Hello! Welcome to the first NSFW mini game! Let's quickly build your witch!
<ul class="a">
Suggestions for feminine names<div id="section15" class="hidden">    [[Ivy|Surname][$name to "Ivy"]]
    [[Kora|Surname][$name to "Kora"]]
    [[Linnet|Surname][$name to "Linnet"]]
    [[Sloane|Surname][$name to "Sloane"]]</div>
Suggestions for masculine names<div id="section14" class="hidden">    [[Eodwulf|Surname][$name to "Eodwulf"]]
    [[Chance|Surname][$name to "Chance"]]
    [[Cicero|Surname][$name to "Cicero"]]
    [[Achille|Surname][$name to "Achille"]] </div>
Suggestions for gender-neutral names<div id="section13" class="hidden">    [[Cynder|Surname][$name to "Cynder"]]
    [[Morgan|Surname][$name to "Morgan"]]
    [[Shep|Surname][$name to "Shep"]]
    [[Anatole|Surname][$name to "Anatole"]]</div> <li> <<click "Insert a custom name">><<toggleclass "#section16" "hidden">><</click>></li>
<div id="section16" class="hidden"><<textbox "$name" $name>> \
<<button "Confirm">>
<<set $name to $name.trim()>>
<<if $name is "Enter Here!">>
<<replace "#textbox-error">>Please enter a name.<</replace>>
<<elseif $name is "Loralei">>
<<replace "#textbox-error">>... This mini game fully WOULDN'T be happening with that name.<</replace>>
<<elseif $name is "Luther">>
<<replace "#textbox-error">>... This mini game fully WOULDN'T be happening with that name.<</replace>>
<<elseif $name is "Seir">>
<<replace "#textbox-error">>This name is already in use during the story.<</replace>>
<<elseif $name is "Sienna">>
<<replace "#textbox-error">>This name is already in use during the story.<</replace>>
<<elseif $name is "Simeone">>
<<replace "#textbox-error">>This name is already in use during the story.<</replace>>
<<elseif $name is "Starling">>
<<replace "#textbox-error">>This name is already in use during the story..<</replace>>
<<elseif $name is "Victor">>
<<replace "#textbox-error">>This name is already in use during the story..<</replace>>
<<elseif $name is "Victoria">>
<<replace "#textbox-error">>This name is already in use during the story..<</replace>>
<<elseif $name is "Zaniyah">>
<<replace "#textbox-error">>This name is already in use during the story..<</replace>>
<<elseif $name is "Zachariah">>
<<replace "#textbox-error">>This name is already in use during the story..<</replace>>
<<elseif $name is "Saleos">>
<<replace "#textbox-error">>This name is already in use during the story..<</replace>>
<<elseif $name is "Emil">>
<<replace "#textbox-error">>That's just gonna make this game super awkward, dude.<</replace>>
<<elseif $name is "Emilia">>
<<replace "#textbox-error">>That's just gonna make this game super awkward, dude.<</replace>>
<<elseif $name is "Quincy">>
<<replace "#textbox-error">>This name is already in use during the story..<</replace>>
<<elseif $name is "Luke">>
<<replace "#textbox-error">>This name is already in use during the story..<</replace>>
<<elseif $name is "Amber">>
<<replace "#textbox-error">>This name is already in use during the story..<</replace>>
<<elseif $name is "Ambrose">>
<<replace "#textbox-error">>This name is already in use during the story..<</replace>>
<<elseif $name is "Dorothea">>
<<replace "#textbox-error">>This name is already in use during the story..<</replace>>
<<elseif $name is "Dietrich">>
<<replace "#textbox-error">>This name is already in use during the story.<</replace>>
<<else>>
<<replace "#textbox-error">><</replace>>
<<goto "Character Creation">>
<</if>><</button>></div></ul><span id="textbox-error"></span>
<<if $appearance is true>>
<b>Name</b>: $name $surname
<b>Gender</b>: $gender
<b>Pronouns</b>: $cthey/$them @@.footnote;[[Change Pronouns]]@@
<b>Seir</b>: Seir, your familiar, takes the form of a $seirform.
<b>Appearance</b>: <<if $appearance is true>>You have $hairtexture $haircolor hair that is kept $hairstyle, and your complexion is $skincolor. <<if $heterochromia is true>> You have two different colored eyes, your left eye is $Leyecolor and your right eye is $Reyecolor. Very rare, and makes you stand out.. For better or worse... <<else>> You also have striking $eyecolor eyes. <</if>><</if>><<if $fh is true>>Your face <<if $facialhair is 'shaven'>>is clean shaven <<else>> has matching $facialhair. <</if>><</if>><<if $bm is true>>You have $beautymark.<</if>><<if $fr is true>>You have freckles.<</if>><<if $sc is true>> Your experiences have left you physically scarred.<</if>><<if $prosthetics is true>> You have gotten badly injured enough to loose your<<if $prosthetics is "eye">> eye and now need a patch.<</if>><<if $prosthetics is "leg">> leg and now use a prosthetic to get by.<</if>><<if $prosthetics is "hand">> hand and now use a prosthetic to get by.<</if>><<if $prosthetics is "foot">> arm and now use a prosthetic to get by.<</if>><<if $prosthetics is "arm">> arm and now use a prosthetic to get by.<</if>><<if $vanilla is true>>You are of a $height height and have a $bodytype body<</if>>
<<if $vanilla is false>> You are of a $height height and have a $bodytype body, with a <<if $ccboth is true>> a $genitals, with $ccock and $chest_type<</if>><<else>> a $genitals and $chest_type.<</if>>
<<if $history is true>><b>History</b>: $name came from a $wealth family, called $truesurname. The reason they're trying to hide in the Witchwood is because $they had $backstory.
<</if>><</if>><</if>>
<<back>>From now on, you would like to be addressed with...
<ul class="a">
<li>[[She/her|Character Traits][$pronouns to "sheher"]]</li>
<li>[[He/him|Character Traits][$pronouns to "hehim"]]</li>
<li>[[They/them|Character Traits][$pronouns to "theythem"]]</li>
</ul>
<<back>><ul class="a">
Suggestions for surnames<div id="section13" class="hidden">    [[De Bellefort|Character Creation][$surname to "De Bellefort"]]
    [[Wellers|Character Creation][$surname to "Wellers"]]
    [[Stirling|Character Creation][$surname to "Stirling"]]
    [[Rossellini|Character Creation][$surname to "Rossellini"]]
    [[Atwood|Character Creation][$surname to "Atwood"]]</div>
<li><<click "Please insert a surname.">><<toggleclass "#section16" "hidden">><</click>></li>
<div id="section16" class="hidden"><<textbox "$surname" $surname>> \
<<button "Confirm">>
<<if $name is "">>
<<replace "#textbox-error">>Please enter a name.<</replace>>
<<elseif $surname is "Rawlins">>
<<replace "#textbox-error">> I know marriage is very exciting, but you have to wait to take their last name.<</replace>>
<<elseif $surname is "Lancaster">>
<<replace "#textbox-error">>I know marriage is very exciting, but you have to wait to take their last name.<</replace>>
<<elseif $surname is "Della Rovere">>
<<replace "#textbox-error">>I know marriage is very exciting, but you have to wait to take their last name.<</replace>>
<<elseif $surname is "De Winters">>
<<replace "#textbox-error">>I know marriage is very exciting, but you have to wait to take their last name.<</replace>>
<<elseif $surname is "Chambers">>
<<replace "#textbox-error">>I know marriage is very exciting, but you have to wait to take their last name.<</replace>>
<<elseif $surname is "Beaumont">>
<<replace "#textbox-error">>I know marriage is very exciting, but you have to wait to take their last name.<</replace>>
<<elseif $surname is "Woolf">>
<<replace "#textbox-error">>I know marriage is very exciting, but you have to wait to take their last name.<</replace>>
<<elseif $surname is "Adler">>
<<replace "#textbox-error">>No! What if someone mixes up that accused student for you? Pick another! <</replace>>
<<elseif $surname is "Knight">>
<<replace "#textbox-error">>No! What if someone mixes up that accused student for you? Pick another!<</replace>>
<<elseif $surname is "Beckett">>
<<replace "#textbox-error">>No! What if someone mixes up that kidnapping victim for you? Pick another!<</replace>>
<<elseif $surname is "Monroth">>
<<replace "#textbox-error">>No! What if someone mixes up that kidnapping victim for you? Pick another!<</replace>>
<<elseif $surname is "Quatermain">>
<<replace "#textbox-error">>No! No one wants that bad of a childhood! Pick another!<</replace>>
<<elseif $surname is "Dantes">>
<<replace "#textbox-error">>No! No one wants that bad of a childhood! Pick another!<</replace>>
<<elseif $surname is "Sharpe">>
<<replace "#textbox-error">>No! Do you want to be mixed up with an altar runaway? Pick another!<</replace>>
<<elseif $surname is "Fox-Vincent">>
<<replace "#textbox-error">>No! Do you want to be mixed up with an altar runaway? Pick another!.<</replace>>
<<elseif $surname is "Buchanan">>
<<replace "#textbox-error">>No! Do you want to be mixed up with an escape convict? Pick another!<</replace>>
<<elseif $surname is "Mortmain">>
<<replace "#textbox-error">>No! Do you want to be mixed up with an escape convict? Pick another!<</replace>>
<<else>>
<<replace "#textbox-error">><</replace>>
<<goto "Character Creation">>
<</if>><</button>></div></ul><span id="textbox-error"></span>
<<nobr>><<if $preference is "male">>
<<set $LRgender to "male">>
<<set $Seirgender to "male">>
<<set $SRgender to "male">>
<<set $VWgender to "male">>
<<set $ZCgender to "male">>
<<set $Saleosgender to "male">>
<<set $SKgender to "male">>
<<set $ERgender to "male">>
<<set $DWgender to "male">>
<<set $QBgender to "male">>
<<set $ALgender to "male">>
<</if>>
<<if $preference is "female">>
<<set $LRgender to "female">>
<<set $Seirgender to "female">>
<<set $SRgender to "female">>
<<set $VWgender to "female">>
<<set $ZCgender to "female">>
<<set $Saleosgender to "female">>
<<set $SKgender to "female">>
<<set $ERgender to "female">>
<<set $DWgender to "female">>
<<set $QBgender to "female">>
<<set $ALgender to "female">>
<</if>>
<<if $preference is "bi">>
<<set $LRgender to either ("male", "female")>>
<<set $Seirgender to either ("male", "female")>>
<<set $SRgender to either ("male", "female")>>
<<set $VWgender to either ("male", "female")>>
<<set $ZCgender to either ("male", "female")>>
<<set $Saleosgender to either ("male", "female")>>
<<set $SKgender to either ("male", "female")>>
<<set $ERgender to either ("male", "female")>>
<<set $DWgender to either ("male", "female")>>
<<set $QBgender to either ("male", "female")>>
<<set $ALgender to either ("male", "female")>>
<</if>>
<<if $LRgender is "female">>
<<set $LRthey to "she">>
<<set $cLRthey to "She">>
<<set $LRtheir to "her">>
<<set $cLRtheir to "Her">>
<<set $LRtheirs to "hers">>
<<set $cLRtheirs to "Hers">>
<<set $LRthem to "her">>
<<set $cLRthem to "Her">>
<<set $LRthemselves to "herself">>
<<set $cLRthemselves to "Herself">>
<<set $LRtitle to "Mistress">>
<<set $LRname to "Loralei">>
<</if>>
<<if $LRgender is "male">>
<<set $LRthey to "he">>
<<set $cLRthey to "He">>
<<set $LRtheir to "his">>
<<set $cLRtheir to "His">>
<<set $LRtheirs to "his">>
<<set $cLRtheirs to "His">>
<<set $LRthem to "him">>
<<set $cLRthem to "Him">>
<<set $LRthemselves to "himself">>
<<set $cLRthemselves to "Himself">>
<<set $LRtitle to "Master">>
<<set $LRname to "Luther">>
<</if>>
<<if $Seirgender is "female">>
<<set $Seirthey to "she">>
<<set $cSeirthey to "She">>
<<set $Seirtheir to "her">>
<<set $cSeirtheir to "Her">>
<<set $Seirtheirs to "hers">>
<<set $cSeirtheirs to "Hers">>
<<set $Seirthem to "her">>
<<set $cSeirthem to "Her">>
<<set $Seirthemselves to "herself">>
<<set $cSeirthemselves to "Herself">>
<<set $Seirtitle to "Baroness">>
<</if>>
<<if $Seirgender is "male">>
<<set $Seirthey to "he">>
<<set $cSeirthey to "He">>
<<set $Seirtheir to "his">>
<<set $cSeirtheir to "His">>
<<set $Seirtheirs to "his">>
<<set $cSeirtheirs to "His">>
<<set $Seirthem to "him">>
<<set $cSeirthem to "Him">>
<<set $Seirthemselves to "himself">>
<<set $cSeirthemselves to "Himself">>
<<set $Seirtitle to "Baron">>
<</if>>
<<if $SRgender is "female">>
<<set $SRthey to "she">>
<<set $cSRthey to "She">>
<<set $SRtheir to "her">>
<<set $cSRtheir to "Her">>
<<set $SRtheirs to "hers">>
<<set $cSRtheirs to "Hers">>
<<set $SRthem to "her">>
<<set $cSRthem to "Her">>
<<set $SRthemselves to "herself">>
<<set $cSRthemselves to "Herself">>
<<set $SRtitle to "Baroness">>
<<set $SRname to "Sienna">>
<</if>>
<<if $SRgender is "male">>
<<set $SRthey to "he">>
<<set $cSRthey to "He">>
<<set $SRtheir to "his">>
<<set $cSRtheir to "His">>
<<set $SRtheirs to "his">>
<<set $cSRtheirs to "His">>
<<set $SRthem to "him">>
<<set $cSRthem to "Him">>
<<set $SRthemselves to "himself">>
<<set $cSRthemselves to "Himself">>
<<set $SRtitle to "Baron">>
<<set $SRname to "Simeone">>
<</if>>
<<if $VWgender is "female">>
<<set $VWthey to "she">>
<<set $cVWthey to "She">>
<<set $VWtheir to "her">>
<<set $cVWtheir to "Her">>
<<set $VWtheirs to "hers">>
<<set $cVWtheirs to "Hers">>
<<set $VWthem to "her">>
<<set $cVWthem to "Her">>
<<set $VWthemselves to "herself">>
<<set $cVWthemselves to "Herself">>
<<set $VWtitle to "Countess">>
<<set $VWname to "Victoria">>
<</if>>
<<if $VWgender is "male">>
<<set $VWthey to "he">>
<<set $cVWthey to "He">>
<<set $VWtheir to "his">>
<<set $cVWtheir to "His">>
<<set $VWtheirs to "his">>
<<set $cVWtheirs to "His">>
<<set $VWthem to "him">>
<<set $cVWthem to "Him">>
<<set $VWthemselves to "himself">>
<<set $cVWthemselves to "Himself">>
<<set $VWtitle to "Count">>
<<set $VWname to "Victor">>
<</if>>
<<if $ZCgender is "female">>
<<set $ZCthey to "she">>
<<set $cZCthey to "She">>
<<set $ZCtheir to "her">>
<<set $cZCtheir to "Her">>
<<set $ZCtheirs to "hers">>
<<set $cZCtheirs to "Hers">>
<<set $ZCthem to "her">>
<<set $cZCthem to "Her">>
<<set $ZCthemselves to "herself">>
<<set $cZCthemselves to "Herself">>
<<set $ZCtitle to "Miss">>
<<set $ZCname to "Zaniyah">>
<</if>>
<<if $ZCgender is "male">>
<<set $ZCthey to "he">>
<<set $cZCthey to "He">>
<<set $ZCtheir to "his">>
<<set $cZCtheir to "His">>
<<set $ZCtheirs to "his">>
<<set $cZCtheirs to "His">>
<<set $ZCthem to "him">>
<<set $cZCthem to "Him">>
<<set $ZCthemselves to "himself">>
<<set $cZCthemselves to "Himself">>
<<set $ZCtitle to "Mister">>
<<set $ZCname to "Zachariah">>
<</if>>
<<if $Saleosgender is "female">>
<<set $Saleosthey to "she">>
<<set $cSaleosthey to "She">>
<<set $Saleostheir to "her">>
<<set $cSaleostheir to "Her">>
<<set $Saleostheirs to "hers">>
<<set $cSaleostheirs to "Hers">>
<<set $Saleosthem to "her">>
<<set $cSaleosthem to "Her">>
<<set $Saleosthemselves to "herself">>
<<set $cSaleosthemselves to "Herself">>
<<set $Saleostitle to "Duchess">>
<</if>>
<<if $Saleosgender is "male">>
<<set $Saleosthey to "he">>
<<set $cSaleosthey to "He">>
<<set $Saleostheir to "his">>
<<set $cSaleostheir to "His">>
<<set $Saleostheirs to "his">>
<<set $cSaleostheirs to "His">>
<<set $Saleosthem to "him">>
<<set $cSaleosthem to "Him">>
<<set $Saleosthemselves to "himself">>
<<set $cSaleosthemselves to "Himself">>
<<set $Saleostitle to "Duke">>
<</if>>
<<if $SKgender is "female">>
<<set $SKthey to "she">>
<<set $cSKthey to "She">>
<<set $SKtheir to "her">>
<<set $cSKtheir to "Her">>
<<set $SKtheirs to "hers">>
<<set $cSKtheirs to "Hers">>
<<set $SKthem to "her">>
<<set $cSKthem to "Her">>
<<set $SKthemselves to "herself">>
<<set $cSKthemselves to "Herself">>
<</if>>
<<if $SKgender is "male">>
<<set $SKthey to "he">>
<<set $cSKthey to "He">>
<<set $SKtheir to "his">>
<<set $cSKtheir to "His">>
<<set $SKtheirs to "his">>
<<set $cSKtheirs to "His">>
<<set $SKthem to "him">>
<<set $cSKthem to "Him">>
<<set $SKthemselves to "himself">>
<<set $cSKthemselves to "Himself">>
<</if>>
<<if $ERgender is "female">>
<<set $ERthey to "she">>
<<set $cERthey to "She">>
<<set $ERtheir to "her">>
<<set $cERtheir to "Her">>
<<set $ERtheirs to "hers">>
<<set $cERtheirs to "Hers">>
<<set $ERthem to "her">>
<<set $cERthem to "Her">>
<<set $ERthemselves to "herself">>
<<set $cERthemselves to "Herself">>
<<set $ERtitle to "Miss">>
<<set $ERname to "Emilia">>
<</if>>
<<if $ERgender is "male">>
<<set $ERthey to "he">>
<<set $cERthey to "He">>
<<set $ERtheir to "his">>
<<set $cERtheir to "His">>
<<set $ERtheirs to "his">>
<<set $cERtheirs to "His">>
<<set $ERthem to "him">>
<<set $cERthem to "Him">>
<<set $ERthemselves to "himself">>
<<set $cERthemselves to "Himself">>
<<set $ERtitle to "Master">>
<<set $ERname to "Emil">>
<</if>>
<<if $DWgender is "female">>
<<set $DWthey to "she">>
<<set $cDWthey to "She">>
<<set $DWtheir to "her">>
<<set $cDWtheir to "Her">>
<<set $DWtheirs to "hers">>
<<set $cDWtheirs to "Hers">>
<<set $DWthem to "her">>
<<set $cDWthem to "Her">>
<<set $DWthemselves to "herself">>
<<set $cDWthemselves to "Herself">>
<<set $DWtitle to "Miss">>
<<set $DWname to "Dorothea">>
<</if>>
<<if $DWgender is "male">>
<<set $DWthey to "he">>
<<set $cDWthey to "He">>
<<set $DWtheir to "his">>
<<set $cDWtheir to "His">>
<<set $DWtheirs to "his">>
<<set $cDWtheirs to "His">>
<<set $DWthem to "him">>
<<set $cDWthem to "Him">>
<<set $DWthemselves to "himself">>
<<set $cDWthemselves to "Himself">>
<<set $DWtitle to "Mister">>
<<set $DWname to "Dietrich">>
<</if>>
<<if $QBgender is "female">>
<<set $QBthey to "she">>
<<set $cQBthey to "She">>
<<set $QBtheir to "her">>
<<set $cQBtheir to "Her">>
<<set $QBtheirs to "hers">>
<<set $cQBtheirs to "Hers">>
<<set $QBthem to "her">>
<<set $cQBthem to "Her">>
<<set $QBthemselves to "herself">>
<<set $cQBthemselves to "Herself">>
<<set $QBtitle to "Madame">>
<<set $QBs_style to "Soprano">>
<</if>>
<<if $QBgender is "male">>
<<set $QBthey to "he">>
<<set $cQBthey to "He">>
<<set $QBtheir to "his">>
<<set $cQBtheir to "His">>
<<set $QBtheirs to "his">>
<<set $cQBtheirs to "His">>
<<set $QBthem to "him">>
<<set $cQBthem to "Him">>
<<set $QBthemselves to "himself">>
<<set $cQBthemselves to "Himself">>
<<set $QBtitle to "Monsieur">>
<<set $QBs_style to "Baritone">>
<</if>>
<<if $ALgender is "female">>
<<set $ALthey to "she">>
<<set $cALthey to "She">>
<<set $ALtheir to "her">>
<<set $cALtheir to "Her">>
<<set $ALtheirs to "hers">>
<<set $cALtheirs to "Hers">>
<<set $ALthem to "her">>
<<set $cALthem to "Her">>
<<set $ALthemselves to "herself">>
<<set $cALthemselves to "Herself">>
<<set $ALtitle to "Apothecary">>
<<set $ALname to "Amber">>
<</if>>
<<if $ALgender is "male">>
<<set $ALthey to "he">>
<<set $cALthey to "He">>
<<set $ALtheir to "his">>
<<set $cALtheir to "His">>
<<set $ALtheirs to "his">>
<<set $cALtheirs to "His">>
<<set $ALthem to "him">>
<<set $cALthem to "Him">>
<<set $ALthemselves to "himself">>
<<set $cALthemselves to "Himself">>
<<set $ALtitle to "Apothecary">>
<<set $ALname to "Ambrose">>
<</if>>
<</nobr>>
$ctheir familiar, Seir, takes the form of a... <<cycle "$seirform">>
<<option "jet black crow." "Crow">>
<<option "rusty orange and black fox." "Fox">>
<<option "coiling onyx snake." "Snake">>
<<option "midnight black cat." "Cat">>
<<option "coal black dog." "Dog">>
<</cycle>>
[[Continue|Wealth]]<<nobr>>
<<if $truesurname is "Sharpe">>
<<set $AMescape to true>>
<<set $poor to true>>
<<set $backstory to "Escaped from an arranged marriage">>
<<set $orphan to true>><</if>>
<<if $truesurname is "Fox-Vincent">>
<<set $AMescape to true>>
<<set $rich to true>>
<<set $backstory to "Escaped from an arranged marriage">>
<<set $bastard to true>><</if>>
<<if $truesurname is "Mortmain">>
<<set $convict to true>>
<<set $poor to true>>
<<set $backstory to "Escaped Prison Convict.">>
<<set $bastard to true>>
<</if>>
<<if $truesurname is "Buchanan">>
<<set $convict to true>>
<<set $rich to true>>
<<set $backstory to "Escaped Prison Convict.">>
<<set $adopted to true>>
<</if>>
<<if $truesurname is "Quatermain">>
<<set $childescape to true>>
<<set $poor to true>>
<<set $backstory to "Fled an Abusive Home.">>
<<set $onlychild to true>>
<</if>>
<<if $truesurname is "Dantes">>
<<set $childescape to true>>
<<set $rich to true>>
<<set $backstory to "Fled an Abusive Home.">>
<<set $siblings to true>>
<</if>>
<<if $truesurname is "Beckett">>
<<set $kidnapping to true>>
<<set $poor to true>>
<<set $backstory to "Had been Kidnapped">>
<<set $siblings to true>>
<</if>>
<<if $truesurname is "Monroth">>
<<set $kidnapping to true>>
<<set $rich to true>>
<<set $backstory to "Had been Kidnapped">>
<<set $onlychild to true>>
<</if>>
<<if $truesurname is "Adler">>
<<set $student to true>>
<<set $poor to true>>
<<set $backstory to "Fled from Inciminiating School Incident">>
<<set $orphan to true>>
<</if>>
<<if $truesurname is "Knight">>
<<set $student to true>>
<<set $rich to true>>
<<set $backstory to "Fled from Inciminiating School Incident">>
<<set $adopted to true>>
<</if>>
<</nobr>>
Are you satisfied with your Witch?
[[Yes|YourNightBegins]]
[[No|START]]
<!-- ANY LINKS FOR THE MENU GO HERE -->
<<if $romancepath is true>>
<<link "Relationships" "Relationships">><<script>>var viewportWidth = window.innerWidth || document.documentElement.clientWidth; if (viewportWidth < 1000) {$("#sidebar").toggleClass("toggled");}<</script>><</link>><</if>>
<<if $witchgrimoire is true>><<link "Witch's Grimoire" "Witch's Grimoire">><<script>>var viewportWidth = window.innerWidth || document.documentElement.clientWidth; if (viewportWidth < 1000) {$("#sidebar").toggleClass("toggled");}<</script>><</link>><</if>><<if $chartraits is true>>
<<link "Character Traits" "Character Traits">><<script>>var viewportWidth = window.innerWidth || document.documentElement.clientWidth; if (viewportWidth < 1000) {$("#sidebar").toggleClass("toggled");}<</script>><</link>><</if>><<if $charcodex is true>>
<<link "Character Codex" "Character Codex">><<script>>var viewportWidth = window.innerWidth || document.documentElement.clientWidth; if (viewportWidth < 1000) {$("#sidebar").toggleClass("toggled");}<</script>><</link>><</if>>
<<link "Credits" "Credits">><<script>>var viewportWidth = window.innerWidth || document.documentElement.clientWidth; if (viewportWidth < 1000) {$("#sidebar").toggleClass("toggled");}<</script>><</link>> <b>Thank you so much for playing!</b>
I cannot say enough how happy I am you took the time to play this demo, no matter what stage it's in. If you want Behind the Scenes and NSFW snippets, you can check <a href="https://www.patreon.com/Rotting_Ink">my Patreon</a>!
I'd love to work on this full time, so feel free to donate as little or as much as you want.
It's been a long time coming, making the switch to Twine and I know it's taking a while, but this is a dream come true, and thank you SO much.
The writing and coding were all done by I, Rotten Ink.
<<link "Replay the game">><<run UI.restart()>><</link>><!-- SIDEBAR -->
<div id="sidebar">
<div class="sidebar-header">
<!-- EMPTY DIV -->
<div></div>
<!-- NAME OF YOUR GAME -->
<h1 class="story-title" data-passage="gameTitle"></h1>
<!-- MENU TOGGLE ICON -->
<div class="sidebar-toggle">
<span id="sidebar-toggle-icon" class="lnr lnr-menu"></span>
</div>
</div>
<!-- HISTORY BUTTONS THAT ALLOW USER TO GO BACKWARDS AND FORWARDS -->
<!-- COMMENT THESE OUT IF YOU DON'T WANT THEM IN YOUR GAME -->
<!-- <div class="sidebar-history-nav">
<span id="backwards-button" class="lnr lnr-arrow-left"></span>
<span id="forwards-button" class="lnr lnr-arrow-right"></span>
</div> -->
<div id="sidebar-body">
<!-- GAME LOGO IMAGE -->
<div class="story-logo" data-passage="storyLogo"></div>
<div class="story-banner" data-passage="storyBanner"></div>
<!-- AUTHOR NAME -->
<h2 class="story-author" data-passage="storyAuthor"></h2>
<nav class="sidebar-nav">
<div class="story-caption" data-passage="storyCaption"></div>
<ul class="story-menu" data-passage="storyMenu">
</ul>
<ul class="story-tools">
<li>
<span id="restart-button" class="lnr lnr-redo"></span>
<span class="tooltiptext">Restart</span>
</li>
<li>
<span id="saves-button" class="lnr lnr-download"></span>
<span class="tooltiptext">Saves</span>
</li>
<li>
<span id="settings-button" class="lnr lnr-cog"></span>
<span class="tooltiptext">Settings</span>
</li>
</ul>
</nav>
</div> <!-- SIDEBAR-BODY END TAG -->
</div> <!-- SIDEBAR END TAG -->
<div id="story" role="main">
<div id="passages">
<div id="passage-start" data-passage="start" class="passage">
</div>
</div>
</div>//What Are Your Pronouns?//
<ul class="a">
<li>[[He/him|PronounsSort][$pronouns to "hehim"]]</li>
<li>[[She/her|PronounsSort][$pronouns to "sheher"]]</li>
<li>[[They/them|PronounsSort][$pronouns to "theythem"]]</li>
</ul><<nobr>>
<<if $pronouns is "sheher">>
<<set $they to "she">>
<<set $cthey to "She">>
<<set $their to "her">>
<<set $ctheir to "Her">>
<<set $theirs to "hers">>
<<set $ctheirs to "Hers">>
<<set $them to "her">>
<<set $cthem to "Her">>
<<set $themselves to "herself">>
<<set $cthemselves to "Herself">>
<</if>>
<<if $pronouns is "hehim">>
<<set $they to "he">>
<<set $cthey to "He">>
<<set $their to "his">>
<<set $ctheir to "His">>
<<set $theirs to "his">>
<<set $ctheirs to "His">>
<<set $them to "him">>
<<set $cthem to "Him">>
<<set $themselves to "himself">>
<<set $cthemselves to "Himself">>
<</if>>
<<if $pronouns is "theythem">>
<<set $they to "they">>
<<set $cthey to "They">>
<<set $their to "their">>
<<set $ctheir to "Their">>
<<set $theirs to "theirs">>
<<set $ctheirs to "Theirs">>
<<set $them to "them">>
<<set $cthem to "Them">>
<<set $themselves to "themselves">>
<<set $cthemselves to "Themselves">>
<</if>>
<</nobr>>
Your Witch is <<if $gender is "man" or $gender is "woman"or $gender is "trans woman" or $gender is "trans man">> a $gender with $they.<<else>> $gender with $they/$them pronouns.<</if>>
Correct?
<li>[[Yes|Sexuality]]</li>
<li>[[No|Gender]]</li>Create your Witch!
Their hair is <<cycle "$haircolor">>
<<option "Ebony Black" "black">>
<<option "Chestnut brown" "chestnut brown">>
<<option "Honey Blond" "honey brown">>
<<option "Dark blond" "dark blonde">>
<<option "Ice Blond." "icy blonde">>
<<option "Ash Gray." "grey">>
<<option "Deep Red." "dark red">>
<<option "Bright Red." "bright red">>
<<option "Ivory White." "white">>
<</cycle>> and <<cycle "$hairtexture">>
<<option "straight." "straight">>
<<option "wavy." "wavy">>
<<option "curly." "curly">>
<<option "corkscrew curls" "corkscrew curls">>
<<option "coily." "coily">>
<<option "in braids" "in braids">>
<<option "in locs" "in locs">>
<</cycle>> and kept These days it's... kept <<cycle "$hairstyle">>
<<option "shaved" "shaved">>
<<option "shorn" "shorn">>
<<option "in cornrows" "in cornrows">>
<<option "short" "short">>
<<option "short with an undercut" "short with an undercut">>
<<option "shoulder-length" "shoulder-length">>
<<option "shoulder-length with an undercut" "shoulder-length with an undercut">>
<<option "reaches the middle of your back" "middle-back">>
<<option "reaches the middle of your back with an undercut" "middle-back with an undercut">>
<<option "down to your hips" "hip-length">>
<<option "down to your hips with an undercut" "hip-length with an undercut">>
<<option "usually tied up" "done up">>
<<option "usually tied up with an undercut" "done up with an undercut">>
<<option "kept covered" "kept covered">>
<</cycle>>
For facial hair, the Witch... <<cycle "$facialhair">>
<<option "has none." "none"<< set $fh to false>>
<<option "is clean shaven." "shaven">>
<<option "has stubble." "stubble">>
<<option "has a beard." "beard">>
<<option "has a moustache." "moustache">>
<<option "has sideburns." "sideburns">> <</cycle>>
The Witch is <<cycle "$height">>
<<option "very short" "very short">>
<<option "short" "short">>
<<option "average" "average">>
<<option "tall" "tall">>
<<option "very tall" "very tall">>
<</cycle>> and <<cycle "$bodytype">>
<<option "thin" "thin">>
<<option "lean" "lean">>
<<option "average" "average">>
<<option "chubby" "chubby">>
<<option "curvy" "curvy">>
<<option "well built" "well-built">>
<<option "plush" "plush">>
<<option "fat" "fat">>
<<option "muscular" "muscular">> <</cycle>>
They have <<cycle "$eyecolor">>
<<option "black" "black">>
<<option "dark brown" "dark brown">>
<<option "light brown" "light brown">>
<<option "hazel" "hazel">>
<<option "light green" "light green">>
<<option "dark green" "dark green">>
<<option "light blue" "light blue">>
<<option "dark blue" "dark blue">>
<<option "near red" "near red">>
<<option "grey" "grey">>
<<option "yellow" "yellow">>
<<option "lavender" "lavender">>
<</cycle>> eyes, striking against <<cycle "$skincolor">>
<<option "pale" "pale">>
<<option "rosy" "rosy">>
<<option "tawny" "tawny">>
<<option "tanned" "tanned">>
<<option "bronze" "bronze">>
<<option "golden" "golden">>
<<option "russet brown" "russet brown">>
<<option "dark brown" "dark brown">>
<<option "warm black" "warm black">>
<<option "cool black" "cool black">>
<<option "deep black" "deep black">>
<</cycle>> skin. Speaking of, they have <<cycle "$freckles">>
<<option "a few freckles." "a few freckles" >>
<<option "many freckles." "many freckles" >>
<<option "no freckles." "none">>
<</cycle>>Do they have <<cycle "$beautymark">>
<<option "a beauty mark by their eye" "a beauty mark by their eye">>
<<option "a beauty mark by their lip" "a beauty mark by their lip">>
<<option "many beauty marks" "many beauty marks">>
<<option "a beauty mark on their cheek" "a beauty mark on their cheek">>
<<option "no beauty marks" "none">><</cycle>>
You haven't been able to get through life without an injury or two. Most notable... <<cycle "$scar">>
<<option "a scar through your eyebrow." "eyebrow">>
<<option "a scar across your throat." "throat">>
<<option "a scar across your nose." "nose">>
<<option "a scar crossing over your lips." "lip">>
<<option "a scar snaking over your back" "back">>
<<option "a scar slashed over your chest, by your heart." "chest">>
<<option "a scar crossing over your wrists." "wrists">>
<<option "you haven't gained any scars." "none">>
<</cycle>>
On your travels you <<cycle "$prosthetics">>
<<option "have avoided any major injuries" "none">>
<<option "have lost an eye, and now wear a patch." "eye">>
<<option "have lost a leg, and now have a prosthetic." "leg">>
<<option "have lost a hand, and now have a prosthetic." "hand">>
<<option "have lost a foot, and now have a prosthetic. "foot">>
<<option "have lost an arm, and now have a prosthetic." "arm">>
<</cycle>>
For hair dye <<cycle "$dyecolor">>
<<option "decided against it." "none">>
<<option "chose light pink" "light pink">>
<<option "chose dark pink" "dark pink" >>
<<option "chose light blue" "light blue">>
<<option "chose dark blue" "dark blue" >>
<<option "chose light purple" "light purple">>
<<option "chose dark purple" "dark purple" >>
<<option "chose light green" "light green" >>
<<option "chose dark green" "dark green" >>
<<option "chose light orange" "light orange" >>
<<option "chose burnt orange" "burnt orange" >>
<<option "chose dark orange" "dark orange">>
<<option "chose silver" "silver">>
<</cycle>>
[[If your Witch Has Heterochromia click here|Heterochromia]]
[[Continue|Recap]]<<if $genitals is "both cunt and cock">>
Your Witch has a cunt and <<cycle "$ccock">>
<<option "a small uncut cock" "small cock">>
<<option "an average uncut cock" "average cock">>
<<option "a large uncut cock" "large cock">>
<<option "a small circumsised cock" "small circumsied cock">>
<<option "an average circumsised cock " "average circumsised cock">>
<<option "a large circumsised cock" "large circumsised cock">>
<</cycle>><<set $ccboth to true>><</if>>
What is the Witch's gender?
<ul class="a">
<li>[[Male|Pronouns][$gender to "Man"]]</li>
<li>[[Trans Male|Pronouns][$gender to "Trans Man"]]</li>
<li>[[Woman|Pronouns][$gender to "Woman"]]</li>
<li>[[Trans Woman|Pronouns][$gender to "Trans Woman"]]</li>
<li>[[Nonbinary|Pronouns][$gender to "Nonbinary"]]</li>
</ul>What's Your Sexuality?
<ul class="a">
<li>[[You prefer only women.|seir form][$preference to "female"]]</li>
<li>[[You don't discriminate, everyone is game.|seir form][$preference to "bi"]]</li>
<li>[[You only prefer men.|seir form][$preference to "male"]]</li>
</ul>
What was your family's circumstances growing up?
[[Poor|PBackstory]]
[[Wealthy|WBackstory]]
<<set $wealth to "wealthy">>
What are they hiding from?
[[An Arranged Marriage|Start][$truesurname to "Fox-Vincent"]]
[[An Incident At School|Start][$truesurname to "Knight"]]
[[They're A Prison Convict|Start][$truesurname to "Buchanan"]]
[[They had been Kidnapped|Start][$truesurname to "Monroth"]]
[[An Abusive Childhood|Start][$truesurname to "Dantes"]]
<<set $wealth to "poor">>
What are they hiding from?
[[An Arranged Marriage|Start][$truesurname to "Sharpe"]]
[[An Incident At School|Start][$truesurname to "Adler"]]
[[They're A Prison Convict|Start][$truesurname to "Mortmain"]]
[[They had been Kidnapped|Start][$truesurname to "Beckett"]]
[[An Abusive Childhood|Start][$truesurname to "Quatermain"]]
The Witch has <<cycle "$genitals">>
<<option "a small uncut cock" "small cock">>
<<option "an average uncut cock" "average cock">>
<<option "a large uncut cock" "large cock">>
<<option "a small circumsised cock" "small circumsied cock">>
<<option "an average circumsised cock " "average circumsised cock">>
<<option "a large circumsised cock" "large circumsised cock">>
<<option "a cunt" "cunt">>
<<option "both a cunt and a cock" "both cunt and cock">>
<</cycle>> and <<cycle "$chest_type">>
<<option "a flat chest." "flat chest">>
<<option "a flat chest with surgery scars." "flat chest with scars">>
<<option "small breasts" "small breasts">>
<<option "medium breasts" "medium breasts">>
<<option "large breasts." "large breasts">>
<</cycle>>
[[Continue|Gender]]
<<set $appearance to true>><<set $chartraits to true>>[ <b>[[Character Traits]] unlocked</b> ]
//Patrols have increased. $ALname was on your case as per usual, as if $ALthey knew $ALthey would catch you out if you ever dropped your guard...//
//Of course you'd be on your guard, when a patrol of hunters had started tailing you. So, when you had been grabbed by your wrist and yanked you into an alley, you-//
//''Thwack!''//
//"Fuck!"//
//$ERname was doubled over, clutching $ERtheir nose, staggering back until $ERtheir back was against the wall.//
//'Whoops'//
<<nobr>>
<<if $seirform is "Crow">>
//Seir flutters down to perch on your shoulder, $Seirtheir beak opening and cawing as if $Seirthey is laughing at the sight of the young werewolf checking if $ERtheir nose was still bleeding.//<</if>>
<<if $seirform is "Fox">>
//Seir pads up and slips $their head between your shins, squinting at the young werewolf before turning their head to look up at you, $Seirtheir tongue lolling out with delight.// <</if>>
<<if $seirform is "Snake">>
//Seir slips from under your collar, coiling around your neck to flick $Seirtheir tongue out at the young werewolf before giving you a slow, amused blink.//<</if>>
<<if $seirform is "Cat">>
//Seir slinks inbetween your ankles before sitting down pretty at your feet, watching the young werewolf, $their tail flicking the way it does when $Seirthey is looking at something that makes $Seirthem smile.//<</if>>
<<if $seirform is "Dog">>
//Seir bounds in front of you and takes a defensive position, $Seirtheir hackles raised as $ERname swears again, before slowly relaxing and making a snorting noise at the young werewolf.//<</if>>
<</nobr>>
//$ERname... The younger <<if $ERgender is "male">>brother<<else>>sister<</if>> of $LRname, the werewolf you have been dealing with. The first time you met $ERthem, $ERthey had given you the biggest puppy eyes, face still littered with bruises from loosing a fight. The last time you saw $LRthem, $LRname said that $LRthey thinks that $ERname has a puppy crush on you...//
[[Check on them. "Oh god, are you okay?"|0.5warm]]
[[Chastise them. "You should've known better than to suddenly drag someone into an alley!"|0.5cold]]
[[Demand an explanation. "What are you doing here?"|0.5blunt]]
[[Break the ice. "Got to give me a heads up the next time you do that, don't want to hurt your pretty nose."|0.5charm]]
//You notice $ERname's ear blush a light pink and $they slowly straightens up to look at you $their nose sore and obviously going to bruise.//
//"I... Uh... "$cthey swallows and rubs the back of $their neck. "Sorry about that. I caught your scent and you seemed afraid.. Didn't mean to startle you."
<<if $seirform is "Dog">> //Seir's hackles slowly lower and $they sits at your feet now, But you can tell $they is tense. Must be a dog thing.<<else>> Seir continues to watch $ERname flush while shooting you smug, amused looks.// <</if>>
[[Forgive them. "It's okay."|PosForgive]]
[[Rebuke them. "Don't do it again."|PosRebuke]]
//$ERname hold up $ERtheir hand, to ask for a moment, before slowly straightening up, dropping both arms to reveal a reddened nose, very likely to bruise. Maybe you had also hit $ERtheir cheeks, from the pink blush coloring them.//
//"I was making my way into town and I could... Smell you. You seemed distressed." $cERthey seem embarrassed, lifting $ERtheir hand to gingerly touch $ERtheir nose again. "Sorry for grabbing you like that."//
<<if $seirform is "Dog">> //Seir's hackles slowly lower and $they sits at your feet now, But you can tell $they is tense. Must be a dog thing.// <<else>> Seir continues to watch $ERname flush while shooting you smug, amused looks.// <</if>>
[[Forgive them. "It's okay."|PosForgive]]
[[Rebuke them. "Don't do it again."|PosRebuke]]//You could see $ERthem flush from embarrassment and struggle to straighten up.//
//"I just wanted to-!" $cERthey grinds $ERtheir teeth, staring at you with the bridge of $ERtheir nose reddening. Seir stiffens up, watching $ERthem and Seir tenses, ready to attack if $ERthey did anything. A few moments pass, before $ERthey drop their gaze, the flush going pinkening from $ERtheir cheeks starting to blush too. "...I'm sorry. Your scent smelt worried and I... Sorry."//
[[Forgive them. "It's okay."|NegForgive]]
[[Rebuke them. "Don't do it again."|NegRebuke]]
//$ERname tries to give you a watery smile but with $ERtheir wincing makes it a bit awkward. Instead $ERthey rub at $ERtheir sore nose with a grumble as $ERthey straighten up.//
//"I'm okay," $ERname confirms, before $ERtheir cheeks began to color. "Sorry for grabbing you like that. I... Uh... Could... Smell your distress.//
<<if $seirform is "Dog">> //Seir's hackles slowly lower and $they sits at your feet now, But you can tell $they is tense. Must be a dog thing.// <<else>> Seir continues to watch $ERname flush while shooting you smug, amused looks.// <</if>>
[[Forgive them. "It's okay."|PosForgive]]
[[Rebuke them. "Don't do it again."|PosRebuke]]
//$ERname brightens considerably, dragging $ERtheir fingers through $ERtheir midnight black hair. //
$ERname...
$cERthey was always so sweet to you...
//So sweet.//
[[Not Anymore Though|ERbites]]//$ERname flushes deeply and shifts their weight from foot to foot. $cERthey look embarrassed, gnawing on $ERtheir lip before glancing back <<if $height is "very tall">>up<</if>><<if $height is "short" or "very short">>down<</if>> at you.//
//$cERthey looked like a kicked puppy but slowly perk up, just to shoot you a sheepish smile.//
//"Okay... Promise."//
$ERname...
$cERthey was always so sweet to you...
//So sweet.//
[[Not Anymore Though|ERbites]]//It looks like a weight drops from $ERtheir shoulders, giving a low smile and shooting you a crooked grin, looking a bit pleased with $ERthemselves. //
//"Glad you're okay though." $cERthey quickly say.//
$ERname...
$cERthey was always so sweet to you...
//So sweet.//
[[Not Anymore Though|ERbites]]//$cERthey hunch $ERtheir shoulders, looking embarrassed, along with the bruise blooming across the bridge of $ERtheir nose. You could even feel Seir get a twinge of pity for $ERthem, through your shared connection.//
//"Sorry again. I..." $cERthey drift into silence before shaking $ERtheir head and tugging at $ERtheir hair, trying to make it fall in front of $ERtheir bruised blue eyes, as if hiding. "Sorry.//
$ERname...
$cERthey was always so sweet to you...
//So sweet.//
[[Not Anymore Though|ERbites]]You never got used to it. The way that South Hollow would brim with life during the day but the moment night fell, no one dared to step out. Maybe for good reason, given what creatures slink through the town. Like vampires, such as $SRname, or demons like your own Seir, or Saleos, or the undead, like $ZCname... Most of all...
The beast chasing after you, as you run down the alleyways, cutting across main streets, trying to lose it. It's sharp fangs nipping at your ankles whenever you turn a corner. Your lungs burned, you couldn't feel your legs from how long you had been running. The cold air sliced at your lips and ears, your face running hot as they ran cold. You couldn't even slow down, no, the creature, the dog, was far too fast for that, and even this speed didn't feel like it's full potential.
It was ''playing'' with you.
The thought chilled you, and you tried to speed up, trying to outpace the beast, to get away and-
Your foot snagged on a loose cobblestone. You crashed down, onto the frigid ground, your right shoulder suddenly throbbing with pain, having landed on it.
Within seconds, the beast stands on top of you, its massive paws either side of your face, with its own so close to yours, glinting fangs on show. Automatically you close your eyes and-
[[Continue|Ereveal]]
It's laughing.
<<if $ERgender is "male">> It's husky, dark, and makes you shiver. Low and dangerous, a predator playing with it's prey.<<else>> It's lilting, yet husky. It makes the hair at the back of your neck stand up. Like you're prey, and the predator has you inbetween it's teeth.<</if>>
"That was cute." The beast whispers and your eyes shoot back open.
$ERname.
<<nobr>>
<<if $ERgender is "male">> He looked almost the same. Same beautiful black hair, bruised blue eyes, the skin, the plush lips and strong nose. He looks like the puppy that would trot after you, hoping for attention as you dealt with his <<if $LRgender is "male">>brother<<else>>sister.<</if>>. But... It wasn't him. His hair was longer, shaggier. There was no sweetness in his face. There was something brimming in his black pupils, some sort of sickness settling in. He looked ready to rip you apart for fun. <<else>> She look almost the same. Same beautiful black hair, bruised blue eyes, the skin, the plush lips and strong nose. She looks like the puppy that would trot after you, hoping for attention as you dealt with her <<if $LRgender is "male">>brother<<else>>sister.<</if>>. But... It wasn't her. Her hair was shorter, cut jaggedly. There was no sweetness in her face. There was something brimming in her black pupils, some sort of sickness settling in. She looked ready to rip you apart for fun. <</if>>
<</nobr>>
[[Chastise them! "You asshole!" You hit their side. "Why the fuck did you chase me?"|1.1]]
[[Stay silent. You have no words. Something inside you, something primal and submissive wants to lie back and hope their teeth don't hurt you.|1.2]]
[[Take charge. You grab the werewolf and roll over, pinning them under you.|1.3]]
$ERname grins down at you, dark eyes simmering with mirth as you feebly smack $ERtheir sides, almost like $ERthey is enjoying it. $cERthey lets you tire yourself out before lowering $ERtheir body against yours, $ERtheir salty scene soaking into your own senses. $cERtheir nose slowly drags along the side of your throat, lips parted, breath coming quickly as if $ERthey were panting.
"Couldn't help it..." $cERtheir lips pause right over your throbbing pulse point, heart beating wildly from the contact. "You smell so tasty when you're scared."
Your breath hitched under $ERname and $ERtheir mouth, ceasing $ERtheir panting and starting to press slow, deliberate kisses to the side of your throat.
//Shit.//
[[Continue|2.0]]
You don't say anything under $ERthem. You //can't// say anything, and $ERthey seems to like that. $cERtheir eyes glint from the flickering streetlight, $ERtheir tongue slowly dragging over $ERtheir teeth as $ERname waits for an answer, a peep, a whine, anything from you. With nothing, $ERthey slowly bare $ERtheir teeth at you, in a smug grin.
"I love it when you're tongue tied." $ERthey muse, as $ERthey slowly lower $ERtheir lean body down, properly boxing you inbetween $ERtheir muscular arms. "Makes me want to see what sort of noises I could tease out of you."
$cERtheir body drags against yours as $ERthey adjusts $ERtheir position, tucking $ERtheir nose under your jaw, slowly breathing in your scent as your pulse thrums erratically under $ERtheir lips.
"God,"$ERname breathes, pressing $ERtheir mouth against your skin and taking low, hot breaths. "You smell amazing when you're scared."
[[Continue|2.0]]$ERname's eyebrows shoot up as you sit on top of $ERthem, taking charge.
"What the hell were you doing?" You demanded, trying to ignore the way $ERtheir body relaxed under yours, and $ERtheir lips curved into a greedy smile, canines flashing.
"Couldn't help it." $ERname practically purred from under you, raising $ERtheir hands to rest on your sides, $ERtheir tongue curling over $ERtheir sharp tooth.
$cERthey pull you down, nearly face to face.
$cERthey smells good. $cERthey //feel// good under you. Lean. $ERname noses along your neck, $ERtheir nose brushing along your pulse point. The grip you had on $ERtheir shoulders threatened to falter as $ERthey continued to breath in the scent of your skin.
"You just smell so good when you're frightened."
[[Continue|2.0]]//You should have ended whatever had been blooming between you two. You should have. $ERname wasn't who $ERthey had been just a year ago. There was something wrong with $ERthem, $ERthey were-//
Oh god, $ERtheir teeth. Dragging slowly over your pulse point, and sinking in just a bit, not enough to draw blood.
//$ERname wasn't soft anymore. When $ERthey had started "playing" with you, you should have shut it down, told $LRname, have $LRthem tell $ERthem off, make $ERthem stop, but you didn't and now $ERname was... Was this. Playing with you-//
"Come with me," $ERname murmurs throatily, before laving $ERtheir tongue over your pulse point again. "I'm dying to fuck you again."
//$ERname was not good for you, not anymore, but-//
You could feel $ERtheir chest rumble against yours, a deep, gutteral growl vibrating from deep within, almost tapering into a whine.
[[No. This is it. No more. Break all of this off.|2.1 End]]
[[... Maybe... It wouldn't hurt... If they chased you a bit more?(WIP)|PredatorPreyStart]]
[[God, yes. Though you don't know how far you can go without keeping their paws off you (Incomplete)|PublicSexStart]]
[[Yes. Now. Quincy's flat is near and they've already left for the city. Their place shall do.(Incomplete)|SecretFuckStart]]"No. This is it. No more"
You felt $ERname stiffen against you and $ERtheir mouth froze against your skin. $cERthey pull away from you, looking at you with intense blue eyes, the pupils shrunk down to pin sized.
"What?"
"You heard me, $ERname. This can't go on." Your voice didn't shake.
$ERname continued to stare before slowly gnawing on $ERtheir bottom lip.
"Just the chase? I won't do it again." $cERthey finally say, voice lilted with hope. "I'll stop. I'll walk up to you and ask for sex like a normal person."
You just keep looking at $ERthem. $cERtheir face slowly falls. $cERthey gingerly maneuver $ERthem self from you, helping you stand up, $ERtheir ears flushed dark with a blush.
$cERthey look like the pup you first meet, at least in this moment.
"...Sorry again." $ERname murmur, throaty and low, as if on the verge of tears.
Then $ERthey's gone, into the dark, head ducked low.
[[End|Credits]] "Then chase me." The words left your mouth before you could stop them, filling the air between you two. $ERname stills and $ERthey pause in their ministrations before pulling away enough to look down at you, practically salivating.
"Yeah?" $cERtheir grin was sharp, glinting in the low lamp light, and as $cERthey shifted, you could just about make out how excited $ERtheir body was. Poised and thighs twitching every now and then, like a dog straining at the leash.
$cERthey pressed away from you a bit more.
"Then run."
[[And so you did|3.0]]You took off running, leaving $ERtheir laughter ringing out as you attempted to loose yourself inbetween the towering rows of inner South Hollow, heading past the corner into Linden Gardens.
You weren't lagging, like you'd do if you were playing this game with a human. No, playing with $ERname meant that no matter how much you ran, how well you hide, $ERthey could smell you. $cERthey could gleefully hunt you down and ruin you totally.
Now, to rile $cERthem up.
[[Take a left|Roseway Gate]]
[[Take a right|Oldstone Crossing]]
[[Keep going right ahead|Green Street]]You take off, down the left, off the main road. Down a dirty path, a shortcut that would lead towards Roseway Gate, a residental area for those of greater wealth than you. It's easier to get lost in poorer neighbourhoods, but the alleys here have more moving room, which you noticed before. Nothing like hauling yourself over walls in a panicked escape from Witch Hunters to remember how nice the bricklaying in certain alleys are.
The lamps casting long shadows over the red bricks, tall, ostentatious houses spaced apart as you made your way down, slowing just to listen out for either feet or big, clawed paws, bounding after you.
Nothing.
You stop altogether. The night sings out with soft gusts of wind, an occassional dog bark, and your own breath. Straining your ears, you tried to pick up on anything, claws against cobble, heavy panting of a loping beast, making their way after their prey, but-
Something reaches down to grasp the back of your collar of your jacket, lifting you up, off the ground. Your back scraped against the brick, and would have hurt if not for the fabric of your clothes. You feel your middle back curve over the top of the wall of the alleyway, before another yank has you falling.
You land into a pair of awaiting arms. $cERtheir arms.
<<nobr>>
<<if $height is "very tall">> It's a bit awkward, $ERname, being smaller than you, takes a moment to readjusts you in $ERtheir arms, a soft chuckle escaping $ERthem.<</if>><<if $height is "tall"or $height is "average">> You're just about $ERname's height, so $ERtheir arms caught you snugly, not even buckling.<</if>><<if $height is "short" or $height is "very short">> You are almost dwarfed by $ERtheir arms, cocooning you.<</if>> <</nobr>>
"Want to try again?" You could feel $ERtheir hot breath against your ear, but without a word from you $ERthey set you back down and slap you on your ass, making you stumble forward a bit.
You gather yourself for a moment... Then start running again, hearing $ERtheir barking laugh echo behind you.
[[Let's try again.|RosewaytoLindenGardens]]
You took a sharp right turn, leading you down a narrow alley, but on the otherside there was a four way crossing, older than the rest of the town. You just continued to sprint down the same street, keeping to the shadows on the pathway.
You glanced over your shoulder, to the distancing figure of $ERname, slowly getting to $ERtheir feet, brushing off dirt from where $ERthey had been in the dirt. You still had time to gain distance before $ERthey, no doubt, So you tried again. You doubted $ERname could ever loose track of you, but this... This was heightening the allure of the next time $ERthey caught you.
And from what you could hear, this time, $ERname wasn't going to wait as long for your headstart to carry you away from $ERthem. You take off running,
<span class='fadeIn'><span class = "bigfont">The <span class="redtext">younger wolf</span> hunts.</span></span>
<<timed 7s>><<goto "ContentWarning">><</timed>>
This piece of fiction has the following:
- Graphic Sexual Content
- Potential small spoilers for The Rot of Witchwood
- Predator/Prey Kink
- Rough Handling
- Public Sex
- Secret Sex
- Corruption of the RO
- Mentions of the Witch being hunted.
[[Onwards|START]] <<set $heterchromia to true>>
//Left eye is...// <<cycle "$Leyecolor">>
<<option "black" "black">>
<<option "dark brown" "dark brown">>
<<option "light brown" "light brown">>
<<option "hazel" "hazel">>
<<option "light green" "light green">>
<<option "dark green" "dark green">>
<<option "light blue" "light blue">>
<<option "dark blue" "dark blue">>
<<option "near red" "near red">>
<<option "grey" "grey">>
<<option "yellow" "yellow">>
<</cycle>> //and their right eye is...//<<cycle "$Reyecolor">>
<<option "black" "black">>
<<option "dark brown" "dark brown">>
<<option "light brown" "light brown">>
<<option "hazel" "hazel">>
<<option "light green" "light green">>
<<option "dark green" "dark green">>
<<option "light blue" "light blue">>
<<option "dark blue" "dark blue">>
<<option "near red" "near red">>
<<option "grey" "grey">>
<<option "yellow" "yellow">><</cycle>>
[[Continue|Recap]]<<if $dyecolor is "none">><<set $dye to false>><<elseif $dyecolor is "light pink">><<set $haircolor to "light pink">><<elseif $dyecolor is "dark pink">><<set $haircolor to "dark pink">><<elseif $dyecolor is "light blue">><<set $haircolor to "light blue">><<elseif $dyecolor is "dark blue">><<set $haircolor to "dark blue">><<elseif $dyecolor is "light blue">><<set $haircolor to "light blue">><<elseif $dyecolor is "dark blue">><<set $haircolor to "dark blue">><<elseif $dyecolor is "light purple">><<set $haircolor to "light purple">><<elseif $dyecolor is "dark purple">><<set $haircolor to "dark purple">><<elseif $dyecolor is "light green">><<set $haircolor to "light green">><<elseif $dyecolor is "dark green">><<set $haircolor to "dark green">><<elseif $dyecolor is "light orange">><<set $haircolor to "light orange">><<elseif $dyecolor is "burnt orange">><<set $haircolor to "burnt orange">><<elseif $dyecolor is "dark orange">><<set $haircolor to "dark orange">><<elseif $dyecolor is "silver">><<set $haircolor to "silver">><</if>>
<<if "$beautymark" is "beauty mark by their eye" or "$beautymark" is "beauty mark by their lip" or "$beautymark" is "many beauty marks" or "$beautymark" is "beauty mark on their cheek">><<set $bm to true>><</if>>
<<if "$freckles" is "a few freckles" or "$freckles" is "many freckles">><<set $fr to true>><</if>>
<<if $facialhair is 'shaven' or $facialhair is 'stubble' or $facialhair is 'beard' or $facialhair is 'goatee' or $facialhair is 'moustache' or $facialhair is 'sideburns'>><<set $fh to true>><</if>>
<<if $scar is "eyebrow" or $scar is "throat" or $scar is "nose" or $scar is "lip" or $scar is "back" or $scar is "chest" or $scar is "wrists">><<set $sc to true>><</if>>
<<nobr>>
Your $hairtexture $haircolor hair <<if $hairstyle is "shaved">> completely shaved.<</if>><<if $hairstyle is "shorn">> is clipped very closely to your scalp. <</if>><<if $hairstyle is "in cornrows">> is in cornrows.<</if>><<if $hairstyle is "short">> is clipped around your ears.<</if>><<if $hairstyle is "short with an undercut">>is clipped around your ears with an undercut.<</if>><<if $hairstyle is "shoulder-length">>brushes your shoulders.<</if>><<if $hairstyle is "shoulder-length with an undercut">>brushes your shoulders with an undercut.<</if>><<if $hairstyle is "middle-back">>just about reaches the middle of your back.<</if>><<if $hairstyle is "middle-back with an undercut">>just about reaches the middle of your back with an undercut.<</if>><<if $hairstyle is "down to your hips">>flows all the way down to your hips.<</if>><<if $hairstyle is "down to your hips with an undercut">>flows all the way down to your hips with an undercut.<</if>><<if $hairstyle is "done up">>is usually tied up, out of your face.<</if>><<if $hairstyle is "done up with an undercut">>is usually tied up, out of your face, with an undercut.<</if>><<if $hairstyle is "covered">> is kept covered with nice fabric.<</if>>
<<if $facialhair is 'shaven'>>You also keep your facial hair cleanly shaven.<</if>><<if $facialhair is 'stubble'>>You also sport a stubble on your face.<</if>><<if $facialhair is 'beard'>>You have a matching beard as well.<</if>><<if $facialhair is 'goatee'>>You have a matching goatee as well.<</if>><<if $facialhair is 'moustache'>>You have a matching moustache as well.<</if>><<if $facialhair is 'sideburns'>>You have matching sideburns as well.<</if>>
<<if $heterochromia is true>> You have two different colored eyes, your left eye is $Leyecolor and your right eye is $Reyecolor. Very rare, and makes you stand out.. For better or worse... <<else>> You also have striking $eyecolor eyes. <</if>>
<<if $bm is true>>You have $beautymark.<</if>>
<<if $fr is true>>You have freckles.<</if>>
<<if $sc is true>> Your experiences have left you physically scarred.<</if>>
<<if $prosthetics isnot "none">> You have gotten badly injured enough to loose your<<if $prosthetics is "eye">> eye and now need a patch.<<elseif $prosthetics is "leg">> leg and now use a prosthetic to get by.<<elseif $prosthetics is "hand">> hand and now use a prosthetic to get by.<<elseif $prosthetics is "foot">> arm and now use a prosthetic to get by.<<elseif $prosthetics is "arm">> arm and now use a prosthetic to get by.<</if>><</if>>
<</nobr>>
Are you happy with this?
[[Yes|NSFW]]
[[No|Character Creation]]