS = @CAST|0x00082D|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$JIANQIS = ![0.001]@CAST|0x00081E|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0

;剑气直刺
$JIANQIZ = @CAST|0x000866|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$JIANQIZ = @CAST|0x00082D|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$JIANQIZ = ![0.001]@CAST|0x00081E|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0

;剑气左30
$JIANQILX30 = @CAST|0x000833|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$JIANQILX30 = @CAST|0x00082D|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$JIANQILX30 = ![0.001]@CAST|0x00081E|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0

;剑气右30
$JIANQIRX30 = @CAST|0x000830|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$JIANQIRX30 = @CAST|0x00082D|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$JIANQIRX30 = ![0.001]@CAST|0x00081E|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0

;击飞
$PBC_BASHFLY = ![0.001]@CAST|0x000862|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0

;烟尘
$PBC_smoke = @CAST|0x00081E|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$PBC_smokeY = @CAST|0002FFD2|Skyrim.esm|1|1|0|0|0|0|0|0|0

;次元斩
$YAMATOCUT = @CAST|0x000846|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUT = @CAST|0x000847|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0

;次元空爆
$YAMATOCUTAIR = @CAST|0x000890|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUTAIR = ![0.05]@CAST|0x000894|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUTAIR = ![0.06]@CAST|0x000894|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0

;大次元
$YAMATOCUTENDHIT = @CAST|0x000889|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUTENDdamage = @CAST|0x000894|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUTENDdamage = ![0.2]@CAST|0x000894|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUTENDdamage = ![0.4]@CAST|0x000894|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUTENDdamage = ![0.6]@CAST|0x000894|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUTENDdamage = ![0.7]@CAST|0x000894|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUTENDAT = @CAST|0x000888|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUTENDAT = ![0.1]@CAST|0x000894|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUTENDAT = ![0.3]@CAST|0x000894|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOCUTENDAT = @UNAPPLYSPELL|0x000854|Anchor spell for MCO.esp

;架势零
$YAMATOZERO = @CAST|0x00085A|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATOZERO = ![0.70]@APPLYSPELL|0x000854|Anchor spell for MCO.esp

;飓风
$YAMATO_WindC = @CAST|0x000875|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATO_WindC = @CAST|0x000872|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0
$YAMATO_WindR = @CAST|0x000876|Anchor spell for MCO.esp|1|1|0|0|0|0|0|0|0

;隐身
$PBC_HIDEON = ![0.10]@APPLYSPELL|0x000882|Anchor spell for MCO.esp
$PBC_HIDEOFF = @UNAPPLYSPELL|0x000882|Anchor spell for MCO.esp


