[CHANGELOG] * Added new enemy to the monster city: Lizardmen -> Green scaled ones are slower, but have a shield to defend themselves. -> Dark scaled ones are more agile and deal more damage, but have lower defense. * New Feature: Combo ero scenes -> Some enemies will be able to pair up and have a unique combo scene. -> If Maya is grabbed by an enemy, their buddy enemies in the general vicinity will come over to party. * Added 3 new ero scenes: -> Solo Blowjob (Lizardmen) -> Solo Standing From Behind (Lizardmen) -> Combo Standing Spitroast (Lizardmen & Lizardmen) [FIXES/IMPROVMENTS/OTHER] -> Additional Debug Keys (they existed before, they where just undocumented): -> F10: Teleports to [redacted] position -> F11: Breaks one layer of clothing -> F12: Puts Maya into "fainted" state -> Added a sign to indicate the end of the content for the current version of the game. -> Lower Tamaresh: Added some kitsunes to this stage, since many people where not discovering them at the 2nd beach stage. -> Lower Tamaresh: Moved the spirit power-up to the sewer area. There's now a trick to obtain it. -> Increased the horizontal range in which enemies will move to Maya's position (when grabbed or fainted) from 25 to 35 blocks. -> Fixed inventory and action slots not reseting properlly on retry -> Other minor/undocumented fixes and changes.