{ "_meta": { "sources": [ { "json": "ConfC", "abbreviation": "ConfC", "full": "Conflux Creatures", "url": "https://www.patreon.com/confluxcreatures/", "authors": [ "u/Oh_Hi_Mark_" ], "version": "unknown" } ], "dependencies": { "monsterFluff": [ "OotA", "TftYP", "BGDIA", "FTD", "IDRotF", "MaBJoV", "GoS", "DSotDQ", "TTP", "WBtW", "MFF", "ToA", "JttRC", "MOT", "VGM", "CoS", "DIP", "SKT", "VRGR", "IMR", "BAM", "MCV1SC", "MTF", "DMG", "MM", "ERLW", "WDMM", "MPMM" ] }, "internalCopies": [ "monsterFluff" ], "dateAdded": 0, "dateLastModified": 0 }, "monster": [ { "name": "Raij\u016b", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": { "choose": [ "celestial", "elemental" ] }, "tags": [ "kami" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 66, "formula": "12d8 + 12" }, "speed": { "walk": 30, "climb": 30 }, "str": 12, "dex": 17, "con": 13, "int": 8, "wis": 13, "cha": 14, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "fire", "lightning", "thunder" ], "conditionImmune": [ "deafened" ], "cr": "3", "trait": [ { "name": "Bolt-Rider", "entries": [ "While at least 100 feet from any earthen surface, the raij\u016b has a 60 foot fly speed.", "Whenever a creature or object within 5 miles of the raij\u016b takes or deals any lightning damage, the raij\u016b knows and can teleport to an unoccupied space within 5 feet of it." ] }, { "name": "Belly-Dweller", "entries": [ "A {@condition prone} creature in the raij\u016b's space has disadvantage on saving throws against effects that deal lightning damage.", "A creature that completes a Long Rest while in the raij\u016b's space gains resistance to Lightning damage for the next 24 hours." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The raij\u016b makes two attacks with its Barkbiter Claws, one of which it can replace with a use of its Drum-Thunder Cry, if available." ] }, { "name": "Barkbiter Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@dice 1d4 + 3}) slashing plus 7 ({@damage 2d6}) lightning damage.", "On a critical hit, the target begins {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Drum-Thunder Cry {@recharge 5}", "entries": [ "The raij\u016b barks out a concussive shockwave in a 15 foot cone, forcing each creature in the area to succeed on a {@dc 13} Constitution saving throw or be pushed up to 15 feet away." ] } ], "bonus": [ { "name": "Skyfire Leap", "entries": [ "If the raij\u016b is climbing on a non-earthen surface, it can leap up to 20 feet, then the surface it leapt from ignites." ] }, { "name": "Drape in Lightning", "entries": [ "Sparks crackle through the raij\u016b's fur, raising it on end.", "The first time a creature hits the raij\u016b with a melee attack before the beginning of the raij\u016b's next turn, it takes 7 ({@damage 2d6}) lightning damage and is pushed up to 10 feet away." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "L" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Animated Feather Duster", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 0, "fly": { "number": 25, "condition": "(hover)" }, "canHover": true }, "str": 7, "dex": 11, "con": 10, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "cr": "0", "trait": [ { "name": "Animated Object", "entries": [ "If the duster is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the duster remains motionless, it is indistinguishable from a normal feather duster." ], "sort": 1 } ], "action": [ { "name": "Handle Bash", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}1 bludgeoning damage." ] }, { "name": "Insistent Tickle", "entries": [ "The duster tickles a creature within 5 feet, forcing it to succeed on a {@dc 10} Constitution saving throw or lose {@status concentration}, if it was holding it, and make a melee attack against a random creature in its reach." ] } ], "reaction": [ { "name": "Stuff Face", "entries": [ "When a creature within 5 feet of the duster casts a spell, the duster can force it to succeed on a {@dc 10} Constitution saving throw or begin {@condition choking|confc|choking} until the end of its next turn.", "A creature that fails this saving throw by 5 or more has its spell fail, additionally." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Pillow", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "construct", "alignment": [ "U" ], "ac": [ 8 ], "hp": { "average": 3, "formula": "1d4 + 1" }, "speed": { "walk": 0, "fly": { "number": 25, "condition": "(hover)" }, "canHover": true }, "str": 8, "dex": 7, "con": 13, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "resist": [ "bludgeoning" ], "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "cr": "0", "trait": [ { "name": "Animated Object", "entries": [ "If the pillow is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the pillow remains motionless, it is indistinguishable from a normal pillow." ], "sort": 1 }, { "name": "Feather Burst", "entries": [ "When the pillow is reduced to 0 hit points, it explodes in a shower of feathers, heavily obscuring the area in a 5 foot radius until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Cushioned Collision", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}The target is pushed up to 5 feet away." ] }, { "name": "Smothering Clutch", "entries": [ "One creature within 5 feet must succeed on a {@dc 8} Strength saving throw or have the pillow become {@condition attached|confc|attached} to it (remove {@dc 8}, Save Ends at end of turn).", "A creature the pillow is {@condition attached|confc|attached} to has resistance to bludgeoning damage, is {@condition blinded}, and is {@condition choking|confc|choking}." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Book", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "construct", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 15, "formula": "6d4" }, "speed": { "walk": 0, "fly": 30 }, "str": 5, "dex": 13, "con": 11, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "vulnerable": [ "fire" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "cr": "1/4", "trait": [ { "name": "Animated Object", "entries": [ "If the book is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the book remains motionless, it is indistinguishable from a normal book." ], "sort": 1 } ], "action": [ { "name": "Heavy Thwack", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Release Spell", "entries": [ "The book releases a spell trapped in its pages, choosing new targets for it and using its own spellcasting ability (Spell Attack Bonus +2, Spell Save {@dc 10})." ] } ], "reaction": [ { "name": "Trap Spell (Recharges when the book uses its Release Spell)", "entries": [ "When the book is targeted with a spell of 1st level or below, it can make a Constitution saving throw against the spell caster's Save DC.", "On a success, the spell is negated and trapped within the book's pages, and the book takes 1 force damage at the beginning of each of its turns until it uses its Release Spell." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "B", "O" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Broom", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "5d6 + 5" }, "speed": { "walk": 0, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 8, "dex": 14, "con": 12, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "cr": "1/4", "trait": [ { "name": "Animated Object", "entries": [ "If the broom is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the broom remains motionless, it is indistinguishable from a normal broom." ], "sort": 1 } ], "action": [ { "name": "Bristled Bash", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 2}) bludgeoning damage." ] }, { "name": "Sweep Leg", "entries": [ "The broom forces one Medium or smaller creature within 5 feet to succeed on a {@dc 12} Dexterity saving throw or be knocked {@condition prone}." ] }, { "name": "Dust Up", "entries": [ "The broom furiously sweeps a dust-covered surface within 5 feet, kicking up a thick cloud in a 5 foot radius that Lightly Obscures the area and lasts for a minute, or until cleared by a strong breeze." ] } ], "reaction": [ { "name": "Splintry Snap", "entries": [ "When the broom is hit with a melee attack, it can allow that attack to score a critical.", "If it does, the broom snaps in half, splitting into two {@creature animated broom|confc|Animated Brooms} that each have hit points equal to half the original broom's, act on its initiative, and can't use this reaction or regain hit points." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Kettle", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 8, "dex": 13, "con": 12, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "fire", "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "cr": "1/4", "trait": [ { "name": "Animated Object", "entries": [ "If the kettle is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the kettle remains motionless, it is indistinguishable from a normal kettle." ], "sort": 1 } ], "action": [ { "name": "Heavy Crash", "entries": [ "{@atk mw,rw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning damage, plus an additional 1 fire damage for each remaining use of its Scalding Splash." ] }, { "name": "Screaming Whistle", "entries": [ "The kettle produces an ear-splitting whistle, forcing each creature within 30 feet that can hear it to succeed on a {@dc 11} Constitution saving throw or be {@condition deafened} and lose {@status concentration}, if it was holding it." ] } ], "reaction": [ { "name": "Scalding Splash (3/Day)", "entries": [ "When the kettle takes any non-cold damage, it can fling boiling water toward a creature within 5 feet, dealing 2 ({@damage 1d4}) fire damage to it.", "The teapot regains all uses of this ability whenever it takes any fire damage." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "B", "F" ], "miscTags": [ "AOE", "MW", "RW" ], "conditionInflict": [ "deafened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Candelabrum", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 28, "formula": "8d4 + 8" }, "speed": { "walk": 25 }, "str": 7, "dex": 16, "con": 12, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "1/2", "trait": [ { "name": "Animated Object", "entries": [ "If the candelabrum is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the candelabrum remains motionless, it is indistinguishable from a normal candelabrum." ], "sort": 1 }, { "name": "Snuff Out", "entries": [ "If the candelabrum is subjected to strong wind, doused in water, or a creature blows on it as a bonus action, the candelabrum must succeed on a {@dc 10} Constitution saving throw or have its flames extinguished.", "Until it hits a target with its Sconce Flare, the candelabrum's attacks have disadvantage and it can't use its Set Flame." ], "sort": 2 } ], "action": [ { "name": "Sconce Flare", "entries": [ "{@atk ms} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) fire damage.", "A {@condition blinded}, {@condition incapacitated}, or Surprised creature hit with this attack begins {@condition burning|confc|burning} ({@dice 1d10}, Save Ends at end of turn)" ] }, { "name": "Fling Wax", "entries": [ "{@atk rw} {@hit 5} to hit, range 30 ft., one target. {@h}5 ({@damage 1d4 + 3}) fire damage." ] }, { "name": "Set Flame", "entries": [ "The candelabrum sets a space within 5 feet of it aflame for the next minute.", "A creature that starts its turn in the space or enters it for the first time on a turn must succeed on a {@dc 12} Dexterity saving throw or take 7 ({@damage 2d6}) fire damage, or half as much on a success." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "F" ], "miscTags": [ "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Clothing Iron", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 18, "formula": "4d4 + 8" }, "speed": { "walk": 0, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 15, "dex": 14, "con": 14, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "resist": [ "fire" ], "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "cr": "1/2", "trait": [ { "name": "Animated Object", "entries": [ "If the iron is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the iron remains motionless, it is indistinguishable from a normal iron." ], "sort": 1 }, { "name": "Steam Off", "entries": [ "If the iron takes any cold damage while its Heat Up is active, it exudes a cloud of steam in a 5 foot radius, Heavily Obscuring the area until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Flatiron Smash", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage.", "If the target is not wearing armor, the iron can become {@condition attached|confc|attached} to it (remove {@dc 12})." ] } ], "reaction": [ { "name": "Heat Up", "entries": [ "If the iron would take any fire damage, it can reduce that damage to 0 and begin to glow a dull red, gaining the following effects for the next minute, or until it takes any cold damage:", "The iron's attacks deal an additional 3 ({@damage 1d6}) fire damage.", "A creature that grapples the iron or hits it with an unarmed attack takes 3 ({@damage 1d6}) fire damage.", "A creature that starts its turn grappling the iron or with the iron {@condition attached|confc|attached} to it takes 3 ({@damage 1d6}) fire damage." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Flying Sword", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 17, "formula": "5d6" }, "speed": { "walk": 0, "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 12, "dex": 15, "con": 11, "int": 1, "wis": 5, "cha": 1, "save": { "dex": "+4" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "cr": "1/2", "trait": [ { "name": "Animated Object", "entries": [ "If the sword is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the sword remains motionless, it is indistinguishable from a normal sword." ], "sort": 1 } ], "action": [ { "name": "Drill-Thrust", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage.", "This attack scores a critical on a 19-20." ] }, { "name": "Twirling Flourish", "entries": [ "One creature within 5 feet must make a {@dc 12} Strength saving throw or have one object it is wielding flung up to 15 feet away." ] }, { "name": "Whirligig Rush", "entries": [ "The sword begins to spin wildly and moves up to half its speed. Attacks of opportunity provoked by this movement have disadvantage.", "Until the beginning of its next turn, a creature that misses the sword with a melee attack takes 4 ({@damage 1d8}) slashing damage." ] } ], "reaction": [ { "name": "Parry", "entries": [ "The sword adds +2 to its AC against one melee attack that would hit it." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Parry" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Flying Sword.webp", "fluff": { "_monsterFluff": { "name": "Flying Sword", "source": "ConfC" } } }, { "name": "Animated Armor", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 44, "formula": "8d8 + 8" }, "speed": { "walk": 25 }, "str": 14, "dex": 11, "con": 13, "int": 1, "wis": 3, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 6, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "1", "trait": [ { "name": "Animated Object", "entries": [ "If the armor is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the armor remains motionless, it is indistinguishable from a normal suit of armor." ], "sort": 1 }, { "name": "Clattering Collapse", "entries": [ "When the armor takes or deals a critical hit, it falls {@condition prone} in a heap and is {@condition stunned} until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The armor makes two attacks with its Lurching Slam." ] }, { "name": "Lurching Slam", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage.", "Instead of dealing damage, the armor can grapple the target (escape {@dc 12})." ] }, { "name": "Twist Limbs", "entries": [ "One creature that is wearing or {@condition grappled} by the armor must succeed on a {@dc 12} Strength saving throw or take 13 ({@damage 3d8}) bludgeoning damage and be {@condition restrained} until the end of its next turn." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Animated Armor.webp", "fluff": { "_monsterFluff": { "name": "Animated Armor", "source": "ConfC" } } }, { "name": "Animated Door", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 68, "formula": "8d10 + 24" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 16, "dex": 13, "con": 16, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "cr": "1", "trait": [ { "name": "Animated Object", "entries": [ "If the door is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the door remains motionless, it is indistinguishable from a normal door." ], "sort": 1 }, { "name": "Hinged Prison", "entries": [ "The door is ordinarily affixed to a doorway, and cannot move or be moved from its space.", "At the beginning of any turn when the door does not have all of its hit points, it can make a {@dc 10} Strength saving throw, freeing itself on a success." ], "sort": 2 } ], "action": [ { "name": "Sudden Slam", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage, plus one additional effect:", "The target is {@condition restrained} (escape {@dc 13}) until the door moves or makes another attack.", "The target is pushed up to 10 feet away." ] }, { "name": "Hardwood Endurance", "entries": [ "The door braces itself, gaining resistance to damage from ranged weapon attacks until the beginning of its next turn." ] } ], "reaction": [ { "name": "Knock Back", "entries": [ "When a creature hits the door with a melee attack while the door is affixed to a doorway, the door can make a Sudden Slam attack against it." ] }, { "name": "Knob Shock (1/Day)", "entries": [ "When a creature attempts to open or unlock the door, the door can force it to succeed on a {@dc 13} Constitution saving throw or take 7 ({@damage 2d6}) lightning damage and be pushed up to 10 feet away." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "B", "L" ], "miscTags": [ "MW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Portrait", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 71, "formula": "12d8 + 13" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 14, "dex": 15, "con": 13, "int": 6, "wis": 12, "cha": 8, "skill": { "deception": "+1", "perception": "+3", "stealth": "+4" }, "passive": 13, "immune": [ "poison" ], "vulnerable": [ "slashing" ], "conditionImmune": [ "exhaustion", "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Common" ], "cr": "1", "trait": [ { "name": "Animated Object", "entries": [ "If the portrait is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the portrait remains silent and motionless, it is indistinguishable from a normal portrait." ], "sort": 1 }, { "name": "Whispering Walls", "entries": [ "The portrait can hear each other animated portrait in the same building as though it was within 5 feet of them." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The portrait makes two attacks with its Spinning Frame Strike, one of which it can replace with its Inchoate Shriek." ] }, { "name": "Spinning Frame Strike", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target that isn't {@condition restrained} by the portrait. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage.", "If the portrait has a creature {@condition restrained} with its Sacrificial Embrace, the {@condition restrained} creature is {@condition dazed|confc|dazed} until the end of its next turn." ] }, { "name": "Inchoate Shriek", "entries": [ "One creature within 15 feet that can hear the portrait must make a {@dc 12} Wisdom saving throw.", "On a failure, the creature is {@condition frightened} until the end of the portrait's next turn. While the creature is {@condition frightened} in this way, the portrait's attacks against it have advantage." ] }, { "name": "Sacrificial Embrace", "entries": [ "The portrait attempts to impale itself upon a creature within 5 feet, forcing the target to make a {@dc 12} Strength saving throw.", "On a failure, the target takes 14 ({@damage 4d6}) bludgeoning damage and is {@condition restrained} (escape {@dc 12}), and the portrait takes an equal amount of piercing damage.", "The portrait maintains this restraint even if it is {@condition incapacitated} or killed." ] } ], "traitTags": [ "False Appearance" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "dazed|confc|dazed", "frightened", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Trophy Head", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 71, "formula": "13d8 + 13" }, "speed": { "walk": 25, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 14, "dex": 11, "con": 12, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "cr": "1", "trait": [ { "name": "Animated Object", "entries": [ "If the head is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the head remains motionless, it is indistinguishable from a normal trophy head." ], "sort": 1 }, { "name": "Unguarded Rear", "entries": [ "Whenever the head makes a melee attack, up to one creature within 5 feet other than its target may use its reaction to make an Opportunity Attack against the head." ], "sort": 2 } ], "action": [ { "name": "Snarling Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage.", "The head can make this attack as a Bonus Action against a {@condition prone} target." ] }, { "name": "Toppling Assault {@recharge 4}", "entries": [ "The head moves up to its fly speed, then plunges downward, forcing up to one creature whose space it lands in to make a {@dc 12} Strength saving throw.", "On a failure, the target takes 10 ({@damage 3d6}) bludgeoning damage and is knocked {@condition prone}, and the head takes no damage.", "On a success, the target moves to the nearest unoccupied space and the head takes 3 ({@damage 1d6}) bludgeoning damage." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Coat Rack", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 84, "formula": "13d8 + 26" }, "speed": { "walk": 30 }, "str": 14, "dex": 15, "con": 14, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "2", "trait": [ { "name": "Animated Object", "entries": [ "If the rack is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the rack remains motionless, it is indistinguishable from a normal coat rack." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The coat rack makes four attacks with its Oakhook Chain-Punch, one of which it can replace with a use of its Coat Call." ] }, { "name": "Oakhook Chain-Punch", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage.", "A creature hit with three or more of these attacks in a turn must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Coat Call", "entries": [ "The rack regains an expended use of its Coatflare Whirl, then each creature within 30 feet that is wearing a coat, cloak, hat, or mantle must make a {@dc 12} Strength saving throw.", "On a failure, one such item the creature is wearing flies to the rack and becomes {@condition attached|confc|attached} to it (remove {@dc 12})." ] }, { "name": "Coatflare Whirl (1/Day)", "entries": [ "The rack spins, flinging clinging hats and cloaks at up to four creatures within 10 feet of it and forcing.", "Each target must succeed on a {@dc 12} Strength saving throw or be {@condition blinded} (Save Ends at beginning of turn).", "This effect ends early if the rack uses its Coat Call." ] } ], "reaction": [ { "name": "Base Trip", "entries": [ "When a creature leaves the rack's reach, it can force the creature to succeed on a {@dc 12} Dexterity saving throw or fall {@condition prone}." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Cupboard", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 75, "formula": "10d10 + 20" }, "speed": { "walk": 20 }, "str": 18, "dex": 10, "con": 15, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "2", "trait": [ { "name": "Animated Object", "entries": [ "If the cupboard is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the cupboard remains motionless, it is indistinguishable from a normal cupboard." ], "sort": 1 }, { "name": "Delicate Contents", "entries": [ "If the cupboard is knocked {@condition prone}, it takes 9 ({@damage 2d8}) slashing damage and makes 1 fewer attack with its multiattack until it regains all of its hit points." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The cupboard makes three attacks with its Fling Porcelain, one of which it can replace with a use of its Scraping Slide." ] }, { "name": "Fling Porcelain", "entries": [ "{@atk rw} {@hit 6} to hit, range 30/60 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage.", "On a miss, the target takes 1 slashing damage." ] }, { "name": "Scraping Slide", "entries": [ "The cupboard moves up to 15 feet in a straight line and can move through the space of any Medium or smaller creature in this way.", "Each creature whose space it enters in this way must succeed on a {@dc 14} Strength saving throw or take 4 ({@damage 1d8}) bludgeoning damage and be pushed up to 15 feet away.", "On a success, a target takes half as much damage the cupboard's movement ends." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "S" ], "miscTags": [ "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Grandfather Clock", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "9d10 + 27" }, "speed": { "walk": 15 }, "str": 17, "dex": 11, "con": 16, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "2", "trait": [ { "name": "Animated Object", "entries": [ "If the clock is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the clock remains motionless, it is indistinguishable from a normal clock." ], "sort": 1 }, { "name": "Cog Jam", "entries": [ "A creature {@condition swallowed|confc|swallowed} by the clock can attempt to jam its gears with a successful {@dc 10} Dexterity (Thieves' Tools) check, Stunning it until the end of the clock's next turn on a success." ], "sort": 2 } ], "action": [ { "name": "Pendulum Slice", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target {@condition swallowed|confc|swallowed} by the clock. {@h}12 ({@damage 2d8 + 3}) slashing damage.", "On a miss, the clock can make a second attack with this weapon against the same target." ] }, { "name": "Crushing Leap", "entries": [ "The clock jumps up to 10 feet, and can land in the space of any Medium or smaller creature.", "Each creature whose space it lands in must succeed on a {@dc 13} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage, be knocked {@condition prone}, and be {@condition restrained} (escape {@dc 13}) until the clock moves.", "On a success, a target takes half as much damage and is pushed to the nearest unoccupied space." ] } ], "reaction": [ { "name": "Open Wide", "entries": [ "When a Medium or smaller creature misses the clock with a melee attack, the clock can force it to succeed on a {@dc 13} Dexterity saving throw or be {@condition swallowed|confc|swallowed} by the clock (escape {@dc 16})." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Swallow" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone", "restrained", "swallowed|confc|swallowed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Rug of Smothering", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 55, "formula": "10d10" }, "speed": { "walk": 20 }, "str": 17, "dex": 14, "con": 10, "int": 1, "wis": 3, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 6, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "2", "trait": [ { "name": "False Appearance", "entries": [ "While the rug remains motionless, it is indistinguishable from a normal rug." ], "sort": 0 }, { "name": "Animated Object", "entries": [ "If the rug is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 1 }, { "name": "Damage Transfer", "entries": [ "While it is grappling a creature, the rug takes only half the damage dealt to it by creatures it is not grappling, and the creature {@condition grappled} by the rug takes the other half." ], "sort": 2 } ], "action": [ { "name": "Smothering Wrap", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one Medium or smaller creature. {@h}The target is {@condition grappled} (escape {@dc 13}).", "While {@condition grappled} in this way, the target is {@condition blinded} and {@condition choking|confc|choking}.", "If the rug has fewer than 28 hit points, the creature can attempt to escape this grapple as a Bonus Action." ] }, { "name": "Wild Thrash", "entries": [ "The rug thrashes wildly, lurching 15 feet in a random direction.", "Then, the rug and each creature within 5 feet of it must succeed on a {@dc 13} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage." ] } ], "reaction": [ { "name": "Rug Pull", "entries": [ "When initiative is rolled, the rug can force each creature that is standing on it to succeed on a {@dc 13} Dexterity saving throw or fall {@condition prone} and reroll its initiative, taking the lower of the two rolls." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "choking|confc|choking", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Swarm of Animated Cutlery", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "construct", "swarmSize": "T" }, "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 54, "formula": "12d4 + 24" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 7, "dex": 17, "con": 14, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "resist": [ { "special": "damage from attacks" } ], "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned" ], "cr": "2", "trait": [ { "name": "Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, it can move through any opening large enough for a piece of cutlery, and it can't regain hit points." ], "sort": 0 }, { "name": "Animated Swarm", "entries": [ "If the swarm is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it loses half its current hit points." ], "sort": 1 }, { "name": "False Appearance", "entries": [ "While the swarm remains motionless, it is indistinguishable from a normal set of cutlery." ], "sort": 2 } ], "action": [ { "name": "Clattering Assault", "entries": [ "{@atk mw} {@hit 4} to hit, reach 0 ft., one target. {@h}Hit 16 ({@damage 4d6 + 2}) piercing damage, or 9 ({@damage 2d6 + 2}) piercing damage if the swarm has half of its hit points or fewer." ] } ], "bonus": [ { "name": "Cutlery Call", "entries": [ "The swarm targets a creature it can see within 30 feet that is carrying a dagger. Each dagger the creature is carrying leaps into motion and joins the swarm, and the swarm regains 5 hit points for each dagger that joined it in this way.", "A creature wielding an affected dagger can make a {@dc 12} Strength saving throw, preventing that dagger from animating on a success." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Cauldron", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 82, "formula": "11d8 + 33" }, "speed": { "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 17, "dex": 8, "con": 16, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "resist": [ "fire" ], "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "cr": "3", "trait": [ { "name": "Animated Object", "entries": [ "If the cauldron is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the cauldron remains motionless, it is indistinguishable from a normal cauldron." ], "sort": 1 }, { "name": "Boiling Brew", "entries": [ "The cauldron gains 1 level of heat whenever it takes any fire damage, to a maximum of 4, gaining the following cumulative effects." ], "sort": 2 }, { "name": "1. Quivering", "entries": [ "The cauldron's attacks deal an additional 3 ({@damage 1d6}) fire damage for each level of heat it has." ], "sort": 3 }, { "name": "2. Simmering", "entries": [ "The cauldron can use its Fire Up as a Bonus Action." ], "sort": 4 }, { "name": "3. Rolling", "entries": [ "The cauldron's fly speed is increased by 5 feet for each level of heat it has." ], "sort": 5 }, { "name": "4. Superheated", "entries": [ "Any attack that hits the cauldron becomes a critical." ], "sort": 6 } ], "action": [ { "name": "Blistering Bash", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@dice 2d8 + 3}) bludgeoning plus 3 ({@damage 1d6}) fire damage." ] }, { "name": "Fire Up", "entries": [ "The cauldron's Boiling Brew grows 1 level hotter." ] } ], "reaction": [ { "name": "Scalding Slosh (Simmering or hotter)", "entries": [ "When the cauldron is hit with a melee attack, it can force one creature within 5 feet other than the attacker to make a {@dc 13} Dexterity saving throw.", "On a failure, the target takes 3 ({@damage 1d6}) fire damage for each level of heat the cauldron has." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "F" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Chandelier", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 90, "formula": "12d10 + 24" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 14, "dex": 19, "con": 14, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "cr": "3", "trait": [ { "name": "Animated Object", "entries": [ "If the chandelier is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the chandelier remains motionless, it is indistinguishable from a normal chandelier." ], "sort": 1 }, { "name": "Mooring Chain", "entries": [ "A 40 foot long chain dangles beneath the chandelier.", "A creature grasping the chain is considered {@condition attached|confc|attached} to the chandelier, and can spend half its movement to make a contested Strength ({@skill Athletics}) check, dragging the chandelier up to 30 feet toward it on a success." ], "sort": 2 } ], "action": [ { "name": "Crystal Shard Volley", "entries": [ "{@atk rw} {@hit 6} to hit, range 40 ft., one target. {@h}21 ({@damage 5d6 + 4}) piercing damage.", "On a miss, the chandelier can make a second attack against a creature directly behind the first target." ] }, { "name": "Chain Fling", "entries": [ "One creature that is grasping the chandelier's Mooring Chain must succeed on a {@dc 14} Strength saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be flung up to 30 feet." ] } ], "reaction": [ { "name": "Crystalline Drop", "entries": [ "When a creature enters a space directly beneath the chandelier, the chandelier can crash down onto it, forcing each creature whose space it lands in to make a {@dc 14} Dexterity saving throw.", "On a failure, the creature takes 3 ({@damage 1d6}) bludgeoning damage for each 10 feet the chandelier fell and is knocked {@condition prone}, and the chandelier takes no damage from falling.", "On a success, a creature moves to the nearest unoccupied space." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "B", "P" ], "miscTags": [ "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Wardrobe", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 123, "formula": "13d10 + 52" }, "speed": { "walk": 25 }, "str": 19, "dex": 11, "con": 18, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "4", "trait": [ { "name": "Animated Object", "entries": [ "If the wardrobe is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the wardrobe remains motionless, it is indistinguishable from a normal wardrobe." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The wardrobe makes two attacks with its Questing-Garment Grasp." ] }, { "name": "Questing-Garment Grasp", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 14}).", "A target already {@condition grappled} by the wardrobe that is hit with this attack must succeed on a {@dc 14} Strength saving throw or be {@condition swallowed|confc|swallowed} (escape {@dc 14})." ] }, { "name": "Wardrobe Change", "entries": [ "One creature {@condition swallowed|confc|swallowed} by the wardrobe takes 18 ({@damage 4d8}) bludgeoning damage, then must make a {@dc 14} Strength saving throw.", "On a failure, the wardrobe removes any armor or clothing the creature is wearing and replaces it with a different set of clothing, then expels the creature." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "swallowed|confc|swallowed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Bed", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 147, "formula": "14d12 + 56" }, "speed": { "walk": 25 }, "str": 19, "dex": 12, "con": 18, "int": 1, "wis": 5, "cha": 1, "save": { "str": "+7", "con": "+7" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "5", "trait": [ { "name": "Animated Object", "entries": [ "If the bed is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the bed remains motionless, it is indistinguishable from a normal bed." ], "sort": 1 }, { "name": "Inviting Form", "entries": [ "Medium or smaller creatures can freely enter and move through the bed's space." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The bed makes three attacks with its Curtain Tendril, one of which it can replace with a use of its Headboard Smash or Swallow Sleeper." ] }, { "name": "Curtain Tendril", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is dragged up to 5 feet toward the bed." ] }, { "name": "Headboard Smash", "entries": [ "Each other creature in the bed's space must succeed on a {@dc 15} Constitution saving throw or take 9 ({@damage 2d8}) bludgeoning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is additionally {@condition dazed|confc|dazed} until the end of the bed's next turn." ] }, { "name": "Swallow Sleeper", "entries": [ "One {@condition dazed|confc|dazed} or {@condition incapacitated} creature that is {@condition grappled} by the bed is drawn into its mattress and {@condition swallowed|confc|swallowed} (escape {@dc 15}).", "The {@condition swallowed|confc|swallowed} creature takes 7 ({@damage 2d6}) bludgeoning damage at the beginning of each of the bed's turns." ] } ], "reaction": [ { "name": "Shin Scoop", "entries": [ "When a creature enters a space within 5 feet of the bed, the bed can force it to succeed on a {@dc 15} Strength saving throw or tumble onto the bed and be {@condition grappled} (escape {@dc 15})." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Cookstove", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 126, "formula": "12d10 + 60" }, "speed": { "walk": 20 }, "str": 18, "dex": 8, "con": 20, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "fire", "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "5", "trait": [ { "name": "Animated Object", "entries": [ "If the cookstove is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the cookstove remains motionless, it is indistinguishable from a normal cookstove." ], "sort": 1 }, { "name": "Iron Arsenal", "entries": [ "At the beginning of each of the cookstove's turns, its flung cookware returns to it.", "A creature grasping a piece of cookware can make a {@dc 15} Strength saving throw to prevent its return, reducing the number of attacks the cookstove can make with its Multiattack this turn by one on a success." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The cookstove makes three attacks with its Hurl Cookware, one of which it can replace with a use of its Burner Flare." ] }, { "name": "Hurl Cookware", "entries": [ "{@atk rw} {@hit 7} to hit, range 30 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage.", "If the cookstove used its Burner Flare this turn, this attack deals an additional 3 ({@damage 1d6}) fire damage." ] }, { "name": "Burner Flare", "entries": [ "The cookstove's burners roar with flame, forcing each creature within 5 feet of it to succeed on a {@dc 16} Dexterity saving throw or take 10 ({@damage 3d6}) fire damage, or half as much on a success." ] } ], "bonus": [ { "name": "Blackiron Scoot", "entries": [ "The cookstove moves up to 5 feet, and can enter the space of any Medium or smaller creature with this movement, pushing it 5 feet directly away.", "A creature that would be pushed into a solid surface in this way instead takes 3 ({@damage 1d6}) bludgeoning damage and is {@condition restrained} (escape {@dc 15}) until the cookstove moves." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "F" ], "miscTags": [ "AOE", "RW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Oversized Rug of Smothering", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 82, "formula": "11d10 + 22" }, "speed": { "walk": 25 }, "str": 19, "dex": 15, "con": 14, "int": 1, "wis": 3, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 6, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "5", "trait": [ { "name": "False Appearance", "entries": [ "While the rug remains motionless, it is indistinguishable from a normal rug." ], "sort": 0 }, { "name": "Animated Object", "entries": [ "If the rug is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 1 }, { "name": "Damage Transfer", "entries": [ "While it is grappling one or more creatures, the rug takes only half the damage dealt to it by creatures it is not grappling, and one creature {@condition grappled} by the rug takes the other half." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The rug makes two attacks, one of which it can replace with a use of its Wild Thrash." ] }, { "name": "Smothering Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one Large or smaller creature. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 15}).", "While {@condition grappled} in this way, the target is {@condition blinded} and {@condition choking|confc|choking}.", "If the rug has fewer than 42 hit points, the creature can attempt to escape this grapple as a Bonus Action." ] }, { "name": "Wild Thrash", "entries": [ "The rug thrashes wildly, lurching 15 feet in a random direction.", "Then, the rug and each creature within 5 feet of it must succeed on a {@dc 13} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage." ] } ], "reaction": [ { "name": "Rug Pull", "entries": [ "When initiative is rolled, the rug can force each creature that is standing on it to succeed on a {@dc 15} Dexterity saving throw or fall {@condition prone} and reroll its initiative, taking the lower of the two rolls." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "choking|confc|choking", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Animated Carriage", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 149, "formula": "13d12 + 65" }, "speed": { "walk": 40 }, "str": 20, "dex": 16, "con": 20, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "poison", "psychic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "6", "trait": [ { "name": "Animated Object", "entries": [ "If the carriage is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must succeed on a Constitution saving throw against the caster's Spell Save DC or die." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the carriage remains motionless, it is indistinguishable from a normal carriage." ], "sort": 1 }, { "name": "Selective Passage", "entries": [ "When a creature attempts to exit the carriage, the carriage can force it to succeed on a {@dc 16} Strength saving throw or suffer one of the following effects:", "The creature is {@condition grappled} (escape {@dc 16}) until the beginning of its next turn.", "The creature is pushed up to 15 feet away." ], "sort": 2 } ], "action": [ { "name": "Collect Passenger", "entries": [ "The carriage lurches to grasp a creature within 5 feet, forcing it to succeed on a {@dc 16} Strength saving throw or be drawn into the carriage." ] }, { "name": "Doomride Rush", "entries": [ "The carriage moves up to its speed in a straight line, and can move through the space of any Large or smaller creature.", "Each creature whose space the carriage enters in this way must succeed on a {@dc 16} Dexterity saving throw or take 18 ({@damage 4d8}) bludgeoning damage and be knocked {@condition prone}, or move to the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Spiteful Crash", "entries": [ "When the carriage moves within 5 feet of a wall or similar solid, vertical surface, it can take 3 ({@damage 1d6}) bludgeoning damage for each 10 feet it moved directly toward that surface this turn.", "If it does, each creature in the carriage must succeed on a {@dc 16} Constitution saving throw or take an equal amount of damage, or half as much on a success." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "B" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rug of Smothering.webp", "fluff": { "_monsterFluff": { "name": "Rug of Smothering", "source": "ConfC" } } }, { "name": "Golden Vessel Dross", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 25, "climb": 25 }, "str": 16, "dex": 9, "con": 12, "int": 5, "wis": 13, "cha": 1, "senses": [ "darkvision 120 ft." ], "passive": 11, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": { "cr": "5", "xp": 225 }, "trait": [ { "name": "Soul Imprint", "entries": [ "If the vessel takes any psychic damage, each non-minion golden vessel within 15 feet of it takes the same damage." ] }, { "name": "Minion", "entries": [ "If the vessel takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the vessel takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Decrepit Assault (Group Attack)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}4 bludgeoning damage.", "If three or more dross contributed to this attack, the target takes an additional 5 slashing damage and one of the dross dies." ] }, { "name": "Part Out", "entries": [ "The vessel tears itself apart and dies, donating its still-functional parts to its allies.", "Up to two non-minion golden vessels within 5 feet can each use their reaction to regain 5 hit points." ] } ], "senseTags": [ "SD" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Golden Vessel Palimpsest", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "walk": 40, "climb": 40 }, "str": 17, "dex": 14, "con": 14, "int": 5, "wis": 13, "cha": 5, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "radiant" ], "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "3", "trait": [ { "name": "Soul Vessel", "entries": [ "A living creature killed within 30 feet of one or more Golden Vessel Palimpsests must make a {@dc 20} Charisma saving throw.", "On a failure, the creature's spirit {@condition possessed|confc|possesses} one of them at random. The possessed vessel becomes a {@creature golden vessel cloister|confc|Golden Vessel Cloister} for as long as it remains {@condition possessed|confc|possessed}, retaining its current hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The vessel makes two attacks with its Gilded Fist." ] }, { "name": "Gilded Strike", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage.", "On a critical hit, the target is pushed 5 feet away and knocked {@condition prone}." ] }, { "name": "Air Lens (2nd Level Spell)", "entries": [ "The vessel manipulates a source of bright light it can see within 60 feet, briefly condensing its radiance into a 15 foot long, 5 foot wide beam that extends from it.", "Each creature in the area must succeed on a {@dc 12} Constitution saving throw or take 13 ({@damage 3d8}) radiant damage and be {@condition blinded} until the beginning of its next turn, or take half as much damage on a success." ] } ], "bonus": [ { "name": "Heavy Leap", "entries": [ "The vessel leaps up to 20 feet, then can force up to one creature within 5 feet of where it lands to make a {@dc 13} Strength saving throw.", "On a failure, the creature takes 4 ({@damage 1d8}) bludgeoning damage and is pushed up to 5 feet away." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "R" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "prone" ], "variant": [] }, { "name": "Golden Vessel Cloister", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 157, "formula": "21d8 + 63" }, "speed": { "walk": 40, "climb": 40 }, "str": 18, "dex": 16, "con": 17, "int": 16, "wis": 14, "cha": 10, "save": { "dex": "+6", "con": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "radiant" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "6", "trait": [ { "name": "Lattice Decay", "entries": [ "If the vessel takes any fire damage, it gains vulnerability to force and psychic damage until the beginning of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The vessel makes three attacks with its Gilded Fist, one of which it can replace with a use of its Golden Flare." ] }, { "name": "Gilded Strike", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage.", "On a critical hit, the target is pushed 5 feet away and knocked {@condition prone}." ] }, { "name": "Golden Flare (3rd Level Spell, Concentration)", "entries": [ "A pillar of searing golden radiance envelops a creature the vessel can see within 30 feet, projecting Bright Light in a 15 foot radius until the beginning of the vessel's next turn.", "At the beginning of the cloister's next turn, the light flares and each creature illuminated by it must succeed on a {@dc 14} Constitution saving throw or take 14 ({@dice 4d6}) radiant plus 7 ({@damage 2d6}) poison damage, or half as much on a success." ] } ], "bonus": [ { "name": "Heavy Leap", "entries": [ "The vessel leaps up to 20 feet, then can force up to one creature within 5 feet of where it lands to make a {@dc 15} Strength saving throw.", "On a failure, the creature takes 4 ({@damage 1d8}) bludgeoning damage and is pushed up to 5 feet away." ] }, { "name": "Soulmire (2nd Level Spell)", "entries": [ "The vessel shakes loose the soul of a creature it hit with a melee attack this turn, disrupting the target's control over its body.", "The target must succeed on a {@dc 15} Constitution saving throw or be {@condition dazed|confc|dazed} until the end of its next turn." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW" ], "conditionInflict": [ "dazed|confc|dazed", "prone" ], "variant": [] }, { "name": "Golden Vessel Aurotaph", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 237, "formula": "19d12 + 114" }, "speed": { "walk": 40, "climb": 40 }, "str": 25, "dex": 15, "con": 23, "int": 17, "wis": 14, "cha": 16, "save": { "str": "+12", "dex": "+7", "con": "+11" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "radiant", { "special": "attacks made without advantage" } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "paralyzed", "petrified", "poisoned" ], "cr": "16", "trait": [ { "name": "Lattice Decay", "entries": [ "If the vessel takes any fire damage, it gains vulnerability to force and psychic damage until the beginning of its next turn." ] }, { "name": "Soul-Moved", "entries": [ "While it is not {@condition possessed|confc|possessed}, the vessel is {@condition incapacitated}." ] }, { "name": "Giant Stature", "entries": [ "Attacks made against the vessel by a creature {@condition attached|confc|attached} to it have advantage, and the vessel has disadvantage on attacks it makes against creatures {@condition attached|confc|attached} to it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The vessel makes two attacks with its Gilt-Ram Fist, one of which it can replace with its Golden Flare." ] }, { "name": "Gilt-Ram Fist", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage and the target is pushed 5 feet away.", "Each other creature within 5 feet of the target must succeed on a {@dc 20} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Golden Flare (3rd Level Spell, Concentration)", "entries": [ "A pillar of searing golden radiance envelops a creature the vessel can see within 30 feet, projecting Bright Light in a 15 foot radius until the beginning of the vessel's next turn.", "At the beginning of the vessel's next turn, the light flares and each creature illuminated by it must succeed on a {@dc 19} Constitution saving throw or take 14 ({@dice 4d6}) radiant plus 7 ({@damage 2d6}) poison damage, or half as much on a success." ] }, { "name": "Soulflame Vent {@recharge 5}", "entries": [ "The vessel takes 11 ({@damage 2d10}) psychic damage as sun-bright soul vapors hiss from its vents.", "Each other creature within 15 feet of it must succeed on a {@dc 19} Constitution saving throw or take 27 ({@dice 6d8}) radiant plus 11 ({@damage 2d10}) psychic damage, or half as much on a success." ] } ], "bonus": [ { "name": "Stonequake Leap", "entries": [ "The vessel leaps up to 20 feet, then each other creature within 5 feet of it must make a {@dc 20} Strength saving throw.", "On a failure, the creature takes 9 ({@damage 2d8}) bludgeoning damage and is pushed up to 5 feet away." ] }, { "name": "Soulmire (2nd Level Spell)", "entries": [ "The vessel shakes loose the soul of a creature it hit with a melee attack this turn, disrupting the target's control over its body.", "The target must succeed on a {@dc 19} Constitution saving throw or be {@condition dazed|confc|dazed} until the end of its next turn." ] } ], "reaction": [ { "name": "Hammershot Piston", "entries": [ "When the vessel hits a Large or smaller creature that is standing on a solid surface with a Gilt-Ram Fist attack, it can make an additional Gilt-Ram Fist attack against the same target.", "On a hit, the target is knocked {@condition prone} and any nonmagical earth, stone, or wood that the target is standing on is destroyed to a depth of 5 feet." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "I", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "dazed|confc|dazed", "prone" ], "variant": [] }, { "name": "Shipwreck Golem", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "construct", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "special": "200 (Damage Threshold 10)" }, "speed": { "walk": 40, "swim": 20 }, "str": 24, "dex": 12, "con": 22, "int": 5, "wis": 13, "cha": 1, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "fire", { "special": "attacks made without advantage." } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "12", "trait": [ { "name": "Sodden Hull", "entries": [ "If the golem takes 10 or more fire damage from a single source, it loses its resistance to fire damage until it is submerged in water.", "If it takes 25 or more fire damage from a single source, it additionally gains vulnerability to fire damage for the same duration." ] }, { "name": "Galley-Torn Deadwood", "entries": [ "If the golem is pushed into a Large or larger solid object or surface, it takes 11 ({@damage 2d10}) bludgeoning damage." ] }, { "name": "Giant Stature", "entries": [ "Attacks made against the golem by a creature {@condition attached|confc|attached} to it have advantage, and the golem has disadvantage on attacks it makes against creatures {@condition attached|confc|attached} to it." ] }, { "name": "Limited Magic Resistance", "entries": [ "The golem has disadvantage on saving throws to resist being pushed by wind or water, and has advantage on saving throws against all other spells and magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes two attacks with its Sharpened Anchor, one of which it can replace with a use of its Keelhaul Crush or its Rotary Carronade Six-Pounder, if available." ] }, { "name": "Sharpened Anchor", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}28 ({@damage 4d10 + 7}) piercing damage and the target is pushed up to 10 feet away.", "This attack deals double damage to objects and structures." ] }, { "name": "Keelhaul Crush", "entries": [ "The golem slams a massive timber down on a creature it can see within 10 feet, forcing it to succeed on a {@dc 19} Strength saving throw or take 21 ({@damage 4d6 + 7}) bludgeoning damage, or half as much damage on a success.", "A creature that fails this saving throw by 5 or more is additionally knocked {@condition prone} and {@condition grappled} until the end of the golem's turn, and takes 3 ({@damage 1d6}) bludgeoning damage for each 5 feet it is dragged by the golem this turn." ] }, { "name": "Rotary Carronade Six-Pounder {@recharge 4}", "entries": [ "The golem sends forth a volley of cannonfire, forcing up to three targets it can see within 120 feet to succeed on a {@dc 13} Dexterity saving throw or take 18 ({@damage 4d8}) bludgeoning damage.", "The golem can choose the same target multiple times." ] } ], "reaction": [ { "name": "Point-Blank Volley (1/Day)", "entries": [ "When the golem is reduced below 101 hit points, it can roll to recharge its Rotary Cannonade, then immediately use it if available, targeting a single creature within 10 feet." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Chaos Ball", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "construct", "tags": [ "living spell" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 49, "formula": "14d4 + 14" }, "speed": { "fly": 25 }, "str": 11, "dex": 14, "con": 13, "int": 3, "wis": 6, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "petrified", "poisoned", "unconscious" ], "cr": "1", "trait": [ { "name": "Weightless Careening", "entries": [ "Whenever the living spell takes damage of a type is not resistant to, it is pushed 30 feet away from the damage's source.", "If the living spell collides with a solid object or surface, it bounces." ], "sort": 0 }, { "name": "Living Magic", "entries": [ "If the living spell is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must make a Constitution saving throw against the caster's Spell Save DC.", "On a failure, the living spell is {@condition stunned} (Save Ends at end of turn)." ], "sort": 1 } ], "action": [ { "name": "Chaos Ram", "entries": [ "The living spell rockets up to 20 feet directly toward a creature it can see within 25 feet, then forces it to make a {@dc 12} Dexterity saving throw.", "On a failed save, the target takes 13 ({@damage 3d8}) damage of a randomly selected type:", "1. Acid", "2. Cold", "3. Fire", "4. Lightning", "5. Poison", "6. Thunder" ] } ], "reaction": [ { "name": "Collision Flare", "entries": [ "When the living spell is pushed into a solid wall, surface, or creature, it must use its Chaos Ram if its reaction is available, targeting the nearest creature in range." ] } ], "senseTags": [ "D" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Living Burning Hands.webp", "fluff": { "_monsterFluff": { "name": "Living Burning Hands", "source": "ConfC" } } }, { "name": "Splutterflame", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "construct", "tags": [ "living spell" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 15, "formula": "2d8 + 6" }, "speed": { "fly": { "number": 25, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 12, "con": 13, "int": 3, "wis": 6, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 8, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "petrified", "poisoned", "prone", "unconscious" ], "cr": "2", "trait": [ { "name": "Amorphous", "entries": [ "The living spell can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 0 }, { "name": "Living Magic", "entries": [ "If the living spell is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must make a Constitution saving throw against the caster's Spell Save DC.", "On a failure, the living spell is {@condition stunned} (Save Ends at end of turn)." ], "sort": 1 } ], "action": [ { "name": "Spluttering Sparks", "entries": [ "{@atk ms,rs} {@hit 5} to hit, reach 5 ft. or range 15 ft., one target. {@h}10 ({@damage 3d6}) fire damage.", "A flammable object hit with this attack ignites." ] }, { "name": "Spew Flames (Concentration, Recharge 5-6)", "entries": [ "A thin, continuous sheet of flames issues forth from the living spell in a 15 foot cone.", "Each creature that starts its turn in the area, or that enters it for the first time on a turn, must succeed on a {@dc 13} Dexterity saving throw or take 10 ({@damage 3d6}) fire damage, or half as much on a success.", "While {@status concentration||concentrating} on this ability, the living spell can use its action to repeat this effect on each of its turns." ] } ], "reaction": [ { "name": "Blowback", "entries": [ "When the living spell loses {@status concentration} on its Spew Flames, it can send forth a concussive shock of flame.", "Each creature within 5 feet of it must succeed on a {@dc 13} Strength saving throw or take 3 ({@damage 1d6}) fire damage and be knocked {@condition prone}." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "D" ], "damageTags": [ "F" ], "miscTags": [ "AOE" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Living Burning Hands.webp", "fluff": { "_monsterFluff": { "name": "Living Burning Hands", "source": "ConfC" } } }, { "name": "Roving Hand", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "construct", "tags": [ "living spell" ] }, "alignment": [ "U" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 84, "formula": "8d10 + 40" }, "speed": { "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 26, "dex": 10, "con": 20, "int": 3, "wis": 10, "cha": 1, "save": { "str": "+10", "con": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "petrified", "poisoned", "prone", "unconscious" ], "cr": "4", "trait": [ { "name": "Knuckle Twinge", "entries": [ "If the living spell takes 10 or more bludgeoning damage from a single source, it releases each creature {@condition grappled} by it." ], "sort": 0 }, { "name": "Living Magic", "entries": [ "If the living spell is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must make a Constitution saving throw against the caster's Spell Save DC.", "On a failure, the living spell is {@condition stunned} (Save Ends at end of turn)." ], "sort": 1 } ], "action": [ { "name": "Demolition Fist", "entries": [ "{@atk ms} {@hit 10} to hit, reach 5 ft., one target. {@h}26 ({@damage 4d8 + 8}) bludgeoning damage.", "If the living spell hits a nonmagical wood or stone surface less than 3 feet thick with this attack, it can destroy a 15 foot radius section of it." ] }, { "name": "Crushing Grasp", "entries": [ "{@atk ms} {@hit 10} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 18}).", "While {@condition grappled} in this way, a creature takes 7 ({@damage 2d6}) bludgeoning damage at the beginning of each of the living spell's turns." ] }, { "name": "Smash Flat", "entries": [ "The living spell forces a creature within 5 feet to succeed on a {@dc 18} Strength saving throw or take 13 ({@damage 3d8}) bludgeoning damage and be knocked {@condition prone}.", "A creature that fails this saving throw by 5 or more takes an additional 9 ({@damage 2d8}) bludgeoning damage and cannot stand from {@condition prone} on its following turn." ] }, { "name": "Hurl Creature", "entries": [ "The living spell hurls a {@condition grappled} creature at a solid surface or object within 30 feet.", "The creature must succeed on a {@dc 18} Constitution saving throw or take 36 ({@damage 8d8}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "senseTags": [ "D" ], "damageTags": [ "B" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Living Burning Hands.webp", "fluff": { "_monsterFluff": { "name": "Living Burning Hands", "source": "ConfC" } } }, { "name": "Frozen Volley", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "construct", "tags": [ "living spell" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "fly": { "number": 25, "condition": "(hover)" }, "canHover": true }, "str": 11, "dex": 16, "con": 16, "int": 3, "wis": 6, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 8, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "cold", "poison" ], "vulnerable": [ "fire" ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "grappled", "poisoned", "prone", "unconscious" ], "cr": "4", "trait": [ { "name": "Knife Swarm", "entries": [ "The living spell can occupy another creature's space and vice versa, and can move through any space that air can pass through without squeezing.", "A creature that starts its turn in the living spell's space must succeed on a {@dc 13} Dexterity saving throw or take 5 ({@damage 2d4}) slashing damage." ], "sort": 0 }, { "name": "Living Magic", "entries": [ "If the living spell is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must make a Constitution saving throw against the caster's Spell Save DC.", "On a failure, the living spell is {@condition stunned} (Save Ends at end of turn)." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The living spell makes two attacks with its Ice Knife Slice, one of which it can replace with a use of its Cold Menace, if available." ] }, { "name": "Ice Knife Slice", "entries": [ "{@atk ms,rs} {@hit 5} to hit, reach 5 ft. or range 60 feet, one target. {@h}8 ({@damage 1d10 + 3}) slashing damage." ] }, { "name": "Cold Menace {@recharge 5}", "entries": [ "The living spell holds perfectly still, vibrating with barely {@condition restrained} menace.", "Until the beginning of the living spell's next turn, when the living spell sees a creature within 60 feet move or take an action, it can use its reaction to make two Ice Knife Slice attacks against it." ] } ], "reaction": [ { "name": "Spiteful Shatter", "entries": [ "When the living spell makes an attack with its Ice Knife Slice, it can lose 5 hit points.", "If it does, the target and each other creature within 5 feet of it must succeed on a {@dc 13} Dexterity saving throw or take 7 ({@damage 2d6}) cold damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "C", "S" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Living Burning Hands.webp", "fluff": { "_monsterFluff": { "name": "Living Burning Hands", "source": "ConfC" } } }, { "name": "Killing Ward", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "construct", "tags": [ "living spell" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "fly": { "number": 25, "condition": "(hover)" }, "canHover": true }, "str": 12, "dex": 15, "con": 16, "int": 3, "wis": 6, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "poisoned", "unconscious" ], "cr": "5", "trait": [ { "name": "Magetaker", "entries": [ "The living spell's movement is not impeded while grappling a creature with a Strength score of 10 or lower. If a creature it is grappling teleports, the living spell teleports with it." ], "sort": 0 }, { "name": "Living Magic", "entries": [ "If the living spell is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must make a Constitution saving throw against the caster's Spell Save DC.", "On a failure, the living spell is {@condition stunned} (Save Ends at end of turn)." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The living spell makes two attacks with its Baleful Armor, each of which it can replace with a use of its Wall Slam." ] }, { "name": "Baleful Armor", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}The target is pulled into the living spell's space and {@condition grappled} (escape {@dc 14}).", "While {@condition grappled} in this way, a creature's AC is increased to 15, if it was lower." ] }, { "name": "Wall Slam", "entries": [ "The living spell moves its speed directly toward a solid object or surface within 20 feet, dealing 14 ({@damage 4d6}) bludgeoning damage to it. Any creature {@condition grappled} by the living spell takes the same damage, and the living spell takes half as much." ] }, { "name": "Contorting Lock {@recharge 5}", "entries": [ "One creature {@condition grappled} by the living spell must succeed on a {@dc 14} Strength saving throw or take 36 ({@damage 8d8}) bludgeoning damage and be {@condition restrained} until the end of its next turn, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Regenerate Ward", "entries": [ "When a creature {@condition grappled} by the living spell casts a spell of 1st level or above, the living spell can gain 5 temporary hit points per level of the cast spell.", "While it has any of these temporary hit points, the AC of the living spell and each creature {@condition grappled} by it is increased to 20, if it was lower." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Living Burning Hands.webp", "fluff": { "_monsterFluff": { "name": "Living Burning Hands", "source": "ConfC" } } }, { "name": "Living Blasphemy", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "construct", "tags": [ "living spell" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 102, "formula": "12d8 + 48" }, "speed": { "fly": { "number": 25, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 10, "con": 19, "int": 4, "wis": 10, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 8, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison", "necrotic" ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "petrified", "poisoned", "unconscious" ], "cr": "5", "trait": [ { "name": "Antilife Form", "entries": [ "The living spell can occupy another creature's space and vice versa, and can move through any space that air can pass through without squeezing.", "If the living spell or a creature in its space would regain any hit points, it regains no hit points, and the living spell instead loses an equal amount of hit points." ], "sort": 0 }, { "name": "Living Magic", "entries": [ "If the living spell is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must make a Constitution saving throw against the caster's Spell Save DC.", "On a failure, the living spell is {@condition stunned} (Save Ends at end of turn)." ], "sort": 1 } ], "action": [ { "name": "Touch of Blasphemy", "entries": [ "{@atk ms} {@hit 7} to hit, reach 5 ft., one target. {@h}22 ({@damage 5d8}) necrotic damage.", "Any hit with this attack against a good-alligned cleric, paladin, or celestial becomes a critical." ] }, { "name": "Banish Divinity", "entries": [ "The living spell targets a spell or magical effect with a divine source within 5 feet of it, lashing at the effect's controller with magical feedback.", "The effect's controller takes 13 ({@damage 3d8}) necrotic damage, then must succeed on a {@dc 15} Charisma saving throw or have the effect end." ] }, { "name": "Necromantic Deluge {@recharge 5}", "entries": [ "The living spell crashes into a living, non-construct creature within 5 feet, suffusing it with death-energies.", "The target must succeed on a {@dc 15} Constitution saving throw or take 36 ({@damage 8d8}) necrotic damage, or half as much on a success.", "A plant creature or magical plant targeted with this effect makes the saving throw with disadvantage, and the effect deals maximum damage to it." ] } ], "senseTags": [ "D" ], "damageTags": [ "N" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Living Burning Hands.webp", "fluff": { "_monsterFluff": { "name": "Living Burning Hands", "source": "ConfC" } } }, { "name": "Wandering Lightning", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "construct", "tags": [ "living spell" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 57, "formula": "6d10 + 24" }, "speed": { "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 19, "con": 18, "int": 3, "wis": 10, "cha": 6, "save": { "dex": "+7", "con": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "poison" ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "grappled", "petrified", "poisoned", "prone", "unconscious" ], "cr": "5", "trait": [ { "name": "Metalbound", "entries": [ "If one or more creatures within the living spell's reach are wearing metal armor, the living spell's attacks have advantage against those creatures and disadvantage against other creatures." ], "sort": 0 }, { "name": "Living Magic", "entries": [ "If the living spell is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must make a Constitution saving throw against the caster's Spell Save DC.", "On a failure, the living spell is {@condition stunned} (Save Ends at end of turn)." ], "sort": 1 } ], "action": [ { "name": "Spark Pulse", "entries": [ "{@atk ms} {@hit 8} to hit, reach 15 ft., one target. {@h}21 ({@damage 6d6}) lightning damage." ] }, { "name": "Resonance Coil (Concentration)", "entries": [ "The living spell winds itself into a tight coil and begins humming with the sound of rising energy.", "Until the beginning of its next turn, whenever the living spell takes damage, each creature within 15 feet of it takes 3 ({@damage 1d6}) lightning damage.", "At the beginning of its next turn, the living spell can use its action to make a Spark Pulse attack against each creature within range." ] }, { "name": "Crackling Drive {@recharge 5}", "entries": [ "The living spell moves up to 100 feet in a straight line, passing through creatures without resistance and without provoking opportunity attacks.", "Each creature it moves through in this way must succeed on a {@dc 15} Dexterity saving throw or take 28 ({@damage 8d6}) lightning damage, or half as much on a success." ] } ], "senseTags": [ "D" ], "damageTags": [ "L" ], "miscTags": [ "AOE", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Living Burning Hands.webp", "fluff": { "_monsterFluff": { "name": "Living Burning Hands", "source": "ConfC" } } }, { "name": "Glitterfire", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "construct", "tags": [ "living spell" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "11d12 + 33" }, "speed": { "fly": { "number": 25, "condition": "(hover)" }, "canHover": true }, "str": 7, "dex": 16, "con": 16, "int": 4, "wis": 6, "cha": 6, "save": { "con": "+7", "cha": "+1" }, "senses": [ "blindsight 60 ft." ], "passive": 8, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "grappled", "poisoned", "prone", "unconscious" ], "cr": "6", "trait": [ { "name": "Glittermote Cloud", "entries": [ "The living spell can occupy another creature's space and vice versa, and can move through any space that air can pass through without squeezing.", "Other creatures in the living spell's space cannot benefit from invisibility, and attacks against them have advantage." ], "sort": 0 }, { "name": "Living Magic", "entries": [ "If the living spell is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must make a Constitution saving throw against the caster's Spell Save DC.", "On a failure, the living spell is {@condition stunned} (Save Ends at end of turn)." ], "sort": 1 } ], "action": [ { "name": "Glittermote Rush", "entries": [ "Each creature in the living spell's space must succeed on a {@dc 14} Constitution saving throw or be {@condition blinded} for the next minute (Save Ends at end of turn)." ] }, { "name": "Mote Ignition (Recharges when the living spell uses its Glittermote Rush)", "entries": [ "The living spell briefly erupts in flame. Each creature within 10 feet of it must succeed on a {@dc 14} Dexterity saving throw or take 28 ({@damage 8d6}) fire damage.", "A creature in the living spell's space has disadvantage on this saving throw." ] } ], "reaction": [ { "name": "Confounding Glare", "entries": [ "When a creature that can see the living spell leaves its space, the living spell can force it to make a {@dc 13} Wisdom saving throw.", "On a failure, the creature must use all its remaining movement to move in a direction of the living spell's choice." ] } ], "senseTags": [ "B" ], "damageTags": [ "F" ], "miscTags": [ "AOE" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Living Burning Hands.webp", "fluff": { "_monsterFluff": { "name": "Living Burning Hands", "source": "ConfC" } } }, { "name": "Riftblade", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "construct", "tags": [ "living spell" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 157, "formula": "21d6 + 84" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 16, "con": 19, "int": 6, "wis": 10, "cha": 3, "save": { "dex": "+7", "con": "+8" }, "senses": [ "truesight 60 ft." ], "passive": 10, "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "grappled", "petrified", "poisoned", "prone", "unconscious" ], "cr": "9", "trait": [ { "name": "Living Magic", "entries": [ "If the living spell is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must make a Constitution saving throw against the caster's Spell Save DC.", "On a failure, the living spell is {@condition stunned} (Save Ends at end of turn)." ], "sort": 0 }, { "name": "Unfettered", "entries": [ "The living spell can move through any non-creature object or spell effect without resistance, leaving a Tiny hole in its wake." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The riftblade makes two attacks with its Transplanar Slice." ] }, { "name": "Transplanar Slice", "entries": [ "{@atk ms} {@hit 8} to hit, reach 5 ft., one target. {@h}26 ({@damage 4d12}) force damage.", "This attack can target creatures in the Border Ethereal and scores a critical on an 18-20." ] }, { "name": "Carved Collapse", "entries": [ "A 10 foot radius section of floor or ceiling centered on a point that the riftblade moved through this turn collapses in a shower of rubble.", "Each creature directly beneath it must succeed on a {@dc 16} Dexterity saving throw or take 18 ({@damage 4d8}) bludgeoning damage, or half as much on a success." ] } ], "reaction": [ { "name": "Sever Magic", "entries": [ "When the living spell moves through a spell effect or hits a creature that is affected by an active spell with an attack, it can end that spell." ] }, { "name": "Through and Through", "entries": [ "When the living spell scores a critical hit against a creature, it can move up to an unoccupied space on the opposite side of the creature.", "If it does, the creature takes 13 ({@dice 2d12}) additional piercing damage and begins {@condition bleeding|confc|bleeding} ({@dice 1d12})." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "O" ], "conditionInflict": [ "bleeding|confc|bleeding" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Living Burning Hands.webp", "fluff": { "_monsterFluff": { "name": "Living Burning Hands", "source": "ConfC" } } }, { "name": "Chronofog", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "construct", "tags": [ "living spell" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "11d12 + 33" }, "speed": { "fly": { "number": 25, "condition": "(hover)" }, "canHover": true }, "str": 7, "dex": 15, "con": 19, "int": 4, "wis": 6, "cha": 6, "save": { "con": "+8", "cha": "+2" }, "senses": [ "blindsight 60 ft." ], "passive": 8, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "grappled", "poisoned", "prone", "unconscious" ], "cr": "9", "trait": [ { "name": "Frozen Moment", "entries": [ "The living spell can occupy another creature's space and vice versa, and can move through any space that air can pass through without squeezing. Its space is heavily obscured.", "The living spell and each creature wholly within its space can't deal or be dealt non-force damage by sources outside the living spell's space." ], "sort": 0 }, { "name": "Living Magic", "entries": [ "If the living spell is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must make a Constitution saving throw against the caster's Spell Save DC.", "On a failure, the living spell is {@condition stunned} (Save Ends at end of turn)." ], "sort": 1 } ], "action": [ { "name": "Grasp of Time", "entries": [ "Each creature in the living spell's space must succeed on a {@dc 15} Dexterity saving throw or be {@condition grappled} (escape {@dc 15}).", "A creature {@condition grappled} in this way can make no more than one attack on each of its turns.", "At the beginning of each of the living spell's turns, each creature {@condition grappled} in this way ages 10% of its natural lifespan until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Hasty Expulsion", "entries": [ "When a creature leaves the living spell's space, the living spell can flood it with sped time, forcing it to make a {@dc 15} Charisma saving throw.", "On a failure, the creature takes 33 ({@damage 6d10}) force damage, is launched up to 30 feet away and knocked {@condition prone}.", "It can take an additional action this turn, and at the end of this turn becomes {@condition stunned} until the end of its next turn." ] } ], "senseTags": [ "B" ], "damageTags": [ "O" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Living Burning Hands.webp", "fluff": { "_monsterFluff": { "name": "Living Burning Hands", "source": "ConfC" } } }, { "name": "Pestilent Wind", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "construct", "tags": [ "living spell" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 73, "formula": "7d10 + 35" }, "speed": { "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 15, "con": 20, "int": 3, "wis": 11, "cha": 6, "senses": [ "blindsight 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "grappled", "petrified", "poisoned", "prone", "unconscious" ], "cr": "11", "trait": [ { "name": "Toxic Cloud", "entries": [ "The living spell can occupy another creature's space and vice versa, and can move through any space that air can pass through without squeezing. Its space is heavily obscured.", "A creature that begins its turn in the living spell's space must succeeed on a {@dc 17} Constitution saving throw or take 22 ({@damage 5d8}) poison damage, or half as much on a success." ], "sort": 0 }, { "name": "Living Magic", "entries": [ "If the living spell is targeted with a spell-nullifying effect, such as {@spell Dispel Magic}, it must make a Constitution saving throw against the caster's Spell Save DC.", "On a failure, the living spell is {@condition stunned} (Save Ends at end of turn)." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The living spell makes two attacks with its Poison Snare." ] }, { "name": "Poison Snare", "entries": [ "{@atk ms} {@hit 9} to hit, reach 15 ft., one target. {@h}9 ({@damage 2d8}) poison damage and the target is dragged up to 10 feet toward the living spell's center." ] }, { "name": "Boil Out (Concentration) {@recharge 5}", "entries": [ "The living spell grows, expanding to fill a 20 foot radius. While {@status concentration||concentrating} on this ability, the living spell's speed is reduced to 10 feet." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I" ], "miscTags": [ "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Living Burning Hands.webp", "fluff": { "_monsterFluff": { "name": "Living Burning Hands", "source": "ConfC" } } }, { "name": "Plesiosaurus", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 68, "formula": "8d10 + 24" }, "speed": { "walk": 20, "swim": 40 }, "str": 18, "dex": 15, "con": 16, "int": 2, "wis": 12, "cha": 5, "skill": { "perception": "+3", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "2", "trait": [ { "name": "Serpentine Neck", "entries": [ "The plesiosaurus can move up to 10 feet into any space large enough for a Small creature without squeezing." ], "sort": 0 }, { "name": "Countershading", "entries": [ "The plesiosaurus has advantage on Dexterity ({@skill Stealth}) checks made to hide from creatures above it in open water." ], "sort": 1 } ], "action": [ { "name": "Shellsplitter Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage.", "This attack is made at advantage against a creature wearing Medium or Heavy armor." ] }, { "name": "Dark Water Ambush {@recharge}", "entries": [ "The plesiosaurus moves up to its speed in a straight line towards a creature it is hidden from and makes a bite attack against it.", "If the attack hits, the target must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned} until the end of the plesiosaurus' next turn." ] } ], "reaction": [ { "name": "Darting Snap", "entries": [ "When a creature enters its reach, the plesiosaurus can make a Shellsplitter Bite attack against it, then move up to 10 feet." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Plesiosaurus.webp", "fluff": { "_monsterFluff": { "name": "Plesiosaurus", "source": "ConfC" } } }, { "name": "Elasmosaurus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 94, "formula": "9d12 + 36" }, "speed": { "swim": 40 }, "str": 22, "dex": 14, "con": 19, "int": 2, "wis": 15, "cha": 5, "skill": { "perception": "+5", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "cr": "5", "trait": [ { "name": "Serpentine Neck", "entries": [ "The elasmosaurus can move up to 20 feet into any space large enough for a Medium creature without squeezing." ] }, { "name": "Countershading", "entries": [ "The elasmosaurus has advantage on Dexterity ({@skill Stealth}) checks made to hide from creatures above it in open water." ] } ], "action": [ { "name": "Cage-Mouth Bite", "entries": [ "One creature within 20 feet of the elasmosaurus must succeed on a {@dc 17} Dexterity saving throw or take 16 ({@damage 3d6 + 6}) piercing damage and be {@condition grappled} and {@condition restrained} (escape {@dc 17}), or take half as much damage on a success.", "Whenever the elasmosaurus uses this ability, each creature already {@condition grappled} in its mouth is dragged to the nearest unoccupied space to the target, then may use its reaction to attempt to escape." ] }, { "name": "Dark Water Ambush", "entries": [ "The elasmosaurus moves up to its speed in a straight line towards a creature it is hidden from and uses its Cage-Mouth Bite against it.", "If the attack hits, the target takes an additional 10 ({@damage 3d6}) piercing damage and must succeed on a {@dc 17} Constitution saving throw or be {@condition stunned} until the end of the plesiosaurus' next turn." ] }, { "name": "Sediment Churn {@recharge 5}", "entries": [ "The elasmosaurus dives up to its speed straight down and attempts to Hide.", "If it ends this movement within 10 feet of the bed of the body of water it is submerged in, it kicks up a cloud of murky sediment, heavily obscuring the area in a 20 foot radius around itself that lasts until the end of its next turn." ] } ], "reaction": [ { "name": "Darting Snap", "entries": [ "When a creature enters its reach (20 foot radius), the elasmosaurus can use its Cage-Mouth Bite against it, then move up to 10 feet." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "conditionInflict": [ "grappled", "restrained", "stunned" ], "variant": [] }, { "name": "Liopleurodon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 126, "formula": "11d12 + 55" }, "speed": { "swim": 50 }, "str": 24, "dex": 14, "con": 21, "int": 2, "wis": 15, "cha": 5, "skill": { "perception": "+5", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "cr": "8", "trait": [ { "name": "Countershading", "entries": [ "The liopleurodon has advantage on Dexterity ({@skill Stealth}) checks made to hide from creatures above it in open water." ] }, { "name": "Outsize Head", "entries": [ "When the liopleurodon hits a Huge or larger creature with a bite attack, it may use its Bucking Thrash as a Bonus Action, if available." ] } ], "action": [ { "name": "Shellcrusher Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}33 ({@damage 4d12 + 7}) piercing damage and the target is {@condition grappled} (escape {@dc 17}).", "Until this grapple ends, the target is {@condition restrained}, and the liopleurodon can't bite another target. This attack is made at advantage against a creature wearing Medium or Heavy armor." ] }, { "name": "Dark Water Ambush", "entries": [ "The liopleurodon moves up to its speed in a straight line towards a creature it is hidden from and makes an attack against it with its Shellcrusher Bite.", "If the attack hits, the target takes an additional 13 ({@damage 2d12}) piercing damage and must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of the plesiosaurus' next turn." ] }, { "name": "Bucking Thrash {@recharge 5}", "entries": [ "One creature {@condition grappled} by the liopleurodon must succeed on a {@dc 18} Constitution saving throw or take 55 ({@damage 10d10}) slashing damage, or half as much on a success.", "A creature that fails this save by 10 or more has a limb of its choice torn off and is released from the grapple, then drops to 0 hit points." ] } ], "reaction": [ { "name": "Circle (1/Day)", "entries": [ "When the liopleurodon is reduced below 64 hit points, it can move up to half its speed without provoking opportunity attacks.", "Then, each creature of its choice within 50 feet that has fewer than 20 hit points must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of the liopleurodon's next turn." ] } ], "senseTags": [ "D" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "restrained", "stunned" ], "variant": [] }, { "name": "Droproll Floodarch", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "elemental", "alignment": [ "U" ], "ac": [ 8 ], "hp": { "average": 263, "formula": "17d20 + 85" }, "speed": { "walk": 10, "swim": 20 }, "str": 24, "dex": 7, "con": 21, "int": 6, "wis": 9, "cha": 12, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "cr": "10", "trait": [ { "name": "Level-Bound", "entries": [ "While on a slope, the droproll must concentrate to avoid rolling downhill; if the droproll loses {@status concentration}, it moves 10 feet downhill at the beginning of each creature's turn until it reaches level ground." ] }, { "name": "Tension Trap", "entries": [ "A creature whose space the droproll enters is engulfed in the droproll and {@condition restrained} (escape {@dc 19}).", "A creature with a swim speed has advantage on attempts made to escape this restraint." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The droproll makes two attacks with its Clumsy Bump, one of which it can replace with a use of its Strained Lean." ] }, { "name": "Clumsy Bump", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}25 ({@damage 4d8 + 7}) bludgeoning damage and the target is pushed up to 15 feet away.", "This attack's targets are chosen at random, selected from other creatures, structures, and vehicles within the droproll's reach." ] }, { "name": "Laborious Lean", "entries": [ "The droproll strains, rocks, and reaches, choosing a direction.", "At the beginning of its next turn, it can make a {@dc 17} Strength check, rolling 20 feet in the chosen direction on a success, or half as far on a failure." ] } ], "reaction": [ { "name": "Rippling Retort", "entries": [ "When the droproll takes 15 or more damage from a melee attack, it can force the attacker to succeed on a {@dc 19} Strength saving throw or take 18 ({@damage 4d8}) bludgeoning damage and be pushed up to 10 feet away." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Cloudscale Melozoa", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N" ], "ac": [ 13 ], "hp": { "average": 40, "formula": "9d8" }, "speed": { "walk": 0, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 7, "dex": 17, "con": 11, "int": 4, "wis": 12, "cha": 5, "senses": [ "blindsight 10 ft. (blind beyond this radius)" ], "passive": 11, "resist": [ "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Auran" ], "cr": "1", "trait": [ { "name": "Air Form", "entries": [ "The melozoa can occupy another creature's space and vice versa, and can move through any gap large enough for air to pass through without squeezing." ], "sort": 0 }, { "name": "Zephyr Tendrils", "entries": [ "The area within 10 feet of the melozoa counts as difficult terrain for creatures of its choice.", "A creature that begins its turn in the area must succeed on a {@dc 13} Strength saving throw or be {@condition grappled} (escape {@dc 13}) until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Cutting Jet", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the melozoa is pushed up to 10 feet from the target." ] }, { "name": "Skyhook Launch", "entries": [ "One creature {@condition grappled} by the elemental is flung up to 40 feet upward.", "A creature that collides with a ceiling or other solid surface takes 7 ({@damage 2d6}) bludgeoning damage and can make a {@dc 13} Strength saving throw, clinging to the surface on a success." ] } ], "senseTags": [ "B" ], "languageTags": [ "AU" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Air Elemental.webp", "fluff": { "_monsterFluff": { "name": "Air Elemental", "source": "ConfC" } } }, { "name": "Air Elemental", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N" ], "ac": [ 15 ], "hp": { "average": 90, "formula": "12d10 + 24" }, "speed": { "walk": 0, "fly": { "number": 90, "condition": "(hover)" }, "canHover": true }, "str": 14, "dex": 20, "con": 14, "int": 6, "wis": 10, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Auran" ], "cr": "5", "trait": [ { "name": "Air Form", "entries": [ "The elemental can occupy another creature's space and vice versa, and can move through any gap large enough for air to pass through without squeezing." ], "sort": 0 }, { "name": "Updraft", "entries": [ "A Medium or smaller creature that starts its turn in the elemental's space must succeed on a {@dc 13} Constitution saving throw or begin {@condition levitating|confc|levitating} until the beginning of its next turn.", "When the elemental moves, each {@condition levitating|confc|levitating} creature in its space is moved with it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The elemental makes two attacks with its Buffeting Slam." ] }, { "name": "Buffeting Slam", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage. This attack has advantage against a levitating or flying target." ] }, { "name": "Whirlwind Fling {@recharge 4}", "entries": [ "Each creature in the elemental's space must succeed on a {@dc 15} Strength saving throw or take 15 ({@damage 3d8 + 2}) bludgeoning damage and be flung up 20 feet away in a random direction and knocked {@condition prone}, or take half as much damage on a success.", "A thrown target that strikes a creature or solid object takes an additional 7 ({@damage 2d6}) bludgeoning damage. A creature struck by a thrown target must succeed on a {@dc 13} Dexterity saving throw or take the same damage and be knocked {@condition prone}." ] } ], "reaction": [ { "name": "Abrupt Ejection", "entries": [ "When a creature {@condition levitating|confc|levitating} in the elemental's space hits it with an attack, the elemental can move up to half its speed, then push the creature up to 10 feet." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Air Elemental.webp", "fluff": { "_monsterFluff": { "name": "Air Elemental", "source": "ConfC" } } }, { "name": "Invisible Stalker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N" ], "ac": [ 14 ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 0, "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 16, "dex": 19, "con": 14, "int": 10, "wis": 15, "cha": 11, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Auran", "understands Common but doesn't speak it" ], "cr": "6", "trait": [ { "name": "Innate Invisibility", "entries": [ "The stalker is {@condition invisible}. If fine particles are scattered in its space, this trait is disabled for the next minute, or until it uses its Expel Debris." ], "sort": 0 }, { "name": "Faultless Tracker", "entries": [ "The stalker can detect, by scent, the direction and distance to its summoner and to the target named as part of the spell to summon it, as long as each of those creatures are on the same plane of existence." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The stalker makes two attacks with its Seal Throat, each of which it can replace with a use of its Hammer Lungs or Sudden Gust, if available." ] }, { "name": "Seal Throat", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 15}).", "While {@condition grappled} in this way, a creature is {@condition choking|confc|choking}." ] }, { "name": "Hammer Lungs", "entries": [ "The stalker attempts to smash the air from the lungs of a {@condition choking|confc|choking} creature within 5 feet that is holding its breath.", "The target takes 18 ({@damage 4d8}) bludgeoning damage, then must succeed on {@dc 15} Constitution saving throw or lose its held breath and immediately begin {@condition suffocating|confc|suffocating}." ] }, { "name": "Sudden Gust {@recharge 5}", "entries": [ "One creature within 5 feet must succeed on a {@dc 15} Strength saving throw or be pushed up to 30 feet in a direction of the stalker's choice.", "A creature the stalker is Hidden from makes this saving throw with disadvantage." ] } ], "reaction": [ { "name": "Expel Debris", "entries": [ "When the stalker is reduced below 53 hit points, it can purge itself of particles suspended in its form, then can attempt to Hide." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "choking|confc|choking", "grappled", "invisible", "suffocating|confc|suffocating" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Invisible Stalker.webp", "fluff": { "_monsterFluff": { "name": "Invisible Stalker", "source": "ConfC" } } }, { "name": "Breathdrinker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 15 ], "hp": { "average": 142, "formula": "19d8 + 57" }, "speed": { "walk": 0, "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 17, "dex": 20, "con": 16, "int": 12, "wis": 16, "cha": 12, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Auran", "Common" ], "cr": "8", "trait": [ { "name": "Innate Invisibility", "entries": [ "The breathdrinker is {@condition invisible}. If fine particles are scattered in its space, this trait is disabled for the next minute, or until it uses its Expel Debris." ], "sort": 0 }, { "name": "Breath Tracker", "entries": [ "The breathdrinker can detect, by scent, the direction and distance to each creature on the same plane of existence that has been affected by its Breath Siphon." ], "sort": 1 } ], "action": [ { "name": "Breath Siphon", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}An {@condition invisible} tether of breath ties the creature to the breathdrinker.", "Until the breathdrinker uses this ability again or the creature moves more than 40 feet away from it, the target is {@condition dazed|confc|dazed}." ] }, { "name": "Wind Scythe", "entries": [ "The stalker sends forth a plane of pressurized air in a 15 foot cone, cutting cleanly through each Medium or smaller unattended nonmagical object in the area.", "Each creature in the area must succeed on a {@dc 16} Dexterity saving throw or take 28 ({@damage 8d6}) slashing damage and be pushed up to 15 feet away, or take half as much damage on a success." ] } ], "bonus": [ { "name": "Breath Mimicry (Concentration)", "entries": [ "The breathdrinker wrenches air from the lungs of a creature affected by its Breath Siphon, forcing it to succeed on a {@dc 16} Constitution saving throw or begin {@condition suffocating|confc|suffocating}.", "While using this ability, the breathdrinker appears as a misty, red-eyed duplicate of its target, and cannot benefit from Invisibility." ] }, { "name": "Expel Debris", "entries": [ "The breathdrinker purges itself of particles suspended in its form, then can attempt to Hide." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "AU", "C" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "dazed|confc|dazed", "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Air Elemental.webp", "fluff": { "_monsterFluff": { "name": "Air Elemental", "source": "ConfC" } } }, { "name": "Havocwind", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 17 ], "hp": { "average": 290, "formula": "20d20 + 80" }, "speed": { "walk": 40, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 19, "dex": 24, "con": 19, "int": 12, "wis": 12, "cha": 16, "save": { "dex": "+12", "con": "+9", "wis": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Auran", "Common" ], "cr": "15", "trait": [ { "name": "Squallshield", "entries": [ "Ranged attacks made against creatures within 30 feet of the havocwind have disadvantage." ], "sort": 0 }, { "name": "Howling Gyre", "entries": [ "The havocwind can occupy another creature's space and vice versa.", "A Huge or smaller creature that that starts its turn in the havocwind's space must succeed on a {@dc 20} Strength saving throw or take 13 ({@damage 3d8}) bludgeoning damage and begin {@condition levitating|confc|levitating} (escape {@dc 20}).", "When the havocwind moves, each {@condition levitating|confc|levitating} creature in its space is moved with it." ], "sort": 1 }, { "name": "Wandering Destruction", "entries": [ "Whenever the havocwind takes 20 or more damage from a single source, it moves up to 10 feet in a random lateral direction." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The havocwind makes two attacks with its Downdraft Slam, one of which it can replace with a use of its Ploughwind Drive" ] }, { "name": "Downdraft Slam", "entries": [ "{@atk mw} {@hit 12} to hit, reach 20 ft., one target. {@h}25 ({@damage 4d8 + 7}) bludgeoning damage and the target must succeed on a {@dc 20} Strength saving throw or be knocked {@condition prone}.", "A {@condition levitating|confc|levitating} creature hit with this attack takes an additional 13 ({@damage 3d8}) bludgeoning damage and immediately stops {@condition levitating|confc|levitating}." ] }, { "name": "Ploughwind Drive", "entries": [ "The havocwind moves up to its speed in a straight line.", "Each Huge or smaller creature whose space the havocwind enters in this way must succeed on a {@dc 20} Strength saving throw or take 18 ({@damage 4d8}) bludgeoning damage and begin {@condition levitating|confc|levitating} within the havocwind (escape {@dc 20})." ] }, { "name": "Gyre Twist {@recharge 4}", "entries": [ "The cyclone's winds pick up, forcing each creature {@condition levitating|confc|levitating} within it to make a {@dc 20} Constitution saving throw.", "On a failure, a creature takes 27 ({@damage 6d8}) bludgeoning damage plus an additional 4 ({@damage 1d8}) bludgeoning damage for each other creature {@condition levitating|confc|levitating} in the havocwind's space, or takes half as much damage on a success" ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Air Elemental.webp", "fluff": { "_monsterFluff": { "name": "Air Elemental", "source": "ConfC" } } }, { "name": "Spraylark", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "elemental", "tags": [ "water" ] }, "alignment": [ "N" ], "ac": [ 13 ], "hp": { "average": 10, "formula": "3d6" }, "speed": { "fly": { "number": 40, "condition": "(hover)" }, "swim": 40, "canHover": true }, "str": 6, "dex": 15, "con": 11, "int": 7, "wis": 13, "cha": 10, "senses": [ "blindsight 30 ft." ], "passive": 11, "resist": [ "fire" ], "immune": [ "acid", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "poisoned", "restrained", "prone", "unconscious" ], "languages": [ "understands Aquan but doesn't speak" ], "cr": "1", "trait": [ { "name": "Water Form", "entries": [ "The elemental can occupy another creature's space and vice versa, and can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 0 }, { "name": "Hard Freeze", "entries": [ "If the elemental takes any cold damage, it freezes solid, becoming {@condition paralyzed} until the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Brineswipe Dive", "entries": [ "The spraylark flies up to 10 feet in a straight line without provoking attacks of opportunity.", "A creature whose space it enters in this way must succeed on a {@dc 10} Constitution saving throw or take 7 ({@damage 2d6}) cold damage and be {@condition blinded} until the beginning of its next turn." ] }, { "name": "Frigid Cascade", "entries": [ "The spraylark begins to shed a spray of chilling droplets in a 5 foot radius.", "Until the beginning of its next turn, creatures in the area add {@dice 1d4} to saving throws against effects that deal fire damage, and subtract {@dice 1d4} from saving throws against effects that deal cold damage." ] } ], "senseTags": [ "B" ], "languageTags": [ "AQ" ], "damageTags": [ "C" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Water Elemental.webp", "fluff": { "_monsterFluff": { "name": "Water Elemental", "source": "ConfC" } } }, { "name": "Water Weird", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "elemental", "tags": [ "water" ] }, "alignment": [ "N" ], "ac": [ 13 ], "hp": { "average": 58, "formula": "9d10 + 9" }, "speed": { "walk": 20, "swim": 60 }, "str": 17, "dex": 16, "con": 13, "int": 11, "wis": 10, "cha": 10, "senses": [ "blindsight 30 ft." ], "passive": 10, "resist": [ "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "poisoned", "restrained", "prone", "unconscious" ], "languages": [ "Aquan" ], "cr": "3", "trait": [ { "name": "Water-Bound", "entries": [ "The weird dies if it begins or ends its turn more than 5 feet away from a body of water." ], "sort": 0 }, { "name": "Creeping Freeze", "entries": [ "If the weird takes any cold damage, it partially freezes; until the end of its next turn, damage dealt to the weird ignores its damage resistances and its speeds are reduced to 10 feet." ], "sort": 1 } ], "action": [ { "name": "Slithering Coil", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one creature. {@h}13 ({@damage 3d6 + 3}) bludgeoning damage.", "A Medium or smaller creature hit with this attack is pulled into the weird's space and {@condition grappled} (escape {@dc 13}) until the weird uses this attack again." ] }, { "name": "Lung Gush", "entries": [ "The weird blasts a burst of water into the lungs of an air-breathing creature {@condition grappled} by it, forcing it to succeed on a {@dc 13} Constitution saving throw or take 28 ({@damage 8d6}) bludgeoning damage and immediately begin {@condition suffocating|confc|suffocating}.", "As an action, it or a creature within 5 feet can allow it to repeat this saving throw, expelling the water and ending the effect on a success." ] } ], "bonus": [ { "name": "Twisting Arc", "entries": [ "The weird leaps up to 30 feet through the air from one space of open water to another.", "At any point in this jump, the weird can use its action to make an attack with its Slithering Coils." ] }, { "name": "Laminar Shimmer", "entries": [ "If the weird is fully submerged in clear water and doesn't have a creature {@condition grappled}, it can become {@condition invisible} until the beginning of its next turn.", "This Invisibility ends early if the weird makes an attack or takes any cold damage." ] } ], "senseTags": [ "B" ], "languageTags": [ "AQ" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Water Weird.webp", "fluff": { "_monsterFluff": { "name": "Water Weird", "source": "ConfC" } } }, { "name": "Water Elemental", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "elemental", "tags": [ "water" ] }, "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 114, "formula": "12d10 + 48" }, "speed": { "walk": 30, "swim": 90 }, "str": 18, "dex": 14, "con": 18, "int": 5, "wis": 10, "cha": 8, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Aquan" ], "cr": "5", "trait": [ { "name": "Water Form", "entries": [ "The elemental can occupy another creature's space and vice versa, and can move through a space as narrow as 1 inch wide without squeezing.", "Large or smaller air-breathing creatures in the elemental's space are {@condition choking|confc|choking}." ], "sort": 0 }, { "name": "Creeping Freeze", "entries": [ "If the elemental takes any cold damage, it partially freezes; until the end of its next turn, damage dealt to the elemental ignores its damage resistances and its speeds are reduced to 10 feet." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The elemental makes two attacks with its Crashing Slam, one of which it can replace with a use of its Whelm." ] }, { "name": "Crashing Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage.", "A target that is holding its breath must succeed on a {@dc 10} Constitution saving throw or lose its breath and begin {@condition suffocating|confc|suffocating}." ] }, { "name": "Whelm {@recharge 4}", "entries": [ "The elemental lurches up to 10 feet, then can force each creature in its space to succeed on {@dc 15} Strength saving throw or take 9 ({@damage 2d8}) bludgeoning damage, or be pushed to the nearest unoccupied space on a success.", "A Large or smaller creature that fails this saving throw is additionally {@condition grappled} (escape {@dc 15}), and is {@condition restrained} while {@condition grappled} in this way." ] } ], "reaction": [ { "name": "Vengeful Surge", "entries": [ "When the elemental is missed with a melee attack, it can use its Whelm, if available." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Water Elemental.webp", "fluff": { "_monsterFluff": { "name": "Water Elemental", "source": "ConfC" } } }, { "name": "Griptide", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "elemental", "tags": [ "water" ] }, "alignment": [ "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 241, "formula": "21d12 + 105" }, "speed": { "walk": 20, "swim": 60 }, "str": 20, "dex": 15, "con": 21, "int": 9, "wis": 15, "cha": 8, "save": { "str": "+9", "con": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Aquan" ], "cr": "12", "trait": [ { "name": "Water Form", "entries": [ "The griptide can occupy another creature's space and vice versa, and can move through a space as narrow as 1 inch wide without squeezing.", "Large or smaller air-breathing creatures in the griptide's space are {@condition choking|confc|choking}." ], "sort": 0 }, { "name": "Creeping Freeze", "entries": [ "If the griptide takes any cold damage, it partially freezes; until the end of its next turn, damage dealt to the griptide ignores its damage resistances and its speeds are reduced to 10 feet." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The griptide makes four attacks with its Hands of the Deep, or makes one attack and uses its Scouring Tide." ] }, { "name": "Hands of the Deep", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 17}).", "The griptide can grapple any number of creatures in this way." ] }, { "name": "Scouring Tide", "entries": [ "The griptide sends a wave of sand and debris tumbling forth in a 30 foot cone, forcing each creature in the area to succeed on a {@dc 17} Strength saving throw or take 14 ({@damage 4d6}) slashing damage and be pushed up to 20 feet away, or take half as much damage on a success.", "A creature released from the griptide's grapple as a result of failing this saving throw takes an additional 9 ({@damage 2d8}) bludgeoning damage." ] } ], "bonus": [ { "name": "Drag Out", "entries": [ "Each creature {@condition grappled} by the griptide must succeed on a {@dc 17} Strength saving throw or be dragged up to 20 feet toward the griptide's center." ] }, { "name": "Pressure Spike", "entries": [ "A pulse of intense pressure ripples through the griptide, forcing each other creature in its space to succeed on a {@dc 17} Constitution saving throw or take 10 ({@damage 3d6}) thunder damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ" ], "damageTags": [ "B", "S", "T" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Water Elemental.webp", "fluff": { "_monsterFluff": { "name": "Water Elemental", "source": "ConfC" } } }, { "name": "Waterveiled Assassin", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "elemental", "tags": [ "water" ] }, "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 285, "formula": "30d12 + 90" }, "speed": { "walk": 40, "swim": 90 }, "str": 23, "dex": 19, "con": 17, "int": 10, "wis": 16, "cha": 11, "save": { "dex": "+9", "con": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Aquan" ], "cr": "15", "trait": [ { "name": "Whelming Wave", "entries": [ "The assassin can occupy another creature's space and vice versa, and can move through a space as narrow as 1 inch wide without squeezing.", "A Huge or smaller creature whose space the assassin enters for the first time on a turn, or that starts its turn in the assassin's space, must succeed on a {@dc 19} Strength saving throw or be {@condition grappled} and {@condition restrained} (escape {@dc 19})." ] }, { "name": "Creeping Freeze", "entries": [ "If the assassin takes any cold damage, it partially freezes; until the end of its next turn, damage dealt to the assassin ignores its damage resistances and its speeds are reduced to 10 feet." ] } ], "action": [ { "name": "Shipbreaker Slam", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}84 ({@damage 12d12 + 6}) bludgeoning damage and the target is knocked {@condition prone}." ] }, { "name": "Tumbling Churn", "entries": [ "Each creature in the assassin's space must succeed on a {@dc 19} Constitution saving throw or take 36 ({@damage 8d8}) bludgeoning damage, or half as much on a success.", "A target that was holding its breath and fails this saving throw by 5 or more loses its breath and begins {@condition suffocating|confc|suffocating}." ] } ], "reaction": [ { "name": "Surge Wave", "entries": [ "When the assassin is missed with a melee attack, it can move up to 10 feet directly toward the attacker." ] }, { "name": "Liquid Dodge", "entries": [ "When the assassin would make a saving throw, it can make a Dexterity saving throw of the same DC instead. On a success, the assassin suffers no harmful effects." ] } ], "senseTags": [ "D" ], "languageTags": [ "AQ" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [] }, { "name": "Seamaw Vortex", "source": "ConfC", "page": 0, "size": [ "C" ], "type": { "type": "elemental", "tags": [ "water" ] }, "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 358, "formula": "23d20 + 138" }, "speed": { "swim": 10 }, "str": 25, "dex": 6, "con": 23, "int": 8, "wis": 15, "cha": 18, "save": { "str": "+13", "con": "+12" }, "senses": [ "darkvision 60 ft." ], "resist": [ "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Aquan" ], "cr": "17", "trait": [ { "name": "Vortex Trap", "entries": [ "The vortex can occupy another creature's space and vice versa, and can move through a space as narrow as 1 inch wide without squeezing.", "Water revolves around the vortex in a 120 foot radius. Aquatic travel away from the vortex or against the direction of its spin costs three times as much movement.", "A Gargantuan or smaller creature or vehicle that starts its turn in the area is dragged 10 feet toward its center and up to 30 feet in the direction of the vortex's spin." ], "sort": 0 }, { "name": "Implacable", "entries": [ "If the vortex fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The vortex makes two attacks with its Swiftwater Crash, one of which it can replace with a use of its Maelstrom Grind." ] }, { "name": "Swiftwater Crash", "entries": [ "{@atk mw} {@hit 13} to hit, reach 120 ft., one target. {@h}33 ({@damage 4d12 + 7}) bludgeoning damage and the target is pushed up to 10 feet in a lateral direction of the vortex's choice.", "A creature or vehicle the target is pushed into in this way must succeed on a {@dc 21} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Maelstrom Grind", "entries": [ "Each creature and vehicle in the area of the vortex's Vortex Trap must make a {@dc 21} Strength saving throw.", "On a failure, a target takes 27 ({@damage 6d8}) bludgeoning damage and is dragged up to 5 feet in the direction of the vortex's spin for each point it failed by." ] }, { "name": "Yawning Void", "entries": [ "The vortex forces one creature or object within 10 feet of its center to succeed on a {@dc 21} Strength or Dexterity (target's choice) saving throw or be {@condition swallowed|confc|swallowed} (escape {@dc 21}).", "At the beginning of each of the vortex's turns, each creature and vehicle {@condition swallowed|confc|swallowed} by it takes 18 ({@damage 4d8}) bludgeoning damage and descends 100 feet toward the seafloor." ] } ], "reaction": [ { "name": "Raging Reversal (1/Day)", "entries": [ "When the vortex is reduced below 180 hit points, it can suspend the effect of its Vortex Trap until the beginning of its next turn, at which point the vortex begins spinning in the opposite direction.", "If it does, the vortex can use its Yawning Void as a Bonus Action on each of its turns for the next minute." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "AQ" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "swallowed|confc|swallowed" ], "passive": 12, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Water Elemental.webp", "fluff": { "_monsterFluff": { "name": "Water Elemental", "source": "ConfC" } } }, { "name": "Geonid", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 26, "formula": "4d6 + 12" }, "speed": { "walk": 30 }, "str": 12, "dex": 10, "con": 16, "int": 14, "wis": 9, "cha": 11, "skill": { "perception": "+4", "stealth": "+2" }, "senses": [ "darkvision 60 ft.", "tremorsense 30 ft." ], "passive": 14, "languages": [ "Terran" ], "cr": "1/4", "trait": [ { "name": "Boulder Guise", "entries": [ "While fully withdrawn into its shell, the geonid can't see and is indistinguishable from a small boulder." ], "sort": 0 }, { "name": "Stone Tell", "entries": [ "When the geonid touches a stone, it learns the number and type of creatures that have passed within 10 feet of it in the past 24 hours." ], "sort": 1 } ], "action": [ { "name": "Furtive Snatch", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}The target is {@condition grappled} (escape {@dc 11}).", "While it has a creature {@condition grappled} in this way, the geonid can't target another creature with attacks or abilities.", "If the target was already {@condition grappled} by the geonid, the geonid may instead steal one object it is carrying but not wielding." ] }, { "name": "Grinding Mouthstones", "entries": [ "One creature {@condition restrained} by the geonid's Drag In ability must succeed on a {@dc 13} Constitution saving throw or take 5 ({@damage 2d4}) bludgeoning damage, or half as much on a success." ] } ], "bonus": [ { "name": "Crush Toes", "entries": [ "The geonid lurches its shell heavily onto a creature {@condition grappled} by it, forcing it to succeed on a {@dc 11} Constitution saving throw or take 3 ({@damage 1d6}) bludgeoning damage and be knocked {@condition prone}." ] }, { "name": "Drag In", "entries": [ "The geonid attempts to drag a {@condition prone} creature {@condition grappled} by it partially into its shell, forcing it to succeed on a {@dc 11} Strength saving throw or be {@condition restrained} (escape {@dc 11}).", "A Small or smaller creature that fails this saving throw is dragged fully into the shell, and while {@condition restrained} in this way is {@condition blinded}, makes checks to escape at disadvantage, and the geonid has vulnerability to damage dealt by it." ] } ], "senseTags": [ "D", "T" ], "languageTags": [ "T" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "grappled", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/TTP/Geonid.webp", "fluff": { "_monsterFluff": { "name": "Geonid", "source": "ConfC" } } }, { "name": "Magmin Firebug", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 9, "formula": "2d6 + 2" }, "speed": { "walk": 30 }, "str": 7, "dex": 15, "con": 12, "int": 8, "wis": 11, "cha": 10, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire" ], "languages": [ "Ignan" ], "cr": { "cr": "4", "xp": 220 }, "trait": [ { "name": "Death Burst", "entries": [ "When the magmin dies, it explodes in a burst of fire and magma. Each creature and flammable object within 5 feet of it begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 0 }, { "name": "Molten Body", "entries": [ "If the magmin takes any cold damage, it is {@condition petrified} at the end of its next turn.", "Any nonmagical weapon made of metal that hits the magmin melts and warps. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls." ], "sort": 1 }, { "name": "Minion", "entries": [ "If the creature takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the creature takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 2 } ], "action": [ { "name": "Burning Touch (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}The target begins {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "reaction": [ { "name": "Cackling Caprice", "entries": [ "As a reaction to being missed with a melee attack, the magmin may force the attacker to succeed on a {@dc 12} Dexterity saving throw or be knocked {@condition prone}." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "IG" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Magmin.webp", "fluff": { "_monsterFluff": { "name": "Magmin", "source": "ConfC" } } }, { "name": "Magmin Pyroclast", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 77, "formula": "14d6 + 28" }, "speed": { "walk": 30 }, "str": 7, "dex": 17, "con": 14, "int": 8, "wis": 11, "cha": 16, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire" ], "languages": [ "Ignan" ], "cr": "3", "trait": [ { "name": "Death Burst", "entries": [ "When the magmin dies, it explodes in a burst of fire and magma. Each creature and flammable object within 5 feet of begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 0 }, { "name": "Molten Body", "entries": [ "If the magmin takes any cold damage, it is {@condition petrified} at the end of its next turn.", "Any nonmagical weapon made of metal that hits the magmin melts and warps. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls." ], "sort": 1 }, { "name": "Aura of Dancing Flames", "entries": [ "A creature within 30 feet of the magmin that is {@condition burning|confc|burning} has disadvantage on attack rolls." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The Magmin makes two attacks with its {@condition burning|confc|burning} Touch, one of which it may replace with a use of its Flaming Panic, if available." ] }, { "name": "Burning Touch", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}The target begins {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Flaming Panic {@recharge 5}", "entries": [ "The magmin stokes the flames around it to ever greater heights and brightness. Each creature creature within 30 feet of the magmin that is {@condition burning|confc|burning} takes 10 ({@damage 3d6}) fire damage and must succeed on a {@dc 13} Wisdom saving throw or use its reaction to move up its speed in a direction of the magmin's choice." ] }, { "name": "Magmitic Division (1/Day)", "entries": [ "The magmin crams as much earth and rock into itself as it can, darkening and growing larger as it does. At the beginning of its next turn, the magmin dies and seperates into 5 new" ] } ], "reaction": [ { "name": "Cinder Dance", "entries": [ "As a reaction when a creature that is {@condition burning|confc|burning} ends its turn within 30 feet of the magmin, the magmin forces another creature within 10 feet of that creature to succeed on a {@dc 13} Dexterity saving throw or begin {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Cackling Caprice", "entries": [ "As a reaction to being missed with a melee attack, the magmin may force the attacker to succeed on a {@dc 13} Dexterity saving throw or be knocked {@condition prone}." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "IG" ], "damageTags": [ "F" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Magmin.webp", "fluff": { "_monsterFluff": { "name": "Magmin", "source": "ConfC" } } }, { "name": "Unraveler", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 204, "formula": "24d10 + 72" }, "speed": { "walk": 20 }, "str": 14, "dex": 13, "con": 16, "int": 11, "wis": 12, "cha": 20, "save": { "con": "+7", "cha": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "bludgeoning", "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Primordial" ], "cr": "10", "trait": [ { "name": "Elemental Balance", "entries": [ "Whenever the unraveler takes damage of a type it is resistant to, its elemental balance is disrupted, granting the following effects until it takes damage of another type it is resistant to, or until it uses its Restore Balance action:", "The unraveler's attacks deal an additional {@dice 2d6} of the triggering damage type.", "The unraveler becomes immune to the triggering damage type.", "The unraveler cannot use its Disjoin action." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The disjoiner makes two attacks, each of which it may replace with a use of its Disjoin or Restore Balance, if available." ] }, { "name": "Omnimental Strike", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. Hit 7 ({@dice 2d6}) bludgeoning plus 7 ({@dice 2d6}) cold plus 7 ({@dice 2d6}) fire plus 7 ({@damage 2d6}) lightning damage." ] }, { "name": "Disjoin", "entries": [ "One creature within 10 feet that the unraveler can see must succeed on a {@dc 17} Charisma saving throw or be {@condition cursed|confc|cursed}.", "A creature {@condition cursed|confc|cursed} in this way begins to unravel into its raw elemental components, and must succeed on a {@dc 17} Constitution saving throw at the end of each of its turns or take 9 ({@damage 2d8}) force damage.", "A creature that succeeds on 3 of these saving throws has the effect abate for 24 hours, after which it returns and the creature must save against it anew. A creature killed by this damage collapses into a loose pile of water and minerals." ] }, { "name": "Restore Balance {@recharge 5}", "entries": [ "The unraveler restores itself to perfect order, ending any spells or magical affect on itself, and any ongoing effects from its Elemental Balance trait." ] } ], "reaction": [ { "name": "Disjoin Weapon", "entries": [ "As a reaction to being hit with a nonmagical melee weapon attack, the unraveler forces the attacker to succeed on a {@dc 17} Dexterity saving throw or have the weapon disintegrate in its grasp as it separates into its component elements." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "P" ], "damageTags": [ "L", "O" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "cursed|confc|cursed" ], "variant": [] }, { "name": "Xorn Minewaif", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 15, "formula": "2d6 + 8" }, "speed": { "walk": 20, "burrow": 20 }, "str": 15, "dex": 12, "con": 18, "int": 11, "wis": 10, "cha": 11, "senses": [ "darkvision 60 ft.", "tremorsense 30 ft." ], "passive": 10, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "languages": [ "Terran" ], "cr": "1", "trait": [ { "name": "Earth Glide", "entries": [ "The xorn can burrow through nonmagical, unworked earth and stone without disturbing the material it moves through." ], "sort": 0 }, { "name": "Buoyant Burrower", "entries": [ "If the xorn is burrowing at the end of its turn, it is immediately expelled into the nearest unoccupied space." ], "sort": 1 } ], "action": [ { "name": "Awkward Gnaw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one Medium or larger target. {@h}9 ({@damage 2d6 + 2}) piercing damage.", "On a missed attack, the xorn falls {@condition prone}." ] }, { "name": "Spinning Claw Flurry", "entries": [ "Each creature within 5 feet of the xorn must succeed on a {@dc 12} Dexterity saving throw or take 3 ({@damage 1d6}) slashing damage." ] } ], "reaction": [ { "name": "Ducking Dive", "entries": [ "When the xorn would make a saving throw against an effect that did not target it, it may immediately move up to its burrow speed.", "If it ends this movement outside the spell's area, the xorn is unaffected by it." ] } ], "senseTags": [ "D", "T" ], "languageTags": [ "T" ], "damageTags": [ "P", "S" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Xorn.webp", "fluff": { "_monsterFluff": { "name": "Xorn", "source": "ConfC" } } }, { "name": "Earthmaw Xorn", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 73, "formula": "7d8 + 42" }, "speed": { "walk": 20, "burrow": 20 }, "str": 17, "dex": 10, "con": 22, "int": 11, "wis": 10, "cha": 11, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 10, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "languages": [ "Terran" ], "cr": "5", "trait": [ { "name": "Flesh-Sickened", "entries": [ "While it has a dead or {@condition unconscious} creature {@condition grappled} in its Dorsal Maw, the xorn is {@condition poisoned}." ], "sort": 0 }, { "name": "Treasure Sense", "entries": [ "The xorn can pinpoint, by scent, the location of precious or magical metals and stones within 60 feet of it." ], "sort": 1 }, { "name": "Earth Glide", "entries": [ "The xorn can burrow through nonmagical, unworked earth and stone without disturbing the material it moves through." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The xorn makes three attacks with its Scrabbling Claws, one of which it may replace with a use of its Devour Weapon." ] }, { "name": "Scrabbling Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage.", "A creature hit by two or more of these attacks in a turn must succeed on a {@dc 14} Strength saving throw or drop one object it is carrying." ] }, { "name": "Dorsal Maw", "entries": [ "The xorn emerges into the space of a creature within 5 feet it is burrowing beneath, forcing it to succeed on a {@dc 14} Dexterity saving throw or be {@condition grappled} (escape {@dc 14}), or move into the nearest unoccupied space on a success.", "A creature {@condition grappled} in this way takes 10 ({@damage 3d6}) piercing damage at the beginning of each of the xorn's turns." ] }, { "name": "Devour Weapon", "entries": [ "The xorn eats one weapon within 5 feet of it that isn't worn or carried, gaining 13 ({@dice 3d8}) temporary hit points.", "While the xorn has any of these temporary hit points, its attacks deal an additional die of damage and gain any magical effects the weapon had." ] } ], "reaction": [ { "name": "Sink into Stone (1/Day)", "entries": [ "When the xorn is reduced below 36 hit points, it may move up to half its burrow speed." ] } ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Xorn.webp", "fluff": { "_monsterFluff": { "name": "Xorn", "source": "ConfC" } } }, { "name": "Diamondhide Xorn", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N" ], "ac": [ { "ac": 23, "from": [ "natural armor" ] } ], "hp": { "average": 138, "formula": "12d10 + 72" }, "speed": { "walk": 20, "burrow": 20 }, "str": 20, "dex": 10, "con": 23, "int": 12, "wis": 14, "cha": 11, "save": { "con": "+9", "wis": "+5" }, "skill": { "perception": "+8", "survival": "+5" }, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 18, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from attacks that aren't adamantine", "cond": true } ], "languages": [ "Common", "Terran" ], "cr": "8", "trait": [ { "name": "Crystaline Armor", "entries": [ "Whenever the xorn takes 15 or more acid or bludgeoning damage from a single source, its AC is reduced by 2, to a minimum of 19, until it completes a Short or Long Rest." ], "sort": 0 }, { "name": "Flesh-Sickened", "entries": [ "While it has a dead or {@condition unconscious} creature {@condition grappled} in its Dorsal Maw, the xorn is {@condition poisoned}." ], "sort": 1 }, { "name": "Treasure Sense", "entries": [ "The xorn can pinpoint, by scent, the location of precious or magical metals and stones within 60 feet of it." ], "sort": 2 }, { "name": "Earth Glide", "entries": [ "The xorn can burrow through nonmagical, unworked earth and stone without disturbing the material it moves through." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The xorn makes three attacks with its Scrabbling Claws." ] }, { "name": "Scrabbling Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage.", "A creature hit by two or more of these attacks in a turn must succeed on a {@dc 16} Strength saving throw or drop one object it is carrying." ] }, { "name": "Dorsal Maw", "entries": [ "The xorn emerges into the space of a creature within 5 feet it is burrowing beneath, forcing it to succeed on a {@dc 16} Dexterity saving throw or be {@condition grappled} (escape {@dc 16}), or move into the nearest unoccupied space on a success.", "A creature {@condition grappled} in this way takes 21 ({@damage 6d6}) piercing damage at the beginning of each of the xorn's turns." ] } ], "bonus": [ { "name": "Devour Weapon", "entries": [ "The xorn eats one weapon within 5 feet of it that isn't worn or carried, gaining 13 ({@dice 3d8}) temporary hit points.", "While the xorn has any of these temporary hit points, its attacks deal an additional die of damage and gain any magical effects the weapon had." ] }, { "name": "Strip Armor", "entries": [ "One creature {@condition grappled} in the xorn's Dorsal Maw must make a {@dc 16} Strength saving throw.", "On a failed save, one piece of nonmagical metal armor the creature is wearing takes a permanent and cumulative -1 penalty to the AC it offers as part of it is torn away." ] } ], "reaction": [ { "name": "Sink into Stone (1/Day)", "entries": [ "When the xorn is reduced below 70 hit points, it may move up to half its burrow speed." ] } ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "T" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Xorn.webp", "fluff": { "_monsterFluff": { "name": "Xorn", "source": "ConfC" } } }, { "name": "Bakeneko", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fey", "tags": [ "bakemono" ] }, "alignment": [ "C", "N" ], "ac": [ 13 ], "hp": { "average": 77, "formula": "14d6 + 28" }, "speed": { "walk": 40, "climb": 30 }, "str": 10, "dex": 16, "con": 14, "int": 16, "wis": 14, "cha": 14, "skill": { "perception": "+4", "performance": "+4", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "poison", { "special": "damage from falling" } ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Sylvan" ], "cr": "3", "trait": [ { "name": "Soundless Stalk", "entries": [ "The bakeneko counts as Hidden from any creature that cannot see it." ] }, { "name": "Gnaw Through", "entries": [ "The bakeneko can burrow a Small hole through one foot of nonmagical wood, stone, or steel in ten minutes." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The bakeneko makes two attacks with its Secret Needles, one of which it can replace with a use of its Stumbling Dance." ] }, { "name": "Secret Needles", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing or slashing damage.", "This attack has advantage against a Surprised target, or one the bakeneko started its turn Hidden from." ] }, { "name": "Stumbling Dance (Cat Form Only, Concentration)", "entries": [ "Spectral flames wreath the bakeneko's tail.", "Whenever the bakeneko leaves a creature's reach, it can force that creature to succeed on a {@dc 13} Dexterity saving throw or begin {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "bonus": [ { "name": "Death-Puppet Spring", "entries": [ "The bakeneko leaps up to 10 feet without provoking opportunity attacks.", "Each humanoid corpse that has been dead fewer than 49 days that the bakeneko leaps over in this way immediately rises as a {@creature horde ghoul|confc|Horde Ghoul} that acts on the bakeneko's turn and under its control." ] }, { "name": "Change Shape", "entries": [ "The bakeneko assumes the form of a Medium or smaller humanoid creature it has touched, or returns to its Small cat form. Its statistics are the same in each form. It reverts to its cat form if it dies." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Shapechanger" ], "languageTags": [ "C", "S" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Nekomata", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fey", "tags": [ "bakemono" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "19d10 + 57" }, "speed": { "walk": 40, "climb": 30 }, "str": 15, "dex": 17, "con": 16, "int": 17, "wis": 16, "cha": 14, "save": { "dex": "+7", "wis": "+6", "cha": "+5" }, "skill": { "perception": "+6", "performance": "+5", "stealth": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks or from falling", "cond": true } ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Sylvan" ], "cr": "8", "trait": [ { "name": "Soundless Stalk", "entries": [ "The nekomata counts as Hidden from any creature that cannot see it." ] }, { "name": "Gnaw Through", "entries": [ "The nekomata can burrow a Small hole through one foot of nonmagical wood, stone, or steel in ten minutes." ] }, { "name": "Retching Return", "entries": [ "When the nekomata fails a saving throw, it can regurgitate a creature swallowed by it in the last hour to succeed instead.", "When the nekomata dies, it regurgitates each creature and object swallowed by it in the last week in the same condition they were swallowed in." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nekomata makes two attacks with its Secret Needles, one of which it can replace with a use of its Bloodlap Bite or Stumbling Dance." ] }, { "name": "Bloodlap Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage.", "If the target has fewer than half its hit points after taking this damage, the nekomata gains 10 temporary hit points." ] }, { "name": "Secret Needles", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing or slashing damage.", "This attack has advantage against a Surprised target, or one the nekomata started its turn Hidden from." ] }, { "name": "Stumbling Dance (Cat Form Only, Concentration)", "entries": [ "Spectral flames wreath the nekomata's tails.", "Whenever the nekomata leaves a creature's reach, it can force that creature to succeed on a {@dc 14} Dexterity saving throw or begin {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Deranged Yowl {@recharge 5}", "entries": [ "The nekomata lets out a horrid sound, forcing each creature that can hear it within 30 feet to succeed on a {@dc 14} Constitution saving throw or have its back violently bend for the next minute (Save Ends at end of turn).", "An affected creature has disadvantage on attacks and has its movement speed reduced by a cumulative 15 feet until the effect ends at the beginning of each of its turns.", "A creature that has its speed reduced to 0 in this way is {@condition paralyzed}." ] } ], "bonus": [ { "name": "Death-Puppet Spring", "entries": [ "The nekomata leaps up to 10 feet without provoking opportunity attacks.", "Each humanoid corpse that has been dead fewer than 49 days that the nekomata leaps over in this way immediately rises as a {@creature horde ghoul|confc|Horde Ghoul} that acts on the nekomata's turn and under its control." ] }, { "name": "Devour the Sleeping", "entries": [ "The nekomata distends its mouth and begins to swallow a Large or smaller {@condition unconscious} creature or object within 5 feet whole.", "At the beginning of the nekomata's next turn, the target is swallowed and disappears entirely.", "This action is disrupted if the nekomata is knocked {@condition prone} or {@condition incapacitated}, or if the target regains consciousness." ] }, { "name": "Change Shape", "entries": [ "The nekomata assumes the form of a humanoid creature it has touched or that of a Large cat. Its statistics are the same in each form. It reverts to its cat form if it dies." ] } ], "legendary": [ { "name": "Secret Needles", "entries": [ "The nekomata makes an attack with its Secret Needles." ] }, { "name": "Devious Dance", "entries": [ "The nekomata uses its Stumbling Dance, then moves up to half its speed." ] }, { "name": "Slow Blink", "entries": [ "The nekomata locks eyes with a creature it can see within 30 feet, forcing it to succeed on a {@dc 14} Wisdom saving throw or fall asleep for the next minute.", "A sleeping creature wakes early if a creature takes an action to shake it awake, or if it takes any damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Shapechanger" ], "languageTags": [ "C", "S" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "incapacitated", "prone" ], "legendaryActions": 2, "variant": [] }, { "name": "\u014cmukade", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "fey", "tags": [ "yokai" ] }, "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 558, "formula": "36d20 + 180" }, "speed": { "walk": 50, "burrow": 20, "climb": 50 }, "str": 25, "dex": 19, "con": 21, "int": 7, "wis": 14, "cha": 18, "save": { "dex": "+11", "con": "+12", "wis": "+9" }, "senses": [ "blindsight 30 ft." ], "passive": 12, "immune": [ "poison", { "special": "attacks made without advantage" } ], "conditionImmune": [ "charmed", "frightened", "paralyzed" ], "cr": "24", "trait": [ { "name": "Desiccation Weakness", "entries": [ "If the \u014dmukade takes any fire or necrotic damage, it loses an unspent Legendary Action, or takes a point of {@condition exhaustion} if it can't." ] }, { "name": "Saliva-Pierced", "entries": [ "Attacks against the \u014dmukade with weapons coated in the saliva of a humanoid creature have advantage, and the \u014dmukade has vulnerability to damage dealt by them." ] }, { "name": "Segment Titan", "entries": [ "The \u014dmukade's body is divided into 15 contiguous sements, each of which fills a 15-foot cube and has the following properties.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Movement", "entries": [ " When one of the \u014dmukade's segments moves, each connected segment is dragged behind it to the nearest unoccupied space. Its movement can originate from any of its segments." ], "type": "item" }, { "name": "Reach", "entries": [ " The \u014dmukade's Headclipper Mandibles and Mountain-Metal Toxicognaths attacks originate from the segment that contains its head. Its Stomp of Nine Agonies can originate from any segment." ], "type": "item" }, { "name": "Climbing", "entries": [ " A creature within 5 feet of a segment can spend half of its movement to attempt a {@dc 15} Strength ({@skill Athletics}) check, becoming {@condition attached|confc|attached} to that segment or moving from one segment to another on a success." ], "type": "item" } ] } ] }, { "name": "Reflexive Molt (1/Day)", "entries": [ "When the \u014dmukade fails a saving throw or takes any damage, it can choose to succeed on the saving throw or reduce that damage to 0 by rapidly shedding its exoskeleton, disgorging its soft inner body through its mouth into the nearest unoccupied spaces.", "The exoskeleton can be attacked and destroyed (AC 18; 60 HP). Until it completes a Long Rest or uses its Devour Chitin, attacks against the \u014dmukade have advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The \u014dmukade makes four attacks, one of which can be with either its Headclipper Mandibles or Mountain-Metal Toxicognaths." ] }, { "name": "Mountain-Metal Toxicognaths", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}25 ({@dice 4d8 + 7}) piercing plus 7 ({@damage 2d6}) poison damage and the target is {@condition grappled} (escape {@dc 22})." ] }, { "name": "Headclipper Mandibles", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one {@condition grappled} target. {@h}33 ({@damage 4d12 + 7}) slashing damage.", "A creature reduced to 0 hit points by this damage must succeed on a {@dc 22} Constitution saving throw or be beheaded." ] }, { "name": "Stomp of Nine Agonies", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}17 ({@damage 3d6 + 7}) piercing damage.", "A creature that takes 20 or more damage from this attack is {@condition stunned} until the beginning of its next turn." ] } ], "bonus": [ { "name": "Caudal Thrash", "entries": [ "The \u014dmukade anchors its final segment to the ground and thrashes its body into the air, forcing each creature climbing on it to succeed on a {@dc 22} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and fall {@condition prone} in the nearest unoccupied space.", "Until the end of its turn, the \u014dmukade's melee attacks have a reach of 200 feet and advantage." ] }, { "name": "Devour Chitin", "entries": [ "The \u014dmukade gorges itself upon its shed exoskeleton, consuming it.", "Until it takes a Long Rest, the \u014dmukade's AC is increased by a cumulative +2, to a maximum of 24." ] }, { "name": "Impure Infusion", "entries": [ "The \u014dmukade pumps venom into a creature it is grappling, forcing it to succeed on a {@dc 20} Constitution saving throw or take 35 ({@damage 10d6}) poison damage, or half as much on a success.", "Then, if the creature has 30 or fewer hit points, it drops to 0 hit points and fails two death saving throws.", "A creature that succeeds on this saving throw permanently gains resistance to poison damage from other sources." ] } ], "reaction": [ { "name": "Scalding Vent", "entries": [ "When the \u014dmukade takes any fire or necrotic damage, it can vent boiling steam through the spiracles that run down its body, dealing 7 ({@damage 2d6}) fire damage to each creature within 5 feet of it." ] } ], "legendary": [ { "name": "Skittering Stampede", "entries": [ "Each creature within 10 feet of the \u014dmukade that is not climbing on or {@condition grappled} by it must succeed on a {@dc 22} Strength saving throw or be pushed up to 10 feet away, then the \u014dmukade moves up to half its speed." ] }, { "name": "Two-Hundred-Torch Gaze", "entries": [ "Blinding light blazes from the \u014dmukade's eyes in a 60 foot cone, forcing each creature in the area to succeed on a {@dc 20} Constitution saving throw or be {@condition blinded} until the end of the \u014dmukade's next turn." ] }, { "name": "Agonizing Trample (Costs 2 Actions)", "entries": [ "The \u014dmukade makes an attack with its Stomp of Nine Agonies against each creature in its reach that is not climbing on it." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "F", "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "prone" ], "variant": [] }, { "name": "Babau", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 40 }, "str": 19, "dex": 16, "con": 16, "int": 11, "wis": 12, "cha": 13, "skill": { "perception": "+5", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal" ], "cr": "4", "trait": [ { "name": "Shadow Clones", "entries": [ "Whenever the babau teleports, it leaves behind a copy of itself with the following traits:", "The clone has 1 hit point and dies at the end of the babau's next turn.", "When the clone dies, each creature within 5 feet of it takes 4 ({@damage 1d8}) acid damage.", "When the babau moves, one of its clones can move the same distance." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The babau makes two attacks with its Flickering Claw, one of which it may replace with a use of its Murderous Abduction, if available." ] }, { "name": "Flickering Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage and the babau teleports up to 10 feet.", "The babau can have this attack originate from one of its clones or from itself." ] }, { "name": "Murderous Abduction {@recharge 5}", "entries": [ "The babau and up to one creature within 5 feet of it each teleport up to 30 feet in the same direction.", "An unwilling and conscious creature can make a {@dc 13} Charisma saving throw, resisting the effect on a success." ] } ], "reaction": [ { "name": "Weakening Glare", "entries": [ "When the babau is targeted with a melee attack, the babau can force the attacker to succeed on a {@dc 13} Constitution saving throw or have the attack's damage reduced by half." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB" ], "damageTags": [ "A", "S" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Babau.webp", "fluff": { "_monsterFluff": { "name": "Babau", "source": "ConfC" } } }, { "name": "Babau Nightglimpse", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "walk": 40 }, "str": 19, "dex": 16, "con": 16, "int": 15, "wis": 14, "cha": 16, "skill": { "perception": "+8", "stealth": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common" ], "cr": "6", "trait": [ { "name": "Shadow Clones", "entries": [ "Whenever the babau or one of its clones teleports, it leaves behind a clone of itself with the following traits:", "The clone has 1 hit point and dies at the end of the babau's next turn.", "When the clone dies, each creature within 5 feet of it takes 4 ({@damage 1d8}) acid damage.", "When the babau moves, one of its clones can move the same distance." ], "sort": 0 }, { "name": "Spread Spirit (2/Day)", "entries": [ "If the babau fails a saving throw while it has two or more shadow clones active, it can choose to succeed instead.", "If it does, each of those shadow clones dies." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The babau makes two attacks with its Flickering Claw, each of which it can replace Murderous Abduction, if available." ] }, { "name": "Flickering Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage and the babau (or the attacking clone) teleports up to 10 feet.", "The babau can have this attack originate from one of its clones or from itself." ] }, { "name": "Murderous Abduction {@recharge 5}", "entries": [ "The babau and up to one creature within 5 feet of it each teleport up to 30 feet in the same direction.", "An unwilling and conscious creature can make a {@dc 14} Charisma saving throw, resisting the effect on a success." ] } ], "reaction": [ { "name": "Weakening Glare", "entries": [ "When the babau is targeted with a melee attack, the babau can force the attacker to succeed on a {@dc 14} Constitution saving throw or have the attack's damage reduced by half." ] } ], "legendary": [ { "name": "Wispdash", "entries": [ "The babau teleports to an unoccupied space it can see within 20 feet." ] }, { "name": "Clone Command", "entries": [ "The babau impels one of its shadow clones can move up to 20 feet and make a Flickering Claw attack." ] }, { "name": "Rend Magic (Costs 2 Actions, 3rd Level Spell)", "entries": [ "The controller of one spell or magical effect the babau can see within 60 feet must succeed on a {@dc 14} Constitution saving throw or have the spell or effect end." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "A", "S" ], "miscTags": [ "AOE", "MW" ], "legendaryActions": 2, "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Babau.webp", "fluff": { "_monsterFluff": { "name": "Babau", "source": "ConfC" } } }, { "name": "Rukaryzyll Cursewright", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "plant" ] }, "tags": [ "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 209, "formula": "22d10 + 88" }, "speed": { "walk": 40, "climb": 40 }, "str": 6, "dex": 21, "con": 19, "int": 18, "wis": 18, "cha": 16, "save": { "dex": "+9", "con": "+9", "cha": "+8" }, "skill": { "deception": "+13", "religion": "+9", "perception": "+9" }, "senses": [ "darkvison 60 ft." ], "passive": 8, "immune": [ "acid" ], "cr": "14", "trait": [ { "name": "Undetectable Nature", "entries": [ "If a spell or ability would reveal the rukaryzyll's creature type or alignment, the rukaryzyll can choose for it to reveal false information.", "If the rukaryzyll takes any fire damage, it must use its Shift Form on its following turn." ] }, { "name": "Spider Climb", "entries": [ "The rukaryzyll can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Magic Resistance", "entries": [ "The rukaryzyll has advantage on saving throws against spells and other magical effects." ] }, { "name": "Legendary Resistance (1/Day)", "entries": [ "If the rukaryzyll fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The rukaryzyll makes three attacks with its Glowspore Bolt, one of which it can replace with a use of its Biting Touch or Earthblood Reclamation." ] }, { "name": "Glowspore Bolt (3rd Level Spell)", "entries": [ "{@atk rs} {@hit 9} to hit, range 60 ft., one target. {@h}10 ({@dice 3d6}) poison plus 10 ({@damage 3d6}) radiant damage.", "On a hit or miss, glowing spores linger in the air around the target in a 10 foot radius, shedding dim light in the area for the next minute.", "Creatures in the area cannot benefit from Invisibility." ] }, { "name": "Biting Touch (5th Level Spell)", "entries": [ "The rukaryzyll drives two of its fingers into a wound of creature within 5 feet that does not have all of its hit points, sending scouring tendrils whipping through its veins.", "The target must succeed on a {@dc 17} Constitution saving throw or take 45 ({@damage 10d8}) slashing damage and be {@condition poisoned} until the end of its next turn, or take half as much damage on a success." ] }, { "name": "Earthblood Reclamation (6th Level Spell) (Recharges when the rukaryzyll uses its Shift Form)", "entries": [ "The rukaryzyll touches a creature and sucks the life from the earth in a 5 foot radius around it, parching the ground and desiccating any corpses in the area.", "The target regains 40 ({@dice 9d8}) hit points, or twice as many if a creature was reduced to 0 hit points in the affected area since the end of the rukaryzyll's last turn." ] }, { "name": "Essence Tunnel (6th Level Spell, Concentration) (Recharges when the rukaryzyll uses its Shift Form)", "entries": [ "The rukaryzyll creates a Large, rippling portal within a surface it can see within 30 feet, connecting it to a random point on an elemental, paraelemental, or quasi-elemental plane that it shares an affinity with.", "For the next minute, a creature can use its action to push through the portal, taking 33 ({@damage 6d10}) damage of a type associated with the connected plane." ] } ], "bonus": [ { "name": "Gallseal (3rd Level Spell)", "entries": [ "The rukaryzyll touches a creature and suspends a condition affecting it, condensing the target's infirmity into a hardened knot of concentrated poison within its flesh that lasts for 24 hours before being regurgitated harmlessly.", "If the creature takes 15 or more damage from a single source in that time, the knot bursts and the creature takes 21 ({@damage 6d6}) poison damage." ] }, { "name": "Skittering Leap", "entries": [ "The rukaryzyll jumps up to 30 feet. Opportunity attacks provoked by this movement have disadvantage." ] }, { "name": "Shift Form", "entries": [ "The rukaryzyll's flesh rends and boils as it begins to transform, gaining vulnerability to fire damage until the beginning of its next turn.", "At the beginning of its next turn, it transforms into {@creature rukaryzyll rot-thing|confc|Rukaryzyll Rot-Thing}, retaining its current hit points and regaining an expended legendary resistance." ] } ], "reaction": [ { "name": "Uncanny Lunge", "entries": [ "When the rukaryzyll makes a saving throw against an effect that targets an area, it can move up to its speed.", "If it ends this movement outside the affected area, the rukaryzyll is unaffected." ] }, { "name": "Split Flesh", "entries": [ "When the rukaryzyll takes any slashing damage, it can use its Shift Form." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance", "Spider Climb" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I", "R", "S" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Rukaryzyll Rot-Thing", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fiend", "ooze" ] }, "tags": [ "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 209, "formula": "22d10 + 88" }, "speed": { "walk": 70, "climb": 50 }, "str": 6, "dex": 23, "con": 19, "int": 18, "wis": 18, "cha": 16, "save": { "dex": "+11", "con": "+9", "cha": "+8" }, "skill": { "deception": "+13", "religion": "+9", "perception": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "bludgeoning", "piercing", "slashing" ], "immune": [ "acid" ], "conditionImmune": [ "exhaustion", "prone" ], "cr": "14", "trait": [ { "name": "Amorphous", "entries": [ "The rukaryzyll can move through a space as narrow as 1 inch wide without squeezing." ] }, { "name": "Spider Climb", "entries": [ "The rukaryzyll can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Magic Resistance", "entries": [ "The rukaryzyll has advantage on saving throws against spells and other magical effects." ] }, { "name": "Legendary Resistance (1/Day)", "entries": [ "If the rukaryzyll fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The rukaryzyll makes four attacks, one of which can be with its Gurgling Maw." ] }, { "name": "Gurgling Maw", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) piercing damage plus one additional effect of the rukaryzyll's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Acrid Froth", "entries": [ " The target takes 9 ({@dice 2d8}) additional acid damage." ], "type": "item" }, { "name": "Infesting Nest", "entries": [ " Blue fungal tendrils burrow into the wound, forcing the target to succeed on a {@dc 17} Constitution saving throw or be infected with {@disease threadnest bluerot|ConfC}." ], "type": "item" } ] } ] }, { "name": "Scalehook Tendril", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) slashing damage." ] }, { "name": "Ooze Ejection (Recharges when the rukaryzyll uses its Shift Form)", "entries": [ "{@atk rw} {@hit 11} to hit, range 30 ft., one target. Hit 18 ({@dice 4d8}) bludgeoning plus 9 ({@damage 2d8}) acid damage.", "On a hit or miss, a {@creature gray ooze crevasse-crawler|confc|Gray Ooze Crevasse-Crawler} that acts on the rukaryzyll's initiative and dies after 1 minute appears in the nearest unoccupied space to the target." ] } ], "bonus": [ { "name": "Skittering Leap", "entries": [ "The rukaryzyll jumps up to 30 feet. Opportunity attacks provoked by this movement have disadvantage." ] }, { "name": "Shift Form", "entries": [ "The rukaryzyll's flesh rends and boils as it begins to transform, gaining vulnerability to fire damage until the beginning of its next turn.", "At the beginning of its next turn, it transforms into {@creature rukaryzyll cursewright|confc|Rukaryzyll Cursewright}, retaining its current hit points and regaining an expended legendary resistance." ] } ], "reaction": [ { "name": "Thrashing Spasm", "entries": [ "When the rukaryzyll makes an Intelligence, Wisdom, or Charisma saving throw, it can move up to half its speed in a random direction, moving through the space of any Medium or smaller creature.", "Each creature it moves within 10 feet of in this way must succeed on a {@dc 19} Dexterity saving throw or take 10 ({@damage 3d6}) slashing damage." ] }, { "name": "Spluttering Chorus (1/Day)", "entries": [ "When the rukaryzyll is reduced below 105 hit points, it can let out a chorus of wet screams from its many mouths.", "Each creature within 10 feet takes 9 ({@damage 2d8}) acid damage, then must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] } ], "traitTags": [ "Amorphous", "Legendary Resistances", "Magic Resistance", "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "conditionInflict": [ "frightened", "paralyzed", "prone" ], "variant": [] }, { "name": "Ettin Backbreaker", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d10 + 42" }, "speed": { "walk": 20 }, "str": 21, "dex": 8, "con": 17, "int": 6, "wis": 10, "cha": 8, "skill": { "athletics": "+8", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Ettintongue", "Giant", "Orc" ], "cr": "4", "trait": [ { "name": "Two Heads", "entries": [ "The ettin has advantage on Wisdom ({@skill Perception}) checks and on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}." ], "sort": 0 }, { "name": "Double Actions", "entries": [ "The ettin rolls initiative twice, and acts on each of them." ], "sort": 1 } ], "action": [ { "name": "Calloused Fist", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage.", "A {@condition prone} creature hit with this attack is {@condition stunned} until the beginning of its next turn." ] }, { "name": "Sweeping Lunge", "entries": [ "The ettin spreads its arms and moves up to its speed, forcing each Medium or smaller creature in its path to succeed on a {@dc 15} Strength saving throw or be {@condition grappled} (escape {@dc 15})." ] }, { "name": "Death Hug", "entries": [ "Each creature {@condition grappled} by the ettin must succeed on a {@dc 15} Constitution saving throw or take 9 ({@damage 2d8}) bludgeoning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is released from the grapple, falls {@condition prone}, and is unable to stand for the next minute." ] } ], "reaction": [ { "name": "Smash Flat", "entries": [ "When a creature misses the ettin with a melee attack, the ettin can force it to succeed on a {@dc 15} Strength saving throw or take 4 ({@damage 1d8}) bludgeoning damage and be knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "languageTags": [ "GI", "O" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ettin.webp", "fluff": { "_monsterFluff": { "name": "Ettin", "source": "ConfC" } } }, { "name": "Ettin Wrath Chanter", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "15d10 + 60" }, "speed": { "walk": 20 }, "str": 22, "dex": 9, "con": 18, "int": 6, "wis": 13, "cha": 15, "skill": { "athletics": "+9", "perception": "+7", "performance": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "languages": [ "Ettintongue", "Giant", "Goblin", "Orc" ], "cr": "7", "trait": [ { "name": "Two Heads", "entries": [ "The ettin has advantage on Wisdom ({@skill Perception}) checks and on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}." ], "sort": 0 }, { "name": "Double Actions", "entries": [ "The ettin rolls initiative twice, and acts on each of them." ], "sort": 1 } ], "action": [ { "name": "Bonechopper Hack-Axe", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) slashing damage.", "If the ettin's Rage Song is active, this attack scores a critical on a 19-20." ] }, { "name": "Wicked Club", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage.", "If the ettin's Rage Song is active, the target is additionally pushed up to 10 feet away on a hit." ] }, { "name": "Rage Song (Concentration)", "entries": [ "The ettin begins a magical chant, recounting millenia of grievances and evoking uncontrollable rage in all who hear it.", "Attacks made by creatures within 30 feet of the ettin deal an additional die of damage, and have disadvantage if the attacker doesn't speak Giant, Goblin, or Orc." ] } ], "reaction": [ { "name": "Lash Out", "entries": [ "When the ettin succeeds on a saving throw against a spell or magical effect, it can move up to half its speed toward the spell caster or make a melee attack against it." ] }, { "name": "Invoke Fury", "entries": [ "When the ettin is targeted with an attack by a creature affected by its Rage Song, it can force the attacker to make a {@dc 13} Wisdom saving throw.", "On a failed save, the creature must choose a different target or lose the attack. If the creature fails this saving throw by 5 or more, the ettin chooses the new target." ] } ], "senseTags": [ "D" ], "languageTags": [ "GI", "GO", "O" ], "damageTags": [ "B", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ettin.webp", "fluff": { "_monsterFluff": { "name": "Ettin", "source": "ConfC" } } }, { "name": "Ettin Vessel Twin", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fiend", "giant" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 220, "formula": "21d10 + 105" }, "speed": { "walk": 20 }, "str": 22, "dex": 8, "con": 20, "int": 12, "wis": 14, "cha": 18, "save": { "con": "+9", "wis": "+6", "cha": "+8" }, "skill": { "athletics": "+14", "perception": "+10", "religion": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 20, "languages": [ "Abyssal", "Ettintongue", "Giant", "Goblin", "Orc" ], "cr": "9", "trait": [ { "name": "Two Heads", "entries": [ "The ettin has advantage on Wisdom ({@skill Perception}) checks and on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}." ], "sort": 0 }, { "name": "Double Actions", "entries": [ "The ettin rolls initiative twice, and acts on each of them." ], "sort": 1 }, { "name": "Demon-Packed Vessel", "entries": [ "The ettin counts as {@condition possessed|confc|possessed} for the purposes of spells and magical effects. If an effect would end this condition, the ettin instead dies and explodes in a shower of gore.", "Each creature within 15 feet of it must succeed on a {@dc 16} Constitution saving throw or take 22 ({@damage 4d10}) force damage, or half as much on a success." ], "sort": 2 } ], "action": [ { "name": "Thick-Fingered Grasp", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Soulfouled Runebrick", "entries": [ "{@atk mw} {@hit 10} to hit, range 10 ft., one target. {@h}13 ({@dice 2d6 + 6}) bludgeoning plus 11 ({@damage 2d10}) psychic damage and the target is pushed up to 5 feet away." ] }, { "name": "Curse of Cracking Bones", "entries": [ "One creature {@condition grappled} by the ettin must succeed on a {@dc 16} Charisma saving throw or be {@condition cursed|confc|cursed} until it fails a death saving throw.", "While {@condition cursed|confc|cursed} in this way, a creature has vulnerability to bludgeoning damage." ] } ], "reaction": [ { "name": "Hatesick Bond (1st Level Spell)", "entries": [ "When a creature targets the ettin with a ranged attack, the ettin can deal 7 ({@damage 2d6}) poison damage to it.", "If the attack hits, the ettin takes an equal amount of poison damage." ] }, { "name": "Vessel Unsealed (Concentration, 1/Day)", "entries": [ "When the ettin is reduced below 111 hit points, evil flames begin to spill from its eyes and mouth as the demons trapped within the ettin try to claw their way out.", "At the beginning of each of its turns, the ettin takes 5 ({@damage 1d10}) fire damage, then can use its action to summon a {@creature manes vilespawn|confc|Manes Vilespawn} to an unoccupied space it can see within 15 feet." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "GI", "GO", "O" ], "damageTags": [ "B", "F", "I", "O", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "cursed|confc|cursed", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ettin.webp", "fluff": { "_monsterFluff": { "name": "Ettin", "source": "ConfC" } } }, { "name": "Nagpa Corruptor", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "nagpa" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 198, "formula": "36d8 + 36" }, "speed": { "walk": 30 }, "str": 9, "dex": 15, "con": 12, "int": 21, "wis": 18, "cha": 19, "save": { "int": "+9", "wis": "+8" }, "skill": { "arcana": "+9", "deception": "+8", "history": "+9", "insight": "+8", "perception": "+8" }, "senses": [ "truesight 60 ft." ], "passive": 18, "languages": [ "Common", "Nag", "any two languages" ], "cr": "9", "trait": [ { "name": "Wanderlust", "entries": [ "The nagpa cannot complete a Long Rest within 20 miles of any locaton it has previously completed a Long Rest." ], "sort": 0 }, { "name": "Death Denied", "entries": [ "If the nagpa is killed, it is reborn within {@dice 1d10} days from the black egg of a vulture, in a location it has never been before. It grows to adulthood over the course of 6-8 months, though it may take years or decades to fully recover its memories." ], "sort": 1 }, { "name": "Corruptive Aura", "entries": [ "Each creature with a Wisdom score lower than 14 within 20 miles of a Nagpa becomes gradually more indifferent to the long-term consequences of its own actions, regaining its previous conscientiousness over the course of a week after exiting the nagpa's aura." ], "sort": 2 } ], "action": [ { "name": "Witherstaff", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}19 ({@damage 4d6 + 5}) necrotic damage. If the target can cast spells, it must succeed on a {@dc 18} saving throw using its spellcasting modifier or lose its highest level unexpended spell slot. If the creature loses a spell slot of 5th level or above, the nagpa regains a use of one of its expended spells." ] }, { "name": "Enchain in Shadow (2nd Level Spell)", "entries": [ "One creature that the nagpa can see within 30 ft. must succeed on a {@dc 18} Strength saving throw or take 14 ({@damage 4d6}) necrotic damage and be {@condition restrained} (escape {@dc 18}) as chains of seething shadow envolop its body. A creature may repeat this save as an action, ending the effect on a success." ] }, { "name": "Curse of Agony (3rd Level Spell)", "entries": [ "One creature that the nagpa can see within 60 ft. must succeed on a {@dc 18} Charisma saving throw or suffer a curse of agony for the next minute. A creature cursed in this way takes 13 ({@damage 3d8}) necrotic damage whenever it takes an action." ] }, { "name": "Immolation (5th Level Spell, concentration, 1/Long Rest)", "entries": [ "One creature that the nagpa can see within 90 feet must succeed on a {@dc 18} Dexterity saving throw or take 30 ({@damage 7d6 + 5}) fire damage and the creature begins to burn, or half damage on a success. A burning creature repeats this saving throw at the end of each of its turns, taking 10 ({@damage 3d6}) fire damage on a failure, or ending the effect on a success." ] }, { "name": "Plague Chant (6th Level Spell, 1/Long Rest)", "entries": [ "{@atk rs} {@hit 10} to hit, reach 90 ft., one target. Hit 28 ({@damage 8d6}) necrotic damage. If this attack hits, the plague chant leaps to another creature within 15 feet of the previous target. The nagpa makes a new attack roll against the new target, which could cause this ability to leap again. A creature can be targeted no more than once with each casting of this spell." ] } ], "reaction": [ { "name": "Steal Magic", "entries": [ "When a creature within 5 feet of the nagpa casts a spell, the nagpa makes an attack with its Witherstaff." ] } ], "senseTags": [ "U" ], "languageTags": [ "C", "X" ], "damageTags": [ "F", "N" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Nagpa.webp", "fluff": { "_monsterFluff": { "name": "Nagpa", "source": "ConfC" } } }, { "name": "Nagpa Carrion Lord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "nagpa" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 325, "formula": "50d8 + 100" }, "speed": { "walk": 30 }, "str": 9, "dex": 15, "con": 14, "int": 23, "wis": 18, "cha": 21, "save": { "int": "+12", "wis": "+10", "cha": "+11" }, "skill": { "arcana": "+12", "deception": "+11", "history": "+12", "insight": "+10", "perception": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 20, "languages": [ "Common", "Nag", "any four languages" ], "cr": "17", "trait": [ { "name": "Wanderlust", "entries": [ "The nagpa cannot complete a Long Rest within 20 miles of any locaton it has previously completed a Long Rest." ], "sort": 0 }, { "name": "Death Denied", "entries": [ "If the nagpa is killed, it is reborn within {@dice 1d10} days from the black egg of a vulture, in a location it has never been before. It grows to adulthood over the course of 6-8 months, though it may take years or decades to fully recover its memories." ], "sort": 1 }, { "name": "Corruptive Aura", "entries": [ "Each creature with a Wisdom score lower than 14 within 20 miles of a Nagpa becomes gradually more indifferent to the long-term consequences of its own actions, regaining its previous conscientiousness over the course of a week after exiting the nagpa's aura." ], "sort": 2 }, { "name": "Ruin Sage", "entries": [ "Over the course of a week, the nagpa can perform a ruinous ritual. During this time, in a 20 mile radius the sun is eclipsed, the sky turns red, and natural water sources are fouled. When the ritual is completed, a natural disaster occurs, of a type appropriate to the location." ], "sort": 3 }, { "name": "Magic Resistance", "entries": [ "The nagpa has advantage on saving throws against spells and other magical effects." ], "sort": 4 } ], "action": [ { "name": "Witherstaff", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}20 ({@damage 4d6 + 6}) necrotic damage. If the target can cast spells, it must succeed on a {@dc 19} saving throw using its spellcasting modifier or lose its highest level unexpended spell slot. If the creature loses a spell slot of 7th level or above, the nagpa regains a use of one of its expended spells." ] }, { "name": "Purge Thoughts (5th level spell)", "entries": [ "One creature within 5 ft. must make a {@dc 19} Wisdom saving throw. On a failed save, the nagpa erases itself from the creature's memory, though it retains any memories of the events surrounding it." ] }, { "name": "Plague Chant (6th level spell)", "entries": [ "{@atk rs} {@hit 11} to hit, reach 90 ft., one target. Hit 28 ({@damage 8d6}) necrotic damage. If this attack hits, the plague chant leaps to another creature within 15 feet of the previous target. The nagpa makes a new attack roll against the new target, which could cause this ability to leap again. A creature can be targeted no more than once with each casting of this spell." ] }, { "name": "Rain of Ruin (7th level spell, 1/Long Rest)", "entries": [ "Black fire rains from the sky, striking three different points within 60 ft. Each creature within 15 ft. of one or more of these points must succeed on a {@dc 19} Dexterity saving throw or take 17 ({@damage 5d6}) fire damage plus 17 ({@damage 5d6}) necrotic damage.", "A creature that fails by 5 or more is unaffected by the next source of healing it receives before the beginning of its next turn." ] }, { "name": "Putresce (8th level spell, 1/Long Rest)", "entries": [ "One creature within 60 ft. must succeed on a {@dc 18} Constitution saving throw or take 63 ({@damage 14d8}) necrotic damage and be {@condition poisoned} for the next minute.", "A creature {@condition poisoned} in this way has disadvantage on Constitution saving throws.", "A creature that fails this save by 10 or more dies as its flesh liquefies, leaving behind only a skeleton." ] } ], "reaction": [ { "name": "Steal Magic", "entries": [ "When a creature within 5 feet of the nagpa casts a spell, the nagpa makes an attack with its Witherstaff." ] }, { "name": "Ghostly Escape", "entries": [ "When the nagpa is hit with a melee attack, it can become partially ethereal, moving up to 15 feet away from the attacker and gaining resistance to Bludgeoning, Piercing, and Slashing damage until the beginning of its next turn." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "languageTags": [ "C", "X" ], "damageTags": [ "F", "N" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Nagpa.webp", "fluff": { "_monsterFluff": { "name": "Nagpa", "source": "ConfC" } } }, { "name": "Nagpa Exarch of the Night Lord", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "undead", "tags": [ "nagpa" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 315, "formula": "30d10 + 150" }, "speed": { "walk": 30 }, "str": 21, "dex": 16, "con": 21, "int": 23, "wis": 19, "cha": 21, "save": { "con": "+12", "int": "+13", "wis": "+11", "cha": "+12" }, "skill": { "arcana": "+13", "history": "+13", "perception": "+11" }, "senses": [ "blindsight 120 ft." ], "passive": 21, "resist": [ "cold" ], "immune": [ "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "turned" ], "languages": [ "Common", "Nag", "any four languages" ], "cr": "24", "trait": [ { "name": "Death Denied", "entries": [ "If the nagpa is killed, it is reborn within {@dice 1d10} days from the black egg of a vulture, in a location it has never been before. It grows to adulthood over the course of 6-8 months, though it may take years or decades to fully recover its memories." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The nagpa has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Sin-Eater Resistance (3/Day)", "entries": [ "If the nagpa fails a saving throw, it can consume the life force of an friendly orc within 30 feet, dealing 25 necrotic damage to it, to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The nagpa makes two attacks with its Razor Claws, one of which it can replace with a use of its Dark of the Gravemarked Deep or its Ragdoll Slam." ] }, { "name": "Razor Claws", "entries": [ "{@atk mw} {@hit 13} to hit. reach 10 ft., one target. {@h}20 ({@damage 4d6 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Ragdoll Slam", "entries": [ "The nagpa slams a {@condition grappled} creature into the ground repeatedly, forcing it to make three {@dc 21} Constitution saving throws.", "For each save it failed, the creature takes 21 ({@damage 3d10 + 5}) bludgeoning damage, and half as much damage for each save on which it succeeded.", "A creature that fails two or more of these saving throws in a turn is {@condition stunned} until the end of the nagpa's next turn." ] }, { "name": "Dark of the Gravemarked Deep (3rd Level Spell, Concentration)", "entries": [ "The nagpa extends a crooked claw and spits, forcing one creature it can see within 60 feet to succeed on a {@dc 21} Charisma saving throw or be {@condition cursed|confc|cursed} for the next minute.", "The first time each turn that the cursed creature is hit with an attack, it takes takes an additional 11 ({@damage 2d10}) necrotic damage." ] }, { "name": "Rain of Ruin (7th level spell) {@recharge 5}", "entries": [ "Black fire rains from the sky, striking three 15 foot radii centered on points the nagpa can see within 60 feet.", "Each creature in one or more of the areas must succeed on a {@dc 21} Dexterity saving throw or take 17 ({@damage 5d6}) fire damage plus 17 ({@damage 5d6}) necrotic damage.", "A creature that fails by 5 or more is unaffected by the next source of healing it receives before the beginning of its next turn." ] }, { "name": "Putresce (1/Day, 8th level spell)", "entries": [ "One creature the nagpa can see within 60 feet must succeed on a {@dc 21} Constitution saving throw or take 63 ({@damage 14d8}) necrotic damage and be {@condition poisoned} for the next minute (Save Ends at end of turn).", "A creature {@condition poisoned} in this way has disadvantage on Constitution saving throws.", "A creature that fails this save by 10 or more dies as its flesh liquefies, leaving behind only a skeleton." ] }, { "name": "Grasp of the Night Below (1/Day, Concentration, 9th Level Spell)", "entries": [ "A cold wind howls forth from the earth, spewing a torrent of freezing blackness in a 500 foot radius from a point the nagpa can see within 1 mile that lasts for an hour.", "Light sources in the area cannot illuminate a radius greater than 5 feet, and a creature that starts its turn in the area must succeed on a {@dc 21} Constitution saving throw or take 18 ({@damage 4d8}) cold damage and be {@condition dazed|confc|dazed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Ghostly Escape", "entries": [ "When the nagpa is hit with a melee attack, it can become ethereal, moving up to 15 feet and gaining resistance to all damage but force and radiant until the beginning of its next turn." ] }, { "name": "Burning Blessing (1/Day, 7th Level SpelL)", "entries": [ "When the nagpa kills a friendly orc, it can force the orc to succeed on a {@dc 21} Charisma saving throw or transform into a" ] } ], "legendary": [ { "name": "Hurl", "entries": [ "The nagpa hurls a Medium or smaller creature {@condition grappled} by it up to 30 feet.", "The creature must succeed on a {@dc 21} Dexterity saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Ghost Stride", "entries": [ "If the nagpa's Ghostly Escape is active, it can move up to half its speed, moving through creatures and solid objects. Each creature it moves through in this way takes 5 ({@damage 1d10}) necrotic damage." ] }, { "name": "Eyepecked Corpse-Gift (Costs 2 Actions)", "entries": [ "The nagpa moves up to half its speed and plucks the eyes from an orcish corpse within 5 feet, devouring them.", "If it does, the corpse sinks in the earth, and rises at the beginning of the nagpa's next turn as a {@creature orog breacher|confc|Orog Breacher} with Blindsight 5 ft. (blind beyond this radius)." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "X" ], "damageTags": [ "B", "C", "F", "N", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "cursed|confc|cursed", "dazed|confc|dazed", "grappled", "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Nagpa.webp", "fluff": { "_monsterFluff": { "name": "Nagpa", "source": "ConfC" } } }, { "name": "Pterafolk Flockling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "monstrosity", "tags": [ "pterafolk" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30, "fly": 50 }, "str": 13, "dex": 12, "con": 12, "int": 9, "wis": 10, "cha": 11, "passive": 12, "languages": [ "Common", "Draconic" ], "cr": { "cr": "2", "xp": 200 }, "trait": [ { "name": "Minion", "entries": [ "If the creature takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the creature takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Dive Attack", "entries": [ "If the pterafolk is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on a 19-20." ], "sort": 1 } ], "action": [ { "name": "Scrabbleclaw Flurry (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}3 slashing damage." ] } ], "reaction": [ { "name": "Flocking Dart", "entries": [ "When the pterafolk is targeted with an attack by a creature it can see, it can change the attack's target to a different pterafolk within 5 feet of it." ] } ], "languageTags": [ "C", "DR" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Pterafolk.webp", "fluff": { "_monsterFluff": { "name": "Pterafolk", "source": "ConfC" } } }, { "name": "Pterafolk Pelter", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "monstrosity", "tags": [ "pterafolk" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "8d10 + 8" }, "speed": { "walk": 30, "fly": 50 }, "str": 15, "dex": 13, "con": 12, "int": 9, "wis": 10, "cha": 11, "skill": { "perception": "+2", "survival": "+2" }, "passive": 12, "languages": [ "Common", "Draconic" ], "cr": "1", "trait": [ { "name": "Dive Attack", "entries": [ "If the pterafolk is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on a 19-20." ], "sort": 0 }, { "name": "Attack Sequence", "entries": [ "If the pterafolk hits a creature with a melee attack and then leaves its reach, attacks by other pterafolk against that creature have advantage until the beginning of the pterafolk's next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The pterafolk makes two attacks with its Claw Rake." ] }, { "name": "Claw Rake", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d8 + 2}) slashing damage. If this attack was made at advantage, the target must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Hurl Stone (Recharges when the pterafolk ends its turn on the ground)", "entries": [ "One creature directly beneath the pterafolk must succeed on a {@dc 12} Dexterity saving throw or take 14 ({@damage 4d6}) bludgeoning damage." ] }, { "name": "Battering Wings {@recharge 5}", "entries": [ "The pterafolk beats its wings, sending a flurry of air and debris forward in a 10 foot cone. Each creature in the area must succeed on a {@dc 12} Strength saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be pushed 5 feet away. A creature that fails this save by 5 or more falls {@condition prone}, additionally. The pterafolk's speed is reduced to 0 until the beginning of its next turn." ] } ], "reaction": [ { "name": "Swoop", "entries": [ "When the pterafolk is targeted with a ranged attack by a creature it can see, it can impose disadvantage on the attack and move up to half its fly speed." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Pterafolk.webp", "fluff": { "_monsterFluff": { "name": "Pterafolk", "source": "ConfC" } } }, { "name": "Pterafolk Dangler", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "monstrosity", "tags": [ "pterafolk" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d10 + 24" }, "speed": { "walk": 30, "fly": 50 }, "str": 16, "dex": 14, "con": 15, "int": 12, "wis": 10, "cha": 11, "skill": { "athletics": "+5", "perception": "+2", "survival": "+2" }, "passive": 12, "languages": [ "Common", "Draconic" ], "cr": { "cr": "3", "xp": 200 }, "trait": [ { "name": "Dive Attack", "entries": [ "If the pterafolk is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on a 19-20." ], "sort": 0 }, { "name": "Attack Sequence", "entries": [ "If the pterafolk hits a creature with a melee attack and then leaves its reach, attacks by other pterafolk against that creature have advantage until the beginning of the pterafolk's next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The pterafolk makes two melee attacks, one of which may be with its Slipnoose." ] }, { "name": "Claw Rake", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}12 ({@damage 2d8 + 3}) slashing damage. If this attack was made at advantage, the target must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Slipnoose", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}The target is {@condition grappled} (escape {@dc 12}). While a creature {@condition grappled} in this way is carried aloft by the pterafolk, it is {@condition restrained} and can't speak or breathe." ] }, { "name": "Battering Wings {@recharge 5}", "entries": [ "The pterafolk beats its wings, sending a flurry of air and debris forward in a 10 foot cone. Each creature in the area must succeed on a {@dc 12} Strength saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be pushed 5 feet away. A creature that fails this save by 5 or more falls {@condition prone}, additionally. The pterafolk's speed is reduced to 0 until the beginning of its next turn." ] } ], "reaction": [ { "name": "Sudden Drop", "entries": [ "As a reaction to being hit with an attack by a creature it has {@condition grappled}, the pterafolk releases the grapple. The attacker must reroll the attack, taking the lower of the two rolls." ] }, { "name": "Swoop", "entries": [ "When the pterafolk is targeted with a ranged attack by a creature it can see, it can impose disadvantage on the attack and move up to half its fly speed." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Pterafolk.webp", "fluff": { "_monsterFluff": { "name": "Pterafolk", "source": "ConfC" } } }, { "name": "Tomb Spider Broodswarm", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "monstrosity", "swarmSize": "T" }, "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 14, "formula": "4d6" }, "speed": { "walk": 20, "climb": 20 }, "str": 8, "dex": 14, "con": 10, "int": 6, "wis": 10, "cha": 9, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic", "bludgeoning", "piercing", "slashing" ], "conditionImmune": [ "charmed", "frightened", "unconscious" ], "cr": "1/8", "trait": [ { "name": "Swarm", "entries": [ "The broodswarm can occupy another creature's space and vice versa, and the broodswarm can move through any opening large enough for a Tiny creature. The broodswarm can't regain hit points or gain temporary hit points." ], "sort": 0 }, { "name": "Web-Dweller", "entries": [ "The broodswarm can climb difficult surfaces, including upside down on ceilings and across webs, without penalty. While in contact with a web, the broodswarm knows the exact location of any other creature in contact with the same web." ], "sort": 1 }, { "name": "Tomb Tainted", "entries": [ "If the broodswarm would receive any magical healing, it receives no healing and instead loses an equal number of hit points." ], "sort": 2 } ], "action": [ { "name": "Flurry of Bites", "entries": [ "{@atk mw} {@hit 3} to hit, reach 0 ft., one target. {@h}6 ({@damage 2d4 + 1}) piercing damage, or 3 ({@damage 1d4 + 1}) piercing damage if the swarm has fewer than half its hit points." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "When the broodswarm would make a saving throw against a spell or magical effect, it can move up to 10 feet.", "If this movement puts the broodswarm out of range or area of the spell or magical effect, the broodswarm is unaffected." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Spider.webp", "fluff": { "_monsterFluff": { "name": "Giant Spider", "source": "ConfC" } } }, { "name": "Web Mummy", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "U" ], "ac": [ 8 ], "hp": { "average": 22, "formula": "3d8 + 9" }, "speed": { "walk": 20 }, "str": 13, "dex": 6, "con": 16, "int": 3, "wis": 6, "cha": 5, "skill": { "athletics": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": { "cr": "8", "xp": 780 }, "trait": [ { "name": "Minion", "entries": [ "If the mummy takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the mummy takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The mummy can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 }, { "name": "Tomb Spider Hatchery", "entries": [ "When the web mummy's hit points are reduced to 0 by a damage type other than fire or radiant, a Tomb Spider Broodling Swarm emerges in its space." ], "sort": 2 } ], "action": [ { "name": "Adhesive Grasp (Group Attack)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 bludgeoning damage and the mummy sticks to the target (escape {@dc 11}). While stuck, the mummy moves with the target, and the target has its movement speed reduced by 10 for each mummy stuck to it." ] } ], "reaction": [ { "name": "Broodrage", "entries": [ "When the tomb spider that created the mummy is killed, the mummy can a melee attack with advantage. If the attack hits, it deals an additional 7 ({@damage 2d6}) necrotic damage and the mummy dies." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Spider.webp", "fluff": { "_monsterFluff": { "name": "Giant Spider", "source": "ConfC" } } }, { "name": "Tomb Spider", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "17d10 + 85" }, "speed": { "walk": 30, "climb": 30 }, "str": 19, "dex": 18, "con": 20, "int": 3, "wis": 16, "cha": 18, "save": { "dex": "+7", "con": "+8" }, "skill": { "athletics": "+7", "perception": "+6", "stealth": "+7" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 16, "resist": [ "necrotic", "poison" ], "cr": "8", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Tomb Tainted", "entries": [ "If the spider would receive any magical healing, it receives no healing and instead loses an equal number of hit points." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The spider makes three attacks, one of which may be with its tainted bite." ] }, { "name": "Tainted Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}13 ({@dice 2d8 + 4}) piercing plus 7 ({@damage 2d6}) poison damage, and the target must succeed on a {@dc 16} Constitution saving throw or be {@condition poisoned} until the end of the spider's next turn.", "If a creature {@condition poisoned} in this way would receive any magical healing, it receives no healing and instead loses an equal number of hit points." ] }, { "name": "Legs", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. Hits: 11 ({@damage 2d6 + 4}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Web {@recharge 5}", "entries": [ "The spider launches webbing in a 10 foot radius centered on a point within 60 feet. Each creature in the area must succeed on a {@dc 15} Dexterity saving throw or be {@condition restrained} by webbing (escape {@dc 15}). The webbing can attacked and destroyed (AC 10; HP 5)." ] } ], "bonus": [ { "name": "Bind", "entries": [ "The spider uses its webbing to restrain a {@condition prone} or {@condition grappled} creature within 5 feet (escape {@dc 15}). If the target is Medium or smaller, the spider may then attach the creature to its back as part of this action." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "poisoned", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Spider.webp", "fluff": { "_monsterFluff": { "name": "Giant Spider", "source": "ConfC" } } }, { "name": "Tomb Spider Husk", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "monstrosity", "undead" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 220, "formula": "21d10 + 105" }, "speed": { "walk": 10 }, "str": 19, "dex": 14, "con": 21, "int": 8, "wis": 16, "cha": 12, "save": { "str": "+8", "con": "+9", "wis": "+7" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 16, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "unconscious" ], "cr": "11", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ] }, { "name": "Swarm-Filled", "entries": [ "The husk has advantage on saving throws against effects that target it.", "If the husk fails a saving throw against a damaging effect that did not target it, the effect deals maximum damage to it." ] }, { "name": "Husk Marionette", "entries": [ "The husk may move up to 10 feet or make an attack with its jerking legs at the end of each enemy creature's turn in combat." ] } ], "action": [ { "name": "Jerking Legs", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. Hits: 11 ({@damage 2d6 + 4}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Infest Host", "entries": [ "Innumerable spiders attempt to burrow into and lair within a creature {@condition grappled} by the husk, forcing it to make a {@dc 17} Constituiton saving throw.", "On a failed save, the creature's Constitution score is reduced by {@dice 2d4}, to a miniumum of 1, until it completes a Long Rest. A creature that has its Constitution score reduced to 1 in this way contracts Necrohive Parasitosis." ] }, { "name": "Flood of Spiders {@recharge 5}", "entries": [ "A wave of spiders flows from every crevice of the husk, carpeting the ground around it.", "The husk loses up to 25 hit points, then each creature within 15 feet of it must succeed on a {@dc 17} Constitution saving throw or take an amount of poison damage equal to the hit points lost, or half that much on a success." ] } ], "reaction": [ { "name": "Scuttling Young", "entries": [ "As a reaction when the husk takes piercing or slashing damage, a torrent of angry spiders spill forth from the wound, producing one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Web Repair", "entries": [ " The husk gains 15 temporary hit points." ], "type": "item" }, { "name": "Chittering Vengeance", "entries": [ " One creature within 5 feet of the husk must succeed on a {@dc 17} Constitution saving throw or take 7 ({@dice 2d6}) piercing plus 7 ({@damage 2d6}) poison damage." ], "type": "item" } ] } ] }, { "name": "Abandon Husk (1/Day)", "entries": [ "As a reaction when the husk is forced to make a saving throw while it has fewer than 50 hit points, it recharges and immediately uses its Flood of Spiders." ] }, { "name": "Necrohive Parasitosis", "entries": [ "A colony of spiders, charged with negative energy and sharing a hive mind, has burrowed within the creature, keeping it alive with foul magics as they gradually hollow it out. The infested creature gains immunity to poison and necrotic damage.", "When the creature is infected, the disease has {@dice 2d8} hit points, and gains an additional {@dice 2d8} current and maximum hit points whenever the creature completes a long rest. While the disease has more current hit points than the infected creature, the infected creature acts under the disease's control. If the disease has more maximum hit points than the infected creature, the creature dies and becomes a {@creature web mummy|confc|Web Mummy}.", "The disease is immune to most forms of damage, but any effect which would cure disease instead reduces its current and maximum hit points by {@dice 4d8}." ] } ], "senseTags": [ "B", "D" ], "damageTags": [ "B", "I" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Yrthak", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 68, "formula": "8d12 + 16" }, "speed": { "walk": 20, "fly": 80 }, "str": 20, "dex": 14, "con": 17, "int": 7, "wis": 13, "cha": 11, "skill": { "perception": "+9" }, "senses": [ "blindsight 5 miles (blind beyond this radius)" ], "passive": 9, "languages": [ "Yrthak" ], "cr": "9", "trait": [ { "name": "Dive Attack", "entries": [ "If the yrthak is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on a 18-20." ] }, { "name": "Tongue-Hearing", "entries": [ "While the yrthak has a creature {@condition grappled}, the range of its blindsight is reduced to 15 feet." ] } ], "action": [ { "name": "Shoveljaw Snap", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one creature. {@h}31 ({@damage 4d12 + 5}) piercing damage and the target is {@condition grappled} and {@condition restrained} (escape {@dc 17})." ] }, { "name": "Resonation Chamber", "entries": [ "A humming whistle begins to build in the yrthak's horn-like protrusion. At the beginning of the yrthak's next turn, it chooses one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Sonic Lance", "entries": [ " A magically focused stream of vibrations bursts forth in a 60 foot long line that is 5 feet wide. Each creature in the area must succeed on a {@dc 15} Constitution saving throw or take 36 ({@damage 8d8}) thunder damage, or half as much on a success." ], "type": "item" }, { "name": "Stoneburst", "entries": [ " The yrthak sonically shatters the earth in a 10 foot radius centered on a point it can see within 60 feet. Each creature in the area must succeed on a {@dc 15} Constitution saving throw or take 28 ({@damage 8d6}) piercing damage and be knocked {@condition prone}, or take half as much on a success." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Swoop", "entries": [ "When the yrthak is targeted with a ranged attack by a creature it can sense with its blindsight, the yrthak can impose disadvantage on the attack and moves up to half its fly speed." ] } ], "senseTags": [ "B" ], "damageTags": [ "P", "T" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [] }, { "name": "Bandit Churl", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ 11 ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30 }, "str": 11, "dex": 12, "con": 12, "int": 10, "wis": 10, "cha": 10, "passive": 10, "languages": [ "Any one language (usually Common)" ], "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Outlaw's Bravado", "entries": [ "While the bandit has more allies than enemies within 30 feet, it has advantage on attacks and Wisdom saving throws.", "While it has fewer allies than enemies within 30 feet, it has disadvantage on attacks and Wisdom saving throws." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the bandit takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the bandit takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Whistling Bolts (Group Attack)", "entries": [ "{@atk rw} {@hit 3} to hit, range 80 ft., one target. {@h}2 piercing damage." ] }, { "name": "Desperate Feint", "entries": [ "The bandit forces one creature within 5 feet to use its reaction, if available, to make a melee attack with disadvantage against it.", "If the attack misses, the creature falls {@condition prone}." ] } ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bandit.webp", "fluff": { "_monsterFluff": { "name": "Bandit", "source": "ConfC" } } }, { "name": "Bandit Routewolf", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 33, "formula": "6d8 + 6" }, "speed": { "walk": 30 }, "str": 12, "dex": 14, "con": 12, "int": 10, "wis": 10, "cha": 13, "skill": { "stealth": "+4", "survival": "+2", "sleight of hand": "+4" }, "passive": 10, "languages": [ "Any one language (usually Common)" ], "cr": "1/2", "trait": [ { "name": "Outlaw's Bravado", "entries": [ "While the bandit has more allies than enemies within 30 feet, it has advantage on attacks and Wisdom saving throws.", "While it has fewer allies than enemies within 30 feet, it has disadvantage on attacks and Wisdom saving throws." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The bandit makes two attacks with its Cutpurse Dagger." ] }, { "name": "Cutpurse Dagger", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage.", "A target hit twice in one turn with this attack must succeed on a {@dc 12} Strength saving throw or drop one pack, coinpurse, or weapon it is carrying." ] }, { "name": "Arsonist's Firebrand", "entries": [ "The bandit sets a creature or object within 5 feet aflame, forcing it to succeed on a {@dc 12} Dexterity saving throw or begin {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "reaction": [ { "name": "Pocket Sand", "entries": [ "When the bandit misses with a melee attack, it can hurl sand at the target, forcing it to succeed on a {@dc 12} Constitution saving throw or be {@condition blinded} until the end of its next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bandit.webp", "fluff": { "_monsterFluff": { "name": "Bandit", "source": "ConfC" } } }, { "name": "Bandit Instigator", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ { "ac": 15, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 65, "formula": "10d8 + 20" }, "speed": { "walk": 30 }, "str": 15, "dex": 16, "con": 14, "int": 14, "wis": 11, "cha": 14, "save": { "str": "+4", "dex": "+5", "wis": "+2" }, "skill": { "athletics": "+4", "intimidation": "+4", "stealth": "+5" }, "passive": 10, "languages": [ "Common and one other language" ], "cr": "2", "trait": [ { "name": "Outlaw's Bravado", "entries": [ "While the bandit has more allies than enemies within 30 feet, it has advantage on attacks and Wisdom saving throws.", "While it has fewer allies than enemies within 30 feet, it has disadvantage on attacks and Wisdom saving throws." ], "sort": 0 }, { "name": "Hostage-Taker", "entries": [ "While the bandit has a creature {@condition grappled}, it adds +2 to its AC and has advantage on attacks made against the {@condition grappled} creature." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The bandit makes two attacks, one of which it can replace with the Dodge or Hide action." ] }, { "name": "Hooked Blade", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage and 3 ({@damage 1d6}) poison damage.", "Instead of dealing damage, the bandit can grapple the target (escape {@dc 13})." ] }, { "name": "Peacebreaker Crossbow", "entries": [ "{@atk rw} {@hit 5} to hit, range 80 ft./320 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage.", "This attack scores a critical on a 19-20 against any creature that has not yet taken a turn in combat." ] } ], "reaction": [ { "name": "Demonstrate Intent", "entries": [ "When a creature the bandit can see takes a hostile action against the bandit or its allies, the bandit can make a melee attack against a creature {@condition grappled} by it." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "X" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bandit.webp", "fluff": { "_monsterFluff": { "name": "Bandit", "source": "ConfC" } } }, { "name": "Bandit Robber-Knight", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ { "ac": 17, "from": [ "{@item half plate armor|phb}" ] } ], "hp": { "average": 127, "formula": "17d8 + 51" }, "speed": { "walk": 30 }, "str": 18, "dex": 15, "con": 16, "int": 15, "wis": 11, "cha": 17, "save": { "str": "+7", "dex": "+5" }, "skill": { "deception": "+6", "intimidation": "+6" }, "passive": 10, "languages": [ "Common and one other language" ], "cr": "5", "trait": [ { "name": "Outlaw's Bravado", "entries": [ "While the bandit has more allies than enemies within 30 feet, it has advantage on attacks and Wisdom saving throws.", "While it has fewer allies than enemies within 30 feet, it has disadvantage on attacks and Wisdom saving throws." ], "sort": 0 }, { "name": "Colour of Law", "entries": [ "The bandit has advantage on checks made to claim lawful authority for its actions." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The bandit makes three melee attacks, one of which it can replace with a use of its Boorish Command, if available." ] }, { "name": "Boar-Reiver Zweihander", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) slashing damage.", "This attack deals an additional 3 ({@damage 1d6}) damage to a beast or monstrosity." ] }, { "name": "Murderblow Bash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target is pushed up to 5 feet away.", "This attack scores a critical on an 18-20 against a target wearing Medium or Heavy Armor." ] }, { "name": "Boorish Command {@recharge 4}", "entries": [ "Up to three friendly humanoid creatures within 60 feet that can hear the bandit may each use their reaction to make a ranged weapon attack, move up to half their speed, or attempt to Hide." ] } ], "bonus": [ { "name": "Bear Down", "entries": [ "The bandit forces a Medium or smaller creature within 5 feet that it hit with a melee attack this turn to succeed on {@dc 15} Strength saving throw or be knocked {@condition prone}." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "X" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bandit.webp", "fluff": { "_monsterFluff": { "name": "Bandit", "source": "ConfC" } } }, { "name": "Blackguard Charlatan", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30 }, "str": 18, "dex": 11, "con": 17, "int": 11, "wis": 14, "cha": 14, "save": { "wis": "+5", "cha": "+5" }, "skill": { "deception": "+5", "intimidation": "+5" }, "passive": 12, "languages": [ "Common" ], "cr": "5", "trait": [ { "name": "Forsworn Oaths", "entries": [ "Whenever the blackguard makes a saving throw against a spell with a divine source, it takes 5 ({@damage 1d10}) psychic damage and gains a bonus to its saving throw equal to the damage taken." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The blackguard makes three attacks with its Treacherous Blade, one of which it may replace with its Raise the False Lord's Banner." ] }, { "name": "Treacherous Blade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage.", "This attack deals an additional 3 ({@damage 1d6}) slashing damage to a creature {@condition flanked|confc|flanked} by the blackguard." ] }, { "name": "Fearsome Gaze", "entries": [ "One creature the blackguard can see within 30 feet must succeed on a {@dc 13} Wisdom saving throw or become {@condition frightened} for the next minute (Save Ends at end of turn)." ] }, { "name": "Raise the False Lord's Banner {@recharge 4}", "entries": [ "The blackguard hoists its banner high.", "Each friendly creature within 30 feet that can see it gains advantage on the first melee attack or Strength saving throw it makes before the beginning of the blackguard's next turn." ] } ], "reaction": [ { "name": "Blackguard's Challenge", "entries": [ "When a {@condition frightened} creature targets the blackguard with a ranged attack or spell, the blackguard can force it to move its remaining speed directly toward the blackguard." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Blackguard.webp", "fluff": { "_monsterFluff": { "name": "Blackguard", "source": "ConfC" } } }, { "name": "Blackguard Knave", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 30 }, "str": 18, "dex": 11, "con": 18, "int": 11, "wis": 14, "cha": 15, "save": { "con": "+7", "wis": "+5", "cha": "+5" }, "skill": { "athletics": "+7", "deception": "+5", "intimidation": "+5" }, "passive": 12, "conditionImmune": [ "frightened" ], "languages": [ "Common" ], "cr": "8", "trait": [ { "name": "Fear-Eater", "entries": [ "The blackguard scores a critical hit on a roll of 17-20 on attacks made against a creature that is {@condition frightened}." ], "sort": 0 }, { "name": "Forsworn Oaths", "entries": [ "Whenever the blackguard makes a saving throw against a spell with a divine source, it takes 5 ({@damage 1d10}) psychic damage and gains a bonus to its saving throw equal to the damage taken." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The blackguard makes two attacks with its Blooded Glaive and uses its Fearsome Gaze or Perilous Sweep, if available." ] }, { "name": "Blooded Glaive", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) slashing damage.", "On a critical hit, the target is pushed up to 10 feet away and knocked {@condition prone}." ] }, { "name": "Fearsome Gaze", "entries": [ "One creature the blackguard can see within 30 feet must succeed on a {@dc 13} Wisdom saving throw or become {@condition frightened} for the next minute (Save Ends at end of turn)." ] }, { "name": "Perilous Sweep {@recharge 5}", "entries": [ "The blackguard makes an attack with its Blooded Glaive against each other creature within 10 feet of it." ] } ], "reaction": [ { "name": "Blackguard's Challenge", "entries": [ "When a {@condition frightened} creature targets the blackguard with a ranged attack or spell, the blackguard can force it to move its remaining speed directly toward the blackguard." ] }, { "name": "Perfidious Counter", "entries": [ "When the blackguard is targeted with a melee attack, it can add +3 to its AC against the triggering attack.", "If the attack misses, the blackguard can immediately make a melee attack with disadvantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Blackguard.webp", "fluff": { "_monsterFluff": { "name": "Blackguard", "source": "ConfC" } } }, { "name": "Blackguard Recusant", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "L", "NX", "C", "E" ], "ac": [ { "ac": 20, "from": [ "{@item plate armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 238, "formula": "28d8 + 112" }, "speed": { "walk": 30 }, "str": 20, "dex": 11, "con": 19, "int": 14, "wis": 14, "cha": 18, "save": { "str": "+9", "con": "+8", "wis": "+6", "cha": "+8" }, "skill": { "athletics": "+7", "deception": "+5", "intimidation": "+5" }, "passive": 12, "conditionImmune": [ "frightened" ], "languages": [ "Abyssal", "Common", "Infernal" ], "cr": "12", "trait": [ { "name": "Fear-Eater", "entries": [ "The blackguard scores a critical hit on a roll of 17-20 on attacks made against a creature that is {@condition frightened}." ], "sort": 0 }, { "name": "Forsworn Oaths", "entries": [ "Whenever the blackguard makes a saving throw against a spell with a divine source, it takes 5 ({@damage 1d10}) psychic damage and gains a bonus to its saving throw equal to the damage taken." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The blackguard has advantage on saving throws against spells and magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The blackguard makes three melee attacks and uses its Fearsome Gaze." ] }, { "name": "Maiming Hammer", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}16 ({@dice 2d10 + 5}) bludgeoning plus 4 ({@damage 1d8}) necrotic damage.", "This attack has advantage against a target more than 5 feet away from the blackguard." ] }, { "name": "Spiked Gauntlet", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@dice 2d6 + 5}) bludgeoning plus 4 ({@damage 1d8}) necrotic damage and the target is pushed up to 5 feet away.", "On a critical hit, the target is knocked {@condition prone}." ] }, { "name": "Fearsome Gaze", "entries": [ "One creature the blackguard can see within 30 feet must succeed on a {@dc 16} Wisdom saving throw or become {@condition frightened} for the next minute (Save Ends at end of turn)." ] } ], "bonus": [ { "name": "Greaved Stomp", "entries": [ "The blackguard deals 5 bludgeoning damage to a {@condition prone} creature within 5 feet." ] } ], "reaction": [ { "name": "Blackguard's Challenge", "entries": [ "When a {@condition frightened} creature targets the blackguard with a ranged attack or spell, the blackguard can force it to move its remaining speed directly toward the blackguard." ] }, { "name": "Crack Bones", "entries": [ "When the blackguard scores a critical hit with a melee attack, it can force the target to succeed on a {@dc 17} Constitution saving throw or suffer a lingering wound.", "Until it completes a Long Rest, the target takes 5 ({@damage 1d10}) bludgeoning damage whenever it stands from {@condition prone} or is pushed." ] } ], "traitTags": [ "Magic Resistance" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "I" ], "damageTags": [ "B", "N", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Blackguard.webp", "fluff": { "_monsterFluff": { "name": "Blackguard", "source": "ConfC" } } }, { "name": "Fellsaw Axe-Mad", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "C", "N" ], "ac": [ 11 ], "hp": { "average": 13, "formula": "2d8 + 4" }, "speed": { "walk": 30, "climb": 20 }, "str": 15, "dex": 12, "con": 15, "int": 7, "wis": 11, "cha": 10, "skill": { "athletics": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Orc" ], "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Minion", "entries": [ "If the creature takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the creature takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] }, { "name": "Axe-Mad", "entries": [ "As a Bonus Action, the axe-mad can move up to its speed toward a plant or plant creature that it can see." ] }, { "name": "Bark-Breaker", "entries": [ "If the axe mad moves at least 20 feet straight toward a target and then hits it with a logging axe attack on the same turn, the attack ignores the target's damage resistances." ] } ], "action": [ { "name": "Logging Axe (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}3 slashing damage. This attack deals an an additional 1 slashing damage to a {@condition prone} target." ] } ], "reaction": [ { "name": "Savage Demise", "entries": [ "When the axe-mad drops to 0 hit points, it may use its reaction to make a single attack before falling {@condition unconscious}." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "O" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Fellsaw Branchbreaker", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "giant", "tags": [ "ogre" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 11, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 59, "formula": "7d10 + 21" }, "speed": { "walk": 40 }, "str": 19, "dex": 8, "con": 16, "int": 5, "wis": 7, "cha": 7, "skill": { "athletics": "+8", "survival": "+0" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "languages": [ "Common", "Giant" ], "cr": "2", "trait": [ { "name": "Juggernaut", "entries": [ "The branchbreaker may attempt to shove a creature as a Bonus Action. If it moves 20 feet before attempting to shove a creature, the branchbreaker has advantage on the contested check, and on a success the target is knocked {@condition prone} and pushed 10 feet back." ] }, { "name": "Spell Resistant Hide", "entries": [ "The branchbreaker has resistance to damage from spells of third level or below." ] } ], "action": [ { "name": "Polesaw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d10 + 4}) bludgeoning damage. This attack is made at disadvantage gainst a creature within 5 ft." ] }, { "name": "Juggernaut Charge {@recharge 5}", "entries": [ "The branchbreaker attempts to shove a creature. If it succeeds, it may make another shove attempt against the same target, and continue doing so until it fails or runs out of movement. The target then takes 4 ({@damage 1d8}) damage for each 5 feet it was pushed." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Fellsaw Wagedriver", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "giant", "tags": [ "ettin" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 114, "formula": "12d10 + 48" }, "speed": { "walk": 20 }, "str": 21, "dex": 9, "con": 18, "int": 6, "wis": 15, "cha": 4, "skill": { "athletics": "+8", "intimidation": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Giant", "Orc" ], "cr": "5", "trait": [ { "name": "Two Heads", "entries": [ "The wagedriver has advantage on Wisdom ({@skill Perception}) checks and on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}." ] }, { "name": "Double Actions", "entries": [ "The wagedriver rolls initiative twice, and acts on each of them." ] }, { "name": "Coercive", "entries": [ "While the wagedriver is conscious, allied creatures that can see it will not flee or surrender." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ettin uses its Rage song and makes one melee attack." ] }, { "name": "Weighted Lash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}9 ({@dice 1d8 + 5}) slashing plus 4 ({@damage 1d8}) bludgeoning damage and the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Work Song", "entries": [ "Until the end of the wagedriver's next turn, melee weapon attacks made by all creatures within 30 feet deal an additional 4 ({@damage 1d8}) damage.", "Whenever a creature affected by the work song rolls a {@hit 1} to hit with an attack, the attacker makes a new attack roll, targeting itself." ] } ], "reaction": [ { "name": "Kick Away", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the forces, the wagedriver forces it to succeed on a {@dc 16} Dexterity saving throw or be pushed 10 feet away and lose {@status concentration}, if it was holding it." ] }, { "name": "Lead From the Rear", "entries": [ "As a reaction to being hit with an attack, the wagedriver causes the attack to instead hit an allied creature within 5 ft." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI", "O" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Fellsaw Blightcaster", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "gnome" ] }, "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 117, "formula": "18d6 + 54" }, "speed": { "walk": 20 }, "str": 17, "dex": 14, "con": 16, "int": 16, "wis": 10, "cha": 9, "skill": { "investigation": "+6", "nature": "+6", "survival": "+3" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "languages": [ "Gnomish", "Terran", "Undercommon" ], "cr": "6", "trait": [ { "name": "Respirator", "entries": [ "The blightcaster is immune to damage from inhaled toxins while it wears its respirator. If the blightcaster suffers a critical hit, its respirator breaks." ] }, { "name": "Gnome Cunning", "entries": [ "The blightcaster has advantage on Intelligence, Wisdom, and Charisma saving throws against magic." ] } ], "action": [ { "name": "Sprayer Bash", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage and the target is pushed 5 ft. away." ] }, { "name": "Blight Torrent {@recharge 5}", "entries": [ "The blightcaster spews a toxic, defoliating fog from its hand sprayer in a 30 ft. cone that heavily obscures its area and lasts until the end of the blightcaster's next turn. Nonmagical plants in the area wither and die.", "A creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 14} Constitution saving throw or take 27 ({@damage 6d8}) necrotic damage, or half as much on a success.", "A plant creature makes this saving throw with disadvantage, and takes maximum damage on a failed save." ] }, { "name": "Pump", "entries": [ "The blightcaster rolls to recharge its Blight Torrent." ] } ], "senseTags": [ "SD" ], "languageTags": [ "G", "T", "U" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Fellsaw Pharmacist", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "gnome" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 130, "formula": "20d6 + 60" }, "speed": { "walk": 25 }, "str": 15, "dex": 17, "con": 17, "int": 19, "wis": 10, "cha": 14, "skill": { "arcana": "+7", "investigation": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "languages": [ "Common", "Gnomish", "Orc" ], "cr": "7", "trait": [ { "name": "High Tolerance", "entries": [ "If the pharmacist is subjected to an effect that allows it to make a Constitution saving throw to take only half damage, the pharmacist instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." ] }, { "name": "Gnome Cunning", "entries": [ "The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The pharmacist makes two attacks, either of which it may replace with a use of its Ignite Weapon." ] }, { "name": "Rifle Bash", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 2}) bludgeoning damage." ] }, { "name": "Dart Rifle", "entries": [ "{@atk rw} {@hit 7} to hit, range 80/320 ft., one target. {@h}The target suffers one effect of the pharmacist's choice.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Stimulant Dart", "entries": [ " The target gains advantage on all melee attack rolls and attack rolls against it have advantage until the end of the pharmacist's next turn." ], "type": "item" }, { "name": "Motivator Dart", "entries": [ " The target becomes immune to the {@condition frightened} and {@condition charmed} conditions for the next minute." ], "type": "item" }, { "name": "Blight Dart", "entries": [ " The target takes 9 ({@dice 2d8}) poison and 11 ({@damage 2d10}) necrotic damage." ], "type": "item" }, { "name": "Strikebreaker Dart (Recharge 5-6)", "entries": [ " If the target dies in the next minute, it explodes. Each creature within 20 ft. of it must succeed on a {@dc 15} Dexterity saving throw or take 14 ({@dice 4d6}) poison and 14 ({@damage 4d6}) fire damage, or half as much on a success." ], "type": "item" } ] } ] }, { "name": "Ignite Weapon", "entries": [ "The pharmacist smears a volitile grease on the weapon of one creature within 5 ft., which then ignites. For the next minute, melee attacks made with the weapon deal an additional 5 ({@damage 1d10}) fire damage." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "G", "O" ], "damageTags": [ "B", "F", "N" ], "miscTags": [ "MW", "RW" ], "variant": [] }, { "name": "Noble Courtier", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ 12 ], "hp": { "average": 22, "formula": "4d8 + 4" }, "speed": { "walk": 30 }, "str": 14, "dex": 15, "con": 12, "int": 12, "wis": 14, "cha": 14, "skill": { "insight": "+4", "persuasion": "+4" }, "passive": 12, "languages": [ "Any two languages" ], "cr": "1/4", "trait": [ { "name": "Silver Tongue", "entries": [ "The noble has advantage on Charisma checks made to interact with guards or other figures of authority." ], "sort": 0 }, { "name": "Heraldic Arms", "entries": [ "While the noble is armed, creatures proficient in {@skill History} can determine, by sight, the noble's station and lineage." ], "sort": 1 } ], "action": [ { "name": "Court Smallsword", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Call to Service", "entries": [ "The noble calls to a friendly creature within 30 feet, allowing it to use its reaction to move up to half its speed or make a melee attack." ] } ], "reaction": [ { "name": "Deft Parry", "entries": [ "When the noble would be hit with a melee attack, it can add +2 to its AC against the triggering attack." ] }, { "name": "Bon Mot", "entries": [ "When the noble is missed with a melee attack, it can make a cutting remark.", "The target gains disadvantage on the next attack it makes against the noble this turn." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [ { "name": "Note: Judicial Duels vs Honor Duels", "entries": [ "While judicial duels (Trials by Combat) are more likely to be fought to the death, honor duels need not be.", "Their purpose is typically to assure everyone involved (most especially spectators), that neither party can be disrespected without consequence, and that both parties are brave and skilled enough to enter a duel.", "Honor duels may last until one combatant is bloodied (reduced below 1/2 HP), a set number of rounds, until one combatant lands a set number of hits on the other, or until one combatant has taken a set amount of damage." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Noble.webp", "fluff": { "_monsterFluff": { "name": "Noble", "source": "ConfC" } } }, { "name": "Noble Duelist", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 55, "formula": "10d8 + 10" }, "speed": { "walk": 30 }, "str": 14, "dex": 17, "con": 13, "int": 12, "wis": 14, "cha": 16, "skill": { "athletics": "+5", "insight": "+4", "persuasion": "+5" }, "passive": 12, "languages": [ "Any two languages" ], "cr": "2", "trait": [ { "name": "Silver Tongue", "entries": [ "The noble has advantage on Charisma checks made to interact with guards or other figures of authority." ], "sort": 0 }, { "name": "Heraldic Arms", "entries": [ "While the noble is armed, creatures proficient in {@skill History} can determine, by sight, the noble's station and lineage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The noble makes two attacks with its Engraved Rapier." ] }, { "name": "Engraved Rapier", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage.", "On a critical hit, the target is pushed up to 5 feet and must succeed on a {@dc 13} Strength saving throw or drop one item it is holding." ] } ], "bonus": [ { "name": "Parrying Dagger", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage." ] }, { "name": "Duelist's Eye {@recharge 4}", "entries": [ "The noble focuses its attention on a humanoid creature it can see.", "Until the beginning of its next turn, the noble regains its reaction whenever that creature misses it with a melee attack." ] } ], "reaction": [ { "name": "Deft Parry", "entries": [ "When the noble would be hit with a melee attack, it can add +2 to its AC against the triggering attack." ] }, { "name": "Seamless Riposte", "entries": [ "When the noble is missed with a melee attack, it can move up to 5 feet and make an attack with its Engraved Rapier." ] }, { "name": "Bon Mot", "entries": [ "When the noble is missed with a melee attack, it can make a cutting remark.", "The target gains disadvantage on the next attack it makes against the noble this turn." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Noble.webp", "fluff": { "_monsterFluff": { "name": "Noble", "source": "ConfC" } } }, { "name": "Noble Banneret", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 16, "int": 14, "wis": 15, "cha": 16, "skill": { "athletics": "+6", "perception": "+4", "persuasion": "+5" }, "passive": 14, "languages": [ "Any two languages" ], "cr": "4", "trait": [ { "name": "Silver Tongue", "entries": [ "The noble has advantage on Charisma checks made to interact with guards or other figures of authority." ], "sort": 0 }, { "name": "Heraldic Arms", "entries": [ "While the noble is armed, creatures proficient in {@skill History} can determine, by sight, the noble's station and lineage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The noble makes two attacks with its Ancestral Blade." ] }, { "name": "Argent Lance", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d12 + 4}) piercing damage.", "If the noble is mounted and moved at least 20 feet toward the target this round, it can make this hit score a critical. If it does, the target is knocked {@condition prone} and the lance is destroyed." ] }, { "name": "Ancestral Blade", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage." ] } ], "bonus": [ { "name": "Lancer's Command", "entries": [ "Each friendly mounted creature within 30 feet can use its reaction to move up to half its mount's speed without provoking opportunity attacks." ] }, { "name": "Raise Banner {@recharge 4}", "entries": [ "The noble hoists its banner high.", "Each friendly creature within 30 feet that can see it gains advantage on the first attack or Wisdom saving throw it makes before the beginning of the noble's next turn." ] } ], "reaction": [ { "name": "Scorn Death (1/Day)", "entries": [ "When the noble fails a saving throw against a spell or magical effect, it can move up to half its speed toward the effect's source.", "If it does, each other friendly creature within 30 feet ignores the effects of being {@condition frightened} until the end of the noble's next turn." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Noble.webp", "fluff": { "_monsterFluff": { "name": "Noble", "source": "ConfC" } } }, { "name": "Noble Chancellor", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 204, "formula": "24d8 + 96" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 18, "int": 18, "wis": 16, "cha": 20, "skill": { "athletics": "+9", "deception": "+10", "insight": "+8", "perception": "+8", "persuasion": "+10" }, "passive": 14, "languages": [ "Any four languages" ], "cr": "16", "trait": [ { "name": "Silver Tongue", "entries": [ "The noble has advantage on Charisma checks made to interact with guards or other figures of authority." ], "sort": 0 }, { "name": "Sanctum Arms", "entries": [ "When the noble rolls initiative in its lair, it and each creature of its choice within 120 feet has its AC increased to 16, if it is lower, and can conjure a weapon to their hands." ], "sort": 1 }, { "name": "Bonds of Devotion", "entries": [ "When the noble is targeted with an attack or spell, a friendly creature within 5 feet can use its reaction to change the attack or spell's target to itself." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The noble makes two attacks with its Gilded Scepter, one of which it can replace with a use of its Foment Intrigue or Oathbind." ] }, { "name": "Gilded Scepter", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 4}) bludgeoning plus 7 ({@damage 2d6}) radiant damage." ] }, { "name": "Foment Intrigue (4th Level Spell, Concentration)", "entries": [ "The noble sends insidious thoughts whispering through the minds of two creatures it can see within 60 feet.", "At the beginning of each creature's turn, it must succeed on a {@dc 18} Wisdom saving throw or become hostile to the other target and indifferent to all other creatures until the beginning of its next turn.", "If both targets succeed on their saving throw in a round, the effect ends." ] }, { "name": "Oathbind (5th Level Spell)", "entries": [ "The noble binds a willing creature to an oath it made in the last minute, cursing it.", "The {@condition cursed|confc|cursed} creature cannot voluntarily take positive actions directly contrary to that oath, and the noble knows if this curse ends for it." ] }, { "name": "Strip Masks (7th Level Spell) {@recharge 5}", "entries": [ "The noble touches a creature and forces it to make a {@dc 18} Charisma saving throw.", "On a failure, the target takes 54 ({@damage 12d8}) radiant damage and each illusory, shapechanging, or mind-affecting magic affecting it ends.", "This damage can't reduce the target's hit points below 1." ] } ], "reaction": [ { "name": "Weighty Parry", "entries": [ "When the noble would be hit with a melee attack, it can add +5 to its AC against the triggering attack.", "The next attack made against the noble before the beginning of its next turn has advantage." ] }, { "name": "Procession of Ancient Right (3rd Level Spell)", "entries": [ "When the noble rolls initiative, it can force each creature of his choice within 30 feet to succeed on a {@dc 18} Wisdom saving throw or have their initiative reduced by 5, to a minimum of 0." ] }, { "name": "Fealty's Clarion (1/Day, 8th Level Spell)", "entries": [ "When the noble is reduced below 103 hit points, it can summon two [" ] } ], "legendary": [ { "name": "", "entries": [ "The noble can take two legendary actions, choosing from the options below." ] }, { "name": "Gilded Scepter", "entries": [ "The noble makes an attack with its Gilded Scepter." ] }, { "name": "Armor of Allegiance", "entries": [ "The noble moves up to half its speed. Until the beginning of its next turn, the noble has +1 AC for each friendly creature within 5 feet of it." ] }, { "name": "Marshall Arms", "entries": [ "Up to two friendly humanoid creatures the noble can see can each use their reaction to move up to half their speed and make a melee attack." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "R" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Noble.webp", "fluff": { "_monsterFluff": { "name": "Noble", "source": "ConfC" } } }, { "name": "Oathsworn Acolyte", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "L", "G", "NY", "E" ], "ac": [ { "ac": 17, "from": [ "mail coat", "{@item shield|PHB}" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 16, "dex": 13, "con": 14, "int": 12, "wis": 14, "cha": 14, "save": { "wis": "+4", "cha": "+4" }, "skill": { "history": "+3" }, "passive": 12, "languages": [ "Common" ], "cr": "2", "trait": [ { "name": "Tempered Soul", "entries": [ "If the acolyte ends its turn without dealing damage, it gains resistance to the first source of damage it takes before the beginning of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The acolyte makes two attacks with its Arming Sword, each of which it can replace with a use of its Valorous Aid or Guard Back." ] }, { "name": "Arming Sword", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage." ] }, { "name": "Valorous Aid", "entries": [ "The acolyte assists a creature within 5 feet, granting it advantage on the first attack or saving throw it makes before the end of its next turn." ] }, { "name": "Guard Back", "entries": [ "The acolyte shields a creature within 5 feet.", "Until the beginning of the acolyte's next turn, attacks against the target can't gain advantage while it is within 5 feet of the acolyte." ] } ], "reaction": [ { "name": "Student of Arms", "entries": [ "When a friendly humanoid creature of CR 5 or greater that the acolyte can see within 30 feet hits a creature with a weapon attack, the acolyte can move up to half its speed and make an attack against the same target." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Oathsworn Arbiter", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "L", "G", "NY", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30 }, "str": 18, "dex": 13, "con": 16, "int": 12, "wis": 14, "cha": 16, "save": { "con": "+6", "wis": "+5", "cha": "+6" }, "skill": { "history": "+4", "insight": "+5", "persuasion": "+6" }, "passive": 12, "languages": [ "Common" ], "cr": "6", "trait": [ { "name": "Tempered Soul", "entries": [ "If the arbiter ends its turn without dealing damage, it gains resistance to the first source of damage it takes before the beginning of its next turn." ] }, { "name": "Unyielding Will", "entries": [ "At the beginning of the arbiter's turn, each {@condition charmed} or {@condition frightened} creature within 10 feet of it can make a saving throw to end the condition." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The arbiter makes two attacks with its Oathglow Partisan, each of which it can replace with a use of its Valorous Aid or Render Judgement." ] }, { "name": "Oathglow Partisan", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@dice 2d10 + 4}) piercing plus 4 ({@damage 1d8}) radiant damage." ] }, { "name": "Valorous Aid", "entries": [ "The arbiter assists a creature within 5 feet, granting it advantage on the first attack or saving throw it makes before the end of its next turn." ] }, { "name": "Render Judgement (3rd Level Spell) {@recharge 5}", "entries": [ "One creature the arbiter can see within 30 feet must succeed on a {@dc 14} Charisma saving throw or take 13 ({@damage 3d8}) radiant damage and be {@condition cursed|confc|cursed}.", "Whenever the cursed creature takes any damage, it takes an additional 4 ({@damage 1d8}) radiant damage if it reduced a creature to 0 hit points in the last hour." ] } ], "reaction": [ { "name": "Measured Mercy", "entries": [ "When the arbiter reduces a creature to 0 hit points, it can allow the target to yield.", "If the target does, it is instead reduced to 1 hit point, and each of the target's allies within 30 feet gains disadvantage on attacks and Wisdom saving throws until the end of their next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "R" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "cursed|confc|cursed" ], "variant": [] }, { "name": "Oathsworn Guardian", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "L", "G", "NY", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 187, "formula": "22d8 + 88" }, "speed": { "walk": 30 }, "str": 20, "dex": 14, "con": 19, "int": 16, "wis": 15, "cha": 18, "save": { "con": "+8", "wis": "+6", "cha": "+8" }, "skill": { "history": "+7", "insight": "+6", "persuasion": "+8" }, "passive": 12, "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "Tempered Soul", "entries": [ "If the guardian ends its turn without dealing damage, it gains resistance to the first source of damage it takes before the beginning of its next turn." ] }, { "name": "Unyielding Will", "entries": [ "At the beginning of the guardian's turn, each {@condition charmed} or {@condition frightened} creature within 20 feet of it can make a saving throw to end the condition." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The guardian makes two attacks with its Guardian's Blade, one of which it can replace with a use of its Beacon of Valor." ] }, { "name": "Guardian's Blade", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}18 ({@dice 2d12 + 5}) piercing plus 9 ({@damage 2d8}) radiant damage.", "While this weapon is drawn, hostile creatures within 5 feet of its wielder have disadvantage on attacks that don't target a creature wielding this weapon." ] }, { "name": "Beacon of Valor (1st Level Spell)", "entries": [ "Each other friendly creature within 30 feet that can see the guardian gains advantage on the first attack or saving throw it makes before the end of its next turn." ] }, { "name": "Render Judgement (3rd Level Spell)", "entries": [ "One creature the guardian can see within 30 feet must succeed on a {@dc 16} Charisma saving throw or take 13 ({@damage 3d8}) radiant damage and be {@condition cursed|confc|cursed}.", "Whenever the cursed creature takes any damage, it takes an additional 4 ({@damage 1d8}) radiant damage if it reduced a creature to 0 hit points in the last hour." ] }, { "name": "Peaceshroud (1/Day, 4th Level Spell, Concentration)", "entries": [ "A stilling glow exudes from the guardian in a 30 foot radius for the next hour.", "A creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 16} Wisdom saving throw or be unable to take hostile actions until the beginning of its next turn." ] } ], "reaction": [ { "name": "Measured Mercy", "entries": [ "When the guardian reduces a creature to 0 hit points, it can allow the target to yield.", "If the target does, it is instead reduced to 1 hit point, and each of the target's allies within 30 feet gain disadvantage on attacks and Wisdom saving throws until the end of their next turn." ] }, { "name": "Release the Blade (1/Day)", "entries": [ "When the guardian draws its blade for the first time that day, it can force each humanoid creature of its choice within 30 feet to succeed on a {@dc 16} Wisdom saving throw or be {@condition turned|confc|turned} for the next minute (Save Ends at end of turn)." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "R" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "cursed|confc|cursed", "turned|confc|turned" ], "variant": [] }, { "name": "Oathsworn Seneschal", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "L", "G", "NY", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 285, "formula": "30d8 + 150" }, "speed": { "walk": 30 }, "str": 21, "dex": 14, "con": 20, "int": 16, "wis": 17, "cha": 19, "save": { "con": "+11", "wis": "+9", "cha": "+10" }, "skill": { "history": "+9", "insight": "+9", "persuasion": "+10" }, "passive": 12, "languages": [ "Common" ], "cr": "17", "trait": [ { "name": "Tempered Soul", "entries": [ "If the guardian ends its turn without dealing damage, it gains resistance to the first source of damage it takes before the beginning of its next turn." ] }, { "name": "Unyielding Will", "entries": [ "At the beginning of the guardian's turn, each {@condition charmed} or {@condition frightened} creature within 20 feet of it can make a saving throw to end the condition." ] }, { "name": "Fulcrum of the Balance", "entries": [ "Whenever the seneschal makes a saving throw against a spell or magical effect that imposes a condition, it can force a creature it can see within 30 feet to make a saving throw against the same effect.", "Whenever a condition affecting the seneschal ends, it can end the same condition on a creature it can see within 30 feet." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The seneschal makes three attacks with its Guardian's Blade and uses its Beacon of Valor." ] }, { "name": "Guardian's Blade", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}18 ({@dice 2d12 + 5}) piercing plus 9 ({@damage 2d8}) radiant damage.", "While this weapon is drawn, hostile creatures within 5 feet of its wielder have disadvantage on attacks that don't target a creature wielding this weapon." ] }, { "name": "Beacon of Valor (1st Level Spell)", "entries": [ "Each other friendly creature within 30 feet that can see the seneschal gains advantage on the first attack or saving throw it makes before the end of its next turn." ] }, { "name": "Peaceshroud (1/Day, 4th Level Spell, Concentration)", "entries": [ "A stilling glow exudes from the seneschal in a 30 foot radius for the next hour.", "A creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 18} Wisdom saving throw or be unable to take hostile actions until the beginning of its next turn." ] } ], "reaction": [ { "name": "Measured Mercy", "entries": [ "When the guardian reduces a creature to 0 hit points, it can allow the target to yield.", "If the target does, it is instead reduced to 1 hit point, and each of the target's allies within 30 feet gain disadvantage on attacks and Wisdom saving throws until the end of their next turn." ] }, { "name": "Release the Blade (1/Day)", "entries": [ "When the guardian draws its blade for the first time that day, it can force each humanoid creature of its choice within 30 feet to succeed on a {@dc 18} Wisdom saving throw or be {@condition turned|confc|turned} for the next minute (Save Ends at end of turn)." ] } ], "legendary": [ { "name": "Quell Fury", "entries": [ "The seneschal places a hand on a creature within 5 feet, granting it advantage on Wisdom saving throws and disadvantage on attacks until the end of its next turn." ] }, { "name": "Render Judgement (3rd Level Spell)", "entries": [ "One creature the seneschal can see within 30 feet must succeed on a {@dc 18} Charisma saving throw or take 13 ({@damage 3d8}) radiant damage and be {@condition cursed|confc|cursed}.", "Whenever the cursed creature takes any damage, it takes an additional 4 ({@damage 1d8}) radiant damage if it reduced a creature to 0 hit points in the last hour." ] }, { "name": "Guardian's Blade (Costs 2 Actions)", "entries": [ "The seneschal moves up to half its speed and makes an attack with its Guardian's Blade." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "R" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "cursed|confc|cursed", "turned|confc|turned" ], "legendaryActions": 2, "variant": [] }, { "name": "Ruffian Street Tough", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ 11 ], "hp": { "average": 9, "formula": "2d8" }, "speed": { "walk": 30 }, "str": 15, "dex": 12, "con": 11, "int": 10, "wis": 10, "cha": 11, "passive": 10, "languages": [ "Common", "Thieves' cant" ], "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Minion", "entries": [ "If the ruffian takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the ruffian takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Belligerent Brawl (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}2 bludgeoning damage.", "If two or more street toughs contributed to this attack, this attack can target a second target that each of them can reach." ] }, { "name": "Smash Up", "entries": [ "The ruffian destroys one consumable magic item or other breakable object carried by a creature within 5 feet.", "A target that isn't {@condition prone} or {@condition incapacitated} can choose which of its items is destroyed." ] } ], "reaction": [ { "name": "Beat Down", "entries": [ "When a creature within 5 feet stands from {@condition prone}, the ruffian can deal 1 bludgeoning damage to it.", "If two or more ruffians took this reaction, the target must succeed on a Strength saving throw with DC equal to 10 plus the damage taken or fall {@condition prone}." ] } ], "languageTags": [ "C", "TC" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Ruffian Thug", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ 11 ], "hp": { "average": 37, "formula": "5d8 + 15" }, "speed": { "walk": 30 }, "str": 16, "dex": 13, "con": 16, "int": 13, "wis": 14, "cha": 15, "skill": { "athletics": "+5", "intimidation": "+4" }, "passive": 12, "languages": [ "Common", "Thieves' cant" ], "cr": "1/2", "trait": [ { "name": "Dirty Fighting", "entries": [ "Whenever the ruffian successfully grapples or shoves a creature, it can make a melee attack with advantage as a Bonus Action this turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ruffian makes two attacks, each of which it can replace with a Grapple or Shove attempt." ] }, { "name": "Knuckle-Duster", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage.", "On a critical hit, the target is knocked {@condition prone}." ] }, { "name": "Low Blow", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) bludgeoning damage.", "If this attack was made with advantage, the target gains disadvantage on the first attack or check it makes before the end of its next turn." ] } ], "reaction": [ { "name": "Beat Down", "entries": [ "When a creature within 5 feet stands from {@condition prone}, the ruffian can deal 1 bludgeoning damage to it.", "If two or more ruffians took this reaction, the target must succeed on a Strength saving throw with DC equal to 10 plus the damage taken or fall {@condition prone}." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TC" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Ruffian Enforcer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ 12 ], "hp": { "average": 75, "formula": "10d8 + 30" }, "speed": { "walk": 30 }, "str": 17, "dex": 14, "con": 17, "int": 15, "wis": 14, "cha": 15, "skill": { "athletics": "+5", "insight": "+4", "intimidation": "+4" }, "passive": 12, "languages": [ "Common", "Thieves' cant" ], "cr": "2", "trait": [ { "name": "Dirty Fighting", "entries": [ "Whenever the ruffian successfully grapples or shoves a creature, it can make a melee attack with advantage as a Bonus Action this turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ruffian makes two attacks, each of which it can replace with a Grapple or Shove attempt." ] }, { "name": "Five-Copper Cosh", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) bludgeoning damage.", "On a critical hit, the target is knocked {@condition prone} and {@condition stunned} until the beginning of its next turn." ] }, { "name": "Kick Head", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one {@condition prone} target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage.", "This attack deals an additional 3 ({@damage 1d6}) bludgeoning damage to a {@condition stunned} target." ] }, { "name": "Smash Fingers", "entries": [ "The ruffian attempts to break the fingers of a {@condition grappled} and {@condition prone} creature within 5 feet, forcing it to make a {@dc 13} Constitution saving throw.", "On a failure, the target takes 14 ({@damage 4d6}) bludgeoning damage and has disadvantage on attacks made with that hand until it completes a Long Rest, or takes half as much damage on a success." ] } ], "reaction": [ { "name": "Beat Down", "entries": [ "When a creature within 5 feet stands from {@condition prone}, the ruffian can deal 1 bludgeoning damage to it.", "If two or more ruffians took this reaction, the target must succeed on a Strength saving throw with DC equal to 10 plus the damage taken or fall {@condition prone}." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TC" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [] }, { "name": "Ruffian Rakehell", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "makeshift shield" ] } ], "hp": { "average": 115, "formula": "14d8 + 52" }, "speed": { "walk": 30 }, "str": 18, "dex": 17, "con": 18, "int": 12, "wis": 14, "cha": 16, "skill": { "athletics": "+6", "intimidation": "+5", "stealth": "+5" }, "passive": 12, "languages": [ "Common", "Thieves' cant" ], "cr": "4", "trait": [ { "name": "Dirty Fighting", "entries": [ "Whenever the ruffian successfully grapples or shoves a creature, it can make a melee attack with advantage as a Bonus Action this turn." ] }, { "name": "Death-Eager", "entries": [ "The ruffian has advantage on Wisdom saving throws while within 5 feet of a{@condition bleeding|confc|bleeding} creature." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ruffian makes two attacks, one of which it can replace with a use of its Tear Wound." ] }, { "name": "Ratchetlock Greatrazor", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) slashing damage.", "If this attack was made with advantage, the target begins {@condition bleeding|confc|bleeding} ({@dice 1d6}, Save Ends at end of turn)." ] }, { "name": "Cloak-Wrapped Fist", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Tear Wound", "entries": [ "The ruffian claws at a wound of a creature within 5 feet that is {@condition grappled} and{@condition bleeding|confc|bleeding}.", "The target takes 7 ({@damage 2d6}) bludgeoning damage, then must succeed on a {@dc 14} Constitution saving throw or have its{@condition bleeding|confc|bleeding} value increase by {@dice 1d6}." ] } ], "reaction": [ { "name": "Beat Down", "entries": [ "When a creature within 5 feet stands from {@condition prone}, the ruffian can deal 1 bludgeoning damage to it.", "If two or more ruffians took this reaction, the target must succeed on a Strength saving throw with DC equal to 10 plus the damage taken or fall {@condition prone}." ] }, { "name": "Trap Blade", "entries": [ "When the ruffian takes 5 or fewer piercing or slashing damage, it can reduce that damage to 0 and trap the attacker's weapon (remove {@dc 14}).", "Until the weapon is freed, attacks with it have disadvantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TC" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Ruffian Cherrycat", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 127, "formula": "17d8 + 51" }, "speed": { "walk": 40 }, "str": 15, "dex": 18, "con": 17, "int": 17, "wis": 14, "cha": 11, "save": { "dex": "+7", "int": "+6" }, "skill": { "arcana": "+6", "perception": "+5", "stealth": "+7" }, "passive": 15, "languages": [ "Abyssal", "Common", "Thieves' cant" ], "cr": "6", "trait": [ { "name": "Dark Gleam", "entries": [ "Creatures within 10 feet of the ruffian can see in Dim light or Darkness as though it were Bright Light." ] }, { "name": "Dirty Fighting", "entries": [ "Whenever the ruffian successfully grapples or shoves a creature, it can make a melee attack with advantage as a Bonus Action this turn." ] }, { "name": "Burner's Break (1/Day)", "entries": [ "When the ruffian fails a saving throw against a spell or magical effect, it can choose to succeed instead. If it does, it can't cast spells on its following turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ruffian makes three attacks, one of which it can replace with its Unfasten or Glazier's Ace." ] }, { "name": "Shrouded Awl", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage.", "Any hit with this weapon that is made with advantage becomes a critical." ] }, { "name": "Darting Bolt (1st Level Spell)", "entries": [ "{@atk rs} {@hit 6} to hit, range 30 ft., one target. {@h}10 ({@damage 3d6}) force damage.", "If this attack misses, the ruffian can immediately make a second attack against another creature it can see within 10 feet of the first target." ] }, { "name": "Unfasten (2nd Level Spell)", "entries": [ "The ruffian magically unfastens the armor of a creature it can see within 30 feet.", "The target must succeed on a {@dc 14} Dexterity saving throw or have the AC bonus offered by its armor reduced by a cumulative 2 until the target takes an action to adjust it.", "Armor reduced to an AC of 10 falls off entirely until donned again." ] }, { "name": "Glazier's Ace (2nd Level Spell)", "entries": [ "The ruffian smashes a bottle, window, or similar glass object it can reach, sending shards flying in a 15 foot cone.", "Each creature in the area must succeed on a {@dc 14} Dexterity saving throw or be {@condition blinded} and {@condition bleeding|confc|bleeding} ({@dice 1d6}) for the next minute (Save Ends at end of turn)." ] } ], "bonus": [ { "name": "Charm Wall (2nd Level Spell)", "entries": [ "The ruffian touches a nonmagical wall or floor and teleports to the nearest unoccupied space on the opposite side of it." ] }, { "name": "Power Word: Hush (1/Day, 3rd Level Spell)", "entries": [ "One creature the ruffian can see within range drops to 0 hit points if it has 10 or fewer hit points. A creature with more than 10 hit points is unaffected." ] }, { "name": "Quash Magic (1/Day, 3rd Level Spell)", "entries": [ "The ruffian targets a space or creature it can see within 30 feet and suppresses the effect of one spell of 7th level or below affecting it until the beginning of the ruffian's next turn." ] } ], "reaction": [ { "name": "Beat Down", "entries": [ "When a creature within 5 feet stands from {@condition prone}, the ruffian can deal 1 bludgeoning damage to it.", "If two or more ruffians took this reaction, the target must succeed on a Strength saving throw with DC equal to 10 plus the damage taken or fall {@condition prone}." ] }, { "name": "Tip Turn", "entries": [ "When a Medium or smaller creature misses the ruffian with an opportunity attack, the ruffian can grapple it (escape {@dc 12}) or make a Shrouded Awl attack against it." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "TC" ], "damageTags": [ "B", "O", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "bleeding|confc|bleeding", "blinded", "prone" ], "variant": [] }, { "name": "Ruffian Ringleader", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 187, "formula": "22d8 + 88" }, "speed": { "walk": 30 }, "str": 19, "dex": 20, "con": 18, "int": 16, "wis": 14, "cha": 18, "save": { "dex": "+9", "con": "+8", "int": "+7" }, "skill": { "athletics": "+8", "deception": "+8", "intimidation": "+12", "perception": "+6", "stealth": "+9" }, "passive": 16, "languages": [ "Common", "Thieves' cant", "Undercommon" ], "cr": "9", "trait": [ { "name": "Dirty Fighting", "entries": [ "Whenever the ruffian successfully grapples or shoves a creature, it can make a melee attack with advantage as a Bonus Action this turn." ] }, { "name": "Deft Touch", "entries": [ "The ruffian can use magic weapons as though it were attuned to them." ] }, { "name": "Evasion", "entries": [ "When the ruffian makes a Dexterity saving throw, it takes no damage on a success, and half damage if it fails." ] }, { "name": "Legendary Resistance (2/Day)", "entries": [ "If the ruffian fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ruffian makes three melee attacks, each of which it can replace with a Grapple or Shove attempt, or with a use of its Makeshift Rig." ] }, { "name": "Knucklecutter Chive", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage.", "On a critical hit, the target must succeed on a {@dc 17} Constitution saving throw or lose a finger and drop one item it is wielding." ] }, { "name": "Filchman's Club", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d4 + 5}) bludgeoning damage and the target is pushed up to 5 feet away." ] }, { "name": "Makeshift Rig", "entries": [ "The ruffian smashes a breakable object within 5 feet, creating a deadly hazard.", "The first time a creature would be pushed into that object's space, it takes 14 ({@damage 4d6}) piercing damage and falls {@condition prone}, and the hazard is destroyed." ] } ], "reaction": [ { "name": "Beat Down", "entries": [ "When a creature within 5 feet stands from {@condition prone}, the ruffian can deal 1 bludgeoning damage to it.", "If two or more ruffians took this reaction, the target must succeed on a Strength saving throw with DC equal to 10 plus the damage taken or fall {@condition prone}." ] }, { "name": "Stifling Clout", "entries": [ "When a humanoid creature within 5 feet begins to cast a spell, the ruffian can make a Filchman's Club attack against it.", "On a hit, the target additionally has the wind knocked out of it and is {@condition choking|confc|choking} until the beginning of its next turn." ] } ], "legendary": [ { "name": "Eye Gouge", "entries": [ "The ruffian jams its thumb into the eye of a creature within 5 feet, forcing it to succeed on a {@dc 17} Constitution saving throw or take 5 ({@damage 2d4}) bludgeoning damage and be {@condition blinded} until the end of its next turn." ] }, { "name": "Swap In", "entries": [ "The ruffian and one friendly creature it can see within 30 feet each can move up to half their speed or regain their reaction." ] }, { "name": "Tavern Bludgeon", "entries": [ "The ruffian grasps a Small or smaller unattended object within 5 feet and smashes it against a creature within 5 feet.", "The target must succeed on a {@dc 16} Strength saving throw or take 13 ({@damage 2d8 + 4}) bludgeoning damage and fall {@condition prone}." ] } ], "traitTags": [ "Legendary Resistances" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TC", "U" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "blinded", "choking|confc|choking", "prone" ], "legendaryActions": 2, "variant": [] }, { "name": "The Usurer", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "Unarmored Defense" ] } ], "hp": { "average": 168, "formula": "16d12 + 64" }, "speed": { "walk": 30 }, "str": 18, "dex": 15, "con": 19, "int": 13, "wis": 14, "cha": 14, "save": { "str": "+7", "con": "+7" }, "skill": { "athletics": "+10", "insight": "+5", "persuasion": "+5" }, "passive": 12, "languages": [ "Common", "Draconic", "Infernal" ], "cr": "8", "trait": [ { "name": "Silver Tongue", "entries": [ "The usurer has advantage on Charisma based skill checks to interact with guards or other figures of authority." ] }, { "name": "Consummate Heel (2/Day)", "entries": [ "If the usurer begins its turn with no friendly creatures within 30 feet, it can gain 10 temporary hit points and end one condition affecting it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The usurer makes two attacks with its Gold Sack Smack, each of which it can replace with a Grapple or Shove attempt." ] }, { "name": "Gold Sack Smack", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}17 ({@damage 3d8 + 4}) bludgeoning damage and the target is pushed 5 feet away.", "On a critical hit, the target must succeed on a {@dc 15} Constitution saving throw or be knocked {@condition prone} and {@condition stunned} until the end of the usurer's next turn." ] }, { "name": "Chokeslam", "entries": [ "The usurer slams a {@condition grappled} creature to the ground by its throat, releasing the creature and knocking it {@condition prone}.", "The creature must succeed on a {@dc 15} Constitution saving throw or take 36 ({@damage 8d8}) bludgeoning damage and be unable to speak or breathe until the end of the usurer's next turn, or take half as much damage on a success." ] }, { "name": "Don't Spend it All in One Place (5th Level Spell, Concentration) {@recharge 5}", "entries": [ "One creature within 5 feet must succeed on a {@dc 15} Wisdom saving throw or have the usurer palm it a sack of gold and be {@condition dominated|confc|dominated} by the usurer for as long as it carries it." ] }, { "name": "Special Pile Driver: Financial Ruin (1/Day)", "entries": [ "The noble slams a {@condition grappled} creature down on its head, releasing the creature and knocking it {@condition prone}.", "All money and magic items the target is carrying are scattered in a 15 foot radius, then the creature must succeed on a {@dc 15} Constitution saving throw or drop to 0 hit points, or take 44 ({@damage 8d10}) bludgeoning damage on a success." ] } ], "bonus": [ { "name": "Flash Cash (2nd Level Spell)", "entries": [ "The usurer scatters coins across the ground at the feet of a humanoid creature within 5 feet.", "The creature must succeed on a {@dc 15} Wisdom saving throw or use its reaction to fall {@condition prone} and collect the coins." ] }, { "name": "Banker's Brawl", "entries": [ "The usurer attempts to Grapple or Shove a creature within 5 feet.", "If the target is carrying fewer than 1,000 gp, the usurer has advantage on the contested check." ] } ], "reaction": [ { "name": "Human Shield", "entries": [ "When the usurer is hit with an attack while it has a creature {@condition grappled}, the noble can raise its AC by 3.", "If this causes the attack to miss, the attack instead hits the {@condition grappled} creature.." ] }, { "name": "Clothesline", "entries": [ "When a creature enters its reach, the usurer can attempt to shove it {@condition prone}." ] }, { "name": "Bon Mot", "entries": [ "When the usurer is missed with a melee attack, it can make a cutting remark.", "The attacker must succeed on a {@dc 15} Wisdom saving throw or suffer disadvantage on the next attack it makes against the usurer before the end of its next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR", "I" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [] }, { "name": "Mordenkainen", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "N" ], "ac": [ { "ac": 18, "from": [ "mordenkainen's mageward" ] } ], "hp": { "average": 157, "formula": "21d8 + 63" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 13, "dex": 14, "con": 16, "int": 22, "wis": 16, "cha": 21, "save": { "con": "+10", "int": "+13", "wis": "+10" }, "skill": { "arcana": "+20", "history": "+13", "persuasion": "+12" }, "senses": [ "truesight 120 ft." ], "passive": 13, "resist": [ { "special": "damage from spells" }, { "resist": [ "bludgeoning", "piercing", "slashing" ], "preNote": "nonmagical" } ], "conditionImmune": [ "blinded", "charmed", "frightened", "paralyzed", "stunned" ], "languages": [ "Abyssal", "Celestial", "Common", "Draconic", "Infernal" ], "cr": "24", "trait": [ { "name": "Magic Resistance", "entries": [ "Mordenkainen has advantage on saving throws against spells and magical effects." ] }, { "name": "Arbiter of the Balance (Mythic Trait, 2/Day)", "entries": [ "When Mordenkainen is reduced to 0 hit points, he doesn't die or fall {@condition unconscious}. Instead, he resets to 157 hit points and each condition affecting him ends.", "For the next hour, his Mordenkainen's Balanced Blade grows in size and deals a cumulative additional 5 ({@damage 1d10}) force damage on a hit." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Mordenkainen fails a saving throw, he can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Mordenkainen makes two attacks with his Mordenkainen's Balanced Blade." ] }, { "name": "Mordenkainen's Balanced Blade", "entries": [ "{@atk ms} {@hit 13} to hit, reach 5 ft., one target. {@h}33 ({@damage 5d10 + 6}) force damage.", "A creation of magical force hit with this weapon explodes, forcing each creature within 15 feet of it to succeed on a {@dc 21} Constitution saving throw or take 22 ({@damage 4d10}) Force damage, or half as much on a success." ] }, { "name": "Mordenkainen's Arcing Fingertips (5th Level Spell)", "entries": [ "A bolt of lightning leaps from each of Mordenkainen's splayed fingertips, forcing up to ten creatures of his choice in a 90 foot cone to make a {@dc 21} Dexterity saving throw.", "A target takes 28 ({@damage 8d6}) lightning damage on a failed saving throw, or half as much on a success." ] }, { "name": "Mordenkainen's Involuntary Wizardry (5th Level Spell)", "entries": [ "Mordenkainen calls forth a magical spasm from a creature he can see within range, forcing it to succeed on a {@dc 21} Charisma saving throw or use its highest level unexpended spell slot to cast {@spell Magic Missile} at that level.", "The missiles produced by it are divided evenly between other creatures within 30 feet of the target, with any extras hitting the creature that produced them." ] }, { "name": "Mordenkainen's Ultimate Cogitation (8th Level Spell, Recharge 5-6)", "entries": [ "Mordenkainen casts any wizard spell of 6th level or lower that has a casting time of 1 action." ] } ], "reaction": [ { "name": "Mordenkainen's Instant Opposition (7th Level Spell)", "entries": [ "When a creature Mordenkainen can see within 60 feet casts a spell, Mordenkainen can attempt to neutralize it with a tailored blend of opposing cosmic energies.", "The spell caster must succeed on a {@dc 21} Intelligence saving throw or have its spell fail. A creature that fails this saving throw by 5 or more instead has its spell rebound upon it.", "If the spell targets one or more creatures, it instead targets only the spell caster. If the spell targets an area, it instead targets an area centered on the spell caster." ] }, { "name": "Mordenkainen's Faithful Phantoms (2/Day, 6th Level Spell, Concentration)", "entries": [ "When Mordenkainen's Mythic trait becomes active, he can sculpt raw magical force into two {@creature faithful phantom|confc|Faithful Phantoms}.", "Each Faithful Phantom appears in an unoccupied space Mordenkainen can see within 15 feet and acts under his control on initiative 0." ] } ], "legendary": [ { "name": "Magician's Step", "entries": [ "Mordenkainen moves up to half his speed. Then, if no hostile creature within 30 feet can clearly see him, he can teleport up to 30 feet to an unoccupied space." ] }, { "name": "Dancing Slash", "entries": [ "Mordenkainen's sword flies up to 30 feet and makes a Mordenkainen's Balanced Blade attack against a creature within 5 feet of it.", "At the beginning of Mordenkainen's turn, it returns to his hand." ] }, { "name": "Hasty Ward (Concentration)", "entries": [ "Mordenkainen quickly improvises a protective spell, chosen at random from the Hasty Ward table." ] } ], "mythic": [ { "name": "Mordenkainen's Focused Disjunction (1/Round, 9th Level Spell)", "entries": [ "Mordenkainen attempts to sunder a spell or nonartifact magic item he can see within 60 feet.", "A creature {@status concentration||concentrating} on the spell or attuned to the magic item can make a {@dc 21} Charisma saving throw, preventing its destruction on a success." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "CE", "DR", "I" ], "damageTags": [ "L", "O" ], "miscTags": [ "AOE" ], "variant": [] }, { "name": "Faithful Phantom", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "A" ], "ac": [ 14 ], "hp": { "average": 26, "formula": "4d10 + 4" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 14, "con": 10, "int": 8, "wis": 10, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "vulnerable": [ "force" ], "conditionImmune": [ "exhaustion", "paralyzed", "petrified", "poisoned", "unconscious" ], "trait": [ { "name": "Ethereal Sight", "entries": [ "The phantom can see 60 feet into the Ethereal Plane." ] }, { "name": "Harmonic Alignment", "entries": [ "When the phantom is created, its creator attunes its natural frequencies to one of Chaos, Law, Good, or Evil.", "While within 30 feet of a Faithful Phantom of a different alignment, the phantom is immune to all damage other than Force." ] } ], "action": [ { "name": "Aligned Strike", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}10 force damage. This attack can target creatures in the Border Ethereal" ] }, { "name": "Opposition Conduit", "entries": [ "Opposing energies lash between the phantom and another Faithful Phantom within 30 feet of it in a 5 foot wide line.", "Each creature in the area that shares an alignment with one or more of the phantoms must succeed on a {@dc 19} Strength saving throw or be {@condition restrained} (escape {@dc 19}) until the beginning of the phantom's next turn." ] } ], "senseTags": [ "D" ], "damageTags": [ "O" ], "miscTags": [ "MW" ], "conditionInflict": [ "restrained" ], "cr": "N/A", "variant": [] }, { "name": "Ochre Jelly Plurible", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 8 ], "hp": { "average": 44, "formula": "8d8 + 8" }, "speed": { "walk": 20, "climb": 20 }, "str": 12, "dex": 6, "con": 12, "int": 2, "wis": 6, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "acid" ], "immune": [ "lightning", "slashing" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "1/2", "trait": [ { "name": "Oozing Mass", "entries": [ "The jelly can move through a space as narrow as 1 inch wide without squeezing. It can occupy another creature's space and vice-versa." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 } ], "action": [ { "name": "Sloshing Pseudopod", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@dice 1d6 + 1}) bludgeoning plus 3 ({@damage 1d6}) acid damage.", "This attack has advantage against a target in the ooze's space." ] }, { "name": "Fleshfueled Regeneration", "entries": [ "The jelly dissolves the flesh from an intact corpse in its space, regaining 15 hit points.", "If the corpse was size Medium or larger, the jelly transforms into an {@creature ochre jelly gurgler|confc|Ochre Jelly Gurgler} with hit points equal to the jelly's." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B" ], "damageTags": [ "A" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ochre Jelly.webp", "fluff": { "_monsterFluff": { "name": "Ochre Jelly", "source": "ConfC" } } }, { "name": "Ochre Jelly Gurgler", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 8 ], "hp": { "average": 90, "formula": "12d10 + 24" }, "speed": { "walk": 10, "climb": 10 }, "str": 15, "dex": 6, "con": 14, "int": 2, "wis": 6, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "acid" ], "immune": [ "lightning", "slashing" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "2", "trait": [ { "name": "Oozing Mass", "entries": [ "The jelly can move through a space as narrow as 1 inch wide without squeezing. It can occupy another creature's space and vice-versa." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 }, { "name": "Impelled Division", "entries": [ "When the jelly would be dealt any lightning or slashing damage, it divides into two {@creature ochre jelly plurible|confc|Ochre Jelly Pluribles} with hit points equal to half the jelly's that act on its initiative." ], "sort": 2 } ], "action": [ { "name": "Sloshing Pseudopod", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@dice 2d6 + 2}) bludgeoning plus 7 ({@damage 2d6}) acid damage.", "This attack has advantage against a target in the ooze's space." ] }, { "name": "Fleshfueled Regeneration", "entries": [ "The jelly dissolves the flesh from an intact corpse in its space, regaining 15 hit points." ] } ], "reaction": [ { "name": "Engulfing Wave", "entries": [ "When a creature moves within 10 feet of the jelly, it can lurch up to 10 feet, then force each creature whose space it entered in this way to succeed on a {@dc 12} Dexterity saving throw or be {@condition grappled} (escape {@dc 12})." ] }, { "name": "Splitting Impulse", "entries": [ "When the jelly is targeted with a spell of 1st level or above, it can deal 2 ({@damage 1d4}) lightning damage to itself and to each other creature in its space.", "If it does, the spell instead targets one of the Ochre Jelly Pluribles created by its Impelled Division." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B" ], "damageTags": [ "A", "L" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ochre Jelly.webp", "fluff": { "_monsterFluff": { "name": "Ochre Jelly", "source": "ConfC" } } }, { "name": "Ochre Jelly Fumewalker", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 8 ], "hp": { "average": 144, "formula": "17d10 + 51" }, "speed": { "walk": 25, "climb": 25 }, "str": 16, "dex": 9, "con": 17, "int": 15, "wis": 9, "cha": 14, "save": { "int": "+5", "cha": "+5" }, "skill": { "arcana": "+5", "perception": "+2", "stealth": "+2" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 12, "immune": [ "acid", "lightning", "poison", "slashing" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "6", "trait": [ { "name": "Oozing Master", "entries": [ "The jelly can move through a space as narrow as 1 inch wide without squeezing. It can occupy another creature's space and vice-versa.", "Oozes within 500 feet with an intelligence score of 4 or lower act under the jelly's telepathic control, and have their movement speed increased by 10 feet." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 }, { "name": "Impelled Spawning", "entries": [ "When the jelly would be dealt any lightning or slashing damage, it can spawn an {@creature ochre jelly plurible|confc|Ochre Jelly Plurible} that acts on its initiative in an unoccupied space within 5 feet. If it does, the jelly loses 25 hit points." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The jelly makes two attacks with its Sloshing Pseudopod, each of which it can replace with a use of its Fleshfueled Regeneration." ] }, { "name": "Sloshing Pseudopod", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@dice 2d6 + 3}) bludgeoning plus 7 ({@damage 2d6}) acid damage.", "This attack has advantage against a target in the ooze's space." ] }, { "name": "Fleshfueled Regeneration", "entries": [ "The jelly dissolves the flesh from an intact corpse in its space, regaining 15 hit points." ] }, { "name": "Crawling Sparks (3rd Level Spell)", "entries": [ "A pulse of electricity spreads across a surface the jelly is touching, shocking each creature of the jelly's choice within 30 feet of the jelly and within 5 feet of that surface.", "Each affected creature must succeed on a {@dc 13} Constitution saving throw or take 14 ({@damage 4d6}) lightning damage and be {@condition dazed|confc|dazed} until the end of its next turn, or take half as much damage on a success." ] }, { "name": "Vent Fumes {@recharge 5}", "entries": [ "The jelly spews dense, toxic fumes in a 20 foot radius, Heavily Obscuring the area until they dissipate at the end of its next turn.", "A creature that enters the area for the first time on a turn or starts its turn there must succeed on a {@dc 14} Constitution saving throw or take 7 ({@dice 2d6}) acid plus 9 ({@damage 2d8}) poison damage, or half as much on a success." ] } ], "reaction": [ { "name": "Engulfing Wave", "entries": [ "When a creature moves within 10 feet of the jelly, it can lurch up to 10 feet, then force each creature whose space it entered in this way to succeed on a {@dc 14} Dexterity saving throw or be {@condition grappled} (escape {@dc 14})." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "I", "L" ], "miscTags": [ "MW" ], "conditionInflict": [ "dazed|confc|dazed", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ochre Jelly.webp", "fluff": { "_monsterFluff": { "name": "Ochre Jelly", "source": "ConfC" } } }, { "name": "Poolish Ooze Discard", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 6 ], "hp": { "average": 10, "formula": "3d6" }, "speed": { "walk": 10, "climb": 10 }, "str": 13, "dex": 6, "con": 10, "int": 1, "wis": 6, "cha": 2, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "acid", "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "1/4", "trait": [ { "name": "Cultured Colony", "entries": [ "If the ooze takes any Fire or Necrotic damage, it is {@condition poisoned} until the end of its next turn." ] }, { "name": "Amorphous", "entries": [ "The ooze can move through a space as narrow as 1 inch wide without squeezing." ] } ], "action": [ { "name": "Lacto-Acid Pseudopod", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) acid damage.", "On a critical hit, the target must succeed on a {@dc 12} Constitution saving throw or gain a point of {@condition exhaustion}." ] } ], "reaction": [ { "name": "Bubbling Rise (Concentration)", "entries": [ "When the ooze takes any damage of a type it is resistant to, it can begin to bubble and expand.", "At the beginning of its next turn, the ooze splits into two new {@creature poolish ooze discard|confc|Poolish Ooze Discards} with full hit points that share its initiative." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "damageTags": [ "A" ], "miscTags": [ "MW" ], "conditionInflict": [ "exhaustion" ], "variant": [] }, { "name": "Poolish Ooze Fermentendril", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 6 ], "hp": { "average": 45, "formula": "7d8 + 14" }, "speed": { "walk": 15, "climb": 15 }, "str": 13, "dex": 6, "con": 14, "int": 1, "wis": 6, "cha": 2, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "acid", "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "1", "trait": [ { "name": "Cultured Colony", "entries": [ "If the ooze takes any Fire or Necrotic damage, it is {@condition poisoned} until the end of its next turn." ] }, { "name": "Amorphous", "entries": [ "The ooze can move through a space as narrow as 1 inch wide without squeezing." ] } ], "action": [ { "name": "Lacto-Acid Pseudopod", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage plus 3 ({@damage 1d6}) acid damage.", "On a critical hit, the target must succeed on a {@dc 12} Constitution saving throw or gain a point of {@condition exhaustion}." ] }, { "name": "Glutenous Grasp", "entries": [ "The ooze attempts to wrap around a creature within 5 feet, forcing it to succeed on a {@dc 14} Strength saving throw or be {@condition grappled} (escape {@dc 14}).", "Until the beginning of the ooze's next turn, the creature can attempt to escape this grapple as a Bonus Action." ] } ], "reaction": [ { "name": "Tighten Bonds", "entries": [ "When a creature {@condition grappled} by the ooze takes an action, the ooze can tighten its grasp.", "The {@condition grappled} creature takes 3 ({@damage 1d6}) bludgeoning damage and is {@condition restrained} until the end of its next turn." ] }, { "name": "Bubbling Rise (Concentration)", "entries": [ "When the ooze takes any damage of a type it is resistant to, it can begin to bubble and expand.", "At the beginning of its next turn, the ooze loses 5 hit points and spawns a {@creature poolish ooze discard|confc|Poolish Ooze Discard} that act on its initiative in the nearest unoccupied space." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "damageTags": [ "A", "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "exhaustion", "grappled" ], "variant": [] }, { "name": "Poolish Ooze Motherdough", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 6 ], "hp": { "average": 123, "formula": "13d10 + 52" }, "speed": { "walk": 15, "climb": 15 }, "str": 18, "dex": 6, "con": 19, "int": 1, "wis": 6, "cha": 2, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "acid", "cold", "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "8", "trait": [ { "name": "Cultured Colony", "entries": [ "If the ooze takes any Fire or Necrotic damage, it is {@condition poisoned} until the end of its next turn." ] }, { "name": "Yeasty Quagmire", "entries": [ "When a creature hits the ooze with an unarmed melee attack or fails an attempt to free a creature {@condition grappled} by the ooze, the ooze can grapple it.", "If any fine powder is thrown over the ooze, this trait is disabled until the beginning of its next turn." ] }, { "name": "Amorphous", "entries": [ "The ooze can move through a space as narrow as 1 inch wide without squeezing." ] }, { "name": "Abandon Cohesion (2/Day)", "entries": [ "If the ooze fails a saving throw, it can choose to succeed instead.", "If it does, each creature {@condition grappled} by it is released and expelled in the nearest unoccupied space." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ooze makes two attacks with its Lacto-Acid Pseudopod, one of which it can replace with a use of its Tacky Roll." ] }, { "name": "Lacto-Acid Pseudopod", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage plus 3 ({@damage 1d6}) acid damage.", "On a critical hit, the target must succeed on a {@dc 15} Constitution saving throw or gain a point of {@condition exhaustion}." ] }, { "name": "Tacky Roll", "entries": [ "The ooze moves up to 10 feet, and can enter the space of any Medium or smaller creature.", "Each creature whose space the ooze enters in this way is pushed to the nearest unoccupied space, then must succeed on a {@dc 14} Dexterity saving throw or be {@condition grappled} (escape {@dc 15})." ] }, { "name": "Knead {@recharge 4}", "entries": [ "Each creature {@condition grappled} by the ooze must succeed on a {@dc 15} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be {@condition restrained} until the grapple ends.", "A creature that was already {@condition restrained} is additionally engulfed, gaining total cover from outside effects and becoming unable to speak or breathe until the grapple ends." ] } ], "reaction": [ { "name": "Bubbling Rise (Concentration)", "entries": [ "When the ooze takes any damage of a type it is resistant to, it can begin to bubble and expand.", "At the beginning of its next turn, the ooze loses 10 hit points and spawns two {@creature poolish ooze discard|confc|Poolish Ooze Discards} that act on its initiative in the nearest unoccupied spaces." ] } ], "legendary": [ { "name": "Lacto-Acid Pseudopod", "entries": [ "The ooze makes an attack withits Lacto-Acid Pseudopod." ] }, { "name": "Tacky Roll", "entries": [ "The ooze uses its Tacky Roll." ] }, { "name": "Reincorporate", "entries": [ "The ooze kills and absorbs a Poolish Ooze Discard {@condition grappled} by it, gaining 10 temporary hit points." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "exhaustion", "grappled", "restrained" ], "legendaryActions": 2, "variant": [] }, { "name": "Marshbellow", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "plant", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 60, "formula": "11d6 + 22" }, "speed": { "walk": 25 }, "str": 14, "dex": 15, "con": 14, "int": 3, "wis": 11, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "bludgeoning" ], "cr": "1", "trait": [ { "name": "Campfire Scenting", "entries": [ "The marshbellow can detect, by scent, the direction and size of each fire and each creature with a spell or ability that can deal fire damage within 20 miles." ] }, { "name": "Springy Hide", "entries": [ "A creature that hits the marshbellow with a melee attack that deals bludgeoning damage must make a {@dc 13} Strength saving throw.", "On a failure, the creature is pushed 15 feet away or has its weapon flung 15 feet from its grasp (attacker's choice)." ] } ], "action": [ { "name": "Soft-Toothed Snap", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}The target is {@condition grappled} (escape {@dc 12}).", "A creature {@condition grappled} in this way automatically fails saving throws against the marshbellow's Stickyspore Snarl." ] }, { "name": "Squidgy Ram", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) bludgeoning damage and the target is pushed up to 5 feet away.", "If the marshbellow is size Medium, the target is pushed an additional 5 feet." ] }, { "name": "Stickyspore Snarl", "entries": [ "The marshbellow coughs out a glob of gluey spores in a 5 foot cone, forcing each creature in the area to succeed on a {@dc 12} Dexterity saving throw or take 7 ({@damage 2d6}) poison damage and be {@condition restrained} (escape {@dc 12}).", "If the marshbellow's Puff Up is active, this ability instead affects a 15 foot cone, and deals an additional 3 ({@damage 1d6}) fire damage on a failed saving throw." ] } ], "reaction": [ { "name": "Puff Up", "entries": [ "When the marshbellow takes any fire damage, it can grow to size Medium for the next minute, or until it uses its Stickyspore Snarl." ] } ], "senseTags": [ "D" ], "damageTags": [ "B", "F", "I" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Splinterbough Treant", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "plant", "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 92, "formula": "8d12 + 40" }, "speed": { "walk": 20 }, "str": 21, "dex": 8, "con": 21, "int": 12, "wis": 16, "cha": 12, "passive": 13, "resist": [ "bludgeoning", "piercing" ], "vulnerable": [ "fire" ], "languages": [ "Common", "Druidic", "Elvish", "Sylvan", "Treeish" ], "cr": "3", "trait": [ { "name": "Deadwood Core", "entries": [ "Whenever the treant deals bludgeoning damage with a melee attack, it loses an equal amount of hit points. The treant cannot recover hit points by any means." ], "sort": 0 }, { "name": "Wooden Body", "entries": [ "If the treant takes any fire damage, it begins {@condition burning|confc|burning} ({@dice 1d10}).", "While it is {@condition burning|confc|burning}, attacks against the treant are made at advantage, the treant's melee attacks deal an additional 5 ({@damage 1d10}) fire damage." ], "sort": 1 } ], "action": [ { "name": "Splintering Swing", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}14 ({@dice 2d8 + 5}) bludgeoning plus 7 ({@damage 2d6}) piercing damage." ] } ], "reaction": [ { "name": "Slivered Shrapnel", "entries": [ "When the treant is hit with a melee attack that deals slashing damage, it can force the attacker to succeed on a {@dc 15} Dexterity saving throw or be {@condition blinded} until the end of the treant's next turn." ] }, { "name": "Toppling Vengeance", "entries": [ "When the treant drops to 0 hit points, it can fall onto a creature within 10 feet before dying.", "The creature must succeed on a {@dc 15} Dexterity saving throw or fall {@condition prone} and be {@condition restrained} under the treant's corpse (escape {@dc 15}), or move to the nearest unoccupied space on a success." ] } ], "languageTags": [ "C", "DU", "E", "S" ], "damageTags": [ "F", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Treant.webp", "fluff": { "_monsterFluff": { "name": "Treant", "source": "ConfC" } } }, { "name": "Brasswood Treant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "elemental", "plant" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 103, "formula": "9d12 + 45" }, "speed": { "walk": 25 }, "str": 21, "dex": 8, "con": 21, "int": 11, "wis": 16, "cha": 15, "passive": 13, "resist": [ "fire", "radiant", { "resist": [ "bludgeoning", "piercing" ], "note": "from attacks made without advantage", "cond": true } ], "languages": [ "Common", "Treeish" ], "cr": "5", "trait": [ { "name": "Sun-Soaked", "entries": [ "In bright sunlight, the treant gleams as though made of precious metals, reflecting glaring light in a 10 foot radius.", "A creature that starts its turn in the area must succeed on a {@dc 16} Constitution saving throw or be {@condition blinded} until the beginning of its next turn." ], "sort": 0 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the treant may spend half of its movement to attempt a {@dc 16} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the treant. While climbing on the treant, a creature has advantage on melee attacks against the treant, and the treant has disadvantage on melee attacks against it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The treant makes two attacks with its Earthshaking Slam, one of which it may replace with a use of its Sundrip." ] }, { "name": "Earthshaking Slam", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Sundrip", "entries": [ "One creature within 20 feet of the treant must succeed on a {@dc 16} Dexterity saving throw or be coated in a drop of sunsap. Until a creature takes an action to remove it, the creature takes 9 ({@damage 2d8}) radiant damage at the beginning of each of its turns." ] }, { "name": "Grasping Roots {@recharge 5}", "entries": [ "Each creature within 15 feet of the treant must succceed on a {@dc 16} Strength saving throw or take 19 ({@damage 3d12}) bludgeoning damage and be knocked {@condition prone} and {@condition restrained} (escape {@dc 16}) until the end of the treant's next turn. A creature that was already {@condition prone} makes this save at disadvantage." ] } ], "reaction": [ { "name": "Kindled Lifeblood", "entries": [ "When the treant takes any fire or radiant damage, it can use its Sundrip." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "R" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Treant.webp", "fluff": { "_monsterFluff": { "name": "Treant", "source": "ConfC" } } }, { "name": "Stronghollow Treant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "fey", "plant" ] } }, "alignment": [ "C", "G" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 149, "formula": "13d12 + 65" }, "speed": { "walk": 30 }, "str": 21, "dex": 15, "con": 19, "int": 17, "wis": 21, "cha": 16, "passive": 15, "resist": [ { "resist": [ "bludgeoning", "piercing" ], "note": "from attacks made without advantage", "cond": true } ], "languages": [ "Common", "Druidic", "Elvish", "Sylvan", "Treeish" ], "cr": "6", "trait": [ { "name": "Giant Stature", "entries": [ "A creature adjacent to the treant may spend half of its movement to attempt a {@dc 16} Strength ({@skill Athletics}) check, climbing onto it on a success. A creature climbing on the treant has advantage on melee attacks against the treant, and the treant has disadvantage on melee attacks against it." ], "sort": 0 }, { "name": "Greenweald Vitality", "entries": [ "At the end of each of its turns, nomagical fires within 10 feet of the treant are doused and each condition affecting it ends." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The treant makes two attacks with its Earthshaking Slam and uses its Sprite Mischief." ] }, { "name": "Earthshaking Slam", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d8 + 5}) bludgeoning damage and the target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Sprite Mischief", "entries": [ "The sprites that lair in the treant scamper invisibly, targeting a creature within 30 feet of the treant with one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Trick Trinket", "entries": [ " The target must succeed on a {@dc 16} Charisma saving throw or become unattuned from one magic item is carrying." ], "type": "item" }, { "name": "Slip from Mind", "entries": [ " The target must succeed on a {@dc 16} Intelligence saving throw or forget the last spell it cast until it completes a short or long rest." ], "type": "item" }, { "name": "Distracting Tickle", "entries": [ " The creature has disadvantage on the first attack it makes on its following turn." ], "type": "item" } ] } ] }, { "name": "Safeguard Soul (1/Day)", "entries": [ "The treant secures a portion of the life essence of a willing fey creature within 5 feet inside of its trunk. Whenever the creature takes damage, it reduces that damage by 10, and the treant loses hit points equal to the damage prevented.", "When the treant dies, each creature whose essence it carries must succeed on a {@dc 17} Charisma saving throw or take {@dice 2d6} points of {@condition exhaustion}, or half as much on a success." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DU", "E", "S" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Treant.webp", "fluff": { "_monsterFluff": { "name": "Treant", "source": "ConfC" } } }, { "name": "Grovetender Treant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "plant", "alignment": [ "C", "G" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 149, "formula": "13d12 + 65" }, "speed": { "walk": 30 }, "str": 23, "dex": 8, "con": 21, "int": 12, "wis": 16, "cha": 12, "passive": 13, "resist": [ { "resist": [ "bludgeoning", "piercing" ], "note": "from attacks made without advantage", "cond": true } ], "languages": [ "Common", "Druidic", "Elvish", "Sylvan", "Treeish" ], "cr": "9", "trait": [ { "name": "False Appearance", "entries": [ "While the treant remains motionless, it is indistinguishable from a normal tree." ], "sort": 0 }, { "name": "Rootspeech", "entries": [ "While in its home forest, the treant knows the number, type, and approximate location of each creature within 10 miles of it." ], "sort": 1 }, { "name": "Giant Stature", "entries": [ "A creature adjacent to the treant may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check, climbing onto it on a success. A creature climbing on the treant has advantage on melee attacks against the treant, and the treant has disadvantage on melee attacks against it." ], "sort": 2 }, { "name": "Wooden Body", "entries": [ "If the treant takes any fire damage, it and each creature climbing on it begin {@condition burning|confc|burning} ({@dice 1d10}).", "While it is {@condition burning|confc|burning}, attacks against the treant are made at advantage, the treant's melee attacks deal an additional 5 ({@damage 1d10}) fire damage." ], "sort": 3 } ], "action": [ { "name": "Sweeping Grasp", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 18}).", "Each other creature within 5 feet of the target must succeed on a {@dc 18} Dexterity saving throw or take half the attack's damage and be pushed up to 5 feet away." ] }, { "name": "Earthshaking Slam", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage and the target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Hurl Stone (Requires a stone or other large object)", "entries": [ "{@atk rw} {@hit 10} to hit, range 60/240 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage and the target is knocked {@condition prone}." ] } ], "bonus": [ { "name": "Hurl Creature (Requires a Grappled creature)", "entries": [ "{@atk rw} {@hit 10} to hit, range 60/240 ft., one target. {@h}17 ({@damage 2d10 + 6}) bludgeoning damage. On a hit or miss, the thrown creature takes the attack's damage." ] }, { "name": "Grasping Roots {@recharge 5}", "entries": [ "Each creature within 15 feet of the treant must succceed on a {@dc 18} Strength saving throw or take 19 ({@damage 3d12}) bludgeoning damage and be knocked {@condition prone} and {@condition restrained} (escape {@dc 18}) until the end of the treant's next turn. A creature that was already {@condition prone} makes this save at disadvantage." ] } ], "reaction": [ { "name": "Forest Allies", "entries": [ "When a creature within 10 feet of a mundane tree hits the treant with a ranged attack, the treant can magically impel the tree to make an Earthshaking Slam attack against the attacker, using the treant's statistics." ] } ], "traitTags": [ "False Appearance" ], "languageTags": [ "C", "DU", "E", "S" ], "damageTags": [ "B", "F" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Treant.webp", "fluff": { "_monsterFluff": { "name": "Treant", "source": "ConfC" } } }, { "name": "Ironmaw Treant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "fiend", "plant" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 200, "formula": "16d12 + 96" }, "speed": { "walk": 20 }, "str": 22, "dex": 8, "con": 23, "int": 11, "wis": 14, "cha": 16, "save": { "str": "+10", "con": "+10", "cha": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing" ], "note": "from attacks made without advantage", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal" ], "cr": "12", "trait": [ { "name": "Dolorous Aura", "entries": [ "The area in a 1 mile radius around the treant is dull and drained of color and vibrancy. A creature that completes a Short or Long Rest in the area must succeed on a {@dc 15} Constitution saving throw or gain a point of {@condition exhaustion}." ], "sort": 0 }, { "name": "Bladeridge Bark", "entries": [ "A creature that climbs onto the treant or makes a saving throw to avoid falling off takes 9 ({@damage 2d8}) slashing damage." ], "sort": 1 }, { "name": "Locust-Thorn Limbs", "entries": [ "The treant has four limbs (AC 20; 40 HP), each of which can grapple a single creature. Destroying a limb deals no damage to the treant, which regrows all lost limbs when it completes a long rest." ], "sort": 2 }, { "name": "Giant Stature", "entries": [ "A creature adjacent to the treant may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check, climbing onto it on a success. A creature climbing on the treant has advantage on melee attacks against the treant, and the treant has disadvantage on melee attacks against it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The treant makes three attacks, one of which may be with its Bladeridge Bite." ] }, { "name": "Bladeridge Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one {@condition grappled} target. {@h}25 ({@damage 3d12 + 6}) piercing damage. and the target must succeed on a {@dc 18} Strength saving throw or be {@condition swallowed|confc|swallowed} (escape {@dc 18}).", "A creature {@condition swallowed|confc|swallowed} in this way takes 9 ({@damage 2d8}) slashing damage whenever it takes an action, and may attempt to escape as a reaction whenever the treant uses this attack." ] }, { "name": "Locust-Thorn Whip", "entries": [ "{@atk mw} {@hit 10} to hit, reach 30 ft., one target. {@h}13 ({@damage 2d6 + 6}) piercing damage and the target is {@condition grappled} (escape {@dc 18}).", "A creature {@condition grappled} in this way loses 5 hit points and is dragged up to 30 feet toward the treant at the start of each of its turns." ] } ], "bonus": [ { "name": "Ironplum Bushel Fling", "entries": [ "The treant hurls a cluster of ironplums at a point it can see within 60 feet, rolling a {@dice d4} to determine the effect:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "1. Unripe", "entries": [ " The ironplums scatter in a 15 foot cone emanating from the point of impact. Each creature in the area must succeed on a {@dc 18} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be knocked {@condition prone}." ], "type": "item" }, { "name": "2-3. Ripe", "entries": [ " The ironplums shatter explosively in a 15 foot radius spray of shrapnel. Each creature in the area must succeed on a {@dc 18} Dexterity saving throw or take 7 ({@dice 2d6}) fire plus 14 ({@damage 4d6}) piercing damage." ], "type": "item" }, { "name": "4. Overripe", "entries": [ " The ironplums burst, exuding a foul stench reminiscent of carrion in a 15 foot radius. Each creature in the area must succeed on a {@dc 18} Constitution saving throw or be {@condition poisoned} until the end of the treant's next turn." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "AB" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "prone", "swallowed|confc|swallowed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Treant.webp", "fluff": { "_monsterFluff": { "name": "Treant", "source": "ConfC" } } }, { "name": "Widowmaker Treant", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "plant", "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 247, "formula": "15d20 + 90" }, "speed": { "walk": 40 }, "str": 25, "dex": 8, "con": 23, "int": 17, "wis": 22, "cha": 15, "save": { "str": "+12", "con": "+11", "wis": "+11" }, "skill": { "nature": "+8", "perception": "+11", "survival": "+16" }, "passive": 21, "resist": [ { "resist": [ "bludgeoning", "piercing" ], "note": "from attacks made without advantage", "cond": true } ], "languages": [ "Common", "Druidic", "Elvish", "Sylvan", "Treeish" ], "cr": "14", "trait": [ { "name": "Rootspeech", "entries": [ "While in its home forest, the treant knows the number, type, and approximate location of each creature within 10 miles of it." ], "sort": 0 }, { "name": "Flammable Crown", "entries": [ "If the treant takes 20 or more fire damage from a source that could reach its lower canopy (40 feet above the ground), it begins {@condition burning|confc|burning} ({@dice 1d10}). If the treant was already {@condition burning|confc|burning}, the {@condition burning|confc|burning} damage increases by {@dice 1d10}.", "While it is {@condition burning|confc|burning}, attacks against the treant are made at advantage, and the treant's melee attacks deal an additional 5 ({@damage 1d10}) fire damage." ], "sort": 1 }, { "name": "Bark Titan", "entries": [ "A creature adjacent to the treant may spend half its movmeent to attempt a {@dc 15} Strength ({@skill Athletics}) check, climbing 15 feet up the treant on a success.", "While climbing on the treant at least 40 feet above the ground, a creature has advantage on melee attacks against the treant, and the treant can't target the creature with its Timber Stomp." ], "sort": 2 }, { "name": "Strength of Ages", "entries": [ "If the treant fails a saving throw against any effect that would inapacitate it, immobilize it, alter its form, or reduce its speed, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The treant makes two attacks with its Timber Stomp, each of which it may replace with a use of its Drop Widowmaker." ] }, { "name": "Timber Stomp", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}25 ({@damage 4d8 + 7}) bludgeoning damage, plus an additional 9 ({@damage 2d8}) bludgeoning damage if the target was {@condition prone}.", "On a hit or miss, the target and each other creature within 10 feet of it must succeed on a {@dc 20} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Drop Widowmaker", "entries": [ "The treant drops an enormous seedcone from one of its high branches.", "One creature within 20 feet of the treant must succeed on a {@dc 20} Dexterity saving throw or take 28 ({@damage 8d6}) bludgeoning damage and be knocked {@condition prone}." ] }, { "name": "Sonorous Growth (Concentration) {@recharge}", "entries": [ "The treant begins a slow and groaning chant in old treeish. When the treant uses this ability and at the beginning of each of its turns for the next minute, it may cause a size Huge nonmagical tree to burst from the earth at a point it can see within 120 feet.", "Each creature in the tree's space is pushed 80 feet into the air, then may make a {@dc 20} Dexterity saving throw to catch hold of the tree's canopy and avoid falling." ] } ], "bonus": [ { "name": "Crumple Iron", "entries": [ "One creature wearing nonmagical metal armor that the treant hit with two Timber Stomp attacks this turn must make a {@dc 20} Strength saving throw.", "On a failed save, the creature's armor takes a permanent and cumulative penalty to the AC it offers equal to amount the creature failed by. Armor reduced to an AC of 10 in this way is destroyed." ] }, { "name": "Tear Stone", "entries": [ "The treant smashes through a barrier of nonmagical stone or softer material of up to 15 feet thick.", "Each creature on the other side of the barrier within 20 feet of the treant takes 9 ({@damage 2d8}) bludgeoning damage." ] }, { "name": "Chittering Throng", "entries": [ "A mass of angry squirrels swarms over the treant's branches, forcing each creature climbing on the treant to succeed on a {@dc 15} Strength saving throw or fall off." ] } ], "reaction": [ { "name": "The Boughs Shake", "entries": [ "When the treant takes 15 or more damage from a single source, it can use its Drop Widowmaker." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DU", "E", "S" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Treant.webp", "fluff": { "_monsterFluff": { "name": "Treant", "source": "ConfC" } } }, { "name": "Baigujing", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "monstrosity", "tags": [ "yaoguai" ] }, "alignment": [ "C", "E" ], "ac": [ 14 ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "walk": 30 }, "str": 15, "dex": 18, "con": 17, "int": 10, "wis": 13, "cha": 16, "skill": { "deception": "+9", "sleight of hand": "+7", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "necrotic", "poison", { "immune": [ "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": { "cr": "5", "xp": 700 }, "trait": [ { "name": "Voice of Two Mouths", "entries": [ "When the baigujing speaks a lie, each creature not {@condition charmed} by the baigujing instead hears its surface thoughts." ] } ], "action": [ { "name": "Sainted Drain", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature {@h}18 ({@damage 4d6 + 4}) necrotic damage.", "A cleric or paladin hit with this attack must succeed on a {@dc 15} Constitution saving throw or lose two unexpended hit dice, or drop to 0 hit points if it can't." ] }, { "name": "Bitter Offering", "entries": [ "The baigujing hands a piece of food to a creature within 5 feet.", "A creature {@condition charmed} by the baigujing cannot voluntarily relinquish the food and must succeed on a {@dc 14} Wisdom saving throw at the beginning of each of its turns or eat it, taking 28 ({@damage 8d6}) poison damage.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "If the food is dropped, it transforms into a ", "entries": [ "[Ruby-Headed Centipede](https://homebrewery.naturalcrit.com/share/Uv5KcxAGWVLF)** under the baigujing's control." ], "type": "item" } ] } ] }, { "name": "Bones of Jade, Flesh of Snow (Concentration)", "entries": [ "The baigujing takes on a humanoid form that lasts until it deals any damage.", "While transformed, humanoid creatures not proficient in {@skill Insight} are {@condition charmed} by the baigujing." ] } ], "reaction": [ { "name": "False Death", "entries": [ "When the baigujing takes any damage while transformed with its Bones of Jade, Flesh of Snow, it can abandon its body, leaving behind a corpse.", "The baigujing immediately reforms in an unoccupied space of its choice within 500 feet." ] } ], "senseTags": [ "D" ], "languageTags": [ "LF" ], "damageTags": [ "I", "N" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Drowned Conscript", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 16, "con": 12, "int": 10, "wis": 10, "cha": 12, "senses": [ "darkvision 60 ft. (penetrates obscuring fog)" ], "passive": 10, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "the languages it knew in life" ], "cr": { "cr": "8", "xp": 485 }, "trait": [ { "name": "Minion", "entries": [ "If the conscript takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the conscript takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] }, { "name": "Damned Conscript", "entries": [ "If the crewmate's captain is destroyed, the conscript is reduced to 0 hit points at the end of its next turn." ] }, { "name": "Incorporeal Movement", "entries": [ "The crewmate can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ] }, { "name": "Spectral Weapons", "entries": [ "The crewmate's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ] } ], "action": [ { "name": "Cadaverous Blades (Group Attack)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}4 slashing damage." ] }, { "name": "Ghastly Pangs", "entries": [ "The conscript moves up to its speed in a straight line without provoking opportunity attacks, dealing 3 necrotic damage to each {@condition frightened} creature whose space it moves through in this way." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "languageTags": [ "LF" ], "damageTags": [ "N", "O", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Drowned Crewmate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 58, "formula": "9d8 + 18" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 16, "con": 14, "int": 10, "wis": 10, "cha": 12, "senses": [ "darkvision 60 ft. (penetrates obscuring fog)" ], "passive": 10, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "the languages it knew in life" ], "cr": "2", "trait": [ { "name": "Damned Crew", "entries": [ "If the crewmate's captain is destroyed, it gains one point of {@condition exhaustion} at the beginning of each of its turns." ] }, { "name": "Incorporeal Movement", "entries": [ "The crewmate can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ] }, { "name": "Spectral Weapons", "entries": [ "The crewmate's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ] } ], "action": [ { "name": "Ghostlit Pike", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) slashing damage plus 7 ({@damage 2d6}) necrotic damage." ] }, { "name": "Ghastly Glare {@recharge 4}", "entries": [ "One creature the crewmate can see within 60 feet must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of the crewmate's next turn.", "An already {@condition frightened} creature that fails this saving throw additionally takes 22 ({@damage 4d10}) psychic damage." ] } ], "reaction": [ { "name": "Drifting Apparition", "entries": [ "When the crewmate is hit with a melee attack, it can move up to half its speed without provoking opportunity attacks." ] }, { "name": "Mariners' Curse (1/Day)", "entries": [ "When an {@condition unconscious} creature the crewmate can see within 30 feet awakens, the crewmate can force it to succeed on a {@dc 12} Charisma saving throw or be {@condition cursed|confc|cursed} with a random effect from the Mariners' Curses table until it steps upon dry land." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "languageTags": [ "LF" ], "damageTags": [ "N", "O", "S", "Y" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "cursed|confc|cursed", "frightened" ], "variant": [] }, { "name": "Drowned Captain", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 14 ], "hp": { "average": 178, "formula": "21d8 + 84" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 19, "con": 18, "int": 14, "wis": 11, "cha": 18, "senses": [ "darkvision 60 ft. (penetrates obscuring fog)" ], "passive": 10, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "turned" ], "languages": [ "the languages it knew in life" ], "cr": { "cr": "10", "xp": 5800 }, "trait": [ { "name": "Damned Resistance", "entries": [ "If the captain is reduced to 0 hit points, it can reduce one friendly", "If it does, the captain is instead reduced to 1 hit point and can end all Conditions affecting it." ] }, { "name": "Incorporeal Movement", "entries": [ "The crewmate can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ] }, { "name": "Spectral Weapons", "entries": [ "The captain's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ] }, { "name": "Cursed Return", "entries": [ "When the captain is killed, each living creature within 60 feet is {@condition cursed|confc|cursed} with a random effect from the Mariners' Curses table until it steps upon dry land.", "If each of those creatures dies or has its curse removed, the captain and its crew are restored to undeath at the next full moon in the ocean where they first died." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The captain makes two attacks with its Moonglare Cutlass, one of which it can replace with a use of its Blood-Thick Chill." ] }, { "name": "Moonglare Cutlass", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage plus 7 ({@damage 2d6}) necrotic damage.", "This attack has advantage if its target is at least Dimly Lit by moonlight." ] }, { "name": "Blood-Thick Chill", "entries": [ "One creature the captain can see within 60 feet must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the end of the captain's next turn.", "An already {@condition frightened} creature that fails this saving throw additionally takes 27 ({@damage 6d8}) cold damage and is {@condition dazed|confc|dazed} for the same duration." ] } ], "reaction": [ { "name": "Drifting Apparition", "entries": [ "When the captain is hit with a melee attack, it can move up to half its speed without provoking opportunity attacks." ] }, { "name": "Press-Gang", "entries": [ "When a {@condition cursed|confc|cursed} living creature the captain can see within 30 feet dies, it can immediately raise the creature as a", "At the beginning of each of the raised creature's turns, it must succeed on a {@dc 10} Charisma saving throw or be {@condition dominated|confc|dominated} by the captain until the beginning of its next turn.", "After three failed saving throws, this Domination lasts until dispelled." ] } ], "legendary": [ { "name": "Deny Rest", "entries": [ "The captain restores one" ] }, { "name": "Wicked Whispers", "entries": [ "The captain echoes forth a profane and tyrannous command, dealing 7 ({@damage 2d6}) psychic damage to a creature within 30 feet that can hear it.", "If the target is undead, it can use its reaction either to make a melee attack or turn to mist and disappear, reappearing at the beginning of its next turn in an unoccupied space within 30 feet of where it departed." ] }, { "name": "Moonglare Slash (Costs 2 Actions)", "entries": [ "The captain moves up to 15 feet and makes an attack with its Moonglare Cutlass." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "C", "N", "O", "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "legendaryActions": 2, "variant": [] }, { "name": "Gashadokuro", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "undead", "tags": [ "yokai" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 346, "formula": "21d20 + 126" }, "speed": { "walk": 60 }, "str": 28, "dex": 11, "con": 23, "int": 6, "wis": 18, "cha": 5, "skill": { "perception": "+9", "stealth": "+10" }, "passive": 19, "resist": [ "necrotic", { "resist": [ "piercing", "slashing" ], "note": "from attacks made without advantage", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "understands Common but can't speak" ], "cr": "16", "trait": [ { "name": "Bone Titan", "entries": [ "A creature adjacent to the gashadokuro may spend half its movement to attempt to climb onto the gashadokuro's legs, or to climb between any two connected segments, with a successful {@dc 17} Strength ({@skill Athletics}) check.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Legs", "entries": [ " Whenever the gashadokuro moves on its turn, each creature climbing on its legs must succeed on a {@dc 17} Strength saving throw or fall off." ], "type": "item" }, { "name": "Arms", "entries": [ " Whenever the gashadokuro uses its Claw Sweep, each creature climbing on its arms must succeed on a {@dc 17} Strength saving throw or fall off." ], "type": "item" }, { "name": "Ribs", "entries": [ " A creature climbing on the gashadokuro's ribs has advantage on melee attacks against the gashadokuro." ], "type": "item" }, { "name": "Skull", "entries": [ " A creature climbing on the gashadokuro's skull has advantage on melee attacks against the gashadokuro. If a creature on the gashadokuro's head scores a critical hit against it, the gashadokuro falls {@condition prone} and takes 35 ({@damage 8d6}) bludgeoning damage at the end of its next turn." ], "type": "item" } ] } ] }, { "name": "Sustained by Rage", "entries": [ "The gashadokuro does not die or fall {@condition unconscious} when reduced to 0 hit points.", "Instead, it falls {@condition prone} at the end of its next turn, cannot stand, and deals half as much damage with its attacks and abilities.", "Whenever the gashadokuro takes any radiant damage or starts its turn in sunlight, it loses one unexpended hit die, or dies if it cannot." ] }, { "name": "Ravenous Resistance (Costs 3 Hit Dice)", "entries": [ "If the gashadokuro fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Clattering Snap (Costs 2 Hit Dice)", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one {@condition grappled} target. {@h}The target must succeed on a {@dc 17} Constitution saving throw or be decapitated.", "On a successful saving throw, the target takes 64 ({@damage 10d10 + 9}) slashing damage." ] }, { "name": "Titanclaw Sweep (Costs 2 Hit Dice)", "entries": [ "The gashadokuro sweeps its bony claws in a 30 foot cone. Each creature in the area that is not climbing on the gashadokuro must succeed on a {@dc 17} Dexterity saving throw or take 30 ({@damage 6d6 + 9}) bludgeoning damage, or half as much on a success.", "The gashadokuro may additionally grapple up one creature that failed this saving throw (escape {@dc 17}). Each other creature that fails this saving throw is pushed up to 15 feet away.", "A creature that succeeds on this saving throw by 5 or more can use its reaction to climb onto the gashadokuro's arms." ] } ], "reaction": [ { "name": "Crush of Bones", "entries": [ "When a creature climbing on the gashadokuro's ribs deals damage to it, the gashadokuro can force it to succeed on a {@dc 17} Dexterity saving throw or take 28 ({@damage 8d6}) bludgeoning damage and be {@condition restrained} (escape {@dc 17}) until the end of its next turn." ] } ], "legendary": [ { "name": "", "entries": [ "The gashadokuro can take one legendary action, choosing from the options below." ] }, { "name": "Roadstalker's Chatter (Concentration)", "entries": [ "The gashadokuro becomes {@condition invisible} to creatures more than 15 feet away from it until it takes another action.", "A creature the gashadokuro can see hears a sourceless clatter of bone on bone whenever the gashadokuro moves." ] }, { "name": "Mekurabe Gaze (Concentration)", "entries": [ "The gashadokuro fixes its hollow gaze upon a creature that can see it within 60 feet, which can choose to either meet the gashadokuro's gaze or look away.", "A creature that looks away takes 11 ({@damage 2d10}) psychic damage, is {@condition frightened}, and has its speed reduced to 0 until the end of its next turn.", "A creature that meets the gashadokuro's gaze must Concentrate on doing so, and while {@status concentration||concentrating} has advantage on saving throws against the gashadokuro's abilities. If the creature loses {@status concentration} before the gashadokuro does, its eyes blacken and it is {@condition blinded} until cured by Remove Curse or similar magic." ] } ], "languageTags": [ "C", "CS" ], "damageTags": [ "B", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "restrained" ], "variant": [] }, { "name": "Ghost Ship", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "undead/vehicle", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "special": "250 (Damage Threshold 15)" }, "speed": { "walk": 50, "fly": { "number": 50, "condition": "(hover)" }, "swim": 50, "canHover": true }, "str": 24, "dex": 12, "con": 23, "int": 7, "wis": 13, "cha": 1, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison", "necrotic" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "incapacitated", "paralyzed", "petrified", "poisoned", "prone", "stunned", "turned", "unconscious" ], "cr": "16", "trait": [ { "name": "Omenfog Harbinger", "entries": [ "Air within 1,000 is filled with a freezing and malevolent fog, Heavily Obscuring all vision beyond a range of 30 feet.", "Creatures in the fog subtract {@dice 1d4} from saving throws they make against being {@condition frightened} or against effects that deal cold damage." ] }, { "name": "Ghostfire Wreath", "entries": [ "The ship is cloaked in dim, blue flames, and is visible as a faint glow from up to 120 feet away, even when Heavily Obscured by fog or water." ] }, { "name": "Liquid Grave", "entries": [ "{@condition frightened} creatures within 120 feet of the ship must Concentrate to hold their breath." ] }, { "name": "Sunlit Decay", "entries": [ "While illuminated by sunlight, the ghost ship loses its damage resistances and damage threshold, and can't take reactions." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ship makes two attacks, one of which can be with its Dread Ram." ] }, { "name": "Dread Ram", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one Large or larger target. {@h}The target must succeed on a {@dc 20} Strength saving throw or take 88 ({@damage 16d10}) bludgeoning damage, or half as much on a success.", "If this does not reduce the target to 0 hit points, the ship takes half the attack's damage." ] }, { "name": "Hangman's Rigging", "entries": [ "{@atk mw} {@hit 12} to hit, reach 20 ft., one target. {@h}The target is {@condition grappled} and suspended 10 feet above the ship's deck (escape {@dc 20}) until the rope is cut (AC 10, 5 hit point).", "A creature {@condition grappled} in this way is {@condition choking|confc|choking} and takes 17 ({@damage 5d6}) bludgeoning damage at the beginning of each of its turns." ] }, { "name": "Encrusted Cannonade (Above Water Only)", "entries": [ "{@atk rw} {@hit 6} to hit, range 120 ft., one target. {@h}44 ({@damage 8d10}) bludgeoning damage.", "Whenever the ship misses with this attack, it gains a cumulative {@hit 1} to hit with this attack for the next minute, to a total maximum bonus of +12." ] }, { "name": "Bleakrime Gust {@recharge 4}", "entries": [ "The ship and each creature on it turn briefly to mist, then the ship moves up to its speed without provoking opportunity attacks.", "Each living creature it moves through in this way must succeed on a {@dc 19} Wisdom saving throw or take 18 ({@dice 4d8}) cold plus 16 ({@damage 3d10}) psychic damage and be {@condition frightened} until the end of its next turn, or take half as much damage on a success.", "A creature can't be reduced below 1 hit point by this damage." ] }, { "name": "9 Fathoms Tread (1/Day)", "entries": [ "The ship binds itself to a vehicle directly above it within 60 feet, Cursing it until the vehicle moves more than 60 feet away from it.", "At the beginning of each of its turns, the {@condition cursed|confc|cursed} vehicle must succeed on a {@dc 19} Strength saving throw or have the ship control its movement until the beginning of its next turn." ] } ], "reaction": [ { "name": "Leaden Plunge", "entries": [ "When the ship is targeted with an attack, it can dive 30 feet directly downward, adding +5 to its AC against the triggering attack.", "If it does, the ship can't take actions on its following turn." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [] }, { "name": "Homebound Jiangshi", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "undead", "tags": [ "yaogui" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 42, "formula": "5d10 + 15" }, "speed": { "walk": 20 }, "str": 14, "dex": 3, "con": 17, "int": 4, "wis": 12, "cha": 8, "senses": [ "blindsight 30 ft." ], "passive": 11, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't peachwood", "cond": true } ], "languages": [ "understands the languages it knew in life but can't speak them" ], "cr": "3", "trait": [ { "name": "Hopping Movement", "entries": [ "When initiative is rolled, the jiangshi selects a cardinal direction to face.", "The jiangshi may move only in the direction it is facing, and may spend 5 feet of movement to turn up to 90 degrees or to stand from {@condition prone}." ], "sort": 0 }, { "name": "Graceless Rigor", "entries": [ "If the jiangshi is hit with a melee attack from a direction it is not facing, it is pushed 5 feet away and must succeed on a {@dc 10} Dexterity saving throw or be knocked {@condition prone}." ], "sort": 1 }, { "name": "Breath Sight", "entries": [ "A creature that is holding its breath may attempt to hide from the jiangshi without obscurement." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The jiangshi makes two attacks with its Stiff Slam." ] }, { "name": "Stiff Slam", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature in the direction the jiangshi is facing. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage and the target is pushed up to 5 feet away." ] }, { "name": "Lurching Lunge", "entries": [ "The jiangshi leaps at a creature within 15 feet, landing in its space and forcing it to succeed on a {@dc 12} Dexterity saving throw or be knocked {@condition prone} and {@condition grappled} (escape {@dc 12}).", "On a successful saving throw, the jiangshi instead falls {@condition prone} in the creature's space." ] } ], "reaction": [ { "name": "Whip Around", "entries": [ "When a creature the jiangshi is not facing misses it with a melee attack, the jiangshi turns to face it and makes a Stiff Slam attack." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Jiangshi.webp", "fluff": { "_monsterFluff": { "name": "Jiangshi", "source": "ConfC" } } }, { "name": "Rogue Jiangshi", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "undead", "tags": [ "yaogui" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d8 + 56" }, "speed": { "walk": 40 }, "str": 18, "dex": 3, "con": 18, "int": 9, "wis": 14, "cha": 12, "save": { "str": "+3", "dex": "-1" }, "senses": [ "blindsight 30 ft." ], "passive": 12, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't peachwood", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "Jiangshi", "understands the languages it knew in life but can't speak them" ], "cr": { "cr": "7", "xp": 3900 }, "trait": [ { "name": "Hopping Movement", "entries": [ "When initiative is rolled, the jiangshi selects a cardinal direction to face.", "The jiangshi may move only in the direction it is facing, and may spend 5 feet of movement to turn up to 90 degrees or to stand from {@condition prone}." ], "sort": 0 }, { "name": "Graceless Rigor", "entries": [ "If the jiangshi is hit with a melee attack from a direction it is not facing, it is pushed 5 feet away and must succeed on a {@dc 10} Dexterity saving throw or be knocked {@condition prone}." ], "sort": 1 }, { "name": "Breath Sight", "entries": [ "A creature that is holding its breath may attempt to hide from the jiangshi without obscurement." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The jiangshi makes three attacks, one of which it can replace with a use of its Drain Vitality." ] }, { "name": "Crooked Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature in the direction the jiangshi is facing. {@h}13 ({@damage 2d8 + 4}) slashing damage plus one of the following effects:", "The target is {@condition grappled} (escape {@dc 15}).", "The target is pushed up to 5 feet away.", "The target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Drain Vitality", "entries": [ "The jiangshi draws the life force out from the forehead of a creature {@condition grappled} by it.", "The creature takes 13 ({@damage 3d8}) necrotic damage, then must succeed on a {@dc 15} Charisma saving throw or lose two unexpended hit dice, or drop to 0 hit points if it cannot." ] } ], "reaction": [ { "name": "Whip Around", "entries": [ "When a creature the jiangshi is not facing misses it with a melee attack, the jiangshi turns to face it and makes a Crooked Claws attack." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "N", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Jiangshi.webp", "fluff": { "_monsterFluff": { "name": "Jiangshi", "source": "ConfC" } } }, { "name": "Hundred-Year Jiangshi", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "undead", "tags": [ "yaogui" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 40 }, "str": 22, "dex": 3, "con": 18, "int": 17, "wis": 14, "cha": 12, "save": { "str": "+10", "dex": "+0", "wis": "+6", "cha": "+5" }, "senses": [ "blindsight 30 ft." ], "passive": 12, "resist": [ "necrotic", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't peachwood", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "Jiangshi", "understands the languages it knew in life but can't speak them" ], "cr": "9", "trait": [ { "name": "Hopping Movement", "entries": [ "When initiative is rolled, the jiangshi selects a cardinal direction to face.", "The jiangshi may move only in the direction it is facing, and may spend 5 feet of movement to turn up to 90 degrees or to stand from {@condition prone}." ], "sort": 0 }, { "name": "Graceless Rigor", "entries": [ "If the jiangshi is hit with a melee attack from a direction it is not facing, it is pushed 5 feet away and must succeed on a {@dc 10} Dexterity saving throw or be knocked {@condition prone}." ], "sort": 1 }, { "name": "Breath Sight", "entries": [ "A creature that is holding its breath may attempt to hide from the jiangshi without obscurement." ], "sort": 2 }, { "name": "Flammable", "entries": [ "If the jiangshi takes any fire damage, it begins {@condition burning|confc|burning} ({@dice 1d10}).", "While it is {@condition burning|confc|burning}, the jiangshi's melee attacks deal an additional 5 ({@damage 1d10}) fire damage." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The jiangshi makes three attacks, one of which it can replace with a use of its Drain Vitality." ] }, { "name": "Crooked Claws", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one creature in the direction the jiangshi is facing. {@h}15 ({@damage 2d8 + 6}) slashing damage plus one of the following effects:", "The target is {@condition grappled} (escape {@dc 18}).", "The target is pushed up to 10 feet away.", "The target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Drain Vitality", "entries": [ "The jiangshi draws the life force out from the forehead of a creature {@condition grappled} by it.", "The creature takes 22 ({@damage 5d8}) necrotic damage, then must succeed on a {@dc 16} Charisma saving throw or lose three unexpended hit dice, or drop to 0 hit points if it cannot.", "Until the end of its next turn, the jiangshi gains a 40 foot fly speed and can turn without spending movement." ] }, { "name": "Grave Breath", "entries": [ "The jiangshi's long, prehensile tongue slithers into the mouth of an {@condition unconscious} creature within 5 feet and a foul green vapor pours down it, forcing the creature to succeed on a {@dc 16} Constitution saving throw or be {@condition cursed|confc|cursed}.", "A creature {@condition cursed|confc|cursed} in this way is {@condition poisoned}, and at each dusk must succeed on a {@dc 16} Charisma saving throw or die and immediately rise as a {@creature rogue jiangshi|confc|Rogue Jiangshi} under the DM's control." ] } ], "reaction": [ { "name": "Whip Around", "entries": [ "When a creature the jiangshi is not facing misses it with a melee attack, the jiangshi turns to face it and makes a Crooked Claws attack." ] }, { "name": "Parch", "entries": [ "When a creature the jiangshi can see within 30 feet attempts to use an item made of liquid (such as holy water or a potion), or casts a spell that produces liquid (such as Acid Splash) the jiangshi turns the liquid to dust, negating its effects." ] } ], "legendary": [ { "name": "Hop", "entries": [ "The jiangshi moves up to 5 feet, turns up to 90 degrees, or stands from {@condition prone}." ] } ], "senseTags": [ "B" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "F", "N", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "cursed|confc|cursed", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Jiangshi.webp", "fluff": { "_monsterFluff": { "name": "Jiangshi", "source": "ConfC" } } }, { "name": "Thousand-Year Jiangshi", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "undead" ] }, "tags": [ "yaomo" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "special": "228 (24d8 + 120) 240ish?" }, "speed": { "walk": 40 }, "str": 23, "dex": 3, "con": 20, "int": 21, "wis": 19, "cha": 12, "save": { "str": "+10", "dex": "+1", "wis": "+6", "cha": "+5" }, "senses": [ "blindsight 30 ft." ], "passive": 14, "resist": [ "necrotic", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from attacks that aren't peachwood", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "Jiangshi", "understands the languages it knew in life but can't speak them" ], "cr": "16", "trait": [ { "name": "Hopping Movement", "entries": [ "When initiative is rolled, the jiangshi selects a cardinal direction to face.", "The jiangshi may move only in the direction it is facing, and may spend 5 feet of movement to turn up to 90 degrees or to stand from {@condition prone}." ], "sort": 0 }, { "name": "Graceless Rigor", "entries": [ "If the jiangshi is hit with a melee attack from a direction it is not facing, it is pushed 5 feet away and must succeed on a {@dc 10} Dexterity saving throw or be knocked {@condition prone}." ], "sort": 1 }, { "name": "Flammable", "entries": [ "If the jiangshi takes any fire damage, it begins {@condition burning|confc|burning} ({@dice 1d10}).", "While it is {@condition burning|confc|burning}, the jiangshi's melee attacks deal an additional 5 ({@damage 1d10}) fire damage." ], "sort": 2 }, { "name": "Drought-Demon", "entries": [ "Any nonmagical liquid exposed to air within 5 miles of the jiangshi turns instantly to dust.", "A creature that completes a Long Rest in the area gains a point of {@condition exhaustion}." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The jiangshi makes three attacks, one of which it may replace with a use of its Grave Breath." ] }, { "name": "Crooked Claws", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one creature in the direction the jiangshi is facing. {@h}15 ({@damage 2d8 + 6}) slashing damage plus one of the following effects:", "The target is {@condition grappled} (escape {@dc 19}).", "The target is pushed up to 10 feet away.", "The target must succeed on a {@dc 19} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Piercing Finger", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one creature in the direction the jiangshi is facing. {@h}11 ({@damage 2d4 + 6}) piercing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 1d10})." ] }, { "name": "Grave Breath", "entries": [ "The jiangshi's long, prehensile tongue slithers into the mouth of an {@condition unconscious} creature within 5 feet and a foul green vapor pours down it, forcing the creature to succeed on a {@dc 18} Constitution saving throw or be {@condition cursed|confc|cursed}.", "A creature {@condition cursed|confc|cursed} in this way is {@condition poisoned}, and at each dusk must succeed on a {@dc 18} Charisma saving throw or die and immediately rise as a {@creature rogue jiangshi|confc|Rogue Jiangshi} under the DM's control." ] } ], "bonus": [ { "name": "Dry Lightning", "entries": [ "A bolt of lightning spears down from above to strike a creature or corpse the jiangshi can see within 120 feet, which must succeed on a {@dc 18} Dexterity saving throw or take 14 ({@dice 4d6}) lightning plus 5 ({@damage 1d10}) fire damage.", "A humanoid corpse struck by this lightning immediately rises as a {@creature homebound jiangshi|confc|Homebound Jiangshi} under the jiangshi's control that dies after one minute." ] }, { "name": "Drain Vitality", "entries": [ "The jiangshi draws the life force out from the forehead of a creature {@condition grappled} by it.", "The creature takes 22 ({@damage 5d8}) necrotic damage, then must succeed on a {@dc 18} Charisma saving throw or lose three unexpended hit dice, or drop to 0 hit points if it cannot.", "Until the end of its next turn, the jiangshi gains a 40 foot fly speed and can turn without spending movement." ] } ], "reaction": [ { "name": "Whip Around", "entries": [ "When a creature the jiangshi is not facing misses it with a melee attack, the jiangshi turns to face it and makes a Crooked Claws attack." ] }, { "name": "Parch", "entries": [ "When a creature the jiangshi can see within 30 feet attempts to use an item made of liquid (such as holy water or a potion), or casts a spell that produces liquid (such as Acid Splash) the jiangshi turns the liquid to dust, negating its effects." ] } ], "legendary": [ { "name": "Hop", "entries": [ "The jiangshi jumps up to 10 feet, turns up to 90 degrees, or stands from {@condition prone}." ] }, { "name": "Crooked Swipe (Costs 2 Actions)", "entries": [ "The jiangshi makes an attack with its Crooked Claws against a creature it is not grappling." ] }, { "name": "Break Restraints (Costs 4 Actions)", "entries": [ "The jiangshi destroys one physical restraint or ends a magical effect affecting either it or a space within 5 feet of it.", "It may use this ability even while {@condition incapacitated}." ] } ], "senseTags": [ "B" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "F", "N", "P", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "cursed|confc|cursed", "grappled", "prone" ], "legendaryActions": 5, "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Jiangshi.webp", "fluff": { "_monsterFluff": { "name": "Jiangshi", "source": "ConfC" } } }, { "name": "Ismark", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30 }, "str": 14, "dex": 14, "con": 13, "int": 12, "wis": 14, "cha": 13, "save": { "dex": "+4" }, "skill": { "deception": "+3", "insight": "+4", "intimidation": "+3" }, "passive": 12, "languages": [ "Common", "Undercommon" ], "cr": "1/2", "trait": [ { "name": "Silver Tongue", "entries": [ "Ismark has advantage on Charisma based skill checks to interact with guards or other figures of authority." ], "sort": 0 }, { "name": "Duelist's Eye", "entries": [ "Ismark can make two reactions each round, as long as he is not {@condition flanked|confc|flanked}. He may not make more than one reaction in response to a single trigger." ], "sort": 1 } ], "action": [ { "name": "Broadsword", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) slashing damage." ] } ], "reaction": [ { "name": "Chivalrous Parry", "entries": [ "As a reaction to Ismark or an adjacent creature being targeted with a melee attack, Ismark adds 2 to the target's AC against that attack." ] }, { "name": "Bon Mot", "entries": [ "As a reaction to being missed with a melee attack, Ismark makes a cutting remark. The attacker must succeed on a {@dc 11} Wisdom saving throw or suffer disadvantage on attack rolls that target Ismark until the end of the attacker's next turn." ] } ], "languageTags": [ "C", "U" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/CoS/Ismark Kolyanovich.webp" }, { "name": "Ireena", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "L", "G" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30 }, "str": 11, "dex": 14, "con": 12, "int": 12, "wis": 14, "cha": 16, "save": { "wis": "+4" }, "skill": { "insight": "+4", "persuasion": "+5", "survival": "+4" }, "passive": 12, "languages": [ "Common", "Undercommon" ], "cr": "1/2", "trait": [ { "name": "Silver Tongue", "entries": [ "Ireena has advantage on Charisma based skill checks to interact with guards or other figures of authority." ], "sort": 0 }, { "name": "Moment's Respite", "entries": [ "As part of a short rest, Ireena may prepare and share out a fortifying tea, granting all who drink it 6 ({@dice 1d8 + 2}) temporary hit points." ], "sort": 1 } ], "action": [ { "name": "Rapier", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage. On a critical hit, the target must suceed on a {@dc 12} Strength saving throw or drop one item it is holding." ] }, { "name": "Combat Medicine (1/Short Rest)", "entries": [ "One adjacent creature with 0 hit points gains 1 hit point." ] } ], "reaction": [ { "name": "Valiant Shove", "entries": [ "As a reaction to a creature within 5 ft hitting a creature other than Ireena with an attack, Ireena forces the attacker to succeed on a {@dc 10} Strength saving throw or fall {@condition prone}." ] }, { "name": "Bon Mot", "entries": [ "As a reaction to being missed with a melee attack, Ireena makes a cutting remark. The attacker must succeed on a {@dc 13} Wisdom saving throw or suffer disadvantage on attack rolls that target Ireena until the end of the attacker's next turn." ] } ], "languageTags": [ "C", "U" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/CoS/Ireena Kolyana.webp" }, { "name": "Vladimir Horngaard", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N" ], "ac": [ { "ac": 17, "from": [ "{@item half plate armor|PHB|half plate}" ] } ], "hp": { "average": 178, "formula": "21d8 + 84" }, "speed": { "walk": 30 }, "str": 20, "dex": 14, "con": 18, "int": 13, "wis": 16, "cha": 19, "save": { "str": "+7", "con": "+7", "wis": "+6", "cha": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic", "psychic" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "stunned", "turned" ], "languages": [ "Common" ], "cr": "8", "trait": [ { "name": "Cursed Resilience", "entries": [ "When Vladimir is reduced to 0 hit points, he does not die or fall {@condition unconscious}. Instead, he loses the ability to use his multiattack and releases all {@condition grappled} creatures, and must succeed on a {@dc 12} Wisdom saving throw at the end of each of his turns or die.", "If Vladimir takes radiant or fire damage while at 0 hit points, he is killed immediately." ], "sort": 0 }, { "name": "Rejuvenation", "entries": [ "When vladimir's body is destroyed, his soul lingers. After 24 hours, the soul inhabits and animates another humanoid corpse on the same plane of existence and regains all its hit points." ], "sort": 1 }, { "name": "Fear Eater", "entries": [ "Vladimir scores a critical hit on a roll of 17-20 on attacks made against a creature that is {@condition frightened}." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The Vladimir makes two melee attacks and uses his Fearsome Gaze." ] }, { "name": "Unrelenting Advance (Greatsword +3)", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage plus 14 ({@damage 4d6}) necrotic damage." ] }, { "name": "Gauntlet Strike", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) bludgeoning damage plus 14 ({@damage 4d6}) necrotic damage and the target is pushed 5 ft away." ] }, { "name": "Fearsome Gaze", "entries": [ "One creature within 30 feet must succeed on a {@dc 15} Wisdom saving throw or become {@condition frightened} until the end of its next turn." ] }, { "name": "Shake Bones {@recharge 5}", "entries": [ "One creature within 30 feet must succeed on a {@dc 15} Constitution saving throw or have its skeleton rattle within its flesh, taking 42 ({@dice 12d6}) points of bludgeoning damage and moving up to 10 feet in a direction of vladimir's choice on a failure, or taking half damage on a success.", "A creature with 0 hit points that fails this save dies. At the begining of its next turn, its skeleton tears itself out of the creature's body, acting on the creature's initiative." ] } ], "reaction": [ { "name": "Counterattack", "entries": [ "Vladimir adds 3 to its AC against one melee attack that would hit it. If this causes the attack to miss, vladimir may make a melee attack as part of this reaction." ] }, { "name": "Turn The Living (1/Day)", "entries": [ "As a reaction to being reduced below 90 hit points, the Vladimir forces each living creature within 30 feet to succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} of him for the next minute. While {@condition frightened} in this way, a creature must use its action to dash away from vladimir, and repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "traitTags": [ "Rejuvenation" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "N", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "frightened" ], "variant": [ { "name": "Note: Unrelenting Advance", "entries": [ "This blackened silver greatsword gains a cumulative +1 magic bonus at the conclusion of each combat encounter its wielder emerges victorious from, resetting to +0 whenever the wielder completes a Long Rest." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/CoS/Vladimir Horngaard.webp", "fluff": { "_monsterFluff": { "name": "Vladimir Horngaard", "source": "ConfC" } } }, { "name": "Ludmilla Vilisevic", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 114, "formula": "16d8 + 42" }, "speed": { "walk": 30 }, "str": 16, "dex": 16, "con": 16, "int": 18, "wis": 10, "cha": 12, "save": { "dex": "+6", "wis": "+3" }, "skill": { "arcana": "+7", "deception": "+4", "perception": "+3", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic" ], "languages": [ "the languages it knew in life" ], "cr": "7", "trait": [ { "name": "Regeneration", "entries": [ "The vampire regains 10 hit points at the start of its turn if it has fed today, has at least 1 hit point, and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 }, { "name": "Vampire Weaknesses", "entries": [ "The vampire has the following flaws:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Forbiddance", "entries": [ " The vampire can't enter a residence without an invitation from one of the occupants." ], "type": "item" }, { "name": "Harmed by Running Water", "entries": [ " The vampire takes 20 acid damage if it ends its turn in running water." ], "type": "item" }, { "name": "Stake to the Heart", "entries": [ " If a piercing weapon made of wood is driven into the vampire's heart while the vampire is {@condition incapacitated} in its resting place, the vampire is killed." ], "type": "item" }, { "name": "Destroyed by Sunlight", "entries": [ " A vampire that starts its turn in sunlight may take only the Dash action. A vampire that ends its turn in sunlight is destroyed." ], "type": "item" }, { "name": "Blood-Starved", "entries": [ " A vampire spawn that has not fed on humanoid blood in the last 24 hours cannot use its multiattack, and does not regenerate." ], "type": "item" } ] } ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The vampire makes two attacks, one of which can be a bite attack." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}8 ({@damage 2d4 + 3}) slashing damage. Instead of dealing damage, the vampire can grapple the target (escape {@dc 13})." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one willing creature, or a creature that is {@condition grappled} by the vampire, {@condition incapacitated}, or {@condition restrained}. {@h}6 ({@damage 1d6 + 3}) piercing damage plus 7 ({@damage 2d6}) necrotic damage and the target must succeed on a {@dc 14} Constitution saving throw or be forced to expend a hit die.", "If the creature expends a hit die in this way, the vampire spawn gains resistance to Bludgeoning, Piercing, and Slashing damage from weapons that aren't wooden until the beginning of its next turn. If the creature is unable to, it drops to 0 hit points." ] }, { "name": "Fireball (1/Day, 3rd level spell)", "entries": [ "120 ft range, 20 ft radius sphere, {@dc 15} DEX save. On a failed save, the target takes 28 ({@damage 8d6}) fire damage, or half damage on a success." ] }, { "name": "Hold Person (1/Day, 2nd level spell, concentration)", "entries": [ "60 ft range, 1 target, {@dc 15} WIS save. On a failed save, the target is {@condition paralyzed} for 1 minute. One creature has disadvantage on its first save against this spell. The targets repeat the save at the end of their turn, ending the effect on a success." ] }, { "name": "Invisibility (1/Day, 2nd level spell, concentration)", "entries": [ "The vampire turns {@condition invisible} for the next hour, or until it casts another spell." ] } ], "bonus": [ { "name": "Misty Step (2/Day, 2nd level spell)", "entries": [ "The vampire teleports 30 feet to a location it can see." ] } ], "reaction": [ { "name": "Shield (4/Day, 1st level spell)", "entries": [ "As a reaction to being targeted with an attack, the vampire may add 5 to its AC until the beginning of its next turn." ] }, { "name": "Counterspell (1/Day, 3rd level spell)", "entries": [ "As a reaction to a creature within 60 ft. casting a spell, the vampire attempts to disrupt it. If the spell is 3rd level or below, it fails. If the spell is higher than 3rd level, the vampire must succeed on an Intelligence check with DC equal to 10 plus the spell's level." ] } ], "traitTags": [ "Regeneration", "Spider Climb", "Sunlight Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "F", "N", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/CoS/Ludmilla Vilisevic.webp" }, { "name": "Anastrasya Karelova", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30 }, "str": 18, "dex": 19, "con": 16, "int": 11, "wis": 10, "cha": 12, "save": { "dex": "+6", "wis": "+3" }, "skill": { "deception": "+4", "perception": "+3", "stealth": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic" ], "languages": [ "the languages it knew in life" ], "cr": "5", "trait": [ { "name": "Regeneration", "entries": [ "The vampire regains 10 hit points at the start of its turn if it has fed today, has at least 1 hit point, and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 }, { "name": "Vampire Weaknesses", "entries": [ "The vampire has the following flaws:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Forbiddance", "entries": [ " The vampire can't enter a residence without an invitation from one of the occupants." ], "type": "item" }, { "name": "Harmed by Running Water", "entries": [ " The vampire takes 20 acid damage if it ends its turn in running water." ], "type": "item" }, { "name": "Stake to the Heart", "entries": [ " If a piercing weapon made of wood is driven into the vampire's heart while the vampire is {@condition incapacitated} in its resting place, the vampire is killed." ], "type": "item" }, { "name": "Destroyed by Sunlight", "entries": [ " A vampire that starts its turn in sunlight may take only the Dash action. A vampire that ends its turn in sunlight is destroyed." ], "type": "item" }, { "name": "Blood-Starved", "entries": [ " A vampire spawn that has not fed on humanoid blood in the last 24 hours cannot use its multiattack, and does not regenerate." ], "type": "item" } ] } ], "sort": 2 }, { "name": "Evasion", "entries": [ "When the vampire makes a Dexterity saving throw, it takes no damage on a success, and half damage if it fails." ], "sort": 3 }, { "name": "Cunnning Action", "entries": [ "The vampire takes the Dash, Disengage, or Hide action as a bonus action." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The vampire makes two attacks: one with its claws and one with either its shortbow, shortsword, or bite." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}8 ({@damage 2d4 + 3}) slashing damage. Instead of dealing damage, the vampire can grapple the target (escape {@dc 13})." ] }, { "name": "Shortbow", "entries": [ "{@atk mw} {@hit 7} to hit, one creature the vampire has advantage against or that is adjacent to an ally of the vampire's. {@h}18 ({@damage 4d6 + 4}) piercing damage." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 7} to hit, one creature the vampire has advantage against or that is adjacent to an ally of the vampire's. {@h}18 ({@damage 4d6 + 4}) piercing damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one willing creature, or a creature that is {@condition grappled} by the vampire, {@condition incapacitated}, or {@condition restrained}. {@h}7 ({@damage 1d6 + 4}) piercing damage plus 7 ({@damage 2d6}) necrotic damage and the target must succeed on a {@dc 14} Constitution saving throw or be forced to expend a hit die.", "If the creature expends a hit die in this way, the vampire spawn gains resistance to Bludgeoning, Piercing, and Slashing damage from weapons that aren't wooden until the beginning of its next turn. If the creature is unable to, it drops to 0 hit points." ] } ], "reaction": [ { "name": "Uncanny Dodge", "entries": [ "As a reaction to being hit with an attack, the vampire reduces the attack's damage by half." ] }, { "name": "Skirmisher", "entries": [ "As a reaction to an enemy ending its movement within 5 ft. of the vampire, the vampire moves up to half its speed without provoking attacks of opportunity." ] } ], "traitTags": [ "Regeneration", "Spider Climb", "Sunlight Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/CoS/Anastrasya Karelova.webp" }, { "name": "Volenta Popofsky", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 102, "formula": "12d10 + 36" }, "speed": { "walk": 30 }, "str": 18, "dex": 16, "con": 16, "int": 11, "wis": 10, "cha": 12, "save": { "dex": "+6", "wis": "+3" }, "skill": { "athletics": "+7", "deception": "+4", "perception": "+3", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic" ], "languages": [ "the languages it knew in life" ], "cr": "6", "trait": [ { "name": "Regeneration", "entries": [ "The vampire regains 10 hit points at the start of its turn if it has fed today, has at least 1 hit point, and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 }, { "name": "Vampire Weaknesses", "entries": [ "The vampire has the following flaws:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Forbiddance", "entries": [ " The vampire can't enter a residence without an invitation from one of the occupants." ], "type": "item" }, { "name": "Harmed by Running Water", "entries": [ " The vampire takes 20 acid damage if it ends its turn in running water." ], "type": "item" }, { "name": "Stake to the Heart", "entries": [ " If a piercing weapon made of wood is driven into the vampire's heart while the vampire is {@condition incapacitated} in its resting place, the vampire is killed." ], "type": "item" }, { "name": "Destroyed by Sunlight", "entries": [ " A vampire that starts its turn in sunlight may take only the Dash action. A vampire that ends its turn in sunlight is destroyed." ], "type": "item" }, { "name": "Blood-Starved", "entries": [ " A vampire spawn that has not fed on humanoid blood in the last 24 hours cannot use its multiattack, and does not regenerate." ], "type": "item" } ] } ], "sort": 2 }, { "name": "Precision Strike (4/Day)", "entries": [ "When the vampire misses an attack roll, it may add a {@dice d10} to the attack roll." ], "sort": 3 }, { "name": "Indomitable (1/Day)", "entries": [ "When the vampire fails a saving throw, it may reroll it." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The vampire makes two attacks, one of which can be a bite attack." ] }, { "name": "Hook Sword", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}12 ({@damage 2d6 + 6}) slashing damage. Instead of dealing damage, the vampire can grapple the target (escape {@dc 13}). On a critical hit, the target drops one item it is holding." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one willing creature, or a creature that is {@condition grappled} by the vampire, {@condition incapacitated}, or {@condition restrained}. {@h}7 ({@damage 1d6 + 4}) piercing damage plus 7 ({@damage 2d6}) necrotic damage and the target must succeed on a {@dc 14} Constitution saving throw or be forced to expend a hit die.", "If the creature expends a hit die in this way, the vampire spawn gains resistance to Bludgeoning, Piercing, and Slashing damage from weapons that aren't wooden until the beginning of its next turn. If the creature is unable to, it drops to 0 hit points." ] }, { "name": "Action Surge (1/Day)", "entries": [ "The vampire immediately takes two additonal actions other than this one. It may take the same action twice." ] } ], "reaction": [ { "name": "Riposte (2/Day)", "entries": [ "As a reaction to being missed with a melee attack, the Vampire may make melee weaon attack. If it hits, the attack does an extra 5 ({@damage 1d10}) damage." ] } ], "traitTags": [ "Regeneration", "Spider Climb", "Sunlight Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/CoS/Volenta Popofsky.webp" }, { "name": "Strahd Van Zarovich", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "undead", "tags": [ "shapechanger" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 228, "formula": "17d8 + 68" }, "speed": { "walk": 50 }, "str": 18, "dex": 18, "con": 19, "int": 20, "wis": 15, "cha": 18, "save": { "dex": "+9", "wis": "+7", "cha": "+9" }, "skill": { "deception": "+14", "perception": "+7", "stealth": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "the languages it knew in life" ], "cr": "13", "trait": [ { "name": "Shapechanger", "entries": [ "If the vampire isn't in sunlight or running water, it can use its action to polymorph into a Tiny bat or back into its true form. While polymorphed, the vampire has a 20 ft. fly speed and can't take actions." ], "sort": 0 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the vampire fails a saving throw, it can choose to succeed instead." ], "sort": 1 }, { "name": "Misty Escape", "entries": [ "When it drops to 0 hit points, the vampire transforms into a cloud of mist instead of falling {@condition unconscious}, provided that it isn't in sunlight or running water. If it can't transform, it is destroyed. While it has 0 hit points, it is immune to all damage and can do nothing other than return to its resting place. Once in its resting place, it reverts to its vampire form. It is then {@condition paralyzed} until it regains at least 1 hit point. At the next sunset, it regains 1 hit point." ], "sort": 2 }, { "name": "Regeneration", "entries": [ "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn." ], "sort": 3 }, { "name": "Spider Climb", "entries": [ "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 4 }, { "name": "Vampire Weaknesses", "entries": [ "The vampire has the following flaws:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Forbiddance", "entries": [ " The vampire can't enter a residence without an invitation from one of the occupants." ], "type": "item" }, { "name": "Harmed by Running Water", "entries": [ " The vampire takes 20 acid damage if it ends its turn in running water." ], "type": "item" }, { "name": "Stake to the Heart", "entries": [ " If a piercing weapon made of wood is driven into the vampire's heart while the vampire is {@condition incapacitated} in its resting place, the vampire is killed." ], "type": "item" }, { "name": "Sunlight Hypersensitivity", "entries": [ " The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks." ], "type": "item" } ] } ], "sort": 5 } ], "action": [ { "name": "Multiattack", "entries": [ "The vampire makes three attacks, only one of which can be a bite attack. It may replace its bite attack with a use of its Charm ability." ] }, { "name": "Exsanguinating Blade", "entries": [ "{@hit 9} to hit, {@h}11 ({@damage 2d6 + 4}) slashing damage. Then, if the target has 15 HP or fewer it must succeed on a {@dc 17} Constitution saving throw or drop to 0 HP and fall {@condition unconscious}." ] }, { "name": "Unarmed Strike", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one creature. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage, and the target is {@condition grappled}." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one willing creature, or a creature that is {@condition grappled} by the vampire, {@condition incapacitated}, or {@condition restrained}. {@h}7 ({@damage 1d6 + 4}) piercing damage plus 17 ({@damage 5d6}) necrotic damage. A humanoid slain in this way rises the following night as a vampire spawn under the vampire's control." ] }, { "name": "Charm", "entries": [ "The vampire targets one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a {@dc 17} Wisdom saving throw or be {@condition charmed} by the vampire.", "Each time the vampire or the vampire's companions do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the vampire is destroyed." ] } ], "legendary": [ { "name": "Leaping Strike", "entries": [ "The vampire move up to half its speed without provoking attacks of opportunity and makes an unarmed strike." ] }, { "name": "Children of the Night", "entries": [ "The vampire conjures a swarm of bats or rats in a space of dim light or darkness within 30 feet." ] }, { "name": "Misty Shroud", "entries": [ "The vampire is engulfed in a 20 foot radius cloud of fog that disipates at the end of its next turn. The area is heavily obscured." ] }, { "name": "Rend Magic (Costs 2 Actions)", "entries": [ "The vampire ends one spell or magical effect within 60 feet. If the magical effect was produced by an item, the item may not be activated again until the end of the wielder's next turn." ] }, { "name": "Bite (Costs 2 Actions)", "entries": [ "The vampire makes one bite attack." ] } ], "traitTags": [ "Legendary Resistances", "Regeneration", "Shapechanger", "Spider Climb", "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "B", "N", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/CoS/Strahd Von Zarovich.webp", "fluff": { "_monsterFluff": { "name": "Strahd Von Zarovich", "source": "ConfC" } } }, { "name": "Hazi, Monkey Guard", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 35, "formula": "10d6" }, "speed": { "walk": 30, "climb": 30 }, "str": 12, "dex": 14, "con": 11, "int": 8, "wis": 14, "cha": 15, "skill": { "intimidation": "+4", "perception": "+4", "stealth": "+4" }, "passive": 14, "languages": [ "understands boondaburran but can't speak" ], "cr": "1", "trait": [ { "name": "Underfoot", "entries": [ "The monkey can take the Dodge or Hide action as a bonus action if it is within 5 feet of at least two Medium or larger hostile creatures, even if it is not obscured." ] }, { "name": "Underweight", "entries": [ "Whenever Hazi uses his Reckless Blast, he is pushed up to 10 feet in the opposite direction and knocked {@condition prone}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Hazi makes two attacks, one of which can be with his Screaming Bite." ] }, { "name": "Screaming Bite", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) piercing damage.", "This attack has advantage against a {@condition frightened} target." ] }, { "name": "Blunder-Cannon Bash", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage.", "If this attack deals maximum damage, the target is pushed up to 5 feet away." ] }, { "name": "Reckless Blast (Recharges when Hazi uses his Pack Cannon)", "entries": [ "Hazi fires his Blunder-Cannon, spraying shrapnel in a 20 foot cone.", "Each creature in the area that is not {@condition prone} or behind cover must succeed on a {@dc 12} Dexterity saving throw or take 5 ({@damage 2d4}) piercing damage, or half as much on a success." ] } ], "bonus": [ { "name": "Bare Teeth", "entries": [ "Hazi screeches and bares his teeth, forcing a creature he can see within 10 feet to succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of his next turn." ] }, { "name": "Pack Cannon", "entries": [ "Hazi loads his blunderbuss with one or more Tiny objects within 5 feet. As part of this action, Hazi may attempt a {@skill Sleight of Hand} check to steal a Tiny object from a creature within 5 feet." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Boondaburra Dive Corps Sharkcarver", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "boondaburra" ] }, "alignment": [ "A" ], "ac": [ { "ac": 20, "from": [ "iron egg divesuit" ] } ], "hp": { "average": 51, "formula": "6d8 + 24" }, "speed": { "walk": 15, "swim": 30 }, "str": 17, "dex": 7, "con": 18, "int": 12, "wis": 15, "cha": 12, "skill": { "animal handling": "+4", "athletics": "+5" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "languages": [ "Boondaburran", "Common" ], "cr": "2", "trait": [ { "name": "Hermetic Seal", "entries": [ "The boondaburra is immune to Poison damage from airborne toxins, and has resistance to cold and fire damage from effects that target an area." ] }, { "name": "Ungainly", "entries": [ "The boondaburra can stand from {@condition prone} only while it is within 5 feet of one or more allies, and must use all of its movement to do so." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The boondaburra makes two melee attacks, one of which it can replace with a use of its Dinner Bell." ] }, { "name": "Serrated Blade", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage and the target begins bleeding, losing 2 ({@dice 1d4}) hit points at the beginning of each of its turns.", "The bleeding creature makes a {@dc 12} Constitution saving throw at the end of each of its turns, ending the effect on a success.", "The effect ends early if the creature receives any magical healing." ] }, { "name": "Iron Clamp", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 12})." ] }, { "name": "Dinner Bell", "entries": [ "The boondaburra creates a rhythmic knocking noise, drawing the attention of nearby sea creatures.", "Each aquatic beast within 500 feet learns the number and direction of bleeding creatures within 30 feet of the boondaburra." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Boondaburra Dive Corps Harpooner", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "boondaburra" ] }, "alignment": [ "A" ], "ac": [ { "ac": 20, "from": [ "iron egg divesuit" ] } ], "hp": { "average": 72, "formula": "8d8 + 36" }, "speed": { "walk": 15, "swim": 30 }, "str": 16, "dex": 9, "con": 18, "int": 13, "wis": 14, "cha": 11, "skill": { "athletics": "+5", "survival": "+2" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "languages": [ "Boondaburran", "Common" ], "cr": "3", "trait": [ { "name": "Hermetic Seal", "entries": [ "The boondaburra is immune to Poison damage from airborne toxins, and has resistance to cold and fire damage from effects that target an area." ] }, { "name": "Ungainly", "entries": [ "The boondaburra can stand from {@condition prone} only while it is within 5 feet of one or more allies, and must use all of its movement to do so." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The boondaburra makes two attacks with its Harpoon Cannon, each of which it can replace with a use of its Reel In." ] }, { "name": "Harpoon Cannon", "entries": [ "{@atk rw} {@hit 5} to hit, range 40 ft., one target. Hit 13 ({@damage 3d8}) piercing damage and the harpoon lodges in the target (remove {@dc 12}).", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Medium or Smaller Target", "entries": [ " Until the harpoon is removed, the target can't move away from the boondaburra." ], "type": "item" }, { "name": "Large or Larger Target", "entries": [ " Until the harpoon is removed, whenever the target moves away from the boondaburra, the boondaburra is dragged with it." ], "type": "item" } ] } ] }, { "name": "Reel In", "entries": [ "One creature that has one or more of the boondaburra's harpoons lodged in it must succeed on a {@dc 13} Strength saving throw or take 9 ({@damage 2d8}) piercing damage and be dragged up to 10 feet toward the boondaburra.", "On a success, the creature takes half as much damage and the harpoon is removed." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "RW" ], "variant": [] }, { "name": "Boondaburra Dive Corps Hullbreaker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "boondaburra" ] }, "alignment": [ "A" ], "ac": [ { "ac": 20, "from": [ "iron egg divesuit" ] } ], "hp": { "average": 59, "formula": "7d8 + 28" }, "speed": { "walk": 15, "swim": 30 }, "str": 18, "dex": 6, "con": 17, "int": 11, "wis": 10, "cha": 12, "skill": { "athletics": "+6", "history": "+2" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "languages": [ "Boondaburran", "Common" ], "cr": "3", "trait": [ { "name": "Hermetic Seal", "entries": [ "The boondaburra is immune to Poison damage from airborne toxins, and has resistance to cold and fire damage from effects that target an area." ] }, { "name": "Ungainly", "entries": [ "The boondaburra can stand from {@condition prone} only while it is within 5 feet of one or more allies, and must use all of its movement to do so." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The boondaburra makes two melee attacks." ] }, { "name": "Hullbreaker Drill", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage.", "If the boondaburra hits a target twice with this attack in one turn, the target takes an additional 9 ({@damage 2d8}) piercing damage." ] }, { "name": "Iron Clamp", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 12})." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Tilmun, Nurasa Navigator", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "nurasa" ] }, "alignment": [ "N" ], "ac": [ 11 ], "hp": { "average": 37, "formula": "5d8 + 15" }, "speed": { "walk": 20, "swim": 40 }, "str": 14, "dex": 12, "con": 16, "int": 14, "wis": 17, "cha": 9, "skill": { "nature": "+4", "perception": "+5", "survival": "+5" }, "passive": 15, "languages": [ "Boondaburran", "Common", "Nurasa" ], "cr": "1/2", "trait": [ { "name": "Awkward Waddle", "entries": [ "If the nurasa walks more than 15 feet on its turn, it falls {@condition prone} at the end of its turn." ] }, { "name": "Insubordinate", "entries": [ "While Tilmun is {@condition charmed}, he can repeat the saving throw to end the effect whenever a creature he is {@condition charmed} by issues him a direction." ] } ], "action": [ { "name": "Flipper Whack", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage.", "On a critical hit, the target is knocked {@condition prone} if it is medium or smaller." ] }, { "name": "Detect Depth", "entries": [ "Tilmun intuitively measures the minute eddies at the edge of an effect he can see, such as fog or deep water, that obscures an area.", "Until the beginning of his next turn, Tilmun and creatures within 30 feet that can hear him treat the area as if it were not obscured." ] }, { "name": "Hunching Charge {@recharge 5}", "entries": [ "Tilmun moves up to his speed and can make two attacks with his Flipper Whack against different targets." ] } ], "reaction": [ { "name": "Derisive Squawk", "entries": [ "When a creature Tilmun can see misses with an attack, he can let out a mocking laugh.", "The next attack that creature makes this turn has disadvantage." ] }, { "name": "Belly Slide", "entries": [ "When the nurasa falls {@condition prone}, it can slide up to 10 feet across level ground, or up to 30 feet across downward-sloped ground." ] } ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Namerin, Boondaburra Valet", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "boondaburra" ] }, "alignment": [ "L", "N" ], "ac": [ 13 ], "hp": { "average": 97, "formula": "13d8 + 39" }, "speed": { "walk": 30, "burrow": 10, "swim": 30 }, "str": 14, "dex": 17, "con": 16, "int": 15, "wis": 13, "cha": 14, "skill": { "history": "+4", "insight": "+5" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 11, "languages": [ "Boondaburran", "Common" ], "cr": "3", "trait": [ { "name": "Sleek Coat Insulation", "entries": [ "While the bundaburra has more than half of its hit points, it has resistance to cold and fire damage." ] }, { "name": "Unshakeable Poise", "entries": [ "Namerin has advantage on checks and saving throws to avoid being pushed or knocked {@condition prone}.", "If Namerin is knocked {@condition prone}, he can't use his Mid-Battle Tea Break until he completes a Short or Long Rest." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Namerin makes two attacks with his Naval Saber, each of which he can replace with a use of his Mid-Battle Tea Break." ] }, { "name": "Naval Saber", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage.", "Namerin can make this attack as a Bonus Action against an {@condition incapacitated} or non-creature target." ] }, { "name": "Paddle-Tail Smack", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Mid-Battle Tea Break", "entries": [ "Namerin pours a cup of tea and sets it on a surface within 5 feet. A creature that drinks the tea as a bonus action gains 5 temporary hit points.", "While it has any of these temporary hit points, a creature has advantage on saving throws against being {@condition frightened}." ] } ], "reaction": [ { "name": "Indignant Slap", "entries": [ "When a hostile creature within 10 feet begins to drink a cup of tea Namerin poured, Namerin can move up to 5 feet toward and make an attack against it with his Paddle-Tail Smack.", "On a hit, the tea is spilled and the creature gains no benefit from it." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Mushen, Boondaburra Captain", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "boondaburra" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 212, "formula": "25d8 + 100" }, "speed": { "walk": 30, "burrow": 10, "swim": 30 }, "str": 20, "dex": 18, "con": 19, "int": 12, "wis": 16, "cha": 12, "save": { "str": "+8", "dex": "+8", "wis": "+7" }, "skill": { "history": "+5", "insight": "+7", "perception": "+7" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 17, "languages": [ "Aquan", "Common", "Boondaburran" ], "cr": "10", "trait": [ { "name": "Sleek Coat Insulation", "entries": [ "While the bundaburra has more than half of its hit points, it has resistance to cold and fire damage." ] }, { "name": "Gentleman's Composure", "entries": [ "If Mushen would fail a saving throw and has not yet taken a turn this round, he can lower his initiative by up to 5, to a minimum of 0, and add an equal amount to the result of his saving throw." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Mushen makes two attacks, one of which he can replace with a use of his Dogged Advance." ] }, { "name": "Oakwrought Belaying Pin", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target is pushed up to 5 feet away.", "On a critical hit, the target is pushed an additional 10 feet away and knocked {@condition prone}." ] }, { "name": "Flintlock Blunderbuss {@recharge 4}", "entries": [ "{@atk rw} {@hit 8} to hit, range 30/60 ft., up to two targets. {@h}15 ({@damage 2d10 + 4}) piercing damage.", "This attack can target up to two creatures within 5 feet of each other." ] }, { "name": "Dogged Advance", "entries": [ "Mushen moves up to half his speed. Each other creature of his choice within 30 feet that can see him can use its reaction to move up to half its speed and gain advantage on the first attack it makes before the beginning of his next turn." ] } ], "reaction": [ { "name": "Belay That!", "entries": [ "When a friendly creature he can see within 30 feet misses with a melee attack, Mushen can cause the creature to reroll the attack, taking the second result." ] }, { "name": "Spur Stomp", "entries": [ "When a creature stands from {@condition prone} within 5 feet of him, Mushen can force it to succeed on a {@dc 17} Dexterity saving throw or take 7 ({@damage 2d6}) poison damage and be knocked {@condition prone}." ] } ], "legendary": [ { "name": "", "entries": [ "Mushen can take two actions, choosing from the options below." ] }, { "name": "Belaying Bash", "entries": [ "Mushen moves up to 10 feet and makes an attack with his Oakwrought Belaying Pin." ] }, { "name": "Load Spare", "entries": [ "The next time Mushen uses his Flintlock Blunderbuss, he can make two attacks with it that turn." ] }, { "name": "Shipshape Command", "entries": [ "One friendly creature within 60 feet that can hear Mushen can use its reaction to do one of the following:", "Restore 5 hit points to a ship's hull.", "Load or aim a cannon or other piece of artillery.", "Furl or unfurl a sail.", "Use a ship's helm to change its heading." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Haranobu, Possessed Hanzaki Warrior", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "hanzaki" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 14, "from": [ "ancestral regalia" ] } ], "hp": { "average": 65, "formula": "10d6 + 30" }, "speed": { "walk": 40, "swim": 30 }, "str": 13, "dex": 15, "con": 16, "int": 11, "wis": 13, "cha": 17, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "fire" ], "immune": [ "poison" ], "vulnerable": [ "acid" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "4", "trait": [ { "name": "Aquatic Renewal", "entries": [ "While submerged in water, the hanzaki may regain all of his hit points or regrow a lost limb over the course of an hour." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Haranobu makes three attacks with his Grave Swipe." ] }, { "name": "Grave Swipe", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage.", "If the hanzaki's Entreat the Ancestors is active, this attack deals necrotic damage instead of any other type, and on a critical hit the target ages {@dice 1d4 x 10} years until cured by Greater Restoration or similar magic." ] }, { "name": "Entreat the Ancestors (1/Day)", "entries": [ "Haranobu dons a ritual mask and invites an ancestor spirit to enter him, gaining 65 temporary hit points that last for an hour.", "While he has any of these temporary hit points, Haranobu cannot be {@condition charmed} or {@condition frightened}, has a 30 foot fly (hover) speed on its turn, and his melee attacks are made at advantage.", "Haranobu loses all of these temporary hit points if subjected to an effect that would Turn an undead creature." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "When the hanzaki is missed with a melee attack, it can move up to 10 feet without provoking opportunity attacks." ] }, { "name": "Drop Limb", "entries": [ "When the hanzaki takes 6 or more damage from a single source, the hanzaki can drop one of its limbs, reducing the damage taken to 5.", "A hanzaki that drops an arm can make one fewer attack with its multiattack. A hanzaki that drops a leg reduces its maximum speed by half." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Guanghan Mask Onibi", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "construct", "tags": [ "tsukumogami" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "8d6 + 24" }, "speed": { "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 11, "dex": 19, "con": 16, "int": 14, "wis": 13, "cha": 7, "passive": 15, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "Hikiga", "telepathy 30 ft." ], "cr": "1", "trait": [ { "name": "Guanghan Mask", "entries": [ "If the onibi is {@condition grappled}, {@condition restrained}, or {@condition incapacitated}, a creature within 5 feet of the onibi may remove its mask as an action with a successful {@dc 14} Strength ({@skill Athletics}) check.", "If its mask is removed, the onibi transforms into an uncontrolled {@creature will-o'-wisp|confc|Will-o-Wisp} with all of its hit points." ] }, { "name": "Limited Magic Immunity", "entries": [ "The onibi can't be affected or detected by cantrips unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ] } ], "action": [ { "name": "Giant Silver Shears", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@dice 1d6 + 3}) slashing plus 5 ({@damage 1d10}) force damage.", "On a critical hit, the onibi may end one spell or magical effect affecting the target of 3rd level of below." ] }, { "name": "Trigger Traps", "entries": [ "The onibi moves up to its speed and gains advantage on saving throws it makes until the end of its turn.", "Attacks of opportunity provoked by this movement are made at disadvantage, and any creature that could make an attack of opportunity provoked by this movement must succeed on a {@dc 12} Wisdom saving throw or do so." ] } ], "reaction": [ { "name": "Skittish Leap", "entries": [ "When a creature ends its movement within 5 feet of the onibi, the onibi can leap up to 15 feet directly away from it without provoking opportunity attacks." ] } ], "languageTags": [ "TP" ], "damageTags": [ "O" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Tozen, Hikiga Spirit Binder", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "humanoid", "tags": [ "hikiga" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 114, "formula": "12d10 + 48" }, "speed": { "walk": 30, "swim": 30 }, "str": 18, "dex": 12, "con": 18, "int": 15, "wis": 17, "cha": 19, "save": { "str": "+7", "cha": "+7" }, "passive": 13, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Aquan", "Common", "Hikiga", "Ignan" ], "cr": "6", "trait": [ { "name": "Standing Leap", "entries": [ "The hikiga's long jump is up to 30 feet and its high jump is up to 20 feet, with or without a running start." ] }, { "name": "Trapped Bindings", "entries": [ "A creature that dispels or destroys a magical effect or creation of Tozen's must succeed on a {@dc 15} Charisma saving throw or take 10 ({@damage 3d6}) force damage and be knocked {@condition prone}." ] }, { "name": "Borrowed Clout", "entries": [ "Whenever Tozen makes a Wisdom saving throw or Charisma ({@skill Intimidation}) check, he may use the bonus of a friendly creature within 30 feet that he can see, rather than his own." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Tozen makes two attacks with his Spirit Needles, one of which he may replace with a use of his Anchor Spirit or Lilysmoke Snare, if available." ] }, { "name": "Spirit Needles", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@dice 1d4 + 4}) piercing plus 5 ({@damage 1d10}) force damage.", "A creature hit by this attack twice in a turn must succeed on a {@dc 15} Charisma saving throw or have Tozen control its movement on its following turn." ] }, { "name": "Anchor Spirit (2nd Level Spell, Concentration)", "entries": [ "Tozen forces a creature he can see within 60 feet to succeed on a {@dc 15} Charisma saving throw or be bound to an {@condition invisible} spiritual anchor in its space that lasts for a minute.", "At the end of each of that creature's turns, it takes {@damage 1d6} psychic damage for each 5 feet away from that anchor that it ends its turn." ] }, { "name": "Lilysmoke Snare {@recharge 5}", "entries": [ "Tozen breathes a stream of smoke through his loom, weaving it into a delicate haze that binds to a creature within 5 feet.", "The first time that creature is hit with a melee attack, the haze boils outward. The target and each other creature within 5 feet of it must succeed on a {@dc 15} Constitution saving throw or be {@condition blinded} and {@condition poisoned} until the end of its next turn, >" ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C", "IG" ], "damageTags": [ "O" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "poisoned", "prone" ], "variant": [] }, { "name": "Ginchiyo, Hikiga Spirit Binder", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "humanoid", "tags": [ "hikiga" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 154, "formula": "16d10 + 64" }, "speed": { "walk": 30, "swim": 30 }, "str": 17, "dex": 13, "con": 19, "int": 20, "wis": 16, "cha": 21, "save": { "str": "+6", "cha": "+7" }, "passive": 13, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Aquan", "Common", "Hikiga", "Ignan" ], "cr": "8", "trait": [ { "name": "Standing Leap", "entries": [ "The hikiga's long jump is up to 30 feet and its high jump is up to 20 feet, with or without a running start." ] }, { "name": "Onibi Bond", "entries": [ "Whenever Ginchiyo casts a spell, he may treat an onibi servant of his as the spell's source, and have it concentrate on the spell in his stead. He must still use his own senses to target, however." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Ginchiyo uses his Onibi command twice, one of which he may replace with use of his Ghostfire Flare, Anchor Spirit, or Snip Bindings." ] }, { "name": "Empower Onibi", "entries": [ "One onibi under Ginchiyo's control may use its reaction to move up to half its speed and make two melee attacks." ] }, { "name": "Ghostfire Flare (2nd Level Spell)", "entries": [ "Up to two creatures Ginchiyo can see within 30 feet each must succeed on a {@dc 16} Dexterity saving throw or take 7 ({@dice 2d6}) fire plus 5 ({@damage 1d10}) necrotic damage as pale flames erupt beneath them." ] }, { "name": "Anchor Spirit (2nd Level Spell, Concentration)", "entries": [ "Tozen forces a creature he can see within 60 feet to succeed on a {@dc 15} Charisma saving throw or be bound to an {@condition invisible} spiritual anchor in its space that lasts for a minute.", "At the end of each of that creature's turns, it takes {@damage 1d6} psychic damage for each 5 feet away from that anchor that it ends its turn." ] }, { "name": "Snip Bindings (3rd Level Spell)", "entries": [ "Ginchiyo snips carefully away at the threads of magic binding a magical effect or creation within 5 feet of him into being, altering its effects in one of the following ways:", "If the effect or creation deals damage, it deals two fewer dice of damage.", "If the effect or creation has a radius or range, its radius or range is decreased by 10 feet.", "If the effect or creation can move or be moved by its creator, the distance it can move or be moved is decreased by 10 feet.", "If the effect or creation has a duration, its duration is reduced by half." ] }, { "name": "Living Exorcism (5th Level Spell, Recharge 5-6)", "entries": [ "Ginchiyo touches a creature and attempts to empty its body of spirits. The creature and each other spirit inhabiting its body must succeed on a {@dc 16} Charisma saving throw or have its disembodied spirit expelled into the nearest unoccupied space.", "While disembodied, a creature's spirit gains a fly speed equal to its movement speed and cannot deal damage, but otherwise uses its statistics.", "A body not inhabited by its native spirit may be {@condition possessed|confc|possessed} by any disembodied spirit as an action, rising and acting under that creature's control. If the body is already {@condition possessed|confc|possessed}, a disembodied spirit in the body's space may attempt to take the place of the possessing spirit with a contested Charisma check." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C", "IG" ], "damageTags": [ "N" ], "variant": [] }, { "name": "Command Post Tsukumogami", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "construct", "tags": [ "tsukumogami" ] }, "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 665, "formula": "38d20 + 266" }, "speed": { "walk": { "number": 0, "condition": "(hover)" } }, "str": 27, "dex": 8, "con": 25, "int": 11, "wis": 17, "cha": 16, "save": { "str": "+15", "con": "+14" }, "passive": 13, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "stunned" ], "languages": [ "Hikiga", "telepathy 30 ft." ], "cr": "28", "trait": [ { "name": "Composite Construct", "entries": [ "The tsukumogami is comprised of several parts, each animated by its own spirit that takes an action on its own initiative, instead of rolling." ] }, { "name": "Invulnerable Titan", "entries": [ "If the tsukumogami would take fewer than 15 damage from a single source, it instead takes no damage.", "A creature that deals 15 or more damage to the tsukumogami from a single source may force it to make a Constitution saving throw with DC equal to the damage dealt. On a failed save, one part of the creature's choice becomes damaged." ] }, { "name": "Facing", "entries": [ "The tsukumogami is always considered to be facing in a particular direction. Melee attacks it makes against creatures not in the direction it is facing are made at disadvantage." ] }, { "name": "Titanic Stature", "entries": [ "A creature within 5 feet of one of the tsukumogami's parts may spend half its movement to attempt to climb onto it, or to move between two connected parts, with a successful {@dc 16} Strength ({@skill Athletics}) check.", "Attacks made against the tsukumogami by a creature climbing on one of its damaged parts are made at advantage." ] }, { "name": "Limited Magic Immunity", "entries": [ "The tsukumogami can't be affected or detected by spells of 1st level or below unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ] } ], "action": [ { "name": "Head Actions (Initiative Count 20)", "entries": [] }, { "name": "Propagandize", "entries": [ "The head loudly emanates inspiring music and propaganda. Each friendly creature within 60 feet of it gains advantage on Wisdom saving throws until the beginning of the head's next turn." ] }, { "name": "Blare Orders", "entries": [ "If the head is not damaged, up to six friendly creatures within 60 feet may each use their reactions to make a melee attack." ] }, { "name": "Chest Actions (Initiative Count 15)", "entries": [] }, { "name": "Emergency Repairs", "entries": [ "The tsukumogami gains 15 temporary hit points and makes a {@dc 20} Constitution saving throw. On a success, one of its damaged parts ceases to be damaged." ] }, { "name": "Annihilation Beam", "entries": [ "The tsukumogami rolls a {@dice d6} to charge its Annihilation Beam. On a 5-6, the beam successfully charges.", "At the beginning of the tskukumogami's head's next turn, if its chest is not damaged the beam fires in a 100 foot line that is 10 feet wide and wholly within a 100 foot cone centered on the tsukumogami's current facing.", "Each creature in the area must succeed on a {@dc 22} Dexterity saving throw or take 44 ({@dice 8d10}) force plus 33 ({@damage 6d10}) radiant damage, or half as much on a success. Each object in the area that isn't worn or carried and each creature killed by this damage is vaporized." ] }, { "name": "Arms Actions (Initiative Count 10)", "entries": [] }, { "name": "Gunbai Sweep", "entries": [ "The tsukumogami sweeps its fan, sending forth a gust of wind in a 30 foot cone from a point on its front facing. Each creature in the area must succeed on a {@dc 22} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be pushed up to 15 feet away.", "A creature has advantage on this saving throw if the tsukumogami's Arms are damaged." ] }, { "name": "Gunbai Judgement", "entries": [ "If the tsukumogami's Arms are not damaged, it raises its fan, indicating approval of a creature's battlefield heroism.", "One other creature the tsukumogami can see within 120 feet that reduced an enemy to 0 hit points in the last minute gains 15 temporary hit points.", "While it has any of these temporary hit points, the creature has advantage on melee attacks and cannot be {@condition frightened}." ] }, { "name": "Waist Actions (Initiative Count 5)", "entries": [] }, { "name": "Multiattack", "entries": [ "If the tsukumogami's Waist is not damaged, it makes two attacks with its Spinning Masks, each of which it may replace with a use of its Move Titan." ] }, { "name": "Spinning Masks", "entries": [ "{@atk mw} {@hit 19} to hit, reach 10 ft., two targets not climbing on the tsukumogami's Arms or Head. {@h}19 ({@damage 2d10 + 8}) piercing damage.", "If the tsukumogami's Waist is not damaged, a creature hit by this attack takes an additional {@dice 1d10} points of either acid, cold, fire, or lightning damage (tsukumogami's choice)." ] }, { "name": "Move Titan", "entries": [ "The tsukumogami flies up to 20 feet, or turns up to 90 degrees." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "B", "P", "R" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Kotenbo, Daitengu Outlaw", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "daitengu" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "manchira armor" ] } ], "hp": { "average": 97, "formula": "15d6 + 45" }, "speed": { "walk": 40 }, "str": 16, "dex": 15, "con": 16, "int": 18, "wis": 14, "cha": 10, "save": { "str": "+6", "int": "+7" }, "skill": { "arcana": "+7", "survival": "+5" }, "passive": 12, "languages": [ "Common", "Tengu" ], "cr": "4", "trait": [ { "name": "Feather Step", "entries": [ "Kotenbo's high jump is up to 15 feet, or up to 30 feet with a running start. She may treat any surface, including leaves or falling snow, as solid ground." ] }, { "name": "Harbinger of Strife", "entries": [ "When the daitengu or another creature within 30 feet makes an attack, it adds {@dice 1d4} to the result." ] }, { "name": "Confounding Masks", "entries": [ "A creature that deals a critical hit to Kotenbo for the first time in a day has that critical hit become a miss." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Kotenbo makes two attacks with her Toesmasher Kine and uses her Crawling Snare, if available" ] }, { "name": "Toesmasher Kine", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage and the target must succeed on a {@dc 14} Constitution saving throw or fall {@condition prone}." ] }, { "name": "Crawling Snare {@recharge 5}", "entries": [ "Kotenbo places a loop of knotted silk cord in an unoccupied space within 5 feet.", "A creature that enters or starts its turn in the snare's space must succeed on a {@dc 15} Dexterity saving throw or be {@condition grappled} in place (escape {@dc 15}) as the cord snakes around it.", "Whenever a creature within 30 feet of a snare casts a spell, Kotenbo may have the snare sprout spindly legs and crawl 10 feet toward that creature." ] } ], "reaction": [ { "name": "Vent Flame", "entries": [ "As a reaction when Kotenbo is forced to make a saving throw against a spell or magical effect, Kotenbo gains advantage on the save and vents a gout of flame from her mask's horns, dealing 3 ({@damage 1d6}) fire damage to each other Medium or larger creature within 5 feet of her." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Sojobo, Daitengu Outlaw", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "daitengu" ] }, "alignment": [ "C", "N" ], "ac": [ 13 ], "hp": { "average": 120, "formula": "16d10 + 32" }, "speed": { "walk": 40 }, "str": 18, "dex": 17, "con": 15, "int": 12, "wis": 13, "cha": 16, "save": { "int": "+4", "cha": "+4" }, "skill": { "arcana": "+4", "history": "+4" }, "passive": 11, "languages": [ "Common", "Tengu" ], "cr": "6", "trait": [ { "name": "Feather Step", "entries": [ "Sojobo's high jump is up to 15 feet, or up to 30 feet with a running start. She may treat any surface, including leaves or falling snow, as solid ground." ] }, { "name": "Harbinger of Strife", "entries": [ "When the daitengu or another creature within 30 feet makes an attack, it adds {@dice 1d4} to the result." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Sojobo makes two attacks with her Gunbai Fan, one of which she may replace with a use of her Looming Gaze." ] }, { "name": "Gunbai Fan", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target is pushed up to 15 feet away.", "A creature that ends this movement early due to being pushed into a solid surface takes an additional 11 ({@damage 2d10}) bludgeoning damage." ] }, { "name": "Looming Gaze", "entries": [ "Sojobo leans menacingly over a Medium or smaller creature within 5 feet, which must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the beginning of Sojobo's next turn.", "A creature that fails this save by 5 or more falls {@condition prone}." ] } ], "reaction": [ { "name": "Launching Gust", "entries": [ "As a reaction when a creature within 15 feet falls {@condition prone}, Sojobo forces it to make a {@dc 15} Strength saving throw.", "On a failed save, the creature is flung 20 feet in the air, where it levitates until the beginning of Sojobo's next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Zenkibo, Daitengu Outlaw", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "humanoid", "tags": [ "daitengu" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 171, "formula": "18d10 + 72" }, "speed": { "walk": 40 }, "str": 21, "dex": 17, "con": 19, "int": 13, "wis": 11, "cha": 12, "save": { "str": "+8", "con": "+7" }, "skill": { "athletics": "+8", "intimidation": "+7" }, "passive": 10, "languages": [ "Common", "Tengu" ], "cr": "7", "trait": [ { "name": "Feather Step", "entries": [ "Zenkibo's high jump is up to 15 feet, or up to 30 feet with a running start. He may treat any surface, including leaves or falling snow, as solid ground." ] }, { "name": "Harbinger of Strife", "entries": [ "When the daitengu or another creature within 30 feet makes an attack, it adds {@dice 1d4} to the result." ] }, { "name": "Deliberate", "entries": [ "If Zenkibo does not make any attacks on his turn, he may use his Multiattack whenever he would make an attack with his reaction." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Zenkibo makes two attacks; one with his Humongous Tetsubo and one with his Studded Fist." ] }, { "name": "Humongous Tetsubo", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}31 ({@damage 4d12 + 5}) bludgeoning damage and the target must succeed on a {@dc 16} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}.", "If this attack misses, Zenkibo may immediately make a second attack roll against a different target in range." ] }, { "name": "Studded Fist", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage." ] } ], "reaction": [ { "name": "Grab Scruff", "entries": [ "As a reaction when a creature within 5 feet makes an attack against a creature other than him, Zenkibo attempts to grapple the creature.", "While {@condition grappled} in this way, a creature has disadvantage on attack rolls that target any creature other than Zenkibo." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Usagibo, Daitengu Outlaw", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "daitengu" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 18, "from": [ "manchira armor" ] } ], "hp": { "average": 142, "formula": "19d6 + 76" }, "speed": { "walk": 40 }, "str": 9, "dex": 22, "con": 18, "int": 14, "wis": 15, "cha": 14, "save": { "dex": "+9", "int": "+5", "wis": "+5" }, "skill": { "acrobatics": "+9", "perception": "+5", "persuasion": "+5" }, "passive": 15, "languages": [ "Common", "Tengu" ], "cr": "8", "trait": [ { "name": "Feather Step", "entries": [ "Usagibo's high jump is up to 15 feet, or up to 30 feet with a running start. She may treat any surface, including leaves or falling snow, as solid ground." ] }, { "name": "Harbinger of Strife", "entries": [ "When the daitengu or another creature within 30 feet makes an attack, it adds {@dice 1d4} to the result." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Usagibo makes four attacks, each of which she can replace with a use of her Yugiri Strike." ] }, { "name": "Iron Geta Kick", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d4 + 6}) bludgeoning damage.", "Before or after attacking, Usagibo may jump up to 10 feet without provoking attacks of opportunity." ] }, { "name": "Painter's Blade", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage." ] }, { "name": "Yugiri Strike", "entries": [ "One friendly daitengu may use its reaction to move up to half its speed and make a melee attack or take the Hide action." ] } ], "bonus": [ { "name": "Yokai Mischief", "entries": [ "Usagibo's yokai scamper around a creature she can see within 20 feet, causing one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Misstep", "entries": [ " The creature must succeed on a {@dc 15} Dexterity saving throw or fall {@condition prone}." ], "type": "item" }, { "name": "Misplace", "entries": [ " The creature must succeed on a {@dc 15} Wisdom saving throw or have one item it is carrying magically replaced with a stick or rock of similar dimensions. The missing object is hidden at a spot within 20 feet (find {@dc 15})." ], "type": "item" }, { "name": "Misfortune", "entries": [ " Until the beginning of Usagibo's next turn, the creature has disadvantage on all attack rolls. On a roll of 1, the creature hits itself with the attack." ], "type": "item" } ] } ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Mametama, Bearded Shishi", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "monstrosity", "tags": [ "m\u00f3sh\u00f2u" ] }, "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 86, "formula": "16d6 + 32" }, "speed": { "walk": 40 }, "str": 8, "dex": 14, "con": 14, "int": 7, "wis": 17, "cha": 16, "skill": { "perception": "+5", "survival": "+5" }, "passive": 15, "cr": "2", "trait": [ { "name": "Divine Sense", "entries": [ "Mametama can unerringly detect, by scent, the attitude of other creatures toward it and its allies." ] }, { "name": "Born Companion", "entries": [ "Creatures friendly to the mastiff that can see it add {@dice 1d4} to saving throws against being {@condition frightened}." ] } ], "action": [ { "name": "Enthralling Paw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}The target must succeed on a {@dc 13} Wisdom saving throw or be {@condition charmed} by Mametama for the next minute, or until it takes any damage.", "While it is {@condition charmed} in this way, attacks against the creature are made at advantage." ] }, { "name": "Oblivion Yap {@recharge}", "entries": [ "Mametama lets out a thunderous yap in a 15 foot cone. Each creature in the area must succeed on a {@dc 13} Charisma saving throw or be disassembled and scattered across the astral plane.", "An affected creature repeats this saving throw at the end of each of its turns, ending the effect and reforming in the nearest unoccupied space to where it departed on a success." ] }, { "name": "Beast Core", "entries": [ "The shishi's and bakunawa's bodies contain a core of their concentrated magical essence. This core may be extracted intact from their corpse with a successful {@dc 14} Wisdom ({@skill Survival}) check and may be used to empower the crafting of magical items, or consumed to permanently increase the number of hit dice a creature has by one." ] } ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed" ], "variant": [] }, { "name": "Juvenile Bakunawa", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 97, "formula": "13d8 + 39" }, "speed": { "swim": 40, "fly": 40 }, "str": 16, "dex": 14, "con": 17, "int": 7, "wis": 13, "cha": 14, "senses": [ "darkvision 120 ft." ], "passive": 11, "immune": [ "radiant" ], "languages": [ "Common", "Draconic" ], "cr": "3", "trait": [ { "name": "Moon-Eater", "entries": [ "The bakunawa and each creature riding or climbing on it are immune to radiant damage. While illuminated by moonlight, the bakunawa has advantage on saving throws against spells and other magical effects." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The bakunawa makes three melee attacks, one of which may be with its luminous bite." ] }, { "name": "Luminous Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@dice 1d8 + 3}) piercing plus 5 ({@damage 1d10}) radiant damage." ] }, { "name": "Wriggling Ram", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage. Before or after making this attack, the bakunawa may move up to a quarter of its speed." ] } ], "reaction": [ { "name": "Thrash", "entries": [ "As a reaction to failing a saving throw, the bakunawa forces each creature within 15 feet to succeed on a {@dc 13} Strength saving throw or be pushed 15 feet away." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "R" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/JttRC/Bakunawa.webp", "fluff": { "_monsterFluff": { "name": "Bakunawa", "source": "ConfC" } } }, { "name": "Ancient Bakunawa", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 217, "formula": "14d20 + 70" }, "speed": { "swim": 40, "fly": 40 }, "str": 22, "dex": 13, "con": 20, "int": 11, "wis": 17, "cha": 16, "save": { "dex": "+5", "con": "+9", "wis": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "radiant" ], "languages": [ "Common", "Draconic" ], "cr": "9", "trait": [ { "name": "Moon-Eater", "entries": [ "The bakunawa and each creature riding or climbing on it are immune to radiant damage. While illuminated by moonlight, the bakunawa has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the bakunawa may spend half its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the bakunawa. While climbing on the bakunawa, a creature has advantage on melee attacks made against it." ], "sort": 1 }, { "name": "Implacable", "entries": [ "If the bakunawa fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The bakunawa makes three attacks with its wriggling ram." ] }, { "name": "Luminous Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}19 ({@dice 2d12 + 6}) piercing plus 11 ({@damage 2d10}) radiant damage and the target must succeed on a {@dc 18} Strength saving throw or be swallowed.", "While swallowed, the target's attacks bypass the bakunawa's resistances and it takes 14 ({@damage 4d6}) bludgeoning damage at the start of each of the bakunawa's turns. If the bakunawa takes 30 damage or more on a single turn from a creature inside it, the bakunawa regurgitates all swallowed creatures, which fall {@condition prone} in the nearest unoccupied space." ] }, { "name": "Wriggling Ram", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d6 + 6}) bludgeoning damage and the target is pushed 10 ft. away. Before or after making this attack, the bakunawa may move up to a quarter of its speed." ] }, { "name": "Horn Flash {@recharge 5}", "entries": [ "The bakunawa's horns flash with stored moonlight. Each creature within 30 feet that can see the bakunawa must succeed on a {@dc 17} Constitution saving throw or take 22 ({@damage 4d10}) radiant damage and be {@condition blinded} until the end of the bakunawa's next turn, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Thrash", "entries": [ "As a reaction to failing a saving throw, the bakunawa forces each creature within 15 feet to succeed on a {@dc 18} Strength saving throw or be pushed 15 feet away." ] } ], "dragonAge": "ancient", "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "R" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/JttRC/Bakunawa.webp", "fluff": { "_monsterFluff": { "name": "Bakunawa", "source": "ConfC" } } }, { "name": "Myogibo, Kotengu Philosopher", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "kotengu" ] }, "alignment": [ "C", "E" ], "ac": [ 14 ], "hp": { "average": 66, "formula": "12d6 + 24" }, "speed": { "walk": 30, "fly": 20 }, "str": 9, "dex": 18, "con": 14, "int": 16, "wis": 15, "cha": 12, "save": { "dex": "+6", "wis": "+4" }, "skill": { "history": "+5", "perception": "+4", "religion": "+5" }, "passive": 14, "languages": [ "Common", "Tengu" ], "cr": "2", "trait": [ { "name": "Sharp-Eyed", "entries": [ "Creatures without full cover from Myogibo cannot be hidden from him, and his attacks ignore half and three-quarters cover." ] }, { "name": "Feather Step", "entries": [ "Myogibo's high jump is up to 15 feet, or up to 30 feet with a running start. He may treat any surface, including leaves or falling snow, as solid ground." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Myogibo makes two attacks with his Tengu Fan." ] }, { "name": "Tengu Fan", "entries": [ "{@atk ms} {@hit 7} to hit, reach 15 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage.", "On a hit or miss, the target must succeed on a {@dc 14} Strength saving throw or be spun around and disoriented, giving it disadvantage on the next attack it makes before the beginning of Myogibo's next turn." ] }, { "name": "Gust of Five Winds {@recharge 5}", "entries": [ "Myogibo sweeps his fan, unleashing a torrent of wind. Each creature in a 15 foot cone must succeed on a {@dc 14} Strength saving throw or take 13 ({@damage 3d8}) bludgeoning damage and be pushed up to 15 feet away, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Embrace Stillness", "entries": [ "As a reaction when Myogibo fails an Intelligence, Wisdom, or Charisma saving throw, he may choose to succeed. If he does, he is {@condition stunned} until the beginning of his next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "RCH" ], "variant": [] }, { "name": "Tsukibo, Daitengu Archer", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "daitengu" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "manchira armor" ] } ], "hp": { "average": 156, "formula": "24d8 + 48" }, "speed": { "walk": 40 }, "str": 13, "dex": 19, "con": 15, "int": 10, "wis": 15, "cha": 12, "save": { "str": "+4", "dex": "+7" }, "skill": { "animal handling": "+5", "insight": "+5", "perception": "+5" }, "passive": 15, "languages": [ "Common", "Tengu" ], "cr": "6", "trait": [ { "name": "Feather Step", "entries": [ "Tsukibo's high jump is up to 15 feet, or up to 30 feet with a running start. She may treat any surface, including leaves or falling snow, as solid ground." ] }, { "name": "Harbinger of Strife", "entries": [ "When the daitengu or another creature within 30 feet makes an attack, it adds {@dice 1d4} to the result." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Tsukibo makes four attacks, or makes two attacks and uses her Suppressing Fire, if available." ] }, { "name": "Daikyu Bow", "entries": [ "{@atk rw} {@hit 7} to hit, range 150/600 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage.", "This attack is made at disadvantage if Tsukibo is not mounted." ] }, { "name": "Arrow Stab", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage." ] }, { "name": "Suppressing Fire {@recharge 5}", "entries": [ "Tsukibo rains a barrage of arrows down in a 15 foot radius centered on a point she can see within 120 feet. Each creature in the area must succeed on a {@dc 15} Dexterity Saving Throw or have its movement speed reduced by 10 and suffer disadvantage on ranged attacks until the end of its next turn." ] } ], "reaction": [ { "name": "Mounted Defender", "entries": [ "As a reaction when a creature hits her mount with an attack, Tsukibo makes an attack against the attacker." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RW" ], "variant": [] }, { "name": "Fujinbo, Daitengu Witch", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "daitengu" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "paper armor" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 50, "fly": 30 }, "str": 13, "dex": 19, "con": 17, "int": 16, "wis": 14, "cha": 17, "save": { "dex": "+8", "con": "+7", "cha": "+7" }, "skill": { "acrobatics": "+8", "perception": "+6" }, "passive": 16, "languages": [ "Common", "Tengu" ], "cr": "10", "trait": [ { "name": "Feather Step", "entries": [ "Fujinbo's high jump is up to 15 feet, or up to 30 feet with a running start. She may treat any surface, including leaves or falling snow, as solid ground." ] }, { "name": "Harbinger of Strife", "entries": [ "When the daitengu or another creature within 30 feet makes an attack, it adds {@dice 1d4} to the result." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Fujinbo makes three attacks with her Serpent's Tongue Windspear, or makes one attack and uses her Rain of Stones, if available." ] }, { "name": "Serpent's Tongue Windspear", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}13 ({@dice 2d8 + 4}) slashing plus 7 ({@damage 2d6}) poison damage." ] }, { "name": "Rain of Stones {@recharge 5}", "entries": [ "Fujinbo sweeps her spear, unleashing a gale that carries aloft a torrent of stones and grit in a 30 foot cone.", "Each creature in the area must succeed on a {@dc 16} Dexterity saving throw or take 18 ({@damage 4d8}) bludgeoning damage and be {@condition blinded} until the end of Fujinbo's next turn, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Disarming Gust", "entries": [ "As a reaction when a creature enters her reach, Fujino forces the creature to succeed on a {@dc 16} Strength saving throw or have one object is carrying flung up to 15 feet away." ] }, { "name": "Twist Breath", "entries": [ "As a reaction when a creature Fujinbo can hear speaks a command or casts a spell, Fujinbo forces the creature to succeed on a {@dc 17} Charisma saving throw or have its words twist in its mouth, producing one of the following effects.", "The command is changed to one of Fujinbo's choice.", "The creature instead casts a different spell of the same level of Fujinbo's choice, with the same targets." ] } ], "legendary": [ { "name": "Soaring Leap", "entries": [ "Fujinbo jumps up 30 feet. Attacks of opportunity provoked by this movement are made at disadvantage." ] }, { "name": "Trap Wind", "entries": [ "Fujinbo gathers air, compressing it in the tip of her spear. The next time she hits a creature with a melee attack, the target must succeed on a {@dc 16} Strength saving throw or be pushed up to 30 feet away." ] }, { "name": "Cloud Aegis", "entries": [ "Fujinbo gains 11 ({@dice 2d10}) temporary hit points. While she has these, a creature that hits her with a melee attack must succeed on a {@dc 16} Strength saving throw or be pushed 10 feet away." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Sagamibo, Daitengu Witch", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "daitengu" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 248, "formula": "28d8 + 112" }, "speed": { "walk": 40 }, "str": 10, "dex": 16, "con": 18, "int": 19, "wis": 14, "cha": 18, "save": { "dex": "+8", "con": "+8", "cha": "+9" }, "skill": { "arcana": "+9", "nature": "+14", "survival": "+7" }, "senses": [ "truesight 120 ft." ], "passive": 12, "languages": [ "Common", "Tengu" ], "cr": "14", "trait": [ { "name": "Feather Step", "entries": [ "Sagamibo's high jump is up to 15 feet, or up to 30 feet with a running start. She may treat any surface, including leaves or falling snow, as solid ground." ] }, { "name": "Harbinger of Strife", "entries": [ "When the daitengu or another creature within 30 feet makes an attack, it adds {@dice 1d4} to the result." ] }, { "name": "Mirror Portals", "entries": [ "As a Bonus Action, Sagamibo can summon one a Mirror Portal at an unoccupied location she can see within 30 feet. Each mirror can be attacked (AC 16; 20 HP; Vulnerability to Bludgeoning damage)", "She may spend 5 feet of movement to enter one mirror portal and emerge from another. If she can see any of her mirror portals, she may treat any of them as the origin of her attacks and spells." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Sagamibo makes four attacks with her Poison Needle, each of which she may replace with a use of her Gaze of Black Silence." ] }, { "name": "Poison Needle", "entries": [ "{@atk mw,rw} {@hit 8} to hit, reach 5 ft. or range 60 ft., one target. {@h}5 ({@dice 1d4 + 3}) piercing plus 7 ({@damage 2d6}) poison damage." ] }, { "name": "Gaze of Black Silence", "entries": [ "One creature that Sagamibo can see must succeed on a {@dc 17} Charisma saving throw or lose two unexpended hit dice and have its movement speed reduced by 10 until the end of Sagamibo's next turn.", "A creature reduced to 0 hit dice in this way cannot speak or otherwise produce sound for the next minute, or until it destroys a Mirror Portal." ] }, { "name": "Spirit Knot Stasis {@recharge 5}", "entries": [ "Each creature with 0 unexpended hit dice that Sagamibo can see must succeed on a {@dc 17} Wisdom saving throw or be {@condition paralyzed} until the end of her next turn." ] } ], "reaction": [ { "name": "Reflect Strife", "entries": [ "As a reaction when a creature she can see misses a mirror portal with an attack, Sagamibo forces the attacker to make a new attack roll against a different target in range." ] }, { "name": "Enveloping Abduction", "entries": [ "As a reaction to being missed with a melee attack, Sagamibo forces the attacker to succeed on a {@dc 17} Dexterity saving throw or be tangled in the folds of her cloak, disappearing entirely.", "At the beginning of the creature's turn, if Sagamibo has one or more mirror portals active, it reappears within 5 feet of one of them." ] } ], "legendary": [ { "name": "Poison Needle", "entries": [ "Sagamibo makes an attack with her Poison Needle." ] }, { "name": "Mirror Flicker", "entries": [ "Sagamibo and one Mirror Portal she can see teleport to trade locations." ] }, { "name": "Confounding Gust", "entries": [ "One creature Sagamibo can see must succeed on a {@dc 17} Strength saving throw or be spun around and disoriented, giving it disadvantage on the next attack it makes before the beginning of Sagamibo's next turn." ] }, { "name": "Equalize Energies (Costs 2 Actions)", "entries": [ "One creature Sagamibo can see must make a {@dc 17} Charisma saving throw. On a failed save, the creature regains one hit die for each hit die it has expended, then takes 5 ({@damage 1d10}) necrotic damage per hit die regained in this way." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "I", "N" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "paralyzed" ], "variant": [] }, { "name": "Sankibo, Daitengu Zuijin", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "daitengu" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 18, "from": [ "Unarmored Defense" ] } ], "hp": { "average": 187, "formula": "25d8 + 75" }, "speed": { "walk": 40 }, "str": 14, "dex": 18, "con": 17, "int": 13, "wis": 19, "cha": 14, "save": { "str": "+6", "dex": "+8", "wis": "+8" }, "skill": { "insight": "+8", "perception": "+8", "performance": "+6" }, "passive": 18, "languages": [ "Common", "Tengu" ], "cr": "10", "trait": [ { "name": "Demon-Mind Mantle", "entries": [ "Sankibo can't be {@condition frightened} or surprised by fiends, and has disadvantage on saving throws against being {@condition charmed} or possessed." ] }, { "name": "Harbinger of Strife", "entries": [ "When the daitengu or another creature within 30 feet makes an attack, it adds {@dice 1d4} to the result." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Sankibo makes four Demon Fist attacks, or makes two Demon Fist attacks with disadvantage and takes the Dodge action." ] }, { "name": "Demon Fist", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}11 ({@dice 2d6 + 4}) magical slashing damage.", "On a miss, the target suffers one effect of Sankibo's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Deceptive Twist", "entries": [ " The target takes half the attack's damage." ], "type": "item" }, { "name": "Sudden Strength", "entries": [ " The target must succeed on a {@dc 16} Wisdom saving throw or be knocked {@condition prone}." ], "type": "item" }, { "name": "Springing Leg", "entries": [ " Sankibo can use her reaction to make an additional Demon Fist attack." ], "type": "item" } ] } ] } ], "bonus": [ { "name": "Sinuous Stride", "entries": [ "Sankibo's footwork becomes erratic and unsettling. Until the beginning of her next turn, Sankibo can move up to 10 feet without provoking opportunity attacks whenever she is missed with an attack." ] }, { "name": "Smash and Tear", "entries": [ "Sankibo's stance hardens. Until the beginning of her next turn, Sankibo can make a Demon Fist attack with disadvantage whenever she is missed with a melee attack." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Akaribo, Daitengu Zuijin", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "daitengu" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 15, "from": [ "warding seals" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 40 }, "str": 13, "dex": 14, "con": 16, "int": 15, "wis": 21, "cha": 19, "save": { "wis": "+9", "cha": "+8" }, "skill": { "arcana": "+6", "religion": "+6", "perception": "+9" }, "passive": 19, "languages": [ "Common", "Tengu" ], "cr": "11", "trait": [ { "name": "Authority of the Eight-Fold Seal", "entries": [ "While Akaribo has any temporary hit points, attacks against her made by fiends and undead have disadvantage." ] }, { "name": "Harbinger of Strife", "entries": [ "When the daitengu or another creature within 30 feet makes an attack, it adds {@dice 1d4} to the result." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Akaribo makes two attacks with her Eight-Laws Blade." ] }, { "name": "Eight-Laws Blade", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}4 ({@dice 1d4 + 1}) bludgeoning plus 13 ({@damage 3d8}) psychic damage.", "On a miss, or if this attack targets an empty space, Akaribo can gain 10 cumulative temporary hit points that last for a minute, to a maximum of 30." ] } ], "bonus": [ { "name": "Purifying Departure", "entries": [ "Akaribo points her fan, sending forth a wave of pure authority in a 30 foot cone.", "Each fiend and undead in the area must succeed on a {@dc 17} Wisdom saving throw or be pushed up to 15 feet away, or twice as far if Akaribo has at least 15 temporary hit points." ] }, { "name": "Investiture of the Heavy Seal {@recharge 5}", "entries": [ "Akaribo stomps, bringing down a concussive blast of spiritual force around her.", "Each creature of her choice within 30 feet must succeed on a {@dc 17} Charisma saving throw or take force damage equal to Akaribo's current temporary hit points and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Unshakeable Clarity", "entries": [ "When Akaribo is missed with a melee attack, she can move up to 5 feet and make an attack with her Eight-Laws Blade against an empty space." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Jirobo, Daitengu Zuijin", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "daitengu" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "Unarmored Defense" ] } ], "hp": { "average": 247, "formula": "26d8 + 130" }, "speed": { "walk": 40 }, "str": 21, "dex": 18, "con": 20, "int": 12, "wis": 16, "cha": 14, "save": { "str": "+9", "con": "+9", "wis": "+7" }, "skill": { "acrobatics": "+8", "athletics": "+9", "perception": "+7" }, "passive": 17, "languages": [ "Common", "Tengu" ], "cr": "12", "trait": [ { "name": "Regain Equilibrium", "entries": [ "When Jirobo takes the Dodge action, he regains hit dice up to half of his maximum." ] }, { "name": "Harbinger of Strife", "entries": [ "When the daitengu or another creature within 30 feet makes an attack, it adds {@dice 1d4} to the result." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Jirobo makes two attacks, one of which may be with his Supreme Slash." ] }, { "name": "Sacred Pillar Fist", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@dice 2d8 + 5}) bludgeoning plus 11 ({@damage 2d10}) force damage.", "Additionally on a hit, Jirobo can expend two hit dice to add one additional effect:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Thunder Wakes the Stones", "entries": [ " Jirobo moves Onimaru up to 30 feet. If it ends this movement in Jirobo's space, Onimaru regains 20 hit points." ], "type": "item" }, { "name": "Spirits Flee at Dawn", "entries": [ " Each creature of Jirobo's choice within 10 feet of him takes 4 ({@damage 1d8}) thunder damage and is pushed up to 10 feet away." ], "type": "item" }, { "name": "Closing Gates' Grip", "entries": [ " The target is {@condition grappled} (escape {@dc 17}). While {@condition grappled} in this way, a creature has vulnerability to bludgeoning damage." ], "type": "item" } ] } ] }, { "name": "Supreme Slash (While wielding Onimaru)", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}16 ({@dice 2d10 + 5}) slashing plus 22 ({@damage 4d10}) force damage.", "Any hit with this weapon against a fiend becomes a critical." ] }, { "name": "Summit's Weight Descends (Costs 4 Hit Dice)", "entries": [ "One creature {@condition grappled} by Jirobo is knocked {@condition prone} and must succeed on a {@dc 17} Strength saving throw or be {@condition restrained} in place (escape {@dc 17}) as its Qi is bound to the deepest stones of the earth.", "A creature {@condition restrained} in this way takes 21 ({@dice 6d6}) bludgeoning plus 18 ({@damage 4d8}) thunder damage at the beginning of each of its turns." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "O", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [] }, { "name": "Onimaru, Relic Blade", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "construct", "tags": [ "tsukumogami" ] }, "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 88, "formula": "16d6 + 32" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 13, "dex": 20, "con": 14, "int": 12, "wis": 13, "cha": 14, "senses": [ "blindsight 10 ft." ], "passive": 11, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "telepathy 60 ft." ], "cr": "5", "trait": [ { "name": "Cultivated Blade", "entries": [ "Onimaru acts on its wielder's initiative in combat, instead of rolling its own.", "If it is reduced to 0 hit points while not using its Spirit Manifestation, Onimaru falls {@condition unconscious} but is not destroyed unless targeted with an effect that can destroy magic items." ] }, { "name": "Limited Magic Immunity", "entries": [ "The tsukumogami can't be affected or detected by cantrips unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Onimaru makes two attacks with its Seeking Slash, or three attacks if it has a spectral body manifested with its Demon-Spirit Draught." ] }, { "name": "Seeking Slash", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d10 + 5}) slashing damage.", "If this attack targets a fiend, it scores a critical on a 17-20." ] }, { "name": "Steel-Flash Ring", "entries": [ "Each creature within 5 feet of Onimaru must succeed on a {@dc 16} Dexterity saving throw or take 11 ({@damage 2d10}) slashing damage." ] } ], "reaction": [ { "name": "Sailing Deflection", "entries": [ "When a creature within 5 feet of it is targeted with an attack, Onimaru can increase the target's AC by +3 against that attack." ] }, { "name": "Demon-Spirit Draught", "entries": [ "When Onimaru reduces or is used to reduce a fiend to 0 hit points, it can drink down the fiend's essence, gaining temporary hit points equal to the fiend's number of unexpended hit dice.", "If Onimaru gains at least 20 temporary hit points in this way, it can manifest a spectral body to wield it that lasts for a minute." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "S" ], "miscTags": [ "AOE", "MW" ], "variant": [] }, { "name": "Saeno, Sarugami Zuijin", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "sarugami" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "Unarmored Defense" ] } ], "hp": { "average": 280, "formula": "33d8 + 132" }, "speed": { "walk": 30, "climb": 30 }, "str": 22, "dex": 19, "con": 18, "int": 13, "wis": 14, "cha": 15, "save": { "str": "+11", "dex": "+9", "wis": "+7" }, "skill": { "acrobatics": "+9", "athletics": "+16", "religion": "+7" }, "passive": 12, "languages": [ "Common", "Sarugami", "Tengu" ], "cr": "15", "trait": [ { "name": "Earth-Defiant", "entries": [ "Whenever Saeno makes a melee attack, he can leap up to 15 feet without provoking opportunity attacks. He suffers no negative effects from falling 30 feet or fewer." ] }, { "name": "Warden at the Gate of Despair", "entries": [ "Saeno and creatures of his choice within 10 feet of him have advantage on saving throws against abilities controlled by fiends." ] }, { "name": "Legendary Resistance (2/Day)", "entries": [ "If Saeno fails a saving throw, he can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Saeno makes three attacks with his Iron-Banded Fathom-Staff, one of which he can replace with a use of his Tumbling-Bell Toss, if available." ] }, { "name": "Iron Banded Fathom-Staff", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage.", "This damage can't be reduced in any way." ] }, { "name": "Tumbling-Bell Toss {@recharge 5}", "entries": [ "Saeno flings his staff, which bounces wildly between up to two creatures he can see within 30 feet before returning to his hand.", "Each target must succeed on a {@dc 19} Dexterity saving throw or take 13 ({@damage 3d8}) bludgeoning damage, or half as much on a success." ] } ], "bonus": [ { "name": "Adjust Grip", "entries": [ "Saeno adjusts his grip on his Iron Banded Fathom-Staff, choosing one of the following effects, which lasts until he uses this ability again.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Palm-Driving Grip", "entries": [ " The staff gains a reach of 15 feet, and a creature hit by it is pushed up to 5 feet away." ], "type": "item" }, { "name": "Spinning Shield Grip", "entries": [ " Saeno increases his AC by +5 against attacks made by one creature he can see." ], "type": "item" }, { "name": "Iron Moat Grip", "entries": [ " Saeno climbs to the peak of his staff and balances there, 10 feet above the ground. A creature within 5 feet of the staff can attempt to topple the staff as an action or bonus action with a successful contested Strength ({@skill Athletics}) check." ], "type": "item" } ] } ] } ], "legendary": [ { "name": "Unpredictable Shift", "entries": [ "Saeno moves up to half his speed and uses his Shift Grip." ] }, { "name": "Earth-Crumbling Strike", "entries": [ "Saeno makes an Iron Banded Fathom-Staff attack with advantage.", "On a miss, the ground within 5 feet of the target becomes difficult terrain." ] }, { "name": "Swinging Kick", "entries": [ "One creature within 5 feet of Saeno must succeed on a {@dc 19} Strength saving throw or be pushed up to 15 feet away and knocked {@condition prone}." ] } ], "traitTags": [ "Legendary Resistances" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "legendaryActions": 2, "variant": [] }, { "name": "YuanYang Artillerist", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "yuanyang" ] }, "alignment": [ "A" ], "ac": [ { "ac": 12, "from": [ "sparkguard apron" ] } ], "hp": { "average": 33, "formula": "6d8 + 6" }, "speed": { "walk": 30 }, "str": 12, "dex": 13, "con": 12, "int": 13, "wis": 8, "cha": 12, "passive": 9, "languages": [ "Common", "YuanYang" ], "cr": "1/4", "trait": [ { "name": "Reserved Capacity", "entries": [ "While the yuanyang has more than half of its hit points, it can move up to half its speed and make a single weapon attack on its turn while {@condition incapacitated} or {@condition unconscious}." ] }, { "name": "Sparkguarded", "entries": [ "The yuanyang has advantage on saving throws against effects that deal fire damage." ] } ], "action": [ { "name": "Iron-Banded Spongestaff", "entries": [ "{@atk mw} {@hit 3} to hit, reach 10 ft., one target. {@h}5 ({@damage 1d8 + 1}) bludgeoning damage.", "If the target is on fire, it is extinguished as though a gallon of water were splashed on it." ] }, { "name": "Cage-Lantern Strike", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning damage plus 2 ({@damage 1d4}) fire damage.", "On a critical hit, the lantern shatters and the target catches fire; until a creature takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ] }, { "name": "Powder Packet", "entries": [ "The yuanyang throws a paper packet of black powder at a burning creature or object it can see within 30 feet.", "The target and each creature within 5 feet of it must succeed on a {@dc 11} Dexterity saving throw or take 7 ({@damage 2d6}) fire damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "languageTags": [ "C" ], "damageTags": [ "B", "F" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Evergreen, YuanYang Knight", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "yuanyang" ] }, "alignment": [ "L", "G" ], "ac": [ { "ac": 17, "from": [ "bright-brilliant armor" ] } ], "hp": { "average": 147, "formula": "17d8 + 51" }, "speed": { "walk": 30 }, "str": 18, "dex": 16, "con": 17, "int": 12, "wis": 15, "cha": 12, "save": { "str": "+7", "wis": "+5" }, "skill": { "animal handling": "+5", "athletics": "+7" }, "passive": 12, "languages": [ "Common", "YuanYang" ], "cr": "7", "trait": [ { "name": "Reserved Capacity", "entries": [ "While the yuanyang has more than half of its hit points, it can move up to half its speed and make a single weapon attack on its turn while {@condition incapacitated} or {@condition unconscious}." ] }, { "name": "Standard-Bearer", "entries": [ "While Evergreen is not {@condition frightened} or {@condition incapacitated}, each other friendly creature within 30 feet that can see him has advantage on Wisdom saving throws." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Evergreen makes three melee attacks, one of which can be with his Swallowtail Lance." ] }, { "name": "Swallowtail Lance", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage.", "On a critical hit against a Medium or smaller mounted target, the target is knocked {@condition prone}." ] }, { "name": "Silent Grove Blade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage plus one additional effect of Evergreen's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Boring Roots", "entries": [ " The next attack Evergreen makes against the same target this turn has advantage." ], "type": "item" }, { "name": "Weaving Breeze", "entries": [ " The target can't make opportunity attacks this turn." ], "type": "item" }, { "name": "Falling Branch", "entries": [ " The target takes an additional 3 ({@damage 1d6}) slashing damage." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Keep in Measure", "entries": [ "At the end of a turn when Evergreen is mounted and a creature he can see moved out of his reach, Evergreen's mount can move up to half its speed toward that creature." ] }, { "name": "Unflinching Drive", "entries": [ "When a creature makes a melee attack against Evergreen, he can reduce his AC by 1 against that attack.", "If the attack misses, Evergreen can make a Silent Grove Sword attack with advantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Hurricane Bird", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "light barding" ] } ], "hp": { "average": 45, "formula": "6d10 + 12" }, "speed": { "walk": 60 }, "str": 15, "dex": 17, "con": 14, "int": 2, "wis": 12, "cha": 7, "skill": { "perception": "+4" }, "passive": 9, "cr": "2", "trait": [ { "name": "Deceptive Neck", "entries": [ "When a creature the bird can see scores a critical against it, roll a {@dice d20}. On an 11-20, the critical becomes a miss." ] }, { "name": "Mudstrider", "entries": [ "The bird ignores negative effects from moving over terrain composed of mud or shallow water." ] } ], "action": [ { "name": "Perforating Beak", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage." ] }, { "name": "Chest Slam", "entries": [ "The bird slams into a creature within 5 feet, forcing it to succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Death Blow (Recharges when the bird uses its Extend Neck)", "entries": [ "The bird strikes a {@condition prone} creature with blinding speed, making a Perforating Beak attack against it.", "If the attack hits, it scores a critical." ] } ], "bonus": [ { "name": "Extend Neck", "entries": [ "The bird extends its neck, raising up to its full height and making a Wisdom ({@skill Perception}) check to detect any hidden creatures nearby." ] }, { "name": "Taloned Pin", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one {@condition prone} target. {@h}5 ({@damage 1d4 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 13}) until the bird moves." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Bright Expanse, YuanYang Mage", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "yuanyang" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 30 }, "str": 10, "dex": 14, "con": 16, "int": 17, "wis": 18, "cha": 13, "save": { "con": "+7", "int": "+7", "wis": "+8" }, "skill": { "animal handling": "+8", "arcana": "+7", "nature": "+7" }, "passive": 14, "languages": [ "Common", "YuanYang" ], "cr": "9", "trait": [ { "name": "Reserved Capacity", "entries": [ "While the yuanyang has more than half of its hit points, it can move up to half its speed and make a single weapon attack on its turn while {@condition incapacitated} or {@condition unconscious}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Bright Expanse makes two attacks with his Four Harmonies Staff, one of which he can replace with a use of his Shell's Embrace or Divine Candle." ] }, { "name": "Four Harmonies Staff", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}8 ({@dice 1d8 + 4}) bludgeoning plus 11 ({@damage 2d10}) force damage." ] }, { "name": "Shell's Embrace (2nd Level Spell)", "entries": [ "Bright expanse conjures a scintillating shell of magic around a creature he can see within 30 feet, causing it to gain 20 temporary hit points.", "While a creature has any of these temporary hit points, it is {@condition blinded} and {@condition restrained}, stabilizes automatically if reduced to 0 hit points, and can use its Bonus Action to lose all its remaining temporary hit points." ] }, { "name": "Divine Candle (4th Level Spell)", "entries": [ "Bright Expanse's staff flares briefly with a radiance that shines through solid objects in a 20 foot radius, revealing each condition and magical effect affecting a creature in the area.", "Each {@condition invisible} creature in the area becomes visible, and cannot become {@condition invisible} again until the end of Bright Expanse's next turn.", "Each magically disguised or shapechanged creature in the area has its creature type revealed." ] }, { "name": "Trustbond (4th Level Spell, Concentration)", "entries": [ "Bright Expanse forges a magical bond with a creature he can see within 60 feet with an Intelligence score of 7 or lower.", "For the next hour, the creature is friendly toward Bright Expanse, it can't be {@condition charmed} or {@condition frightened}, and whenever it would take any damage, it takes no damage and he takes that damage instead." ] }, { "name": "Thermostasis (1/Day, 5th Level Spell, Concentration)", "entries": [ "A gentle, temperate breeze whirls around Bright Expanse in a 15 foot radius for the next minute, clearing any toxic gasses from the air, melting any ice, and extinguishing any flames in the area.", "Each creature in the area has resistance to cold and fire damage, and advantage on saving throws against airborne poisons." ] }, { "name": "Restore Equilibrium (1/Day, 7th Level Spell)", "entries": [ "Bright Expanse touches a creature, ending each spell of 3rd level or below and each condition affecting it, and setting the creature's current hit points to half its hit point maximum.", "An unwilling creature can make a {@dc 16} Charisma saving throw, avoiding the effect on a success." ] } ], "reaction": [ { "name": "Cloudcatch (3rd Level Spell, Concentration)", "entries": [ "When a creature or object Bright Expanse can see within 120 feet begins to fall or makes a Strength saving throw, he can conjure a cushion of air to support it, producing the following effects:", "The target gains a 10 foot fly speed and does not fall if unsupported.", "The target takes half as much damage on a failed Strength saving throw, and no damage on a successful one." ] }, { "name": "Concordant Harmony", "entries": [ "When Bright Expanse hits a creature with his Four Harmonies Staff, he can cause it to ring with the target's natural harmonics.", "Until the end of his next turn, the target has vulnerability to force damage dealt by his Four Harmonies Staff." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "O" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Haotu (Brave Rabbit)", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "monstrosity", "tags": [ "m\u00f3sh\u00f2u" ] }, "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 86, "formula": "16d6 + 32" }, "speed": { "walk": 40 }, "str": 8, "dex": 18, "con": 11, "int": 7, "wis": 16, "cha": 12, "skill": { "intimidation": "+3", "perception": "+7" }, "passive": 17, "cr": "1", "trait": [ { "name": "Perfect Vigilance", "entries": [ "Creatures with a heartbeat can't be Hidden from the hautu while within 500 feet of it, and the haotu can't be Surprised by such creatures." ] }, { "name": "Reserved Expression", "entries": [ "Wisdom checks made to evaluate the haotu's emotional state have disadvantage, and it can't be communicated with telepathically." ] } ], "action": [ { "name": "Springleg Vault", "entries": [ "The haotu jumps up to 20 feet, then can force one creature within 5 feet of where it landed to succeed on a {@dc 14} Strength saving throw or take 9 ({@damage 2d8}) bludgeoning damage and be knocked {@condition prone}." ] }, { "name": "Impassive Stare", "entries": [ "The haotu stares unblinkingly at a creature it can see within 60 feet.", "The target must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} and unable to concentrate until the end of its next turn." ] } ], "reaction": [ { "name": "Sacrificial Leap", "entries": [ "When a creature within 5 feet of the haotu is hit with an attack, the haotu can cause the attack to hit it instead." ] }, { "name": "Beast Core", "entries": [ "A m\u00f3sh\u00f2u's body contains a core of its concentrated magical essence, which can be extracted intact from its corpse within 1 hour of its death with a successful Wisdom ({@skill Survival}) check.", "The check has a DC equal to 25 minus the m\u00f3sh\u00f2u's CR, and the Beast Core is destroyed on a failed check.", "A Beast Core can be used to empower the crafting of magical items, or consumed by a creature to permanently increase its maximum number of hit dice by one." ] } ], "damageTags": [ "B" ], "conditionInflict": [ "frightened", "prone" ], "variant": [] }, { "name": "Peng", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "monstrosity", "tags": [ "m\u00f3sh\u00f2u" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 252, "formula": "24d12 + 96" }, "speed": { "walk": 20 }, "str": 23, "dex": 17, "con": 19, "int": 7, "wis": 18, "cha": 16, "save": { "str": "+11", "dex": "+8", "wis": "+9" }, "skill": { "insight": "+9", "nature": "+3", "perception": "+14" }, "senses": [ "truesight 8 miles" ], "passive": 24, "immune": [ { "special": "damage from falling" } ], "cr": "13", "trait": [ { "name": "Sovereign of the Wind", "entries": [ "While the peng is flying, each other other flying creature within 30 feet of it treats any movement toward it as being over difficult terrain" ] }, { "name": "Sage of the Mirror-Lake", "entries": [ "While the peng is submerged in water, it has telepathy to a range of 30 feet and resistance to damage from spells cast by creatures in that area." ] }, { "name": "Endless Gaze (3/Day)", "entries": [ "If the peng fails a saving throw against an effect that does not deal damage, it can choose to succeed instead." ] } ], "action": [ { "name": "Monkspoon Beak (Bird Form Only)", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}24 ({@damage 4d8 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 19}).", "This attack has advantage against a submerged creature without a swim speed or an airborne creature without a fly speed." ] }, { "name": "Suction Gulp (Fish Form Only)", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}20 ({@damage 4d6 + 6}) bludgeoning damage.", "If the target was {@condition grappled} by the peng and size Medium or smaller, the peng can swallow it. (escape {@dc 19}).", "While swallowed, the creature is {@condition blinded} and {@condition restrained}, and takes 10 ({@damage 3d6}) bludgeoning damage at the beginning of each of the peng's turns." ] }, { "name": "Bufetting Thrash", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage.", "Before or after making this attack, the peng can move up to half of one of its speeds." ] }, { "name": "Six-Month Gale (1/Day, Bird Form Only, Concentration)", "entries": [ "Black clouds boil from the sky as the peng conjures a mighty storm in a 300 foot radius centered on itself.", "When a creature starts its turn in the area, the peng can force it to succeed on a {@dc 17} Strength saving throw or take 13 ({@damage 3d8}) bludgeoning damage and be pushed up to 15 feet in a direction of the peng's choice." ] }, { "name": "Celestial Jet (Fish Form Only) {@recharge 5}", "entries": [ "The peng gulps down a mouthful of water, then spits it forth in a 120 foot jet that is 5 feet wide.", "Each creature in the area is cured of any poison or diseases, then must succeed on a {@dc 17} Strength saving throw or take 35 ({@damage 10d8}) bludgeoning damage and be pushed up to 30 feet away.", "On a success, a creature takes half as much damage and is pushed up to 15 feet away." ] } ], "bonus": [ { "name": "Pile the Wind (Bird Form Only)", "entries": [ "The peng beats its wings, creating a dense cushion of air beneath it.", "For the next minute, the peng gains 40 foot fly speed, and creatures within 300 feet of it do not fall if unsupported." ] }, { "name": "Heavenward Leap (Fish Form Only)", "entries": [ "The peng moves up to its speed. Until the end of its turn, it can swim through air as though it were water." ] } ], "legendary": [ { "name": "", "entries": [ "The peng can take two legendary actions, choosing from the options below." ] }, { "name": "Buffeting Thrash", "entries": [ "The peng uses its buffeting thrash." ] }, { "name": "K'un Reversion", "entries": [ "The peng transforms into a Huge fish with a 60 foot swim speed, or back into its Huge bird form, then can roll to recharge its Celestial Jet." ] } ], "senseTags": [ "U" ], "actionTags": [ "Swallow" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [] }, { "name": "Hiina, Yosuzume Mercenary", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "yosuzume" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 13, "from": [ "padded robe" ] } ], "hp": { "average": 49, "formula": "11d6 + 11" }, "speed": { "walk": 25, "climb": 25 }, "str": 7, "dex": 15, "con": 13, "int": 12, "wis": 15, "cha": 14, "skill": { "acrobatics": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Common", "Tengu", "Yosuzume" ], "cr": "2", "trait": [ { "name": "Blinding Flock", "entries": [ "A creature within 5 feet of three or more hostile yosuzume has disadvantage on attacks and Wisdom ({@skill Perception}) checks." ] }, { "name": "Yugiri Justice Squadron", "entries": [ "At the beginning of its turn, the yosuzume gains 5 temporary hit points for each other friendly creature within 30 feet that is {@status concentration||concentrating} on a Heroic Pose." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Hiina makes three attacks with her Fluttering Thrust, one of which she can replace with a use of her Special Technique: Night Blind! or her Heroic Pose." ] }, { "name": "Fluttering Thrust", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage.", "Before or after making this attack, Hiina can move up to 5 feet without provoking opportunity attacks." ] }, { "name": "Special Technique: Night Blind!", "entries": [ "Hiina attempts to shroud a creature's head in its own garments.", "One creature within 5 feet that is wearing clothing or a helmet must succeed on a {@dc 12} Strength saving throw or be {@condition blinded} until it takes an action to disentangle itself." ] }, { "name": "Heroic Pose (Concentration)", "entries": [ "Hiina displays her heroic agility with an extended pose. Until she moves or is knocked {@condition prone}, Hiina gains advantage on Dexterity saving throws and can't be {@condition frightened}." ] } ], "reaction": [ { "name": "Playful Bet", "entries": [ "When Hiina or a friendly creature she can see within 30 feet misses with a melee attack, Hiina can call out a friendly challenge.", "Until the attack's target takes any damage, the first attack made against it each turn by Hiina or one of her allies has advantage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "prone" ], "variant": [] }, { "name": "Ishi, Yosuzume Mercenary", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "yosuzume" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 13, "from": [ "padded robe" ] } ], "hp": { "average": 66, "formula": "12d6 + 24" }, "speed": { "walk": 25, "climb": 25 }, "str": 12, "dex": 14, "con": 15, "int": 11, "wis": 12, "cha": 15, "skill": { "athletics": "+3", "stealth": "+4", "survival": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "languages": [ "Common", "Tengu", "Yosuzume" ], "cr": "2", "trait": [ { "name": "Blinding Flock", "entries": [ "A creature within 5 feet of three or more hostile yosuzume has disadvantage on attacks and Wisdom ({@skill Perception}) checks." ] }, { "name": "Yugiri Justice Squadron", "entries": [ "At the beginning of its turn, the yosuzume gains 5 temporary hit points for each other friendly creature within 30 feet that is {@status concentration||concentrating} on a Heroic Pose." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Ishi makes three attacks with her Downy Strike, one of which she can replace with a use of her Special Technique: Puff Up! or her Heroic Pose." ] }, { "name": "Downy Strike", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) bludgeoning damage.", "Instead of dealing damage, Ishi can push the creature up to 5 feet or steal a Tiny item from the creature that it is not wearing or wielding." ] }, { "name": "Special Technique: Puff Up!", "entries": [ "Ishi ruffles her feathers menacingly; until the end of her next turn, she counts as size Medium, has resistance to bludgeoning damage, and her melee attacks deal an additional {@damage 1d4} bludgeoning damage on a hit." ] }, { "name": "Heroic Pose (Concentration)", "entries": [ "Ishi displays her heroic stability with an extended pose. Until she moves or is knocked {@condition prone}, Ishi gains advantage on Strength saving throws and can't be {@condition frightened}." ] } ], "reaction": [ { "name": "Special Technique: Tag In!", "entries": [ "When Ishi enters a creature's reach, she can prevent it from making opportunity attacks against creatures other than her until the beginning of her next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Tome, Yosuzume Mercenary", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "yosuzume" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 13, "from": [ "padded robe" ] } ], "hp": { "average": 60, "formula": "11d6 + 22" }, "speed": { "walk": 25, "climb": 25 }, "str": 8, "dex": 14, "con": 15, "int": 12, "wis": 10, "cha": 14, "skill": { "nature": "+3", "perception": "+2", "survival": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Common", "Tengu", "Yosuzume" ], "cr": "2", "trait": [ { "name": "Blinding Flock", "entries": [ "A creature within 5 feet of three or more hostile yosuzume has disadvantage on attacks and Wisdom ({@skill Perception}) checks." ] }, { "name": "Yugiri Justice Squadron", "entries": [ "At the beginning of its turn, the yosuzume gains 5 temporary hit points for each other friendly creature within 30 feet that is {@status concentration||concentrating} on a Heroic Pose." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Ishi makes three attacks with her Chirp-Chitter Slash, one of which she can replace with a use of her Special Technique: Sleeve Perch! or her Heroic Pose." ] }, { "name": "Chirp-Chitter Slash", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage.", "A creature hit by two or more of these attacks in a turn must succeed on a {@dc 12} Wisdom saving throw or be unable to concentrate until the end of its next turn." ] }, { "name": "Special Technique: Sleeve Perch!", "entries": [ "Tome grasps a loose bit of clothing worn by a creature within 5 feet. Until she releases it as a Bonus Action, the creature's speed is halved and she is dragged with it when it moves.", "As an action, the creature can attempt a {@dc 12} Strength saving throw, shaking Tome off on a success." ] }, { "name": "Heroic Pose (Concentration)", "entries": [ "Tome displays her heroic endurance with an extended pose. Until she moves or is knocked {@condition prone}, Tome reduces any damage she takes by 2 and can't be {@condition frightened}." ] } ], "reaction": [ { "name": "War-Hat Tumble", "entries": [ "When Tome is targeted with a melee attack by a creature she can see, she lurches her war-hat forward to block it, increasing her AC against the triggering attack by 2.", "If the attack hits, Tome is knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Aboleth Hatchling", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ 14 ], "hp": { "average": 7, "formula": "1d10 + 1" }, "speed": { "fly": 20, "swim": 20 }, "str": 3, "dex": 9, "con": 12, "int": 18, "wis": 15, "cha": 18, "skill": { "perception": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "languages": [ "Deep Speech", "telepathy 120 ft" ], "cr": "1", "trait": [ { "name": "Amphibious", "entries": [ "The aboleth can breathe air and water." ], "sort": 0 }, { "name": "Defensive Telepathy", "entries": [ "A creature that attempts to harm the hatchling must succeed on a {@dc 14} Wisdom saving throw or be {@condition charmed} by the hatchling for the next minute. A creature {@condition charmed} by the hatchling has disadvantage on Wisdom saving throws." ], "sort": 1 } ], "action": [ { "name": "Weaken Mind", "entries": [ "One creature within 30 ft. that the hatchling can see must make a {@dc 14} Charisma saving throw. On a failure, the target must roll a {@dice d4} and subtract it from the total of the next saving throw it makes before the end of the hatchling's next turn." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "languageTags": [ "DS", "TP" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Aboleth.webp", "fluff": { "_monsterFluff": { "name": "Aboleth", "source": "ConfC" } } }, { "name": "Aboleth Lasher", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ 17 ], "hp": { "average": 135, "formula": "18d10 + 36" }, "speed": { "walk": 10, "swim": 40 }, "str": 21, "dex": 9, "con": 15, "int": 18, "wis": 15, "cha": 18, "save": { "con": "+6", "int": "+5", "wis": "+6" }, "skill": { "perception": "+10" }, "senses": [ "darkvision 120 ft." ], "passive": 20, "languages": [ "Deep Speech", "telepathy 120 ft" ], "cr": "6", "trait": [ { "name": "Amphibious", "entries": [ "The aboleth can breathe air and water." ], "sort": 0 }, { "name": "Mucous Cloud", "entries": [ "While underwater, the area in a 10 foot radius around the Aboleth counts as difficult terrain for non-aberrations." ], "sort": 1 }, { "name": "Probing Telepathy", "entries": [ "If a creature communicates telepathically with the aboleth, the aboleth learns, in broad terms, the creature's greatest desires." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The aboleth makes three tentacle attacks. It may replace one of these with a use of its compel." ] }, { "name": "Tentacle", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}12 ({@damage 2d6 + 5}) bludgeoning damage and the target must make a {@dc 14} Constitution saving throw or become diseased. A diseased creature can only breathe water and can't regain hit points while outside of water. After 1 minute, a diseased creature's skin begins to turn slimy and translucent. A creature that fails this save by 5 or more gains vulnerability to the next source of bludgeoning damage it takes in the next minute." ] }, { "name": "Compel", "entries": [ "One creature {@condition charmed} by the aboleth makes a weapon attack or casts a cantrip, targeting a creature of the Aboleth's choice." ] }, { "name": "Dominate (concentration) {@recharge 5}", "entries": [ "30 ft. range, targets 1 creature the aboleth can see. The target must succeed on a {@dc 14} Wisdom saving throw or be magically {@condition charmed} and under the aboleth's control. Whenever the {@condition charmed} target takes damage, the target can repeat the saving throw, ending the effect on a success." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "DS", "TP" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Aboleth.webp", "fluff": { "_monsterFluff": { "name": "Aboleth", "source": "ConfC" } } }, { "name": "Aboleth Behemoth", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ 17 ], "hp": { "average": 190, "formula": "20d10 + 80" }, "speed": { "walk": 10, "swim": 40 }, "str": 23, "dex": 9, "con": 18, "int": 18, "wis": 15, "cha": 18, "save": { "con": "+9", "int": "+6", "wis": "+7" }, "skill": { "perception": "+10", "stealth": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 20, "languages": [ "Deep Speech", "telepathy 120 ft" ], "cr": "10", "trait": [ { "name": "Amphibious", "entries": [ "The aboleth can breathe air and water." ], "sort": 0 }, { "name": "Probing Telepathy", "entries": [ "If a creature communicates telepathically with the aboleth, the aboleth learns, in broad terms, the creature's greatest desires." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The aboleth makes four tentacle attacks." ] }, { "name": "Tentacle", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage and the target must make a {@dc 16} Constitution saving throw or become diseased. A diseased creature can only breathe water and can't regain hit points while outside of water. After 1 minute, a diseased creature's skin begins to turn slimy and translucent. A creature that fails this save by 5 or more gains vulnerability to the next source of bludgeoning damage it takes in the next minute." ] }, { "name": "Tentacle Whirlwind {@recharge 5}", "entries": [ "Each creature in a 15 foot radius around the aboleth must succeed on a {@dc 16} Dexterity saving throw or take 35 ({@damage 10d6}) bludgeoning damage and be shoved 20 feet back, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Reactive Camoflauge (1/Day)", "entries": [ "As a reaction to being reduced below 50 hit points, the aboleth becomes {@condition invisible} to creatures more than 30 feet away from it. This invisibility lasts for 1 hour, or until the aboleth regains any hit points." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "DS", "TP" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Aboleth.webp", "fluff": { "_monsterFluff": { "name": "Aboleth", "source": "ConfC" } } }, { "name": "Aboleth Overseer", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ 17 ], "hp": { "average": 173, "formula": "18d10 + 74" }, "speed": { "walk": 10, "swim": 40 }, "str": 21, "dex": 9, "con": 18, "int": 18, "wis": 15, "cha": 18, "save": { "con": "+9", "int": "+6", "wis": "+7" }, "skill": { "perception": "+10" }, "senses": [ "darkvision 120 ft." ], "passive": 20, "languages": [ "Deep Speech", "telepathy 120 ft" ], "cr": "10", "trait": [ { "name": "Amphibious", "entries": [ "The aboleth can breathe air and water." ], "sort": 0 }, { "name": "Viscous Mucous", "entries": [ "While underwater, the area in a 10 foot radius around the Aboleth counts as difficult terrain for non-aberrations. A creature affected by the mucous that attempts to make an attack other than its first on a turn must first make a {@dc 12} Strength saving throw. On a failure, the attack fails." ], "sort": 1 }, { "name": "Probing Telepathy", "entries": [ "If a creature communicates telepathically with the aboleth, the aboleth learns, in broad terms, the creature's greatest desires." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The aboleth makes three tentacle attacks. It may replace one of these with a use of its Compel or its Dominate ability." ] }, { "name": "Tentacle", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}12 ({@damage 2d6 + 5}) bludgeoning damage and the target must make a {@dc 16} Constitution saving throw or become diseased. A diseased creature can only breathe water and can't regain hit points while outside of water. After 1 minute, a diseased creature's skin begins to turn slimy and translucent." ] }, { "name": "Compel", "entries": [ "A creature {@condition charmed} by the Aboleth makes a weapon attack or casts a cantrip targeting a creature of the aboleth's choice." ] }, { "name": "Dominate (Concentration)", "entries": [ "30 ft. range, targets 1 creature the aboleth can see. The target must succeed on a {@dc 16} Wisdom saving throw or be magically {@condition charmed} and under the aboleth's control. Whenever the {@condition charmed} target takes damage, the target can repeat the saving throw, ending the effect on a success." ] }, { "name": "Enslave {@recharge 5}", "entries": [ "One creature {@condition charmed} by the aboleth must succeed on a {@dc 16} Wisdom saving throw or take 55 ({@damage 10d10}) psychic damage, or half as much on a success. If this damage reduces the {@condition charmed} creature to 0 HP, it gains 55 ({@dice 10d10}) hit points and the aboleth no longer requires Concentration to Dominate it." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "DS", "TP" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "charmed" ], "variant": [ { "name": "Note: Aboleth Servitor Template", "entries": [ "The aboleth servitor template can be applied to any creature without proficiency in Wisdom saving throws. An aboleth servitor has:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Creature Type", "entries": [ " The creature's type changes to aberration." ], "type": "item" }, { "name": "Swim Speed", "entries": [ " The creature gains a swim speed equal to its movement speed." ], "type": "item" }, { "name": "Water Breathing", "entries": [ " The creature gains the ability to breathe water and loses the ability to breathe air." ], "type": "item" }, { "name": "Vulnerability", "entries": [ " The creature gains Vulnerability to Bludgeoning damage." ], "type": "item" } ] } ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Aboleth.webp", "fluff": { "_monsterFluff": { "name": "Aboleth", "source": "ConfC" } } }, { "name": "Aboleth Mindtaker Overlord", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ 19 ], "hp": { "average": 370, "formula": "20d20 + 160" }, "speed": { "walk": 10, "swim": 40 }, "str": 24, "dex": 9, "con": 26, "int": 21, "wis": 15, "cha": 18, "save": { "con": "+10", "int": "+11", "wis": "+8" }, "skill": { "perception": "+14", "stealth": "+11" }, "senses": [ "darkvision 120 ft." ], "passive": 24, "languages": [ "Deep Speech", "telepathy 120 ft" ], "cr": "20", "trait": [ { "name": "Amphibious", "entries": [ "The aboleth can breathe air and water." ], "sort": 0 }, { "name": "Viscous Mucous", "entries": [ "While underwater, the area in a 10 foot radius around the Aboleth counts as difficult terrain for non-aberrations. A creature affected by the mucous that attempts to make an attack other than its first on a turn must first make a {@dc 16} Strength saving throw. On a failure, the attack fails." ], "sort": 1 }, { "name": "Probing Telepathy", "entries": [ "If a creature communicates telepathically with the aboleth, the aboleth learns, in broad terms, the creature's greatest desires." ], "sort": 2 }, { "name": "Mindtaker Resilience (3/Day)", "entries": [ "If the aboleth fails a saving throw, it can choose to succeed instead. When it does, each creature dominated by the aboleth may make a {@dc 19} Wisdom saving throw at advantage, freeing itself on a success." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The aboleth makes four tentacle attacks. It may replace up to two of these with its Compel or Dominate abilities." ] }, { "name": "Tentacle", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}19 ({@damage 4d6 + 5}) bludgeoning damage and the target must make a {@dc 22} Constitution saving throw or become diseased. A diseased creature can only breathe water and can't regain hit points while outside of water. After 1 minute, a diseased creature's skin begins to turn slimy and translucent. A creature that fails this save by 5 or more gains vulnerability to the next source of bludgeoning damage it takes in the next minute." ] }, { "name": "Compel", "entries": [ "One creature {@condition charmed} by the Aboleth makes a weapon attack or casts a cantrip, targeting a creature of the aboleth's choice." ] }, { "name": "Dominate (Concentration)", "entries": [ "60 ft. range, targets 1 creature the aboleth can see. The target must succeed on a {@dc 19} Wisdom saving throw or be magically {@condition charmed} and under the aboleth's control. Whenever the {@condition charmed} target takes damage, the target can repeat the saving throw, ending the effect on a success. A creature that fails this save by 5 or more is additionally {@condition stunned} until the end of its next turn." ] }, { "name": "Enslave {@recharge 5}", "entries": [ "One creature {@condition charmed} by the aboleth must succeed on a {@dc 19} Wisdom saving throw or take 110 ({@damage 20d10}) psychic damage, or half as much on a success. If this damage reduces the {@condition charmed} creature to 0 hit points, it gains 110 ({@dice 20d10}) hit points and the aboleth no longer requires Concentration to Dominate it." ] }, { "name": "Tentacle Whirlwind {@recharge 5}", "entries": [ "Each creature in a 15 ft. radius must succeed on a {@dc 22} Dexterity saving throw or take 49 ({@damage 14d6}) bludgeoning damage and be shoved 20 feet back, or half damage on a success." ] } ], "reaction": [ { "name": "Reactive Camoflauge (1/Day)", "entries": [ "As a reaction to being reduced below 100 hit points, the aboleth becomes {@condition invisible} to creatures more than 30 feet away from it. This invisibility lasts for 1 hour, or until the aboleth regains any hit points." ] } ], "legendary": [ { "name": "Dive", "entries": [ "The aboleth moves up to half its movement speed without provoking attacks of opportunity. If its Reactive Camoflauge is active, it may then attempt to Hide as part of this action." ] }, { "name": "Compel", "entries": [ "The aboleth uses its Compel ability." ] }, { "name": "Mental Fog (Costs 2 Actions)", "entries": [ "One creature within 120 feet of the aboleth must make a {@dc 19} Intelligence saving throw. On a failed save, the target takes 14 ({@damage 4d6}) psychic damage and subtracts {@dice 1d6} from the next saving throw it makes before the end of the aboleth's next turn." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "DS", "TP" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Aboleth.webp", "fluff": { "_monsterFluff": { "name": "Aboleth", "source": "ConfC" } } }, { "name": "Balhannoth", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "19d10 + 95" }, "speed": { "walk": 25, "climb": 25 }, "str": 17, "dex": 8, "con": 21, "int": 6, "wis": 15, "cha": 8, "save": { "con": "+8" }, "skill": { "perception": "+6", "stealth": "+7" }, "senses": [ "blindsight 500 ft. (blind beyond this radius)" ], "passive": 16, "conditionImmune": [ "blinded" ], "languages": [ "understands Deep Speech", "telepathy 1 mile" ], "cr": "11", "trait": [ { "name": "Dead Magic Grip", "entries": [ "A creature {@condition grappled} by the balhannoth that attempts to cast a spell with a casting time of one Action must first roll a {@dice d20}. On an 11 or higher, the spell doesn't take effect until the creature's next turn, and the creature must use its action on that turn to complete the spell." ], "sort": 0 }, { "name": "Superior Camouflage", "entries": [ "The balhannoth is {@condition invisible} to creatures more than 10 feet away from it. It may attempt to hide without cover." ], "sort": 1 }, { "name": "False Hope", "entries": [ "The landscape in a 500 ft. radius around the balhannoth warps to fit ideas of safety and security it gleans from passing creatures through telepathic eavesdropping.", "The balhannoth cannot create functional or moving objects in this way, and close inspection of objects created in this way reveals them to be facsimiles." ], "sort": 2 }, { "name": "Legendary Resistance (2/Day)", "entries": [ "If the balhannoth fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The balhannoth makes a bite attack and up to two tentacle attacks, or it makes up to four tentacle attacks." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}25 ({@damage 4d10 + 3}) piercing damage." ] }, { "name": "Tentacle", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 15}) and is moved up to 5 feet toward the balhannoth. Until this grapple ends, the target is {@condition restrained}, and the balhannoth can't use this tentacle against other targets. The balhannoth has four tentacles." ] } ], "legendary": [ { "name": "Drain Magic", "entries": [ "Each creature {@condition grappled} by the balhannoth must succeed on a {@dc 15} Constitiution saving throw or lose its highest level unexpended spell slot. The balhannoth gains 4 ({@dice 1d8}) temporary hit points for each spell level expended this way." ] }, { "name": "Teleport", "entries": [ "The balhannoth magically teleports, along with each creature it has {@condition grappled}, up to 30 ft. to an unoccupied space." ] }, { "name": "Bite (Costs 2 Actions)", "entries": [ "The balhannoth makes a bite attack against a creature it has {@condition grappled}." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "DS", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "invisible", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Balhannoth.webp", "fluff": { "_monsterFluff": { "name": "Balhannoth", "source": "ConfC" } } }, { "name": "Gazer", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 13, "formula": "3d4 + 6" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 14, "con": 16, "int": 15, "wis": 15, "cha": 13, "save": { "wis": "+2" }, "skill": { "perception": "+4", "intimidation": "+3", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "but can poorly mimic any language it has heard." ], "cr": "1/2", "trait": [ { "name": "Flighty", "entries": [ "An {@condition incapacitated} gazer subjected to the Find Familiar ritual is transformed into a familiar spirit. Its alignment changes to match that of its new master.", "If a gazer made into a familiar in this way fails an Intelligence, Wisdom, or Charisma saving throw, it regains its original alignment." ], "sort": 0 }, { "name": "Born Fink", "entries": [ "Each beholder within a 5 mile radius hears and sees everything the gazer sees." ], "sort": 1 } ], "action": [ { "name": "Eye Rays", "entries": [ "The gazer shoots two of the following magical eye rays at random (reroll duplicates), choosing one or two targets it can see within 60 feet of it:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Dazing Ray", "entries": [ " The target must succeed on a {@dc 12} Wisdom saving throw or be {@condition charmed} until the end of the gazer's next turn. While {@condition charmed}, a creature's speed is halved and it has disadvantage on attack rolls." ], "type": "item" }, { "name": "Fear Ray", "entries": [ " The target must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of the gazer's next turn." ], "type": "item" }, { "name": "Cold Ray", "entries": [ " The target must succeed on a {@dc 12} Dexterity saving throw or take 10 ({@damage 3d6}) cold damage." ], "type": "item" }, { "name": "Telekinetic Ray", "entries": [ " The target must succeed on a {@dc 12} Strength saving throw or be pushed 30 ft. away from the gazer." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "languageTags": [ "X" ], "damageTags": [ "C" ], "conditionInflict": [ "charmed", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Gazer.webp", "fluff": { "_monsterFluff": { "name": "Gazer", "source": "ConfC" } } }, { "name": "Spectator Guardian", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "L", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 8, "dex": 14, "con": 14, "int": 13, "wis": 14, "cha": 11, "skill": { "perception": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "languages": [ "Deep Speech", "Undercommon", "telepathy 120 ft." ], "cr": "3", "trait": [ { "name": "Honor-Bound", "entries": [ "The spectator speaks only the truth, makes only promises that it intends to keep, and kills only in self-defense." ], "sort": 0 }, { "name": "Budding Demise", "entries": [ "When the spectator dies, each of its peripheral eyes tears free and levitates away as a newborn spectator (size Tiny, AC 12, 4 hit points) with only a single eye ray that acts on its parent's initiative." ], "sort": 1 }, { "name": "Eyestalks", "entries": [ "When the spectator is dealt a critical hit, the spectator must succeed on a {@dc 10} Constitution saving throw or lose the use of an eye ray of the attacker's choice that it has seen the spectator use." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one target. {@h}9 ({@damage 3d6 - 1}) piercing damage." ] }, { "name": "Eye Rays", "entries": [ "The spectator shoots two of the following magical eye rays, choosing up to two creatures within 90 ft. The target of each ray must succeed on a {@dc 13} Wisdom saving throw or suffer the ray's effects. The spectator may choose each ray no more than once.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Confusion Ray", "entries": [ " The target selects targets at random on its following turn." ], "type": "item" }, { "name": "Paralyzing Ray", "entries": [ " The target is {@condition paralyzed} until the end of the spectator's next turn." ], "type": "item" }, { "name": "Fear Ray", "entries": [ " The target is {@condition frightened} of the spectator until the end of its next turn." ], "type": "item" }, { "name": "Wounding Ray", "entries": [ " The target takes 22 ({@damage 4d10}) psychic damage." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Spell Turning", "entries": [ "As a reaction to succeeding on a saving throw against a spell of 5th level or lower that targets only it, the spectator avoids all effects from the spell and instead causes the spell to target the caster." ] } ], "senseTags": [ "SD" ], "languageTags": [ "DS", "TP", "U" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spectator.webp", "fluff": { "_monsterFluff": { "name": "Spectator", "source": "ConfC" } } }, { "name": "Spectator Venerable Sage", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 9, "dex": 16, "con": 17, "int": 15, "wis": 14, "cha": 11, "skill": { "perception": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "languages": [ "Deep Speech", "Undercommon", "telepathy 120 ft." ], "cr": "7", "trait": [ { "name": "Honor-Bound", "entries": [ "The spectator speaks only the truth, makes only promises that it intends to keep, and kills only in self-defense." ], "sort": 0 }, { "name": "Budding Demise", "entries": [ "When the spectator dies, each of its peripheral eyes tears free and levitates away as a newborn spectator (size Tiny, AC 12, 4 hit points) with only a single eye ray that acts on its parent's initiative." ], "sort": 1 }, { "name": "Eyestalks", "entries": [ "When the spectator is dealt a critical hit, the spectator must succeed on a {@dc 10} Constitution saving throw or lose the use of an eye ray of the attacker's choice that it has seen the spectator use." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one target. {@h}9 ({@damage 3d6 - 1}) piercing damage." ] }, { "name": "Eye Rays", "entries": [ "The spectator shoots four of the following magical eye rays, choosing up to two creatures within 90 ft. The target of each ray must succeed on a {@dc 13} Wisdom saving throw or suffer the ray's effects. The spectator may choose each ray no more than twice.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Confusion Ray", "entries": [ " The target selects targets at random on its following turn." ], "type": "item" }, { "name": "Paralyzing Ray", "entries": [ " The target is {@condition paralyzed} until the end of the spectator's next turn." ], "type": "item" }, { "name": "Fear Ray", "entries": [ " The target is {@condition frightened} of the spectator until the end of its next turn." ], "type": "item" }, { "name": "Wounding Ray", "entries": [ " The target takes 22 ({@damage 4d10}) psychic damage." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Spell Turning", "entries": [ "As a reaction to succeeding on a saving throw against a spell that targets only it, the spectator avoids all effects from the spell and instead causes the spell to target the caster." ] } ], "senseTags": [ "SD" ], "languageTags": [ "DS", "TP", "U" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spectator.webp", "fluff": { "_monsterFluff": { "name": "Spectator", "source": "ConfC" } } }, { "name": "Mindwitness", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "14d10 + 56" }, "speed": { "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 14, "con": 18, "int": 15, "wis": 15, "cha": 17, "save": { "int": "+5", "wis": "+5" }, "skill": { "perception": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "languages": [ "Deep Speech", "telepathy 600 ft." ], "cr": "5", "trait": [ { "name": "Telepathic Hub", "entries": [ "When the mindwitness receives a telepathic message, each other creature within 600 ft. receives the same message." ], "sort": 0 }, { "name": "Psychic Tether Cone", "entries": [ "The mindwitness' central eye creates an area of psychic intermingling in a 150-foot cone. Whenever the mindwitness makes an Intelligence, Wisdom, or Charisma saving throw against a magical effect, each creature in the cone must make the same saving throw against the effect. At the start of each of its turns, the mindwitness decides which way the cone faces and whether the cone is active." ], "sort": 1 }, { "name": "Eyestalks", "entries": [ "When the mindwitness is dealt a critical hit, the mindwitness must succeed on a {@dc 10} Constitution saving throw or lose the use of an eye ray of the attacker's choice that it has seen the mindwitness use." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The mindwitness makes three attacks, one of which may be with its bite, or uses three of its its eye rays, chosen at random (reroll duplicates)." ] }, { "name": "Oral Disk Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one {@condition grappled} target. {@h}16 ({@damage 4d6 + 2}) piercing damage." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13}). A creature {@condition grappled} in this way takes 9 ({@damage 2d8}) psychic damage at the start of each of its turns and has its Intelligence score reduced by the same amount until the grapple ends. A creature with an Intelligence of 0 is {@condition stunned}." ] }, { "name": "Eye Rays", "entries": [ "The mindwitness shoots one of its eye rays, choosing a target it can see within 120 ft.:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "1. Telekinetic Ray (Opalescent White)", "entries": [ " The target must succeed on a {@dc 13} Strength saving throw or be moved up to 30 ft. in any direction. An object weighing 300 lbs or less is moved 30 ft. in any direction." ], "type": "item" }, { "name": "2. Apathy Ray (Fuzzy Grey)", "entries": [ " The target must succeed on a {@dc 13} Dexterity Saving Throw. On a failed save, the target's speed is halved until the end of its next turn. In addition, the creature can't take reactions, and it can take either an action or a bonus action on its turn, not both." ], "type": "item" }, { "name": "3. Stunning Ray (Pulsing Maroon)", "entries": [ " The target must succeed on a {@dc 13} Constitution saving throw or be {@condition stunned} until the end of its next turn." ], "type": "item" }, { "name": "4. Psychic Disruption Ray (Pale Silver)", "entries": [ " The target must succeed on a {@dc 13} Intelligence saving throw or take 27 ({@damage 6d8}) psychic damage and lose {@status concentration}, if it was holding it." ], "type": "item" }, { "name": "5. Paranoia Ray (Wavy Purple.)", "entries": [ " The target must succeed on a {@dc 13} Wisdom saving throw or become {@condition frightened} of one of its allies until the end of its next turn. While {@condition frightened} in this way, it cannot willingly accept assistance from that ally." ], "type": "item" }, { "name": "6. Aversion Ray (Sickly Yellow)", "entries": [ " The target must succeed on a {@dc 13} Charisma saving throw or be unable to use an object it carries of the mindwitness' choice without mental anguish for the next minute. If the mindwitness chooses a weapon or spell focus, whenever the creature uses the object to cast a spell or make an attack, the creature takes {@damage 1d6} psychic damage. If the mindwitness chose a shield, whenever an attack misses the creature, the creature takes {@damage 1d6} psychic damage." ], "type": "item" } ] } ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "DS", "TP" ], "damageTags": [ "B", "P", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "grappled", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Mindwitness.webp", "fluff": { "_monsterFluff": { "name": "Mindwitness", "source": "ConfC" } } }, { "name": "Eye of the Deep", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 152, "formula": "16d10 + 64" }, "speed": { "walk": 10, "swim": 20, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 16, "dex": 12, "con": 18, "int": 14, "wis": 15, "cha": 14, "save": { "con": "+7", "int": "+5", "wis": "+5" }, "skill": { "perception": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "languages": [ "Aquan", "Deep Speech", "telepathy 120 ft." ], "cr": "7", "trait": [ { "name": "Stunning Strobe Cone", "entries": [ "At the beginning of each of the eye's turns, each creature in a 30 ft. cone must succeed on a {@dc 15} Constitution saving throw or be {@condition blinded} until the beginning of the eye's next turn. A creature that fails this save by 5 or more is instead {@condition stunned} until the beginning of the eye's next turn." ], "sort": 0 }, { "name": "Eyestalks", "entries": [ "When the eye is dealt a critical hit, the eye must succeed on a {@dc 10} Constitution saving throw or lose the use of an eye ray of the attacker's choice that it has seen the eye use." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The eye has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Many Eyes (2/Day)", "entries": [ "If the eye fails a saving throw against an effect that would blind it, it may choose to succeed instead. The eye takes one fewer legendary actions each turn for each time it has used this ability." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The eye makes two attacks with its claws." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Crushing Bite", "entries": [ "One creature {@condition grappled} by the eye must succeed on a {@dc 14} Constitution saving throw or take 36 ({@damage 8d8}) bludgeoning damage and suffer disadvantage on attack rolls that use Strength until it completes a short or long rest." ] }, { "name": "Project Illusion", "entries": [ "The eye creates an illusory image in a 100 ft. cube that lasts for 24 hours and may include creatures, structures, and terrain. The eye's vision is not obscured by the illusion. The illusion ends early if the eye uses a legendary action or moves more than 120 ft. away from it." ] } ], "legendary": [ { "name": "Glacial Shard Ray", "entries": [ "One creature the eye can see within 60 ft. must succeed on a {@dc 15} Dexterity saving throw or be take 9 ({@damage 2d8}) cold damage and have its speed reduced by 10 until the end of its next turn." ] }, { "name": "Paralyzing Ray", "entries": [ "One creature the eye can see within 60 ft. must succeed on a {@dc 13} Wisdom saving throw or be {@condition paralyzed} until the end of the eye's next turn." ] }, { "name": "Abyssal Mirage (Costs 2 Actions)", "entries": [ "The eye fills the water around it with an illusory effect of its choice. Until the beginning of its next turn, attacks against the eye are made at disadvantage." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "DS", "TP" ], "damageTags": [ "B", "C" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "legendaryActions": 2, "variant": [ { "name": "Note: Shifting the Balance", "entries": [ "Minions can be a lot to manage with a high-complexity monster like the beholder. You can tweak the difficulty of a beholder fight in two key ways without needing to alter the stat block or add more creatures:", "Make its lair more hazardous and generally unfriendly to people bound by gravity. Give it traps it can fling the PCs into, awkward geometry, high-up hidey-holes to seek cover in.", "Have it choose targets after rolling the eye rays. Part of the fun of a beholder fight is the anticipation after being targeted but before the ray is rolled, and the gambling element of occasionally getting a save you are good at. However, it can be worth giving that up in exchange for the increased challenge and more mastermind-y flavor that comes with always targeting saves your players are bad at." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Beholder.webp", "fluff": { "_monsterFluff": { "name": "Beholder", "source": "ConfC" } } }, { "name": "Gouger", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "15d10 + 60" }, "speed": { "walk": 40, "climb": 40, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 16, "dex": 17, "con": 18, "int": 6, "wis": 15, "cha": 11, "save": { "con": "+7", "wis": "+5" }, "skill": { "perception": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "languages": [ "Common", "Undercommon", "Deep Speech", "but usually just screams incoherently." ], "cr": "7", "trait": [ { "name": "Eye Hunter", "entries": [ "The gouger's melee attacks score a critical on an 17-20 against any creature with more than one eye, or on a 15-20 against any creature with more than two eyes." ], "sort": 0 }, { "name": "Antimagic Cone", "entries": [ "The gouger's central eye creates an area of antimagic, as in the {@spell antimagic field} spell, in a 150-foot cone. At the start of each of its turns, the gouger decides which way the cone faces and whether the cone is active." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The gouger makes two attacks with its barbed tongue gouge, one of which it may replace with its staggering lash, if available." ] }, { "name": "Barbed Tongue Gouge", "entries": [ "{@atk mw} {@hit 6} to hit, reach 15 ft. {@h}17 ({@damage 4d6 + 3}) piercing damage. On a critical hit, the target must succeed on a {@dc 14} Constitution saving throw or be {@condition blinded} until the end of its next turn. A creature that fails this save by 5 or more permanently loses an eye." ] }, { "name": "Staggering Lash {@recharge 5}", "entries": [ "The gouger whips its tongue in a 15 ft. cone. Each creature in the area must succeed on a {@dc 14} Dexterity saving throw or take 10 ({@damage 3d6}) slashing damage and fall {@condition prone}." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "U" ], "damageTags": [ "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Beholder.webp", "fluff": { "_monsterFluff": { "name": "Beholder", "source": "ConfC" } } }, { "name": "Eye Tyrant", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 180, "formula": "19d10 + 76" }, "speed": { "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 14, "con": 18, "int": 17, "wis": 15, "cha": 17, "save": { "int": "+6", "wis": "+5" }, "skill": { "perception": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "languages": [ "Deep Speech", "telepathy 120 ft." ], "cr": "8", "trait": [ { "name": "Antimagic Cone", "entries": [ "The eye tyrant's central eye creates an area of antimagic, as in the {@spell antimagic field} spell, in a 150-foot cone. At the start of each of its turns, the eye tyrant decides which way the cone faces and whether the cone is active. The area works against the eye tyrant's own eye rays." ], "sort": 0 }, { "name": "Eyestalks", "entries": [ "When the eye tyrant is dealt a critical hit, the eye tyrant must succeed on a {@dc 10} Constitution saving throw or lose the use of an eye ray of the attacker's choice that it has seen the eye tyrant use." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The eye tyrant has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Many Eyes (3/Day)", "entries": [ "If the eye tyrant fails a saving throw against an effect that would blind it, it may choose to succeed instead. The eye tyrant takes one fewer legendary actions each turn for each time it has used this ability." ], "sort": 3 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}14 ({@damage 4d6}) piercing damage." ] }, { "name": "Eye Rays", "entries": [ "The eye tyrant shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 ft. of it:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "1. Charm Ray", "entries": [ " The target must succeed on a {@dc 14} Wisdom saving throw or be {@condition charmed} by the eye tyrant for 1 hour, or until the eye tyrant harms the creature." ], "type": "item" }, { "name": "2. Paralyzing Ray", "entries": [ " The target must succeed on a {@dc 14} Constitution saving throw or be {@condition paralyzed} for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ], "type": "item" }, { "name": "3. Fear Ray", "entries": [ " The target must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ], "type": "item" }, { "name": "4. Slowing Ray", "entries": [ " The target must make a {@dc 14} Dexterity saving throw. On a failed save, the target's speed is halved for 1 minute. In addition, the creature can't take reactions, and it can take either an action or a bonus action on its turn, not both. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ], "type": "item" }, { "name": "5. Enervation Ray", "entries": [ " The target must make a {@dc 14} Constitution saving throw, taking 18 ({@damage 4d8}) necrotic damage on a failed save, or half as much damage on a successful one." ], "type": "item" }, { "name": "6. Telekinetic Ray", "entries": [ " The target must succeed on a {@dc 14} Strength saving throw or be moved up to 30 ft. in a direction of the eye tyrant's choice. It is {@condition restrained} by the ray's telekinetic grip until the start of the eye tyrant's next turn or until the eye tyrant is {@condition incapacitated}." ], "type": "item" }, { "name": "7. Sleep Ray", "entries": [ " The target must succeed on a {@dc 14} Wisdom saving throw or fall asleep and remain {@condition unconscious} for 1 minute. The target awakens if it takes damage or another creature takes an action to wake it. This ray has no effect on constructs and undead." ], "type": "item" }, { "name": "8. Petrification Ray", "entries": [ " The target must make a {@dc 14} Dexterity saving throw. On a failed save, the creature begins to turn to stone and is {@condition restrained}. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is {@condition petrified} until freed by the {@spell greater restoration} spell or other magic." ], "type": "item" }, { "name": "9. Disintegration Ray", "entries": [ " The target must succeed on a {@dc 14} Dexterity saving throw or take 27 ({@damage 6d8}) force damage. If this damage reduces the creature to 0 hit points, its body becomes a pile of fine gray dust." ], "type": "item" }, { "name": "10. Death Ray", "entries": [ " The target must succeed on a {@dc 14} Dexterity saving throw or take 27 ({@damage 5d10}) necrotic damage. The target dies if the ray reduces it to 0 hit points." ], "type": "item" } ] }, "If the target is a Large or smaller nonmagical object or creation of magical force, it is disintegrated without a saving throw. If the target is a Huge or larger object or creation of magical force, this ray disintegrates a 10-foot cube of it." ] } ], "legendary": [ { "name": "Eye Ray", "entries": [ "The eye tyrant uses one random eye ray." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "languageTags": [ "DS", "TP" ], "damageTags": [ "N", "O", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "charmed", "frightened", "paralyzed", "petrified", "restrained", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Beholder.webp", "fluff": { "_monsterFluff": { "name": "Beholder", "source": "ConfC" } } }, { "name": "Director", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "21d10 + 63" }, "speed": { "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 15, "con": 17, "int": 14, "wis": 15, "cha": 19, "save": { "wis": "+5", "cha": "+4" }, "skill": { "athletics": "+7", "perception": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "languages": [ "Common", "Undercommon", "Deep Speech", "telepathy 120 ft." ], "cr": "8", "trait": [ { "name": "Deflection Cone", "entries": [ "The director's central eye creates an area of telekinetic deflection. A creature that makes a ranged attack that passes through the cone subtracts {@dice 1d4} from its attack roll." ], "sort": 0 }, { "name": "Eyestalks", "entries": [ "When the director is dealt a critical hit, the director must succeed on a {@dc 10} Constitution saving throw or lose the use of an eye ray of the attacker's choice that it has seen the director use." ], "sort": 1 }, { "name": "Vermin Master", "entries": [ "While attached to a creature, the director moves with the attached creature, and acts on the attached creature's initiative, instead of its own." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The director makes two melee attacks, one of which may be with its bite, or uses two of its its eye rays, chosen at random (reroll duplicates)." ] }, { "name": "Vicious Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}18 ({@damage 4d6 + 4}) piercing damage." ] }, { "name": "Verminbond Barbs", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one creature. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the director attaches itself to the target (escape {@dc 15}). The director may attach itself to only a single creature at a time.", "At the beginning of each of its turns, a creature the director is attached to must make a {@dc 15} Wisdom saving throw. On a failed save, a creature acts under the director's control until the beginning of its next turn." ] }, { "name": "Eye Rays", "entries": [ "The director shoots one of its eye rays, choosing a target it can see within 120 ft.:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "1. Searing Ray", "entries": [ " The target must succeed on a {@dc 15} Dexterity saving throw or take 21 ({@damage 6d6}) fire damage." ], "type": "item" }, { "name": "2. Rotting Ray", "entries": [ " The target must succeed on a {@dc 15} Constitution saving throw or take 22 ({@damage 4d10}) necrotic damage, plus an additional 11 ({@damage 2d10}) necrotic damage if it has fewer than half its hit points." ], "type": "item" }, { "name": "3. Freezing Ray", "entries": [ " The target must succeed on a {@dc 15} Constitution saving throw or take 18 ({@damage 4d8}) cold damage and have its speed reduced by 5 ft. until the end of its next turn." ], "type": "item" }, { "name": "4. Shocking Ray", "entries": [ " The target and each other creature within 5 ft. of it must succeed on a {@dc 15} Dexterity saving throw or take 19 ({@damage 3d12}) lightning damage." ], "type": "item" }, { "name": "5. Dimensional Lock Ray", "entries": [ " The targeted creature must succeed on a {@dc 15} Dexterity saving throw or take 16 ({@damage 3d10}) force damage. Whenever the creature teleports before the end of the director's next turn, it takes an additional 16 ({@damage 3d10}) force damage." ], "type": "item" }, { "name": "6. Translocation Ray", "entries": [ " The target must succeed on a {@dc 15} Charisma saving throw or be teleported up to 30 ft. to an unoccupied space the director can see." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Bleed for Your Master", "entries": [ "As a reaction to being targeted with an attack, the director forces its mount to succeed on a {@dc 15} Wisdom saving throw or become the new target of the attack." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "TP", "U" ], "damageTags": [ "B", "C", "F", "L", "N", "O", "P" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Beholder.webp", "fluff": { "_monsterFluff": { "name": "Beholder", "source": "ConfC" } } }, { "name": "Doomsphere", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "aberration", "undead" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 173, "formula": "21d10 + 63" }, "speed": { "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 2, "dex": 14, "con": 17, "int": 18, "wis": 14, "cha": 18, "save": { "int": "+8", "wis": "+6" }, "skill": { "perception": "+10" }, "senses": [ "darkvision 120 ft." ], "passive": 20, "resist": [ "acid", "fire", "lightning", "thunder" ], "immune": [ "cold", "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "The languages it knew in life", "telepathy 120 ft." ], "cr": "9", "trait": [ { "name": "Spirit Levitation Cone", "entries": [ "The doomsphere's central eye creates an area of spirit levitation in a 150-foot cone. A creature that starts its turn in the area is wreathed in luminous vapors, and must succeed on a {@dc 15} Constitution saving throw or be levitated 5 ft. off the ground. At the start of each of its turns, the doomsphere decides which way the cone faces and whether the cone is active." ], "sort": 0 }, { "name": "Ethereal Sight", "entries": [ "The doomsphere can see 60 feet into the Ethereal Plane when it is on the Material Plane." ], "sort": 1 }, { "name": "Incorporeal Movement", "entries": [ "The doomsphere can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 2 }, { "name": "Spectral Weapons", "entries": [ "The doomsphere's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 3 }, { "name": "Turn Resistance", "entries": [ "The doomsphere has advantage on saving throws against any effect that turns undead." ], "sort": 4 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}24 ({@damage 4d10 + 2}) psychic damage and the creature must succeed on a {@dc 15} Charisma saving throw or age a number of years equal to the damage taken." ] }, { "name": "Eye Rays", "entries": [ "The doomsphere shoots two of the following magical eye rays at random, choosing one target it can see within 120 ft. of it:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "1. Etherealness Ray (Concentration)", "entries": [ " The target must succeed on a {@dc 17} Charisma saving throw or be shunted into the Ethereal plane. An unwilling creature repeats this saving throw at the end of each of its turns, returning to the space it left, or the nearest unoccupied space, on a success." ], "type": "item" }, { "name": "2. Grave Chill Ray", "entries": [ " The target must succeed on a {@dc 15} Constitution saving throw or take 27 ({@damage 6d8}) cold damage and be unaffected by magical healing until the end of the doomsphere's next turn." ], "type": "item" }, { "name": "3. Necrotic Suffusion Ray", "entries": [ " The target must succeed on a {@dc 15} Constitution saving throw or take 33 ({@damage 6d10}) necrotic damage and lose one unexpended hit die, if it can. A corpse targeted with this ray rises as a Wight at the beginning of the doomsphere's next turn." ], "type": "item" }, { "name": "4. Killing Thought Ray", "entries": [ " The target must succeed on a {@dc 15} Intelligence saving throw. On a failed save, the target is {@condition frightened} for the next minute. A {@condition frightened} creature repeats this saving throw at the beginning of each of its turns, ending the effect on a success, or using its reaction to make a melee attack against itself on a failure." ], "type": "item" }, { "name": "5. Boneshatter Ray", "entries": [ " The target must succeed on a {@dc 15} Constitution saving throw or have one of its bones break. Until the target completes a long rest, it takes 10 ({@damage 2d6}) slashing damage whenever it moves more than half of its speed in a turn, and whenever it makes more than a single attack in a turn." ], "type": "item" }, { "name": "6. Possession Ray", "entries": [ " The target must make a {@dc 15} Charisma saving throw. On a failed save, the target is possessed by the doomsphere for the next minute. The doomsphere disappears into the creature and controls it for the duration. A possessed creature repeats this save whenever it takes damage, ending the effect on a success." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Drifting Apparition", "entries": [ "When the doomsphere is hit with a melee attack, it can move up to half its speed without provoking opportunity attacks." ] }, { "name": "Eternal Malice (1/Day)", "entries": [ "When the doomsphere is reduced below 87 hit points, it can use its Possession Ray." ] } ], "traitTags": [ "Incorporeal Movement", "Turn Resistance" ], "senseTags": [ "SD" ], "languageTags": [ "LF", "TP" ], "damageTags": [ "C", "N", "O", "S", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Beholder.webp", "fluff": { "_monsterFluff": { "name": "Beholder", "source": "ConfC" } } }, { "name": "Death Kiss", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 224, "formula": "24d10 + 92" }, "speed": { "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 14, "con": 18, "int": 10, "wis": 12, "cha": 10, "save": { "con": "+8", "wis": "+5" }, "skill": { "perception": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "immune": [ "lightning" ], "conditionImmune": [ "prone" ], "languages": [ "Deep Speech", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Hemmoraging Cone", "entries": [ "The death kiss's eye creates a field that draws out a creature's blood through its wounds, in a 150-foot cone. At the start of each of its turns, the death kiss decides which way the cone faces. Each creature that does not have all of its hit points that starts its turn in the area loses 5 ({@dice 2d4}) hit points and makes death saving throws at disadvantage." ], "sort": 0 }, { "name": "Lightning Blood", "entries": [ "Whenever the death kiss takes piercing or slashing damage, each other creature within 5 ft. takes 5 ({@damage 1d10}) lightning damage. A creature that that takes this damage while wearing metal armor can't take reactions until the start of its next turn." ], "sort": 1 }, { "name": "Tendrils", "entries": [ "When the death kiss is dealt a critical hit, the death kiss must succeed on a {@dc 10} Constitution saving throw or make one fewer attack with its multiattack until it completes a long rest." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The death kiss has advantage on saving throws against spells and other magical effects." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "Th Death Kiss makes six attacks with its feeding tendrils. If more than one of them target a single creature, attacks beyond the first are made at advantage." ] }, { "name": "Feeding Tendril", "entries": [ "{@atk mw} {@hit 8} to hit, reach 20 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage, and the target is {@condition grappled} (escape {@dc 16}). The death kiss has ten tendrils, each of which may grapple a single creature. A creature {@condition grappled} by two or more tendrils is {@condition restrained}." ] }, { "name": "Thin Blood", "entries": [ "Each creature {@condition grappled} by the deathkiss must succeed on a {@dc 16} Constitution saving throw or one lose one unexpended hit die for each tendril grappling it, or half as many on a success, and the death kiss gains 10 temporary hit points for each hit die expended in this way. A creature that cannot instead drops to 0 hit points." ] }, { "name": "Corrupted Blood Infusion", "entries": [ "One creature with zero unexpended hit die {@condition grappled} by the death kiss must make a {@dc 16} Constitution saving throw. On a failed save, the creature gains 55 ({@dice 10d10}) temporary hit points. While it has these temporary hit points, a creature has immunity to lightning damage, remains conscious even if at 0 hit points, and acts under the death kiss' control. A creature that succeeds on this save instead takes 27 ({@damage 5d10}) lightning damage." ] } ], "reaction": [ { "name": "Blood Rejection", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the death kiss changes the effect's target to a creature it is grappling. If it does, the death kiss releases the creature from each tendril grappling it, and the creature gains 11 ({@dice 2d10}) temporary hit points." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS", "TP" ], "damageTags": [ "L", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Death Kiss.webp", "fluff": { "_monsterFluff": { "name": "Death Kiss", "source": "ConfC" } } }, { "name": "Death Tyrant", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "aberration", "undead" ] } }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 253, "formula": "22d10 + 132" }, "speed": { "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 14, "con": 22, "int": 19, "wis": 15, "cha": 19, "save": { "str": "+5", "int": "+9", "wis": "+7", "cha": "+9" }, "skill": { "perception": "+12" }, "senses": [ "darkvision 120 ft." ], "passive": 22, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Deep Speech", "Undercommon", "telepathy 120 ft." ], "cr": "14", "trait": [ { "name": "Negative Energy Cone", "entries": [ "The death tyrant's central eye emits an {@condition invisible}, magical 150-foot cone of negative energy. At the start of each of its turns, the tyrant decides which way the cone faces and whether the cone is active.", "Any creature in that area can't regain hit points. Any humanoid that dies there becomes a zombie under the tyrant's command. The dead humanoid retains its place in the initiative order and animates at the start of its next turn, provided that its body hasn't been completely destroyed." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The death tyrant has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Many Eyes (3/Day)", "entries": [ "If the death tyrant fails a saving throw against an effect that would blind or incapacitate it, it may choose to succeed instead. The death tyrant takes one fewer legendary action each turn for each time it has used this ability." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}14 ({@damage 4d6}) piercing damage." ] }, { "name": "Eye Rays", "entries": [ "The death tyrant shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 ft. of it:" ] }, { "name": "1. Decay Ray (Luminescent Green)", "entries": [ "The target must succeed on a {@dc 17} Dexterity saving throw or have its maximum hit points reduced to its current hit points until it completes a long rest." ] }, { "name": "2. Compulsion Ray (Wispy Red)", "entries": [ "The target must succeed on a {@dc 17} Wisdom saving throw or take 33 ({@damage 6d10}) psychic damage and be unable to voluntarily leave the death tyrant's eye cone until the end of its next turn." ] }, { "name": "3. Terror Ray (Wavy Purple.)", "entries": [ "The target must succeed on a {@dc 17} Wisdom saving throw or become {@condition frightened} for the next minute. The creature repeats this save at end of each of its turns, ending the effect on a success or taking 22 ({@damage 4d10}) psychic damage on a failure." ] }, { "name": "4. Dispel Ray (Pale Silver)", "entries": [ "The death tyrant ends one spell affecting the target." ] }, { "name": "5. Seizure Ray (Mottled Green)", "entries": [ "The target must succeed on a {@dc 17} Constitution saving throw or be {@condition poisoned} for the next minute. While {@condition poisoned} in this way, whenever the creature casts a spell it is {@condition stunned} until the beginning of its next turn. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "6. Blood Ray (Sludgy Crimson)", "entries": [ "The target must succeed on a {@dc 17} Constitution saving throw or become susceptible to bleeding for the next minute. Whenever the afflicted character takes damage, it begins bleeding, losing 10 hit points at the start of each of its turns. The creature stops bleeding when magically healed, or with a successful {@dc 17} Wisdom ({@skill Medicine}) check, but retains its susceptibility. This can be applied to the same creature multiple times, with its effects applied cumulatively." ] }, { "name": "7. Etherealness Ray (Diaphanous White)", "entries": [ "The targeted creature must succeed on a {@dc 17} Dexterity saving throw. On a failed save, the target is shunted partially into the ethereal plane, gaining a 30 ft. fly speed and dealing half as much damage with attacks that use Strength for the next minute, or until the death tyrant uses this ability again." ] }, { "name": "8. Enchaining Ray (Gleaming Blue-Grey)", "entries": [ "The targeted creature must succeed on a {@dc 17} Strength saving throw or be {@condition restrained} (escape {@dc 16}) as chains of seething shadow envelop its body. A creature in bright light may attempt to escape as a bonus action." ] }, { "name": "9. Doom Ray (Shivering Marroon)", "entries": [ "The target must succeed on a {@dc 17} Charisma saving throw or be cursed. While cursed, the creature acquires a Doom counter each time it takes necrotic damage. If the creature drops to 0 hit points while cursed, it immediately fails one Death Save for each Doom counter it has." ] }, { "name": "10. Death Ray (Streaky Black)", "entries": [ "The targeted creature must succeed on a {@dc 17} Dexterity saving throw or take 44 ({@damage 8d10}) necrotic damage. The target dies if the ray reduces it to 0 hit points." ] } ], "legendary": [ { "name": "Eye Ray", "entries": [ "The death tyrant uses one random eye ray." ] }, { "name": "Death Ray (Costs 3 actions)", "entries": [ "The death tyrant uses its Death Ray." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "languageTags": [ "DS", "TP", "U" ], "damageTags": [ "N", "P", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "poisoned", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Death Tyrant.webp", "fluff": { "_monsterFluff": { "name": "Death Tyrant", "source": "ConfC" } } }, { "name": "Overseer", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "fungal armor" ] } ], "hp": { "average": 180, "formula": "19d10 + 76" }, "speed": { "walk": 20 }, "str": 21, "dex": 14, "con": 19, "int": 22, "wis": 16, "cha": 16, "save": { "str": "+10", "con": "+9", "int": "+11", "wis": "+8" }, "skill": { "perception": "+13" }, "senses": [ "darkvision 120 ft." ], "passive": 23, "resist": [ "bludgeoning", "slashing" ], "languages": [ "Common", "Undercommon", "Deep Speech", "telepathy 1 mile" ], "cr": "15", "trait": [ { "name": "Fungal Armor", "entries": [ "If the overseer takes any fire damage, it loses its damage resistances and has its AC reduced to 16 until the beginning of its next turn." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The overseer has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Beholderkin Dominator", "entries": [ "A beholderkin of CR 8 or lower that starts its turn within 1 mile of the overseer must succeed on a {@dc 19} Wisdom saving throw or be magically {@condition charmed} by the overseer and placed under its control. The overseer hears and sees anything that a beholderkin under its control does." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The overseer makes three melee attacks and chooses one of its eye rays, or uses two of its eye rays, chosen at random (reroll duplicates)." ] }, { "name": "Gnashing Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}22 ({@damage 5d6 + 5}) piercing damage." ] }, { "name": "Tentacle Lash", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}18 ({@damage 3d8 + 5}) bludgeoning damage and the creature must succeed on a {@dc 18} Strength saving throw or be pulled up to 10 ft. toward the overseer and knocked {@condition prone}." ] }, { "name": "Eye Rays", "entries": [ "The overseer chooses one of the following effects, targeting a creature or object it can see within 120 ft. of it:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "1. Disjunction Ray", "entries": [ " The target must succeed on a {@dc 19} Dexterity saving throw or have each spell affecting it end, and have each of its non-artifact magical items become nonmagical and inert for the next minute." ], "type": "item" }, { "name": "2. Arc Lightning Ray", "entries": [ " The target must make a {@dc 19} Dexterity saving throw. On a failed save, the creature takes 45 ({@damage 10d8}) lightning damage and the overseer uses this ability again, targeting a new creature within 10 ft. of the previous one. The overseer may not target a single creature more than once in a turn with this ability." ], "type": "item" }, { "name": "3. Polar Frost Ray", "entries": [ " The target must succeed on a {@dc 19} Constitution saving throw or take 52 ({@damage 8d12}) cold damage and have its movement speed reduced by half." ], "type": "item" }, { "name": "4. Epidemic of Despair Ray", "entries": [ " The target must succeed on a {@dc 19} Charisma saving throw or be afflicted with crushing despair. For the next minute the target and each of its allies within 20 ft. of it subtract {@dice 1d4} from the result rolled for attacks and saving throws." ], "type": "item" }, { "name": "5. Teleportation Ray", "entries": [ " The target teleports up to 60 ft. to a location the overseer can see. An unwilling target makes a {@dc 19} Charisma saving throw, resisting the effect on a success." ], "type": "item" }, { "name": "6. Temporal Stasis Ray", "entries": [ " The target must succeed on a {@dc 19} Charisma saving throw or be frozen in time. Until the end of the overseer's next turn, the creature is {@condition incapacitated} and immune to all damage and conditions." ], "type": "item" }, { "name": "7. Death Ray", "entries": [ " The target must succeed on a {@dc 19} Dexterity saving throw or take 44 ({@damage 8d10}) necrotic damage. The target dies if the ray reduces it to 0 hit points." ], "type": "item" }, { "name": "8. Disintegration Ray", "entries": [ " The target must succeed on a {@dc 19} Dexterity saving throw or take 36 ({@damage 8d8}) force damage. If this damage reduces a creature to 0 hit points, its body becomes a pile of fine gray dust." ], "type": "item" } ] } ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "TP", "U" ], "damageTags": [ "B", "C", "L", "N", "O", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "incapacitated" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Beholder.webp", "fluff": { "_monsterFluff": { "name": "Beholder", "source": "ConfC" } } }, { "name": "Elder Orb", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 345, "formula": "30d10 + 180" }, "speed": { "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 15, "dex": 13, "con": 22, "int": 21, "wis": 15, "cha": 17, "save": { "dex": "+7", "int": "+11", "wis": "+8", "cha": "+9" }, "skill": { "perception": "+14" }, "senses": [ "darkvision 120 ft." ], "passive": 24, "conditionImmune": [ "poisoned" ], "languages": [ "Deep Speech", "telepathy 120 ft." ], "cr": "19", "trait": [ { "name": "Spacial Distortion Cone", "entries": [ "The elder orb's central eye creates an area of spacial distortion in a 150 ft. cone. A creature attempting a ranged attack that passes through the cone must succeed on a {@dc 19} Wisdom saving throw or have its attack immediately redirected to another target of the elder orb's choice that shifts its trajectory no more than 90 degrees. Melee attacks made from within the cone have disadvantage." ], "sort": 0 }, { "name": "Eyestalks", "entries": [ "When the elder orb is dealt a critical hit, the elder orb must succeed on a {@dc 10} Constitution saving throw or lose the use of an eye ray of the attacker's choice that it has seen the elder orb use." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The elder orb has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Many Eyes (4/Day)", "entries": [ "If the elder orb fails a saving throw against an effect that would Blind or incapacitate it, it may choose to succeed instead. The elder orb takes one fewer legendary actions each turn for each time it has used this ability." ], "sort": 3 } ], "action": [ { "name": "Eye Rays", "entries": [ "The elder orb shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 ft. of it:" ] }, { "name": "1. Gravity Shift Ray (Opalescent White)", "entries": [ "The target must succeed on a {@dc 19} Dexterity saving throw or fall 100 ft. in a direction of the elder orb's choice as gravity shifts for it until the end of the elder orb's next turn." ] }, { "name": "2. Psychic Blast Ray (Swirling Red)", "entries": [ "The target must succeed on a {@dc 19} Intelligence saving throw or take 33 ({@damage 6d10}) psychic damage and have its Intelligence score reduced by {@dice 1d6} until it completes a Short or Long Rest, or take half as much damage on a success. A creature is {@condition stunned} if reduced to 0 Intelligence until it regains at least one point of Intelligence." ] }, { "name": "3. Mind Killer Ray (Wavy Purple.)", "entries": [ "The target must succeed on a {@dc 19} Wisdom saving throw or become {@condition frightened} for the next minute, or until the elder orb uses this ability again. The creature repeats this save at end of each of its turns, ending the effect on a success or taking 27 ({@damage 5d10}) psychic damage on a failure." ] }, { "name": "4. Dispel Ray (Pale Silver)", "entries": [ "The elder orb ends one spell affecting the target." ] }, { "name": "5. Melt Flesh Ray (Mottled Green)", "entries": [ "The target must succeed on a {@dc 19} Constitution saving throw or have its current and maximum hit points reduced by 22 ({@dice 4d10}) and its flesh begin to melt, giving it disadvantage on Charisma-based skill checks until cured by a Greater Restoration or similar magic." ] }, { "name": "6. Blood Ray (Sludgy Crimson)", "entries": [ "The target must succeed on a {@dc 19} Constitution saving throw or become susceptible to bleeding for the next minute. Whenever the afflicted character takes damage, they begin bleeding, losing 10 hit points at the start of each of their turns. The creature stops bleeding when magically healed, or with a successful {@dc 19} Wisdom ({@skill Medicine}) check, but retain their susceptibility. This can be applied to the same creature multiple times, with its effects applied cumulatively." ] }, { "name": "7. Slowing Ray (Sickly Yellow)", "entries": [ "The target must make a {@dc 19} Dexterity saving throw. On a failed save, the target's speed is halved for 1 minute. In addition, the creature can't take reactions, and it can take either an action or a bonus action on its turn, not both. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] }, { "name": "8. Entomb Ray (Jagged Blue)", "entries": [ "The target must succeed on a {@dc 19} Strength saving throw or be {@condition restrained} as the floor beneath it begins to churn and grasping stony hands reach out to drag it down. A creature that fails this saving throw repeats it at the end of its next turn, freeing itself and ending the effect on a success. On a second failure, the creature is buried alive. A buried creature is freed when it or another creature succeeds on a {@dc 19} Strength ({@skill Athletics}) check to drag it out as an action." ] }, { "name": "9. Betrayal Ray (Blotchy Gray)", "entries": [ "The target must make a {@dc 19} Charisma saving throw. On a failed save, a shadowy simulacra of the target is created in an unoccupied space adjacent to it. The simulacra acts on the target's initiative directly after it and has the same statistics and abilities as the target, except that it has 15 maximum hit points. If a character's shadow simulacra reduces it to zero hit points with a melee attack, it gains control of the creature's body." ] }, { "name": "10. Death Ray (Streaky Black)", "entries": [ "The target must succeed on a {@dc 19} Dexterity saving throw or take 55 ({@damage 10d10}) necrotic damage. The target dies if the ray reduces it to 0 hit points." ] } ], "legendary": [ { "name": "Eye Ray", "entries": [ "The elder orb uses one random eye ray." ] }, { "name": "Ray Burst (Costs 3 actions)", "entries": [ "The elder orb focuses all of its eye rays into its distortion cone, scattering them all at random. Each other creature within 120 ft. is targeted with a random eye ray (rerolling duplicates), but with the save DC reduced to 14. Until the beginning of the elder orb's next turn, creatures have advantage on the Wisdom saving throw imposed by the beholder's distortion cone." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "languageTags": [ "DS", "TP" ], "damageTags": [ "N", "Y" ], "conditionInflict": [ "frightened", "restrained", "stunned" ], "legendaryActions": 4, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Beholder.webp", "fluff": { "_monsterFluff": { "name": "Beholder", "source": "ConfC" } } }, { "name": "Hive Mother", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 525, "formula": "30d20 + 210" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 23, "dex": 11, "con": 25, "int": 22, "wis": 19, "cha": 21, "save": { "dex": "+7", "int": "+13", "wis": "+11", "cha": "+12" }, "skill": { "perception": "+18" }, "senses": [ "darkvision 120 ft." ], "passive": 28, "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Deep Speech", "Undercommon", "telepathy 120 ft." ], "cr": "23", "trait": [ { "name": "Waking Dream Cone", "entries": [ "The hive mother's central eye creates an area of dreamlike unreality in a 150 ft. cone. A creature that starts its turn in the cone gains a 20 ft. fly speed and subtracts {@dice 1d4} from Dexterity and Wisdom saving throws it makes before the beginning of its next turn." ], "sort": 0 }, { "name": "Eyestalks", "entries": [ "When the hive mother is dealt a critical hit, the hive mother must succeed on a {@dc 10} Constitution saving throw or lose the use of an eye ray of the attacker's choice that it has seen the hive mother use." ], "sort": 1 }, { "name": "Beholderkin Sovereign", "entries": [ "A beholderkin of CR 20 or lower that starts its turn within 5 miles of the hive mother must succeed on a {@dc 21} Wisdom saving throw or be magically {@condition charmed} by the hive mother and placed under its control. The hive mother hears and sees anything that a beholderkin under its control does.", "At the beginning of each of its turns, each creature under the hive mother's control loses any legendary actions it has, and the hive mother gains an equal number of legendary actions." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The hive mother has advantage on saving throws against spells and other magical effects." ], "sort": 3 }, { "name": "Distributed Nervous System (4/Day)", "entries": [ "If the hive mother fails a saving throw, it may choose to succeed instead. The hive mother takes one fewer legendary actions each turn for each time it has used this ability." ], "sort": 4 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}39 ({@damage 6d10 + 6}) piercing damage. If the target is a Large or smaller creature, it must succeed on a {@dc 21} Dexterity saving throw or be swallowed and {@condition restrained} (escape {@dc 21}) inside the hive mother. A swallowed creature takes 21 ({@damage 6d6}) acid damage at the start of each of the hive mother's turns, and its attacks bypass the hive mother's damage resistances." ] }, { "name": "Eye Rays", "entries": [ "The hive mother shoots one of the following magical eye rays, choosing one target it can see within 120 ft. of it:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "1. Disjunction Ray", "entries": [ " The target must succeed on a {@dc 21} Dexterity saving throw or have each spell affecting it end, and have each of its non-artifact magical items become nonmagical and inert for the next minute." ], "type": "item" }, { "name": "2. Sprouting Gift Ray", "entries": [ " The target must succeed on a {@dc 21} Charisma saving throw or sprout an eyestalk from an exposed point on its body. While a creature has an eyestalk on its body, it has disadvantage on attacks against the hive mother, and the hive mother can see everything it sees. The eyestalk can be destroyed (AC 20, 10 HP), but any damage dealt to the eyestalk is also dealt to the creature it is growing from." ], "type": "item" }, { "name": "3. Searing Slice Ray", "entries": [ " The target must succeed on a {@dc 21} Dexterity saving throw or take 88 ({@damage 16d10}) radiant damage. A creature that fails this save by 5 or more loses a limb (target's choice)." ], "type": "item" }, { "name": "4. Death Ray", "entries": [ " The target must succeed on a {@dc 21} Dexterity saving throw or take 66 ({@damage 12d10}) necrotic damage. The target dies if the ray reduces it to 0 hit points." ], "type": "item" }, { "name": "5. Disintegration Ray", "entries": [ " The target must succeed on a {@dc 21} Dexterity saving throw or take 54 ({@damage 12d8}) force damage. If this damage reduces a creature to 0 hit points, its body becomes a pile of fine gray dust." ], "type": "item" }, { "name": "6. Far Sojurn Ray (Concentration)", "entries": [ " The target must succeed on a {@dc 21} Charisma saving throw or be banished to the far realm for the next minute. While there, a creature is {@condition incapacitated} and repeats this saving throw at the end of each of its turns, ending the effect on a success or taking 26 ({@dice 4d12}) slashing plus 26 ({@damage 4d12}) psychic damage on a failure. A creature that dies in the far realm returns with its body horiffically warped and distorted." ], "type": "item" } ] } ] } ], "legendary": [ { "name": "Eldritch Influence", "entries": [ "One creature affected by the hive mother's sprouting gift ray must succeed on a {@dc 21} Wisdom saving throw or act under the hive mother's control until the end of its following turn, or until the eye is destroyed." ] }, { "name": "Telekinetic Shove", "entries": [ "One creature the hive mother can see within 60 ft. must succeed on a {@dc 21} Strength saving throw or be pushed up to 30 ft. in a direction of the hive mother's choice." ] }, { "name": "Eye Ray (Costs 2 Actions)", "entries": [ "The hive mother uses one random eye ray." ] }, { "name": "Regenerate (Costs 3 Actions)", "entries": [ "The hive mother regains 100 hit points. If it is missing one or more of its eyestalks, it regrows one of its choice." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Swallow" ], "languageTags": [ "C", "DS", "TP", "U" ], "damageTags": [ "A", "N", "O", "P", "R", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "incapacitated" ], "legendaryActions": 4, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Beholder.webp", "fluff": { "_monsterFluff": { "name": "Beholder", "source": "ConfC" } } }, { "name": "Berbalang", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 84, "formula": "24d8 - 24" }, "speed": { "walk": 30, "fly": 40 }, "str": 9, "dex": 16, "con": 9, "int": 17, "wis": 11, "cha": 10, "save": { "dex": "+5", "int": "+5" }, "skill": { "arcana": "+5", "history": "+5", "insight": "+2", "perception": "+2", "religion": "+5" }, "senses": [ "truesight 120 ft." ], "passive": 12, "languages": [ "all", "but rarely speaks" ], "cr": "4", "trait": [ { "name": "Read Bones", "entries": [ "By carefully examining the bones of a creature, the berbalang can extract any secrets it knew in life." ], "sort": 0 }, { "name": "Dream Travel", "entries": [ "While the berbalang sleeps, its spirit leaves its body. In spirit form, the berbalang has the same statistics, except that its attacks deal psychic damage instead of any other type and it can teleport to another plane as an action. If the berbalang dies in spirit form, its body dies." ], "sort": 1 }, { "name": "Weak Flier", "entries": [ "While grappling a creature larger than size Small, the berbalang cannot fly unless the creature is also {@condition grappled} by one of its duplicates." ], "sort": 2 } ], "action": [ { "name": "Bonegnaw Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage and the target must succeed on a {@dc 13} Charisma saving throw or reveal one of its secrets to the berbalang." ] }, { "name": "Grasping Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Absorb Duplicate", "entries": [ "The berbalang absorbs one of its duplicates, destroying it and gaining 20 Temporary hit points." ] }, { "name": "Detonate Duplicate", "entries": [ "The berbalang detonates one of its duplicates. Each creature within 15 ft. of the duplicate must succeed on a {@dc 13} Intelligence saving throw or take 11 ({@damage 2d10}) psychic damage." ] } ], "bonus": [ { "name": "Duplicate Self (Original Only)", "entries": [ "If the berbalang has at least 20 hit points, the berbalang creates a duplicate of itself, reducing its current hit points by 1/4. The duplicate has hit points equal to those lost in its creation, and acts on the berbalang's initiative." ] } ], "senseTags": [ "U" ], "languageTags": [ "XX" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Berbalang.webp", "fluff": { "_monsterFluff": { "name": "Berbalang", "source": "ConfC" } } }, { "name": "Gnome Ceremorph", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "aberration", "tags": [ "gnome" ] }, "alignment": [ "N", "G" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 99, "formula": "18d8 + 18" }, "speed": { "walk": 25, "fly": { "number": 5, "condition": "(hover)" }, "canHover": true }, "str": 6, "dex": 14, "con": 12, "int": 19, "wis": 17, "cha": 17, "save": { "int": "+7", "wis": "+6", "cha": "+6" }, "skill": { "arcana": "+7", "deception": "+6", "insight": "+6", "perception": "+6", "persuasion": "+6", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "languages": [ "Common", "Deep Speech", "Gnomish", "telepathy 120 ft." ], "cr": "5", "trait": [ { "name": "Misfit Host", "entries": [ "The ceremorph retains its previous self's alignment and dim fragments of its memories. These memories clarify for the next hour if it fails an Intelligence or Wisdom saving throw." ], "sort": 0 }, { "name": "Frantic Cranker", "entries": [ "If the ceremorph uses its Action to recharge its laser pistol, it may Dodge as a Bonus Action this turn." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The ceremorph has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The ceremorph makes two attacks with its laser pistol." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}15 ({@damage 2d10 + 4}) psychic damage." ] }, { "name": "Laser Pistol (2 Shots/Charge)", "entries": [ "{@atk rw} {@hit 5} to hit, range 40/120 ft., one creature. {@h}16 ({@damage 4d6 + 2}) radiant damage and the target must succeed on a {@dc 14} Intelligence saving throw or be {@condition stunned} until the end of the ceremorph's next turn.", "On a roll of 1, the pistol explodes, dealing 7 ({@damage 2d6}) radiant damage to the ceremorph." ] }, { "name": "Extract Brain", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one {@condition incapacitated} humanoid {@condition grappled} by the ceremorph. {@h}The target takes 55 ({@damage 10d10}) piercing damage. If this damage reduces the target to 0 hit points, the mind flayer begins to extract and devour the target's brain. At the beginning of the ceremorph's next turn, the target dies and the ceremorph gains 40 temporary hit points." ] }, { "name": "Recharge", "entries": [ "The ceremorph furiously rotates a hand-cranked charger, recharging its laser pistol." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "C", "DS", "G", "TP" ], "damageTags": [ "P", "R", "Y" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Gnome Ceremorph.webp", "fluff": { "_monsterFluff": { "name": "Gnome Ceremorph", "source": "ConfC" } } }, { "name": "Mozgriken", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "aberration", "tags": [ "svirfneblin" ] }, "alignment": [ "N" ], "ac": [ 12 ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 20 }, "str": 15, "dex": 14, "con": 14, "int": 12, "wis": 10, "cha": 9, "skill": { "sleight of hand": "+6", "stealth": "+4" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 10, "languages": [ "Gnomish", "Undercommon", "telepathy 120 ft." ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "As a bonus action, the mozgriken can polymorph into any Small beast or transform one of its limbs into a natural weapon. If it does, the mozgriken takes 5 ({@damage 1d10}) necrotic damage. This altered form lasts for one minute, or until the mozgriken dies." ] }, { "name": "Psychic Eavesdropper", "entries": [ "The mozgriken can hear the surface thoughts of creatures within 30 ft. of it, and is aware of what they see." ] }, { "name": "Shadow Stealth", "entries": [ "While in Dim Light or Darkness, the mozgriken can take the Hide action as a Bonus Action." ] }, { "name": "Magic Resistance", "entries": [ "The mozgriken has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Natural Weapon (Only when Shapechanged)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning, piercing, or slashing damage (mozgriken's choice) plus 5 ({@damage 1d10}) psychic damage." ] }, { "name": "Brain Drain", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one {@condition unconscious} target. {@h}The target's intelligence score is reduced by 1 until it completes a Short or Long Rest, to a minimum of 6. A sleeping target then makes a {@dc 14} {@skill Perception} check at disadvantage, waking on a success." ] } ], "reaction": [ { "name": "Cower", "entries": [ "When the mozgriken is targeted with a melee attack, it can force the attacker to succeed on a {@dc 12} Wisdom saving throw or deal half as much damage with attacks made against the mozgriken this turn." ] } ], "traitTags": [ "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "languageTags": [ "G", "TP", "U" ], "damageTags": [ "N", "Y" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Tzakandi", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "aberration", "tags": [ "lizardfolk" ] }, "alignment": [ "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 97, "formula": "13d8 + 39" }, "speed": { "walk": 30, "swim": 30 }, "str": 15, "dex": 13, "con": 17, "int": 14, "wis": 16, "cha": 15, "save": { "int": "+4", "wis": "+5", "cha": "+4" }, "skill": { "perception": "+3", "stealth": "+4", "survival": "+5" }, "passive": 13, "languages": [ "Common", "Draconic", "telepathy 60 ft." ], "cr": "4", "trait": [ { "name": "Cold Blooded", "entries": [ "If the tzakandi takes cold damage, it cannot make more than one attack on its next turn." ] }, { "name": "Magic Resistance", "entries": [ "The tzakandi has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The tzakandi makes three attacks, one of which may be with its tentacles." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) piercing damage." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) psychic damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Hooked Pike", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d10 + 2}) slashing damage. If the target is mounted, it must succeed on a {@dc 12} Dexterity saving throw or be dragged from its mount and take an additional 3 ({@damage 1d6}) bludgeoning damage." ] }, { "name": "Extract Brain", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one {@condition incapacitated} humanoid {@condition grappled} by the tzakandi. {@h}The target takes 33 ({@damage 6d10}) piercing damage. If this damage reduces the target to 0 hit points, the tzakandi begins to extract and devour the target's brain. At the beginning of the tzakandi's next turn, the target dies and the tzakandi gains 20 temporary hit points." ] }, { "name": "Haywire Spit {@recharge 5}", "entries": [ "The tzakandi spits a globule of psychoactive acid. One creature within 30 ft. must succeed on a {@dc 13} Constitution saving throw or take 14 ({@damage 4d6}) acid damage and be {@condition stunned} until the end of the tzakandi's next turn." ] } ], "reaction": [ { "name": "Telekinetic Outburst", "entries": [ "When the tzakandi is reduced below 49 hit points, it can lashe out telekinetically, forcing each creature within 20 feet to succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] } ], "traitTags": [ "Magic Resistance" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "C", "DR", "TP" ], "damageTags": [ "A", "B", "P", "S", "Y" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "stunned" ], "variant": [] }, { "name": "Uchuulon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 97, "formula": "13d10 + 26" }, "speed": { "walk": 20, "swim": 30 }, "str": 17, "dex": 10, "con": 15, "int": 9, "wis": 11, "cha": 5, "skill": { "athletics": "+5", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Deep Speech" ], "cr": "3", "trait": [ { "name": "Amphibious", "entries": [ "The uchuulon can breathe air and water" ] }, { "name": "Sense Magic", "entries": [ "The uchuulon senses magic within 120 feet of it. It can't be surprised by creatures carrying magic items." ] }, { "name": "Translucent Shell", "entries": [ "While the uchuulon is illuminated in bright light, attacks made against the uchuulon score a critical hit on an 18-20." ] }, { "name": "Paralytic Mucous", "entries": [ "A creature that hits the uchuulon with a melee attack must succeed on a {@dc 12} Constitution saving throw or have its movement speed reduced by 10 ft. for the next minute A creature that has its movement speed reduced to 0 in this way is {@condition paralyzed} for the next minute." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The chuul makes two melee attacks, one of which it may replace with a use of its Tentacles." ] }, { "name": "Seizer Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 13}) and dragged up to 5 feet towards the uchuulon. The uchuulon can grapple only a single target at a time." ] }, { "name": "Crusher Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}13 ({@damage 3d6 + 3}) piercing damage and the target must succeed on a {@dc 13} Constitution saving throw or suffer disadvantage on attack rolls that use Strength until it completes a short or long rest." ] }, { "name": "Tentacles", "entries": [ "One creature {@condition grappled} by the chuul must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, the target has its movement speed reduced by 10 and repeats the saving throw at the end of each of its turns, ending the effect on itself on a success." ] } ], "reaction": [ { "name": "Slippery Deflection", "entries": [ "When the uchuulon is hit with melee attack that deals piercing or slashing damage, it can halve the attack's damage." ] }, { "name": "Psychic Static (1/Day)", "entries": [ "When the uchuulon is reduced below 49 hit points, it can force each creature within 10 feet of it to succeed on a {@dc 12} Intelligence saving throw or take 11 ({@damage 2d10}) psychic damage. A creature with telepathy makes this saving throw at disadvantage." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "DS" ], "damageTags": [ "P", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned" ], "variant": [] }, { "name": "Urophion", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "19d10 + 57" }, "speed": { "walk": 20, "climb": 20 }, "str": 19, "dex": 13, "con": 16, "int": 17, "wis": 16, "cha": 15, "skill": { "perception": "+6", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "lightning", "psychic" ], "languages": [ "Common", "Deep Speech", "Undercommon", "telepathy 5 ft." ], "cr": "8", "trait": [ { "name": "False Appearance", "entries": [ "While the urophion remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite." ] }, { "name": "Grasping Tendrils", "entries": [ "The urophion can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points; immunity to poison and psychic damage). Destroying a tendril deals no damage to the urophion, which can extrude a replacement tendril on its next turn. A tendril can also be broken as an action with a successful {@dc 15} Strength check." ] }, { "name": "Spider Climb", "entries": [ "The urophion can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Voice of Many Mouths", "entries": [ "The urophion's mouth is incapable of speech. When it speaks, it does so through the mouths of each creature it has {@condition grappled}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The urophion makes six stupefying tendril attacks, up to one of which it may replace with its Bite, Reel, or Extract Brain." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}22 ({@damage 4d8 + 4}) piercing damage. This attack is made with advantage against a {@condition grappled} creature. On a critical hit, the target is {@condition stunned} until the end of the urophion's next turn." ] }, { "name": "Stupefying Tendril", "entries": [ "{@atk mw} {@hit 7} to hit, reach 50 ft., one creature. {@h}The target is {@condition grappled} (escape {@dc 15}). A creature that starts its turn {@condition grappled} by one or more tendrils has its Intelligence score reduced by 7 ({@dice 2d6}) until the grapple is released. A creature that has its Intelligence reduced to 0 in this way is {@condition stunned} until the grapple is released." ] }, { "name": "Reel", "entries": [ "The urophion pulls each creature {@condition grappled} by it up to 25 feet straight toward it." ] }, { "name": "Extract Brain", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one {@condition incapacitated} humanoid {@condition grappled} by the urophion. {@h}The target takes 55 ({@damage 10d10}) piercing damage. If this damage reduces the target to 0 hit points, the urophion begins to extract and devour the target's brain. At the beginning of the urophion's next turn, the target dies and the urophion gains 40 temporary hit points." ] }, { "name": "Haywire Mind Blast (Recharges when the urophion uses its Extract Brain)", "entries": [ "The urophion magically emits psychic energy in a 30-foot cone. Each creature in that area must succeed on a {@dc 14} Intelligence saving throw or take 21 ({@damage 4d8 + 3}) psychic damage and subtract {@dice 1d6} from attack rolls and saving throws it makes for the next minute.", "An affected creature repeats this saving throw at the end of each of its turns, ending the effect on itself on a success." ] } ], "traitTags": [ "False Appearance", "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "TP", "U" ], "damageTags": [ "P", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "stunned" ], "variant": [] }, { "name": "Cavern Choker", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 27, "formula": "6d6 + 6" }, "speed": { "walk": 30, "climb": 20 }, "str": 16, "dex": 14, "con": 13, "int": 4, "wis": 12, "cha": 7, "skill": { "athletics": "+7", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "languages": [ "Deep Speech" ], "cr": "1/2", "trait": [ { "name": "Aberrant Quickness", "entries": [ "The choker may dash as a bonus action while it has a creature {@condition grappled}." ], "sort": 0 }, { "name": "Boneless", "entries": [ "The choker can move through and occupy a space as narrow as 4 inches wide without squeezing." ], "sort": 1 }, { "name": "Camouflage", "entries": [ "The choker is {@condition invisible} to creatures more than 30 feet away from it." ], "sort": 2 }, { "name": "Spider Climb", "entries": [ "The choker can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The choker makes two barbed tentacle attacks." ] }, { "name": "Barbed Tentacle", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 15}). Until this grapple ends, the target is {@condition restrained}, can't speak or breathe, and the choker can't grapple another target." ] }, { "name": "Throttle", "entries": [ "One creature {@condition grappled} by the choker must succeed on a {@dc 13} Constitution saving throw or take 14 ({@damage 4d6}) bludgeoning damage, lose its held breath, and begin to suffocate." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "invisible", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Choker.webp", "fluff": { "_monsterFluff": { "name": "Choker", "source": "ConfC" } } }, { "name": "Feygrove Choker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 60, "formula": "11d8 + 11" }, "speed": { "walk": 30, "climb": 20 }, "str": 18, "dex": 15, "con": 13, "int": 6, "wis": 14, "cha": 14, "skill": { "athletics": "+7", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Deep Speech" ], "cr": "3", "trait": [ { "name": "Aberrant Quickness", "entries": [ "The choker may dash as a bonus action while it has a creature {@condition grappled}." ], "sort": 0 }, { "name": "Boneless", "entries": [ "The choker can move through and occupy a space as narrow as 4 inches wide without squeezing." ], "sort": 1 }, { "name": "Camouflage", "entries": [ "The choker is {@condition invisible} to creatures more than 30 feet away from it." ], "sort": 2 }, { "name": "Spider Climb", "entries": [ "The choker can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The choker makes two barbed tentacle attacks and uses its vine fetter." ] }, { "name": "Barbed Tentacle", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 15}). Until this grapple ends, the target is {@condition restrained}, can't speak or breathe, and the choker can't use this tentacle on another target. The choker has two tentacles." ] }, { "name": "Vine Fetter", "entries": [ "One creature within 30 ft. of the choker must succeed on a {@dc 12} Strength saving throw or be {@condition restrained} (escape {@dc 14}) in place as vines loop around its extremeties." ] }, { "name": "Throttle", "entries": [ "One creature {@condition grappled} by the choker must succeed on a {@dc 14} Constitution saving throw or take 21 ({@damage 6d6}) bludgeoning damage, lose its held breath, and begin to suffocate." ] } ], "reaction": [ { "name": "Body Shield", "entries": [ "As a reaction to being targeted with an attack while grappling a creature, the choker adds +2 to its AC. If the attack misses, the attacker makes a new attack roll, targeting the {@condition grappled} creature instead." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "invisible", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Choker.webp", "fluff": { "_monsterFluff": { "name": "Choker", "source": "ConfC" } } }, { "name": "Chuul", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] }, { "ac": 13, "condition": "while reduced" } ], "hp": { "average": 93, "formula": "11d10 + 33" }, "speed": { "walk": 30, "swim": 30 }, "str": 19, "dex": 10, "con": 16, "int": 5, "wis": 11, "cha": 5, "skill": { "athletics": "+6", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "understands Deep Speech but can't speak" ], "cr": "4", "trait": [ { "name": "Sense Magic", "entries": [ "The chuul senses magic within 120 feet of it. It can't be surprised by creatures carrying magic items." ], "sort": 0 }, { "name": "Brittle Shell", "entries": [ "If the chuul takes 15 or more bludgeoning damage from a single source, its AC is reduced to 13 until it completes a Short or Long Rest." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The chuul makes two attacks: one with its seizer claw and one with its crusher claw, then uses it tentacles, if available." ] }, { "name": "Seizer Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 14}) and dragged up to 5 feet towards the chuul. The chuul can grapple only a single target at a time." ] }, { "name": "Crusher Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) piercing damage and the target must succeed on a {@dc 14} Constitution saving throw or suffer disadvantage on attack rolls that use Strength until it completes a short or long rest." ] }, { "name": "Tentacles", "entries": [ "One creature {@condition grappled} by the chuul must make a {@dc 13} Constitution saving throw. On a failure, a creature is {@condition poisoned} and attacks against it score a critical on a 15-20 until the end of the chuul's next turn." ] } ], "reaction": [ { "name": "Psychic Static (1/Day)", "entries": [ "As a reaction to being reduced below 46 hit points, the chuul forces each creature within 10 ft. to succeed on a {@dc 13} Intelligence saving throw or take 11 ({@damage 2d10}) psychic damage. A creature with telepathy makes this saving throw at disadvantage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "CS", "DS" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Chuul.webp", "fluff": { "_monsterFluff": { "name": "Chuul", "source": "ConfC" } } }, { "name": "Chuul Juggernaut", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] }, { "ac": 14, "condition": "while reduced" } ], "hp": { "average": 218, "formula": "19d12 + 95" }, "speed": { "walk": 30, "swim": 30 }, "str": 23, "dex": 10, "con": 20, "int": 9, "wis": 16, "cha": 6, "skill": { "athletics": "+6", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "understands Deep Speech but can't speak", "telepathy 120 ft." ], "cr": "11", "trait": [ { "name": "Huge Stature", "entries": [ "A creature adjacent to the chuul may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the chuul. While climbing on the chuul, a creature has advantage on melee attacks against the giant, and the chuul has disadvantage on melee attacks against it." ], "sort": 0 }, { "name": "Sense Magic", "entries": [ "The chuul senses magic within 120 feet of it. It can't be surprised by creatures carrying magic items." ], "sort": 1 }, { "name": "Brittle Shell", "entries": [ "If the chuul takes 20 or more bludgeoning damage from a single source, its AC is reduced to 14 until it completes a Short or Long Rest." ], "sort": 2 }, { "name": "Psychic Awakening", "entries": [ "A non-telepathic creature wtihin 5 ft. of the chuul that takes any psychic damage must succeed on a {@dc 15} Intelligence saving throw or take an additional 22 ({@damage 4d10}) psychic damage and gain Telepathy 30 ft." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The chuul makes three attacks: one of which may be with each of its claws, then uses its tentacles, if available." ] }, { "name": "Seizer Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}19 ({@damage 3d8 + 6}) piercing damage and the target is {@condition grappled} (escape {@dc 18}) and dragged up to 10 feet towards the chuul. The chuul can grapple only a single target at a time." ] }, { "name": "Crusher Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}24 ({@damage 4d8 + 6}) piercing damage and the target must succeed on a {@dc 18} Constitution saving throw or suffer disadvantage on attack rolls that use Strength until it completes a short or long rest." ] }, { "name": "Psychic Lure", "entries": [ "{@atk rs} {@hit 7} to hit, reach 60 ft., one target. {@h}14 ({@damage 2d10 + 3}) pyschic damage and the target is pulled 30 ft. toward the chuul. A creature climbing on the chuul must succeed on a {@dc 15} Strength saving throw or fall off." ] }, { "name": "Tentacles", "entries": [ "One creature {@condition grappled} by the chuul must make a {@dc 17} Constitution saving throw. On a failure, a creature is {@condition poisoned} and attacks against it score a critical on a 15-20 until the end of the chuul's next turn." ] } ], "reaction": [ { "name": "Psychic Groan (1/Day)", "entries": [ "As a reaction to being reduced below 110 hit points, the chuul forces each creature within 20 ft. it to succeed on a {@dc 15} Intelligence saving throw or take 33 ({@damage 6d10}) psychic damage. A creature with telepathy makes this saving throw at disadvantage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "CS", "DS", "TP" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Chuul.webp", "fluff": { "_monsterFluff": { "name": "Chuul", "source": "ConfC" } } }, { "name": "Cloaker Ambusher", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 71, "formula": "13d8 + 13" }, "speed": { "walk": 10, "fly": 40 }, "str": 17, "dex": 15, "con": 12, "int": 13, "wis": 12, "cha": 14, "skill": { "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "languages": [ "Deep Speech", "Undercommon" ], "cr": "5", "trait": [ { "name": "Damage Transfer", "entries": [ "While grappling a creature, the cloaker takes only half the damage dealt to it (rounded down), and that creature takes the other half." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the cloaker remains motionless without its underside exposed, it is indistinguishable from a dark leather cloak." ], "sort": 1 }, { "name": "Light Sensitivity", "entries": [ "While in bright light, the cloaker has disadvantage on attack rolls and Wisdom ({@skill Perception}) checks that rely on sight and can't use its Phantasms ability." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The cloaker makes two attacks, one of which may be with its enveloping bite." ] }, { "name": "Enveloping Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 14}). While {@condition grappled}, the target is {@condition blinded} and can't breathe, and the cloaker has advantage on attacks against it and cannot bite another target. If this attack was made with advantage, the creature loses its breath if it was holding it." ] }, { "name": "Tail Lash", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one creature. {@h}7 ({@damage 1d8 + 3}) slashing damage." ] } ], "reaction": [ { "name": "Phantasms", "entries": [ "As a reaction to being hit with an attack or harmful spell, the cloaker rolls a {@dice D 20}. On a roll of 11-20, the attack or spell hits an illusory echo of the cloaker instead." ] }, { "name": "Moan (1/Day)", "entries": [ "As a reaction to being reduced below 39 hit points, the cloaker forces each non-aberration creature within 60 feet that can hear it to succeed on a {@dc 13} Wisdom saving throw or become {@condition frightened} until the end of the cloaker's next turn." ] } ], "traitTags": [ "False Appearance", "Light Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS", "U" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cloaker.webp", "fluff": { "_monsterFluff": { "name": "Cloaker", "source": "ConfC" } } }, { "name": "Cloaker Lord", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 120, "formula": "16d10 + 32" }, "speed": { "walk": 10, "fly": 40 }, "str": 18, "dex": 16, "con": 15, "int": 13, "wis": 12, "cha": 17, "skill": { "perception": "+4", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Deep Speech", "Undercommon" ], "cr": "8", "trait": [ { "name": "Damage Transfer", "entries": [ "While grappling a creature, the cloaker takes only half the damage dealt to it (rounded down), and that creature takes the other half." ], "sort": 0 }, { "name": "Light Sensitivity", "entries": [ "While in bright light, the cloaker has disadvantage on attack rolls and Wisdom ({@skill Perception}) checks that rely on sight and can't use its Phantasms ability." ], "sort": 1 }, { "name": "Unceasing Moan", "entries": [ "While the cloaker has fewer than 61 hit points, it continuously releases an unsettling, breathless moan. Each non-aberration creature within 10 ft. of the cloaker subtracts {@dice 1d4} from any attack rolls it makes." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The cloaker makes four attacks, one of which may be with its enveloping bite." ] }, { "name": "Enveloping Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}14 ({@damage 3d6 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 15}). While {@condition grappled}, the target is {@condition blinded} and can't breathe, and the cloaker has advantage on attacks against it and cannot bite another target. If this attack was made with advantage, the creature loses its breath if it was holding it." ] }, { "name": "Tail Lash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one creature. {@h}9 ({@damage 1d10 + 4}) slashing damage. Instead of dealing damage, the cloaker may push the target 5 ft. away." ] } ], "reaction": [ { "name": "Phantasms", "entries": [ "As a reaction to being hit with an attack or harmful spell, the cloaker rolls a {@dice D 20}. On a roll of 11-20, the attack or spell hits an illusory echo of the cloaker instead." ] }, { "name": "Terrifying Moan (1/Day)", "entries": [ "As a reaction to being reduced below 61 hit points, the cloaker may force each non-aberration creature within 60 feet that can hear it to succeed on a {@dc 14} Wisdom saving throw or use its reaction to move half its speed directly away from the cloaker." ] } ], "traitTags": [ "Light Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS", "U" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cloaker.webp", "fluff": { "_monsterFluff": { "name": "Cloaker", "source": "ConfC" } } }, { "name": "Shadowcloak Elder", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 189, "formula": "18d12 + 72" }, "speed": { "walk": 20, "fly": 60 }, "str": 20, "dex": 16, "con": 19, "int": 15, "wis": 17, "cha": 18, "save": { "dex": "+7", "wis": "+7", "cha": "+8" }, "skill": { "arcana": "+6", "history": "+6", "perception": "+7", "stealth": "+7" }, "senses": [ "darkvision 60 ft. (penetrates magical darkness)" ], "passive": 17, "resist": [ "cold", "necrotic" ], "languages": [ "Deep Speech", "Undercommon" ], "cr": "11", "trait": [ { "name": "Damage Transfer", "entries": [ "While grappling at least one creature, the shadowcloak elder takes only half the damage dealt to it (rounded down), and a creature {@condition grappled} by it of the shadowcloak elder's choice takes the other half." ], "sort": 0 }, { "name": "Light Sensitivity", "entries": [ "While in bright light, the shadowcloak elder has disadvantage on attack rolls and Wisdom ({@skill Perception}) checks that rely on sight and can't use its Phantasms ability." ], "sort": 1 }, { "name": "Unceasing Moan", "entries": [ "While the shadowcloak elder has fewer than 95 hit points, it continuously releases an unsettling, breathless moan. Each non-aberration creature within 30 ft. of the cloaker subtracts {@dice 1d4} from any attack rolls it makes." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The shadowcloak elder makes four attacks, one of which may be with its enveloping bite. It may replace its bite with a use of its Shadow Shift or Subsonic Moan." ] }, { "name": "Enveloping Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one creature. {@h}19 ({@dice 4d6 + 5}) piercing plus 11 ({@damage 2d10}) necrotic damage and the target is {@condition grappled} (escape {@dc 17}). While {@condition grappled}, the target is {@condition blinded} and can't breathe, and the cloaker has advantage on attacks against it. If this attack was made with advantage, the creature loses its breath if it was holding it." ] }, { "name": "Tail Lash", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one creature. {@h}9 ({@dice 1d10 + 5}) slashing plus 5 ({@damage 1d10}) necrotic damage and the target is pushed 5 ft. away." ] }, { "name": "Shadow Shift", "entries": [ "If the shadowcloak elder is in dim light or darkness, it and each creature it is grappling teleport to another area of dim light or darkness the shadowcloak elder can see within 60 ft.", "An unwilling creature makes a {@dc 16} Charisma saving throw to resist this effect, and is left behind on a successful save." ] }, { "name": "Subsonic Moan", "entries": [ "The shadowcloak elder releases a thunderous blast of magically augmented, subonic energy in a 30 ft. cone, choosing one of the following effects. Each creature in the area must succeed on a {@dc 16} Constitution saving throw or suffer the chosen effect.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Nausea", "entries": [ " The creature is {@condition poisoned} for the next minute. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ], "type": "item" }, { "name": "Fear", "entries": [ " The creature is {@condition frightened} until the end of the shadowcloak elder's next turn." ], "type": "item" }, { "name": "Stupor", "entries": [ " The creature drops anything it is holding. If the creature was {@condition frightened}, it is additionally {@condition stunned} until the end of the shadowcloak elder's next turn." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Phantasms", "entries": [ "As a reaction to being hit with an attack or harmful spell, the cloaker rolls a {@dice D 20}. On a roll of 11-20, the attack or spell hits an illusory echo of the cloaker instead." ] }, { "name": "Dousing Hiss", "entries": [ "As a reaction to being hit with an attack or harmful spell, the shadowcloak elder reduces a source of light it can see within 60 ft. by one level, either reducing bright light to dim light, or extinguishing a source of dim light." ] } ], "traitTags": [ "Light Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS", "U" ], "damageTags": [ "N" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cloaker.webp", "fluff": { "_monsterFluff": { "name": "Cloaker", "source": "ConfC" } } }, { "name": "Cranium Rat", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 30 }, "str": 2, "dex": 14, "con": 10, "int": 4, "wis": 11, "cha": 8, "skill": { "perception": "+2", "stealth": "+4" }, "senses": [ "darkvision 30 ft." ], "passive": 10, "languages": [ "telepathy 30 ft." ], "cr": "0", "trait": [ { "name": "Psychic Conflict", "entries": [ "As a Bonus Action, a telepathic creature may issue a command to the cranium rat, making a contested Intelligence check against it. The creature that fails this check acts under the other's control on its following turn." ], "sort": 0 }, { "name": "Psionic Empowerment", "entries": [ "As a Bonus Action, the rat gains one of the following benefits until it uses this ability again.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Avoid Notice", "entries": [ " The rat becomes {@condition invisible} to creatures without proficiency in {@skill Perception}." ], "type": "item" }, { "name": "Cerebral Glow", "entries": [ " The rat's exposed brain begins to glow softly, casting dim Light in a 10 foot radius. A creature illuminated by only this glow subtracts {@dice 1d4} from any Wisdom saving throws it makes." ], "type": "item" } ] } ], "sort": 1 } ], "action": [ { "name": "Chittering Bite", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}1 piercing damage and the target must succeed on a {@dc 13} Constitution saving throw or be infected with Devouring Cogniphage." ] }, { "name": "Invade Attire", "entries": [ "The rat attempts to enter the clothing or armor of a humanoid creature in its space, forcing it to make a {@dc 10} Dexterity saving throw.", "On a failed save, the rat becomes {@condition attached|confc|attached} to the creature (Save Ends at end of turn). While {@condition attached|confc|attached} in this way, the rat has full cover against outside effects, and the target has disadvantage on the first attack it makes each turn." ] } ], "senseTags": [ "D" ], "languageTags": [ "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Cranium Rat.webp", "fluff": { "_monsterFluff": { "name": "Cranium Rat", "source": "ConfC" } } }, { "name": "Dire Cranium Rat", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 30 }, "str": 15, "dex": 17, "con": 16, "int": 14, "wis": 12, "cha": 8, "senses": [ "darkvision 30 ft." ], "passive": 10, "languages": [ "telepathy 30 ft." ], "cr": "2", "trait": [ { "name": "Psychic Conflict", "entries": [ "As a Bonus Action, a telepathic creature may issue a command to the cranium rat, making a contested Intelligence check against it. The creature that fails this check acts under the other's control on its following turn." ], "sort": 0 }, { "name": "Psionic Empowerment", "entries": [ "As a Bonus Action, the rat gains one of the following benefits until it uses this ability again.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Mindslice", "entries": [ " The rat's melee attacks have a reach of 60 feet and deal psychic damage instead of any other type." ], "type": "item" }, { "name": "Cerebral Glow", "entries": [ " The rat's exposed brain begins to glow softly, casting dim Light in a 20 foot radius. A creature illuminated by only this glow subtracts {@dice 1d4} from any Wisdom saving throws it makes." ], "type": "item" } ] } ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The rat makes two attacks, one of which may be with its bite." ] }, { "name": "Chittering Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage and the target must succeed on a {@dc 13} Constitution saving throw or be infected with Devouring Cogniphage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage.", "A creature hit by this attack twice in a turn must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Cranium Rat.webp", "fluff": { "_monsterFluff": { "name": "Cranium Rat", "source": "ConfC" } } }, { "name": "Swarm of Cranium Rats", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "aberration", "swarmSize": "T" }, "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 84, "formula": "24d4 + 24" }, "speed": { "walk": 30 }, "str": 9, "dex": 14, "con": 12, "int": 16, "wis": 10, "cha": 4, "senses": [ "darkvision 30 ft." ], "passive": 10, "resist": [ { "special": "damage from attacks" } ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "5", "trait": [ { "name": "Swarm", "entries": [ "The swarm can occupy another creature or object's space and vice versa. The swarm can't regain hit points or gain temporary hit points." ], "sort": 0 }, { "name": "Psychic Conflict", "entries": [ "As a Bonus Action, a telepathic creature may issue a command to the cranium rat, making a contested Intelligence check against it. The creature that fails this check acts under the other's control on its following turn." ], "sort": 1 }, { "name": "Psionic Empowerment", "entries": [ "As a Bonus Action, the rat gains two of the following benefits until it uses this ability again.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Cerebral Glow", "entries": [ " The swarm's exposed brains begins to glow softly, casting dim Light in a 30 foot radius. A creature illuminated by only this glow subtracts {@dice 1d4} from any Wisdom saving throws it makes." ], "type": "item" }, { "name": "Rat-Mind Melding", "entries": [ " A creature that starts its turn in the swarm's space must succeed on a {@dc 14} Wisdom saving throw or act under the swarm's control until the beginning of its next turn." ], "type": "item" }, { "name": "Invade Mind", "entries": [ " A creature that hits the swarm with a melee attack must succeed on a {@dc 14} Wisdom saving throw or feel an illusory rat crawling through its clothing or armor, giving it disadvantage on attack rolls and Dexterity saving throws until the end of its next turn." ], "type": "item" } ] } ], "sort": 2 } ], "action": [ { "name": "Chittering Bites", "entries": [ "{@atk mw} {@hit 5} to hit, reach 0 ft., one target. Hit 12 ({@dice 4d4 + 2}) piercing plus 18 ({@damage 4d8}) psychic damage, or 7 ({@dice 2d4 + 2}) piercing plus 9 ({@damage 2d8}) psychic damage if the swarm has half of its hit points or fewer, and the target must succeed on a {@dc 13} Constitution saving throw or be infected with Devouring Cogniphage." ] } ], "senseTags": [ "D" ], "damageTags": [ "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Swarm of Cranium Rats.webp", "fluff": { "_monsterFluff": { "name": "Swarm of Cranium Rats", "source": "ConfC" } } }, { "name": "Darkweaver", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "18 if in dim light or darkness" ] } ], "hp": { "average": 171, "formula": "18d10 + 72" }, "speed": { "walk": 30, "climb": 30 }, "str": 17, "dex": 18, "con": 18, "int": 15, "wis": 16, "cha": 17, "save": { "con": "+8", "wis": "+7", "cha": "+7" }, "skill": { "animal handling": "+11", "athletics": "+7", "persuasion": "+11", "stealth": "+8" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft. (penetrates magical darkness)" ], "passive": 10, "resist": [ "cold", "necrotic" ], "languages": [ "Abyssal", "Common", "Infernal" ], "cr": "10", "trait": [ { "name": "Spider Climb", "entries": [ "The darkweaver can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Shadow Slip", "entries": [ "As a Bonus Action, the darkweaver teleports up to 30 ft. to a location it can see that is not brightly illuminated." ] }, { "name": "Shadow Strands", "entries": [ "The dark weaver is surrounded in a 30 ft. radius by a tangle of slithering, web-like strands of shadowstuff, gaining the following benefits:", "Other creatures cannot see more than 10 ft. through the area.", "Light cannot extend more than 10 ft. through the area.", "The area is difficult terrain for any creature trying to move away from the darkweaver." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The darkweaver makes six melee attacks." ] }, { "name": "Tentacle Rake", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one creature. Hits: 11 ({@damage 2d6 + 4}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 16}). While {@condition grappled} in this way, a creature in Dim Light or Darkness is {@condition blinded} and {@condition restrained}." ] }, { "name": "Consume Vigor", "entries": [ "One creature {@condition grappled} by the darkweaver must succeed on a {@dc 16} Constitition saving throw or have its Constitution score reduced by 5 ({@dice 2d4}) for the next minute. The target dies if this reduces its Constittuion to 0.", "Additionally on a failure, the radius of the darkweaver's shadow strands trait expands by 5 ft. for the next minute." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "I" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Destrachan Worm Ripper", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 40, "climb": 40 }, "str": 17, "dex": 16, "con": 18, "int": 7, "wis": 15, "cha": 10, "skill": { "perception": "+8", "deception": "+3" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)", "or blindsight 10 ft. while deafened" ], "passive": 18, "resist": [ "thunder" ], "languages": [ "understands common but does not speak it", "Deep Speech" ], "cr": "5", "trait": [ { "name": "Mimicry", "entries": [ "The destrachan can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful {@dc 13} Wisdom ({@skill Insight}) check." ] }, { "name": "Foe-Climber", "entries": [ "If the destrachan hits a Huge or larger creature with a claw attack, instead of grappling it climbs on to the creature. While climbing on a creature, the creature has disadvantage on attack rolls that target the destrachan." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The destrachan makes two attacks, one of which may be with its bite." ] }, { "name": "Sawing Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) slashing damage. This attack scores a critical on an 18-20 against a {@condition prone} creature." ] }, { "name": "Terrible Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Destructive Harmonics {@recharge 5}", "entries": [ "The destrachan blasts sonic energy in a 20 ft. cone, choosing one of the following effects. Each creature in the area must succeed on a {@dc 15} Constitution saving throw or suffer the chosen effect.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Flesh", "entries": [ " Each creature in the area takes 27 ({@damage 6d8}) thunder damage on a failed save, or half as much on a success." ], "type": "item" }, { "name": "Nerves", "entries": [ " Each creature in the area falls {@condition prone} and cannot stand on its following turn." ], "type": "item" } ] } ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS" ], "damageTags": [ "P", "S", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Destrachan Far Voice", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 180, "formula": "19d8 + 95" }, "speed": { "walk": 40, "climb": 40 }, "str": 18, "dex": 16, "con": 20, "int": 11, "wis": 16, "cha": 10, "skill": { "perception": "+9", "deception": "+3" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)", "or blindsight 10 ft. while deafened" ], "passive": 19, "resist": [ "thunder" ], "languages": [ "understands common but does not speak it", "Deep Speech" ], "cr": "8", "trait": [ { "name": "Mimicry", "entries": [ "The destrachan can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful {@dc 13} Wisdom ({@skill Insight}) check." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The destrachan makes three attacks, one of which may be with its bite." ] }, { "name": "Sawing Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d6 + 4}) slashing damage. This attack scores a critical on an 18-20 against a {@condition prone} creature." ] }, { "name": "Terrible Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Destructive Harmonics {@recharge 5}", "entries": [ "The destrachan blasts sonic energy in a 30 ft. cone, choosing one of the following effects. Each creature in the area must succeed on a {@dc 16} Constitution saving throw or suffer the chosen effect.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Flesh", "entries": [ " Each creature in the area takes 36 ({@damage 8d8}) thunder damage on a failed save, or half as much on a success." ], "type": "item" }, { "name": "Nerves", "entries": [ " Each creature in the area falls {@condition unconscious} for 1 hour. An {@condition unconscious} creature wakes early if it takes any damage, or if another creature wakes it as an action." ], "type": "item" }, { "name": "Metal", "entries": [ " Each creature wearing metal armor has its movement speed halved until the beginning of its next turn. Each creature that is carrying a metal weapon drops it." ], "type": "item" }, { "name": "Stone", "entries": [ " Stone surfaces in the area fracture, collapsing tunnels, walls, and bridges." ], "type": "item" } ] } ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS" ], "damageTags": [ "P", "S", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Dolgaunt", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "Unarmored Defense" ] } ], "hp": { "average": 102, "formula": "12d10 + 36" }, "speed": { "walk": 40 }, "str": 14, "dex": 18, "con": 16, "int": 13, "wis": 14, "cha": 11, "save": { "dex": "+7" }, "skill": { "acrobatics": "+6", "perception": "+4", "stealth": "+6" }, "passive": 14, "conditionImmune": [ "blinded" ], "languages": [ "Common", "Deep Speech", "Goblin" ], "cr": "5", "trait": [ { "name": "Evasion", "entries": [ "If the dolgaunt is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the dolgaunt instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's {@condition incapacitated}." ], "sort": 0 }, { "name": "Coordinated Advance", "entries": [ "The dolgaunt acts on initiative count 10, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ], "sort": 1 }, { "name": "Drillmaster", "entries": [ "Friendly hobgoblins within 30 feet of the dolgaunt use its attack bonus, rather than their own." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dolgaunt makes four melee attacks." ] }, { "name": "Tentacle", "entries": [ "{@atk mw} {@hit 6} to hit, reach 15 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 12}). The dolgaunt has two tentacles that can each grapple a single target." ] }, { "name": "Unarmed Strike", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage. On a critical hit, the target must succeed on a {@dc 12} Constitution saving throw or be {@condition stunned}." ] }, { "name": "Vitality Leech", "entries": [ "One creature {@condition grappled} by a tentacle of the dolgaunt must succeed on a {@dc 12} Constitution saving throw or have its Constitution score reduced by {@dice 1d6} for the next minute. The dolgaunt gains 5 temporary hit points for each point the creature's Constitution was reduced by." ] } ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "C", "DS", "GO" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Dolgaunt.webp", "fluff": { "_monsterFluff": { "name": "Dolgaunt", "source": "ConfC" } } }, { "name": "Elder Brain", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ 10 ], "hp": { "average": 210, "formula": "20d10 + 100" }, "speed": { "walk": 5, "swim": 10, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 15, "dex": 10, "con": 20, "int": 21, "wis": 19, "cha": 24, "save": { "con": "+10", "int": "+10", "wis": "+9", "cha": "+12" }, "skill": { "arcana": "+10", "deception": "+12", "insight": "+14", "intimidation": "+12", "persuasion": "+12" }, "senses": [ "blindsight 5 miles (blind beyond this radius)" ], "passive": 14, "resist": [ { "resist": [ "psychic" ], "preNote": "all but" } ], "languages": [ "understands Common", "Deep Speech", "and Undercommon but cant speak", "telepathy 5 miles." ], "cr": "14", "trait": [ { "name": "Non-Euclidian", "entries": [ "The space in a 15 foot radius around the elder brain is difficult terrain, as the elder brain's presence warps it into incomprehensible geometries." ], "sort": 0 }, { "name": "Tendrils", "entries": [ "The elder brain can have up to six tendrils at a time. Each tendril can be attacked (AC 10; 10 hit points), or destroyed by forcing the tethered creature to move more than 30 feet from the elder brain. Destroying a tendril deals no damage to the elder brain, which can extrude a replacement tendril as part of an attack." ], "sort": 1 }, { "name": "Exposed Brain", "entries": [ "The elder brain has a telepathic field that grants it resistace to all damage but psychic, which it must concentrate on as though {@status concentration||concentrating} on a spell. If it loses {@status concentration}, until the beginning of its next turn it loses its damage resistances." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The elder brain has advantage on saving throws against spells and other magical effects." ], "sort": 3 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the elder brain fails a saving throw, it can choose to succeed instead." ], "sort": 4 } ], "action": [ { "name": "Synaptic Tendril", "entries": [ "{@atk mw} {@hit 7} to hit, reach 30 ft., one creature. {@h}18 ({@damage 4d8}) psychic damage and the target must succeed on a {@dc 15} Strength saving throw or be tethered by it.", "A creature tethered to the elder brain is unable to move more than 30 feet away from it, is {@condition dominated|confc|dominated} by the elder brain, and has its Wisdom score reduced by {@dice 1d8}, to a minimum of 1, until it is released.", "A creature that has its Wisdom score reduced to 1 in this way remains {@condition dominated|confc|dominated} after the tether is removed, but may make a {@dc 18} Wisdom saving whenever it takes damage, ending the effect on a success." ] }, { "name": "Mind Blast {@recharge 5}", "entries": [ "The elder brain radiates a blast of psychic energy in a 60-foot cone. Each creature of the elder brain's choice in that area must succeed on a {@dc 18} Intelligence saving throw or take 32 ({@damage 5d10 + 5}) psychic damage and have its proficiency bonus reduced to 0 for 1 minute (Save Ends at end of turn)." ] }, { "name": "Plane Shift (7th level spell, 1/Day)", "entries": [ "The elder brain teleports to another plane of existence." ] } ], "reaction": [ { "name": "Die For Your Master", "entries": [ "As a reaction to being targeted with an attack or spell, the elder brain may force a creature within 15 feet that it has under its control to use its reaction to move up to half its speed toward the elder brain, becoming the new target of the attack or spell if it ends this movement adjacent to the elder brain." ] }, { "name": "Psychic Keen (1/Day)", "entries": [ "As a reaction to being reduced below 106 hit points, the elder brain lets out a telepathic wail. Each creature within 60 ft. with a proficiency bonus of 0 must succeed on a {@dc 18} Intelligence saving throw or be {@condition stunned} until the end of the elder brain's next turn." ] } ], "legendary": [ { "name": "Form Psychic Link", "entries": [ "One {@condition incapacitated} creature within 5 miles must succeed on a {@dc 18} Charisma saving throw or have the elder brain form a psychic link to it. This link ends if the creature leaves the radius, or with a Remove Curse or similar magic. While linked, the elder brain can see through the creature's eyes and read its surface thoughts." ] }, { "name": "Mind Master", "entries": [ "The elder brain causes any number of creatures it has a psychic link to use their reactions to move up to 15 ft. in the same direction. A creature directed to move into damaging terrain may first attempt a {@dc 18} Wisdom saving throw, ending the link and taking 10 ({@damage 3d6}) psychic damage on a success." ] }, { "name": "Break Concentration", "entries": [ "One creature the elder brain has a psychic link to loses {@status concentration} on a spell it has cast." ] }, { "name": "Tendril (Costs 2 Actions)", "entries": [ "The elder brain makes a synaptic tendril attack." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "B" ], "languageTags": [ "C", "DS", "TP", "U" ], "damageTags": [ "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "dominated|confc|dominated" ], "legendaryActions": 4, "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Elder Brain.webp", "fluff": { "_monsterFluff": { "name": "Elder Brain", "source": "ConfC" } } }, { "name": "Ephemeral Accretor", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 143, "formula": "14d12 + 52" }, "speed": { "walk": 30, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 21, "dex": 15, "con": 18, "int": 8, "wis": 14, "cha": 13, "save": { "str": "+8", "dex": "+5" }, "skill": { "perception": "+5", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ "bludgeoning", "force" ], "conditionImmune": [ "prone" ], "cr": "6", "trait": [ { "name": "Gravity Dancer", "entries": [ "As a Bonus Action, the accretor can change the orientation of gravity for itself and for each Medium or smaller creature it is holding toward a creature or surface within 30 ft." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The accretor makes two attacks with its accretor tendrils." ] }, { "name": "Accretor Tendrils", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 17}) and {@condition restrained}. Instead of grappling a creature, the accretor may change the orientation of gravity for the target toward a creature or surface within 30 ft. for the next minute." ] }, { "name": "Gnashing Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one {@condition grappled} creature. {@h}15 ({@damage 2d8 + 6}) piercing damage plus 22 ({@damage 4d10}) force damage." ] }, { "name": "Sudden Reversal {@recharge 5}", "entries": [ "Each object and creature affected by the accretor's tendrils must succeed on a {@dc 17} Dexterity saving throw or have the accretor change the orientation of gravity for the target toward a new creature or surface within 30 ft. for the next minute." ] } ], "reaction": [ { "name": "Dweomer Attraction", "entries": [ "As a reaction to being targeted by a spell or magical ability, the accretor forces the spellcaster to succeed on a {@dc 17} Dexterity saving throw or have the orientation of gravity for itself changed towards the accretor for the next minute." ] }, { "name": "Crush", "entries": [ "As a reaction to a creature the accretor has {@condition grappled} speaking or casting a spell with a verbal component, the accretor crushes the air out of its lungs. The creature cannot breathe until it is released from the grapple and immediately begins to suffocate." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "O", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Ephemeral Hangman", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "14d12 + 70" }, "speed": { "walk": 30 }, "str": 22, "dex": 16, "con": 20, "int": 8, "wis": 14, "cha": 16, "save": { "dex": "+6", "wis": "+5" }, "skill": { "perception": "+5", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "prone", "restrained" ], "cr": "7", "trait": [ { "name": "Amorphous", "entries": [ "While in Dim Light or Darkness, the hangman can move through a space as narrow as 1 ft. wide without squeezing." ] }, { "name": "Shadow Regeneration", "entries": [ "While in Darkness, the hangman regains 20 hit points at the start of each of its turns if it has at least 1 hit point." ] }, { "name": "Light Vulnerability", "entries": [ "While in bright light, the hangman loses its damage resistances. If the hangman starts its turn in bright light, it must succeed on a {@dc 10} Wisdom saving throw or use its action to dash away from the source." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The hangman makes three attacks with its tendril scourge." ] }, { "name": "Tendril Scourge", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d6 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 17}) and {@condition restrained}. Instead of grappling a creature, the hangman may force it to succeed on a {@dc 17} Strength saving throw or be knocked {@condition prone} and drop what it's holding." ] }, { "name": "Gnashing Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one {@condition grappled} creature. {@h}15 ({@damage 2d8 + 6}) piercing damage plus 33 ({@damage 6d10}) necrotic damage." ] }, { "name": "Dexterity Drain (Darkness only)", "entries": [ "One creature {@condition grappled} by the hangman has its speed reduced by 10 for the next minute, then must succeed on a {@dc 16} Constitition saving throw or have its Dexterity reduced by 5 ({@dice 2d4}) for the next minute. The target dies if this reduces its Dexterity to 0, and falls {@condition prone} if this reduces its speed to 0." ] } ], "reaction": [ { "name": "Shadow Step", "entries": [ "As a reaction to taking damage of a type it is resistant to, the hangman may teleport up to 30 feet to a location it can see and turn {@condition invisible} until the end of its next turn, or until it makes an attack." ] }, { "name": "Crush", "entries": [ "As a reaction to a creature the hangman has {@condition grappled} speaking or casting a spell with a verbal component, the hangman crushes the air out of its lungs. The creature cannot breathe until it is released from the grapple and immediately begins to suffocate." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "N", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Larval Feyr", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 7, "formula": "2d8 - 1" }, "speed": { "walk": 20, "climb": 20 }, "str": 4, "dex": 14, "con": 8, "int": 6, "wis": 12, "cha": 13, "skill": { "intimidation": "+7", "stealth": "+4" }, "senses": [ "blindsight 30 ft.", "darkvision 60 ft." ], "passive": 11, "conditionImmune": [ "frightened" ], "cr": "1/4", "trait": [ { "name": "Aura of Terror", "entries": [ "A sleeping creature that starts its turn within 30 ft. of the feyr is accosted by its deepest fears, and takes 5 ({@damage 1d10}) psychic damage. This damage does not wake a sleeping creature. A creature reduced to 0 hit points in this way gains 1 hit point and rises on its turn under the feyr's control.", "A creature under the feyr's control makes a {@dc 9} Wisdom saving throw at the end of each of its turns, ending the effect on a succeess." ] }, { "name": "Light Sensitivity", "entries": [ "While the feyr is illuminated with bright light, attacks against the it are made at advantage." ] } ], "action": [ { "name": "Lulling Gaze", "entries": [ "One creature within 30 ft. must succeed on a {@dc 9} Wisdom saving throw or take 5 ({@damage 1d10}) psychic damage and be {@condition frightened} until the end of its next turn. A creature that fails this save by 5 or more falls asleep for the next minute.", "A creature wakes up early if it takes damage or another creature uses its action to wake it." ] } ], "traitTags": [ "Light Sensitivity" ], "senseTags": [ "B", "D" ], "damageTags": [ "Y" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Common Feyr", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 20, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 11, "dex": 14, "con": 16, "int": 11, "wis": 13, "cha": 16, "skill": { "intimidation": "+14", "perception": "+7", "stealth": "+4" }, "senses": [ "blindsight 30 ft.", "darkvision 60 ft." ], "passive": 17, "conditionImmune": [ "charmed", "frightened" ], "cr": "3", "trait": [ { "name": "Aura of Terror", "entries": [ "A sleeping creature that starts its turn within 30 ft. of the feyr is accosted by its deepest fears, and takes 5 ({@damage 1d10}) psychic damage. This damage does not wake a sleeping creature. A creature reduced to 0 hit points in this way gains 1 hit point and rises on its turn under the feyr's control.", "A creature under the feyr's control makes a {@dc 17} Wisdom saving throw at the end of each of its turns, ending the effect on a succeess." ] }, { "name": "Light Sensitivity", "entries": [ "While the feyr is illuminated with bright light, attacks against the it are made at advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The feyr makes two melee attacks." ] }, { "name": "Gnashing Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}11 ({@damage 1d10 + 6}) piercing damage. This attack deals an additional 5 ({@damage 1d10}) psyschic damage to a {@condition frightened} creature." ] }, { "name": "Tendril Lash", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage." ] }, { "name": "Torment Gaze {@recharge 5}", "entries": [ "Each creature in a line that is 30 ft. long and 5 ft. wide must succeed on a {@dc 13} Wisdom saving throw or take 11 ({@damage 2d10}) psychic damage and be {@condition frightened} for the next minute, or take half as much damage on a success. A {@condition frightened} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Insubstantiate", "entries": [ "As a reaction to taking 15 or more damage from a single source, the feyr disappears into the border ethereal. At the beginning of its its next turn, the feyr teleports back into the material plane within 30 ft. of where it departed." ] } ], "traitTags": [ "Light Sensitivity" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Greater Feyr", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 264, "formula": "23d12 + 115" }, "speed": { "walk": 30, "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 22, "dex": 16, "con": 21, "int": 15, "wis": 15, "cha": 18, "save": { "wis": "+7", "cha": "+9" }, "skill": { "intimidation": "+14", "perception": "+7" }, "senses": [ "blindsight 60 ft." ], "passive": 17, "conditionImmune": [ "charmed", "frightened" ], "languages": [ "telepathy 120 ft." ], "cr": "14", "trait": [ { "name": "Aura of Terror", "entries": [ "A sleeping creature that starts its turn within 30 ft. of the feyr is accosted by its deepest fears, and takes 11 ({@damage 2d10}) psychic damage. This damage does not wake a sleeping creature. A creature reduced to 0 hit points in this way gains 1 hit point and rises on its turn under the feyr's control.", "A creature under the feyr's control makes a {@dc 17} Wisdom saving throw at the end of each of its turns, ending the effect on a succeess." ] }, { "name": "Light Sensitivity", "entries": [ "While the feyr is illuminated with bright light, attacks against the it are made at advantage." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the feyr fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The feyr makes three melee attacks, one of which it may replace with The First Unknown, if available." ] }, { "name": "Gnashing Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}11 ({@damage 1d10 + 6}) piercing damage. This attack deals an additional 5 ({@damage 1d10}) psyschic damage to a {@condition frightened} creature." ] }, { "name": "Tendril Lash", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage." ] }, { "name": "Torment Gaze", "entries": [ "Each creature in a line that is 60 ft. long and 5 ft. wide must succeed on a {@dc 17} Wisdom saving throw or be pushed 10 feet away and take 44 ({@damage 8d10}) psychic damage, or take half as much damage on as success. A creature that fails this save by 5 or more falls asleep for the next minute, additionally.", "A creature wakes up early if it takes damage or another creature uses its action to wake it." ] }, { "name": "The First Unknown {@recharge 5}", "entries": [ "The feyr creates a 10-ft radius sphere of magical darkness that lasts until the end of its next turn. Creatures in the affected areas must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the darkness is dispelled. While {@condition frightened} in this way, a creature is {@condition paralyzed}." ] } ], "reaction": [ { "name": "Insubstantiate", "entries": [ "As a reaction to taking 20 or more damage from a single source, the feyr disappears into the border ethereal and loses one of its legendary resistances if it has any. At the beginning of its its next turn, the feyr teleports back into the material plane within 30 ft. of where it departed." ] }, { "name": "Deepest Dark (1/Day.)", "entries": [ "As a reaction to being reduced below 133 hit points, the feyr immediately recharges and uses The First Unknown." ] } ], "legendary": [ { "name": "Eye of Keeping", "entries": [ "One creature under the Feyr's control gains 7 ({@dice 2d6}) temporary hit points. While it has these temporary hit points, a creature has disadvantage on Wisdom saving throws." ] }, { "name": "Eye of Revelation", "entries": [ "One creature within 60 ft. that the feyr can see must succeed on a {@dc 17} Intelligence saving throw. On a failed save, the target has disadvantage on the next Wisdom saving throw it makes in the next minute." ] }, { "name": "To Ashes", "entries": [ "The feyr fouls the magic around a creature. The next time in the next turn that the creature would receive magical healing, the creature receives no healing and instead takes an equal amount of necrotic damage." ] } ], "traitTags": [ "Legendary Resistances", "Light Sensitivity" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "paralyzed" ], "variant": [] }, { "name": "Primordial Feyr", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 420, "formula": "24d20 + 168" }, "speed": { "walk": 30, "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 26, "dex": 17, "con": 25, "int": 18, "wis": 17, "cha": 21, "save": { "dex": "+9", "con": "+13", "wis": "+9", "cha": "+11" }, "skill": { "history": "+16", "intimidation": "+17", "perception": "+9" }, "senses": [ "blindsight 120 ft." ], "passive": 19, "resist": [ { "special": "attacks made without advantage" } ], "conditionImmune": [ "charmed", "exhausted", "frightened", "paralyzed", "poisoned", "stunned" ], "languages": [ "telepathy 5 miles" ], "cr": "20", "trait": [ { "name": "Aura of Terror", "entries": [ "A sleeping creature that starts its turn within 60 ft. of the feyr is accosted by its deepest fears, and takes 22 ({@damage 4d10}) psychic damage. This damage does not wake a sleeping creature. A creature reduced to 0 hit points in this way gains 1 hit point and rises on its turn under the feyr's control.", "A creature under the feyr's control makes a {@dc 18} Wisdom saving throw at the end of each of its turns, ending the effect on a succeess." ] }, { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the feyr may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the feyr. While climbing on the feyr, a creature has advantage on melee attacks against the feyr, and the feyr has disadvantage on melee attacks against it." ] }, { "name": "Light Sensitivity", "entries": [ "While the feyr is illuminated with bright light, attacks against the it are made at advantage." ] }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the feyr fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The feyr makes three melee attacks, one of which it may replace with The First Unknown, if available." ] }, { "name": "Gnashing Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage. This attack deals an additional 11 ({@damage 2d10}) psyschic damage to a {@condition frightened} creature." ] }, { "name": "Tendril Lash", "entries": [ "{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}18 ({@damage 3d6 + 8}) slashing damage. Each creature within 5 ft of the target must succeed on a {@dc 18} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Scything Sweep", "entries": [ "Each creature in a 30 ft. cone must succeed on a {@dc 18} Dexterity saving throw or take 39 ({@damage 6d12}) slashing damage and be knocked {@condition prone}, or half as much on a success." ] }, { "name": "Torment Gaze", "entries": [ "Each creature in a line that is 300 ft. long and 5 ft. wide must succeed on a {@dc 18} Wisdom saving throw or be pushed 15 feet away and take 66 ({@damage 12d10}) psychic damage, or take half as much damage on as success. A creature that fails this save by 5 or more falls asleep for the next minute, additionally.", "A creature wakes up early if it takes damage or another creature uses its action to wake it." ] }, { "name": "The First Unknown {@recharge 5}", "entries": [ "The feyr creates a 10-ft radius sphere of magical darkness that lasts until the end of its next turn. Creatures in the affected areas must succeed on a {@dc 18} Wisdom saving throw or be {@condition frightened} until the darkness is dispelled. While {@condition frightened} in this way, a creature is {@condition paralyzed}." ] } ], "reaction": [ { "name": "Insubstantiate", "entries": [ "As a reaction to taking 20 or more damage from a single source, the feyr disappears into the border ethereal and loses one of its legendary resistances if it has any. At the beginning of its its next turn, the feyr teleports back into the material plane within 30 ft. of where it departed." ] }, { "name": "Deepest Dark (1/Day.)", "entries": [ "As a reaction to being reduced below 211 hit points, the feyr immediately recharges and uses The First Unknown three times." ] } ], "legendary": [ { "name": "Eye of Taking (Costs 2 Actions)", "entries": [ "The feyr ends one magical effect on a creature it can see. If the effect did not require {@status concentration}, the feyr may replicate the effect, targeting itself." ] }, { "name": "Eye of Keeping", "entries": [ "One creature under the Feyr's control gains 14 ({@dice 4d6}) temporary hit points. While it has these temporary hit points, a creature has disadvantage on Wisdom saving throws." ] }, { "name": "Eye of Revelation", "entries": [ "One creature within 60 ft. that the feyr can see must succeed on a {@dc 18} Intelligence saving throw. On a failed save, the target has disadvantage on the next Wisdom saving throw it makes in the next minute." ] }, { "name": "To Ashes", "entries": [ "The feyr fouls the magic around a creature. The next time in the next turn that the creature would receive magical healing, the creature receives no healing and instead takes an equal amount of necrotic damage." ] } ], "traitTags": [ "Legendary Resistances", "Light Sensitivity" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "paralyzed", "prone" ], "variant": [] }, { "name": "Monastic Flumph", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "aberration", "alignment": [ "L", "G" ], "ac": [ 12 ], "hp": { "average": 17, "formula": "5d6" }, "speed": { "walk": 5, "fly": 30 }, "str": 6, "dex": 15, "con": 10, "int": 14, "wis": 14, "cha": 11, "skill": { "arcana": "+4", "history": "+4", "religion": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "vulnerable": [ "psychic" ], "languages": [ "understands Undercommon but can't speak", "telepathy 60 ft." ], "cr": "0", "trait": [ { "name": "Advanced Telepathy", "entries": [ "The flumph can perceive the content of any telepathic communication used within 60 feet of it, and it can't be surprised by creatures with any form of telepathy." ], "sort": 0 }, { "name": "Prone Deficiency", "entries": [ "If the flumph is knocked {@condition prone}, it must succeed on a {@dc 10} Dexterity saving throw or be {@condition incapacitated}. At the end of each of its turns, the flumph can repeat this save, righting itself and ending the {@condition incapacitated} condition if it succeeds." ], "sort": 1 }, { "name": "Peaceful Aura", "entries": [ "A creature that attempts to harm the flump must succeed on a {@dc 12} Wisdom saving throw or be {@condition charmed} by it for the next minute, or until it takes any damage." ], "sort": 2 } ], "action": [ { "name": "Blissful Apathy {@recharge}", "entries": [ "Each creature of the flumph's choice within 30 feet must make a {@dc 12} Wisdom saving throw or become {@condition charmed} and {@condition incapacitated} for the next minute." ] }, { "name": "Stench Spray (1/Day)", "entries": [ "Each creature in a 15-foot cone originating from the flumph must succeed on a {@dc 10} Dexterity saving throw or be coated in a foul-smelling liquid. A coated creature exudes a horrible stench for {@dice 1d4} hours. The coated creature is {@condition poisoned} as long as the stench lasts, and other creatures are {@condition poisoned} while within 5 feet of the coated creature. A creature can remove the stench on itself by using a short rest to bathe in water, alcohol, or vinegar." ] } ], "senseTags": [ "D" ], "languageTags": [ "CS", "TP", "U" ], "miscTags": [ "AOE" ], "conditionInflict": [ "charmed", "incapacitated", "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Flumph.webp", "fluff": { "_monsterFluff": { "name": "Flumph", "source": "ConfC" } } }, { "name": "Flumph Infiltrator", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "aberration", "alignment": [ "L", "G" ], "ac": [ 12 ], "hp": { "average": 28, "formula": "8d6" }, "speed": { "walk": 5, "fly": 30 }, "str": 6, "dex": 15, "con": 10, "int": 14, "wis": 14, "cha": 11, "skill": { "arcana": "+4", "history": "+4", "religion": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "vulnerable": [ "psychic" ], "languages": [ "understands Undercommon but can't speak", "telepathy 60 ft." ], "cr": "1/4", "trait": [ { "name": "Advanced Telepathy", "entries": [ "The flumph can perceive the content of any telepathic communication used within 60 feet of it, and it can't be surprised by creatures with any form of telepathy." ], "sort": 0 }, { "name": "Prone Deficiency", "entries": [ "If the flumph is knocked {@condition prone}, it must succeed on a {@dc 10} Dexterity saving throw or be {@condition incapacitated}. At the end of each of its turns, the flumph can repeat this save, righting itself and ending the {@condition incapacitated} condition if it succeeds." ], "sort": 1 }, { "name": "Indifferent Aura", "entries": [ "A creature that attempts to look at the flump must succeed on a {@dc 12} Wisdom saving throw or be compelled to avert its gaze. A creature that fails this save becomes indifferent to the flumph's presence for the next minute, and retains no memory of the actions the flumph takes while the creature is affected." ], "sort": 2 } ], "action": [ { "name": "Spiny Drop", "entries": [ "One creature that the Flumph is flying over must succeed on a {@dc 10} Dexterity saving throw or be {@condition poisoned} until the end of its next turn. While {@condition poisoned} in this way, the creature takes 7 ({@damage 2d6}) acid damage at the start of its turn. A creature that passes the saving throw by 5 or more knocks the flumph {@condition prone} in an adjacent space." ] }, { "name": "Stench Spray (1/Day)", "entries": [ "Each creature in a 15-foot cone originating from the flumph must succeed on a {@dc 10} Dexterity saving throw or be coated in a foul-smelling liquid. A coated creature exudes a horrible stench for {@dice 1d4} hours. A creature can remove the stench on itself by using a short rest to bathe in water, alcohol, or vinegar." ] } ], "senseTags": [ "D" ], "languageTags": [ "CS", "TP", "U" ], "damageTags": [ "A" ], "miscTags": [ "AOE" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Flumph.webp", "fluff": { "_monsterFluff": { "name": "Flumph", "source": "ConfC" } } }, { "name": "Venerable Flumph", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "L", "G" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 59, "formula": "7d12 + 14" }, "speed": { "walk": 5, "fly": 30 }, "str": 15, "dex": 13, "con": 15, "int": 15, "wis": 17, "cha": 12, "skill": { "arcana": "+4", "history": "+4", "religion": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "vulnerable": [ "psychic" ], "languages": [ "understands Undercommon but can't speak", "telepathy 60 ft." ], "cr": "2", "trait": [ { "name": "Advanced Telepathy", "entries": [ "The flumph can perceive the content of any telepathic communication used within 60 feet of it, and it can't be surprised by creatures with any form of telepathy. It is immune to any effect that would sense its emotions or read its thoughts, as well as all divination spells." ], "sort": 0 }, { "name": "Prone Deficiency", "entries": [ "If the flumph is knocked {@condition prone}, it must succeed on a {@dc 10} Dexterity saving throw or be {@condition incapacitated}. At the end of each of its turns, the flumph can repeat this save, righting itself and ending the {@condition incapacitated} condition if it succeeds." ], "sort": 1 }, { "name": "Empathic Aura", "entries": [ "Creatures within 30 ft. of the flumph have advantage on {@skill Insight} checks to determine emotional states." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The flumph makes three attacks with its tendril prod." ] }, { "name": "Tendril Prod", "entries": [ "{@atk mw} {@hit 4} to hit, reach 15 ft., one target. {@h}The target is pushed 5 ft. away. On a critical hit, the target is knocked {@condition prone}." ] }, { "name": "Spiny Drop", "entries": [ "One creature that the Flumph is flying over must succeed on a {@dc 12} Dexterity saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be {@condition poisoned} for the next minute. While {@condition poisoned} in this way, the creature takes 7 ({@damage 2d6}) acid damage at the start of each of its turns. A creature that passes the initial save by 5 or more knocks the flumph {@condition prone} in an adjacent space. A {@condition poisoned} creature repeats the save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Stench Spray (1/Day)", "entries": [ "Each creature in a 30-foot cone originating from the flumph must succeed on a {@dc 12} Dexterity saving throw or be coated in a foul-smelling liquid. A coated creature exudes a horrible stench for {@dice 1d4} hours. A creature can remove the stench on itself by using a short rest to bathe in water, alcohol, or vinegar." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "TP", "U" ], "damageTags": [ "A", "B" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Flumph.webp", "fluff": { "_monsterFluff": { "name": "Flumph", "source": "ConfC" } } }, { "name": "Gibbering Mouther", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N" ], "ac": [ 9 ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "walk": 20, "swim": 10 }, "str": 10, "dex": 8, "con": 16, "int": 3, "wis": 10, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "vulnerable": [ "psychic" ], "conditionImmune": [ "prone" ], "cr": "2", "trait": [ { "name": "Aberrant Ground", "entries": [ "The ground within 10 feet of the mouther is doughlike difficult terrain. A creature in this area must spend half its movement to exit the area." ], "sort": 0 }, { "name": "Gibbering", "entries": [ "The mouther babbles incoherently while it can see any creature and isn't {@condition incapacitated}. A creature that starts its turn within 30 feet of one or more gibberers and can hear the gibbering makes a {@dc 10} Wisdom saving throw. On a failure, a creature must take the Attack action this turn. A creature that fails by 5 or more chooses targets at random among the creatures it can reach with its movement." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The gibbering mouther makes one lunging bite attack and uses its blinding spittle, if available. It may replace its bite attack with its gibbering feast ability." ] }, { "name": "Lunging Bite", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one creature. {@h}17 ({@damage 5d6}) piercing damage. If the target is Medium or smaller, it must succeed on a {@dc 10} Strength saving throw or be knocked {@condition prone}. If the target is killed by this damage, it is absorbed into the mouther." ] }, { "name": "Gibbering Feast", "entries": [ "One creature the mouther can see within 30 feet must succeed on a {@dc 10} Charisma saving throw or take 17 ({@damage 5d6}) piercing damage as unnatural mouths grow from their body and bite them, after which they fall off and rot away immediately." ] }, { "name": "Blinding Spittle {@recharge 5}", "entries": [ "The mouther spits a chemical glob at a point it can see within 15 feet of it. The glob explodes in a blinding flash of light on impact. Each creature within 5 feet of the flash must succeed on a {@dc 10} Dexterity saving throw or be {@condition blinded} until the end of the mouther's next turn." ] } ], "reaction": [ { "name": "Desperate Shrieking", "entries": [ "As a reaction to taking damage, the mouther lets out a human-sounding cry of pain. The next attack made against it before the beginning of its next turn is made with disadvantage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "prone" ], "variant": [ { "name": "Note: Gibbering Beast Template", "entries": [ "You can use a gibbering beast template to represent any monster that has been absorbed into a gibbering mouther. A gibbering beast has:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Save DC", "entries": [ " The save DC for the creature's new abilities equals 8 + the creature's Wisdom modifier + the creature's Proficiency Bonus" ], "type": "item" }, { "name": "Aberrant Ground", "entries": [ " The ground in a 10-foot radius around the beast is doughlike difficult terrain. Each creature that starts its turn in that area must succeed on a Strength saving throw or have its speed reduced to 0 until the start of its next turn. A creature in this area rolls Charisma and Wisdom saving throws at disadvantage." ], "type": "item" }, { "name": "Gibbering", "entries": [ " The mouther babbles incoherently while it can see any creature and isn't {@condition incapacitated}. Each creature that starts its turn within 30 feet of the mouther and can hear the gibbering makes a Wisdom saving throw. On a failure, a creature must take the Attack action this turn. A creature that fails by 5 or more chooses targets at random among the creatures it can reach with its movement." ], "type": "item" } ] } ], "type": "inset" }, { "name": "Note: Pseudonatural Creature Template", "entries": [ "You can use this template to represent creatures warped by the strange energies of the Far Realm. A pseudonatural creature has:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Tentacles", "entries": [ " The creature sprouts tentacles that are natural weapons. They deal bludgeoning damage equal to {@dice 1d10} + the creature's Strength modifier." ], "type": "item" }, { "name": "Amorphous", "entries": [ " The creature can move through a space as narrow as 1 inch wide without squeezing." ], "type": "item" }, { "name": "Blindsight", "entries": [ " The creature has blindsight out to 10 ft." ], "type": "item" }, { "name": "Charisma", "entries": [ " The creature has disadvantage on Charisma-based ability checks, and on saving throws against any effect that would alter its form." ], "type": "item" } ] } ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Gibbering Mouther.webp", "fluff": { "_monsterFluff": { "name": "Gibbering Mouther", "source": "ConfC" } } }, { "name": "Gibbering Abomination", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 170, "formula": "20d10 + 60" }, "speed": { "walk": 20, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 17, "dex": 14, "con": 16, "int": 11, "wis": 16, "cha": 9, "senses": [ "darkvision 60 ft." ], "passive": 13, "vulnerable": [ "psychic" ], "conditionImmune": [ "charmed", "grappled", "prone", "stunned" ], "cr": "6", "trait": [ { "name": "Aberrant Ground", "entries": [ "The ground within 10 feet of the abomination is doughlike difficult terrain. A creature in this area must spend half its movement to exit the area." ], "sort": 0 }, { "name": "Gibbering", "entries": [ "The abomination babbles incoherently while it can see any creature and isn't {@condition incapacitated}. A creature that starts its turn within 30 feet of one or more gibberers and can hear the gibbering makes a {@dc 14} Wisdom saving throw. On a failure, a creature must take the Attack action this turn. A creature that fails by 5 or more chooses targets at random among the creatures it can reach with its movement, itself included." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The gibbering abomination makes two attacks with its slavering bite or uses its gibbering feast twice, and uses its blinding spittle, if available." ] }, { "name": "Slavering Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}20 ({@damage 5d6 + 3}) piercing damage. A target killed by this damage is absorbed into the abomination." ] }, { "name": "Gibbering Feast", "entries": [ "One creature the mouther can see within 30 feet must succeed on a {@dc 10} Charisma saving throw or take 20 ({@damage 5d6 + 3}) piercing damage as unnatural mouths grow from their body and bite them, after which they fall off and rot away immediately." ] }, { "name": "Blinding Spittle {@recharge 5}", "entries": [ "The mouther spits a chemical glob at a point it can see within 15 feet of it. The glob explodes in a blinding flash of light on impact. Each creature within 5 feet of the flash must succeed on a {@dc 14} Dexterity saving throw or be {@condition blinded} until the end of the mouther's next turn." ] } ], "reaction": [ { "name": "Desperate Shrieking", "entries": [ "As a reaction to taking damage, the mouther lets out a human-sounding cry of pain. The next attack made against it before the beginning of its next turn is made with disadvantage." ] }, { "name": "Tentacle Delve", "entries": [ "As a reaction to a creature within 10 ft. casting a spell with a verbal component, the abomination forces it to succeed on a {@dc 14} Constitution saving throw or have a tentacle invade its mouth. A creature with a tentacle in its mouth is {@condition grappled} (escape {@dc 14}), can't speak or breath, and at the end of each of its turns forgets one language or spell that it knows of its choice, until restored by Greater Restoration or similar magic.", "While it has a creature {@condition grappled} in this way, the mouther may speak the languages that the creature knows and cast the spells that the creature knows, using the creature's spell slots." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gibbering Mouther.webp", "fluff": { "_monsterFluff": { "name": "Gibbering Mouther", "source": "ConfC" } } }, { "name": "Gibbering Orb", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 427, "formula": "25d20 + 175" }, "speed": { "walk": 20, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 21, "dex": 14, "con": 25, "int": 16, "wis": 19, "cha": 9, "senses": [ "darkvision 60 ft." ], "passive": 14, "vulnerable": [ "psychic" ], "conditionImmune": [ "charmed", "grappled", "prone", "stunned" ], "cr": "21", "trait": [ { "name": "Aberrant Ground", "entries": [ "The ground within 10 feet of the orb is doughlike difficult terrain. A creature in this area must spend half its movement to exit the area." ], "sort": 0 }, { "name": "Gibbering", "entries": [ "The orb babbles incoherently while it can see any creature and isn't {@condition incapacitated}. A creature that starts its turn within 30 feet of one or more gibberers and can hear the gibbering makes a {@dc 19} Wisdom saving throw. On a failure, a creature must take the Attack action this turn. A creature that fails by 5 or more chooses targets at random among the creatures it can reach with its movement, itself included." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The gibbering orb makes three attacks with its slavering bite." ] }, { "name": "Slavering Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one creature. {@h}20 ({@damage 5d6 + 3}) piercing damage and the target is dragged up to 5 ft. toward the orb. A target killed by this damage is absorbed into the orb." ] }, { "name": "Eye Rays", "entries": [ "The orb chooses one of the following effects, targeting a creature within 60 ft.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "1. Sprouting Gift Ray", "entries": [ " The target must succeed on a {@dc 19} Charisma saving throw or sprout an additional mouth from an exposed point on its body. While a creature has this mouth, creatures within 10 ft. of the target are subject to the orb's gibbering, and whenever the orb uses its multiattack it makes an additional slavering bite attack with the mouth. The mouth can be destroyed (AC 17, 10 HP), but any damage dealt to the mouth is also dealt to the creature it is growing from." ], "type": "item" }, { "name": "2. Pseudonaturalize Ray", "entries": [ " The target must succeed on a {@dc 19} Charisma saving throw or have its form distort and lose cohesion, giving the creature disadvantage on attack rolls and on saving throws against any effect that would alter its form. The creature repeats this saving throw at the end of each of its turns, ending the effect on a success. If the creature fails three of these Saving Throws, it becomes a psuedonatural creature (see Pseudonatural Creature Template)" ], "type": "item" }, { "name": "3. Orbital Ray", "entries": [ " The target must succeed on a {@dc 19} Constitution saving throw or be levitated 10 ft. off the ground for the next minute. At the end of each of a levitating creature's turns, it may repeat this saving throw, ending the effect on a success or moving 20 ft. clockwise around the orb on a failure." ], "type": "item" }, { "name": "4. Impostor Ray", "entries": [ " The target must succeed on a {@dc 19} Wisdom saving throw or be unattuned from any magic items they are attuned to. A creature that fails by 5 or more is {@condition charmed} by the orb and believes that it is a body-snatching imposter from the far realm until the end of its next turn." ], "type": "item" }, { "name": "5. Bonewarping Ray", "entries": [ " The target must make a {@dc 19} Constitution saving throw. On a failure, for the next minute the creature takes 14 ({@damage 4d6}) piercing damage whenever it takes an action." ], "type": "item" }, { "name": "6. Far Sojurn Ray (Concentration)", "entries": [ " The target must succeed on a {@dc 19} Charisma saving throw or be banished to the far realm for the next minute. While there, a creature is {@condition incapacitated} and repeats this saving throw at the end of each of its turns, ending the effect on a success or taking 26 ({@dice 4d12}) slashing plus 26 ({@damage 4d12}) psychic damage on a failure. A creature that dies in the far realm returns with its body horiffically warped and distorted." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Legendary Reactions", "entries": [ "The orb may make a legendary reaction whenever its conditions are met, without using its reaction." ] }, { "name": "Merciless Eyes", "entries": [ "As a reaction to a creature ending its turn within 60 ft. of the orb, the orb targets it with a randomly chosen Eye Ray." ] }, { "name": "Desperate Spawning", "entries": [ "As a reaction when the orb is targeted with a spell or magical effect, the orb may spawn a gibbering mouther with 25 hit points in the nearest unoccupied space. The mouther becomes the new target of the spell or effect, and the orb loses 25 hit points." ] }, { "name": "Tentacle Delve", "entries": [ "As a reaction to a creature within 15 ft. casting a spell with a verbal component, the abomination forces it to succeed on a {@dc 14} Constitution saving throw or have a tentacle invade its mouth. A creature with a tentacle in its mouth is {@condition grappled} (escape {@dc 14}), can't speak or breath, and at the end of each of its turns forgets one language or spell that it knows of its choice, until restored by Greater Restoration or similar magic.", "While it has a creature {@condition grappled} in this way, the orb may speak the languages that the creature knows and cast the spells that the creature knows, using the creature's spell slots." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "incapacitated" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gibbering Mouther.webp", "fluff": { "_monsterFluff": { "name": "Gibbering Mouther", "source": "ConfC" } } }, { "name": "Grell Philosopher", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 74, "formula": "12d8 + 20" }, "speed": { "walk": 10, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 15, "dex": 14, "con": 14, "int": 12, "wis": 11, "cha": 9, "skill": { "history": "+3", "perception": "+4", "stealth": "+6" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 14, "immune": [ "lightning" ], "conditionImmune": [ "blinded", "prone" ], "languages": [ "Grell", "telepathy 60 ft." ], "cr": "3", "trait": [ { "name": "Intrusive Telepathy", "entries": [ "A conscious creature that starts its turn within 60 feet of the grell must make a {@dc 11} Wisdom saving throw or take {@damage 1d4} psychic damage. A creature that succeeds on this save by 5 or more becomes {@condition invisible} to the grell until the beginning of its next turn." ], "sort": 0 }, { "name": "Distributed Nervous System", "entries": [ "The grell makes saving throws to end an ongoing effect at the beginning of its turn, rather than at the end." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The grell makes two melee attacks, one of which may be with its beak." ] }, { "name": "Spined Tendrils", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one creature. {@h}7 ({@damage 1d10 + 2}) piercing damage and the target is {@condition grappled} (escape {@dc 12}).", "A creature that starts its turn {@condition grappled} in this way must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} until the beginning of its next turn." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one {@condition grappled} target. {@h}7 ({@damage 2d4 + 2}) piercing damage and 3 ({@damage 1d6}) poison damage." ] } ], "reaction": [ { "name": "Existential Crisis", "entries": [ "As a reaction to being missed with a melee attack, the grell forces the attacker to make a {@dc 11} Wisdom saving throw. On a failed save, the target is {@condition paralyzed} until the beginning of its next turn as it is overwhelmed with confusion and despair at its inability to make sense of the universe." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH", "TP" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "paralyzed", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Grell.webp", "fluff": { "_monsterFluff": { "name": "Grell", "source": "ConfC" } } }, { "name": "Grell Venom Mind", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "walk": 10, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 15, "dex": 17, "con": 16, "int": 17, "wis": 11, "cha": 9, "skill": { "nature": "+6", "perception": "+6", "stealth": "+6" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 14, "immune": [ "lightning" ], "conditionImmune": [ "blinded", "prone" ], "languages": [ "Grell", "telepathy 60 ft." ], "cr": "6", "trait": [ { "name": "Crushing Telepathy", "entries": [ "A creature that starts its turn within 60 ft. of the grell must succeed on a {@dc 14} Wisdom saving throw fall {@condition prone}. A creature that succeeds on this save by 5 or more becomes {@condition invisible} to the grell until the beginning of its next turn." ], "sort": 0 }, { "name": "Distributed Nervous System", "entries": [ "The grell makes saving throws to end an ongoing effect at the beginning of its turn, rather than at the end." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The grell makes two melee attacks, one of which may be with its beak." ] }, { "name": "Spined Tendrils", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one creature. {@h}8 ({@damage 1d10 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 13}).", "A creature that starts its turn {@condition grappled} in this way must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} until the beginning of its next turn." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one {@condition grappled} target. {@h}10 ({@damage 2d6 + 3}) piercing damage and 7 ({@damage 2d6}) poison damage." ] }, { "name": "Psychic Storm (Concentration)", "entries": [ "The grell creates a 10 ft. radius area of psychic instability within range that lasts for 1 minute. A creature in the area moves in a random direction for each 5 feet they attempt to move. Creatures in the area are immune to the telepathic effects of any grell." ] } ], "reaction": [ { "name": "Existential Crisis", "entries": [ "As a reaction to being missed with a melee attack, the grell forces the attacker to make a {@dc 14} Wisdom saving throw. On a failed save, the target is {@condition paralyzed} until the beginning of its next turn as it is overwhelmed with confusion and despair at its inability to make sense of the universe." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH", "TP" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "paralyzed", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Grell.webp", "fluff": { "_monsterFluff": { "name": "Grell", "source": "ConfC" } } }, { "name": "Grell Patriarch", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 224, "formula": "24d10 + 92" }, "speed": { "walk": 10, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 15, "con": 19, "int": 21, "wis": 14, "cha": 9, "skill": { "arcana": "+9", "history": "+9", "nature": "+9" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 12, "immune": [ "lightning" ], "conditionImmune": [ "blinded", "prone" ], "languages": [ "Grell", "telepathy 60 ft." ], "cr": "12", "trait": [ { "name": "Oppressive Telepathy", "entries": [ "A conscious creature that starts its turn within 60 feet of the grell must succeed on a {@dc 17} Wisdom saving throw or use its reaction to move up to 10 ft. and make a melee attack against a creature in range of the grell's choice. A creature that succeeds on this save by 5 or more becomes {@condition invisible} to the grell until the beginning of its next turn." ], "sort": 0 }, { "name": "Distributed Nervous System", "entries": [ "The grell makes saving throws to end an ongoing effect at the beginning of its turn, rather than at the end." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The grell makes three attacks, one of which may be with its beak." ] }, { "name": "Spined Tendrils", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one creature. {@h}15 ({@damage 2d10 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 16}). A creature {@condition grappled} by two or more tentacles is additionally {@condition restrained}.", "A creature that starts its turn {@condition grappled} in this way must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} until the beginning of its next turn." ] }, { "name": "Jolting Slam", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one {@condition grappled} target. {@h}17 ({@damage 3d8 + 4}) bludgeoning damage plus 7 ({@damage 2d6}) lightning damage." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one {@condition grappled} target. {@h}14 ({@damage 3d6 + 4}) piercing damage and 10 ({@damage 3d6}) poison damage." ] }, { "name": "Lightning lance", "entries": [ "{@atk rs} {@hit 9} to hit, range 60 ft., one target. {@h}15 ({@damage 3d6 + 5}) lightning damage." ] }, { "name": "Psychic Storm (Concentration)", "entries": [ "The grell creates a 10 ft. radius area of psychic instability within range that lasts for 1 minute. A creature in the area moves in a random direction for each 5 feet they attempt to move. Creatures in the area are immune to the telepathic effects of any grell." ] }, { "name": "Lightning Burst (3rd Level Spell, Recharge 5-6)", "entries": [ "Each creature in a 20 ft. radius centered on a point the grell can see within 120 ft. must succeed on a {@dc 17} Dexterity saving throw or take 28 ({@damage 8d6}) lightning damage, or half as much on a success." ] } ], "reaction": [ { "name": "Existential Crisis", "entries": [ "As a reaction to being missed with a melee attack, the grell forces the attacker to make a {@dc 17} Wisdom saving throw. On a failed save, the target is {@condition paralyzed} until the beginning of its next turn as it is overwhelmed with confusion and despair at its inability to make sense of the universe." ] }, { "name": "Dematerialize (3rd Level Spell)", "entries": [ "As a reaction to being targeted with an attack or harmful spell, the grell attempts to dodge across the border ethereal. Roll a {@dice d20}. On an 11-20, the grell disappears until the beginning of its turn, when it reappears in an unoccupied space within 10 ft. of where it departed." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH", "TP" ], "damageTags": [ "B", "I", "L", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "paralyzed", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Grell.webp", "fluff": { "_monsterFluff": { "name": "Grell", "source": "ConfC" } } }, { "name": "Hagunemnon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "aberration", "tags": [ "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 495, "formula": "30d12 + 300" }, "speed": { "walk": 20 }, "str": 24, "dex": 18, "con": 30, "int": 19, "wis": 13, "cha": 21, "passive": 11, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from attacks that aren't silvered", "cond": true } ], "languages": [ "Deep Speech", "Hagunemnon" ], "cr": "23", "trait": [ { "name": "Protean Shapechanger", "entries": [ "As a Bonus Action, the hagunemnon can polymorph into a Huge hybrid of any two creatures of CR 10 or below, gaining the speeds, resistances, immunities, traits, and actions of the chosen creatures, in addition to its own.", "Its statistics are otherwise the same in any form, and it uses its own attack bonus and save DC, rather than that of the chosen form." ] }, { "name": "Formless Chaos", "entries": [ "If the hagunemnon ends its turn without using its Protean Shapechanger trait, or if it uses its Protean Shapechanger trait to adopt the forms of one or more creatures it has used in the last minute, the hagunemnon must succeed on a {@dc 20} Constitution saving throw or be {@condition stunned} until the end of its next turn." ] }, { "name": "Reversion Weakness", "entries": [ "The hagunemnon has no true form and cannot be forced to revert to it. If it would be forced to its true form, it instead must succeed on a {@dc 20} Intelligence saving throw or take 55 ({@damage 10d10}) psychic damage." ] }, { "name": "Implacable", "entries": [ "If the hagunemnon fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Hagunemnon takes two actions other than this one (Other multiattacks count as different actions)." ] }, { "name": "Chaotic Slam", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}39 ({@damage 5d12 + 7}) damage of a type chosen by the hagunemnon." ] }, { "name": "Destabilize Form", "entries": [ "One creature within 15 ft. must succeed on a {@dc 20} Charisma saving throw or have its Constitution score reduced by {@dice 1d4} until it completes a Short or Long Rest. A creature reduced to 0 Constitution in this way dies, its body collapsing into a mass of clear fluid." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS" ], "damageTags": [ "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Saltor", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "aberration", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 68, "formula": "12d8 + 12" }, "speed": { "walk": 30, "climb": 30 }, "str": 12, "dex": 17, "con": 12, "int": 9, "wis": 12, "cha": 11, "save": { "int": "+1" }, "skill": { "athletics": "+3", "perception": "+3", "insight": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "thunder" ], "languages": [ "Undercommon" ], "cr": "3", "trait": [ { "name": "Non-Euclidian", "entries": [ "The space in a 5 foot radius around the saltor is difficult terrain for non-aberrations, as the saltor's presence warps it into incomprehensible geometries." ] }, { "name": "Psionic Empowerment", "entries": [ "As a Bonus Action, the saltor gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Energizing Chatter", "entries": [ " The saltor rolls to recharge its Screech." ], "type": "item" }, { "name": "Concealing Amorphia", "entries": [ " Ranged attacks against the saltor are made at disadvantage." ], "type": "item" } ] } ] } ], "action": [ { "name": "Multiattack", "entries": [ "The saltor makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d8 + 3}) piercing damage." ] }, { "name": "Handaxe", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d6 + 3}) slashing damage." ] }, { "name": "Screech {@recharge 5}", "entries": [ "Each creature in a 15 ft. cone must succeed on a {@dc 11} Constitution saving throw or take 9 ({@dice 2d8}) nonlethal thunder damage, or half as much on a success." ] } ], "reaction": [ { "name": "Troop Screech", "entries": [ "As a reaction to a friendly saltor within 60 ft. using its screech, the saltor uses its Screech, if available." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "U" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Kigrid", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 40 }, "str": 17, "dex": 13, "con": 14, "int": 7, "wis": 14, "cha": 11, "save": { "int": "+1", "wis": "+5" }, "skill": { "athletics": "+6", "perception": "+8", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "languages": [ "understands all languages", "but speaks only Undercommon" ], "cr": "5", "trait": [ { "name": "Non-Euclidian", "entries": [ "The space in a 5 foot radius around the kigrid is difficult terrain for non-aberrations, as the kigrid's presence warps it into incomprehensible geometries." ] }, { "name": "Psionic Empowerment", "entries": [ "As a Bonus Action, the kigrid gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Frenzy", "entries": [ " The kigrid's attacks deal an additional 9 ({@damage 2d8}) damage." ], "type": "item" }, { "name": "Concealing Amorphia", "entries": [ " Ranged attacks against the kigrid are made at disadvantage." ], "type": "item" } ] } ] } ], "action": [ { "name": "Multiattack", "entries": [ "The kigrid makes two attacks, one of which may be with its locking bite." ] }, { "name": "Locking Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}12 ({@damage 2d8 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 14}).", "If the target was already {@condition grappled}, it must succeed on a {@dc 14} Strength saving throw or fall {@condition prone}." ] }, { "name": "Venomspur Rake", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d6 + 3}) piercing damage plus 4 ({@damage 1d8}) poison damage and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} until the end of the kigrid's next turn." ] }, { "name": "Mental Jolt {@recharge 5}", "entries": [ "One {@condition poisoned} creature within 5 ft. that the kigrid can see must succeed on a {@dc 12} Intelligence saving throw or take 35 ({@damage 10d6}) psychic damage and be knocked {@condition prone}, or half as much damage on a success." ] } ], "reaction": [ { "name": "Hem In", "entries": [ "As a reaction to a creature moving within 15 ft. of it, the kigrid moves up to half its speed." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "U", "XX" ], "damageTags": [ "I", "P", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "poisoned", "prone" ], "variant": [] }, { "name": "Embrac", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "19d10 + 38" }, "speed": { "walk": 20 }, "str": 18, "dex": 8, "con": 15, "int": 4, "wis": 13, "cha": 9, "save": { "con": "+5", "int": "+0" }, "skill": { "perception": "+4", "stealth": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "7", "trait": [ { "name": "Dampening Shroud", "entries": [ "While it is not {@condition prone}, the embrac has advantage on saving throws against spells and other magical or psionic effects." ] }, { "name": "Feeding Tentacles", "entries": [ "The embrac has 8 tentacles, each of which can attacked (AC 16; 10 hit points; immunity to poison and psychic damage). Whenever a tendril is destroyed, the embrac takes 5 damage. If the embrac has four or fewer tentacles, it has disadvantage on Strength and Dexterity saving throws." ] }, { "name": "Non-Euclidian", "entries": [ "The space in a 5 foot radius around the embrac is difficult terrain for non-aberrations, as the embrac's presence warps it into incomprehensible geometries." ] }, { "name": "Psionic Empowerment", "entries": [ "As a Bonus Action, the embrac gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Id Torment", "entries": [ " One creature {@condition grappled} by the embrac is beset by crippling indecision. Whenever the creature takes an Action, Bonus Action, or Reaction, it takes 13 ({@damage 2d12}) psychic damage. This damage cannot reduce a creature below 1 hit point." ], "type": "item" }, { "name": "Concealing Amorphia", "entries": [ " Ranged attacks against the embrac are made at disadvantage." ], "type": "item" } ] } ] } ], "action": [ { "name": "Multiattack", "entries": [ "The embrac makes up to five attacks, one of which may be with its bite. If the embrac makes more tentacle attacks than it has tentacles, it must succeed on a {@dc 10} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Shredding Mouthparts", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one {@condition grappled} creature. {@h}15 ({@damage 2d10 + 4}) slashing damage." ] }, { "name": "Hooked Tentacles", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d8 + 4}) piercing damage. Instead of dealing damage the embrac may grapple the target (escape {@dc 14})." ] }, { "name": "Regenerate", "entries": [ "The embrac regenerates all of its tentacles, then must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the beginning of its next turn." ] }, { "name": "Ego-Rot Spray (1/Day)", "entries": [ "Each creature in a 30 ft. cone must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for the next minute. A {@condition poisoned} creature cannot concentrate, and repeats this saving throw at the end of each of its turns, taking 13 ({@damage 2d12}) psychic damage on a failure or ending the effect on a success." ] } ], "reaction": [ { "name": "Tentacle Barrier", "entries": [ "As a reaction to being forced to make a Dexterity saving throw, the embrac may gain resistance to the effect's damage. If it does, {@dice 1d4 - 1} of its tentacles are destroyed." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Alhoon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "undead", "tags": [ "aberration" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 30, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 11, "dex": 12, "con": 16, "int": 19, "wis": 17, "cha": 17, "save": { "con": "+7", "int": "+8", "wis": "+7", "cha": "+7" }, "skill": { "arcana": "+8", "history": "+12", "nature": "+8", "perception": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ "necrotic", "psychic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons.", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "Common", "Deep Speech", "Undercommon", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Pariah Crystal", "entries": [ "If it has a pariah crystal with minds remaining, a destroyed alhoon gains a new body in {@dice 1d10} days, regaining all its hit points and becoming active again, and its pariah crystal loses one of the minds it contains. The new body appears within 5 feet of the phylactery." ], "sort": 0 }, { "name": "Impossible Angles", "entries": [ "The space in a 5 ft. radius around the alhoon is difficult terrain for non-aberrations, as the alhoon's presence warps it into incomprehensible geometries, additionally causing the following effects:", "A non-aberration creature that starts its turn in the area, or enters it for the first time on a turn, must succeed on a {@dc 16} Wisdom saving throw or take {@damage 1d10} psychic damage and be {@condition poisoned} until the beginning of its next turn.", "Ranged attacks made by non-aberrations that pass through the area are made at disadvantage." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The alhoon has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Legendary Resistances (1/Day)", "entries": [ "If the alhoon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The alhoon makes two attacks, one of which it may replace with a spell of 1st level or above." ] }, { "name": "Icy Tentacles", "entries": [ "{@atk ms} {@hit 8} to hit, reach 5 ft., one creature. {@h}15 ({@dice 2d10 + 4}) psychic plus 9 ({@damage 2d8}) cold damage and the target is {@condition grappled} (escape {@dc 16}).", "A creature that starts its turn {@condition grappled} by the alhoon must succeed on a {@dc 16} Intelligence saving throw or be {@condition paralyzed} until the beginning of its next turn." ] }, { "name": "Nerve Rot Bolt", "entries": [ "{@atk rs} {@hit 8} to hit, reach 60 ft., one creature. {@h}18 ({@damage 4d8}) necrotic damage plus 11 ({@damage 2d10}) psychic damage." ] }, { "name": "Extract Brain", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one {@condition incapacitated} humanoid {@condition grappled} by the alhoon. {@h}The target takes 55 ({@damage 10d10}) piercing damage. If this damage reduces the target to 0 hit points, the alhoon begins to extract and devour the target's brain. At the beginning of the alhoon's next turn if the target is still {@condition unconscious} and {@condition grappled}, the target dies and the alhoon gains 40 temporary hit points." ] }, { "name": "Mind Blast {@recharge 5}", "entries": [ "The alhoon magically emits psychic energy in a 30-foot cone. Each creature in that area must succeed on a {@dc 15} Intelligence saving throw or take 36 ({@damage 8d8 + 4}) psychic damage and be {@condition stunned} until the end of the alhoon's next turn." ] }, { "name": "Force Rift (3rd Level Spell)", "entries": [ "The alhoon wrenches gravity in a line extending from itself. Each creature in a 60 ft. line that is 5 ft. wide must succeed on a {@dc 16} Strength saving throw or take 27 ({@damage 5d10}) force damage and be knocked {@condition prone}, or take half as much damage on a success. A creature that fails by 5 or more is additionally pushed 15 ft. away." ] }, { "name": "Fold Space (4th Level Spell)", "entries": [ "The alhoon teleports to an unoccupied location it can see within 30 feet. Each creature within 15 ft. of the space it departed must succeed on a {@dc 16} Strength saving throw or be pulled up to 10 ft. toward the space it departed and take 16 ({@damage 3d10}) psychic damage." ] }, { "name": "Dominate (5th Level Spell, Concentration)", "entries": [ "One creature within 30 ft. that the alhoon can see must succeed on a {@dc 16} Wisdom saving throw or be magically {@condition charmed} and under the alhoon's telepathic control. Whenever the {@condition charmed} target takes damage, the target can repeat the saving throw, ending the effect on a success." ] }, { "name": "Blood to Vitriol (1/Day, 6th Level Spell, Concentration)", "entries": [ "One creature within 60 ft. the alhoon can see must succeed on a {@dc 16} Constitution saving throw or be {@condition stunned} for 1 minute. A {@condition stunned} creature repeats this saving throw at the end of each of its turns, taking 22 ({@damage 5d8}) acid damage on a failure, or ending the effect on a success." ] } ], "reaction": [ { "name": "Shield (1st level spell)", "entries": [ "As a reaction to being targeted with an attack, the alhoon may add 5 to its AC until the beginning of its next turn." ] }, { "name": "Counterspell (3rd level spell)", "entries": [ "As a reaction to seeing a creature cast a spell within 60 feet, the alhoon may make an Intelligence check with DC equal to 10 plus the spell's level, negating the spell on a success. If the spell is 3rd level or below, the alhoon succeeds automatically." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "TP", "U" ], "damageTags": [ "A", "C", "N", "O", "P", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "paralyzed", "poisoned", "prone", "stunned", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Alhoon.webp", "fluff": { "_monsterFluff": { "name": "Alhoon", "source": "ConfC" } } }, { "name": "Illithilich", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "undead", "tags": [ "aberration" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 221, "formula": "26d8 + 104" }, "speed": { "walk": 30, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 11, "dex": 15, "con": 18, "int": 23, "wis": 18, "cha": 17, "save": { "con": "+11", "int": "+13", "wis": "+11", "cha": "+10" }, "skill": { "arcana": "+20", "history": "+20", "nature": "+13", "perception": "+11" }, "senses": [ "truesight 120 ft." ], "passive": 21, "resist": [ "acid", "cold", "lightning", "fire", "thunder", "bludgeoning", "piercing", "slashing", "force", "necrotic", "psychic" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "Common", "Deep Speech", "Undercommon", "telepathy 120 ft." ], "cr": "22", "trait": [ { "name": "Pariah Crystal", "entries": [ "If it has a pariah crystal with minds remaining, a destroyed illithilich gains a new body in {@dice 1d10} days, regaining all its hit points and becoming active again, and its pariah crystal loses one of the minds it contains. The new body appears within 5 feet of the phylactery." ], "sort": 0 }, { "name": "Impossible Angles", "entries": [ "The space in a 10 ft. radius around the illithilich is difficult terrain for non-aberrations, as the illithilich's presence warps it into incomprehensible geometries, additionally causing the following effects:", "A non-aberration creature that starts its turn in the area, or enters it for the first time on a turn, must succeed on a {@dc 16} Wisdom saving throw or take {@damage 1d10} psychic damage and be {@condition poisoned} until the beginning of its next turn.", "Ranged attacks made by non-aberrations that pass through the area are made at disadvantage." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The illithilich has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If the illithilich fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Icy Tentacles", "entries": [ "{@atk ms} {@hit 12} to hit, reach 5 ft., one creature. {@h}15 ({@dice 2d10 + 4}) psychic plus 9 ({@damage 2d8}) cold damage and the target is {@condition grappled} (escape {@dc 16}).", "A creature that starts its turn {@condition grappled} by the illithilich must succeed on a {@dc 16} Intelligence saving throw or be {@condition paralyzed} until the beginning of its next turn." ] }, { "name": "Nerve Rot Bolt", "entries": [ "{@atk rs} {@hit 12} to hit, reach 60 ft., one creature. {@h}18 ({@damage 4d8}) necrotic damage plus 11 ({@damage 2d10}) psychic damage." ] }, { "name": "Extract Brain", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one {@condition incapacitated} humanoid {@condition grappled} by the alhoon. {@h}The target takes 55 ({@damage 10d10}) piercing damage. If this damage reduces the target to 0 hit points, the alhoon begins to extract and devour the target's brain. At the beginning of the illithilich's next turn if the target is still {@condition unconscious} and {@condition grappled}, the target dies and the illithilich gains 40 temporary hit points." ] }, { "name": "Dominate (5th Level Spell, Concentration)", "entries": [ "One creature within 30 ft. that the alhoon can see must succeed on a {@dc 21} Wisdom saving throw or be magically {@condition charmed} and under the illithilich's telepathic control. Whenever the {@condition charmed} target takes damage, the target can repeat the saving throw, ending the effect on a success." ] }, { "name": "Blood to Vitriol (6th Level Spell, Concentration)", "entries": [ "One creature within 60 ft. the alhoon can see must succeed on a {@dc 21} Constitution saving throw or be {@condition stunned} for 1 minute. A {@condition stunned} creature repeats this saving throw at the end of each of its turns, taking 22 ({@damage 5d8}) acid damage on a failure, or ending the effect on a success." ] }, { "name": "Mind Blast Overcharge {@recharge 5}", "entries": [ "The illithilich magically emits psychic energy in a 90-foot cone. Each creature in the area must succeed on a {@dc 21} Intelligence saving throw or take 76 ({@damage 8d8 + 40}) psychic damage and be {@condition stunned} until the end of the illithilich's next turn, or half as much damage on a success." ] } ], "reaction": [ { "name": "Shield (1st level spell)", "entries": [ "As a reaction to being targeted with an attack, the illithilich may add 5 to its AC until the beginning of its next turn." ] }, { "name": "Counterspell (3rd level spell)", "entries": [ "As a reaction to seeing a creature cast a spell within 60 feet, the illithilich may make an Intelligence check with DC equal to 10 plus the spell's level, negating the spell on a success. If the spell is 3rd level or below, the illithilich succeeds automatically." ] }, { "name": "Psychic Annihilation (1/Day, 9th Level Spell)", "entries": [ "As a reaction to being reduced below 111 hit points, the illithilich forces one creature it can see within 60 ft. to succeed on a {@dc 21} Intelligence saving throw or have its head explode, killing it instantly. On a successful save, the creature instead takes 66 ({@damage 12d10}) psychic damage." ] } ], "legendary": [ { "name": "Icy Tentacles", "entries": [ "The illithilich makes an attack with its icy tentacles." ] }, { "name": "Nerve Rot Bolt", "entries": [ "The illithilich makes an attack with its nerve rot bolt." ] }, { "name": "Fold Space (Costs 2 Actions, 4th Level Spell)", "entries": [ "The alhoon teleports to an unoccupied location it can see within 30 feet. Each creature within 15 ft. of the space it departed must succeed on a {@dc 16} Strength saving throw or be pulled up to 10 ft. toward the space it departed and take 16 ({@damage 3d10}) psychic damage." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "languageTags": [ "C", "DS", "TP", "U" ], "damageTags": [ "A", "C", "N", "P", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "paralyzed", "poisoned", "stunned", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Illithilich.webp", "fluff": { "_monsterFluff": { "name": "Illithilich", "source": "ConfC" } } }, { "name": "Ustilagor", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ 11 ], "hp": { "average": 24, "formula": "4d4 + 4" }, "speed": { "walk": 20 }, "str": 4, "dex": 13, "con": 12, "int": 5, "wis": 13, "cha": 10, "skill": { "stealth": "+5" }, "senses": [ "blindsight 30 ft." ], "passive": 11, "conditionImmune": [ "blinded", "exhaustion", "frightened", "paralyzed", "poisoned" ], "cr": "1/2", "trait": [ { "name": "Exposed Brain", "entries": [ "The ustilagor has a telepathic field that grants it resistace to all damage but psychic, which it must concentrate on as though {@status concentration||concentrating} on a spell. If it loses {@status concentration}, until the beginning of its next turn it loses its damage resistances and gains vulnerability to all damage but psychic." ] }, { "name": "Amorphous", "entries": [ "The ustilagor can move through a space as narrow as 1 inch wide." ] } ], "action": [ { "name": "Acidic Tendril", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) acid damage. For the next minute, or until a creature takes an action to clear the acid, the target takes 3 ({@damage 1d6}) acid damage at the beginning of each of its turns." ] }, { "name": "Telempathic Assault", "entries": [ "One creature within 30 ft. must succeed on a {@dc 11} Intelligence saving throw or be {@condition charmed} by the ustilagor for the next minute, or until it takes damage. While {@condition charmed} in this way, a creature subtracts {@dice 1d4} from Wisdom saving throws it makes." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "damageTags": [ "A" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Intellect Devourer", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 56, "formula": "16d4 + 16" }, "speed": { "walk": 40 }, "str": 4, "dex": 16, "con": 12, "int": 12, "wis": 14, "cha": 10, "save": { "con": "+3", "int": "+3" }, "skill": { "stealth": "+5" }, "senses": [ "blindsight 60 ft." ], "passive": 12, "conditionImmune": [ "blinded", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "understands Deep Speech but can't speak", "telepathy 60 ft." ], "cr": "3", "trait": [ { "name": "Mindsense", "entries": [ "The intellect devourer is aware of the presence of creatures within 300 feet of it that have an Intelligence of 3 or higher. It knows the relative distance and direction of each creature, regardless of physical barriers. Creatures under the effects of magic that protects the mind cannot be detected by the intellect devourer." ], "sort": 0 }, { "name": "Exposed Brain", "entries": [ "The intellect devourer has a telepathic field that grants it resistace to all damage but psychic, which it must concentrate on as though {@status concentration||concentrating} on a spell. If it loses {@status concentration}, until the beginning of its next turn it loses its damage resistances and gains vulnerability to all damage but psychic." ], "sort": 1 } ], "action": [ { "name": "Trepanation Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage. This attack deals an additional 21 ({@damage 6d6}) damage to an {@condition incapacitated} target and bores a small hole in its skull." ] }, { "name": "Rend Mind", "entries": [ "The intellect devourer chooses one creature it can see within 30 feet of it that has an Intelligence of 3 or higher The target must succeed on a {@dc 13} Intelligence saving throw or take 16 ({@damage 3d10}) psychic damage. A creature that fails this saving throw by 5 or more has its Intelligence score reduced to 0 and is {@condition stunned}. The target may repeat this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Displace Brain", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target with a hole in its skull. {@h}The creature is {@condition grappled} (escape {@dc 13}) and {@condition blinded} as the intellect devourer latches onto it. If the intellect devourer begins its turn grappling a creature in this way, it forces its way into the creature's skull, consumes and displaces the creature's brain, and takes full control of its body.", "While inside the creature's skull, the intellect devourer has total cover against attacks and other effects outside of the host. The intellect devourer retains its Intelligence, Wisdom, and Charisma scores, as well as its comprehension of language, its telepathy, and its traits. Otherwise, it inherits the target's statistics, memories and knowledge, including spells and languages. If the host body drops to 0 hit points, the intellect devourer must leave the host. It can also be magically forced from the host's body by means of a {@spell protection from evil and good} spell being cast on the host." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "As a reaction to being subjected to an effect that allows it to make a saving throw to take only half damage, the intellect devourer may move up to half its speed. If it ends this movement outside the effect's area, range, or line-of-sight, the intellect devourer takes no damage." ] } ], "senseTags": [ "B" ], "languageTags": [ "CS", "DS", "TP" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Intellect Devourer.webp", "fluff": { "_monsterFluff": { "name": "Intellect Devourer", "source": "ConfC" } } }, { "name": "Ixzan", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "fly": { "number": 10, "condition": "(hover)" }, "swim": 40, "canHover": true }, "str": 16, "dex": 14, "con": 14, "int": 11, "wis": 13, "cha": 15, "skill": { "perception": "+3", "stealth": "+4" }, "senses": [ "blindsight 20 ft.", "darkvision 120 ft." ], "passive": 13, "languages": [ "Abyssal", "Ixatxachitl" ], "cr": "4", "trait": [ { "name": "Confounding Circling", "entries": [ "While adjacent to two or more ixzan, a creature has disadvantage on attacks of opportunity that target one of them." ] }, { "name": "Segmented Brain", "entries": [ "The ixzan may continue to make attacks of opportunity with its whiptail barb for up to a minute after being {@condition incapacitated} or killed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ixzan makes two attacks, one of which may be with its Frenzied Bite." ] }, { "name": "Frenzied Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage and up to one other ixzan may use its reaction to make a frenzied bite attack against the same target." ] }, { "name": "Whiptail Harpoon", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}7 ({@dice 1d8 + 3}) piercing plus 7 ({@damage 2d6}) poison damage and the target is pulled 5 feet toward the ixzan." ] }, { "name": "Pelagic Lance", "entries": [ "{@atk rs} {@hit 4} to hit, range 60 ft., one target. {@h}7 ({@damage 1d10 + 2}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Rain of Death {@recharge 5}", "entries": [ "The ixzan makes six attacks with its pelagic lance." ] } ], "reaction": [ { "name": "Silt-Out", "entries": [ "When it is reduced below 53 hit points while within 10 feet of a sea or lake bed, the ixzan can kick up a cloud of silt around itself, heavily obscuring the area in a 15-foot radius until the end of its next turn." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [] }, { "name": "Kython Broodling", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 7, "formula": "2d4 + 2" }, "speed": { "walk": 30 }, "str": 13, "dex": 15, "con": 12, "int": 7, "wis": 12, "cha": 9, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 13, "resist": [ "acid" ], "languages": [ "understands Kython but can't speak" ], "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Minion", "entries": [ "If the kython takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the kython takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] }, { "name": "Piling Mass", "entries": [ "A creature's speed is reduced by 5 feet for each broodling attached to it. As an action, a creature may make a Strength saving throw with DC equal to 8 plus the number of attached broodlings. On a success, each attached broodling falls {@condition prone} in the nearest unoccupied space." ] } ], "action": [ { "name": "Leaping Bites (Group Attack)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}2 piercing damage and each of the broodlings that contributed to this attack becomes {@condition attached|confc|attached} to the target (remove {@dc 11})." ] }, { "name": "Tail Thrash (Group Attack)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target the broodling is {@condition attached|confc|attached} to. {@h}3 bludgeoning damage and the target is knocked {@condition prone}." ] } ], "senseTags": [ "B" ], "languageTags": [ "CS" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Kython Juvenile", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30, "climb": 30 }, "str": 15, "dex": 15, "con": 14, "int": 10, "wis": 13, "cha": 9, "save": { "dex": "+4" }, "skill": { "stealth": "+4" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 13, "resist": [ "acid", "cold" ], "languages": [ "Kython" ], "cr": "3", "trait": [ { "name": "Fragile Exoskeleton", "entries": [ "If the kython takes 10 or more bludgeoning damage from a single source, its AC is reduced to 14 until it completes a Short or Long Rest." ] }, { "name": "Acid Blood", "entries": [ "A creature that touches the kython or hits it with a melee attack while within 5 feet of it takes 4 ({@damage 1d8}) acid damage. Any nonmagical weapon that hits the kython corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed." ] } ], "action": [ { "name": "Fleshtearer Jaws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d12 + 2}) piercing damage. A {@condition prone} or {@condition poisoned} creature takes an additional 7 ({@damage 2d6}) slashing damage." ] }, { "name": "Tail Barb", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}4 ({@dice 1d4 + 2}) piercing plus 10 ({@damage 3d6}) poison damage and the kython may detach its tail barb.", "If it does, the kython cannot use this attack again until it completes a Short or Long rest, and the creature must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} until a creature takes an action to remove the barb." ] }, { "name": "Rip and Tear {@recharge 5}", "entries": [ "The kython makes three Fleashtearer Jaws attacks against a {@condition prone} or {@condition poisoned} creature within 5 ft." ] } ], "reaction": [ { "name": "Smell Fear", "entries": [ "As a reaction to a creature within 60 ft. falling {@condition prone} or failing a saving throw against being {@condition frightened}, the kython moves up to half its speed towards the creature." ] } ], "senseTags": [ "B" ], "damageTags": [ "A", "I", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Kython Adult", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30, "climb": 30 }, "str": 17, "dex": 15, "con": 16, "int": 10, "wis": 14, "cha": 11, "save": { "dex": "+5" }, "skill": { "perception": "+5", "stealth": "+3" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 13, "resist": [ "acid", "cold" ], "languages": [ "Kython" ], "cr": "5", "trait": [ { "name": "Hardened Exoskeleton", "entries": [ "If the kython takes both cold and fire damage in the same turn, it must succeed on a {@dc 15} Constitution saving throw or drop to 0 hit points as its exoskeleton shatters." ] }, { "name": "Acid Blood", "entries": [ "A creature that touches the kython or hits it with a melee attack while within 5 feet of it takes 4 ({@damage 1d8}) acid damage. Any nonmagical weapon that hits the kython corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed." ] }, { "name": "Spider Climb", "entries": [ "The kython can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The kython makes five attacks, one of which may be with its pharyngeal jaws." ] }, { "name": "Pharyngeal Jaws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d12 + 3}) piercing damage and the kython immediately makes a second bite attack against the same target." ] }, { "name": "Rending Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage. This attack scores a critical on a 19-20. Instead of dealing damage, the kython may grapple the target (escape {@dc 14})." ] } ], "reaction": [ { "name": "Smell Fear", "entries": [ "As a reaction to a creature within 60 ft. falling {@condition prone} or failing a saving throw against being {@condition frightened}, the kython moves up to half its speed towards the creature." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Kython Impaler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "19d8 + 56" }, "speed": { "walk": 40, "climb": 40 }, "str": 18, "dex": 20, "con": 17, "int": 12, "wis": 15, "cha": 15, "save": { "dex": "+8", "con": "+6" }, "skill": { "perception": "+5", "stealth": "+11" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 13, "resist": [ "acid", "cold" ], "languages": [ "Kython" ], "cr": "8", "trait": [ { "name": "Hardened Exoskeleton", "entries": [ "If the kython takes both cold and fire damage in the same turn, it must succeed on a {@dc 10} Constitution saving throw or drop to 0 hit points as its exoskeleton shatters." ] }, { "name": "Acid Blood", "entries": [ "A creature that touches the kython or hits it with a melee attack while within 5 feet of it takes 4 ({@damage 1d8}) acid damage. Any nonmagical weapon that hits the kython corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed." ] }, { "name": "Spider Climb", "entries": [ "The kython can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The kython makes five attacks, one of which may be with its pharyngeal jaws." ] }, { "name": "Pharyngeal Jaws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}11 ({@damage 1d12 + 5}) piercing damage and the kython immediately makes a second bite attack against the same target." ] }, { "name": "Rending Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 5}) slashing damage. This attack scores a critical on a 19-20. Instead of dealing damage, the kython may grapple the target (escape {@dc 14})." ] }, { "name": "Impale", "entries": [ "One creature {@condition grappled} by the kython must succeed on a {@dc 16} Constitution saving throw or take 55 ({@damage 10d10}) piercing damage, or half as much on a success.", "If the creature is reduced to 0 hit points by this damage, each of its allies that can see it must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the end of the kython's next turn." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Mind Flayer Hive Tender", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 71, "formula": "13d8 + 13" }, "speed": { "walk": 30, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 11, "dex": 12, "con": 12, "int": 18, "wis": 17, "cha": 17, "save": { "int": "+6", "wis": "+6" }, "skill": { "deception": "+5", "insight": "+5", "perception": "+5", "persuasion": "+5", "stealth": "+3" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "languages": [ "Deep Speech", "Undercommon", "telepathy 120 ft." ], "cr": "4", "trait": [ { "name": "Magic Resistance", "entries": [ "The mind flayer has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Psychic Overload", "entries": [ "Whenever the mind flayer takes psychic damage from a source other than this ability, each friendly mind flayer and {@condition charmed} creature within 20 ft. takes half as much psychic damage." ], "sort": 1 }, { "name": "Non-Euclidian", "entries": [ "The space in a 5 foot radius around the mind flayer is difficult terrain for non-aberrations, as the mind flayer's presence warps it into incomprehensible geometries." ], "sort": 2 } ], "action": [ { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}15 ({@damage 2d10 + 4}) psychic damage and the target is {@condition grappled} (escape {@dc 14}).", "A creature that starts its turn {@condition grappled} by the mind flayer must succeed on a {@dc 15} Intelligence saving throw or be {@condition stunned} until the beginning of its next turn." ] }, { "name": "Extract Brain", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one {@condition incapacitated} humanoid {@condition grappled} by the mind flayer. {@h}The target takes 55 ({@damage 10d10}) piercing damage. If this damage reduces the target to 0 hit points, the mind flayer begins to extract and devour the target's brain. At the beginning of the mind flayer's next turn if the target is still {@condition unconscious} and {@condition grappled}, the target dies and the mind flayer gains 40 temporary hit points." ] }, { "name": "Dominate (Concentration) {@recharge 5}", "entries": [ "One creature within 30 ft. that the mind flayer can see must succeed on a {@dc 14} Wisdom saving throw or be magically {@condition charmed} and under the mind flayer's telepathic control. Whenever the {@condition charmed} target takes damage, the target can repeat the saving throw, ending the effect on a success." ] }, { "name": "Haywire Mind Blast (Recharges when the mind flayer uses its Extract Brain)", "entries": [ "The mind flayer magically emits psychic energy in a 30-foot cone. Each creature in that area must succeed on a {@dc 14} Intelligence saving throw or take 22 ({@damage 4d8 + 4}) psychic damage and subtract {@dice 1d6} from attack rolls and saving throws it makes for the next minute.", "An affected creature repeats this saving throw at the end of each of its turns, ending the effect on itself on a success." ] } ], "reaction": [ { "name": "Telekinetic Shove", "entries": [ "As a reaction to being hit with a melee attack, the mind flayer forces the attacker to succeed on a {@dc 14} Strength saving throw or be pushed 15 feet away." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Tentacles" ], "languageTags": [ "DS", "TP", "U" ], "damageTags": [ "P", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "stunned", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mind Flayer.webp", "fluff": { "_monsterFluff": { "name": "Mind Flayer", "source": "ConfC" } } }, { "name": "Mind Flayer Infiltrator", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 88, "formula": "16d8 + 16" }, "speed": { "walk": 30, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 11, "dex": 14, "con": 12, "int": 19, "wis": 17, "cha": 17, "save": { "dex": "+5", "int": "+7" }, "skill": { "deception": "+6", "sleight of hand": "+7", "stealth": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "languages": [ "Deep Speech", "Undercommon", "telepathy 120 ft." ], "cr": "7", "trait": [ { "name": "Magic Resistance", "entries": [ "The mind flayer has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Psychic Overload", "entries": [ "Whenever the mind flayer takes psychic damage from a source other than this ability, each friendly mind flayer and {@condition charmed} creature within 20 ft. takes half as much psychic damage." ], "sort": 1 }, { "name": "Non-Euclidian", "entries": [ "The space in a 5 foot radius around the mind flayer is difficult terrain for non-aberrations, as the mind flayer's presence warps it into incomprehensible geometries." ], "sort": 2 }, { "name": "Stalker of the Senseless", "entries": [ "The mind flayer is {@condition invisible} to creatures without proficiency in {@skill Perception}. It uses its Intelligence modifier for {@skill Stealth} and {@skill Sleight of Hand} checks, rather than Dexterity, and can attempt to hide without being obscured." ], "sort": 3 } ], "action": [ { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}15 ({@damage 2d10 + 4}) psychic damage and the target is {@condition grappled} (escape {@dc 15}).", "A creature that starts its turn {@condition grappled} by the mind flayer must succeed on a {@dc 15} Intelligence saving throw or be {@condition stunned} until the beginning of its next turn." ] }, { "name": "Extract Brain", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one {@condition incapacitated} humanoid {@condition grappled} by the mind flayer. {@h}The target takes 55 ({@damage 10d10}) piercing damage. If this damage reduces the target to 0 hit points, the mind flayer begins to extract and devour the target's brain. At the beginning of the mind flayer's next turn if the target is still {@condition unconscious} and {@condition grappled}, the target dies and the mind flayer gains 40 temporary hit points." ] }, { "name": "Dominate (Concentration) {@recharge 5}", "entries": [ "One creature within 30 ft. that the mind flayer can see must succeed on a {@dc 15} Wisdom saving throw or be magically {@condition charmed} and under the mind flayer's telepathic control. Whenever the {@condition charmed} target takes damage, the target can repeat the saving throw, ending the effect on a success." ] }, { "name": "Insensate Mind Blast (Recharges when the mind flayer uses its Extract Brain)", "entries": [ "The mind flayer magically emits psychic energy in a 30-foot cone. Each creature in that area must succeed on a {@dc 15} Intelligence saving throw or take 31 ({@damage 6d8 + 4}) psychic damage and be {@condition blinded} for the next minute. A creature that fails by 5 or more is additionally {@condition deafened} until the end of its next turn.", "An affected creature repeats this saving throw at the end of each of its turns, ending the effect on itself on a success." ] }, { "name": "Plane Shift (6th Level Spell, 1/day)", "entries": [ "The mind flayer teleports to another plane of existence." ] } ], "reaction": [ { "name": "Telekinetic Shove", "entries": [ "As a reaction to being hit with a melee attack, the mind flayer forces the attacker to succeed on a {@dc 15} Strength saving throw or be pushed 15 feet away." ] }, { "name": "Telekinetic Deflection", "entries": [ "As a reaction to being hit with an attack, the mind flayer halves the attack's damage against it." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Tentacles" ], "languageTags": [ "DS", "TP", "U" ], "damageTags": [ "P", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "grappled", "invisible", "stunned", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mind Flayer.webp", "fluff": { "_monsterFluff": { "name": "Mind Flayer", "source": "ConfC" } } }, { "name": "Mind Flayer Arcanist", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 143, "formula": "22d8 + 44" }, "speed": { "walk": 30, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 11, "dex": 14, "con": 14, "int": 20, "wis": 17, "cha": 17, "save": { "int": "+8", "wis": "+6", "cha": "+6" }, "skill": { "arcana": "+8", "history": "+8", "nature": "+8", "perception": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "resist": [ "psychic" ], "conditionImmune": [ "charmed" ], "languages": [ "Common", "Deep Speech", "Undercommon", "telepathy 120 ft." ], "cr": "8", "trait": [ { "name": "Magic Resistance", "entries": [ "The mind flayer has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Psionic Pariah", "entries": [ "The mind flayer is immune to any effect that would sense its emotions or read its thoughts. A telepathic creature that starts its turn within 10 ft. of the mind flayer takes 5 ({@damage 1d10}) psychic damage." ], "sort": 1 }, { "name": "Non-Euclidian", "entries": [ "The space in a 5 foot radius around the mind flayer is difficult terrain for non-aberrations, as the mind flayer's presence warps it into incomprehensible geometries." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The mind flayer makes two melee attacks, one of which it may replace with a spell." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}16 ({@damage 2d10 + 5}) psychic damage and the target is {@condition grappled} (escape {@dc 15}).", "A creature that starts its turn {@condition grappled} by the mind flayer must succeed on a {@dc 15} Intelligence saving throw or be {@condition stunned} until the beginning of its next turn." ] }, { "name": "Extract Brain", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one {@condition incapacitated} humanoid {@condition grappled} by the mind flayer. {@h}The target takes 55 ({@damage 10d10}) piercing damage. If this damage reduces the target to 0 hit points, the mind flayer begins to extract and devour the target's brain. At the beginning of the mind flayer's next turn if the target is still {@condition unconscious} and {@condition grappled}, the target dies and the mind flayer gains 40 temporary hit points." ] }, { "name": "Mind Blast {@recharge 5}", "entries": [ "The mind flayer magically emits psychic energy in a 30-foot cone. Each creature in that area must succeed on a {@dc 15} Intelligence saving throw or take 31 ({@damage 6d8 + 4}) psychic damage and be {@condition stunned} until the end of the mind flayer's next turn." ] }, { "name": "Force Rift (3rd Level Spell)", "entries": [ "The mind flayer wrenches gravity in a line extending from itself. Each creature in a 60 ft. line that is 5 ft. wide must succeed on a {@dc 16} Strength saving throw or take 27 ({@damage 5d10}) force damage and be knocked {@condition prone}, or take half as much damage on a success. A creature that fails by 5 or more is additionally pushed 15 ft. away." ] }, { "name": "Fold Space (4th Level Spell)", "entries": [ "The mind flayer teleports to an unoccupied location it can see within 30 feet. Each creature within 15 ft. of the space it departed must succeed on a {@dc 16} Strength saving throw or be pulled up to 10 ft. toward the space it departed and take 16 ({@damage 3d10}) psychic damage." ] }, { "name": "Dominate (5th Level Spell, Concentration)", "entries": [ "One creature within 30 ft. that the mind flayer can see must succeed on a {@dc 15} Wisdom saving throw or be magically {@condition charmed} and under the mind flayer's telepathic control. Whenever the {@condition charmed} target takes damage, the target can repeat the saving throw, ending the effect on a success." ] } ], "reaction": [ { "name": "Shield (1st level Spell)", "entries": [ "As a reaction to being targeted with an attack, the mind flayer may add 5 to its AC until the beginning of its next turn." ] }, { "name": "Counterspell (3rd level Spell)", "entries": [ "As a reaction to seeing a creature cast a spell within 60 feet, the mind flayer may make an Intelligence check with DC equal to 10 plus the spell's level, negating the spell on a success. If the spell is 3rd level or below, the mind flayer succeeds automatically." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "C", "DS", "TP", "U" ], "damageTags": [ "O", "P", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "prone", "stunned", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mind Flayer Arcanist.webp", "fluff": { "_monsterFluff": { "name": "Mind Flayer Arcanist", "source": "ConfC" } } }, { "name": "Ulitharid", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 195, "formula": "30d8 + 60" }, "speed": { "walk": 30, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 15, "dex": 12, "con": 15, "int": 21, "wis": 19, "cha": 21, "save": { "con": "+6", "int": "+9", "wis": "+8" }, "skill": { "arcana": "+9", "insight": "+8", "perception": "+8", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "languages": [ "Deep Speech", "Undercommon", "telepathy 2 miles" ], "cr": "11", "trait": [ { "name": "Magic Resistance", "entries": [ "The ulitharid has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Psychic Overload", "entries": [ "Whenever the ulitharid takes psychic damage from a source other than this ability, each friendly mind flayer and {@condition charmed} creature within 60 ft. takes half as much psychic damage." ], "sort": 1 }, { "name": "Non-Euclidian", "entries": [ "The space in a 5 foot radius around the ulitharid is difficult terrain for non-aberrations, as the ulitharid's presence warps it into incomprehensible geometries." ], "sort": 2 }, { "name": "Thrall-Master Resistance (3/Day)", "entries": [ "If the ulitharid fails a saving throw against a spell or magical effect, it can choose to transfer the saving throw's effect to a friendly or {@condition charmed} creature within 60 ft." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The ulitharid makes two melee attacks." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one creature. {@h}27 ({@damage 4d10 + 5}) psychic damage and the target is {@condition grappled} (escape {@dc 17}).", "A creature that starts its turn {@condition grappled} by the ulitharid must succeed on a {@dc 17} Intelligence saving throw or be {@condition stunned} until the beginning of its next turn." ] }, { "name": "Skulltap Staff", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one creature. {@h}14 ({@dice 2d8 + 5}) bludgeoning plus 22 ({@damage 4d10}) psychic damage. On a critical hit, the target must succeed on a {@dc 17} Constitution saving throw or die as the staff splits its skull open and extracts its brain." ] }, { "name": "Extract Brain", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one {@condition incapacitated} humanoid {@condition grappled} by the ulitharid. {@h}The target takes 55 ({@damage 10d10}) piercing damage. If this damage reduces the target to 0 hit points, the ulitharid begins to extract and devour the target's brain. At the beginning of the ulitharid's next turn if the target is still {@condition unconscious} and {@condition grappled}, the target dies and the mind flayer gains 40 temporary hit points." ] }, { "name": "Enthralling Mind Blast (Concentration, Recharge 5-6)", "entries": [ "The mind flayer magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a {@dc 17} Intelligence saving throw or take 44 ({@damage 6d12 + 5}) psychic damage. A creature that fails by 5 or more is magically {@condition charmed} and under the ulitharid's telepathic control. Whenever the {@condition charmed} target takes damage, the target can repeat the saving throw, ending the effect on a success." ] }, { "name": "Break Will", "entries": [ "One creature {@condition charmed} by the ulitharid must succeed on a {@dc 17} Wisdom Saving Throw or take 11 ({@damage 2d10}) psychic damage and have its Wisdom score reduced by the same amount, to a minimum of 1, until it completes a Short or Long Rest. If this reduces the {@condition charmed} creature to 0 Wisdom, the ulitharid no longer requires Concentration to Charm it." ] }, { "name": "Plane Shift (7th Level Spell, 1/day)", "entries": [ "The ulitharid and up to eight willing creatures within 10 feet teleport to another plane of existence." ] } ], "reaction": [ { "name": "Telekinetic Shove", "entries": [ "As a reaction to being hit with a melee attack, the ulitharid forces the attacker to succeed on a {@dc 17} Strength saving throw or be pushed 15 feet away." ] }, { "name": "Telekinetic Deflection", "entries": [ "As a reaction to being hit with an attack, the ulitharid halves the attack's damage against it." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "DS", "TP", "U" ], "damageTags": [ "P", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "stunned", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Ulitharid.webp", "fluff": { "_monsterFluff": { "name": "Ulitharid", "source": "ConfC" } } }, { "name": "Neogi Hatchling", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 7, "formula": "2d6" }, "speed": { "walk": 20, "climb": 20 }, "str": 3, "dex": 13, "con": 10, "int": 6, "wis": 10, "cha": 9, "senses": [ "darkvision 60 ft." ], "passive": 10, "conditionImmune": [ "charmed", "frightened", "unconscious" ], "cr": "1/8", "trait": [ { "name": "Spider Climb", "entries": [ "The neogi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Pharyngeal Jaws", "entries": [ "When the neogi hits a creature with a bite attack, it may make another bite attack against the same creature as a Bonus Action. If it does, it latches on to the creature. While latched, the swarm moves with the target and cannot use its bite on another creature until it uses an action to free itself." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@dice 1d4 + 1}) piercing plus 3 ({@damage 1d6}) poison damage." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "damageTags": [ "I" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Neogi Hatchling.webp", "fluff": { "_monsterFluff": { "name": "Neogi Hatchling", "source": "ConfC" } } }, { "name": "Neogi Hatchling Swarm", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "aberration", "swarmSize": "T" }, "alignment": [ "N", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 70, "formula": "20d6" }, "speed": { "walk": 20, "climb": 20 }, "str": 8, "dex": 13, "con": 10, "int": 6, "wis": 10, "cha": 9, "senses": [ "darkvision 60 ft." ], "passive": 13, "conditionImmune": [ "charmed", "frightened", "unconscious" ], "cr": "1", "trait": [ { "name": "Spider Climb", "entries": [ "The neogi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a small creature. The swarm can't regain hit points or gain temporary hit points." ], "sort": 1 } ], "action": [ { "name": "Flurry of Bites", "entries": [ "{@atk mw} {@hit 3} to hit, reach 0 ft., one target. {@h}6 ({@dice 2d4 + 1}) piercing plus 7 ({@damage 2d6}) poison damage, or 3 ({@dice 1d4 + 1}) piercing plus 3 ({@damage 1d6}) poison damage if the swarm has fewer than half its hit points." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "damageTags": [ "I" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Neogi Hatchling.webp", "fluff": { "_monsterFluff": { "name": "Neogi Hatchling", "source": "ConfC" } } }, { "name": "Neogi Adult", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 88, "formula": "16d6 + 32" }, "speed": { "walk": 30, "climb": 30 }, "str": 6, "dex": 16, "con": 14, "int": 13, "wis": 12, "cha": 15, "skill": { "intimidation": "+4", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "conditionImmune": [ "charmed", "frightened", "unconscious" ], "languages": [ "Common", "Deep Speech", "K'azz'jak'n" ], "cr": "3", "trait": [ { "name": "Spider Climb", "entries": [ "The neogi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Pharyngeal Jaws", "entries": [ "When the neogi hits a creature with a bite attack, it may make another bite attack against the same creature as a bonus action. If it does, it latches on to the creature. While latched, the neogi moves with the target and cannot use its bite until it uses an action to free itself." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The Neogi makes two attacks; one with its bite and one with its claws." ] }, { "name": "Bloating Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@dice 1d6 + 3}) plus 7 ({@damage 2d6}) poison damage and must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} for 1 minute.", "A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success or having its movement reduced by a cumulative 5 ft. for as long as it is {@condition poisoned} on a failure. A creature that has its movement speed reduced to 0 in this way has its size category increase by one and is immobilized for the next hour." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@dice 2d4 + 3})." ] }, { "name": "Dominate {@recharge 5}", "entries": [ "One creature within 60 ft. must succeed on a {@dc 11} Wisdom saving throw or act under the neogi's control on its following turn. A creature with a Wisdom score of 7 or lower that fails this save instead acts under the neogi's control for the next 24 hours, or until the neogi dies." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS" ], "damageTags": [ "I" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Neogi.webp", "fluff": { "_monsterFluff": { "name": "Neogi", "source": "ConfC" } } }, { "name": "Neogi Master", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 88, "formula": "16d6 + 32" }, "speed": { "walk": 30, "climb": 30 }, "str": 6, "dex": 16, "con": 14, "int": 16, "wis": 18, "cha": 15, "save": { "wis": "+6" }, "skill": { "arcana": "+5", "deception": "+4", "intimidation": "+4", "persuasion": "+4", "perception": "+6" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 16, "conditionImmune": [ "charmed", "frightened", "unconscious" ], "languages": [ "Common", "Deep Speech", "K'azz'jak'n", "Undercommon", "telepathy 30 ft." ], "cr": "4", "trait": [ { "name": "Spider Climb", "entries": [ "The neogi can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Pharyngeal Jaws", "entries": [ "When the neogi hits a creature with a bite attack, it may make another bite attack against the same creature as a Bonus Action. If it does, it latches on to the creature. While latched, the swarm moves with the target and cannot use its bite on another creature until it uses an action to free itself." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The Neogi makes two attacks; one with its bite and one with its claws." ] }, { "name": "Bloating Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@dice 1d6 + 3}) plus 7 ({@damage 2d6}) poison damage and must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} for 1 minute.", "A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success or having its movement reduced by a cumulative 5 ft. for as long as it is {@condition poisoned} on a failure. A creature that has its movement speed reduced to 0 in this way has its size category increase by one and is immobilized for the next hour." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@dice 2d4 + 3})." ] }, { "name": "Strange Geometries (2nd level spell, Concentration)", "entries": [ "Space warps in a 20 ft. radius centered on a point within 60 ft. that the neogi can see for the next minute. A non-aberration creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 14} Intelligence saving throw or have its movement speed halved and its Wisdom score reduced by {@dice 1d4} until the end of its next turn." ] }, { "name": "Dominate {@recharge 5}", "entries": [ "One creature within 60 ft. must succeed on a {@dc 14} Wisdom saving throw or act under the neogi's control on its following turn. A creature with a Wisdom score of 13 or lower that fails this save instead acts under the neogi's control for the next 24 hours, or until the neogi dies." ] } ], "reaction": [ { "name": "Revelation of the Gate", "entries": [ "As a reaction to a creature within 60 ft. casting a spell, the neogi forces the spell caster to succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} for the next minute. While {@condition frightened} in this way, a creature cannot cast spells of 1st level or higher. A {@condition frightened} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "TP", "U" ], "damageTags": [ "I" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Neogi Master.webp", "fluff": { "_monsterFluff": { "name": "Neogi Master", "source": "ConfC" } } }, { "name": "Neogi Great Old Master", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 221, "formula": "26d10 + 78" }, "speed": { "walk": 5 }, "str": 19, "dex": 12, "con": 17, "int": 7, "wis": 18, "cha": 15, "save": { "int": "+8", "wis": "+8" }, "skill": { "arcana": "+8", "deception": "+6", "intimidation": "+6", "history": "+8", "persuasion": "+4", "perception": "+8" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 16, "conditionImmune": [ "charmed", "frightened", "unconscious" ], "languages": [ "Common", "Deep Speech", "K'azz'jak'n", "Undercommon", "telepathy 30 ft." ], "cr": "9", "trait": [ { "name": "Bloated Body", "entries": [ "The neogi is ordinarily {@condition prone}, and cannot stand without assistance. While {@condition prone}, its movement speed is 0." ], "sort": 0 }, { "name": "Hatchling Host", "entries": [ "When the neogi dies, a neogi hatchling swarm emerges from its body." ], "sort": 1 }, { "name": "Pharyngeal Jaws", "entries": [ "When the neogi hits a creature with a bite attack, it may make another bite attack against the same creature as a Bonus Action. If it does, it latches on to the creature. While latched, the swarm moves with the target and cannot use its bite on another creature until it uses an action to free itself." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The Neogi makes two attacks, one of which may be with its bite. It can replace its bite with a use of its Strange Geometries or its Dominate." ] }, { "name": "Bloating Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}11 ({@dice 2d6 + 4}) plus 14 ({@damage 4d6}) poison damage and must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} for 1 minute.", "A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success or having its movement reduced by a cumulative 5 ft. for as long as it is {@condition poisoned} on a failure. A creature that has its movement speed reduced to 0 in this way has its size category increase by one and is immobilized for the next hour." ] }, { "name": "Implant Hatchling", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}11 ({@dice 2d6 + 4}) and a neogi hatchling is implanted in the wound. The hatchling acts on initiative count 0 and is latched to the target, per its Pharyngeal Jaws ability." ] }, { "name": "Strange Geometries (2nd level spell, Concentration)", "entries": [ "Space warps in a 20 ft. radius centered on a point within 60 ft. that the neogi can see for the next minute. A non-aberration creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 14} Intelligence saving throw or have its movement speed halved and its Wisdom score reduced by {@dice 1d4} until the end of its next turn." ] }, { "name": "Dominate", "entries": [ "One creature within 60 ft. must succeed on a {@dc 15} Wisdom saving throw or act under the neogi's control on its following turn. A creature with a Wisdom score of 13 or lower that fails this save instead acts under the neogi's control for the next 24 hours, or until the neogi dies." ] }, { "name": "Semblance of the Gate {@recharge 5}", "entries": [ "The neogi opens a momentary portal to an incomprehensible reality. Each creature within 30 ft. that can see it must succeed on a {@dc 15} Intelligence saving throw or take 22 ({@damage 4d10}) psychic damage, or half as much on a success. A creature that fails by 5 or more is {@condition stunned} until the end of the neogi's next turn." ] } ], "reaction": [ { "name": "Revelation of the Gate", "entries": [ "As a reaction to a creature within 60 ft. casting a spell, the neogi forces the spell caster to succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} for the next minute. While {@condition frightened} in this way, a creature cannot cast spells of 1st level or higher. A {@condition frightened} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "TP", "U" ], "damageTags": [ "I", "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Neogi Master.webp", "fluff": { "_monsterFluff": { "name": "Neogi Master", "source": "ConfC" } } }, { "name": "Neothelid", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 232, "formula": "15d20 + 75" }, "speed": { "walk": 30, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 27, "dex": 7, "con": 21, "int": 16, "wis": 16, "cha": 12, "save": { "int": "+8", "wis": "+8", "cha": "+6" }, "senses": [ "blindsight 120 ft. (blind beyond this radius)" ], "passive": 13, "resist": [ { "special": "weapon attacks not made from inside it" } ], "cr": "13", "trait": [ { "name": "Mind Sense", "entries": [ "The neothelid knows the number and direction of each creature with an Intelligence score of 4 or higher within 1 mile of it." ], "sort": 0 }, { "name": "Non-Euclidian", "entries": [ "The space in a 5 foot radius around the neothelid is difficult terrain for non-aberrations, as the neothelid's presence warps it into incomprehensible geometries." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The neothelid has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Implacable", "entries": [ "If the neothelid fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The neothelid makes four attacks with its tentacles, one of which it may replace with a swallow." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage plus 4 ({@damage 1d8}) psychic damage, and the target is {@condition grappled} (escape {@dc 21})." ] }, { "name": "Swallow", "entries": [ "One creature {@condition grappled} by two or more tentacles must succeed on a {@dc 18} Strength saving throw or be swallowed by the neothelid. A swallowed creature is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the neothelid, and it takes 21 ({@damage 6d6}) acid damage at the start of each of the neothelid's turns.", "If the neothelid takes 30 damage or more on a single turn from a creature inside it, the neothelid must succeed on a {@dc 21} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall {@condition prone} in the nearest unoccupied spaces. If the neothelid dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse by using 20 feet of movement, exiting {@condition prone}." ] }, { "name": "Brain-Stripper Enzyme Breath {@recharge 5}", "entries": [ "The neothelid disgorges a torrent of acid in a 60 ft. cone that dissolves bone and flesh but leaves fat and nerves behind. Each creature in the area must succeed on a {@dc 18} Dexterity saving throw or be covered in the enzyme until a creature uses its action to scrape or wash it off. A creature covered in the enzyme takes 35 ({@damage 10d6}) acid damage at the start of each of its turns." ] } ], "reaction": [ { "name": "Telekinetic Draw", "entries": [ "As a reaction to passing a saving throw against a spell, the neothelid forces the spell's caster to succeed on a {@dc 16} Strength saving throw or be pulled 15 ft. toward the neothelid." ] }, { "name": "Wild Thrash", "entries": [ "As a reaction to taking 30 or more damage in a turn, the neothelid thrashes about. Each creature within 15 ft. of it is pushed up to 15 ft. away. A creature that cannot move the full 15 ft. additionally takes 18 ({@damage 4d8}) bludgeoning damage." ] }, { "name": "Psychic Crush", "entries": [ "As a reaction a creature reducing it below 80 hit points, the neothelid attempts to crush its mind with brute psionic force. The creature must succeed on a {@dc 16} Intelligence saving throw or drop to 0 hit points, or take 21 ({@damage 6d6}) psychic damage on a success." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B" ], "actionTags": [ "Breath Weapon", "Multiattack", "Swallow", "Tentacles" ], "damageTags": [ "A", "B", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Neothelid.webp", "fluff": { "_monsterFluff": { "name": "Neothelid", "source": "ConfC" } } }, { "name": "Nothic Cackler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "10d8 + 30" }, "speed": { "walk": 30 }, "str": 14, "dex": 16, "con": 16, "int": 13, "wis": 15, "cha": 8, "skill": { "arcana": "+3", "insight": "+6", "perception": "+4", "stealth": "+5" }, "senses": [ "truesight 120 ft." ], "passive": 14, "languages": [ "Common", "Undercommon", "telepathy 30 ft." ], "cr": "2", "trait": [ { "name": "Keen Sight", "entries": [ "The nothic has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Weirding Gaze", "entries": [ "When a creature that can see the nothic's eye starts its turn within 30 feet of the nothic, the nothic can force it to make a {@dc 12} Charisma saving throw. On a failed save, the nothic magically learns one key fact or secret about the target. The target automatically succeeds if it is immune to being {@condition charmed}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The nothic makes two claw attacks." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage." ] }, { "name": "Tempt With Knowledge {@recharge 5}", "entries": [ "The nothic targets one creature it can see within 30 feet that has been affected by its weirding gaze. The target must succeed on a {@dc 15} Intelligence saving throw or take 21 ({@damage 6d6}) psychic damage.", "A creature that fails this save voluntarily is additionally {@condition stunned} for the next minute, and learns a 1st level wizard spell of the nothic's choice, which it may cast once per long rest without expending a spell slot. A {@condition stunned} creature repeats this save at the end of each of its turns, ending the stun effect on a success." ] } ], "reaction": [ { "name": "Cackling Caprice", "entries": [ "As a reaction to being missed with a melee attack, the nothic forces the creature to succeed on a {@dc 12} Dexterity saving throw or be knocked {@condition prone}." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP", "U" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Nothic.webp", "fluff": { "_monsterFluff": { "name": "Nothic", "source": "ConfC" } } }, { "name": "Nothic Mindblight", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30 }, "str": 14, "dex": 18, "con": 17, "int": 16, "wis": 18, "cha": 8, "skill": { "arcana": "+6", "insight": "+10", "perception": "+7", "stealth": "+7" }, "senses": [ "truesight 120 ft." ], "passive": 17, "languages": [ "Common", "Undercommon", "telepathy 30 ft." ], "cr": "7", "trait": [ { "name": "Keen Sight", "entries": [ "The nothic has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Mesmeric Gaze", "entries": [ "When a creature that can see the nothic's eye starts its turn within 30 feet of the nothic, the nothic can force it to make a {@dc 15} Wisdom saving throw. On a failed save, the creature is {@condition charmed} by the nothic until the end of its next turn. While {@condition charmed} in this way, a creature freely reveals its secrets to the nothic." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The nothic makes two blighted claw attacks uses its tempt with knowledge, if available." ] }, { "name": "Blighted Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d6 + 4}) slashing damage plus 6 ({@damage 1d10}) necrotic damage." ] }, { "name": "Eye of Rot (4th Level Spell, Concentration)", "entries": [ "One creature the nothic can see within 120 ft. must make a {@dc 15} Charisma saving throw. On a failure, a creature is {@condition poisoned} for the next minute, and while {@condition poisoned} in this way takes 22 ({@damage 4d10}) necrotic damage at the beginning of each of its turns.", "A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, with disadvantage if the nothic can see it, ending the effect on a success." ] }, { "name": "Tempt With Knowledge {@recharge 5}", "entries": [ "The nothic targets one creature it can see within 30 feet that has been affected by its mesmeric gaze. The target must succeed on a {@dc 15} Intelligence saving throw or take 28 ({@damage 8d6}) psychic damage.", "A creature that fails this save voluntarily is additionally {@condition stunned} for the next minute, and learns a 1st or 2nd level wizard spell of the nothic's choice, which it may cast once per long rest without expending a spell slot. A {@condition stunned} creature repeats this save at the end of each of its turns, ending the stun effect on a success." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP", "U" ], "damageTags": [ "N", "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Nothic.webp", "fluff": { "_monsterFluff": { "name": "Nothic", "source": "ConfC" } } }, { "name": "Nothic Eye of Vecna", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 190, "formula": "20d10 + 80" }, "speed": { "walk": 40, "climb": 40 }, "str": 15, "dex": 18, "con": 19, "int": 18, "wis": 20, "cha": 8, "save": { "con": "+8", "int": "+8", "wis": "+9" }, "skill": { "arcana": "+8", "insight": "+13", "perception": "+9", "stealth": "+8" }, "senses": [ "truesight 120 ft." ], "passive": 19, "languages": [ "Common", "Undercommon", "telepathy 30 ft." ], "cr": "11", "trait": [ { "name": "Keen Sight", "entries": [ "The nothic has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Mesmeric Gaze", "entries": [ "When a creature that can see the nothic's eye starts its turn within 30 feet of the nothic, the nothic can force it to make a {@dc 17} Wisdom saving throw. On a failed save, the creature is {@condition charmed} by the nothic until the end of its next turn. While {@condition charmed} in this way, a creature freely reveals its secrets to the nothic." ], "sort": 1 }, { "name": "Soul Decay", "entries": [ "At the beginning of each of the nothic's turns, one corpse within 30 ft. of it rises as a zombie for the next minute under the nothic's control, and acts on the nothic's initiative. The zombie dies instantaneously if the nothic cannot see it." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The nothic has advantage on saving throws against spells and other magical effects." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The nothic makes two blighted claw attacks uses either its eye of rot or its tempt with knowledge, if available." ] }, { "name": "Blighted Claw", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 5}) slashing damage plus 11 ({@damage 2d10}) necrotic damage." ] }, { "name": "Eye of Rot (4th Level Spell, Concentration)", "entries": [ "One creature the nothic can see within 120 ft. must make a {@dc 17} Constitution saving throw. On a failure, a creature is {@condition poisoned} for the next minute, and while {@condition poisoned} in this way takes 22 ({@damage 4d10}) necrotic damage at the beginning of each of its turns.", "A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, with disadvantage if the nothic can see it, ending the effect on a success." ] }, { "name": "Tempt With Knowledge {@recharge 5}", "entries": [ "The nothic targets one creature it can see within 30 feet that has been affected by its mesmeric gaze. The target must succeed on a {@dc 17} Intelligence saving throw or take 35 ({@damage 10d6}) psychic damage.", "A creature that fails this save voluntarily is additionally {@condition stunned} for the next minute, and learns a 1st, 2nd, or 3rd level wizard spell of the nothic's choice, which it may cast once per long rest without expending a spell slot. A {@condition stunned} creature repeats this save at the end of each of its turns, ending the stun effect on a success." ] } ], "reaction": [ { "name": "Eye of Veiling (2nd Level Spell)", "entries": [ "As a reaction to being hit with a melee attack, the nothic forces the attacker to make a {@dc 17} Intelligence saving throw. On a failed save, the nothic becomes {@condition invisible} to that creature for the next minute. An affected creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Eye of Vanishing (Concentration, 3rd Level Spell)", "entries": [ "As a reaction to being hit with a melee attack by a creature it can see, the nothic turns {@condition invisible} until the end of its next turn and teleports up to 30 ft. to a location it can see." ] } ], "traitTags": [ "Keen Senses", "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP", "U" ], "damageTags": [ "N", "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed", "poisoned" ], "variant": [ { "name": "Note: Temptations", "entries": [ "The following spells are likely to get your players to accept the nothic's bargain, without being too problematic for you or for the nothic itself:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "1st Level", "entries": [ " Absorb Elements, Charm Person, Comprehend Languages, Disguise Self, Feather Fall, Mage Armor, Magic Missile, Shield." ], "type": "item" }, { "name": "2nd Level", "entries": [ " Augury, Blur, Detect Thoughts, Invisibility, Knock, Misty Step" ], "type": "item" }, { "name": "3rd level", "entries": [ " Counterspell, {@spell Dispel Magic}, Fly, Tiny Hut, Major Image, Sending" ], "type": "item" } ] }, "Alternately, you can offer some bit of plot or character-relevant knowledge. With it's weirding gaze, the nothic has an excuse to know just about any sort of secret." ], "type": "inset" }, { "name": "Note: A Word of Caution", "entries": [ "Be careful giving access to Shield to your players. It's fine on a character with armor, and it's fine on a character with spell slots to cast it more than once per day, but as a general rule you shouldn't give it to a character with both." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Nothic.webp", "fluff": { "_monsterFluff": { "name": "Nothic", "source": "ConfC" } } }, { "name": "Cesspit Otyugh", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 114, "formula": "12d10 + 48" }, "speed": { "walk": 30, "swim": 20 }, "str": 16, "dex": 11, "con": 19, "int": 6, "wis": 13, "cha": 6, "save": { "con": "+7" }, "skill": { "perception": "+4", "stealth": "+3" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "conditionImmune": [ "poisoned" ], "languages": [ "Otyugh", "telepathy 120 ft." ], "cr": "5", "trait": [ { "name": "Spying Eye", "entries": [ "The otyugh has advantage on checks made to hide while submerged in filth." ], "sort": 0 }, { "name": "Horrid Stench", "entries": [ "A creature that starts its turn within 10 feet of the Otyugh must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} until the start of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The otyugh makes three attacks, one of which may be with its diseased bite." ] }, { "name": "Diseased Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage and the target must succeed on a {@dc 15} Constitution saving throw or contract {@disease filth fever|ConfC}." ] }, { "name": "Spined Tentacle", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage plus 4 ({@damage 1d8}) piercing damage and the target is {@condition grappled} (escape {@dc 14}). The otyugh has two tentacles, each of which can grapple one target." ] }, { "name": "Tentacle Slam {@recharge 5}", "entries": [ "The otyugh slams up to two creatures {@condition grappled} by it into each other or a solid surface. Each creature must succeed on a {@dc 14} Constitution saving throw or take 13 ({@damage 3d6 + 3}) bludgeoning damage and be {@condition stunned} until the end of the otyugh's next turn, or take half as much damage on a success." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Otyugh.webp", "fluff": { "_monsterFluff": { "name": "Otyugh", "source": "ConfC" } } }, { "name": "Neo-Otyugh", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 150, "formula": "12d10 + 48" }, "speed": { "walk": 30 }, "str": 20, "dex": 11, "con": 22, "int": 12, "wis": 13, "cha": 6, "save": { "con": "+9", "int": "+4" }, "skill": { "perception": "+4", "stealth": "+3" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Otyugh", "telepathy 120 ft." ], "cr": "7", "trait": [ { "name": "Spying Eye", "entries": [ "The otyugh has advantage on checks made to hide while submerged in filth." ], "sort": 0 }, { "name": "Horrid Stench", "entries": [ "A creature that starts its turn within 10 feet of the Otyugh must succeed on a {@dc 17} Constitution saving throw or be {@condition poisoned} until the start of its next turn." ], "sort": 1 }, { "name": "Intrusive Presence", "entries": [ "The neo-otyugh can detect the surface thoughts of each creature within 120 feet. Affected creatures are aware of the otyugh's mental presence." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The otyugh makes three attacks, one of which may be with its diseased bite or its disgusting lure." ] }, { "name": "Diseased Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage and the target must succeed on a {@dc 17} Constitution saving throw or contract {@disease filth fever|ConfC}." ] }, { "name": "Spined Tentacle", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}10 ({@damage 1d10 + 5}) bludgeoning damage plus 4 ({@damage 1d8}) piercing damage and the target is {@condition grappled} (escape {@dc 16}). The otyugh has two tentacles, each of which can grapple one target." ] }, { "name": "Tentacle Slam {@recharge 5}", "entries": [ "The otyugh slams up to two creatures {@condition grappled} by it into each other or a solid surface. Each creature must succeed on a {@dc 16} Constitution saving throw or take 15 ({@damage 3d6 + 5}) bludgeoning damage and be {@condition stunned} until the end of the otyugh's next turn, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Disgusting Lure", "entries": [ "As a reaction to being targeted with a ranged attack or harmful spell, the otyugh forces the attacker to succeed on a {@dc 12} Intelligence saving throw or use all of its remaining movement to approach the otyugh by the most direct path." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "OTH", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IMR/Neo-Otyugh.webp", "fluff": { "_monsterFluff": { "name": "Neo-Otyugh", "source": "ConfC" } } }, { "name": "Charnel Otyugh", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 253, "formula": "22d12 + 110" }, "speed": { "walk": 30, "burrow": 20 }, "str": 21, "dex": 14, "con": 20, "int": 6, "wis": 15, "cha": 7, "save": { "str": "+9", "con": "+9" }, "skill": { "perception": "+6", "stealth": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Otyugh", "telepathy 120 ft." ], "cr": "12", "trait": [ { "name": "Spying Eye", "entries": [ "The otyugh has advantage on checks made to hide while submerged in filth." ], "sort": 0 }, { "name": "Horrid Stench", "entries": [ "A creature that starts its turn within 10 feet of the Otyugh must succeed on a {@dc 17} Constitution saving throw or be {@condition poisoned} until the start of its next turn." ], "sort": 1 }, { "name": "Rotting Grip", "entries": [ "A creature {@condition grappled} by the otyugh that receives magical healing must expend a hit die or take 5 ({@damage 1d10}) necrotic damage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The otyugh makes three attacks, one of which may be with its bite." ] }, { "name": "Maw of Decay", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}16 ({@dice 2d10 + 5}) piercing plus 11 ({@damage 2d10}) necrotic damage and the target must succeed on a {@dc 17} Constitution saving throw or contract a disease of the otyugh's choice.", "{@disease charnel lung|ConfC}", "{@disease festering necrosis|ConfC}", "{@disease filth fever|ConfC}" ] }, { "name": "Spined Tentacle", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}10 ({@dice 1d10 + 5}) bludgeoning plus 4 ({@damage 1d8}) piercing damage and the target is {@condition grappled} (escape {@dc 17}). The otyugh has two tentacles, each of which can grapple one target." ] }, { "name": "Tentacle Slam {@recharge 5}", "entries": [ "The otyugh slams up to two creatures {@condition grappled} by it into each other or a solid surface. Each creature must succeed on a {@dc 17} Constitution saving throw or take 22 ({@damage 5d6 + 5}) bludgeoning damage and be {@condition stunned} until the end of the otyugh's next turn, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Body Shield", "entries": [ "As a reaction to being targeted with an attack while grappling one or more creatures, the otyugh adds +4 to its AC. If the attack misses, the attacker makes a new attack roll, targeting the {@condition grappled} creature instead." ] }, { "name": "Charnel Frenzy (1/Day)", "entries": [ "As a reaction to being reduced below 125 hit points, the otyugh releases each creature it is grappling and makes four tentacle attacks that do not grapple on a hit." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "OTH", "TP" ], "damageTags": [ "B", "N", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Otyugh.webp", "fluff": { "_monsterFluff": { "name": "Otyugh", "source": "ConfC" } } }, { "name": "Phaerimm", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 253, "formula": "22d12 + 110" }, "speed": { "walk": 20, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 14, "dex": 13, "con": 20, "int": 21, "wis": 17, "cha": 18, "save": { "int": "+9", "wis": "+7", "cha": "+8" }, "skill": { "arcana": "+10", "deception": "+9", "insight": "+8" }, "passive": 18, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "understands Common but can't speak it", "telepathy 60 ft." ], "cr": "12", "trait": [ { "name": "Magic Resistance", "entries": [ "The phaerimm has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Desiccating Dweomer", "entries": [ "A creature that fails a saving throw against a spell or magical effect of the phaerimm's has any potions or other liquids it is carrying dry up, becoming unusable until rehydrated." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The phaerimm makes five attacks, one of which may be with its bite or its stinger." ] }, { "name": "Grinding Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one {@condition grappled} target. {@h}46 ({@damage 8d10 + 2}) piercing damage. A creature killed by this damage has its corpse utterly destroyed." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage. Instead of dealing damage, the phaerimm can grapple the target (escape {@dc 14})." ] }, { "name": "Stinger", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}15 ({@damage 3d8 + 2}) piercing damage and the target must succeed on a {@dc 17} Constitution saving throw or be {@condition poisoned} for the next minute. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Implant Egg", "entries": [ "The phaerimm makes a stinger attack against a {@condition poisoned} creature. If the attack hits, the phaerimm deposits an egg in the wound. The creature is {@condition paralyzed} and levitates 3 ft. off the ground until a creature makes a {@dc 17} Wisdom ({@skill Medicine}) check to remove the egg, or until the egg hatches in {@dice 2d20} hours, killing the host. Each attempt (successful or not) deals {@dice 1d4} points of damage to the host." ] } ], "reaction": [ { "name": "Absorption", "entries": [ "As a reaction to succeeding on a saving throw against a spell or magical effect, the phaerimm gains temporary hit points equal to 10 times the level of the spell." ] }, { "name": "Reflection", "entries": [ "As a reaction to succeeding on a saving throw against a spell or magical effect, the phaerimm changes the spell's target to a creature of its choice that it can see within 30 ft." ] } ], "legendary": [ { "name": "Tortuous Compulsion (4th Level Spell)", "entries": [ "One creature within 60 ft. must succeed on a {@dc 17} Wisdom saving throw or take 7 ({@damage 2d6}) psychic damage. A creature that takes 10 or more psychic damage in this way acts under the phaerimm's control on its following turn." ] }, { "name": "Wrack (2nd Level Spell)", "entries": [ "One creature within 60 ft. is overwhelmed with indescribable pain. The target must succeed on a {@dc 17} Constitution saving throw or fall {@condition prone} and be unable to stand on its following turn. A creature that fails this save by 5 or more subtracts {@dice 1d4} from attacks and saving throws it makes for the next minute." ] }, { "name": "Drown in Blood (4th Level Spell, Concentration, Costs 2 Actions)", "entries": [ "Blood wells up in the mouth and lungs of a creature, suffocating it. One creature within 60 ft. must succeed on a {@dc 17} Constitution saving throw or take 18 ({@damage 4d8}) necrotic damage and be unable to speak or breathe for the next minute. An affected creature repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "traitTags": [ "Magic Resistance" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CS", "TP" ], "damageTags": [ "B", "N", "P", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "paralyzed", "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MaBJoV/Phaerimm.webp", "fluff": { "_monsterFluff": { "name": "Phaerimm", "source": "ConfC" } } }, { "name": "Puppeteer Parasite", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 71, "formula": "11d4 + 44" }, "speed": { "walk": 10, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 2, "dex": 15, "con": 18, "int": 16, "wis": 10, "cha": 3, "save": { "dex": "+4", "con": "+6", "wis": "+2" }, "skill": { "deception": "-2", "stealth": "+4" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 10, "resist": [ "fire", "necrotic", "poison" ], "vulnerable": [ "radiant" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "The languages of any creature it is attached to. telepathy 30 ft." ], "cr": "3", "trait": [ { "name": "Custom Mimicry", "entries": [ "The puppeteer can add its Intelligence modifier to Charisma checks made to mimic behavior it has observed in the last 24 hours." ], "sort": 0 }, { "name": "Psionic Backlash", "entries": [ "If a creature the parasite is {@condition attached|confc|attached} to succeeds on a saving throw against one of the parasite's abilities by 5 or more, the Parasite falls {@condition prone} and is {@condition stunned} until the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Clinging Flop", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}1 bludgeoning damage and the parasite becomes {@condition attached|confc|attached} to the target (remove {@dc 12})." ] }, { "name": "Drain Mind", "entries": [ "The parasite digs its ventral teeth into a humanoid creature it is attached to, connecting directly to the creature's nervous system. The creature takes 7 ({@dice 2d6}) piercing plus 11 ({@damage 2d10}) psychic damage, then must make a {@dc 13} Intelligence saving throw.", "On a failure, the creature loses all memory of the parasite and the parasite becomes undetectable to the creature until the parasite is removed or deals any damage to the creature." ] }, { "name": "Insidious Suggestion {@recharge 5}", "entries": [ "The parasite telepathically whispers a command to a creature it is attached to. The creature must succeed on a {@dc 13} Wisdom saving throw or follow that command for the next hour, or until the parasite uses this ability again." ] }, { "name": "Assume Control (1/Day, Concentration)", "entries": [ "The parasite attempts to directly take control of the body of a humanoid creature it is attached to, forcing it to succeed on a {@dc 13} Wisdom saving throw or be {@condition dominated|confc|dominated} by the parasite for the next 24 hours.", "While {@condition dominated|confc|dominated} in this way, a creature can't cast spells and uses the parasite's knowledge, mental statistics and proficiencies in place of its own." ] } ], "reaction": [ { "name": "Slither", "entries": [ "When a creature the parasite can see targets it with an attack while it is attached to a creature, it crawls deeper into the creature's clothing or armor, gaining half cover against the attack.", "If the attack misses the parasite, the attacker makes a new attack roll targeting the creature the parasite is attached to." ] } ], "senseTags": [ "B" ], "languageTags": [ "TP" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "dominated|confc|dominated" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MCV1SC/Puppeteer Parasite.webp", "fluff": { "_monsterFluff": { "name": "Puppeteer Parasite", "source": "ConfC" } } }, { "name": "Tsoreva Quori", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 40, "climb": 40 }, "str": 17, "dex": 15, "con": 16, "int": 14, "wis": 16, "cha": 16, "save": { "wis": "+6" }, "skill": { "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "psychic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Quori" ], "cr": "5", "trait": [ { "name": "Dream Invader", "entries": [ "The quori may spend half its movement to enter the dreams of an adjacent {@condition unconscious} creature. While invading the creature's dreams, the quori has total cover from outside effects and can leave the creature's dream as a bonus action, appearing in an adjacent space.", "Whenever it takes damage or a creature uses an action to shake it, the creature may attempt a {@dc 14} Charisma saving throw, waking and expelling the quori on a success." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The quori makes two melee attacks, one of which it may replace with a use of its flickering psychoport." ] }, { "name": "Mind Blades", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}16 ({@damage 3d8 + 3}) nonlethealpsychic damage." ] }, { "name": "Flickering Psychoport", "entries": [ "The quori teleports up to 30 ft. to an unoccupied space it can see within 5 ft. of a creature. Until the end of its turn, attacks against the quori are made at disadvantage." ] }, { "name": "Mindslice Frenzy {@recharge 5}", "entries": [ "The quori makes four melee attacks.", "A creature hit by two or more of these attacks in a turn must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} for the next minute. This effect ends if the creature ends its turn 20 ft. or more away from the quori." ] }, { "name": "Waking Nightmare", "entries": [ "The quori attempts to take control of an {@condition unconscious} creature whose dreams it is invading.", "The creature takes 11 ({@damage 2d10}) psychic damage, then must succeed on a {@dc 14} Charisma saving throw or gain temporary hit points equal to half its maximum hit points and rise under the quori's control. While the creature has these temporary hit points, it automatically fails Charisma saving throws." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Kalaraq Quori.webp", "fluff": { "_monsterFluff": { "name": "Kalaraq Quori", "source": "ConfC" } } }, { "name": "Tsucora Quori", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "19d8 + 76" }, "speed": { "walk": 40 }, "str": 17, "dex": 14, "con": 18, "int": 14, "wis": 14, "cha": 16, "save": { "wis": "+5", "cha": "+6" }, "skill": { "insight": "+5", "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "resist": [ "psychic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Quori" ], "cr": "7", "trait": [ { "name": "Dream Invader", "entries": [ "The quori may spend half its movement to enter the dreams of an adjacent {@condition unconscious} creature. While invading the creature's dreams, the quori has total cover from outside effects and can leave the creature's dream as a bonus action, appearing in an adjacent space.", "Whenever it takes damage or a creature uses an action to shake it, the creature makes a {@dc 14} Charisma saving throw, waking and expelling the quori on a success." ], "sort": 0 }, { "name": "Grasping Flesh", "entries": [ "A creature that leaves the quori's reach must succeed on a {@dc 14} Strength saving throw or fall {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The quori makes three melee attacks, one of which may be with its mindrot sting. It may replace its sting attack with a use of its Overwhelm Mind, if available." ] }, { "name": "Witripper Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage. This attack deals an additional 5 ({@damage 1d10}) psyschic damage to a {@condition frightened} creature." ] }, { "name": "Mindrot Sting", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage and the target must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} for the next minute. This effect ends if the creature ends its turn 20 ft. or more away from the quori." ] }, { "name": "Overwhelm Mind {@recharge 5}", "entries": [ "One creature within 30 ft. that the quori can see must succeed on a {@dc 14} Wisdom saving throw or fall asleep for the next next minute. A creature wakes up early if it takes damage or another creature uses its action to wake it." ] }, { "name": "Waking Nightmare", "entries": [ "The quori attempts to take control of an {@condition unconscious} creature whose dreams it is invading.", "The creature takes 11 ({@damage 2d10}) psychic damage, then must succeed on a {@dc 14} Charisma saving throw or gain temporary hit points equal to half its maximum hit points and rise under the quori's control. While the creature has these temporary hit points, it automatically fails Charisma saving throws." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Tsucora Quori.webp", "fluff": { "_monsterFluff": { "name": "Tsucora Quori", "source": "ConfC" } } }, { "name": "Uvaspena Quori", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 228, "formula": "24d10 + 96" }, "speed": { "walk": 30, "fly": 40 }, "str": 18, "dex": 18, "con": 18, "int": 22, "wis": 18, "cha": 19, "save": { "wis": "+5", "cha": "+6" }, "skill": { "deception": "+12", "insight": "+5", "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "resist": [ "psychic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Quori", "telepathy 120 ft." ], "cr": "11", "trait": [ { "name": "Dream Invader", "entries": [ "The quori may spend half its movement to enter the dreams of an adjacent {@condition unconscious} creature. While invading the creature's dreams, the quori has total cover from outside effects and can leave the creature's dream as a bonus action, appearing in an adjacent space.", "Whenever it takes damage or a creature uses an action to shake it, the creature may attempt a {@dc 16} Charisma saving throw, waking and expelling the quori on a success." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The quori makes four melee attacks, or makes two melee attacks and uses its tear apart ability, if available." ] }, { "name": "Armored Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}17 ({@damage 3d8 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 16}).", "On a critical hit, the target must succeed on a {@dc 16} Strength saving throw or have one object it is carrying wrested from its grasp and flung up to 30 ft. away." ] }, { "name": "Tear Apart", "entries": [ "One creature {@condition grappled} by all four of the quori's claws must succeed on a {@dc 16} Constitution saving throw or take 33 ({@damage 6d10}) piercing damage, or half as much on a success. A creature reduced to 0 hit points in this way is ripped into pieces and dies." ] }, { "name": "Greater Psychoport", "entries": [ "The quori teleports up to 120 ft. to an unoccupied space within 5 ft. of a creature, or up to a mile to an unoccupied space within 5 ft. of a creature it has used its dream invader ability on." ] }, { "name": "Thoughtscour Shriek {@recharge 5}", "entries": [ "Each creature within 10 ft. must succeed on a {@dc 16} Wisdom saving throw or fall asleep for the next next minute. A creature wakes up early if it takes damage or another creature uses its action to wake it.", "When the creature wakes, it experiences the time since it encountered the quori as though it were a dream." ] }, { "name": "Waking Nightmare", "entries": [ "The quori attempts to take control of an {@condition unconscious} creature whose dreams it is invading.", "The creature takes 11 ({@damage 2d10}) psychic damage, then must succeed on a {@dc 16} Charisma saving throw or gain temporary hit points equal to half its maximum hit points and rise under the quori's control. While the creature has these temporary hit points, it automatically fails Charisma saving throws." ] } ], "reaction": [ { "name": "Bloodied Shriek", "entries": [ "As a reaction to being reduced below 115 hit points, the quori immediately recharges and uses its thoughtscour shriek." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Kalaraq Quori.webp", "fluff": { "_monsterFluff": { "name": "Kalaraq Quori", "source": "ConfC" } } }, { "name": "Du'ulora Quori", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "inertial armor" ] } ], "hp": { "average": 229, "formula": "27d10 + 81" }, "speed": { "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 14, "dex": 16, "con": 17, "int": 20, "wis": 18, "cha": 23, "save": { "wis": "+8", "cha": "+10" }, "skill": { "deception": "+10", "insight": "+8", "perception": "+12" }, "senses": [ "truesight 120 ft." ], "passive": 22, "resist": [ "acid", "cold", "fire", "psychic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Quori", "telepathy 120 ft." ], "cr": "12", "trait": [ { "name": "Dream Invader", "entries": [ "The quori may spend half its movement to enter the dreams of an adjacent {@condition unconscious} creature. While invading the creature's dreams, the quori has total cover from outside effects and can leave the creature's dream as a bonus action, appearing in an adjacent space.", "Whenever it takes damage or a creature uses an action to shake it, the creature may attempt a {@dc 18} Charisma saving throw, waking and expelling the quori on a success." ], "sort": 0 }, { "name": "Blackfury", "entries": [ "A creature that enters a barbarian rage or similar mental state within 60 ft. of the quori must succeed on a {@dc 18} Wisdom saving throw or gain vulnerability to psychic damage for as long as its rage lasts." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The quori uses its gaze of rage and flame twice, one of which it may replace with a use of either its gaze of sight and shadow or its gaze of gate and key." ] }, { "name": "Gaze of Rage and Flame", "entries": [ "One creature the quori can see within 60 ft. must make a {@dc 18} Wisdom saving throw. On a failure, the creature takes 5 ({@damage 1d10}) fire damage for each point it failed the save by, then must use its reaction to move up to half its speed toward a creature of the quori's choice and make an attack against it." ] }, { "name": "Gaze of Gate and Key", "entries": [ "One willing creature the quori can see within 60 ft. teleports up to 30 ft. to an unoccupied space space the quori can see within 5 ft. of another creature." ] }, { "name": "Gaze of Sight and Shadow (Concentration)", "entries": [ "One creature the quori can see within 60 ft. must succeed on a {@dc 18} Wisdom saving throw or be {@condition frightened} for the next minute", "While {@condition frightened} in this way, the quori has complete control over what the creature sees. This effect ends early if the creature ends its turn more than 60 ft. away from the quori." ] }, { "name": "Waking Nightmare", "entries": [ "The quori attempts to take control of an {@condition unconscious} creature whose dreams it is invading.", "The creature takes 11 ({@damage 2d10}) psychic damage, then must succeed on a {@dc 18} Charisma saving throw or gain temporary hit points equal to its maximum hit points and rise under the quori's control. While the creature has these temporary hit points, it automatically fails Charisma saving throws." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP" ], "damageTags": [ "F", "Y" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Kalaraq Quori.webp", "fluff": { "_monsterFluff": { "name": "Kalaraq Quori", "source": "ConfC" } } }, { "name": "Hashalaq Quori", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "inertial armor" ] } ], "hp": { "average": 195, "formula": "30d8 + 60" }, "speed": { "walk": 40 }, "str": 12, "dex": 14, "con": 15, "int": 18, "wis": 16, "cha": 20, "save": { "wis": "+7", "cha": "+9" }, "skill": { "arcana": "+12", "history": "+12", "insight": "+11", "persuasion": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "resist": [ "psychic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Quori", "telepathy 120 ft." ], "cr": "12", "trait": [ { "name": "Dream Invader", "entries": [ "The quori may spend half its movement to enter the dreams of an adjacent {@condition unconscious} creature. While invading the creature's dreams, the quori has total cover from outside effects and can leave the creature's dream as a bonus action, appearing in an adjacent space.", "Whenever it takes damage or a creature uses an action to shake it, the creature may attempt a {@dc 17} Charisma saving throw, waking and expelling the quori on a success." ], "sort": 0 }, { "name": "Familiar Face", "entries": [ "A creature under the quori's control appears familiar and friendly to any casual observers. If questioned, the observer's mind supplies a name and justification for the creature's presence." ], "sort": 1 }, { "name": "Intimate Probe", "entries": [ "The quori maintains a constant awareness of the surface thoughts and emotions of each creature within 120 ft." ], "sort": 2 }, { "name": "Empathic Feedbck", "entries": [ "Whenever the quori or a creature it is controlling takes damage from an attack by a creature within 60 ft., the attacker takes half as much psychic damage." ], "sort": 3 } ], "action": [ { "name": "Idyllic Touch", "entries": [ "One creature within 5 ft. of the quori or a creature it is controlling must succeed on a {@dc 17} Wisdom saving throw or be overcome with a dreamlike euphoria for the next minute. This effect ends early if the creature takes any damage.", "While in this state, a creature can take no hostile action, has its movement speed reduced by half, and answers questions posed to it fully and honestly." ] }, { "name": "Steal Joy", "entries": [ "One creature within 5 ft. of the quori must succeed on a {@dc 17} Intelligence saving throw or take 44 ({@damage 8d10}) psychic damage and suffer one of the following effects of the quori's choice until the quori dies or voluntarily reverses it:", "The creature forgets its happiest formative memory.", "The creature loses enthusiasm for one of its hobbies or life goals.", "The creature's affection for a pet or loved one is diminished." ] }, { "name": "Greater Psychoport", "entries": [ "The quori teleports up to 120 ft. to an unoccupied space within 5 ft. of a creature, or up to a mile to an unoccupied space within 5 ft. of a creature it has used its dream invader ability on." ] }, { "name": "Waking Nightmare", "entries": [ "The quori attempts to take control of an {@condition unconscious} creature whose dreams it is invading.", "The creature takes 11 ({@damage 2d10}) psychic damage, then must succeed on a {@dc 14} Charisma saving throw or gain temporary hit points equal to its maximum hit points and rise under the quori's control. While the creature has these temporary hit points, it automatically fails Charisma saving throws." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "TP" ], "damageTags": [ "Y" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Hashalaq Quori.webp", "fluff": { "_monsterFluff": { "name": "Hashalaq Quori", "source": "ConfC" } } }, { "name": "Kalaraq Quori", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "19d8 + 76" }, "speed": { "walk": 30, "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 12, "dex": 21, "con": 18, "int": 23, "wis": 24, "cha": 25, "save": { "int": "+12", "wis": "+13", "cha": "+13" }, "skill": { "deception": "+13", "perception": "+13", "persuasion": "+13" }, "senses": [ "truesight 120 ft." ], "passive": 23, "resist": [ "cold", "necrotic", "poison", "psychic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "19", "trait": [ { "name": "Dream Invader", "entries": [ "The quori may spend half its movement to enter the dreams of an adjacent {@condition unconscious} creature. While invading the creature's dreams, the quori has total cover from outside effects and can leave the creature's dream as a bonus action, appearing in an adjacent space.", "Whenever it takes damage or a creature uses an action to shake it, the creature may attempt a {@dc 21} Charisma saving throw, waking and expelling the quori on a success." ], "sort": 0 }, { "name": "Swarm of Eyes (Mythic Trait, 1/Day)", "entries": [ "When the quori is reduced to 0 hit points, it doesn't die or fall {@condition unconscious}.", "Instead, it resets to 161 hit points and gains the following benefits until it completes a short or long rest:", "The quori's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier)", "The quori can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object.", "The quori gains resistance to bludgeoning, piercing, and slashing damage." ], "sort": 1 }, { "name": "Revise Reality (3/Day)", "entries": [ "If the quori fails a saving throw, it can choose to succeed instead. If the saving throw was against a spell, the spell caster regains the expended spell slot." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The quori makes two attacks with its soul binding, or four attacks with its Night Ripper." ] }, { "name": "Soul Binding", "entries": [ "{@atk m} {@hit 7} to hit, reach 5 ft., one target. {@h}27 ({@damage 5d10}) necrotic damage. A creature reduced to 0 hit points from this attack dies and has its soul imprisoned in one of the quori's eyes.", "The target can't be revived by any means short of a {@spell wish} spell until the quori is destroyed." ] }, { "name": "Night Ripper", "entries": [ "{@atk rs} {@hit 13} to hit, range 120 ft., one target. {@h}the target gains 12 ({@dice 1d10 + 7}) cumulative temporary hit points.", "A creature with at least 10 of these temporary hit points has its movement speed reduced by half. A creature with at least 20 of these temporary hit points is {@condition unconscious}." ] }, { "name": "Bind Eyes", "entries": [ "One creature the quori can see within 60 ft. must succeed on a {@dc 21} Charisma saving throw or be cursed, plunging it into a permanent illusory reality as the quori takes complete control over what the creature sees." ] }, { "name": "Devour Dreams {@recharge 5}", "entries": [ "One creature whose dreams the quori is invading must succeed on a {@dc 21} Intelligence saving throw or take 155 ({@damage 10d10 + 100}) psychic damage." ] } ], "legendary": [ { "name": "Flickering Psychoport", "entries": [ "The quori teleports up to 30 ft. to an unoccupied space it can see within 5 ft. of a creature." ] }, { "name": "Waking Nightmare", "entries": [ "The quori attempts to take control of an {@condition unconscious} creature whose dreams it is invading.", "The creature takes 11 ({@damage 2d10}) psychic damage, then must succeed on a {@dc 21} Charisma saving throw or gain temporary hit points equal to half its maximum hit points and rise under the quori's control. While the creature has these temporary hit points, it automatically fails Charisma saving throws." ] }, { "name": "Mind Seed (Costs 2 Actions)", "entries": [ "One {@condition unconscious} creature within 60 ft. must succeed on a {@dc 21} Charisma saving throw or be cursed as one of the quori's spectral eyes worms through its flesh and embeds itself deep within.", "The quori sees and hears everthing that the cursed creature does, and whenever the cursed creature takes a long rest the quori may cause the creature to sleepwalk under the quori's control until it wakes." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "N", "O", "Y" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Kalaraq Quori.webp", "fluff": { "_monsterFluff": { "name": "Kalaraq Quori", "source": "ConfC" } } }, { "name": "Roach Thrall", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 10, "from": [ "natural armor" ] } ], "hp": { "average": 171, "formula": "18d10 + 72" }, "speed": { "walk": 40 }, "str": 19, "dex": 9, "con": 18, "int": 14, "wis": 17, "cha": 9, "save": { "dex": "+2", "wis": "+6" }, "skill": { "athletics": "+7", "deception": "+5", "perception": "+6" }, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 16, "languages": [ "Common", "telepathy 5 ft. (can only telepathically communicate with other roach thralls)" ], "cr": "7", "trait": [ { "name": "Host Body", "entries": [ "The roach thrall is hidden in a Medium size humanoid host body (AC 10, 10 HP). While in its host body, the roach thrall can't attack or use its climb speed, and can emerge as a Bonus Action." ] }, { "name": "Oxidizing Exoskeleton", "entries": [ "At the beginning of each of its turns after it emerges from its host body, the roach thrall's AC increases by 2, to a maximum of 18.", "If the roach thrall is outside its host and has 14 or fewer AC, it has vulnerability to bludgeoning damage." ] }, { "name": "Versatile Movmement", "entries": [ "If the roach thrall does not use its multiattack, it may Dash or Disengage this turn as a Bonus Action, and gains a climb speed equal to its movement speed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The roach thrall makes five attacks, one of which may be with its Clacking Mandibles." ] }, { "name": "Clacking Mandibles", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Razor Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage and the target is pushed 5 feet away." ] }, { "name": "Swallow Whole", "entries": [ "The roach thrall makes a bite attack at advantage against a Medium or smaller creature it has {@condition grappled}. On a hit, the creature is swallowed (escape {@dc 15}). It may have only one creature swallowed in this way.", "The swallowed creature is {@condition blinded}, {@condition restrained}, and takes 21 ({@damage 6d6}) acid damage at the start of each of the roach thrall's turns. A swallowed creature treats the roach thrall's AC as 14." ] }, { "name": "Snatch Weapons {@recharge 5}", "entries": [ "The roach thrall forces up to two creatures within 10 feet of it and within 5 feet of each other to make a {@dc 15} Strength saving throw.", "On a failed save, the roach thrall snatches one object the target is carrying or wielding away from it and swallows it." ] } ], "reaction": [ { "name": "Emerge", "entries": [ "As a reaction to its host body taking damage, the roach thrall emerges, tearing its way out in spectacular fashion. Each creature within 15 feet must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] }, { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the roach thrall moves up to half its speed. If it ends this movement out of the range or area of the spell or magical effect, the roach thrall is unaffected." ] } ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "C", "TP" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "restrained" ], "variant": [] }, { "name": "Silthilar (Coalesced)", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "C", "G" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "9d10 + 27" }, "speed": { "walk": 20 }, "str": 10, "dex": 20, "con": 16, "int": 20, "wis": 12, "cha": 17, "save": { "dex": "+8", "con": "+6" }, "skill": { "arcana": "+8", "insight": "+4", "nature": "+11" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "conditionImmune": [ "disease", "poison" ], "languages": [ "Silthilar", "plus any five languages" ], "cr": "7", "trait": [ { "name": "Magic Resistance", "entries": [ "The silthilar has advantage on saving throws against spells and other magical effects." ] }, { "name": "Grafter", "entries": [ "Over the course of an hour, the silthilar can warp a willing or {@condition incapacitated} creature's body, reducing either its Strength, Dexterity, or Constitution by two, to a minimum of 8, and increasing its Strength or Dexterity by the same amount." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The silthilar makes four attacks, no more than three of which may target the same creature." ] }, { "name": "Impaling Spike", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}12 ({@damage 2d6 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 16}) until the silthilar uses its multiattack again or Disperses.", "An {@condition unconscious} creature {@condition grappled} in this way stabilizes automatically and cannot regain hit points." ] }, { "name": "Ankle Slice", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}10 ({@damage 2d4 + 5}) slashing damage and the target must succeed on a {@dc 16} Strength saving throw or fall {@condition prone}." ] } ], "bonus": [ { "name": "Disperse", "entries": [ "The silthilar regains all of its hit points and transforms into a Huge swarm of Tiny aberrations. Any equipment it is wearing or carrying is tucked into a pocket dimension. It reverts to its swarm form if it dies." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "X" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Silthilar (Dispersed)", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "aberration", "swarmSize": "T" }, "alignment": [ "C", "G" ], "ac": [ 15 ], "hp": { "average": 76, "formula": "9d10 + 27" }, "speed": { "walk": 20, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 20, "con": 16, "int": 20, "wis": 12, "cha": 17, "save": { "dex": "+8", "con": "+6" }, "skill": { "arcana": "+8", "insight": "+4", "nature": "+11" }, "passive": 11, "resist": [ "bludgeoning", "piercing", "slashing" ], "conditionImmune": [ "disease", "poison" ], "languages": [ "Silthilar", "plus any five languages" ], "cr": "7", "trait": [ { "name": "Magic Resistance", "entries": [ "The silthilar has advantage on saving throws against spells and other magical effects." ] }, { "name": "Dispersed Vulnerability", "entries": [ "If the silthilar takes at least 10 thunder damage from a single source or is exposed to a strong wind, it cannot coalesce on its following turn." ] }, { "name": "Infesting Swarm", "entries": [ "The silthilar can occupy another creature's space and vice versa, and can can move through any opening large enough for a Tiny aberration.", "A creature that starts its turn in the silthilar's space must succeed on a {@dc 14} Constitution saving throw or take 3 ({@damage 1d6}) piercing damage and be {@condition poisoned} until the beginning of its next turn." ] } ], "action": [ { "name": "Warp Flesh", "entries": [ "{@atk mw} {@hit 8} to hit, reach 0 ft., one target. {@h}The target has its Charisma score reduced by {@dice 1d4} until it completes a Short or Long Rest. A creature that has its Charisma score reduced to 0 in this way is polymorphed into a form of the silthilar's choice until cured by Greater Restoration or simlar magic.", "The new form can by any Small or Medium creature the silthilar is familiar with of CR 4 or lower. The creature adopts the new form's statistics, but retains its alignment, personality, proficiencies, hit points, and class levels." ] } ], "bonus": [ { "name": "Coalesce", "entries": [ "The silthilar regains all of its hit points and transforms into a Medium swarm of aberration. Any equipment it is wearing or carrying is tucked into a pocket dimension. It reverts to its swarm form if it dies." ] } ], "traitTags": [ "Magic Resistance" ], "languageTags": [ "X" ], "damageTags": [ "P", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Slaad Tadpole", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "aberration", "alignment": [ "C", "N" ], "ac": [ 14 ], "hp": { "average": 10, "formula": "4d4" }, "speed": { "walk": 30 }, "str": 7, "dex": 18, "con": 10, "int": 5, "wis": 3, "cha": 3, "skill": { "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 7, "resist": [ "acid", "cold", "fire", "lightning", "thunder" ], "languages": [ "understands slaad but can't speak" ], "cr": "1/8", "trait": [ { "name": "Rapid Evolution", "entries": [ "Each hour it survives, the tadpole adds 10 hit points to its current and maximum hit points. Every 4 hours, the tadpole's size category increases by one step.", "After 13 hours, the tadpole transforms into a full grown slaad." ], "sort": 0 }, { "name": "Bloody Trail", "entries": [ "For the first hour after it emerges, the tadpole leaves a clear trail of blood that creatures have advantage on {@skill Survival} (Wisdom) checks made to track." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The slaad has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage." ] }, { "name": "Goreslick Scuttle", "entries": [ "The tadpole takes the dodge action. Until the beginning of its next turn, whenever the tadpole is missed with an attack, it may move up to 10 ft. without provoking attacks of opportunity." ] }, { "name": "Emerge", "entries": [ "The tadpole bursts forth from its host's chest in a spray of gore. Each creature that can see it must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the end of the tadpole's next turn. A creature that fails by 5 or more is instead {@condition stunned} until the end of the tadpole's next turn." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "languageTags": [ "CS" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Death Slaad.webp", "fluff": { "_monsterFluff": { "name": "Death Slaad", "source": "ConfC" } } }, { "name": "Red Slaad", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 110, "formula": "13d10 + 39" }, "speed": { "walk": 30 }, "str": 16, "dex": 12, "con": 16, "int": 6, "wis": 6, "cha": 7, "skill": { "perception": "+1" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "acid", "cold", "fire", "lightning", "thunder" ], "languages": [ "Slaad", "telepathy 60 ft." ], "cr": "5", "trait": [ { "name": "Magic Resistance", "entries": [ "The slaad has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Chaotic Resilience", "entries": [ "The slaad has resistance to the damage type of the last source of damage it received." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The slaad makes three attacks, one of which may be with its bite. It may replace up to one of its attacks with a use of its Mighty Leap." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage." ] }, { "name": "Vicious Kick", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) bludgeoning damage. This attack deals an additional 5 ({@damage 2d4}) damage to a {@condition prone} creature." ] }, { "name": "Ovoduct Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage. If the target is a humanoid, it must succeed on a {@dc 14} Constitution saving throw or be infected with a slaad egg." ] }, { "name": "Mighty Leap", "entries": [ "The slaad leaps up to 20 ft., and can land in the space of any Medium or smaller creature. Each of those creatures must succeed on a {@dc 14} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be knocked {@condition prone}. On a successful save, the creature is pushed to the nearest unoccupied space." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Red Slaad.webp", "fluff": { "_monsterFluff": { "name": "Red Slaad", "source": "ConfC" } } }, { "name": "Blue Slaad", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "15d10 + 60" }, "speed": { "walk": 30 }, "str": 20, "dex": 15, "con": 18, "int": 7, "wis": 7, "cha": 9, "skill": { "perception": "+1", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "acid", "cold", "fire", "lightning", "thunder" ], "languages": [ "Slaad", "telepathy 60 ft." ], "cr": "7", "trait": [ { "name": "Magic Resistance", "entries": [ "The slaad has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Chaotic Resilience", "entries": [ "The slaad has resistance to the damage type of the last source of damage it received." ], "sort": 1 }, { "name": "Wall Lurker", "entries": [ "The slaad may pass through wood, plaster, or stone walls without resistance." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The slaad makes three attacks, one of which may be with its phage-laden bite. It may replace any number of these attacks with uses of its Mighty Leap." ] }, { "name": "Phage-Laden Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage. If the target is a humanoid, it must succeed on a {@dc 15} Constitution saving throw or be infected with Chaos Phage." ] }, { "name": "Rending Bonescythes", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage. This attack scores a critical hit on a roll of 18-20." ] }, { "name": "Mighty Leap", "entries": [ "The slaad leaups up to 20 ft., and can land in the space of any Medium or smaller creature. Each of those creatures must succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be knocked {@condition prone}. On a successful save, the creature is pushed to the nearest unoccupied space." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH", "TP" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Blue Slaad.webp", "fluff": { "_monsterFluff": { "name": "Blue Slaad", "source": "ConfC" } } }, { "name": "Green Slaad", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "aberration", "tags": [ "shapechanger" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 153, "formula": "18d10 + 54" }, "speed": { "walk": 30 }, "str": 18, "dex": 15, "con": 14, "int": 16, "wis": 8, "cha": 12, "skill": { "arcana": "+3", "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "acid", "cold", "fire", "lightning", "thunder" ], "languages": [ "Slaad", "telepathy 60 ft." ], "cr": "8", "trait": [ { "name": "Shapechanger", "entries": [ "The slaad can use its action to polymorph itself or another slaad into a Small or Medium humanoid, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The slaad has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Chaotic Resilience", "entries": [ "The slaad has resistance to the damage type of the last source of damage it received." ], "sort": 2 }, { "name": "Disordered Transposition", "entries": [ "At the beginning of the slaad's turn, a randomly selected creature within 60 ft. is teleported up to 30 ft. to a location of the slaad's choice that the slaad can see." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The slaad makes three melee attacks, up to two of which it may replace with uses of its chaos flame." ] }, { "name": "Brainstaff", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target is pushed 5 ft. away.", "On a critical hit, the slaad must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the beginning of its next turn." ] }, { "name": "Chaos Flame (2nd Level Spell)", "entries": [ "{@atk rs} {@hit 6} to hit, range 60 ft., one target. {@h}21 ({@damage 6d6}) fire damage. The fire ignites flammable objects that aren't being worn or carried.", "If this attack misses, the slaad makes a second attack roll against a random creature within 10 ft. of the original target." ] }, { "name": "Pandemoniac Ephemera (Concentration)", "entries": [ "The slaad creates the image of an object or creature no larger than a 20-foot cube. It seems real to all senses, though a successful {@dc 15} Intelligence ({@skill Investigation}) check reveals its illusory nature. The slaad may interact with the illusion physically as though it were real.", "As a Bonus Action on each of its turns, the slaad can move the illusion up to 30 ft." ] }, { "name": "Madness Croak {@recharge 5}", "entries": [ "The slaad and each other creature within 30 ft. of it must succeed on a {@dc 14} Wisdom saving throw or be forced to use its reaction to make a melee attack against a radom creature in its reach, or against itself if there are no other creatures within range. A creature that fails this save by 5 or more is {@condition frightened} until the end of its next turn." ] } ], "traitTags": [ "Magic Resistance", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH", "TP" ], "damageTags": [ "B", "F" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Green Slaad.webp", "fluff": { "_monsterFluff": { "name": "Green Slaad", "source": "ConfC" } } }, { "name": "Grey Slaad", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "aberration", "tags": [ "shapechanger" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "19d10 + 57" }, "speed": { "walk": 30 }, "str": 17, "dex": 17, "con": 16, "int": 18, "wis": 13, "cha": 14, "skill": { "arcana": "+5", "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ "acid", "cold", "fire", "lightning", "thunder" ], "languages": [ "Slaad", "telepathy 60 ft." ], "cr": "9", "trait": [ { "name": "Shapechanger", "entries": [ "The slaad can use its action to polymorph itself or another slaad into a Small or Medium humanoid, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The slaad has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Chaotic Resilience", "entries": [ "The slaad has resistance to the damage type of the last source of damage it received." ], "sort": 2 }, { "name": "Rift Mage", "entries": [ "The slaad has a small private pocket dimension, which it can enter or exit as an Action. When the slaad exits its pocket dimension, it appears in the unoccupied space nearest to where it departed. When the slaad dies, the contents of its pocket dimension explode from its chest." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The slaad makes three attacks, one of which may be with its bite, and uses its Pandemoniac Ideal. It may replace up to two of its attacks with uses of its Junkdrop." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage." ] }, { "name": "Knuckle Rap", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage and the creature must succeed on a {@dc 15} Constitution saving throw or drop one object it is holding." ] }, { "name": "Junkdrop", "entries": [ "The slaad opens a small portal over a creature's head, showering it with planar detritus. One creature the slaad can see within 60 ft. must succeed on a {@dc 16} Dexterity saving throw or take 22 ({@damage 5d8}) bludgeoning damage and be knocked {@condition prone}, or take half as much on a success." ] }, { "name": "Pandemoniac Ephemera (Concentration)", "entries": [ "The slaad creates the image of an object or creature no larger than a 30-foot cube. It seems real to all senses, though a successful {@dc 16} Intelligence ({@skill Investigation}) check reveals its illusory nature. The slaad may interact with the illusion physically as though it were real." ] }, { "name": "Uncontrolled Burst {@recharge 5}", "entries": [ "Each other creature within 20 ft. of the slaad must succeed on a {@dc 16} Dexterity saving throw or take 28 ({@damage 8d6}) fire damage, or half as much on a success." ] } ], "reaction": [ { "name": "Portal Catch", "entries": [ "As a reaction when a creature within 30 ft. drops an object, the slaad briefly opens a tiny dimensional rift, causing the object to fall into its private pocket dimension." ] }, { "name": "Insubstantiate", "entries": [ "As a reaction to taking 15 or more damage from a single source, the slaad disintigrates into a shower of fine particles, reforming at any point within 10 ft. of where it disappeared from at the beginning of its next turn." ] } ], "traitTags": [ "Magic Resistance", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH", "TP" ], "damageTags": [ "B", "F", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gray Slaad.webp", "fluff": { "_monsterFluff": { "name": "Gray Slaad", "source": "ConfC" } } }, { "name": "Death Slaad", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "aberration", "tags": [ "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 171, "formula": "18d10 + 72" }, "speed": { "walk": 30 }, "str": 20, "dex": 15, "con": 19, "int": 15, "wis": 10, "cha": 16, "save": { "con": "+8", "wis": "+4", "cha": "+7" }, "skill": { "arcana": "+6", "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "resist": [ "acid", "cold", "fire", "lightning", "thunder" ], "languages": [ "Slaad", "telepathy 60 ft." ], "cr": "10", "trait": [ { "name": "Shapechanger", "entries": [ "The slaad can use its action to polymorph itself or another slaad into a Small or Medium humanoid, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The slaad has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Chaotic Resilience", "entries": [ "The slaad has resistance to the damage type of the last source of damage it received." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The slaad makes three attacks, one of which may be with its havoc bite. It may replace any number of these attacks with uses of its Mighty Leap or Death Croak, if available." ] }, { "name": "Havoc Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@dice 2d8 + 5}) piercing plus 10 ({@damage 3d6}) necrotic damage. Additionally on a hit, the first 10 ft. of movement the target takes on its following turn is made in a random direction." ] }, { "name": "Entropic Touch", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@dice 2d6 + 5}) force plus 7 ({@damage 2d6}) necrotic damage. A creature killed by this damage disintigrates." ] }, { "name": "Mighty Leap", "entries": [ "The slaad leaps up to 20 ft., and can land in the space of any Medium or smaller creature. Each of those creatures must succeed on a {@dc 17} Dexterity saving throw or take 7 ({@dice 2d6}) bludgeoning plus 7 ({@damage 2d6}) necrotic damage and be knocked {@condition prone}. On a successful save, the creature is pushed to the nearest unoccupied space." ] }, { "name": "Pandemoniac Ideal (Concentration)", "entries": [ "The slaad creates the image of an object, creature, or pheneomenon no larger than a 30-foot cube. It seems real to all senses, though a successful {@dc 16} Intelligence ({@skill Investigation}) check reveals its illusory nature. The slaad may interact with the illusion physically as though it were real.", "As a Bonus Action on each of its turns, the slaad can move the illusion up to 30 ft. and force one creature within 5 ft. of it to succeed on a {@dc 16} Intelligence saving throw or take 26 ({@damage 4d12}) damage of a type appropriate to the illusion. A creature that has investigated the illusion makes this save with advantage." ] }, { "name": "Death Croak {@recharge 5}", "entries": [ "The slaadi lets out a horrible, atonal croak that destabilizes matter around it. Until the end of the slaad's next turn, a non-slaad creature that ends its turn within 20 ft. of the slaad takes 22 ({@damage 4d10}) force damage." ] }, { "name": "Plane Shift (1/Day)", "entries": [ "The slaad and any number of slaadi adjacent to it teleport to a different plane of existence." ] } ], "traitTags": [ "Magic Resistance", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH", "TP" ], "damageTags": [ "N", "O" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Death Slaad.webp", "fluff": { "_monsterFluff": { "name": "Death Slaad", "source": "ConfC" } } }, { "name": "Chronos Slaad", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 220, "formula": "21d10 + 105" }, "speed": { "walk": 30 }, "str": 21, "dex": 15, "con": 21, "int": 19, "wis": 7, "cha": 23, "save": { "con": "+10", "wis": "+3", "cha": "+11" }, "skill": { "arcana": "+9", "history": "+14", "perception": "+8" }, "senses": [ "truesight 60 ft." ], "passive": 18, "resist": [ "acid", "cold", "fire", "lightning", "thunder" ], "languages": [ "Slaad", "telepathy 60 ft." ], "cr": "14", "trait": [ { "name": "Timeline Swapper", "entries": [ "At the beginning of each of its turns, the slaad teleports to an unoccupied space within 5 feet and all conditions on it end." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The slaad has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Chaotic Resilience", "entries": [ "The slaad has resistance to the damage type of the last source of damage it received." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The slaad makes three attacks, one of which may be with its havoc bite, and uses its 4-Dimensional Leap." ] }, { "name": "Havoc Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}14 ({@dice 2d8 + 5}) piercing plus 10 ({@damage 3d6}) necrotic damage. Additionally on a hit, the first 10 ft. of movement the target takes on its following turn is made in a random direction." ] }, { "name": "Chronoclaws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) force damage and the target must make a {@dc 19} Charisma saving throw or have its Charisma score reduced by {@dice 1d4} for the next minute.", "A creature that has its Charisma score reduced to 0 in this way takes 99 ({@damage 18d10}) psychic damage and has this reduction end as it replaced with a nearly identical version of itself from the nearest adjacent timeline." ] }, { "name": "4-Dimensional Leap", "entries": [ "The slaad leaps up to 20 ft. in up to two different directions simultaneously, splitting in the air into an original and a copy and landing in two different spaces. The copy cannot take actions, and disintegrates at the beginning of the slaad's next turn or if it takes any damage.", "Each creature in a space where the slaad landed must succeed on a {@dc 19} Dexterity saving throw or take 7 ({@dice 2d6}) bludgeoning plus 7 ({@damage 2d6}) force damage and be knocked {@condition prone}. On a successful save, the creature is pushed to the nearest unoccupied space." ] }, { "name": "Pandemoniac Ideal (Concentration)", "entries": [ "The slaad creates the image of an object, creature, or pheneomenon no larger than a 30-foot cube. It seems real to all senses, though a successful {@dc 16} Intelligence ({@skill Investigation}) check reveals its illusory nature. The slaad may interact with the illusion physically as though it were real.", "As a Bonus Action on each of its turns, the slaad can move the illusion up to 30 ft. and force one creature within 5 ft. of it to succeed on a {@dc 19} Intelligence saving throw or take 39 ({@damage 6d12}) damage of a type appropriate to the illusion. A creature that has investigated the illusion makes this save with advantage." ] }, { "name": "Time Croak {@recharge 5}", "entries": [ "The slaadi lets out a horrible, atonal croak that propels nearby creatures into the future. The slaad and each other creature within 20 ft. must succeed on a {@dc 19} Charisma saving throw or disappear, reappearing at the end of the slaad's next turn." ] }, { "name": "Plane Shift (1/Day)", "entries": [ "The slaad and any number of slaadi adjacent to it teleport to a different plane of existence." ] } ], "reaction": [ { "name": "Timeclone Freakout", "entries": [ "As a reaction when reduced below 111 hit points, the slaad pulls versions of itself from adjacent timelines into this one. Up to three copies of the slaad appear in the nearest unoccupied spaces to the slaad.", "Each copy uses the original's stastistics, except it cannot use its multiattack and disintegrates if it is hit by an attack or fails a saving throw." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH", "TP" ], "damageTags": [ "N", "O", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Death Slaad.webp", "fluff": { "_monsterFluff": { "name": "Death Slaad", "source": "ConfC" } } }, { "name": "Void Slaad", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 220, "formula": "21d10 + 105" }, "speed": { "walk": 30, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 23, "dex": 14, "con": 21, "int": 19, "wis": 16, "cha": 21, "save": { "con": "+11", "int": "+10", "wis": "+9", "cha": "+11" }, "skill": { "insight": "+9", "perception": "+9" }, "senses": [ "truesight 60 ft." ], "passive": 19, "resist": [ "acid", "cold", "fire", "lightning", "thunder" ], "vulnerable": [ "radiant" ], "languages": [ "Slaad", "telepathy 60 ft." ], "cr": "19", "trait": [ { "name": "Light Eater", "entries": [ "The void slaad reflects no light, and is {@condition invisible} in darkness. At the beginning of its turn, each light source within 20 ft. of it is extinguished." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The slaad has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Chaotic Resilience", "entries": [ "The slaad has resistance to the damage type of the last source of damage it received." ], "sort": 2 }, { "name": "Annihilating Collapse", "entries": [ "When the slaad dies, it condenses to a sphere of annihilating energy. Until the beginning of its next turn, a creature that starts its turn within 60 ft. must succeed on a {@dc 19} Strength saving throw or be pulled 20 ft. towards the sphere.", "Then, each creature within 5 ft. of the sphere takes 22 ({@damage 4d10}) force damage. A creature reduced to 0 hit points by this damage must succeed on a {@dc 19} Constitution saving throw or disintegrate." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The slaad makes three attacks, one of which may be with its havoc bite, and uses its Void Leap." ] }, { "name": "Havoc Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}15 ({@dice 2d8 + 6}) piercing plus 10 ({@damage 3d6}) necrotic damage. Additionally on a hit, the first 10 ft. of movement the target takes on its following turn is made in a random direction." ] }, { "name": "Vaccuum Slash", "entries": [ "{@atk mw} {@hit 12} to hit, reach 20 ft., one target. {@h}13 ({@damage 2d6 + 6}) force damage and the target is dragged 10 ft. toward the slaad." ] }, { "name": "Void Leap", "entries": [ "The slaad leaps up to 20 ft., and can land in the space of any Medium or smaller creature. Each creature within 30 ft. must succeed on a {@dc 18} Strength saving throw or be pulled up to 15 ft. toward the slaad, then each creature within 5 ft. of the slaad falls {@condition prone} and takes 14 ({@damage 4d6}) force damage." ] }, { "name": "Pandemoniac Ideal (Concentration)", "entries": [ "The slaad creates the image of an object, creature, or pheneomenon no larger than a 30-foot cube. It seems real to all senses, though a successful {@dc 16} Intelligence ({@skill Investigation}) check reveals its illusory nature. The slaad may interact with the illusion physically as though it were real.", "As a Bonus Action on each of its turns, the slaad can move the illusion up to 30 ft. and force one creature within 5 ft. of it to succeed on a {@dc 19} Intelligence saving throw or take 39 ({@damage 6d12}) damage of a type appropriate to the illusion. A creature that has investigated the illusion makes this save with advantage." ] }, { "name": "Void Croak {@recharge 5}", "entries": [ "The slaadi lets out a horrible, atonal croak that destroys all matter. Each nonmagical object and surface within 20 ft. that is not worn or carried disintegrates, leaving a circular crater.", "Each creature in the area must succeed on a {@dc 19} Constitution saving throw or take 66 ({@damage 8d10}) force damage, or half as much on a success. A creature that fails this saving throw and is reduced to 0 hit points by the damage disintegrates." ] }, { "name": "Plane Shift (1/Day)", "entries": [ "The slaad and any number of slaadi adjacent to it teleport to a different plane of existence." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH", "TP" ], "damageTags": [ "N", "O" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Death Slaad.webp", "fluff": { "_monsterFluff": { "name": "Death Slaad", "source": "ConfC" } } }, { "name": "Spellweaver", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 195, "formula": "30d8 + 60" }, "speed": { "walk": 30 }, "str": 8, "dex": 18, "con": 14, "int": 20, "wis": 18, "cha": 19, "save": { "con": "+6", "int": "+9", "wis": "+8" }, "skill": { "arcana": "+13", "history": "+9", "perception": "+8", "stealth": "+8" }, "senses": [ "truesight 120 ft." ], "passive": 15, "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Spell Sign", "telepathy 1000 ft." ], "cr": { "cr": "11", "xp": 5900 }, "trait": [ { "name": "Chromatic Disk", "entries": [ "At the beginning of each of its turns, the spellweaver rolls a {@dice d6}. On a 5-6, it regains a use of one of its expended spells of 4th level or above" ] }, { "name": "Incomprehensible Mind", "entries": [ "A creature that attempts to read the spellweaver's mind must make a {@dc 17} Wisdom saving throw. On a failed save, the creature suffers disadvantage on Intelligence, Wisdom, and Charisma saving throws until it completes a short or long rest." ] }, { "name": "Planar Impenetrability", "entries": [ "The area within 30 ft. of the spellweaver is inimical to interplanar magic, causing the following effects:", "Creatures in the area have resistance to Force damage.", "Interplanar teleportation magic in or out of the area fails.", "Divination magic that targets a creature or object in the area fails." ] } ], "action": [ { "name": "Spellweaving", "entries": [ "The spellweaver casts any number of spells of 1st level or above with a total spell level of no more than 6." ] }, { "name": "Magic Misile (1st Level Spell)", "entries": [ "Three darts of magical force hit a creature within 120 ft., each dealing 3 ({@damage 1d4 + 1}) force damage." ] }, { "name": "Blindness (2nd Level Spell)", "entries": [ "One creature theat the spellweaver can see within 60 ft. must succeed on a {@dc 17} Constitution saving throw or be {@condition blinded} for 1 minute. A {@condition blinded} creature repeats this save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Hold Person (2nd Level Spell, Concentration)", "entries": [ "One creature within 60 ft. must succeed on a {@dc 17} Wisdom saving throw or be {@condition paralyzed} for 1 minute. A {@condition paralyzed} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Invisibility (2nd Level Spell, Concentration)", "entries": [ "The spellweaver turns {@condition invisible} for the next hour, or until it casts another spell." ] }, { "name": "Dispel Magic (3rd Level Spell)", "entries": [ "The spellweaver ends one magical effect of 3rd level or below on a creature it can see within 60 ft." ] }, { "name": "Thunder Step (3rd Level Spell)", "entries": [ "The spellweaver teleports up to 90 ft. to an unoccupied location it can see. Each creature within 10 ft. of the space it left must succeed on a {@dc 17} Constitution saving throw or take 16 ({@damage 3d10}) thunder damage, or half as much on a success." ] }, { "name": "Ice Storm (1/Day, 4th Level Spell)", "entries": [ "Each creature in a 20 ft. radius, 400 ft. high cylinder centered on a point within 300 ft. must succeed on a {@dc 17} Dexgterity saving throw or take 9 ({@dice 2d8}) bludgeoning and 14 ({@damage 4d6}) cold damage, or half as much on a success. The affected area becomes difficult terrain until the end of the spellweaver's next turn." ] }, { "name": "Wall of Fire (1/Day, 4th Level Spell, Concentration)", "entries": [ "The giant creates up to six contiguous panels of fire within 120 feet, each of which is 20 feet tall, 10 feet wide, and 1 foot thick. A creature that passes through a panel, or is in its space when the wall appears, must succeed on a {@dc 17} Dexterity saving throw or take 23 ({@damage 5d8}) fire damage, or half as much on a success. The wall lasts 1 minute." ] }, { "name": "Cone of Cold (1/Day, 5th Level Spell)", "entries": [ "Each creature in a 60 ft. cone must succeed on a {@dc 17} Constitution saving throw or take 36 ({@damage 8d8}) cold damage, or half as much on a success." ] } ], "reaction": [ { "name": "Counterspell (3rd Level Spell)", "entries": [ "As a reaction to seeing a creature cast a spell within 60 feet, the spellweaver may make an Intelligence check with DC equal to 10 plus the spell's level, negating the spell on a success. If the spell is 3rd level or below, the spellweaver succeeds automatically." ] }, { "name": "Shield (1st Level Spell)", "entries": [ "As a reaction to being targeted with an attack, the Spellweaver may add 5 to its AC until the beginning of its next turn." ] } ], "senseTags": [ "U" ], "languageTags": [ "TP" ], "damageTags": [ "C", "F", "O", "T" ], "variant": [] }, { "name": "Star Spawn Grue", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ 11 ], "hp": { "average": 17, "formula": "5d6" }, "speed": { "walk": 30 }, "str": 6, "dex": 13, "con": 10, "int": 9, "wis": 11, "cha": 6, "senses": [ "darkvision 60 ft. (penetrates magical darkness)" ], "passive": 10, "immune": [ "psychic" ], "languages": [ "Deep Speech" ], "cr": { "cr": "12", "xp": 840 }, "trait": [ { "name": "Minion", "entries": [ "If the grue takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the grue takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Waning Light", "entries": [ "At initiative count 0, each light source within 30 feet of at least three grues is diminished by one level; from bright light to dim light, or from dim light to darkness.", "Each light source within 30 feet of at least ten grues is instead extinguished." ], "sort": 1 } ], "action": [ { "name": "Gleaming Bite (Group Attack)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}4 piercing damage. This attack deals an additional 4 piercing damage if no non-aberration creature can see the grue." ] }, { "name": "Pitch Dark", "entries": [ "The grue fills a 10 foot radius centered on a point in darkness it can see within 60 feet with a magical darkness that lasts until the end of the grue's next turn.", "When the magical darkness appears, each creature in the area must succeed on a {@dc 12} Wisdom saving throw or use its reaction to make a melee attack against a randomly selected creature in its reach." ] } ], "senseTags": [ "D" ], "languageTags": [ "DS" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Star Spawn Grue.webp", "fluff": { "_monsterFluff": { "name": "Star Spawn Grue", "source": "ConfC" } } }, { "name": "Star Spawn Mangler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ 14 ], "hp": { "average": 99, "formula": "18d8 + 18" }, "speed": { "walk": 40, "climb": 40 }, "str": 8, "dex": 18, "con": 12, "int": 11, "wis": 12, "cha": 7, "save": { "dex": "+7", "con": "+4" }, "skill": { "stealth": "+7" }, "senses": [ "blindsight 60 ft." ], "passive": 11, "resist": [ "cold", "psychic" ], "conditionImmune": [ "charmed", "frightened", "prone" ], "languages": [ "Deep Speech" ], "cr": "5", "trait": [ { "name": "Aura of Hysteria", "entries": [ "Creatures within 30 feet of one or more manglers have disadvantage on saving throws against being {@condition frightened}.", "Each {@condition frightened} creature in the area takes 7 ({@damage 2d6}) psychic damage at the beginning of each of the mangler's turns." ], "sort": 0 }, { "name": "Crawler", "entries": [ "The mangler is not slowed by being {@condition prone} or by difficult terrain, and while {@condition prone} may Dash as a bonus action and stand from {@condition prone} by spending 5 feet of movement." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The mangler makes three attacks, one of which can be with its Skullbreaker Bite" ] }, { "name": "Skullbreaker Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage.", "Any hit with this attack against a {@condition restrained} or {@condition incapacitated} target becomes a critical." ] }, { "name": "Mangling Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage.", "A creature affected by the mangler's Weaken Flesh ability takes an additional 3 ({@damage 1d6}) psychic damage." ] }, { "name": "Flurry of Claws {@recharge 4}", "entries": [ "The mangler makes six attacks with its Mangling Claw." ] } ], "reaction": [ { "name": "Weaken Flesh", "entries": [ "When the mangler is reduced below 50 hit points, it may force one creature it can see within 30 feet to succeed on a {@dc 12} Constitution saving throw or have its flesh soften and sag.", "For the next minute, whenever the affected creature takes bludgeoning, piercing, or slashing damage, it takes an additional 3 ({@damage 1d6}) slashing damage." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Star Spawn Mangler.webp", "fluff": { "_monsterFluff": { "name": "Star Spawn Mangler", "source": "ConfC" } } }, { "name": "Star Spawn Emissary of Caiphon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "aberration", "humanoid" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 144, "formula": "17d8 + 68" }, "speed": { "walk": 30 }, "str": 11, "dex": 15, "con": 18, "int": 17, "wis": 14, "cha": 16, "save": { "con": "+7", "cha": "+6" }, "senses": [ "blindsight 30 ft." ], "passive": 12, "languages": [ "Common", "Deep Speech" ], "cr": "6", "trait": [ { "name": "Blessed Sight of the Guidestar", "entries": [ "The emissary knows the precise location of each creature that can see the night sky." ], "sort": 0 }, { "name": "Visions of the Final Hour", "entries": [ "While it is {@status concentration||concentrating} on a spell or magical effect that targets the emissary, a creature is {@condition blinded} with visions of an unfamiliar constellation." ], "sort": 1 } ], "action": [ { "name": "Touch of Creeping Despair (4th Level Spell)", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}18 ({@damage 4d8}) psychic damage and the target is {@condition cursed|confc|cursed}.", "The first time a creature {@condition cursed|confc|cursed} in this way fails a saving throw, this curse ends and the creature takes 18 ({@damage 4d8}) psychic damage." ] }, { "name": "Fevered Certainty of Caiphon (Concentration, 3rd Level Spell)", "entries": [ "The emissary foretells the impending doom of a creature it can see within 60 feet.", "When the target makes a saving throw, it does not add any modifiers to its rolled result. When the target fails a saving throw, this effect ends.", "The emissary has disadvantage on saving throws made to Concentrate on this spell." ] }, { "name": "Release of Dreams {@recharge 5}", "entries": [ "One creature the emissary can see within 30 feet must succeed on a {@dc 15} Wisdom saving throw or regain its highest level expended spell slot, then take 13 ({@damage 3d8}) psychic damage per level of the spell slot regained.", "A creature that fails this saving throw by 5 or more becomes hostile to all other creatures until the end of its next turn." ] } ], "bonus": [ { "name": "Steps Upon the Purple Stair (4th Level Spell)", "entries": [ "The emissary steps into a fleeting echo plane and disappears, taking 13 ({@damage 3d8}) psychic damage and emerging in an unoccupied space within 30 feet of where it departed at the beginning of its next turn." ] } ], "senseTags": [ "B" ], "languageTags": [ "C", "DS" ], "damageTags": [ "Y" ], "conditionInflict": [ "blinded", "cursed|confc|cursed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Lesser Star Spawn Emissary.webp", "fluff": { "_monsterFluff": { "name": "Lesser Star Spawn Emissary", "source": "ConfC" } } }, { "name": "Star Spawn Doomsayer of Khirad", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "aberration", "humanoid" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 30 }, "str": 11, "dex": 13, "con": 17, "int": 16, "wis": 6, "cha": 15, "save": { "con": "+5", "int": "+6", "cha": "+5" }, "skill": { "history": "+6", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Deep Speech" ], "cr": "6", "trait": [ { "name": "Echoing Doom of Khirad", "entries": [ "When the doomsayer is reduced below 83 hit points, Khirad flares in the sky overhead, becoming visible even in daylight.", "For the next minute, it and each other creature within 1 mile of it subtract {@dice 1d4} from any attacks or saving throws they make." ], "sort": 0 } ], "action": [ { "name": "Starlight Lance", "entries": [ "{@atk rs} {@hit 6} to hit, range 120 ft., one target. {@h}27 ({@damage 5d10}) radiant damage.", "If this attack hits, the doomsayer may make a second attack roll against another creature in range that is directly behind the first target." ] }, { "name": "Stammered Whisper", "entries": [ "The doomsayer clutches at a creature within 5 feet and attempts to share a fragment of its unbearable knowledge.", "If the creature can hear and understand the doomsayer, it must succeed on a {@dc 14} Intelligence saving throw or gain 10 ({@dice 3d6}) temporary hit points.", "While it has any of these temporary hit points, a creature is {@condition dominated|confc|dominated} by the doomsayer and takes {@damage 1d6} psychic damage at the end of each of its turns." ] }, { "name": "Summons of the Radiant King", "entries": [ "A pillar of blue starfire pours down upon one creature the doomsayer can see within 120 feet, forcing it to succeed on a {@dc 14} Dexterity saving throw or begin {@condition burning|confc|burning} ({@dice 3d10}).", "At the beginning of each of the {@condition burning|confc|burning} creature's turns, the doomsayer may teleport it up to 30 feet to an unoccupied space the doomsayer can see." ] }, { "name": "Gruesome Illumination (Concentration)", "entries": [ "A blue flame flares upon the brow of the doomsayer, casting a Dim Light in a 30 foot radius that uncovers and awakens old wounds.", "When a creature starts its turn in the area, the doomsayer may deal necrotic damage equal to the creature's level or challenge rating to it." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "DS" ], "damageTags": [ "R" ], "conditionInflict": [ "dominated|confc|dominated" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Lesser Star Spawn Emissary.webp", "fluff": { "_monsterFluff": { "name": "Lesser Star Spawn Emissary", "source": "ConfC" } } }, { "name": "Star Spawn Herald of Hadar", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "aberration", "humanoid" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 30 }, "str": 16, "dex": 13, "con": 16, "int": 19, "wis": 12, "cha": 14, "save": { "con": "+6", "wis": "+4", "cha": "+5" }, "skill": { "arcana": "+7", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "acid", "cold" ], "conditionImmune": [ "charmed", "frightened", "prone" ], "languages": [ "Common", "Deep Speech" ], "cr": "7", "trait": [ { "name": "Dread Shadows", "entries": [ "Areas within 30 feet of the herald that are not illuminated by Bright Light have their shadows thicken and twist into unsettling shapes, becoming difficult terrain." ], "sort": 0 }, { "name": "Cloak of Embers (1/Day)", "entries": [ "If the herald fails a saving throw, it can choose to succeed instead. If it does, it begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The herald makes two attacks with its Claws of Frenzied Dark, or makes one attack against each creature in the area of its Dread Shadows." ] }, { "name": "Claws of Frenzied Dark", "entries": [ "{@atk ms} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage.", "This attack treats each creature in an area affected by the herald's Dread Shadows as though they were within 5 feet of the herald." ] }, { "name": "Hunger of Hadar (3rd Level Spell, Concentration)", "entries": [ "The herald opens a path to the unknowable horrors that lair in the dark between the stars, filling a 20 foot radius centered on a point it can see within 150 feet with chittering, tendrilous blackness for the next minute.", "The area is heavily obscured and difficult terrain, and a creature that starts its turn in the area takes 7 ({@damage 2d6}) cold damage.", "A creature that ends its turn in the area must succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) acid damage." ] }, { "name": "Call to the Ebon Brood (4th level Spell) {@recharge 5}", "entries": [ "The herald sings to the darkness concealed in the body of a creature it can see within 30 feet, awakening its hunger.", "The creature must succeed on a {@dc 15} Constitution saving throw or take 10 ({@dice 3d6}) slashing plus 10 ({@damage 3d6}) psychic damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more has 5 ({@dice 2d4}) {@creature star spawn grue|confc|Star Spawn Grues} spill forth from its eyes and mouth, appearing in the nearest unoccupied spaces. The grues act on the herald's initiative and under its control." ] } ], "reaction": [ { "name": "Breath of a Dying Star (1/Day)", "entries": [ "When the herald is reduced below 83 hit points for the first time, it can cast forth a stream of swirling, incandescent embers in a 15 foot cone that blacken and burn the very air around them.", "Each creature in the area must succeed on a {@dc 15} Constitution saving throw or take 9 ({@dice 2d8}) radiant plus 11 ({@damage 2d10}) necrotic damage.", "Until the beginning of the herald's next turn, the area is filled with Magical Darkness, and creatures in the area can't regain hit points." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS" ], "damageTags": [ "A", "C", "N", "P", "Y" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Lesser Star Spawn Emissary.webp", "fluff": { "_monsterFluff": { "name": "Lesser Star Spawn Emissary", "source": "ConfC" } } }, { "name": "Star Spawn Hollowed of Zhudun", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "22d8 + 88" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 15, "dex": 14, "con": 18, "int": 19, "wis": 7, "cha": 4, "save": { "str": "+5", "con": "+7" }, "senses": [ "blindsight 60 ft." ], "passive": 8, "conditionImmune": [ "charmed", "frightened", "prone" ], "languages": [ "Common", "Deep Speech", "telepathy 60 ft." ], "cr": "8", "trait": [ { "name": "Puppet of the Radiant Void", "entries": [ "When the hollowed is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it moves up to half its speed and makes a single attack with its Hammer Sanity on each of its turns, taking no other actions.", "If it ends its turn while at 0 hit points without dealing damage, the hollowed dies." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The hollowed makes three attacks with its Hammer Sanity." ] }, { "name": "Hammer Sanity (4th Level Spell)", "entries": [ "{@atk ms} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 3d8}) psychic damage.", "If the damage dealt by this spell is greater than the target's Wisdom score, the target becomes indifferent to the hollowed and hostile to each other creature until the end of its next turn." ] }, { "name": "Visions of the Endless End (6th Level Spell)", "entries": [ "One creature within 60 feet must succeed on a {@dc 15} Intelligence saving throw or take 45 ({@damage 10d8}) psychic damage and be {@condition blinded} until the end of the hollowed's next turn with visions of the infinite timeless void at the end of all things.", "If the target is reduced to 0 hit points by this damage, it is instead {@condition blinded} until cured by Lesser Restoration or similar magic, and permanently gains Blindsight with a range of 5 feet." ] }, { "name": "Corpse-Light of Zhudun (7th Level Spell) {@recharge 5}", "entries": [ "The hollowed manifests a blank and flickering visage of the evershining absence left where Zhudun once burned, sending forth its screaming light in a 30 foot cone.", "Each creature in the area must succeed on a {@dc 15} Wisdom saving throw or take 18 ({@dice 4d8}) psychic plus 22 ({@damage 4d10}) radiant damage and be {@condition frightened} until the end of the hollowed's next turn, or take half as much damage on a success." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "TP" ], "damageTags": [ "R", "Y" ], "conditionInflict": [ "blinded", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Lesser Star Spawn Emissary.webp", "fluff": { "_monsterFluff": { "name": "Lesser Star Spawn Emissary", "source": "ConfC" } } }, { "name": "Star Spawn Maw of Acamar", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "aberration", "humanoid" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "21d8 + 84" }, "speed": { "walk": 30, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 11, "con": 19, "int": 18, "wis": 12, "cha": 8, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "radiant" ], "conditionImmune": [ "charmed", "frightened", "prone" ], "languages": [ "Common", "Deep Speech" ], "cr": "8", "trait": [ { "name": "Rim of the Void", "entries": [ "The maw projects Dim Light in a 5 foot radius, blocking out all other light sources.", "Creatures in the area are immune to Radiant damage, and a creature must spend 20 additional feet of movement to leave the area." ], "sort": 0 } ], "action": [ { "name": "Devouring Touch", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}33 ({@damage 6d10}) force damage." ] }, { "name": "Endless Hunger of Acamar {@recharge 5}", "entries": [ "Each creature in the area of the maw's Rim of the Void aura must succeed on a {@dc 15} Constitution saving throw or take 22 ({@dice 4d10}) force plus 18 ({@damage 4d8}) psychic damage." ] } ], "bonus": [ { "name": "Corpse-Star's Grip", "entries": [ "Each creature within 30 feet of the maw's Rim of the Void aura must succeed on a {@dc 15} Strength saving throw or be drawn up to 15 feet directly toward the maw." ] }, { "name": "Feed the Void", "entries": [ "The maw draws a Medium or Large corpse or other nonmagical object within 5 feet into its body, destroying it utterly.", "For the next minute, the radius of its Rim of the Void aura increases by 10 feet." ] } ], "reaction": [ { "name": "Distort Time (1/Day, Concentration)", "entries": [ "The first time the maw is reduced below 90 hit points, it may warp the passage of time in the area affected by its Rim of the Void ability.", "For the next minute, each creature in the area cannot make more than a single attack on its turn, and each creature in the area has advantage on saving throws against effects originating outside of it." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "DS" ], "damageTags": [ "O", "Y" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Lesser Star Spawn Emissary.webp", "fluff": { "_monsterFluff": { "name": "Lesser Star Spawn Emissary", "source": "ConfC" } } }, { "name": "Star Spawn Hulk", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 166, "formula": "16d10 + 80" }, "speed": { "walk": 30, "climb": 30 }, "str": 20, "dex": 8, "con": 21, "int": 7, "wis": 12, "cha": 9, "save": { "dex": "+3", "wis": "+5" }, "skill": { "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Deep Speech" ], "cr": "10", "trait": [ { "name": "Psychic Mirror", "entries": [ "A creature that attempts to read the hulk's mind instead reads deeply into its own, its deepest fears, insecurities and repressed memories laid bare before it." ], "sort": 0 }, { "name": "Freed From Will", "entries": [ "Whenever the hulk voluntarily fails a saving throw, it gains 11 ({@dice 2d10}) temporary hit points. While it has these temporary hit points, the hulk's attacks are made at advantage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The hulk makes two melee attacks, one of which it may replace with a use of its Hurl ability." ] }, { "name": "Pallid Claws", "entries": [ "{@atk mw} {@hit 9} to hit. reach 10 ft., one target. {@h}14 ({@dice 2d8 + 5}) slashing plus 18 ({@damage 4d8}) psychic damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Hurl", "entries": [ "The hulk hurls a {@condition grappled} creature up to 30 feet. The creature must succeed on a {@dc 17} Dexterity saving throw or take 28 ({@damage 8d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Ragdoll Slam {@recharge 5}", "entries": [ "The hulk slams a {@condition grappled} creature into the ground repeatedly, forcing it to make three {@dc 17} Constitution saving throws.", "For each save it failed, the creature takes 21 ({@damage 3d10 + 5}) bludgeoning damage, and half as much damage for each save on which it succeeded.", "A creature that fails two or more of these saving throws in a turn is {@condition stunned} until the end of the hulk's next turn." ] } ], "reaction": [ { "name": "Psychic Dispersal", "entries": [ "When the hulk takes any psychic damage, it may force each creature within 10 feet of it to succeed on a {@dc 17} Intelligence saving throw or take the same damage, or half as much damage on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS" ], "damageTags": [ "B", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Star Spawn Hulk.webp", "fluff": { "_monsterFluff": { "name": "Star Spawn Hulk", "source": "ConfC" } } }, { "name": "Star Spawn Glare of Delban", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "aberration", "humanoid" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 209, "formula": "22d8 + 110" }, "speed": { "walk": 30 }, "str": 13, "dex": 11, "con": 20, "int": 17, "wis": 12, "cha": 21, "save": { "con": "+9", "wis": "+5", "cha": "+9" }, "skill": { "arcana": "+7", "perception": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 19, "immune": [ "cold", "radiant" ], "conditionImmune": [ "charmed", "frightened", "prone" ], "languages": [ "Common", "Deep Speech" ], "cr": "12", "trait": [ { "name": "Stilling Glow", "entries": [ "Colors fade and motion stills within 20 feet of the glare.", "Spells and ranged weapon attacks that target a creature or point in the area deal half as much damage." ], "sort": 0 }, { "name": "Unseasonable Flare", "entries": [ "When the glare loses {@status concentration} on a spell, it flares with freezing light.", "Each other creature within 20 feet of it must succeed on a {@dc 17} Constitution saving throw or take 18 ({@damage 4d8}) cold damage and be {@condition blinded} until the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Boreal Gaze", "entries": [ "The glare turns its impassive gaze upon a creature it can see within 30 feet and an evil chill begins to creep through the creature's veins.", "The target must succeed on a {@dc 17} Constitution saving throw or take 45 ({@damage 10d8}) cold damage and have its movement reduced by half until the end of its next turn." ] }, { "name": "Hateful Silence (6th Level Spell, Concentration, Recharge 5-6)", "entries": [ "A horrid magical silence descends in a 30 foot radius extending from the glare, stifling all sound but that of a creature's own thunderous heartbeat.", "A non-aberration creature that starts its turn in the area must succeed on a {@dc 17} Wisdom saving throw or take 21 ({@damage 6d6}) psychic damage and be {@condition frightened} until the beginning of its next turn." ] }, { "name": "Doom of Delban (9th Level Spell, Concentration, 1/Day)", "entries": [ "The glare calls down a shaft of freezing starlight on a a 5 foot radius space it can see. Each creature in the space when it appears, or that enters it for the first time on a turn, must make a {@dc 17} Constitution saving throw", "On a failed save, a creature takes 66 ({@dice 8d8 + 30}) cold plus 33 ({@damage 6d10}) radiant damage and is {@condition paralyzed} until the end of the glare's next turn, or take half as much damage on a success.", "While {@status concentration||concentrating} on this spell, the glare takes 11 ({@damage 2d10}) necrotic damage at the beginning of each of its turns, then may use its action to move the effect up to 120 feet." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "DS" ], "damageTags": [ "C", "N", "R", "Y" ], "conditionInflict": [ "blinded", "frightened", "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Lesser Star Spawn Emissary.webp", "fluff": { "_monsterFluff": { "name": "Lesser Star Spawn Emissary", "source": "ConfC" } } }, { "name": "Star Spawn Seer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 30 }, "str": 14, "dex": 12, "con": 18, "int": 22, "wis": 19, "cha": 16, "save": { "dex": "+6", "int": "+11", "wis": "+9", "cha": "+8" }, "skill": { "perception": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 19, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "psychic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Deep Speech", "Undercommon", "telepathy 30 ft." ], "cr": "13", "trait": [ { "name": "Out-of-Phase Movement", "entries": [ "The seer can move through other creatures and objects as if they were difficult terrain. Each creature it moves through takes 5 ({@damage 1d10}) psychic damage; no creature can take this damage more than once per turn. The seer takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 0 }, { "name": "Mind Colonizer", "entries": [ "When the seer casts a spell that requires {@status concentration}, it may have a willing aberration within 30 feet of it maintain {@status concentration} in its stead." ], "sort": 1 }, { "name": "Fractal Demise", "entries": [ "When the star spawn is reduced to 0 hit points, if one or more friendly aberrations are within 30 ft. it casts Astral Maelstrom before it dies centered on itself, its body tearing apart into a ragged spiral." ], "sort": 2 } ], "action": [ { "name": "Untether Mind (5th level Spell)", "entries": [ "{@atk ms} {@hit 11} to hit. reach 10 ft., one target. {@h}16 ({@dice 3d10}) force plus 39 ({@damage 6d12}) psychic damage and the target must make a {@dc 19} Wisdom saving throw.", "On a failure, the creature is {@condition frightened} and {@condition blinded} until the end of the seer's next turn as its field of perception expands and expands and expands until it encompasses the entirety of the multiverse.", "A creature that fails by 10 or more is additionally {@condition paralyzed} until the end of the seer's next turn." ] }, { "name": "Astral Maelstrom (5th Level Spell, Concentration)", "entries": [ "The seer creates a 5-ft. radius disk of unimaginable density in an unoccupied space it can see within 60 feet that lasts for a minute; raw voidstuff compressed until it glows with a searing light that does not reflect or illuminate.", "A creature that begins its turn within 10 ft. of the sphere must succeed on a {@dc 19} Constitution saving throw or take 33 ({@damage 6d10}) radiant damage." ] }, { "name": "Crumple Space (6th Level Spell) {@recharge 5}", "entries": [ "The seer chooses a point along a 5 ft. wide line that is 30 ft. long and wholly within 120 feet.", "Each creature in the line's area must succeed on a {@dc 19} Charisma saving throw or be teleported to the nearest unoccupied space to the point chosen by the seer, then take 22 ({@dice 4d10}) force plus 13 ({@damage 2d12}) psychic damage." ] } ], "legendary": [ { "name": "Warp (1st Level Spell)", "entries": [ "A 10 ft. radius of space centered on a point the seer can see within 60 ft. becomes difficult terrain for non-aberrations until the beginning of the seer's turn." ] }, { "name": "Music of the Spheres (3rd Level Spell)", "entries": [ "The seer chooses two creatures or objects it can see within 120 ft. The first creature or object is levitated off the ground and revolves up to 30 ft. clockwise around the second, maintaining the same distance. A creature levitated in this way makes a {@dc 19} Constitution saving throw, resisting the effect on a success." ] }, { "name": "Beckoning of the Expanse (Costs 2 Actions)", "entries": [ "Each creature within 30 ft. of the seer's Astral Maelstrom must succeed on a {@dc 19} Wisdom saving throw or use its reaction to move 10 ft. towards it." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "DS", "TP", "U" ], "damageTags": [ "O", "R", "Y" ], "miscTags": [ "RCH" ], "conditionInflict": [ "blinded", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Star Spawn Seer.webp", "fluff": { "_monsterFluff": { "name": "Star Spawn Seer", "source": "ConfC" } } }, { "name": "Star Larva Mage", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 210, "formula": "20d8 + 120" }, "speed": { "walk": 30 }, "str": 17, "dex": 12, "con": 23, "int": 18, "wis": 12, "cha": 16, "save": { "dex": "+6", "wis": "+6", "cha": "+8" }, "skill": { "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "cold", "bludgeoning", "piercing", "slashing" ], "immune": [ "psychic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned", "restrained" ], "languages": [ "Deep Speech" ], "cr": "16", "trait": [ { "name": "Seething Mass", "entries": [ "The larva mage can occupy another creature's space and vice versa, and the larva mage can move through any opening large enough for a tiny creature.", "A creature that starts its turn in the larva mage's space must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ], "sort": 0 }, { "name": "Endurance of the Never-Living", "entries": [ "If the larva mage would take more than 15 damage from a source that targets only it, it instead takes 15 damage." ], "sort": 1 }, { "name": "Return to Worms", "entries": [ "When the larva mage is reduced to 0 hit points, it breaks apart into a swarm of insects in the same space. Unless the swarm is destroyed, the larva mage reforms from it 24 hours later." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The larva mage makes two attacks with its Nerverot Bolt, one of which it may replace with a use of its Squirming Touch." ] }, { "name": "Nerverot Bolt", "entries": [ "{@atk rs} {@hit 10} to hit, range 60 ft., one creature. {@h}18 ({@damage 4d8}) necrotic damage plus 11 ({@damage 2d10}) psychic damage." ] }, { "name": "Squirming Touch", "entries": [ "One creature within 5 feet must make a {@dc 19} Wisdom saving throw.", "On a failure, the creature falls {@condition prone} and is {@condition frightened} and {@condition poisoned} until the end of its next turn as it becomes briefly aware of the number and direction of each worm on the same plane of existence." ] }, { "name": "Plague of Worms {@recharge 5}", "entries": [ "Each creature within 10 feet must succeed on a {@dc 19} Dexterity saving throw or take 22 ({@damage 5d8}) necrotic damage and be {@condition blinded} and {@condition restrained} by a mass of swarming worms (Save Ends at end of turn).", "A creature {@condition restrained} in this way takes 22 ({@damage 5d8}) necrotic damage at the start of each of the larva mage's turns." ] } ], "reaction": [ { "name": "Feed on Weakness", "entries": [ "When a creature within 20 feet of the larva mage fails a saving throw, the larva mage regains an expended legendary action." ] }, { "name": "Sprouting Flesh (1/Day)", "entries": [ "When the larva mage is reduced below 106 hit points, it can force each other creature within 30 feet that has fewer than half of its hit points to succeed on a {@dc 17} Constitution saving throw or take 18 ({@damage 4d8}) necrotic damage as writhing grubs sprout from its wounds.", "The larva mage gains temporary hit points equal to the total damage dealt this way." ] } ], "legendary": [ { "name": "Boil Out", "entries": [ "The larva mage teleports to the space of a corpse within 60 feet or that of a creature {@condition restrained} by its Plague of Worms." ] }, { "name": "Detritus Feeding", "entries": [ "The larva mage reduces one corpse in its space to bones. If it does, it gains advantage on saving throws until the beginning of its next turn." ] }, { "name": "Squirming Touch", "entries": [ "The larva mage uses its Squirming Touch." ] }, { "name": "Conquer Life (Costs 2 Actions)", "entries": [ "The mage forces one creature with 0 hit points within 15 feet to make a Death saving throw.", "On a failure, the larva mage gains 18 ({@dice 4d8}) temporary hit points and the creature does not reset that failure until it completes a Long Rest." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS" ], "damageTags": [ "N", "Y" ], "miscTags": [ "AOE" ], "conditionInflict": [ "blinded", "frightened", "poisoned", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Star Spawn Larva Mage.webp", "fluff": { "_monsterFluff": { "name": "Star Spawn Larva Mage", "source": "ConfC" } } }, { "name": "Star Spawn Scion of Gibbeth", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "aberration", "humanoid" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 475, "formula": "50d8 + 250" }, "speed": { "walk": 20 }, "str": 17, "dex": 16, "con": 21, "int": 23, "wis": 7, "cha": 14, "save": { "con": "+12", "int": "+13", "wis": "+5" }, "skill": { "history": "+20", "perception": "+5", "stealth": "+10" }, "senses": [ "blindsight 60 ft." ], "passive": 15, "languages": [ "Common", "Deep Speech" ], "cr": "21", "trait": [ { "name": "Shroud of Cosmic Revulsion", "entries": [ "A creature with a Wisdom score of 10 or higher must avert its gaze from the scion if it is more than 10 feet away, treating the scion as {@condition invisible}." ], "sort": 0 }, { "name": "Invoker of the Vengeful Endless", "entries": [ "The scion must maintain Concentration to avoid recalling what dwells in Gibbeth.", "When it loses Concentration on this effect or ends its turn while not Concentrating on this effect, formless limbs spring from the scion's body to lash at it, dealing 5 ({@damage 1d10}) force damage to it and restraining it until it regains Concentration on this ability." ], "sort": 1 }, { "name": "Knowledge of the Coming Hour", "entries": [ "At the end of each creature's turn, the scion may take 4 ({@damage 1d8}) psychic damage.", "If it does, the scion immediately makes a saving throw to end each effect on it that ends on a successful saving throw." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The scion makes two attacks with its Unbearable Touch and uses its Dread Fascination or Mind-Splinter, if available." ] }, { "name": "Unbearable Touch", "entries": [ "{@atk mw} {@hit 11} to hit. reach 5 ft., one target. {@h}27 ({@damage 6d8}) psychic damage and the target must use its reaction to move 15 feet directly away from the scion, if available." ] }, { "name": "Dread Fascination", "entries": [ "One creature the scion can see within 120 feet must make a {@dc 19} Wisdom saving throw.", "On a failed save, the creature must use all of its movement on its following turn to approach the scion by the most direct route available." ] }, { "name": "Mind-Splinter {@recharge 5}", "entries": [ "Each other creature within 10 feet of the scion must succeed on a {@dc 19} Wisdom saving throw or use its reaction to make a melee weapon attack against itself, if available.", "On a hit, this attack deals an additional 13 ({@damage 3d8}) psychic damage." ] } ], "bonus": [ { "name": "Squamous Lurch", "entries": [ "The scion moves up to its speed, then each creature within 10 feet of it must succeed on a {@dc 19} Intelligence saving throw or take 13 ({@damage 3d8}) psychic damage and be {@condition frightened} until the end of the scion's next turn.", "While {@condition frightened} in this way, a creature makes Intelligence and Wisdom saving throws at disadvantage." ] }, { "name": "Suppress Memories", "entries": [ "The scion hastily attempts to clear thoughts of Gibbeth from its mind, making a {@dc 10} Intelligence check. On a success, the scion regains Concentration on its Invoker of the Endless ability.", "Glimpses of Gibbeth", "When the scion loses {@status concentration} on its Invoker of the Endless ability, it causes one of the following effects, which lasts until it regains {@status concentration} or dies:" ] }, { "name": "Unmaking Gaze", "entries": [ "The scion assaults the mind of one creature that can see it, revealing a fragmentary vision of infinite possible futures converging unerringly toward the moment of Gibbeth's inevitable birth.", "The creature must succeed on a {@dc 19} Intelligence saving throw or become hostile toward each creature it can see (Save Ends at end of turn)." ] }, { "name": "Embrace of Ancient Hate", "entries": [ "Slivers of a being outside of time violently extrude through reality, squirming across a 10 foot radius column that is 60 feet high and centered on a point the scion can see within 120 feet.", "A creature that starts its turn in the area or that enters it for the first time on a turn must succeed on a {@dc 19} Dexterity saving throw or take 21 ({@dice 6d6}) bludgeoning plus 18 ({@damage 4d8}) psychic damage and be pushed to the nearest unoccupied space outside the area." ] }, { "name": "Veil of the Clinging Void", "entries": [ "An obscuring wall of starry void crashes into existence within 120 feet of the scion. The wall is 60 feet long, 10 feet wide, and arbitrarily high.", "A creature that starts its turn in the wall or enters its space for the first time on a turn takes 18 ({@damage 6d8}) cold damage, and is {@condition blinded} and {@condition choking|confc|choking} until the beginning of its next turn as clinging tendrils of black nothing envelop it." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS" ], "damageTags": [ "C", "O", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "choking|confc|choking", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Lesser Star Spawn Emissary.webp", "fluff": { "_monsterFluff": { "name": "Lesser Star Spawn Emissary", "source": "ConfC" } } }, { "name": "Tsochar Parasite", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 34, "formula": "4d10 + 12" }, "speed": { "climb": 20, "walk": 20 }, "str": 16, "dex": 15, "con": 16, "int": 15, "wis": 14, "cha": 13, "skill": { "deception": "+6", "insight": "+4", "perception": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "bludgeoning", "cold" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Tsochar", "the languages of its host", "telepathy 120 ft." ], "cr": "4", "trait": [ { "name": "Slitherer", "entries": [ "Outside of a host, the tsochar always counts as {@condition prone}. It can enter or move through the space of any creature without spending additional movement." ] }, { "name": "Mindsight", "entries": [ "The tsochar knows the exact location of each creature with an Intelligence score of at least 2 within 120 feet. It has disadvantage on Wisdom ({@skill Perception}) checks made to perceive anything else." ] } ], "action": [ { "name": "Leaping Clutch", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}The tsochar moves up to 10 ft. toward the target. If it ends this space in the target's space, the target is {@condition grappled} (escape {@dc 13}).", "A creature that starts its turn {@condition grappled} by the tsochar must succeed on a {@dc 13} Constitution saving throw or take 22 ({@dice 5d8}) nonlethal poison damage and be {@condition poisoned} until the beginning of its next turn, or half as much damage on a success." ] }, { "name": "Crush", "entries": [ "{@atk mw} {@hit 5} to hit, reach 0 ft., one {@condition grappled} target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage and the target is {@condition restrained} until the end of the tsochar's next turn.." ] }, { "name": "Silence (2nd Level Spell, Concentration)", "entries": [ "The tsochar is surrounded by a 5 ft. radius sphere of silence for the next minute. Creatures inside the sphere are immune to thunder damage and cannot perform the verbal components of spells." ] }, { "name": "Wear Flesh", "entries": [ "One {@condition incapacitated} humanoid {@condition grappled} by the tsochar must succeed on a {@dc 13} Strength saving throw or have the tsochar begin to invade and take control of its body. At the beginning of the tsochar's next turn, the tsochar enters the {@condition grappled} creature's body, bores into its nerve centers and takes control." ] }, { "name": "Tsochar Parasitism", "entries": [ "When the tsochar takes control of a host, it may choose to leave the brain intact or destroy it. If it chooses to leave the brain intact, it can access the creature's stored memories, though doing so takes visible effort for the first several weeks after taking control of a new host.", "Tsochar continuously absorb nutrients from their host. At the end of each month, a tsochar host has its Constiution score reduced by a cumulative and permanent {@dice 1d4}, until restored by Greater Restoration or similar magic.", "If its host takes any fire damage, the tsochar must make a Constitution saving throw with DC equal to 10, or half the damage dealt, whichever is higher. On a failure, the tsochar is expelled into the nearest unoccupied space. If a host dies, the tsochar exits the host automatically at the beginning of its next turn.", "When a tsochar exits its host, the host begins to bleed profusely, losing 10 ({@dice 3d6}) hit points at the start of each of its turns until a creature stanches the bleeding as an action with a successful {@dc 17} Wisdom ({@skill Medicine}) check." ] }, { "name": "Fleshclad Template", "entries": [ "A fleshclad creature has:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Creature Type", "entries": [ " The creature's type becomes Aberration." ], "type": "item" }, { "name": "Ability Scores", "entries": [ " The creature's Intelligence, Wisdom, and Charisma scores become the higher of its own or its tsochar's." ], "type": "item" }, { "name": "Telepathy", "entries": [ " The creature gains Telepathy 120 ft." ], "type": "item" }, { "name": "Whispercast", "entries": [ " The creature ignores any verbal or somatic components for spells it casts." ], "type": "item" }, { "name": "Spellcasting", "entries": [ " The creature knows and can cast any spells its tsochar knows, in addition to its own." ], "type": "item" }, { "name": "Flesh Exchange", "entries": [ " As an action, the fleshclad expels its Tsochar controller onto a creature {@condition grappled} by the fleshclad. The tsochar parasite exits into the {@condition grappled} creature's space and immediately makes a Leaping Clutch attack." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "languageTags": [ "TP" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "restrained" ], "variant": [] }, { "name": "Tsochar Noble", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 115, "formula": "11d10 + 55" }, "speed": { "climb": 20, "walk": 20 }, "str": 18, "dex": 16, "con": 21, "int": 17, "wis": 15, "cha": 19, "skill": { "deception": "+6", "insight": "+4", "perception": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "bludgeoning", "cold" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Tsochar", "the languages of its host", "telepathy 120 ft." ], "cr": "7", "trait": [ { "name": "Slitherer", "entries": [ "Outside of a host, the tsochar always counts as {@condition prone}. It can enter or move through the space of any creature without spending additional movement." ] }, { "name": "Dweomerbarbed Grip", "entries": [ "If a creature that it is grappling teleports, the tsochar teleports with it." ] }, { "name": "Mindsight", "entries": [ "The tsochar knows the exact location of each creature with an Intelligence score of at least 2 within 120 feet. It has disadvantage on Wisdom ({@skill Perception}) checks made to perceive anything else." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The tsochar makes two melee attacks." ] }, { "name": "Leaping Clutch", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}The tsochar moves up to 15 ft. toward the target. If it ends this space in the target's space, the target is {@condition grappled} (escape {@dc 16}).", "A creature that starts its turn {@condition grappled} by the tsochar must succeed on a {@dc 17} Constitution saving throw or take 36 ({@dice 8d8}) nonlethal poison damage and be {@condition poisoned} until the beginning of its next turn, or half as much damage on a success." ] }, { "name": "Crush", "entries": [ "{@atk mw} {@hit 8} to hit, reach 0 ft., one {@condition grappled} target. {@h}15 ({@damage 3d6 + 5}) bludgeoning damage and the target is {@condition restrained} until the end of the tsochar's next turn." ] }, { "name": "Silence (2nd Level Spell, Concentration)", "entries": [ "The tsochar is surrounded by a 5 ft. radius sphere of silence for the next minute. Creatures inside the sphere are immune to thunder damage and cannot perform the verbal components of spells." ] }, { "name": "Greater Invisibility (1/Day, 4th Level Spell, Concentration)", "entries": [ "The tsochar and its host become {@condition invisible} for the next minute." ] }, { "name": "Phantasmal Killer (1/Day, 4th Level Spell, Concentration)", "entries": [ "One creature within 120 ft. that the tsochar can see must succeed on a {@dc 16} Intelligence saving throw or be {@condition frightened} for the next minute as it hallucinates an illusory manifestation of its deepest fears. An affected creature repeats this saving throw at the end of each of its turns, taking 22 ({@damage 4d10}) psychic damage on a failure or ending the effect on a success." ] }, { "name": "Memory Slip (1/Day 5th Level Spell)", "entries": [ "One creature within 30 ft. must succeed on a {@dc 16} Wisdom saving throw or forget one event that occurred in the last minute. On a success, the creature knows it was targeted with a spell." ] }, { "name": "Wear Flesh", "entries": [ "One {@condition incapacitated} humanoid {@condition grappled} by the tsochar must succeed on a {@dc 16} Strength saving throw or have the tsochar begin to invade and take control of its body. At the beginning of the tsochar's next turn, the tsochar enters the {@condition grappled} creature's body, bores into its nerve centers and takes control." ] } ], "reaction": [ { "name": "Counterspell (3rd Level Spell)", "entries": [ "As a reaction to seeing a creature cast a spell within 60 feet, the tsochar may make an Charisma check with DC equal to 10 plus the spell's level, negating the spell on a success. If the spell is 3rd level or below, the tsochar succeeds automatically." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "restrained" ], "variant": [] }, { "name": "Spirrax", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 24, "from": [ "adamantine shell" ] }, { "ac": 18, "from": [ "while reduced" ] } ], "hp": { "average": 324, "formula": "24d12 + 168" }, "speed": { "walk": { "number": 5, "condition": "(in shell)" }, "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 23, "dex": 15, "con": 25, "int": 17, "wis": 16, "cha": 20, "save": { "con": "+13", "int": "+13", "wis": "+9", "cha": "+11" }, "skill": { "insight": "+9", "perception": "+9" }, "senses": [ "darkvision 120 ft (penetrates magical darkness)" ], "passive": 18, "languages": [ "telepathy 120 ft" ], "cr": "18", "trait": [ { "name": "Adamantine Shell", "entries": [ "The spirrax has a shell of pure adamantine that protects it from most harm. If it has fewer than 163 hit points, the spirrax cannot use its fly speed while encased in its shell and attacks against it are made at advantage while encased in its shell. While encased in its shell, the spirrax has the following traits:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Limited Magic Immunity", "entries": [ " The spirrax can't be affected or detected by spells of 3rd level or lower. It has advantage on saving throws against all other spells and magical effects." ], "type": "item" }, { "name": "Critical Immunity", "entries": [ " Any critical hit against the spirax becomes a normal hit." ], "type": "item" }, { "name": "Increased AC", "entries": [ " The spirrax gains +6 to its AC (included)." ], "type": "item" }, { "name": "Impenetrable Flank", "entries": [ " A creature receives no benefit from flanking the spirrax." ], "type": "item" }, { "name": "Constrained", "entries": [ " The spirrax makes four fewer attacks with its multiattack." ], "type": "item" } ] } ] }, { "name": "Aura of Indifference", "entries": [ "A creature that starts its turn within 120 ft. of the spirrax must succeed on a {@dc 19} Wisdom saving throw or become indifferent to the spirrax's presence until the beginning of its next turn. A creature that fails this save by 5 or more retains no memory of the affected period after the spirrax leaves." ] }, { "name": "Implosion", "entries": [ "When the spirrax dies, the dimensional gate contained within it implodes. Each creature within 30 ft. must succeed on a {@dc 19} Strength saving throw or be sucked in and transported to a random plane. A creature that succeeds on this save may use its reaction to repeat the save to rescue a creature that failed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The spirrax makes two attacks with its lashing tendrils, or makes six attacks and takes the Dash action if it is out of its shell." ] }, { "name": "Lashing Tendril", "entries": [ "{@atk mw} {@hit 12} to hit, reach 20 ft., one target. {@h}20 ({@damage 4d6 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 20}). Instead of grappling a creature, the spirrax may force it to succeed on a {@dc 20} Strength saving throw or be pushed 10 ft. away and knocked {@condition prone}." ] }, { "name": "Fling", "entries": [ "One Large or smaller creature {@condition grappled} by the spirax is thrown up to 60 feet and knocked {@condition prone}. If a thrown target strikes a solid surface, the target takes 3 ({@damage 1d6}) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a {@dc 20} Dexterity saving throw or take the same damage and be knocked {@condition prone}." ] }, { "name": "Void Blast {@recharge 5}", "entries": [ "One creature, object or creation of magical force within 60 ft. must succeed on a {@dc 19} Dexterity saving throw. On a failed save, the target takes 75 ({@damage 10d6 + 40}) force damage. If this damage reduces the target to 0 hit points, it is disintegrated." ] } ], "reaction": [ { "name": "Foul Emergance (1/Day)", "entries": [ "As a reaction to taking damage while below 163 hit points, the spirax surges out of its shell in a tide of whirling tentacles. As part of this reaction, the spirrax may move up to its speed and use its multiattack. Each creature within 30 ft. must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} until the end of the spirax's next turn." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "B", "O" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [ { "name": "Note: Adamantine Shell", "entries": [ "The shell of a spirrax contains roughly 16,000 gp worth of adamantine." ], "type": "inset" } ] }, { "name": "Uvuudaum", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "aberration", "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 228, "formula": "24d10 + 96" }, "speed": { "walk": 40, "climb": 40 }, "str": 19, "dex": 21, "con": 18, "int": 17, "wis": 17, "cha": 17, "save": { "dex": "+10", "int": "+9", "wis": "+8", "cha": "+8" }, "skill": { "insight": "+13", "perception": "+8" }, "senses": [ "blindsight 120 ft." ], "passive": 18, "languages": [ "telepathy 120 ft" ], "cr": "17", "trait": [ { "name": "Magic Resistance", "entries": [ "The uvuudaum has advantage on saving throws against spells and other magical effects." ] }, { "name": "Spider Climb", "entries": [ "The uvuudaum can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Non-Euclidian", "entries": [ "The space in a 10 foot radius around the uvuudaum is difficult terrain, as the uvuudaum's presence warps it into incomprehensible geometries." ] }, { "name": "Four Dimensional", "entries": [ "Time does not seem to pass during the Uvuudaum's turn. It does not provoke attacks of opportunity, and its melee attacks are made at advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The uvuudaum makes three attacks with its head spike." ] }, { "name": "Head Spike", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}15 ({@damage 3d6 + 5}) piercing damage and the target has its Wisdom score reduced by {@dice 1d6}, to a minimum of 1. If this reduces the target below 10 Wisdom, the target suffers one additional effect of the uvuudaum's choice. The uvuudaum may not choose the same effect twice in a turn:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Amnesia", "entries": [ " The target loses a chunk of memory, reducing its proficiency bonus by 1 for the next minute." ], "type": "item" }, { "name": "Anoxia", "entries": [ " If the target cast a spell since the end of the uvuudaum's previous turn, it loses the ability to cast that spell until it completes a long rest." ], "type": "item" }, { "name": "Apnea", "entries": [ " The target forgets how to breathe. At the end of each of its turns, it may make a {@dc 19} Wisdom saving throw, remembering how to breathe on a success." ], "type": "item" }, { "name": "Mania", "entries": [ " On the target's next turn, it may make one melee attack as a bonus action, but its targets are selected at random from those it can reach with its movement." ], "type": "item" }, { "name": "Paranoia", "entries": [ " The target becomes {@condition frightened} of one of its allies until the end of its next turn. While {@condition frightened} in this way, it cannot willingly accept assistance from that ally." ], "type": "item" }, { "name": "Seizure", "entries": [ " If the target casts a spell on its following turn, it must succeed on a {@dc 19} Constitution saving throw or fall {@condition prone} and end its turn." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Ruin Mind", "entries": [ "As a reaction to a creature within 15 ft. hitting it with an attack, the uvuudaum uses its multiattack, targeting the attacker with each attack." ] }, { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the uvuudaum moves up to half of its speed. If this movement puts the uvuudaum out of range or area of the spell or magical effect, the uvuudaum is unaffected." ] }, { "name": "Psychic Storm", "entries": [ "As a reaction to being reduced below 115 hit points, the uvuudaum lets out a telepathic shriek. Each creature within 60 ft. that has a Wisdom score of 1 is {@condition stunned} until the end of its next turn." ] } ], "traitTags": [ "Magic Resistance", "Spider Climb" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "prone" ], "variant": [] }, { "name": "Giant Worker Ant", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 9, "formula": "2d8" }, "speed": { "walk": 40, "climb": 20 }, "str": 12, "dex": 10, "con": 11, "int": 2, "wis": 11, "cha": 5, "senses": [ "blindsight 20 ft." ], "passive": 10, "resist": [ "acid" ], "languages": [ "Ant" ], "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Minion", "entries": [ "If the ant takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the ant takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] }, { "name": "Spiracle Breathing", "entries": [ "The ant has disadvantage on Constitution saving throws against inhaled toxins." ] }, { "name": "Chemical Communication", "entries": [ "Each other ant within 120 feet is aware of the number and type of creatures that the ant can see." ] } ], "action": [ { "name": "Mandibles (Group Attack)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one creature. {@h}2 piercing damage." ] } ], "reaction": [ { "name": "Hive Frenzy", "entries": [ "When another ant within 60 feet is reduced to 0 hit points, the ant can move up to 10 feet toward it." ] } ], "senseTags": [ "B" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Giant Soldier Ant", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 60, "formula": "8d10 + 16" }, "speed": { "walk": 40, "climb": 20 }, "str": 14, "dex": 10, "con": 15, "int": 2, "wis": 11, "cha": 5, "senses": [ "blindsight 20 ft." ], "passive": 10, "resist": [ "acid" ], "languages": [ "Ant" ], "cr": "2", "trait": [ { "name": "Spiracle Breathing", "entries": [ "The ant has disadvantage on Constitution saving throws against inhaled toxins." ] }, { "name": "Chemical Communication", "entries": [ "Each other ant within 120 ft. is aware of the number and type of creatures that the ant can see." ] }, { "name": "Death Throes", "entries": [ "When the ant dies, it explodes in a burst of acid. Each creature within 5 feet of it must succeed on a {@dc 12} Dexterity saving throw or take 9 ({@damage 2d8}) acid damage." ] } ], "action": [ { "name": "Mandibles", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}9 ({@damage 2d6 + 2}) piercing damage." ] }, { "name": "Acid Spray {@recharge 5}", "entries": [ "The ant sprays acid in a 15 ft. cone. Each creature in the area must succeed on a {@dc 12} Dexterity saving throw take 13 ({@damage 3d8}) acid damage." ] } ], "reaction": [ { "name": "Hive Frenzy", "entries": [ "When another ant within 60 feet is reduced to 0 hit points, the ant can move up to 10 feet toward it." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "B" ], "damageTags": [ "A", "P" ], "miscTags": [ "AOE", "MW" ], "variant": [] }, { "name": "Giant Phragmotic Ant", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 40, "climb": 20 }, "str": 16, "dex": 10, "con": 17, "int": 2, "wis": 11, "cha": 5, "senses": [ "blindsight 20 ft." ], "passive": 10, "resist": [ "acid" ], "languages": [ "Ant" ], "cr": "3", "trait": [ { "name": "Spiracle Breathing", "entries": [ "The ant has disadvantage on Constitution saving throws against inhaled toxins." ] }, { "name": "Chemical Communication", "entries": [ "Each other ant within 120 ft. is aware of the number and type of creatures that the ant can see." ] }, { "name": "Shield-Head", "entries": [ "The ant grants half cover against ranged attacks to creatures behind it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ant makes two attacks, one of which it may replace with a use of its lower head ability." ] }, { "name": "Mandibles", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) piercing damage." ] }, { "name": "Headbutt {@recharge 5}", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage and the target musts succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Lower Head", "entries": [ "The ant lowers its head, increasing its AC by 2 until the beginning of its following turn. Each hostile must spend two feet of movement for every foot it moves through the ant's reach." ] } ], "reaction": [ { "name": "Hive Frenzy", "entries": [ "When another ant within 60 feet is reduced to 0 hit points, the ant can move up to 10 feet toward it." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Giant Ant Queen", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d12 + 64" }, "speed": { "walk": 10, "climb": 10 }, "str": 16, "dex": 10, "con": 18, "int": 2, "wis": 11, "cha": 14, "senses": [ "blindsight 20 ft." ], "passive": 10, "resist": [ "acid" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Ant" ], "cr": "7", "trait": [ { "name": "Spiracle Breathing", "entries": [ "The ant has disadvantage on Constitution saving throws against inhaled toxins." ] }, { "name": "Chemical Communication", "entries": [ "Each other ant within 120 ft. is aware of the number and type of creatures that the ant can see." ] }, { "name": "In the Presence of the Queen", "entries": [ "Each other ant within 30 ft. has advantage on attack rolls and Wisdom saving throws." ] } ], "action": [ { "name": "Mandibles", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) piercing damage plus 18 ({@damage 4d8}) poison damage." ] }, { "name": "Queen's Command", "entries": [ "Up to two friendly ants within 60 ft. may each move up to 20 ft. and make a melee attack." ] }, { "name": "Pheromonic Control {@recharge 5}", "entries": [ "One creature within 15 ft. of the queen must succeed on a {@dc 15} Constitution saving throw or be {@condition charmed} by the queen for the next minute.", "A {@condition charmed} creature repeates this saving throw at the end of its turns and whenever it takes damage, ending the effect on a success." ] } ], "reaction": [ { "name": "Call To Arms (3/Day)", "entries": [ "As a reaction to taking damage, the queen calls two soldier ants to burrow up from the earth, each appearing in an unoccupied space the queen can see within 60 ft." ] } ], "senseTags": [ "B" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Silky Anteater", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 7, "formula": "2d4 + 2" }, "speed": { "walk": 20, "climb": 20 }, "str": 11, "dex": 8, "con": 12, "int": 2, "wis": 11, "cha": 6, "skill": { "intimidation": "+0", "survival": "+2" }, "senses": [ "darkvision 30 ft. (blind beyond this radius)" ], "passive": 10, "resist": [ "acid" ], "cr": "0", "trait": [ { "name": "Keen Smell", "entries": [ "The anteater has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { "name": "Prehensile Tail", "entries": [ "If the anteater falls {@condition prone} while climbing, it may make a {@dc 10} Strength ({@skill Athletics}) check. On a success, the anteater catches itself and does not fall." ] } ], "action": [ { "name": "Nestripper Claws", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}1 slashing damage." ] }, { "name": "Sticky Tongue Pluck", "entries": [ "One creature within 5 feet must succeed on a {@dc 10} Dexterity saving throw or have one item it is carrying that weighs 1 lb or less stolen by the anteater." ] } ], "reaction": [ { "name": "Clumsy Tumble", "entries": [ "As a reaction when a creature hits the anteater with a melee attack, the anteater forces the creature to reroll the attack, taking the second result, then falls {@condition prone}." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Ant-Bear Anteater", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 13, "formula": "2d8 + 4" }, "speed": { "walk": 30, "burrow": 5 }, "str": 14, "dex": 8, "con": 14, "int": 2, "wis": 11, "cha": 8, "skill": { "intimidation": "+1", "survival": "+2" }, "senses": [ "darkvision 30 ft. (blind beyond this radius)" ], "passive": 10, "resist": [ "acid" ], "cr": "1/4", "trait": [ { "name": "Keen Smell", "entries": [ "The anteater has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { "name": "Bristle-Tail Shade", "entries": [ "The anteater has advantage on saving throws against effects that deal radiant damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "If the anteater is standing with its Threatening Pose, it makes two attacks with its Earthgouge Claws." ] }, { "name": "Earthgouge Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage.", "This attack is made at disadvantage against any creature not {@condition grappled} by the anteater." ] }, { "name": "Sticky Tongue Pluck", "entries": [ "One creature within 5 feet must succeed on a {@dc 12} Dexterity saving throw or have one item it is carrying that weighs 1 lb or less stolen by the anteater." ] }, { "name": "Threatening Pose", "entries": [ "The anteater rears on its hind legs and spreads its arms. Until the anteater lowers itself as a bonus action or falls {@condition prone}, its speed is reduced to 0." ] } ], "reaction": [ { "name": "Clumsy Tumble", "entries": [ "As a reaction when a creature hits the anteater with a melee attack, the anteater forces the creature to reroll the attack, taking the second result, then falls {@condition prone}." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Dire Anteater", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 59, "formula": "7d10 + 21" }, "speed": { "walk": 40, "burrow": 5 }, "str": 18, "dex": 10, "con": 16, "int": 2, "wis": 11, "cha": 8, "skill": { "athletics": "+6", "intimidation": "+1", "survival": "+2" }, "senses": [ "darkvision 30 ft. (blind beyond this radius)" ], "passive": 10, "cr": { "cr": "2", "xp": 200 }, "trait": [ { "name": "Keen Smell", "entries": [ "The anteater has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { "name": "Bristle-Tail Shade", "entries": [ "The anteater has advantage on saving throws against effects that deal radiant damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The anteater makes two attacks with its Balled Claw Fist.", "If the anteater is using its Threatening Pose, it may instead make two attacks with its Earthgouge Claws." ] }, { "name": "Balled Claw Fist", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage." ] }, { "name": "Earthgouge Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage.", "This attack is made at disadvantage against any creature not {@condition grappled} by the anteater." ] }, { "name": "Sticky Tongue Pluck", "entries": [ "One creature within 5 feet must succeed on a {@dc 14} Dexterity saving throw or have one item it is carrying that weighs 1 lb or less stolen by the anteater." ] }, { "name": "Threatening Pose", "entries": [ "The anteater rears on its hind legs and spreads its arms. Until the anteater lowers itself as a bonus action or falls {@condition prone}, its speed is reduced to 0." ] } ], "reaction": [ { "name": "Clumsy Tumble", "entries": [ "As a reaction when a creature hits the anteater with a melee attack, the anteater forces the creature to reroll the attack, taking the second result, then falls {@condition prone}." ] }, { "name": "Perilous Hug", "entries": [ "As a reaction when a creature makes a melee attack against the anteater while the anteater is using its Threatening Pose, the anteater forces the attacker to succeed on a {@dc 14} Strength saving throw or be {@condition grappled} (escape {@dc 14})." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Hinscourge Anteater", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 92, "formula": "8d12 + 40" }, "speed": { "walk": 40, "burrow": 10 }, "str": 20, "dex": 10, "con": 21, "int": 2, "wis": 11, "cha": 8, "skill": { "athletics": "+7", "intimidation": "+1", "survival": "+2" }, "senses": [ "darkvision 30 ft. (blind beyond this radius)" ], "passive": 10, "cr": "5", "trait": [ { "name": "Keen Smell", "entries": [ "The anteater has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { "name": "Bristle-Tail Shade", "entries": [ "The anteater has advantage on saving throws against effects that deal radiant damage." ] }, { "name": "Tunneler", "entries": [ "The anteater can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The anteater makes two attacks with its Balled Claw Fist, or makes three attacks with its Vacuum Tongue Flick.", "If the anteater is using its Threatening Pose, it may instead make two attacks with its Earthgouge Claws." ] }, { "name": "Balled Claw Fist", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage.", "On a hit or miss, the target must succeed on a {@dc 16} Strength saving throw or fall {@condition prone}." ] }, { "name": "Stonecutter Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d10 + 5}) slashing damage.", "This attack is made at disadvantage against any creature not {@condition grappled} by the anteater." ] }, { "name": "Vacuum Tongue Flick", "entries": [ "{@atk mw} {@hit 8} to hit, reach 20 ft., one target. {@h}7 ({@damage 1d4 + 5}) slashing damage and the target is pulled up to 10 feet toward the anteater.", "The target gains no benefit from cover or obscurement against this attack, so long as an uninterrupted path exists between it and the anteater." ] }, { "name": "Bristled Sweep", "entries": [ "The anteater sweeps its tail in a 15 foot cone. Each creature in the area must succeed on a {@dc 16} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be pushed up to 15 feet away." ] } ], "bonus": [ { "name": "Threatening Pose", "entries": [ "The anteater rears on its hind legs and spreads its arms. Until the anteater lowers itself as a bonus action or falls {@condition prone}, its speed is reduced to 0." ] }, { "name": "Suck Up", "entries": [ "Each Small or smaller creature within 10 feet of the anteater that it hit with its Vacuum Tongue Flick this turn must succeed on a {@dc 16} Strength saving throw or be {@condition swallowed|confc|swallowed} (escape {@dc 16}).", "A creature swallowed in this way takes 4 ({@damage 1d8}) bludgeoning damage at the beginning of each of the anteater's turns." ] } ], "reaction": [ { "name": "Clumsy Tumble", "entries": [ "As a reaction when a creature hits the anteater with a melee attack, the anteater forces the creature to reroll the attack, taking the second result, then falls {@condition prone}." ] }, { "name": "Perilous Hug", "entries": [ "As a reaction when a creature makes a melee attack against the anteater while the anteater is using its Threatening Pose, the anteater forces the attacker to succeed on a {@dc 16} Strength saving throw or be {@condition grappled} (escape {@dc 16})." ] } ], "traitTags": [ "Keen Senses", "Tunneler" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "swallowed|confc|swallowed" ], "variant": [] }, { "name": "Ape", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30, "climb": 30 }, "str": 16, "dex": 14, "con": 14, "int": 6, "wis": 12, "cha": 7, "skill": { "athletics": "+5", "perception": "+3" }, "passive": 13, "cr": "1", "trait": [ { "name": "Reckless", "entries": [ "At the start of its turn, the ape can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn." ], "sort": 0 }, { "name": "Juggernaut Leap", "entries": [ "The ape's long jump is up to 30 feet and its high jump is up to 20 feet when it has a running start. If the ape jumps at least 20 feet, it may land in the space of any medium or smaller creature. The creature must succeed on a {@dc 13} Dexterity saving throw or be knocked {@condition prone}. On a successful save, is instead pushed 5 feet out of the ape's space into an unoccupied space of the creature's choice." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The ape makes two fist attacks." ] }, { "name": "Fist", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage. This attack deals an additional 10 ({@damage 3d6}) damage to a {@condition grappled} creature." ] }, { "name": "Rock", "entries": [ "{@atk rw} {@hit 5} to hit, reach 25/50 ft., one target. {@h}({@dice 1d6 + 3}) bludgeoning damage." ] } ], "traitTags": [ "Reckless" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ape.webp" }, { "name": "Giant Ape", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 157, "formula": "15d12 + 60" }, "speed": { "walk": 40, "climb": 40 }, "str": 23, "dex": 14, "con": 18, "int": 7, "wis": 12, "cha": 7, "skill": { "athletics": "+9", "perception": "+4" }, "passive": 14, "cr": "7", "trait": [ { "name": "Reckless", "entries": [ "At the start of its turn, the ape can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn." ], "sort": 0 }, { "name": "Juggernaut Leap", "entries": [ "The ape's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start. If the ape jumps at least 20 feet, it may land in the space of any large or smaller creature. Each of those creatures must succeed on a {@dc 17} Dexterity saving throw or be knocked {@condition prone}. On a successful save, is instead pushed 5 feet out of the ape's space into an unoccupied space of the creature's choice." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The ape makes two fist attacks." ] }, { "name": "Fist", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}25 ({@damage 3d12 + 6}) piercing damage. This attack deals an additional 21 ({@damage 6d6}) damage to a {@condition grappled} creature." ] }, { "name": "Hurl", "entries": [ "The ape hurls a huge or smaller {@condition grappled} creature up to 40 feet. The creature must succeed on a {@dc 15} Dexterity saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}. On a successful save, the creature takes half damage and isn't knocked {@condition prone}. If the target is thrown at another creature, that creature must succeed on a {@dc 15} Dexterity saving throw or take the same damage and be knocked {@condition prone}." ] }, { "name": "Rock", "entries": [ "{@atk rw} {@hit 9} to hit, range 50/100 ft., one target. {@h}30 ({@damage 7d6 + 6}) bludgeoning damage." ] } ], "traitTags": [ "Reckless" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Ape.webp" }, { "name": "Aurumvorax", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ 17 ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 20, "burrow": 10 }, "str": 19, "dex": 13, "con": 19, "int": 2, "wis": 12, "cha": 5, "skill": { "athletics": "+10" }, "senses": [ "darkvision 30 ft." ], "passive": 11, "resist": [ "bludgeoning", "fire" ], "conditionImmune": [ "frightened" ], "cr": "7", "trait": [ { "name": "Treasure Sense", "entries": [ "The aurumvorax can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it." ] }, { "name": "Ornery", "entries": [ "The aurumvorax does not die or fall {@condition unconscious} due to dropping to 0 HP if it was attacked by a hostile creature since the end of its previous turn. If the badger starts its turn with 0 HP without having been attacked since the end of its previous turn, it dies." ] }, { "name": "Incredible Density", "entries": [ "The aurumvorax has advantage on attempts to shove creatures, and on Strength and Dexterity saving throws made against effects that would shove it or knock it {@condition prone}. The aurumvorax may grapple or shove creatures up to three sizes larger than it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The aurumvorax makes five attacks: one with its locking jaws and four with its scrabbling claws. It may replace any of its claw attacks with a Shove attempt." ] }, { "name": "Locking Jaws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage and the target is {@condition grappled}. Until this grapple ends, the aurumvorax can bite only the {@condition grappled} creature and has advantage on attack rolls to do so." ] }, { "name": "Scrabbling Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage. If this attack is made at advantage, it does an additional 2 ({@damage 1d4}) damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [ { "name": "Note: Treasure Beasts", "entries": [ "The corpse of an aurumvorax contains roughly 150-200 lbs of gold that may be smelted from it, for a total value of 3,000-4,000 gp. Its hide can be used as a component in crafting Armor of Fire Resistance." ], "type": "inset" } ] }, { "name": "Axe Beak", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 19, "formula": "3d10 + 3" }, "speed": { "walk": 50 }, "str": 14, "dex": 15, "con": 12, "int": 2, "wis": 10, "cha": 5, "passive": 10, "cr": "1/2", "trait": [ { "name": "Pack Tactics", "entries": [ "The axe beak has advantage on an attack roll against a creature if at least one of the axe beak's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 0 }, { "name": "Burst of Speed {@recharge}", "entries": [ "The axe beak may dash as a bonus action." ], "sort": 1 } ], "action": [ { "name": "Beak", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) slashing damage. This attack deals an additional 4 ({@damage 1d8}) damage to a {@condition prone} target." ] }, { "name": "Kick", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) piercing damage. On a critical hit, the target is knocked {@condition prone}." ] } ], "traitTags": [ "Pack Tactics" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Axe Beak.webp", "fluff": { "_monsterFluff": { "name": "Axe Beak", "source": "ConfC" } } }, { "name": "Giant Axe Beak", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 116, "formula": "11d12 + 44" }, "speed": { "walk": 50 }, "str": 21, "dex": 13, "con": 19, "int": 2, "wis": 10, "cha": 5, "passive": 10, "cr": "6", "trait": [ { "name": "Pack Tactics", "entries": [ "The axe beak has advantage on an attack roll against a creature if at least one of the axe beak's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 0 }, { "name": "Vicious", "entries": [ "The axe beak scores a critical hit on a roll of 19 or 20." ], "sort": 1 }, { "name": "Burst of Speed {@recharge 5}", "entries": [ "The axe beak may dash as a bonus action." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The axe beak makes one attack with its beak and two with its kick." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}21 ({@damage 3d10 + 5}) slashing damage. A {@condition prone} creature takes an additional 4 ({@damage 1d8}) damage to a {@condition prone} target." ] }, { "name": "Kick", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}15 ({@damage 3d6 + 5}) piercing damage. On a critical hit, the target is knocked {@condition prone}." ] } ], "traitTags": [ "Pack Tactics" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Axe Beak.webp", "fluff": { "_monsterFluff": { "name": "Axe Beak", "source": "ConfC" } } }, { "name": "Badger", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 3, "formula": "1d4 + 1" }, "speed": { "walk": 20, "burrow": 5 }, "str": 4, "dex": 11, "con": 12, "int": 2, "wis": 12, "cha": 5, "senses": [ "darkvision 30 ft." ], "passive": 11, "conditionImmune": [ "frightened" ], "cr": "0", "trait": [ { "name": "Keen Smell", "entries": [ "The badger has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ], "sort": 0 }, { "name": "Ornery", "entries": [ "The badger does not die or fall {@condition unconscious} due to dropping to 0 HP if it was attacked by a hostile creature since the end of its previous turn. If the badger starts its turn with 0 HP without having been attacked since the end of its previous turn, it dies." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}({@dice 1d1}) piercing damage." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "miscTags": [ "MW" ], "variant": [ { "name": "Note: Rules Reminder", "entries": [ "A wildshaped druid reverts to its normal form when it drops to 0 hit points." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Badger.webp" }, { "name": "Dire Badger", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 44, "formula": "8d8 + 8" }, "speed": { "walk": 20, "burrow": 10 }, "str": 12, "dex": 13, "con": 12, "int": 2, "wis": 12, "cha": 5, "senses": [ "darkvision 30 ft." ], "passive": 11, "conditionImmune": [ "frightened" ], "cr": "1", "trait": [ { "name": "Keen Smell", "entries": [ "The badger has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ], "sort": 0 }, { "name": "Ornery", "entries": [ "The badger does not die or fall {@condition unconscious} due to dropping to 0 HP if it was attacked by a hostile creature since the end of its previous turn. If the badger starts its turn with 0 HP without having been attacked since the end of its previous turn, it dies." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d6 + 1}) piercing damage." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Badger.webp" }, { "name": "Giant Badger", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 66, "formula": "7d10 + 28" }, "speed": { "walk": 20, "burrow": 15 }, "str": 18, "dex": 13, "con": 19, "int": 2, "wis": 12, "cha": 5, "senses": [ "darkvision 30 ft." ], "passive": 11, "conditionImmune": [ "frightened" ], "cr": "4", "trait": [ { "name": "Keen Smell", "entries": [ "The badger has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ], "sort": 0 }, { "name": "Ornery", "entries": [ "The badger does not die or fall {@condition unconscious} due to dropping to 0 HP if it was attacked by a hostile creature since the end of its previous turn. If the badger starts its turn with 0 HP without having been attacked since the end of its previous turn, it dies." ], "sort": 1 }, { "name": "Tunneler", "entries": [ "The badger can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The badger attacks once with its bite and once with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 3d4 + 4}) piercing damage." ] } ], "traitTags": [ "Keen Senses", "Tunneler" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Badger.webp" }, { "name": "Bat", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 5, "fly": 30 }, "str": 2, "dex": 15, "con": 8, "int": 2, "wis": 12, "cha": 4, "skill": { "acrobatics": "+4", "perception": "+3" }, "passive": 13, "cr": "0", "trait": [ { "name": "Keen Hearing", "entries": [ "The bat has advantage on Wisdom ({@skill Perception}) checks that rely on hearing." ], "sort": 0 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}1 piercing damage." ] }, { "name": "Echolocation", "entries": [ "If the bat is not {@condition deafened}, it gains one of the following benefits until the end of its next turn:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Low Frequency", "entries": [ " The bat gains Blindsight to a range of 60 feet." ], "type": "item" }, { "name": "High Frequency", "entries": [ " The bat has advantage on melee attack rolls. Whenever the bat uses its Chaotic Swerve and the triggering attack misses it, the bat regains its reaction." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Chaotic Swerve", "entries": [ "As a reaction when the bat is targeted with an attack, it may move 5 feet directly toward the nearest creature and impose disadvantage on the attack roll.", "Then, if one or more creatures are within 5 feet of it, the bat must succeed on a {@dc 10} Dexterity saving throw or fall {@condition prone}." ] } ], "traitTags": [ "Keen Senses" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bat.webp" }, { "name": "Swarm of Bats", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "beast", "swarmSize": "T" }, "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 20, "formula": "8d4" }, "speed": { "walk": 5, "fly": 30 }, "str": 13, "dex": 15, "con": 11, "int": 2, "wis": 12, "cha": 4, "skill": { "acrobatics": "+4", "perception": "+3" }, "passive": 13, "resist": [ { "special": "damage from attacks" } ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "0", "trait": [ { "name": "Keen Hearing", "entries": [ "The bat has advantage on Wisdom ({@skill Perception}) checks that rely on hearing." ], "sort": 0 }, { "name": "Blinding Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a small creature. The swarm can't regain hit points or gain temporary hit points.", "A creature that starts its turn in the bat's space is {@condition blinded} until it moves, and if it moves this turn must move as far as it can in a single, randomly chosen direction." ], "sort": 1 } ], "action": [ { "name": "Carrier Bites", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}3 piercing damage and the target must succeed on a {@dc 10} Constitution saving throw or contract {@disease lyssavirus|ConfC}." ] }, { "name": "Echolocation", "entries": [ "If the bat is not {@condition deafened}, it gains one of the following benefits until the end of its next turn:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Low Frequency", "entries": [ " The swarm gains Blindsight to a range of 60 feet." ], "type": "item" }, { "name": "High Frequency", "entries": [ " The swarm has advantage on melee attack rolls." ], "type": "item" } ] } ] } ], "traitTags": [ "Keen Senses" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Swarm of Bats.webp", "fluff": { "_monsterFluff": { "name": "Swarm of Bats", "source": "ConfC" } } }, { "name": "Deep Bat", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 16, "formula": "3d6 + 6" }, "speed": { "walk": 5, "fly": 40 }, "str": 15, "dex": 16, "con": 14, "int": 3, "wis": 12, "cha": 4, "skill": { "acrobatics": "+5", "perception": "+3" }, "passive": 13, "cr": "1", "trait": [ { "name": "Keen Hearing", "entries": [ "The bat has advantage on Wisdom ({@skill Perception}) checks that rely on hearing." ], "sort": 0 }, { "name": "Hematophage", "entries": [ "While a creature {@condition poisoned} by its Bloodletting Bite is within 5 feet of it, the bat may lap up its spilled blood as a Bonus Action, gaining 5 temporary hit points." ], "sort": 1 } ], "action": [ { "name": "Bloodletting Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage and the target must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} for the next minute.", "A creature {@condition poisoned} in this way repeats this saving throw at the end of each of its turns, ending the effect on a success or losing 5 ({@dice 2d4}) hit points on a failure." ] }, { "name": "Echolocation", "entries": [ "If the bat is not {@condition deafened}, it gains one of the following benefits until the end of its next turn:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Low Frequency", "entries": [ " The bat gains Blindsight to a range of 60 feet." ], "type": "item" }, { "name": "High Frequency", "entries": [ " The bat has advantage on melee attack rolls. Whenever the bat uses its Chaotic Swerve and the triggering attack misses it, the bat regains its reaction." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Chaotic Swerve", "entries": [ "As a reaction when the bat is targeted with an attack, it may move 5 feet directly toward the nearest creature and impose disadvantage on the attack roll.", "Then, if one or more creatures are within 5 feet of it, the bat and each creature within 5 feet of it must succeed on a {@dc 10} Dexterity saving throw or fall {@condition prone}." ] } ], "traitTags": [ "Keen Senses" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bat.webp" }, { "name": "Doombat", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 10, "fly": 60 }, "str": 17, "dex": 19, "con": 16, "int": 6, "wis": 12, "cha": 4, "skill": { "acrobatics": "+6", "perception": "+3", "stealth": "+6" }, "passive": 13, "cr": "2", "trait": [ { "name": "Keen Hearing", "entries": [ "The bat has advantage on Wisdom ({@skill Perception}) checks that rely on hearing." ], "sort": 0 }, { "name": "Light-Averse", "entries": [ "The bat has disadvantage on attacks targeting any creature carrying a source of Bright Light." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The bat makes two attacks with its Barbtail Lash, one of which it may replace with a use of its Bite or its Echolocation." ] }, { "name": "Vicious Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage. This attack scores a critical on a 19-20." ] }, { "name": "Barbtail Lash", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage." ] }, { "name": "Echolocation", "entries": [ "If the bat is not {@condition deafened}, it gains one of the following benefits until the end of its next turn:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Low Frequency", "entries": [ " The bat gains Blindsight to a range of 60 feet." ], "type": "item" }, { "name": "High Frequency", "entries": [ " The bat has advantage on melee attack rolls. Whenever the bat uses its Chaotic Swerve and the triggering attack misses it, the bat regains its reaction." ], "type": "item" }, { "name": "Sonic Assault", "entries": [ " At the end of the bat's turn, each nonbat creature within 30 feet that can hear it must succeed on a {@dc 13} Constitution saving throw or be {@condition deafened} until the end of the bat's next turn and lose {@status concentration}, if it was {@status concentration||concentrating}." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Chaotic Swerve", "entries": [ "As a reaction when the bat is targeted with an attack, it may move 10 feet directly toward the nearest creature that is not riding it and impose disadvantage on the attack roll.", "Then, if one or more creatures that are not riding it are within 5 feet of the bat, the bat and each creature within 5 feet of it must succeed on a {@dc 10} Dexterity saving throw or fall {@condition prone}." ] } ], "traitTags": [ "Keen Senses" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "deafened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bat.webp" }, { "name": "Giant Bat", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ 15 ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 10, "fly": 60 }, "str": 21, "dex": 20, "con": 19, "int": 7, "wis": 15, "cha": 4, "skill": { "acrobatics": "+7", "perception": "+5" }, "senses": [ "blindsight 60 ft." ], "passive": 15, "cr": "5", "trait": [ { "name": "Keen Hearing", "entries": [ "The bat has advantage on Wisdom ({@skill Perception}) checks that rely on hearing." ], "sort": 0 }, { "name": "Spirit Vapors", "entries": [ "The bat's breath is a heavy mist that settles across the ground beneath it. Creatures within 15 feet of the bat cannot benefit from invisibility." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The bat makes two melee attacks and uses its Echolocation." ] }, { "name": "Vicious Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) piercing damage. This attack scores a critical on a 19-20." ] }, { "name": "Claw Rake", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 16}). This attack is made at advantage against a flying creature." ] }, { "name": "Echolocation", "entries": [ "If the bat is not {@condition deafened}, it gains one of the following benefits until the end of its next turn:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "High Frequency", "entries": [ " The bat has advantage on melee attack rolls. Whenever the bat uses its Chaotic Swerve and the triggering attack misses it, the bat regains its reaction." ], "type": "item" }, { "name": "Sonic Assault", "entries": [ " At the end of the bat's turn, each nonbat creature within 30 feet that can hear it must succeed on a {@dc 13} Constitution saving throw or be {@condition deafened} until the end of the bat's next turn and lose {@status concentration}, if it was {@status concentration||concentrating}." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Chaotic Swerve", "entries": [ "As a reaction when the bat is targeted with an attack, it may move 10 feet directly toward the nearest creature that is not riding it and impose disadvantage on the attack roll.", "Then, if one or more creatures that are not riding it are within 5 feet of the bat, the bat and each creature within 5 feet of it must succeed on a {@dc 10} Dexterity saving throw or fall {@condition prone}." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "deafened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bat.webp" }, { "name": "Black Bear", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 19, "formula": "3d8 + 6" }, "speed": { "walk": 40, "climb": 30 }, "str": 15, "dex": 10, "con": 14, "int": 2, "wis": 12, "cha": 7, "skill": { "perception": "+3" }, "passive": 13, "cr": "1/2", "trait": [ { "name": "Keen Smell", "entries": [ "The bear has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ], "sort": 0 }, { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the bear must succeed on a {@dc 12} Constitution saving throw or be unable to stand on its following turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The bear makes two claw attacks. If both attacks hit the same medium or smaller creature, it is knocked {@condition prone}." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage. This attack does an additional 7 ({@damage 2d6}) damage to a {@condition prone} creature." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage." ] }, { "name": "Blustery Charge {@recharge}", "entries": [ "The bear moves up to its speed towards a creature. Each creature within 5 ft. of where it ends this movement must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of the bear's next turn.", "If no creature fails this save, the bear is {@condition frightened} of each creature that passed it until the end of its next turn." ] } ], "traitTags": [ "Keen Senses" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Black Bear.webp" }, { "name": "Brown Bear", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 34, "formula": "4d10 + 12" }, "speed": { "walk": 40, "climb": 30 }, "str": 19, "dex": 10, "con": 16, "int": 2, "wis": 13, "cha": 7, "skill": { "athletics": "+6", "perception": "+3" }, "passive": 13, "cr": "1", "trait": [ { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the bear must succeed on a {@dc 14} Constitution saving throw or be unable to stand on its following turn." ], "sort": 0 }, { "name": "Rear Up", "entries": [ "The bear may use 30 ft. of its movement to stand upright until the end of its turn. While standing, the bear has advantage on Wisdom ({@skill Perception}) checks and attacks made with its claws, and cannot attack with its bite." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The bear makes two claw attacks. If both attacks hit the same medium or smaller creature, it is knocked {@condition prone}." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage. This attack does an additional 7 ({@damage 2d6}) damage to a {@condition prone} creature." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage." ] }, { "name": "Bluff Charge {@recharge 5}", "entries": [ "The bear moves up to its speed towards a creature. Each creature within 10 ft. of where it ends this movement must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the end of the bear's next turn.", "If no creature fails this save, the bear may make a claw attack against a creature in range as part of this action." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Brown Bear.webp" }, { "name": "Polar Bear", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 68, "formula": "8d10 + 24" }, "speed": { "walk": 40, "swim": 30 }, "str": 20, "dex": 10, "con": 16, "int": 2, "wis": 13, "cha": 7, "skill": { "athletics": "+7", "perception": "+3" }, "passive": 13, "resist": [ "cold" ], "cr": "3", "trait": [ { "name": "Ice Walk", "entries": [ "The bear can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 0 }, { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the bear must succeed on a {@dc 15} Constitution saving throw or be unable to stand on its following turn." ], "sort": 1 }, { "name": "Rear Up", "entries": [ "The bear may use 30 ft. of its movement to stand upright until the end of its turn. While standing, the bear has advantage on Wisdom ({@skill Perception}) checks and attacks made with its claws, and cannot attack with its bite." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The bear makes two claw attacks. If both attacks hit the same medium or smaller creature, it is knocked {@condition prone}." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage. This attack does an additional 9 ({@damage 2d8}) damage to a {@condition prone} creature." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage." ] } ], "reaction": [ { "name": "Run Down", "entries": [ "As a reaction to a hostile creature the bear can see ending its movement at least 20 ft. further from the bear than it started, the bear moves up to its speed towards the creature.", "If the bear ends this movement within 5 ft. of the creature, the creature must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Polar Bear.webp" }, { "name": "Giant Bear", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 115, "formula": "10d12 + 50" }, "speed": { "walk": 40, "swim": 30 }, "str": 23, "dex": 10, "con": 20, "int": 2, "wis": 13, "cha": 7, "skill": { "athletics": "+9", "perception": "+4" }, "passive": 14, "cr": "8", "trait": [ { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the bear must succeed on a {@dc 17} Constitution saving throw or be unable to stand on its following turn." ], "sort": 0 }, { "name": "Rear Up", "entries": [ "The bear may use 30 ft. of its movement to stand upright until the end of its turn. While standing, the bear has advantage on Wisdom ({@skill Perception}) checks and attacks made with its claws, and cannot attack with its bite." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The bear makes three claw attacks, one of which it may replace with its bite or a use of its bluff charge, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}19 ({@damage 3d8 + 6}) piercing damage. This attack does an additional 9 ({@damage 2d8}) damage to a {@condition prone} creature." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}16 ({@damage 3d6 + 6}) slashing damage and the target must succeed on a {@dc 17} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Bluff Charge {@recharge 5}", "entries": [ "The bear moves up to its speed towards a creature. Each creature within 10 ft. of where it ends this movement must succeed on a {@dc 16} Wisdom saving throw or fall {@condition prone} and be {@condition frightened} until the end of the bear's next turn." ] } ], "reaction": [ { "name": "Run Down", "entries": [ "As a reaction to a hostile creature the bear can see ending its movement at least 20 ft. further from the bear than it started, the bear moves up to its speed towards the creature.", "If the bear ends this movement within 5 ft. of the creature, the creature must succeed on a {@dc 17} Strength saving throw or be knocked {@condition prone}." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Brown Bear.webp" }, { "name": "Brown Rkto, Beast of the Three Maidens", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 162, "formula": "12d12 + 84" }, "speed": { "walk": 50, "swim": 30 }, "str": 24, "dex": 10, "con": 25, "int": 11, "wis": 19, "cha": 22, "save": { "str": "+12", "con": "+12", "wis": "+9" }, "skill": { "athletics": "+12", "nature": "+5", "perception": "+14" }, "passive": 24, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Giant", "Sylvan" ], "cr": "16", "trait": [ { "name": "Name of the Bear", "entries": [ "Rkto knows the type and location of each creature that has heard her name in the last 24 hours. A creature reduced to 0 hit points by Rkto learns her name.", "Those wishing to avoid using her name often refer to her as \"The Brown One\", \"Honey-Eater\", or \"Ur-Mother\"." ] }, { "name": "Final Curse", "entries": [ "A creature that kills Rkto with an attack is cursed until a grand funeral has been held for her. While cursed, a creature makes Death saving throws at disadvantage. If this curse is removed by other means, Rkto immediately returns to life with half of her hit points." ] }, { "name": "You Will Know Her (Mythic Trait, 1/Day)", "entries": [ "When Rkto is reduced to 0 hit points, she doesn't die or fall {@condition unconscious}. Instead, she gains 162 temporary hit points and each other creature within 60 feet loses immunity to the {@condition frightened} condition.", "For the next hour, a {@condition prone} creature that knows Rkto's name and that starts its turn within 30 feet of her is {@condition frightened} until the beginning of its next turn and takes 11 ({@damage 2d10}) psychic damage." ] }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If Rkto fails a saving throw, she can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Rkto makes three attacks, one of which may be with her bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}25 ({@damage 4d8 + 7}) piercing damage. This attack does an additional 9 ({@damage 2d8}) damage to a {@condition prone} creature." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}21 ({@damage 4d6 + 7}) slashing damage and the target must succeed on a {@dc 20} Strength saving throw or be knocked {@condition prone}.", "A creature that fails this save by 5 or more cannot stand on its following turn." ] }, { "name": "Hail of Splinters {@recharge 5}", "entries": [ "Rkto rakes her claws against a tree within her reach. Each creature in a 30 foot cone must succeed on a {@dc 20} Dexterity saving throw or take 42 ({@damage 12d6}) piercing damage, or half as much on a success. If the tree is Huge or smaller, it is destroyed." ] } ], "reaction": [ { "name": "Run Down", "entries": [ "As a reaction to a hostile creature Rkto can see ending its movement at least 20 feet further from her than it started, Rkto moves up to her speed towards the creature.", "If Rkto ends this movement within 5 feet of the creature, the creature must succeed on a {@dc 20} Strength saving throw or be knocked {@condition prone}." ] } ], "legendary": [ { "name": "Rear Up", "entries": [ "Rkto stands upright until the end of her next turn. While standing, Rkto has advantage on attacks made with her claws, and ranged attacks against her are made at advantage." ] }, { "name": "Bluff Charge", "entries": [ "Rkto moves up to her speed towards a creature. Each creature within 10 feet of where she ends this movement must succeed on a {@dc 20} Wisdom saving throw or use its reaction to move half its speed away from her." ] }, { "name": "Ground Slap (Costs 2 Actions)", "entries": [ "Rkto makes a claw attack. If no creature is in her reach, each creature within 30 feet must succeed on a {@dc 20} Strength saving throw or fall {@condition prone}." ] }, { "name": "Endure (Costs 3 Actions)", "entries": [ "Rkto gains resistance to every damage type but Psychic until the end of her next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI", "S" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Wasp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 5, "fly": 30 }, "str": 1, "dex": 13, "con": 10, "int": 1, "wis": 7, "cha": 1, "senses": [ "blindsight 10 ft." ], "passive": 8, "cr": "0", "trait": [ { "name": "Smoke Torpor", "entries": [ "If exposed to smoke, the swarm of bees becomes indifferent to all hostile creatures." ], "sort": 0 }, { "name": "Dimunitive", "entries": [ "The bee can occupy another creature's space and vice versa." ], "sort": 1 }, { "name": "Apiphobia", "entries": [ "A creature that starts its turn in the bee's space must succeed on a {@dc 10} Wisdom saving throw or use all of its movement to move in a straight line before taking an action. If this movement is arrested by a solid surface, the creature falls {@condition prone} and ends its turn." ], "sort": 2 } ], "action": [ { "name": "Sting", "entries": [ "{@atk mw} {@hit 3} to hit, reach 0 ft., one target in the swarm's space. {@h}1 piercing damage plus 2 ({@damage 1d4}) poison damage. If this damage causes a creature to make a saving throw to maintain {@status concentration}, it does so at disadvantage." ] } ], "reaction": [ { "name": "Dimunitive Dodge", "entries": [ "As a reaction to being missed with an attack, the bee causes the attack to hit another creature in its space, using the same attack roll." ] } ], "senseTags": [ "B" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Swarm of Wasps.webp", "fluff": { "_monsterFluff": { "name": "Swarm of Wasps", "source": "ConfC" } } }, { "name": "Swarm of Bees", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "beast", "swarmSize": "T" }, "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "5d8" }, "speed": { "walk": 5, "fly": 30 }, "str": 3, "dex": 13, "con": 10, "int": 1, "wis": 7, "cha": 1, "senses": [ "blindsight 10 ft." ], "passive": 8, "resist": [ "bludgeoning", "piercing", "slashing" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "1/2", "trait": [ { "name": "Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points." ] }, { "name": "Smoke Torpor", "entries": [ "If exposed to smoke, the swarm of bees becomes indifferent to all hostile creatures." ] }, { "name": "Apiphobia", "entries": [ "A creature that starts its turn in the swarm's space must succeed on a {@dc 10} Wisdom saving throw or use all of its movement to move in a straight line before taking an action. If this movement is arrested by a solid surface, the creature falls {@condition prone} and ends its turn." ] } ], "action": [ { "name": "Stings (swarm has more than half HP)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 0 ft., one target in the swarm's space. {@h}5 ({@damage 2d4}) piercing damage plus 5 ({@damage 2d4}) poison damage. If this damage causes a creature to make a saving throw to maintain {@status concentration}, it does so at disadvantage." ] }, { "name": "Stings (swarm has half HP or less)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 0 ft., one target in the swarm's space. {@h}2 ({@damage 1d4}) piercing damage plus 2 ({@damage 1d4}) poison damage. If this damage causes a creature to make a saving throw to maintain {@status concentration}, it does so at disadvantage." ] } ], "senseTags": [ "B" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Hercules Beetle", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 20, "burrow": 5, "climb": 20, "fly": 20 }, "str": 8, "dex": 10, "con": 11, "int": 1, "wis": 11, "cha": 4, "skill": { "athletics": "+1" }, "senses": [ "blindsight 10 ft.", "darkvision 30 ft." ], "passive": 10, "cr": "0", "trait": [ { "name": "Careening Flight", "entries": [ "When the beetle begins flying, it must choose a direction to fly in, and must use all of its movement on each of its turns to fly in that direction until it lands or collides with a creature or object." ] }, { "name": "Spiracle Breathing", "entries": [ "The beetle has disadvantage on Constitution saving throws against inhaled toxins." ] } ], "action": [ { "name": "Huffy Pinch", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one creature. {@h}1 piercing damage and the beetle becomes {@condition attached|confc|attached} to the target (remove {@dc 9})." ] }, { "name": "Heroic Lift", "entries": [ "The beetle attempts to grasp a Medium or smaller creature with its horns and flip it, forcing the target to succeed on a {@dc 9} Strength saving throw or be knocked {@condition prone}." ] } ], "reaction": [ { "name": "Redeploy Wings", "entries": [ "When the beetle begins to fall, it can make a {@dc 10} Strength saving throw. On a success, the beetle falls only 5 feet before catching itself in the air." ] } ], "senseTags": [ "B", "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Ironclad Beetle", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 20, "climb": 20 }, "str": 2, "dex": 10, "con": 12, "int": 1, "wis": 11, "cha": 4, "senses": [ "blindsight 10 ft." ], "passive": 10, "cr": "0", "trait": [ { "name": "Delaminating Shell", "entries": [ "Whenever the beetle takes damage, it can reduce that damage to 1.", "If it does, the AC provided by its Natural Armor is reduced by 1 until it completes a Short or Long Rest." ] }, { "name": "Spiracle Breathing", "entries": [ "The beetle has disadvantage on Constitution saving throws against inhaled toxins." ] } ], "action": [ { "name": "Tarsal Grip", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one creature. {@h}The beetle becomes {@condition attached|confc|attached} to the target (remove {@dc 8})." ] }, { "name": "Distracting Thump", "entries": [ "The beetle rapidly knocks its abdomen against a creature it is climbing on, which can use its reaction to attempt to remove the beetle (remove {@dc 8}).", "If the creature does not remove the beetle, attacks against the creature have advantage until the beginning of the creature's next turn." ] } ], "reaction": [ { "name": "Feign Death", "entries": [ "When a creature misses the beetle with an attack, the beetle can fall {@condition prone} and appear to die." ] } ], "senseTags": [ "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Deepglow Fire Beetle", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 4, "formula": "1d6 + 1" }, "speed": { "walk": 30 }, "str": 8, "dex": 10, "con": 12, "int": 1, "wis": 7, "cha": 3, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 10, "cr": "0", "trait": [ { "name": "Illumination", "entries": [ "The beetle sheds bright light in a 10-foot radius and dim light for an additional 10 feet." ], "sort": 0 }, { "name": "Spiracle Breathing", "entries": [ "The beetle has disadvantage on Constitution saving throws against inhaled toxins." ], "sort": 1 } ], "action": [ { "name": "Mandible Snip", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one creature. {@h}2 ({@damage 1d6 - 1}) slashing damage." ] }, { "name": "Blistering Secretion", "entries": [ "The beetle secretes a toxic oil and rubs it over its shell. For the next minute, any creature that grapples the beetle or hits it with a melee attack is coated in the oil.", "Until a creature clears the oil as an action, whenever the coated creature takes piercing or slashing damage it takes an additional 1 poison damage." ] } ], "reaction": [ { "name": "Synchronous Flash", "entries": [ "When the beetle or a friendly creature it can see within 30 feet is targeted with an attack, the beetle can briefly intensify its natural glow in a searing flash.", "The attacker subtracts 1 from its attack roll for each beetle that took this reaction." ] } ], "traitTags": [ "Illumination" ], "senseTags": [ "B", "D" ], "damageTags": [ "I", "S" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Fire Beetle.webp", "fluff": { "_monsterFluff": { "name": "Giant Fire Beetle", "source": "ConfC" } } }, { "name": "Swarm of Fire Beetles", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "beast", "swarmSize": "S" }, "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 87, "formula": "7d20 + 14" }, "speed": { "walk": 30 }, "str": 16, "dex": 10, "con": 14, "int": 1, "wis": 7, "cha": 3, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 10, "resist": [ { "special": "damage from attacks" } ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "5", "trait": [ { "name": "Illumination", "entries": [ "The swarm sheds bright light in a 30-foot radius and dim light for an additional 30 feet." ] }, { "name": "Spiracle Breathing", "entries": [ "The swarm has disadvantage on Constitution saving throws against inhaled toxins." ] }, { "name": "Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and can move through any opening large enough for a Small creature. The swarm can't regain hit points or gain temporary hit points." ] } ], "action": [ { "name": "Thrash of Mandibles", "entries": [ "{@atk mw} {@hit 6} to hit, reach 0 ft., one creature. {@h}38 ({@damage 10d6 + 3}) slashing damage or 20 ({@damage 5d6 + 3}) slashing damage if the swarm has half of its hit points or fewer.", "If the target is wearing leather or cloth armor, the armor takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 is destroyed." ] } ], "reaction": [ { "name": "Blinding Flash", "entries": [ "When the swarm takes 10 or more damage from a single source, it can briefly intensify its natural glow to blinding levels.", "Each other creature within 30 feet must succeed on a {@dc 14} Constitution saving throw or be {@condition blinded} until the beginning of the swarm's next turn." ] }, { "name": "Blistering Tide (1/Day)", "entries": [ "When the swarm is reduced below 44 hit points, it can secrete a toxic oil. For the next minute, any creature that starts its turn in the swarm's space or hits the swarm with a melee attack is coated in the oil.", "Until a creature clears the oil as an action, whenever the coated creature takes piercing or slashing damage it takes an additional 3 ({@damage 1d6}) poison damage." ] } ], "traitTags": [ "Illumination" ], "senseTags": [ "B", "D" ], "damageTags": [ "I", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Artillery Beetle", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "8d10 + 32" }, "speed": { "walk": 50, "burrow": 10, "climb": 50 }, "str": 19, "dex": 16, "con": 18, "int": 1, "wis": 9, "cha": 4, "senses": [ "blindsight 10 ft.", "darkvision 30 ft." ], "passive": 9, "resist": [ "acid", "fire" ], "cr": "6", "trait": [ { "name": "Careening Flight", "entries": [ "When the beetle begins flying, it must choose a direction to fly in, and must use all of its movement on each of its turns to fly in that direction until it lands or collides with a creature or object." ] }, { "name": "Spiracle Breathing", "entries": [ "The beetle has disadvantage on Constitution saving throws against inhaled toxins." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The beetle makes three attacks with its Hydraulic Kick." ] }, { "name": "Hydraulic Kick", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage.", "If the target is Medium or smaller, it is additionally pushed 10 feet away." ] }, { "name": "Boiling Acid Spray", "entries": [ "The beetle sprays rapid bursts of boiling acid in a 30 foot cone from its abdominal nozzle with incredible precision.", "Each creature in the area of the beetle's choice must succeed on a {@dc 15} Constitution saving throw or take 7 ({@dice 2d6}) acid plus 7 ({@damage 2d6}) fire damage, or half as much on a success." ] }, { "name": "Laborious Flight", "entries": [ "The beetle gains a fly speed equal to its movement speed until the beginning of its next turn." ] } ], "reaction": [ { "name": "Vengeful Punt", "entries": [ "When a creature hits the beetle with an opportunity attack, the beetle can make a Hydraulic Kick attack against it." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Titanshell Siege Beetle", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 84, "formula": "8d12 + 32" }, "speed": { "walk": 30, "burrow": 15, "fly": 30 }, "str": 22, "dex": 9, "con": 19, "int": 1, "wis": 9, "cha": 4, "save": { "str": "+9" }, "skill": { "athletics": "+9" }, "senses": [ "blindsight 10 ft.", "darkvision 30 ft." ], "passive": 9, "cr": "8", "trait": [ { "name": "Careening Flight", "entries": [ "When the beetle begins flying, it must choose a direction to fly in, and must use all of its movement on each of its turns to fly in that direction until it lands or collides with a creature or object." ] }, { "name": "Spiracle Breathing", "entries": [ "The beetle has disadvantage on Constitution saving throws against inhaled toxins." ] } ], "action": [ { "name": "Clearcutter Mandibles", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., up to two targets within 10 ft. of one another. {@h}24 ({@damage 4d8 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Titanstrength Launch", "entries": [ "The beetle attempts to grasp a creature within 10 feet in its horns and fling it upward, forcing it to make a {@dc 17} Strength saving throw.", "On a failed save, a creature is thrown 100 feet into the air and does not fall until the beginning of its next turn.", "A creature launched into a ceiling or other solid object takes 21 ({@damage 6d6}) bludgeoning damage." ] }, { "name": "Topple Mountain {@recharge 5}", "entries": [ "The beetle pries at an object, structure, or terrain feature no larger than 40 feet to a side with its horns and rolls it over, pushing it up to 40 feet.", "Each creature in the area it is pushed into must succeed on a {@dc 17} Dexterity saving throw or take 18 ({@damage 4d8}) bludgeoning damage and be {@condition restrained} beneath rubble (escape {@dc 17}), or take half as much damage on a success." ] } ], "reaction": [ { "name": "Redeploy Wings", "entries": [ "When the beetle begins to fall, it can make a {@dc 14} Strength saving throw. On a success, the beetle falls only 15 feet before catching itself in the air." ] } ], "senseTags": [ "B", "D" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Teacup Pig", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 3, "formula": "1d4 + 1" }, "speed": { "walk": 25 }, "str": 6, "dex": 11, "con": 12, "int": 4, "wis": 9, "cha": 5, "skill": { "perception": "+1", "survival": "+1" }, "senses": [ "darkvision 30 ft." ], "passive": 11, "cr": "0", "trait": [ { "name": "Earth Scenting", "entries": [ "The pig has advantage on Wisdom ({@skill Perception}) checks that rely on smell. It can sense the type, number, and direction of underground plants and animals within 25 feet of it." ] } ], "action": [ { "name": "Distracting Nudge", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}The target subtracts {@dice 1d4} from the next Dexterity or Wisdom saving throw it makes before the beginning of the pig's next turn." ] } ], "senseTags": [ "D" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Boar", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 40 }, "str": 13, "dex": 11, "con": 12, "int": 4, "wis": 9, "cha": 5, "skill": { "perception": "+1", "survival": "+1" }, "senses": [ "darkvision 30 ft." ], "passive": 11, "cr": "1/4", "trait": [ { "name": "Earth Scenting", "entries": [ "The boar has advantage on Wisdom ({@skill Perception}) checks that rely on smell. It can sense the type, number, and direction of underground plants and animals within 25 feet of it." ], "sort": 0 }, { "name": "Ploughing Charge", "entries": [ "If the boar moves at least 20 feet in a straight line, it may move through the space of any Medium or smaller creature.", "A creature whose space the boar enters in this way must succeed on a {@dc 11} Dexterity saving throw or be knocked {@condition prone}, or move to the nearest unoccupied space on a success." ], "sort": 1 } ], "action": [ { "name": "Tusks", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) slashing damage. A {@condition prone} creature takes an additional 3 ({@damage 1d6}) piercing damage." ] } ], "reaction": [ { "name": "Foaming Defiance", "entries": [ "When the boar would be reduced to 0 hit points, it can make a {@dc 10} Constitution saving throw. On a success, the boar is instead reduced to 1 hit point.", "If triggered by piercing damage or a critical hit, this saving throw is made with disadvantage." ] } ], "senseTags": [ "D" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Boar.webp" }, { "name": "Grand Old Boar", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 42, "formula": "5d10 + 15" }, "speed": { "walk": 40 }, "str": 17, "dex": 10, "con": 16, "int": 4, "wis": 7, "cha": 5, "skill": { "survival": "+2" }, "senses": [ "darkvision 30 ft." ], "passive": 8, "cr": "2", "trait": [ { "name": "Earth Scenting", "entries": [ "The boar has advantage on Wisdom ({@skill Perception}) checks that rely on smell. It can sense the type, number, and direction of underground plants and animals within 25 feet of it." ], "sort": 0 }, { "name": "Ploughing Charge", "entries": [ "If the boar moves at least 20 feet in a straight line, it may move through the space of any Large or smaller creature.", "A creature whose space the boar enters in this way must succeed on a {@dc 13} Dexterity saving throw or be knocked {@condition prone}, or move to the nearest unoccupied space on a success." ], "sort": 1 } ], "action": [ { "name": "Tusks", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage. A {@condition prone} creature takes an additonal 7 ({@damage 2d6}) piercing damage." ] }, { "name": "Rooting Rush {@recharge}", "entries": [ "The boar moves up to half its speed, dragging its tusks through the ground, then flings them forward, spraying earth in a 15 foot cone.", "Each creature in the area must succeed on a {@dc 16} Strength saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success.", "The ground that the boar passes over with this movement becomes difficult terrain." ] } ], "reaction": [ { "name": "Foaming Defiance", "entries": [ "When the boar would be reduced to 0 hit points, it can make a {@dc 10} Constitution saving throw. On a success, the boar is instead reduced to 1 hit point.", "If triggered by piercing damage or a critical hit, this saving throw is made with disadvantage." ] } ], "senseTags": [ "D" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Boar.webp" }, { "name": "Giant Boar", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 157, "formula": "15d12 + 60" }, "speed": { "walk": 50 }, "str": 21, "dex": 10, "con": 18, "int": 4, "wis": 7, "cha": 5, "skill": { "survival": "+4" }, "senses": [ "darkvision 30 ft." ], "passive": 8, "cr": { "cr": "7", "xp": 3900 }, "trait": [ { "name": "Earth Scenting", "entries": [ "The boar has advantage on Wisdom ({@skill Perception}) checks that rely on smell. It can sense the type, number, and direction of underground plants and animals within 25 feet of it." ], "sort": 0 }, { "name": "Ploughing Charge", "entries": [ "If the boar moves at least 20 feet in a straight line, it may move through the space of any huge or smaller creature.", "A creature whose space the boar enters in this way must succeed on a {@dc 16} Dexterity saving throw or be knocked {@condition prone}, or move to the nearest unoccupied space on a success." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The boar makes two attacks, one of which may be with its Trample." ] }, { "name": "Tusks", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage and the target is pushed 5 feet away." ] }, { "name": "Trample", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one {@condition prone} creature. {@h}27 ({@damage 4d10 + 5}) bludgeoning damage." ] }, { "name": "Rooting Rush {@recharge 5}", "entries": [ "The boar moves up to half its speed, dragging its tusks through the ground, then flings them forward, spraying earth in a 15 foot cone.", "Each creature in the area must succeed on a {@dc 16} Strength saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success.", "The ground that the boar passes over with this movement becomes difficult terrain." ] } ], "reaction": [ { "name": "Foaming Defiance", "entries": [ "When the boar would be reduced to 0 hit points, it can make a {@dc 10} Constitution saving throw. On a success, the boar is instead reduced to 1 hit point.", "If triggered by piercing damage or a critical hit, this saving throw is made with disadvantage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Boar.webp" }, { "name": "Coal-Eyed Moch, Beast of the Heartcleft", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "14d12 + 70" }, "speed": { "walk": 50 }, "str": 21, "dex": 10, "con": 21, "int": 11, "wis": 17, "cha": 19, "save": { "str": "+9", "dex": "+4", "wis": "+7" }, "skill": { "nature": "+7", "perception": "+9", "survival": "+7" }, "senses": [ "blindsight 60 ft." ], "passive": 9, "resist": [ "bludgeoning", "slashing" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Sylvan" ], "cr": "20", "trait": [ { "name": "Ploughing Charge", "entries": [ "If Moch moves at least 20 feet in a straight line, he may move through the space of any huge or smaller creature.", "A creature whose space the boar enters in this way must succeed on a {@dc 17} Dexterity saving throw or be knocked {@condition prone}, or move to the nearest unoccupied space on a success." ] }, { "name": "Bristle Armor", "entries": [ "If Moch takes 20 or more fire damage from a single source, he loses his resistance to Bludgeoning and Slashing damage until he completes a Short or Long rest." ] }, { "name": "A Worthy Trophy", "entries": [ "When Moch is killed, each hostile creature within 60 feet must make {@dc 15} Wisdom saving throw. On a failed save, a creature feels compelled to claim primary responsibility for the kill, and regards each other creature that failed this save as hostile for the next hour, or until only one among them remains conscious." ] }, { "name": "Rage that Sears the Leaves (Mythic Trait, recharges after a Short or Long rest)", "entries": [ "When Moch is reduced to 0 hit points, he doesn't die or fall {@condition unconscious}. Instead, he resets to 161 hit points and crackling lightning begins to spill from his mouth. For the next hour, a creature that starts its turn within 5 feet of him takes 5 ({@damage 1d10}) lightning damage." ] }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If Moch fails a saving throw, he can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Moch makes three attacks, one of which may be with his Trample." ] }, { "name": "Whiteiron Tusks", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}19 ({@damage 4d6 + 5}) slashing damage and the target is pushed 10 feet away." ] }, { "name": "Trample", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one {@condition prone} creature. {@h}27 ({@damage 4d10 + 5}) bludgeoning damage." ] } ], "reaction": [ { "name": "Sprouting Wake", "entries": [ "When a creature enters an area of difficult terrain created by his Rooting Rush, Moch can magically cause a growth of ensnaring vines to sprout.", "The creature must succeed on a {@dc 18} Strength saving throw or be {@condition restrained} (escape {@dc 18}) until the end of Moch's next turn." ] }, { "name": "Foaming Defiance", "entries": [ "When he would be reduced to 0 hit points, Moch can make a {@dc 10} Constitution saving throw. On a success, he is instead reduced to 1 hit point.", "If triggered by piercing damage or a critical hit, this saving throw is made with disadvantage." ] } ], "legendary": [ { "name": "Catch Breath", "entries": [ "Moch gains 9 ({@dice 2d8}) temporary hit points and regains his reaction." ] }, { "name": "Sharpen Tusks", "entries": [ "Moch sharpens his lower tusks against his upper tusks. The next attack Moch makes with his tusks scores a critical on a 15-20." ] }, { "name": "Rooting Rush (Costs 2 Actions)", "entries": [ "Moch moves up to half his speed, dragging his tusks through the ground, then flings them forward, spraying earth in a 15 foot cone.", "Each creature in the area must succeed on a {@dc 17} Strength saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success.", "The ground that Moch passes over with this movement becomes difficult terrain." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "B", "L", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone", "restrained" ], "variant": [] }, { "name": "Cat", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 40, "climb": 30 }, "str": 3, "dex": 15, "con": 10, "int": 3, "wis": 12, "cha": 7, "skill": { "perception": "+3", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "0", "trait": [ { "name": "Righting Reflex", "entries": [ "The cat takes no fall damage if it falls from a height of 30 ft. or greater." ], "sort": 0 }, { "name": "Pounce", "entries": [ "If the cat moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a {@dc 6} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Claw", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}1 slashing damage." ] } ], "reaction": [ { "name": "Cruel Jest", "entries": [ "As a reaction when a Tiny creature attempts to leave the cat's reach, the cat may force it to make a {@dc 12} Dexterity saving throw or be knocked {@condition prone}." ] } ], "traitTags": [ "Pounce" ], "senseTags": [ "D" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cat.webp" }, { "name": "Lion", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 26, "formula": "4d10 + 4" }, "speed": { "walk": 50 }, "str": 17, "dex": 15, "con": 13, "int": 3, "wis": 12, "cha": 8, "skill": { "perception": "+3", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "1", "trait": [ { "name": "Pack Tactics", "entries": [ "The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 ft. of the creature and the ally isn't {@condition incapacitated}." ], "sort": 0 }, { "name": "Stalking Pounce", "entries": [ "If the lion is hidden from each hostile creature, it may Dash as a Bonus Action. If the lion hits a creature with a claw attack on the same turn, the target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage. The lion may make this attack as a Bonus Action against a {@condition prone} target." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage." ] } ], "bonus": [ { "name": "Daunting Roar (1/Day)", "entries": [ "As a Bonus Action, the lion lets out a menacing roar. Each hostile creature within 15 feet must succeed on a {@dc 13} Wisdom saving throw or become {@condition frightened} of the lion until the end of the lion's next turn." ] } ], "traitTags": [ "Pack Tactics" ], "senseTags": [ "D" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lion.webp" }, { "name": "Dire Housecat", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "7d10 + 14" }, "speed": { "walk": 50, "climb": 30 }, "str": 18, "dex": 15, "con": 14, "int": 3, "wis": 12, "cha": 8, "skill": { "perception": "+3", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "2", "trait": [ { "name": "Righting Reflex", "entries": [ "The cat takes no fall damage if it falls from a height of 30 ft. or greater." ], "sort": 0 }, { "name": "Stalking Pounce", "entries": [ "If the cat is hidden from each hostile creature, it may Dash as a Bonus Action. If the cat hits a creature with a claw attack on the same turn, the target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage. The cat may make this attack as a Bonus Action against a {@condition prone} target." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage." ] } ], "reaction": [ { "name": "Bat Away", "entries": [ "As a reaction to being hit with a melee attack, the cat forces the attacker to succeed on a {@dc 14} Strength saving throw or have one object it is holding knocked out of its hands and 15 ft. away." ] }, { "name": "Cruel Jest", "entries": [ "As a reaction when a Medium or smaller creature attempts to leave the cat's reach, the cat may force it to make a {@dc 12} Dexterity saving throw or be dragged 5 feet back towards the cat. If the creature fails this save by 5 or more, this ability does not use the cat's reaction." ] } ], "senseTags": [ "D" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cat.webp" }, { "name": "Dire Lion", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 50 }, "str": 21, "dex": 15, "con": 16, "int": 5, "wis": 12, "cha": 8, "skill": { "perception": "+4", "stealth": "+8", "survival": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "5", "trait": [ { "name": "Pack Tactics", "entries": [ "The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 ft. of the creature and the ally isn't {@condition incapacitated}." ], "sort": 0 }, { "name": "Stalking Pounce", "entries": [ "If the lion is hidden from each hostile creature, it may Dash as a Bonus Action." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The lion makes two melee attacks, one of which may be with its throat-ripper bite." ] }, { "name": "Throat-Ripper Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 16}). A creature already {@condition grappled} by the lion takes an additional 9 ({@damage 2d8}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage and the target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ] } ], "bonus": [ { "name": "Daunting Roar {@recharge 5}", "entries": [ "As a Bonus Action, the lion lets out a menacing roar. Each hostile creature within 30 feet must succeed on a {@dc 16} Wisdom saving throw or become {@condition frightened} of the lion until the end of the lion's next turn." ] } ], "traitTags": [ "Pack Tactics" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lion.webp" }, { "name": "Cow", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 15, "formula": "2d10 + 4" }, "speed": { "walk": 30 }, "str": 18, "dex": 10, "con": 14, "int": 2, "wis": 10, "cha": 4, "passive": 10, "cr": "1/4", "trait": [ { "name": "Stampede", "entries": [ "When the cow moves, each adjacent cow may use its reaction to move with it. If one or more cows do so, the cow has advantage on attack rolls this turn." ], "sort": 0 }, { "name": "Trample", "entries": [ "If the cow moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Gore", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Cow.webp", "fluff": { "_monsterFluff": { "name": "Cow", "source": "ConfC" } } }, { "name": "Aurochs", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 57, "formula": "6d10 + 24" }, "speed": { "walk": 50 }, "str": 20, "dex": 10, "con": 19, "int": 2, "wis": 12, "cha": 5, "skill": { "intimidation": "+1" }, "passive": 11, "cr": "2", "trait": [ { "name": "Stampede", "entries": [ "When the aurochs moves, each adjacent aurochs may use its reaction to move with it. If one or more aurochs do so, the aurochs has advantage on attack rolls this turn." ], "sort": 0 }, { "name": "Trampling Charge", "entries": [ "If the aurochs moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}. If the target is {@condition prone}, the aurochs can make one attack with its hooves against it as a bonus action." ], "sort": 1 }, { "name": "Reckless Follow-Through", "entries": [ "At the start of its turn, the aurochs can gain advantage on all melee weapon attack rolls during that turn. If it misses with an attack this turn, it is {@condition stunned} until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Gore", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d10 + 5}) piercing damage." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) bludgeoning damage." ] } ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Aurochs.webp", "fluff": { "_monsterFluff": { "name": "Aurochs", "source": "ConfC" } } }, { "name": "Giant Bull", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 138, "formula": "12d10 + 72" }, "speed": { "walk": 50 }, "str": 25, "dex": 11, "con": 22, "int": 2, "wis": 13, "cha": 6, "skill": { "intimidation": "+4", "perception": "+4" }, "passive": 14, "cr": "8", "trait": [ { "name": "Trampling Charge", "entries": [ "If the bull moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}. If the target is {@condition prone}, the bull can make one attack with its hooves against it as a bonus action." ], "sort": 0 }, { "name": "Reckless Follow-Through", "entries": [ "At the start of its turn, the bull can gain advantage on all melee weapon attack rolls during that turn. If it misses with an attack this turn, it is {@condition stunned} until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Gore", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}26 ({@damage 3d12 + 7}) piercing damage." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}18 ({@damage 2d10 + 7}) bludgeoning damage." ] }, { "name": "Thrashing Horns", "entries": [ "Two creatures on opposite sides of the bull must each succeed on a {@dc 18} Dexterity saving throw or take 26 ({@damage 4d12}) piercing damage and be pushed 10 feet away, or half as much damage on a success." ] } ], "reaction": [ { "name": "Gouging Toss", "entries": [ "As a reaction to a creature moving within 5 ft. of it, the bull forces the creature to succeed on a {@dc 18} Strength saving throw or take 13 ({@damage 3d8}) piercing damage and be knocked {@condition prone}." ] } ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Cow.webp", "fluff": { "_monsterFluff": { "name": "Cow", "source": "ConfC" } } }, { "name": "Whipskitter Centipede", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 25, "burrow": 5, "climb": 25 }, "str": 2, "dex": 14, "con": 11, "int": 1, "wis": 6, "cha": 3, "senses": [ "blindsight 5 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "poison" ], "cr": "0", "trait": [ { "name": "Desiccation Weakness", "entries": [ "Whenever the centipede takes any fire or necrotic damage, it gains a point of {@condition exhaustion}." ], "sort": 0 }, { "name": "Hundred-Legged Writhe", "entries": [ "The centipede ignores the effects of difficult terrain, and has advantage on attacks made against a creature that it is {@condition attached|confc|attached} to, grappling, or {@condition grappled} by." ], "sort": 1 } ], "action": [ { "name": "Fleshgripper Toxicognaths", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}1 piercing damage and the centipede becomes {@condition attached|confc|attached} to the target (remove {@dc 12}) until it uses this attack again." ] }, { "name": "Excruciating Venom", "entries": [ "One creature the centipede is {@condition attached|confc|attached} to must succeed on a {@dc 10} Constitution saving throw or take 2 ({@damage 1d4}) poison damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition stunned} until the beginning of its next turn." ] } ], "senseTags": [ "B" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Centipede.webp" }, { "name": "Ruby-Headed Centipede", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 9, "formula": "2d6 + 2" }, "speed": { "walk": 30, "burrow": 5, "climb": 30 }, "str": 5, "dex": 14, "con": 12, "int": 1, "wis": 7, "cha": 3, "senses": [ "blindsight 5 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "poison" ], "cr": "1/4", "trait": [ { "name": "Desiccation Weakness", "entries": [ "Whenever the centipede takes any fire or necrotic damage, it gains a point of {@condition exhaustion}." ], "sort": 0 }, { "name": "Hundred-Legged Writhe", "entries": [ "The centipede ignores the effects of difficult terrain, and has advantage on attacks made against a creature that it is {@condition attached|confc|attached} to, grappling, or {@condition grappled} by." ], "sort": 1 } ], "action": [ { "name": "Fleshgripper Toxicognaths", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage and the centipede becomes {@condition attached|confc|attached} to the target (remove {@dc 12}) until it uses this attack again." ] }, { "name": "Spasmodic Venom", "entries": [ "The centipede pumps venom into a creature it is grappling or {@condition attached|confc|attached} to, forcing it to succeed on a {@dc 11} Constitution saving throw or take 10 ({@damage 3d6}) poison damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Skittering Thrash", "entries": [ "When the centipede is hit with a ranged attack, it can move up to half its speed directly toward the attacker.", "Opportunity attacks provoked by this movement have disadvantage." ] } ], "senseTags": [ "B" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Centipede.webp" }, { "name": "Whipskitter Centipede Swarm", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "beast", "swarmSize": "T" }, "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "5d8" }, "speed": { "walk": 20, "climb": 20 }, "str": 3, "dex": 13, "con": 11, "int": 1, "wis": 6, "cha": 1, "senses": [ "blindsight 5 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "poison", { "special": "damage from attacks" } ], "vulnerable": [ "fire", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "1/2", "trait": [ { "name": "Horrid Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and can move through any opening large enough for a Tiny centipede.", "A creature whose space the swarm enters for the first time on a turn must succeed on a {@dc 11} Dexterity saving throw or fall {@condition prone}. On a successful saving throw, the creature can use its reaction to move up to half its speed." ], "sort": 0 } ], "action": [ { "name": "Thrash of Mandibles", "entries": [ "{@atk mw} {@hit 3} to hit, reach 0 ft., one target in the swarm's space. {@h}11 ({@damage 4d4 + 1}) piercing damage, or 6 ({@dice 2d4 + 1} ) piercing damage if the swarm has half its hit points or fewer." ] }, { "name": "Mass Envenomation", "entries": [ "One creature in the swarm's space must succeed on a {@dc 10} Constitution saving throw or take 10 ({@damage 3d6}) Poison damage, or half as much if the swarm has half its hit points or fewer.", "A creature that fails this saving throw by 5 or more is {@condition stunned} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Skittering Clutch", "entries": [ "When a Medium or larger creature leaves the swarm's space, the swarm can force it to succeed on a {@dc 11} Strength saving throw or have the swarm become {@condition attached|confc|attached} to it (remove {@dc 11}) until the beginning of the swarm's next turn." ] } ], "senseTags": [ "B" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Centipede.webp" }, { "name": "Skyfisher Centipede", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 65, "formula": "10d10 + 10" }, "speed": { "walk": 40, "burrow": 5, "climb": 40 }, "str": 12, "dex": 16, "con": 13, "int": 1, "wis": 7, "cha": 3, "skill": { "stealth": "+5" }, "senses": [ "blindsight 20 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "poison" ], "cr": "4", "trait": [ { "name": "Desiccation Weakness", "entries": [ "Whenever the centipede takes any fire or necrotic damage, it gains a point of {@condition exhaustion}." ], "sort": 0 }, { "name": "Hundred-Legged Writhe", "entries": [ "The centipede ignores the effects of difficult terrain, and has advantage on attacks made against a creature that it is {@condition attached|confc|attached} to, grappling, or {@condition grappled} by." ], "sort": 1 } ], "action": [ { "name": "Mandible Slice", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}13 ({@damage 3d6 + 3}) slashing damage." ] }, { "name": "Fleshgripper Toxicognaths", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 13}).", "If the target is Large or larger, the centipede can become {@condition attached|confc|attached} to the target (remove {@dc 13}) instead of grappling it." ] } ], "bonus": [ { "name": "Spasmodic Venom", "entries": [ "The centipede pumps venom into a creature it is grappling or {@condition attached|confc|attached} to, forcing it to succeed on a {@dc 11} Constitution saving throw or take 17 ({@damage 5d6}) poison damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] }, { "name": "Caudal Grip", "entries": [ "The centipede anchors itself with its pincer-like rear legs and coils up, gaining the following effects until the end of its next turn:", "The centipede's speed is reduced to 0.", "The centipede has advantage on ability checks and saving throws that use Strength.", "The centipede's melee attacks have a reach of 20 feet and advantage." ] } ], "senseTags": [ "B" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Centipede.webp" }, { "name": "Heartstopper Gigapede", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "14 (while reduced" ] } ], "hp": { "average": 114, "formula": "12d12 + 36" }, "speed": { "walk": 50, "burrow": 10, "climb": 50 }, "str": 18, "dex": 19, "con": 16, "int": 1, "wis": 7, "cha": 3, "skill": { "stealth": "+5" }, "senses": [ "blindsight 20 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "poison" ], "cr": "7", "trait": [ { "name": "Desiccation Weakness", "entries": [ "Whenever the gigapede takes any fire or necrotic damage, it gains a point of {@condition exhaustion}." ] }, { "name": "Hundred-Legged Writhe", "entries": [ "The gigapede ignores the effects of difficult terrain, and has advantage on attacks made against a creature that it is {@condition attached|confc|attached} to, grappling, or {@condition grappled} by." ] }, { "name": "Reflexive Molt (1/Day)", "entries": [ "When the gigapede fails a saving throw against an effect that does not deal damage, it can choose to succeed by rapidly shedding its exoskeleton, disgorging its soft inner body through its mouth into the nearest unoccupied space.", "The exoskeleton can be attacked and destroyed (AC 16; 30 HP; vulnerability to fire damage)", "Until it completes a Long Rest or uses its Devour Chitin, the gigapede gains vulnerability to all damage and its AC is reduced to 14." ] } ], "action": [ { "name": "Mandible Slice", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}18 ({@damage 4d6 + 4}) slashing damage." ] }, { "name": "Fleshgripper Toxicognaths", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 16}).", "If the target is Huge or larger, the gigapede can become {@condition attached|confc|attached} to the target (remove {@dc 16}) instead of grappling it." ] }, { "name": "Devour Chitin", "entries": [ "The gigapede gorges itself upon its shed exoskeleton, consuming it and regaining a use of its Reflexive Molt.", "It cannot take this action while it is grappling or attached to a creature." ] } ], "bonus": [ { "name": "Heartstopper Venom", "entries": [ "The gigapede pumps venom into a creature it is grappling or {@condition attached|confc|attached} to, forcing it to succeed on a {@dc 14} Constitution saving throw or take 21 ({@damage 6d6}) poison damage, or half as much on a success.", "Then, if the creature has 20 or fewer hit points, it drops to 0 hit points." ] }, { "name": "Caudal Grip", "entries": [ "The gigapede anchors itself with its pincer-like rear legs and coils up, gaining the following effects until the end of its next turn:", "The gigapede's speed is reduced to 0.", "The gigapede has advantage on ability checks and saving throws that use Strength.", "The gigapede's melee attacks have a reach of 30 feet and advantage." ] } ], "reaction": [ { "name": "Skittering Thrash", "entries": [ "When the gigapede is hit with a ranged attack, it can move up to half its speed directly toward the attacker.", "Opportunity attacks provoked by this movement have disadvantage." ] } ], "senseTags": [ "B" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Fiddler Crab", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 20, "swim": 20 }, "str": 2, "dex": 11, "con": 10, "int": 1, "wis": 8, "cha": 2, "skill": { "stealth": "+2" }, "passive": 9, "cr": "0", "trait": [ { "name": "Chemoreception", "entries": [ "While submerged in a body of water, the crab can detect the presence and location of creatures in that water within 60 ft." ], "sort": 0 }, { "name": "Pinch", "entries": [ "When the crab takes the Help action to grant an attack advantage against a target within 5 ft. that is Concentrating, the target must make a {@dc 10} Concentration check." ], "sort": 1 } ], "action": [ { "name": "Claw", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}1 ({@damage 1d1}) bludgeoning damage." ] }, { "name": "Wave", "entries": [ "The crab raises its claw, waving it to attract attention. Each creature that can see the crab subtracts 2 ({@dice 1d4}) from Wisdom ({@skill Perception}) checks that it makes to perceive creatures other than the crab on its following turn." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the crab moves up to 5 ft. If this movement puts the crab out of range or area of the spell or magical effect, the crab is unaffected." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Crab.webp" }, { "name": "Coconut Crab", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 20, "swim": 20 }, "str": 11, "dex": 12, "con": 13, "int": 1, "wis": 8, "cha": 2, "skill": { "stealth": "+3" }, "passive": 9, "languages": [ "Coconut Crab" ], "cr": "1/8", "trait": [ { "name": "Chemoreception", "entries": [ "While submerged in a body of water, the crab can detect the presence and location of creatures in that water within 60 ft." ], "sort": 0 }, { "name": "Pinch", "entries": [ "When the crab takes the Help action to grant an attack advantage against a target within 5 ft. that is Concentrating, the target must make a {@dc 11} Concentration check." ], "sort": 1 } ], "action": [ { "name": "Claw", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning damage. Instead of dealing damage, the crab may grapple the target (escape {@dc 11})" ] }, { "name": "Crush", "entries": [ "One creature {@condition grappled} by the crab must succeed on a {@dc 11} Constitution saving throw or take 7 ({@damage 2d6}) bludgeoning damage and suffer disadvantage on attack rolls that use Strength until the end of its next turn." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the crab moves up to 5 ft. If this movement puts the crab out of range or area of the spell or magical effect, the crab is unaffected." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Crab.webp" }, { "name": "Spider Crab", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 13, "formula": "3d8" }, "speed": { "walk": 30 }, "str": 13, "dex": 15, "con": 11, "int": 1, "wis": 9, "cha": 3, "skill": { "stealth": "+4" }, "passive": 9, "cr": "1/4", "trait": [ { "name": "Chemoreception", "entries": [ "While submerged in a body of water, the crab can detect the presence and location of creatures in that water within 60 ft." ], "sort": 0 } ], "action": [ { "name": "Claw", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 11})." ] }, { "name": "Crush", "entries": [ "One creature {@condition grappled} by the crab must succeed on a {@dc 11} Constitution saving throw or take 7 ({@damage 2d6}) bludgeoning damage and suffer disadvantage on attack rolls that use Strength until the end of its next turn." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the crab moves up to 10 ft. If this movement puts the crab out of range or area of the spell or magical effect, the crab is unaffected." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Crab.webp" }, { "name": "Dire Crab", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] }, { "ac": 14, "condition": "while reduced" } ], "hp": { "average": 45, "formula": "7d8 + 14" }, "speed": { "walk": 30, "swim": 30 }, "str": 17, "dex": 15, "con": 14, "int": 1, "wis": 9, "cha": 3, "skill": { "stealth": "+4" }, "passive": 9, "languages": [ "Coconut Crab" ], "cr": "2", "trait": [ { "name": "Chemoreception", "entries": [ "While submerged in a body of water, the crab can detect the presence and location of creatures in that water within 60 ft." ], "sort": 0 }, { "name": "Brittle Shell", "entries": [ "If the crab takes 10 or more bludgeoning damage from a single source, its AC is reduced to 14 until it completes a short or long rest." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The crab makes two attacks with its claws." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Crush", "entries": [ "One creature {@condition grappled} by the crab must succeed on a {@dc 13} Constitution saving throw or take 17 ({@damage 5d6}) bludgeoning damage and suffer disadvantage on attack rolls that use Strength until the end of its next turn." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the crab moves up to half its speed. If this movement puts the crab out of range or area of the spell or magical effect, the crab is unaffected." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Crab.webp" }, { "name": "Giant Crab", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] }, { "ac": 14, "condition": "while reduced" } ], "hp": { "average": 126, "formula": "12d12 + 48" }, "speed": { "walk": 40, "swim": 30 }, "str": 21, "dex": 15, "con": 19, "int": 1, "wis": 9, "cha": 3, "skill": { "athletics": "+8" }, "passive": 9, "cr": "7", "trait": [ { "name": "Chemoreception", "entries": [ "While submerged in a body of water, the crab can detect the presence and location of creatures in that water within 60 ft." ], "sort": 0 }, { "name": "Brittle Shell", "entries": [ "If the crab takes 20 or more bludgeoning damage from a single source, its AC is reduced to 14 until it completes a short or long rest." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The crab makes two attacks with its claws." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}21 ({@damage 3d10 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Crush", "entries": [ "One creature {@condition grappled} by the crab must succeed on a {@dc 16} Constitution saving throw or take 45 ({@damage 10d8}) bludgeoning damage and suffer disadvantage on attack rolls that use Strength until it completes a short or long rest." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the crab moves up to half its speed. If this movement puts the crab out of range or area of the spell or magical effect, the crab is unaffected." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Crab.webp" }, { "name": "Crocodile", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 19, "formula": "3d10 + 3" }, "speed": { "walk": 20, "swim": 30 }, "str": 15, "dex": 10, "con": 13, "int": 2, "wis": 10, "cha": 5, "skill": { "stealth": "+2" }, "passive": 10, "cr": "1/2", "trait": [ { "name": "Hold Breath", "entries": [ "The crocodile can hold its breath for 15 minutes." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the crocodile remains motionless in water, it has advantage on Dexterity ({@skill Stealth}) checks when trying to pass itself off as a log." ], "sort": 1 }, { "name": "Poison Sensitivity", "entries": [ "If the crocodile has a creature {@condition grappled} and takes 5 or more Poison damage from a single source, it immediately releases its grapple." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d10 + 2}) piercing damage and the target is {@condition grappled} (escape {@dc 12}). Until this grapple ends, the target is {@condition restrained}, and the crocodile can't bite another target." ] }, { "name": "Death Roll {@recharge}", "entries": [ "A creature {@condition grappled} by the crocodile must succeed on a {@dc 12} Constitution saving throw or take 9 ({@damage 2d8}) slashing damage and be {@condition stunned} until the end of the crocodile's next turn, or half as much damage on a success. A creature reduced to 0 HP by this ability loses a limb (crocodile's choice). The crocodile may not use this ability if it is {@condition grappled}." ] } ], "traitTags": [ "False Appearance", "Hold Breath" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Crocodile.webp" }, { "name": "Giant Crocodile", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "9d12 + 27" }, "speed": { "walk": 30, "swim": 50 }, "str": 21, "dex": 9, "con": 17, "int": 2, "wis": 10, "cha": 7, "skill": { "stealth": "+5" }, "passive": 10, "cr": "5", "trait": [ { "name": "Hold Breath", "entries": [ "The crocodile can hold its breath for 15 minutes." ], "sort": 0 }, { "name": "Poison Sensitivity", "entries": [ "If the crocodile has a creature {@condition grappled} and takes 5 or more Poison damage from a single source, it immediately releases its grapple." ], "sort": 1 }, { "name": "Grapple Vulnerability", "entries": [ "The crocodile can be {@condition grappled} by a creature up to two sizes smaller than it." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The crocodile makes two attacks: one with its bite and one with its tail." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}21 ({@damage 3d10 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 16}). Until this grapple ends, the target is {@condition restrained}, and the crocodile can't bite another target." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target not {@condition grappled} by the crocodile. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Death Roll {@recharge}", "entries": [ "A creature {@condition grappled} by the crocodile must succeed on a {@dc 16} Constitution saving throw or take 36 ({@damage 8d8}) slashing damage and be {@condition stunned} until the end of the crocodile's next turn, or half as much damage on a success. A creature reduced to 0 HP by this ability loses a limb (crocodile's choice). The crocodile may not use this ability if it is {@condition grappled}. nbsp;" ] } ], "traitTags": [ "Hold Breath" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Crocodile.webp" }, { "name": "Thousand Teeth, The Devourer", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 155, "formula": "14d12 + 64" }, "speed": { "walk": 30, "swim": 50 }, "str": 21, "dex": 9, "con": 18, "int": 2, "wis": 10, "cha": 7, "save": { "str": "+8", "con": "+6" }, "skill": { "athletics": "+8", "stealth": "+5" }, "passive": 10, "cr": "6", "trait": [ { "name": "Hold Breath", "entries": [ "Thousand Teeth can hold his breath for 30 minutes." ], "sort": 0 }, { "name": "Poison Sensitivity", "entries": [ "If Thousand Teeth has a creature {@condition grappled} and takes 10 or more Poison damage from a single source, he immediately releases his grapple." ], "sort": 1 }, { "name": "Grapple Vulnerability", "entries": [ "Thousand Teeth can be {@condition grappled} by a creature up to two sizes smaller than him." ], "sort": 2 }, { "name": "Legendary Resistance (2/Day)", "entries": [ "If Thousand Teeth fails a saving throw, he can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "Thousand Teeth makes two attacks, one of which may be with his bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}21 ({@damage 3d10 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 16}). Until this grapple ends, the target is {@condition restrained}, and the crocodile can't bite another target." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target not {@condition grappled} by the crocodile. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}" ] }, { "name": "Death Roll {@recharge 4}", "entries": [ "A creature {@condition grappled} by Thousand Teeth must succeed on a {@dc 16} Constitution saving throw or take 36 ({@damage 8d8}) slashing damage and be {@condition stunned} until the end of the crocodile's next turn, or half as much damage on a success. A creature reduced to 0 HP by this ability loses a limb (Thousand Teeth's choice). The crocodile may not use this ability if it is {@condition grappled}." ] } ], "legendary": [ { "name": "Lunge", "entries": [ "Thousand Teeth moves up to half his speed. Each creature its path must succeed on a {@dc 16} Strength saving throw or be pushed ahead of it. On a successful save, a creature is instead pushed to an unoccupied space on either side of it." ] }, { "name": "Thrash", "entries": [ "Each creature within 5 ft. of Thousand Teeth must succeed on a {@dc 16} Strength saving throw or be pushed 10 ft. away." ] }, { "name": "Terror Dive", "entries": [ "If Thousand Teeth is underwater, he may attempt to hide. If he succeeds, each creature within 60 feet that he is hidden from must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the end of his next turn." ] } ], "traitTags": [ "Hold Breath", "Legendary Resistances" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/GoS/Thousand Teeth.webp", "fluff": { "_monsterFluff": { "name": "Thousand Teeth", "source": "ConfC" } } }, { "name": "Pudu", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 30 }, "str": 7, "dex": 13, "con": 11, "int": 2, "wis": 10, "cha": 6, "senses": [ "darkvision 30 ft." ], "passive": 10, "cr": "0", "trait": [ { "name": "Springing Grace", "entries": [ "The pudu's high jump is up to 10 ft., or up to 15 ft. with a running start. It may treat any surface at least 1 inch across as solid ground to jump off of." ] }, { "name": "Zig-Zag", "entries": [ "When the pudu takes the Help action, it may Dodge as a Bonus Action." ] } ], "action": [ { "name": "Nibble", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}1 piercing damage." ] } ], "reaction": [ { "name": "Skittish Sidle", "entries": [ "As a reaction to a creature ending its movement within 5 ft. of the hart, the pudu moves up to 10 ft. without provoking attacks of opportunity." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Hart", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 50, "swim": 30 }, "str": 15, "dex": 14, "con": 12, "int": 2, "wis": 10, "cha": 6, "skill": { "athletics": "+4", "perception": "+4" }, "senses": [ "darkvision 30 ft." ], "passive": 14, "cr": "1/4", "trait": [ { "name": "Charge", "entries": [ "If the hart moves at least 20 feet straight toward a target and then hits it with an antler rush attack on the same turn, the target takes an extra 3 ({@damage 1d6}) damage. If the target is a creature, it must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Springing Grace", "entries": [ "The hart's high jump is up to 10 ft., or up to 15 ft. with a running start. It may treat any surface at least 1 inch across as solid ground to jump off of." ] } ], "action": [ { "name": "Antler Rush", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage. If the target is Small or smaller, it is pushed 5 ft. away." ] }, { "name": "Rearing Kick", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one {@condition prone} creature. {@h}7 ({@damage 2d4 + 2}) slashing damage." ] } ], "reaction": [ { "name": "Elusive Sidle", "entries": [ "As a reaction to a creature ending its movement within 5 ft. of the hart, the hart moves up to half its speed in any direction other than directly away from the creature without provoking attacks of opportunity." ] } ], "traitTags": [ "Charge" ], "senseTags": [ "D" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Elk", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 15, "formula": "2d10 + 4" }, "speed": { "walk": 50, "swim": 30 }, "str": 16, "dex": 14, "con": 14, "int": 2, "wis": 10, "cha": 6, "skill": { "athletics": "+5", "perception": "+4" }, "senses": [ "darkvision 30 ft." ], "passive": 14, "cr": "1/2", "trait": [ { "name": "Charge", "entries": [ "If the elk moves at least 20 feet straight toward a target and then hits it with an antler rush attack on the same turn, the target takes an extra 7 ({@damage 2d6}) damage. If the target is a creature, it must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ], "sort": 0 }, { "name": "Springing Grace", "entries": [ "The elk's high jump is up to 10 ft., or up to 15 ft. with a running start. It may treat any surface at least 1 inch across as solid ground to jump off of." ], "sort": 1 } ], "action": [ { "name": "Antler Rush", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage. If the target is Medium or smaller, it is pushed 5 ft. away." ] }, { "name": "Rearing Kick", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one {@condition prone} creature. {@h}8 ({@damage 2d4 + 3}) slashing damage." ] }, { "name": "Unearthly Scream {@recharge}", "entries": [ "The elk releases a haunting sound. Each creature within 60 ft. must succeed on a {@dc 13} Wisdom saving throw or be unable to take hostile action on its following turn." ] } ], "reaction": [ { "name": "Elusive Sidle", "entries": [ "As a reaction to a creature ending its movement within 5 ft. of the elk, the elk moves up to half its speed in any direction other than directly away from the creature without provoking attacks of opportunity." ] } ], "traitTags": [ "Charge" ], "senseTags": [ "D" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Elk.webp" }, { "name": "Moose", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 42, "formula": "5d12 + 10" }, "speed": { "walk": 50, "swim": 30 }, "str": 18, "dex": 16, "con": 14, "int": 2, "wis": 10, "cha": 9, "save": { "str": "+6" }, "skill": { "athletics": "+5", "perception": "+4" }, "senses": [ "darkvision 30 ft." ], "passive": 14, "resist": [ "cold" ], "cr": "2", "trait": [ { "name": "Charge", "entries": [ "If the moose moves at least 20 feet straight toward a target and then hits it with an antler rush attack on the same turn, the target takes an extra 7 ({@damage 2d6}) damage. If the target is a creature, it must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] } ], "action": [ { "name": "Antler Rush", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage and the target is pushed 5 ft. away." ] }, { "name": "Rearing Kick", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one {@condition prone} creature. {@h}13 ({@damage 2d8 + 4}) slashing damage. A {@condition prone} target takes an additional 9 ({@damage 2d8}) bludgeoning damage." ] }, { "name": "Daunting Bellow (1/Day)", "entries": [ "The moose lets out a menacing roar. Each hostile creature within 30 feet must succeed on a {@dc 13} Wisdom saving throw or become {@condition frightened} of the moose until the end of the moose's next turn." ] } ], "reaction": [ { "name": "Elusive Sidle", "entries": [ "As a reaction to a creature ending its movement within 5 ft. of the moose, the moose moves up to half its speed in any direction other than directly away from the creature without provoking attacks of opportunity." ] }, { "name": "Twist Antlers", "entries": [ "As a reaction to being missed with a melee weapon attack, the moose forces the attacker to succeed on a {@dc 14} Strength saving throw or drop its weapon. If it cannot, the creature is instead knocked {@condition prone}." ] } ], "traitTags": [ "Charge" ], "senseTags": [ "D" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [] }, { "name": "Giant Elk", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "10d12 + 20" }, "speed": { "walk": 50, "swim": 30 }, "str": 19, "dex": 16, "con": 14, "int": 7, "wis": 14, "cha": 10, "save": { "str": "+7", "dex": "+6" }, "skill": { "athletics": "+7", "perception": "+5" }, "senses": [ "darkvision 30 ft." ], "passive": 15, "languages": [ "Giant Elk", "understands Common", "Elvish", "and Sylvan but can't speak them" ], "cr": "5", "trait": [ { "name": "Charge", "entries": [ "If the elk moves at least 20 feet straight toward a target and then hits it with an antler rush attack on the same turn, the target takes an extra 7 ({@damage 2d6}) damage. If the target is a creature, it must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ], "sort": 0 }, { "name": "Springing Grace", "entries": [ "The elk's high jump is up to 15 ft., or up to 30 ft. with a running start. It may treat any surface at least 1 inch across as solid ground to jump off of." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The elk makes two melee attacks, one of which it may replace with its Unearthly Scream, if available." ] }, { "name": "Antler Rush", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}14 ({@damage 3d6 + 4}) piercing damage and the target is pushed 10 ft. away." ] }, { "name": "Rearing Kick", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one {@condition prone} creature. {@h}17 ({@damage 3d8 + 4}) slashing damage. A {@condition prone} target takes an additional 9 ({@damage 2d8}) bludgeoning damage." ] }, { "name": "Unearthly Scream {@recharge 5}", "entries": [ "The elk releases a haunting sound. Each creature within 60 ft. must succeed on a {@dc 14} Wisdom saving throw or be unable to take hostile action on its following turn." ] } ], "reaction": [ { "name": "Elusive Sidle", "entries": [ "As a reaction to a creature ending its movement within 5 ft. of the elk, the elk moves up to half its speed in any direction other than directly away from the creature without provoking attacks of opportunity." ] } ], "traitTags": [ "Charge" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CS", "E", "GI", "OTH", "S" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Elk.webp", "fluff": { "_monsterFluff": { "name": "Giant Elk", "source": "ConfC" } } }, { "name": "Sixty-Spears Ceronyr, Beast of the Heorot", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 126, "formula": "12d12 + 48" }, "speed": { "walk": 60 }, "str": 20, "dex": 16, "con": 19, "int": 16, "wis": 14, "cha": 19, "save": { "str": "+10", "dex": "+8", "wis": "+7" }, "skill": { "athletics": "+10", "perception": "+7" }, "senses": [ "darkvision 30 ft." ], "passive": 15, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from attacks with weapons that aren't named", "cond": true } ], "immune": [ { "special": "damage from falling" } ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Elvish", "Giant Elk", "Sylvan" ], "cr": "14", "trait": [ { "name": "Feather Step", "entries": [ "Ceronyr's high jump is up to 15 ft., or up to 30 ft. with a running start. He may treat any surface, including leaves or falling snow, as solid ground." ] }, { "name": "Path of the Forest-Crowned (Mythic Trait, 1/Day)", "entries": [ "When Ceronyr is reduced to 0 hit points, he doesn't die or fall {@condition unconscious}. Instead, he resets to 126 hit points and all of his wounds appear to heal.", "For the next hour, he can use 5 feet of movement to step magically into one living tree within 5 ft. and emerge from a point at the same height on a second living tree within 60 feet of the first tree." ] }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If Ceronyr fails a saving throw, he can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Ceronyr makes three melee attacks, one of which it may replace with a use of its Golden Wind." ] }, { "name": "Bone-Crown Rush", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}22 ({@damage 5d6 + 5}) piercing damage and the target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}. On a hit or miss, the target is pushed 10 ft. away." ] }, { "name": "Rearing Kick", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) slashing damage. A {@condition prone} target takes an additional 9 ({@damage 2d8}) bludgeoning damage." ] }, { "name": "Golden Wind (Concentration)", "entries": [ "One creature within 15 ft. of a patch of wildflowers created by Ceronyr's Wildflower Tread is enveloped by swirling winds, dense with pollen, that heavily obscure the area beyond them.", "The creature may spend half its movement to make a {@dc 18} Strength saving throw. On a success, the creature escapes, coated in pollen. On a failure, the creature falls {@condition prone}." ] }, { "name": "Falling Slam {@recharge 5}", "entries": [ "Ceronyr leaps up to 30 ft. in the air, then falls to the ground. Each creature in the space where he lands must succeed on a {@dc 18} Dexterity saving throw or be knocked {@condition prone} and take 7 ({@damage 2d6}) bludgeoning damage for each 10 ft. that Ceronyr fell, or take half as much and be pushed into the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Elusive Sidle", "entries": [ "As a reaction to a creature ending its movement within 5 ft. of Ceronyr, he moves up to half his speed in any direction other than directly away from the creature without provoking attacks of opportunity." ] }, { "name": "Burgeoning", "entries": [ "As a reaction when a creature covered in pollen from its Golden Wind falls {@condition prone}, Ceronyrm magically causes tiny roots to sprout from its flesh and anchor it to the ground, restraining it (escape {@dc 18})." ] }, { "name": "Punishing Charge", "entries": [ "As a reaction to a creature picking up an object dropped due to Ceronyr's hard stare, Ceronyr moves up to half his speed toward the creature and makes a melee attack against it." ] } ], "legendary": [ { "name": "Wildflower Tread", "entries": [ "The ground beneath Ceronyr's feet blooms with magical wildflowers that last for an hour before withering. A creature that starts its turn standing in the flowers gains 11 ({@dice 2d10}) temporary hit points." ] }, { "name": "Hard Stare", "entries": [ "One creature within 30 ft. that Ceronyr can see must succeed on a {@dc 17} Wisdom saving throw or drop one item it is holding." ] }, { "name": "Unearthly Scream (Costs 2 Actions)", "entries": [ "Ceronyr releases a haunting sound. Each creature within 30 ft. must succeed on a {@dc 17} Wisdom saving throw or be unable to take hostile action on its following turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E", "GI", "OTH", "S" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Common Dog", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 4, "formula": "1d6 + 1" }, "speed": { "walk": 40 }, "str": 8, "dex": 14, "con": 12, "int": 3, "wis": 12, "cha": 11, "skill": { "perception": "+3" }, "senses": [ "blindsight 10 ft." ], "passive": 13, "cr": "0", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The dog has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Born Companion", "entries": [ "Creatures friendly to the dog that can see it add {@dice 1d4} to saving throws against being {@condition frightened}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dog makes one bite attack and takes the Help action, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage." ] }, { "name": "Intimidating Bark", "entries": [ "The dog snarls and barks defiantly at a creature it can see. If the creature has an Intelligence score of 4 or lower, it must succeed on a {@dc 10} Wisdom saving throw or be {@condition frightened} until the end of the dog's next turn." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Wild Dog.webp" }, { "name": "Riding Mastiff", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 16, "formula": "3d8 + 3" }, "speed": { "walk": 40 }, "str": 13, "dex": 14, "con": 12, "int": 3, "wis": 12, "cha": 11, "skill": { "perception": "+3", "survival": "+5" }, "senses": [ "blindsight 10 ft." ], "passive": 13, "cr": "1/8", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The mastiff has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Born Companion", "entries": [ "Creatures friendly to the mastiff that can see it add {@dice 1d4} to saving throws against being {@condition frightened}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The mastiff makes one bite attack and takes the Help action, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage. Instead of dealing damage, the mastiff can grapple the target (escape {@dc 12})." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the mastiff and at least one of the mastiff's allies must succeed on a {@dc 12} Constitution saving throw or fall {@condition prone} and take 7 ({@damage 2d6}) piercing damage, or half as much on a success." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Wild Dog.webp" }, { "name": "Climbdog", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 65, "formula": "10d8 + 20" }, "speed": { "walk": 40, "climb": 40 }, "str": 16, "dex": 18, "con": 15, "int": 5, "wis": 15, "cha": 12, "skill": { "perception": "+4", "survival": "+6" }, "senses": [ "blindsight 10 ft." ], "passive": 14, "cr": { "cr": "2", "xp": 400 }, "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The climbdog has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Born Companion", "entries": [ "Creatures friendly to the climbdog that can see it add {@dice 1d4} to saving throws against being {@condition frightened}." ], "sort": 1 }, { "name": "Plummeting Strike", "entries": [ "If the climbdog falls at least 10 feet and lands in another creature's space, that creature must succeed on a {@dc 14} Dexterity saving throw or be knocked {@condition prone} and take {@damage 1d6} bludgeoning damage for each 10 feet the climbdog fell, or move to the nearest unoccupied space on a success." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The climbdog makes two attacks with its Snarling bite and takes the Help action, if available." ] }, { "name": "Snarling Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage. Instead of dealing damage, the climbdog can grapple the target (escape {@dc 14})." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the climbdog and at least one of the climbdog's allies must succeed on a {@dc 14} Constitution saving throw or fall {@condition prone} and take 17 ({@damage 5d6}) piercing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Disperse Shock", "entries": [ "As a reaction when the climbdog or a creature riding it would take any fall damage, the climbdog reduces that damage to 0." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Wild Dog.webp" }, { "name": "Eagle", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 3, "formula": "1d6" }, "speed": { "walk": 10, "fly": 60 }, "str": 6, "dex": 15, "con": 10, "int": 2, "wis": 14, "cha": 7, "skill": { "perception": "+4" }, "passive": 14, "cr": "0", "trait": [ { "name": "Keen Sight", "entries": [ "The eagle has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Dive Attack", "entries": [ "If the eagle is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on an 19, or 20." ], "sort": 1 } ], "action": [ { "name": "Talons", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage. On a critical hit, the target is {@condition blinded} until the end of the eagle's next turn." ] } ], "traitTags": [ "Keen Senses" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Eagle.webp" }, { "name": "Dire Eagle", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 26, "formula": "4d10 + 4" }, "speed": { "walk": 10, "fly": 80 }, "str": 16, "dex": 17, "con": 13, "int": 8, "wis": 14, "cha": 10, "skill": { "perception": "+4" }, "passive": 14, "languages": [ "Giant Eagle", "understands Common And Auran but can't speak" ], "cr": "1", "trait": [ { "name": "Keen Sight", "entries": [ "The eagle has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Dive Attack", "entries": [ "If the eagle is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on an 19, or 20." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The eagle makes two attacks: one with its beak and one with its talons." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] }, { "name": "Talons", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) slashing damage. On a critical hit, the target is {@condition blinded} until the end of the eagle's next turn." ] } ], "traitTags": [ "Keen Senses" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C", "CS", "GI", "OTH" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Eagle.webp" }, { "name": "Giant Eagle", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 66, "formula": "9d10 + 27" }, "speed": { "walk": 15, "fly": 80 }, "str": 21, "dex": 15, "con": 17, "int": 8, "wis": 14, "cha": 10, "skill": { "perception": "+5" }, "passive": 15, "languages": [ "Giant Eagle", "understands Common And Auran but can't speak" ], "cr": "5", "trait": [ { "name": "Keen Sight", "entries": [ "The eagle has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Dive Attack", "entries": [ "If the eagle is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on an 19, or 20." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The eagle makes two attacks: one with its beak and one with its talons." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) piercing damage." ] }, { "name": "Talons", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage. On a critical hit, the target is {@condition grappled} (escape {@dc 16})." ] } ], "traitTags": [ "Keen Senses" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C", "CS", "GI", "OTH" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Eagle.webp", "fluff": { "_monsterFluff": { "name": "Giant Eagle", "source": "ConfC" } } }, { "name": "Elephant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "8d12 + 24" }, "speed": { "walk": 40 }, "str": 22, "dex": 9, "con": 17, "int": 3, "wis": 11, "cha": 6, "passive": 10, "resist": [ { "resist": [ "piercing" ], "note": "from nonmagical ranged attacks", "cond": true } ], "cr": "4", "trait": [ { "name": "Trample", "entries": [ "If the elephant first moves at least 20 feet on its turn, it may make a stomp attack against a {@condition prone} creature as a bonus action." ], "sort": 0 }, { "name": "Spear Maddened", "entries": [ "Whenever the elephant takes damage from a spear, glaive, pike, or similar long, bladed weapon, it must make a {@dc 12} Wisdom saving throw. On a failed save the elephant attacks the nearest creature it can see on its following turn." ], "sort": 1 } ], "action": [ { "name": "Gore", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}19 ({@damage 3d8 + 6}) piercing damage and the target must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Stomp", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one {@condition prone} creature. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage." ] } ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Elephant.webp" }, { "name": "War Elephant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "barding" ] } ], "hp": { "average": 85, "formula": "10d12 + 30" }, "speed": { "walk": 40 }, "str": 22, "dex": 9, "con": 17, "int": 3, "wis": 11, "cha": 6, "passive": 10, "resist": [ { "resist": [ "piercing" ], "note": "from nonmagical ranged attacks", "cond": true } ], "cr": "5", "trait": [ { "name": "Trampling Charge", "entries": [ "The elephant may move through the space of a Large or smaller creature without penalty. When the elephant enters a creature's space, the creature must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ], "sort": 0 }, { "name": "Spear Maddened", "entries": [ "Whenever the elephant takes damage from a spear, glaive, pike, or similar long, bladed weapon, it must make a {@dc 12} Wisdom saving throw. On a failed save the elephant attacks a random creature in range on its following turn." ], "sort": 1 }, { "name": "Howdah", "entries": [ "Up to four Medium or Small creatures may ride the elephant." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The elephant makes two attacks; one with its bladed tusks and one with its stomp, if available." ] }, { "name": "Bladed Tusks", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}23 ({@damage 4d8 + 6}) slashing damage and the target is pushed 10 ft. away." ] }, { "name": "Stomp", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one {@condition prone} creature. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage." ] }, { "name": "Tusk Sweep {@recharge 5}", "entries": [ "Each creature in a 15 ft. cone must succeed on a {@dc 14} Dexterity saving throw or take 23 ({@damage 4d8 + 6}) slashing damage be pushed 10 ft. away, or take half as much damage on a success." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Elephant.webp" }, { "name": "Mammoth", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 126, "formula": "11d12 + 55" }, "speed": { "walk": 40 }, "str": 24, "dex": 9, "con": 21, "int": 3, "wis": 11, "cha": 6, "passive": 10, "resist": [ { "resist": [ "piercing" ], "note": "from nonmagical ranged attacks", "cond": true } ], "cr": "6", "trait": [ { "name": "Trample", "entries": [ "If the mammoth first moves at least 20 feet on its turn, it may make a stomp attack against a {@condition prone} creature as a bonus action." ], "sort": 0 }, { "name": "Spear Maddened", "entries": [ "Whenever the mammoth takes damage from a spear, glaive, pike, or similar long, bladed weapon, it must make a {@dc 12} Wisdom saving throw. On a failed save the mammoth attacks the nearest creature it can see on its following turn." ], "sort": 1 } ], "action": [ { "name": "Gore", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}25 ({@damage 4d8 + 7}) piercing damage and the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Stomp", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one {@condition prone} creature. {@h}29 ({@damage 4d10 + 7}) bludgeoning damage." ] } ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mammoth.webp", "fluff": { "_monsterFluff": { "name": "Mammoth", "source": "ConfC" } } }, { "name": "Frog", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 20, "swim": 20 }, "str": 1, "dex": 13, "con": 8, "int": 3, "wis": 8, "cha": 3, "skill": { "acrobatics": "+3", "perception": "+1" }, "senses": [ "darkvision 30 ft." ], "passive": 10, "languages": [ "Bullywug" ], "cr": "0", "trait": [ { "name": "Amphibious", "entries": [ "The frog can breathe air and water." ], "sort": 0 }, { "name": "Standing Leap", "entries": [ "The frog's long jump is up to 10 ft. and its high jump is up to 5 ft., with or without a running start." ], "sort": 1 } ], "reaction": [ { "name": "Jumpy", "entries": [ "As a reaction to being targeted with a melee attack, the frog may impose disadvantage on the attack. If the attack misses, the frog may jump up to 10 ft. without provoking attacks of opportunity." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "D" ], "languageTags": [ "OTH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Frog.webp", "fluff": { "_monsterFluff": { "name": "Frog", "source": "ConfC" } } }, { "name": "Toad", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 20, "swim": 20 }, "str": 1, "dex": 11, "con": 10, "int": 3, "wis": 8, "cha": 3, "skill": { "stealth": "+3" }, "senses": [ "darkvision 30 ft." ], "passive": 10, "languages": [ "Bullywug" ], "cr": "0", "trait": [ { "name": "Poisonous", "entries": [ "A creature that hits the toad with a melee attack using Natural Weapons takes 4 ({@damage 1d8}) poison damage. If this damage reduces the toad to 0 hit points, the attacker must succeed on a {@dc 9} Constitution saving throw or be {@condition poisoned} until the end of its next turn." ], "sort": 0 }, { "name": "Amphibious", "entries": [ "The toad can breathe air and water" ], "sort": 1 }, { "name": "False Appearance", "entries": [ "While the toad remains motionless, it resembles a rock and may attempt to hide without obscurement." ], "sort": 2 } ], "traitTags": [ "Amphibious", "False Appearance" ], "senseTags": [ "D" ], "languageTags": [ "OTH" ], "damageTags": [ "I" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Frog.webp", "fluff": { "_monsterFluff": { "name": "Frog", "source": "ConfC" } } }, { "name": "Polypheme Frog", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 18, "formula": "4d8 - 1" }, "speed": { "walk": 30, "swim": 30 }, "str": 12, "dex": 13, "con": 11, "int": 3, "wis": 10, "cha": 3, "skill": { "acrobatics": "+3", "perception": "+2", "stealth": "+3" }, "senses": [ "darkvision 30 ft." ], "passive": 12, "languages": [ "Bullywug" ], "cr": "1/4", "trait": [ { "name": "Amphibious", "entries": [ "The frog can breathe air and water." ], "sort": 0 }, { "name": "Standing Leap", "entries": [ "The frog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) piercing damage, and the target is {@condition grappled} (escape {@dc 11}). Until this grapple ends, the target is {@condition restrained}, and the frog can't bite another target." ] }, { "name": "Tongue", "entries": [ "One Large or smaller creature within 15 ft must succeed on a {@dc 11} Strength saving throw or be pulled up to 10 ft towards the frog, which can use a bonus action to make a bite attack against it." ] }, { "name": "Swallow", "entries": [ "The frog makes one bite attack against a Small or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the frog, and it takes 5 ({@damage 2d4}) acid damage at the start of each of the frog's turns. The frog can have only one target swallowed at a time. If the frog dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse using 5 feet of movement, exiting {@condition prone}." ] } ], "reaction": [ { "name": "Jumpy", "entries": [ "As a reaction to being targeted with a melee attack, the frog may impose disadvantage on the attack. If the attack misses, the frog may jump up to 20 ft. without provoking attacks of opportunity." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "D" ], "actionTags": [ "Swallow" ], "languageTags": [ "OTH" ], "damageTags": [ "A", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Frog.webp", "fluff": { "_monsterFluff": { "name": "Frog", "source": "ConfC" } } }, { "name": "Dire Toad", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 52, "formula": "8d10 + 8" }, "speed": { "walk": 20, "swim": 40 }, "str": 15, "dex": 13, "con": 12, "int": 3, "wis": 10, "cha": 3, "skill": { "athletics": "+4", "perception": "+2", "stealth": "+3" }, "senses": [ "darkvision 30 ft." ], "passive": 12, "languages": [ "Bullywug" ], "cr": "1", "trait": [ { "name": "Amphibious", "entries": [ "The toad can breathe air and water." ], "sort": 0 }, { "name": "Standing Leap", "entries": [ "The toad's long jump is up to 10 ft. and its high jump is up to 5 ft., with or without a running start." ], "sort": 1 }, { "name": "Poisonous", "entries": [ "A creature that hits the toad with a melee attack using Natural Weapons takes 5 ({@damage 1d10}) poison damage. If this damage reduces the toad to 0 hit points, the attacker must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage and the target is {@condition grappled} (escape {@dc 12}). Until this grapple ends, the target is {@condition restrained}, and the toad can't bite another target." ] }, { "name": "Tongue", "entries": [ "One Large or smaller creature within 20 ft must succeed on a {@dc 12} Strength saving throw or be pulled up to 15 ft towards the toad, which can use a bonus action to make a bite attack against it." ] }, { "name": "Swallow", "entries": [ "The toad makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the frog, and it takes 10 ({@damage 3d6}) acid damage at the start of each of the frog's turns. The frog can have only one target swallowed at a time. If the frog dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse using 5 feet of movement, exiting {@condition prone}." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "D" ], "actionTags": [ "Swallow" ], "languageTags": [ "OTH" ], "damageTags": [ "A", "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Toad.webp" }, { "name": "Giant Frog", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "14d10 + 56" }, "speed": { "walk": 40, "swim": 40 }, "str": 19, "dex": 14, "con": 18, "int": 3, "wis": 13, "cha": 3, "skill": { "acrobatics": "+5", "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 30 ft." ], "passive": 12, "languages": [ "Bullywug" ], "cr": "7", "trait": [ { "name": "Amphibious", "entries": [ "The frog can breathe air and water." ], "sort": 0 }, { "name": "Standing Leap", "entries": [ "The frog's long jump is up to 40 feet and its high jump is up to 20 feet, with or without a running start." ], "sort": 1 }, { "name": "Poisonous", "entries": [ "A creature that hits the frog with a melee attack using Natural Weapons takes 11 ({@damage 2d10}) poison damage. If this damage reduces the frog to 0 hit points, the attacker must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}23 ({@damage 3d12 + 4}) bludgeoning damage and 22 ({@damage 4d10}) poison damage, and the target is {@condition grappled} (escape {@dc 15}). Until this grapple ends, the target is {@condition restrained}, and the frog can't bite another target." ] }, { "name": "Tongue", "entries": [ "One Huge or smaller creature within 30 ft. must succeed on a {@dc 15} Strength saving throw or be pulled up to 25 ft towards the frog, which can use a bonus action to make a bite attack against it." ] }, { "name": "Swallow", "entries": [ "The frog makes one bite attack against a Large or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the frog, and it takes 14 ({@damage 4d6}) acid damage at the start of each of the frog's turns. If the frog dies, a swallowed creature can escape from the corpse using 5 feet of movement, exiting {@condition prone}." ] } ], "reaction": [ { "name": "Jumpy", "entries": [ "As a reaction to being targeted with a melee attack, the frog may impose disadvantage on the attack. If the attack misses, the frog may jump up to 40 ft. without provoking attacks of opportunity." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "D" ], "actionTags": [ "Swallow" ], "languageTags": [ "OTH" ], "damageTags": [ "A", "B", "I" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Frog.webp" }, { "name": "Giraffe", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ 15 ], "hp": { "average": 25, "formula": "3d12 + 6" }, "speed": { "walk": 50 }, "str": 15, "dex": 10, "con": 15, "int": 2, "wis": 10, "cha": 7, "passive": 10, "cr": "1", "action": [ { "name": "Kick", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., 1 target. {@h}9 ({@damage 2d6 + 2}) bludgeoning damage." ] }, { "name": "Head Whip {@recharge}", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., 1 target. {@h}8 ({@damage 1d10 + 2}) bludgeoning damage and the target must succeed on a {@dc 10} Constitution saving throw or be {@condition stunned} until the end of the giraffe's next turn." ] } ], "reaction": [ { "name": "Fend off", "entries": [ "The giraffe may make a kick attack as a reaction to a creature entering its reach." ] } ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Goat", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 19, "formula": "3d8 + 6" }, "speed": { "walk": 40 }, "str": 12, "dex": 10, "con": 14, "int": 2, "wis": 10, "cha": 5, "skill": { "athletics": "+3" }, "passive": 10, "cr": "1/4", "trait": [ { "name": "Ornery", "entries": [ "The goat does not die or fall {@condition unconscious} due to dropping to 0 HP if it was attacked by a hostile creature since the end of its previous turn. If the goat starts its turn with 0 HP without having been attacked since the end of its previous turn, it dies." ], "sort": 0 }, { "name": "Pushy", "entries": [ "If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target is pushed 5 ft. away. If it is pushed into a wall or other solid surface, the creature takes an additional 5 ({@damage 2d4}) damage." ], "sort": 1 }, { "name": "Sure-Footed", "entries": [ "The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The goat attacks once with its bite and once with its ram." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) piercing damage." ] }, { "name": "Ram", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning damage." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "variant": [ { "name": "Note: Rules Reminder", "entries": [ "A wildshaped druid reverts to its normal form when it drops to 0 hit points." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Goat.webp" }, { "name": "Riding Goat", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 24, "formula": "4d8 + 6" }, "speed": { "walk": 50 }, "str": 15, "dex": 10, "con": 14, "int": 3, "wis": 10, "cha": 8, "skill": { "athletics": "+4" }, "passive": 10, "cr": "1/2", "trait": [ { "name": "Inspiring Obstinacy", "entries": [ "Friendly creatures within 10 ft. of the goat add {@dice 1d4} to saving throws against being {@condition charmed}." ], "sort": 0 }, { "name": "Pushy", "entries": [ "If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target is pushed 5 ft. away. If it is pushed into a wall or other solid surface, the creature takes an additional 5 ({@damage 2d4}) damage." ], "sort": 1 }, { "name": "Sure-Footed", "entries": [ "The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The goat attacks once with its bite and once with its ram." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Ram", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Goat.webp" }, { "name": "Dire Goat", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 45, "formula": "7d8 + 14" }, "speed": { "walk": 50 }, "str": 16, "dex": 13, "con": 15, "int": 2, "wis": 11, "cha": 5, "skill": { "athletics": "+5" }, "passive": 10, "cr": "1", "trait": [ { "name": "Ornery", "entries": [ "The goat does not die or fall {@condition unconscious} due to dropping to 0 HP if it was attacked by a hostile creature since the end of its previous turn. If the goat starts its turn with 0 HP without having been attacked since the end of its previous turn, it dies." ], "sort": 0 }, { "name": "Pushy", "entries": [ "If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target is pushed 10 ft. away. If it is pushed into a wall or other solid surface, the creature takes an additional 7 ({@damage 2d6}) damage." ], "sort": 1 }, { "name": "Sure-Footed", "entries": [ "The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The goat attacks once with its bite and once with its ram." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] }, { "name": "Ram", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) bludgeoning damage." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Goat.webp" }, { "name": "Giant Goat", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "9d8 + 36" }, "speed": { "walk": 60 }, "str": 21, "dex": 13, "con": 18, "int": 2, "wis": 11, "cha": 5, "skill": { "athletics": "+8" }, "passive": 10, "cr": "5", "trait": [ { "name": "Ornery", "entries": [ "The goat does not die or fall {@condition unconscious} due to dropping to 0 HP if it was attacked by a hostile creature since the end of its previous turn. If the goat starts its turn with 0 HP without having been attacked since the end of its previous turn, it dies." ], "sort": 0 }, { "name": "Pushy", "entries": [ "If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target is pushed 15 ft. away. If it is pushed into a wall or other solid surface, the creature takes an additional 10 ({@damage 3d6}) damage." ], "sort": 1 }, { "name": "Sure-Footed", "entries": [ "The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The goat attacks once with its bite and once with its ram." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) piercing damage." ] }, { "name": "Ram", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) bludgeoning damage." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Goat.webp" }, { "name": "Hawk", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 10, "fly": 60 }, "str": 5, "dex": 16, "con": 8, "int": 2, "wis": 14, "cha": 6, "skill": { "perception": "+4" }, "passive": 14, "cr": "0", "trait": [ { "name": "Keen Sight", "entries": [ "The hawk has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Air Superiority", "entries": [ "If the hawk descended at least 60 ft. this turn, it may Dash or Disengage as a Bonus Action." ], "sort": 1 } ], "action": [ { "name": "Talons", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}1 ({@damage 1d1}) slashing damage. On a critical hit, the target is {@condition blinded} until the end of the hawk's next turn." ] } ], "traitTags": [ "Keen Senses" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hawk.webp", "fluff": { "_monsterFluff": { "name": "Hawk", "source": "ConfC" } } }, { "name": "Dire Hawk", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 26, "formula": "4d8 + 8" }, "speed": { "walk": 15, "fly": 80 }, "str": 15, "dex": 18, "con": 14, "int": 8, "wis": 17, "cha": 8, "skill": { "perception": "+5" }, "passive": 15, "cr": "1", "trait": [ { "name": "Keen Sight", "entries": [ "The hawk has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Air Superiority", "entries": [ "If the hawk descended at least 60 ft. this turn, it may Dash or Disengage as a Bonus Action." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The hawk makes two attacks: one with its beak and one with its talons." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage." ] }, { "name": "Talons", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage. If the target is Small or smaller, it is {@condition grappled} and (escape {@dc 14})." ] } ], "traitTags": [ "Keen Senses" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hawk.webp", "fluff": { "_monsterFluff": { "name": "Hawk", "source": "ConfC" } } }, { "name": "Giant Hawk", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ 15 ], "hp": { "average": 76, "formula": "9d8 + 36" }, "speed": { "walk": 20, "fly": 100 }, "str": 19, "dex": 21, "con": 18, "int": 8, "wis": 18, "cha": 10, "skill": { "perception": "+7" }, "passive": 17, "cr": "5", "trait": [ { "name": "Keen Sight", "entries": [ "The hawk has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Air Superiority", "entries": [ "If the hawk descended at least 60 ft. this turn, it may Dash or Disengage as a Bonus Action." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The hawk makes two attacks: one with its beak and one with its talons." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) piercing damage." ] }, { "name": "Talons", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage. If the target is Medium or smaller, it is {@condition grappled} (escape {@dc 15})." ] } ], "traitTags": [ "Keen Senses" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hawk.webp", "fluff": { "_monsterFluff": { "name": "Hawk", "source": "ConfC" } } }, { "name": "Pony", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 40 }, "str": 15, "dex": 10, "con": 13, "int": 2, "wis": 11, "cha": 7, "passive": 10, "cr": "1/8", "trait": [ { "name": "Bolting Reflex", "entries": [ "When initiative is rolled, the pony may move up to half its speed away from the nearest enemy without provoking attacks of opportunity.", "A creature riding the pony may attempt a {@dc 12} Wisdom ({@skill Animal Handling}) check to instead control the direction of this movement, with disadvantage if the horse has taken any damage." ], "sort": 0 }, { "name": "Docile", "entries": [ "If the pony has all of its hit points, its attacks are made at disadvantage." ], "sort": 1 } ], "action": [ { "name": "Hooves", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) bludgeoning damage." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Pony.webp" }, { "name": "Draft Horse", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 19, "formula": "3d10 + 3" }, "speed": { "walk": 40 }, "str": 18, "dex": 10, "con": 12, "int": 2, "wis": 11, "cha": 7, "passive": 10, "cr": "1/4", "trait": [ { "name": "Bolting Reflex", "entries": [ "When initiative is rolled, the horse may move up to half its speed away from the nearest enemy without provoking attacks of opportunity.", "A creature riding the horse may attempt a {@dc 14} Wisdom ({@skill Animal Handling}) check to instead control the direction of this movement, with disadvantage if the horse has taken any damage." ], "sort": 0 }, { "name": "Docile", "entries": [ "If the horse has all of its hit points, its attacks are made at disadvantage." ], "sort": 1 } ], "action": [ { "name": "Hooves", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) bludgeoning damage and the target is pushed 5 ft. away." ] } ], "reaction": [ { "name": "Quick Kick", "entries": [ "When a creature makes an attack against the horse that benefits from flanking it, the horse can make an Hooves attack against the attacker." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Draft Horse.webp" }, { "name": "Riding Horse", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 13, "formula": "2d10 + 2" }, "speed": { "walk": 60 }, "str": 16, "dex": 10, "con": 12, "int": 2, "wis": 11, "cha": 7, "skill": { "insight": "+2" }, "passive": 10, "cr": "1/4", "trait": [ { "name": "Bolting Reflex", "entries": [ "When initiative is rolled, the horse may move up to half its speed away from the nearest enemy without provoking attacks of opportunity.", "A creature riding the horse may attempt a {@dc 13} Wisdom ({@skill Animal Handling}) check to instead control the direction of this movement, with disadvantage if the horse has taken any damage." ], "sort": 0 }, { "name": "Docile", "entries": [ "If the horse has all of its hit points, its attacks are made at disadvantage." ], "sort": 1 } ], "action": [ { "name": "Hooves", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) bludgeoning damage and the target is pushed 5 ft. away." ] } ], "reaction": [ { "name": "Quick Kick", "entries": [ "As a reaction to a creature making an attack against the horse that benefits from flanking it, the horse makes a hooves attack." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Riding Horse.webp" }, { "name": "Warhorse", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 19, "formula": "3d10 + 3" }, "speed": { "walk": 60 }, "str": 18, "dex": 12, "con": 13, "int": 2, "wis": 12, "cha": 7, "skill": { "insight": "+3" }, "passive": 11, "cr": "1/2", "trait": [ { "name": "Bolting Reflex", "entries": [ "When initiative is rolled, the warhorse moves up to half its speed away from the nearest enemy without provoking attacks of opportunity.", "A creature riding the warhorse may attempt a {@dc 14} Wisdom ({@skill Animal Handling}) check to instead control the direction of this movement." ], "sort": 0 }, { "name": "Trampling Charge", "entries": [ "If the warhorse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Hooves", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is pushed 5 ft. away. The warhorse may make this attack as a bonus action against a {@condition prone} creature." ] } ], "reaction": [ { "name": "Quick Kick", "entries": [ "When a creature makes an attack against the warhorse that benefits from flanking it, the warhorse can make an Hooves attack against the attacker." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Warhorse.webp" }, { "name": "Celestial Charger", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 52, "formula": "7d10 + 14" }, "speed": { "walk": 60 }, "str": 18, "dex": 15, "con": 15, "int": 7, "wis": 14, "cha": 9, "skill": { "insight": "+6", "perception": "+4" }, "passive": 14, "cr": "2", "trait": [ { "name": "Bolting Reflex", "entries": [ "When initiative is rolled, the celestial charger moves up to half its speed away from the nearest enemy without provoking attacks of opportunity.", "A creature riding the celestial charger may attempt a {@dc 14} Wisdom ({@skill Animal Handling}) check to instead control the direction of this movement, with disadvantage if the horse has taken any damage." ] }, { "name": "Trampling Charge", "entries": [ "If the celestial charger moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Zephyr Footing", "entries": [ "The celestial charger ignores difficult terrain and can move across any solid or liquid surface. On its turn, the celestial charger has a fly speed equal to its movement speed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The celestial charger makes two attacks with its hooves." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is pushed 10 ft. away." ] } ], "reaction": [ { "name": "Quick Kick", "entries": [ "When a creature makes an attack against the celestial charger that benefits from flanking it, the celestial charger can make an Hooves attack against the attacker." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Nebelmare", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 42, "formula": "5d10 + 15" }, "speed": { "walk": 40, "fly": 40 }, "str": 17, "dex": 14, "con": 16, "int": 6, "wis": 14, "cha": 13, "skill": { "insight": "+4", "stealth": "+4" }, "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "while in dim light or darkness", "cond": true } ], "cr": "2", "trait": [ { "name": "Bolting Reflex", "entries": [ "When initiative is rolled, the nebelmere moves up to half its speed away from the nearest enemy without provoking attacks of opportunity.", "A creature riding the nebelmare may attempt a {@dc 13} Wisdom ({@skill Animal Handling}) check to instead control the direction of this movement, with disadvantage if the horse has taken any damage." ] }, { "name": "Trampling Charge", "entries": [ "If the nebelmare moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Shadow Stealth", "entries": [ "While in dim light or Darkness, the nebelmare and its rider can take the Hide action as a Bonus Action." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nebelmare makes two attacks with its hooves." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) bludgeoning damage and mist begins to spill from the target's mouth and nose. At the beginning of the target's next turn, it is {@condition blinded} until it moves at least 10 ft." ] }, { "name": "Shadowpath Wanderer (1/Day)", "entries": [ "The nebelmare and its rider learn the direction and distance to the nearest naturally occurring portal to the shadowfell." ] } ], "reaction": [ { "name": "Discorporate", "entries": [ "When the nebelmare takes damage of a type it is resistant to, the nebelmare and its rider can teleport to an unoccupied space the nebelmare can see within 30 feet." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Helhest", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 40 }, "str": 18, "dex": 14, "con": 16, "int": 5, "wis": 14, "cha": 14, "skill": { "insight": "+4" }, "passive": 13, "cr": "2", "trait": [ { "name": "Three-Legged", "entries": [ "The helhest cannot take the Dash action." ] }, { "name": "Trampling Charge", "entries": [ "If the helhest moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] } ], "action": [ { "name": "Septic Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) bludgeoning damage and the target subtracts {@dice 1d4} from the next Constitution saving throw it makes before the end of the helhest's next turn." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage. The helhest may make this attack as a bonus action against a {@condition prone} creature." ] }, { "name": "Inevitable Call {@recharge 5}", "entries": [ "One creature within 60 ft. that does not have all of its hit points must succeed on a {@dc 14} Strength saving throw or be dragged 20 ft. towards the helhest." ] } ], "reaction": [ { "name": "Quick Kick", "entries": [ "When a creature makes an attack against the helhest that benefits from flanking it, the helhest can make an Hooves attack against the attacker." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Spotted Hyena", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 40 }, "str": 12, "dex": 15, "con": 12, "int": 3, "wis": 12, "cha": 13, "skill": { "perception": "+3" }, "passive": 13, "cr": "1/4", "trait": [ { "name": "Opportunist", "entries": [ "The hyena has advantage on attack rolls against a creature unless that creature hit it with a melee attack since the end of the hyena's last turn." ], "sort": 0 } ], "action": [ { "name": "Latching Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage. Instead of dealing damage, the hyena can grapple the target (escape {@dc 11})." ] }, { "name": "Crush Bones", "entries": [ "One creature {@condition grappled} by the hyena takes 10 ({@damage 3d6}) piercing damage and must succeed on a {@dc 11} Constitution saving throw or suffer disadvantage on attack rolls and saving throws that use Strength until it completes a short or long rest." ] } ], "reaction": [ { "name": "Giggling Retreat", "entries": [ "As a reaction to being hit with a melee attack, the hyena moves up to 10 ft. without provoking attacks of opportunity, emitting an unsettling laugh. The attacker must succeed on a {@dc 11} Wisdom saving throw or be unable to move closer to the hyena this turn." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hyena.webp", "fluff": { "_monsterFluff": { "name": "Hyena", "source": "ConfC" } } }, { "name": "Short-Faced Hyena", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 42, "formula": "5d12 + 10" }, "speed": { "walk": 50 }, "str": 17, "dex": 16, "con": 15, "int": 3, "wis": 12, "cha": 15, "skill": { "perception": "+3" }, "passive": 13, "cr": "1", "trait": [ { "name": "Rampage", "entries": [ "When the hyena reduces a creature to 0 hit points on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 0 }, { "name": "Opportunist", "entries": [ "The hyena has advantage on attack rolls against a creature unless that creature hit it with a melee attack since the end of the hyena's last turn." ], "sort": 1 } ], "action": [ { "name": "Latching Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage. Instead of dealing damage, the hyena can grapple the target (escape {@dc 13})." ] }, { "name": "Crush Bones", "entries": [ "One creature {@condition grappled} by the hyena takes 17 ({@damage 5d6}) piercing damage and must succeed on a {@dc 13} Constitution saving throw or suffer disadvantage on attack rolls and saving throws that use Strength until it completes a short or long rest." ] } ], "reaction": [ { "name": "Giggling Retreat", "entries": [ "As a reaction to being hit with a melee attack, the hyena moves up to 10 ft. without provoking attacks of opportunity, emitting an unsettling laugh. The attacker must succeed on a {@dc 12} Wisdom saving throw or be unable to move closer to the hyena this turn." ] } ], "traitTags": [ "Rampage" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hyena.webp", "fluff": { "_monsterFluff": { "name": "Hyena", "source": "ConfC" } } }, { "name": "Giant Hyena", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 138, "formula": "12d12 + 60" }, "speed": { "walk": 60 }, "str": 24, "dex": 16, "con": 20, "int": 3, "wis": 12, "cha": 16, "skill": { "perception": "+3" }, "passive": 13, "cr": "8", "trait": [ { "name": "Rampage", "entries": [ "When the hyena reduces a creature to 0 hit points on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 0 }, { "name": "Opportunist", "entries": [ "The hyena has advantage on attack rolls against a creature unless that creature hit it with a melee attack since the end of the hyena's last turn." ], "sort": 1 } ], "action": [ { "name": "Latching Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}33 ({@damage 4d12 + 7}) piercing damage and the target is {@condition grappled} (escape {@dc 17}). Until this grapple ends, the target is {@condition restrained}, and the hyena can't bite another target." ] }, { "name": "Crush Bones", "entries": [ "One creature {@condition grappled} by the hyena takes 52 ({@damage 8d12}) piercing damage and must succeed on a {@dc 15} Constitution saving throw or suffer disadvantage on attack rolls and saving throws that use Strength until it completes a short or long rest." ] } ], "reaction": [ { "name": "Giggling Retreat", "entries": [ "As a reaction to being hit with a melee attack, the hyena moves up to 10 ft. without provoking attacks of opportunity, emitting an unsettling laugh. The attacker must succeed on a {@dc 13} Wisdom saving throw or be unable to move closer to the hyena this turn." ] } ], "traitTags": [ "Rampage" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Hyena.webp" }, { "name": "Lizard", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 10, "from": [ "natural armor" ] } ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 20, "climb": 20 }, "str": 2, "dex": 11, "con": 10, "int": 1, "wis": 8, "cha": 3, "skill": { "stealth": "+2" }, "passive": 9, "cr": "0", "trait": [ { "name": "Camouflage", "entries": [ "The lizard has advantage on stealth checks if it is more than 30 feet from any hostile creature." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The lizard can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 } ], "action": [ { "name": "Adapt Coloration", "entries": [ "The anole become {@condition invisible} to creatures without proficiency in {@skill Perception} until it moves or takes any other action." ] } ], "reaction": [ { "name": "Drop Tail (1/Day)", "entries": [ "As a reaction to being hit with an attack, the lizard reduces the attack's damage to 0." ] } ], "traitTags": [ "Spider Climb" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lizard.webp" }, { "name": "Tegu", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 5, "formula": "1d8 + 1" }, "speed": { "walk": 30, "climb": 20 }, "str": 13, "dex": 12, "con": 12, "int": 4, "wis": 8, "cha": 3, "skill": { "stealth": "+3" }, "passive": 10, "cr": "1/8", "trait": [ { "name": "Cold Blooded", "entries": [ "If the tegu takes Cold damage, its speed is reduced by 10 until the end of its next turn." ], "sort": 0 }, { "name": "Poison Sensitivity", "entries": [ "If the tegu has a creature {@condition grappled} and takes Poison damage, it immediately releases its grapple." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) piercing damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Tail Thrash", "entries": [ "{@atk mw} {@hit 3} to hit, reach 10 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning damage. On a hit or miss, if the tegu has a creature {@condition grappled}, the creature takes 1 piercing damage." ] } ], "reaction": [ { "name": "Drop Tail (1/Day)", "entries": [ "As a reaction to being hit with an attack, the tegu reduces the attack's damage to 0." ] } ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lizard.webp" }, { "name": "Megalania Monitor", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 19, "formula": "3d10 + 3" }, "speed": { "walk": 30, "climb": 20 }, "str": 15, "dex": 12, "con": 12, "int": 4, "wis": 8, "cha": 3, "skill": { "stealth": "+3" }, "passive": 10, "cr": "1/4", "trait": [ { "name": "Cold Blooded", "entries": [ "If the monitor takes 5 or more Cold damage, its speed is reduced by 10 until the end of its next turn." ], "sort": 0 }, { "name": "Poison Sensitivity", "entries": [ "If the monitor has a creature {@condition grappled} and takes 5 or more Poison damage, it immediately releases its grapple." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage and the target must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Tail Thrash", "entries": [ "{@atk mw} {@hit 3} to hit, reach 10 ft., one target the monitor isn't grappling. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage. On a hit or miss, if the monitor has a creature {@condition grappled}, the creature takes 2 ({@damage 1d4}) piercing damage." ] } ], "reaction": [ { "name": "Drop Tail (1/Day)", "entries": [ "As a reaction to being hit with an attack, the monitor reduces the attack's damage to 0." ] } ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lizard.webp" }, { "name": "Giant Lizard", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 66, "formula": "7d12 + 21" }, "speed": { "walk": 40, "climb": 30 }, "str": 20, "dex": 12, "con": 17, "int": 4, "wis": 12, "cha": 3, "skill": { "stealth": "+3" }, "passive": 10, "cr": "4", "trait": [ { "name": "Spider Climb", "entries": [ "The lizard can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Cold Blooded", "entries": [ "If the monitor takes 10 or more Cold damage, its speed is reduced by 10 until the end of its next turn." ], "sort": 1 }, { "name": "Poison Sensitivity", "entries": [ "If the monitor has a creature {@condition grappled} and takes 10 or more Poison damage, it immediately releases its grapple." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The lizard makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d8 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage and the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Tail Thrash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target the lizarad isn't grappling. {@h}11 ({@damage 1d12 + 5}) bludgeoning damage and the target is pushed 10 feet away from the lizard. Each other creature within 5 feet of the target must succeed on a {@dc 15} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] } ], "reaction": [ { "name": "Drop Tail (1/Day)", "entries": [ "As a reaction to being hit with an attack, the lizard reduces the attack's damage to 0." ] } ], "traitTags": [ "Spider Climb" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Lizard.webp", "fluff": { "_monsterFluff": { "name": "Giant Lizard", "source": "ConfC" } } }, { "name": "Millipede Ironworm", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 3, "formula": "1d4 + 1" }, "speed": { "walk": 10, "burrow": 10, "climb": 10 }, "str": 1, "dex": 9, "con": 12, "int": 1, "wis": 12, "cha": 4, "senses": [ "blindsight 5 ft." ], "passive": 11, "cr": "0", "trait": [ { "name": "Desiccation Weakness", "entries": [ "Whenever the millipede takes any fire or necrotic damage, it gains a point of {@condition exhaustion}." ] }, { "name": "Thousand-Legged Writhe", "entries": [ "The millipede ignores the effects of difficult terrain, and has advantage on checks and saving throws against any effect that would reduce its speed." ] } ], "action": [ { "name": "Crawling Clutch", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}The millipede becomes {@condition attached|confc|attached} to the target (remove {@dc 8})." ] }, { "name": "Ozopore Secretion (1/Day)", "entries": [ "The millipede secretes a foul oil that coats its body.", "For the next minute, a creature that hits the millipede with a melee attack or starts its turn in the millipede's space must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} until the beginning of its next turn." ] } ], "bonus": [ { "name": "Armored Coil", "entries": [ "The millipede coils into a tight spiral, gaining the following effects until it uses an action to uncurl:", "The millipede's AC is increased to 15.", "The millipede's speed is reduced to 0." ] } ], "senseTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Dragonspine Millipede", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ 9 ], "hp": { "average": 19, "formula": "3d8 + 6" }, "speed": { "walk": 20, "burrow": 20, "climb": 20 }, "str": 14, "dex": 9, "con": 14, "int": 1, "wis": 12, "cha": 4, "skill": { "survival": "+5" }, "senses": [ "blindsight 5 ft." ], "passive": 11, "cr": "1/2", "trait": [ { "name": "Desiccation Weakness", "entries": [ "Whenever the millipede takes any fire or necrotic damage, it gains a point of {@condition exhaustion}." ] }, { "name": "Thousand-Legged Writhe", "entries": [ "The millipede ignores the effects of difficult terrain, and has advantage on checks and saving throws against any effect that would reduce its speed." ] } ], "action": [ { "name": "Crawling Clutch", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}The target is {@condition grappled} (escape {@dc 12}).", "If the target is Large or larger, the millipede can become {@condition attached|confc|attached} to the target (remove {@dc 12}) instead of grappling it." ] }, { "name": "Pincushion Lurch", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage.", "This attack has advantage if it targets a creature the millipede is grappling or attached to." ] } ], "reaction": [ { "name": "Detach Bristles", "entries": [ "When a creature hits the millipede with a melee weapon attack, it can detach a clump of its entangling bristles.", "The attacker must succeed on a {@dc 12} Strength saving throw or have disadvantage on attacks that use that weapon until a creature uses an action to clear them." ] } ], "senseTags": [ "B" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Loamdozer Millipede", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 37, "formula": "5d10 + 10" }, "speed": { "walk": 25, "burrow": 25, "climb": 25 }, "str": 17, "dex": 9, "con": 15, "int": 1, "wis": 12, "cha": 4, "skill": { "perception": "+5", "survival": "+5" }, "senses": [ "blindsight 5 ft." ], "passive": 15, "cr": "2", "trait": [ { "name": "Desiccation Weakness", "entries": [ "Whenever the millipede takes any fire or necrotic damage, it gains a point of {@condition exhaustion}." ] }, { "name": "Thousand-Legged Writhe", "entries": [ "The millipede ignores the effects of difficult terrain, and has advantage on checks and saving throws against any effect that would reduce its speed." ] }, { "name": "Tunneler", "entries": [ "The millipede can burrow through solid rock at half its burrow speed and leaves a 5-foot-diameter tunnel in its wake." ] } ], "action": [ { "name": "Detrivore Jaw-Lip", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage.", "If the target is undead or took any necrotic damage since the end of the millipede's last turn, this attack deals maximum damage." ] }, { "name": "Crawling Clutch", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}The target is {@condition grappled} (escape {@dc 13}).", "If the target is Huge or larger, the millipede can become {@condition attached|confc|attached} to the target (remove {@dc 12}) instead of grappling it." ] }, { "name": "Ozopore Secretion (1/Day)", "entries": [ "The millipede secretes a toxic oil that coats its body.", "For the next minute, a creature that hits the millipede with a melee attack or starts its turn in the millipede's space must succeed on a {@dc 11} Constitution saving throw or take 3 ({@damage 1d6}) poison damage and be {@condition poisoned} until the beginning of its next turn." ] } ], "bonus": [ { "name": "Armored Coil", "entries": [ "The millipede coils into a tight spiral, gaining the following effects until it uses an action to uncurl:", "The millipede's AC is increased to 17.", "The millipede's speed is reduced to 0.", "Any creature {@condition grappled} by the millipede is also {@condition restrained}." ] } ], "traitTags": [ "Tunneler" ], "senseTags": [ "B" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "poisoned" ], "variant": [] }, { "name": "Capuchin", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 2, "formula": "1d6 - 1" }, "speed": { "walk": 30, "climb": 30 }, "str": 6, "dex": 15, "con": 9, "int": 4, "wis": 13, "cha": 12, "skill": { "deception": "+3", "sleight of hand": "+4", "stealth": "+4" }, "passive": 11, "cr": "0", "trait": [ { "name": "Underfoot", "entries": [ "The capuchin can take the Dodge or Hide action as a bonus action if it is within 5 feet of at least two Medium or larger hostile creatures, even if it is not obscured." ] } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}1 ({@damage 1d6 - 2}) piercing damage." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Flying Monkey", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 3, "formula": "1d6" }, "speed": { "walk": 30, "fly": 30 }, "str": 8, "dex": 14, "con": 11, "int": 5, "wis": 12, "cha": 6, "skill": { "sleight of hand": "+4" }, "passive": 11, "cr": "0", "trait": [ { "name": "Mimicry", "entries": [ "The monkey man mimic the sounds of humanoid speech, albeit poorly." ], "sort": 0 }, { "name": "Lackey", "entries": [ "The monkey can follow simple instructions, such as going to a speciic location and fetching, delivering, or surveiling something." ], "sort": 1 }, { "name": "Pack Tactics", "entries": [ "The monkey has advantage on an attack roll against a creature if at least one of the monkey's allies is within 5 ft. of the creature and the ally isn't {@condition incapacitated}." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d6}) piercing damage." ] } ], "traitTags": [ "Pack Tactics" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Flying Monkey.webp", "fluff": { "_monsterFluff": { "name": "Flying Monkey", "source": "ConfC" } } }, { "name": "Baboon", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 3, "formula": "1d6" }, "speed": { "walk": 30, "climb": 30 }, "str": 10, "dex": 14, "con": 11, "int": 4, "wis": 12, "cha": 6, "passive": 11, "cr": "1/4", "trait": [ { "name": "Reckless", "entries": [ "At the start of its turn, the baboon can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 ft. of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Juggernaut Leap", "entries": [ "The baboon's long jump is up to 30 feet and its high jump is up to 20 feet when it has a running start. If the baboon jumps at least 20 feet, it may land in the space of any medium or smaller creature. The creature must succeed on a {@dc 10} Dexterity saving throw or be knocked {@condition prone}. On a successful save, is instead pushed 5 feet out of the baboon's space into an unoccupied space of the creature's choice." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d6}) piercing damage." ] }, { "name": "Screeching Bark", "entries": [ "Each creature within 100 ft. that can hear, but not see the baboon must make a {@dc 10} Wisdom saving throw or be {@condition frightened} for the next minute. A creature may repeat this save at the end of its turn, ending the effect on a success." ] } ], "traitTags": [ "Pack Tactics", "Reckless" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Baboon.webp" }, { "name": "Dire Octopus", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 52, "formula": "8d10 + 8" }, "speed": { "walk": 10, "swim": 60 }, "str": 17, "dex": 13, "con": 13, "int": 7, "wis": 10, "cha": 4, "skill": { "deception": "+1", "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "1", "trait": [ { "name": "Hold Breath", "entries": [ "While out of water, the octopus can hold its breath for 1 hour." ], "sort": 0 }, { "name": "Underwater Camouflage", "entries": [ "The octopus has advantage on Dexterity ({@skill Stealth}) checks and {@skill Deception} (Charisma) checks made to impersonate natural terrain or another aquatic creature." ], "sort": 1 }, { "name": "Boneless", "entries": [ "The octopus can move through a space as narrow as 1 feet wide without squeezing." ], "sort": 2 } ], "action": [ { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage. If the target is a creature, it is {@condition grappled} (escape {@dc 13}). If the octopus has only one creature {@condition grappled}, the creature is {@condition restrained}." ] }, { "name": "Fling", "entries": [ "One creature {@condition grappled} by the octopus is thrown up to 20 feet. If a thrown target strikes a solid surface, the target takes 7 ({@damage 2d6}) bludgeoning damage. If the target is thrown at another creature, that creature must succeed on a {@dc 13} Dexterity saving throw or take the same damage." ] }, { "name": "Blanket (underwater only) {@recharge}", "entries": [ "Each creature in a 10 ft. radius sphere must succeed on a {@dc 13} Dexterity saving throw or be {@condition grappled} and pulled up to 5 ft. toward the octopus. A creature without a swim speed makes this save at disadvantage." ] } ], "reaction": [ { "name": "Ink Cloud (1/Day)", "entries": [ "As a reaction to being reduced below 26 hit points while underwater, the octopus exudes a 20-foot-radius cloud of ink around itself. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash or Hide action as a bonus action." ] } ], "traitTags": [ "Hold Breath" ], "senseTags": [ "D" ], "actionTags": [ "Tentacles" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Octopus.webp", "fluff": { "_monsterFluff": { "name": "Giant Octopus", "source": "ConfC" } } }, { "name": "Giant Octopus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d10 + 42" }, "speed": { "walk": 10, "swim": 60 }, "str": 21, "dex": 15, "con": 17, "int": 11, "wis": 10, "cha": 7, "skill": { "deception": "+4", "perception": "+6", "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "5", "trait": [ { "name": "Hold Breath", "entries": [ "While out of water, the octopus can hold its breath for 1 hour." ], "sort": 0 }, { "name": "Underwater Camouflage", "entries": [ "The octopus has advantage on Dexterity ({@skill Stealth}) checks and {@skill Deception} (Charisma) checks made to impersonate natural terrain or another aquatic creature." ], "sort": 1 }, { "name": "Boneless", "entries": [ "The octopus can move through a space as narrow as 1 feet wide without squeezing." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The octopus makes two tentacle attacks, one of which it can replace with a use of its fling" ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}15 ({@damage 3d6 + 5}) bludgeoning damage. If the target is a creature, it is {@condition grappled} (escape {@dc 16}). Until this grapple ends, the target is {@condition restrained}." ] }, { "name": "Fling", "entries": [ "One creature {@condition grappled} by the octopus is thrown up to 30 feet. If a thrown target strikes a solid surface, the target takes 10 ({@damage 3d6}) bludgeoning damage. If the target is thrown at another creature, that creature must succeed on a {@dc 16} Dexterity saving throw or take the same damage." ] }, { "name": "Blanket (underwater only) {@recharge 5}", "entries": [ "Each creature in a 15 ft. radius sphere must succeed on a {@dc 16} Dexterity saving throw or be {@condition grappled} and pulled up to 5 ft. toward the octopus. Until this grapple ends, the target is {@condition restrained}. A creature without a swim speed makes this save at disadvantage." ] } ], "reaction": [ { "name": "Ink Cloud (1/Day)", "entries": [ "As a reaction to being reduced below 55 hit points while underwater, the octopus exudes a 20-foot-radius cloud of ink around itself. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash or Hide action as a bonus action." ] } ], "traitTags": [ "Hold Breath" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Tentacles" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Octopus.webp", "fluff": { "_monsterFluff": { "name": "Giant Octopus", "source": "ConfC" } } }, { "name": "Owl", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 5, "fly": 60 }, "str": 3, "dex": 13, "con": 8, "int": 2, "wis": 12, "cha": 7, "skill": { "perception": "+3", "stealth": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "0", "trait": [ { "name": "Keen Sight", "entries": [ "The owl has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Raking Flyby", "entries": [ "The owl does not provoke Opportunity Attacks from creatures that it started its turn hidden from." ], "sort": 1 }, { "name": "Silent Flight", "entries": [ "While flying in dim light or darkness, the owl can take the Hide action as a Bonus Action." ], "sort": 2 } ], "action": [ { "name": "Talons", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}1 ({@damage 1d1}) slashing damage. On a critical hit, the target is {@condition blinded} until the end of the owl's next turn." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Owl.webp" }, { "name": "Dire Owl", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 26, "formula": "4d8 + 8" }, "speed": { "walk": 10, "fly": 80 }, "str": 15, "dex": 17, "con": 14, "int": 8, "wis": 16, "cha": 10, "skill": { "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "1", "trait": [ { "name": "Keen Sight", "entries": [ "The owl has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Raking Flyby", "entries": [ "The owl does not provoke Opportunity Attacks from creatures that it started its turn hidden from." ], "sort": 1 }, { "name": "Silent Flight", "entries": [ "While flying in dim light or darkness, the owl can take the Hide action as a Bonus Action." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The owl makes two attacks: one with its beak and one with its talons." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] }, { "name": "Talons", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) slashing damage. On a critical hit, the target is {@condition grappled} and {@condition restrained} (escape {@dc 13})." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Owl.webp", "fluff": { "_monsterFluff": { "name": "Giant Owl", "source": "ConfC" } } }, { "name": "Giant Owl", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "9d8 + 36" }, "speed": { "walk": 15, "fly": 80 }, "str": 19, "dex": 21, "con": 18, "int": 8, "wis": 17, "cha": 10, "skill": { "perception": "+6", "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "cr": "5", "trait": [ { "name": "Keen Sight", "entries": [ "The owl has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Raking Flyby", "entries": [ "The owl does not provoke Opportunity Attacks from creatures that it started its turn hidden from." ], "sort": 1 }, { "name": "Silent Flight", "entries": [ "While flying in dim light or darkness, the owl can take the Hide action as a Bonus Action." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The owl makes two attacks: one with its beak and one with its talons." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) piercing damage." ] }, { "name": "Talons", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage. On a critical hit, the target is {@condition grappled} and {@condition restrained} (escape {@dc 16})." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Owl.webp", "fluff": { "_monsterFluff": { "name": "Giant Owl", "source": "ConfC" } } }, { "name": "Fairy Penguin", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 15, "swim": 20 }, "str": 1, "dex": 11, "con": 8, "int": 4, "wis": 12, "cha": 4, "passive": 11, "cr": "0", "trait": [ { "name": "Defensive Huddle", "entries": [ "While within 5 feet of one or more friendly creatures, attacks against the penguin are made at disadvantage.", "If a friendly creature within 5 feet of the penguin that is larger than it succeeds on a saving throw, it may prevent the penguin from taking any damage." ] }, { "name": "Awkward Waddle", "entries": [ "If the penguin walks more than 10 feet on its turn, it falls {@condition prone} at the end of its turn." ] } ], "action": [ { "name": "Gift Rock", "entries": [ "The penguin offers a creature within 5 feet a rock. If the creature has an Intelligence score of 5 or higher, it must succeed on a {@dc 11} Wisdom saving throw or accept the rock.", "While holding the rock, a creature cannot use the hand holding the rock for anything else, and may cast the rock aside as a bonus action." ] } ], "reaction": [ { "name": "Belly Slide", "entries": [ "As a reaction when the penguin falls {@condition prone}, it may slide up to 10 feet across level ground or up to 30 feet across downward-sloped ground." ] } ], "variant": [] }, { "name": "Emperor Penguin", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 3, "formula": "1d6" }, "speed": { "walk": 15, "swim": 30 }, "str": 4, "dex": 10, "con": 11, "int": 4, "wis": 12, "cha": 4, "skill": { "stealth": "+2", "survival": "+3" }, "passive": 11, "resist": [ "cold" ], "cr": "0", "trait": [ { "name": "Defensive Huddle", "entries": [ "While within 5 feet of one or more Small or larger friendly creatures, attacks against the penguin are made at disadvantage.", "If a friendly creature within 5 feet of the penguin that is larger than it succeeds on a saving throw, it may prevent the penguin from taking any damage." ] }, { "name": "Awkward Waddle", "entries": [ "If the penguin walks more than 10 feet on its turn, it falls {@condition prone} at the end of its turn." ] }, { "name": "Hold Breath", "entries": [ "The penguin can hold its breath for up to 30 minutes." ] } ], "action": [ { "name": "Hooked Beak", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}1 piercing damage.", "If the target is Tiny or smaller, the penguin may grapple it instead of dealing damage." ] } ], "reaction": [ { "name": "Belly Slide", "entries": [ "As a reaction when the penguin falls {@condition prone}, it may slide up to 10 feet across level ground or up to 30 feet across downward-sloped ground." ] } ], "traitTags": [ "Hold Breath" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Albino Penguin", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 30, "formula": "4d10 + 8" }, "speed": { "walk": 20, "swim": 40 }, "str": 15, "dex": 10, "con": 14, "int": 5, "wis": 12, "cha": 7, "skill": { "perception": "+3", "stealth": "+2" }, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 13, "resist": [ "fire" ], "cr": "1", "trait": [ { "name": "Defensive Huddle", "entries": [ "While within 5 feet of one or more Large or larger friendly creatures, attacks against the penguin are made at disadvantage.", "If a friendly creature within 5 feet of the penguin that is larger than it succeeds on a saving throw, it may prevent the penguin from taking any damage." ] }, { "name": "Awkward Waddle", "entries": [ "If the penguin walks more than 10 feet on its turn, it falls {@condition prone} at the end of its turn." ] }, { "name": "Hold Breath", "entries": [ "The penguin can hold its breath for up to 1 hour." ] } ], "action": [ { "name": "Hooked Beak", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d10 + 2}) piercing damage.", "If the target is Medium or smaller, the penguin may grapple it instead of dealing damage (escape {@dc 12})." ] }, { "name": "Flipper Whack", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d8 + 2}) bludgeoning damage and the target is pushed 5 feet away.", "If this attack was made at advantage, the target must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Detect the Unspeakable", "entries": [ "The penguin snakes its tongue out and tastes the air, learning the number and direction of aberrations within 500 feet.", "Until the end of its next turn, aberrations within 30 feet of the penguin cannot be hidden from it, and gain no benefit from being {@condition invisible} to it." ] } ], "reaction": [ { "name": "Belly Slide", "entries": [ "As a reaction when the penguin falls {@condition prone}, it may slide up to 20 feet across level ground or up to 40 feet across downward-sloped ground." ] } ], "traitTags": [ "Hold Breath" ], "senseTags": [ "B" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Giant Penguin", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 84, "formula": "8d12 + 32" }, "speed": { "walk": 20, "swim": 50 }, "str": 19, "dex": 10, "con": 18, "int": 4, "wis": 15, "cha": 4, "skill": { "stealth": "+3", "survival": "+5" }, "passive": 12, "resist": [ "cold" ], "cr": "6", "trait": [ { "name": "Defensive Huddle", "entries": [ "While within 5 feet of one or more Huge or larger friendly creatures, attacks against the penguin are made at disadvantage.", "If a friendly creature within 5 feet of the penguin that is larger than it succeeds on a saving throw, it may prevent the penguin from taking any damage." ] }, { "name": "Awkward Waddle", "entries": [ "If the penguin walks more than 10 feet on its turn, it falls {@condition prone} at the end of its turn." ] }, { "name": "Hold Breath", "entries": [ "The penguin can hold its breath for up to 8 hours." ] } ], "action": [ { "name": "Muliattack", "entries": [ "The penguin makes two attacks, one of which may be with its Hooked Beak." ] }, { "name": "Hooked Beak", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}20 ({@damage 3d10 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Flipper Whack", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target must succeed on a {@dc 15} Strength saving throw or be pushed 5 feet away and knocked {@condition prone}." ] }, { "name": "Spined Gullet Shake", "entries": [ "The penguin throws its head back and shakes it, shedding accumulated salt.", "If the penguin has a creature {@condition grappled} in its Hooked Beak, the creature must succeed on a {@dc 15} Strength saving throw or take 27 ({@damage 6d8}) piercing damage and be {@condition swallowed|confc|swallowed} (escape {@dc 15})." ] } ], "reaction": [ { "name": "Bergshaker Belly Slide", "entries": [ "As a reaction when the penguin falls {@condition prone}, it may slide up to 20 feet across level ground or up to 40 feet across downward-sloped ground.", "Each creature in its path must make a {@dc 15} Dexterity saving throw, moving to the nearest unoccupied space on a success or taking 9 ({@damage 2d8}) bludgeoning damage and being knocked {@condition prone} on a failure." ] } ], "traitTags": [ "Hold Breath" ], "actionTags": [ "Swallow" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone", "swallowed|confc|swallowed" ], "variant": [] }, { "name": "Platypus", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 3, "formula": "2d4 - 2" }, "speed": { "walk": 15, "swim": 30 }, "str": 3, "dex": 12, "con": 8, "int": 2, "wis": 12, "cha": 5, "skill": { "survival": "+3" }, "senses": [ "darkvision 30 ft." ], "passive": 11, "cr": "0", "trait": [ { "name": "Sleek Coat Insulation", "entries": [ "While the platypus has more than half of his hit points, it has resistance to cold and fire damage." ] } ], "action": [ { "name": "Bill Nip", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}No effect." ] }, { "name": "Paddle-Tail Smack", "entries": [ "One Medium or smaller creature within 5 feet must succeed on a {@dc 6} Strength saving throw or be pushed 5 feet away." ] } ], "reaction": [ { "name": "Crural Spur (1/Day)", "entries": [ "As a reaction to being hit with a melee attack, the platypus forces the attacker to succeed on a {@dc 9} Constitution saving throw or be {@condition paralyzed} until the beginning of the attacker's next turn." ] } ], "senseTags": [ "D" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Winged Platypus", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 3, "formula": "2d4 - 2" }, "speed": { "walk": 15, "fly": 20, "swim": 30 }, "str": 3, "dex": 13, "con": 8, "int": 2, "wis": 12, "cha": 5, "skill": { "survival": "+3" }, "senses": [ "darkvision 30 ft." ], "passive": 11, "cr": "0", "trait": [ { "name": "Sleek Coat Insulation", "entries": [ "While the platypus has more than half of his hit points, it has resistance to cold and fire damage." ] }, { "name": "Dive Slap", "entries": [ "If the platypus is flying and dives at least 15 feet straight toward a target and then uses its Paddle-Tail Smack, the save DC is increased to 11." ] } ], "action": [ { "name": "Bill Nip", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}No effect." ] }, { "name": "Paddle-Tail Smack", "entries": [ "One Medium or smaller creature within 5 feet must succeed on a {@dc 6} Strength saving throw or be pushed 5 feet away." ] } ], "senseTags": [ "D" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Dire Platypus", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 45, "formula": "6d10 + 12" }, "speed": { "walk": 20, "swim": 40 }, "str": 14, "dex": 12, "con": 14, "int": 2, "wis": 12, "cha": 5, "skill": { "survival": "+3" }, "senses": [ "darkvision 30 ft." ], "passive": 11, "cr": "2", "trait": [ { "name": "Sleek Coat Insulation", "entries": [ "While the platypus has more than half of his hit points, it has resistance to cold and fire damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The platypus makes two different melee attacks." ] }, { "name": "Bill Snap", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage." ] }, { "name": "Leg Hook", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 12})." ] }, { "name": "Paddle-Tail Smack", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d8 + 2}) bludgeoning damage and the target is pushed 5 feet away." ] } ], "reaction": [ { "name": "Crural Spur {@recharge 5}", "entries": [ "As a reaction to being hit with a melee attack by a creature it has {@condition grappled}, the platypus forces the attacker to succeed on a {@dc 11} Constitution saving throw or be {@condition paralyzed} until the beginning of the attacker's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "paralyzed" ], "variant": [] }, { "name": "Giant Platypus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "8d12 + 32" }, "speed": { "walk": 30, "swim": 50 }, "str": 21, "dex": 12, "con": 18, "int": 2, "wis": 12, "cha": 5, "skill": { "survival": "+4", "perception": "+4" }, "senses": [ "darkvision 30 ft." ], "passive": 14, "cr": "5", "trait": [ { "name": "Sleek Coat Insulation", "entries": [ "While the platypus has more than half of his hit points, it has resistance to cold and fire damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The platypus makes two different melee attacks." ] }, { "name": "Bill Snap", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage." ] }, { "name": "Leg Hook", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one creature. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Paddle-Tail Smack", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}17 ({@damage 3d8 + 4}) bludgeoning damage and the target is pushed 10 feet away." ] } ], "reaction": [ { "name": "Crural Spur {@recharge 5}", "entries": [ "As a reaction to being hit with a melee attack by a creature it has {@condition grappled}, the platypus forces the attacker to succeed on a {@dc 15} Constitution saving throw or take 14 ({@damage 4d6}) poison damage and be {@condition paralyzed} until the beginning of the attacker's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "paralyzed" ], "variant": [] }, { "name": "Raccoon", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 30 }, "str": 2, "dex": 13, "con": 11, "int": 3, "wis": 10, "cha": 8, "skill": { "deception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "cr": "0", "trait": [ { "name": "Keen Smell", "entries": [ "The raccoon has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { "name": "Rabid", "entries": [ "The raccoon has advantage on Charisma ({@skill Deception}) checks made to appear friendly. It may use its {@skill Deception} bonus in place of Initiative rolls." ] }, { "name": "Nosy", "entries": [ "The racoon may use its natural weapons as Thieves Tools, and is considered proficient with them." ] } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) piercing damage. On a critical hit, the target must succeed on a {@dc 10} Constitution saving throw or be infected with {@disease lyssavirus|ConfC}." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}1 piercing damage." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Dire Raccoon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 57, "formula": "6d12 + 18" }, "speed": { "walk": 30 }, "str": 15, "dex": 13, "con": 16, "int": 3, "wis": 10, "cha": 8, "skill": { "deception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "cr": "2", "trait": [ { "name": "Keen Smell", "entries": [ "The raccoon has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { "name": "Rabid", "entries": [ "The raccoon has advantage on Charisma ({@skill Deception}) checks made to appear friendly. It may add its {@skill Deception} bonus to Initiative rolls." ] }, { "name": "Nosy", "entries": [ "The racoon may use its natural weapons as Thieves Tools, and is considered proficient with them." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The raccoon makes two claw attacks. If both attacks hit the same Medium or smaller target, the target is knocked {@condition prone}." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d12 + 3}) piercing damage and the target must succeed on a {@dc 10} Constitution saving throw or be infected with {@disease lyssavirus|ConfC}." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) slashing damage." ] } ], "reaction": [ { "name": "Bat Away", "entries": [ "As a reaction to being hit with a melee attack, the racoon forces the attacker to succeed on a {@dc 13} Strength saving throw or have one object it is holding knocked out of its hands and 15 ft. away." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Rat", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 10 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 30 }, "str": 2, "dex": 11, "con": 9, "int": 2, "wis": 10, "cha": 4, "senses": [ "darkvision 30 ft." ], "passive": 10, "cr": "0", "trait": [ { "name": "Keen Smell", "entries": [ "The rat has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ], "sort": 0 }, { "name": "Quick Squeeze", "entries": [ "The rat may move through any space larger than its skull without squeezing." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}1 piercing damage." ] }, { "name": "Invade Attire", "entries": [ "The rat attempts to enter the clothing or armor of a humanoid creature in its space, forcing it to make a {@dc 10} Dexterity saving throw.", "On a failed save, the rat becomes {@condition attached|confc|attached} to the creature (Save Ends at end of turn). While {@condition attached|confc|attached} in this way, the rat has full cover against outside effects, and the target has disadvantage on the first attack it makes each turn." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rat.webp", "fluff": { "_monsterFluff": { "name": "Rat", "source": "ConfC" } } }, { "name": "Sewer Rat", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 7, "formula": "1d8" }, "speed": { "walk": 30 }, "str": 7, "dex": 15, "con": 11, "int": 2, "wis": 10, "cha": 4, "senses": [ "darkvision 30 ft." ], "passive": 10, "cr": "1/8", "trait": [ { "name": "Keen Smell", "entries": [ "The rat has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ], "sort": 0 }, { "name": "Quick Squeeze", "entries": [ "The rat may move through any space larger than its skull without squeezing." ], "sort": 1 }, { "name": "Gnaw Through", "entries": [ "The rat can burrow a tiny hole through one foot of nonmagical wood in ten minutes, or through one foot of stone or soft metal in one hour." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage and the target must succeed on a {@dc 10} Constitution saving throw or be infected with {@disease filth fever|ConfC}." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rat.webp", "fluff": { "_monsterFluff": { "name": "Rat", "source": "ConfC" } } }, { "name": "Dire Rat", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 30 }, "str": 15, "dex": 17, "con": 16, "int": 2, "wis": 10, "cha": 4, "senses": [ "darkvision 30 ft." ], "passive": 10, "cr": "2", "trait": [ { "name": "Keen Smell", "entries": [ "The rat has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ], "sort": 0 }, { "name": "Quick Squeeze", "entries": [ "The rat may move through any space larger than its skull without squeezing." ], "sort": 1 }, { "name": "Gnaw Through", "entries": [ "The rat can burrow a small hole through one foot of nonmagical wood in ten minutes, or through one foot of stone or soft metal in one hour." ], "sort": 2 }, { "name": "Pack Tactics", "entries": [ "The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 ft. of the creature and the ally isn't {@condition incapacitated}." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The rat makes two claw attacks. If both attacks hit the same target, the target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage and the target must succeed on a {@dc 10} Constitution saving throw or be infected with {@disease filth fever|ConfC}." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage." ] } ], "traitTags": [ "Keen Senses", "Pack Tactics" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rat.webp", "fluff": { "_monsterFluff": { "name": "Rat", "source": "ConfC" } } }, { "name": "Giant Rat", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 103, "formula": "9d10 + 54" }, "speed": { "walk": 30 }, "str": 19, "dex": 15, "con": 22, "int": 2, "wis": 10, "cha": 4, "senses": [ "darkvision 30 ft." ], "passive": 10, "cr": "4", "trait": [ { "name": "Keen Smell", "entries": [ "The rat has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ], "sort": 0 }, { "name": "Quick Squeeze", "entries": [ "The rat may move through any space larger than its skull without squeezing." ], "sort": 1 }, { "name": "Gnaw Through", "entries": [ "The rat can burrow a medium hole through one foot of nonmagical wood in one minute, or through one foot of stone or soft metal in ten minutes." ], "sort": 2 }, { "name": "Pack Tactics", "entries": [ "The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 ft. of the creature and the ally isn't {@condition incapacitated}." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The rat makes two claw attacks. If both attacks hit the same target, the target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage and the target must succeed on a {@dc 10} Constitution saving throw or be infected with {@disease filth fever|ConfC}." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage and the target is {@condition grappled} (escape {@dc 15})." ] } ], "traitTags": [ "Keen Senses", "Pack Tactics" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Rat.webp" }, { "name": "Bark Scorpion", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 10, "climb": 10 }, "str": 2, "dex": 11, "con": 8, "int": 1, "wis": 8, "cha": 2, "senses": [ "tremorsense 10 ft.", "darkvision 120 ft." ], "passive": 9, "cr": "0", "trait": [ { "name": "Slowed Metabolism", "entries": [ "The scorpion can survive up to a year without food or water, and up to two weeks without oxygen before suffering any ill effects." ], "sort": 0 }, { "name": "Flatten Tail", "entries": [ "As a Bonus Action, the scorpion may flatten its tail to the ground or raise it.", "While flattened, the scorpion gains advantage on checks made to hide in desert or rocky terrain and cannot attack with its Tail Stinger." ], "sort": 1 } ], "action": [ { "name": "Grasping Pinch", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one Small or larger target. {@h}The scorpion climbs onto the target (remove {@dc 10}).", "A creature the scorpion is climbing on has disadvantage on saving throws made to maintain {@status concentration}." ] }, { "name": "Tail Stinger", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}1 piercing damage and the target must succeed on a {@dc 10} Constitution saving throw or be infected with {@disease wandering eye neurotoxemia|ConfC}." ] } ], "reaction": [ { "name": "Skitter On", "entries": [ "As a reaction when one creature the scorpion is climbing on hits another with a melee weapon attack, the scorpion climbs onto the target." ] } ], "senseTags": [ "SD", "T" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Scorpion.webp" }, { "name": "Swarm of Scorpions", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "beast", "swarmSize": "T" }, "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 54, "formula": "12d4 + 24" }, "speed": { "walk": 15, "climb": 15 }, "str": 6, "dex": 15, "con": 14, "int": 1, "wis": 8, "cha": 2, "senses": [ "darkvision 120 ft." ], "passive": 9, "resist": [ { "special": "damage from attacks" } ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "2", "trait": [ { "name": "Slowed Metabolism", "entries": [ "The swarm can survive up to a year without food or water, and up to two weeks without oxygen before suffering any ill effects." ], "sort": 0 }, { "name": "Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a small creature. The swarm can't regain hit points or gain temporary hit points." ], "sort": 1 } ], "action": [ { "name": "Ripping Pincers", "entries": [ "{@atk mw} {@hit 4} to hit, reach 0 ft., one target. {@h}Hit 16 ({@damage 4d6 + 2}) piercing damage, or 9 ({@damage 2d6 + 2}) piercing damage if the swarm has half of its hit points or fewer, and the swarm climbs onto the target (remove {@dc 12}).", "A creature the swarm is climbing on cannot concentrate." ] }, { "name": "Stinger Toxin Overload", "entries": [ "One creature the swarm is climbing on takes 5 piercing damage and must succeed on a {@dc 12} Constitution saving throw or take 16 ({@damage 3d10}) poison damage, or half as much on a success.", "If the swarm has half of its hit points or fewer, the target has advantage on this saving throw. A creature that fails this save by 5 or more immediately drops to 0 hit points." ] } ], "senseTags": [ "SD" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Scorpion.webp" }, { "name": "Ironhide Scorpion", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "7d10 + 14" }, "speed": { "walk": 40 }, "str": 15, "dex": 13, "con": 15, "int": 1, "wis": 9, "cha": 3, "senses": [ "darkvision 120 ft." ], "passive": 9, "resist": [ { "resist": [ "poison" ], "note": "damage from its own attacks", "cond": true } ], "cr": "3", "trait": [ { "name": "Slowed Metabolism", "entries": [ "The scorpion can survive up to a year without food or water, and up to two weeks without oxygen before suffering any ill effects." ], "sort": 0 }, { "name": "Heat Spasms", "entries": [ "Whenever the scorpion takes 10 or more fire damage from a single source, it makes a tail stinger attack against a random creature within reach." ], "sort": 1 }, { "name": "Brittle Barb", "entries": [ "If the scorpion is dealt a critical hit with a weapon that deals bludgeoning damage, it can't make attacks with its Tail Stinger until it completes a Short or Long rest." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The scorpion makes three melee attacks, up to one of which may be with its its Tail Stinger." ] }, { "name": "Grasping Pincers", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 12})." ] }, { "name": "Tail Stinger", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one {@condition grappled} or {@condition incapacitated} creature. {@h}7 ({@dice 1d10 + 2}) piercing plus 11 ({@damage 2d10}) poison damage, and the target must succeed on a {@dc 12} Constitution saving throw or be infected with {@disease wandering eye neurotoxemia|ConfC}." ] } ], "reaction": [ { "name": "Twisting Tail", "entries": [ "As a reaction when a creature grapples the scorpion, the scorpion makes an attack with its tail stinger against the creature." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Scorpion.webp" }, { "name": "Giant Scorpion", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 95, "formula": "10d12 + 30" }, "speed": { "walk": 40, "burrow": 20, "climb": 20 }, "str": 21, "dex": 14, "con": 18, "int": 1, "wis": 9, "cha": 3, "senses": [ "darkvision 120 ft.", "tremorsense 10 ft." ], "passive": 9, "resist": [ { "resist": [ "poison" ], "note": "damage from its own attacks", "cond": true } ], "cr": "6", "trait": [ { "name": "Slowed Metabolism", "entries": [ "The scorpion can survive up to a year without food or water, and up to two weeks without oxygen before suffering any ill effects." ], "sort": 0 }, { "name": "Heat Spasms", "entries": [ "Whenever the scorpion takes 10 or more fire damage from a single source, it makes a tail stinger attack against a random creature within reach." ], "sort": 1 }, { "name": "Brittle Barb", "entries": [ "If the scorpion is dealt a critical hit with a weapon that deals bludgeoning damage, it can't make attacks with its Tail Stinger until it completes a Short or Long rest." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The scorpion makes three melee attacks, up to one of which may be with its its Tail Stinger." ] }, { "name": "Grasping Pincers", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d8 + 5}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Tail Stinger", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}16 ({@dice 2d10 + 5}) piercing plus 11 ({@damage 2d10}) poison damage, and the target must succeed on a {@dc 15} Constitution saving throw or be infected with {@disease wandering eye neurotoxemia|ConfC}." ] }, { "name": "Acid Spew {@recharge 5}", "entries": [ "One creature {@condition grappled} by the scorpion must succeed on a {@dc 15} Constitution saving throw or take 36 ({@damage 8d8}) acid damage, or half as much on a success." ] } ], "reaction": [ { "name": "Twisting Tail", "entries": [ "As a reaction when a creature grapples the scorpion, the scorpion makes an attack with its tail stinger against the creature." ] }, { "name": "Chittering Feint", "entries": [ "As a reaction when the scorpion misses a creature with a Tail Stinger attack, it may reroll the attack with disadvantage." ] } ], "senseTags": [ "SD", "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "B", "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Scorpion.webp" }, { "name": "Reef Shark", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "4d8 + 4" }, "speed": { "swim": 40 }, "str": 14, "dex": 13, "con": 13, "int": 1, "wis": 10, "cha": 4, "skill": { "perception": "+2" }, "senses": [ "blindsight 30 ft." ], "passive": 12, "cr": "1/4", "trait": [ { "name": "Test Bite", "entries": [ "If the shark starts its turn with no hostile creatures within 5 ft. of it, it may Dash or Disengage as a bonus action this turn." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] } ], "traitTags": [ "Pack Tactics" ], "senseTags": [ "B" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Reef Shark.webp", "fluff": { "_monsterFluff": { "name": "Reef Shark", "source": "ConfC" } } }, { "name": "Bull Shark", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 19, "formula": "3d8 + 6" }, "speed": { "swim": 45 }, "str": 16, "dex": 14, "con": 14, "int": 1, "wis": 13, "cha": 4, "skill": { "perception": "+3" }, "senses": [ "blindsight 30 ft." ], "passive": 13, "resist": [ "poison" ], "cr": "1/2", "trait": [ { "name": "Test Bite", "entries": [ "If the shark starts its turn with no hostile creatures within 5 ft. of it, it may Dash or Disengage as a bonus action this turn." ], "sort": 0 }, { "name": "Blood Frenzy", "entries": [ "The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points." ], "sort": 1 }, { "name": "Electrosensitive", "entries": [ "If the shark takes lightning damage, it has disadvantage on attacks on its following turn." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage." ] }, { "name": "Ram {@recharge}", "entries": [ "The shark moves at least 20 feet in a straight line towards a creature that does not have all its hit points and makes a bite attack against it. If the attack hits, the target must succeed on a {@dc 13} Constitution saving throw or be {@condition stunned} until the end of the shark's next turn." ] } ], "senseTags": [ "B" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Reef Shark.webp", "fluff": { "_monsterFluff": { "name": "Reef Shark", "source": "ConfC" } } }, { "name": "White Shark", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 45, "formula": "6d10 + 12" }, "speed": { "swim": 40 }, "str": 18, "dex": 15, "con": 15, "int": 1, "wis": 13, "cha": 4, "skill": { "perception": "+5", "stealth": "+4" }, "senses": [ "blindsight 30 ft." ], "passive": 15, "cr": { "cr": "2", "xp": 200 }, "trait": [ { "name": "Ocean Camouflage", "entries": [ "The shark can attempt to hide without obscurement while in open water." ], "sort": 0 }, { "name": "Test Bite", "entries": [ "If the shark starts its turn with no hostile creatures within 5 ft. of it, it may Dash or Disengage as a bonus action this turn." ], "sort": 1 }, { "name": "Blood Frenzy", "entries": [ "The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points." ], "sort": 2 }, { "name": "Electrosensitive", "entries": [ "If the shark takes lightning damage, it has disadvantage on attacks on its following turn." ], "sort": 3 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage and the target begins to bleed. At the beginning of each of its turns, the target must succeed on a {@dc 14} Constitution saving throw or lose 2 ({@dice 1d4}) hit points, ending the effect on a success." ] }, { "name": "Ram {@recharge 5}", "entries": [ "The shark moves at least 20 feet in a straight line towards a creature that does not have all its hit points and makes a bite attack against it. If the attack hits, the target must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned} until the end of the shark's next turn." ] } ], "senseTags": [ "B" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Reef Shark.webp", "fluff": { "_monsterFluff": { "name": "Reef Shark", "source": "ConfC" } } }, { "name": "Giant Shark", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 126, "formula": "11d12 + 55" }, "speed": { "swim": 50 }, "str": 23, "dex": 11, "con": 21, "int": 1, "wis": 13, "cha": 5, "skill": { "perception": "+7" }, "senses": [ "blindsight 60 ft." ], "passive": 17, "cr": "5", "trait": [ { "name": "Test Bite", "entries": [ "If the shark starts its turn with no hostile creatures within 5 ft. of it, it may Dash or Disengage as a bonus action this turn." ], "sort": 0 }, { "name": "Blood Frenzy", "entries": [ "The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points." ], "sort": 1 }, { "name": "Electrosensitive", "entries": [ "If the shark takes lightning damage, it has disadvantage on attacks on its following turn." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}22 ({@damage 3d10 + 6}) piercing damage and the target begins to bleed. At the beginning of each of its turns, the target must succeed on a {@dc 17} Constitution saving throw or lose 5 ({@dice 2d4}) hit points, ending the effect on a success." ] }, { "name": "Ram {@recharge 5}", "entries": [ "The shark moves at least 20 feet in a straight line towards a creature that does not have all its hit points and makes a bite attack against it. If the attack hits, the target must succeed on a {@dc 17} Constitution saving throw or be {@condition stunned} until the end of the shark's next turn." ] } ], "reaction": [ { "name": "Circle", "entries": [ "As a reaction to being reduced below 64 hit points, the shark moves up to half its speed without provoking attacks of opportunity. Each creature of its choice within 50 ft. that has fewer than 20 hit points must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] } ], "senseTags": [ "B" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Shark.webp", "fluff": { "_monsterFluff": { "name": "Giant Shark", "source": "ConfC" } } }, { "name": "Constrictor Snake", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 14, "formula": "2d10 + 2" }, "speed": { "walk": 30, "climb": 30, "swim": 30 }, "str": 15, "dex": 14, "con": 12, "int": 1, "wis": 10, "cha": 3, "skill": { "athletics": "+6", "perception": "+2" }, "passive": 12, "cr": "1/4", "trait": [ { "name": "Camouflage", "entries": [ "The snake has advantage on stealth checks if it is more than 30 feet from any hostile creature." ], "sort": 0 }, { "name": "Cold Blooded", "entries": [ "If the snake takes any cold damage, its speed is reduced by 10 until the end of its next turn." ], "sort": 1 }, { "name": "Braille", "entries": [ "The snake's eyes are covered by transparent scales that protect them from harm. It has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight, and advantage on saving throws to avoid being {@condition blinded}." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one creature. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 12}). Until this grapple ends, the target is {@condition restrained} and the snake can't attack another target." ] } ], "reaction": [ { "name": "Crush", "entries": [ "As a reaction to a creature the snake has {@condition grappled} with its Constrict ability speaking or casting a spell with a verbal component, the snake crushes the air out of its lungs. The creature cannot breathe until the grapple ends and immediately begins to suffocate." ] } ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Constrictor Snake.webp" }, { "name": "Giant Constrictor Snake", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 60, "formula": "8d12 + 8" }, "speed": { "walk": 30, "climb": 20, "swim": 40 }, "str": 19, "dex": 14, "con": 12, "int": 1, "wis": 10, "cha": 3, "skill": { "athletics": "+8", "perception": "+4" }, "passive": 12, "cr": "2", "trait": [ { "name": "Water Camouflage", "entries": [ "The snake has advantage on stealth checks while submerged." ], "sort": 0 }, { "name": "Cold Blooded", "entries": [ "If the snake takes 5 or more Cold damage in a turn, its speed is reduced by 10 until the end of its next turn." ], "sort": 1 }, { "name": "Braille", "entries": [ "The snake's eyes are covered by transparent scales that protect them from harm. It has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight, and advantage on saving throws to avoid being {@condition blinded}." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one creature. {@h}11 ({@damage 2d6 + 4}) piercing damage." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one creature. {@h}13 ({@dice 2d8 + 4}) bludgeoning damag and the target is {@condition grappled} (escape {@dc 14}). Until this grapple ends, the target is {@condition restrained} and the snake can't attack another target." ] } ], "reaction": [ { "name": "Crush", "entries": [ "As a reaction to a creature the snake has {@condition grappled} with its Constrict ability speaking or casting a spell with a verbal component, the snake crushes the air out of its lungs. The creature cannot breathe until the grapple ends and immediately begins to suffocate." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Constrictor Snake.webp" }, { "name": "Titanoboa", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 152, "formula": "16d12 + 48" }, "speed": { "walk": 30, "climb": 20, "swim": 40 }, "str": 21, "dex": 13, "con": 17, "int": 1, "wis": 10, "cha": 3, "skill": { "athletics": "+12", "perception": "+6" }, "passive": 13, "cr": "7", "trait": [ { "name": "Water Camouflage", "entries": [ "The snake has advantage on stealth checks while submerged." ] }, { "name": "Cold Blooded", "entries": [ "If the titanoboa takes 10 or more Cold damage in a turn, its speed is reduced by 10 until the end of its next turn." ] }, { "name": "Braille", "entries": [ "The titanoboa's eyes are covered by transparent scales that protect them from harm. It has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight, and advantage on saving throws to avoid being {@condition blinded}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The titanoboa makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one creature. {@h}18 ({@damage 3d8 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 16}). A Huge or smaller creature already {@condition grappled} in this way is instead swallowed, is {@condition restrained}, {@condition blinded}, and takes 9 ({@damage 2d8}) bludgeoning damage at the start of each of its turns for as long as the grapple lasts." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one creature. {@h}21 ({@damage 3d10 + 5}) bludgeoning damage. If the target is Huge or smaller, it is {@condition grappled} (escape {@dc 16}). Until this grapple ends, the target is {@condition restrained}." ] } ], "reaction": [ { "name": "Crush", "entries": [ "As a reaction to a creature the titanoboa has {@condition grappled} with its Constrict ability speaking or casting a spell with a verbal component, the titanoboa crushes the air out of its lungs. The creature cannot breathe until the grapple ends and immediately begins to suffocate." ] } ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Pit Viper", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 30, "climb": 20 }, "str": 2, "dex": 16, "con": 11, "int": 1, "wis": 10, "cha": 3, "skill": { "perception": "+4" }, "passive": 14, "cr": "1/8", "trait": [ { "name": "Cold Blooded", "entries": [ "If the viper takes any cold damage, its speed is reduced by 10 until the end of its next turn." ] }, { "name": "Braille", "entries": [ "The viper's eyes are covered by transparent scales that protect them from harm. It has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight, and advantage on saving throws to avoid being {@condition blinded}." ] }, { "name": "Pit Organs", "entries": [ "The viper knows the precise location of each warm-blooded creature within 10 ft., and the number, size, and direction of each warm-blooded creature within 30 ft." ] } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}1 piercing damage and the target must succeed on a {@dc 10} Constitution saving throw or take 5 ({@damage 2d4}) poison damage, or half as much on a success." ] } ], "reaction": [ { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the snake's reach, it may force the creature to succeed on a {@dc 10} Wisdom saving throw or be forced to immediately move 10 ft. away from the viper, if it can." ] } ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Swarm of Vipers", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "beast", "swarmSize": "T" }, "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 77, "formula": "14d10" }, "speed": { "walk": 30, "climb": 20 }, "str": 8, "dex": 16, "con": 11, "int": 1, "wis": 10, "cha": 3, "skill": { "perception": "+4" }, "passive": 14, "resist": [ "bludgeoning", "piercing", "slashing" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "3", "trait": [ { "name": "Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a tiny creature. The swarm can't regain hit points or gain temporary hit points." ] }, { "name": "Cold Blooded", "entries": [ "If the viper takes any cold damage, its speed is reduced by 10 until the end of its next turn." ] }, { "name": "Braille", "entries": [ "The swarms's eyes are covered by transparent scales that protect them from harm. It has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight, and advantage on saving throws to avoid being {@condition blinded}." ] }, { "name": "Pit Organs", "entries": [ "The swarm knows the precise location of each warm-blooded creature within 10 ft., and the number, size, and direction of each warm-blooded creature within 30 ft." ] } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 0 ft., one creature. {@h}5 ({@damage 1d4 + 3}) piercing damage and 20 ({@damage 8d4}) poison damage, or half as much poison damage if the swarm has half of its hit points or fewer." ] } ], "reaction": [ { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the swarm's reach, it may force the creature to succeed on a {@dc 10} Wisdom saving throw or be forced to immediately move 10 ft. away from the swarm, if it can." ] } ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Flying Snake", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 5, "formula": "2d4" }, "speed": { "walk": 30, "fly": 60, "swim": 30 }, "str": 4, "dex": 18, "con": 11, "int": 2, "wis": 12, "cha": 5, "skill": { "acrobatics": "+6" }, "passive": 11, "cr": "1/8", "trait": [ { "name": "Cold Blooded", "entries": [ "If the snake takes any cold damage, its speed is reduced by 10 until the end of its next turn." ], "sort": 0 }, { "name": "Braille", "entries": [ "The snake's eyes are covered by transparent scales that protect them from harm. It has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight, and advantage on saving throws to avoid being {@condition blinded}." ], "sort": 1 }, { "name": "Gliding Flyby", "entries": [ "The snake may disengage as a bonus action. If it does, it cannot use its fly speed to gain altitude until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}1 piercing damage plus 7 ({@damage 3d4}) poison damage." ] } ], "reaction": [ { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the snake's reach while it is not flying, the snake may force the creature to succeed on a {@dc 10} Wisdom saving throw or be forced to immediately move 10 ft. away from the snake, if it can." ] } ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Flying Snake.webp", "fluff": { "_monsterFluff": { "name": "Flying Snake", "source": "ConfC" } } }, { "name": "Swarm of Flying Snakes", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "beast", "swarmSize": "T" }, "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 110, "formula": "20d10" }, "speed": { "walk": 30, "fly": 60, "swim": 30 }, "str": 8, "dex": 18, "con": 11, "int": 2, "wis": 12, "cha": 5, "skill": { "acrobatics": "+7" }, "passive": 14, "resist": [ "bludgeoning", "piercing", "slashing" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "5", "trait": [ { "name": "Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a tiny creature. The swarm can't regain hit points or gain temporary hit points." ], "sort": 0 }, { "name": "Cold Blooded", "entries": [ "If the viper takes any cold damage, its speed is reduced by 10 until the end of its next turn." ], "sort": 1 }, { "name": "Braille", "entries": [ "The swarms's eyes are covered by transparent scales that protect them from harm. It has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight, and advantage on saving throws to avoid being {@condition blinded}." ], "sort": 2 }, { "name": "Gliding Flyby", "entries": [ "The swarm may disengage as a bonus action. If it does, it cannot use its fly speed to gain altitude until the beginning of its next turn." ], "sort": 3 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 0 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage plus 27 ({@damage 6d8}) poison damage, or half as much poison damage if the swarm has half of its hit points or fewer." ] } ], "reaction": [ { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the swarm's reach while it is not flying, the swarm may force the creature to succeed on a {@dc 10} Wisdom saving throw or be forced to immediately move 10 ft. away from the swarm, if it can." ] } ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Flying Snake.webp", "fluff": { "_monsterFluff": { "name": "Flying Snake", "source": "ConfC" } } }, { "name": "King Cobra", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30, "climb": 20 }, "str": 10, "dex": 18, "con": 13, "int": 2, "wis": 10, "cha": 8, "skill": { "intimidation": "+3", "perception": "+4" }, "passive": 14, "cr": "1/4", "trait": [ { "name": "Cold Blooded", "entries": [ "If the cobra takes any cold damage, its speed is reduced by 10 until the end of its next turn." ] }, { "name": "Braille", "entries": [ "The cobra's eyes are covered by transparent scales that protect them from harm. It has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight, and advantage on saving throws to avoid being {@condition blinded}." ] } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage, and the target must make {@dc 11} Constitution saving throw, taking 10 ({@damage 3d6}) poison damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Threat Display {@recharge 5}", "entries": [ "The snake raises upright, puffs up, and hisses. Until the beginning of its next turn, it may make a bite attack as a reaction to a creature entering its reach. If this attack misses, the cobra regains its reaction." ] }, { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the cobra's reach, it may force the creature to succeed on a {@dc 11} Wisdom saving throw or be forced to immediately move 10 ft. away from the cobra, if it can." ] } ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Giant Cobra", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 139, "formula": "14d10 + 52" }, "speed": { "walk": 30, "climb": 20 }, "str": 22, "dex": 19, "con": 19, "int": 2, "wis": 10, "cha": 12, "skill": { "intimidation": "+7", "perception": "+6" }, "passive": 16, "cr": "8", "trait": [ { "name": "Cold Blooded", "entries": [ "If the cobra takes any cold damage, its speed is reduced by 10 until the end of its next turn." ] }, { "name": "Braille", "entries": [ "The cobra's eyes are covered by transparent scales that protect them from harm. It has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight, and advantage on saving throws to avoid being {@condition blinded}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The cobra makes two attacks; one with its bite and one with its constrict. It may either of its attacks with a use of its Threat Display, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}16 ({@damage 3d6 + 6}) piercing damage and 14 ({@damage 4d6}) poison damage." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one creature. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Threat Display {@recharge 5}", "entries": [ "The snake raises upright, puffs up, and hisses. Until the beginning of its next turn, it may make a bite attack as a reaction to a creature entering its reach. If this attack misses, the cobra regains its reaction." ] } ], "reaction": [ { "name": "Crush", "entries": [ "As a reaction to a creature the cobra has {@condition grappled} with its Constrict ability speaking or casting a spell with a verbal component, the cobra crushes the air out of its lungs. The creature cannot breathe until the grapple ends and immediately begins to suffocate." ] }, { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the cobra's reach, it may force the creature to succeed on a {@dc 17} Wisdom saving throw or be forced to immediately move 10 ft. away from the cobra, if it can." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Black Widow", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "beast", "tags": [ "spiderkind" ] }, "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 20, "climb": 20 }, "str": 2, "dex": 14, "con": 8, "int": 1, "wis": 10, "cha": 2, "skill": { "stealth": "+4" }, "senses": [ "darkvision 30 ft.", "tremorsense 10 ft." ], "passive": 10, "cr": "0", "trait": [ { "name": "Web-Dweller", "entries": [ "The widow can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the widow knows the exact location of any other creature in contact with the same web." ], "sort": 0 } ], "action": [ { "name": "Venomous Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 0 ft., one creature. {@h}1 poison damage and the target subtracts {@dice 1d4} from the next Constitution saving throw it makes in the next minute." ] }, { "name": "Invade Attire", "entries": [ "The widow attempts to enter the clothing or armor of a humanoid creature in its space, forcing it to succeed on a {@dc 12} Dexterity saving throw or have the widow become {@condition attached|confc|attached} to it (remove {@dc 12}).", "While {@condition attached|confc|attached} in this way, the widow has full cover against outside effects, and the target has disadvantage on saving throws to maintain {@status concentration} or resist being {@condition frightened}." ] } ], "reaction": [ { "name": "Crushed Vengeance", "entries": [ "When the widow is reduced to 0 hit points by a melee attack, it can make a Venomous Bite attack with advantage against the attacker." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "I" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spider.webp" }, { "name": "Hairy Spider", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "beast", "tags": [ "spiderkind" ] }, "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 20, "climb": 20 }, "str": 3, "dex": 14, "con": 9, "int": 1, "wis": 10, "cha": 2, "skill": { "stealth": "+4" }, "senses": [ "darkvision 30 ft.", "tremorsense 10 ft." ], "passive": 10, "cr": "0", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ], "sort": 0 } ], "action": [ { "name": "Fanged Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 0 ft., one creature. {@h}1 piercing damage." ] }, { "name": "Defensive Posture", "entries": [ "The spider rears up in a defensive posture. Until the beginning of its next turn, a creature that attempts to enter its space must first make a {@dc 6} Wisdom saving throw.", "On a failed save, the creature is {@condition frightened} until the beginning of its next turn." ] }, { "name": "Urticating Hairs (1/Day)", "entries": [ "The spider scrapes off some of its barbed bristles and flings them toward a creature within 5 feet.", "The target must succeed on a {@dc 9} Constitution saving throw or be {@condition blinded} for the next minute (Save Ends at end of turn) or until it takes an action to clear its eyes." ] } ], "reaction": [ { "name": "Crushed Vengeance", "entries": [ "When the spider is reduced to 0 hit points by a melee attack, it can make a Fanged Bite attack with advantage against the attacker." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spider.webp" }, { "name": "Goliath Bristle Spider", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "beast", "tags": [ "spiderkind" ] }, "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 16, "formula": "3d8 + 3" }, "speed": { "walk": 30, "climb": 30 }, "str": 11, "dex": 15, "con": 12, "int": 2, "wis": 11, "cha": 12, "skill": { "intimidation": "+3", "stealth": "+6" }, "senses": [ "darkvision 60 ft.", "tremorsense 10 ft." ], "passive": 10, "cr": "1/4", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ], "sort": 0 } ], "action": [ { "name": "Fanged Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Defensive Posture", "entries": [ "The spider rears up in a defensive posture. Until the beginning of its next turn, a creature that attempts to enter the spider's reach must first make a {@dc 11} Wisdom saving throw.", "On a failed save, the creature is {@condition frightened} until the beginning of its next turn." ] }, { "name": "Nettling Bristles {@recharge 5}", "entries": [ "The spider scrapes off some of its barbed bristles, ejecting them at a creature within 15 feet.", "The target must succeed on a {@dc 12} Constitution saving throw or take 7 ({@damage 2d6}) piercing damage and be {@condition blinded} until it takes an action to clear its eyes, or take half as much damage on a success." ] } ], "bonus": [ { "name": "Leaping Tackle", "entries": [ "The spider jumps up to 15 feet and can land in the space of any Medium or smaller creature that is {@condition frightened}.", "A creature whose space the spider lands in must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}.", "On a successful saving throw, the spider instead lands in the nearest unoccupied space." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spider.webp" }, { "name": "Swarm of Spiders", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "beast", "swarmSize": "T" }, "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "5d8" }, "speed": { "walk": 15, "climb": 15 }, "str": 3, "dex": 13, "con": 10, "int": 1, "wis": 7, "cha": 1, "senses": [ "tremorsense 10 ft." ], "passive": 8, "resist": [ { "special": "damage from attacks" } ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "1/2", "trait": [ { "name": "Web-Dweller", "entries": [ "The swarm can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the swarm knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Horrid Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and can move through any opening large enough for a Tiny spider.", "A creature whose space the swarm enters for the first time on a turn must succeed on a {@dc 13} Dexterity saving throw or fall {@condition prone}. On a successful saving throw, the creature can move up to half its speed as a reaction." ], "sort": 1 } ], "action": [ { "name": "Venomous Bites", "entries": [ "{@atk mw} {@hit 3} to hit, reach 0 ft., one target. {@h}Hit 1 piercing plus 7 ({@damage 2d6}) poison damage, or 1 piercing plus 3 ({@damage 1d6}) poison damage if the swarm has half of its hit points or fewer.", "A creature that takes 6 or more Poison damage in this way is {@condition poisoned} until the end of the swarm's next turn." ] }, { "name": "Arachnophobic Terror", "entries": [ "The swarm scuttles over a {@condition prone} creature in its space, forcing it to succeed on a {@dc 13} Wisdom saving throw or take 7 ({@dice 2d6}) nonlethal psychic damage and be {@condition frightened} until the end of the swarm's next turn." ] } ], "reaction": [ { "name": "Crushed Vengeance", "entries": [ "When a creature hits the swarm with a melee attack, the swarm can deal 3 ({@damage 1d6}) poison damage to it." ] } ], "senseTags": [ "T" ], "damageTags": [ "I" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spider.webp" }, { "name": "Dire Widow", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "beast", "tags": [ "spiderkind" ] }, "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 26, "formula": "4d10 + 4" }, "speed": { "walk": 30, "climb": 30 }, "str": 14, "dex": 16, "con": 12, "int": 2, "wis": 11, "cha": 4, "skill": { "athletics": "+4", "stealth": "+7" }, "senses": [ "darkvision 60 ft.", "tremorsense 10 ft." ], "passive": 10, "cr": "1", "trait": [ { "name": "Web-Dweller", "entries": [ "The widow can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the widow knows the exact location of any other creature in contact with the same web." ], "sort": 0 } ], "action": [ { "name": "Paralyzing Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}7 ({@dice 1d8 + 3}) piercing plus 9 ({@damage 2d8}) poison damage.", "A creature reduced to 0 hit points in this way stabilizes automatically, and becomes {@condition poisoned} for the next hour. While {@condition poisoned} in this way, a creature is {@condition paralyzed}." ] }, { "name": "Grasping Legs", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Tangleweb Launch {@recharge 5}", "entries": [ "The widow launches webbing in a 10 foot radius centered on a point it can see within 60 feet.", "Each creature in the area must succeed on a {@dc 13} Dexterity saving throw or be {@condition restrained} (escape {@dc 13}). The webbing can be destroyed (AC 10; 5 HP; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." ] } ], "bonus": [ { "name": "Web Bind", "entries": [ "The widow attempts to wrap a {@condition grappled} or {@condition prone} creature within 5 feet in webbing, forcing it to succeed on a {@dc 13} Strength saving throw or be {@condition restrained} (escape {@dc 13}).", "If the target is Medium or smaller, the widow can attach the creature to its back as part of this action." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "paralyzed", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spider.webp" }, { "name": "Ice Spider", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "beast", "tags": [ "spiderkind" ] }, "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 26, "formula": "4d10 + 4" }, "speed": { "walk": 30, "climb": 30 }, "str": 14, "dex": 16, "con": 12, "int": 2, "wis": 11, "cha": 4, "skill": { "athletics": "+4", "stealth": "+7" }, "senses": [ "darkvision 60 ft.", "tremorsense 10 ft." ], "passive": 10, "resist": [ "cold" ], "cr": "1", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ], "sort": 0 } ], "action": [ { "name": "Sapping Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}7 ({@dice 1d8 + 3}) piercing plus 4 ({@damage 1d8}) poison damage.", "For the next minute, whenever the target takes any cold damage it takes 4 ({@dice 1d8}) additional cold damage." ] }, { "name": "Grasping Legs", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Frostsilk Globule", "entries": [ "{@atk rw} {@hit 5} to hit, range 30/60 ft., one creature. {@h}4 ({@damage 1d8}) cold damage and the globule sticks to the target (remove {@dc 13}).", "For each such globule stuck to it, a creature's movement speed is reduced by 10 and it takes 1 cold damage at the beginning of each of its turns.", "If the creature takes any fire damage, each globule stuck to it melts away." ] } ], "bonus": [ { "name": "Cold Shock {@recharge 5}", "entries": [ "One creature {@condition grappled} by the spider must succeed on a {@dc 13} Constitution saving throw or take 4 ({@damage 1d8}) cold damage per frostweb globule stuck to it.", "A creature that takes 10 or more cold damage in this way is additionally {@condition paralyzed} until the beginning of its next turn." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "B", "C", "I" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/SKT/Ice Spider.webp" }, { "name": "Deathleaper", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "beast", "tags": [ "spiderkind" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 33, "formula": "5d10 + 5" }, "speed": { "walk": 40, "climb": 40 }, "str": 16, "dex": 18, "con": 13, "int": 5, "wis": 16, "cha": 4, "skill": { "perception": "+5", "stealth": "+8" }, "senses": [ "darkvision 120 ft.", "tremorsense 10 ft." ], "passive": 15, "cr": { "cr": "2", "xp": 400 }, "trait": [ { "name": "Spider Climb", "entries": [ "The deathleaper can climb difficult surfaces, including upside down on ceilings and across webs, without penalty." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The deathleaper makes two attacks, one of which can be with its Drip-Fang Bite, and uses its Death Leap, if available." ] }, { "name": "Drip-Fang Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}8 ({@dice 1d8 + 4}) piercing plus 9 ({@damage 2d8}) poison damage.", "This attack scores a critical on a 19-20 against a {@condition stunned} creature." ] }, { "name": "Grasping Legs", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 14}).", "A Large or larger creature {@condition grappled} by the deathleaper has disadvantage on attacks that target it." ] }, { "name": "Death Leap {@recharge 5}", "entries": [ "The deathleaper jumps up to 120 feet, and can land in the space of up to one Huge or smaller creature.", "A creature whose space the deathleaper lands in must succeed on a {@dc 14} Constitution saving throw or be knocked {@condition prone} and {@condition stunned} until the beginning of its next turn.", "On a successful saving throw, the deathleaper instead lands in the nearest unoccupied space." ] } ], "bonus": [ { "name": "Silk Anchor", "entries": [ "The deathleaper plants a trailing anchor of silk in its space, which lasts until it uses this ability again, moves more than 40 feet from its anchor, or its anchor is destroyed (AC 10, 5 HP).", "While it is beneath its anchor, the deathleaper falls only when it chooses to and can use its climb speed to climb directly down from or back up toward the anchor." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "SD", "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spider.webp" }, { "name": "Feyspitter Spider", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "beast", "fey" ] }, "tags": [ "spiderkind" ] }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 60, "formula": "8d10 + 16" }, "speed": { "walk": 30, "climb": 30 }, "str": 14, "dex": 19, "con": 14, "int": 4, "wis": 12, "cha": 8, "skill": { "stealth": "+8" }, "senses": [ "darkvision 60 ft.", "tremorsense 10 ft." ], "passive": 11, "cr": "4", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The spider makes two attacks, one of which can be with its Lurchvenom Bite." ] }, { "name": "Lurchvenom Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}8 ({@damage 1d8 + 4}) piercing damage and the target must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn).", "While {@condition poisoned} in this way, a creature takes 9 ({@damage 2d8}) poison damage at the beginning of each of its turns, then teleports up to 15 feet to an unoccupied space the spider can see." ] }, { "name": "Spit Venom", "entries": [ "{@atk rw} {@hit 6} to hit, range 30/60 ft., one creature. {@h}9 ({@damage 2d8}) poison damage and the target teleports up to 15 feet to an unoccupied space the spider can see." ] }, { "name": "Grasping Legs", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one creature. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 14})." ] } ], "reaction": [ { "name": "Anticipatory Strike", "entries": [ "When a creature teleports to a space within 5 feet of the spider, the spider can make a Grasping Legs attack with advantage against the creature." ] }, { "name": "Vanishing Dodge", "entries": [ "When a creature hits the spider with an attack, the spider can make a Dexterity check with DC equal to the attack roll.", "On a success, the spider teleports up to 15 feet and the attack misses." ] } ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spider.webp" }, { "name": "Blade Spider", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "beast", "tags": [ "spiderkind" ] }, "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 68, "formula": "8d10 + 24" }, "speed": { "walk": 30, "climb": 30 }, "str": 20, "dex": 18, "con": 17, "int": 3, "wis": 15, "cha": 10, "skill": { "stealth": "+7" }, "senses": [ "darkvision 60 ft.", "tremorsense 10 ft." ], "passive": 11, "cr": "5", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The spider makes three attacks, one of which can be with its Iron Bite." ] }, { "name": "Iron Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}8 ({@damage 1d8 + 4}) piercing damage.", "Instead of dealing damage, the spider can force the target to succeed on a {@dc 16} Strength saving throw or have one nonmagical weapon or shield it is wielding wrenched from its grasp and devoured." ] }, { "name": "Blade-leg Slash", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one creature. {@h}12 ({@damage 2d6 + 5}) slashing damage and the target is pushed 5 feet away.", "On a critical hit, the target is pushed 10 feet away and knocked {@condition prone}." ] }, { "name": "Defensive Posture", "entries": [ "The spider rears up in a defensive posture, slashing at the air. Until the beginning of the spider's next turn, the spider regains its reaction at the end of each turn." ] }, { "name": "Vicious Skewer", "entries": [ "The spider rapidly stabs its legs toward a {@condition prone} creature within 5 feet.", "The target must succeed on a {@dc 15} Dexterity saving throw or take 28 ({@damage 8d6}) piercing damage, or half as much on a success.", "A creature reduced to 0 hit points by this damage immediately fails a death saving throw." ] } ], "reaction": [ { "name": "Fend Off", "entries": [ "When a creature enters its reach, the spider can make a Blade-Leg Slash attack against it." ] } ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spider.webp" }, { "name": "Giant Spider", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "beast", "tags": [ "spiderkind" ] }, "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 114, "formula": "12d12 + 36" }, "speed": { "walk": 40, "climb": 40 }, "str": 21, "dex": 16, "con": 16, "int": 2, "wis": 11, "cha": 4, "skill": { "athletics": "+8", "perception": "+3", "stealth": "+6" }, "senses": [ "darkvision 60 ft.", "tremorsense 20 ft." ], "passive": 13, "cr": "6", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The spider makes two attacks, one of which can be with its Paralyzing Bite." ] }, { "name": "Paralyzing Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}14 ({@dice 2d8 + 5}) piercing plus 13 ({@damage 3d8}) poison damage.", "A creature reduced to 0 hit points in this way stabilizes automatically, and becomes {@condition poisoned} for the next hour. While {@condition poisoned} in this way, a creature is {@condition paralyzed}." ] }, { "name": "Grasping Legs", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}15 ({@damage 3d6 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 16})." ] } ], "bonus": [ { "name": "Web Bind", "entries": [ "The spider attempts to wrap a {@condition grappled} or {@condition prone} creature within 5 feet in webbing, forcing it to succeed on a {@dc 16} Strength saving throw or be {@condition restrained} (escape {@dc 16}).", "If the target is Large or smaller, the spider can attach the creature to its back as part of this action." ] }, { "name": "Tangleweb Launch {@recharge 5}", "entries": [ "The spider launches webbing in a 10 foot radius centered on a point it can see within 60 feet.", "Each creature in the area must succeed on a {@dc 16} Dexterity saving throw or be {@condition restrained} (escape {@dc 16}). The webbing can be destroyed (AC 15; 15 HP; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." ] } ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "paralyzed", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Giant Spider.webp", "fluff": { "_monsterFluff": { "name": "Giant Spider", "source": "ConfC" } } }, { "name": "Grandmother Moru, Beast of the Veiled Pass", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "G" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 262, "formula": "15d20 + 105" }, "speed": { "walk": 40, "climb": 40 }, "str": 23, "dex": 18, "con": 24, "int": 18, "wis": 21, "cha": 20, "save": { "str": "+13", "dex": "+11", "cha": "+12" }, "skill": { "history": "+11", "perception": "+19", "stealth": "+11" }, "senses": [ "tremorsense 60 ft.", "truesight 120 ft." ], "passive": 29, "immune": [ { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from attacks with weapons that aren't named", "cond": true } ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Sylvan", "Undercommon" ], "cr": "23", "trait": [ { "name": "Dread Will", "entries": [ "A creature that can see Grandmother and is not immune to the {@condition frightened} condition treats all movement towards her as though over difficult terrain." ] }, { "name": "Dweller in the Web of Night", "entries": [ "Grandmother can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "She knows the exact location and type of any creature in contact with a web and of any creature that is {@status concentration||concentrating} on a spell." ] }, { "name": "With Hunger Like Death (Mythic Trait, recharges after a Short or Long rest)", "entries": [ "When Grandmother is reduced to 0 hit points, she doesn't die or fall {@condition unconscious}. Instead, she resets to 262 hit points.", "For the next hour, whenever Grandmother kills a spiderkind creature with her Stilling Bite, she regains 30 hit points and a Legendary Resistance." ] }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If Grandmother fails a saving throw, she can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Grandmother makes four attacks, one of which may be with her Stilling Bite." ] }, { "name": "Stilling Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one creature. {@h}19 ({@dice 3d8 + 6}) piercing plus 18 ({@damage 4d8}) poison damage and the target must make {@dc 21} Constitution saving throw.", "On a failed save, the target is {@condition poisoned} for the next minute (Save Ends at end of turn), and is {@condition incapacitated} while {@condition poisoned} if it is not illuminated by Bright Light." ] }, { "name": "Loathly Legs", "entries": [ "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}20 ({@damage 4d6 + 6}) bludgeoning damage and the target must succeed on a {@dc 21} Strength saving throw or suffer one additional effect:", "The creature is knocked {@condition prone} and {@condition grappled} (escape {@dc 21}) until Grandmother moves.", "The target drops one object it is carrying and is pushed up to 10 feet away." ] } ], "bonus": [ { "name": "Web Bind", "entries": [ "Grandmother attempts to wrap a {@condition grappled} or {@condition prone} creature within 15 feet in webbing, forcing it to succeed on a {@dc 21} Strength saving throw or be {@condition restrained} (escape {@dc 21}).", "If the target is Large or smaller, Grandmother can attach the creature to her back as part of this action." ] }, { "name": "Dread Snare", "entries": [ "One creature Grandmother can see within 60 feet must succeed on a {@dc 21} Strength saving throw or be dragged up to 30 feet toward her." ] }, { "name": "Darkwrought Vapors {@recharge 5}", "entries": [ "A smothering blackness issues forth in a 40 foot radius from vents at the back of Grandmother's head.", "Until the end of her next turn, light sources in the area have the area they illuminate reduced by half, and a creature that starts its turn in the area must succeed on a {@dc 21} Wisdom saving throw or be {@condition frightened} and {@condition choking|confc|choking} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Tangle the Weave", "entries": [ "When Grandmother is targeted with a spell, she can cause the spell to leave a tangle of blackened silk in a 5 foot wide line in the air behind it.", "Attacks that pass through the web have disadvantage, and a creature that enters the area for the first time on a turn must succeed on a {@dc 21} Strength saving throw or be {@condition restrained} (escape {@dc 21}).", "Each 5 foot section of the line can be attacked (AC 20, 15 HP, resistance to all but fire and magical slashing damage)." ] } ], "legendary": [ { "name": "Loathly Lurch", "entries": [ "Grandmother moves up to half her speed and can make an attack with her Loathly Legs." ] }, { "name": "Devour Light", "entries": [ "Grandmother extinguishes a light source she can see within 15 feet of her or one of her webs, then she gains 15 temporary hit points.", "If the light source is produced by a spell of 3rd level or above (or equivalent magic), this ability fails." ] }, { "name": "Nameless Progeny", "entries": [ "{@dice 1d4}" ] } ], "mythic": [ { "name": "Stilling Bite", "entries": [ "Grandmother makes an attack with her Stilling Bite." ] }, { "name": "Fatal Despair", "entries": [ "One creature {@condition restrained} by Grandmother's black webs must succeed on a {@dc 21} Wisdom saving throw or lose its will to survive.", "The creature becomes immune to the {@condition frightened} condition for the next minute and can't voluntarily move away from Grandmother, attempt to escape from restraints, or heal itself." ] } ], "senseTags": [ "T", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S", "U" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "choking|confc|choking", "frightened", "grappled", "incapacitated", "poisoned", "prone", "restrained" ], "variant": [] }, { "name": "Dire Clubhook Squid", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 75, "formula": "10d10 + 20" }, "speed": { "swim": 60 }, "str": 18, "dex": 14, "con": 15, "int": 5, "wis": 11, "cha": 5, "skill": { "perception": "+2" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "cr": { "cr": "4", "xp": 450 }, "trait": [ { "name": "Boneless", "entries": [ "The squid can move through a space as narrow as 1 feet wide without squeezing." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The squid makes two attacks, one of which may be with its bite." ] }, { "name": "Poison Beak", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one {@condition grappled} target. {@h}13 ({@dice 2d8 + 4}) piercing plus 7 ({@damage 2d6}) poison damage.", "If the target has an exoskeleton or shell, it must succeed on a {@dc 12} Contitution saving throw or be {@condition poisoned} until the until the end of the squid's next turn." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 6} to hit, reach 15 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage. If the target is a creature, it is {@condition grappled} (escape {@dc 13}). If the squid has only one creature {@condition grappled}, the creature is {@condition restrained}." ] } ], "reaction": [ { "name": "Ink Cloud (1/Day)", "entries": [ "As a reaction to being reduced below 38 hit points while underwater, the squid exudes a 20-foot-radius cloud of ink around itself. The area is heavily obscured for 1 minute, although a significant current can disperse the ink.", "As part of this reaction, the squid may move up to half its speed without provoking attacks of opportunity." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Tentacles" ], "damageTags": [ "B", "I" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "restrained" ], "variant": [] }, { "name": "Giant Squid", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 126, "formula": "12d12 + 48" }, "speed": { "walk": 10, "swim": 60 }, "str": 22, "dex": 15, "con": 18, "int": 5, "wis": 11, "cha": 5, "skill": { "perception": "+3" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "cr": "8", "trait": [ { "name": "Bioluminescent Strobe", "entries": [ "Whenever the squid takes 15 or more damage from a single source, each creature within 5 feet of it must succeed on a {@dc 15} Constitution saving throw or be {@condition blinded} until the end of the squid's next turn. If the squid is in total Darkness, this radius is instead 15 feet." ] }, { "name": "Boneless", "entries": [ "The squid can move through a space as narrow as 1 feet wide without squeezing." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The squid makes three attacks, one of which may be with its bite." ] }, { "name": "Poison Beak", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one {@condition grappled} target. {@h}19 ({@dice 3d8 + 6}) piercing plus 10 ({@damage 3d6}) poison damage.", "If the target has an exoskeleton or shell, it must succeed on a {@dc 15} Contitution saving throw or be {@condition poisoned} until the until the end of the squid's next turn." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 9} to hit, reach 30 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage. If the target is a creature, it is {@condition grappled} (escape {@dc 17}). If the squid has only one creature {@condition grappled}, the creature is {@condition restrained}." ] } ], "reaction": [ { "name": "Ink Cloud (1/Day)", "entries": [ "As a reaction to being reduced below 64 hit points while underwater, the squid exudes a 20-foot-radius cloud of ink around itself. The area is heavily obscured for 1 minute, although a significant current can disperse the ink.", "As part of this reaction, the squid may move up to half its speed without provoking attacks of opportunity." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Tentacles" ], "damageTags": [ "B", "I" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "poisoned", "restrained" ], "variant": [] }, { "name": "Red Squirrel", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 40, "climb": 40 }, "str": 2, "dex": 17, "con": 9, "int": 3, "wis": 12, "cha": 4, "skill": { "acrobatics": "+7", "perception": "+3" }, "passive": 13, "cr": "0", "trait": [ { "name": "Zig-Zag", "entries": [ "The first time each turn that a creature ends its movement within 5 feet of the squirrel, it may move up to 10 feet without provoking attacks of opportunity." ] }, { "name": "Skittish", "entries": [ "A creature within 30 feet of the squirrel that is hidden from it must make a new stealth check at the beginning of each of its turns to remain hidden from it." ] } ], "action": [ { "name": "Scolding Alarm", "entries": [ "The squirrel chirps forth a complex alarm signal. Each creature that the squirrel can see ceases to be hidden from any creature that can hear the squirrel." ] } ], "variant": [] }, { "name": "Flying Squirrel", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 40, "climb": 40 }, "str": 2, "dex": 17, "con": 9, "int": 3, "wis": 12, "cha": 4, "skill": { "acrobatics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "cr": "0", "trait": [ { "name": "Gliding Membranes", "entries": [ "The squirrel glides 10 feet at no movement cost to it for every 5 feet that it falls." ] }, { "name": "Skittish", "entries": [ "A creature within 30 feet of the squirrel that is hidden from it must make a new stealth check at the beginning of each of its turns to remain hidden from it." ] } ], "action": [ { "name": "Scolding Alarm", "entries": [ "The squirrel chirps forth a complex alarm signal. Each creature that the squirrel can see ceases to be hidden from any creature that can hear the squirrel." ] } ], "reaction": [ { "name": "Break Fall", "entries": [ "As a reaction when the squirrel passes within 5 feet of a climbable vertical surface while falling, it climbs onto the surface, arresting its fall and taking no damage." ] } ], "senseTags": [ "D" ], "variant": [] }, { "name": "Boretooth Squirrel", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 50, "climb": 50 }, "str": 15, "dex": 18, "con": 16, "int": 7, "wis": 14, "cha": 4, "skill": { "acrobatics": "+8", "perception": "+4", "stealth": "+6" }, "passive": 14, "languages": [ "Scurri" ], "cr": "2", "trait": [ { "name": "Zig-Zag", "entries": [ "The first time each turn that a creature ends its movement within 5 feet of the squirrel, it may move up to 10 feet without provoking attacks of opportunity." ] }, { "name": "Gliding Membranes", "entries": [ "The squirrel glides 10 feet at no movement cost to it for every 5 feet that it falls." ] }, { "name": "Skittish", "entries": [ "A creature within 30 feet of the squirrel that is hidden from it must make a new stealth check at the beginning of each of its turns to remain hidden from it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The squirrel makes two attacks with its Skullcracker Bite." ] }, { "name": "Skullcracker Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage. Instead of dealing damage, the squirrel may grapple the target (escape {@dc 12}), stuffing the creature's head in its mouth.", "This attack deals an additional 5 ({@damage 2d4}) bludgeoning damage to creature {@condition grappled} in this way." ] }, { "name": "Scolding Alarm", "entries": [ "The squirrel chirps forth a complex alarm signal. Each creature that the squirrel can see ceases to be hidden from any creature that can hear the squirrel." ] } ], "reaction": [ { "name": "Break Fall", "entries": [ "As a reaction when the squirrel passes within 5 feet of a climbable vertical surface while falling, it climbs onto the surface, arresting its fall and taking no damage." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Turtle", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 15, "swim": 20 }, "str": 2, "dex": 8, "con": 9, "int": 3, "wis": 11, "cha": 3, "passive": 10, "cr": "0", "trait": [ { "name": "Retract Head", "entries": [ "As a Bonus Action, the turtle may retract its limbs and head into its shell and end its turn. Until the beginning of its next turn, the turtle's AC is increased to 17 and it can't take reactions." ], "sort": 0 }, { "name": "Helpless Inflexibility", "entries": [ "While {@condition prone} or {@condition grappled} by a Small or larger creature, the turtle cannot take Actions other than Bonus Actions." ], "sort": 1 } ], "action": [ { "name": "Gentle Bite", "entries": [ "{@atk mw} {@hit -2} to hit, reach 5 ft., one Medum or smaller target. {@h}The turtle attaches itself to one of the target's limbs.", "Melee attacks made with that limb are at disadvantage until the creature uses a Bonus Action to remove the turtle." ] } ], "reaction": [ { "name": "Sudden Dive", "entries": [ "As a reaction to being missed with a melee attack while swimming, the turtle moves up to half its speed directly downward without provoking attacks of opportunity." ] } ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Giant Snapping Turtle.webp", "fluff": { "_monsterFluff": { "name": "Giant Snapping Turtle", "source": "ConfC" } } }, { "name": "Sulcata Tortoise", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 4, "formula": "1d6 + 1" }, "speed": { "walk": 15, "burrow": 5 }, "str": 5, "dex": 6, "con": 13, "int": 3, "wis": 11, "cha": 3, "passive": 10, "cr": "0", "trait": [ { "name": "Retract Head", "entries": [ "As a Bonus Action, the tortoise may retract its limbs and head into its shell and end its turn. Until the beginning of its next turn, the tortoise's AC is increased to 18 and it can't take reactions." ] }, { "name": "Helpless Inflexibility", "entries": [ "While {@condition prone} or {@condition grappled} by a Small or larger creature, the tortoise cannot take Actions other than Bonus Actions." ] } ], "action": [ { "name": "Obstinate Plant", "entries": [ "Until the beginning of its next turn, the tortoise gains advantage on Strength checks and saving throws, and a Medium or Large creature that attempts to move through its space must succeed on {@dc 11} Dexterity saving throw or fall {@condition prone}." ] } ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Snapping Turtle", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 19, "formula": "3d6 + 9" }, "speed": { "walk": 15, "swim": 30 }, "str": 14, "dex": 9, "con": 16, "int": 3, "wis": 11, "cha": 3, "skill": { "athletics": "+4", "stealth": "+1" }, "passive": 10, "cr": "1/4", "trait": [ { "name": "Inflexible", "entries": [ "The turtle cannot attack a creature that is grappling it." ], "sort": 0 }, { "name": "Cold Blooded", "entries": [ "If the turtle takes any cold damage, its speed is reduced by 10 until the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Clamping Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage and the target is {@condition grappled} (escape {@dc 12}).", "A creature that attempts to escape this grapple takes 2 ({@damage 1d4}) piercing damage." ] }, { "name": "Obstinate Plant", "entries": [ "Until the beginning of its next turn, the turtle gains advantage on Strength checks and saving throws, and a Medium or Large creature that attempts to move through its space must succeed on {@dc 13} Dexterity saving throw or fall {@condition prone}." ] } ], "reaction": [ { "name": "Snap", "entries": [ "As a reaction when a creature fails an attempt to grapple it, the turtle makes a melee attack against the creature." ] }, { "name": "Sudden Dive", "entries": [ "As a reaction to being missed with a melee attack while swimming, the turtle moves up to half its speed directly downward without provoking attacks of opportunity." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Giant Snapping Turtle.webp", "fluff": { "_monsterFluff": { "name": "Giant Snapping Turtle", "source": "ConfC" } } }, { "name": "Dire Turtle", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 59, "formula": "7d10 + 21" }, "speed": { "walk": 20, "swim": 30 }, "str": 16, "dex": 9, "con": 17, "int": 5, "wis": 11, "cha": 3, "skill": { "athletics": "+5", "stealth": "+1" }, "passive": 10, "cr": "2", "trait": [ { "name": "Inflexible", "entries": [ "The turtle cannot attack a creature that is grappling or riding it." ], "sort": 0 }, { "name": "Retract Head", "entries": [ "As a Bonus Action, the turtle may retract its limbs and head into its shell and end its turn. Until the beginning of its next turn, the tortoise's AC is increased to 19 and it can't take reactions." ], "sort": 1 }, { "name": "Cold Blooded", "entries": [ "If the turtle takes any cold damage, its speed is reduced by 10 until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Clamping Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 13}).", "A creature that attempts to escape this grapple takes 5 ({@damage 2d4}) piercing damage." ] } ], "reaction": [ { "name": "Snap", "entries": [ "As a reaction when a creature fails an attempt to grapple it, the turtle makes a Clamping Bite attack against the creature." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Giant Snapping Turtle.webp", "fluff": { "_monsterFluff": { "name": "Giant Snapping Turtle", "source": "ConfC" } } }, { "name": "Giant Turtle", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 84, "formula": "8d12 + 32" }, "speed": { "walk": 25, "swim": 40 }, "str": 20, "dex": 11, "con": 18, "int": 5, "wis": 12, "cha": 3, "skill": { "athletics": "+7", "perception": "+3", "stealth": "+4" }, "passive": 13, "cr": "4", "trait": [ { "name": "Bottom Camouflage", "entries": [ "While motionless at the bottom of a waterway, the turtle has advantage on Dexterity ({@skill Stealth}) checks made to blend in with its environment." ], "sort": 0 }, { "name": "Retract Head", "entries": [ "As a Bonus Action, the turtle may retract its limbs and head into its shell and end its turn. Until the beginning of its next turn, the tortoise's AC is increased to 20 and it can't take reactions." ], "sort": 1 }, { "name": "Cold Blooded", "entries": [ "If the turtle takes 10 or more cold damage from a single source, its speed is reduced by 10 until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Clamping Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}24 ({@damage 3d12 + 5}) piercing damage and the target is {@condition grappled} and {@condition restrained} (escape {@dc 15}).", "A creature that attempts to escape this grapple takes 7 ({@damage 2d6}) piercing damage." ] }, { "name": "Tongue Lure", "entries": [ "The turtle shifts a shiny organ at the tip of its tongue slightly. Each creature within 30 feet that the turtle is hidden from notices what looks like something metallic partially buried in the silt." ] } ], "reaction": [ { "name": "Snap", "entries": [ "As a reaction when a creature fails an attempt to grapple it or grab its tongue, the turtle makes a Clamping Bite attack against the creature." ] } ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Giant Snapping Turtle.webp", "fluff": { "_monsterFluff": { "name": "Giant Snapping Turtle", "source": "ConfC" } } }, { "name": "Trapjaw Turtle", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "10d12 + 40" }, "speed": { "walk": 25, "burrow": 10 }, "str": 21, "dex": 11, "con": 18, "int": 5, "wis": 12, "cha": 3, "save": { "str": "+8", "con": "+7" }, "skill": { "athletics": "+8", "perception": "+4", "stealth": "+3" }, "passive": 14, "cr": "5", "trait": [ { "name": "Sand Burrower", "entries": [ "While partially buried in sand, the turtle has advantage on Dexterity ({@skill Stealth}) checks." ], "sort": 0 }, { "name": "Inflexible", "entries": [ "The turtle cannot attack a creature that is grappling or riding it." ], "sort": 1 }, { "name": "Cold Blooded", "entries": [ "If the turtle takes 10 or more cold damage from a single source, its speed is reduced by 10 until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Clamping Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}31 ({@damage 4d12 + 5}) piercing damage and the target is {@condition grappled} and {@condition restrained} (escape {@dc 16}).", "A creature that attempts to escape this grapple takes 7 ({@damage 2d6}) piercing damage." ] }, { "name": "Drag Down", "entries": [ "The turtle moves up to its burrow speed, then a creature {@condition grappled} by it must succeed on a {@dc 15} Constitution saving throw or lose its breath, if it was holding it." ] }, { "name": "Tongue Lure", "entries": [ "The turtle shifts a shiny organ at the tip of its tongue slightly. Each creature within 30 feet that the turtle is hidden from notices what looks like something metallic partially buried in sand." ] } ], "reaction": [ { "name": "Snap", "entries": [ "As a reaction when a creature fails an attempt to grapple it or grab its tongue, the turtle makes a Clamping Bite attack against the creature." ] } ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Giant Snapping Turtle.webp", "fluff": { "_monsterFluff": { "name": "Giant Snapping Turtle", "source": "ConfC" } } }, { "name": "Wolf", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 40 }, "str": 12, "dex": 15, "con": 12, "int": 3, "wis": 12, "cha": 6, "skill": { "perception": "+3", "stealth": "+4" }, "passive": 13, "cr": "1/4", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The wolf has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage. Instead of dealing damage, the wolf can grapple the target (escape {@dc 11}). If the target is a creature, it must succeed on a {@dc 11} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the wolf and at least one of the wolf's allies must succeed on a {@dc 11} Constitution saving throw or take 17 ({@damage 5d6}) piercing damage, or half as much on a success." ] } ], "traitTags": [ "Keen Senses", "Pack Tactics" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Wolf.webp" }, { "name": "Dire Wolf", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 37, "formula": "5d10 + 10" }, "speed": { "walk": 50 }, "str": 17, "dex": 15, "con": 15, "int": 3, "wis": 12, "cha": 7, "skill": { "perception": "+3", "stealth": "+4" }, "passive": 13, "cr": "1", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The wolf has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Predatory Bearing", "entries": [ "A creature that starts its turn with no adjacent allies and that can see the wolf must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage. Instead of dealing damage, the wolf can grapple the target (escape {@dc 13}). If the target is a creature, it must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the wolf and at least one of the wolf's allies must succeed on a {@dc 13} Constitution saving throw or take 24 ({@damage 7d6}) piercing damage, or half as much on a success." ] } ], "traitTags": [ "Keen Senses", "Pack Tactics" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Dire Wolf.webp" }, { "name": "Deva", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "celestial", "alignment": [ "L", "NX", "C", "G" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 30, "fly": 90 }, "str": 18, "dex": 18, "con": 18, "int": 17, "wis": 20, "cha": 20, "save": { "wis": "+9", "cha": "+9" }, "skill": { "insight": "+9", "perception": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 19, "resist": [ "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Angelic Weapons", "entries": [ "The angel's weapons are manifestations of its innate divine magic, and appear only as the angel is attacking with them." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The deva has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Numinous Presence", "entries": [ "If the angel has at least 69 HP, a creature that starts its turn within 60 feet of the angel must succeed on a {@dc 13} Wisdom saving throw or be unable to take hostile action against the angel until the beginning of its next turn. A creature passes this save automatically if it took damage from the angel since the end of its last turn." ], "sort": 2 }, { "name": "Wrathful Presence", "entries": [ "If the angel has 68 HP or fewer, a creature that starts its turn within 60 feet of the angel must succeed on a {@dc 13} Wisdom saving throw or become {@condition frightened} of the angel until the beginning of its next turn." ], "sort": 3 }, { "name": "Shapechanger", "entries": [ "As a bonus action, the deva may transform into a humanoid or beast, or back into its true form. Its statistics are the same in any form, and it reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice)." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The deva makes two melee attacks." ] }, { "name": "Luminous Mace", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage plus 18 ({@damage 4d8}) radiant damage." ] }, { "name": "Healing Touch (3/Day)", "entries": [ "The deva touches another creature. The target magically regains 20 ({@dice 4d8 + 2}) hit points and is freed from any curse, disease, poison, blindness, or deafness. If the target is a corpse that died in the last 10 days, it is restored to life." ] } ], "reaction": [ { "name": "Shielding Wings", "entries": [ "As a reaction to an ally being hit with an attack, the deva may move up to half its speed. If it ends this movement within 5 feet of the targeted creature, the creature's AC is increased by 2 (including against the triggering attack) and the deva's AC is decreased by 2 until the end of the deva's next turn." ] }, { "name": "Radiant Retribution", "entries": [ "As a reaction to being hit with an attack, the deva may force the attacker to succeed on a {@dc 17} Constitution saving throw or be forced to expend each unexpended hit die it has, rolling each of them and taking radiant damage equal to the total rolled." ] } ], "traitTags": [ "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "R" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Deva.webp", "fluff": { "_monsterFluff": { "name": "Deva", "source": "ConfC" } } }, { "name": "Planetar", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "celestial", "alignment": [ "L", "NX", "C", "G" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 200, "formula": "16d10 + 112" }, "speed": { "walk": 40, "fly": 120 }, "str": 24, "dex": 20, "con": 24, "int": 19, "wis": 22, "cha": 25, "save": { "con": "+12", "wis": "+11", "cha": "+12" }, "skill": { "perception": "+11" }, "senses": [ "truesight 120 ft." ], "passive": 21, "resist": [ "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "16", "trait": [ { "name": "Angelic Weapons", "entries": [ "The planetar's weapons are manifestations of its innate divine magic, and appear only as the planetar is attacking with them." ], "sort": 0 }, { "name": "Divine Awareness", "entries": [ "The planetar knows if it hears a lie." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The planetar has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Cowing Presence", "entries": [ "If the planetar has at least 101 HP, a creature that starts its turn within 30 feet of the planetar must succeed on a {@dc 14} Wisdom saving throw or be unable to take hostile action against the planetar until the beginning of its next turn. A creature has advantage on this save if it took damage from the planetar since the end of its last turn." ], "sort": 3 }, { "name": "Wrathful Presence", "entries": [ "If the planetar has 100 HP or fewer, a creature that starts its turn within 60 feet of the planetar must succeed on a {@dc 14} Wisdom saving throw or become {@condition frightened} of the planetar until the beginning of its next turn. While {@condition frightened} in this way, the creature has vulnerability to radiant damage." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The planetar makes two melee attacks." ] }, { "name": "Sword of Wrath", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}21 ({@damage 4d6 + 7}) slashing damage plus 22 ({@damage 5d8}) radiant damage and the creature must make a {@dc 20} Constitution saving throw. On a failed save, a target begins to turn to salt and is {@condition restrained}. The {@condition restrained} target must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is {@condition petrified} until freed by the {@spell greater restoration} spell or other magic." ] }, { "name": "Plague of Locusts", "entries": [ "Each creature of the planetar's choice within 30 feet of it must succeed on a {@dc 20} Constitution saving throw or take 27 ({@damage 5d10}) piercing damage. Until the end of the planetar's next turn, the affected area is difficult terrain and heavily obscured for all other creatures." ] }, { "name": "Judgement of Heaven", "entries": [ "One creature within 30 feet must succeed on a {@dc 20} Dexterity saving throw or be reduced to 0 Hit Points." ] }, { "name": "Healing Touch (3/Day)", "entries": [ "The planetar touches another creature that is alive, or has been dead for no more than a century. If the target was dead, it is restored to life with 1 HP. Then, the target magically regains 30 ({@dice 6d8 + 3}) hit points and is freed from any curse, disease, poison, blindness, deafness, or petrification." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "P", "R", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "petrified", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Planetar.webp", "fluff": { "_monsterFluff": { "name": "Planetar", "source": "ConfC" } } }, { "name": "Solar", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "celestial", "alignment": [ "L", "NX", "C", "G" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 243, "formula": "18d10 + 144" }, "speed": { "walk": 50, "fly": 150 }, "str": 26, "dex": 22, "con": 26, "int": 25, "wis": 25, "cha": 30, "save": { "int": "+14", "wis": "+14", "cha": "+17" }, "skill": { "perception": "+14" }, "senses": [ "truesight 120 ft." ], "passive": 24, "resist": [ "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "21", "trait": [ { "name": "Angelic Weapons", "entries": [ "The solar's weapons are manifestations of its innate divine magic, and appear only as the Solar is attacking with them." ], "sort": 0 }, { "name": "Divine Awareness", "entries": [ "The solar knows if it hears a lie." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The solar has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Cowing Presence", "entries": [ "If the solar has at least 122 HP, a creature that starts its turn within 60 feet of the solar must succeed on a {@dc 15} Wisdom saving throw or be unable to take hostile action against the solar until the beginning of its next turn. A creature has advantage on this save if it took damage from the solar since the end of its last turn." ], "sort": 3 }, { "name": "Wrathful Presence", "entries": [ "If the solar has 121 HP or fewer, a creature that starts its turn within 60 feet of the solar must succeed on a {@dc 15} Wisdom saving throw or become {@condition frightened} of the solar until the beginning of its next turn. While {@condition frightened} in this way, the creature has vulnerability to radiant damage." ], "sort": 4 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the solar fails a saving throw, it can choose to succeed instead." ], "sort": 5 } ], "action": [ { "name": "Multiattack", "entries": [ "The solar attacks with its sword twice, one of which it may replace with a longbow attack." ] }, { "name": "Sword of Ruin", "entries": [ "The solar slashes with its sword and a line of incandescent light 5 feet wide and 30 feet long appears within 120 feet and lasts for a minute. A creature that starts its turn in one or more such lines, or enters one for the first time on a turn, must succeed on a {@dc 22} Dexterity saving throw or take 36 ({@damage 8d8}) radiant damage, or half as much on a success." ] }, { "name": "Lifeburst Longbow", "entries": [ "{@atk rw} {@hit 13} to hit, range 150/600 ft., one target. {@h}15 ({@damage 2d8 + 6}) piercing damage and the target is pushed back 10 feet. The target must succeed on a {@dc 22} Constitution saving throw or take an additional 9 ({@damage 2d8}) radiant damage per unexpended hit die it has, then regains one hit die." ] }, { "name": "Healing Touch (4/Day)", "entries": [ "The solar touches another creature that is alive, or has been dead for no more than a century. If the target was dead, it is restored to life with 1 HP. Then, the target magically regains 40 ({@dice 8d8 + 4}) hit points and is freed from any curse, disease, poison, blindness, or deafness. If the target is a corpse that died in the last century, it is restored to life." ] } ], "legendary": [ { "name": "Teleport", "entries": [ "The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see." ] }, { "name": "Searing Burst (Costs 2 Actions)", "entries": [ "The solar emits magical, divine energy. Each creature of its choice in a 10-foot radius centered on the solar must make a {@dc 23} Dexterity saving throw, taking 14 ({@damage 4d6}) fire damage plus 14 ({@damage 4d6}) radiant damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Blinding Gaze (Costs 3 Actions)", "entries": [ "The solar targets one creature it can see within 30 feet of it. If the target can see it, the target must succeed on a {@dc 15} Constitution saving throw or be {@condition blinded} until magic such as the {@spell lesser restoration} spell removes the blindness." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "F", "P", "R" ], "miscTags": [ "AOE", "RW" ], "conditionInflict": [ "blinded", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Solar.webp", "fluff": { "_monsterFluff": { "name": "Solar", "source": "ConfC" } } }, { "name": "Lantern Archon", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 56, "formula": "12d8" }, "speed": { "walk": 0, "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 15, "con": 11, "int": 8, "wis": 13, "cha": 14, "skill": { "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "lightning", "radiant", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "paralyzed" ], "languages": [ "all", "telepathy 60 ft." ], "cr": "2", "trait": [ { "name": "Peaceful Illumination", "entries": [ "The archon sheds bright sunlight in a 30-foot radius and dim light in an additional 30 feet. Creatures illuminated by it have advantage on Charisma ({@skill Persuasion}) checks made to deescalate conflict." ] } ], "action": [ { "name": "Celestial Aid", "entries": [ "Up to three creatures within 60 ft. each gain 10 temporary hit points. While a creature has any of those temporary hit points, its vision is not impeded by ordinary or magical darkness." ] }, { "name": "Light the Path", "entries": [ "One creature within 60 ft. sees the shortest and most direct physical route to their current destination illuminated before them for the next eight hours, if such a route exists." ] }, { "name": "Plane Shift (1/Day, 7th Level Spell)", "entries": [ "The archon teleports to a location it is familiar with on this or another plane." ] } ], "reaction": [ { "name": "Oppressive Radiance", "entries": [ "As a reaction to being hit with an attack or harmful spell, the archon fires a beam of holy light at the attacker or spell caster. The target must succeed on a {@dc 12} Constitution saving throw or take 22 ({@damage 4d10}) radiant damage, or half as much on a success. A creature that fails this save by 5 or more is {@condition blinded} until the end of the archon's next turn." ] }, { "name": "Using Lantern Archons In Your Game", "entries": [ "A lantern archon might be how you characterize a cleric casting Find the Path, or might appear to guide one through a hidden or treacherous passage. One could appear to a cleric at a time of great portent, perhaps after rolling a nat 20 on a death save." ] } ], "senseTags": [ "D" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "R" ], "miscTags": [ "AOE" ], "variant": [] }, { "name": "Hound Archon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 120, "formula": "16d10 + 32" }, "speed": { "walk": 50 }, "str": 18, "dex": 15, "con": 14, "int": 11, "wis": 13, "cha": 15, "save": { "int": "+3", "wis": "+4" }, "skill": { "perception": "+4", "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "radiant" ], "conditionImmune": [ "charmed", "exhaustion", "paralyzed" ], "languages": [ "all", "telepathy 60 ft." ], "cr": "5", "trait": [ { "name": "Calm and Ready", "entries": [ "Creatures of the archon's choice within 30 ft. have advantage on initiative checks and on saving throws against Fear." ] }, { "name": "Shapechanger", "entries": [ "The archon can use its action to polymorph into any canine, such as a wolf, dog or fox, or back into its true form, which is celestial. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed, and isn't usable while polymorphed. It reverts to its celestial form if it dies." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The archon makes two melee attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage plus 4 ({@damage 1d8}) radiant damage." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage and the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone} if it is a medium or smaller creature." ] }, { "name": "Greatsword", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage." ] }, { "name": "Plane Shift (1/Day, 7th Level Spell)", "entries": [ "The archon teleports to a location it is familiar with on this or another plane." ] } ], "reaction": [ { "name": "Loyal Defender", "entries": [ "As a reaction to a creature within 5 ft. being hit with an attack, the archon may cause the attack to hit it instead." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "P", "R" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Warden Archon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 30 }, "str": 21, "dex": 14, "con": 17, "int": 13, "wis": 15, "cha": 17, "save": { "int": "+4", "wis": "+5" }, "skill": { "perception": "+8" }, "senses": [ "truesight 60 ft." ], "passive": 18, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "radiant" ], "conditionImmune": [ "charmed", "exhaustion", "paralyzed", "petrified" ], "languages": [ "all", "telepathy 60 ft." ], "cr": "7", "trait": [ { "name": "Menacing Presence", "entries": [ "If the archon has fewer than 69 hit points, a creature that starts its turn within 60 feet of the archon must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} of the archon until the beginning of the archon's next turn. A creature that passes this save is immune to the Menacing Presence of this archon for the next 24 hours." ] }, { "name": "Far-Seeing", "entries": [ "The archon cannot be surprised. If it would otherwise be surprised, it acts on initiative count 20 this combat, instead of rolling initiative." ] }, { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the archon must succeed on a {@dc 16} Constitution saving throw or be unable to stand on its following turn." ] }, { "name": "Magic Resistance", "entries": [ "The archon has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The archon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage plus 4 ({@damage 1d8}) radiant damage. This attack does an additional 9 ({@damage 2d8}) piercing damage to a {@condition prone} creature." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 5}) slashing damage and the target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Bear Hug", "entries": [ "One creature within 5 ft. must succeed on a {@dc 16} Dexterity saving throw or take 45 ({@damage 9d8 + 5}) bludgeoning damage and be {@condition grappled}. While the archon has a creature {@condition grappled} in this way, it cannot use its multiattack." ] }, { "name": "Plane Shift (1/Day, 7th Level Spell)", "entries": [ "The archon teleports to a location it is familiar with on this or another plane." ] } ], "reaction": [ { "name": "Crush", "entries": [ "As a reaction to a creature the archon has {@condition grappled} speaking or casting a spell with a verbal component, the archon crushes the air out of its lungs. The creature immediately begins to suffocate." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "P", "R", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [] }, { "name": "Trumpet Archon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ { "ac": 17, "from": [ "enchanted breastplate" ] } ], "hp": { "average": 170, "formula": "20d8 + 80" }, "speed": { "walk": 30, "fly": 60 }, "str": 21, "dex": 15, "con": 19, "int": 17, "wis": 18, "cha": 17, "save": { "dex": "+6", "int": "+7", "wis": "+8" }, "skill": { "intimidation": "+7", "perception": "+8" }, "senses": [ "truesight 60 ft." ], "passive": 18, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "radiant" ], "conditionImmune": [ "charmed", "exhaustion", "paralyzed", "petrified" ], "languages": [ "all", "telepathy 60 ft." ], "cr": "9", "trait": [ { "name": "Rallying Presence", "entries": [ "If the archon has fewer than 85 hit points, creatures within 60 feet that can hear the archon have advantage on Wisdom saving throws, and regain the maximum number of hit points possible from any healing." ] }, { "name": "Magic Resistance", "entries": [ "The archon has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The archon makes three attacks with its trumpet blade, one of which it may replace with its Clarion Call, if available." ] }, { "name": "Trumpet Blade", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 5}) slashing damage and 9 ({@damage 2d8}) radiant damage. Before or after this attack, the archon's trumpet may become a greatsword, or vice versa." ] }, { "name": "Clarion Call {@recharge 5}", "entries": [ "Each creature within 60 ft. that can hear the archon has its life essence bolstered. Non-undead creatures affected by this ability cannot be reduced below 1 HP until the beginning of the archon's next turn. Fiends have disadvantage on Wisdom saving throws until the beginning of the archon's next turn." ] }, { "name": "Plane Shift (7th Level Spell)", "entries": [ "The archon teleports to a location it is familiar with on this or another plane." ] } ], "reaction": [ { "name": "Trumpet Blast", "entries": [ "As a reaction to being hit with a melee attack, the archon forces the attacker to succeed on a {@dc 16} Constitution saving throw or take 9 ({@damage 2d8}) thunder damage and be {@condition deafened} for the next minute. A Celestial or Fiend that fails this save by 5 or more is banished to its home plane." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "R", "S", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "deafened" ], "variant": [] }, { "name": "Sword Archon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 231, "formula": "22d10 + 110" }, "speed": { "walk": 30, "fly": 60 }, "str": 23, "dex": 18, "con": 20, "int": 15, "wis": 18, "cha": 15, "save": { "dex": "+8", "int": "+6", "wis": "+8" }, "skill": { "insight": "+8", "intimidation": "+6", "perception": "+8" }, "senses": [ "truesight 60 ft." ], "passive": 18, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "radiant" ], "conditionImmune": [ "charmed", "exhaustion", "paralyzed", "petrified" ], "languages": [ "all", "telepathy 60 ft." ], "cr": "11", "trait": [ { "name": "Dive Attack", "entries": [ "If the archon is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on an 18, 19, or 20." ] }, { "name": "Magic Resistance", "entries": [ "The archon has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The archon makes two attacks with its holy flameblades." ] }, { "name": "Holy Flameblades", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}20 ({@damage 4d6 + 6}) fire damage and 18 ({@damage 4d8}) radiant damage.", "On a critical hit, the target must succeed on a {@dc 18} Charisma saving throw or be banished to a prison demiplane until the archon uses this ability again or is {@condition incapacitated}, reappearing in the nearest unoccupied space to the space it departed." ] }, { "name": "Wing Buffet", "entries": [ "Each creature within 15 ft. of the archon must succeed on a {@dc 18} Dexterity saving throw or take 23 ({@damage 4d8 + 5}) bludgeoning damage and be knocked {@condition prone}, or half as much on a success." ] }, { "name": "Plane Shift (7th Level Spell)", "entries": [ "The archon teleports to a location it is familiar with on this or another plane." ] } ], "reaction": [ { "name": "Hallowed Blood (1/Day)", "entries": [ "As a reaction to being reduced below 115 hit points, the archon blesses the weapons of each friendly creature within 30 ft. Weapon attacks made by those creatures for the next minute do an additional 9 ({@damage 2d8}) radiant damage on a hit." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "F", "R" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "incapacitated", "prone" ], "variant": [] }, { "name": "Couatl", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 97, "formula": "13d8 + 39" }, "speed": { "walk": 30, "fly": 90 }, "str": 16, "dex": 20, "con": 17, "int": 18, "wis": 20, "cha": 18, "save": { "con": "+5", "wis": "+7", "cha": "+6" }, "senses": [ "truesight 120 ft." ], "passive": 15, "resist": [ "radiant" ], "immune": [ "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "all", "telepathy 120 ft." ], "cr": "4", "trait": [ { "name": "Magic Weapons", "entries": [ "The couatl's weapon attacks are magical." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The couatl has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Dream Traveler", "entries": [ "The couatl can appear in the dreams of any creature it is familiar with. While in a creature's dream, the couatl may appear however it wishes, can communicate with the creature, and can free it from any poison, disease, or curse it is afflicted with." ], "sort": 2 }, { "name": "Shapechanger", "entries": [ "As a bonus action, the couatl may transform into a humanoid or beast, or back into its true form. Its statistics are the same in any form, and it reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the couatl's choice)." ], "sort": 3 }, { "name": "Leaf on the Wind", "entries": [ "The first time each turn that a creature ends its movement adjacent to the couatl, the couatl may move up to 15 feet. Opportunity attacks that it provokes with this movement are made at disadvantage." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The couatl attacks once with its bite and once with its constrict." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}8 ({@damage 1d6 + 5}) piercing damage, and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned}. While {@condition poisoned} in this way, the target perceives its reality as though in a dream, and the target deals only half damage with weapon attacks. The target may repeat this save at the end of each of its turns, ending the effect on a success. When the effect ends, the target retains no memory of events that transpired while it was {@condition poisoned}." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one Medium or smaller creature. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 15}). Until this grapple ends, the target is {@condition restrained}, and the couatl can't constrict another target." ] } ], "traitTags": [ "Magic Resistance", "Magic Weapons", "Shapechanger" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Couatl.webp", "fluff": { "_monsterFluff": { "name": "Couatl", "source": "ConfC" } } }, { "name": "Couatl Cloud Serpent", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 30, "fly": 90 }, "str": 19, "dex": 23, "con": 18, "int": 20, "wis": 22, "cha": 18, "save": { "con": "+8", "wis": "+10", "cha": "+8" }, "senses": [ "truesight 120 ft." ], "passive": 15, "resist": [ "radiant" ], "immune": [ "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "all", "telepathy 120 ft." ], "cr": { "cr": "9", "xp": 1100 }, "trait": [ { "name": "Magic Weapons", "entries": [ "The couatl's weapon attacks are magical." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The couatl has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Dream Traveler", "entries": [ "The couatl can appear in the dreams of any creature it is familiar with. While in a creature's dream, the couatl may appear however it wishes, can communicate with the creature, and can free it from any poison, disease, or curse it is afflicted with." ], "sort": 2 }, { "name": "Shapechanger", "entries": [ "As a bonus action, the couatl may transform into a humanoid or beast, or back into its true form. Its statistics are the same in any form, and it reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the couatl's choice)." ], "sort": 3 }, { "name": "Leaf on the Wind", "entries": [ "The first time each turn that a creature ends its movement adjacent to the couatl, the couatl may move up to 15 feet. Opportunity attacks that it provokes with this movement are made at disadvantage." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The couatl attacks once with its bite and once with its constrict." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}17 ({@damage 2d10 + 6}) piercing damage and 27 ({@damage 6d8}) radiant damage, and the target must succeed on a {@dc 16} Constitution saving throw or be {@condition poisoned}. While {@condition poisoned} in this way, the target perceives its reality as though in a dream, has a fly speed of 60 feet, and deals only half damage with weapon attacks. The target may repeat this save at the end of each of its turns, ending the effect on a success. When the effect ends, the target retains no memory of events that transpired while it was {@condition poisoned}." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one Large or smaller creature. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 15}). Until this grapple ends, the target is {@condition restrained}, and the couatl can't constrict another target." ] }, { "name": "Crack the Sky {@recharge 5}", "entries": [ "One creature within 120 feet of the couatl, and up to three creatures within 30 feet of the first target, must succeed on a {@dc 16} Dexterity saving throw or take 22 ({@damage 5d8}) radiant damage and 22 ({@damage 5d8}) lighting damage, or half as much on a success." ] } ], "traitTags": [ "Magic Resistance", "Magic Weapons", "Shapechanger" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "P", "R" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Couatl.webp", "fluff": { "_monsterFluff": { "name": "Couatl", "source": "ConfC" } } }, { "name": "Deathpact Angel", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "celestial", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 204, "formula": "24d8 + 96" }, "speed": { "walk": 30, "fly": 90 }, "str": 16, "dex": 18, "con": 18, "int": 19, "wis": 20, "cha": 23, "save": { "int": "+9", "wis": "+10", "cha": "+11" }, "skill": { "insight": "+10", "intimidation": "+11", "perception": "+10", "persuasion": "+11" }, "senses": [ "truesight 120 ft." ], "passive": 20, "resist": [ "necrotic", "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened" ], "languages": [ "all" ], "cr": "14", "trait": [ { "name": "Beneficent Presence", "entries": [ "If the angel has at least 103 hit points, a creature in the angel's debt that starts its turn within 60 feet of the angel must succeed on a {@dc 19} Wisdom saving throw or be {@condition charmed} by the angel until the beginning of its next turn. A creature passes this save automatically if the angel attacked it in the last minute." ] }, { "name": "Exacting Presence", "entries": [ "If the angel has 102 hit points or fewer, a creature {@condition frightened} by the angels Visions of Death is additionally {@condition paralyzed}." ] }, { "name": "Debt Keeper", "entries": [ "A creature that is indebted to the angel is psychically connected to it. The angel can telepathically communicate with it over any distance and can choose to perceive through its senses. Once per day, the angel can force an indebted creature to reroll an attack, skill check, or saving throw, taking the second result." ] }, { "name": "Magic Resistance", "entries": [ "The angel has advantage on saving throws against spells and other magical effects." ] }, { "name": "Shed Asset (3/Day)", "entries": [ "If the angel fails a saving throw against a spell or magical effect, it can choose to shift the effect to a creature in its debt within 30 feet. If it does, that creature is freed from the angel's debt." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The angel makes three melee attacks, one of which it may replace with its Visions of Death, if available, and uses its Debt to the Deathless." ] }, { "name": "Golden Scythe", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}9 ({@damage 2d4 + 4}) bludgeoning damage plus 18 ({@damage 4d8}) necrotic damage.", "On a critical hit, the target loses 2 ({@dice 1d4}) unexpended hit dice, or drops to 0 hit points and loses an extremity if it cannot." ] }, { "name": "Debt to the Deathless", "entries": [ "One creature within 30 feet that is in the angel's debt loses 11 ({@dice 2d10}) hit points, and the angel gains that many temporary hit points." ] }, { "name": "Visions of Death {@recharge 5}", "entries": [ "One creature within 60 feet that the angel can see must make a {@dc 19} Intelligence saving throw. On a failed save, the creature is {@condition blinded} and {@condition frightened} until the end of the angel's next turn as it begins to vividly hallucinate its own gruesome death at the angel's hands." ] }, { "name": "Touch of Life (3/Day)", "entries": [ "The angel touches a living creature or one that has been dead no longer than ten days. The creature returns to life in the angel's debt if it was dead, then regains hit points equal to half its maximum." ] } ], "reaction": [ { "name": "Offer Relief", "entries": [ "When another creature it can see within 30 feet fails a saving throw, the angel grants it the ability to choose to reroll the saving throw, taking the second result. A creature that does so is indebted to the angel." ] }, { "name": "Recall Obligations", "entries": [ "When a creature in the angel's debt that the angel can see casts a spell, the angel forces the creature to expend an additional spell slot of any level. If the creature cannot, the spell fails." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "charmed", "frightened" ], "variant": [] }, { "name": "Empyrean", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "celestial", "tags": [ "titan" ] }, "alignment": [ { "alignment": [ "C", "G" ], "chance": 75 }, { "alignment": [ "N", "E" ], "chance": 25 } ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 313, "formula": "19d12 + 190" }, "speed": { "walk": 50, "fly": 50, "swim": 50 }, "str": 30, "dex": 21, "con": 30, "int": 21, "wis": 22, "cha": 27, "save": { "str": "+17", "int": "+12", "wis": "+13", "cha": "+15" }, "skill": { "insight": "+13", "persuasion": "+15" }, "senses": [ "truesight 120 ft." ], "resist": [ { "special": "attacks made without advantage" } ], "immune": [ { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true }, { "special": "damage from falling" } ], "languages": [ "all" ], "cr": "23", "trait": [ { "name": "Legendary Resistance (3/Day)", "entries": [ "If the empyrean fails a saving throw, it can choose to succeed instead." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The empyrean has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The Empyrean uses its Shift Mood ability and makes three attacks with its maul or bolt in any combination." ] }, { "name": "Maul", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}45 ({@damage 10d6 + 10}) bludgeoning damage plus an additional {@damage 1d6} bludgeoning damage for each 10 feet the empyrean fell this turn. The target must succeed on a {@dc 23} Strength saving throw or be pushed 15 feet away and knocked {@condition prone}." ] }, { "name": "Bolt", "entries": [ "{@atk rs} {@hit 15} to hit, range 600 ft., one target. {@h}42 ({@damage 12d6}) damage of one of the following types (empyrean's choice): acid, cold, fire, force, lightning, radiant, or thunder. If the target is a creature, it must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the end of the empyrean's next turn. A {@condition blinded} creature has disadvantage on this saving throw." ] }, { "name": "Shift Mood", "entries": [ "The Empyrean adopts one of the following moods. It may not choose the same one twice until it has selected all of them.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Impatient", "entries": [ " Creatures within 30 feet of the Empyrean have their movement speed doubled and advantage on Dexterity saving throws. The Empyrean makes an additional attack when it uses its multiattack." ], "type": "item" }, { "name": "Fearful", "entries": [ " Creatures within 30 feet of the empyrean must make a {@dc 23} Wisdom saving throw or be {@condition frightened} until the end of the Empyrean's next turn. As part of this action, the Empyrean may attempt to teleport to another plane of existence **(7th level spell)**" ], "type": "item" }, { "name": "Joyous", "entries": [ " Creatures within 30 feet of the empyrean are unaffected by difficult terrain, and have a fly speed equal to their movement speed. The empyrean adds its Charisma modifier its damage rolls." ], "type": "item" }, { "name": "Lonely", "entries": [ " Creatures within 100 feet of the empyrean are dragged 100 feet closer to it. The Empyrean has vulnerability to psychic damage." ], "type": "item" }, { "name": "Melancholic", "entries": [ " Creatures within 30 feet of the empyrean have their movement speed halved and have disadvantage on Dexterity saving throws. The empyrean's attacks deal an addition {@damage 2d6} psychic damage this turn." ], "type": "item" }, { "name": "Peaceful", "entries": [ " Creatures within 30 feet of the empyrean who targets another creature with an attack or a harmful spell must first make a {@dc 23} Wisdom saving throw. On a failed save, the attack or spell fails." ], "type": "item" }, { "name": "Regretful", "entries": [ " Creatures within 30 feet are healed for {@dice 20d8} hit points and freed of all debilitating effects." ], "type": "item" }, { "name": "Wrathful", "entries": [ ": Creatures within 30 feet of the empyrean lose {@status concentration} on spells and make all attack rolls at advantage. The Empyrean gains resistance to all damage until the beginning of its next turn." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Legendary Reactions", "entries": [ "The Empyrean may make a legendary reaction whenever its conditions are met, without using its reaction." ] }, { "name": "Psychic Instability", "entries": [ "Whenever the Empyrean takes psychic damage, it uses its Shift Mood ability." ] }, { "name": "Magnetic Presence", "entries": [ "Whenever the Empyrean takes 20 or more damage from a single ranged attack, it may force the attacker to make a {@dc 23} Strength saving throw or be dragged 30 feet towards it." ] }, { "name": "Brilliant Flash", "entries": [ "Whenever the Empyrean takes 20 or more damage from a single melee attack, it may force the attacker to make a {@dc 23} Consitution saving throw or be {@condition blinded} until the end of its next turn." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "frightened", "prone", "stunned" ], "passive": 16, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Empyrean.webp", "fluff": { "_monsterFluff": { "name": "Empyrean", "source": "ConfC" } } }, { "name": "Ki-Rin Brightsteed", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "celestial", "alignment": [ "N", "G" ], "ac": [ 12 ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 30, "fly": 60 }, "str": 17, "dex": 14, "con": 16, "int": 13, "wis": 17, "cha": 18, "skill": { "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "languages": [ "Common", "Draconic", "telepathy 30 ft." ], "cr": "2", "trait": [ { "name": "Icon of Peace", "entries": [ "If the ki-rin has at least 26 hit points, a creature that targets the ki-rin with an attack or harmful spell must first make a {@dc 12} Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell.", "While it has at least 26 hit points, the kirin will not use its breath weapon." ], "sort": 0 }, { "name": "Weightless Step", "entries": [ "Whenever the ki-rin takes damage, it is pushed 10 feet away from the source of the damage." ], "sort": 1 } ], "action": [ { "name": "Numinous Command", "entries": [ "The ki-rin speaks a word of divine power. One creature within 30 ft. that can hear it must succeed on a {@dc 12} Wisdom saving throw or suffer one effect of the ki-rin's choice.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Desist", "entries": [ " The creature drops one object of the ki-rin's choice." ], "type": "item" }, { "name": "Reflect", "entries": [ " The creature takes 14 ({@damage 4d6}) psychic damage as it is confronted with every harm it has ever done through negligence or ill intent. The damage can't reduce the target's hit points below 1." ], "type": "item" }, { "name": "Repent", "entries": [ " The creature falls {@condition prone} and cannot stand on its following turn." ], "type": "item" } ] } ] }, { "name": "Divine Fury Breath {@recharge}", "entries": [ "The ki-rin exhales holy fire in a 15-foot cone. Each creature in that area of neutral or evil alignment must make a {@dc 12} Dexterity saving throw, taking 9 ({@dice 2d8}) fire and 9 ({@damage 2d8}) radiant damage on a failure, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Harbinger of Bounty (3/Day)", "entries": [ "As a reaction to seeing a creature within 60 ft. receive magical healing, the ki-rin causes the healing to be maximized." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "C", "DR", "TP" ], "damageTags": [ "R", "Y" ], "miscTags": [ "AOE" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Ki-rin.webp", "fluff": { "_monsterFluff": { "name": "Ki-rin", "source": "ConfC" } } }, { "name": "Ki-Rin", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "celestial", "alignment": [ "N", "G" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 270, "formula": "23d10 + 138" }, "speed": { "walk": 30, "fly": 60 }, "str": 17, "dex": 15, "con": 22, "int": 16, "wis": 19, "cha": 20, "save": { "int": "+8", "wis": "+9", "cha": "+9" }, "skill": { "perception": "+9" }, "senses": [ "truesight 120 ft." ], "passive": 19, "languages": [ "all", "telepathy 120 ft." ], "cr": "14", "trait": [ { "name": "Icon of Peace", "entries": [ "If the ki-rin has at least 135 hit points, a creature that targets the ki-rin with an attack or harmful spell must first make a {@dc 18} Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell.", "While it has at least 135 hit points, the kirin will not use its breath weapon." ], "sort": 0 }, { "name": "Weightless Step", "entries": [ "Whenever the ki-rin takes damage, it is pushed 10 feet away from the source of the damage." ], "sort": 1 }, { "name": "Divine Awareness", "entries": [ "The ki-rin knows if it hears a lie." ], "sort": 2 }, { "name": "Harbinger of Bounty", "entries": [ "A good-aligned creature that sees a ki-rin is blessed. For the next 24 hours, the creature maximizes any magical healing it receives and automatically succeeds on Wisdom ({@skill Survival}) checks to forage." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The ki-rin uses its numinous command twice." ] }, { "name": "Numinous Command", "entries": [ "The ki-rin speaks a word of divine power. One creature within 60 ft. that can hear it must succeed on a {@dc 18} Wisdom saving throw or suffer one effect of the ki-rin's choice.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Desist", "entries": [ " The creature flings one object of the ki-rin's choice that it is holding 30 ft. in a random direction." ], "type": "item" }, { "name": "Reflect", "entries": [ " The creature takes 38 ({@damage 7d10}) psychic damage as it is confronted with every harm it has ever done through negligence or ill intent. The damage can't reduce the target's hit points below 1." ], "type": "item" }, { "name": "Repent", "entries": [ " The creature falls {@condition prone} and cannot stand. An affected creature repeats this save at the end of each of its turns, ending the effect on a success. A creature makes this save with advantage if it uses its action to make an honest apology." ], "type": "item" } ] } ] }, { "name": "Divine Fury Breath {@recharge 5}", "entries": [ "The ki-rin exhales holy fire in a 60-foot cone. Each creature in that area of neutral or evil alignment must make a {@dc 18} Dexterity saving throw, taking 36 ({@dice 8d8}) fire and 36 ({@damage 8d8}) radiant damage on a failure, or half as much damage on a successful one." ] } ], "legendary": [ { "name": "Ascendant Breeze", "entries": [ "The ki-rin grants one creature within 60 ft. that it can see a fly speed equal to its movement speed that lasts for the next hour, or until the creature moves more than 60 ft. away." ] }, { "name": "Swords to Plowshares", "entries": [ "One weapon within 60 ft. that deals slashing or piercing damage magically blunts. For the next minute, the weapon deals bludgeoning damage instead of any other type and loses the finesse property." ] }, { "name": "Tranquility", "entries": [ "The ki-rin ends one magical on it that would incapacitate or immobilize it. It may use this ability while {@condition incapacitated}." ] } ], "senseTags": [ "U" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "R", "Y" ], "miscTags": [ "AOE" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Ki-rin.webp", "fluff": { "_monsterFluff": { "name": "Ki-rin", "source": "ConfC" } } }, { "name": "Pegasus", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "celestial", "alignment": [ "C", "G" ], "ac": [ 12 ], "hp": { "average": 59, "formula": "7d10 + 21" }, "speed": { "walk": 60, "fly": 90 }, "str": 18, "dex": 15, "con": 16, "int": 10, "wis": 15, "cha": 13, "save": { "dex": "+4", "wis": "+4", "cha": "+3" }, "skill": { "perception": "+6" }, "passive": 16, "languages": [ "Celestial", "Common", "Elvish and Sylvan but can't speak" ], "cr": "2", "trait": [ { "name": "Diving Overrun", "entries": [ "If the pegasus is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the target must make a {@dc 14} Strength saving throw or be knocked {@condition prone}." ], "sort": 0 }, { "name": "Pristine Presence", "entries": [ "If the pegasus has taken no hostile action in the last minute, a creature that starts its turn within 60 feet of the pegasus must succeed on a {@dc 12} Wisdom saving throw or be unable to take hostile action against the pegasus until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Hooves", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is pushed 10 feet back. This attack deals an additional 3 ({@damage 1d6}) damage to a {@condition prone} creature." ] } ], "languageTags": [ "C", "CE", "CS", "E", "S" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Pegasus.webp", "fluff": { "_monsterFluff": { "name": "Pegasus", "source": "ConfC" } } }, { "name": "Radiant Idol", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "celestial", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "15d10 + 60" }, "speed": { "walk": 40 }, "str": 23, "dex": 18, "con": 19, "int": 17, "wis": 20, "cha": 21, "save": { "wis": "+9", "cha": "+9" }, "skill": { "deception": "+9", "insight": "+9", "perception": "+9", "persuasion": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 19, "resist": [ "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "11", "trait": [ { "name": "Magic Resistance", "entries": [ "The radiant idol has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Aura of False Divinity", "entries": [ "A creature that starts its turn within 60 feet of the radiant idol must succeed on a {@dc 17} Wisdom saving throw or be {@condition charmed} by the radiant idol until the beginning of its next turn. A creature that passes this save becomes immune to this radiant' idol's aura of false divinity for 24 hours." ], "sort": 1 }, { "name": "Wrathful Presence", "entries": [ "A creature that starts its turn within 60 feet of the radiant idol while immune to its aura of false divinity must succeed on a {@dc 17} Wisdom saving throw or become {@condition frightened} of the radiant idol until the beginning of its next turn." ], "sort": 2 }, { "name": "Shapechanger", "entries": [ "As a bonus action, the radiant idol may transform into a humanoid or angelic form, or back into its true form. Its statistics are the same in any form, and it reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice)." ], "sort": 3 }, { "name": "Chained to the Earth", "entries": [ "Creatures and objects within 30 ft. of the radiant idol may not fly by any magical means." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The radiant idol makes two melee attacks." ] }, { "name": "Crippling Flail", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage plus 18 ({@damage 4d8}) radiant damage and the target must make a {@dc 18} Constitution saving throw or be unable to make more than one attack on its next turn. On a critical hit, the target's shield is destroyed, if it is wearing one." ] }, { "name": "Radiant Strike (1/Day)", "entries": [ "The radiant idol chooses a point on the ground it can see within 60 feet of it. A 30-foot-radius, 40-foot-high cylinder of bright light appears there until the start of the radiant idol's next turn. Each creature in the cylinder when it appears or that ends its turn there must make a DC: 17 Constitution saving throw, taking 36 ({@damage 8d8}) radiant damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Curse of Exalted Blood", "entries": [ "As a reaction to taking at least 15 points of piercing or slashing damage, the radiant idol forces one creature within 5 feet to succeed on a {@dc 17} Charisma saving throw or be cursed. A cursed creature takes 9 ({@damage 2d8}) psychic damage the first time each turn it disobeys a command of the radiant idol." ] } ], "traitTags": [ "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "R", "Y" ], "miscTags": [ "AOE", "MLW", "MW" ], "conditionInflict": [ "charmed", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Radiant Idol.webp", "fluff": { "_monsterFluff": { "name": "Radiant Idol", "source": "ConfC" } } }, { "name": "Unicorn", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ 12 ], "hp": { "average": 67, "formula": "9d10 + 18" }, "speed": { "walk": 50 }, "str": 18, "dex": 14, "con": 15, "int": 11, "wis": 17, "cha": 16, "skill": { "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "poison" ], "conditionImmune": [ "charmed", "paralyzed", "poisoned" ], "languages": [ "Celestial", "Elvish", "Sylvan", "telepathy 60 ft." ], "cr": "5", "trait": [ { "name": "Numinous Presence", "entries": [ "If the unicorn has at least 34 HP, a creature that starts its turn within 60 feet of the unicorn must succeed on a {@dc 15} Wisdom saving throw or be unable to take hostile action against the unicorn until the beginning of its next turn. A creature passes this save automatically if it took damage from the unicorn since the end of its last turn." ], "sort": 0 }, { "name": "Elusive", "entries": [ "The unicorn has advantage on stealth checks to hide from non-good-aligned creatures." ], "sort": 1 }, { "name": "Charge", "entries": [ "If the unicorn moves at least 20 feet straight toward a target and then hits it with a horn attack on the same turn, the target takes an extra 9 ({@damage 2d8}) piercing damage. If the target is a creature, it must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The unicorn has advantage on saving throws against spells and other magical effects." ], "sort": 3 }, { "name": "Magic Weapons", "entries": [ "The unicorn's weapon attacks are magical." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The unicorn makes two attacks: one with its hooves and one with its horn. If it has 33 or fewer HP, it instead makes three attacks with its hooves and one with its horn." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is pushed 10 feet back. This attack deals an additional 3 ({@damage 1d6}) damage to a {@condition prone} creature." ] }, { "name": "Horn", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage." ] }, { "name": "Healing Touch (3/Day)", "entries": [ "The unicorn magically restores 11 ({@dice 2d8 + 2}) hit points to a creature within 5 feet. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target." ] }, { "name": "Teleport (1/Day)", "entries": [ "The unicorn magically teleports itself and up to three willing creatures it can see within 5 feet of it, along with any equipment they are wearing or carrying, to a location the unicorn is familiar with, up to 1 mile away." ] } ], "reaction": [ { "name": "Shimmering Shield", "entries": [ "As a reaction to seeing a creature make an attack, the unicorn creates a shimmering, magical field around itself or another creature it can see within 60 feet of it. The target gains a +2 bonus to AC until the end of the unicorn's next turn." ] } ], "traitTags": [ "Charge", "Magic Resistance", "Magic Weapons" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "CE", "E", "S", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Unicorn.webp", "fluff": { "_monsterFluff": { "name": "Unicorn", "source": "ConfC" } } }, { "name": "Unicorn Celestial Charger", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "celestial", "alignment": [ "L", "G" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 171, "formula": "18d10 + 72" }, "speed": { "walk": 60 }, "str": 19, "dex": 14, "con": 18, "int": 11, "wis": 18, "cha": 16, "skill": { "stealth": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "poison" ], "conditionImmune": [ "charmed", "paralyzed", "poisoned" ], "languages": [ "Celestial", "Elvish", "Sylvan", "telepathy 60 ft." ], "cr": "9", "trait": [ { "name": "Numinous Presence", "entries": [ "If the unicorn has at least 86 HP, a creature that starts its turn within 60 feet of the unicorn must succeed on a {@dc 15} Wisdom saving throw or be unable to take hostile action against the unicorn until the beginning of its next turn. A creature passes this save automatically if it took damage from the unicorn since the end of its last turn." ], "sort": 0 }, { "name": "Elusive", "entries": [ "The unicorn has advantage on stealth checks to hide from non-good-aligned creatures." ], "sort": 1 }, { "name": "Charge", "entries": [ "If the unicorn moves at least 20 feet straight toward a target and then hits it with a horn attack on the same turn, the target takes an extra 9 ({@damage 2d8}) piercing damage. If the target is a creature, it must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The unicorn has advantage on saving throws against spells and other magical effects." ], "sort": 3 }, { "name": "Magic Weapons", "entries": [ "The unicorn's weapon attacks are magical." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The unicorn makes two attacks: one with its hooves and one with its horn. If it has 85 or fewer HP, it instead makes three attacks with its hooves and one with its horn." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage and the target is pushed 10 feet back. This attack deals an additional 3 ({@damage 1d6}) damage to a {@condition prone} creature." ] }, { "name": "Horn", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage." ] }, { "name": "Healing Touch", "entries": [ "The unicorn magically restores 22 ({@dice 4d8 + 4}) hit points to a creature within 5 feet. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target." ] }, { "name": "Teleport (1/Day)", "entries": [ "The unicorn magically teleports itself and up to three willing creatures it can see within 5 feet of it, along with any equipment they are wearing or carrying, to a location the unicorn is familiar with, up to 1 mile away." ] } ], "reaction": [ { "name": "Shimmering Shield", "entries": [ "As a reaction to seeing a creature make an attack, the unicorn creates a shimmering, magical field around itself or another creature it can see within 60 feet of it. The target gains a +3 bonus to AC until the end of the unicorn's next turn." ] } ], "legendary": [ { "name": "Hooves", "entries": [ "The unicorn makes one attack with its hooves." ] }, { "name": "Skittish Dash (Costs 2 Actions)", "entries": [ "The unicorn moves up to half its speed. Opportunity attacks it provokes with this movement are made at disadvantage." ] }, { "name": "Healing Touch (Costs 3 Actions)", "entries": [ "The unicorn uses its healing touch." ] } ], "traitTags": [ "Charge", "Magic Resistance", "Magic Weapons" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "CE", "E", "S", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Unicorn.webp", "fluff": { "_monsterFluff": { "name": "Unicorn", "source": "ConfC" } } }, { "name": "Cadaver Collector Headcounter", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "construct", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 18, "formula": "4d4 + 8" }, "speed": { "walk": 30 }, "str": 14, "dex": 13, "con": 14, "int": 6, "wis": 12, "cha": 8, "skill": { "investigation": "+2", "medicine": "+3" }, "senses": [ "darkvision 30 ft." ], "passive": 10, "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands Common but can't speak" ], "cr": "1", "trait": [ { "name": "Spiked Armor", "entries": [ "A Medium or larger creature that grapples, shoves, or hits the cadaver collector with an unarmed attack or natural weapon takes {@damage 1d4} piercing damage." ], "sort": 0 } ], "action": [ { "name": "Flesh Snips", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) slashing damage.", "Any hit with this attack against a {@condition grappled} or {@condition incapacitated} creature becomes a critical." ] }, { "name": "Spikeroll Charge", "entries": [ "The cadaver collector uses any amount of its remaining movement to run in a straight line, then curls into a ball and rolls for an equal distance.", "If the cadaver collector's roll would collide a creature, the creature makes a {@dc 12} Dexterity saving throw, moving to the nearest unoccupied space on a success, or taking 14 ({@damage 4d6}) piercing damage and stopping the cadaver collector's roll on a failure." ] } ], "reaction": [ { "name": "Battlespike Caltrop", "entries": [ "When a Medium or larger creature enters the cadaver collector's space, it can force the creature to succeed on a {@dc 12} Dexterity saving throw or take 5 ({@damage 2d4}) piercing damage and fall {@condition prone}." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "CS" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Cadaver Collector.webp", "fluff": { "_monsterFluff": { "name": "Cadaver Collector", "source": "ConfC" } } }, { "name": "Cadaver Collector Goreclad", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 189, "formula": "18d10 + 90" }, "speed": { "walk": 30 }, "str": 19, "dex": 14, "con": 18, "int": 5, "wis": 11, "cha": 8, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "immune": [ "necrotic", "poison", "psychic" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands Common but can't speak" ], "cr": "8", "trait": [ { "name": "Subdual Emission", "entries": [ "If the cadaver collector ends its turn without moving, it vents an {@condition invisible}, paralytic gas in a cloud that extends 5 feet around it and disperses at the beginning of its next turn.", "A creature that ends its turn in the area must succeed on a {@dc 15} Constitution saving throw or be {@condition paralyzed} until the beginning of its next turn.", "This gas explodes if any fire damage is dealt to a creature in the area, dealing 10 ({@damage 3d6}) fire damage to each creature in the area." ], "sort": 0 }, { "name": "Limited Magic Resistance", "entries": [ "The cadaver collector has advantage on saving throws against spells and magical effects that do not deal acid or thunder damage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The cadaver collector makes two attacks with its Spiked Slam, one of which it may replace with a use of its Claim Limb." ] }, { "name": "Spiked Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 15}).", "This attack deals an additional 7 ({@damage 2d6}) piercing damage to a creature {@condition grappled} by the cadaver collector." ] }, { "name": "Claim Limb", "entries": [ "The cadaver collector attempts to twist a limb off a {@condition grappled} or {@condition paralyzed} creature within 5 feet, forcing it to succeed on a {@dc 15} Constitution saving throw or take 27 ({@damage 6d8}) bludgeoning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more loses the limb." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CS" ], "damageTags": [ "B", "F", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Cadaver Collector.webp", "fluff": { "_monsterFluff": { "name": "Cadaver Collector", "source": "ConfC" } } }, { "name": "Cadaver Collector Wargrave", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "construct", "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 241, "formula": "21d12 + 105" }, "speed": { "walk": 30 }, "str": 21, "dex": 14, "con": 20, "int": 5, "wis": 11, "cha": 8, "save": { "con": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "necrotic", "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands all languages but can't speak" ], "cr": "14", "trait": [ { "name": "Armor of the Fallen", "entries": [ "The cadaver collector's natural armor is augmented by the numerous shields and breastplates cemented to it with gore.", "While the Cadaver Collector's AC is 20, it has resistance to magical Bludgeoning, Piercing, and Slashing damage.", "Whenever the cadaver collector takes Acid or Thunder damage, its AC is reduced by 1, to a minimum of 16" ], "sort": 0 }, { "name": "Subdual Emission", "entries": [ "If the cadaver collector ends its turn without moving, it vents an {@condition invisible}, paralytic gas in a cloud that extends 15 feet around it and disperses at the beginning of its next turn.", "A creature that ends its turn in the area must succeed on a {@dc 18} Constitution saving throw or be {@condition paralyzed} until the beginning of its next turn.", "This gas explodes if any fire damage is dealt to a creature in the area, dealing 10 ({@damage 3d6}) fire damage to each creature in the area." ], "sort": 1 }, { "name": "Limited Magic Resistance", "entries": [ "The cadaver collector has advantage on saving throws against spells and magical effects that do not deal acid or thunder damage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The cadaver collector makes two attacks with its Goresteel Grasp, one of which it may replace with a use of its Claim Limb." ] }, { "name": "Goresteel Grasp", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}18 ({@dice 3d8 + 5}) bludgeoning plus 16 ({@damage 3d10}) necrotic damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Claim Limb", "entries": [ "The cadaver collector attempts to twist a limb off a {@condition grappled} or {@condition paralyzed} creature within 5 feet, forcing it to succeed on a {@dc 18} Constitution saving throw or take 36 ({@damage 8d8}) bludgeoning damage, or half as much damage on a success.", "A creature that fails this saving throw by 5 or more loses the limb. If the limb was wielding a shield or clad in Heavy Armor, the cadaver collector's AC increases by 1, to a maximum of 20." ] }, { "name": "Collect Corpse", "entries": [ "The cadaver collector attempts to impale a {@condition grappled} or {@condition paralyzed} creature or corpse within 5 feet on one of its back spikes.", "The creature must succeed on a {@dc 18} Strength saving throw or take 65 ({@damage 10d12}) piercing damage and be {@condition restrained} (escape {@dc 18}).", "A creature {@condition restrained} in this way takes 13 ({@damage 2d12}) piercing damage whenever it takes an action." ] } ], "reaction": [ { "name": "Spell Turning", "entries": [ "When the cadaver collector succeeds on a saving throw against a spell of 7th level or lower that targets only it, it avoids all effects from the spell and instead causes the spell to target the caster." ] }, { "name": "Haunts of the Torment-Engine (1/Day, Concentration)", "entries": [ "When the cadaver collector is reduced below 121 hit points, it becomes wreathed in deathly energies.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "For the next minute, at the beginning of each of the cadaver collector's turns a ", "entries": [ "[Sword Wraith Warrior](https://homebrewery.naturalcrit.com/share/1o3cjXhPUWucIHEHbHz0t1xfl7m89hLUQ3wutxj9Dm8Pk)** that acts on initiative count 0 emerges from it into the nearest unoccupied space." ], "type": "item" } ] }, "The sword wraiths dissipate after 1 minute, and become hostile to the cadaver collector if it loses {@status concentration} on this ability." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "XX" ], "damageTags": [ "B", "F", "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "paralyzed", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Cadaver Collector.webp", "fluff": { "_monsterFluff": { "name": "Cadaver Collector", "source": "ConfC" } } }, { "name": "Clockwork Caretaker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ 15 ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 30 }, "str": 15, "dex": 12, "con": 16, "int": 3, "wis": 11, "cha": 1, "save": { "dex": "+3" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "4", "trait": [ { "name": "Electricity Absorption", "entries": [ "Whenever the caretaker is subjected to electricity damage, it takes no damage and instead regains a number of hit points equal to the electricity damage dealt." ] }, { "name": "Nonslip", "entries": [ "The caretaker has advantage on saving throws that would force it to move or knock it {@condition prone}." ] }, { "name": "Magic Weapons", "entries": [ "The caretaker's weapon attacks are magical." ] } ], "action": [ { "name": "Oil Spray", "entries": [ "Slick oil covers the ground in a 30-foot cone and turns it into difficult terrain until cleared. When the oil appears, each creature standing in its area must succeed on a {@dc 13} Dexterity saving throw or fall {@condition prone}. A creature that enters the area for the first time on a turn or ends its turn there must also succeed on a {@dc 13} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Adhesive Spray", "entries": [ "Sticky gunk covers the ground in a 30-foot cone and turns it into difficult terrain. When the gunk appears, each creature standing in its area must succeed on a {@dc 13} Dexterity saving throw or be {@condition restrained} (escape {@dc 13})." ] }, { "name": "Pressure Wash", "entries": [ "High pressure water blasts in a 30-foot line, dousing any flames in its path. A creature in the path must succeed on a DC13 Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be pushed 10 feet away on a failure, or suffer half damage on a success." ] } ], "traitTags": [ "Damage Absorption", "Magic Weapons" ], "senseTags": [ "SD" ], "languageTags": [ "CS" ], "damageTags": [ "B" ], "miscTags": [ "AOE" ], "conditionInflict": [ "prone", "restrained" ], "variant": [] }, { "name": "Bone Golem", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 205, "formula": "24d10 + 72" }, "speed": { "walk": 30 }, "str": 16, "dex": 15, "con": 17, "int": 3, "wis": 11, "cha": 10, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": { "cr": "7", "xp": 3900 }, "trait": [ { "name": "Spider Climb", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Limited Magic Immunity", "entries": [ "The golem can't be affected or detected by spells of 1st level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes five attacks with its Bone Spur Strike, each of which it may replace with its Osseous Grasp or Creeping Bone, if available." ] }, { "name": "Bone Spur Strike", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage." ] }, { "name": "Osseous Grasp", "entries": [ "The golem leaps up to 20 feet and may move into the space of any Medium or smaller creature. Each creature whose space the golem lands in must succeed on a {@dc 14} Dexterity saving throw or be {@condition grappled} (escape {@dc 14})." ] }, { "name": "Creeping Bone {@recharge 5}", "entries": [ "Each creature {@condition grappled} by the golem must succeed on a {@dc 14} Constitution saving throw or gain 11 ({@dice 2d10}) cumulative temporary hit points as plates of bone begin to grow over its skin.", "While a creature has any of these temporary hit points, it is {@condition restrained}. While a creature has 30 or more of these temporary hit points, it is {@condition petrified}." ] } ], "reaction": [ { "name": "Splintering Vengeance", "entries": [ "When the golem takes 20 or more damage from a single source, it can make an attack with its Bone Spur Strike, afterwards making one fewer attack whenever it uses its multiattack." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Clay Golem", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "14d10 + 56" }, "speed": { "walk": 20 }, "str": 20, "dex": 9, "con": 18, "int": 3, "wis": 8, "cha": 1, "skill": { "athletics": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "acid" ], "immune": [ "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands The Languages Of Its Creator but can't speak" ], "cr": "9", "trait": [ { "name": "Acid Neutralization", "entries": [ "Whenever the golem is subjected to acid damage, its form becomes brittle and it loses its immunity to nonmagical weaponry until the end of its next turn." ], "sort": 0 }, { "name": "Clay Body", "entries": [ "Whenever the golem takes at least 25 points of fire damage in a turn, its speed is reduced by 10 and its AC is increased by 2 until it completes a short or long rest. If its speed is reduced to 0 in this way, it loses all damage immunities and gains vulnerability to bludgeoning damage." ], "sort": 1 }, { "name": "Limited Magic Immunity", "entries": [ "The golem can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 2 }, { "name": "Shed Layer", "entries": [ "When the golem is reduced below 67 hit points, it sheds its outer layer, freeing itself of all debilitating conditions. For the next minute, the golem can use its slam attack as a bonus action and gains a +2 bonus to its AC." ], "sort": 3 }, { "name": "Words of the Creator", "entries": [ "Immediately before the golem takes an action, a description of that action appears on the surface of its body in a language known to its creator. A creature that can read this language and can see the golem may use its reaction to halve one source of damage dealt by the golem this turn.", "A creature may use its action to write a word in the same language on the golem's surface. If the word describes an action, the golem must take that action on its following turn. If the word describes a condition, the golem must succeed on a {@dc 10} Wisdom saving throw or be afflicted with that condition until the end of its next turn." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes two slam attacks. If both attacks hit the same Large or smaller creature, the creature is knocked {@condition prone} and cannot stand on its following turn." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d10 + 5}) bludgeoning damage and the target is pushed 5 feet away. This attack deals an additional 11 ({@damage 2d10}) damage against a {@condition prone} creature." ] }, { "name": "Juggernaut Charge {@recharge 5}", "entries": [ "The golem attempts to shove a creature. If it succeeds, it may make another shove attempt against the same target, and continue doing so until it fails or runs out of movement. The target then takes 16 ({@damage 2d10 + 5}) bludgeoning damage for each 5 feet it was pushed." ] } ], "reaction": [ { "name": "Grip of Clay", "entries": [ "When the golem is hit with a melee weapon attack, it can cause the weapon to stick to it.", "A creature can wrench the weapon free as an action or bonus action with a successful {@dc 16} Strength ({@skill Athletics}) check." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Clay Golem.webp", "fluff": { "_monsterFluff": { "name": "Clay Golem", "source": "ConfC" } } }, { "name": "Clockwork Golem", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "construct", "alignment": [ "U" ], "ac": [ 17 ], "hp": { "average": 210, "formula": "20d10 + 100" }, "speed": { "walk": 30 }, "str": 24, "dex": 12, "con": 20, "int": 3, "wis": 11, "cha": 1, "save": { "dex": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "10", "trait": [ { "name": "Electricity Absorption", "entries": [ "Whenever the golem is subjected to electricity damage, it takes no damage and instead regains a number of hit points equal to the electricity damage dealt." ] }, { "name": "Geared Construction", "entries": [ "When subjected to the {@spell Grease} spell or a similar effect, the Clockwork Golem gains the effects of the {@spell Haste} spell for the next minute. It loses these effects early if it takes cold or acid damage. If it takes fire damage while under this effect, it catches fire, taking {@damage 1d6} fire damage at the start of each of its turns until the flames are extinguished." ] }, { "name": "Immutable Form", "entries": [ "The golem is immune to any spell or effect that would alter its form." ] }, { "name": "Nonslip", "entries": [ "The golem has advantage on saving throws that would force it to move or knock it {@condition prone}." ] }, { "name": "Magic Weapons", "entries": [ "The golem's weapon attacks are magical." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes two grind attacks." ] }, { "name": "Grind", "entries": [ "The Clockwork Golem attempts to grapple an opponent. On a success, it suffers {@damage 2d10 + 7} slashing damage as razor-sharp gears and blades emerge from its body to grind and slice its foe." ] }, { "name": "Axe Sweep", "entries": [ "{@hit 11} to hit. Targets each creature within 15 feet of the golem (make a separate attack roll for each). {@damage 2d10 + 7} damage and the target must make a DC16 Strength Save or be shoved 10 feet back. If it misses one of these attacks, all subsequent attacks it makes this turn are made at disadvantage." ] }, { "name": "Wall of Gears", "entries": [ "The clockwork golem folds into a whirling wall of grinding gears, composed of 4 10x10-ft segments. Anyone passing through or starting their turn in the wall takes {@dice 8d6} points of slashing damage. If the wall appears in a creature's space, that creature can attempt a {@dc 16} Dexterity save to leap to one side and avoid the damage entirely. The clockwork golem can take no actions while in this form except to resume its normal form as a bonus action. A clockwork golem's AC and immunities remain the same while it is in this form. A creature {@condition grappled} by the golem stays {@condition grappled} by it in this form." ] } ], "traitTags": [ "Damage Absorption", "Immutable Form", "Magic Weapons" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "miscTags": [ "AOE" ], "variant": [] }, { "name": "Dragonbone Golem", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 205, "formula": "24d10 + 72" }, "speed": { "walk": 40 }, "str": 20, "dex": 10, "con": 17, "int": 3, "wis": 11, "cha": 10, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands Draconic and the languages of its creator but can't speak" ], "cr": "11", "trait": [ { "name": "Brittle Body", "entries": [ "Attacks that deal bludgeoning damage score a critical against the golem on an 18-20. When a critical hit is scored against the golem, the golem suffers one additional effect of the attacker's choice:", "The golem's movement speed is reduced by 20.", "The golem has disadvantage on attacks made with its Splinterfang Bite.", "The save DC of the dragon's Tailbarb Swipe is reduced to 12.", "The golem makes one fewer attack with its multiattack.", "The golem loses a use of its Pinion Cage." ], "sort": 0 }, { "name": "Fear Aura", "entries": [ "Each creature of the golem's choice that starts its turn within 20 feet of the golem must make a {@dc 15} Wisdom saving throw unless the golem is", "{@condition incapacitated}. On a failed save, the creature is {@condition frightened} until the start of its next turn. On a successful save, the creature is immune to this golem's Fear Aura for the next 24 hours." ], "sort": 1 }, { "name": "Limited Magic Immunity", "entries": [ "The golem can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Splinterfang Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage. On a hit or miss, the target and each creature within 5 ft. of it must succeed on a {@dc 17} Dexterity saving throw or take 11 ({@damage 2d10}) piercing damage." ] }, { "name": "Rending Claws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) piercing damage. This attack scores a critical hit on a roll of 18-20 against a creature that is {@condition frightened}." ] }, { "name": "Tailbarb Swipe {@recharge 5}", "entries": [ "Each creature in a 15 ft cone must succeed on a {@dc 17} Dexterity saving throw or fall {@condition prone} and take 18 ({@dice 6d8}) bludgeoning plus 21 ({@damage 6d6}) slashing damage, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Pinion Cage (2/Day)", "entries": [ "When a creature falls {@condition prone} within 10 feet of it, the golem can detach one of its wings, stabbing the bones of it into the ground around the creature and restraining it in place (escape {@dc 17}).", "The bones can be attacked (AC 17; 20 HP; immunity to poison and psychic damage)." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Dragonbone Golem.webp", "fluff": { "_monsterFluff": { "name": "Dragonbone Golem", "source": "ConfC" } } }, { "name": "Dragonflesh Golem", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 228, "formula": "24d10 + 96" }, "speed": { "walk": 40, "fly": 40 }, "str": 22, "dex": 11, "con": 18, "int": 4, "wis": 16, "cha": 17, "senses": [ "darkvision 60 ft." ], "passive": 13, "vulnerable": [ "necrotic" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands Draconic and the languages of its creator but can't speak" ], "cr": "12", "trait": [ { "name": "Lightning Absorption", "entries": [ "Whenever the golem is subjected to lightning damage, it takes no damage and instead regains a number of hit points equal to the lightning damage dealt." ] }, { "name": "Clumsy Flier", "entries": [ "The golem falls at the end of a turn if it is airborne and the only thing holding it aloft is its flying speed. Attacks it makes while airborne are made at disadvantage" ] }, { "name": "Magic Resistance", "entries": [ "The golem has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes three attacks, one of which may be with its Nested-Jaw Bite or its Tail Bash." ] }, { "name": "Nested-Jaw Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}17 ({@dice 2d10 + 6}) piercing plus 11 ({@damage 2d10}) poison damage." ] }, { "name": "Claw Swipe", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d10 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Tail Bash", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d8 + 6}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Explosive Breath (1/Day)", "entries": [ "The golem exhales an explosive mixture of elements in a 60-foot cone. Each creature in that area must make a {@dc 16} Dexterity saving throw, taking 28 ({@dice 8d6}) fire and 27 ({@damage 6d8}) thunder damage and being pushed 30 ft. away on a failed save, or take half as much damage on a successful one.", "The golem's jaw splits and breaks, imposing disadvantage on attack rolls made with its bite." ] } ], "reaction": [ { "name": "Wing Thrash {@recharge 5}", "entries": [ "When the golem takes any necrotic damage, it can force each creature within 10 feet of it to succeed on a {@dc 18} Dexterity saving throw or take 13 ({@damage 2d6 + 6}) bludgeoning damage and be knocked {@condition prone}." ] } ], "traitTags": [ "Damage Absorption", "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "B", "I", "S", "T" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Flesh Golem", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "N" ], "ac": [ 9 ], "hp": { "average": 93, "formula": "11d8 + 44" }, "speed": { "walk": 30 }, "str": 19, "dex": 9, "con": 18, "int": 6, "wis": 10, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 10, "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "5", "trait": [ { "name": "Aversion to Fire", "entries": [ "If the golem takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn." ], "sort": 0 }, { "name": "Wounded Fury", "entries": [ "While it has 20 hit points or fewer, the golem has advantage on attack rolls and its melee attacks deal an additional 7 ({@damage 2d6}) damage." ], "sort": 1 }, { "name": "Lightning Absorption", "entries": [ "Whenever the golem is subjected to lightning damage, it takes no damage and instead regains a number of hit points equal to the lightning damage dealt." ], "sort": 2 }, { "name": "Resilient Animus", "entries": [ "If the golem would take 9 or fewer Bludgeoning, Piercing, or Slashing damage from a single source, it instead takes no damage." ], "sort": 3 }, { "name": "Magic Resistance", "entries": [ "The golem has advantage on saving throws against spells and other magical effects." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes two slam attacks, one of which it may replace with a hurl." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Throttle", "entries": [ "One {@condition grappled} creature must make a {@dc 15} Constitution saving throw or take 27 ({@damage 6d8}) bludgeoning damage and be unable to speak or breathe until the end of the golem's next turn." ] }, { "name": "Hurl", "entries": [ "The golem hurls a {@condition grappled} creature up to 20 feet. The creature must succeed on a {@dc 15} Dexterity Saving Throw or take 14 ({@damage 4d6}) bludgeoning damage and be knocked {@condition prone}. On a successful save, the creature takes half damage and isn't knocked {@condition prone}." ] } ], "traitTags": [ "Damage Absorption", "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Flesh Golem.webp", "fluff": { "_monsterFluff": { "name": "Flesh Golem", "source": "ConfC" } } }, { "name": "Flesh Golem Assimilator", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "construct", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ 10 ], "hp": { "average": 210, "formula": "20d8 + 120" }, "speed": { "walk": 40, "climb": 30 }, "str": 20, "dex": 10, "con": 22, "int": 12, "wis": 8, "cha": 10, "senses": [ "darkvision 60 ft." ], "passive": 10, "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "12", "trait": [ { "name": "Graft-Host", "entries": [ "For each additional limb attached with its Claim Flesh ability, the golem's speed is reduced by 5. The golems limbs, if removed and attached to another creature within 1 minute, will magically attach to that creature." ], "sort": 0 }, { "name": "Lightning Absorption", "entries": [ "Whenever the golem is subjected to lightning damage, it takes no damage and instead regains a number of hit points equal to the lightning damage dealt." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The golem has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Resilient Animus", "entries": [ "If the golem would take 12 or fewer damage from a single source, it instead takes no damage." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes three attacks with its Slam, one of which it may replace with a Throttle or Hurl.", "It makes an additional attack with its Wild Flailing for each limb attached with its Claim Flesh ability." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}16 ({@dice 2d10 + 5}) bludgeoning plus 11 ({@damage 3d10}) necrotic damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Wild Flailing", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d4 + 5}) bludgeoning damage." ] }, { "name": "Throttle", "entries": [ "One {@condition grappled} creature must succeed on a {@dc 17} Constitution saving throw or take 27 ({@damage 6d8}) bludgeoning damage and be unable to speak or breathe until the end of the golem's next turn." ] }, { "name": "Hurl", "entries": [ "The golem hurls a {@condition grappled} creature up to 30 feet. The creature must succeed on a {@dc 17} Dexterity Saving Throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}. On a successful save, the creature takes half as much damage and isn't knocked {@condition prone}." ] }, { "name": "Claim Flesh {@recharge 5}", "entries": [ "The golem attempts to tear a limb from a living creature and attach it to its own body. One creature within 5 feet must succeed on a {@dc 17} Constitution saving throw or take 66 ({@damage 12d10}) bludgeoning damage, or half as much on a success.", "A creature that failed this save and is reduced to 0 hit points in this way has one of its limbs torn off and magically attached to the golem." ] } ], "traitTags": [ "Damage Absorption", "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Flesh Golem.webp", "fluff": { "_monsterFluff": { "name": "Flesh Golem", "source": "ConfC" } } }, { "name": "Iron Golem", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ 20 ], "hp": { "average": 210, "formula": "20d10 + 100" }, "speed": { "walk": 30 }, "str": 24, "dex": 9, "con": 20, "int": 3, "wis": 11, "cha": 1, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "fire" ], "immune": [ "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands The Languages Of Its Creator but can't speak" ], "cr": "16", "trait": [ { "name": "Fire Absorption", "entries": [ "Whenever the golem is subjected to fire damage, it's body softens and it loses its immunity to nonmagical weaponry until the end of its next turn." ], "sort": 0 }, { "name": "Intricate Machinery", "entries": [ "Whenever the golem is subjected to lightning damage, its speed is halved and it cannot use its multiattack until the end of its next turn. If it suffers this effect three turns in a row, this trait is disabled for the next minute, and the golem can make a melee attack as a bonus action for the duration." ], "sort": 1 }, { "name": "Limited Magic Immunity", "entries": [ "The golem can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 2 }, { "name": "Armor Breach", "entries": [ "While the golem has fewer than 106 hit points, it continuously leaks poison gas. It cannot use its poison breath, and a creature that starts its turn within 10 feet of the golem must succeed on a {@dc 19} Constitution saving throw or take 22 ({@damage 5d8}) poison damage, or half as much on a success." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes two melee attacks." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage and the target must succeed on a {@dc 19} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Iron Seax", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}18 ({@damage 2d10 + 7}) slashing damage. This attack deals an additional 11 ({@damage 2d10}) damage to a {@condition prone} target." ] }, { "name": "Spinning Cleave", "entries": [ "Each creature in a 10 ft. radius must succeed on a {@dc 19} Dexterity saving throw or take 16 ({@damage 3d10}) slashing damage and be pushed 10 feet away." ] }, { "name": "Poison Breath {@recharge}", "entries": [ "The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a {@dc 19} Constitution saving throw, taking 45 ({@damage 10d8}) poison damage on a failed save, or half as much damage on a successful one." ] } ], "traitTags": [ "Damage Absorption" ], "senseTags": [ "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "B", "I", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Iron Golem.webp", "fluff": { "_monsterFluff": { "name": "Iron Golem", "source": "ConfC" } } }, { "name": "Snow Golem", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "N" ], "ac": [ { "ac": 8, "from": [ "natural armor" ] } ], "hp": { "average": 66, "formula": "12d8 + 12" }, "speed": { "walk": 15 }, "str": 15, "dex": 6, "con": 12, "int": 1, "wis": 6, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "immune": [ "cold", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "vulnerable": [ "fire" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "cr": "3", "trait": [ { "name": "Refreeze", "entries": [ "If the golem takes any fire damage, it loses its immunities to cold damage and cantrips until the beginning of its next turn.", "If the golem takes any cold damage, it must succeed on a {@dc 15} Constitution saving throw or freeze solid and be {@condition petrified}." ], "sort": 0 }, { "name": "Limited Magic Immunity", "entries": [ "The golem can't be affected or detected by cantrips unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes two attacks, or takes the Dash action and uses its Snowslide." ] }, { "name": "Ice-Packed Slam", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@dice 1d6 + 2}) bludgeoning plus 7 ({@damage 2d6}) cold damage.", "On a critical hit, the target has disadvantge on Dexterity saving throws until the end of the golem's next turn." ] }, { "name": "Snowball", "entries": [ "{@atk rw} {@hit 0} to hit, range 60 ft., one target. {@h}10 ({@damage 3d6}) cold damage." ] }, { "name": "Snowslide {@recharge 5}", "entries": [ "The snow golem falls {@condition prone} in the space of a Medium or smaller creature within 5 feet and ends its turn. The creature must succeed on a {@dc 12} Dexterity saving throw or be engulfed and {@condition restrained} (escape {@dc 12}), or move to an adjacent space on a success.", "A creature {@condition restrained} in this way can't speak or breathe, and must succeed on a {@dc 12} Constitution saving throw at the start of each of its turns or lose one unexpended hit die, or drop to 0 hit points if it cannot." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "C" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Snow Golem.webp", "fluff": { "_monsterFluff": { "name": "Snow Golem", "source": "ConfC" } } }, { "name": "Stained Glass Golem", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 30 }, "str": 17, "dex": 10, "con": 15, "int": 4, "wis": 13, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "immune": [ "poison", "psychic", "radiant" ], "vulnerable": [ "bludgeoning", "thunder" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "5", "trait": [ { "name": "Leadlight Blessing", "entries": [ "The golem emits Bright Light in a 15 ft. radius, and Dim Light for an additional 15 ft. If a living creature within the light would take half damage for succeeding on a saving throw against a spell, it instead takes no damage." ] }, { "name": "Sharper When Shattered", "entries": [ "If the golem has fewer than 53 hit points, its attacks score a critical on an 18-20." ] }, { "name": "Limited Magic Immunity", "entries": [ "The golem can't be affected or detected by cantrips unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes two razor edge attacks." ] }, { "name": "Razor Edge", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage and the target begins to bleed. At the beginning of each of the targets turns, it must succeed on a {@dc 14} Constitution saving throw or lose 4 ({@dice 1d8}) hit points, ending the effect on a success." ] } ], "reaction": [ { "name": "Keen", "entries": [ "As a reaction to taking slashing damage, the golem releases a terrible sound. Each creature within 5 ft. must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned} until the end of the golem's next turn." ] }, { "name": "Shard Storm", "entries": [ "As a reaction to taking bludgeoning or thunder damage, golem flings shards of itself in every direction. Each creature within 15 ft. of the golem must succeed on a {@dc 14} Dexterity saving throw or take 14 ({@damage 4d6}) piercing damage, or half as much on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Stone Golem", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "17d10 + 85" }, "speed": { "walk": 30 }, "str": 22, "dex": 9, "con": 20, "int": 3, "wis": 11, "cha": 1, "senses": [ "darkvision 120 ft." ], "passive": 10, "immune": [ "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands The Languages Of Its Creator but can't speak" ], "cr": "10", "trait": [ { "name": "Limited Magic Immunity", "entries": [ "The golem can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 0 }, { "name": "Brittle Body", "entries": [ "If the golem takes 20 or more bludgeoning damage from a single source, it can no longer use its multiattack until it completes a short or long rest. If it takes 20 or more bludgeoning damage from a single source a second time, it falls {@condition prone} and cannot stand until it completes a short or long rest." ], "sort": 1 }, { "name": "Implacable Advance", "entries": [ "At the beginning of its turn, the golem may end all effects that would reduce its speed or incapacitate it. If it does, it loses 25 hit points." ], "sort": 2 }, { "name": "Richochet", "entries": [ "A ranged weapon attack that misses the golem by 5 or more instead targets another creature within 15 ft., making a new attack roll." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes two slam attacks. If both attacks hit the same Large or smaller creature, the creature has its movement speed halved and is unable to make more than a single attack in a turn until the end of its next turn." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Crush", "entries": [ "One creature {@condition grappled} by the golem must succeed on a {@dc 18} Constitution saving throw or take 66 ({@damage 12d10}) bludgeoning damage, or half as much on a success. A creature killed by this damage has its skull crushed." ] } ], "reaction": [ { "name": "Hurl", "entries": [ "As a reaction to being damaged by a creature it is grappling, the golem hurls the creature up to 30 feet. The creature must succeed on a {@dc 18} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage on be knocked {@condition prone}, or half as much on a success. If the target is thrown at another creature, that creature must succeed on a {@dc 15} Dexterity saving throw or take the same damage and be knocked {@condition prone}." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Stone Golem.webp", "fluff": { "_monsterFluff": { "name": "Stone Golem", "source": "ConfC" } } }, { "name": "Tombstone Golem", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "construct", "undead" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 256, "formula": "25d12 + 100" }, "speed": { "walk": 30 }, "str": 23, "dex": 8, "con": 19, "int": 3, "wis": 11, "cha": 10, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "necrotic", "poison", { "immune": [ "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "14", "trait": [ { "name": "Huge Stature", "entries": [ "A creature adjacent to the golem may spend half of its movement to attempt a {@dc 19} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the golem. While climbing on the gome, a creature has advantage on melee attacks against the golem, and the golem has disadvantage on melee attacks against it." ] }, { "name": "Limited Magic Immunity", "entries": [ "The golem can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ] }, { "name": "Implacable", "entries": [ "If the golem fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes three attacks with its Slab Slam, one of which it may replace with its Golem's Gravemark." ] }, { "name": "Slab Slam", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) bludgeoning damage and the target must succeed on a {@dc 19} Strength saving throw or be knocked {@condition prone} and unable to stand on its following turn." ] }, { "name": "Golem's Gravemark", "entries": [ "One creature the golem can see must succeed on a {@dc 17} Charisma saving throw or be cursed for the next minute. Whenever the golem hits a cursed creature with a melee attack, the creature takes an additional 11 ({@damage 2d10}) necrotic damage." ] }, { "name": "Smash to Dust {@recharge 5}", "entries": [ "The golem throws itself {@condition prone} onto a {@condition prone} creature within 10 feet and ends its turn. If the creature has fewer than 100 hit points, it drops to 0 hit points and must succeed on a {@dc 19} Constitution saving throw or immediately fail two death Saving Throws." ] } ], "reaction": [ { "name": "Stonecrack Epitaph", "entries": [ "When the golem takes 30 or more damage from a single source, an ominous crack rings out from deep within the golem.", "Each living creature within 30 feet that can hear it must succeed on a {@dc 17} Constitution saving throw or take 16 ({@damage 3d10}) necrotic damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Grisgol", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 266, "formula": "28d10 + 112" }, "speed": { "walk": 30 }, "str": 18, "dex": 10, "con": 18, "int": 3, "wis": 11, "cha": 11, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "15", "trait": [ { "name": "Final Curse", "entries": [ "A creature that reduces the grisgol to 0 hit points must succeed on a {@dc 17} Charisma saving throw or be cursed.", "While cursed, a creature becomes obsessed with the idea that the wrappings of the grisgol to contain an important secret, if only they can be properly pieced together, and has its Intelligence score reduced by one each week until the curse is removed.", "If the grisgol takes 40 or more fire damage from a single source, this trait ceases to function until the grisgol is repaired." ] }, { "name": "Imprisoned Lich", "entries": [ "The grisgol is animated by life force drained form a defeated lich's phylactery, preventing the lich from returning to life. If the grisgol is defeated and the phylactery is not destroyed, the lich gains a new body in {@dice 1d10} days." ] }, { "name": "Magic Resistance", "entries": [ "The grisgol has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The grisgol makes two attacks with its Wilting Touch." ] }, { "name": "Wilting Touch", "entries": [ "{@atk ms} {@hit 9} to hit, reach 5 ft., one target. {@h}31 ({@damage 5d10 + 4}) necrotic damage." ] }, { "name": "Vent Magic", "entries": [ "The grisgol vents raw weave in a 15 foot cone. Each creature in the area must succeed on a {@dc 17} Dexterity saving throw or take 22 ({@damage 5d8}) force damage and roll on the Wild Magic Table (PHB p. 103), or take half as much damage on a success." ] }, { "name": "Erratic Fireball (5th Level Spell, Recharge 5-6)", "entries": [ "The grisgol chooses a direction, launching a fireball that explodes in a 20 foot radius centered on a point 35 ({@dice 2d6 * 5}) feet away from the grisgol.", "Each creature in the area must succeed on a {@dc 17} Dexterity saving throw or take 35 ({@damage 10d6}) fire damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Mindwrack Binding (8th Level Spell, 1/Day)", "entries": [ "Each creature of the grisgol's choice within 30 feet must succeed on {@dc 17} Wisdom saving throw or be {@condition paralyzed} until the end of the grisgol's next turn." ] } ], "reaction": [ { "name": "Containment Breach", "entries": [ "When the grisgol succeeds on a saving throw against a spell or magical effect, it can use its Vent Magic." ] }, { "name": "Mycotoxin Dust", "entries": [ "When the grisgol is hit with a melee attack that deals bludgeoning or slashing damage, the grisgol can force the attacker to succeed on a {@dc 17} Constitution saving throw or contract Mind Fog." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "F", "N", "O" ], "conditionInflict": [ "paralyzed", "prone" ], "variant": [] }, { "name": "Helmed Horror", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "N" ], "ac": [ { "ac": 20, "from": [ "{@item plate armor|PHB|plate}", "{@item shield|PHB}" ] } ], "hp": { "average": 60, "formula": "8d8 + 24" }, "speed": { "walk": 30, "fly": 30 }, "str": 18, "dex": 13, "con": 16, "int": 10, "wis": 10, "cha": 10, "skill": { "perception": "+4" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 14, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "immune": [ "force", "necrotic", "poison" ], "conditionImmune": [ "blinded", "charmed", "deafened", "frightened", "paralyzed", "petrified", "poisoned", "stunned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "4", "trait": [ { "name": "Limited Magic Immunity", "entries": [ "The helmed horror can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The helmed horror makes two longsword attacks, one of which it may replace with a cleaving sweep if available." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage." ] }, { "name": "Cleaving Sweep {@recharge 5}", "entries": [ "Each creature in a 5 foot radius must succeed on a {@dc 14} Dexterity saving throw or take 11 ({@damage 2d10}) slashing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Disarming Swipe", "entries": [ "As a reaction to a creature missing it with an attack, the helmed horror may force the attacker to succeed on a {@dc 14} Strength saving throw or drop its weapon and have it flung 15 feet in a random direction." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Helmed Horror.webp", "fluff": { "_monsterFluff": { "name": "Helmed Horror", "source": "ConfC" } } }, { "name": "Homunculus", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "construct", "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 5, "formula": "2d4" }, "speed": { "walk": 20, "fly": 40 }, "str": 4, "dex": 15, "con": 11, "int": 10, "wis": 10, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "0", "trait": [ { "name": "Telepathic Bond", "entries": [ "While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically." ], "sort": 0 }, { "name": "Unobtrusive", "entries": [ "The homunculus may attempt to hide as a bonus action when adjacent to two or more creatures that are one size larger than it." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}1 piercing damage, and the target must succeed on a {@dc 10} Constitution saving throw or be {@condition poisoned} for 1 minute. If the saving throw fails by 5 or more, the target is instead {@condition poisoned} for 5 ({@dice 1d10}) minutes and {@condition unconscious} while {@condition poisoned} in this way." ] } ], "senseTags": [ "D" ], "languageTags": [ "CS" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Homunculus.webp", "fluff": { "_monsterFluff": { "name": "Homunculus", "source": "ConfC" } } }, { "name": "Kolyarut", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d10 + 80" }, "speed": { "walk": 30 }, "str": 14, "dex": 13, "con": 20, "int": 10, "wis": 17, "cha": 16, "save": { "con": "+9", "wis": "+7", "cha": "+7" }, "skill": { "insight": "+11", "intimidation": "+11", "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ "necrotic", "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned", "unconscious" ], "languages": [ "all" ], "cr": "10", "trait": [ { "name": "Dimensional Lock", "entries": [ "Other creatures can't teleport to or from a space within 60 feet of the kolyarut. Any attempt to do so is wasted." ] }, { "name": "Unyielding Form", "entries": [ "The kolyarut is immune to any effect that would inapacitate it, immobilize it, or alter its form." ] }, { "name": "Magic Resistance", "entries": [ "The kolyarut has advantage on saving throws against spells and other magical effects." ] }, { "name": "Implacable Tracker", "entries": [ "The kolyarut knows the distance to and direction of each creature whose contract or oath it is sworn to enforce, even if the creature and the kolyarut are on different planes of existence. If a creature being tracked by the kolyarut dies, the kolyarut knows." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The kolyarut makes two unerring clutch attacks, either of which it may replace with a use of its claim damages, if available." ] }, { "name": "Unerring Clutch", "entries": [ "{@atk mw} automatic hit, reach 5 ft., one target. {@h}20 force damage and the target is {@condition grappled} (escape {@dc 15}) and {@condition restrained}." ] }, { "name": "Exemplary Damages", "entries": [ "One creature {@condition grappled} by the kolyarut must succeed on a {@dc 15} Charisma saving throw or permanently lose one hit die or its lowest level spell slot (kolyarut's choice). This can be recovered only through the use of a {@spell Wish} spell or equivalent magic, or by appealing its case at one of the civil courts of Mechanicus." ] }, { "name": "Curse of the Oathkeeper (6th Level Spell)", "entries": [ "One creature {@condition grappled} by the kolyarut must succeed on a {@dc 15} Charisma saving throw or take 18 ({@dice 4d8}) radiant plus 18 ({@damage 4d8}) psychic damage and be cursed to keep its oaths, suffering the following effects.", "The cursed creature cannot voluntarily renege on an oath or valid contract it is a party to.", "The cursed creature is branded an oathkeeper. A creature proficient in {@skill History} or {@skill Arcana} is aware of the cause and effects of the creature's curse." ] }, { "name": "Curse of the Oathbreaker (6th Level Spell)", "entries": [ "One creature {@condition grappled} by the kolyarut must succeed on a {@dc 15} Charisma saving throw or take 18 ({@dice 4d8}) necrotic plus 18 ({@damage 4d8}) psychic damage and be cursed to be mistrusted, suffering the following effects.", "The cursed creature cannot voluntarily enter into oaths or contracts.", "The cursed creature has disadvantage on Charisma checks made to declare its intent.", "The cursed creature is branded an oathbreaker. A creature proficient in {@skill History} or {@skill Arcana} is aware of the cause and effects of the creature's curse." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "O", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Zelekhut", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 252, "formula": "24d10 + 120" }, "speed": { "walk": 40, "fly": 60 }, "str": 23, "dex": 15, "con": 21, "int": 15, "wis": 19, "cha": 17, "save": { "str": "+11", "wis": "+9" }, "skill": { "insight": "+14", "intimidation": "+8", "perception": "+9", "survival": "+9" }, "senses": [ "darkvision 120 ft.", "truesight 120 ft." ], "passive": 19, "resist": [ "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned", "unconscious" ], "languages": [ "all but rarely speaks" ], "cr": "15", "trait": [ { "name": "Dimensional Lock", "entries": [ "Other creatures can't teleport to or from a space within 60 feet of the zelekhut. Any attempt to do so is wasted. The zelekhut's own abilities are not subject to this trait." ] }, { "name": "Unyielding Form", "entries": [ "The zelekhut is immune to any effect that would inapacitate it, immobilize it, or alter its form." ] }, { "name": "Magic Resistance", "entries": [ "The zelekhut has advantage on saving throws against spells and other magical effects." ] }, { "name": "Lawkeeper's Awareness", "entries": [ "The zelekhut knows what laws a creature it can see has broken." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The zelekhut makes two chain attacks and uses its Subduing Shock." ] }, { "name": "Spiked Chains", "entries": [ "{@atk mw} automatic hit, reach 20 ft., one target. {@h}27 ({@damage 5d10}) slashing damage and the target is {@condition grappled} and {@condition restrained} (escape {@dc 19}). The zelekhut has two chains, each of which can grapple one target." ] }, { "name": "Subduing Shock", "entries": [ "Each creature {@condition grappled} by the zelekhut must succeed on a {@dc 18} Constitution saving throw or take 36 ({@damage 8d8}) lightning damage. This damage can't reduce the target's hit points below 1." ] }, { "name": "Curse of Inevitable Justice (5th Level Spell)", "entries": [ "One creature the zelekhut can see within 120 ft. must succeed on a {@dc 18} Charisma saving throw or be cursed with a mark of judgement, suffering the following effects:", "Any creature that can see the cursed creature knows what laws it has broken.", "If this curse is removed, another zelekhut is summoned in an unoccupied space within 60 ft." ] }, { "name": "Justify (7th Level Spell)", "entries": [ "One creature {@condition grappled} by the zelekhut and affected by its Curse of Inevitable Justice must succeed on a {@dc 18} Charisma saving throw or be teleported to a teleportation circle in the Hall of Concordance in Sigil. A target fails automatically if it has 1 or fewer hit points. If the target is teleported in this way, the zelekhut teleports with it to the circle." ] }, { "name": "Plane Shift (7th Level Spell)", "entries": [ "The zelekhut and up to eight willing creatures within 10 feet teleport to another plane of existence." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "L", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Varakhut", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 336, "formula": "32d10 + 160" }, "speed": { "walk": 20, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 22, "dex": 15, "con": 21, "int": 18, "wis": 19, "cha": 22, "save": { "int": "+10", "wis": "+10", "cha": "+12" }, "skill": { "perception": "+16", "religion": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 26, "resist": [ "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned", "unconscious" ], "languages": [ "all but rarely speaks" ], "cr": "20", "trait": [ { "name": "Dimensional Lock", "entries": [ "Other creatures can't teleport to or from a space within 60 feet of the varakhut. Any attempt to do so is wasted. The varakhut's own abilities are not subject to this trait." ] }, { "name": "Unyielding Form", "entries": [ "The varakhut is immune to any effect that would inapacitate it, immobilize it, or alter its form." ] }, { "name": "Magic Resistance", "entries": [ "The varakhut has advantage on saving throws against spells and other magical effects." ] }, { "name": "Implacable Tracker", "entries": [ "The varakhut knows the distance to and direction of each creature that has exceeded its natural lifespan, even if the creature and the varakhut are on different planes of existence. If a creature being tracked by the varakhut dies, the varakhut knows." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The varakhut uses its disintegration ray twice, one of which it may replace with its disjunctive blast or curse of diminished ambition, if available." ] }, { "name": "Disintegration Ray (6th Level Spell)", "entries": [ "One creature or object the varakhut can see within 60 ft. must make a {@dc 20} Dexterity saving throw. On a failed save, the target takes 50 force damage and each nonmagical item it is wearing or carrying turns to dust. A creature reduced to 0 hit points by this damage is also reduced to dust." ] }, { "name": "Disjunctive Blast (8th Level Spell)", "entries": [ "One creature or object the varakhut can see within 60 ft. must make a {@dc 20} Dexterity saving throw. On a failed save, all spells of 8th level or below affecting the target end, and one magic item that the target is carrying (target's choice) becomes inert and nonmagical for the next minute." ] }, { "name": "Purge Mind (6th Level Spell)", "entries": [ "One creature the varakhut can see within 60 ft. must make a {@dc 20} Wisdom saving throw. On a failed save, the varakhut removes one piece of knowledge related to process of ascending to divinity from the creature's mind." ] }, { "name": "Curse of Diminished Ambition (9th Level Spell, Recharge 5-6)", "entries": [ "One creature the varakhut can see within 120 ft. must succeed on a {@dc 20} Charisma saving throw or be cursed to be barred from divinity, suffering the following effects:", "While a cursed creature is outside its home plane, it must succeed on a {@dc 20} Charisma saving throw at the beginning of each of its turns or be returned to its home plane.", "While a cursed creature is {@status concentration||concentrating} on a spell or ritual, it takes one psychic damage at the beginning of each of its turns." ] }, { "name": "Plane Shift (7th level spell)", "entries": [ "The Varakhut and up to eight willing creatures within 10 feet teleport to another plane of existence." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "O" ], "variant": [] }, { "name": "Marut", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 432, "formula": "32d10 + 256" }, "speed": { "walk": 40, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 28, "dex": 12, "con": 26, "int": 15, "wis": 19, "cha": 18, "save": { "int": "+12", "wis": "+10", "cha": "+12" }, "skill": { "insight": "+10", "intimidation": "+12", "perception": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 20, "resist": [ "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned", "unconscious" ], "languages": [ "all but rarely speaks" ], "cr": "25", "trait": [ { "name": "Dimensional Lock", "entries": [ "Other creatures can't teleport to or from a space within 60 feet of the marut. Any attempt to do so is wasted." ], "sort": 0 }, { "name": "Unyielding Form", "entries": [ "The marut is immune to any effect that would inapacitate it, immobilize it, or alter its form." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The marut has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Implacable Tracker", "entries": [ "The marut knows the distance to and direction of each creature that has exceeded its natural lifespan, even if the creature and the marut are on different planes of existence. If a creature being tracked by the marut dies, the marut knows." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The marut makes three slam attacks, one of which it may replace with its Curse of Inevitable Death, if available." ] }, { "name": "Unerring Slam", "entries": [ "{@atk mw} automatic hit, reach 5 ft., one target. {@h}60 force damage and the target is pushed up to 5 feet away. A creature that has legendary resistances loses one." ] }, { "name": "Curse of Inevitable Death", "entries": [ "One creature the marut can see within 120 ft. must succeed on a {@dc 20} Charisma saving throw or be cursed to die, suffering the following effects:", "If a cursed creature is restored to life, it dies.", "If a cursed creature gains a new body, the new body is destroyed.", "If this curse is removed, another marut is summoned in an unoccupied space within 60 ft." ] }, { "name": "Plane Shift (7th level spell)", "entries": [ "The Marut and up to eight willing creatures within 10 feet teleport to another plane of existence." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "O" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Marut.webp", "fluff": { "_monsterFluff": { "name": "Marut", "source": "ConfC" } } }, { "name": "Quarut", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 23, "from": [ "natural armor" ] } ], "hp": { "average": 675, "formula": "50d10 + 400" }, "speed": { "walk": 40, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 28, "dex": 16, "con": 27, "int": 16, "wis": 19, "cha": 25, "save": { "dex": "+12", "int": "+12", "wis": "+10", "cha": "+12" }, "skill": { "insight": "+10", "intimidation": "+12", "perception": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 20, "resist": [ "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned", "unconscious" ], "languages": [ "all but rarely speaks" ], "cr": "30", "trait": [ { "name": "Space-Time Lock", "entries": [ "Other creatures can't teleport to or from a space within 60 feet of the quarut. Any attempt to do so is wasted. If a creature within 60 ft. alters the flow of time for itself, either through Haste, Time Stop, Wish, or similar magic, the quarut is affected by the same magic." ] }, { "name": "Unyielding Form", "entries": [ "The quarut is immune to any effect that would inapacitate it, immobilize it, or alter its form." ] }, { "name": "Magic Resistance", "entries": [ "The quarut has advantage on saving throws against spells and other magical effects." ] }, { "name": "Time Sense", "entries": [ "The quarut knows the distance to and direction of each creature that has traveled through time or circumvented the restrictions of the {@spell Wish} spell, even if the creature and the quarut are on different planes of existence. If a creature being tracked by the quarut dies, the quarut knows." ] } ], "action": [ { "name": "Slow Time Bubble (6th Level Spell)", "entries": [ "The quarut creates a permanent 30 ft. diameter bubble of slowed time. A creature that starts its turn in the bubble, or enters it for the first time on a turn, must succeed on a {@dc 23} Wisdom saving throw or suffer the following effects until the end of its turn.", "The creature's movement speed is reduced by half.", "The creature cannot make more than a single attack on its turn.", "If the creature casts a spell, the spell doesn't take effect until the beginning of its following turn." ] }, { "name": "Magics Undone", "entries": [ "The quarut ends each magical effect of the quarut's choice affecting one creature or object it can see within 60 ft." ] }, { "name": "Stasis Lock (9th Level Spell, Recharge 5-6)", "entries": [ "One creature in the quarut's slow time bubble must succeed on a {@dc 23} Wisdom saving throw or be unaffected by the passage of time until the quarut releases it. A stasis locked creature is incpacitated and immune to all damage and the effects of aging, and does not need to eat, drink, breathe, or sleep." ] }, { "name": "Temporal Purge (9th Level Spell, 1/day)", "entries": [ "One creature affected by the Quarut's stasis lock must make a {@dc 23} Charisma saving throw. On a failed save, the creature is removed from the flow of time. It ceases to exist and cannot be returned to life by any known magics, and the marks it left on the material plane fade and are forgotten." ] }, { "name": "Curse of Contemporality (9th Level Spell)", "entries": [ "One creature the quarut can see within 120 ft. must succeed on a {@dc 20} Charisma saving throw or be cursed to experience time conventionally, suffering the following effects:", "The creature can no longer voluntarily be the target of spells of 8th level or above, or of equivalent effects.", "If this curse is removed, another quarut is summoned in an unoccupied space within 60 ft." ] }, { "name": "Plane Shift (7th level spell)", "entries": [ "The quarut and up to eight willing creatures within 10 feet teleport to another plane of existence." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "languageTags": [ "XX" ], "variant": [] }, { "name": "Magesteel Sentry", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 26, "formula": "4d8 + 8" }, "speed": { "walk": 30 }, "str": 14, "dex": 11, "con": 15, "int": 2, "wis": 16, "cha": 1, "skill": { "athletics": "+4", "perception": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "resist": [ { "special": "damage from spells" } ], "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands The languages of its creator but can't speak" ], "cr": "1/2", "trait": [ { "name": "Dweomercore Engine", "entries": [ "The sentry is {@condition stunned} while it has no Charge Counters. At the beginning of each of its turns, the sentry gains one Charge Counter if it has no Charge Counters." ] }, { "name": "Haywire Short", "entries": [ "Whenever the sentry takes 10 or more bludgeoning damage from a single source, it takes an additional 1 lightning damage for each Charge Counter it has, then loses each of its Charge Counters." ] } ], "action": [ { "name": "Detaining Grasp", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 12}).", "A creature {@condition grappled} in this way by two or more sentries is {@condition restrained}." ] }, { "name": "Intrusive Gaze", "entries": [ "The sentry learns each spell affecting one creature {@condition grappled} by it and each magic item it is carrying.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Overcharge (Costs 2 Charge Counters)", "entries": [ " The target must succeed on a {@dc 12} Constitution saving throw or take 10 ({@damage 3d6}) radiant damage." ], "type": "item" } ] } ] }, { "name": "Blaring Klaxon", "entries": [ "The sentry sounds a piercing alarm, audible to each creature within 500 feet, that lasts until the sentry takes any damage.", "Creatures within 30 feet of the sentry that can hear the alarm are {@condition deafened} to all other sounds and have disadvantage on saving throws to maintain Concentration." ] } ], "reaction": [ { "name": "Waste-Magic Cycling", "entries": [ "When the sentry is targeted with a spell, it may gain one charge counter that lasts for a minute." ] } ], "senseTags": [ "SD" ], "languageTags": [ "CS" ], "damageTags": [ "B", "L", "R" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Magesteel Suppressor", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 45, "formula": "6d8 + 18" }, "speed": { "walk": 30 }, "str": 17, "dex": 11, "con": 16, "int": 2, "wis": 13, "cha": 1, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ { "special": "damage from spells" } ], "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands The languages of its creator but can't speak" ], "cr": "1", "trait": [ { "name": "Dweomercore Engine", "entries": [ "The suppressor is {@condition stunned} while it has no Charge Counters. At the beginning of each of its turns, the suppressor gains one Charge Counter if it has no Charge Counters." ] }, { "name": "Haywire Short", "entries": [ "Whenever the suppressor takes 10 or more bludgeoning damage from a single source, it takes an additional 1 lightning damage for each Charge Counter it has, then loses each of its Charge Counters." ] } ], "action": [ { "name": "Charged Slam", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage plus 3 ({@damage 1d6}) lightning damage for each Charge Counter the sentry has.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Overcharge (Costs 1 Charge Counter)", "entries": [ " The target takes an additional 3 ({@damage 1d6}) lightning damage and is pushed up to 15 feet away." ], "type": "item" } ] } ] }, { "name": "Submission Shock (Costs 2 Charge Counters)", "entries": [ "One creature within 5 feet must succeed on a {@dc 13} Constitution saving throw or take 14 ({@damage 4d6}) lightning damage and be knocked {@condition prone}, or take half as much damage on a success.", "A creature that fails this save by 5 or more is additionally {@condition stunned} until the end of the suppressor's next turn." ] }, { "name": "Share Charge", "entries": [ "The supressor loses each of its Charge Counters, and a friendly magesteel automata within 5 feet of it gains that many Charge Counters plus 1." ] } ], "reaction": [ { "name": "Waste-Magic Cycling", "entries": [ "When the suppressor is targeted with a spell, it may gain one charge counter that lasts for a minute." ] } ], "senseTags": [ "SD" ], "languageTags": [ "CS" ], "damageTags": [ "B", "L" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Magesteel Lenser", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "7d8 + 21" }, "speed": { "walk": 30 }, "str": 15, "dex": 16, "con": 17, "int": 2, "wis": 14, "cha": 1, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ { "special": "damage from spells" } ], "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands The languages of its creator but can't speak" ], "cr": { "cr": "2", "xp": 400 }, "trait": [ { "name": "Dweomercore Engine", "entries": [ "The lenser is {@condition stunned} while it has no Charge Counters. At the beginning of each of its turns, the lenser gains one Charge Counter if it has no Charge Counters." ] }, { "name": "Haywire Short", "entries": [ "Whenever the lenser takes 10 or more bludgeoning damage from a single source, it takes an additional 1 lightning damage for each Charge Counter it has, then loses each of its Charge Counters." ] } ], "action": [ { "name": "Searing Lance", "entries": [ "{@atk ms,rs} {@hit 5} to hit, reach 5 ft. or range 60 ft., one target. {@h}9 ({@damage 2d8}) radiant damage.", "This attack can target one additional target directly behind the first target for each Charge Counter the lenser has." ] }, { "name": "Collapse Ceiling (Costs 1 Charge Counter)", "entries": [ "The lenser uses its cutting beams to carve a 15 foot line into a ceiling it can see within 60 feet, causing a rain of rubble.", "Each creature directly beneath the line must succeed on a {@dc 14} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Cutting Sweep (Costs 3 Charge Counters)", "entries": [ "The lenser sweeps its cutting beams in a 60 foot cone, forcing each creature in the area to succeed on a {@dc 14} Dexterity saving throw or take 13 ({@damage 3d8}) radiant damage, or take half as much damage on a success.", "A creature that fails this save by 5 or more has one nonmagical item it is wielding bisected, destroying it." ] } ], "reaction": [ { "name": "Waste-Magic Cycling", "entries": [ "When the suppressor is targeted with a spell, it may gain one charge counter that lasts for a minute." ] } ], "senseTags": [ "SD" ], "languageTags": [ "CS" ], "damageTags": [ "B", "L", "R" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Magesteel Sealwarden", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "9d8 + 45" }, "speed": { "walk": 30 }, "str": 21, "dex": 15, "con": 20, "int": 2, "wis": 14, "cha": 1, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ { "special": "damage from spells" } ], "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands The languages of its creator but can't speak" ], "cr": "4", "trait": [ { "name": "Dweomercore Reactor", "entries": [ "The sealwarden is {@condition stunned} while it has no Charge Counters. At the beginning of each of its turns, the sealwarden gains three Charge Counters if it has no Charge Counters." ] }, { "name": "Supercritical Overload", "entries": [ "If the sealwarden starts its turn with 10 or more Charge Counters, it must make a {@dc 10} Constitution saving throw.", "On a failed save, the sealwarden is destroyed, and each creature within 15 feet of it must succeed on a {@dc 15} Constitution saving throw or take 11 ({@dice 2d10}) force plus 9 ({@damage 2d8}) slashing damage, or half as much on a success." ] }, { "name": "Magehunter's Gaze", "entries": [ "The sealwarden can sense what the highest level unexpended spell slot of any creature it can see is." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The sealwarden makes two attacks with its Magebreaker Fist." ] }, { "name": "Magebreaker Fist", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the sealwarden gains one charge counter per level of the target's highest level unexpended spell slot.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Overcharge (Costs 3 Charge Counters)", "entries": [ " The target must succeed on a {@dc 15} Constitution saving throw or lose attunement to a random item it is attuned to.." ], "type": "item" } ] } ] }, { "name": "Spellpurge Glare (Costs 4 Charge Counters)", "entries": [ "The sealwarden's face folds inward, and from it emerge flickering tendrils of baleful blue light toward a creature it can see within 5 feet.", "The target must succeed on a {@dc 15} Constitution saving throw or take 27 ({@damage 6d8}) radiant damage and lose its highest level unexpended spell slot, or take half as much damage on a success." ] }, { "name": "Dampening Field (Costs 9 Charge Counters)", "entries": [ "The sealwarden's armor flares open, releasing a cloud of glowing motes in a 60 foot radius that last for ten minutes or until cleared by a strong wind.", "A creature in the area that casts a spell of 1st level or above must expend one additional spell slot (of any level) or have the spell fail." ] } ], "reaction": [ { "name": "Waste-Magic Cycling", "entries": [ "When the sealwarden is targeted with a spell, it may gain one charge counter that lasts for a minute." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "B", "R", "S" ], "miscTags": [ "AOE", "MW" ], "variant": [] }, { "name": "Monodrone", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30, "fly": 30 }, "str": 9, "dex": 13, "con": 12, "int": 4, "wis": 10, "cha": 5, "senses": [ "truesight 120 ft." ], "passive": 10, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "Modron 1", "Modron 2" ], "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Minion", "entries": [ "If the monodrone takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the monodrone takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Clockwork Repetition", "entries": [ "The monodrone may choose to treat any {@dice d20} roll as a 10, instead of rolling." ], "sort": 1 }, { "name": "Perfect Synchrony", "entries": [ "If the monodrone is within 30 feet of a duodrone, it uses the duodrone's attack bonus instead of its own. If the duodrone is using a tridrone's attack bonus, the monodrone uses that instead, and so on." ], "sort": 2 } ], "action": [ { "name": "Bladed Ruler (Group Attack)", "entries": [ "{@atk m} {@hit 1} to hit, reach 5 ft., one target. {@h}2 piercing damage." ] }, { "name": "Measure Cuts", "entries": [ "The modron assesses the wounds of a creature it can see within 5 feet, learning how many hit points it is missing." ] } ], "reaction": [ { "name": "Upgrade", "entries": [ "As a reaction to seeing a duodrone within 60 feet die or transform, the monodrone may transform into a duodrone, retaining its current hit points. No more than one monodrone may take this reaction." ] } ], "senseTags": [ "U" ], "languageTags": [ "OTH" ], "damageTags": [ "P" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Monodrone.webp", "fluff": { "_monsterFluff": { "name": "Monodrone", "source": "ConfC" } } }, { "name": "Duodrone", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "4d8 + 4" }, "speed": { "walk": 30 }, "str": 11, "dex": 13, "con": 12, "int": 6, "wis": 10, "cha": 5, "senses": [ "truesight 120 ft." ], "passive": 10, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "Modron 1", "Modron 2", "Modron 3" ], "cr": "1/2", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The duodrone may choose to treat any {@dice d20} roll as a 10, instead of rolling." ], "sort": 0 }, { "name": "Perfect Synchrony", "entries": [ "If the duodrone is within 30 feet of a tridrone, it uses the tridrone's attack bonus instead of its own. If the tridrone is using a quadrone's attack bonus, the duodrone uses that instead, and so on." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The duodrone makes two attacks with its Pressure Point Jab." ] }, { "name": "Pressure Point Jab", "entries": [ "{@atk m} {@hit 2} to hit, reach 5 ft., one target. {@h}4 piercing damage.", "On a critical hit, the target must succeed on a {@dc 10} Constitution saving throw or drop each object it is holding and be unable to use its hands until the end of the duodrone's next turn." ] }, { "name": "Deft Binding", "entries": [ "The modron quickly binds an {@condition incapacitated} creature it can see within 5 feet in a lattice of intricate knots. The creature is {@condition restrained} (escape {@dc 12}).", "A creature that is not {@condition restrained} succeeds automatically on checks made to free the {@condition restrained} creature." ] }, { "name": "Break Time (1/Day)", "entries": [ "The duodrone regains all of its hit points, and falls {@condition unconscious} until the beginning of its next turn, or until it takes any damage." ] } ], "reaction": [ { "name": "Upgrade", "entries": [ "As a reaction to seeing a tridrone within 60 feet die or transform, the duodrone may transform into a tridrone, retaining its current hit points. No more than one duodrone may take this reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "P" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Duodrone.webp", "fluff": { "_monsterFluff": { "name": "Duodrone", "source": "ConfC" } } }, { "name": "Tridrone", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 50, "formula": "8d8 + 24" }, "speed": { "walk": 30, "fly": 30 }, "str": 12, "dex": 13, "con": 16, "int": 9, "wis": 10, "cha": 9, "senses": [ "truesight 120 ft." ], "passive": 10, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "Modron 2", "Modron 3", "Modron 4" ], "cr": "1", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The tridrone may choose to treat any {@dice d20} roll as a 10, instead of rolling." ], "sort": 0 }, { "name": "Perfect Synchrony", "entries": [ "If the tridrone is within 30 feet of a quadrone, it uses the quadrone's attack bonus instead of its own. If the quadrone is using a pentadrone's attack bonus, the tridrone uses that instead, and so on." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The tridrone makes three attacks with its Equitempered Javelins and uses its Recall Javelins, if available." ] }, { "name": "Equitempered Javelin", "entries": [ "{@atk mw,rw} {@hit 3} to hit, reach 5 ft. or range 30/120 ft., one target. {@h}4 piercing damage.", "The tridrone has three javelins." ] }, { "name": "Recall Javelins {@recharge 4}", "entries": [ "Each of the tridrone's thrown javelins grow dozens of slender legs and crawls up to 30 feet toward the tridrone before retracting them." ] } ], "reaction": [ { "name": "Supervise Work", "entries": [ "As a reaction when a duodrone within 30 feet that the tridrone can see misses with an attack against a creature, the tridrone makes a note.", "Duodrones under the tridrone's control add +1 to their attack rolls for each note the tridrone has made in the last minute." ] }, { "name": "Upgrade", "entries": [ "As a reaction to seeing a quadrone within 60 feet die or transform, the tridrone may transform into a quadrone, retaining its current hit points. No more than one tridrone may take this reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Tridrone.webp", "fluff": { "_monsterFluff": { "name": "Tridrone", "source": "ConfC" } } }, { "name": "Quadrone", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "walk": 30, "fly": 30 }, "str": 14, "dex": 14, "con": 16, "int": 10, "wis": 10, "cha": 11, "senses": [ "truesight 120 ft." ], "passive": 10, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "Modron 3", "Modron 4", "Modron 5" ], "cr": "2", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The quadrone may choose to treat any {@dice d20} roll as a 10, instead of rolling." ], "sort": 0 }, { "name": "Perfect Synchrony", "entries": [ "If the quadrone is within 30 feet of a pentadrone, it uses the pentadrone's attack bonus instead of its own. If the pentadrone is using a decaton's attack bonus, the quadrone uses that instead, and so on." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The quadrone makes four attacks with its Springlock Shortbow, two of which it may replace with its Clanking Kick." ] }, { "name": "Clanking Kink", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 bludgeoning damage." ] }, { "name": "Springlock Shortbow", "entries": [ "{@atk rw} {@hit 4} to hit, range 80/320 ft., one target. {@h}5 piercing damage." ] } ], "reaction": [ { "name": "Troubleshoot", "entries": [ "As a reaction when a friendly modron within 5 feet fails a Constitution, Intelligence, or Wisdom saving throw, the quadrone adds 4 to its result." ] }, { "name": "Upgrade", "entries": [ "As a reaction to seeing a pentadrone within 60 feet die or transform, the quadrone may transform into a pentadrone, retaining its current hit points. No more than one quadrone may take this reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Quadrone.webp", "fluff": { "_monsterFluff": { "name": "Quadrone", "source": "ConfC" } } }, { "name": "Pentadrone", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 83, "formula": "11d8 + 33" }, "speed": { "walk": 30 }, "str": 15, "dex": 14, "con": 16, "int": 10, "wis": 10, "cha": 13, "senses": [ "truesight 120 ft." ], "passive": 10, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "Modron 4", "Modron 5", "Modron 6" ], "cr": "3", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The pentadrone may choose to treat any {@dice d20} roll as a 10, instead of rolling." ], "sort": 0 }, { "name": "Perfect Synchrony", "entries": [ "If the pentadrone is within 30 feet of a decaton, it uses the decaton's attack bonus instead of its own. If the decaton is using a nonaton's attack bonus, the pentadrone uses that instead, and so on." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The pentadrone makes five attacks with its Spinning Slap." ] }, { "name": "Spinning Slap", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 bludgeoning damage." ] }, { "name": "Chaos Alert!", "entries": [ "The modron loudly lists the violations of the laws of cosmic order it can see. Until the beginning of its next turn, friendly quadrones that can hear it have advantage on attacks against any creature that is {@status concentration||concentrating} on a spell." ] }, { "name": "Pyschosoma Ether {@recharge 5}", "entries": [ "The pentadrone exhales a desensitizing gas in a 30 foot cone. Each creature in the area must succeed on a {@dc 11} Constitution saving throw or be {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Restrain Chaos (3rd Level Spell)", "entries": [ "As a reaction when a creature the pentadrone can see within 30 feet makes an attack or casts a damaging spell, the pentadrone causes the attack or spell to deal minimum damage." ] }, { "name": "Upgrade", "entries": [ "As a reaction to seeing a decaton within 60 feet die or transform, the pentadrone may transform into a decaton, retaining its current hit points. No more than one pentadrone may take this reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Pentadrone.webp", "fluff": { "_monsterFluff": { "name": "Pentadrone", "source": "ConfC" } } }, { "name": "Decaton", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 14, "con": 16, "int": 12, "wis": 14, "cha": 13, "save": { "con": "+5", "wis": "+4" }, "senses": [ "truesight 120 ft." ], "passive": 12, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Celestial", "Common", "Infernal", "Modron 5", "Modron 6", "Modron 7", "telepathy 44 miles" ], "cr": "4", "trait": [ { "name": "Shuffling Gait", "entries": [ "The decaton's walking speed is reduced to 0 while in difficult terrain." ] }, { "name": "Clockwork Repetition", "entries": [ "The decaton may choose to treat any {@dice d20} roll as a 10, instead of rolling." ] }, { "name": "Perfect Synchrony", "entries": [ "If the decaton is within 30 feet of a nonaton, it uses the nonaton's attack bonus instead of its own. If the nonaton is using a octon's attack bonus, the decaton uses that instead, and so on." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The decaton makes three attacks with its Flailing Tubes, one of which it may replace with a use of its Oil Joints." ] }, { "name": "Flailing Tubes", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}8 bludgeoning damage." ] }, { "name": "Oil Joints", "entries": [ "One friendly modron within 10 feet gains 10 temporary hit points that last for 10 minutes. While it has any of these temporary hit points, a modron has vulnerability to fire damage and can make a melee attack as a bonus action." ] }, { "name": "Pruning Cull", "entries": [ "The decaton destroys one friendly pentadrone it can see, then restores each modron that transformed as a result to full health." ] } ], "reaction": [ { "name": "Gas Up", "entries": [ "As a reaction when it is hit with a melee attack, the decaton fills itself with a buoyant gas, immediately rising 10 feet directly upward." ] }, { "name": "Upgrade", "entries": [ "As a reaction to seeing a nonaton within 60 feet die or transform, the decaton may transform into a nonaton, retaining its current hit points. No more than one decaton may take this reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "I", "OTH", "TP" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Nonaton", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 152, "formula": "16d10 + 64" }, "speed": { "walk": 50 }, "str": 19, "dex": 17, "con": 18, "int": 16, "wis": 14, "cha": 13, "save": { "con": "+7", "wis": "+5" }, "senses": [ "truesight 120 ft." ], "passive": 12, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Celestial", "Common", "Infernal", "Modron 6", "Modron 7", "Modron 8", "telepathy 63 miles" ], "cr": "7", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The nonaton may choose to treat any {@dice d20} roll as a 10, instead of rolling." ] }, { "name": "Perfect Synchrony", "entries": [ "If the nonaton is within 30 feet of an octon, it uses the octon's attack bonus instead of its own. If the octon is using a septon's attack bonus, the nonaton uses that instead, and so on." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nonaton makes four attacks with its Flailing Tubes." ] }, { "name": "Flailing Tubes", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}9 bludgeoning damage." ] }, { "name": "Interrogate Loyalties", "entries": [ "One creature the nonaton can see within 10 feet must make a {@dc 14} Wisdom save. On a failed save, the creature takes 25 psychic damage and the nonaton learns its alignment and surface thoughts." ] }, { "name": "Torpedo Toss", "entries": [ "The nonaton spits out a small torpedo, then rapidly spins and tosses it to a space it can see within 30 feet. Each creature within 15 feet of it must succeed on a {@dc 14} Constitution saving throw or take 15 radiant damage and be {@condition blinded} until the end of the nonaton's next turn, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Seal of Approval", "entries": [ "As a reaction when a creature voluntarily fails its saving throw against the nonaton's Interrogate Loyalties, the nonaton affixes a gold star sticker to it.", "Until the creature completes a Long Rest, it has advantage on saving throws against spells and other magical effects." ] }, { "name": "Upgrade", "entries": [ "As a reaction to seeing a octon within 60 feet die or transform, the nonaton may transform into a octon, retaining its current hit points. No more than one nonaton may take this reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "I", "OTH", "TP" ], "damageTags": [ "B", "R", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Octon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "21d10 + 84" }, "speed": { "walk": 30 }, "str": 18, "dex": 20, "con": 19, "int": 17, "wis": 14, "cha": 14, "save": { "con": "+8", "int": "+7", "wis": "+6" }, "senses": [ "truesight 120 ft." ], "passive": 12, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Celestial", "Common", "Infernal", "Modron 7", "Modron 8", "Modron 9", "telepathy 80 miles" ], "cr": "11", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The octon may choose to treat any {@dice d20} roll as a 10, instead of rolling." ] }, { "name": "Perfect Synchrony", "entries": [ "If the octon is within 30 feet of a septon, it uses the septon's attack bonus instead of its own. If the septon is using a hexton's attack bonus, the octon uses that instead, and so on." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The octon makes four attacks with its Teetering Tubes." ] }, { "name": "Teetering Tubes", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}15 bludgeoning damage.", "On a roll of 1, the octon falls {@condition prone}. This attack is made at disadvantage if the octon is flying." ] }, { "name": "Spinlift Collar", "entries": [ "The octon extends its tubes and begins to rapidly spin its collar, gaining a fly speed equal to its movement speed until the end of its next turn.", "Each creature within 10 feet of the octon must succeed on a {@dc 17} Dexterity saving throw or take 24 slashing damage and be pushed 5 feet away, or take half as much damage on a success." ] }, { "name": "Cut Ribbon (1/Day)", "entries": [ "The octon reveals a set of magical, springloaded scissors that emerge from a door in its chest, cutting open a portal through which twelve monodrones immediately tumble forth, falling {@condition prone} in the nearest unoccupied spaces before the portal seals itself shut." ] } ], "reaction": [ { "name": "Upgrade", "entries": [ "As a reaction to seeing a septon within 60 feet die or transform, the octon may transform into a septon, retaining its current hit points. No more than one octon may take this reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "I", "OTH", "TP" ], "damageTags": [ "B", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [] }, { "name": "Septon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "12d8 + 60" }, "speed": { "walk": 30 }, "str": 20, "dex": 15, "con": 20, "int": 18, "wis": 16, "cha": 15, "save": { "con": "+9", "int": "+8", "wis": "+7" }, "senses": [ "truesight 120 ft." ], "passive": 13, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Celestial", "Common", "Infernal", "Modron 8", "Modron 9", "Modron 10", "telepathy 190 miles" ], "cr": "12", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The septon may choose to treat any {@dice d20} roll as a 10, instead of rolling." ] }, { "name": "Perfect Synchrony", "entries": [ "If the septon is within 30 feet of a hexton, it uses the hexton's attack bonus instead of its own. If the hexton is using a quinton's attack bonus, the septon uses that instead, and so on." ] }, { "name": "Safety Protocols", "entries": [ "Attacks and damaging spells that target the septon deal minimum damage, instead of rolling." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The septon makes four attacks with its Clockwork Clipboard." ] }, { "name": "Clockwork Clipboard", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}15 bludgeoning damage." ] }, { "name": "Curse of Self-Reporting", "entries": [ "One creature the septon can see within 30 feet must succeed on a {@dc 16} Charisma saving throw or be cursed. While cursed in this way, a creature that engages in any non-Lawful behavior has disadvantage on attack rolls and saving throws until it records and reports those transgressions to a figure of Lawful authority." ] }, { "name": "Stop Order (1/Day)", "entries": [ "The septon sends forth a pulse of temporal stasis in a 60 foot radius, ending each spell or magical effect of 8th level or below in the area.", "Each creature in the area of the septon's choice must succeed on a {@dc 16} Charisma saving throw or be frozen in time until the end of the septon's next turn. While frozen, a creature is {@condition incapacitated} and immune to all damage." ] } ], "reaction": [ { "name": "Upgrade", "entries": [ "As a reaction to seeing a hexton within 60 feet die or transform, the septon may transform into a hexton, retaining its current hit points. No more than one septon may take this reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "I", "OTH", "TP" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "incapacitated" ], "variant": [] }, { "name": "Hexton", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 210, "formula": "20d10 + 100" }, "speed": { "walk": 30, "fly": 30 }, "str": 20, "dex": 17, "con": 21, "int": 19, "wis": 16, "cha": 15, "save": { "con": "+10", "int": "+9", "wis": "+8" }, "senses": [ "truesight 120 ft." ], "passive": 13, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Celestial", "Common", "Infernal", "Modron 9", "Modron 10", "Modron 11", "telepathy 216 miles" ], "cr": "13", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The septon may choose to treat any {@dice d20} roll as a 10, instead of rolling." ] }, { "name": "Perfect Synchrony", "entries": [ "If the hexton is within 30 feet of a quinton, it uses the quinton's attack bonus instead of its own. If the quinton is using a quarton's attack bonus, the hexton uses that instead, and so on." ] }, { "name": "Lockstep", "entries": [ "The hexton may spend 5 feet of its movement to move any number of modrons under its command within 60 feet 5 feet in the same direction." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The hexton makes two attacks with its Grip of Utmost Law." ] }, { "name": "Grip of Utmost Law", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}15 bludgeoning damage and the target is {@condition grappled} (escpae {@dc 18}).", "While {@condition grappled} in this way, a non-lawful creature takes 10 necrotic plus 10 radiant damage at the start of each of its turns." ] }, { "name": "Rain of Gears (6th Level Spell, Concentration)", "entries": [ "The hexton conjures a Huge flying gear factory that lasts for a minute in an unoccupied space it can see within 60 feet.", "When it casts this spell and at the beginning of each of the hexton's turns, it may move the factory up to 30 feet. A each creature that starts its turn beneath the factory must succeed on a {@dc 17} Dexterity saving throw or take 30 bludgeoning damage, or half as much on a success." ] }, { "name": "Heximate (8th Level Spell, Recharge 5-6)", "entries": [ "The hexton bombards a creature it can see within 60 feet with the pure force of cosmic Law, forcing each particle of its being into a rigid and baleful alignment.", "The creature must succeed on a {@dc 17} Charisma saving throw or have its hit point total set to 1/6 of its hit point maximum, or to 5/6 of its hit point maximum on a success. A construct succeeds automatically on this saving throw." ] } ], "reaction": [ { "name": "Upgrade", "entries": [ "As a reaction to seeing a quinton within 60 feet die or transform, the hexton may transform into a quinton, retaining its current hit points. No more than one hexton may take this reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "I", "OTH", "TP" ], "damageTags": [ "B", "R" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Quinton", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 231, "formula": "22d10 + 110" }, "speed": { "walk": 20, "fly": 20 }, "str": 17, "dex": 18, "con": 21, "int": 22, "wis": 17, "cha": 15, "save": { "con": "+10", "int": "+9", "wis": "+8" }, "senses": [ "truesight 120 ft." ], "passive": 13, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Celestial", "Common", "Infernal", "Modron 10", "Modron 11", "Modron 12", "telepathy 238 miles" ], "cr": "14", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The quinton may choose to treat any {@dice d20} roll as a 10, instead of rolling." ] }, { "name": "Perfect Synchrony", "entries": [ "If the quinton is within 30 feet of a quarton, it uses the quarton's attack bonus instead of its own. If the quarton is using a tertian's attack bonus, the quinton uses that instead, and so on." ] }, { "name": "Keeper of the Ledger", "entries": [ "The quinton has advantage on saving throws against any spell that a modron has seen that spell's caster cast." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The quinton makes three attacks with its Axiomatic Bolt and uses its Stickler for Procedure." ] }, { "name": "Axiomatic Bolt", "entries": [ "{@atk rs} {@hit 11} to hit, range 60 ft., one target. {@h}The target loses 1/5 of its maximum hit points." ] }, { "name": "Stickler for Procedure", "entries": [ "The quinton identifies some procedural error, invalidating one Declaration of Hostile Intent that it has seen in the last minute." ] }, { "name": "Convene Meeting (1/Day)", "entries": [ "The quinton teleports itself and any number of other modrons it can see within 60 feet to a private demiplane to discuss how to procede.", "As an action, the quinton may end this effect, and each modron in the demiplane reappears in the nearest unoccupied space to where it departed." ] } ], "reaction": [ { "name": "Check Papers", "entries": [ "As a reaction when a creature the quinton can see within 30 feet makes an attack against a modron, the quinton demands a written Declaration of Hostile Intent.", "An attacker with such a declaration on its person may use its reaction to reveal it. If the attacker does not, the attack fails. As a Bonus Action, a creature may write a Declaration of Hostile Intent." ] }, { "name": "Upgrade", "entries": [ "As a reaction to seeing a quarton within 60 feet die or transform, the quinton may transform into a quarton, retaining its current hit points. No more than one quinton may take this reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "I", "OTH", "TP" ], "variant": [] }, { "name": "Quarton", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 226, "formula": "28d10 + 72" }, "speed": { "walk": 30, "fly": 90 }, "str": 19, "dex": 16, "con": 19, "int": 23, "wis": 20, "cha": 20, "save": { "con": "+9", "int": "+11", "wis": "+10", "cha": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 15, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Celestial", "Common", "Infernal", "Modron 11", "Modron 12", "Modron 13", "telepathy 384 miles" ], "cr": "15", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The quarton may choose to treat any {@dice d20} roll as a 10, instead of rolling." ] }, { "name": "Perfect Synchrony", "entries": [ "If the quarton is within 30 feet of a tertian, it uses the tertian's attack bonus instead of its own. If the tertian is using a secundus' attack bonus, the quarton uses that instead, and so on." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The quarton makes two attacks with its Reordering Strike." ] }, { "name": "Reordering Strike", "entries": [ "{@atk rs} {@hit 12} to hit, reach 90 ft., one target. {@h}15 bludgeoning damage plus 25 force damage and the target must succeed on a {@dc 20} Charisma saving throw or be teleported up to 30 feet to an unoccupied space the quarton can see." ] }, { "name": "Command Chain {@recharge 4}", "entries": [ "One of each other type of modron within 60 feet of the quarton may use its reaction to make an attack." ] } ], "reaction": [ { "name": "Count the Cost", "entries": [ "As a reaction to seeing a modron under its command be destroyed, the quarton gains 10 temporary hit points. While it has any of these temporary hit points, the quarton's attacks deal an additional 10 force damage." ] }, { "name": "Upgrade", "entries": [ "As a reaction to seeing a tertian within 60 feet die or transform, the quarton may transform into a tertian, retaining its current hit points. No more than one quarton may take this reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "I", "OTH", "TP" ], "damageTags": [ "B", "O" ], "miscTags": [ "RCH" ], "variant": [] }, { "name": "Tertian", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 336, "formula": "32d10 + 160" }, "speed": { "walk": 30 }, "str": 26, "dex": 17, "con": 20, "int": 24, "wis": 20, "cha": 20, "save": { "con": "+10", "int": "+12", "wis": "+10", "cha": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 15, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Celestial", "Common", "Infernal", "Modron 12", "Modron 13", "Modron 14", "telepathy 405 miles" ], "cr": "16", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The tertian may choose to treat any {@dice d20} roll as a 10, instead of rolling." ] }, { "name": "Perfect Synchrony", "entries": [ "If the tertian is within 30 feet of a secundus, it uses the secundus' attack bonus instead of its own. If the secundus is using Primus' attack bonus, the tertian uses that instead." ] } ], "action": [ { "name": "Tertian Gavel", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}The target is pushed up to 30 feet away and must make three {@dc 21} Constitution saving throws.", "For each save it fails, the creature takes force damage equal to a third of its maximum hit points." ] }, { "name": "Impose Order", "entries": [ "Each spell effect with a duration other than Until Dispelled within 30 feet of the tertian ends. Each harmful condition affecting a creature in the area ends. Each creature with 0 hit points in the area stabilizes." ] }, { "name": "Inescapable Judgement (8th Level Spell, Concentration) {@recharge 5}", "entries": [ "One creature the tertian can see within 60 feet is bound in an opaque cocoon of force. While bound in this way, the creature is {@condition blinded}, {@condition restrained} and has full cover from all outside effects.", "As a Bonus Action on each of its turns, the tertian may move the coccoon up to 60 feet." ] } ], "reaction": [ { "name": "Upgrade", "entries": [ "As a reaction to seeing a secundus within 60 feet die or transform, the tertian may transform into a secundus, retaining its current hit points. No more than one tertian may take this reaction." ] } ], "senseTags": [ "U" ], "languageTags": [ "C", "CE", "I", "OTH", "TP" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "restrained" ], "variant": [] }, { "name": "Secundus", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 346, "formula": "33d10 + 165" }, "speed": { "walk": 60, "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 24, "dex": 17, "con": 21, "int": 26, "wis": 21, "cha": 22, "save": { "con": "+11", "int": "+14", "wis": "+11", "cha": "+12" }, "senses": [ "truesight 120 ft." ], "passive": 15, "immune": [ "radiant", "necrotic" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Celestial", "Common", "Infernal", "Modron 13", "Modron 14", "Modron 15", "telepathy 420 miles" ], "cr": "17", "trait": [ { "name": "Clockwork Repetition", "entries": [ "The secundus may choose to treat any {@dice d20} roll as a 10, instead of rolling." ] }, { "name": "Perfect Synchrony", "entries": [ "If the secundus is within 30 feet of Primus, it uses Primus' attack bonus instead of its own." ] }, { "name": "Iterative Order", "entries": [ "Whenever a creature deals damage to the secundus, the creature and the secundus each teleport up to 15 feet to unoccupied spaces the secundus can see." ] } ], "action": [ { "name": "Gaze of Purest Law", "entries": [ "{@atk rs} {@hit 14} to hit, reach 5 ft., one target. {@h}The target must succeed on a {@dc 22} Charisma saving throw or be {@condition incapacitated} if it is of non-lawful alignment.", "As an Action, an affected creature may attempt a {@dc 22} Charisma ({@skill Deception}) check to feign a change of alignment, ending the effect on a success." ] }, { "name": "Revolve the Cosmic Gears (Concentration)", "entries": [ "The secundus chooses one school of magic. Until it or another secundus uses this ability again, spells of that school fail, and magical effects of that school cease to function." ] }, { "name": "Voice of the One and the Prime (1/Day)", "entries": [ "The secundus relays the words of Primus, which though incomprehensible remain forever impressed upon the minds of those who hear them.", "Each creature who can hear the secundus must succeed on a {@dc 22} Charisma saving throw or be {@condition cursed|confc|cursed}. While cursed in this way, a creature takes 25 psychic damage the first time each day that engages in non-lawful behavior.", "This curse can be removed only by a {@spell Wish} spell or equivalent magic." ] } ], "reaction": [ { "name": "Upgrade", "entries": [ "As a reaction when Primus dies, the secundus may transform into Primus, retaining its current hit points. No more than one secundus may take this reaction." ] } ], "senseTags": [ "U" ], "languageTags": [ "C", "CE", "I", "OTH", "TP" ], "damageTags": [ "Y" ], "conditionInflict": [ "cursed|confc|cursed", "incapacitated" ], "variant": [] }, { "name": "Nimblewright", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 75, "formula": "10d8 + 30" }, "speed": { "walk": 60 }, "str": 12, "dex": 18, "con": 17, "int": 8, "wis": 10, "cha": 6, "save": { "dex": "+6" }, "skill": { "acrobatics": "+8", "perception": "+2", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "frightened", "petrified", "poisoned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "4", "trait": [ { "name": "Graceful Lander", "entries": [ "If the nimblewright would take damage from falling, it instead takes half as much and is not knocked {@condition prone}." ] }, { "name": "Unexpected Attacker", "entries": [ "The nimblewright has advantage on attack rolls against a creature that has not yet taken a turn in the combat." ] }, { "name": "Temperature Sensitive", "entries": [ "If the nimblewright takes any cold damage, its speed is reduced by 10 for the next minute.", "If the nimblewright takes any fire damage, it must succeed on a {@dc 10} Constitution saving throw or be {@condition stunned} until the end of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nimblewright makes four melee attacks." ] }, { "name": "Fold-Out Rapiers", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage and the target is pushed 5 ft. away. On a critical hit, the target drops one item is is holding or carrying." ] }, { "name": "Repair Protocols", "entries": [ "The nimblewright restores 11 ({@dice 2d8 + 2}) hit points to one construct within 5 ft." ] }, { "name": "Adopt Disguise (3/Day, 2nd Level Spell, Concentration)", "entries": [ "The nimblewright transforms its appearance to that of a Medium humanoid for the next 8 hours." ] } ], "reaction": [ { "name": "Parry", "entries": [ "The nimblewright adds 2 to its AC against one melee attack that would hit it." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Parry" ], "languageTags": [ "CS" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Tatterdemanimal", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "construct", "tags": [ "raggamoffyn" ] }, "alignment": [ "N" ], "ac": [ 14 ], "hp": { "average": 28, "formula": "8d4 + 8" }, "speed": { "walk": 40, "fly": 40 }, "str": 10, "dex": 19, "con": 12, "int": 10, "wis": 13, "cha": 16, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "bludgeoning", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Raggamoffyn", "telepathy 5 ft." ], "cr": "1", "trait": [ { "name": "Damage Transfer", "entries": [ "While attached to a creature, the tatterdemanimal takes only half the damage dealt to it (rounded down), and that creature takes the other half." ] }, { "name": "Handsome Attire", "entries": [ "A non-humanoid creature under the tatterdemanimal's control has advantage on Charisma checks." ] } ], "action": [ { "name": "Clinging Slam", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one Small or smaller creature. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage. Instead of dealing damage, the tatterdemanimal may wrap around the creature, attaching itself to it (escape {@dc 14})." ] }, { "name": "Refit", "entries": [ "One creature the tatterdemanimal is attached to must succeed on a {@dc 13} Wisdom saving throw or have its Wisdom score reduced by 5 ({@dice 2d4}), to a minimum of 1, until the tatterdemanimal is removed.", "A creature reduced below 10 Wisdom in this way has disadvantage on Strength checks and saving throws. A creature reduced to 1 Wisdom in this way acts under the tatterdemanimal's telepathic control." ] } ], "senseTags": [ "D" ], "languageTags": [ "TP" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Common Raggamoffyn", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "construct", "tags": [ "raggamoffyn" ] }, "alignment": [ "N" ], "ac": [ 12 ], "hp": { "average": 44, "formula": "8d6 + 16" }, "speed": { "walk": 30, "fly": 30 }, "str": 14, "dex": 15, "con": 14, "int": 10, "wis": 15, "cha": 17, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "bludgeoning", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Raggamoffyn", "telepathy 5 ft." ], "cr": "3", "trait": [ { "name": "Damage Transfer", "entries": [ "While attached to a creature, the raggamoffyn takes only half the damage dealt to it (rounded down), and that creature takes the other half." ] }, { "name": "Lurching Puppeteer", "entries": [ "At the end of each of its turns, the raggamoffyn can force one creature it is attached to to make a {@dc 12} Strength saving throw. On a failed save, the creature uses its reaction to move up to half its speed and make a melee attack under the raggamoffyn's control." ] } ], "action": [ { "name": "Clinging Slam", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one Medium or smaller creature. {@h}9 ({@damage 2d6 + 2}) bludgeoning damage and the raggamoffyn wraps around the creature, attaching itself to it (escape {@dc 12})." ] }, { "name": "Refit", "entries": [ "One creature the raggamoffyn is attached to must succeed on a {@dc 13} Wisdom saving throw or have its Wisdom score reduced by 5 ({@dice 2d4}), to a minimum of 1, until the raggamoffyn is removed.", "A creature reduced below 10 Wisdom in this way has disadvantage on Strength checks and saving throws. A creature reduced to 1 Wisdom in this way acts under the raggamoffyn's telepathic control." ] } ], "reaction": [ { "name": "Wrest the Wrapped", "entries": [ "As a reaction when a creature it is attached to makes an attack or casts a spell, the raggamoffyn forces it to succeed on a {@dc 12} Strength saving throw or have the raggamoffyn choose the attack or spell's target." ] } ], "senseTags": [ "D" ], "languageTags": [ "TP" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Gutterspite", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "construct", "tags": [ "raggamoffyn" ] }, "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 71, "formula": "11d8 + 22" }, "speed": { "walk": 20, "fly": 20 }, "str": 16, "dex": 13, "con": 15, "int": 10, "wis": 16, "cha": 17, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "bludgeoning", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Raggamoffyn", "telepathy 5 ft." ], "cr": "5", "trait": [ { "name": "Damage Transfer", "entries": [ "While attached to a creature, the gutterspite takes only half the damage dealt to it (rounded down), and that creature takes the other half." ] }, { "name": "Glitterglass Core", "entries": [ "A creature that hits the gutterspite or a creature it is attached to with a melee attack cannot benefit from Invisibility for the next 24 hours, or until rendered clean by magical means." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The gutterspite makes two attacks with its Clinging Slam, each of which it may replace with a use of its Refit." ] }, { "name": "Clinging Slam", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one Large or smaller creature. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage and the gutterpite wraps around the creature, attaching itself to it (escape {@dc 14})." ] }, { "name": "Refit", "entries": [ "One creature the gutterpite is attached to must succeed on a {@dc 13} Wisdom saving throw or have its Wisdom score reduced by 5 ({@dice 2d4}), to a minimum of 1, until the gutterpite is removed.", "A creature reduced below 10 Wisdom in this way has disadvantage on Strength checks and saving throws. A creature reduced to 1 Wisdom in this way acts under the gutterpite's telepathic control." ] } ], "reaction": [ { "name": "Glitterburst", "entries": [ "As a reaction when a creature hits it with a melee attack, the gutterspite expels a puff of glitter, forcing the attacker to succeed on a {@dc 13} Constitution saving throw or be {@condition blinded} until the end of the gutterspite's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Shrapnyl", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "construct", "tags": [ "raggamoffyn" ] }, "alignment": [ "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 95, "formula": "10d10 + 40" }, "speed": { "walk": 20, "fly": 10 }, "str": 18, "dex": 11, "con": 18, "int": 10, "wis": 16, "cha": 19, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Raggamoffyn", "telepathy 5 ft." ], "cr": "8", "trait": [ { "name": "Damage Transfer", "entries": [ "While attached to a creature, the shrapnyl takes only half the damage dealt to it (rounded down), and that creature takes the other half." ] }, { "name": "Jagged Encasement", "entries": [ "A creature the shrapnyl is attached to has its AC increased to 18, if it was lower, and takes an additional 7 ({@damage 2d6}) piercing damage whenever it or the shrapnyl is hit with an attack." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The shrapnyl makes two attacks with its Clinging Slam, each of which it may replace with a use of its Refit." ] }, { "name": "Encasing Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one Huge or smaller creature. {@h}15 ({@damage 2d10 + 4}) slashing damage and the shrapnyl wraps around the creature, attaching itself to it (escape {@dc 15})." ] }, { "name": "Persistent Refit", "entries": [ "One creature the shrapnyl is attached to must succeed on a {@dc 15} Wisdom saving throw or have its Wisdom score reduced by 5 ({@dice 2d4}), to a minimum of 1, until it completes a Short or Long Rest without the shrapnyl attached to it.", "A creature reduced below 10 Wisdom in this way has disadvantage on Strength checks and saving throws. A creature reduced to 1 Wisdom in this way acts under the shrapnyl's telepathic control while the shrapnyl is attached to it." ] }, { "name": "Cloud of Steel {@recharge 5}", "entries": [ "The shrapnyl explodes outward in a spray of metal. Each creature within 10 feet of the shrapnyl that it is not attached to must succeed on a {@dc 15} Dexterity saving throw or take 27 ({@damage 6d8}) piercing damage, or half as much on a success, then each creature it was attached to is freed and the shrapnyl reforms in the nearest unoccupied space." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "P", "S" ], "miscTags": [ "AOE", "MW" ], "variant": [] }, { "name": "Retriever", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "construct", "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 287, "formula": "25d12 + 125" }, "speed": { "walk": 40, "climb": 40 }, "str": 22, "dex": 16, "con": 20, "int": 3, "wis": 11, "cha": 4, "save": { "wis": "+7", "cha": "+5" }, "skill": { "perception": "+5", "stealth": "+8" }, "senses": [ "blindsight 30 ft.", "darkvision 60 ft." ], "passive": 15, "resist": [ "acid", "lightning" ], "immune": [ "necrotic", "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks not made with adamantine weapons", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "understands Abyssal", "Common", "Elvish", "and Undercommon but can't speak" ], "cr": "14", "trait": [ { "name": "Spider Climb", "entries": [ "The retriever can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Faultless Tracker", "entries": [ "The retriever is given a quarry by its master. The quarry can be a specific creature or object the master is personally acquainted with, or it can be a general type of creature or object the master has seen before. The retriever knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The retriever can have only one such quarry at a time. The retriever also always knows the location of its master." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The retriever has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The retriever makes two foreleg attacks, each of which it may replace with a use of its telekinetic beam." ] }, { "name": "Rending Forelegs", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}25 ({@damage 3d12 + 6}) slashing damage, and the target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}. If the target is wearing nonmagical armor, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 is destroyed." ] }, { "name": "Telekinetic Beam", "entries": [ "{@atk rw} {@hit 8} to hit, range 120 ft., one target. {@h}16 ({@damage 3d10}) force damage, and the target must succeed on a {@dc 18} Strength saving throw or be dragged 30 ft. toward the retriever." ] }, { "name": "Force Beam {@recharge 5}", "entries": [ "The retriever emits a beam of transdimensional force in an 60-foot line that is 5 feet wide. Each creature in the line must succeed on a {@dc 18} Dexterity saving throw or take 77 ({@damage 14d10}) force damage, or half as much on a successful save. A creature that fails this save by 5 or more is {@condition paralyzed} until the end of its next turn." ] }, { "name": "Plane Shift (7th Level Spell, 2/Day)", "entries": [ "The retriever and up to four {@condition unconscious} or {@condition incapacitated} creatures on its back teleport to a location on this or another plane of existence. An unwilling creature makes a {@dc 18} Charisma saving throw, and is not teleported away on a success." ] } ], "bonus": [ { "name": "Bind", "entries": [ "The retriever restrains an {@condition incapacitated} or {@condition prone} target with steel netting (escape {@dc 18}). If the target is Large or smaller, the retreiver may then attach the creature to its back as part of this action. The netting can be attacked and destroyed (AC 18; HP 10; immunity to poison and psychic damage)" ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the retriever moves up to half its speed. If this movement puts the retriver out of range or area of the spell or magical effect, the retriever is unaffected." ] }, { "name": "Bloodied Beam (1/Day)", "entries": [ "As a reaction to being reduced below 144 hit points, the retriever immediately recharges and uses its force beam." ] } ], "traitTags": [ "Magic Resistance", "Spider Climb" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "CS", "E", "U" ], "damageTags": [ "O", "S" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Retriever.webp", "fluff": { "_monsterFluff": { "name": "Retriever", "source": "ConfC" } } }, { "name": "Scarecrow Shambler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "C", "E" ], "ac": [ 11 ], "hp": { "average": 36, "formula": "8d8" }, "speed": { "walk": 30 }, "str": 11, "dex": 13, "con": 11, "int": 10, "wis": 10, "cha": 13, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "vulnerable": [ "fire" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "unconscious" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "1", "trait": [ { "name": "False Appearance", "entries": [ "While the scarecrow remains motionless, it is indistinguishable from an ordinary, inanimate scarecrow." ], "sort": 0 }, { "name": "Moved by Ill Intent", "entries": [ "If the scarecrow's creator dies, it must succeed on a {@dc 20} Wisdom saving throw or die as well. On a success, the scarecrow gains self-awareness." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The scarecrow makes two attack with its Bramble Claws, one of which it may replace with a use of its Terrifying Glare." ] }, { "name": "Bramble Claws", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 2d4 + 1}) slashing damage. If the target is {@condition frightened}, it takes an additional 5 ({@damage 2d4}) psychic damage." ] }, { "name": "Terrifying Glare", "entries": [ "One creature the scarecrow can see within 30 feet must succeed on a {@dc 11} Wisdom saving throw or be {@condition frightened} until the end of the scarecrow's next turn.", "While {@condition frightened} in this way, the creature has its movement speed reduced by half, and must use all of its movement to move directly away from the scarecrow on its turn." ] } ], "reaction": [ { "name": "Dread Shamble", "entries": [ "As a reaction when a creature the scarecrow can see fails a saving throw against being {@condition frightened}, the scarecrow moves up to half its speed directly toward the creature." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Scarecrow.webp", "fluff": { "_monsterFluff": { "name": "Scarecrow", "source": "ConfC" } } }, { "name": "Scarecrow Haunter", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 11, "dex": 15, "con": 14, "int": 10, "wis": 13, "cha": 13, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "vulnerable": [ "fire" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "unconscious" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "2", "trait": [ { "name": "False Appearance", "entries": [ "While the scarecrow remains motionless, it is indistinguishable from an ordinary, inanimate scarecrow." ], "sort": 0 }, { "name": "Moved by Ill Intent", "entries": [ "If the scarecrow's creator dies, it must succeed on a {@dc 20} Wisdom saving throw or die as well. On a success, the scarecrow gains self-awareness." ], "sort": 1 }, { "name": "Volatile Spores", "entries": [ "If the scarecrow is killed by fire damage, it explodes. Each creature within 20 feet must succeed on a {@dc 12} Dexterity saving throw or take 10 ({@damage 3d6}) fire damage, or half as much on a success." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The scarecrow makes two attacks with its Bramble Claws and uses its Horrid Glare." ] }, { "name": "Bramble Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) slashing damage. If the target is {@condition frightened}, it takes an additional 5 ({@damage 2d4}) psychic damage." ] }, { "name": "Horrid Glare", "entries": [ "One creature the scarecrow can see within 30 feet must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} for the next minute.", "While {@condition frightened} in this way, the creature has its movement speed reduced by half, and must use its all of its movement to move directly away from the scarecrow on its turn.", "A {@condition frightened} creature repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Dread Shamble", "entries": [ "As a reaction when a creature the scarecrow can see fails a saving throw against being {@condition frightened}, the scarecrow moves up to half its speed directly toward the creature." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "F", "S", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Scarecrow.webp", "fluff": { "_monsterFluff": { "name": "Scarecrow", "source": "ConfC" } } }, { "name": "Questing Scarecrow", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30 }, "str": 11, "dex": 17, "con": 16, "int": 10, "wis": 19, "cha": 13, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "vulnerable": [ "fire" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "unconscious" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "5", "trait": [ { "name": "False Appearance", "entries": [ "While the scarecrow remains motionless, it is indistinguishable from an ordinary, inanimate scarecrow." ], "sort": 0 }, { "name": "Moved by Ill Intent", "entries": [ "If the scarecrow's creator dies, it must succeed on a {@dc 20} Wisdom saving throw or die as well. On a success, the scarecrow gains self-awareness." ], "sort": 1 }, { "name": "Volatile Spores", "entries": [ "If the scarecrow is killed by fire damage, it explodes. Each creature within 20 feet must must succeed on a {@dc 13} Dexterity saving throw or take 28 ({@damage 8d6}) fire damage, or half as much on a success." ], "sort": 2 }, { "name": "Relentless Tracker", "entries": [ "The scarecrow knows the distance to and direction of the creature whose clothes it wears as long as it is on the same plane of existence." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The scarecrow makes two attacks with its Harvest Blade, one of which it may replace with a use of its Paralyzing Glare." ] }, { "name": "Harvest Blade", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage. On a critical hit, this attack rolls its damage dice three times, instead of twice." ] }, { "name": "Paralyzing Glare", "entries": [ "One creature the scarecrow can see within 30 feet must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the scarecrow's next turn. While {@condition frightened} in this way, the creature is {@condition paralyzed}." ] } ], "reaction": [ { "name": "Dread Shamble", "entries": [ "As a reaction when a creature the scarecrow can see fails a saving throw against being {@condition frightened}, the scarecrow moves up to half its speed directly toward the creature." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "F", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Scarecrow.webp", "fluff": { "_monsterFluff": { "name": "Scarecrow", "source": "ConfC" } } }, { "name": "Scarecrow Effigy", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "construct", "alignment": [ "U" ], "ac": [ 16 ], "hp": { "average": 161, "formula": "14d12 + 70" }, "speed": { "walk": 40 }, "str": 22, "dex": 15, "con": 20, "int": 10, "wis": 17, "cha": 14, "save": { "str": "+10", "con": "+9" }, "skill": { "perception": "+7", "survival": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "unconscious" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "9", "trait": [ { "name": "Wicker Cage", "entries": [ "As a Bonus Action, the scarecrow may shove each Large or smaller creature {@condition grappled} by it into its chest cavity, which knits shut to seal the creature in.", "A trapped creature that deals 10 or more slashing damage to the scarecrow in a turn cuts a hole through which a creature may attempt to escape by spending half its movement (escape {@dc 18})." ], "sort": 0 }, { "name": "Oil-Soaked Body", "entries": [ "If the scarecrow is exposed to fire, it is immediately engulfed in flame for the next minute. While the scarecrow is burning, a creature inside of climbing on the scarecrow takes 5 ({@damage 1d10}) fire damage at the start of its turn, and the scarecrow's attacks deal an additional 5 ({@damage 1d10}) fire damage." ], "sort": 1 }, { "name": "Volatile Spores", "entries": [ "If the scarecrow is killed while on fire, it explodes. Each creature within 30 feet must must succeed on a {@dc 13} Dexterity saving throw or take 28 ({@damage 8d6}) fire damage, or half as much on a success." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the scarecrow may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the scarecrow. While climbing on the scarecrow, a creature has advantage on melee attacks against the scarecrow, and the scarecrow has disadvantage on melee attacks against it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The scarecrow makes two melee attacks, one of which it may replace with a use of its Paralyzing Glare or Knit Together." ] }, { "name": "Abductor Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., each target in a 5 foot radius. {@h}13 ({@damage 3d4 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Wrecking Fist", "entries": [ "{@atk mw} {@hit 5} to hit, reach 15 ft., each target is a 5 foot radius. {@h}19 ({@dice 3d8 + 6}) bludgeoning plus 7 ({@damage 2d6}) piercing damage and each target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Paralyzing Glare", "entries": [ "One creature the scarecrow can see within 30 feet must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the scarecrow's next turn. While {@condition frightened} in this way, the creature is {@condition paralyzed}." ] }, { "name": "Knit Together", "entries": [ "The effigy gains 22 ({@dice 4d10}) temporary hit points, and any holes that have been cut in its wicker cage close. Each creature in its Wicker Cage takes 22 ({@dice 4d10}) nonlethal psychic damage." ] } ], "reaction": [ { "name": "Dread Shamble", "entries": [ "As a reaction when a creature the scarecrow can see fails a saving throw against being {@condition frightened}, the scarecrow moves up to half its speed directly toward the creature." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Scarecrow.webp", "fluff": { "_monsterFluff": { "name": "Scarecrow", "source": "ConfC" } } }, { "name": "Shardsoul Slayer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "walk": 30 }, "str": 18, "dex": 12, "con": 16, "int": 8, "wis": 9, "cha": 15, "save": { "con": "+6", "cha": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "frightened", "petrified", "poisoned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "5", "trait": [ { "name": "Deranging Aura", "entries": [ "A creature that starts its turn within 30 feet of one or more shardsouls must make a {@dc 13} Wisdom saving throw.", "On a failed save, the creature makes attacks at disadvantage and its attacks deal an extra die of damage until the beginning of its next turn." ] }, { "name": "Shardsoul Release", "entries": [ "When the shardsoul dies, up to one shardsoul within 30 feet gains 22 ({@dice 4d10}) temporary hit points.", "While it has any of these temporary hit points, the shardsoul takes two actions on its turn, instead of one." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The shardsoul makes three melee attacks." ] }, { "name": "Fell-Iron Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@dice 1d8 + 4}) slashing plus 3 ({@damage 1d6}) radiant damage.", "A creature hit by four or more of these attacks in a turn must succeed on a {@dc 15} Constitution saving throw or gain a point of {@condition exhaustion}." ] } ], "reaction": [ { "name": "Deranged Thrash", "entries": [ "As a reaction when it is missed with an attack by a creature affected by a Deranging Aura, the shardsoul causes the creature to make a new attack roll without disadvantage against another creature in range of the shardsoul's choice." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "R" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Shardsoul Avatar", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "21d10 + 84" }, "speed": { "walk": 30 }, "str": 21, "dex": 12, "con": 19, "int": 12, "wis": 9, "cha": 17, "save": { "str": "+9", "con": "+8", "cha": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "frightened", "petrified", "poisoned" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "11", "trait": [ { "name": "Deranging Aura", "entries": [ "A creature that starts its turn within 30 feet of one or more shardsouls must make a {@dc 13} Wisdom saving throw.", "On a failed save, the creature makes attacks at disadvantage and its attacks deal an extra die of damage until the beginning of its next turn." ] }, { "name": "Shardsoul Release", "entries": [ "When the shardsoul dies, up to one shardsoul within 30 feet gains 22 ({@dice 4d10}) temporary hit points.", "While it has any of these temporary hit points, the shardsoul takes two actions on its turn, instead of one." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The shardsoul makes three melee attacks, one of which it may replace with a use of its Meteor Stomp." ] }, { "name": "Fell-Iron Claws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@dice 2d8 + 5}) slashing plus 3 ({@damage 1d6}) radiant damage.", "A creature hit by four or more of these attacks in a turn must succeed on a {@dc 17} Constitution saving throw or gain a point of {@condition exhaustion}." ] }, { "name": "Meteor Stomp", "entries": [ "Each creature within 5 feet of the shardsoul must make a {@dc 17} Strength saving throw.", "On a failed save, a creature takes 10 ({@damage 3d6}) radiant damage, is pushed 10 feet away, and knocked {@condition prone}. On a success, a creature takes half as much damage." ] }, { "name": "Starsick Beam {@recharge 5}", "entries": [ "The shardwoul emits a beam of sickening starlight. Each creature in a 60 foot line that is 5 feet wide must make a {@dc 17} Constitution saving throw. On a failed save, the creature takes 42 ({@damage 12d6}) radiant damage and is {@condition poisoned} for the next minute, or takes half as much damage on a success.", "A creature {@condition poisoned} in this way has its speed reduced by half, and repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Deranged Thrash", "entries": [ "As a reaction when it is missed with an attack by a creature affected by a Deranging Aura, the shardsoul causes the creature to make a new attack roll without disadvantage against another creature in range of the shardsoul's choice." ] }, { "name": "Bloodied Starshriek (1/Day)", "entries": [ "As a reaction to being reduced below 100 hit points, the shardsoul forces each creature within 15 feet of it to succeed on a {@dc 15} Intelligence saving throw or take 14 ({@damage 4d6}) Psychic damage and be {@condition stunned} until the end of the Shardsoul's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS" ], "damageTags": [ "R" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "poisoned", "prone", "stunned" ], "variant": [] }, { "name": "Shield Guardian", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "15d10 + 60" }, "speed": { "walk": 30 }, "str": 18, "dex": 8, "con": 18, "int": 7, "wis": 10, "cha": 3, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 10, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "understands commands given in any language but can't speak" ], "cr": "7", "trait": [ { "name": "Bound", "entries": [ "The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the amulet's wearer can telepathically call the guardian to travel to it, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet's wearer, half of any damage the wearer takes (rounded up) is transferred to the guardian." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The guardian makes two fist attacks." ] }, { "name": "Fist", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage. The target must then make a {@dc 16} Strength saving throw or take 11 ({@damage 2d10}) force damage and be pushed 10 ft. away." ] }, { "name": "Protective Wall", "entries": [ "The shield guardian can fold into a whirling wall of grinding metal, comprised of three contiguous 10 ft x 10 ft x 1 ft segments. Creatures in the wall's space when it appears must succeed on a {@dc 16} Dexterity saving throw or take 28 ({@damage 8d6}) slashing damage and be pushed to a side of the guardian's choice. The shield guardian cannot move or take actions while in this form except to resume its normal form as a bonus action." ] }, { "name": "Death Ward", "entries": [ "One creature within 5 feet of the shield guardian is granted a measure of protection from death. The first time in the next minute that the creature would drop to 0 hit points, it instead drops to 1 hit point." ] } ], "reaction": [ { "name": "Interpose", "entries": [ "As a reaction to a creature within 5 feet targeting the wearer of the guardian's amulet with an attack, the guardian may impose disadvantage on the roll." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "X" ], "damageTags": [ "B", "O", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Shield Guardian.webp", "fluff": { "_monsterFluff": { "name": "Shield Guardian", "source": "ConfC" } } }, { "name": "Stone Cursed", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "construct", "undead" ] } }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 15, "formula": "2d8 + 6" }, "speed": { "walk": 10 }, "str": 16, "dex": 5, "con": 16, "int": 5, "wis": 8, "cha": 7, "passive": 9, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "petrified", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": "1", "trait": [ { "name": "Lithified", "entries": [ "If the stone cursed would take 15 or fewer damage from a single source, it instead takes no damage." ], "sort": 0 }, { "name": "Tormented Echoes", "entries": [ "A creature that kills the stone cursed must succeed on a {@dc 10} Intelligence saving throw or fall {@condition prone} and be {@condition blinded} until the end of its next turn as it relives one of the stone cursed's memories." ], "sort": 1 }, { "name": "False Appearance", "entries": [ "While the stone cursed remains motionless, it is indistinguishable from a normal statue." ], "sort": 2 } ], "action": [ { "name": "Stony Grasp", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) slashing damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Petrifying Sludge", "entries": [ "The stone cursed covers one {@condition grappled} creature in petrifying sludge. The creature's speed is reduced to 10, and at the end of each of its turns the creature must succeed on a {@dc 12} Constituiton saving throw or be {@condition petrified} for 24 hours, or until it takes 10 or more bludgeoning damage.", "This effect ends when a creature clears the sludge away as an action with a successful {@dc 12} Strength ({@skill Survival}) check." ] } ], "reaction": [ { "name": "Shambling Pursuit", "entries": [ "As a reaction when a creature the stone cursed can see makes a ranged attack, the stone cursed moves up to its speed directly toward the creature." ] } ], "traitTags": [ "False Appearance" ], "languageTags": [ "LF" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "petrified", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Stone Cursed.webp", "fluff": { "_monsterFluff": { "name": "Stone Cursed", "source": "ConfC" } } }, { "name": "Stone Juggernaut", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "construct", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "special": "200 (Damage Threshold 10)" }, "speed": { "walk": 30 }, "str": 26, "dex": 8, "con": 22, "int": 3, "wis": 11, "cha": 1, "save": { "str": "+12", "con": "+10" }, "skill": { "athletics": "+16" }, "passive": 10, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "poison", "psychic", { "immune": [ "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "cr": "12", "trait": [ { "name": "Deathroller", "entries": [ "The juggernaut is equipped with a series of stone rollers, granting it the following traits:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Facing", "entries": [ " The juggernaut has a facing, and can only move in a straight line in the direction it is facing." ], "type": "item" }, { "name": "Turning", "entries": [ " The juggernaut may spend 10 feet of movement to make a turn of up to 90 degrees, and cannot turn otherwise." ], "type": "item" }, { "name": "{@condition prone} Vulnerability", "entries": [ " While {@condition prone}, the juggernaut is {@condition incapacitated}." ], "type": "item" } ] } ], "sort": 0 }, { "name": "Rear Hatch", "entries": [ "The juggernaut is hollow, and can be entered through a locked hatch in its rear, which can be opened with a successful {@dc 18} Dexterity (Thieves' Tools) or {@dc 24} Strength ({@skill Athletics}) check. A creature in the juggernaut moves with it, and its attacks bypass the juggernaut's Damage Resistances and Damage Threshold." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The juggernaut makes two Piston Fist attacks, each of which must be against a different target, and uses its Flattening Charge." ] }, { "name": "Piston Fist", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}24 ({@damage 3d10 + 8}) bludgeoning damage and the target must succeed on a {@dc 20} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}.", "The juggernaut has six fists, and can use each of them once before it must use its Vent Hydraulics to retract them." ] }, { "name": "Flattening Charge", "entries": [ "The juggernaut moves up to its speed in a straight line and can move through the space of any creature smaller than Huge.", "The first time it enters a creature's space during this move, the creature takes 18 ({@damage 4d8}) bludgeoning damage and is knocked {@condition prone}.", "A creature that is already {@condition prone} takes an additional 9 ({@damage 2d8}) bludgeoning damage." ] }, { "name": "Vent Hydraulics {@recharge 5}", "entries": [ "The juggernaut retracts each of its fists, and vents boiling steam into its interior. Each creature inside of it must succeed on a {@dc 18} Constitution saving throw or take 28 ({@damage 8d6}) fire damage, or half as much on a success." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Stone Juggernaut.webp", "fluff": { "_monsterFluff": { "name": "Stone Juggernaut", "source": "ConfC" } } }, { "name": "Tomb Mote", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": { "choose": [ "construct", "undead" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 25 }, "str": 8, "dex": 15, "con": 12, "int": 4, "wis": 16, "cha": 14, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned", "turned" ], "languages": [ "understands Common but can't speak" ], "cr": "1", "trait": [ { "name": "Curious Climber", "entries": [ "The mote may climb onto any adjacent Medium or larger creature by spending 15 feet of movement. An unwilling creature may prevent this with a successful {@dc 12} Dexterity saving throw. While climbing on a creature, the creature has disadvantage on attacks that target the mote." ] }, { "name": "Hateful Helper", "entries": [ "When the mote uses the help action to grant an attack advantage, the attack deals an additional 3 ({@damage 1d6}) necrotic damage." ] } ], "action": [ { "name": "Shin Kick", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@dice 1d8 + 2}) nonlethal bludgeoning damage. On a critical hit, the target falls {@condition prone} if it is Large or smaller." ] }, { "name": "Yank Ear", "entries": [ "One creature the tomb mote is crawling on must make a {@dc 12} Constitution saving throw. On a failed save, the creature has disadvantage on attacks it makes before the end of the mote's next turn." ] } ], "reaction": [ { "name": "Mischievous Trip", "entries": [ "When a creature leaves its reach, the tomb mote can force the creature to succeed on a {@dc 12} Dexterity saving throw or fall {@condition prone}." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "CS" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Tomb Tapper", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 207, "formula": "18d12 + 90" }, "speed": { "walk": 30, "burrow": 10 }, "str": 22, "dex": 10, "con": 21, "int": 14, "wis": 14, "cha": 11, "skill": { "perception": "+6" }, "senses": [ "blindsight 60 ft.", "(blind beyond this radius)" ], "passive": 16, "resist": [ "lightning", { "special": "attacks made without advantage" } ], "immune": [ "cold", "fire" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "understands Common and Undercommon but can't speak", "telepathy 60 ft." ], "cr": "10", "trait": [ { "name": "Petrified Death", "entries": [ "A tomb tapper reduced to 0 hit points turns into a lifeless stone statue. Obects it is wearing or carrying are not transformed." ], "sort": 0 }, { "name": "Tunneler", "entries": [ "The tomb tapper can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake." ], "sort": 1 }, { "name": "Echolocation", "entries": [ "If the tomb tapper takes any thunder damage, it is {@condition deafened} until the end of its next turn. While {@condition deafened}, the tomb tapper is also {@condition blinded}." ], "sort": 2 }, { "name": "Magic Sense", "entries": [ "The tomb tapper knows the precise location of each source of magic within 240 ft. of it." ], "sort": 3 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the tomb tapper may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the tomb tapper. While climbing on the tomb tapper, a creature has advantage on melee attacks against the tomb tapper, and the tomb tapper has disadvantage on melee attacks against it." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The tomb tapper makes two melee attacks, one of which it may replace with a use of its stoneshock hammer drive." ] }, { "name": "Arenite Sledgehammer", "entries": [ "{@atk mw,rw} {@hit 10} to hit, reach 15 ft. or range 30/120 ft., one target. {@h}27 ({@damage 6d6 + 6}) force damage and the creature is pushed 5 feet away. Creatures within 5 feet of the target must make a {@dc 18} Dexterity saving throw, taking half the attack's damage on a failed save. As a bonus action, the tomb tapper can return the hammer to its hand." ] }, { "name": "Sweeping Claws", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage and the creature is {@condition grappled} (escape {@dc 18}). A creature that attempts to cast a spell while {@condition grappled} in this way must succeed on a {@dc 18} saving throw using its spellcasting modifier or have its spell fail." ] }, { "name": "Swallow Whole", "entries": [ "One Large or smaller creature {@condition grappled} by the tomb tapper must succeed on a {@dc 18} Strength saving throw or take 66 ({@damage 12d10}) piercing damage, or half as much on a success. A creature reduced to 0 hit points by this damage is swallowed whole. A creature with proficiency in {@skill Perception} can see and target the swallowed creature with ranged abilities. As an action, a creature can pry the tomb tapper's mouth open with a successful {@dc 18} Strength ({@skill Athletics}) check." ] }, { "name": "Stoneshock Hammer Drive {@recharge 5}", "entries": [ "The giant throws its hammer. Each creature in a 10 foot wide, 120 ft. long line must succeed on a {@dc 18} Dexterity saving throw or take 32 ({@damage 5d12}) bludgeoning damage, be knocked {@condition prone}, and be pushed 10 feet away, or take half as much damage on a success. Walls of Wood or Stone up to 10 ft. thick in the area are destroyed." ] } ], "reaction": [ { "name": "Hunt Magic", "entries": [ "As a reaction to a creature within 15 ft. casting a spell, using a psionic ability, or activating a magic item, the tomb tapper makes a melee attack against it." ] } ], "traitTags": [ "Tunneler" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "C", "CS", "TP", "U" ], "damageTags": [ "B", "O", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Tomb Tapper.webp", "fluff": { "_monsterFluff": { "name": "Tomb Tapper", "source": "ConfC" } } }, { "name": "Tomb Tapper Hulkdriver", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "construct", "alignment": [ "L", "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 237, "formula": "19d12 + 114" }, "speed": { "walk": 30, "burrow": 10 }, "str": 24, "dex": 12, "con": 23, "int": 14, "wis": 14, "cha": 15, "skill": { "intimidation": "+6", "perception": "+6" }, "senses": [ "blindsight 24 ft.", "(blind beyond this radius)" ], "passive": 16, "resist": [ "lightning", { "special": "attacks made without advantage" } ], "immune": [ "cold", "fire" ], "conditionImmune": [ "charmed", "confused", "frightened" ], "languages": [ "understands Common and Undercommon but can't speak", "telepathy 60 ft." ], "cr": "12", "trait": [ { "name": "Petrified Death", "entries": [ "A tomb tapper reduced to 0 hit points turns into a lifeless stone statue. Obects it is wearing or carrying are not transformed." ], "sort": 0 }, { "name": "Tunneler", "entries": [ "The tomb tapper can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake." ], "sort": 1 }, { "name": "Echolocation", "entries": [ "If the tomb tapper takes any thunder damage, it is {@condition deafened} until the end of its next turn. While {@condition deafened}, the tomb tapper is also {@condition blinded}." ], "sort": 2 }, { "name": "Magic Sense", "entries": [ "The tomb tapper knows the precise location of each source of magic within 240 ft. of it." ], "sort": 3 }, { "name": "Hulk Driver", "entries": [ "While not {@condition incapacitated}, the tomb tapper telepathically controls each umber hulk within 60 ft. At the beginning of each of the tomb tapper's turns, each umber hulk within 60 ft. may use its reaction to move up to its burrow speed." ], "sort": 4 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the tomb tapper may spend half of its movement to attempt a {@dc 19} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the tomb tapper. While climbing on the tomb tapper, a creature has advantage on melee attacks against the tomb tapper, and the tomb tapper has disadvantage on melee attacks against it." ], "sort": 5 } ], "action": [ { "name": "Multiattack", "entries": [ "The tomb tapper makes two melee attacks, one of which it may replace with a use of its stoneshock hammer drive." ] }, { "name": "Arenite Sledgehammer", "entries": [ "{@atk mw,rw} {@hit 11} to hit, reach 15 ft. or range 30/120 ft., one target. {@h}28 ({@damage 6d6 + 7}) force damage and the creature is pushed 5 feet away. Creatures within 5 feet of the target must make a {@dc 19} Dexterity saving throw, taking half the attack's damage on a failed save. As a bonus action, the tomb tapper can return the hammer to its hand." ] }, { "name": "Sweeping Claws", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}17 ({@damage 3d6 + 7}) bludgeoning damage and the creature is {@condition grappled} (escape {@dc 19}). A creature that attempts to cast a spell while {@condition grappled} in this way must succeed on a {@dc 19} saving throw using its spellcasting modifier or have its spell fail." ] }, { "name": "Swallow Whole", "entries": [ "One Large or smaller creature {@condition grappled} by the tomb tapper must succeed on a {@dc 19} Strength saving throw or take 66 ({@damage 12d10}) piercing damage, or half as much on a success. A creature reduced to 0 hit points by this damage is swallowed whole. A creature with proficiency in {@skill Perception} can see and target the swallowed creature with ranged abilities. As an action, a creature can pry the tomb tapper's mouth open with a successful {@dc 18} Strength ({@skill Athletics}) check." ] }, { "name": "Stoneshock Hammer Drive {@recharge 5}", "entries": [ "The giant throws its hammer. Each creature in a 10 foot wide, 120 ft. long line must succeed on a {@dc 19} Dexterity saving throw or take 39 ({@damage 6d12}) bludgeoning damage, be knocked {@condition prone}, and be pushed 10 feet away, or take half as much damage on a success. Walls of Wood or Stone up to 10 ft. thick in the area are destroyed." ] } ], "reaction": [ { "name": "Hunt Magic", "entries": [ "As a reaction to a creature within 15 ft. casting a spell, using a psionic ability, or activating a magic item, the tomb tapper makes a melee attack against it." ] }, { "name": "Telepathic Shriek (1/Day)", "entries": [ "As a reaction to being reduced below 119 hit points, the tomb tapper lets out a telepathic shriek. Each creature within 60 ft. must succeed on a {@dc 18} Intelligence saving throw or fall {@condition prone} and lose {@status concentration}, if it was holding it. Each umber hulk in the area is freed from the tomb tapper's control until the end of its following turn." ] } ], "traitTags": [ "Tunneler" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "C", "CS", "TP", "U" ], "damageTags": [ "B", "O", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Tomb Tapper.webp", "fluff": { "_monsterFluff": { "name": "Tomb Tapper", "source": "ConfC" } } }, { "name": "Umbral Blot", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "construct", "alignment": [ "U" ], "ac": [ 20 ], "hp": { "average": 465, "formula": "30d20 + 150" }, "speed": { "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 30, "con": 20, "int": 15, "wis": 20, "cha": 20, "skill": { "deception": "+12" }, "senses": [ "blindsight 120 ft." ], "passive": 15, "resist": [ "acid", "cold", "fire", "lightning", "thunder" ], "immune": [ "necrotic", "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "restrained", "stunned" ], "languages": [ "understands Supernal but does not speak", "telepathy 60 ft." ], "cr": "23", "trait": [ { "name": "False Appearance", "entries": [ "The umbral blot is nearly indistinguishable from a Sphere of Annihilation. A creature may attempt a {@dc 22} Wisdom ({@skill Insight}) check to determine that it is not what it appears." ] }, { "name": "Planar Portal Vulnerability", "entries": [ "If the blot contacts a planar portal, such as an active {@spell Gate} spell or a portable hole, both the blot and the portal are destroyed." ] }, { "name": "Hostile Void", "entries": [ "A creature that touches the blot, or whose space the blot enters for the first time on a turn must succeed on a {@dc 20} Dexterity saving throw or take 22 ({@damage 4d10}) force damage. A creature reduced to 0 hit points by this damage is disintegrated.", "Unattended nonartifact objects whose space the blot enters are disintegrated." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The blot uses its Vortex and makes one attack with its disintegrating touch." ] }, { "name": "Disintegrating Touch", "entries": [ "{@atk mw} {@hit 17} to hit, reach 5 ft., one target. {@h}110 ({@damage 20d10}) force damage. A creature reduced to 0 hit points by this damage is disintegrated." ] }, { "name": "Vortex", "entries": [ "The blot briefly suspends the field that protects the air around it from destruction. Each creature within 60 ft. must succeed on a {@dc 20} Strength saving throw or be pulled 30 ft. toward the blot. Until the beginning of the blot's next turn, a creature must use 2 ft. of movement for every 1 ft. it moves away from the blot." ] }, { "name": "Plane Shift", "entries": [ "The blot teleports to a location on this or another plane that it is familiar with." ] } ], "reaction": [ { "name": "Deceptive Response", "entries": [ "As a reaction to a creature attempting to mentally control it, the blot moves up to half its speed in the direction indicated by the creature." ] }, { "name": "Pure Entropy", "entries": [ "As a reaction to being hit with a nonartifact weapon, the blot forces the attacker to succeed on a {@dc 20} Strength saving throw or have the weapon wrenched from its grip and destroyed." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "O" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Ankylosaurus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] }, { "ac": 11, "from": [ "while prone" ] } ], "hp": { "average": 138, "formula": "12d10 + 72" }, "speed": { "walk": 30 }, "str": 19, "dex": 13, "con": 22, "int": 2, "wis": 13, "cha": 5, "passive": 11, "cr": "5", "trait": [ { "name": "Scute Armor", "entries": [ "Creatures cannot benefit from flanking the ankylosaurus unless it is {@condition prone}." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The ankylosaurus makes two attacks: one with its beak and one with its tail club. It can't make both attacks against the same target." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) piercing damage. This attack deals an additional 4 ({@damage 1d8}) piercing damage to a {@condition prone} creature." ] }, { "name": "Tail Club", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}26 ({@damage 5d8 + 4}) bludgeoning damage, the target is pushed 10 feet away, and the target must succeed on a {@dc 14} Constitution saving throw or be knocked {@condition prone}. A Large or larger creature that fails this save by 5 or more is unable to stand until it completes a short or long rest." ] } ], "reaction": [ { "name": "Flatten", "entries": [ "As a reaction to taking 10 or more damage from a single source, the ankylosaurus presses its body to the ground, protecting its soft underbelly. Until the beginning of its next turn, the Anklyosaurus adds 3 to its AC." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ankylosaurus.webp", "fluff": { "_monsterFluff": { "name": "Ankylosaurus", "source": "ConfC" } } }, { "name": "Centrosaurus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "8d12 + 24" }, "speed": { "walk": 40 }, "str": 20, "dex": 10, "con": 16, "int": 2, "wis": 11, "cha": 5, "passive": 10, "cr": "4", "trait": [ { "name": "Trampling Charge", "entries": [ "If the centrosaurus moves at least 20 ft. straight toward a creature and then hits it with a goring horns attack on the same turn, that target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Bony Frill", "entries": [ "While the centrosaurus is not {@condition flanked|confc|flanked}, it has resistance to Bludgeoning, Piercing, and Slashing damage dealt by melee attacks." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The centrosaurus makes up to two attacks; one with its gore and one with its stomp, if available." ] }, { "name": "Goring Horns", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) piercing damage and the target is pushed 5 ft. away." ] }, { "name": "Stomp", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one {@condition prone} creature. {@h}16 ({@damage 2d10 + 5}) bludgeoning damage." ] } ], "reaction": [ { "name": "Dominance Display", "entries": [ "As a reaction to being hit with a ranged attack by a creature within 30 ft., the centrosaurus shakes its horn. The attacker may use its reaction to drop {@condition prone}; if the creature does not, or if it stands before the end of its turn, the centrosaurus may move up to 30 ft. towards it and make a gore attack." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Torosaurus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 95, "formula": "10d12 + 30" }, "speed": { "walk": 50 }, "str": 22, "dex": 9, "con": 17, "int": 2, "wis": 11, "cha": 5, "passive": 10, "cr": "5", "trait": [ { "name": "Trampling Charge", "entries": [ "If the torosaurus moves at least 20 ft. straight toward a creature and then hits it with a goring horns attack on the same turn, that target must succeed on a {@dc 17} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Bony Frill", "entries": [ "While the torosaurus is not {@condition flanked|confc|flanked}, it has resistance to Bludgeoning, Piercing, and Slashing damage dealt by melee attacks." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The torosaurus makes up to two attacks; one with its gore and one with its stomp, if available." ] }, { "name": "Goring Horns", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}24 ({@damage 4d8 + 6}) piercing damage and the target is pushed 5 ft. away." ] }, { "name": "Stomp", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one {@condition prone} creature. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage." ] } ], "reaction": [ { "name": "Dominance Display", "entries": [ "As a reaction to being hit with a ranged attack by a creature within 30 ft., the torosaurus shakes its horns. The attacker may use its reaction to drop {@condition prone}; if the creature does not, or if it stands before the end of its turn, the torosaurus may move up to 30 ft. towards it and make a gore attack." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Triceratops", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 114, "formula": "12d12 + 36" }, "speed": { "walk": 50 }, "str": 22, "dex": 9, "con": 17, "int": 2, "wis": 11, "cha": 5, "passive": 10, "cr": "7", "trait": [ { "name": "Bony Frill", "entries": [ "While the triceratops is not {@condition flanked|confc|flanked}, it has resistance to Bludgeoning, Piercing, and Slashing damage dealt by melee attacks." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The triceratops makes up to two attacks; one with its gore and one with its stomp, if available." ] }, { "name": "Goring Horns", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}24 ({@damage 4d8 + 6}) piercing damage and the target is pushed 10 ft. away and must succeed on a {@dc 17} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Stomp", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one {@condition prone} creature. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage." ] }, { "name": "Wrecking Charge {@recharge 5}", "entries": [ "The triceratops moves up to its speed, and can move through the space of any creature larger than huge, making a gore attack against each creature whose space it passes through." ] } ], "reaction": [ { "name": "Dominance Display", "entries": [ "As a reaction to being hit with a ranged attack by a creature within 30 ft., the triceratops shakes its horns. The attacker may use its reaction to drop {@condition prone}; if the creature does not, or if it stands before the end of its turn, the triceratops may move up to 30 ft. towards it and make a gore attack." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Triceratops.webp", "fluff": { "_monsterFluff": { "name": "Triceratops", "source": "ConfC" } } }, { "name": "Hadrosaurus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 103, "formula": "9d10 + 54" }, "speed": { "walk": 30 }, "str": 19, "dex": 15, "con": 23, "int": 2, "wis": 13, "cha": 5, "passive": 11, "languages": [ "Hadrosaur" ], "cr": "4", "trait": [ { "name": "Booming Crest", "entries": [ "The hadrosaur can communicate simple ideas such as \"Danger\" or \"Food\" to each creature within 5 miles that understands it, using low-frequency sounds produced in its crest." ], "sort": 0 }, { "name": "Bird Hipped", "entries": [ "At the beginning of its turn, the Hadrosaur may rear up on two legs until the end of its turn. If it does, it can dash as a bonus acton this turn, and cannot use its multiattack." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The hadrosaur makes two melee attacks." ] }, { "name": "Stomp", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}17 ({@damage 3d8 + 4}) bludgeoning damage. This attack deals an additional 4 ({@damage 1d8}) bludgeoning damage to a {@condition prone} creature." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Hadrosaurus.webp", "fluff": { "_monsterFluff": { "name": "Hadrosaurus", "source": "ConfC" } } }, { "name": "Dracorex", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 45, "formula": "7d8 + 14" }, "speed": { "walk": 40 }, "str": 15, "dex": 15, "con": 14, "int": 2, "wis": 10, "cha": 7, "skill": { "athletics": "+6", "perception": "+3" }, "passive": 13, "cr": "1", "trait": [ { "name": "Butting Rush", "entries": [ "If the dracorex moves at least 20 feet straight toward a target, attacks it makes against that target this turn are at advantage." ] } ], "action": [ { "name": "Flank Ram", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) slashing damage. If this attack was made at advantage, it deals an additional 7 ({@damage 2d6}) damage." ] }, { "name": "Bully Charge {@recharge}", "entries": [ "The dracorex attempts to shove a creature. If it succeeds, it may make another shove attempt against the same target, and continue doing so until it fails or runs out of movement. The target then takes 3 ({@damage 1d6}) damage for each 5 feet it was pushed." ] } ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Stygimoloch", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 40 }, "str": 17, "dex": 15, "con": 15, "int": 2, "wis": 10, "cha": 7, "skill": { "athletics": "+7", "perception": "+3" }, "passive": 13, "cr": "3", "trait": [ { "name": "Butting Rush", "entries": [ "If the dracorex moves at least 20 feet straight toward a target, attacks it makes against that target this turn are at advantage." ] } ], "action": [ { "name": "Flank Ram", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage. If this attack was made at advantage, it deals an additional 7 ({@damage 2d6}) damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage." ] }, { "name": "Bully Charge {@recharge 5}", "entries": [ "The stygimoloch attempts to shove a creature. If it succeeds, it may make another shove attempt against the same target, and continue doing so until it fails or runs out of movement. The target then takes 4 ({@damage 1d8}) damage for each 5 feet it was pushed." ] } ], "reaction": [ { "name": "Tail Lash", "entries": [ "As a reaction to a creature hitting it with an attack of opportunity, the stygimoloch makes a tail attack." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Pachycephalosaurus", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "walk": 40 }, "str": 18, "dex": 15, "con": 16, "int": 2, "wis": 10, "cha": 7, "skill": { "athletics": "+5", "perception": "+3" }, "passive": 13, "cr": "4", "trait": [ { "name": "Butting Rush", "entries": [ "If the pachycephalosaurus moves at least 20 feet straight toward a target, attacks it makes against that target this turn are at advantage." ] }, { "name": "Locked Spine", "entries": [ "As a bonus action, the pachycephalosaurus may attempt a {@dc 15} Strength ({@skill Athletics}) check, breaking through a wood or stone wall of up to 8 inches thick on a success." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The pachycephalosaurus makes two attacks, one of which may be with its flank ram." ] }, { "name": "Flank Ram", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage. If this attack was made at advantage, it deals an additional 7 ({@damage 2d6}) damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage." ] }, { "name": "Bully Charge {@recharge 5}", "entries": [ "The pachycephalosaurus attempts to shove a creature. If it succeeds, it may make another shove attempt against the same target, and continue doing so until it fails or runs out of movement. The target then takes 5 ({@damage 1d10}) damage for each 5 feet it was pushed." ] } ], "reaction": [ { "name": "Tail Lash", "entries": [ "As a reaction to a creature hitting it with an attack of opportunity, the pachycephalosaurus makes a tail attack." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Pterodactyl", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 39, "formula": "6d10 + 6" }, "speed": { "walk": 15, "fly": 60 }, "str": 15, "dex": 14, "con": 13, "int": 2, "wis": 10, "cha": 5, "skill": { "perception": "+2" }, "passive": 12, "cr": "2", "trait": [ { "name": "Dive Attack", "entries": [ "If the pterodactyl is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on a 19-20." ] }, { "name": "Throat Pouch", "entries": [ "A Medium or smaller creature {@condition grappled} by the pterodactyl is {@condition blinded} and {@condition restrained} in the pterodactyl's throat pouch." ] } ], "action": [ { "name": "Savage Peck", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one creature. {@h}11 ({@damage 2d8 + 2}) piercing damage. On a critical hit, the target must succeed on a {@dc 12} Constitution saving throw or be knocked {@condition prone} and {@condition stunned} until the end of the pterodactyl's next turn." ] }, { "name": "Scoop", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 12}) if it's a Medium or smaller creature." ] }, { "name": "Battering Wings {@recharge 5}", "entries": [ "Each creature in a 10 ft. cone must succeed on a {@dc 12} Strength saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be pushed 5 ft away. A creature that fails this save by 5 or more falls {@condition prone}, additionally. The pterodactyl's speed is reduced to 0 until the beginning of its next turn." ] } ], "reaction": [ { "name": "Flip Back", "entries": [ "As a reaction to a creature falling {@condition prone} within 10 ft. of it, the pterodactyl makes a Scoop attack against the creature." ] } ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "stunned" ], "variant": [] }, { "name": "Quetzalcoatlus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 68, "formula": "8d12 + 16" }, "speed": { "walk": 20, "fly": 80 }, "str": 19, "dex": 13, "con": 14, "int": 2, "wis": 10, "cha": 5, "skill": { "perception": "+3" }, "passive": 13, "cr": "5", "trait": [ { "name": "Dive Attack", "entries": [ "If the quetzalcoatlus is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on a 18-20." ], "sort": 0 }, { "name": "Throat Pouch", "entries": [ "A creature {@condition grappled} by the quetzalcoatlus is {@condition blinded} and {@condition restrained} in the quetzalcoatlus' throat pouch." ], "sort": 1 } ], "action": [ { "name": "Savage Peck", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one creature. {@h}22 ({@damage 4d8 + 4}) piercing damage. On a critical hit, the target must succeed on a {@dc 15} Constitution saving throw or be knocked {@condition prone} and {@condition stunned} until the end of the quetzalcoatlus' next turn." ] }, { "name": "Scoop", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 15}) if it's a Large or smaller creature." ] }, { "name": "Battering Wings", "entries": [ "Each creature in a 20 ft. cone must succeed on a {@dc 15} Strength saving throw or take 17 ({@damage 5d6}) bludgeoning damage and be pushed 5 ft away. A creature that fails this save by 5 or more falls {@condition prone}, additionally. The quetzalcoatlus' speed is reduced to 0 until the beginning of its next turn." ] } ], "reaction": [ { "name": "Flip Back", "entries": [ "As a reaction to a creature falling {@condition prone} within 10 ft. of it, the quetzalcoatlus makes a Scoop attack against the creature." ] } ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Quetzalcoatlus.webp", "fluff": { "_monsterFluff": { "name": "Quetzalcoatlus", "source": "ConfC" } } }, { "name": "Velociraptor", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 30 }, "str": 6, "dex": 14, "con": 13, "int": 4, "wis": 12, "cha": 6, "skill": { "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Velociraptor" ], "cr": "1/4", "trait": [ { "name": "Pack Tactics", "entries": [ "The velociraptor has advantage on an attack roll against a creature if at least one of the velociraptor's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 0 }, { "name": "Grasslands Hunter", "entries": [ "The velociraptor can attempt to Hide as a bonus action in dense foliage." ], "sort": 1 } ], "action": [ { "name": "Ripping Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) slashing damage. On a critical hit, the target is knocked {@condition prone} if it is Medium or smaller." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage. This attack scores a critical on a 19 or 20 against a {@condition prone} creature." ] } ], "traitTags": [ "Pack Tactics" ], "senseTags": [ "D" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Velociraptor.webp", "fluff": { "_monsterFluff": { "name": "Velociraptor", "source": "ConfC" } } }, { "name": "Deinonychus", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 32, "formula": "5d8 + 10" }, "speed": { "walk": 40 }, "str": 15, "dex": 15, "con": 14, "int": 4, "wis": 12, "cha": 6, "skill": { "perception": "+3" }, "passive": 13, "languages": [ "Deinonychus" ], "cr": "1", "trait": [ { "name": "Pack Tactics", "entries": [ "The deinonychus has advantage on an attack roll against a creature if at least one of the deinonychus's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 0 }, { "name": "Leaping Pounce", "entries": [ "The deinonychus's long jump is up to 40 feet and its high jump is up to 20 feet, with or without a running start. If the deinonychus jumps at least 20 ft. then hits a creature with a claw attack, the target must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 }, { "name": "Foe-Climber", "entries": [ "If the deinonychus hits a Large or larger creature with a claw attack, instead of grappling it climbs on to the creature. While climbing on a creature, the creature has disadvantage on attack rolls that target the deinonychus." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The deinonychus makes two attacks, one of which may be with its bite." ] }, { "name": "Sawing Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) slashing damage. This attack scores a critical on an 18-20 against a {@condition prone} creature." ] }, { "name": "Terrible Claw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage and the target is {@condition grappled} (escape {@dc 12})." ] } ], "traitTags": [ "Pack Tactics" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Deinonychus.webp", "fluff": { "_monsterFluff": { "name": "Deinonychus", "source": "ConfC" } } }, { "name": "Utahraptor", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 58, "formula": "9d8 + 18" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 15, "int": 4, "wis": 12, "cha": 6, "skill": { "perception": "+3" }, "passive": 13, "cr": { "cr": "3", "xp": 450 }, "trait": [ { "name": "Leaping Pounce", "entries": [ "The utahraptor's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start. If the deinonychus jumps at least 15 ft. then hits a creature with a claw attack, the target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Foe-Climber", "entries": [ "If the utahraptor hits a Huge or larger creature with a claw attack, instead of grappling it climbs on to the creature. While climbing on a creature, the creature has disadvantage on attack rolls that target the utahraptor." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The utahraptor makes two attacks, one of which may be with its bite." ] }, { "name": "Crushing Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) slashing damage. This attack scores a critical on a 17-20 against a {@condition prone} creature." ] }, { "name": "Terrible Claw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 13})." ] } ], "reaction": [ { "name": "Mantle", "entries": [ "As a reaction to a {@condition prone} creature within 5 ft. attempting to stand, the utahraptor makes a claw attack against it. On a hit, the target fails to stand." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Brontosaurus", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 165, "formula": "10d20 + 60" }, "speed": { "walk": 30 }, "str": 23, "dex": 11, "con": 23, "int": 2, "wis": 15, "cha": 5, "passive": 12, "cr": "6", "trait": [ { "name": "Thunderous Stride", "entries": [ "If the brontosaurus moves on its turn, the ground within 10 feet of it becomes difficult terrain for all other creatures until the beginning of its next turn." ], "sort": 0 }, { "name": "Implacable", "entries": [ "If the brontosaurus fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The brontosaurus attacks twice with its stomp, one of which it may replace with a use of its Tail Sweep, if available." ] }, { "name": "Stomp", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage. This attack deals an additional 9 ({@damage 2d8}) bludgeoning damage to a {@condition prone} creature." ] }, { "name": "Tail Sweep {@recharge 5}", "entries": [ "Each creature in a 20 ft. cone must succeed on a {@dc 17} Dexterity saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}, or half as much on a success." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Brontosaurus.webp", "fluff": { "_monsterFluff": { "name": "Brontosaurus", "source": "ConfC" } } }, { "name": "Apatosaurus", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 198, "formula": "12d20 + 72" }, "speed": { "walk": 30 }, "str": 25, "dex": 10, "con": 24, "int": 2, "wis": 15, "cha": 5, "passive": 12, "cr": { "cr": "8", "xp": 5900 }, "trait": [ { "name": "Thunderous Stride", "entries": [ "If the apatosaurus moves on its turn, the ground within 15 ft. of it becomes difficult terrain for all other creatures until the beginning of its next turn." ] }, { "name": "Implacable", "entries": [ "If the apatosaurus fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The apatosaurus makes three attacks, one of which may be with its head whip." ] }, { "name": "Stomp", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage. This attack deals an additional 9 ({@damage 2d8}) bludgeoning damage to a {@condition prone} creature." ] }, { "name": "Head Whip", "entries": [ "{@atk mw} {@hit 9} to hit, reach 20 ft., 1 target. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage and the target must succeed on a {@dc 11} Constitution saving throw or be {@condition stunned} until the end of the Apatosaurus' next turn." ] }, { "name": "Tail Sweep {@recharge 5}", "entries": [ "Each creature in a 30 ft. cone must succeed on a {@dc 18} Dexterity saving throw or take 28 ({@damage 8d6}) bludgeoning damage and be knocked {@condition prone}, or half as much on a success. A creature that fails by 5 or more cannot stand, speak, or breathe on its following turn." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone", "stunned" ], "variant": [] }, { "name": "Therazinosaurus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 138, "formula": "12d12 + 60" }, "speed": { "walk": 30 }, "str": 24, "dex": 9, "con": 20, "int": 2, "wis": 14, "cha": 8, "skill": { "athletics": "+10", "perception": "+4" }, "passive": 14, "cr": "8", "trait": [ { "name": "Titan Clasher", "entries": [ "The therazinosaur scores a critical on a 19-20 against a Huge or larger creature with no adjacent allies. It may attempt to Shove a Huge or larger creature as a Bonus Action." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The therazinosaurus makes two attacks: one with its rending claws and one with its stomp. It may replace its rending claws with a use of its scything sweep, if available." ] }, { "name": "Rending Claws", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}25 ({@damage 4d8 + 7}) piercing damage. If the target has Natural Armor, it takes a cumulative -1 penalty to the AC it offers until the target completes a short or long rest." ] }, { "name": "Stomp", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}18 ({@damage 2d10 + 7}) bludgeoning damage. This attack deals an additional 5 ({@damage 1d10}) damage to a {@condition prone} creature." ] }, { "name": "Scything Sweep {@recharge 5}", "entries": [ "The therazinosaurus sweeps its claws in a 20-foot cone. Each creature in that area must succeed on a {@dc 18} Dexterity saving throw or be take 18 ({@damage 4d8}) slashing damage. A creature may use its reaction to fall {@condition prone} and gain advantage on this saving throw." ] } ], "reaction": [ { "name": "Impale", "entries": [ "As a reaction to a creature falling {@condition prone} within 15 ft. of it, the therazinosaurus makes a rending claws attack against it." ] }, { "name": "Puff Up", "entries": [ "As a reaction to taking cold damage, the therazinasaurus puffs its plumage, gaining resistance against the triggering damage." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [] }, { "name": "Tarbosaurus Bataar", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 115, "formula": "11d12 + 44" }, "speed": { "walk": 50 }, "str": 23, "dex": 13, "con": 18, "int": 2, "wis": 12, "cha": 9, "skill": { "perception": "+4" }, "passive": 14, "cr": "6", "trait": [ { "name": "Opportunistic Feeder", "entries": [ "The tarbosaurus' attacks score a critical hit on a roll of 19 or 20 when targeting a {@condition stunned} creature." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The tarbosaurus makes two attacks against different targets, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}25 ({@damage 3d12 + 6}) piercing damage and the target is {@condition grappled} (escape {@dc 17}). Until this grapple ends, the target is {@condition restrained}, and the tarbosaurus can't bite another target." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage." ] } ], "reaction": [ { "name": "Thrash", "entries": [ "As a reaction to a creature failing an attempt to escape its grapple, the tarbosaurus forces the {@condition grappled} creature to succeed on a {@dc 17} Constitution saving throw or be {@condition stunned} until the end of the tarbosaurus' next turn. A creature that fails this save by 5 or more is instead {@condition paralyzed} for the same duration." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained", "stunned" ], "variant": [] }, { "name": "Tyrannosaurus Rex", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "13d12 + 52" }, "speed": { "walk": 50 }, "str": 25, "dex": 10, "con": 19, "int": 2, "wis": 12, "cha": 9, "skill": { "perception": "+4" }, "passive": 14, "cr": "8", "trait": [ { "name": "Opportunistic Feeder", "entries": [ "The tyrannosaurus's attacks score a critical hit on a roll of 19 or 20 when targeting a {@condition stunned} creature." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The tyrannosaurus makes two attacks against different targets, one of which may be with its bite. It may replace its bite with a use of its Thunderous Roar, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}33 ({@damage 4d12 + 7}) piercing damage and the target is {@condition grappled} (escape {@dc 17}). Until this grapple ends, the target is {@condition restrained}, and the tyrannosaurus can't bite another target." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage." ] }, { "name": "Thunderous Roar {@recharge 5}", "entries": [ "Each creature in a 30 ft. cone must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of the tyrannosaurus' next turn. A creature that fails this save by 5 or more is also {@condition stunned} for the same duration." ] } ], "reaction": [ { "name": "Thrash", "entries": [ "As a reaction to a creature failing an attempt to escape its grapple, the tyrannosaur forces the {@condition grappled} creature to succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of the tyrannosaurus' next turn. A creature that fails this save by 5 or more is instead {@condition paralyzed} for the same duration." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Tyrannosaurus Rex.webp", "fluff": { "_monsterFluff": { "name": "Tyrannosaurus Rex", "source": "ConfC" } } }, { "name": "The King of Feathers", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 200, "formula": "19d12 + 52" }, "speed": { "walk": 50 }, "str": 25, "dex": 10, "con": 19, "int": 2, "wis": 12, "cha": 9, "skill": { "perception": "+4" }, "passive": 14, "cr": "8", "trait": [ { "name": "Opportunistic Feeder", "entries": [ "The King of Feathers' attacks score a critical hit on a roll of 19 or 20 when targeting a {@condition stunned} creature." ], "sort": 0 }, { "name": "Mystic Fog", "entries": [ "The area in a 100 foot radius around the King of Feathers is lightly obscured by a sourceless, roiling fog. Ranged weapon attacks made by creatures within the fog automatically miss a target beyond the weapon's normal range." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the King of Feathers fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The King of Feathers makes two attacks against different targets, one of which may be with its bite. It can't make both attacks against the same target." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}33 ({@damage 4d12 + 7}) piercing damage and the target is {@condition grappled} (escape {@dc 17}). Until this grapple ends, the target is {@condition restrained}, and the King of Feathers can't bite another target." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage and the target is pushed 10 ft. away." ] }, { "name": "Swarm Breath {@recharge 5}", "entries": [ "The King of Feathers exhales a torrent of angry bees in a 30 foot cone. Each creature in the area must succeed on a {@dc 17} Constitution saving throw or take 14 ({@dice 4d6}) piercing and 14 ({@damage 4d6}) poison damage, or half as much on a success.", "Additionally, a {@creature swarm of bees|confc|Swarm of Bees} that acts on the King of Feathers' turn and under its control appears in an unoccupied space in the area." ] } ], "reaction": [ { "name": "Thunderous Roar (1/Day)", "entries": [ "As a reaction to being reduced below 101 hit points, the King of Feathers emits a thunderous roar in a 30-foot cone. Each creature in that area must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of the King of Feathers' next turn. A creature that fails this save by 5 or more is also {@condition stunned} for the same duration." ] } ], "legendary": [ { "name": "Shuddering Step", "entries": [ "The King of Feathers shakes the earth with a step, cocks its head and pauses to listen, gaining 30 ft. of Blindsight until the end of its next turn." ] }, { "name": "Through the Mist", "entries": [ "The King of Feathers turns to mist and disappears. The next time another creature ends its turn within 60 feet of where the King of Feathers departed, the King of Feathers reappears in an unoccupied space within 30 feet of the creature." ] }, { "name": "Thrash (Costs 2 Actions)", "entries": [ "One creature {@condition grappled} by the King of Feathers must succeed on a {@dc 17} Constitution Saving Throw or be {@condition stunned} until the end of the King of Feathers' next turn.", "A creature that fails this save by 5 or more is instead {@condition paralyzed} until the end of the King of Feathers' next turn." ] } ], "traitTags": [ "Legendary Resistances" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/King of Feathers.webp", "fluff": { "_monsterFluff": { "name": "King of Feathers", "source": "ConfC" } } }, { "name": "Black Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 45, "formula": "13d4 + 13" }, "speed": { "walk": 30, "fly": 60, "swim": 30 }, "str": 15, "dex": 14, "con": 13, "int": 10, "wis": 11, "cha": 13, "save": { "dex": "+4", "con": "+3", "wis": "+2", "cha": "+3" }, "skill": { "perception": "+4", "stealth": "+4" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "immune": [ "acid" ], "languages": [ "Draconic" ], "cr": "2", "trait": [ { "name": "Sensitivity Aura", "entries": [ "Attacks against creatures within 5 feet of the dragon that do not have resistance or immunity to acid damage score a critical on an 19-20." ], "sort": 0 } ], "action": [ { "name": "Steelrot Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}9 ({@dice 1d10 + 4}) piercing plus 4 ({@damage 1d8}) acid damage.", "On a critical hit, one nonmagical weapon or piece of armor that the target is wearing or wielding is destroyed (target's choice)." ] }, { "name": "Flesh-Melting Breath {@recharge 5}", "entries": [ "The dragon spews a jet of caustic acid in a 15-foot long, 5-foot wide line, forcing each creature in the area to succeed on a {@dc 11} Dexterity saving throw or take 22 ({@damage 5d8}) acid damage, or half as much damage on a success.", "A creature that fails this saving throw by 5 or more suffers a Vitriolic Disfigurement until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Cruel Jest", "entries": [ "When a creature smaller than the dragon leaves its reach, the dragon can force it to make a {@dc 12} Dexterity saving throw.", "On a failure, the target is dragged up to 5 feet toward the dragon and the dragon regains its reaction." ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "DR" ], "damageTags": [ "A" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Black Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Black Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Black Dragon Whelp", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 89, "formula": "17d6 + 32" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 17, "dex": 14, "con": 15, "int": 11, "wis": 11, "cha": 14, "save": { "dex": "+4", "con": "+4", "wis": "+2", "cha": "+4" }, "skill": { "perception": "+4", "stealth": "+4" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 14, "immune": [ "acid" ], "languages": [ "Common", "Draconic" ], "cr": "4", "trait": [ { "name": "Unequaled Cruelty", "entries": [ "When the black dragon reduces a creature to 0 hit points, each {@condition frightened} creature that can see it must use its reaction, if available, to move its speed directly away from it." ], "sort": 0 }, { "name": "Sensitivity Aura", "entries": [ "Attacks against creatures within 10 feet of the dragon that do not have resistance or immunity to acid damage score a critical on an 19-20." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which can be with its Steelrot Bite." ] }, { "name": "Steelrot Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@dice 1d10 + 3}) piercing plus 4 ({@damage 1d8}) acid damage.", "On a critical hit, one nonmagical weapon or piece of armor that the target is wearing or wielding is destroyed (target's choice)." ] }, { "name": "Subduing Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage.", "Instead of dealing damage, the dragon can knock the target {@condition prone} or grapple it (escape {@dc 13})." ] }, { "name": "Hacked-Tar Sputum (Recharges when the dragon uses its Flesh-Melting Breath)", "entries": [ "The dragon hacks up a glob of spent acid and dead flesh at a point it can see within 30 feet, where it splashes in a 5 foot radius, forcing each creature in the area to succeed on a {@dc 12} Dexterity saving throw or be drenched in sticky sludge (remove {@dc 12}).", "A sludge-drenched creature is {@condition blinded}, has its movement reduced by half, and is protected from decay if it dies, extending the time limit of effects that would raise the target from the dead by up to a year." ] }, { "name": "Flesh-Melting Breath {@recharge 5}", "entries": [ "The dragon spews a jet of caustic acid in a 30-foot long, 5-foot wide line, forcing each creature in the area to succeed on a {@dc 12} Dexterity saving throw or take 27 ({@damage 6d8}) acid damage, or half as much damage on a success.", "A creature that fails this saving throw by 5 or more suffers a Vitriolic Disfigurement until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Cruel Jest", "entries": [ "When a creature smaller than the dragon leaves its reach, the dragon can force it to make a {@dc 13} Dexterity saving throw.", "On a failure, the target is dragged up to 10 feet toward the dragon and the dragon regains its reaction." ] }, { "name": "Swipe", "entries": [ "When a flying creature enters its reach, the dragon can make a Subduing Claw attack against it." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Black Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Black Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young Black Dragon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 150, "formula": "20d8 + 60" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 19, "dex": 14, "con": 17, "int": 12, "wis": 11, "cha": 15, "save": { "dex": "+5", "con": "+6", "wis": "+3", "cha": "+5" }, "skill": { "medicine": "+3", "perception": "+6", "stealth": "+5" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 16, "immune": [ "acid" ], "languages": [ "Common", "Draconic" ], "cr": "7", "trait": [ { "name": "Unequaled Cruelty", "entries": [ "When the black dragon reduces a creature to 0 hit points, each {@condition frightened} creature that can see it must use its reaction, if available, to move its speed directly away from it." ], "sort": 0 }, { "name": "Sensitivity Aura", "entries": [ "Attacks against creatures within 10 feet of the dragon that do not have resistance or immunity to acid damage score a critical on an 19-20." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which can be with its Steelrot Bite." ] }, { "name": "Steelrot Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@dice 2d10 + 4}) piercing plus 4 ({@damage 1d8}) acid damage.", "On a critical hit, one nonmagical weapon or piece of armor that the target is wearing or wielding is destroyed (target's choice)." ] }, { "name": "Subduing Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage.", "Instead of dealing damage, the dragon can knock the target {@condition prone} or grapple it (escape {@dc 15})." ] }, { "name": "Tailbarb Stab", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 1d10}).", "Any hit against a {@condition prone} creature with this attack becomes a critical." ] }, { "name": "Hacked-Tar Sputum (Recharges when the dragon uses its Flesh-Melting Breath)", "entries": [ "The dragon hacks up a glob of spent acid and dead flesh at a point it can see within 30 feet, where it splashes in a 5 foot radius, forcing each creature in the area to succeed on a {@dc 14} Dexterity saving throw or be drenched in sticky sludge (remove {@dc 14}).", "A sludge-drenched creature is {@condition blinded}, has its movement reduced by half, and is protected from decay if it dies, extending the time limit of effects that would raise the target from the dead by up to a year." ] }, { "name": "Flesh-Melting Breath {@recharge 5}", "entries": [ "The dragon spews a jet of caustic acid in a 30-foot long, 5-foot wide line, forcing each creature in the area to succeed on a {@dc 14} Dexterity saving throw or take 49 ({@damage 11d8}) acid damage, or half as much damage on a success.", "A creature that fails this saving throw by 5 or more suffers a Vitriolic Disfigurement until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Cruel Jest", "entries": [ "When a creature smaller than the dragon leaves its reach, the dragon can force it to make a {@dc 15} Dexterity saving throw.", "On a failure, the target is dragged up to 10 feet toward the dragon and the dragon regains its reaction." ] }, { "name": "Swipe", "entries": [ "When a flying creature enters its reach, the dragon can make a Subduing Claw attack against it." ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Black Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Black Dragon", "source": "ConfC" } } }, { "name": "Black Dragon Rake", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 221, "formula": "26d8 + 104" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 21, "dex": 14, "con": 19, "int": 13, "wis": 12, "cha": 16, "save": { "dex": "+6", "con": "+8", "wis": "+5", "cha": "+7" }, "skill": { "medicine": "+5", "perception": "+9", "stealth": "+6" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 18, "immune": [ "acid" ], "languages": [ "Common", "Draconic" ], "cr": "11", "trait": [ { "name": "Unequaled Cruelty", "entries": [ "When the black dragon reduces a creature to 0 hit points, each {@condition frightened} creature that can see it must use its reaction, if available, to move its speed directly away from it." ], "sort": 0 }, { "name": "Sensitivity Aura", "entries": [ "Attacks against creatures within 10 feet of the dragon that do not have resistance or immunity to acid damage score a critical on an 19-20." ], "sort": 1 }, { "name": "Bloodbathed Resistance (1/Day)", "entries": [ "If the dragon fails a saving throw while a{@condition bleeding|confc|bleeding} or {@condition unconscious} creature is within 30 feet of it, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which can be with its Steelrot Bite." ] }, { "name": "Steelrot Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}16 ({@dice 2d10 + 5}) piercing plus 4 ({@damage 1d8}) acid damage.", "On a critical hit, one nonmagical weapon or piece of armor that the target is wearing or wielding is destroyed (target's choice)." ] }, { "name": "Subduing Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage.", "Instead of dealing damage, the dragon can knock the target {@condition prone} or grapple it (escape {@dc 17})." ] }, { "name": "Tailbarb Stab", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}12 ({@damage 2d6 + 5}) piercing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 1d10}).", "Any hit against a {@condition prone} creature with this attack becomes a critical." ] }, { "name": "Hacked-Tar Sputum (Recharges when the dragon uses its Flesh-Melting Breath)", "entries": [ "The dragon hacks up a glob of spent acid and dead flesh at a point it can see within 60 feet, where it splashes in a 5 foot radius, forcing each creature in the area to succeed on a {@dc 16} Dexterity saving throw or be drenched in sticky sludge (remove {@dc 16}).", "A sludge-drenched creature is {@condition blinded}, has its movement reduced by half, and is protected from decay if it dies, extending the time limit of effects that would raise the target from the dead by up to a year." ] }, { "name": "Flesh-Melting Breath {@recharge 5}", "entries": [ "The dragon spews a jet of caustic acid in a 60-foot long, 5-foot wide line, forcing each creature in the area to succeed on a {@dc 16} Dexterity saving throw or take 49 ({@damage 11d8}) acid damage, or half as much damage on a success.", "A creature that fails this saving throw by 5 or more suffers a Vitriolic Disfigurement until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Cruel Jest", "entries": [ "When a creature smaller than the dragon leaves its reach, the dragon can force it to make a {@dc 17} Dexterity saving throw.", "On a failure, the target is dragged up to 10 feet toward the dragon and the dragon regains its reaction." ] }, { "name": "Swipe", "entries": [ "When a flying creature enters its reach, the dragon can make a Subduing Claw attack against it." ] } ], "legendary": [ { "name": "Mire Dive", "entries": [ "The dragon moves up to half its speed. If it ends this movement submerged in murky water, it can attempt to Hide." ] }, { "name": "Drooling Torment", "entries": [ "Acid drips from the dragon's jaws toward a creature {@condition grappled} by it, dealing 9 ({@damage 2d8}) acid damage to the creature.", "The target can use its reaction to attempt to escape the grapple, avoiding the damage on a success." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded" ], "legendaryActions": 1, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Black Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Black Dragon", "source": "ConfC" } } }, { "name": "Adult Black Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 271, "formula": "26d10 + 130" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 23, "dex": 14, "con": 21, "int": 14, "wis": 13, "cha": 17, "save": { "dex": "+7", "con": "+10", "wis": "+6", "cha": "+8" }, "skill": { "medicine": "+6", "perception": "+11", "stealth": "+7" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 21, "immune": [ "acid" ], "languages": [ "Common", "Draconic" ], "cr": "14", "trait": [ { "name": "Unequaled Cruelty", "entries": [ "When the black dragon reduces a creature to 0 hit points, each {@condition frightened} creature that can see it must use its reaction, if available, to move its speed directly away from it." ], "sort": 0 }, { "name": "Sensitivity Aura", "entries": [ "Attacks against creatures within 10 feet of the dragon that do not have resistance or immunity to acid damage score a critical on an 18-20." ], "sort": 1 }, { "name": "Bloodbathed Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw while a{@condition bleeding|confc|bleeding} or {@condition unconscious} creature is within 30 feet of it, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Steelrot Bite, and uses its Frightful Presence." ] }, { "name": "Steelrot Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}17 ({@dice 2d10 + 6}) piercing plus 4 ({@damage 1d8}) acid damage.", "On a critical hit, one weapon or piece of armor of Uncommon or lesser rarity that the target is wearing or wielding is destroyed (target's choice)." ] }, { "name": "Subduing Claw", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage.", "Instead of dealing damage, the dragon can knock the target {@condition prone} and grapple it (escape {@dc 19})." ] }, { "name": "Tailbarb Stab", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}13 ({@damage 2d6 + 6}) piercing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 1d10}).", "Any hit against a {@condition prone} creature with this attack becomes a critical." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Hacked-Tar Sputum (Recharges when the dragon uses its Flesh-Melting Breath)", "entries": [ "The dragon hacks up a glob of spent acid and dead flesh at a point it can see within 60 feet, where it splashes in a 10 foot radius, forcing each creature in the area to succeed on a {@dc 18} Dexterity saving throw or be drenched in sticky sludge (remove {@dc 18}).", "A sludge-drenched creature is {@condition blinded}, has its movement reduced by half, and is protected from decay if it dies, extending the time limit of effects that would raise the target from the dead by up to a year." ] }, { "name": "Flesh-Melting Breath {@recharge 5}", "entries": [ "The dragon spews a jet of caustic acid in a 60-foot long, 5-foot wide line, forcing each creature in the area to succeed on a {@dc 18} Dexterity saving throw or take 54 ({@damage 12d8}) acid damage, or half as much damage on a success.", "A creature that fails this saving throw by 5 or more suffers a Vitriolic Disfigurement until cured by Greater Restoration or similar magic. A creature killed by this damage disintegrates." ] } ], "reaction": [ { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 136 hit points, it can roll to recharge its Flesh-Melting Breath, then immediately use it, if available." ] }, { "name": "Cruel Jest", "entries": [ "When a creature smaller than the dragon leaves its reach, the dragon can force it to make a {@dc 19} Dexterity saving throw.", "On a failure, the target is dragged up to 10 feet toward the dragon and the dragon regains its reaction." ] } ], "legendary": [ { "name": "Mire Dive", "entries": [ "The dragon moves up to half its speed. If it ends this movement submerged in murky water, it can attempt to Hide." ] }, { "name": "Drooling Torment", "entries": [ "Acid drips from the dragon's jaws toward a creature {@condition grappled} by it, dealing 9 ({@damage 2d8}) acid damage to the creature.", "The target can use its reaction to attempt to escape the grapple, avoiding the damage on a success." ] }, { "name": "Peel Nerve (Costs 2 Actions)", "entries": [ "The dragon makes a Subduing Claw attack.", "If this attack hits a creature {@condition grappled} by the dragon, the target has one spell affect on it end, or gains vulnerability to acid damage until it regains any hit points if it cannot." ] } ], "dragonAge": "adult", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Black Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult Black Dragon", "source": "ConfC" } } }, { "name": "Venerable Black Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 307, "formula": "25d12 + 149" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 25, "dex": 14, "con": 23, "int": 15, "wis": 14, "cha": 18, "save": { "dex": "+8", "con": "+12", "wis": "+8", "cha": "+10" }, "skill": { "medicine": "+8", "perception": "+14", "stealth": "+8" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 24, "immune": [ "acid" ], "languages": [ "Common", "Draconic" ], "cr": "17", "trait": [ { "name": "Unequaled Cruelty", "entries": [ "When the black dragon reduces a creature to 0 hit points, each {@condition frightened} creature that can see it must use its reaction, if available, to move its speed directly away from it." ], "sort": 0 }, { "name": "Sensitivity Aura", "entries": [ "Attacks against creatures within 10 feet of the dragon that do not have resistance or immunity to acid damage score a critical on an 18-20." ], "sort": 1 }, { "name": "Bloodbathed Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw while a{@condition bleeding|confc|bleeding} or {@condition unconscious} creature is within 30 feet of it, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Steelrot Bite, and uses its Frightful Presence." ] }, { "name": "Steelrot Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}18 ({@dice 2d10 + 7}) piercing plus 13 ({@damage 3d8}) acid damage.", "On a critical hit, one weapon or piece of armor of Uncommon or lesser rarity that the target is wearing or wielding is destroyed (target's choice)." ] }, { "name": "Subduing Claw", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d6 + 7}) slashing damage.", "Instead of dealing damage, the dragon can knock the target {@condition prone} and grapple it (escape {@dc 21})." ] }, { "name": "Tailbarb Stab", "entries": [ "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}14 ({@damage 2d6 + 7}) piercing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 1d10}).", "Any hit against a {@condition prone} creature with this attack becomes a critical." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 18} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Hacked-Tar Sputum (Recharges when the dragon uses its Flesh-Melting Breath)", "entries": [ "The dragon hacks up a glob of spent acid and dead flesh at a point it can see within 60 feet, where it splashes in a 10 foot radius, forcing each creature in the area to succeed on a {@dc 20} Dexterity saving throw or be drenched in sticky sludge (remove {@dc 20}).", "A sludge-drenched creature is {@condition blinded}, has its movement reduced by half, and is protected from decay if it dies, extending the time limit of effects that would raise the target from the dead by up to a year." ] }, { "name": "Flesh-Melting Breath {@recharge 5}", "entries": [ "The dragon spews a jet of caustic acid in a 60-foot long, 10-foot wide line, forcing each creature in the area to succeed on a {@dc 20} Dexterity saving throw or take 54 ({@damage 12d8}) acid damage, or half as much damage on a success.", "A creature that fails this saving throw by 5 or more suffers a Vitriolic Disfigurement until cured by Greater Restoration or similar magic. A creature killed by this damage disintegrates." ] } ], "reaction": [ { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 154 hit points, it can roll to recharge its Flesh-Melting Breath, then immediately use it, if available." ] }, { "name": "Cruel Jest", "entries": [ "When a creature smaller than the dragon leaves its reach, the dragon can force it to make a {@dc 21} Dexterity saving throw.", "On a failure, the target is dragged up to 10 feet toward the dragon and the dragon regains its reaction." ] } ], "legendary": [ { "name": "Mire Dive", "entries": [ "The dragon moves up to half its speed. If it ends this movement submerged in murky water, it can attempt to Hide." ] }, { "name": "Drooling Torment", "entries": [ "Acid drips from the dragon's jaws toward a creature {@condition grappled} by it, dealing 9 ({@damage 2d8}) acid damage to the creature.", "The target can use its reaction to attempt to escape the grapple, avoiding the damage on a success." ] }, { "name": "Peel Nerve (Costs 2 Actions)", "entries": [ "The dragon makes a Subduing Claw attack.", "If this attack hits a creature {@condition grappled} by the dragon, the target has one spell affect on it end, or gains vulnerability to acid damage until it regains any hit points if it cannot." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Black Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Black Dragon", "source": "ConfC" } } }, { "name": "Ancient Black Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 432, "formula": "32d12 + 224" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 27, "dex": 14, "con": 25, "int": 16, "wis": 15, "cha": 19, "save": { "dex": "+9", "con": "+14", "wis": "+9", "cha": "+11" }, "skill": { "medicine": "+9", "perception": "+16", "stealth": "+9" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 26, "immune": [ "acid" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "21", "trait": [ { "name": "Unequaled Cruelty", "entries": [ "When the black dragon reduces a creature to 0 hit points, each {@condition frightened} creature that can see it must use its reaction, if available, to move its speed directly away from it." ], "sort": 0 }, { "name": "Sensitivity Aura", "entries": [ "Attacks against creatures within 15 feet of the dragon that do not have resistance or immunity to acid damage score a critical on an 18-20." ], "sort": 1 }, { "name": "Bloodbathed Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw while a{@condition bleeding|confc|bleeding} or {@condition unconscious} creature is within 30 feet of it, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Steelrot Bite, and uses its Frightful Presence." ] }, { "name": "Steelrot Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one target. {@h}19 ({@dice 2d10 + 8}) piercing plus 13 ({@damage 3d8}) acid damage.", "On a critical hit, one weapon or piece of armor of Rare or lesser rarity that the target is wearing or wielding is destroyed (target's choice)." ] }, { "name": "Subduing Claw", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage.", "Instead of dealing damage, the dragon can knock the target {@condition prone} and grapple it (escape {@dc 23})." ] }, { "name": "Tailbarb Stab", "entries": [ "{@atk mw} {@hit 15} to hit, reach 20 ft., one target. {@h}16 ({@damage 2d6 + 9}) piercing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 1d10}).", "Any hit against a {@condition prone} creature with this attack becomes a critical." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Hacked-Tar Sputum (Recharges when the dragon uses its Flesh-Melting Breath)", "entries": [ "The dragon hacks up a glob of spent acid and dead flesh at a point it can see within 90 feet, where it splashes in a 15 foot radius, forcing each creature in the area to succeed on a {@dc 22} Dexterity saving throw or be drenched in sticky sludge (remove {@dc 22}).", "A sludge-drenched creature is {@condition blinded}, has its movement reduced by half, and is protected from decay if it dies, extending the time limit of effects that would raise the target from the dead by up to a year." ] }, { "name": "Flesh-Melting Breath {@recharge 5}", "entries": [ "The dragon spews a jet of caustic acid in a 90-foot long, 10-foot wide line, forcing each creature in the area to succeed on a {@dc 22} Dexterity saving throw or take 67 ({@damage 15d8}) acid damage, or half as much damage on a success.", "A creature that fails this saving throw by 5 or more suffers a Vitriolic Disfigurement until cured by Greater Restoration or similar magic. A creature killed by this damage disintegrates." ] } ], "reaction": [ { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 217 hit points, it can roll to recharge its Flesh-Melting Breath, then immediately use it, if available." ] }, { "name": "Cruel Jest", "entries": [ "When a creature smaller than the dragon leaves its reach, the dragon can force it to make a {@dc 23} Dexterity saving throw.", "On a failure, the target is dragged up to 10 feet toward the dragon and the dragon regains its reaction." ] } ], "legendary": [ { "name": "Mire Dive", "entries": [ "The dragon moves up to half its speed. If it ends this movement submerged in murky water, it can attempt to Hide." ] }, { "name": "Drooling Torment", "entries": [ "Acid drips from the dragon's jaws toward a creature {@condition grappled} by it, dealing 13 ({@damage 3d8}) acid damage to the creature.", "The target can use its reaction to attempt to escape the grapple, avoiding the damage on a success." ] }, { "name": "Peel Nerve (Costs 2 Actions)", "entries": [ "The dragon makes a Subduing Claw attack.", "If this attack hits a creature {@condition grappled} by the dragon, the target has one spell affect on it end, or gains vulnerability to acid damage until it regains any hit points if it cannot." ] } ], "dragonAge": "ancient", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Black Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Black Dragon", "source": "ConfC" } } }, { "name": "Wyrm Black Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 555, "formula": "30d20 + 240" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 28, "dex": 17, "con": 26, "int": 17, "wis": 16, "cha": 20, "save": { "dex": "+10", "con": "+15", "wis": "+10", "cha": "+12" }, "skill": { "medicine": "+10", "perception": "+17", "stealth": "+10" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 27, "immune": [ "acid" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "24", "trait": [ { "name": "Unequaled Cruelty", "entries": [ "When the black dragon reduces a creature to 0 hit points, each {@condition frightened} creature that can see it must use its reaction, if available, to move its speed directly away from it." ], "sort": 0 }, { "name": "Sensitivity Aura", "entries": [ "Attacks against creatures within 15 feet of the dragon that do not have resistance or immunity to acid damage score a critical on an 18-20." ], "sort": 1 }, { "name": "Bloodbathed Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw while a{@condition bleeding|confc|bleeding} or {@condition unconscious} creature is within 30 feet of it, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Steelrot Bite, and uses its Frightful Presence." ] }, { "name": "Steelrot Bite", "entries": [ "{@atk mw} {@hit 16} to hit, reach 15 ft., one target. {@h}20 ({@dice 2d10 + 9}) piercing plus 13 ({@damage 3d8}) acid damage.", "On a critical hit, one weapon or piece of armor of Rare or lesser rarity that the target is wearing or wielding is destroyed (target's choice)." ] }, { "name": "Subduing Claw", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d6 + 9}) slashing damage.", "Instead of dealing damage, the dragon can knock the target {@condition prone} and grapple it (escape {@dc 24})." ] }, { "name": "Tailbarb Stab", "entries": [ "{@atk mw} {@hit 16} to hit, reach 20 ft., one target. {@h}16 ({@damage 2d6 + 9}) piercing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 1d10}).", "Any hit against a {@condition prone} creature with this attack becomes a critical." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 20} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Hacked-Tar Sputum (Recharges when the dragon uses its Flesh-Melting Breath)", "entries": [ "The dragon hacks up a glob of spent acid and dead flesh at a point it can see within 120 feet, where it splashes in a 15 foot radius, forcing each creature in the area to succeed on a {@dc 23} Dexterity saving throw or be drenched in sticky sludge (remove {@dc 23}).", "A sludge-drenched creature is {@condition blinded}, has its movement reduced by half, and is protected from decay if it dies, extending the time limit of effects that would raise the target from the dead by up to a year." ] }, { "name": "Flesh-Melting Breath {@recharge 5}", "entries": [ "The dragon spews a jet of caustic acid in a 120-foot long, 10-foot wide line, forcing each creature in the area to succeed on a {@dc 23} Dexterity saving throw or take 81 ({@damage 18d8}) acid damage, or half as much damage on a success.", "A creature that fails this saving throw by 5 or more suffers a Vitriolic Disfigurement until cured by Greater Restoration or similar magic. A creature killed by this damage disintegrates." ] } ], "reaction": [ { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 278 hit points, it can roll to recharge its Flesh-Melting Breath, then immediately use it, if available." ] }, { "name": "Cruel Jest", "entries": [ "When a creature smaller than the dragon leaves its reach, the dragon can force it to make a {@dc 24} Dexterity saving throw.", "On a failure, the target is dragged up to 10 feet toward the dragon and the dragon regains its reaction." ] } ], "legendary": [ { "name": "Mire Dive", "entries": [ "The dragon moves up to half its speed. If it ends this movement submerged in murky water, it can attempt to Hide." ] }, { "name": "Drooling Torment", "entries": [ "Acid drips from the dragon's jaws toward a creature {@condition grappled} by it, dealing 18 ({@damage 4d8}) acid damage to the creature.", "The target can use its reaction to attempt to escape the grapple, avoiding the damage on a success." ] }, { "name": "Peel Nerve", "entries": [ "The dragon makes a Subduing Claw attack.", "If this attack hits a creature {@condition grappled} by the dragon, the target has one spell affect on it end, or gains vulnerability to acid damage until it regains any hit points if it cannot." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Black Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Black Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm Black Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 604, "formula": "33d20 + 264" }, "speed": { "walk": 60, "fly": 120, "swim": 60 }, "str": 29, "dex": 16, "con": 27, "int": 18, "wis": 17, "cha": 21, "save": { "dex": "+11", "con": "+16", "wis": "+11", "cha": "+13" }, "skill": { "medicine": "+11", "perception": "+19", "stealth": "+11" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 26, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "acid" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "26", "trait": [ { "name": "Unequaled Cruelty", "entries": [ "When the black dragon reduces a creature to 0 hit points, each {@condition frightened} creature that can see it must use its reaction, if available, to move its speed directly away from it." ], "sort": 0 }, { "name": "Sensitivity Aura", "entries": [ "Attacks against creatures within 15 feet of the dragon that do not have resistance or immunity to acid damage score a critical on an 18-20." ], "sort": 1 }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Steelrot Bite, and uses its Frightful Presence." ] }, { "name": "Steelrot Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}20 ({@dice 2d10 + 9}) piercing plus 18 ({@damage 4d8}) acid damage.", "On a critical hit, one weapon or piece of armor of Very Rare or lesser rarity that the target is wearing or wielding is destroyed (target's choice)." ] }, { "name": "Subduing Claw", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}16 ({@damage 2d6 + 9}) slashing damage and the target is knocked {@condition prone} and {@condition grappled} (escape {@dc 21}).", "Each other creature within 10 feet of the target must succeed on a {@dc 25} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Tailbarb Stab", "entries": [ "{@atk mw} {@hit 17} to hit, reach 20 ft., one target. {@h}16 ({@damage 2d6 + 9}) piercing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 1d10}).", "Any hit against a {@condition prone} creature with this attack becomes a critical." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 300 feet of it must succeed on a {@dc 21} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Hacked-Tar Sputum (Recharges when the dragon uses its Flesh-Melting Breath)", "entries": [ "The dragon hacks up a glob of spent acid and dead flesh at a point it can see within 300 feet, where it splashes in a 20 foot radius, forcing each creature in the area to succeed on a {@dc 24} Dexterity saving throw or be drenched in sticky sludge (remove {@dc 24}).", "A sludge-drenched creature is {@condition blinded}, has its movement reduced by half, and is protected from decay if it dies, extending the time limit of effects that would raise the target from the dead by up to a year." ] }, { "name": "Flesh-Melting Breath {@recharge 5}", "entries": [ "The dragon spews a jet of caustic acid in a 300-foot long, 15-foot wide line, forcing each creature in the area to succeed on a {@dc 24} Dexterity saving throw or take 99 ({@damage 22d8}) acid damage, or half as much damage on a success.", "A creature that fails this saving throw by 5 or more suffers a Vitriolic Disfigurement until cured by Greater Restoration or similar magic. A creature killed by this damage disintegrates." ] } ], "reaction": [ { "name": "Cruel Jest", "entries": [ "When a creature smaller than the dragon leaves its reach, the dragon can force it to make a {@dc 25} Dexterity saving throw.", "On a failure, the target is dragged up to 10 feet toward the dragon and the dragon regains its reaction." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 303 hit points, it can roll to recharge its Flesh-Melting Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Mire Dive", "entries": [ "The dragon moves up to half its speed. If it ends this movement submerged in murky water, it can attempt to Hide." ] }, { "name": "Peel Nerve", "entries": [ "The dragon makes a Subduing Claw attack.", "If this attack hits a creature {@condition grappled} by the dragon, the target has one spell affect on it end, or gains vulnerability to acid damage until it regains any hit points if it cannot." ] }, { "name": "Drooling Torment", "entries": [ "Acid drips from the dragon's jaws toward a creature {@condition grappled} by it, dealing 9 ({@damage 2d8}) acid damage to the creature.", "The target can use its reaction to attempt to escape the grapple, avoiding the damage on a success." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Black Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Black Dragon", "source": "ConfC" } } }, { "name": "Blue Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "14d6 + 28" }, "speed": { "walk": 30, "burrow": 15, "fly": 60 }, "str": 17, "dex": 10, "con": 15, "int": 12, "wis": 11, "cha": 15, "save": { "dex": "+2", "con": "+4", "wis": "+2", "cha": "+4" }, "skill": { "acrobatics": "+4", "perception": "+4" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "immune": [ "lightning" ], "languages": [ "Draconic" ], "cr": "3", "trait": [ { "name": "Rising Charge", "entries": [ "When the dragon rolls to recharge its Scourgebolt Breath, each creature within 5 feet of it takes lightning damage equal to the number rolled." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which can be with its Sparking Bite." ] }, { "name": "Sparking Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage plus 3 ({@damage 1d6}) lightning damage." ] }, { "name": "Sandhoned Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) slashing damage." ] }, { "name": "Scourgebolt Breath {@recharge 5}", "entries": [ "A stream of crackling energy issues forth from the dragon's mouth in a 30 foot long, 5 foot wide line, forcing each creature in the area to succeed on a {@dc 16} Dexterity saving throw or take 22 ({@damage 4d10}) lightning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Battle of Wits", "entries": [ "When the dragon is targeted with a ranged attack by a creature it can see, it can push a creature {@condition grappled} by it up to 5 feet into the attack's path.", "The attacker must succeed on a contested Intelligence ({@skill Insight}) check against the dragon or have its attack instead target the pushed creature." ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "DR" ], "damageTags": [ "L", "P", "S" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Blue Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Blue Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Blue Dragon Whelp", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "19d8 + 57" }, "speed": { "walk": 40, "burrow": 20, "fly": 80 }, "str": 19, "dex": 10, "con": 17, "int": 13, "wis": 12, "cha": 16, "save": { "dex": "+3", "con": "+6", "wis": "+4", "cha": "+6" }, "skill": { "acrobatics": "+6", "arcana": "+4", "perception": "+7" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 17, "immune": [ "lightning" ], "languages": [ "Common", "Draconic" ], "cr": "6", "trait": [ { "name": "Skyfire Splendor", "entries": [ "While the dragon is flying, it has advantage on Dexterity saving throws and attacks of opportunity made against it have disadvantage." ], "sort": 0 }, { "name": "Rising Charge", "entries": [ "When the dragon rolls to recharge its Scourgebolt Breath, each creature within 10 feet of it takes lightning damage equal to the number rolled." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Sparking Bite." ] }, { "name": "Sparking Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage plus 5 ({@damage 1d10}) lightning damage." ] }, { "name": "Sandhoned Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage.", "Instead of dealing damage, the dragon may grapple the target (escape {@dc 15})." ] }, { "name": "Ridgetail Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage and the target is pushed up to 5 feet away." ] }, { "name": "Scourgebolt Breath {@recharge 5}", "entries": [ "A stream of crackling energy issues forth from the dragon's mouth in a 30 foot long, 5 foot wide line, forcing each creature in the area to succeed on a {@dc 14} Dexterity saving throw or take 33 ({@damage 6d10}) lightning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Battle of Wits", "entries": [ "When the dragon is targeted with a ranged attack by a creature it can see, it can shove a creature {@condition grappled} by it up to 10 feet into the attack's path.", "The attacker must succeed on a contested Intelligence ({@skill Insight}) check against the dragon or have its attack instead target the shoved creature." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Blue Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Blue Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young Blue Dragon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "21d8 + 84" }, "speed": { "walk": 40, "burrow": 20, "fly": 80 }, "str": 21, "dex": 10, "con": 19, "int": 14, "wis": 13, "cha": 17, "save": { "dex": "+4", "con": "+8", "wis": "+5", "cha": "+7" }, "skill": { "acrobatics": "+8", "arcana": "+6", "perception": "+9" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 19, "immune": [ "lightning" ], "languages": [ "Common", "Draconic" ], "cr": "9", "trait": [ { "name": "Skyfire Splendor", "entries": [ "While the dragon is flying, it has advantage on Dexterity saving throws and attacks of opportunity made against it have disadvantage." ], "sort": 0 }, { "name": "Rising Charge", "entries": [ "When the dragon rolls to recharge its Scourgebolt Breath, each creature within 10 feet of it takes lightning damage equal to the number rolled." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Sparking Bite." ] }, { "name": "Sparking Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage plus 5 ({@damage 1d10}) lightning damage." ] }, { "name": "Sandhoned Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage.", "Instead of dealing damage, the dragon may grapple the target (escape {@dc 17})." ] }, { "name": "Ridgetail Slam", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target is pushed up to 10 feet away." ] }, { "name": "Shattered Heavens Roar (Concentration)", "entries": [ "The dragon roars a challenge to the sky above, carving a rift through which boiling thunderclouds spill.", "At the beginning of the dragon's next turn, a cascade of lightning bolts arc down, striking up to three creatures the dragon can see within 60 feet that are not beneath full cover.", "Each target must succeed on a {@dc 15} Dexterity saving throw or take 22 ({@damage 4d10}) lightning damage, or half as much on a success." ] }, { "name": "Scourgebolt Breath {@recharge 5}", "entries": [ "A stream of crackling energy issues forth from the dragon's mouth in a 60 foot long, 5 foot wide line, forcing each creature in the area to succeed on a {@dc 16} Dexterity saving throw or take 44 ({@damage 8d10}) lightning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Battle of Wits", "entries": [ "When the dragon is targeted with a ranged attack by a creature it can see, it can throw a creature {@condition grappled} by it up to 10 feet into the attack's path.", "The attacker must succeed on a contested Intelligence ({@skill Insight}) check against the dragon or have its attack instead target the thrown creature." ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Blue Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Blue Dragon", "source": "ConfC" } } }, { "name": "Blue Dragon Rake", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 231, "formula": "22d10 + 110" }, "speed": { "walk": 40, "burrow": 20, "fly": 80 }, "str": 23, "dex": 10, "con": 21, "int": 15, "wis": 14, "cha": 18, "save": { "dex": "+4", "con": "+9", "wis": "+6", "cha": "+8" }, "skill": { "acrobatics": "+8", "arcana": "+6", "perception": "+10" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 20, "immune": [ "lightning" ], "languages": [ "Common", "Draconic" ], "cr": "12", "trait": [ { "name": "Skyfire Splendor", "entries": [ "While the dragon is flying, it has advantage on Dexterity saving throws and attacks of opportunity made against it have disadvantage." ], "sort": 0 }, { "name": "Rising Charge", "entries": [ "When the dragon rolls to recharge its Scourgebolt Breath, each creature within 10 feet of it takes lightning damage equal to the number rolled." ], "sort": 1 }, { "name": "Reserved Resistance (1/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. Its save DCs are reduced by 1 for each expended use of this ability." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Sparking Bite." ] }, { "name": "Sparking Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage plus 5 ({@damage 1d10}) lightning damage." ] }, { "name": "Sandhoned Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage.", "Instead of dealing damage, the dragon may grapple the target (escape {@dc 18})." ] }, { "name": "Ridgetail Slam", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is pushed up to 10 feet away." ] }, { "name": "Shattered Heavens Roar (Concentration)", "entries": [ "The dragon roars a challenge to the sky above, carving a rift through which boiling thunderclouds spill.", "At the beginning of the dragon's next turn, a cascade of lightning bolts arc down, striking up to three creatures the dragon can see within 60 feet that are not beneath full cover.", "Each target must succeed on a {@dc 16} Dexterity saving throw or take 27 ({@damage 5d10}) lightning damage, or half as much on a success." ] }, { "name": "Scourgebolt Breath {@recharge 5}", "entries": [ "A stream of crackling energy issues forth from the dragon's mouth in a 60 foot long, 5 foot wide line, forcing each creature in the area to succeed on a {@dc 17} Dexterity saving throw or take 55 ({@damage 10d10}) lightning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Battle of Wits", "entries": [ "When the dragon is targeted with a ranged attack by a creature it can see, it can throw a creature {@condition grappled} by it up to 10 feet into the attack's path.", "The attacker must succeed on a contested Intelligence ({@skill Insight}) check against the dragon or have its attack instead target the thrown creature." ] } ], "legendary": [ { "name": "Sand Dive", "entries": [ "The dragon moves up to half its burrow speed. Then, if it started this movement submerged in earth, it can make a Sandhoned Claw attack." ] }, { "name": "Wither", "entries": [ "The dragon inhales, draining the moisture from a creature {@condition grappled} by it. The creature takes 5 ({@damage 1d10}) necrotic damage, and each potion and other liquid the target is carrying turns to dust until rehydrated." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "legendaryActions": 1, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Blue Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Blue Dragon", "source": "ConfC" } } }, { "name": "Adult Blue Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 287, "formula": "23d12 + 138" }, "speed": { "walk": 40, "burrow": 30, "fly": 80 }, "str": 25, "dex": 10, "con": 23, "int": 16, "wis": 15, "cha": 19, "save": { "dex": "+5", "con": "+11", "wis": "+7", "cha": "+9" }, "skill": { "acrobatics": "+10", "arcana": "+8", "perception": "+12" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 22, "immune": [ "lightning" ], "languages": [ "Common", "Draconic" ], "cr": "16", "trait": [ { "name": "Skyfire Splendor", "entries": [ "While the dragon is flying, it has advantage on Dexterity saving throws and attacks of opportunity made against it have disadvantage." ], "sort": 0 }, { "name": "Rising Charge", "entries": [ "When the dragon rolls to recharge its Scourgebolt Breath, each creature within 10 feet of it takes lightning damage equal to the number rolled." ], "sort": 1 }, { "name": "Reserved Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. Its save DCs are reduced by 1 for each expended use of this ability." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Sparking Bite, and uses its Frightful Presence." ] }, { "name": "Sparking Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}18 ({@damage 2d10 + 7}) piercing damage plus 5 ({@damage 1d10}) lightning damage." ] }, { "name": "Sandhoned Claw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d6 + 7}) slashing damage and the target is {@condition grappled} (escape {@dc 20})." ] }, { "name": "Ridgetail Slam", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}16 ({@damage 2d8 + 7}) bludgeoning damage and the target is pushed up to 15 feet away.", "Each other creature within 5 feet of the target must succeed on a {@dc 20} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Shattered Heavens Roar (Concentration)", "entries": [ "The dragon roars a challenge to the sky above, carving a rift through which boiling thunderclouds spill.", "At the beginning of the dragon's next turn, a cascade of lightning bolts arc down, striking up to three creatures the dragon can see within 90 feet that are not beneath full cover.", "Each target must succeed on a {@dc 17} Dexterity saving throw or take 33 ({@damage 6d10}) lightning damage, or half as much on a success." ] }, { "name": "Scourgebolt Breath {@recharge 5}", "entries": [ "A stream of crackling energy issues forth from the dragon's mouth in a 90 foot long, 5 foot wide line, forcing each creature in the area to succeed on a {@dc 19} Dexterity saving throw or take 66 ({@damage 12d10}) lightning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Battle of Wits", "entries": [ "When the dragon is targeted with a ranged attack by a creature it can see, it can throw a creature {@condition grappled} by it up to 10 feet into the attack's path.", "The attacker must succeed on a contested Intelligence ({@skill Insight}) check against the dragon or have its attack instead target the thrown creature." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 144 hit points, it can roll to recharge its Scourgebolt Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Sand Dive", "entries": [ "The dragon moves up to half its burrow speed. Then, if it started this movement submerged in earth, it can make a Sandhoned Claw attack." ] }, { "name": "Wither", "entries": [ "The dragon inhales, draining the moisture from a creature {@condition grappled} by it. The creature takes 5 ({@damage 1d10}) necrotic damage, and each potion and other liquid the target is carrying turns to dust until rehydrated." ] }, { "name": "Skyfury Drop (Costs 2 Actions)", "entries": [ "The dragon flies up to half its fly speed, then can drop up to 60 feet into an unoccupied space.", "If it does, each other creature within 10 feet is pushed up to 10 feet away and must succeed on a {@dc 20} Dexterity saving throw or take 3 ({@damage 1d6}) bludgeoning damage for each 5 feet the dragon descended." ] } ], "dragonAge": "adult", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Blue Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult Blue Dragon", "source": "ConfC" } } }, { "name": "Venerable Blue Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 365, "formula": "27d12 + 189" }, "speed": { "walk": 40, "burrow": 30, "fly": 80 }, "str": 27, "dex": 10, "con": 25, "int": 17, "wis": 16, "cha": 20, "save": { "dex": "+6", "con": "+13", "wis": "+9", "cha": "+11" }, "skill": { "acrobatics": "+12", "arcana": "+9", "perception": "+15" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 25, "immune": [ "lightning" ], "languages": [ "Common", "Draconic" ], "cr": "20", "trait": [ { "name": "Skyfire Splendor", "entries": [ "While the dragon is flying, it has advantage on Dexterity saving throws and attacks of opportunity made against it have disadvantage." ], "sort": 0 }, { "name": "Rising Charge", "entries": [ "When the dragon rolls to recharge its Scourgebolt Breath, each creature within 10 feet of it takes lightning damage equal to the number rolled." ], "sort": 1 }, { "name": "Reserved Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. Its save DCs are reduced by 1 for each expended use of this ability." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Sparking Bite, and uses its Frightful Presence." ] }, { "name": "Sparking Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 5 ({@damage 1d10}) lightning damage." ] }, { "name": "Sandhoned Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 22})." ] }, { "name": "Ridgetail Slam", "entries": [ "{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage and the target is pushed up to 15 feet away.", "Each other creature within 5 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Shattered Heavens Roar (Concentration)", "entries": [ "The dragon roars a challenge to the sky above, carving a rift through which boiling thunderclouds spill.", "At the beginning of the dragon's next turn, a cascade of lightning bolts arc down, striking up to four creatures the dragon can see within 90 feet that are not beneath full cover.", "Each target must succeed on a {@dc 19} Dexterity saving throw or take 38 ({@damage 7d10}) lightning damage, or half as much on a success." ] }, { "name": "Scourgebolt Breath {@recharge 5}", "entries": [ "A stream of crackling energy issues forth from the dragon's mouth in a 90 foot long, 10 foot wide line, forcing each creature in the area to succeed on a {@dc 21} Dexterity saving throw or take 77 ({@damage 14d10}) lightning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Battle of Wits", "entries": [ "When the dragon is targeted with a ranged attack by a creature it can see, it can throw a creature {@condition grappled} by it up to 10 feet into the attack's path.", "The attacker must succeed on a contested Intelligence ({@skill Insight}) check against the dragon or have its attack instead target the thrown creature." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 184 hit points, it can roll to recharge its Scourgebolt Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Sand Dive", "entries": [ "The dragon moves up to half its burrow speed. Then, if it started this movement submerged in earth, it can make a Sandhoned Claw attack." ] }, { "name": "Wither", "entries": [ "The dragon inhales, draining the moisture from a creature {@condition grappled} by it. The creature takes 5 ({@damage 1d10}) necrotic damage, and each potion and other liquid the target is carrying turns to dust until rehydrated." ] }, { "name": "Skyfury Drop (Costs 2 Actions)", "entries": [ "The dragon flies up to half its fly speed, then can drop up to 60 feet into an unoccupied space.", "If it does, each other creature within 10 feet is pushed up to 10 feet away and must succeed on a {@dc 22} Dexterity saving throw or take 3 ({@damage 1d6}) bludgeoning damage for each 5 feet the dragon descended." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Blue Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Blue Dragon", "source": "ConfC" } } }, { "name": "Ancient Blue Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 481, "formula": "26d20 + 208" }, "speed": { "walk": 40, "burrow": 40, "fly": 80 }, "str": 29, "dex": 10, "con": 27, "int": 18, "wis": 17, "cha": 21, "save": { "dex": "+7", "con": "+15", "wis": "+10", "cha": "+12" }, "skill": { "acrobatics": "+14", "arcana": "+11", "perception": "+17" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 27, "immune": [ "lightning" ], "languages": [ "Common", "Draconic" ], "cr": "23", "trait": [ { "name": "Skyfire Splendor", "entries": [ "While the dragon is flying, it has advantage on Dexterity saving throws and attacks of opportunity made against it have disadvantage." ], "sort": 0 }, { "name": "Rising Charge", "entries": [ "When the dragon rolls to recharge its Scourgebolt Breath, each creature within 10 feet of it takes lightning damage equal to twice the number rolled." ], "sort": 1 }, { "name": "Reserved Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. Its save DCs are reduced by 1 for each expended use of this ability." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Sparking Bite, and uses its Frightful Presence." ] }, { "name": "Sparking Bite", "entries": [ "{@atk mw} {@hit 16} to hit, reach 15 ft., one target. {@h}20 ({@damage 2d10 + 9}) piercing damage plus 10 ({@damage 3d6}) lightning damage." ] }, { "name": "Sandhoned Claw", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 9}) slashing damage and the target is {@condition grappled} (escape {@dc 24})." ] }, { "name": "Ridgetail Sweep", "entries": [ "The dragon sweeps its tail in a 20 foot cone, forcing each creature in the area to succeed on a {@dc 24} Dexterity saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be pushed up to 20 feet away from the dragon, or take half as much damage and be pushed up to 10 feet on a success." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 20} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Shattered Heavens Roar (Concentration)", "entries": [ "The dragon roars a challenge to the sky above, carving a rift through which boiling thunderclouds spill.", "At the beginning of the dragon's next turn, a cascade of lightning bolts arc down, striking up to four creatures the dragon can see within 120 feet that are not beneath full cover.", "Each target must succeed on a {@dc 20} Dexterity saving throw or take 44 ({@damage 8d10}) lightning damage, or half as much on a success." ] }, { "name": "Scourgebolt Breath {@recharge 5}", "entries": [ "A stream of crackling energy issues forth from the dragon's mouth in a 120 foot long, 10 foot wide line, forcing each creature in the area to succeed on a {@dc 23} Dexterity saving throw or take 88 ({@damage 16d10}) lightning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Battle of Wits", "entries": [ "When the dragon is targeted with a ranged attack by a creature it can see, it can throw a creature {@condition grappled} by it up to 15 feet into the attack's path.", "The attacker must succeed on a contested Intelligence ({@skill Insight}) check against the dragon or have its attack instead target the thrown creature." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 241 hit points, it can roll to recharge its Scourgebolt Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Sand Dive", "entries": [ "The dragon moves up to half its burrow speed. Then, if it started this movement submerged in earth, it can make a Sandhoned Claw attack." ] }, { "name": "Wither", "entries": [ "The dragon inhales, draining the moisture from a creature {@condition grappled} by it. The creature takes 11 ({@damage 2d10}) necrotic damage, and each potion and other liquid the target is carrying turns to dust until rehydrated." ] }, { "name": "Ridgetail Sweep (Costs 2 Actions)", "entries": [ "The dragon uses its Ridgetail Sweep." ] }, { "name": "Skyfury Drop (Costs 2 Actions)", "entries": [ "The dragon flies up to half its fly speed, then can drop up to 60 feet into an unoccupied space.", "If it does, each other creature within 15 feet is pushed up to 15 feet away and must succeed on a {@dc 24} Dexterity saving throw or take 3 ({@damage 1d6}) bludgeoning damage for each 5 feet the dragon descended." ] } ], "dragonAge": "ancient", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Blue Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Blue Dragon", "source": "ConfC" } } }, { "name": "Wyrm Blue Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 555, "formula": "30d20 + 240" }, "speed": { "walk": 60, "burrow": 60, "fly": 120 }, "str": 30, "dex": 10, "con": 28, "int": 19, "wis": 18, "cha": 22, "save": { "dex": "+8", "con": "+17", "wis": "+12", "cha": "+14" }, "skill": { "acrobatics": "+16", "arcana": "+12", "perception": "+20" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 30, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "lightning" ], "languages": [ "Common", "Draconic" ], "cr": "25", "trait": [ { "name": "Skyfire Splendor", "entries": [ "While the dragon is flying, it has advantage on Dexterity saving throws and attacks of opportunity made against it have disadvantage." ], "sort": 0 }, { "name": "Rising Charge", "entries": [ "When the dragon rolls to recharge its Scourgebolt Breath, each creature within 15 feet of it takes lightning damage equal to twice the number rolled." ], "sort": 1 }, { "name": "Reserved Resistance (4/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. Its save DCs are reduced by 1 for each expended use of this ability." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Sparking Bite, and uses its Frightful Presence." ] }, { "name": "Sparking Bite", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}21 ({@damage 2d10 + 10}) piercing damage plus 16 ({@damage 4d6}) lightning damage." ] }, { "name": "Sandhoned Claw", "entries": [ "{@atk mw} {@hit 18} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage and the target is {@condition grappled} (escape {@dc 26})." ] }, { "name": "Ridgetail Sweep", "entries": [ "The dragon sweeps its tail in a 20 foot cone, forcing each creature in the area to succeed on a {@dc 26} Dexterity saving throw or take 24 ({@damage 7d6}) bludgeoning damage and be pushed up to 20 feet away from the dragon, or take half as much damage and be pushed up to 10 feet on a success." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 22} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Shattered Heavens Roar (Concentration)", "entries": [ "The dragon roars a challenge to the sky above, carving a rift through which boiling thunderclouds spill.", "At the beginning of the dragon's next turn, a cascade of lightning bolts arc down, striking up to four creatures the dragon can see within 120 feet that are not beneath full cover.", "Each target must succeed on a {@dc 22} Dexterity saving throw or take 49 ({@damage 9d10}) lightning damage, or half as much on a success." ] }, { "name": "Scourgebolt Breath {@recharge 5}", "entries": [ "A stream of crackling energy issues forth from the dragon's mouth in a 120 foot long, 10 foot wide line, forcing each creature in the area to succeed on a {@dc 25} Dexterity saving throw or take 99 ({@damage 18d10}) lightning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Battle of Wits", "entries": [ "When the dragon is targeted with a ranged attack by a creature it can see, it can throw a creature {@condition grappled} by it up to 15 feet into the attack's path.", "The attacker must succeed on a contested Intelligence ({@skill Insight}) check against the dragon or have its attack instead target the thrown creature." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 278 hit points, it can roll to recharge its Scourgebolt Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Sand Dive", "entries": [ "The dragon moves up to half its burrow speed. Then, if it started this movement submerged in earth, it can make a Sandhoned Claw attack." ] }, { "name": "Wither", "entries": [ "The dragon inhales, draining the moisture from a creature {@condition grappled} by it. The creature takes 11 ({@damage 2d10}) necrotic damage, and each potion and other liquid the target is carrying turns to dust until rehydrated." ] }, { "name": "Ridgetail Sweep (Costs 2 Actions)", "entries": [ "The dragon uses its Ridgetail Sweep." ] }, { "name": "Skyfury Drop (Costs 2 Actions)", "entries": [ "The dragon flies up to half its fly speed, then can drop up to 60 feet into an unoccupied space.", "If it does, each other creature within 15 feet is pushed up to 15 feet away and must succeed on a {@dc 26} Dexterity saving throw or take 3 ({@damage 1d6}) bludgeoning damage for each 5 feet the dragon descended." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Blue Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Blue Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm Blue Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 663, "formula": "34d20 + 208" }, "speed": { "walk": 60, "burrow": 60, "fly": 120 }, "str": 30, "dex": 12, "con": 29, "int": 21, "wis": 19, "cha": 23, "save": { "dex": "+9", "con": "+17", "wis": "+12", "cha": "+14" }, "skill": { "acrobatics": "+17", "arcana": "+13", "perception": "+20" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 30, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "lightning" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": { "cr": "28", "xp": 50000 }, "trait": [ { "name": "Skyfire Splendor", "entries": [ "While the dragon is flying, it has advantage on Dexterity saving throws and attacks of opportunity made against it have disadvantage." ], "sort": 0 }, { "name": "Rising Charge", "entries": [ "When the dragon rolls to recharge its Scourgebolt Breath, each creature within 15 feet of it takes lightning damage equal to three times the number rolled." ], "sort": 1 }, { "name": "Reserved Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. Its save DCs are reduced by 1 for each expended use of this ability." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Sparking Bite, and uses its Frightful Presence." ] }, { "name": "Cavernous Maw", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}26 ({@dice 3d10 + 10}) piercing plus 16 ({@damage 3d10}) lightning damage.", "If the target was {@condition grappled}, the dragon may force it to succeed on a {@dc 26} Strength saving throw or be {@condition swallowed|confc|swallowed}. While swallowed in this way, a creature takes 22 ({@damage 4d10}) lightning damage at the beginning of each of the dragon's turns.", "If a creature inside the dragon deals 50 or more damage to the dragon in a turn, the dragon immediately regurgitates each creature swallowed by it." ] }, { "name": "Sandhoned Claw", "entries": [ "{@atk mw} {@hit 18} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage and the target is {@condition grappled} (escape {@dc 26}).", "Each other creature within 10 feet of the target must succeed on a {@dc 26} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Ridgetail Sweep", "entries": [ "The dragon sweeps its tail in a 30 foot cone, forcing each creature in the area to succeed on a {@dc 26} Dexterity saving throw or take 28 ({@damage 8d6}) bludgeoning damage and be pushed up to 20 feet away from the dragon, or take half as much damage and be pushed up to half as far on a success." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 22} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Shattered Heavens Roar (Concentration)", "entries": [ "The dragon roars a challenge to the sky above, carving a rift through which boiling thunderclouds spill.", "At the beginning of the dragon's next turn, a cascade of lightning bolts arc down, striking up to four creatures the dragon can see within 300 feet that are not beneath full cover.", "Each target must succeed on a {@dc 22} Dexterity saving throw or take 44 ({@damage 8d10}) lightning damage, or half as much on a success." ] }, { "name": "Scourgebolt Breath {@recharge 5}", "entries": [ "A stream of crackling energy issues forth from the dragon's mouth in a 300 foot long, 15 foot wide line, forcing each creature in the area to succeed on a {@dc 25} Dexterity saving throw or take 110 ({@damage 20d10}) lightning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Battle of Wits", "entries": [ "When the dragon is targeted with a ranged attack by a creature it can see, it can throw a creature {@condition grappled} by it up to 20 feet into the attack's path.", "The attacker must succeed on a contested Intelligence ({@skill Insight}) check against the dragon or have its attack instead target the thrown creature." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 332 hit points, it can roll to recharge its Scourgebolt Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Sand Dive", "entries": [ "The dragon moves up to half its burrow speed. Then, if it started this movement submerged in earth, it can make a Sandhoned Claw attack." ] }, { "name": "Wither", "entries": [ "The dragon inhales, draining the moisture from a creature {@condition grappled} by it. The creature takes 22 ({@damage 4d10}) necrotic damage, and each potion and other liquid the target is carrying turns to dust until rehydrated." ] }, { "name": "Ridgetail Sweep (Costs 2 Actions)", "entries": [ "The dragon uses its Ridgetail Sweep." ] }, { "name": "Skyfury Drop (Costs 2 Actions)", "entries": [ "The dragon flies up to half its fly speed, then can drop up to 60 feet into an unoccupied space.", "If it does, each other creature within 15 feet is pushed up to 15 feet away and must succeed on a {@dc 26} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage for each 5 feet the dragon descended." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack", "Swallow" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "N", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "swallowed|confc|swallowed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Blue Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Blue Dragon", "source": "ConfC" } } }, { "name": "Green Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 45, "formula": "10d6 + 10" }, "speed": { "walk": 30, "fly": 60, "swim": 30 }, "str": 15, "dex": 12, "con": 13, "int": 14, "wis": 11, "cha": 13, "save": { "dex": "+3", "con": "+3", "wis": "+2", "cha": "+3" }, "skill": { "perception": "+4", "stealth": "+3" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Draconic" ], "cr": "2", "trait": [ { "name": "Forestborn", "entries": [ "The dragon's movement is not impeded by natural or magical foliage, and while in a wooded area can attempt to Hide while only Lightly Obscured." ], "sort": 0 }, { "name": "Slithering Shadow", "entries": [ "The first time each turn that the dragon is missed with an attack, it can move up to 10 feet without provoking opportunity attacks." ], "sort": 1 } ], "action": [ { "name": "Venomtongue Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@dice 1d10 + 2}) piercing plus 3 ({@damage 1d6}) poison damage." ] }, { "name": "Lungripper Miasma Breath {@recharge 5}", "entries": [ "The dragon exhales poisonous gas in a 15-foot cone.", "Each creature in the area must succeed on a {@dc 11} Constitution saving throw or take 21 ({@damage 6d6}) poison damage, or half as much on a success.", "A creature that fails this save by 5 or more is {@condition blinded} and {@condition choking|confc|choking} until the end of the dragon's next turn." ] } ], "reaction": [ { "name": "Adapt Camouflage", "entries": [ "When a creature more than 30 feet from the dragon hits it with a ranged attack, it can alter its patterning to match its surroundings.", "Until it moves, the dragon becomes {@condition invisible} to creatures more than 30 feet away from it." ] }, { "name": "Vindictive Snap", "entries": [ "When a creature affected by the green dragon's Lungripper Miasma Breath takes fewer than 11 damage from it, the dragon can move up to 30 feet toward the creature and make a Venomtongue Bite attack against it." ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "DR" ], "damageTags": [ "I" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Green Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Green Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Green Dragon Whelp", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 17, "dex": 12, "con": 15, "int": 15, "wis": 12, "cha": 14, "save": { "dex": "+4", "con": "+5", "wis": "+4", "cha": "+5" }, "skill": { "deception": "+5", "perception": "+7", "stealth": "+7" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 17, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "5", "trait": [ { "name": "Forestborn", "entries": [ "The dragon's movement is not impeded by natural or magical foliage, and while in a wooded area can attempt to Hide while only Lightly Obscured." ], "sort": 0 }, { "name": "Slithering Shadow", "entries": [ "The first time each turn that the dragon is missed with an attack, it can move up to 10 feet without provoking opportunity attacks." ], "sort": 1 }, { "name": "Fuming Wounds", "entries": [ "A creature that starts its turn within 5 feet of the dragon takes 3 ({@damage 1d6}) poison damage if it has fewer than half its hit points." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which can be with its Venomtongue Bite." ] }, { "name": "Venomtongue Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@dice 1d10 + 3}) piercing plus 3 ({@damage 1d6}) poison damage.", "If the target is resistant to poison damage, it must succeed on a {@dc 14} Constitution saving throw or lose its resistance to poison damage for the next minute." ] }, { "name": "Hooked Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage.", "Instead of dealing damage, the dragon can grapple the target (escape {@dc 14})." ] }, { "name": "Rampant Growth", "entries": [ "The dragon calls a burst of barbed vines forth from the earth in a 10 foot radius centered on a point it can see within 60 feet, forcing each creature in the area to succeed on a {@dc 13} Strength saving throw or be {@condition restrained} (escape {@dc 13}).", "Until the dragon uses this ability again, the area is difficult terrain, and a creature that moves into or within the area takes 4 ({@damage 1d8}) piercing damage for every 5 feet it travels." ] }, { "name": "Lungripper Miasma Breath {@recharge 5}", "entries": [ "The dragon exhales a poisonous cloud in a 30-foot cone.", "Each creature in the area must succeed on a {@dc 13} Constitution saving throw or take 24 ({@damage 7d6}) poison damage, or half as much damage on a success.", "A creature that fails this save by 5 or more is {@condition blinded} and {@condition choking|confc|choking} until the end of the dragon's next turn." ] } ], "reaction": [ { "name": "Adapt Camouflage", "entries": [ "When a creature more than 30 feet from the dragon hits it with a ranged attack, it can alter its patterning to match its surroundings.", "Until it moves, the dragon becomes {@condition invisible} to creatures more than 30 feet away from it." ] }, { "name": "Vindictive Snap", "entries": [ "When a creature affected by the green dragon's Lungripper Miasma Breath takes fewer than 13 damage from it, the dragon can move up to 30 feet toward the creature and make a Venomtongue Bite attack against it." ] }, { "name": "Silent Snatch", "entries": [ "When a creature the dragon is Hidden from enters its reach, the dragon can grapple the creature (escape {@dc 14}) and force it to make a {@dc 14} Constitution saving throw.", "On a failure, the target is {@condition stunned} and Hidden from its allies until the beginning of the dragon's next turn, and the dragon remains Hidden from each other creature." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Green Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Green Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young Green Dragon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 150, "formula": "20d8 + 60" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 19, "dex": 12, "con": 17, "int": 16, "wis": 13, "cha": 15, "save": { "dex": "+4", "con": "+6", "wis": "+4", "cha": "+5" }, "skill": { "deception": "+5", "perception": "+7", "stealth": "+7" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 17, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "8", "trait": [ { "name": "Forestborn", "entries": [ "The dragon's movement is not impeded by natural or magical foliage, and while in a wooded area can attempt to Hide while only Lightly Obscured." ], "sort": 0 }, { "name": "Slithering Shadow", "entries": [ "The first time each turn that the dragon is missed with an attack, it can move up to 10 feet without provoking opportunity attacks." ], "sort": 1 }, { "name": "Fuming Wounds", "entries": [ "A creature that starts its turn within 10 feet of the dragon takes 3 ({@damage 1d6}) poison damage if it has fewer than half its hit points." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which can be with its Venomtongue Bite." ] }, { "name": "Venomtongue Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@dice 2d10 + 4}) piercing plus 7 ({@damage 2d6}) poison damage.", "If the target is resistant to poison damage, it must succeed on a {@dc 14} Constitution saving throw or lose its resistance to poison damage for the next minute." ] }, { "name": "Hooked Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage.", "Instead of dealing damage, the dragon can grapple the target (escape {@dc 15})." ] }, { "name": "Lash Tail", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage and the target is pushed up to 5 feet away." ] }, { "name": "Rampant Growth", "entries": [ "The dragon calls a burst of barbed vines forth from the earth in a 10 foot radius centered on a point it can see within 30 feet, forcing each creature in the area to succeed on a {@dc 13} Strength saving throw or be {@condition restrained} (escape {@dc 13}).", "Until the dragon uses this ability again, the area is difficult terrain, and a creature that moves into or within the area takes 9 ({@damage 2d8}) piercing damage for every 5 feet it travels." ] }, { "name": "Lungripper Miasma Breath {@recharge 5}", "entries": [ "The dragon exhales a poisonous cloud in a 30-foot cone.", "Each creature in the area must succeed on a {@dc 14} Constitution saving throw or take 31 ({@damage 9d6}) poison damage, or half as much damage on a success.", "A creature that fails this save by 5 or more is {@condition blinded} and {@condition choking|confc|choking} until the end of the dragon's next turn." ] } ], "reaction": [ { "name": "Adapt Camouflage", "entries": [ "When a creature more than 30 feet from the dragon hits it with a ranged attack, it can alter its patterning to match its surroundings.", "Until it moves, the dragon becomes {@condition invisible} to creatures more than 30 feet away from it." ] }, { "name": "Vindictive Snap", "entries": [ "When a creature affected by the green dragon's Lungripper Miasma Breath takes fewer than 16 damage from it, the dragon can move up to 30 feet toward the creature and make a Venomtongue Bite attack against it." ] }, { "name": "Silent Snatch", "entries": [ "When a creature the dragon is hidden from enters its reach, the dragon can grapple the creature (escape {@dc 15}) and force it to make a {@dc 15} Constitution saving throw.", "On a failure, the target is {@condition stunned} and hidden from its allies until the beginning of the dragon's next turn, and the dragon remains hidden from each other creature." ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Green Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Green Dragon", "source": "ConfC" } } }, { "name": "Green Dragon Rake", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 218, "formula": "23d10 + 92" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 21, "dex": 12, "con": 19, "int": 17, "wis": 14, "cha": 16, "save": { "dex": "+5", "con": "+8", "wis": "+6", "cha": "+7" }, "skill": { "deception": "+7", "perception": "+10", "stealth": "+9" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 20, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "12", "trait": [ { "name": "Forestborn", "entries": [ "The dragon's movement is not impeded by natural or magical foliage, and while in a wooded area can attempt to Hide while only Lightly Obscured." ], "sort": 0 }, { "name": "Slithering Shadow", "entries": [ "The first time each turn that the dragon is missed with an attack, it can move up to 10 feet without provoking opportunity attacks." ], "sort": 1 }, { "name": "Fuming Wounds", "entries": [ "A creature that starts its turn within 15 feet of the dragon takes 3 ({@damage 1d6}) poison damage if it has fewer than half its hit points." ], "sort": 2 }, { "name": "Greenleech Resistance (1/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, plants within 30 feet of it wither and shrivel away." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which can be with its Venomtongue Bite." ] }, { "name": "Venomtongue Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}16 ({@dice 2d10 + 5}) piercing plus 7 ({@damage 2d6}) poison damage.", "If the target is resistant to poison damage, it must succeed on a {@dc 16} Constitution saving throw or lose its resistance to poison damage for the next minute." ] }, { "name": "Hooked Claws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage.", "Instead of dealing damage, the dragon can grapple the target (escape {@dc 17})." ] }, { "name": "Lash Tail", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d8 + 5}) bludgeoning damage and the target is pushed up to 5 feet away." ] }, { "name": "Rampant Growth", "entries": [ "The dragon calls a burst of barbed vines forth from the earth in a 15 foot radius centered on a point it can see within 60 feet, forcing each creature in the area to succeed on a {@dc 15} Strength saving throw or be {@condition restrained} (escape {@dc 15}).", "Until the dragon uses this ability again, the area is difficult terrain, and a creature that moves into or within the area takes 9 ({@damage 2d8}) piercing damage for every 5 feet it travels." ] }, { "name": "Lungripper Miasma Breath {@recharge 5}", "entries": [ "The dragon exhales a poisonous cloud in a 60-foot cone.", "Each creature in the area must succeed on a {@dc 16} Constitution saving throw or take 38 ({@damage 11d6}) poison damage, or half as much damage on a success.", "A creature that fails this save by 5 or more is {@condition blinded} and {@condition choking|confc|choking} until the end of the dragon's next turn." ] } ], "reaction": [ { "name": "Adapt Camouflage", "entries": [ "When a creature more than 30 feet from the dragon hits it with a ranged attack, it can alter its patterning to match its surroundings.", "Until it moves, the dragon becomes {@condition invisible} to creatures more than 30 feet away from it." ] }, { "name": "Vindictive Snap", "entries": [ "When a creature affected by the green dragon's Lungripper Miasma Breath takes fewer than 16 damage from it, the dragon can move up to 30 feet toward the creature and make a Venomtongue Bite attack against it." ] } ], "legendary": [ { "name": "Spit Venom", "entries": [ "The dragon spits a gob of concentrated venom at a creature it can see within 30 feet, forcing it to succeed on a {@dc 16} Constitution saving throw or take 7 ({@damage 2d6}) Poison damage and be {@condition blinded} until it clears its eyes as a Bonus Action." ] }, { "name": "Silent Snatch", "entries": [ "The dragon moves up to 30 feet, then can grapple one creature (escape {@dc 17}) it is Hidden from and force it to make a {@dc 17} Constitution saving throw.", "On a failure, the target is {@condition stunned} and hidden from its allies until the beginning of the dragon's next turn, and the dragon remains hidden from each other creature." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "restrained", "stunned" ], "legendaryActions": 1, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Green Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Green Dragon", "source": "ConfC" } } }, { "name": "Adult Green Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 264, "formula": "23d12 + 115" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 23, "dex": 12, "con": 21, "int": 18, "wis": 15, "cha": 17, "save": { "dex": "+6", "con": "+10", "wis": "+7", "cha": "+8" }, "skill": { "deception": "+8", "insight": "+7", "perception": "+12", "persuasion": "+8", "stealth": "+11" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 22, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "15", "trait": [ { "name": "Forestborn", "entries": [ "The dragon's movement is not impeded by natural or magical foliage, and while in a wooded area can attempt to Hide while only Lightly Obscured." ], "sort": 0 }, { "name": "Slithering Shadow", "entries": [ "The first time each turn that the dragon is missed with an attack, it can move up to 10 feet without provoking opportunity attacks." ], "sort": 1 }, { "name": "Fuming Wounds", "entries": [ "A creature that starts its turn within 15 feet of the dragon takes 3 ({@damage 1d6}) poison damage, or 7 ({@dice 2d6}) if it has fewer than half its hit points." ], "sort": 2 }, { "name": "Greenleech Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, plants within 30 feet of it wither and shrivel away." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which can be with its Venomtongue Bite, and uses its Frightful Presence." ] }, { "name": "Venomtongue Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}17 ({@dice 2d10 + 6}) piercing plus 7 ({@damage 2d6}) poison damage.", "If the target is resistant or immune to poison damage, it must succeed on a {@dc 18} Constitution saving throw or lose its resistance or immunity to poison damage for the next minute." ] }, { "name": "Hooked Claws", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage.", "Instead of dealing damage, the dragon may grapple the target (escape {@dc 19})." ] }, { "name": "Lash Tail", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is pushed up to 10 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Rampant Growth", "entries": [ "The dragon calls a burst of barbed vines forth from the earth in a 20 foot radius centered on a point it can see within 60 feet, forcing each creature in the area to succeed on a {@dc 16} Strength saving throw or be {@condition restrained} (escape {@dc 16}).", "Until the dragon uses this ability again, the area is difficult terrain, and a creature that moves into or within the area takes 9 ({@damage 2d8}) piercing damage for every 5 feet it travels." ] }, { "name": "Lungripper Miasma Breath {@recharge 5}", "entries": [ "The dragon exhales a poisonous cloud in a 60-foot cone.", "Each creature in the area must succeed on a {@dc 18} Constitution saving throw or take 42 ({@damage 12d6}) poison damage, or half as much damage on a success.", "A creature that fails this save by 5 or more is {@condition blinded} and {@condition choking|confc|choking} until the end of the dragon's next turn." ] } ], "reaction": [ { "name": "Adapt Camouflage", "entries": [ "When a creature more than 30 feet from the dragon hits it with a ranged attack, it can alter its patterning to match its surroundings.", "Until it moves, the dragon becomes {@condition invisible} to creatures more than 30 feet away from it." ] }, { "name": "Vindictive Snap", "entries": [ "When a creature affected by the green dragon's Lungripper Miasma Breath takes fewer than 22 damage from it, the dragon can move up to 30 feet toward the creature and make a Venomtongue Bite attack against it." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 133 hit points, it can roll to recharge its Lungripper Miasma Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Spit Venom", "entries": [ "The dragon spits a gob of concentrated venom at a creature it can see within 30 feet, forcing it to succeed on a {@dc 18} Constitution saving throw or take 7 ({@damage 2d6}) Poison damage and be {@condition blinded} until it clears its eyes as a Bonus Action." ] }, { "name": "Silent Snatch", "entries": [ "The dragon moves up to 30 feet, then can grapple one creature (escape {@dc 19}) it is hidden from and force it to make a {@dc 19} Constitution saving throw.", "On a failure, the target is {@condition stunned} and hidden from its allies until the beginning of the dragon's next turn, and the dragon remains hidden from each other creature." ] }, { "name": "Slink Away (Costs 2 Actions)", "entries": [ "The dragon moves up to 30 feet. If it ends this movement at least 30 feet from any hostile creature, it may immediately attempt to Hide." ] } ], "dragonAge": "adult", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Green Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult Green Dragon", "source": "ConfC" } } }, { "name": "Venerable Green Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 325, "formula": "26d12 + 156" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 25, "dex": 12, "con": 23, "int": 19, "wis": 16, "cha": 18, "save": { "dex": "+7", "con": "+12", "wis": "+9", "cha": "+10" }, "skill": { "deception": "+10", "insight": "+9", "perception": "+15", "persuasion": "+10", "stealth": "+13" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 25, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "18", "trait": [ { "name": "Forestborn", "entries": [ "The dragon's movement is not impeded by natural or magical foliage, and while in a wooded area can attempt to Hide while only Lightly Obscured." ], "sort": 0 }, { "name": "Slithering Shadow", "entries": [ "The first time each turn that the dragon is missed with an attack, it can move up to 10 feet without provoking opportunity attacks. f" ], "sort": 1 }, { "name": "Fuming Wounds", "entries": [ "A creature that starts its turn within 15 feet of the dragon takes 3 ({@damage 1d6}) poison damage, or 7 ({@dice 2d6}) if it has fewer than half its hit points." ], "sort": 2 }, { "name": "Greenleech Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, plants within 30 feet of it wither and shrivel away." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which can be with its Venomtongue Bite, and uses its Frightful Presence." ] }, { "name": "Venomtongue Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}18 ({@dice 2d10 + 7}) piercing plus 7 ({@damage 2d6}) poison damage.", "If the target is resistant or immune to poison damage, it must succeed on a {@dc 18} Constitution saving throw or lose its resistance or immunity to poison damage for the next minute." ] }, { "name": "Hooked Claws", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d6 + 7}) slashing damage.", "Instead of dealing damage, the dragon may grapple the target (escape {@dc 21})." ] }, { "name": "Lash Tail", "entries": [ "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}16 ({@damage 2d8 + 7}) bludgeoning damage and the target is pushed up to 10 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 18} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Rampant Growth", "entries": [ "The dragon calls a burst of barbed vines forth from the earth in a 20 foot radius centered on a point it can see within 60 feet, forcing each creature in the area to succeed on a {@dc 16} Strength saving throw or be {@condition restrained} (escape {@dc 18}).", "Until the dragon uses this ability again, the area is difficult terrain, and a creature that moves into or within the area takes 9 ({@damage 2d8}) piercing damage for every 5 feet it travels." ] }, { "name": "Lungripper Miasma Breath {@recharge 5}", "entries": [ "The dragon exhales a poisonous cloud in a 60-foot cone.", "Each creature in the area must succeed on a {@dc 20} Constitution saving throw or take 52 ({@damage 15d6}) poison damage, or half as much damage on a success.", "A creature that fails this save by 5 or more is {@condition blinded} and {@condition choking|confc|choking} until the end of the dragon's next turn." ] } ], "reaction": [ { "name": "Adapt Camouflage", "entries": [ "When a creature more than 30 feet from the dragon hits it with a ranged attack, it can alter its patterning to match its surroundings.", "Until it moves, the dragon becomes {@condition invisible} to creatures more than 30 feet away from it." ] }, { "name": "Vindictive Snap", "entries": [ "When a creature affected by the green dragon's Lungripper Miasma Breath takes fewer than 27 damage from it, the dragon can move up to 30 feet toward the creature and make a Venomtongue Bite attack against it." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 163 hit points, it can roll to recharge its Lungripper Miasma Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Spit Venom", "entries": [ "The dragon spits a gob of concentrated venom at a creature it can see within 30 feet, forcing it to succeed on a {@dc 18} Constitution saving throw or take 7 ({@damage 2d6}) Poison damage and be {@condition blinded} until it clears its eyes as a Bonus Action." ] }, { "name": "Silent Snatch", "entries": [ "The dragon moves up to 30 feet, then can grapple one creature (escape {@dc 19}) it is hidden from and force it to make a {@dc 21} Constitution saving throw.", "On a failure, the target is {@condition stunned} and hidden from its allies until the beginning of the dragon's next turn, and the dragon remains hidden from each other creature." ] }, { "name": "Slink Away (Costs 2 Actions)", "entries": [ "The dragon moves up to 30 feet. If it ends this movement at least 30 feet from any hostile creature, it may immediately attempt to Hide." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Green Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Green Dragon", "source": "ConfC" } } }, { "name": "Ancient Green Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 455, "formula": "26d20 + 182" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 27, "dex": 12, "con": 25, "int": 20, "wis": 17, "cha": 19, "save": { "dex": "+8", "con": "+14", "wis": "+10", "cha": "+11" }, "skill": { "deception": "+11", "insight": "+10", "perception": "+17", "persuasion": "+11", "stealth": "+15" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 27, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "22", "trait": [ { "name": "Forestborn", "entries": [ "The dragon's movement is not impeded by natural or magical foliage, and while in a wooded area can attempt to Hide while only Lightly Obscured." ], "sort": 0 }, { "name": "Slithering Shadow", "entries": [ "The first time each turn that the dragon is missed with an attack, it can move up to 10 feet without provoking opportunity attacks." ], "sort": 1 }, { "name": "Poison Wounds", "entries": [ "A creature that starts its turn within 15 feet of the dragon takes 7 ({@damage 2d6}) poison damage, or 14 ({@dice 4d6}) if the creature has fewer than half its hit points." ], "sort": 2 }, { "name": "Greenleech Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, plants within 30 feet of it wither and shrivel away." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Venomtongue Bite, and uses its Frightful Presence." ] }, { "name": "Venomtongue Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one target. {@h}19 ({@dice 2d10 + 8}) piercing plus 10 ({@damage 3d6}) poison damage.", "If the target is resistant or immune to poison damage, it must succeed on a {@dc 23} Constitution saving throw or lose its resistance or immunity to poison damage for the next minute." ] }, { "name": "Hooked Claws", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 23})." ] }, { "name": "Lash Tail", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage and the target is pushed up to 15 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Rampant Growth", "entries": [ "The dragon calls a burst of barbed vines forth from the earth in a 20 foot radius centered on a point it can see within 90 feet, forcing each creature in the area to succeed on a {@dc 19} Strength saving throw or be {@condition restrained} (escape {@dc 19}).", "Until the dragon uses this ability again, the area is difficult terrain, and a creature that moves into or within the area takes 18 ({@damage 4d8}) piercing damage for every 5 feet it travels." ] }, { "name": "Lungripper Miasma Breath {@recharge 5}", "entries": [ "The dragon exhales a poisonous cloud in a 90-foot cone.", "Each creature in the area must succeed on a {@dc 22} Constitution saving throw or take 77 ({@damage 22d6}) poison damage, or half as much damage on a success.", "A creature that fails this save by 5 or more is {@condition blinded} and {@condition choking|confc|choking} until the end of the dragon's next turn." ] } ], "reaction": [ { "name": "Adapt Camouflage", "entries": [ "When a creature more than 30 feet from the dragon hits it with a ranged attack, it can alter its patterning to match its surroundings.", "Until it moves, the dragon becomes {@condition invisible} to creatures more than 30 feet away from it." ] }, { "name": "Vindictive Snap", "entries": [ "When a creature affected by the green dragon's Lungripper Miasma Breath takes fewer than 39 damage from it, the dragon can move up to 30 feet toward the creature and make a Venomtongue Bite attack against it." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 228 hit points, it can roll to recharge its Lungripper Miasma Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Spit Venom", "entries": [ "The dragon spits a gob of concentrated venom at a creature it can see within 30 feet, forcing it to succeed on a {@dc 22} Constitution saving throw or take 10 ({@damage 3d6}) Poison damage and be {@condition blinded} until it clears its eyes as a Bonus Action." ] }, { "name": "Silent Snatch", "entries": [ "The dragon moves up to 30 feet, then can grapple one creature (escape {@dc 22}) it is hidden from and force it to make a {@dc 23} Constitution saving throw.", "On a failure, the target is {@condition stunned} and hidden from its allies until the beginning of the dragon's next turn, and the dragon remains hidden from each other creature." ] }, { "name": "Slink Away (Costs 2 Actions)", "entries": [ "The dragon moves up to 30 feet. If it ends this movement at least 30 feet from any hostile creature, it may immediately attempt to Hide." ] } ], "dragonAge": "ancient", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Green Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Green Dragon", "source": "ConfC" } } }, { "name": "Wyrm Green Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 529, "formula": "34d20 + 272" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 28, "dex": 13, "con": 26, "int": 21, "wis": 18, "cha": 20, "save": { "dex": "+8", "con": "+15", "wis": "+11", "cha": "+12" }, "skill": { "deception": "+12", "insight": "+11", "perception": "+18", "persuasion": "+12", "stealth": "+15" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 28, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "24", "trait": [ { "name": "Forestborn", "entries": [ "The dragon's movement is not impeded by natural or magical foliage, and while in a wooded area can attempt to Hide while only Lightly Obscured." ], "sort": 0 }, { "name": "Slithering Shadow", "entries": [ "The first time each turn that the dragon is missed with an attack, it can move up to 10 feet without provoking opportunity attacks." ], "sort": 1 }, { "name": "Poison Wounds", "entries": [ "A creature that starts its turn within 15 feet of the dragon takes 7 ({@damage 2d6}) poison damage, or 14 ({@dice 4d6}) if the creature has fewer than half its hit points." ], "sort": 2 }, { "name": "Greenleech Resistance (4/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, plants within 30 feet of it wither and shrivel away." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Venomtongue Bite, and uses its Frightful Presence." ] }, { "name": "Venomtongue Bite", "entries": [ "{@atk mw} {@hit 16} to hit, reach 15 ft., one target. {@h}20 ({@dice 2d10 + 9}) piercing plus 10 ({@damage 3d6}) poison damage.", "If the target is resistant or immune to poison damage, it must succeed on a {@dc 23} Constitution saving throw or lose its resistance or immunity to poison damage for the next minute." ] }, { "name": "Hooked Claws", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d6 + 9}) slashing damage and the target is {@condition grappled} (escape {@dc 24})." ] }, { "name": "Lash Tail", "entries": [ "{@atk mw} {@hit 16} to hit, reach 15 ft., one target. {@h}18 ({@damage 2d8 + 9}) bludgeoning damage and the target is pushed up to 15 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 20} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Rampant Growth", "entries": [ "The dragon calls a burst of barbed vines forth from the earth in a 20 foot radius centered on a point it can see within 120 feet, forcing each creature in the area to succeed on a {@dc 20} Strength saving throw or be {@condition restrained} (escape {@dc 20}).", "Until the dragon uses this ability again, the area is difficult terrain, and a creature that moves into or within the area takes 18 ({@damage 4d8}) piercing damage for every 5 feet it travels." ] }, { "name": "Lungripper Miasma Breath {@recharge 5}", "entries": [ "The dragon exhales a poisonous cloud in a 120-foot cone.", "Each creature in the area must succeed on a {@dc 23} Constitution saving throw or take 84 ({@damage 24d6}) poison damage, or half as much damage on a success.", "A creature that fails this save by 5 or more is {@condition blinded} and {@condition choking|confc|choking} until the end of the dragon's next turn." ] } ], "reaction": [ { "name": "Adapt Camouflage", "entries": [ "When a creature more than 30 feet from the dragon hits it with a ranged attack, it can alter its patterning to match its surroundings.", "Until it moves, the dragon becomes {@condition invisible} to creatures more than 30 feet away from it." ] }, { "name": "Vindictive Snap", "entries": [ "When a creature affected by the green dragon's Lungripper Miasma Breath takes fewer than 43 damage from it, the dragon can move up to 30 feet toward the creature and make a Venomtongue Bite attack against it." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 265 hit points, it can roll to recharge its Lungripper Miasma Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Spit Venom", "entries": [ "The dragon spits a gob of concentrated venom at a creature it can see within 30 feet, forcing it to succeed on a {@dc 23} Constitution saving throw or take 10 ({@damage 3d6}) Poison damage and be {@condition blinded} until it clears its eyes as a Bonus Action." ] }, { "name": "Silent Snatch", "entries": [ "The dragon moves up to 30 feet, then can grapple one creature (escape {@dc 24}) it is hidden from and force it to make a {@dc 24} Constitution saving throw.", "On a failure, the target is {@condition stunned} and hidden from its allies until the beginning of the dragon's next turn, and the dragon remains hidden from each other creature." ] }, { "name": "Slink Away (Costs 2 Actions)", "entries": [ "The dragon moves up to 30 feet. If it ends this movement at least 30 feet from any hostile creature, it may immediately attempt to Hide." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Green Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Green Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm Green Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 666, "formula": "36d20 + 288" }, "speed": { "walk": 60, "fly": 120, "swim": 60 }, "str": 29, "dex": 14, "con": 27, "int": 22, "wis": 19, "cha": 21, "save": { "dex": "+10", "con": "+16", "wis": "+12", "cha": "+13" }, "skill": { "deception": "+13", "insight": "+12", "perception": "+19", "persuasion": "+13", "stealth": "+18" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft.", "truesight 120 ft." ], "passive": 29, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "27", "trait": [ { "name": "Forestborn", "entries": [ "The dragon's movement is not impeded by natural or magical foliage, and while in a wooded area can attempt to Hide while only Lightly Obscured." ], "sort": 0 }, { "name": "Slithering Shadow", "entries": [ "The first time each turn that the dragon is missed with an attack, it can move up to 10 feet without provoking opportunity attacks." ], "sort": 1 }, { "name": "Poison Wounds", "entries": [ "A creature that starts its turn within 15 feet of the dragon takes 10 ({@damage 3d6}) poison damage, or 21 ({@damage 6d6}) poison damage if the creature has fewer than half its hit points." ], "sort": 2 }, { "name": "Greenleech Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, plants within 30 feet of it wither and shrivel away." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Venomtongue Bite, and uses its Frightful Presence." ] }, { "name": "Venomtongue Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}20 ({@dice 2d10 + 9}) piercing plus 17 ({@damage 5d6}) poison damage.", "If the target is resistant or immune to poison damage, it must succeed on a {@dc 24} Constitution saving throw or lose its resistance or immunity to poison damage for the next minute." ] }, { "name": "Hooked Claws", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}16 ({@damage 2d6 + 9}) slashing damage and the target is {@condition grappled} (escape {@dc 25}).", "Each other creature within 10 feet of the target must succeed on a {@dc 25} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Lash Tail", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}18 ({@damage 2d8 + 9}) bludgeoning damage and the target is pushed up to 15 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 300 feet of it must succeed on a {@dc 21} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Rampant Growth", "entries": [ "The dragon calls a burst of barbed vines forth from the earth in a 30 foot radius centered on a point it can see within 60 feet, forcing each creature in the area to succeed on a {@dc 21} Strength saving throw or be {@condition restrained} (escape {@dc 21}).", "Until the dragon uses this ability again, the area is difficult terrain, and a creature that moves into or within the area takes 18 ({@damage 4d8}) piercing damage for every 5 feet it travels." ] }, { "name": "Lungripper Miasma Breath {@recharge 5}", "entries": [ "The dragon exhales a poisonous cloud in a 300-foot cone.", "Each creature in the area must succeed on a {@dc 24} Constitution saving throw or take 98 ({@damage 28d6}) poison damage, or half as much damage on a success.", "A creature that fails this save by 5 or more is {@condition blinded} and {@condition choking|confc|choking} until the end of the dragon's next turn." ] } ], "reaction": [ { "name": "Vindictive Snap", "entries": [ "When a creature affected by the green dragon's Lungripper Miasma Breath takes fewer than 50 damage from it, the dragon can move up to 30 feet toward the creature and make a Venomtongue Bite attack against it." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 277 hit points, it can roll to recharge its Lungripper Miasma Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Spit Venom", "entries": [ "The dragon spits a gob of concentrated venom at a creature it can see within 30 feet, forcing it to succeed on a {@dc 24} Constitution saving throw or take 14 ({@damage 4d6}) Poison damage and be {@condition blinded} until it clears its eyes as a Bonus Action." ] }, { "name": "Silent Snatch", "entries": [ "The dragon moves up to 30 feet, then can grapple one creature (escape {@dc 25}) it is hidden from and force it to make a {@dc 25} Constitution saving throw.", "On a failure, the target is {@condition stunned} and hidden from its allies until the beginning of the dragon's next turn, and the dragon remains hidden from each other creature." ] }, { "name": "Slink Away (Costs 2 Actions)", "entries": [ "The dragon moves up to 30 feet. If it ends this movement at least 30 feet from any hostile creature, it may immediately attempt to Hide." ] } ], "senseTags": [ "B", "SD", "U" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Green Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Green Dragon", "source": "ConfC" } } }, { "name": "Purple Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 27, "formula": "5d8 + 5" }, "speed": { "walk": 30, "burrow": 15, "climb": 30, "fly": 60 }, "str": 14, "dex": 11, "con": 12, "int": 11, "wis": 12, "cha": 13, "save": { "dex": "+2", "con": "+3", "wis": "+3", "cha": "+3" }, "skill": { "perception": "+3", "persuasion": "+3", "stealth": "+4" }, "senses": [ "blindsight 10 ft.", "darkvision 90 ft." ], "passive": 13, "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic", "Undercommmon" ], "cr": "1", "trait": [ { "name": "Quick Squeeze", "entries": [ "The dragon may move through any space larger than its skull without squeezing." ] }, { "name": "Spider Climb", "entries": [ "The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Extinguishing Aura", "entries": [ "The dragon is surrounded by an aura of light-eating microbes. At the beginning of the dragon's turn, each light source within 5 ft. diminishes one level; from bright light to dim light, or from dim light to darkness." ] } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Nightmare Spore Breath", "entries": [ "The dragon exhales a cloud of spores in a 15-foot cone. Each creature in that area must make a {@dc 11} Wisdom saving throw. On a failed save, the creature takes 5 ({@damage 1d10}) psychic damage and is covered in spores until a creature takes an action to remove them. While covered in these spores, a creature is {@condition frightened}." ] }, { "name": "Stone Tomb Breath", "entries": [ "The dragon exhales a burst of stone-softening magic in a 15-foot cone, turning the ground in the area into difficult terrain for the next minute. A creature that begins its turn on the ground in the area must succeed on a {@dc 11} Strength saving throw or be {@condition restrained} (escape {@dc 11}) as it begins to sink into the stone." ] } ], "dragonAge": "wyrmling", "traitTags": [ "Spider Climb" ], "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "C", "DR" ], "damageTags": [ "P", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "restrained" ], "variant": [ { "name": "Note: Stone Tomb", "entries": [ "When the effect of the dragon's stone tomb breath ends, the stone hardens, increasing the escape DC to 25. The stone has an AC of 20, and the DC to escape is reduced by 1 whenever 10 or more damage is dealt to it from a single source." ], "type": "inset" } ] }, { "name": "Young Purple Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 93, "formula": "11d10 + 33" }, "speed": { "walk": 40, "burrow": 20, "climb": 40, "fly": 80 }, "str": 18, "dex": 13, "con": 16, "int": 12, "wis": 14, "cha": 16, "save": { "dex": "+4", "con": "+6", "wis": "+5", "cha": "+6" }, "skill": { "perception": "+5", "persuasion": "+6", "stealth": "+7" }, "senses": [ "blindsight 30 ft.", "darkvision 150 ft." ], "passive": 15, "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic", "Undercommmon" ], "cr": "5", "trait": [ { "name": "Quick Squeeze", "entries": [ "The dragon may move through any space larger than its skull without squeezing." ] }, { "name": "Spider Climb", "entries": [ "The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Extinguishing Aura", "entries": [ "The dragon is surrounded by an aura of light-eating microbes. At the beginning of the dragon's turn, each light source within 15 ft. diminishes one level; from bright light to dim light, or from dim light to darkness." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage plus 3 ({@damage 1d6}) poison damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage. Instead of dealing damage, the dragon may grapple the target (escape {@dc 15})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage and the target is pushed 5 feet away from the dragon." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Nightmare Spore Breath", "entries": [ "The dragon exhales a cloud of spores in a 30-foot cone. Each creature in that area must make a {@dc 14} Wisdom saving throw. On a failed save, the creature takes 22 ({@damage 4d10}) psychic damage and is covered in spores until a creature takes an action to remove them. While covered in these spores, a creature is {@condition frightened}." ] }, { "name": "Stone Tomb Breath", "entries": [ "The dragon exhales a burst of stone-softening magic in a 30-foot cone, turning the ground in the area into difficult terrain for the next minute. A creature that begins its turn on the ground in the area must succeed on a {@dc 14} Strength saving throw or be {@condition restrained} (escape {@dc 14}) as it begins to sink into the stone.", "A creature already affected by this ability that fails the saving throw sinks entirely beneath the surface, and is {@condition blinded} and cannot speak or breathe until it escapes." ] } ], "reaction": [ { "name": "Phantasmagoria", "entries": [ "As a reaction when a {@condition frightened} creature fails a Wisdom ({@skill Perception}) check to detect it, the dragon forces the creature to succeed on a {@dc 14} Wisdom saving throw or move up to half its speed and make a melee attack against a creature of the dragon's choice." ] } ], "dragonAge": "young", "traitTags": [ "Spider Climb" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "I", "P", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "restrained" ], "variant": [] }, { "name": "Adult Purple Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d12 + 64" }, "speed": { "walk": 40, "burrow": 30, "climb": 40, "fly": 80 }, "str": 20, "dex": 14, "con": 18, "int": 16, "wis": 16, "cha": 18, "save": { "dex": "+6", "con": "+8", "wis": "+7", "cha": "+8" }, "skill": { "perception": "+7", "persuasion": "+12", "stealth": "+10" }, "senses": [ "blindsight 60 ft.", "darkvision 150 ft." ], "passive": 17, "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic", "Undercommmon" ], "cr": "11", "trait": [ { "name": "Quick Squeeze", "entries": [ "The dragon may move through any space larger than its skull without squeezing." ] }, { "name": "Spider Climb", "entries": [ "The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Extinguishing Aura", "entries": [ "The dragon is surrounded by an aura of light-eating microbes. At the beginning of the dragon's turn, each light source within 30 ft. diminishes one level; from bright light to dim light, or from dim light to darkness." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage plus 5 ({@damage 1d10}) poison damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 5}) slashing damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}9 ({@damage 1d8 + 5}) bludgeoning damage and the target is pushed 10 feet away from the dragon." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Nightmare Spore Breath", "entries": [ "The dragon exhales a cloud of spores in a 60-foot cone. Each creature in that area must make a {@dc 16} Wisdom saving throw. On a failed save, the creature takes 33 ({@damage 6d10}) psychic damage and is covered in spores until a creature takes an action to remove them. While covered in these spores, a creature is {@condition frightened}." ] }, { "name": "Stone Tomb Breath", "entries": [ "The dragon exhales a burst of stone-softening magic in a 60-foot cone, turning the ground in the area into difficult terrain for the next minute. A creature that begins its turn on the ground in the area must succeed on a {@dc 16} Strength saving throw or be {@condition restrained} (escape {@dc 16}) as it begins to sink into the stone.", "A creature already affected by this ability that fails the saving throw sinks entirely beneath the surface, and is {@condition blinded} and cannot speak or breathe until it escapes." ] } ], "reaction": [ { "name": "Phantasmagoria", "entries": [ "As a reaction when a {@condition frightened} creature fails a Wisdom ({@skill Perception}) check to detect it, the dragon forces the creature to succeed on a {@dc 16} Wisdom saving throw or move up to half its speed and make a melee attack against a creature of the dragon's choice." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "As a reaction to being reduced below 85 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Awful Scuttle", "entries": [ "The dragon moves up to half its climb speed. If it ends this movement out of sight of any hostile creatures, it may attempt a Dexterity ({@skill Stealth}) check to hide." ] }, { "name": "Acrid Spore Burst", "entries": [ "One creature that is covered in spores from the dragon's breath weapon takes 9 ({@damage 2d8}) acid damage as the spores rupture and slough off in a caustic spray." ] }, { "name": "Hysterical Blindness", "entries": [ "One creature the dragon can see within 60 ft. must succeed on a {@dc 16} Wisdom saving throw or lose its darkvision for the next minute." ] } ], "dragonAge": "adult", "traitTags": [ "Legendary Resistances", "Spider Climb" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "I", "P", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "restrained" ], "variant": [] }, { "name": "Ancient Purple Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "N", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 248, "formula": "16d20 + 80" }, "speed": { "walk": 40, "burrow": 40, "climb": 40, "fly": 80 }, "str": 23, "dex": 16, "con": 20, "int": 19, "wis": 18, "cha": 21, "save": { "dex": "+9", "con": "+11", "wis": "+10", "cha": "+9" }, "skill": { "perception": "+10", "persuasion": "17", "stealth": "+15" }, "senses": [ "blindsight 60 ft.", "darkvision 300 ft." ], "passive": 20, "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic", "Undercommmon" ], "cr": "18", "trait": [ { "name": "Quick Squeeze", "entries": [ "The dragon may move through any space larger than its skull without squeezing." ] }, { "name": "Spider Climb", "entries": [ "The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Extinguishing Aura", "entries": [ "The dragon is surrounded by an aura of light-eating microbes. At the beginning of the dragon's turn, each light source within 60 ft. diminishes one level; from bright light to dim light, or from dim light to darkness." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage plus 11 ({@damage 2d10}) poison damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}10 ({@damage 1d8 + 6}) bludgeoning damage and the target is pushed 15 feet away from the dragon." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Nightmare Spore Breath", "entries": [ "The dragon exhales a cloud of spores in a 90-foot cone. Each creature in that area must make a {@dc 19} Wisdom saving throw. On a failed save, the creature takes 49 ({@damage 9d10}) psychic damage and is covered in spores until a creature takes an action to remove them. While covered in these spores, a creature is {@condition frightened}." ] }, { "name": "Stone Tomb Breath", "entries": [ "The dragon exhales a burst of stone-softening magic in a 90-foot cone, turning the ground in the area into difficult terrain for the next minute. A creature that begins its turn on the ground in the area must succeed on a {@dc 19} Strength saving throw or be {@condition restrained} (escape {@dc 19}) as it begins to sink into the stone.", "A creature already affected by this ability that fails the saving throw sinks entirely beneath the surface, and is {@condition blinded} and cannot speak or breathe until it escapes." ] } ], "reaction": [ { "name": "Phantasmagoria", "entries": [ "As a reaction when a {@condition frightened} creature fails a Wisdom ({@skill Perception}) check to detect it, the dragon forces the creature to succeed on a {@dc 19} Wisdom saving throw or move up to half its speed and make a melee attack against a creature of the dragon's choice." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "As a reaction to being reduced below 100 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Awful Scuttle", "entries": [ "The dragon moves up to half its climb speed. If it ends this movement out of sight of any hostile creatures, it may attempt a Dexterity ({@skill Stealth}) check to hide." ] }, { "name": "Acrid Spore Burst", "entries": [ "One creature that is covered in spores from the dragon's breath weapon takes 18 ({@damage 4d8}) acid damage as the spores rupture and slough off in a caustic spray." ] }, { "name": "Hysterical Blindness", "entries": [ "One creature the dragon can see within 60 ft. must succeed on a {@dc 19} Wisdom saving throw or lose its darkvision for the next minute." ] } ], "dragonAge": "ancient", "traitTags": [ "Legendary Resistances", "Spider Climb" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "I", "P", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "restrained" ], "variant": [] }, { "name": "Great Wyrm Purple Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "N", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 363, "formula": "22d20 + 132" }, "speed": { "walk": 40, "burrow": 40, "climb": 40, "fly": 80 }, "str": 25, "dex": 18, "con": 22, "int": 21, "wis": 20, "cha": 23, "save": { "dex": "+11", "con": "+13", "wis": "+12", "cha": "+13" }, "skill": { "perception": "+12", "persuasion": "20", "stealth": "+18" }, "senses": [ "blindsight 120 ft.", "darkvision 300 ft. (penetrates magical darkness)" ], "passive": 22, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "poison", "psychic" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic", "Undercommmon" ], "cr": "22", "trait": [ { "name": "Quick Squeeze", "entries": [ "The dragon may move through any space larger than its skull without squeezing." ] }, { "name": "Spider Climb", "entries": [ "The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Extinguishing Aura", "entries": [ "The dragon is surrounded by an aura of light-eating microbes. At the beginning of the dragon's turn, each light source within 120 ft. diminishes one level; from bright light to dim light, or from dim light to darkness." ] }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}18 ({@damage 2d10 + 7}) piercing damage plus 11 ({@damage 2d10}) poison damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d6 + 7}) slashing damage and the target is {@condition grappled} (escape {@dc 22}) and {@condition restrained}. Each other creature within 5 feet of the target must succeed on a {@dc 21} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}16 ({@damage 2d8 + 7}) bludgeoning damage and the target is pushed 20 feet away from the dragon. Each other creature within 5 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Nightmare Spore Breath", "entries": [ "The dragon exhales a cloud of spores in a 300-foot cone. Each creature in that area must make a {@dc 21} Wisdom saving throw. On a failed save, the creature takes 77 ({@damage 14d10}) psychic damage and is covered in spores until a creature takes an action to remove them. While covered in these spores, a creature is {@condition frightened}." ] }, { "name": "Stone Tomb Breath", "entries": [ "The dragon exhales a burst of stone-softening magic in a 300-foot cone, turning the ground in the area into difficult terrain for the next minute. A creature that begins its turn on the ground in the area must succeed on a {@dc 21} Strength saving throw or be {@condition restrained} (escape {@dc 21}) as it begins to sink into the stone.", "A creature already affected by this ability that fails the saving throw sinks entirely beneath the surface, and is {@condition blinded} and cannot speak or breathe until it escapes." ] } ], "reaction": [ { "name": "Phantasmagoria", "entries": [ "As a reaction when a {@condition frightened} creature fails a Wisdom ({@skill Perception}) check to detect it, the dragon forces the creature to succeed on a {@dc 21} Wisdom saving throw or move up to half its speed and make a melee attack against a creature of the dragon's choice." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "As a reaction to being reduced below 166 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Awful Scuttle", "entries": [ "The dragon moves up to half its climb speed. If it ends this movement out of sight of any hostile creatures, it may attempt a Dexterity ({@skill Stealth}) check to hide." ] }, { "name": "Acrid Spore Burst", "entries": [ "One creature that is covered in spores from the dragon's breath weapon takes 27 ({@damage 6d8}) acid damage as the spores rupture and slough off in a caustic spray." ] }, { "name": "Hysterical Blindness", "entries": [ "One creature the dragon can see within 60 ft. must succeed on a {@dc 21} Wisdom saving throw or lose its darkvision for the next minute." ] } ], "traitTags": [ "Legendary Resistances", "Spider Climb" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "I", "P", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "restrained" ], "variant": [] }, { "name": "Red Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30, "climb": 30, "fly": 60 }, "str": 19, "dex": 10, "con": 17, "int": 12, "wis": 11, "cha": 15, "save": { "dex": "+2", "con": "+5", "wis": "+2", "cha": "+4" }, "skill": { "perception": "+4", "stealth": "+2" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "immune": [ "fire" ], "languages": [ "Draconic" ], "cr": "4", "trait": [ { "name": "Whorlflare Landing", "entries": [ "The first time each turn that the dragon lands on a solid surface after descending at least 20 feet, each creature within 5 feet of it is pushed up to 5 feet away and begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 0 } ], "action": [ { "name": "Searing Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@dice 1d10 + 4}) piercing plus 3 ({@damage 1d6}) fire damage." ] }, { "name": "Slagflame Breath {@recharge 5}", "entries": [ "The dragon exhales rippling flames in a 15-foot cone, turning each surface in the area to molten slag.", "Each creature in the area must succeed on a {@dc 14} Dexterity or take 24 ({@damage 7d6}) fire damage, or half as much on a success.", "For the next minute, the ground in the area becomes difficult terrain, and a creature that ends its turn on the ground in the area takes 7 ({@damage 2d6}) fire damage." ] } ], "reaction": [ { "name": "Leaping Flames", "entries": [ "When the dragon is targeted with a spell by a creature it can see that is within 20 feet of a burning creature or object, the dragon may cause those flames to flare and leap toward the spellcaster.", "The spellcaster must succeed on a {@dc 12} Dexterity saving throw or begin {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "DR" ], "damageTags": [ "F" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Red Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Red Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Red Dragon Whelp", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "15d10 + 60" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 21, "dex": 10, "con": 19, "int": 13, "wis": 11, "cha": 17, "save": { "dex": "+3", "con": "+7", "wis": "+3", "cha": "+6" }, "skill": { "intimidation": "+6", "perception": "+6", "stealth": "+3" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 18, "immune": [ "fire" ], "languages": [ "Common", "Draconic" ], "cr": "7", "trait": [ { "name": "Vainglorious Strength", "entries": [ "If the dragon succeeds on a Strength saving throw, the next attack it makes before the end of its next turn has advantage.", "If the dragon fails a Strength saving throw, it has disadvantage on Intelligence, Wisdom, and Charisma saving throws for the next minute." ], "sort": 0 }, { "name": "Whorlflare Landing", "entries": [ "The first time each turn that the dragon lands on a solid surface after descending at least 20 feet, each creature within 15 feet of it is pushed up to 5 feet away and begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which may be with its Searing Bite." ] }, { "name": "Searing Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}16 ({@dice 2d10 + 5}) piercing plus 3 ({@damage 1d6}) fire damage." ] }, { "name": "Irongouge Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage.", "Instead of dealing damage, the dragon may grapple the target (escape {@dc 16})." ] }, { "name": "Slagflame Breath {@recharge 5}", "entries": [ "The dragon exhales rippling flames in a 30-foot cone, turning each surface in the area to molten slag.", "Each creature in the area must succeed on a {@dc 15} Dexterity or take 28 ({@damage 8d6}) fire damage, or half as much on a success.", "For the next minute, the ground in the area becomes difficult terrain, and a creature that ends its turn on the ground in the area takes 7 ({@damage 2d6}) fire damage." ] } ], "reaction": [ { "name": "Leaping Flames", "entries": [ "When the dragon is targeted with a spell by a creature it can see that is within 20 feet of a burning creature or object, the dragon may cause those flames to flare and leap toward the spellcaster.", "The spellcaster must succeed on a {@dc 14} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage and begin {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "F", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Red Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Red Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young Red Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "17d10 + 85" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 23, "dex": 10, "con": 21, "int": 14, "wis": 11, "cha": 19, "save": { "dex": "+4", "con": "+9", "wis": "+4", "cha": "+8" }, "skill": { "intimidation": "+8", "perception": "+8", "stealth": "+4" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 18, "immune": [ "fire" ], "languages": [ "Common", "Draconic" ], "cr": "10", "trait": [ { "name": "Vainglorious Strength", "entries": [ "If the dragon succeeds on a Strength saving throw, the next attack it makes before the end of its next turn has advantage.", "If the dragon fails a Strength saving throw, it has disadvantage on Intelligence, Wisdom, and Charisma saving throws for the next minute." ], "sort": 0 }, { "name": "Whorlflare Landing", "entries": [ "The first time each turn that the dragon lands on a solid surface after descending at least 20 feet, each creature within 15 feet of it is pushed up to 5 feet away and begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its Searing Bite." ] }, { "name": "Searing Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}17 ({@dice 2d10 + 6}) piercing plus 3 ({@damage 1d6}) fire damage." ] }, { "name": "Irongouge Claws", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage.", "Instead of dealing damage, the dragon may grapple the target (escape {@dc 18})." ] }, { "name": "Slagflame Breath {@recharge 5}", "entries": [ "The dragon exhales rippling flames in a 30-foot cone, turning each surface in the area to molten slag.", "Each creature in the area must succeed on a {@dc 18} Dexterity or take 38 ({@damage 11d6}) fire damage, or half as much on a success.", "For the next minute, the ground in the area becomes difficult terrain, and a creature that ends its turn on the ground in the area takes 7 ({@damage 2d6}) fire damage." ] }, { "name": "Stoke Malice (1/Day)", "entries": [ "The dragon breathes evil life into an an area of slag or magma within 60 feet, creating two {@creature magmin pyroclast|confc|Magmin Pyroclasts} that emerge from the ground into unoccupied spaces in the area." ] } ], "reaction": [ { "name": "Leaping Flames", "entries": [ "When the dragon is targeted with a spell by a creature it can see that is within 20 feet of a burning creature or object, the dragon may cause those flames to flare and leap toward the spellcaster.", "The spellcaster must succeed on a {@dc 16} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage and begin {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "F", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Red Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Red Dragon", "source": "ConfC" } } }, { "name": "Red Dragon Rake", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 252, "formula": "24d10 + 120" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 25, "dex": 10, "con": 23, "int": 15, "wis": 12, "cha": 20, "save": { "dex": "+5", "con": "+11", "wis": "+6", "cha": "+10" }, "skill": { "intimidation": "+10", "perception": "+11", "stealth": "+5" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 21, "immune": [ "fire" ], "languages": [ "Common", "Draconic" ], "cr": "14", "trait": [ { "name": "Vainglorious Strength", "entries": [ "If the dragon succeeds on a Strength saving throw, the next attack it makes before the end of its next turn has advantage.", "If the dragon fails a Strength saving throw, it has disadvantage on Intelligence, Wisdom, and Charisma saving throws for the next minute." ], "sort": 0 }, { "name": "Whorlflare Landing", "entries": [ "The first time each turn that the dragon lands on a solid surface after descending at least 20 feet, each creature within 15 feet of it is pushed up to 5 feet away and begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 1 }, { "name": "Flamegorge Resistance (1/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, each flame within 30 feet of it is extinguished." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its Searing Bite." ] }, { "name": "Searing Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}18 ({@dice 2d10 + 7}) piercing plus 3 ({@damage 1d6}) fire damage." ] }, { "name": "Irongouge Claws", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d6 + 7}) slashing damage.", "Instead of dealing damage, the dragon may grapple the target (escape {@dc 20})." ] }, { "name": "Slagflame Breath {@recharge 5}", "entries": [ "The dragon exhales rippling flames in a 30-foot cone, turning each surface in the area to molten slag.", "Each creature in the area must succeed on a {@dc 19} Dexterity or take 42 ({@damage 14d6}) fire damage, or half as much on a success.", "For the next minute, the ground in the area becomes difficult terrain, and a creature that ends its turn on the ground in the area takes 7 ({@damage 2d6}) fire damage." ] }, { "name": "Stoke Malice (1/Day)", "entries": [ "The dragon breathes evil life into an an area of slag or magma within 60 feet, creating two {@creature magmin pyroclast|confc|Magmin Pyroclasts} that emerge from the ground into unoccupied spaces in the area." ] } ], "reaction": [ { "name": "Leaping Flames", "entries": [ "When the dragon is targeted with a spell by a creature it can see that is within 20 feet of a burning creature or object, the dragon may cause those flames to flare and leap toward the spellcaster.", "The spellcaster must succeed on a {@dc 18} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage and begin {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "legendary": [ { "name": "Lunging Swipe", "entries": [ "The dragon moves up to 20 feet, then makes an attack with its Irongouge Claws." ] }, { "name": "Leaping Flames", "entries": [ "The dragon causes the flames surrounding a burning creature or object it can see within 90 feet to flare and leap to a creature within 30 feet of them.", "The creature must succeed on a {@dc 19} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage and begin {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "F", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "burning|confc|burning" ], "legendaryActions": 1, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Red Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Red Dragon", "source": "ConfC" } } }, { "name": "Adult Red Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 310, "formula": "23d12 + 161" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 27, "dex": 10, "con": 25, "int": 16, "wis": 13, "cha": 21, "save": { "dex": "+6", "con": "+13", "wis": "+7", "cha": "+11" }, "skill": { "intimidation": "+11", "perception": "+13", "stealth": "+6" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 23, "immune": [ "fire" ], "languages": [ "Common", "Draconic" ], "cr": "17", "trait": [ { "name": "Vainglorious Strength", "entries": [ "If the dragon succeeds on a Strength saving throw, the next attack it makes before the end of its next turn has advantage.", "If the dragon fails a Strength saving throw, it has disadvantage on Intelligence, Wisdom, and Charisma saving throws for the next minute." ], "sort": 0 }, { "name": "Whorlflare Landing", "entries": [ "The first time each turn that the dragon lands on a solid surface after descending at least 20 feet, each creature within 20 feet of it is pushed up to 5 feet away and begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 1 }, { "name": "Flamegorge Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, each flame within 30 feet of it is extinguished." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its Searing Bite, and uses its Frightful Presence." ] }, { "name": "Searing Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}19 ({@dice 2d10 + 8}) piercing plus 7 ({@damage 2d6}) fire damage." ] }, { "name": "Irongouge Claws", "entries": [ "{@atk mw} {@hit 14} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage.", "Instead of dealing damage, the dragon may grapple the target (escape {@dc 22})." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Slagflame Breath {@recharge 5}", "entries": [ "The dragon exhales rippling flames in a 60-foot cone, turning each surface in the area to molten slag.", "Each creature in the area must succeed on a {@dc 22} Dexterity or take 56 ({@damage 16d6}) fire damage, or half as much on a success.", "For the next minute, the ground in the area becomes difficult terrain, and a creature that ends its turn on the ground in the area takes 7 ({@damage 2d6}) fire damage." ] }, { "name": "Stoke Malice (1/Day)", "entries": [ "The dragon breathes evil life into an an area of slag or magma within 60 feet, creating two {@creature magmin pyroclast|confc|Magmin Pyroclasts} that emerge from the ground into unoccupied spaces in the area." ] } ], "reaction": [ { "name": "Billowing Wings", "entries": [ "When the dragon takes 30 or more damage from a single source, it may shroud itself in smoke, heavily obscuring the area in a 20 foot radius until the end of its next turn, then immediately move up to half its speed." ] }, { "name": "Bloodied Breath (1/Day.)", "entries": [ "When the dragon is reduced below 156 hit points, it can roll to recharge its Slagflame Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Lunging Swipe", "entries": [ "The dragon moves up to 20 feet, then makes an attack with its Irongouge Claws." ] }, { "name": "Leaping Flames", "entries": [ "The dragon causes the flames surrounding a burning creature or object it can see within 90 feet to flare and leap to a creature within 30 feet of them.", "The creature must succeed on a {@dc 19} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage and begin {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Tail Sweep (Costs 2 Actions)", "entries": [ "The dragon sweeps its tail in a 15 foot cone, forcing each creature in the area to succeed on a {@dc 22} Dexterity saving throw or take 17 ({@damage 5d6}) bludgeoning damage and be pushed up to 10 feet away from the dragon." ] } ], "dragonAge": "adult", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "F", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "burning|confc|burning", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Red Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult Red Dragon", "source": "ConfC" } } }, { "name": "Venerable Red Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 391, "formula": "27d12 + 216" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 29, "dex": 10, "con": 27, "int": 17, "wis": 14, "cha": 22, "save": { "dex": "+6", "con": "+15", "wis": "+8", "cha": "+12" }, "skill": { "intimidation": "+12", "perception": "+14", "stealth": "+6" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 24, "immune": [ "fire" ], "languages": [ "Common", "Draconic" ], "cr": "20", "trait": [ { "name": "Vainglorious Strength", "entries": [ "If the dragon succeeds on a Strength saving throw, the next attack it makes before the end of its next turn has advantage.", "If the dragon fails a Strength saving throw, it has disadvantage on Intelligence, Wisdom, and Charisma saving throws for the next minute." ], "sort": 0 }, { "name": "Whorlflare Landing", "entries": [ "The first time each turn that the dragon lands on a solid surface after descending at least 20 feet, each creature within 20 feet of it is pushed up to 5 feet away and begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 1 }, { "name": "Flamegorge Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, each flame within 30 feet of it is extinguished." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its Searing Bite, and uses its Frightful Presence." ] }, { "name": "Searing Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}20 ({@dice 2d10 + 9}) piercing plus 7 ({@damage 2d6}) fire damage." ] }, { "name": "Irongouge Claws", "entries": [ "{@atk mw} {@hit 15} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d6 + 9}) slashing damage.", "Instead of dealing damage, the dragon may grapple the target (escape {@dc 23})." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 20} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Slagflame Breath {@recharge 5}", "entries": [ "The dragon exhales rippling flames in a 60-foot cone, turning each surface in the area to molten slag.", "Each creature in the area must succeed on a {@dc 22} Dexterity or take 59 ({@damage 17d6}) fire damage, or half as much on a success.", "For the next minute, the ground in the area becomes difficult terrain, and a creature that ends its turn on the ground in the area takes 7 ({@damage 2d6}) fire damage." ] }, { "name": "Stoke Malice (1/Day)", "entries": [ "The dragon breathes evil life into an an area of slag or magma within 60 feet, creating two {@creature magmin pyroclast|confc|Magmin Pyroclasts} that emerge from the ground into unoccupied spaces in the area." ] } ], "reaction": [ { "name": "Billowing Wings", "entries": [ "When the dragon takes 30 or more damage from a single source, it may shroud itself in smoke, heavily obscuring the area in a 20 foot radius until the end of its next turn, then immediately move up to half its speed." ] }, { "name": "Bloodied Breath (1/Day.)", "entries": [ "When the dragon is reduced below 196 hit points, it can roll to recharge its Slagflame Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Lunging Swipe", "entries": [ "The dragon moves up to 20 feet, then makes an attack with its Irongouge Claws." ] }, { "name": "Leaping Flames", "entries": [ "The dragon causes the flames surrounding a burning creature or object it can see within 90 feet to flare and leap to a creature within 30 feet of them.", "The creature must succeed on a {@dc 20} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage and begin {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Phalanx-Tail Sweep (Costs 2 Actions)", "entries": [ "The dragon sweeps its tail in a 15 foot cone, forcing each creature in the area to succeed on a {@dc 23} Dexterity saving throw or take 17 ({@damage 5d6}) bludgeoning damage and be pushed up to 10 feet away from the dragon." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "F", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "burning|confc|burning", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Red Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Red Dragon", "source": "ConfC" } } }, { "name": "Ancient Red Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 546, "formula": "28d20 + 252" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 30, "dex": 10, "con": 29, "int": 18, "wis": 15, "cha": 23, "save": { "dex": "+7", "con": "+16", "wis": "+9", "cha": "+13" }, "skill": { "intimidation": "+13", "perception": "+16", "stealth": "+7" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 26, "immune": [ "fire" ], "languages": [ "Common", "Draconic" ], "cr": "24", "trait": [ { "name": "Vainglorious Strength", "entries": [ "If the dragon succeeds on a Strength saving throw, the next attack it makes before the end of its next turn has advantage.", "If the dragon fails a Strength saving throw, it has disadvantage on Intelligence, Wisdom, and Charisma saving throws for the next minute." ], "sort": 0 }, { "name": "Whorlflare Landing", "entries": [ "The first time each turn that the dragon lands on a solid surface after descending at least 20 feet, each creature within 20 feet of it is pushed up to 10 feet away and begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 1 }, { "name": "Flamegorge Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, each flame within 30 feet of it is extinguished." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its Searing Bite, and uses its Frightful Presence." ] }, { "name": "Searing Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}21 ({@dice 2d10 + 10}) piercing plus 11 ({@damage 2d10}) fire damage." ] }, { "name": "Irongouge Claws", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage.", "Instead of dealing damage, the dragon may grapple the target (escape {@dc 25})." ] }, { "name": "Phalanx-Tail Sweep", "entries": [ "The dragon sweeps its tail in a 20 foot cone, forcing each creature in the area to succeed on a {@dc 25} Dexterity saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be pushed up to 20 feet away from the dragon, or take half as much damage and be pushed up half as far on a success." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 21} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Slagflame Breath {@recharge 5}", "entries": [ "The dragon exhales rippling flames in a 90-foot cone, turning each surface in the area to molten slag.", "Each creature in the area must succeed on a {@dc 24} Dexterity or take 91 ({@damage 26d6}) fire damage, or half as much on a success.", "For the next minute, the ground in the area becomes difficult terrain, and a creature that ends its turn on the ground in the area takes 7 ({@damage 2d6}) fire damage." ] }, { "name": "Stoke Malice (1/Day)", "entries": [ "The dragon breathes evil life into an an area of slag or magma within 90 feet, creating three {@creature magmin pyroclast|confc|Magmin Pyroclasts} that emerge from the ground into unoccupied spaces in the area." ] } ], "reaction": [ { "name": "Billowing Wings", "entries": [ "When the dragon takes 30 or more damage from a single source, it may shroud itself in smoke, heavily obscuring the area in a 40 foot radius until the end of its next turn, then immediately move up to half its speed." ] }, { "name": "Bloodied Breath (1/Day.)", "entries": [ "When the dragon is reduced below 273 hit points, it can roll to recharge its Slagflame Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Lunging Swipe", "entries": [ "The dragon moves up to 20 feet, then makes an attack with its Irongouge Claws." ] }, { "name": "Leaping Flames", "entries": [ "The dragon causes the flames surrounding a burning creature or object it can see within 90 feet to flare and leap to a creature within 30 feet of them.", "The creature must succeed on a {@dc 21} Dexterity saving throw or take 16 ({@damage 3d10}) fire damage and begin {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Burn Away", "entries": [ "One {@condition burning|confc|burning} creature the dragon can see within 90 feet must succeed on a {@dc 21} Charisma saving throw or have the lowest level spell affecting it end, then the creature takes 16 ({@damage 3d10}) fire damage if no spell is currently affecting it." ] } ], "dragonAge": "ancient", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "F", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "burning|confc|burning", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Red Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Red Dragon", "source": "ConfC" } } }, { "name": "Wyrm Red Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 624, "formula": "32d20 + 288" }, "speed": { "walk": 60, "climb": 60, "fly": 120 }, "str": 30, "dex": 10, "con": 29, "int": 19, "wis": 16, "cha": 24, "save": { "dex": "+8", "con": "+17", "wis": "+11", "cha": "+15" }, "skill": { "intimidation": "+15", "perception": "+19", "stealth": "+8" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 29, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire" ], "languages": [ "Common", "Draconic" ], "cr": "26", "trait": [ { "name": "Vainglorious Strength", "entries": [ "If the dragon succeeds on a Strength saving throw, the next attack it makes before the end of its next turn has advantage.", "If the dragon fails a Strength saving throw, it has disadvantage on Intelligence, Wisdom, and Charisma saving throws for the next minute." ], "sort": 0 }, { "name": "Whorlflare Landing", "entries": [ "The first time each turn that the dragon lands on a solid surface after descending at least 20 feet, each creature within 20 feet of it is pushed up to 10 feet away and begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 1 }, { "name": "Flamegorge Resistance (4/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, each flame within 30 feet of it is extinguished." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its Searing Bite, and uses its Frightful Presence." ] }, { "name": "Searing Bite", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}21 ({@dice 2d10 + 10}) piercing plus 11 ({@damage 2d10}) fire damage." ] }, { "name": "Irongouge Claws", "entries": [ "{@atk mw} {@hit 18} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage and the target is {@condition grappled} (escape {@dc 26}).", "Each other creature within 5 feet of the target must succeed on a {@dc 26} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Phalanx-Tail Sweep", "entries": [ "The dragon sweeps its tail in a 20 foot cone, forcing each creature in the area to succeed on a {@dc 26} Dexterity saving throw or take 24 ({@damage 7d6}) bludgeoning damage and be pushed up to 20 feet away from the dragon, or take half as much damage and be pushed half as far success." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 23} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Slagflame Breath {@recharge 5}", "entries": [ "The dragon exhales rippling flames in a 120-foot cone, turning each surface in the area to molten slag.", "Each creature in the area must succeed on a {@dc 25} Dexterity or take 98 ({@damage 28d6}) fire damage, or half as much on a success.", "For the next minute, the ground in the area becomes difficult terrain, and a creature that ends its turn on the ground in the area takes 7 ({@damage 2d6}) fire damage." ] }, { "name": "Stoke Malice (1/Day)", "entries": [ "The dragon breathes evil life into an an area of slag or magma within 90 feet, creating three {@creature magmin pyroclast|confc|Magmin Pyroclasts} that emerge from the ground into unoccupied spaces in the area." ] } ], "reaction": [ { "name": "Billowing Wings", "entries": [ "When the dragon takes 30 or more damage from a single source, it may shroud itself in smoke, heavily obscuring the area in a 40 foot radius until the end of its next turn, then immediately move up to half its speed." ] }, { "name": "Bloodied Breath (1/Day.)", "entries": [ "When the dragon is reduced below 313 hit points, it can roll to recharge its Slagflame Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Lunging Swipe", "entries": [ "The dragon moves up to 20 feet, then makes an attack with its Irongouge Claws." ] }, { "name": "Leaping Flames", "entries": [ "The dragon causes the flames surrounding a burning creature or object it can see within 90 feet to flare and leap to a creature within 30 feet of them.", "The creature must succeed on a {@dc 23} Dexterity saving throw or take 16 ({@damage 3d10}) fire damage and begin {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Burn Away", "entries": [ "One {@condition burning|confc|burning} creature the dragon can see within 90 feet must succeed on a {@dc 23} Charisma saving throw or have the lowest level spell affecting it end, then the creature takes 16 ({@damage 3d10}) fire damage if no spell is currently affecting it." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "F", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "burning|confc|burning", "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Red Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Red Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm Red Dragon", "source": "ConfC", "page": 0, "size": [ "C" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 23, "from": [ "natural armor" ] } ], "hp": { "average": 738, "formula": "36d20 + 360" }, "speed": { "walk": 60, "climb": 60, "fly": 120 }, "str": 30, "dex": 12, "con": 30, "int": 20, "wis": 17, "cha": 25, "save": { "dex": "+9", "con": "+18", "wis": "+11", "cha": "+15" }, "skill": { "intimidation": "+13", "perception": "+19", "stealth": "+9" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 29, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "28", "trait": [ { "name": "Vainglorious Strength", "entries": [ "If the dragon succeeds on a Strength saving throw, the next attack it makes before the end of its next turn has advantage.", "If the dragon fails a Strength saving throw, it has disadvantage on Intelligence, Wisdom, and Charisma saving throws for the next minute." ], "sort": 0 }, { "name": "Whorlflare Landing", "entries": [ "The first time each turn that the dragon lands on a solid surface after descending at least 20 feet, each creature within 30 feet of it is pushed up to 10 feet away and begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 1 }, { "name": "Flamegorge Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, each flame within 30 feet of it is extinguished." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its Searing Bite, and uses its Frightful Presence." ] }, { "name": "Cavernous Maw", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}26 ({@dice 3d10 + 10}) piercing plus 11 ({@damage 2d10}) fire damage.", "If the target was {@condition grappled}, the dragon may force it to succeed on a {@dc 26} Strength saving throw or be {@condition swallowed|confc|swallowed}. While swallowed in this way, a creature takes 22 ({@damage 4d10}) fire damage at the beginning of each of the dragon's turns.", "If a creature inside the dragon deals 50 or more damage to the dragon in a turn, the dragon immediately regurgitates each creature swallowed by it." ] }, { "name": "Irongouge Claws", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}20 ({@damage 3d6 + 10}) slashing damage and the target is {@condition grappled} (escape {@dc 26}).", "Each other creature within 10 feet of the target must succeed on a {@dc 26} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Phalanx-Tail Sweep", "entries": [ "The dragon sweeps its tail in a 30 foot cone, forcing each creature in the area to succeed on a {@dc 26} Dexterity saving throw or take 28 ({@damage 8d6}) bludgeoning damage and be pushed up to 20 feet away from the dragon, or take half as much damage and be pushed half as far on a success." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 23} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Slagflame Breath {@recharge 5}", "entries": [ "The dragon exhales rippling flames in a 300-foot cone, turning each surface in the area to molten slag.", "Each creature in the area must succeed on a {@dc 26} Dexterity or take 105 ({@damage 30d6}) fire damage, or half as much on a success.", "For the next minute, the ground in the area becomes difficult terrain, and a creature that ends its turn on the ground in the area takes 7 ({@damage 2d6}) fire damage." ] }, { "name": "Stoke Malice (1/Day)", "entries": [ "The dragon breathes evil life into an an area of slag or magma within 300 feet, creating three {@creature magmin pyroclast|confc|Magmin Pyroclasts} that emerge from the ground into unoccupied spaces in the area." ] } ], "reaction": [ { "name": "Billowing Wings", "entries": [ "When the dragon takes 30 or more damage from a single source, it may shroud itself in smoke, heavily obscuring the area in a 60 foot radius until the end of its next turn, then immediately move up to half its speed." ] }, { "name": "Bloodied Breath (1/Day.)", "entries": [ "When the dragon is reduced below 369 hit points, it can roll to recharge its Slagflame Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Lunging Swipe", "entries": [ "The dragon moves up to 20 feet, then makes an attack with its Irongouge Claws." ] }, { "name": "Leaping Flames", "entries": [ "The dragon causes the flames surrounding a burning creature or object it can see within 90 feet to flare and leap to a creature within 30 feet of them.", "The creature must succeed on a {@dc 23} Dexterity saving throw or take 22 ({@damage 4d10}) fire damage and begin {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Burn Away", "entries": [ "One {@condition burning|confc|burning} creature the dragon can see within 90 feet must succeed on a {@dc 23} Charisma saving throw or have the lowest level spell affecting it end, then the creature takes 16 ({@damage 3d10}) fire damage if no spell is currently affecting it." ] }, { "name": "Inhale Cinders (Costs 2 Actions)", "entries": [ "The dragon may end the {@condition burning|confc|burning} condition on one creature within 15 feet of it. If it does, the dragon rolls to recharge its Slagflame Breath." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack", "Swallow" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "F", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "burning|confc|burning", "frightened", "grappled", "swallowed|confc|swallowed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Red Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Red Dragon", "source": "ConfC" } } }, { "name": "White Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 54, "formula": "12d4 + 24" }, "speed": { "walk": 30, "burrow": 15, "fly": 60, "swim": 30 }, "str": 14, "dex": 10, "con": 14, "int": 5, "wis": 10, "cha": 12, "save": { "dex": "+2", "con": "+4", "wis": "+2", "cha": "+3" }, "skill": { "perception": "+4", "stealth": "+2" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "immune": [ "cold" ], "vulnerable": [ "radiant" ], "languages": [ "Draconic" ], "cr": "2", "trait": [ { "name": "Tundraborn", "entries": [ "The dragon ignores negative effects from moving over terrain composed of ice or snow, and has advantage on saving throws against being {@condition blinded}." ], "sort": 0 } ], "action": [ { "name": "Bitter Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@dice 1d10 + 2}) piercing plus 2 ({@damage 1d4}) cold damage and the target is {@condition grappled} (escape {@dc 12}).", "A creature {@condition grappled} in this way has disadvantage on saving throws against the dragon's Freezing Breath." ] }, { "name": "Freezing Breath {@recharge 5}", "entries": [ "The dragon exhales an icy blast in a 15-foot cone, covering the area in ice and forcing each creature in the area to succeed on a {@dc 12} Constitution saving throw or take 22 ({@damage 5d8}) cold damage, or half as much on a success.", "A creature that fails this saving throw by 10 or more contracts Frostbite.", "A creature that moves more than 10 feet through the area in a turn must succeed on a {@dc 11} Dexterity saving throw or fall {@condition prone}." ] } ], "reaction": [ { "name": "Roar of Triumph (1/Day)", "entries": [ "When the dragon reduces a creature to 0 hit points with a melee attack, it can let out a terrifying roar.", "Each creature within 30 feet that can hear it must succeed on a {@dc 11} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "DR" ], "damageTags": [ "C" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/White Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "White Dragon Wyrmling", "source": "ConfC" } } }, { "name": "White Dragon Whelp", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 91, "formula": "14d6 + 42" }, "speed": { "walk": 40, "burrow": 20, "fly": 80, "swim": 40 }, "str": 16, "dex": 10, "con": 16, "int": 6, "wis": 11, "cha": 14, "save": { "dex": "+2", "con": "+5", "wis": "+2", "cha": "+4" }, "skill": { "perception": "+4", "stealth": "+2", "survival": "+2" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 14, "immune": [ "cold" ], "languages": [ "Common", "Draconic" ], "cr": "4", "trait": [ { "name": "Tundraborn", "entries": [ "The dragon ignores negative effects from moving over terrain composed of ice or snow, and has advantage on saving throws against being {@condition blinded}." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which can be with its Bitter Bite." ] }, { "name": "Bitter Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}8 ({@dice 1d10 + 3}) piercing plus 2 ({@damage 1d4}) cold damage and the target is {@condition grappled} (escape {@dc 13}).", "A creature {@condition grappled} in this way has disadvantage on saving throws against the dragon's Winterglass Breath." ] }, { "name": "Barbed Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage." ] }, { "name": "Winterglass Breath {@recharge 5}", "entries": [ "The dragon exhales an icy blast in a 30-foot cone, covering the area in ice and forcing each creature in the area to succeed on a {@dc 13} Constitution saving throw or take 22 ({@damage 5d8}) cold damage, or half as much on a success.", "A creature that fails this saving throw by 10 or more contracts Frostbite.", "A creature that moves more than 10 feet through the area in a turn must succeed on a {@dc 12} Dexterity saving throw or fall {@condition prone}." ] } ], "reaction": [ { "name": "Roar of Triumph", "entries": [ "When the dragon reduces a creature to 0 hit points with a melee attack, it can let out a terrifying roar.", "Each creature within 30 feet that can hear it must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "C", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/White Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "White Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young White Dragon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 40, "burrow": 20, "fly": 80, "swim": 40 }, "str": 18, "dex": 10, "con": 18, "int": 6, "wis": 11, "cha": 16, "save": { "dex": "+3", "con": "+7", "wis": "+3", "cha": "+6" }, "skill": { "perception": "+6", "stealth": "+3", "survival": "+3" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 16, "immune": [ "cold" ], "languages": [ "Common", "Draconic" ], "cr": "6", "trait": [ { "name": "Tundraborn", "entries": [ "The dragon ignores negative effects from moving over terrain composed of ice or snow, and has advantage on saving throws against being {@condition blinded}." ], "sort": 0 }, { "name": "Heavy Chill", "entries": [ "A creature that begins its turn within 5 feet of the dragon has disadvantage on each attack it makes on its turn beyond the first, unless it is resistant or immune to cold damage.", "A creature can lose one unexpended hit die to ignore this effect until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which can be with its Bitter Bite." ] }, { "name": "Bitter Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@dice 2d10 + 4}) piercing plus 4 ({@damage 1d8}) cold damage and the target is {@condition grappled} (escape {@dc 15}).", "A creature {@condition grappled} in this way has disadvantage on saving throws against the dragon's Winterglass Breath." ] }, { "name": "Barbed Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage.", "If the target is Large or smaller, the dragon can knock the target {@condition prone} instead of dealing damage." ] }, { "name": "Winterglass Breath {@recharge 5}", "entries": [ "The dragon exhales an icy blast in a 30-foot cone, covering the area in ice and forcing each creature in the area to succeed on a {@dc 15} Constitution saving throw or take 27 ({@damage 6d8}) cold damage, or half as much on a success.", "A creature that fails this saving throw by 10 or more contracts Frostbite.", "A creature that moves more than 10 feet through the area in a turn must succeed on a {@dc 14} Dexterity saving throw or fall {@condition prone}." ] } ], "reaction": [ { "name": "Sudden Pounce", "entries": [ "When a creature the dragon can see within 60 feet moves at least 15 feet away from it or fails an attempt to Hide from it, the dragon can leap up to 60 feet directly toward the creature and make a Barbed Claw attack against it." ] }, { "name": "Roar of Triumph", "entries": [ "When the dragon reduces a creature to 0 hit points with a melee attack, it can let out a terrifying roar.", "Each creature within 30 feet that can hear it must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "C", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young White Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young White Dragon", "source": "ConfC" } } }, { "name": "White Dragon Rake", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "21d8 + 105" }, "speed": { "walk": 40, "burrow": 20, "fly": 80, "swim": 40 }, "str": 20, "dex": 10, "con": 20, "int": 8, "wis": 12, "cha": 16, "save": { "dex": "+4", "con": "+9", "wis": "+5", "cha": "+7" }, "skill": { "perception": "+9", "stealth": "+4", "survival": "+5" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 19, "immune": [ "cold" ], "languages": [ "Common", "Draconic" ], "cr": "10", "trait": [ { "name": "Tundraborn", "entries": [ "The dragon ignores negative effects from moving over terrain composed of ice or snow, and has advantage on saving throws against being {@condition blinded}." ], "sort": 0 }, { "name": "Heavy Chill", "entries": [ "A creature that begins its turn within 10 feet of the dragon has disadvantage on each attack it makes on its turn beyond the first, unless it is resistant or immune to cold damage.", "A creature can lose one unexpended hit die to ignore this effect until the beginning of its next turn." ], "sort": 1 }, { "name": "Frostblessed Resistance (1/Day)", "entries": [ "If the dragon fails a saving throw against an effect that does not deal fire damage, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which can be with its Bitter Bite." ] }, { "name": "Bitter Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}16 ({@dice 2d10 + 5}) piercing plus 4 ({@damage 1d8}) cold damage and the target is {@condition grappled} (escape {@dc 17}).", "A creature {@condition grappled} in this way has disadvantage on saving throws against the dragon's Winterglass Breath." ] }, { "name": "Barbed Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 5}) slashing damage.", "If the target is Large or smaller, the dragon can knock the target {@condition prone} instead of dealing damage." ] }, { "name": "Winterglass Breath {@recharge 5}", "entries": [ "The dragon exhales an icy blast in a 30-foot cone, covering the area in ice and forcing each creature in the area to succeed on a {@dc 17} Constitution saving throw or take 31 ({@damage 7d8}) cold damage, or half as much on a success.", "A creature that fails this saving throw by 10 or more contracts Frostbite.", "A creature that moves more than 10 feet through the area in a turn must succeed on a {@dc 15} Dexterity saving throw or fall {@condition prone}." ] } ], "reaction": [ { "name": "Sudden Pounce", "entries": [ "When a creature the dragon can see within 60 feet moves at least 15 feet away from it or fails an attempt to Hide from it, the dragon can leap up to 60 feet directly toward the creature and make a Barbed Claw attack against it." ] }, { "name": "Roar of Triumph", "entries": [ "When the dragon reduces a creature to 0 hit points with a melee attack, it can let out a terrifying roar.", "Each creature within 30 feet that can hear it must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] } ], "legendary": [ { "name": "Terrorize", "entries": [ "One creature the dragon can see within 30 feet must succeed on a {@dc 15} Wisdom saving throw or use its reaction to move its speed directly away from the dragon, or take 7 ({@damage 2d6}) psychic damage if it can't." ] }, { "name": "Ice Tomb", "entries": [ "The dragon breathes a layer of dense, translucent ice that encrusts a {@condition prone} creature within 10 feet, forcing it to succeed on a {@dc 17} Strength saving throw or gain 15 temporary hit points, or half as many on a success.", "A creature that has any of these temporary hit points is {@condition restrained} and loses two unexpended hit dice at the end of each of its turns, or gains a point of {@condition exhaustion} if it can't." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "C", "S", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "legendaryActions": 1, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young White Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young White Dragon", "source": "ConfC" } } }, { "name": "Adult White Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 243, "formula": "21d10 + 126" }, "speed": { "walk": 40, "burrow": 30, "fly": 80, "swim": 40 }, "str": 22, "dex": 10, "con": 22, "int": 8, "wis": 12, "cha": 17, "save": { "dex": "+5", "con": "+11", "wis": "+6", "cha": "+8" }, "skill": { "perception": "+11", "stealth": "+5", "survival": "+6" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 21, "immune": [ "cold" ], "languages": [ "Common", "Draconic" ], "cr": "13", "trait": [ { "name": "Tundraborn", "entries": [ "The dragon ignores negative effects from moving over terrain composed of ice or snow, and has advantage on saving throws against being {@condition blinded}." ], "sort": 0 }, { "name": "Heavy Chill", "entries": [ "A creature that begins its turn within 15 feet of the dragon has disadvantage on each attack it makes on its turn beyond the first, unless it is resistant or immune to cold damage.", "A creature can lose one unexpended hit die to ignore this effect until the beginning of its next turn." ], "sort": 1 }, { "name": "Frostblessed Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw against an effect that does not deal fire damage, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three Barbed Claw attacks, one of which it can replace with its Bitter Bite or Icecarve Tail, and uses its Frightful Presence." ] }, { "name": "Bitter Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}17 ({@dice 2d10 + 6}) piercing plus 9 ({@damage 2d8}) cold damage and the target is {@condition grappled} (escape {@dc 19}).", "A creature {@condition grappled} in this way has disadvantage on saving throws against the dragon's Winterglass Breath." ] }, { "name": "Barbed Claw", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage.", "If the target is Huge or smaller, the dragon can knock the target {@condition prone} instead of dealing damage." ] }, { "name": "Icecarve Tail", "entries": [ "The dragon sweeps its tail, flinging a spray of ice and snow in a 15 foot cone.", "Each creature in the area is pushed 5 feet away and must succeed on a {@dc 19} Dexterity saving throw or take 9 ({@damage 2d8}) cold damage and be {@condition blinded} until the beginning of its next turn." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Raise Hackles", "entries": [ "The dragon extends its spined frill and a deep, booming rumble ripples through the air around it in a 20 foot radius.", "Each creature in the area that is immune to the dragon's Frightful Presence or the {@condition frightened} condition must succeed on a {@dc 16} Wisdom saving throw or lose that immunity for the next minute." ] }, { "name": "Winterglass Breath {@recharge 5}", "entries": [ "The dragon exhales an icy blast in a 60-foot cone, covering the area in ice and forcing each creature in the area to succeed on a {@dc 19} Constitution saving throw or take 36 ({@damage 8d8}) cold damage, or half as much on a success.", "A creature that fails this saving throw by 10 or more contracts Frostbite.", "A creature that moves more than 10 feet through the area in a turn must succeed on a {@dc 16} Dexterity saving throw or fall {@condition prone}." ] } ], "reaction": [ { "name": "Sudden Pounce", "entries": [ "When a creature the dragon can see within 80 feet moves at least 15 feet away from it or fails an attempt to Hide from it, the dragon can leap up to 80 feet directly toward the creature and make a Barbed Claw attack against it." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 122 hit points, it can roll to recharge its Winterglass Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Terrorize", "entries": [ "One creature the dragon can see within 30 feet must succeed on a {@dc 16} Wisdom saving throw or use its reaction to move its speed directly away from the dragon, or take 7 ({@damage 2d6}) psychic damage if it can't." ] }, { "name": "Ice Tomb", "entries": [ "The dragon breathes a layer of dense, translucent ice that encrusts a {@condition prone} creature within 10 feet, forcing it to succeed on a {@dc 19} Strength saving throw or gain 15 temporary hit points, or half as many on a success.", "A creature that has any of these temporary hit points is {@condition restrained} and loses two unexpended hit dice at the end of each of its turns, or gains a point of {@condition exhaustion} if it can't." ] }, { "name": "Uttercold (Costs 2 Actions)", "entries": [ "The dragon draws on its deepest reserves. Until the end of its next turn, cold damage the dragon deals ignores damage resistance, and it can reroll any of the damage dice of its Winterglass Breath once, taking the second result." ] } ], "dragonAge": "adult", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "C", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult White Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult White Dragon", "source": "ConfC" } } }, { "name": "Venerable White Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 324, "formula": "24d12 + 168" }, "speed": { "walk": 40, "burrow": 30, "fly": 80, "swim": 40 }, "str": 24, "dex": 10, "con": 24, "int": 9, "wis": 13, "cha": 18, "save": { "dex": "+6", "con": "+13", "wis": "+7", "cha": "+10" }, "skill": { "perception": "+13", "stealth": "+6", "survival": "+7" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 23, "immune": [ "cold" ], "languages": [ "Common", "Draconic" ], "cr": "17", "trait": [ { "name": "Tundraborn", "entries": [ "The dragon ignores negative effects from moving over terrain composed of ice or snow, and has advantage on saving throws against being {@condition blinded}." ], "sort": 0 }, { "name": "Heavy Chill", "entries": [ "A creature that begins its turn within 20 feet of the dragon has disadvantage on each attack it makes on its turn beyond the first, unless it is resistant or immune to cold damage.", "A creature can lose one unexpended hit die to ignore this effect until the beginning of its next turn." ], "sort": 1 }, { "name": "Frostblessed Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw against an effect that does not deal fire damage, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three Barbed Claw attacks, one of which it can replace with its Bitter Bite or Icecarve Tail, and uses its Frightful Presence." ] }, { "name": "Bitter Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}18 ({@dice 2d10 + 7}) piercing plus 9 ({@damage 2d8}) cold damage and the target is {@condition grappled} (escape {@dc 21}).", "A creature {@condition grappled} in this way has disadvantage on saving throws against the dragon's Winterglass Breath." ] }, { "name": "Barbed Claw", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d6 + 7}) slashing damage.", "If the target is Gargantuan or smaller, the dragon can knock the target {@condition prone} instead of dealing damage." ] }, { "name": "Icecarve Tail", "entries": [ "The dragon sweeps its tail, flinging a spray of ice and snow in a 15 foot cone.", "Each creature in the area is pushed 5 feet away and must succeed on a {@dc 21} Dexterity saving throw or take 9 ({@damage 2d8}) cold damage and be {@condition blinded} until the beginning of its next turn." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 18} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Raise Hackles", "entries": [ "The dragon extends its spined frill and a deep, booming rumble ripples through the air around it in a 20 foot radius.", "Each creature in the area that is immune to the dragon's Frightful Presence or the {@condition frightened} condition must succeed on a {@dc 18} Wisdom saving throw or lose that immunity for the next minute." ] }, { "name": "Winterglass Breath {@recharge 5}", "entries": [ "The dragon exhales an icy blast in a 60-foot cone, covering the area in ice and forcing each creature in the area to succeed on a {@dc 21} Constitution saving throw or take 54 ({@damage 12d8}) cold damage, or half as much on a success.", "A creature that fails this saving throw by 10 or more contracts Frostbite.", "A creature that moves more than 10 feet through the area in a turn must succeed on a {@dc 18} Dexterity saving throw or fall {@condition prone}." ] } ], "reaction": [ { "name": "Sudden Pounce", "entries": [ "When a creature the dragon can see within 80 feet moves at least 15 feet away from it or fails an attempt to Hide from it, the dragon can leap up to 80 feet directly toward the creature and make a Barbed Claw attack against it." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 163 hit points, it can roll to recharge its Winterglass Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Terrorize", "entries": [ "One creature the dragon can see within 30 feet must succeed on a {@dc 18} Wisdom saving throw or use its reaction to move its speed directly away from the dragon, or take 7 ({@damage 2d6}) psychic damage if it can't." ] }, { "name": "Ice Tomb", "entries": [ "The dragon breathes a layer of dense, translucent ice that encrusts a {@condition prone} creature within 10 feet, forcing it to succeed on a {@dc 21} Strength saving throw or gain 15 temporary hit points, or half as many on a success.", "A creature that has any of these temporary hit points is {@condition restrained} and loses two unexpended hit dice at the end of each of its turns, or gains a point of {@condition exhaustion} if it can't." ] }, { "name": "Uttercold (Costs 2 Actions)", "entries": [ "The dragon draws on its deepest reserves. Until the end of its next turn, cold damage the dragon deals ignores damage resistance, and it can reroll any of the damage dice of its Winterglass Breath once, taking the second result." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "C", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient White Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient White Dragon", "source": "ConfC" } } }, { "name": "Ancient White Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 391, "formula": "27d12 + 216" }, "speed": { "walk": 40, "burrow": 40, "fly": 80, "swim": 40 }, "str": 26, "dex": 10, "con": 26, "int": 10, "wis": 13, "cha": 18, "save": { "dex": "+6", "con": "+14", "wis": "+7", "cha": "+10" }, "skill": { "perception": "+13", "stealth": "+6", "survival": "+7" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 23, "immune": [ "cold" ], "languages": [ "Common", "Draconic" ], "cr": "20", "trait": [ { "name": "Tundraborn", "entries": [ "The dragon ignores negative effects from moving over terrain composed of ice or snow, and has advantage on saving throws against being {@condition blinded}." ], "sort": 0 }, { "name": "Heavy Chill", "entries": [ "A creature that begins its turn within 25 feet of the dragon has disadvantage on each attack it makes on its turn beyond the first, unless it is resistant or immune to cold damage.", "A creature can lose one unexpended hit die to ignore this effect until the beginning of its next turn." ], "sort": 1 }, { "name": "Frostblessed Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw against an effect that does not deal fire damage, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three Barbed Claw attacks, one of which it can replace with its Bitter Bite or Icecarve Tail, and uses its Frightful Presence." ] }, { "name": "Bitter Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}19 ({@dice 2d10 + 8}) piercing plus 9 ({@damage 2d8}) cold damage and the target is {@condition grappled} (escape {@dc 22}).", "A creature {@condition grappled} in this way has disadvantage on saving throws against the dragon's Winterglass Breath." ] }, { "name": "Barbed Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is knocked {@condition prone} if it is Gargantuan or smaller." ] }, { "name": "Icecarve Tail", "entries": [ "The dragon sweeps its tail, flinging a spray of ice and snow in a 30 foot cone.", "Each creature in the area is pushed 5 feet away and must succeed on a {@dc 22} Dexterity saving throw or take 9 ({@damage 2d8}) cold damage and be {@condition blinded} until the beginning of its next turn." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 18} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Raise Hackles", "entries": [ "The dragon extends its spined frill and a deep, booming rumble ripples through the air around it in a 30 foot radius.", "Each creature in the area that is immune to the dragon's Frightful Presence or the {@condition frightened} condition must succeed on a {@dc 22} Wisdom saving throw or lose that immunity for the next minute." ] }, { "name": "Winterglass Breath {@recharge 5}", "entries": [ "The dragon exhales an icy blast in a 90-foot cone, covering the area in ice and forcing each creature in the area to succeed on a {@dc 22} Constitution saving throw or take 72 ({@damage 16d8}) cold damage, or half as much on a success.", "A creature that fails this saving throw by 10 or more contracts Frostbite.", "A creature that moves more than 10 feet through the area in a turn must succeed on a {@dc 18} Dexterity saving throw or fall {@condition prone}." ] } ], "reaction": [ { "name": "Sudden Pounce", "entries": [ "When a creature the dragon can see within 80 feet moves at least 15 feet away from it or fails an attempt to Hide from it, the dragon can leap up to 80 feet directly toward the creature and make a Barbed Claw attack against it." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 196 hit points, it can roll to recharge its Winterglass Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Terrorize", "entries": [ "One creature the dragon can see within 30 feet must succeed on a {@dc 18} Wisdom saving throw or use its reaction to move its speed directly away from the dragon, or take 10 ({@damage 3d6}) psychic damage if it can't." ] }, { "name": "Ice Tomb", "entries": [ "The dragon breathes a layer of dense, translucent ice that encrusts a {@condition prone} creature within 10 feet, forcing it to succeed on a {@dc 22} Strength saving throw or gain 20 temporary hit points, or half as many on a success.", "A creature that has any of these temporary hit points is {@condition restrained} and loses three unexpended hit dice at the end of each of its turns, or gains a point of {@condition exhaustion} if it can't." ] }, { "name": "Uttercold (Costs 2 Actions)", "entries": [ "The dragon draws on its deepest reserves. Until the end of its next turn, cold damage the dragon deals ignores damage resistance, and it can reroll any of the damage dice of its Winterglass Breath once, taking the second result." ] } ], "dragonAge": "ancient", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "C", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient White Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient White Dragon", "source": "ConfC" } } }, { "name": "Wyrm White Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 436, "formula": "24d20 + 184" }, "speed": { "walk": 60, "burrow": 60, "fly": 120, "swim": 60 }, "str": 27, "dex": 11, "con": 27, "int": 11, "wis": 14, "cha": 19, "save": { "dex": "+7", "con": "+15", "wis": "+9", "cha": "+11" }, "skill": { "perception": "+16", "stealth": "+7", "survival": "+9" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 26, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold" ], "languages": [ "Common", "Draconic" ], "cr": "22", "trait": [ { "name": "Tundraborn", "entries": [ "The dragon ignores negative effects from moving over terrain composed of ice or snow, and has advantage on saving throws against being {@condition blinded}." ], "sort": 0 }, { "name": "Heavy Chill", "entries": [ "A creature that begins its turn within 30 feet of the dragon has disadvantage on each attack it makes on its turn beyond the first, unless it is resistant or immune to cold damage.", "A creature can lose one unexpended hit die to ignore this effect until the beginning of its next turn." ], "sort": 1 }, { "name": "Frostblessed Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw against an effect that does not deal fire damage, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three Barbed Claw attacks, one of which it can replace with its Bitter Bite or Icecarve Tail, and uses its Frightful Presence." ] }, { "name": "Bitter Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one target. {@h}19 ({@dice 2d10 + 8}) piercing plus 9 ({@damage 2d8}) cold damage and the target is {@condition grappled} (escape {@dc 23}).", "A creature {@condition grappled} in this way has disadvantage on saving throws against the dragon's Winterglass Breath." ] }, { "name": "Barbed Claw", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is knocked {@condition prone}." ] }, { "name": "Icecarve Tail", "entries": [ "The dragon sweeps its tail, flinging a spray of ice and snow in a 30 foot cone.", "Each creature in the area is pushed 10 feet away and must succeed on a {@dc 23} Dexterity saving throw or take 13 ({@damage 3d8}) cold damage and be {@condition blinded} until the beginning of its next turn." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Raise Hackles", "entries": [ "The dragon extends its spined frill and a deep, booming rumble ripples through the air around it in a 30 foot radius.", "Each creature in the area that is immune to the dragon's Frightful Presence or the {@condition frightened} condition must succeed on a {@dc 19} Wisdom saving throw or lose that immunity for the next minute." ] }, { "name": "Winterglass Breath {@recharge 5}", "entries": [ "The dragon exhales an icy blast in a 120-foot cone, covering the area in ice and forcing each creature in the area to succeed on a {@dc 23} Constitution saving throw or take 81 ({@damage 18d8}) cold damage, or half as much on a success.", "A creature that fails this saving throw by 10 or more contracts Frostbite.", "A creature that moves more than 10 feet through the area in a turn must succeed on a {@dc 19} Dexterity saving throw or fall {@condition prone}." ] } ], "reaction": [ { "name": "Sudden Pounce", "entries": [ "When a creature the dragon can see within 80 feet moves at least 15 feet away from it or fails an attempt to Hide from it, the dragon can leap up to 80 feet directly toward the creature and make a Barbed Claw attack against it." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 219 hit points, it can roll to recharge its Winterglass Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Terrorize", "entries": [ "One creature the dragon can see within 60 feet must succeed on a {@dc 19} Wisdom saving throw or use its reaction to move its speed directly away from the dragon, or take 14 ({@damage 4d6}) psychic damage if it can't." ] }, { "name": "Ice Tomb", "entries": [ "The dragon breathes a layer of dense, translucent ice that encrusts a {@condition prone} creature within 15 feet, forcing it to succeed on a {@dc 23} Strength saving throw or gain 20 temporary hit points, or half as many on a success.", "A creature that has any of these temporary hit points is {@condition restrained} and loses three unexpended hit dice at the end of each of its turns, or gains a point of {@condition exhaustion} if it can't." ] }, { "name": "Uttercold (Costs 2 Actions)", "entries": [ "The dragon draws on its deepest reserves. Until the end of its next turn, cold damage the dragon deals ignores damage resistance, and it can reroll any of the damage dice of its Winterglass Breath once, taking the second result." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "C", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient White Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient White Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm White Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 525, "formula": "26d20 + 252" }, "speed": { "walk": 60, "burrow": 60, "fly": 120, "swim": 60 }, "str": 28, "dex": 12, "con": 28, "int": 12, "wis": 15, "cha": 19, "save": { "dex": "+9", "con": "+17", "wis": "+10", "cha": "+12" }, "skill": { "perception": "+18", "stealth": "+9", "survival": "+10" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft.", "truesight 120 ft." ], "passive": 28, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "25", "trait": [ { "name": "Tundraborn", "entries": [ "The dragon ignores negative effects from moving over terrain composed of ice or snow, and has advantage on saving throws against being {@condition blinded}." ], "sort": 0 }, { "name": "Heavy Chill", "entries": [ "A creature that begins its turn within 30 feet of the dragon has disadvantage on each attack it makes on its turn beyond the first, unless it is resistant or immune to cold damage.", "A creature can lose two unexpended hit dice to ignore this effect until the beginning of its next turn." ], "sort": 1 }, { "name": "Frostblessed Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw against an effect that does not deal fire damage, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes four Barbed Claw attacks, one of which it can replace with its Bitter Bite or Icecarve Tail, and uses either its Frightful Presence or Raise Hackles." ] }, { "name": "Bitter Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}20 ({@dice 2d10 + 9}) piercing plus 13 ({@damage 3d8}) cold damage and the target is {@condition grappled} (escape {@dc 25}).", "A creature {@condition grappled} in this way has disadvantage on saving throws against the dragon's Winterglass Breath." ] }, { "name": "Barbed Claw", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d6 + 9}) slashing damage and the target is knocked {@condition prone}.", "Each other creature within 10 feet of the target must succeed on a {@dc 25} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Icecarve Tail", "entries": [ "The dragon sweeps its tail, flinging a wave of ice and snow in a 30 foot cone.", "Each creature in the area is pushed up to 10 feet away and must succeed on a {@dc 25} Dexterity saving throw or take 13 ({@damage 3d8}) cold damage and be {@condition blinded} until the beginning of its next turn." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice within 120 feet of it must succeed on a {@dc 20} Wisdom saving throw or be {@condition frightened} until the beginning of the dragon's next turn, becoming immune to this effect for the next 24 hours on a success." ] }, { "name": "Raise Hackles", "entries": [ "The dragon extends its spined frill and a deep, booming rumble ripples through the air around it in a 60 foot radius.", "Each creature in the area that is immune to the dragon's Frightful Presence or the {@condition frightened} condition must succeed on a {@dc 25} Wisdom saving throw or lose that immunity for the next minute." ] }, { "name": "Winterglass Breath {@recharge 5}", "entries": [ "The dragon exhales a blast of frigid air in a 300-foot cone, covering the area in ice and forcing each creature in the area to succeed on a {@dc 25} Constitution saving throw or take 90 ({@damage 20d8}) cold damage, or half as much on a success.", "A creature that fails this saving throw by 10 or more contracts Frostbite.", "A creature that moves more than 10 feet through the area in a turn must succeed on a {@dc 20} Dexterity saving throw or fall {@condition prone}." ] } ], "reaction": [ { "name": "Sudden Pounce", "entries": [ "When a creature the dragon can see within 120 feet moves at least 15 feet away from it or fails an attempt to Hide from it, the dragon can leap up to 120 feet directly toward the creature and make a Barbed Claw attack against it." ] }, { "name": "Bloodied Breath (1/Day", "entries": [ "When the dragon is reduced below 263 hit points, it can roll to recharge its Winterglass Breath, then immediately use it, if available." ] } ], "legendary": [ { "name": "Terrorize", "entries": [ "One creature the dragon can see within 60 feet must succeed on a {@dc 20} Wisdom saving throw or use its reaction to move its speed directly away from the dragon, or take 14 ({@damage 4d6}) psychic damage if it can't." ] }, { "name": "Ice Tomb", "entries": [ "The dragon breathes a layer of dense, translucent ice that encrusts a {@condition prone} creature within 20 feet, forcing it to succeed on a {@dc 25} Strength saving throw or gain 25 temporary hit points, or half as many on a success.", "A creature that has any of these temporary hit points is {@condition restrained} and loses three unexpended hit dice at the end of each of its turns, or gains a point of {@condition exhaustion} if it can't." ] }, { "name": "Uttercold", "entries": [ "The dragon draws on its deepest reserves, intensifying its natural cold.", "Until the end of its next turn, cold damage the dragon deals ignores damage resistance, and it can reroll any of the damage dice of its Winterglass Breath once, taking the second result." ] }, { "name": "Ploughing Pivot (Costs 2 Actions)", "entries": [ "The dragon moves up to 15 feet and uses its Icecarve Tail." ] } ], "senseTags": [ "B", "SD", "U" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "C", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient White Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient White Dragon", "source": "ConfC" } } }, { "name": "Brass Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "C", "G" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 16, "formula": "3d8 + 3" }, "speed": { "walk": 30, "burrow": 15, "fly": 60 }, "str": 15, "dex": 10, "con": 13, "int": 10, "wis": 11, "cha": 13, "save": { "dex": "+2", "con": "+3", "wis": "+2", "cha": "+3" }, "skill": { "perception": "+4", "stealth": "+2" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "immune": [ "fire" ], "languages": [ "Any six languages" ], "cr": "1", "trait": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage." ], "sort": 0 }, { "name": "This Reminds Me..", "entries": [ "The dragon begins telling a story that lasts until the end of its next turn. While the dragon is telling a story, it cannot use its breath weapons, and a creature that can hear the dragon and attempts to target the dragon with an attack or harmful spell must first make a {@dc 11} Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell." ], "sort": 1 }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ], "sort": 2 }, { "name": "Breath of Lingering Flames", "entries": [ "The dragon exhales fire in an 20-foot line that is 5 feet wide and persists until the end of its next turn. Each creature that starts its turn in that line, or enters it for the first time on a turn, must succeed on a {@dc 11} Dexterity saving throw or take 14 ({@damage 4d6}) fire damage, or half as much on a successful save." ], "sort": 3 }, { "name": "Breath of Deepening Sleep", "entries": [ "The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a {@dc 11} Constitution saving throw or fall {@condition unconscious} for 1 minute and gain 7 ({@dice 2d6}) temporary hit points, or 14 ({@dice 2d6}) temporary hit points if it failed the save by 5 or more. This effect ends for a creature if it loses any non-temporary hit points." ], "sort": 4 } ], "reaction": [ { "name": "I Wasn't Finished!", "entries": [ "As a reaction to a creature hitting the dragon with a melee attack while the dragon is telling a story, the dragon ends the story and uses one of its breath weapons, if available." ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "D" ], "damageTags": [ "F", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Brass Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Brass Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young Brass Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "C", "G" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 110, "formula": "13d10 + 39" }, "speed": { "walk": 40, "burrow": 20, "fly": 80 }, "str": 19, "dex": 10, "con": 17, "int": 12, "wis": 11, "cha": 15, "save": { "dex": "+3", "con": "+6", "wis": "+3", "cha": "+5" }, "skill": { "perception": "+6", "persuasion": "+5", "stealth": "+3" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 16, "immune": [ "fire" ], "languages": [ "all" ], "cr": "6", "trait": [ { "name": "Burning Aura", "entries": [ "A creature that starts its turn within 5 ft. of the dragon takes 5 ({@damage 1d10}) fire damage." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "This Reminds Me..", "entries": [ "The dragon begins telling a story that lasts until the end of its next turn. While the dragon is telling a story, it cannot use its breath weapons, and a creature that can hear the dragon and attempts to target the dragon with an attack or harmful spell must first make a {@dc 14} Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Breath of Lingering Flames", "entries": [ "The dragon exhales fire in an 40-foot line that is 5 feet wide and persists until the end of its next turn. Each creature that starts its turn in that line, or enters it for the first time on a turn, must succeed on a {@dc 14} Dexterity saving throw or take 42 ({@damage 12d6}) fire damage, or half as much on a successful save." ] }, { "name": "Breath of Deepening Sleep", "entries": [ "The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a {@dc 14} Constitution saving throw or fall {@condition unconscious} for 1 minute and gain 10 ({@dice 3d6}) temporary hit points, or 21 ({@dice 6d6}) temporary hit points if it failed the save by 5 or more. This effect ends for a creature if it loses any non-temporary hit points." ] } ], "reaction": [ { "name": "I Wasn't Finished!", "entries": [ "As a reaction to a creature hitting the dragon with a melee attack while the dragon is telling a story, the dragon ends the story and uses one of its breath weapons, if available." ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Brass Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Brass Dragon", "source": "ConfC" } } }, { "name": "Adult Brass Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "C", "G" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 172, "formula": "15d12 + 75" }, "speed": { "walk": 40, "burrow": 30, "fly": 80 }, "str": 23, "dex": 10, "con": 21, "int": 14, "wis": 13, "cha": 17, "save": { "dex": "+5", "con": "+10", "wis": "+6", "cha": "+8" }, "skill": { "history": "+7", "perception": "+11", "persuasion": "+8", "stealth": "+5" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 21, "immune": [ "fire" ], "languages": [ "all" ], "cr": "13", "trait": [ { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 0 }, { "name": "Burning Aura", "entries": [ "A creature that starts its turn within 10 ft. of the dragon takes 5 ({@damage 1d10}) fire damage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is pushed 10 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 16} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "This Reminds Me..", "entries": [ "The dragon begins telling a story that lasts until the end of its next turn. While the dragon is telling a story, it cannot use its breath weapons, and a creature that can hear the dragon and attempts to target the dragon with an attack or harmful spell must first make a {@dc 16} Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell.", "The dragon can continue the story as a bonus action on each of its turns, extending the duration until the end of its following turn." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Breath of Lingering Flames", "entries": [ "The dragon exhales fire in an 60-foot line that is 5 feet wide and persists until the end of its next turn. Each creature that starts its turn in that line, or enters it for the first time on a turn, must succeed on a {@dc 18} Dexterity saving throw or take 45 ({@damage 13d6}) fire damage, or half as much on a successful save." ] }, { "name": "Breath of Deepening Sleep", "entries": [ "The dragon exhales sleep gas in a 60-foot cone. Each creature in that area must succeed on a {@dc 18} Constitution saving throw or fall {@condition unconscious} for 10 minutes and gain 21 ({@dice 6d6}) temporary hit points, or 45 ({@dice 13d6}) temporary hit points if it failed the save by 5 or more. This effect ends for a creature if it loses any non-temporary hit points." ] } ], "reaction": [ { "name": "I Wasn't Finished!", "entries": [ "As a reaction to a creature hitting the dragon with an attack while the dragon is telling a story, the dragon ends the story and uses one of its breath weapons, if available." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 87 HP, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "This Reminds Me... (Costs 3 Actions)", "entries": [ "The dragon begins telling a story that lasts until the end of its next turn. While the dragon is telling a story, it cannot use its breath weapons, and a creature that can hear the dragon and attempts to target the dragon with an attack or harmful spell must first make a {@dc 16} Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell.", "The dragon can continue the story as a bonus action on each of its turns, extending the duration until the end of its following turn." ] }, { "name": "Calm The Unruly", "entries": [ "The dragon shoots a wilting glare at one creature within 30 ft., ending one condition affecting it. The condition can be {@condition charmed}, {@condition frightened}, Hasted, Polymorphed, or Raging." ] }, { "name": "Tail Sweep", "entries": [ "The dragon makes a tail attack." ] }, { "name": "Burrowing Retreat", "entries": [ "The dragon moves up to half its burrow speed. If burrowing in sand, each creature within 15 ft. must succeed on a {@dc 16} Constitution saving throw or be {@condition blinded} until the end of the dragon's turn." ] } ], "dragonAge": "adult", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Brass Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult Brass Dragon", "source": "ConfC" } } }, { "name": "Ancient Brass Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "G" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 297, "formula": "17d20 + 119" }, "speed": { "walk": 40, "burrow": 40, "fly": 80 }, "str": 27, "dex": 10, "con": 25, "int": 16, "wis": 15, "cha": 19, "save": { "dex": "+6", "con": "+13", "wis": "+8", "cha": "+10" }, "skill": { "history": "+9", "perception": "+14", "persuasion": "+10", "stealth": "+6" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 24, "immune": [ "fire" ], "languages": [ "all" ], "cr": "20", "trait": [ { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 0 }, { "name": "Burning Aura", "entries": [ "A creature that starts its turn within 15 ft. of the dragon takes 5 ({@damage 1d10}) fire damage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 11 ({@damage 2d10}) fire damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 20})" ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage and the target is pushed 15 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 18} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Breath of Lingering Flames {@recharge 5}", "entries": [ "The dragon exhales fire in an 90-foot line that is 10 feet wide and persists until the end of its next turn. Each creature that starts its turn in that line, or enters it for the first time on a turn, must succeed on a {@dc 21} Dexterity saving throw or take 56 ({@damage 16d6}) fire damage, or half as much on a successful save." ] }, { "name": "Breath of Deepening Sleep {@recharge 5}", "entries": [ "The dragon exhales sleep gas in a 90-foot cone. Each creature in that area must succeed on a {@dc 21} Constitution saving throw or fall {@condition unconscious} for 10 minutes and gain 28 ({@dice 8d6}) temporary hit points, or 56 ({@dice 16d6}) temporary hit points if it failed the save by 5 or more. This effect ends for a creature if it loses any non-temporary hit points." ] } ], "reaction": [ { "name": "I Wasn't Finished!", "entries": [ "As a reaction to a creature hitting the dragon with an attack or harmful spell while the dragon is telling a story, the dragon ends the story and uses one of its breath weapons, if available." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 149 HP, the dragon immediately recharges and uses one of its breath weapons." ] }, { "name": "Billowing Wings", "entries": [ "As a reaction to taking 30 or more damage from a single source, the dragon may shroud itself in smoke, then immediately move up to half its speed. The area in 60 foot radius becomes heavily obscured until the end of the dragon's next turn." ] } ], "legendary": [ { "name": "This Reminds Me... (Costs 3 Actions)", "entries": [ "The dragon begins telling a story that lasts until the end of its next turn. While the dragon is telling a story, it cannot use its breath weapons, and a creature that can hear the dragon and attempts to target the dragon with an attack or harmful spell must first make a {@dc 18} Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell.", "The dragon can continue the story as a bonus action on each of its turns, extending the duration until the end of its following turn." ] }, { "name": "Calm The Unruly", "entries": [ "The dragon shoots a wilting glare at one creature within 30 ft., ending one condition affecting it. The condition can be {@condition charmed}, {@condition frightened}, Hasted, Polymorphed, or Raging." ] }, { "name": "Tail Sweep", "entries": [ "The dragon makes a tail attack." ] }, { "name": "Burrowing Retreat", "entries": [ "The dragon moves up to half its burrow speed. If burrowing in sand, each creature within 15 ft. must succeed on a {@dc 18} Constitution saving throw or be {@condition blinded} until the end of the dragon's turn." ] } ], "dragonAge": "ancient", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Brass Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Brass Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm Brass Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "G" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 646, "formula": "23d20 + 184" }, "speed": { "walk": 40, "burrow": 40, "fly": 80 }, "str": 29, "dex": 12, "con": 27, "int": 18, "wis": 17, "cha": 21, "save": { "dex": "+8", "con": "+15", "wis": "+10", "cha": "+12" }, "skill": { "history": "+11", "perception": "+17", "persuasion": "+12", "stealth": "+8" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 27, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "all" ], "cr": "25", "trait": [ { "name": "Legendary Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 0 }, { "name": "Burning Aura", "entries": [ "A creature that starts its turn within 30 ft. of the dragon takes 5 ({@damage 1d10}) fire damage." ], "sort": 1 }, { "name": "You Haven't Heard the Best Part", "entries": [ "A creature {@condition frightened} by the dragon cannot move further away from it while it is telling a story." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 16} to hit, reach 15 ft., one target. {@h}20 ({@damage 2d10 + 9}) piercing damage plus 11 ({@damage 2d10}) fire damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d6 + 9}) slashing damage and the target is {@condition grappled} (escape {@dc 21}) and {@condition restrained}. Each other creature within 10 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 16} to hit, reach 20 ft., one target. {@h}16 ({@damage 2d6 + 9}) bludgeoning damage and the target is pushed 20 feet away from the dragon. Each other creature within 10 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 21} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Breath of Lingering Flames {@recharge 5}", "entries": [ "The dragon exhales fire in an 300-foot line that is 15 feet wide and persists until the end of its next turn. Each creature that starts its turn in that line, or enters it for the first time on a turn, must succeed on a {@dc 24} Dexterity saving throw or take 66 ({@damage 19d6}) fire damage, or half as much on a successful save." ] }, { "name": "Breath of Deepening Sleep {@recharge 5}", "entries": [ "The dragon exhales sleep gas in a 300-foot cone. Each creature in that area must succeed on a {@dc 24} Constitution saving throw or fall {@condition unconscious} and gain 31 ({@dice 9d6}) temporary hit points, or 66 ({@dice 19d6}) temporary hit points if it failed the save by 5 or more. This effect ends for a creature if it loses any non-temporary hit points." ] } ], "reaction": [ { "name": "I Wasn't Finished!", "entries": [ "As a reaction to a creature hitting the dragon with an attack or harmful spell while the dragon is telling a story, the dragon ends the story and uses one of its breath weapons, if available." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 329 HP, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "This Reminds Me... (Costs 3 Actions)", "entries": [ "The dragon begins telling a story that lasts until the end of its next turn. While the dragon is telling a story, it cannot use its breath weapons, and a creature that can hear the dragon and attempts to target the dragon with an attack or harmful spell must first make a {@dc 21} Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell.", "The dragon can continue the story as a bonus action on each of its turns, extending the duration until the end of its following turn." ] }, { "name": "Calm The Unruly", "entries": [ "The dragon shoots a wilting glare at one creature within 30 ft., ending one condition affecting it. The condition can be {@condition charmed}, {@condition frightened}, Hasted, Polymorphed, or Raging." ] }, { "name": "Tail Sweep", "entries": [ "The dragon makes a tail attack." ] }, { "name": "Burrowing Retreat", "entries": [ "The dragon moves up to half its burrow speed. If burrowing in sand, each creature within 15 ft. must succeed on a {@dc 21} Constitution saving throw or be {@condition blinded} until the end of the dragon's turn." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Brass Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Brass Dragon", "source": "ConfC" } } }, { "name": "Bronze Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 32, "formula": "5d8 + 10" }, "speed": { "walk": 30, "fly": 60, "swim": 30 }, "str": 17, "dex": 10, "con": 15, "int": 12, "wis": 11, "cha": 15, "save": { "dex": "+2", "con": "+4", "wis": "+2", "cha": "+4" }, "skill": { "perception": "+4", "stealth": "+2" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "immune": [ "lightning" ], "languages": [ "Draconic" ], "cr": "2", "trait": [ { "name": "Amphibious", "entries": [ "The dragon can breathe air and water." ], "sort": 0 }, { "name": "Battle Analyst", "entries": [ "The dragon has advantage on saving throws against any spells or abilities it has been affected by in the last 24 hours." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Arcing Helix Breath", "entries": [ "The dragon exhales lightning in a 40-foot line that is 5 feet wide and may make a turn of up to 90 degrees whenever it passes over a creature or metal object. Each creature in that line must make a DC {@dc 12} Dexterity saving throw, taking 16 ({@damage 3d10}) lightning damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Repulsion Breath", "entries": [ "The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a {@dc 12} Strength saving throw. On a failed save, the creature is pushed 30 feet away from the dragon. A creature wearing metal armor makes this saving throw at disadvantage." ] } ], "dragonAge": "wyrmling", "traitTags": [ "Amphibious" ], "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "DR" ], "damageTags": [ "L", "P" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bronze Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Bronze Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young Bronze Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "15d10 + 60" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 21, "dex": 10, "con": 19, "int": 14, "wis": 13, "cha": 17, "save": { "dex": "+3", "con": "+7", "wis": "+4", "cha": "+6" }, "skill": { "history": "+5", "insight": "+4", "perception": "+7", "stealth": "+3" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 17, "immune": [ "lightning" ], "languages": [ "Common", "Draconic" ], "cr": "8", "trait": [ { "name": "Amphibious", "entries": [ "The dragon can breathe air and water." ], "sort": 0 }, { "name": "Battle Analyst", "entries": [ "The dragon has advantage on saving throws against any spells or abilities it has been affected by in the last 24 hours." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite" ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Arcing Helix Breath", "entries": [ "The dragon exhales lightning in a 60- foot line that is 5 feet wide and may make a turn of up to 90 degrees whenever it passes over a creature or metal object. Each creature in that line must make a {@dc 15} Dexterity saving throw, taking 55 ({@damage 10d10}) lightning damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Repulsion Breath", "entries": [ "The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a {@dc 15} Strength saving throw. On a failed save, the creature is pushed 40 feet away from the dragon. A creature wearing metal armor makes this saving throw at disadvantage." ] } ], "reaction": [ { "name": "Correct Form (3rd Level Spell)", "entries": [ "As a reaction to seeing a creature cast a spell within 30 feet, the dragon forces the spell caster to cast the spell at a level one higher than it intended. If the spell caster cannot, the spell fails." ] } ], "dragonAge": "young", "traitTags": [ "Amphibious" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "L", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Bronze Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Bronze Dragon", "source": "ConfC" } } }, { "name": "Adult Bronze Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 212, "formula": "17d12 + 102" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 25, "dex": 10, "con": 23, "int": 16, "wis": 15, "cha": 19, "save": { "dex": "+5", "con": "+11", "wis": "+7", "cha": "+9" }, "skill": { "history": "+8", "insight": "+7", "perception": "+12", "stealth": "+5" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 22, "immune": [ "lightning" ], "languages": [ "Common", "Draconic" ], "cr": "15", "trait": [ { "name": "Amphibious", "entries": [ "The dragon can breathe air and water." ], "sort": 0 }, { "name": "Repulsion Aura", "entries": [ "A creature that makes an attack against the dragon with a metal weapon subtracts {@dice 1d6} from its attack roll. This trait is disabled while the dragon's breaths are recharging." ], "sort": 1 }, { "name": "Battle Analyst", "entries": [ "The dragon has advantage on saving throws against any spells or abilities it has been affected by in the last 24 hours." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks: one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}18 ({@damage 2d10 + 7}) piercing damage plus 3 ({@damage 1d6}) lightning damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d6 + 7}) slashing damage and the target is {@condition grappled} (escape {@dc 20})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}16 ({@damage 2d8 + 7}) bludgeoning damage and the target is pushed 10 ft. away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 17} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Arcing Helix Breath", "entries": [ "The dragon exhales lightning in a 90-foot line that is 5 feet wide and may make a turn of up to 90 degrees whenever it passes over a creature or metal object. Each creature in that line must make a {@dc 19} Dexterity saving throw, taking 66 ({@damage 12d10}) lightning damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Repulsion Breath", "entries": [ "The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a {@dc 19} Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon. A creature wearing metal armor makes this saving throw at disadvantage." ] } ], "reaction": [ { "name": "Correct Form (3rd Level Spell)", "entries": [ "As a reaction to seeing a creature cast a spell within 30 feet, the dragon forces the spell caster to cast the spell at a level one higher than it intended. If the spell caster cannot, the spell fails." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 107 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Perilous Swoop", "entries": [ "The dragon moves up to half its speed. A creature within 5 ft. of where it ends this movement must succeed on a {@dc 17} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Magnetic Compulsion", "entries": [ "One creature the dragon can see within 30 ft. that is wearing metal armor must succeed on a {@dc 17} Strength saving throw or be pulled up to 60 ft. toward a metal object the dragon can see. If the creature ends this movement off the ground, it does not fall until the end of the dragon's next turn." ] }, { "name": "Educate the Ignorant (Costs 2 Actions)", "entries": [ "The dragon casts a spell that it saw fail since the end of its last turn, either due to the spell's target succeeding on a saving throw against it or due to the spell being countered by the dragon's Correct Form ability, at a level one higher than the original spell was cast." ] } ], "dragonAge": "adult", "traitTags": [ "Amphibious", "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Bronze Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult Bronze Dragon", "source": "ConfC" } } }, { "name": "Ancient Bronze Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 444, "formula": "24d20 + 192" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 29, "dex": 10, "con": 27, "int": 18, "wis": 17, "cha": 21, "save": { "dex": "+7", "con": "+15", "wis": "+10", "cha": "+12" }, "skill": { "history": "+11", "insight": "+10", "perception": "+17", "stealth": "+7" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 27, "immune": [ "lightning" ], "languages": [ "Common", "Draconic" ], "cr": "22", "trait": [ { "name": "Amphibious", "entries": [ "The dragon can breathe air and water." ], "sort": 0 }, { "name": "Repulsion Aura", "entries": [ "A creature that makes an attack against the dragon with a metal weapon subtracts {@dice 1d6} from its attack roll. This trait is disabled while the dragon's breaths are recharging." ], "sort": 1 }, { "name": "Battle Analyst", "entries": [ "The dragon has advantage on saving throws against any spells or abilities it has been affected by in the last 24 hours." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks: one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 16} to hit, reach 15 ft., one target. {@h}20 ({@damage 2d10 + 9}) piercing damage plus 7 ({@damage 2d6}) lightning damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d6 + 9}) slashing damage and the target is {@condition grappled} (escape {@dc 20}) and {@condition restrained}." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 16} to hit, reach 20 ft., one target. {@h}18 ({@damage 2d8 + 9}) bludgeoning damage and the target is pushed 15 ft. away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 20} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Arcing Helix Breath", "entries": [ "The dragon exhales lightning in a 120-foot line that is 10 feet wide and may make a turn of up to 90 degrees whenever it passes over a creature or metal object. Each creature in that line must make a {@dc 23} Dexterity saving throw, taking 88 ({@damage 16d10}) lightning damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Repulsion Breath", "entries": [ "The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a {@dc 23} Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon. A creature wearing metal armor makes this saving throw at disadvantage." ] } ], "reaction": [ { "name": "Correct Form (3rd Level Spell)", "entries": [ "As a reaction to seeing a creature cast a spell within 30 feet, the dragon forces the spell caster to cast the spell at a level one higher than it intended. If the spell caster cannot, the spell fails." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 223 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Perilous Swoop", "entries": [ "The dragon moves up to half its speed. A creature within 5 ft. of where it ends this movement must succeed on a {@dc 20} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Magnetic Compulsion", "entries": [ "One creature the dragon can see within 30 ft. that is wearing metal armor must succeed on a {@dc 20} Strength saving throw or be pulled up to 60 ft. toward a metal object the dragon can see. If the creature ends this movement off the ground, it does not fall until the end of the dragon's next turn." ] }, { "name": "Educate the Ignorant (Costs 2 Actions)", "entries": [ "The dragon casts a spell that it saw fail since the end of its last turn, either due to the spell's target succeeding on a saving throw against it or due to the spell being countered by the dragon's Correct Form ability, at a level one higher than the original spell was cast." ] } ], "dragonAge": "ancient", "traitTags": [ "Amphibious", "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Bronze Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Bronze Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm Bronze Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 23, "from": [ "natural armor" ] } ], "hp": { "average": 565, "formula": "29d20 + 261" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 30, "dex": 11, "con": 29, "int": 20, "wis": 19, "cha": 22, "save": { "dex": "+8", "con": "+17", "wis": "+12", "cha": "+14" }, "skill": { "history": "+13", "insight": "+12", "perception": "+20", "stealth": "+8" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 27, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "lightning" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "26", "trait": [ { "name": "Amphibious", "entries": [ "The dragon can breathe air and water." ], "sort": 0 }, { "name": "Repulsion Aura", "entries": [ "A creature that makes an attack against the dragon with a metal weapon subtracts {@dice 1d6} from its attack roll. This trait is disabled while the dragon's breaths are recharging." ], "sort": 1 }, { "name": "Battle Analyst", "entries": [ "The dragon has advantage on saving throws against any spells or abilities it has been affected by in the last 24 hours." ], "sort": 2 }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks: one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}21 ({@damage 2d10 + 10}) piercing damage plus 10 ({@damage 3d6}) lightning damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 18} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage and the target is {@condition grappled} (escape {@dc 21}) and {@condition restrained}. Each other creature within 10 feet of the target must succeed on a {@dc 21} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 18} to hit, reach 20 ft., one target. {@h}19 ({@damage 2d8 + 10}) bludgeoning damage and the target is pushed 20 ft. away from the dragon. Each other creature within 10 feet of the target must succeed on a {@dc 21} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 21} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Arcing Helix Breath", "entries": [ "The dragon exhales lightning in a 300-foot line that is 10 ft. wide and may make a turn of up to 90 degrees whenever it passes over a creature or metal object. Each creature in that line must make a {@dc 25} Dexterity saving throw, taking 99 ({@damage 18d10}) lightning damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Repulsion Breath", "entries": [ "The dragon exhales repulsion energy in a 60-foot cone. Each creature in that area must succeed on a {@dc 25} Strength saving throw. On a failed save, the creature is pushed 90 feet away from the dragon. A creature wearing metal armor makes this saving throw at disadvantage." ] } ], "reaction": [ { "name": "Correct Form (3rd Level Spell)", "entries": [ "As a reaction to seeing a creature cast a spell within 30 feet, the dragon forces the spell caster to cast the spell at a level one higher than it intended. If the spell caster cannot, the spell fails." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 283 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Perilous Swoop", "entries": [ "The dragon moves up to half its speed. A creature within 5 ft. of where it ends this movement must succeed on a {@dc 21} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Magnetic Compulsion", "entries": [ "One creature the dragon can see within 30 ft. that is wearing metal armor must succeed on a {@dc 21} Strength saving throw or be pulled up to 60 ft. toward a metal object the dragon can see. If the creature ends this movement off the ground, it does not fall until the end of the dragon's next turn." ] }, { "name": "Educate the Ignorant (Costs 2 Actions)", "entries": [ "The dragon casts a spell that it saw fail since the end of its last turn, either due to the spell's target succeeding on a saving throw against it or due to the spell being countered by the dragon's Correct Form ability, at a level one higher than the original spell was cast." ] } ], "traitTags": [ "Amphibious", "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Bronze Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Bronze Dragon", "source": "ConfC" } } }, { "name": "Copper Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "C", "G" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "4d8 + 4" }, "speed": { "walk": 30, "climb": 30, "fly": 60 }, "str": 15, "dex": 12, "con": 13, "int": 14, "wis": 11, "cha": 13, "save": { "dex": "+3", "con": "+3", "wis": "+2", "cha": "+3" }, "skill": { "perception": "+4", "stealth": "+3" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "immune": [ "acid" ], "languages": [ "Draconic" ], "cr": "1", "trait": [ { "name": "Outshine the Eager", "entries": [ "At initiative count 20, the dragon may force one creature within 60 ft. that it can see to make a {@dc 11} Charisma saving throw. On a failed save, the dragon trades initiatives with it." ], "sort": 0 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Aqua Regia Breath", "entries": [ "The dragon exhales acid in an 20-foot line that is 5 feet wide. Each creature in that line must make a {@dc 11} Dexterity saving throw, taking 18 ({@damage 4d8}) acid damage and losing 20% of the gold and platinum it is carrying on a failed save, or half as much damage on a successful one. Unattended gold and platinum in the area dissolves entirely." ] }, { "name": "Slowing Breath", "entries": [ "The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a {@dc 11} Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save." ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "DR" ], "damageTags": [ "A", "P" ], "miscTags": [ "AOE", "MW" ], "variant": [ { "name": "Note: Aqua Regia", "entries": [ "Aqua regia is a mix of hydrochloric acid and nitric acid that is notable for its ability to dissolve gold and platinum, while leaving silver intact. Real aqua regia does dissolve copper, but I think it's much more on-theme for a copper dragon to keep all its copper and silver in a big, easily plunderable pile, while its gold and platinum is kept dissolved in massive pools of fuming acid. If you've got a chemist in your group who's a stickler for that kind of thing, just call it Alkahest Breath instead." ], "type": "inset" }, { "name": "Recovering the Treasure", "entries": [ "A creature proficient in alchemy tools may use them to attempt a {@dc 15} ability check over the course of a work day, precipitating {@dice 2d10} x 100gp worth of gold dust out of the acid on a success. A creature may attempt this check any number of times, though the total amount of gold recovered in this way is limited by the amount originally disolved in the acid. A creature that fails this check by 5 or more exhausts their supply of reagents and must acquire a new kit to attempt it again." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Copper Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Copper Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young Copper Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "C", "G" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d10 + 42" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 19, "dex": 12, "con": 17, "int": 16, "wis": 13, "cha": 15, "save": { "dex": "+4", "con": "+6", "wis": "+4", "cha": "+5" }, "skill": { "deception": "+5", "perception": "+7", "stealth": "+4" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 17, "immune": [ "acid" ], "languages": [ "Common", "Draconic" ], "cr": "7", "trait": [ { "name": "Outshine the Eager", "entries": [ "At initiative count 20, the dragon may force one creature within 60 ft. that it can see to make a {@dc 14} Charisma saving throw. On a failed save, the dragon trades initiatives with it." ], "sort": 0 }, { "name": "Jester's Fury", "entries": [ "Whenever one or more creatures fail to laugh at a humorous comment or pun made by the dragon, it rolls to recharge its breath weapon." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target is {@condition grappled} (escape {@dc 12})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is pushed 10 feet away from the dragon." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Aqua Regia Breath", "entries": [ "The dragon exhales acid in an 40-foot line that is 5 feet wide. Each creature in that line must make a {@dc 14} Dexterity saving throw, taking 40 ({@damage 9d8}) acid damage and losing 20% of the gold and platinum it is carrying on a failed save, or half as much damage on a successful one. Unattended gold and platinum in the area dissolves entirely." ] }, { "name": "Slowing Breath", "entries": [ "The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a {@dc 14} Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save." ] } ], "reaction": [ { "name": "Banter", "entries": [ "As a reaction when a creature the dragon can see ends its turn within 60 ft. of it, the dragon offers a humorous comment or pun on an action the creature took this turn. The creature may use its reaction to reply with a humorous comment or salient pun of its own. If it does, both the creature and the dragon have advantage on the next attack or saving throw they make in the next minute. If it fails to do so, the creature has disadvantage on the next attack or saving throw it makes in the next minute." ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Copper Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Copper Dragon", "source": "ConfC" } } }, { "name": "Adult Copper Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "C", "G" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 184, "formula": "16d12 + 80" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 23, "dex": 12, "con": 21, "int": 18, "wis": 15, "cha": 17, "save": { "dex": "+6", "con": "+10", "wis": "+7", "cha": "+8" }, "skill": { "deception": "+8", "perception": "+12", "stealth": "+6" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 22, "immune": [ "acid" ], "languages": [ "Common", "Draconic" ], "cr": "14", "trait": [ { "name": "Outshine the Eager", "entries": [ "At initiative count 20, the dragon may force one creature within 60 ft. that it can see to make a {@dc 16} Charisma saving throw. On a failed save, the dragon trades initiatives with it." ], "sort": 0 }, { "name": "Jester's Fury", "entries": [ "Whenever one or more creatures within 60 ft. fail to laugh at a humorous comment or pun made by the dragon, it rolls to recharge its breath weapon." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks, one of which may be with its bite." ] }, { "name": "Acid Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage plus 4 ({@damage 1d8}) acid damage. If the target is wearing nonmagical metal armor or a nonmagical metal shield, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}13 ({@damage 2d6 + 6}) bludgeoning damage and the target is pushed 15 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 16} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Aqua Regia Breath", "entries": [ "The dragon exhales acid in an 60-foot line that is 5 feet wide. Each creature in that line must make a {@dc 18} Dexterity saving throw, taking 54 ({@damage 12d8}) acid damage and losing 20% of the gold and platinum it is carrying on a failed save, or half as much damage on a successful one. Unattended gold and platinum in the area dissolves entirely." ] }, { "name": "Slowing Breath", "entries": [ "The dragon exhales gas in a 60-foot cone. Each creature in that area must succeed on a {@dc 18} Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save." ] } ], "reaction": [ { "name": "Heckler's Veto", "entries": [ "As a reaction to a creature it can see within 60 ft. casting a spell, the dragon forces the creature to make a {@dc 16} saving throw using the creature's spell casting ability. On a failed save, the spell fails." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 93 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Banter", "entries": [ "The dragon offers a humorous comment or pun on an action a creature within 60 ft. took on its previous turn. The creature may use its reaction to reply with a humorous comment or salient pun of its own. If it does, both the creature and the dragon have advantage on the next attack or saving throw they make in the next minute. If it fails to do so, the creature has disadvantage on the next attack or saving throw it makes in the next minute." ] }, { "name": "False Wall", "entries": [ "The dragon raises an illusory wall of opaque stone, 20 ft. high and 20 ft. long, within 60 ft. A creature that attempts to pass through must succeed on a {@dc 16} Intelligence saving throw to do so. A creature that knows the wall is an illusion makes this save at advantage." ] }, { "name": "Wing Attack (Costs 2 Actions)", "entries": [ "The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a {@dc 16} Dexterity saving throw or take 13 ({@damage 2d6 + 6}) bludgeoning damage and be knocked {@condition prone}. The dragon can then fly up to half its flying speed." ] } ], "dragonAge": "adult", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Copper Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult Copper Dragon", "source": "ConfC" } } }, { "name": "Ancient Copper Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "G" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 350, "formula": "20d20 + 140" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 27, "dex": 12, "con": 25, "int": 20, "wis": 17, "cha": 19, "save": { "dex": "+8", "con": "+14", "wis": "+10", "cha": "+11" }, "skill": { "deception": "+11", "perception": "+17", "stealth": "+8" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 26, "immune": [ "acid" ], "languages": [ "Common", "Draconic" ], "cr": "20", "trait": [ { "name": "Outshine the Eager", "entries": [ "At initiative count 20, the dragon may force one creature within 60 ft. that it can see to make a {@dc 19} Charisma saving throw. On a failed save, the dragon trades initiatives with it." ], "sort": 0 }, { "name": "Jester's Fury", "entries": [ "Whenever one or more creatures within 60 ft. fail to laugh at a humorous comment or pun made by the dragon, it rolls to recharge its breath weapon." ], "sort": 1 }, { "name": "Acid Fumes", "entries": [ "A creature that starts its turn iwthin 10 ft. of the dragon takes 4 ({@damage 1d8}) acid damage." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks, one of which may be with its bite." ] }, { "name": "Acid Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 9 ({@damage 2d8}) acid damage. If the target is wearing nonmagical metal armor or a nonmagical metal shield, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 19})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 17} to hit, reach 20 ft., one target. {@h}16 ({@damage 2d6 + 9}) bludgeoning damage and the target is pushed 15 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 19} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Aqua Regia Breath {@recharge 5}", "entries": [ "The dragon exhales acid in an 90-foot line that is 10 feet wide. Each creature in that line must make a {@dc 22} Dexterity saving throw, taking 63 ({@damage 14d8}) acid damage and losing 20% of the gold and platinum it is carrying on a failed save, or half as much damage on a successful one. Unattended gold and platinum in the area dissolves entirely." ] }, { "name": "Slowing Breath {@recharge 5}", "entries": [ "The dragon exhales gas in a 90-foot cone. Each creature in that area must succeed on a {@dc 22} Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save." ] } ], "reaction": [ { "name": "Heckler's Veto", "entries": [ "As a reaction to a creature it can see within 60 ft. casting a spell, the dragon forces the creature to make a {@dc 19} saving throw using the creature's spell casting ability. On a failed save, the spell fails." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 176 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Banter", "entries": [ "The dragon offers a humorous comment or pun on an action a creature within 60 ft. took on its previous turn. The creature may use its reaction to reply with a humorous comment or salient pun of its own. If it does, both the creature and the dragon have advantage on the next attack or saving throw they make in the next minute. If it fails to do so, the creature has disadvantage on the next attack or saving throw it makes in the next minute." ] }, { "name": "False Wall", "entries": [ "The dragon raises an illusory wall of opaque stone, 20 ft. high and 20 ft. long, within 60 ft. A creature that attempts to pass through must succeed on a {@dc 169} Intelligence saving throw to do so. A creature that knows the wall is an illusion makes this save at advantage." ] }, { "name": "Wing Attack (Costs 2 Actions)", "entries": [ "The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a {@dc 19} Dexterity saving throw or take 15 ({@damage 2d6 + 8}) bludgeoning damage and be knocked {@condition prone}. The dragon can then fly up to half its flying speed." ] } ], "dragonAge": "ancient", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Copper Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Copper Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm Copper Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "G" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "special": "519 (28d20 + 224))" }, "speed": { "walk": 60, "climb": 60, "fly": 120 }, "str": 29, "dex": 13, "con": 27, "int": 22, "wis": 20, "cha": 23, "save": { "dex": "+9", "con": "+16", "wis": "+13", "cha": "+14" }, "skill": { "perception": "+21", "stealth": "+9" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 31, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "acid" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "26", "trait": [ { "name": "Outshine the Eager", "entries": [ "At initiative count 20, the dragon may force one creature within 60 ft. that it can see to make a {@dc 19} Charisma saving throw. On a failed save, the dragon trades initiatives with it." ], "sort": 0 }, { "name": "Jester's Fury", "entries": [ "Whenever one or more creatures within 60 ft. fail to laugh at a humorous comment or pun made by the dragon, it rolls to recharge its breath weapon." ], "sort": 1 }, { "name": "Acid Fumes", "entries": [ "A creature that starts its turn iwthin 10 ft. of the dragon takes 9 ({@damage 2d8}) acid damage." ], "sort": 2 }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws. It may replace one claw attack with a tail attack." ] }, { "name": "Acid Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}20 ({@damage 2d10 + 9}) piercing damage plus 9 ({@damage 2d8}) acid damage. If the target is wearing nonmagical metal armor or a nonmagical metal shield, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 21}) and {@condition restrained}. Each other creature within 10 feet of the target must succeed on a {@dc 21} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 17} to hit, reach 20 ft., one target. {@h}16 ({@damage 2d6 + 9}) bludgeoning damage and the target is pushed 20 feet away from the dragon. Each other creature within 10 feet of the target must succeed on a {@dc 21} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 21} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Aqua Regia Breath {@recharge 5}", "entries": [ "The dragon exhales acid in an 300-foot line that is 15 feet wide. Each creature in that line must make a {@dc 24} Dexterity saving throw, taking 81 ({@damage 18d8}) acid damage and losing 20% of the gold and platinum it is carrying on a failed save, or half as much damage on a successful one. Unattended gold and platinum in the area dissolves entirely." ] }, { "name": "Slowing Breath {@recharge 5}", "entries": [ "The dragon exhales gas in a 90-foot cone. Each creature in that area must succeed on a {@dc 24} Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save." ] } ], "reaction": [ { "name": "Heckler's Veto", "entries": [ "As a reaction to a creature it can see within 60 ft. casting a spell, the dragon forces the creature to make a {@dc 21} saving throw using the creature's spell casting ability. On a failed save, the spell fails." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 260 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Banter", "entries": [ "The dragon offers a humorous comment or pun on an action a creature within 60 ft. took on its previous turn. The creature may use its reaction to reply with a humorous comment or salient pun of its own. If it does, both the creature and the dragon have advantage on the next attack or saving throw they make in the next minute. If it fails to do so, the creature has disadvantage on the next attack or saving throw it makes in the next minute." ] }, { "name": "False Wall", "entries": [ "The dragon raises an illusory wall of opaque stone, 20 ft. high and 20 ft. long, within 60 ft. A creature that attempts to pass through must succeed on a {@dc 21} Intelligence saving throw to do so. A creature that knows the wall is an illusion makes this save at advantage." ] }, { "name": "Wing Attack (Costs 2 Actions)", "entries": [ "The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a {@dc 21} Dexterity saving throw or take 16 ({@damage 2d6 + 9}) bludgeoning damage and be knocked {@condition prone}. The dragon can then fly up to half its flying speed." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Copper Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Copper Dragon", "source": "ConfC" } } }, { "name": "Gold Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 60, "formula": "8d8 + 24" }, "speed": { "walk": 30, "fly": 60, "swim": 30 }, "str": 19, "dex": 14, "con": 17, "int": 14, "wis": 11, "cha": 16, "save": { "dex": "+4", "con": "+5", "wis": "+2", "cha": "+5" }, "skill": { "perception": "+4", "stealth": "+4" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "immune": [ "fire" ], "languages": [ "Draconic" ], "cr": "3", "trait": [ { "name": "Magnanimous", "entries": [ "When a hostile creature the dragon can see falls {@condition prone}, the dragon treats its as friendly until the creature stands, deals damage to the dragon, or forces the dragon to make a saving throw." ], "sort": 0 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Slithering Fire Breath {@recharge 5}", "entries": [ "The dragon exhales fire in an 15-foot line that is 5 feet wide and can make one turn of up to 90 degrees at any point along its length. Each creature in that area must make a {@dc 13} Dexterity saving throw, taking 22 ({@damage 4d10}) fire damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Weakening Breath", "entries": [ "The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a {@dc 13} Constitution saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "DR" ], "damageTags": [ "F", "P" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gold Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Gold Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young Gold Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "17d10 + 85" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 23, "dex": 14, "con": 21, "int": 16, "wis": 13, "cha": 20, "save": { "dex": "+6", "con": "+9", "wis": "+5", "cha": "+9" }, "skill": { "insight": "+5", "perception": "+9", "persuasion": "+9", "stealth": "+6" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 19, "immune": [ "fire" ], "languages": [ "Common", "Draconic" ], "cr": "10", "trait": [ { "name": "Magnanimous", "entries": [ "When a hostile creature the dragon can see falls {@condition prone}, the dragon treats its as friendly until the creature stands, deals damage to the dragon, or forces the dragon to make a saving throw." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Bow Before Me!", "entries": [ "Each creature within 10 ft. of the dragon must succeed on a {@dc 17} Wisdom or fall {@condition prone} and be unable to stand for the next minute. This effect ends early if the affected creature deals damage to the dragon or forces it to make a saving throw." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Slithering Fire Breath", "entries": [ "The dragon exhales fire in an 30-foot line that is 5 feet wide and can make as many as two turns of up to 90 degrees at any point along its length. Each creature in that area must make a {@dc 17} Dexterity saving throw, taking 55 ({@damage 10d10}) fire damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Weakening Breath", "entries": [ "The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a {@dc 17} Constitution saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] } ], "reaction": [ { "name": "Lead the Foolish", "entries": [ "As a reaction when another creature it can see within 60 ft. makes an attack, the dragon imposes its choice of advantage or disadvantage on the roll." ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Gold Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Gold Dragon", "source": "ConfC" } } }, { "name": "Adult Gold Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 256, "formula": "19d12 + 133" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 27, "dex": 14, "con": 25, "int": 16, "wis": 15, "cha": 24, "save": { "dex": "+8", "con": "+13", "wis": "+8", "cha": "+13" }, "skill": { "insight": "+8", "perception": "+14", "persuasion": "+13", "stealth": "+8" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 24, "immune": [ "fire" ], "languages": [ "Common", "Draconic" ], "cr": "17", "trait": [ { "name": "Magnanimous", "entries": [ "When a hostile creature the dragon can see falls {@condition prone}, the dragon treats its as friendly until the creature stands, deals damage to the dragon, or forces the dragon to make a saving throw." ], "sort": 0 }, { "name": "Searing Vortex", "entries": [ "A creature that starts its turn within 30 ft. of the dragon must succeed on a {@dc 21} Strength saving throw or be pulled 10 ft. toward the dragon. A creature that ends this movement within 5 ft. of the dragon takes 5 ({@damage 1d10}) fire damage." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 5 ({@damage 1d10}) fire damage)." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage and the target is pushed 10 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 21} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Slithering Fire Breath {@recharge 5}", "entries": [ "The dragon exhales fire in an 60-foot line that is 5 feet wide and can make as many as three turns of up to 90 degrees at any point along its length. Each creature in that area must make a {@dc 21} Dexterity saving throw, taking 66 ({@damage 12d10}) fire damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Weakening Breath {@recharge 5}", "entries": [ "The dragon exhales gas in a 60-foot cone. Each creature in that area must succeed on a {@dc 21} Constitution saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] } ], "reaction": [ { "name": "You Dare Touch Me?", "entries": [ "As a reaction to a creature hitting it with a melee attack, the dragon forces the attacker to succeed on a {@dc 17} Strength saving throw or be pushed 10 ft. away and knocked {@condition prone}." ] }, { "name": "Bloodied Breath (1/Day.)", "entries": [ "As a reaction to being reduced below 129 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Lead the Foolish", "entries": [ "One creature that the dragon can see within 60 ft. must make a {@dc 21} Wisdom saving throw. On a failed save, the creature has advantage on attacks that target a creature of the gold dragon's choice, and disadvantage on attacks that do not target that creature." ] }, { "name": "Mine By Right!", "entries": [ "One creature within 5 ft. of the dragon must succeed on a {@dc 21} Strength saving throw or have one magic item it is wielding wrenched from its grasp by the dragon." ] }, { "name": "Bow Before Me! (Costs 2 Actions)", "entries": [ "Each creature within 10 ft. of the dragon must succeed on a {@dc 21} Wisdom or fall {@condition prone} and be unable to stand for the next minute. This effect ends early if the affected creature deals damage to the dragon or forces it to make a saving throw." ] } ], "dragonAge": "adult", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Gold Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult Gold Dragon", "source": "ConfC" } } }, { "name": "Ancient Gold Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 546, "formula": "28d20 + 252" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 30, "dex": 14, "con": 29, "int": 18, "wis": 17, "cha": 28, "save": { "dex": "+9", "con": "+16", "wis": "+10", "cha": "+16" }, "skill": { "insight": "+10", "perception": "+17", "persuasion": "+16", "stealth": "+9" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 27, "immune": [ "fire" ], "languages": [ "Common", "Draconic" ], "cr": "24", "trait": [ { "name": "Magnanimous", "entries": [ "When a hostile creature the dragon can see falls {@condition prone}, the dragon treats its as friendly until the creature stands, deals damage to the dragon, or forces the dragon to make a saving throw." ], "sort": 0 }, { "name": "Searing Vortex", "entries": [ "A creature that starts its turn within 30 ft. of the dragon must succeed on a {@dc 22} Strength saving throw or be pulled 15 ft. toward the dragon. A creature that ends this movement within 5 ft. of the dragon takes 11 ({@damage 2d10}) fire damage." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}21 ({@damage 2d10 + 10}) piercing damage plus 11 ({@damage 2d10}) fire damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 17} to hit, reach 20 ft., one target. {@h}19 ({@damage 2d8 + 10}) bludgeoning damage and the target is pushed 15 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 24} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Slithering Fire Breath {@recharge 5}", "entries": [ "The dragon exhales fire in an 90-foot line that is 10 feet wide and can make as many as four turns of up to 90 degrees at any point along its length. Each creature in that area must make a {@dc 24} Dexterity saving throw, taking 71 ({@damage 13d10}) fire damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Weakening Breath {@recharge 5}", "entries": [ "The dragon exhales gas in a 90-foot cone. Each creature in that area must succeed on a {@dc 24} Constitution saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] } ], "reaction": [ { "name": "You Dare Touch Me?", "entries": [ "As a reaction to a creature hitting it with a melee attack, the dragon forces the attacker to succeed on a {@dc 18} Strength saving throw or be pushed 15 ft. away and knocked {@condition prone}." ] }, { "name": "Bloodied Breath (1/Day.)", "entries": [ "As a reaction to being reduced below 274 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Lead the Foolish", "entries": [ "One creature that the dragon can see within 60 ft. must make a {@dc 21} Wisdom saving throw. On a failed save, the creature has advantage on attacks that target a creature of the gold dragon's choice, and disadvantage on attacks that do not target that creature." ] }, { "name": "Mine By Right!", "entries": [ "One creature within 10 ft. of the dragon must succeed on a {@dc 21} Strength saving throw or have one magic item it is wielding wrenched from its grasp by the dragon." ] }, { "name": "Bow Before Me! (Costs 2 Actions)", "entries": [ "Each creature within 15 ft. of the dragon must succeed on a {@dc 21} Wisdom or fall {@condition prone} and be unable to stand for the next minute. This effect ends early if the affected creature deals damage to the dragon or forces it to make a saving throw." ] } ], "dragonAge": "ancient", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Gold Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Gold Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm Gold Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 23, "from": [ "natural armor" ] } ], "hp": { "average": 666, "formula": "33d20 + 330" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 30, "dex": 16, "con": 30, "int": 20, "wis": 19, "cha": 30, "save": { "dex": "+8", "con": "+13", "wis": "+8", "cha": "+13" }, "skill": { "insight": "+8", "perception": "+14", "persuasion": "+13", "stealth": "+8" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft.", "truesight 120 ft." ], "passive": 24, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "27", "trait": [ { "name": "Magnanimous", "entries": [ "When a hostile creature the dragon can see falls {@condition prone}, the dragon treats its as friendly until the creature stands, deals damage to the dragon, or forces the dragon to make a saving throw." ], "sort": 0 }, { "name": "Searing Vortex", "entries": [ "A creature that starts its turn within 60 ft. of the dragon must succeed on a {@dc 25} Strength saving throw or be pulled 20 ft. toward the dragon. A creature that ends this movement within 10 ft. of the dragon takes 11 ({@damage 2d10}) fire damage." ], "sort": 1 }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes four attacks: one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}21 ({@damage 2d10 + 10}) piercing damage plus 16 ({@damage 3d10}) fire damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 18} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage and the target is {@condition grappled} (escape {@dc 20}). Each other creature within 10 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}17 ({@damage 2d6 + 10}) bludgeoning damage and the target is pushed 20 feet away from the dragon. Each other creature within 10 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 25} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Slithering Fire Breath {@recharge 5}", "entries": [ "The dragon exhales fire in an 300-foot line that is 15 feet wide and can make as many as five turns of up to 90 degrees at any point along its length. Each creature in that area must make a {@dc 25} Dexterity saving throw, taking 88 ({@damage 16d10}) fire damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Weakening Breath {@recharge 5}", "entries": [ "The dragon exhales gas in a 90-foot cone. Each creature in that area must succeed on a {@dc 25} Constitution saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] } ], "reaction": [ { "name": "You Dare Touch Me?", "entries": [ "As a reaction to a creature hitting it with a melee attack, the dragon forces the attacker to succeed on a {@dc 22} Strength saving throw or be pushed 20 ft. away and knocked {@condition prone}." ] }, { "name": "Bloodied Breath (1/Day.)", "entries": [ "As a reaction to being reduced below 334 HP, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Lead the Foolish", "entries": [ "One creature that the dragon can see within 60 ft. must make a {@dc 21} Wisdom saving throw. On a failed save, the creature has advantage on attacks that target a creature of the gold dragon's choice, and disadvantage on attacks that do not target that creature." ] }, { "name": "Mine By Right!", "entries": [ "One creature within 10 ft. of the dragon must succeed on a {@dc 21} Strength saving throw or have one magic item it is wielding wrenched from its grasp by the dragon." ] }, { "name": "Bow Before Me! (Costs 2 Actions)", "entries": [ "Each creature within 20 ft. of the dragon must succeed on a {@dc 21} Wisdom or fall {@condition prone} and be unable to stand for the next minute. This effect ends early if the affected creature deals damage to the dragon or forces it to make a saving throw." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD", "U" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Gold Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Gold Dragon", "source": "ConfC" } } }, { "name": "Silver Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 45, "formula": "6d8 + 18" }, "speed": { "walk": 30, "climb": 30, "fly": 60 }, "str": 19, "dex": 10, "con": 17, "int": 12, "wis": 11, "cha": 15, "save": { "dex": "+2", "con": "+5", "wis": "+2", "cha": "+4" }, "skill": { "perception": "+4", "stealth": "+2" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "immune": [ "cold" ], "languages": [ "Common", "Draconic" ], "cr": "2", "trait": [ { "name": "Ice Walk", "entries": [ "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 0 }, { "name": "Flattery Vulnerability", "entries": [ "When subjected to flattery by a medium or smaller creature, the dragon must succeed on a {@dc 12} Wisdom saving throw or be {@condition charmed} by the creature until it takes hostile action against the dragon or its allies. A dragon that succeeds on this save becomes immune to flattery from that creature for the next minute." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Freezing Breath", "entries": [ "The dragon exhales an icy blast in a 15-foot cone. Each creature in that area must make a {@dc 13} Constitution saving throw, taking 18 ({@damage 4d8}) cold damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Hypothermic Breath", "entries": [ "The dragon exhales a burst of chilling gas in a 15-foot cone. Each creature in the area must make a {@dc 13} Constitution saving throw. On a failure, a creature is {@condition paralyzed} outside of its own turn, and repeats this save at the end of each of its turns, ending the effect on a success. A creature that fails this save by 5 or more must use its action to doff its armor or shield." ] } ], "reaction": [ { "name": "Shield the Weak", "entries": [ "As a reaction to a friendly creature it can see being targeted with an attack, the dragon moves up to half its speed without provoking attacks of opportunity. If it ends that movement within 5 feet of the creature, the creature gains +2 to its AC (including against the triggering attack) and has disadvantage on attack rolls until the end of its next turn, or until it moves further away." ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "C", "DR" ], "damageTags": [ "C", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Silver Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Silver Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young Silver Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d10 + 80" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 23, "dex": 10, "con": 21, "int": 14, "wis": 11, "cha": 19, "save": { "dex": "+4", "con": "+9", "wis": "+4", "cha": "+8" }, "skill": { "perception": "+8", "stealth": "+4" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 18, "immune": [ "cold" ], "conditionImmune": [ "paralyzed" ], "languages": [ "Common", "Draconic" ], "cr": "9", "trait": [ { "name": "Ice Walk", "entries": [ "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 0 }, { "name": "Flattery Vulnerability", "entries": [ "When subjected to flattery by a medium or smaller creature, the dragon must succeed on a {@dc 12} Wisdom saving throw or be {@condition charmed} by the creature until it takes hostile action against the dragon or its allies. A dragon that succeeds on this save becomes immune to flattery from that creature for the next minute." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is pushed 5 ft. away from the dragon." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Freezing Breath", "entries": [ "The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a {@dc 17} Constitution saving throw, taking 58 ({@damage 13d8}) cold damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain, and a creature that starts its turn in it or enters the area for the first time on a turn must succeed on a {@dc 18} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Hypothermic Breath", "entries": [ "The dragon exhales a burst of chilling gas in a 60-foot cone. Each creature in the area must make a {@dc 17} Constitution saving throw. On a failure, a creature is {@condition paralyzed} outside of its own turn, and repeats this save at the end of each of its turns, ending the effect on a success. A creature that fails this save by 5 or more must use its action to doff its armor or shield." ] } ], "reaction": [ { "name": "Shield the Weak", "entries": [ "As a reaction to a friendly creature it can see being targeted with an attack, the dragon moves up to half its speed without provoking attacks of opportunity. If it ends that movement within 5 feet of the creature, the creature gains +3 to its AC (including against the triggering attack) and has disadvantage on attack rolls until the end of its next turn, or until it moves further away." ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "C", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Silver Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Silver Dragon", "source": "ConfC" } } }, { "name": "Adult Silver Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 243, "formula": "18d12 + 126" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 27, "dex": 10, "con": 25, "int": 16, "wis": 13, "cha": 21, "save": { "dex": "+5", "con": "+12", "wis": "+6", "cha": "+10" }, "skill": { "perception": "+11", "stealth": "+5" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 21, "immune": [ "cold" ], "conditionImmune": [ "paralyzed" ], "languages": [ "Common", "Draconic" ], "cr": "16", "trait": [ { "name": "Ice Walk", "entries": [ "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 0 }, { "name": "Freezing Blood", "entries": [ "Whenever the silver dragon takes piercing or slashing damage, it raises its AC cumulatively by 1 until the beginning of its next turn, or until it takes any fire damage." ], "sort": 1 }, { "name": "Flattery Vulnerability", "entries": [ "When subjected to flattery by a medium or smaller creature, the dragon must succeed on a {@dc 12} Wisdom saving throw or be {@condition charmed} by the creature until it takes hostile action against the dragon or its allies. A dragon that succeeds on this save becomes immune to flattery from that creature for the next minute." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage and the target is pushed 10 ft. away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 18} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Freezing Breath {@recharge 5}", "entries": [ "The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a {@dc 20} Constitution saving throw, taking 58 ({@damage 13d8}) cold damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain, and a creature that starts its turn in it or enters the area for the first time on a turn must succeed on a {@dc 18} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Hypothermic Breath {@recharge 5}", "entries": [ "The dragon exhales a burst of chilling gas in a 60-foot cone. Each creature in the area must make a {@dc 20} Constitution saving throw. On a failure, a creature is {@condition paralyzed} outside of its own turn, and repeats this save at the end of each of its turns, ending the effect on a success. A creature that fails this save by 5 or more must use its action to doff its armor or shield." ] } ], "reaction": [ { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 158 HP, the dragon immediately recharges and uses its Freezing Breath." ] } ], "legendary": [ { "name": "Shield the Weak", "entries": [ "The dragon moves up to half its speed without provoking attacks of opportunity. If it ends that movement within 10 feet of a friendly creature, the creature gains +3 to its AC and has disadvantage on attack rolls until the end of its next turn, or until it moves further away." ] }, { "name": "Face Me!", "entries": [ "One creature within 30 feet is compelled to meet the dragon in melee combat. An affected creature that attempts to target the dragon with an attack or harmful spell from more than 10 feet away on its following turn must first make a {@dc 18} Wisdom saving throw. On a failed save, the creature loses the attack or spell." ] }, { "name": "Cryostasis", "entries": [ "One creature that died within the last minute returns to life with 0 hit points and automatically stabilizes." ] } ], "dragonAge": "adult", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "C", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Silver Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult Silver Dragon", "source": "ConfC" } } }, { "name": "Ancient Silver Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 487, "formula": "25d20 + 225" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 30, "dex": 10, "con": 29, "int": 19, "wis": 15, "cha": 23, "save": { "dex": "+7", "con": "+16", "wis": "+9", "cha": "+13" }, "skill": { "perception": "+16", "persuasion": "+13" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 26, "immune": [ "cold" ], "conditionImmune": [ "paralyzed" ], "languages": [ "Common", "Draconic" ], "cr": "23", "trait": [ { "name": "Ice Walk", "entries": [ "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 0 }, { "name": "Freezing Blood", "entries": [ "Whenever the silver dragon takes piercing or slashing damage, it raises its AC cumulatively by 1 until the beginning of its next turn, or until it takes at least 15 points of fire damage." ], "sort": 1 }, { "name": "Flattery Vulnerability", "entries": [ "When subjected to flattery by a medium or smaller creature, the dragon must succeed on a {@dc 12} Wisdom saving throw or be {@condition charmed} by the creature until it takes hostile action against the dragon or its allies. A dragon that succeeds on this save becomes immune to flattery from that creature for the next minute." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}21 ({@damage 2d10 + 10}) piercing damage plus 16 ({@damage 3d10}) cold damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage and the target is {@condition grappled} (escape {@dc 21})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}17 ({@damage 2d6 + 10}) bludgeoning damage and the target is pushed 15 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 21} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Freezing Breath {@recharge 5}", "entries": [ "The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a {@dc 24} Constitution saving throw, taking 90 ({@damage 20d8}) cold damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain, and a creature that starts its turn in it or enters the area for the first time on a turn must succeed on a {@dc 20} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Hypothermic Breath {@recharge 5}", "entries": [ "The dragon exhales a burst of chilling gas in a 90-foot cone. Each creature in the area must make a {@dc 24} Constitution saving throw. On a failure, a creature is {@condition paralyzed} outside of its own turn, and repeats this save at the end of each of its turns, ending the effect on a success. A creature that fails this save by 5 or more must use its action to doff its armor or shield." ] } ], "reaction": [ { "name": "Freeze Spell", "entries": [ "As a reaction to seeing a creature cast a spell within 30 feet, the dragon chills the magic, preventing the spell from taking effect until the beginning of the spellcaster's next turn." ] }, { "name": "Raking Riposte", "entries": [ "As a reaction to being missed with a melee attack, the dragon makes a claw attack." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 158 HP, the dragon immediately recharges and uses its Freezing Breath." ] } ], "legendary": [ { "name": "Shield the Weak", "entries": [ "The dragon moves up to half its speed without provoking attacks of opportunity. If it ends that movement within 10 feet of a friendly creature, the creature gains +4 to its AC and has disadvantage on attack rolls until the end of its next turn, or until it moves further away." ] }, { "name": "Face Me!", "entries": [ "One creature within 30 feet is compelled to meet the dragon in melee combat. An affected creature that attempts to target the dragon with an attack or harmful spell from more than 10 feet away on its following turn must first make a {@dc 21} Wisdom saving throw. On a failed save, the creature loses the attack or spell." ] }, { "name": "Uttercold", "entries": [ "The dragon draws on its deepest reserves. Until the end of its next turn, cold damage the dragon deals ignores damage resistance, and the dragon loses one of its legendary resistances." ] }, { "name": "Cryostasis", "entries": [ "One creature that died within the last minute returns to life with 0 hit points and automatically stabilizes." ] } ], "dragonAge": "ancient", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "C", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Silver Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Silver Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm Silver Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "L", "G" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 717, "formula": "35d20 + 350" }, "speed": { "walk": 60, "climb": 60, "fly": 120 }, "str": 30, "dex": 11, "con": 30, "int": 21, "wis": 17, "cha": 25, "save": { "dex": "+8", "con": "+18", "wis": "+11", "cha": "+15" }, "skill": { "perception": "+19", "persuasion": "+15" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft.", "truesight 120 ft." ], "passive": 29, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "28", "trait": [ { "name": "Ice Walk", "entries": [ "The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 0 }, { "name": "Freezing Blood", "entries": [ "Whenever the silver dragon takes piercing or slashing damage, it raises its AC cumulatively by 1 until the beginning of its next turn, or until it takes at least 15 points of fire damage." ], "sort": 1 }, { "name": "Flattery Vulnerability", "entries": [ "When subjected to flattery by a medium or smaller creature, the dragon must succeed on a {@dc 12} Wisdom saving throw or behave as though {@condition charmed} by the creature until it takes hostile action against the dragon or its allies. A dragon that succeeds on this save becomes immune to flattery from that creature for the next minute." ], "sort": 2 }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes four attacks: one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}21 ({@damage 2d10 + 10}) piercing damage plus 16 ({@damage 3d10}) cold damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 18} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage and the target is {@condition grappled} (escape {@dc 20}). Each other creature within 10 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}17 ({@damage 2d6 + 10}) bludgeoning damage and the target is pushed 20 feet away from the dragon. Each other creature within 10 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 300 feet of the dragon and aware of it must succeed on a {@dc 22} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Freezing Breath {@recharge 5}", "entries": [ "The dragon exhales an icy blast in a 300-foot cone. Each creature in that area must make a {@dc 25} Constitution saving throw, taking 108 ({@damage 24d8}) cold damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain, and a creature that starts its turn in it or enters the area for the first time on a turn must succeed on a {@dc 20} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Hypothermic Breath {@recharge 5}", "entries": [ "The dragon exhales a burst of chilling gas. Each creature in the area must make a {@dc 25} Constitution saving throw. On a failure, a creature is {@condition paralyzed} outside of its own turn, and repeats this save at the end of each of its turns, ending the effect on a success. A creature that fails this save by 5 or more must use its action to doff its armor or shield." ] } ], "reaction": [ { "name": "Freeze Spell", "entries": [ "As a reaction to seeing a creature cast a spell within 60 feet, the dragon chills the magic, preventing the spell from taking effect until the beginning of the spellcaster's next turn." ] }, { "name": "Raking Riposte", "entries": [ "As a reaction to being missed with a melee attack, the dragon makes a claw attack." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 251 HP, the dragon immediately recharges and uses its Freezing Breath." ] } ], "legendary": [ { "name": "Shield the Weak", "entries": [ "The dragon moves up to half its speed without provoking attacks of opportunity. If it ends that movement within 15 feet of a friendly creature, the creature gains +5 to its AC and has disadvantage on attack rolls until the end of its next turn, or until it moves further away." ] }, { "name": "Face Me!", "entries": [ "One creature within 30 feet is compelled to meet the dragon in melee combat. An affected creature that attempts to target the dragon with an attack or harmful spell from more than 10 feet away on its following turn must first make a {@dc 22} Wisdom saving throw. On a failed save, the creature loses the attack or spell." ] }, { "name": "Uttercold", "entries": [ "The dragon draws on its deepest reserves. Until the end of its next turn, cold damage the dragon deals ignores damage resistance, and the dragon loses one of its legendary resistances." ] }, { "name": "Cryostasis", "entries": [ "One creature that died within the last minute returns to life with 0 hit points and automatically stabilizes." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD", "U" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "C", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ancient Silver Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Silver Dragon", "source": "ConfC" } } }, { "name": "Steel Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "dragon", "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "4d8 + 4" }, "speed": { "walk": 30, "climb": 30, "fly": 60 }, "str": 15, "dex": 14, "con": 13, "int": 13, "wis": 11, "cha": 13, "save": { "dex": "+4", "con": "+3", "wis": "+2", "cha": "+3" }, "skill": { "history": "+3", "perception": "+4", "stealth": "+2" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "2", "trait": [ { "name": "Iconoclast", "entries": [ "The dragon may spend 5 ft. of movement to free itself from any restraints." ] }, { "name": "Magic Resistance", "entries": [ "The dragon has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Toxic Breath", "entries": [ "The dragon exhales a poisonous cloud in a 15-foot cone. Each creature in that area must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} for the next minute. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success or taking 14 ({@damage 4d6}) poison damage on a failure." ] }, { "name": "Acid Trench Breath", "entries": [ "The dragon exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a {@dc 11} Dexterity saving throw, taking 22 ({@damage 5d8}) acid damage on a failed save, or half as much damage on a successful one. Additionally, rock and earth in the area are disolved to a depth of 5 ft." ] } ], "reaction": [ { "name": "Bat Away", "entries": [ "As a reaction to being hit with a melee attack, the dragon forces the attacker to succeed on a {@dc 10} Strength saving throw or have one object it is holding knocked out of its hands and 10 t. away." ] } ], "dragonAge": "wyrmling", "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "I", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Young Steel Dragon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "L", "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d10 + 42" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 19, "dex": 14, "con": 17, "int": 15, "wis": 12, "cha": 15, "save": { "dex": "+4", "con": "+5", "wis": "+3", "cha": "+4" }, "skill": { "history": "+4", "perception": "+5", "stealth": "+4" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 15, "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "4", "trait": [ { "name": "Iconoclast", "entries": [ "The dragon may spend 5 ft. of movement to free itself from any restraints." ] }, { "name": "Magic Resistance", "entries": [ "The dragon has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage. Instead of dealing damage, the dragon may grapple the target (escape {@dc 12})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d8 + 4}) bludgeoning damage and the target is pushed 5 ft. away from the dragon." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Toxic Breath", "entries": [ "The dragon exhales a poisonous cloud in a 30-foot cone. Each creature in that area must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for the next minute. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success or taking 17 ({@damage 5d6}) poison damage on a failure." ] }, { "name": "Acid Trench Breath", "entries": [ "The dragon exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a {@dc 13} Dexterity saving throw, taking 27 ({@damage 6d8}) acid damage on a failed save, or half as much damage on a successful one. Additionally, rock and earth in the area are disolved to a depth of 5 ft." ] } ], "reaction": [ { "name": "Bat Away", "entries": [ "As a reaction to being hit with a melee attack, the dragon forces the attacker to succeed on a {@dc 12} Strength saving throw or have one object it is holding knocked out of its hands and 10 t. away." ] } ], "dragonAge": "young", "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Adult Steel Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "L", "N" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 172, "formula": "15d12 + 75" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 23, "dex": 14, "con": 21, "int": 18, "wis": 14, "cha": 18, "save": { "dex": "+5", "con": "+8", "wis": "+5", "cha": "+7" }, "skill": { "history": "+7", "perception": "+8", "stealth": "+5" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 18, "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "8", "trait": [ { "name": "Iconoclast", "entries": [ "The dragon may spend 5 ft. of movement to free itself from any restraints." ] }, { "name": "Magic Resistance", "entries": [ "The dragon has advantage on saving throws against spells and other magical effects." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is pushed 5 ft. away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 14} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Toxic Breath", "entries": [ "The dragon exhales a poisonous cloud in a 60-foot cone. Each creature in that area must succeed on a {@dc 16} Constitution saving throw or be {@condition poisoned} for the next minute. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success or taking 21 ({@damage 8d6}) poison damage on a failure." ] }, { "name": "Acid Trench Breath", "entries": [ "The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a {@dc 16} Dexterity saving throw, taking 45 ({@damage 10d8}) acid damage on a failed save, or half as much damage on a successful one. Additionally, rock and earth in the area are disolved to a depth of 10 ft." ] } ], "reaction": [ { "name": "Bloodied Breath (1/day", "entries": [ "As a reaction to being reduced below 87 HP, the dragon immediately recharges and uses one of its breath weapons." ] }, { "name": "Bat Away", "entries": [ "As a reaction to being hit with a melee attack, the dragon forces the attacker to succeed on a {@dc 14} Strength saving throw or have one object it is holding knocked out of its hands and 15 ft. away." ] } ], "legendary": [ { "name": "Corrective Confinement", "entries": [ "One creature within 30 ft. must succeed on a {@dc 14} Strength saving throw or be {@condition restrained} (escape {@dc 16}) until the end of the dragon's next turn as bonds of magical force leap to confine it." ] }, { "name": "Wing Attack (Costs 2 Actions)", "entries": [ "The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a {@dc 14} Dexterity saving throw or take 13 ({@damage 2d6 + 6}) bludgeoning damage and be knocked {@condition prone}. The dragon can then fly up to half its flying speed." ] }, { "name": "Free the Oppressed (Costs 2 Actions)", "entries": [ "One creature within 60 ft. is freed from all restraints and cured of any poison or disease, then must make a {@dc 14} Wisdom saving throw. On a failed save, the creature regards the dragon as a trusted ally and all other creatures as enemies for the next minute. An affected creature repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "dragonAge": "adult", "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "poisoned", "prone" ], "variant": [] }, { "name": "Ancient Steel Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "L", "N" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 232, "formula": "15d20 + 75" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 25, "dex": 14, "con": 22, "int": 21, "wis": 16, "cha": 19, "save": { "dex": "+7", "con": "+11", "wis": "+8", "cha": "+9" }, "skill": { "history": "+10", "perception": "+13", "stealth": "+7" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 23, "immune": [ "acid", "poison" ], "conditionImmune": [ "paralyzed", "poisoned", "restrained" ], "languages": [ "Common", "Draconic" ], "cr": "15", "trait": [ { "name": "Iconoclast", "entries": [ "The dragon may spend 5 ft. of movement to destroy a construct of magical force within 5 ft. If it does, the dragon takes 21 ({@damage 4d10}) force damage." ] }, { "name": "Limited Magic Immunity", "entries": [ "The dragon can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}18 ({@damage 2d10 + 7}) piercing damage plus 16 ({@damage 3d10}) acid damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d6 + 7}) slashing damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}14 ({@damage 2d6 + 7}) bludgeoning damage and the target is pushed 10 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 18} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Toxic Breath", "entries": [ "The dragon exhales a poisonous cloud in a 90-foot cone. Each creature in that area must succeed on a {@dc 18} Constitution saving throw or be {@condition poisoned} for the next minute. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success or taking 35 ({@damage 10d6}) poison damage on a failure." ] }, { "name": "Acid Trench Breath", "entries": [ "The dragon exhales acid in a 90-foot line that is 10 feet wide. Each creature in that line must make a {@dc 18} Dexterity saving throw, taking 54 ({@damage 12d8}) acid damage on a failed save, or half as much damage on a successful one. Additionally, rock and earth in the area are disolved to a depth of 15 ft." ] } ], "reaction": [ { "name": "Bloodied Breath (1/day", "entries": [ "As a reaction to being reduced below 117 HP, the dragon immediately recharges and uses one of its breath weapons." ] }, { "name": "Bat Away", "entries": [ "As a reaction to being hit with a melee attack, the dragon forces the attacker to succeed on a {@dc 18} Strength saving throw or have one object it is holding knocked out of its hands and 20 ft. away." ] } ], "legendary": [ { "name": "Corrective Confinement", "entries": [ "One creature within 60 ft. must succeed on a {@dc 18} Strength saving throw or be {@condition restrained} (escape {@dc 18}) until the end of the dragon's next turn as bonds of magical force leap to confine it." ] }, { "name": "Wing Attack (Costs 2 Actions)", "entries": [ "The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a {@dc 18} Dexterity saving throw or take 14 ({@damage 2d6 + 7}) bludgeoning damage and be knocked {@condition prone}. The dragon can then fly up to half its flying speed." ] }, { "name": "Free the Oppressed (Costs 2 Actions)", "entries": [ "One creature within 60 ft. is freed from all restraints and cured of any poison or disease, then must make a {@dc 18} Wisdom saving throw. On a failed save, the creature regards the dragon as a trusted ally and all other creatures as enemies for the next minute. An affected creature repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "dragonAge": "ancient", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "I", "O", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "poisoned", "prone" ], "variant": [] }, { "name": "Great Wyrm Steel Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "L", "N" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 297, "formula": "17d20 + 119" }, "speed": { "walk": 60, "climb": 60, "fly": 120 }, "str": 27, "dex": 16, "con": 24, "int": 24, "wis": 20, "cha": 21, "save": { "dex": "+9", "con": "+13", "wis": "+11", "cha": "+11" }, "skill": { "history": "+13", "perception": "+17", "stealth": "+9" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft.", "truesight 120 ft." ], "passive": 27, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "18", "trait": [ { "name": "Iconoclast", "entries": [ "The dragon may spend 5 ft. of movement to destroy a construct of magical force within 5 ft. If it does, the dragon takes 21 ({@damage 4d10}) force damage." ] }, { "name": "Limited Magic Immunity", "entries": [ "The dragon can't be affected or detected by spells of 4th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ] }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes four attacks: one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 16 ({@damage 3d10}) acid damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 19}). Each other creature within 10 feet of the target must succeed on a {@dc 19} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d6 + 8}) bludgeoning damage and the target is pushed 15 feet away from the dragon. Each other creature within 10 feet of the target must succeed on a {@dc 19} Dexterity saving throw or take half the attack's damage and be pushed 5 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 300 feet of the dragon and aware of it must succeed on a {@dc 19} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Toxic Breath", "entries": [ "The dragon exhales a poisonous cloud in a 300-foot cone. Each creature in that area must succeed on a {@dc 21} Constitution saving throw or be {@condition poisoned} for the next minute. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success or taking 42 ({@damage 12d6}) poison damage on a failure." ] }, { "name": "Acid Trench Breath", "entries": [ "The dragon exhales acid in a 300-foot line that is 10 feet wide. Each creature in that line must make a {@dc 18} Dexterity saving throw, taking 72 ({@damage 16d8}) acid damage on a failed save, or half as much damage on a successful one. Additionally, rock and earth in the area are disolved to a depth of 20 ft." ] } ], "reaction": [ { "name": "Bloodied Breath (1/day", "entries": [ "As a reaction to being reduced below 149 HP, the dragon immediately recharges and uses one of its breath weapons." ] }, { "name": "Bat Away", "entries": [ "As a reaction to being hit with a melee attack, the dragon forces the attacker to succeed on a {@dc 19} Strength saving throw or have one object it is holding knocked out of its hands and 20 ft. away." ] } ], "legendary": [ { "name": "Corrective Confinement", "entries": [ "One creature within 60 ft. must succeed on a {@dc 19} Strength saving throw or be {@condition restrained} (escape {@dc 19}) until the end of the dragon's next turn as bonds of magical force leap to confine it." ] }, { "name": "Wing Attack (Costs 2 Actions)", "entries": [ "The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a {@dc 19} Dexterity saving throw or take 14 ({@damage 2d6 + 8}) bludgeoning damage and be knocked {@condition prone}. The dragon can then fly up to half its flying speed." ] }, { "name": "Free the Oppressed (Costs 2 Actions)", "entries": [ "One creature within 60 ft. is freed from all restraints and cured of any poison or disease, then must make a {@dc 19} Wisdom saving throw. On a failed save, the creature regards the dragon as a trusted ally and all other creatures as enemies for the next minute. An affected creature repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD", "U" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "I", "O", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "poisoned", "prone" ], "variant": [] }, { "name": "Amethyst Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "dragon", "tags": [ "gem" ] }, "alignment": [ "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 75, "formula": "10d8 + 30" }, "speed": { "walk": 30, "fly": { "number": 60, "condition": "(hover)" }, "swim": 30, "canHover": true }, "str": 19, "dex": 10, "con": 17, "int": 16, "wis": 13, "cha": 17, "save": { "dex": "+2", "con": "+5", "wis": "+3", "cha": "+5" }, "skill": { "arcana": "+7", "perception": "+5", "persuasion": "+5", "stealth": "+2" }, "senses": [ "blindsight 10 ft.", "darkvision 120 ft." ], "passive": 15, "resist": [ "force", "psychic" ], "conditionImmune": [ "frightened", "prone" ], "languages": [ "Draconic", "telepathy 120 ft." ], "cr": "4", "trait": [ { "name": "Amphibious", "entries": [ "The dragon can breathe air and water." ], "sort": 0 }, { "name": "Crushing Field", "entries": [ "The area in a 15 foot radius around the dragon is difficult terrain for creatures with a Strength score lower than 13." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage plus 4 ({@damage 1d8}) force damage." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Shattergem Breath", "entries": [ "The dragon breathes forth a hail of luminous crystals in a 15-foot line that is 5 feet wide. The area becomes difficult terrain, and each creature in the area must succeed on a {@dc 13} Dexterity saving throw or take 10 ({@damage 3d6}) slashing damage, or half as much on a success.", "At the end of the dragon's next turn, the gems detonate. Each creature within 5 feet of the line must succeed on a {@dc 13} Constitution saving throw or take 16 ({@damage 3d10}) force damage, or half as much on a success." ] }, { "name": "Singularity Breath", "entries": [ "The dragon creates a shining bead of gravitational force in its mouth, then releases the energy in a 15-foot cone. Each creature in that area must make a {@dc 13} Strength saving throw.", "On a failed save, the creature takes 22 ({@damage 5d8}) force damage, and its speed becomes 0 until the start of the dragon's next turn. On a successful save, the creature takes half as much damage, and its speed isn't reduced." ] } ], "bonus": [ { "name": "Psionic Empowerment", "entries": [ "The dragon produces one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Telekinetic Trip", "entries": [ " One creature within 60 feet that the dragon can see must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ], "type": "item" }, { "name": "Mind-Blind", "entries": [ " The dragon becomes {@condition invisible} to one creature it can see until the beginning of its next turn." ], "type": "item" } ] } ] } ], "dragonAge": "wyrmling", "traitTags": [ "Amphibious" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "DR", "TP" ], "damageTags": [ "O", "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Amethyst Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Amethyst Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young Amethyst Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "dragon", "tags": [ "gem" ] }, "alignment": [ "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d10 + 80" }, "speed": { "walk": 40, "fly": { "number": 80, "condition": "(hover)" }, "swim": 40, "canHover": true }, "str": 21, "dex": 12, "con": 21, "int": 18, "wis": 15, "cha": 19, "save": { "dex": "+5", "con": "+9", "wis": "+6", "cha": "+8" }, "skill": { "arcana": "+12", "perception": "+10", "persuasion": "+8", "stealth": "+5" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 20, "resist": [ "force", "psychic" ], "conditionImmune": [ "frightened", "prone" ], "languages": [ "Common", "Draconic", "telepathy 120 ft." ], "cr": "9", "trait": [ { "name": "Amphibious", "entries": [ "The dragon can breathe air and water." ], "sort": 0 }, { "name": "Crushing Field", "entries": [ "The area in a 15 foot radius around the dragon is difficult terrain for creatures with a Strength score lower than 15." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage plus 4 ({@damage 1d8}) force damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) slashing damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Shattergem Breath", "entries": [ "The dragon breathes forth a hail of luminous crystals in a 30-foot line that is 5 feet wide. The area becomes difficult terrain, and each creature in the area must succeed on a {@dc 17} Dexterity saving throw or take 21 ({@damage 6d6}) slashing damage, or half as much on a success.", "At the end of the dragon's next turn, the gems detonate. Each creature within 10 feet of the line must succeed on a {@dc 17} Constitution saving throw or take 33 ({@damage 6d10}) force damage, or half as much on a success." ] }, { "name": "Singularity Breath", "entries": [ "The dragon creates a shining bead of gravitational force in its mouth, then releases the energy in a 30-foot cone. Each creature in that area must make a {@dc 17} Strength saving throw.", "On a failed save, the creature takes 36 ({@damage 8d8}) force damage, and its speed becomes 0 until the start of the dragon's next turn. On a successful save, the creature takes half as much damage, and its speed isn't reduced." ] } ], "bonus": [ { "name": "Psionic Empowerment", "entries": [ "The dragon produces one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Psychokinetic Hurl", "entries": [ " One creature the dragon can see within 30 feet must succeed on a {@dc 20} Strength saving throw or be flung up to 20 feet in a direction of the dragon's choice and take 7 ({@damage 2d6}) bludgeoning damage." ], "type": "item" }, { "name": "Mind-Blind", "entries": [ " The dragon becomes {@condition invisible} to one creature it can see until the beginning of its next turn." ], "type": "item" }, { "name": "Psychic Step", "entries": [ " The dragon teleports up to 60 feet to an unoccupied space within 5 feet of a creature that it can telepathically communicate with." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Psychoport Inversion", "entries": [ "As a reaction when a creature teleports to or away from a space the dragon can see, the dragon forces it to succeed on a {@dc 20} Charisma saving throw or take 22 ({@damage 4d10}) force damage and immediately teleport back." ] } ], "dragonAge": "young", "traitTags": [ "Amphibious" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR", "TP" ], "damageTags": [ "B", "O", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Young Amethyst Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Amethyst Dragon", "source": "ConfC" } } }, { "name": "Adult Amethyst Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "dragon", "tags": [ "gem" ] }, "alignment": [ "N" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 229, "formula": "17d12 + 119" }, "speed": { "walk": 40, "fly": { "number": 80, "condition": "(hover)" }, "swim": 40, "canHover": true }, "str": 25, "dex": 14, "con": 25, "int": 20, "wis": 17, "cha": 21, "save": { "dex": "+7", "con": "+12", "wis": "+8", "cha": "+10" }, "skill": { "arcana": "+15", "perception": "+13", "persuasion": "+10", "stealth": "+7" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 23, "resist": [ "force", "psychic" ], "conditionImmune": [ "frightened", "prone" ], "languages": [ "Common", "Draconic", "telepathy 120 ft." ], "cr": "16", "trait": [ { "name": "Amphibious", "entries": [ "The dragon can breathe air and water." ], "sort": 0 }, { "name": "Forcebreaker", "entries": [ "The dragon can destroy an adjacent creation of magical force, such as that produced by Wall of Force or Forcecage, by spending 10 feet of movement." ], "sort": 1 }, { "name": "Crushing Field", "entries": [ "The area in a 30 foot radius around the dragon is difficult terrain for creatures with a Strength score lower than 17." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}18 ({@damage 2d10 + 7}) piercing damage plus 9 ({@damage 2d8}) force damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}11 ({@damage 1d8 + 7}) slashing damage and the target is {@condition grappled} (escape {@dc 20})." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Shattergem Breath", "entries": [ "The dragon breathes forth a hail of luminous crystals in a 60-foot line that is 5 feet wide. The area becomes difficult terrain, and each creature in the area must succeed on a {@dc 20} Dexterity saving throw or take 28 ({@damage 8d6}) slashing damage, or half as much on a success." ] }, { "name": "Singularity Breath", "entries": [ "The dragon creates a shining bead of gravitational force in its mouth, then releases the energy in a 60-foot cone. Each creature in that area must make a {@dc 20} Strength saving throw.", "On a failed save, the creature takes 45 ({@damage 10d8}) force damage, and its speed becomes 0 until the start of the dragon's next turn. On a successful save, the creature takes half as much damage, and its speed isn't reduced." ] } ], "bonus": [ { "name": "Psionic Empowerment", "entries": [ "The dragon produces one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Psychokinetic Hurl", "entries": [ " One creature the dragon can see within 30 feet must succeed on a {@dc 20} Strength saving throw or be flung up to 20 feet in a direction of the dragon's choice and take 7 ({@damage 2d6}) bludgeoning damage." ], "type": "item" }, { "name": "Mind-Blind", "entries": [ " The dragon becomes {@condition invisible} to one creature it can see until the beginning of its next turn." ], "type": "item" }, { "name": "Psychic Step", "entries": [ " The dragon teleports up to 60 feet to an unoccupied space within 5 feet of a creature that it can telepathically communicate with." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Psychoport Inversion", "entries": [ "As a reaction when a creature teleports to or away from a space the dragon can see, the dragon forces it to succeed on a {@dc 20} Charisma saving throw or take 22 ({@damage 4d10}) force damage and immediately teleport back." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 115 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Psionic Empowerment", "entries": [ "The dragon uses its Psionic Empowerment." ] }, { "name": "Gravity Collapse", "entries": [ "Each creature within 30 feet of a line of gems created by the dragon's breath must succeed on a {@dc 20} Strength saving throw or be pulled up to 15 feet toward it by the most direct route." ] }, { "name": "Detonate Gems (Costs 2 Actions)", "entries": [ "One line of gems created by the dragon's breath detonates in a chained explosion of force. Each creature within 15 feet of the line must succeed on a {@dc 20} Constitution saving throw or take 33 ({@damage 6d10}) force damage, or half as much on a success." ] } ], "dragonAge": "adult", "traitTags": [ "Amphibious", "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR", "TP" ], "damageTags": [ "B", "O", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Adult Amethyst Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult Amethyst Dragon", "source": "ConfC" } } }, { "name": "Ancient Amethyst Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "dragon", "tags": [ "gem" ] }, "alignment": [ "N" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 444, "formula": "24d20 + 192" }, "speed": { "walk": 40, "fly": { "number": 80, "condition": "(hover)" }, "swim": 40, "canHover": true }, "str": 26, "dex": 14, "con": 27, "int": 26, "wis": 19, "cha": 23, "save": { "dex": "+9", "con": "+15", "wis": "+15", "cha": "+13" }, "skill": { "arcana": "+22", "perception": "+18", "persuasion": "+13", "stealth": "+9" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 28, "resist": [ "force", "psychic" ], "conditionImmune": [ "charmed", "frightened", "poisoned", "prone" ], "languages": [ "Common", "Draconic", "telepathy 120 ft." ], "cr": "23", "trait": [ { "name": "Amphibious", "entries": [ "The dragon can breathe air and water." ], "sort": 0 }, { "name": "Forcebreaker", "entries": [ "The dragon can destroy an adjacent creation of magical force, such as that produced by Wall of Force or Forcecage, by spending 10 feet of movement." ], "sort": 1 }, { "name": "Crushing Field", "entries": [ "The area in a 30 foot radius around the dragon is difficult terrain for creatures with a Strength score lower than 19." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 13 ({@damage 3d8}) force damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 23}) and {@condition restrained}." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 15} to hit, reach 20 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage and the target is pushed 15 ft. away from the dragon." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Shattergem Breath", "entries": [ "The dragon breathes forth a hail of luminous crystals in a 90-foot line that is 10 feet wide. The area becomes difficult terrain, and each creature in the area must succeed on a {@dc 23} Dexterity saving throw or take 35 ({@damage 10d6}) slashing damage, or half as much on a success." ] }, { "name": "Singularity Breath", "entries": [ "The dragon creates a shining bead of gravitational force in its mouth, then releases the energy in a 90-foot cone. Each creature in that area must make a {@dc 23} Strength saving throw.", "On a failed save, the creature takes 63 ({@damage 14d8}) force damage, and its speed becomes 0 until the start of the dragon's next turn. On a successful save, the creature takes half as much damage, and its speed isn't reduced." ] } ], "bonus": [ { "name": "Psionic Empowerment", "entries": [ "The dragon produces one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Psychokinetic Hurl", "entries": [ " One creature the dragon can see within 30 feet must succeed on a {@dc 23} Strength saving throw or be flung up to 30 feet in a direction of the dragon's choice and take 10 ({@damage 3d6}) bludgeoning damage." ], "type": "item" }, { "name": "Mind-Blind", "entries": [ " The dragon becomes {@condition invisible} to one creature it can see until the beginning of its next turn." ], "type": "item" }, { "name": "Metabolic Overdrive", "entries": [ " The dragon gains advantage on Dexterity and Constitution saving throws until the beginning of its next turn." ], "type": "item" }, { "name": "Psychic Step", "entries": [ " The dragon teleports up to 60 feet to an unoccupied space within 5 feet of a creature that it can telepathically communicate with." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Psychoport Inversion", "entries": [ "As a reaction when a creature teleports to or away from a space the dragon can see, the dragon forces it to succeed on a {@dc 23} Charisma saving throw or take 22 ({@damage 4d10}) force damage and immediately teleport back." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 223 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Psionic Empowerment", "entries": [ "The dragon uses its Psionic Empowerment." ] }, { "name": "Gravity Collapse", "entries": [ "Each creature within 30 feet of a line of gems created by the dragon's breath must succeed on a {@dc 23} Strength saving throw or be pulled up to 15 feet toward it by the most direct route." ] }, { "name": "Detonate Gems (Costs 2 Actions)", "entries": [ "One line of gems created by the dragon's breath detonates in a chained explosion of force. Each creature within 15 feet of the line must succeed on a {@dc 23} Constitution saving throw or take 44 ({@damage 8d10}) force damage, or half as much on a success." ] } ], "dragonAge": "ancient", "traitTags": [ "Amphibious", "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR", "TP" ], "damageTags": [ "B", "O", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Ancient Amethyst Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Amethyst Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm Amethyst Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "dragon", "tags": [ "gem" ] }, "alignment": [ "N" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 652, "formula": "34d20 + 306" }, "speed": { "walk": 60, "fly": { "number": 120, "condition": "(hover)" }, "swim": 60, "canHover": true }, "str": 28, "dex": 14, "con": 29, "int": 27, "wis": 22, "cha": 24, "save": { "dex": "+10", "con": "+17", "wis": "+14", "cha": "+15" }, "skill": { "arcana": "+24", "perception": "+22", "persuasion": "+15", "stealth": "+10" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 28, "resist": [ "force", "psychic", { "special": "attacks made without advantage" } ], "conditionImmune": [ "charmed", "frightened", "prone" ], "languages": [ "Common", "Draconic", "telepathy 120 ft." ], "cr": "27", "trait": [ { "name": "Amphibious", "entries": [ "The dragon can breathe air and water." ], "sort": 0 }, { "name": "Forcebreaker", "entries": [ "The dragon can destroy an adjacent creation of magical force, such as that produced by Wall of Force or Forcecage, by spending 10 feet of movement." ], "sort": 1 }, { "name": "Crushing Field", "entries": [ "The area in a 30 foot radius around the dragon is difficult terrain for creatures with a Strength score lower than 21." ], "sort": 2 }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}20 ({@damage 2d10 + 9}) piercing damage plus 18 ({@damage 4d8}) force damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d6 + 9}) slashing damage and the target is {@condition grappled} (escape {@dc 25}) and {@condition restrained}. Each other creature within 10 feet of the target must succeed on a {@dc 24} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 17} to hit, reach 20 ft., one target. {@h}18 ({@damage 2d8 + 9}) bludgeoning damage and the target is pushed 20 ft. away from the dragon. Each other creature within 10 feet of the target must succeed on a {@dc 24} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Shattergem Breath", "entries": [ "The dragon breathes forth a hail of luminous crystals in a 300-foot line that is 15 feet wide. The area becomes difficult terrain, and each creature in the area must succeed on a {@dc 24} Dexterity saving throw or take 42 ({@damage 12d6}) slashing damage, or half as much on a success." ] }, { "name": "Singularity Breath", "entries": [ "The dragon creates a shining bead of gravitational force in its mouth, then releases the energy in a 300-foot cone. Each creature in that area must make a {@dc 23} Strength saving throw.", "On a failed save, the creature takes 81 ({@damage 18d8}) force damage, and its speed becomes 0 until the start of the dragon's next turn. On a successful save, the creature takes half as much damage, and its speed isn't reduced." ] } ], "bonus": [ { "name": "Psionic Empowerment", "entries": [ "The dragon produces one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Psychokinetic Hurl", "entries": [ " One creature the dragon can see within 30 feet must succeed on a {@dc 23} Strength saving throw or be flung up to 40 feet in a direction of the dragon's choice and take 14 ({@damage 4d6}) bludgeoning damage." ], "type": "item" }, { "name": "Mind-Blind", "entries": [ " The dragon becomes {@condition invisible} to one creature it can telepathically communicate with until the beginning of its next turn." ], "type": "item" }, { "name": "Metabolic Overdrive", "entries": [ " The dragon gains advantage on Dexterity and Constitution saving throws until the beginning of its next turn." ], "type": "item" }, { "name": "Psychic Step", "entries": [ " The dragon teleports up to 60 feet to an unoccupied space within 5 feet of a creature that it can telepathically communicate with." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Psychoport Inversion", "entries": [ "As a reaction when a creature teleports to or away from a space the dragon can see, the dragon forces it to succeed on a {@dc 24} Charisma saving throw or take 22 ({@damage 4d10}) force damage and immediately teleport back." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 327 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Psionic Empowerment", "entries": [ "The dragon uses its Psionic Empowerment." ] }, { "name": "Gravity Collapse", "entries": [ "Each creature within 30 feet of a line of gems created by the dragon's breath must succeed on a {@dc 24} Strength saving throw or be pulled up to 15 feet toward it by the most direct route." ] }, { "name": "Detonate Gems (Costs 2 Actions)", "entries": [ "One line of gems created by the dragon's breath detonates in a chained explosion of force. Each creature within 15 feet of the line must succeed on a {@dc 24} Constitution saving throw or take 55 ({@damage 10d10}) force damage, or half as much on a success." ] } ], "traitTags": [ "Amphibious", "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR", "TP" ], "damageTags": [ "B", "O", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Ancient Amethyst Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Amethyst Dragon", "source": "ConfC" } } }, { "name": "Crystal Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "dragon", "tags": [ "gem" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 32, "formula": "5d8 + 10" }, "speed": { "walk": 30, "burrow": 15, "climb": 30, "fly": 60 }, "str": 14, "dex": 12, "con": 14, "int": 14, "wis": 13, "cha": 15, "save": { "dex": "+3", "con": "+4", "wis": "+3", "cha": "+4" }, "skill": { "arcana": "+7", "perception": "+5", "stealth": "+5", "survival": "+3" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 15, "resist": [ "cold", "radiant" ], "languages": [ "Draconic", "telepathy 120 ft." ], "cr": "2", "trait": [ { "name": "Rocky Camouflage", "entries": [ "The dragon may attempt to hide in rocky terrain without being obscured." ], "sort": 0 }, { "name": "Lifechannel Aura", "entries": [ "At the beginning of each of the dragon's turns, each creature within 5 feet of it gains 5 temporary hit points. While a creature has any of these temporary hit points, it regains the maximum number of hit points possible from any healing." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage plus 2 ({@damage 1d4}) radiant damage." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Breath of Life Overflowing", "entries": [ "The dragon exhales a burst of pure life energy in a 15-foot cone. Each creature in that area must make a {@dc 12} Constitution saving throw, taking 9 ({@damage 2d8}) radiant damage and regaining 2 ({@dice 1d4}) expended hit dice on a failure, or taking half as much damage on a success.", "Then, if the creature has no unexpended hit dice, it incandesces, losing each of its unexpended hit dice, rolling a number of d8s equal to the number of hit dice lost in this way, and taking additional radiant damage equal to the result." ] }, { "name": "Breath of Inner Dawn", "entries": [ "The dragon blows a mighty breath in a 15 foot long, 5 foot wide line that stokes a blinding glow within all it touches.", "The dragon and each creature and object in the area begins to emit sunlight in a 30 foot radius for the next minute, and a creature without resistance to radiant damage that targets an affected creature with an attack or spell must succeed on a {@dc 12} Constitution saving throw or be {@condition blinded} until the beginning of its next turn." ] } ], "bonus": [ { "name": "Psionic Empowerment", "entries": [ "The dragon produces one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Whirling Gust", "entries": [ " One creature that the dragon can see within 60 feet must succeed on a {@dc 12} Strength saving throw or be spun about with dizzying force. The next attack that creature makes before the beginning of the dragon's next turn is at disadvantage." ], "type": "item" }, { "name": "Prevailing Winds", "entries": [ " One creature that the dragon can see within 60 feet has its speed increased or decreased by 10 until the beginning of the dragon's next turn." ], "type": "item" } ] } ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "DR", "TP" ], "damageTags": [ "P", "R" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Crystal Dragon Wyrmling.webp", "fluff": { "_monsterFluff": { "name": "Crystal Dragon Wyrmling", "source": "ConfC" } } }, { "name": "Young Crystal Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "dragon", "tags": [ "gem" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 95, "formula": "10d10 + 40" }, "speed": { "walk": 40, "burrow": 20, "climb": 40, "fly": 80 }, "str": 17, "dex": 12, "con": 18, "int": 16, "wis": 14, "cha": 17, "save": { "dex": "+4", "con": "+7", "wis": "+5", "cha": "+6" }, "skill": { "perception": "+8", "stealth": "+7", "survival": "+5" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 18, "resist": [ "cold", "radiant" ], "languages": [ "Common", "Draconic", "telepathy 120 ft." ], "cr": "5", "trait": [ { "name": "Snowy Camouflage", "entries": [ "The dragon may attempt to hide in snowy terrain without being obscured." ], "sort": 0 }, { "name": "Lifechannel Aura", "entries": [ "At the beginning of each of the dragon's turns, each creature within 5 feet of it gains 5 temporary hit points. While a creature has any of these temporary hit points, it regains the maximum number of hit points possible from any healing." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d10 + 3}) piercing damage plus 4 ({@damage 1d8}) radiant damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Breath of Life Overflowing", "entries": [ "The dragon exhales a burst of pure life energy in a 30-foot cone. Each creature in that area must make a {@dc 15} Constitution saving throw, taking 27 ({@damage 6d8}) radiant damage and regaining 2 ({@dice 1d4}) expended hit dice on a failure, or taking half as much damage on a success.", "Then, if the creature has no unexpended hit dice, it incandesces, losing each of its unexpended hit dice, rolling a number of d8s equal to the number of hit dice lost in this way, and taking additional radiant damage equal to the result." ] }, { "name": "Breath of Inner Dawn", "entries": [ "The dragon blows a mighty breath in a 30 foot long, 5 foot wide line that stokes a blinding glow within all it touches.", "The dragon and each creature and object in the area begins to emit sunlight in a 30 foot radius for the next minute, and a creature without resistance to radiant damage that targets an affected creature with an attack or spell must succeed on a {@dc 15} Constitution saving throw or be {@condition blinded} until the beginning of its next turn." ] } ], "bonus": [ { "name": "Psionic Empowerment", "entries": [ "The dragon produces one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Wind Scythe", "entries": [ " One creature within 60 feet that the dragon can see must succeed on a {@dc 14} Strength saving throw or take 10 ({@damage 3d6}) slashing damage and be pushed up to 10 feet in a direction of the dragon's choice." ], "type": "item" }, { "name": "Pacify (Concentration)", "entries": [ " One creature within 120 feet that the dragon can see must make a {@dc 14} Intelligence saving throw. On a failed save, for the next minute the creature takes 5 ({@damage 1d10}) psychic damage whenever it deals damage." ], "type": "item" }, { "name": "Psychic Intrusion (Concentration)", "entries": [ " One creature within 120 feet that the dragon can see must succeed on a {@dc 14} Intelligence saving throw or gain disadvantage on attacks made against the dragon." ], "type": "item" } ] } ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR", "TP" ], "damageTags": [ "P", "R", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Young Crystal Dragon.webp", "fluff": { "_monsterFluff": { "name": "Young Crystal Dragon", "source": "ConfC" } } }, { "name": "Adult Crystal Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "dragon", "tags": [ "gem" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 172, "formula": "15d12 + 75" }, "speed": { "walk": 40, "burrow": 40, "climb": 40, "fly": 80 }, "str": 21, "dex": 12, "con": 21, "int": 18, "wis": 15, "cha": 19, "save": { "dex": "+5", "con": "+9", "wis": "+6", "cha": "+8" }, "skill": { "perception": "+10", "stealth": "+9", "survival": "+6" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 20, "resist": [ "cold", "radiant" ], "languages": [ "Common", "Draconic", "telepathy 120 ft." ], "cr": "12", "trait": [ { "name": "Translucent Camouflage", "entries": [ "The dragon may attempt to hide without being obscured. Checks the dragon makes to hide from creatures more than 30 feet away from it are made at advantage." ], "sort": 0 }, { "name": "Lifechannel Aura", "entries": [ "At the beginning of each of the dragon's turns, each creature within 15 feet of it gains 10 temporary hit points. While a creature has any of these temporary hit points, it regains the maximum number of hit points possible from any healing." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage plus 4 ({@damage 1d8}) radiant damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) slashing damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Breath of Life Overflowing", "entries": [ "The dragon exhales a burst of pure life energy in a 60-foot cone. Each creature in that area must make a {@dc 17} Constitution saving throw, taking 40 ({@damage 9d8}) radiant damage and regaining 5 ({@dice 2d4}) expended hit dice on a failure, or taking half as much damage on a success.", "Then, if the creature has no unexpended hit dice, it incandesces, losing each of its unexpended hit dice, rolling a number of d8s equal to the number of hit dice lost in this way, and taking additional radiant damage equal to the result." ] }, { "name": "Breath of Inner Dawn", "entries": [ "The dragon blows a mighty breath in a 60 foot long, 5 foot wide line that stokes a blinding glow within all it touches.", "The dragon and each creature and object in the area begins to emit sunlight in a 30 foot radius for the next minute, and a creature without resistance to radiant damage that targets an affected creature with an attack or spell must succeed on a {@dc 17} Constitution saving throw or be {@condition blinded} until the beginning of its next turn." ] } ], "bonus": [ { "name": "Psionic Empowerment", "entries": [ "The dragon produces one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Wind Scythe", "entries": [ " One creature within 60 feet that the dragon can see must succeed on a {@dc 16} Strength saving throw or take 10 ({@damage 3d6}) slashing damage and be pushed up to 10 feet in a direction of the dragon's choice." ], "type": "item" }, { "name": "Pacify (Concentration)", "entries": [ " One creature within 120 feet that the dragon can see must make a {@dc 16} Intelligence saving throw. On a failed save, for the next minute the creature takes 5 ({@damage 1d10}) psychic damage whenever it deals damage." ], "type": "item" }, { "name": "Psychic Intrusion (Concentration)", "entries": [ " One creature within 120 feet that the dragon can see must succeed on a {@dc 16} Intelligence saving throw or gain disadvantage on attacks made against the dragon." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Predictive Flicker", "entries": [ "As a reaction when a creature affected by its psychic intrusion begins to cast a spell, the dragon becomes {@condition invisible} until the end of the turn.", "If the dragon is still a valid target for the spell, it gains advantage on any saving throw it makes against the spell. If it is not, the spell fails." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 87 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Psionic Empowerment", "entries": [ "The dragon uses its Psionic Empowerment." ] }, { "name": "Crystal Burgeoning", "entries": [ "The ground in a 10 foot radius centered on a point within 60 feet the dragon can see becomes difficult terrain as scintillating crystals sprout forth." ] }, { "name": "Fading Glimmer (Costs 2 Actions)", "entries": [ "The dragon moves up to half its fly speed. If it ends this movement at least 30 feet away from any hostile creature, it may immediately attempt to hide.", "If the dragon is affected by its Breath of Inner Dawn, the effect ends for it." ] } ], "dragonAge": "adult", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR", "TP" ], "damageTags": [ "P", "R", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Adult Crystal Dragon.webp", "fluff": { "_monsterFluff": { "name": "Adult Crystal Dragon", "source": "ConfC" } } }, { "name": "Ancient Crystal Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "dragon", "tags": [ "gem" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 222, "formula": "12d20 + 96" }, "speed": { "walk": 40, "burrow": 40, "climb": 40, "fly": 80 }, "str": 25, "dex": 12, "con": 26, "int": 20, "wis": 16, "cha": 21, "save": { "dex": "+7", "con": "+14", "wis": "+9", "cha": "+11" }, "skill": { "perception": "+15", "stealth": "+13", "survival": "+9" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 25, "resist": [ "cold", "radiant" ], "languages": [ "Common", "Draconic", "telepathy 120 ft." ], "cr": "19", "trait": [ { "name": "Translucent Camouflage", "entries": [ "The dragon may attempt to hide without being obscured. Checks the dragon makes to hide from creatures more than 30 feet away from it are made at advantage." ], "sort": 0 }, { "name": "Lifechannel Aura", "entries": [ "At the beginning of each of the dragon's turns, each creature within 10 feet of it gains 10 temporary hit points. While a creature has any of these temporary hit points, it regains the maximum number of hit points possible from any healing." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}18 ({@damage 2d10 + 7}) piercing damage plus 9 ({@damage 2d8}) radiant damage" ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d6 + 7}) slashing damage and the target is {@condition grappled} (escape {@dc 21}) and {@condition restrained}." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 13} to hit, reach 20 ft., one target. {@h}16 ({@damage 2d8 + 7}) bludgeoning damage and the target is pushed 15 feet away from the dragon." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Breath of Life Overflowing", "entries": [ "The dragon exhales a burst of pure life energy in a 90-foot cone. Each creature in that area must make a {@dc 22} Constitution saving throw, taking 49 ({@damage 11d8}) radiant damage and regaining 7 ({@dice 3d4}) expended hit dice on a failure, or taking half as much damage on a success.", "Then, if the creature has no unexpended hit dice, it incandesces, losing each of its unexpended hit dice, rolling a number of d8s equal to the number of hit dice lost in this way, and taking additional radiant damage equal to the result." ] }, { "name": "Breath of Inner Dawn", "entries": [ "The dragon blows a mighty breath in a 90 foot long, 10 foot wide line that stokes a blinding glow within all it touches.", "The dragon and each creature and object in the area begins to emit sunlight in a 30 foot radius for the next minute, and a creature without resistance to radiant damage that targets an affected creature with an attack or spell must succeed on a {@dc 22} Constitution saving throw or be {@condition blinded} until the beginning of its next turn." ] } ], "bonus": [ { "name": "Psionic Empowerment", "entries": [ "The dragon produces one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Wind Scythe", "entries": [ " One creature within 60 feet that the dragon can see must succeed on a {@dc 19} Strength saving throw or take 10 ({@damage 3d6}) slashing damage and be pushed up to 10 feet in a direction of the dragon's choice." ], "type": "item" }, { "name": "Pacify (Concentration)", "entries": [ " One creature within 120 feet that the dragon can see must make a {@dc 19} Intelligence saving throw. On a failed save, for the next minute the creature takes 5 ({@damage 1d10}) psychic damage whenever it deals damage." ], "type": "item" }, { "name": "Psychic Intrusion (Concentration)", "entries": [ " One creature within 120 feet that the dragon can see must succeed on a {@dc 19} Intelligence saving throw or gain disadvantage on attacks made against the dragon." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Predictive Flicker", "entries": [ "As a reaction when a creature affected by its psychic intrusion begins to cast a spell, the dragon becomes {@condition invisible} until the end of the turn.", "If the dragon is still a valid target for the spell, it gains advantage on any saving throw it makes against the spell. If it is not, the spell fails." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 112 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Psionic Empowerment", "entries": [ "The dragon uses its Psionic Empowerment." ] }, { "name": "Crystal Bloom", "entries": [ "The ground in a 10 foot radius centered on a point within 60 feet the dragon can see becomes difficult terrain as scintillating crystals sprout forth." ] }, { "name": "Fading Glimmer (Costs 2 Actions)", "entries": [ "The dragon moves up to half its fly speed. If it ends this movement at least 30 feet away from any hostile creature, it may immediately attempt to hide.", "If the dragon is affected by its Breath of Inner Dawn, the effect ends for it." ] } ], "dragonAge": "ancient", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR", "TP" ], "damageTags": [ "B", "P", "R", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Ancient Crystal Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Crystal Dragon", "source": "ConfC" } } }, { "name": "Great Wyrm Crystal Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "dragon", "tags": [ "gem" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 409, "formula": "21d20 + 189" }, "speed": { "walk": 60, "burrow": 60, "climb": 60, "fly": 120 }, "str": 27, "dex": 13, "con": 28, "int": 23, "wis": 19, "cha": 22, "save": { "dex": "+8", "con": "+16", "wis": "+12", "cha": "+14" }, "skill": { "history": "+13", "perception": "+18", "stealth": "+15", "survival": "+11" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 28, "resist": [ "cold", "radiant", { "special": "attacks made without advantage" } ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic", "telepathy 120 ft." ], "cr": "23", "trait": [ { "name": "Translucent Camouflage", "entries": [ "The dragon may attempt to hide without being obscured. Checks the dragon makes to hide from creatures more than 30 feet away from it are made at advantage." ], "sort": 0 }, { "name": "Lifechannel Aura", "entries": [ "At the beginning of each of the dragon's turns, each creature within 15 feet of it gains 15 temporary hit points. While a creature has any of these temporary hit points, it regains the maximum number of hit points possible from any healing." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 13 ({@damage 3d8}) radiant damage" ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 23}) and {@condition restrained}." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 13} to hit, reach 20 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage and the target is pushed 20 feet away from the dragon. Each other creature within 10 feet of the target must succeed on a {@dc 23} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dragon uses one of the following breath weapons." ] }, { "name": "Breath of Life Overflowing", "entries": [ "The dragon exhales a burst of pure life energy in a 300-foot cone. Each creature in that area must make a {@dc 24} Constitution saving throw, taking 58 ({@damage 13d8}) radiant damage and regaining 10 ({@dice 4d4}) expended hit dice on a failure, or taking half as much damage on a success.", "Then, if the creature has no unexpended hit dice, it incandesces, losing each of its unexpended hit dice, rolling a number of d8s equal to the number of hit dice lost in this way, and taking additional radiant damage equal to the result." ] }, { "name": "Breath of Inner Dawn", "entries": [ "The dragon blows a mighty breath in a 300 foot long, 15 foot wide line that stokes a blinding glow within all it touches.", "The dragon and each creature and object in the area begins to emit sunlight in a 30 foot radius for the next minute, and a creature without resistance to radiant damage that targets an affected creature with an attack or spell must succeed on a {@dc 24} Constitution saving throw or be {@condition blinded} until the beginning of its next turn." ] } ], "bonus": [ { "name": "Psionic Empowerment", "entries": [ "The dragon produces one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Wind Scythe", "entries": [ " One creature within 60 feet that the dragon can see must succeed on a {@dc 21} Strength saving throw or take 10 ({@damage 3d6}) slashing damage and be pushed up to 10 feet in a direction of the dragon's choice." ], "type": "item" }, { "name": "Pacify (Concentration)", "entries": [ " One creature within 120 feet that the dragon can see must make a {@dc 21} Intelligence saving throw. On a failed save, for the next minute the creature takes 5 ({@damage 1d10}) psychic damage whenever it deals damage." ], "type": "item" }, { "name": "Psychic Intrusion (Concentration)", "entries": [ " One creature within 120 feet that the dragon can see must succeed on a {@dc 21} Intelligence saving throw or gain disadvantage on attacks made against the dragon." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Predictive Flicker", "entries": [ "As a reaction when a creature affected by its psychic intrusion begins to cast a spell, the dragon becomes {@condition invisible} until the end of the turn.", "If the dragon is still a valid target for the spell, it gains advantage on any saving throw it makes against the spell. If it is not, the spell fails." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 205 hit points, the dragon immediately recharges and uses one of its breath weapons." ] } ], "legendary": [ { "name": "Psionic Empowerment", "entries": [ "The dragon uses its Psionic Empowerment." ] }, { "name": "Crystal Bloom", "entries": [ "The ground in a 15 foot radius centered on a point within 60 feet the dragon can see becomes difficult terrain as scintillating crystals sprout forth." ] }, { "name": "Fading Glimmer (Costs 2 Actions)", "entries": [ "The dragon moves up to half its fly speed. If it ends this movement at least 30 feet away from any hostile creature, it may immediately attempt to hide.", "If the dragon is affected by its Breath of Inner Dawn, the effect ends for it." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR", "TP" ], "damageTags": [ "B", "P", "R", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Ancient Crystal Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ancient Crystal Dragon", "source": "ConfC" } } }, { "name": "Displacer Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 67, "formula": "9d10 + 18" }, "speed": { "walk": 30, "fly": 60 }, "str": 14, "dex": 15, "con": 14, "int": 13, "wis": 14, "cha": 15, "save": { "dex": "+4", "con": "+3", "wis": "+4", "cha": "+4" }, "skill": { "deception": "+6", "perception": "+6", "stealth": "+4" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 16, "immune": [ "psychic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Draconic", "Sylvan" ], "cr": "3", "trait": [ { "name": "Capricious Jest", "entries": [ "A creature that starts its turn within 10 feet of the dragon and attempts to move must first make a {@dc 12} Intelligence saving throw. On a failure, the dragon controls its movement this turn." ] }, { "name": "Displacement", "entries": [ "The dragon has an illusory double that mirrors its movements imperfectly, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage." ] }, { "name": "Tendril", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage." ] }, { "name": "Derealization Breath {@recharge 5}", "entries": [ "The dragon exhales an shimmering aurora of existential crises in a 15 ft cone. Each creature in that area must make a {@dc 12} Wisdom saving throw, taking 21 ({@damage 6d6}) psychic damage on a failed save, or half as much damage on a successful one. A creature that fails this save by 5 or more becomes convinced that it is an illusion. An affected creature cannot concentrate on spells, loses {@status concentration} if it was holding it, and makes a {@dc 12} Intelligence saving throw at the end of each of its turns, ending the effect on a success. A creature that targets itself with an attack or spell immediately ends this effect." ] } ], "reaction": [ { "name": "Slink", "entries": [ "As a reaction to being missed with a melee attack, the dragon moves up to half its speed without provoking attacks of opportunity." ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "DR", "S" ], "damageTags": [ "B", "P", "Y" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Young Displacer Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 209, "formula": "22d12 + 66" }, "speed": { "walk": 40, "fly": 80 }, "str": 18, "dex": 15, "con": 16, "int": 15, "wis": 13, "cha": 19, "save": { "dex": "+5", "con": "+6", "wis": "+4", "cha": "+7" }, "skill": { "deception": "+7", "insight": "+4", "perception": "+7", "persuasion": "+7", "stealth": "+5" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 17, "immune": [ "psychic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Draconic", "Sylvan" ], "cr": "10", "trait": [ { "name": "Illusory Passage", "entries": [ "The dragon can move through natural and magical foliage as though it were illusory." ] }, { "name": "Capricious Jest", "entries": [ "A creature that starts its turn within 10 feet of the dragon and attempts to move must first make a {@dc 14} Intelligence saving throw. On a failure, the dragon controls its movement this turn." ] }, { "name": "Displacement", "entries": [ "The dragon has an illusory double that mirrors its movements imperfectly, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage." ] }, { "name": "Tendril", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 15}) and pulled up to 5 feet towards the dragon." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target is pushed 5 feet away from the dragon." ] }, { "name": "Derealization Breath {@recharge 5}", "entries": [ "The dragon exhales an shimmering aurora of existential crises in a 30 ft. cone. Each creature in that area must make a {@dc 14} Wisdom saving throw, taking 42 ({@damage 12d6}) psychic damage on a failed save, or half as much damage on a successful one. A creature that fails this save by 5 or more becomes convinced that it is an illusion. An affected creature cannot concentrate on spells, loses {@status concentration} if it was holding it, and makes a {@dc 14} Intelligence saving throw at the end of each of its turns, ending the effect on a success. A creature that targets itself with an attack or spell immediately ends this effect." ] } ], "reaction": [ { "name": "Hurl", "entries": [ "As a reaction to being damaged by a creature it has {@condition grappled}, the dragon throws a creature it has {@condition grappled} up to 30 feet. The creature must succeed on a {@dc 15} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage, in addition to any damage from falling." ] }, { "name": "Slam", "entries": [ "As a reaction to a {@condition grappled} creature casting a spell, the dragon lifts the creature up and slams it into the ground, releasing the grapple. The creature must succeed on a {@dc 12} Constitution saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be unable to stand this turn, or take half as much damage on a success." ] }, { "name": "Slink", "entries": [ "As a reaction to being missed with a melee attack, the dragon moves up to half its speed without provoking attacks of opportunity." ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR", "S" ], "damageTags": [ "B", "P", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Adult Displacer Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 299, "formula": "26d12 + 130" }, "speed": { "walk": 40, "fly": 80 }, "str": 22, "dex": 16, "con": 21, "int": 18, "wis": 13, "cha": 22, "save": { "dex": "+8", "con": "+10", "wis": "+6", "cha": "+11" }, "skill": { "deception": "+11", "insight": "+6", "perception": "+11", "persuasion": "+11", "stealth": "+8" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 21, "immune": [ "psychic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Draconic", "Sylvan" ], "cr": "17", "trait": [ { "name": "Illusory Passage", "entries": [ "The dragon can move through natural and magical foliage as though it were illusory." ] }, { "name": "Capricious Jest", "entries": [ "A creature that starts its turn within 10 feet of the dragon and attempts to move must first make a {@dc 16} Intelligence saving throw. On a failure, the dragon controls its movement this turn." ] }, { "name": "Displacement", "entries": [ "The dragon has an illusory double that mirrors its movements imperfectly, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn." ] }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the dragon may spend half of its movement to attempt a {@dc 19} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the dragon. While climbing on the dragon, a creature is unaffected by its displacement trait." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage." ] }, { "name": "Tendril", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 19}) and pulled up to 10 feet towards the dragon." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is pushed 10 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 16} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Derealization Breath {@recharge 5}", "entries": [ "The dragon exhales an shimmering aurora of existential crises in a 60 ft. cone. Each creature in that area must make a {@dc 19} Wisdom saving throw, taking 56 ({@damage 16d6}) psychic damage on a failed save, or half as much damage on a successful one. A creature that fails this save by 5 or more becomes convinced that it is an illusion. An affected creature cannot concentrate on spells, loses {@status concentration} if it was holding it, and makes a {@dc 19} Intelligence saving throw at the end of each of its turns, ending the effect on a success. A creature that targets itself with an attack or spell immediately ends this effect." ] } ], "reaction": [ { "name": "Disorienting Lurch", "entries": [ "As a reaction to succeeding on a saving throw, the dragon may force any number of creatures within 60 feet to succeed on a {@dc 19} Charisma saving throw or be teleported 20 feet in a direction of the dragon's choice. Then, if the dragon is at least partially obscured, it may attempt to Hide as part of this reaction." ] }, { "name": "Out of Nowhere", "entries": [ "As a reaction to being missed with a melee attack while its Displacement is active, the dragon makes a tendril attack. If it hits, it may immediately us its Hurl ability as part of this reaction, and its Displacement trait is disabled until the end of its next turn." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 126 HP, the dragon immediately recharges and uses its Derealization Breath." ] } ], "legendary": [ { "name": "Slink", "entries": [ "The dragon moves up to half its speed without provoking attacks of opportunity." ] }, { "name": "Hurl", "entries": [ "The dragon throws a creature it has {@condition grappled} up to 30 feet. The creature must succeed on a {@dc 19} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage, in addition to any damage from falling." ] }, { "name": "Slam (Costs 2 Actions)", "entries": [ "The dragon lifts a {@condition grappled} creature up and slams it into the ground, releasing the grapple. The creature must succeed on a {@dc 16} Constitution saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be unable to stand on its following turn, or take half as much damage on a success." ] } ], "dragonAge": "adult", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR", "S" ], "damageTags": [ "B", "P", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [] }, { "name": "Ancient Displacer Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 505, "formula": "30d12 + 210" }, "speed": { "walk": 40, "fly": 80 }, "str": 26, "dex": 15, "con": 25, "int": 19, "wis": 16, "cha": 24, "save": { "dex": "+8", "con": "+13", "wis": "+9", "cha": "+13" }, "skill": { "deception": "+19", "insight": "+9", "perception": "+15", "persuasion": "+13", "stealth": "+8" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 25, "immune": [ "psychic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Draconic", "Sylvan" ], "cr": "22", "trait": [ { "name": "Illusory Passage", "entries": [ "The dragon can move through natural and magical foliage as though it were illusory." ] }, { "name": "Capricious Jest", "entries": [ "A creature that starts its turn within 10 feet of the dragon and attempts to move must first make a {@dc 19} Intelligence saving throw. On a failure, the dragon controls its movement this turn." ] }, { "name": "Displacement", "entries": [ "The dragon has an illusory double that mirrors its movements imperfectly, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn." ] }, { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the dragon may spend its full movement to attempt a {@dc 19} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the dragon. While climbing on the dragon, a creature is unaffected by its displacement trait." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage." ] }, { "name": "Tendril", "entries": [ "{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 22}) and pulled up to 15 feet towards the dragon." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d8 + 8}) bludgeoning damage and the target is pushed 15 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 19} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Derealization Breath {@recharge 5}", "entries": [ "The dragon exhales an shimmering aurora of existential crises in a 120 ft. cone. Each creature in that area must make a {@dc 21} Wisdom saving throw, taking 77 ({@damage 22d6}) psychic damage on a failed save, or half as much damage on a successful one. A creature that fails this save by 5 or more becomes convinced that it is an illusion. An affected creature cannot concentrate on spells, loses {@status concentration} if it was holding it, and makes a {@dc 22} Intelligence saving throw at the end of each of its turns, ending the effect on a success. A creature that targets itself with an attack or spell immediately ends this effect." ] }, { "name": "Depersonalization Breath (1/Day)", "entries": [ "Each creature in a 120 ft. cone must make a {@dc 21} Charisma saving throw. On a failed save, the controlling player exchanges control of the creature with another player until the end of the dragon's next turn. At the beginning of an affected creatures turn, start a timer. The creature takes {@damage 1d6} psychic damage for each 6 seconds the player takes to resolve its turn." ] } ], "reaction": [ { "name": "Disorienting Lurch", "entries": [ "As a reaction to succeeding on a saving throw, the dragon may force any number of creatures within 60 feet to succeed on a {@dc 22} Charisma saving throw or be teleported 30 feet in a direction of the dragon's choice. Then, if the dragon is at least partially obscured, it may attempt to Hide as part of this reaction." ] }, { "name": "Out of Nowhere", "entries": [ "As a reaction to being missed with a melee attack while its Displacement is active, the dragon makes a tendril attack. If it hits, it may immediately us its Hurl ability as part of this reaction, and its Displacement trait is disabled until the end of its next turn." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 253 HP, the dragon immediately recharges and uses its Derealization Breath." ] } ], "legendary": [ { "name": "Slink", "entries": [ "The dragon moves up to half its speed without provoking attacks of opportunity." ] }, { "name": "Hurl", "entries": [ "The dragon throws a creature it has {@condition grappled} up to 30 feet. The creature must succeed on a {@dc 22} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage, in addition to any damage from falling." ] }, { "name": "Slam (Costs 2 Actions)", "entries": [ "The dragon lifts a {@condition grappled} creature up and slams it into the ground, releasing the grapple. The creature must succeed on a {@dc 16} Constitution saving throw or take 17 ({@damage 5d6}) bludgeoning damage and be unable to stand on its following turn, or take half as much damage on a success." ] } ], "dragonAge": "ancient", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR", "S" ], "damageTags": [ "B", "P", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [] }, { "name": "Great Wyrm Displacer Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 592, "formula": "32d20 + 256" }, "speed": { "walk": 60, "fly": 120 }, "str": 29, "dex": 15, "con": 28, "int": 22, "wis": 17, "cha": 25, "save": { "dex": "+10", "con": "+16", "wis": "+11", "cha": "+15" }, "skill": { "deception": "+23", "insight": "+11", "perception": "+19", "persuasion": "+15", "stealth": "+10" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 29, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "psychic" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Draconic", "Sylvan" ], "cr": "26", "trait": [ { "name": "Illusory Passage", "entries": [ "The dragon can move through natural and magical foliage as though it were illusory." ] }, { "name": "Capricious Jest", "entries": [ "A creature that starts its turn within 15 feet of the dragon and attempts to move must first make a {@dc 21} Intelligence saving throw. On a failure, the dragon controls its movement this turn." ] }, { "name": "Displacement", "entries": [ "The dragon has an illusory double that mirrors its movements imperfectly, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn and the next attack against the dragon before the dragon's next turn has advantage." ] }, { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the dragon may spend its full movement to attempt a {@dc 21} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the dragon. While climbing on the dragon, a creature is unaffected by its displacement trait." ] }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}25 ({@damage 3d10 + 9}) piercing damage." ] }, { "name": "Tendril", "entries": [ "{@atk mw} {@hit 17} to hit, reach 25 ft., one target. {@h}19 ({@damage 3d6 + 9}) slashing damage and the target is {@condition grappled} and {@condition restrained} (escape {@dc 21}), and pulled up to 20 feet towards the dragon." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 17} to hit, reach 20 ft., one target. {@h}16 ({@damage 2d6 + 9}) bludgeoning damage and the target is pushed 20 feet away from the dragon. Each other creature within 10 feet of the target must succeed on a {@dc 21} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 300 feet of the dragon and aware of it must succeed on a {@dc 21} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Derealization Breath {@recharge 5}", "entries": [ "The dragon exhales an shimmering aurora of existential crises in a 300 ft. cone. Each creature in that area must make a {@dc 24} Wisdom saving throw, taking 98 ({@damage 28d6}) psychic damage on a failed save, or half as much damage on a successful one. A creature that fails this save by 5 or more becomes convinced that it is an illusion. An affected creature cannot concentrate on spells, loses {@status concentration} if it was holding it, and makes a {@dc 24} Intelligence saving throw at the end of each of its turns, ending the effect on a success. A creature that targets itself with an attack or spell immediately ends this effect." ] }, { "name": "Depersonalization Breath {@recharge 5}", "entries": [ "Each creature in a 300 ft. cone must make a {@dc 24} Charisma saving throw. On a failed save, the controlling player exchanges control of the creature with another player until the end of the dragon's next turn. At the beginning of an affected creatures turn, start a timer. The creature takes {@damage 1d6} psychic damage for each 6 seconds the player takes to resolve its turn." ] } ], "reaction": [ { "name": "Out of Nowhere", "entries": [ "As a reaction to being missed with a melee attack while its Displacement is active, the dragon makes a tendril attack. If it hits, it may immediately us its Hurl ability as part of this reaction, and its Displacement trait is disabled until the end of its next turn." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 297 HP, the dragon immediately recharges and uses its Derealization Breath." ] } ], "legendary": [ { "name": "Slink", "entries": [ "The dragon moves up to half its speed without provoking attacks of opportunity." ] }, { "name": "Hurl", "entries": [ "The dragon throws a creature it has {@condition grappled} up to 30 feet. The creature must succeed on a {@dc 21} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage, in addition to any damage from falling." ] }, { "name": "Disorienting Lurch (Costs 3 Actions)", "entries": [ "The dragon forces any number of creatures within 60 feet to succeed on a {@dc 21} Charisma saving throw or be teleported 30 feet in a direction of the dragon's choice. Then, if the dragon is at least partially obscured, it may reactivate its Displacement trait, if currently inactive." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR", "S" ], "damageTags": [ "B", "P", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "restrained" ], "variant": [] }, { "name": "Shadow Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 75, "formula": "10d8 + 30" }, "speed": { "walk": 30, "climb": 30, "fly": 60 }, "str": 19, "dex": 10, "con": 17, "int": 12, "wis": 11, "cha": 15, "save": { "dex": "+2", "con": "+5", "wis": "+2", "cha": "+4" }, "skill": { "perception": "+4", "stealth": "+2" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "necrotic", "poison", { "special": "one other type determined by the dragon's former type" } ], "languages": [ "Draconic" ], "cr": "4", "trait": [ { "name": "Shadow Form", "entries": [ "The shadow dragon's traits change depending on lighting.", "In darkness, the dragon treats all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)", "In dim light or darkness it can hide as a bonus action without obscurement, submerging itself in pools of shadow.", "In bright light, attacks against the dragon have advantage." ] } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage plus 3 ({@damage 1d6}) fire damage." ] }, { "name": "Shadow Breath {@recharge 5}", "entries": [ "The dragon exhales writhing shadow in a 15-foot cone. Each creature in that area must make a {@dc 13} Constitution saving throw, taking 24 ({@damage 7d6}) necrotic damage on a failed save, or half as much damage on a successful one. A creature with a shadow reduced to 0 by this damage falls into its shadow, and its shadow climbs into the material plane to replace it, with the following attributes:", "The creature's shadow has the same statistics and abilities as the creature and has one hit point. It acts on the dragon's initiative and is under the dragon's control.", "The creature remains conscious, but may only target its shadow with spells and abilities.", "A creature can wrestle the shadow back into the shadow realm with a successful {@dc 12} Strength ({@skill Athletics}) check. If it does, the creature returns to the material plane with one hit point.", "If the creature's shadow receives any healing, the shadow is banished to the shadow realm. The creature returns to the material plane with one hit point.", "If the creature's shadow dies, the creature is lost forever to the realm of shadow." ] } ], "reaction": [ { "name": "Shadow Glide (Dim light only)", "entries": [ "As a reaction to taking damage of a type it is resistant to, the dragon may teleport up to 20 feet and turn {@condition invisible} until the beginning of its next turn." ] } ], "dragonAge": "wyrmling", "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "DR" ], "damageTags": [ "F", "N", "P" ], "miscTags": [ "AOE", "MW" ], "variant": [] }, { "name": "Young Shadow Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "17d10 + 85" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 23, "dex": 10, "con": 21, "int": 14, "wis": 11, "cha": 19, "save": { "dex": "+4", "con": "+9", "wis": "+4", "cha": "+8" }, "skill": { "perception": "+8", "stealth": "+4" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 18, "immune": [ "necrotic", "poison", { "special": "one other type determined by the dragon's former type" } ], "languages": [ "Common", "Draconic" ], "cr": "10", "trait": [ { "name": "Shadow Form", "entries": [ "The shadow dragon's traits change depending on lighting.", "In darkness, the dragon treats all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)", "In dim light or darkness it can hide as a bonus action without obscurement, submerging itself in pools of shadow.", "In bright light, attacks against the dragon have advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage plus 3 ({@damage 1d6}) fire damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Shadow Breath {@recharge 5}", "entries": [ "The dragon exhales writhing shadow in a 30-foot cone. Each creature in that area must make a {@dc 17} Constitution saving throw, taking 49 ({@damage 14d6}) necrotic damage on a failed save, or half as much damage on a successful one. A creature with a shadow reduced to 0 by this damage falls into its shadow, and its shadow climbs into the material plane to replace it, with the following attributes:", "The creature's shadow has the same statistics and abilities as the creature and has one hit point. It acts on the dragon's initiative and is under the dragon's control.", "The creature remains conscious, but may only target its shadow with spells and abilities.", "A creature can wrestle the shadow back into the shadow realm with a successful {@dc 14} Strength ({@skill Athletics}) check. If it does, the creature returns to the material plane with one hit point.", "If the creature's shadow receives any healing, the shadow is banished to the shadow realm. The creature returns to the material plane with one hit point.", "If the creature's shadow dies, the creature is lost forever to the realm of shadow." ] } ], "reaction": [ { "name": "Shadow Glide (Dim light only)", "entries": [ "As a reaction to taking damage of a type it is resistant to, the dragon may teleport up to 60 feet and turn {@condition invisible} until the beginning of its next turn." ] } ], "dragonAge": "young", "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "F", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Adult Shadow Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "N", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 256, "formula": "19d12 + 133" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 27, "dex": 10, "con": 25, "int": 16, "wis": 13, "cha": 21, "save": { "dex": "+6", "con": "+13", "wis": "+7", "cha": "+11" }, "skill": { "perception": "+13", "stealth": "+6" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 23, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "necrotic", "poison", { "special": "one other type determined by the dragon's former type" } ], "languages": [ "Common", "Draconic" ], "cr": "17", "trait": [ { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] }, { "name": "Shadow Form", "entries": [ "The shadow dragon's traits change depending on lighting.", "In darkness, the dragon treats all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)", "In dim light or darkness it can hide as a bonus action without obscurement, submerging itself in pools of shadow.", "In bright light, attacks against the dragon have advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 7 ({@damage 2d6}) fire damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 17})" ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}17 ({@damage 2d8 + 8}) bludgeoning damage and the target is pushed 10 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 19} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Shadow Breath {@recharge 5}", "entries": [ "The dragon exhales writhing shadow in a 60-foot cone. Each creature in that area must make a {@dc 21} Constitution saving throw, taking 63 ({@damage 18d6}) necrotic damage on a failed save, or half as much damage on a successful one. A creature with a shadow reduced to 0 by this damage falls into its shadow, and its shadow climbs into the material plane to replace it, with the following attributes:", "The creature's shadow has the same statistics and abilities as the creature and has one hit point. It acts on the dragon's initiative and is under the dragon's control.", "The creature remains conscious, but may only target its shadow with spells and abilities.", "A creature can wrestle the shadow back into the shadow realm with a successful {@dc 16} Strength ({@skill Athletics}) check. If it does, the creature returns to the material plane with one hit point.", "If the creature's shadow receives any healing, the shadow is banished to the shadow realm. The creature returns to the material plane with one hit point.", "If the creature's shadow dies, the creature is lost forever to the realm of shadow." ] } ], "reaction": [ { "name": "Snuff (1/Day)", "entries": [ "As a reaction to being reduced below 128 HP, the dragon extinguishes all lights within 60 ft." ] }, { "name": "Shadow Glide (Dim Light Only)", "entries": [ "As a reaction to taking damage of a type it is resistant to, the wraith may teleport up to 60 feet and turn {@condition invisible} until the end of its next turn, or until it makes an attack." ] } ], "legendary": [ { "name": "Snatch", "entries": [ "The dragon makes a claw attack against a creature that it is hidden from. If the attack hits, the target is {@condition grappled}, {@condition stunned}, and hidden from its allies until the beginning of its next turn. This attack does not automatically reveal the dragon's position." ] }, { "name": "Shadow Tether", "entries": [ "One creature within 60 ft. that the dragon can see must make a {@dc 19} Charisma saving throw. On a failed save, the next time the dragon takes damage in the next minute, it takes half as much damage and the target takes the same amount." ] }, { "name": "Waken Shadows", "entries": [ "One creature within 60 ft. must succeed on a {@dc 19} Strength saving throw or be {@condition grappled} and {@condition restrained} (escape {@dc 19}) as its shadow lunges to grip it. A creature is freed if it is in bright light." ] } ], "dragonAge": "adult", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "F", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "stunned" ], "variant": [] }, { "name": "Ancient Shadow Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "N", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 546, "formula": "28d20 + 252" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 30, "dex": 10, "con": 29, "int": 18, "wis": 15, "cha": 23, "save": { "dex": "+7", "con": "+16", "wis": "+9", "cha": "+13" }, "skill": { "perception": "+16", "stealth": "+7" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 26, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "necrotic", "poison", { "special": "one other type determined by the dragon's former type" } ], "languages": [ "Common", "Draconic" ], "cr": "24", "trait": [ { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] }, { "name": "Shadow Form", "entries": [ "The shadow dragon's traits change depending on lighting.", "In darkness, the dragon treats all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)", "In dim light or darkness it can hide as a bonus action without obscurement, submerging itself in pools of shadow.", "In bright light, attacks against the dragon have advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}21 ({@damage 2d10 + 10}) piercing damage plus 11 ({@damage 2d10}) fire damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage and the target is {@condition grappled} (escape {@dc 20})" ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 17} to hit, reach 20 ft., one target. {@h}17 ({@damage 2d6 + 10}) bludgeoning damage and the target is pushed 15 feet away from the dragon." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 20} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Shadow Breath {@recharge 5}", "entries": [ "The dragon exhales writhing shadow in a 90-foot cone. Each creature in that area must make a {@dc 24} Constitution saving throw, taking 91 ({@damage 26d6}) necrotic damage on a failed save, or half as much damage on a successful one. A creature with a shadow reduced to 0 by this damage falls into its shadow, and its shadow climbs into the material plane to replace it, with the following attributes:", "The creature's shadow has the same statistics and abilities as the creature and has one hit point. It acts on the dragon's initiative and is under the dragon's control.", "The creature remains conscious, but may only target its shadow with spells and abilities.", "A creature can wrestle the shadow back into the shadow realm with a successful {@dc 17} Strength ({@skill Athletics}) check. If it does, the creature returns to the material plane with one hit point.", "If the creature's shadow receives any healing, the shadow is banished to the shadow realm. The creature returns to the material plane with one hit point.", "If the creature's shadow dies, the creature is lost forever to the realm of shadow." ] } ], "reaction": [ { "name": "Snuff (1/Day)", "entries": [ "As a reaction to being reduced below 273 HP, the dragon extinguishes all lights within 90 ft." ] }, { "name": "Shadow Glide (Dim Light Only)", "entries": [ "As a reaction to taking damage of a type it is resistant to, the wraith may teleport up to 60 feet and turn {@condition invisible} until the end of its next turn, or until it makes an attack." ] } ], "legendary": [ { "name": "Snatch", "entries": [ "The dragon makes a claw attack against a creature that it is hidden from. If the attack hits, the target is {@condition grappled}, {@condition stunned}, and hidden from its allies until the beginning of its next turn. This attack does not automatically reveal the dragon's position." ] }, { "name": "Shadow Tether", "entries": [ "One creature within 60 ft. that the dragon can see must make a {@dc 20} Charisma saving throw. On a failed save, the next time the dragon takes damage in the next minute, it takes half as much damage and the target takes the same amount." ] }, { "name": "Waken Shadows", "entries": [ "One creature within 60 ft. must succeed on a {@dc 20} Strength saving throw or be {@condition grappled} and {@condition restrained} (escape {@dc 22}) as its shadow lunges to grip it. A creature is freed if it is in bright light." ] } ], "dragonAge": "ancient", "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "F", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "stunned" ], "variant": [] }, { "name": "Great Wyrm Shadow Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "N", "E" ], "ac": [ { "ac": 23, "from": [ "natural armor" ] } ], "hp": { "average": 738, "formula": "36d20 + 360" }, "speed": { "walk": 60, "climb": 60, "fly": 120 }, "str": 30, "dex": 12, "con": 30, "int": 20, "wis": 17, "cha": 25, "save": { "dex": "+9", "con": "+18", "wis": "+11", "cha": "+15" }, "skill": { "perception": "+19", "stealth": "+17" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 39, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "necrotic", "poison", { "special": "one other type determined by the dragon's former type" } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "28", "trait": [ { "name": "Legendary Resistance (5/Day)", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead." ] }, { "name": "Shadow Form", "entries": [ "The shadow dragon's traits change depending on lighting.", "In darkness, the dragon treats all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)", "In dim light or darkness it can hide as a bonus action without obscurement, submerging itself in pools of shadow.", "In bright light, attacks against the dragon have advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon can use its Frightful Presence. It then makes two attacks: one with its bite and one with its tail. If the dragon is bright light, it may replace its tail attack with two claw attacks." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}21 ({@damage 2d10 + 10}) piercing damage plus 11 ({@damage 2d10}) necrotic damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 18} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage and the target is {@condition grappled} (escape {@dc 22}) and {@condition restrained}. Each other creature within 10 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 18} to hit, reach 20 ft., one target. {@h}17 ({@damage 2d6 + 10}) bludgeoning damage and the target is pushed 20 feet away from the dragon. Each other creature within 10 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a {@dc 22} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours." ] }, { "name": "Shadow Breath {@recharge 5}", "entries": [ "The dragon exhales writhing shadow in a 300-foot cone. Each creature in that area must make a {@dc 26} Constitution saving throw, taking 105 ({@damage 30d6}) necrotic damage on a failed save, or half as much damage on a successful one. A creature with a shadow reduced to 0 by this damage falls into its shadow, and its shadow climbs into the material plane to replace it, with the following attributes:", "The creature's shadow has the same statistics and abilities as the creature and has one hit point. It acts on the dragon's initiative and is under the dragon's control.", "The creature remains conscious, but may only target its shadow with spells and abilities.", "A creature can wrestle the shadow back into the shadow realm with a successful {@dc 18} Strength ({@skill Athletics}) check. If it does, the creature returns to the material plane with one hit point.", "If the creature's shadow receives any healing, the shadow is banished to the shadow realm. The creature returns to the material plane with one hit point.", "If the creature's shadow dies, the creature is lost forever to the realm of shadow." ] } ], "reaction": [ { "name": "Snuff (1/Day)", "entries": [ "As a reaction to being reduced below 369 HP, the dragon extinguishes all lights within 300 ft." ] }, { "name": "Shadow Glide (Dim Light Only)", "entries": [ "As a reaction to taking damage of a type it is resistant to, the wraith may teleport up to 60 feet and turn {@condition invisible} until the end of its next turn, or until it makes an attack." ] } ], "legendary": [ { "name": "Snatch", "entries": [ "The dragon makes a claw attack against a creature that it is hidden from. If the attack hits, the target is {@condition grappled}, {@condition stunned}, and hidden from its allies until the beginning of its next turn. This attack does not automatically reveal the dragon's position." ] }, { "name": "Shadow Tether", "entries": [ "One creature within 60 ft. that the dragon can see must make a {@dc 22} Charisma saving throw. On a failed save, the next time the dragon takes damage in the next minute, it takes half as much damage and the target takes the same amount." ] }, { "name": "Waken Shadows", "entries": [ "One creature within 60 ft. must succeed on a {@dc 22} Strength saving throw or be {@condition grappled} and {@condition restrained} (escape {@dc 22}) as its shadow lunges to grip it. A creature is freed if it is in bright light." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "stunned" ], "variant": [] }, { "name": "Avatar of Tiamat", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "fiend", "tags": [ "dragon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 25, "from": [ "natural armor" ] } ], "hp": { "average": 735, "formula": "36d20 + 360" }, "speed": { "walk": 60, "fly": 120 }, "str": 30, "dex": 10, "con": 30, "int": 26, "wis": 26, "cha": 28, "save": { "str": "+19", "dex": "+9", "con": "+19", "wis": "+17" }, "skill": { "arcana": "+17", "perception": "+26", "religion": "+17" }, "senses": [ "darkvision 240 ft.", "truesight 120 ft." ], "passive": 36, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "acid", "cold", "fire", "lightning", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "deafened", "frightened", "poisoned", "stunned" ], "languages": [ "Abyssal", "Common", "Draconic", "Infernal" ], "cr": "30", "trait": [ { "name": "Godlike Resistance", "entries": [ "If Tiamat fails a saving throw, she can choose to succeed instead. If she does, she regains two fewer legendary action on her following turn." ], "sort": 0 }, { "name": "Limited Magic Immunity", "entries": [ "Unless she wishes to be affected, Tiamat is immune to spells of 6th level or lower. She has advantage on saving throws against all other spells and magical effects." ], "sort": 1 }, { "name": "Titanic Stature", "entries": [ "A creature adjacent to Tiamat may spend 30 feet of movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto tiamat. While climbing on Tiamat, a creature has advantage on melee attacks against her, and she can make no more than one bite attack against that creature each turn." ], "sort": 2 }, { "name": "Multitrack Machinations", "entries": [ "Tiamat may concentrate on up to five spells simultaneously. She regains one fewer legendary action at the beginning of her turn for each spell she is {@status concentration||concentrating} on beyond the first. If she fails a {@status concentration} check, she loses {@status concentration} on all spells she is {@status concentration||concentrating} on." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "Tiamat can use her Maddening Presence. She then makes five attacks: four with her bite and one with her tail. She may replace all of her bite attacks with a use of her worry ability." ] }, { "name": "Paragon Breath", "entries": [ "Tiamat exhales elemental energy in a 300-foot cone, or 300 foot long, 15 foot wide line (Tiamat's choice). Each creature in that area must make a {@dc 26} Dexterity or Constitution saving throw (Tiamat's choice), taking 91 ({@damage 26d6}) damage on a failed save, or half as much damage on a successful one. The damage type is either Acid, Cold, Fire, Lightning, or Poison (Tiamat's choice)." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 19} to hit, reach 15 ft., one target. {@h}24 ({@damage 4d6 + 10}) piercing damage and the target is {@condition grappled}. While a head grapples a target, the head can attack only that target." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 19} to hit, reach 25 ft., one target. {@h}28 ({@damage 4d8 + 10}) bludgeoning damage and the target is pushed 25 feet away and knocked {@condition prone}. Each creature within 20 feet of the target must succeed on a {@dc 26} Dexterity saving throw or take half as much damage, be pushed back 10 feet and be knocked {@condition prone}." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by at least two of Tiamat's heads must succeed on a {@dc 23} Constitution throw or take 110 ({@damage 20d10}) piercing damage, or half as much on a success. A creature makes this save at disadvantage if it is {@condition grappled} by three or more of Tiamat's heads. A creature reduced to 0 hit points by this damage is ripped in half and dies." ] }, { "name": "Maddening Presence", "entries": [ "Each creature of Tiamat's choice that is within 240 feet of Tiamat and aware of her must succeed on a DC: 26 Wisdom saving throw or become {@condition frightened} for 1 minute. While {@condition frightened} in this way, a creature takes 11 ({@damage 2d10}) psychic damage at the start of each of its turns, and must use its turn to either dash away or attempt to hide. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Tiamat's Frightful Presence for the next 24 hours." ] } ], "legendary": [ { "name": "Bite", "entries": [ "Tiamat makes a bite attack." ] }, { "name": "Wing Attack", "entries": [ "Tiamat beats her wings. Each creature within 30 feet of her must succeed on a {@dc 26} Dexterity saving throw or take 17 ({@damage 2d6 + 10}) bludgeoning damage and be knocked {@condition prone}. Tiamat can then fly up to half its flying speed" ] }, { "name": "Breath Attack (Costs 2 Actions)", "entries": [ "Tiamat uses her Paragon Breath ability." ] }, { "name": "Wish (9th level spell, Costs 3 Actions)", "entries": [ "Tiamat casts any spell of 8th level or below." ] } ], "senseTags": [ "SD", "U" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AB", "C", "DR", "I" ], "damageTags": [ "B", "P", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "legendaryActions": 5, "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Aspect of Tiamat.webp", "fluff": { "_monsterFluff": { "name": "Aspect of Tiamat", "source": "ConfC" } } }, { "name": "Dragon Eel", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 297, "formula": "18d20 + 108" }, "speed": { "swim": 80, "fly": 40 }, "str": 24, "dex": 18, "con": 23, "int": 13, "wis": 16, "cha": 14, "save": { "dex": "+9", "con": "+11", "wis": "+8" }, "skill": { "athletics": "+12", "acrobatics": "+9", "perception": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "lightning" ], "languages": [ "Aquan", "Draconic" ], "cr": "15", "trait": [ { "name": "Slender Body", "entries": [ "The dragon eel may move through any space large enough for a Large creature without squeezing." ] }, { "name": "Surface Nerves", "entries": [ "If the dragon eel takes 30 or more bludgeoning damage in a turn, it is {@condition stunned} until the beginning of its next turn." ] }, { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the dragon eel may spend its full movement to attempt a {@dc 20} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the dragon eel. While climbing on the dragon eel, a creature has advantage on melee attacks made against it." ] }, { "name": "Implacable", "entries": [ "If the dragon eel fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon eel makes three wriggling ram attacks, one of which it may replace with its gulping bite or stunning shock." ] }, { "name": "Massive Gulp", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}26 ({@damage 3d12 + 7}) piercing damage and the target must succeed on a {@dc 20} Strength saving throw or be swallowed.", "While swallowed, the target's attacks bypass the dragon eel's resistances and it takes 21 ({@damage 6d6}) bludgeoning damage at the start of each of the dragon eel's turns. If the dragon eel takes 50 damage or more on a single turn from a creature inside it, the dragon eel regurgitates all swallowed creatures, which fall {@condition prone} in the nearest unoccupied space." ] }, { "name": "Wriggling Ram", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d6 + 7}) bludgeoning damage and the target is pushed 10 ft. away. Before or after making this attack, the dragon eel may move up to a quarter of its speed." ] }, { "name": "Stunning Shock", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}27 ({@damage 6d8}) lightning damage and the target must succeed on a {@dc 19} Constitution saving throw or be {@condition stunned} until the beginning of its next turn." ] }, { "name": "Broadcast Current (underwater only) {@recharge 5}", "entries": [ "The dragon eel briefly electrifies the water in a 20 ft. radius around itself. Each creature in that area must make a {@dc 20} Constitution saving throw, taking 36 ({@damage 8d8}) lightning damage on a failed save, or half as much damage on a successful one. A creature that fails this save by 5 or more has disadvantage on attack rolls until the end of the dragon eel's next turn." ] } ], "reaction": [ { "name": "Thrash", "entries": [ "As a reaction to failing a saving throw, the dragon eel forces each creature within 15 ft. to succeed on a {@dc 20} Strenght saving throw or be pushed 15 ft. away." ] }, { "name": "Bloodied Current (1/Day)", "entries": [ "As a reaction to being reduced below 149 hit points, the dragon immediately recharges and uses its Broadcast Current." ] } ], "legendary": [ { "name": "Dive", "entries": [ "The dragon eel moves up to half its speed. If it is submerged, each creature climbing on it must succeed on a {@dc 20} Strength saving throw or fall off." ] }, { "name": "Suction Feeding", "entries": [ "One creature within 20 ft. must succeed on a {@dc 19} Strength saving throw or be pulled up to 20 ft. toward the dragon eel. A creature that fails by 5 or more is immediately swallowed." ] }, { "name": "Coil Up (Costs 2 Actions)", "entries": [ "The dragon eel rolls to recharge its broadcast current, reducing its movement on its following turn to 0. If the dragon eel uses its broadcast current on its following turn, its range is doubled and its damage is increased by 18 ({@dice 4d8})." ] }, { "name": "Rock Boat (Costs 2 Actions)", "entries": [ "The dragon eel rocks a boat or ship within 10 ft. Each unsecured creature on the vehicle's deck is pushed 15 ft. in the same direction. If this movement would eject a creature from the vehicle, it makes a {@dc 20} Dexterity saving throw, catching itself on the edge on a success. A creature hanging from the edge of a ship is considered {@condition prone}." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "AQ", "DR" ], "damageTags": [ "B", "L", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Adolescent Dragon Turtle", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "19d12 + 76" }, "speed": { "walk": 20, "swim": 40 }, "str": 22, "dex": 12, "con": 19, "int": 10, "wis": 12, "cha": 12, "save": { "dex": "+5", "con": "+8", "wis": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ { "resist": [ "fire" ], "preNote": "attacks made without advantage" } ], "languages": [ "Aquan", "Draconic" ], "cr": { "cr": "10", "xp": 18000 }, "trait": [ { "name": "Treasure Sense", "entries": [ "The dragon turtle can pinpoint, by scent, the location of precious or magical metals, stones, and crafted objects within 300 ft." ], "sort": 0 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the dragon turtle may spend half its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the dragon turtle. While climbing on the dragon turtle, a creature has advantage on melee attacks made against the dragon turtle, and the dragon turtle has disadvantage on attacks made against the creature." ], "sort": 1 }, { "name": "Implacable", "entries": [ "If the dragon turtle fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon turtle makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}25 ({@damage 3d12 + 6}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d8 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) bludgeoning damage and the target is pushed 5 ft. away." ] }, { "name": "Steam Breath {@recharge 5}", "entries": [ "The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a {@dc 18} Constitution saving throw, taking 35 ({@damage 10d6}) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage. The affected area becomes heavily obscured until the end of the dragon turtle's next turn." ] } ], "reaction": [ { "name": "Retract Head", "entries": [ "As a reaction to being hit with a ranged attack, the dragon turtle gains resistance to the attack's damage." ] }, { "name": "Bloodied Agitation", "entries": [ "As a reaction to taking damage while below 106 hit points, the turtle dragon rolls to recharge its breath weapon." ] } ], "legendary": [ { "name": "Dive", "entries": [ "The dragon turtle moves up to half its speed. If it is submerged, each creature climbing on it must succeed on a {@dc 16} Strength saving throw or fall off." ] }, { "name": "Hull Breach", "entries": [ "The dragon turtle scrapes its shell against the hull of a boat or ship. A vehicle 10 ft. in length or less capsizes immediately. A vehicle greater than 10 ft. in length suffers a hull breach and begins to fill with water, capsizing after 30 minutes if the breach is not repaired. Each successive breach halves the remaining time. A breach can be repaired as an action with a successful {@dc 16} Woodworking Tools ability check." ] }, { "name": "Rock Boat (Costs 2 Actions)", "entries": [ "The dragon turtle rocks a boat or ship within 10 ft. Each unsecured creature on the vehicle's deck is pushed 15 ft. in the same direction. If this movement would eject a creature from the vehicle, it makes a {@dc 16} Dexterity saving throw, catching itself on the edge on a success. A creature hanging from the edge of a ship is considered {@condition prone}." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AQ", "DR" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Young Dragon Turtle.webp", "fluff": { "_monsterFluff": { "name": "Young Dragon Turtle", "source": "ConfC" } } }, { "name": "Dragon Turtle", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "N" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 341, "formula": "22d20 + 110" }, "speed": { "walk": 20, "swim": 40 }, "str": 25, "dex": 10, "con": 20, "int": 10, "wis": 12, "cha": 12, "save": { "dex": "+6", "con": "+11", "wis": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ { "resist": [ "fire" ], "preNote": "attacks made without advantage" } ], "languages": [ "Aquan", "Draconic" ], "cr": "17", "trait": [ { "name": "Treasure Sense", "entries": [ "The dragon turtle can pinpoint, by scent, the location of precious or magical metals, stones, and crafted objects within 300 ft." ], "sort": 0 }, { "name": "Troubled Waters", "entries": [ "The seas within 1 mile of a dragon turtle are choppy and full of unpredictable currents, increasing the difficulty of ability checks made to navigate them by 5." ], "sort": 1 }, { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the dragon turtle may spend its full movement to attempt a {@dc 20} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the dragon turtle. While climbing on the dragon turtle, a creature has advantage on melee attacks made against the dragon turtle, and the dragon turtle has disadvantage on attacks made against the creature." ], "sort": 2 }, { "name": "Implacable", "entries": [ "If the dragon turtle fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon turtle makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}26 ({@damage 3d12 + 7}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d8 + 7}) slashing damage and the target is {@condition grappled} (escape {@dc 21}) and {@condition restrained}. Each other creature within 10 feet of the target must succeed on a {@dc 21} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}23 ({@damage 3d10 + 7}) bludgeoning damage and the target is pushed 10 ft. away." ] }, { "name": "Steam Breath {@recharge 5}", "entries": [ "The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a {@dc 18} Constitution saving throw, taking 52 ({@damage 15d6}) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage. The affected area becomes heavily obscured until the end of the dragon turtle's next turn." ] } ], "reaction": [ { "name": "Retract Head", "entries": [ "As a reaction to being hit with a ranged attack, the dragon turtle gains resistance to the attack's damage." ] }, { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 172 hit points, the dragon immediately recharges and uses its Steam Breath." ] } ], "legendary": [ { "name": "Dive", "entries": [ "The dragon turtle moves up to half its speed. If it is submerged, each creature climbing on it must succeed on a {@dc 18} Strength saving throw or fall off." ] }, { "name": "Hull Breach", "entries": [ "The dragon turtle scrapes its shell against the hull of a boat or ship. A vehicle 20 ft. in length or less capsizes immediately. A vehicle greater than 20 ft. in length suffers a hull breach and begins to fill with water, capsizing after 30 minutes if the breach is not repaired. Each successive breach halves the remaining time. A breach can be repaired as an action with a successful {@dc 18} Woodworking Tools ability check." ] }, { "name": "Rock Boat (Costs 2 Actions)", "entries": [ "The dragon turtle rocks a boat or ship within 15 ft. Each unsecured creature on the vehicle's deck is pushed 15 ft. in the same direction. If this movement would eject a creature from the vehicle, it makes a {@dc 18} Dexterity saving throw, catching itself on the edge on a success. A creature hanging from the edge of a ship is considered {@condition prone}." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AQ", "DR" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Dragon Turtle.webp", "fluff": { "_monsterFluff": { "name": "Dragon Turtle", "source": "ConfC" } } }, { "name": "Black Guard Drake", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "9d10 + 27" }, "speed": { "walk": 30, "swim": 20 }, "str": 16, "dex": 11, "con": 16, "int": 4, "wis": 10, "cha": 7, "skill": { "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "understands Draconic but can't speak" ], "cr": "2", "trait": [ { "name": "Blood Scent", "entries": [ "The drake can pinpoint, by scent, the location of any creature within 120 ft. that does not have all of its hit points." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The drake attacks twice, once with its bite and once with its tail." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage plus 4 ({@damage 1d8}) acid damage. Instead of dealing damage, the drake can grapple the target (escape {@dc 13})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage and the target is pushed 5 ft. away." ] }, { "name": "Acid Spit", "entries": [ "One creature within 30 feet must succeed on a {@dc 13} Dexterity saving throw or take 18 ({@damage 4d8}) Acid damage, or half as much on a success. A creature that fails this save by 5 or more has disadvantage on attack rolls while in sunlight for the next minute." ] } ], "reaction": [ { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the drake's reach, it may force the creature to succeed on a {@dc 13} Wisdom saving throw or be forced to immediately move 10 ft. away from the drake, if it can." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "DR" ], "damageTags": [ "A", "B", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Black Guard Drake.webp", "fluff": { "_monsterFluff": { "name": "Black Guard Drake", "source": "ConfC" } } }, { "name": "Blue Guard Drake", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "9d10 + 27" }, "speed": { "walk": 40, "burrow": 20 }, "str": 16, "dex": 13, "con": 16, "int": 4, "wis": 11, "cha": 7, "skill": { "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "understands Draconic but can't speak" ], "cr": "2", "trait": [ { "name": "Blood Scent", "entries": [ "The drake can pinpoint, by scent, the location of any creature within 120 ft. that does not have all of its hit points." ], "sort": 0 }, { "name": "Electrified Flesh", "entries": [ "A creature that hits the drake with a melee attack can't take reactions until the start of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The drake attacks twice, once with its bite and once with its tail." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage and 3 ({@damage 1d6}) lightning damage. Instead of dealing damage, the drake can grapple the target (escape {@dc 13})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage and the target is pushed 5 ft. away." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the drake and at least one of the drake's allies must succeed on a {@dc 13} Constitution saving throw or take 28 ({@damage 8d6}) piercing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the drake's reach, it may force the creature to succeed on a {@dc 13} Wisdom saving throw or be forced to immediately move 10 ft. away from the drake, if it can." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "DR" ], "damageTags": [ "B", "L", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Blue Guard Drake.webp", "fluff": { "_monsterFluff": { "name": "Blue Guard Drake", "source": "ConfC" } } }, { "name": "Green Guard Drake", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "9d10 + 27" }, "speed": { "walk": 30, "swim": 20 }, "str": 16, "dex": 11, "con": 16, "int": 6, "wis": 12, "cha": 7, "skill": { "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "languages": [ "understands Draconic but can't speak" ], "cr": "2", "trait": [ { "name": "Blood Scent", "entries": [ "The drake can pinpoint, by scent, the location of any creature within 120 ft. that does not have all of its hit points." ], "sort": 0 }, { "name": "Fuming Blood", "entries": [ "Whenever the drake takes slashing or piercing damage, its blood reacts with the air to form a poisonous gas. Until the beginning of its next turn, a creature that starts its turn within 10 feet of the drake takes 3 ({@damage 1d6}) poisond damage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The drake attacks twice, once with its bite and once with its tail." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage plus 7 ({@damage 2d6}) poison damage. Instead of dealing damage, the drake can grapple the target (escape {@dc 13})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage and the target is pushed 5 ft. away." ] }, { "name": "Spit Venom", "entries": [ "One creature within 30 feet must succeed on a {@dc 13} Constitution saving throw or take 17 ({@damage 5d8}) Poison damage, or half as much on a success. A creature that fails this save by 5 or more is {@condition blinded} until the end of the drake's next turn." ] } ], "reaction": [ { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the drake's reach, it may force the creature to succeed on a {@dc 13} Wisdom saving throw or be forced to immediately move 10 ft. away from the drake, if it can." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "DR" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Green Guard Drake.webp", "fluff": { "_monsterFluff": { "name": "Green Guard Drake", "source": "ConfC" } } }, { "name": "Red Guard Drake", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 30, "burrow": 15 }, "str": 17, "dex": 11, "con": 17, "int": 4, "wis": 10, "cha": 7, "skill": { "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "understands Draconic but can't speak" ], "cr": "2", "trait": [ { "name": "Blood Scent", "entries": [ "The drake can pinpoint, by scent, the location of any creature within 120 ft. that does not have all of its hit points." ], "sort": 0 }, { "name": "Burning Rage", "entries": [ "While the drake has fewer than 43 hit points, its attacks deal an additional 3 ({@damage 1d6}) fire damage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The drake attacks twice, once with its bite and once with its tail." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage and 3 ({@damage 1d6}) fire damage. Instead of dealing damage, the drake can grapple the target (escape {@dc 13})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage and the target is pushed 5 ft. away." ] }, { "name": "Spit Fire", "entries": [ "One creature within 30 feet must succeed on a {@dc 13} Dexterity saving throw or take 16 ({@damage 3d10}) fire damage and catch fire. Until a creature takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ] } ], "reaction": [ { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the drake's reach, it may force the creature to succeed on a {@dc 13} Wisdom saving throw or be forced to immediately move 10 ft. away from the drake, if it can." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "DR" ], "damageTags": [ "B", "F", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Red Guard Drake.webp", "fluff": { "_monsterFluff": { "name": "Red Guard Drake", "source": "ConfC" } } }, { "name": "White Guard Drake", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "dragon", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "9d10 + 27" }, "speed": { "walk": 30, "burrow": 15 }, "str": 17, "dex": 11, "con": 16, "int": 4, "wis": 10, "cha": 7, "skill": { "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "understands Draconic but can't speak" ], "cr": "2", "trait": [ { "name": "Blood Scent", "entries": [ "The drake can pinpoint, by scent, the location of any creature within 120 ft. that does not have all of its hit points." ], "sort": 0 }, { "name": "Dweomer Chill", "entries": [ "A creature that casts a spell within 15 feet of the drake takes 4 ({@damage 1d8}) cold damage per level of the spell. A creature that starts its turn in the area while {@status concentration||concentrating} on a spell must make a Concentration check." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The drake attacks twice, once with its bite and once with its tail." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage and 4 ({@damage 1d8}) cold damage. Instead of dealing damage, the drake can grapple the target (escape {@dc 13})." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage and the target is pushed 5 ft. away." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the drake and at least one of the drake's allies must succeed on a {@dc 13} Constitution saving throw or take 28 ({@damage 8d6}) piercing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the drake's reach, it may force the creature to succeed on a {@dc 13} Wisdom saving throw or be forced to immediately move 10 ft. away from the drake, if it can." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "DR" ], "damageTags": [ "B", "C", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/White Guard Drake.webp", "fluff": { "_monsterFluff": { "name": "White Guard Drake", "source": "ConfC" } } }, { "name": "Drakkoth Faterager", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "dragon", "tags": [ "drakkoth" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "19d10 + 57" }, "speed": { "walk": 50, "climb": 30 }, "str": 18, "dex": 13, "con": 17, "int": 10, "wis": 12, "cha": 11, "save": { "con": "+6", "wis": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "poison", "thunder" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "unconscious" ], "languages": [ "Common", "Draconic" ], "cr": "8", "trait": [ { "name": "Glory-Destined", "entries": [ "If the drakkoth would be reduced to 0 hit points by damage not from a melee attack, it is instead reduced to 1 hit point." ] }, { "name": "Drakkoth Rage", "entries": [ "Whenever the drakkoth deals damage to a creature with a melee attack, it gains 10 temporary hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The drakkoth makes two attacks, then may use its Spit Venom or Tail Thagomizer, if available." ] }, { "name": "Tempest-Kissed Spear", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one creature. {@h}13 ({@dice 2d8 + 4}) piercing plus 7 ({@damage 2d6}) lightning damage." ] }, { "name": "Spit Venom", "entries": [ "One creature the drakkoth can see within 20 feet must succeed on a {@dc 14} Constitution saving throw or take 10 ({@damage 3d6}) poison damage and be {@condition poisoned} until the beginning of the drakkoth's next turn." ] }, { "name": "Tail Thagomizer {@recharge 5}", "entries": [ "Each creature of the drakkoth's choice within 5 feet that it did not make an attack against this turn must succeed on a {@dc 15} Dexterity saving throw or take 14 ({@damage 4d6}) piercing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Countercharge", "entries": [ "As a reaction when a Medium or smaller creature ends its movement within 5 feet of the drakkoth, the drakkoth forces it to succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone} and be {@condition grappled} (escape {@dc 15}) as the drakkoth moves into its space." ] }, { "name": "Clad in Fury (1/Day)", "entries": [ "As a reaction when the drakkoth takes damage from a magical effect that affects more than one creature, the drakkoth prevents half the damage that would be dealt each creature of its choice by the effect, and takes additional damage equal to the damage prevented." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "I", "L", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [] }, { "name": "Drakkoth Skybreaker", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "dragon", "tags": [ "drakkoth" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 237, "formula": "25d10 + 100" }, "speed": { "walk": 50, "climb": 30 }, "str": 17, "dex": 20, "con": 18, "int": 14, "wis": 18, "cha": 11, "save": { "con": "+8", "wis": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "poison", "thunder" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "unconscious" ], "languages": [ "Common", "Draconic" ], "cr": "11", "trait": [ { "name": "Glory-Destined", "entries": [ "If the drakkoth would be reduced to 0 hit points by damage not from a melee attack, it is instead reduced to 1 hit point." ] }, { "name": "Treacherous Winds", "entries": [ "A flying creature that ends its movement within 80 feet of one or more drakkoths must succeed on a {@dc 16} Strength saving throw or fall {@condition prone}, or be pushed 30 feet downward if it is immune to the {@condition prone} condition" ] } ], "action": [ { "name": "Multiattack", "entries": [ "The drakkoth makes three attacks, then may use its Spit Venom or Tail Thagomizer, if available." ] }, { "name": "Wingripper Bow", "entries": [ "{@atk rw} {@hit 9} to hit, range 80/320 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage and the targets fly speed, if it has one, is reduced by 10 for the next minute." ] }, { "name": "Spit Venom", "entries": [ "One creature the drakkoth can see within 20 feet must succeed on a {@dc 16} Constitution saving throw or take 10 ({@damage 3d6}) poison damage and be {@condition poisoned} until the beginning of the drakkoth's next turn." ] }, { "name": "Tail Thagomizer {@recharge 5}", "entries": [ "Each creature of the drakkoth's choice within 5 feet that it did not make an attack against this turn must succeed on a {@dc 15} Dexterity saving throw or take 14 ({@damage 4d6}) piercing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Crack the Sky (1/Day, 5th Level Spell)", "entries": [ "As a reaction to being reduced below 119 hit points, the drakkoth magically rends the sky, calling down a bone-shaking wave of thunderous sound.", "Each creature within 300 feet of the drakkoth must succeed on a {@dc 16} Constitution saving throw or take 27 ({@damage 6d8}) thunder damage and be knocked {@condition prone}, or take half as much damage on a success. A flying creature makes this save at disadvantage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "I", "P", "T" ], "miscTags": [ "AOE", "RW" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [] }, { "name": "Leywing Pseudodragon", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "dragon", "alignment": [ "N", "G" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 7, "formula": "2d4 + 2" }, "speed": { "walk": 15, "fly": 60 }, "str": 6, "dex": 14, "con": 13, "int": 10, "wis": 14, "cha": 10, "skill": { "insight": "+4", "stealth": "+4" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 13, "languages": [ "telepathy 100 ft.", "but communicates only in images and ideas." ], "cr": "1/4", "trait": [ { "name": "Scent-Reading", "entries": [ "The pseudodragon has advantage on Wisdom ({@skill Insight}) check to determine the mental state of creatures it can smell." ], "sort": 0 }, { "name": "Dweomer-Attuned", "entries": [ "Spells of 3rd level or below with a duration of at least 1 minute that target only the pseudodragon instead have a duration of Until Dispelled." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The pseudodragon has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Slinking Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage.", "Before or after making this attack, the pseudodragon may move up to 5 feet without provoking attacks of opportunity." ] }, { "name": "Drowsy Sting", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}4 ({@damage 1d4 + 2}) piercing damage, and the target must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} for the next minute.", "A creature {@condition poisoned} in this way repeats this saving throw at the end of each of its turns, ending the effect on a success, or falling asleep until the beginning of its next turn on a failure. A creature wakes early if it takes any damage, or if a creature uses an action to shake it awake." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "D" ], "languageTags": [ "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Pseudodragon.webp", "fluff": { "_monsterFluff": { "name": "Pseudodragon", "source": "ConfC" } } }, { "name": "Chameleonic Pseudodragon", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "dragon", "alignment": [ "N", "G" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 15, "fly": 60 }, "str": 6, "dex": 15, "con": 13, "int": 10, "wis": 12, "cha": 10, "skill": { "perception": "+3", "stealth": "+4" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 13, "languages": [ "telepathy 100 ft.", "but communicates only in images and ideas." ], "cr": "1", "trait": [ { "name": "Scent-Reading", "entries": [ "The pseudodragon has advantage on Wisdom ({@skill Insight}) check to determine the mental state of creatures it can smell." ], "sort": 0 }, { "name": "Shifting Scales", "entries": [ "As a Bonus Action, the pseudodragon may magically match its appearance to its surroundings, becoming {@condition invisible} to creatures more than 10 feet away from it until it moves or makes an attack." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The pseudodragon has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Slinking Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage.", "Before or after making this attack, the pseudodragon may move up to 5 feet without provoking attacks of opportunity." ] }, { "name": "Drowsy Sting", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}4 ({@damage 1d4 + 2}) piercing damage, and the target must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} for the next minute.", "A creature {@condition poisoned} in this way repeats this saving throw at the end of each of its turns, ending the effect on a success, or falling asleep until the beginning of its next turn on a failure. A creature wakes early if it takes any damage, or if a creature uses an action to shake it awake." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "D" ], "languageTags": [ "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Pseudodragon.webp", "fluff": { "_monsterFluff": { "name": "Pseudodragon", "source": "ConfC" } } }, { "name": "Myriad Pseudodragon", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "dragon", "alignment": [ "N", "G" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 50, "formula": "10d4 + 30" }, "speed": { "walk": 15, "fly": 60 }, "str": 6, "dex": 18, "con": 17, "int": 10, "wis": 12, "cha": 10, "skill": { "perception": "+3", "stealth": "+4" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 13, "languages": [ "telepathy 100 ft.", "but communicates only in images and ideas." ], "cr": "2", "trait": [ { "name": "Scent-Reading", "entries": [ "The pseudodragon has advantage on Wisdom ({@skill Insight}) check to determine the mental state of creatures it can smell." ], "sort": 0 }, { "name": "Solo Swarm", "entries": [ "The pseudodragon's attacks deal an additional {@damage 1d4} damage for each active duplicate in its space. If the pseudodragon would be hit with an attack, it may cause the attack to instead hit one of its duplicates." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The pseudodragon has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Slinking Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage.", "Before or after making this attack, the pseudodragon may move up to 5 feet without provoking attacks of opportunity." ] }, { "name": "Drowsy Sting", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d4 + 4}) piercing damage, and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for the next minute.", "A creature {@condition poisoned} in this way repeats this saving throw at the end of each of its turns, ending the effect on a success, or falling asleep until the beginning of its next turn on a failure. A creature wakes early if it takes any damage, or if a creature uses an action to shake it awake." ] }, { "name": "Myriad Duplication", "entries": [ "The pseudodragon creates a semi-real duplicate of itself in its space that moves with the pseudodragon and lasts for a minute.", "The duplicate has 1 hit point and cannot take Actions. While the pseudodragon has one or more duplicates active, it may use this ability as a Bonus Action." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "D" ], "languageTags": [ "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Pseudodragon.webp", "fluff": { "_monsterFluff": { "name": "Pseudodragon", "source": "ConfC" } } }, { "name": "Scalamagdrion", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 15, "fly": 40 }, "str": 19, "dex": 14, "con": 16, "int": 9, "wis": 12, "cha": 9, "skill": { "arcana": "+5", "stealth": "+8" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 18, "immune": [ "fire", "thunder" ], "languages": [ "Common", "Draconic", "Draconic Sign Language" ], "cr": "7", "trait": [ { "name": "Sound Killer", "entries": [ "An aura of magic silence surrounds the scalamagdrion, preventing any sound from being produced within 10 feet of it." ] }, { "name": "Tomeguard", "entries": [ "The scalamagdrion can bind itself to guardianship of an illustration in a book or other medium. Whenever a creature looks upon the illustration, the scalamagdrion is made aware of the creature's identity and may teleport to the creature's location." ] }, { "name": "Armorbreaker", "entries": [ "The scalamagdrion's attacks score a critical on an 18-20 against a creature wearing heavy armor." ] }, { "name": "Magic Resistance", "entries": [ "The scalamagdrion has advantage on saving throws against spell and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragon makes three attacks, one of which may be with its bite, and may replace each of them with a use of its Savage Thrash." ] }, { "name": "Locking Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Prying Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage. On a critical hit, a piece of the targets armor, if it is wearing any, is ripped off and flung away, reducing the AC it provides by 2 until it completes a Short or Long Rest." ] }, { "name": "Tail Lash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is pushed 5 ft. away." ] }, { "name": "Savage Thrash", "entries": [ "One creature {@condition grappled} by the dragon must succeed on a {@dc 15} Constitution saving throw or take 13 ({@damage 3d8}) piercing damage, or half as much on a success. A creature that fails by 5 or more is {@condition stunned} until the end of the dragon's next turn and knocked {@condition prone}." ] } ], "reaction": [ { "name": "Spell Turning", "entries": [ "As a reaction when the scalamagdrion succeeds on a saving throw against a spell of 7th level or lower that targets only it, the scalamagdrion avoids all effects from the spell and instead causes the spell to rebound, targeting its caster.." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Wyvern", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "dragon", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 110, "formula": "13d10 + 39" }, "speed": { "walk": 20, "fly": 80 }, "str": 19, "dex": 10, "con": 16, "int": 5, "wis": 12, "cha": 6, "skill": { "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "6", "trait": [ { "name": "Flyby", "entries": [ "The wyvern doesn't provoke opportunity attacks when it flies out of an enemy's reach." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack." ] }, { "name": "Rending Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one creature. {@h}11 ({@damage 2d6 + 4}) piercing damage. If the target is wearing leather or cloth armor, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 is destroyed." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage and the target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Stinger", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one creature. {@h}11 ({@damage 2d6 + 4}) piercing damage. The target must make a {@dc 15} Constitution saving throw, taking 24 ({@damage 7d6}) poison damage on a failed save, or half as much damage on a successful one." ] } ], "traitTags": [ "Flyby" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Wyvern.webp", "fluff": { "_monsterFluff": { "name": "Wyvern", "source": "ConfC" } } }, { "name": "Zmey (3-Headed)", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 200, "formula": "16d12 + 96" }, "speed": { "walk": 30, "fly": 60, "swim": 30 }, "str": 21, "dex": 12, "con": 22, "int": 14, "wis": 15, "cha": 11, "save": { "dex": "+4", "con": "+9", "wis": "+5", "cha": "+3" }, "skill": { "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "immune": [ "fire" ], "cr": "8", "trait": [ { "name": "Sulphureous Strikes", "entries": [ "A creature struck by the zmey has a shock of its hair turn white." ] }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the zmey may spend half of its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the zmey. While climbing on the zmey, a creature has advantage on melee attacks against the zmey." ] }, { "name": "Multiple Heads", "entries": [ "The zmey has three heads. While it has more than one head, the zmey has advantage on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}.", "Whenever the zmey takes 30 or more damage from a single source, one of its heads dies. If all its heads die, the zmey dies." ] }, { "name": "Death Curse", "entries": [ "The blood of a slain zmey pools upon the ground and resists being absorbed. If the ground is not blessed by a Ceremony or other means within 10 days, the Zmey returns to life with a new body and three additional heads at the site of its death." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The zmey makes as many bite attacks as it has heads. If it is grappling a creature at the start of its turn, it may replace one of its bite attacks with a swallow." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}10 ({@damage 1d10 + 5}) piercing damage and the target is {@condition grappled}. While a head grapples a target, the head can attack only that target." ] }, { "name": "Swallow", "entries": [ "The zmey makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends. While swallowed, the creature is {@condition blinded} and {@condition grappled} in the zmey's craw, it has total cover against attacks and other effects outside the zmey, and it takes 14 ({@damage 4d6}) acid damage at the start of each of the zmey's turns. One swallowed creature is freed whenever the zmey loses a head." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by at least two zmey heads must succeed on a {@dc 16} Constitution throw or take 55 ({@damage 10d10}) piercing damage, or half as much on a success. A creature makes this save at disadvantage if it is {@condition grappled} by three or more zmey heads." ] }, { "name": "Fire Breath {@recharge 5}", "entries": [ "The zmey exhales fire in a number of 60-foot long, 5-foot wide lines equal to the number of heads that it has. Each creature in one or more lines must make a {@dc 17} Dexterity saving throw, taking 35 ({@damage 10d6}) fire damage on a failed save, or half as much damage on a successful one." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack", "Swallow" ], "damageTags": [ "A", "F", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled" ], "variant": [] }, { "name": "Zmey (6-Headed)", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 270, "formula": "20d12 + 140" }, "speed": { "walk": 30, "fly": 60, "swim": 30 }, "str": 24, "dex": 14, "con": 24, "int": 14, "wis": 18, "cha": 14, "save": { "dex": "+7", "con": "+12", "wis": "+9", "cha": "+7" }, "skill": { "perception": "+14" }, "senses": [ "darkvision 120 ft." ], "passive": 24, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire" ], "cr": "14", "trait": [ { "name": "Sulphureous Strikes", "entries": [ "A creature struck by the zmey has a shock of its hair turn white." ] }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the zmey may spend half of its movement to attempt a {@dc 20} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the zmey. While climbing on the zmey, a creature has advantage on melee attacks against the zmey." ] }, { "name": "Multiple Heads", "entries": [ "The zmey has six heads. While it has more than one head, the zmey has advantage on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}.", "Whenever the zmey takes 30 or more damage from a single source, one of its heads dies. If all its heads die, the zmey dies." ] }, { "name": "Death Curse", "entries": [ "The blood of a slain zmey pools upon the ground and resists being absorbed. If the ground is not blessed by a Ceremony or other means within 10 days, the Zmey returns to life with a new body and three additional heads at the site of its death." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the zmey fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The zmey makes as many bite attacks as it has heads. If it is grappling a creature at the start of its turn, it may replace one of its bite attacks with a swallow." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}12 ({@damage 1d10 + 7}) piercing damage and the target is {@condition grappled}. While a head grapples a target, the head can attack only that target." ] }, { "name": "Swallow", "entries": [ "The zmey makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends. While swallowed, the creature is {@condition blinded} and {@condition grappled} in the zmey's craw, it has total cover against attacks and other effects outside the zmey, its attacks ignore the zmey's damage resistances, and it takes 14 ({@damage 4d6}) acid damage at the start of each of the zmey's turns. One swallowed creature is freed whenever the zmey loses a head." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by at least two zmey heads must succeed on a {@dc 20} Constitution throw or take 88 ({@damage 16d10}) piercing damage, or half as much on a success. A creature makes this save at disadvantage if it is {@condition grappled} by three or more zmey heads." ] }, { "name": "Fire Breath {@recharge 5}", "entries": [ "The zmey exhales fire in a number of 90-foot long, 10-foot wide lines equal to the number of heads that it has. Each creature in one or more lines must make a {@dc 20} Dexterity saving throw, taking 63 ({@damage 18d6}) fire damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 136 hit points, the zmey immediately recharges and uses its fire breath." ] } ], "legendary": [ { "name": "Bite", "entries": [ "The zmey makes a bite attack." ] }, { "name": "Mountain Drop", "entries": [ "The dragon folds its wings and drops to the ground. Each creature beneath it must succeed on a {@dc 21} Dexterity saving throw or be knocked {@condition prone} and {@condition grappled} (escape {@dc 21}). This grapple ends if the dragon moves." ] }, { "name": "7-Tailed Sweep (Costs 2 Actions)", "entries": [ "Each creature within 15 feet of the dragon must succeed on a {@dc 20} Dexterity saving throw or take 24 ({@damage 7d4 + 7}) bludgeoning damage, be knocked {@condition prone}, and pushed up to 15 feet away from the dragon." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "SD" ], "actionTags": [ "Breath Weapon", "Multiattack", "Swallow" ], "damageTags": [ "A", "B", "F", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "prone" ], "variant": [] }, { "name": "Zmey (12-Headed)", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "dragon", "alignment": [ "C", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 518, "formula": "28d20 + 224" }, "speed": { "walk": 40, "fly": 120, "swim": 40 }, "str": 25, "dex": 12, "con": 27, "int": 16, "wis": 20, "cha": 15, "save": { "dex": "+8", "con": "+15", "wis": "+12", "cha": "+9" }, "skill": { "perception": "+19" }, "senses": [ "truesight 120 ft." ], "passive": 29, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "cr": "24", "trait": [ { "name": "Sulphureous Strikes", "entries": [ "A creature struck by the zmey has a shock of its hair turn white." ] }, { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the zmey may spend its full movement to attempt a {@dc 21} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the zmey. While climbing on the zmey, a creature has advantage on melee attacks against the zmey." ] }, { "name": "Multiple Heads", "entries": [ "The zmey has twelve heads. While it has more than one head, the zmey has advantage on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}.", "Whenever the zmey takes 30 or more damage from a single source, one of its heads dies. If all its heads die, the zmey dies." ] }, { "name": "Death Curse", "entries": [ "The blood of a slain zmey pools upon the ground and resists being absorbed. If the ground is not blessed by a Ceremony or other means within 10 days, the Zmey returns to life with a new body and three additional heads at the site of its death." ] }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the zmey fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The zmey makes as many bite attacks as it has heads. If it is grappling a creature at the start of its turn, it may replace one of its bite attacks with a swallow." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}13 ({@damage 1d10 + 8}) piercing damage and the target is {@condition grappled}. While a head grapples a target, the head can attack only that target." ] }, { "name": "Swallow", "entries": [ "The zmey makes one bite attack against a Large or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends. While swallowed, the creature is {@condition blinded} and {@condition grappled} in the zmey's craw, it has total cover against attacks and other effects outside the zmey, its attacks ignore the zmey's damage resistances, and it takes 14 ({@damage 4d6}) acid damage at the start of each of the zmey's turns. One swallowed creature is freed whenever the zmey loses a head." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by at least two zmey heads must succeed on a {@dc 21} Constitution throw or take 188 ({@damage 16d10 + 100}) piercing damage, or half as much on a success. A creature makes this save at disadvantage if it is {@condition grappled} by three or more zmey heads." ] }, { "name": "Fire Breath {@recharge 5}", "entries": [ "The zmey exhales fire in a number of 300-foot long, 15-foot wide lines equal to the number of heads that it has. Each creature in one or more lines must make a {@dc 23} Dexterity saving throw, taking 63 ({@damage 18d6}) fire damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Bloodied Breath (1/Day)", "entries": [ "As a reaction to being reduced below 260 hit points, the zmey immediately recharges and uses its fire breath." ] } ], "legendary": [ { "name": "Bite", "entries": [ "The zmey makes a bite attack." ] }, { "name": "Inhale", "entries": [ "The zmey rolls to recharge its breath weapon." ] }, { "name": "Mountain Drop", "entries": [ "The dragon folds its wings and drops to the ground. Each creature beneath it must succeed on a {@dc 21} Dexterity saving throw or be knocked {@condition prone} and {@condition grappled} (escape {@dc 21}). This grapple ends if the dragon moves." ] }, { "name": "7-Tailed Sweep (Costs 2 Actions)", "entries": [ "Each creature within 15 feet of the dragon must succeed on a {@dc 21} Dexterity saving throw or take 25 ({@damage 7d4 + 8}) bludgeoning damage, be knocked {@condition prone}, and pushed up to 15 feet away from the dragon." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "U" ], "actionTags": [ "Breath Weapon", "Multiattack", "Swallow" ], "damageTags": [ "A", "B", "F", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "prone" ], "variant": [] }, { "name": "Azer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor", "{@item shield|PHB}" ] } ], "hp": { "average": 39, "formula": "6d8 + 12" }, "speed": { "walk": 30 }, "str": 11, "dex": 7, "con": 15, "int": 14, "wis": 15, "cha": 19, "save": { "con": "+4" }, "passive": 11, "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Ignan" ], "cr": "2", "trait": [ { "name": "Heated Body", "entries": [ "A creature that touches the azer or hits it with a melee attack while within 5 feet of it catches fire; until someone takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ], "sort": 0 }, { "name": "Illumination", "entries": [ "The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet." ], "sort": 1 } ], "action": [ { "name": "Stoking Warhammer", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage, plus 7 ({@damage 2d6}) fire damage if the target is on fire." ] }, { "name": "Chains of Fire (5-6)", "entries": [ "Each creature that is on fire within 15 feet of the azer must succeed on a {@dc 13} Strength saving throw or be {@condition restrained} until the end of the Azer's next turn." ] } ], "traitTags": [ "Illumination" ], "languageTags": [ "IG" ], "damageTags": [ "B", "F" ], "miscTags": [ "AOE", "MLW", "MW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Azer.webp", "fluff": { "_monsterFluff": { "name": "Azer", "source": "ConfC" } } }, { "name": "Belker", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 14 ], "hp": { "average": 150, "formula": "20d10 + 40" }, "speed": { "walk": 30, "fly": 50 }, "str": 4, "dex": 19, "con": 15, "int": 7, "wis": 12, "cha": 11, "save": { "con": "+5" }, "skill": { "stealth": "+7", "survival": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "fire", "necrotic" ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Auran" ], "cr": "6", "trait": [ { "name": "Smoke Form", "entries": [ "As a Bonus Action, the belker may disperse into a large cloud of smoke, or coalesce back to its true elemental form.", "While in this form, the belker can occupy another creature's space and vice versa, can move through any opening that air can pass through without squeezing, and has resistance to Bludgeoning, Piercing, and Slashing from Nonmagical Attacks." ] }, { "name": "Asphyxiant Presence (Smoke Form Only)", "entries": [ "A creature in the belker's space is {@condition blinded} and cannot breathe." ] } ], "action": [ { "name": "Multiattack (Elemental Form Only)", "entries": [ "The belker makes two attacks with its smoke claws." ] }, { "name": "Smoke Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}17 ({@dice 3d8 + 4}) slashing plus 5 ({@damage 1d10}) necrotic damage." ] }, { "name": "Tear Lungs (Concentration, Smoke Form Only)", "entries": [ "One creature in the belker's space must succeed on a {@dc 13} Constitution saving throw or have a claw of smoke form in its lungs and begin tearing at them, dealing 13 ({@damage 3d8}) slashing damage to the creature at the start of each of its turns for the next minute.", "An affected creature may repeat this save as an action, coughing the claw out on a success." ] }, { "name": "Sedative Fume (Smoke Form Only) {@recharge 5}", "entries": [ "Each creature in the belker's space must succeed on a {@dc 13} Constitution saving throw or fall asleep for the next minute. A creature wakes up early if it takes damage or another creature uses its action to wake it." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "N", "S" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Cinderspawn", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "elemental", "undead" ] } }, "alignment": [ "N", "E" ], "ac": [ 14 ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 50 }, "str": 12, "dex": 19, "con": 16, "int": 11, "wis": 11, "cha": 17, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "fire", "necrotic", "poison" ], "vulnerable": [ "cold" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "restrained" ], "languages": [ "Ignan" ], "cr": "6", "trait": [ { "name": "Extinguishing Presence", "entries": [ "Flames in a 15 foot radius around the cinderspawn are extinguished as they enter or appear in the area. Spells that deal fire damage that affect the area or pass through it deal half as much damage." ] }, { "name": "Rekindle", "entries": [ "When the cinderspawn reduces a living humanoid or elemental creature to 0 hit points, it makes a {@dc 20} Charisma saving throw. On a success, the cinderspawn transforms into a Fire Elemental, retaining its current hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The cinderspawn makes two attacks with its steal warmth." ] }, { "name": "Steal Warmth", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}8 ({@dice 1d8 + 4}) cold plus 11 ({@damage 2d10}) necrotic damage and the creature's movement is reduced by 10 until the beginning of the cinderspawn's next turn." ] }, { "name": "Snuff Out {@recharge 5}", "entries": [ "One living creature within 5 feet must succeed on a {@dc 14} Constitution saving throw or drop to 0 hit points." ] } ], "reaction": [ { "name": "Gout of Ash", "entries": [ "When the cinderspawn takes any cold damage, it can release a gout of ash.", "Each creature within 10 feet must succeed on a {@dc 14} Constitution saving throw or take 11 ({@damage 2d10}) necrotic damage and be {@condition blinded} until the end of the Cinderspawn's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "IG" ], "damageTags": [ "N" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Desiccator", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": { "choose": [ "elemental", "undead" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "20d6 + 20" }, "speed": { "walk": 20, "swim": 60 }, "str": 16, "dex": 12, "con": 12, "int": 8, "wis": 11, "cha": 13, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "exhaustion", "paralyzed", "petrified", "poisoned" ], "languages": [ "Aquan" ], "cr": "2", "trait": [ { "name": "Cursed Thirst", "entries": [ "Water recedes from the desiccator as though magnetically repelled, and is destroyed if the dessicator touches it. If the desiccator begins its turn fully submerged in water, it explodes in a hail of jagged salts.", "Each creature within 15 feet of it must succeed on a {@dc 11} Dexterity saving throw or take 10 ({@damage 3d6}) slashing damage, or half as much on a success." ] }, { "name": "Parch the Weak", "entries": [ "The desiccator's attacks score a critical on an 18-20 against a creature with a Constitution score of 10 or lower." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The desiccator makes two attacks with its crumbling touch." ] }, { "name": "Crumbling Touch", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) necrotic damage. A creature killed by this attack crumbles to dust.", "On a critical hit, the target gains a point of {@condition exhaustion} that lasts for a minute." ] }, { "name": "Desiccation Breath {@recharge 5}", "entries": [ "The desiccator inhales, draining the moisture from a 30-foot cone. Each creature in the area must succeed on a {@dc 11} Constitution saving throw or have its Constitution score reduced by 1 until it completes a Short or Long Rest.", "A creature with its Constitution score reduced in this way that would receive any healing instead receives half as much and repeats this save, ending the effect on a success." ] } ], "reaction": [ { "name": "Ragged Panting", "entries": [ "When the dessicator takes any fire damage, it falls {@condition prone} and rolls to recharge its Desiccation Breath." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AQ" ], "damageTags": [ "N", "S" ], "miscTags": [ "AOE", "MW" ], "variant": [] }, { "name": "Drelb", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "walk": 30 }, "str": 16, "dex": 15, "con": 14, "int": 7, "wis": 16, "cha": 12, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "necrotic", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "exhaustion", "paralyzed", "petrified", "poisoned", "prone", "unconscious" ], "languages": [ "Drelb" ], "cr": "3", "trait": [ { "name": "Twilight Haunt", "entries": [ "At dawn, if the drelb is outside the Plane of Negative Energy it is banished there until the next dusk." ] }, { "name": "False Undeath", "entries": [ "Spells and magical effects that reveal creature type detect the drelb as undead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The drelb makes two attacks with its Bloodless Fists." ] }, { "name": "Bloodless Fists", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage." ] }, { "name": "Nether Chill {@recharge 5}", "entries": [ "The drelb fixes its gaze upon a Medium or smaller creature it can see within 30 feet, turning its blood cold.", "The target takes 11 ({@damage 2d10}) necrotic damage and falls {@condition prone}, then must succeed on a {@dc 13} Constitution saving throw or be unable to stand for the next minute (Save Ends at end of turn)." ] } ], "reaction": [ { "name": "Trick of Perspective", "entries": [ "When a creature makes an opportunity attack against the drelb, the drelb can reveal that it was simply shrinking, rather than moving away.", "The opportunity attack misses, and the drelb teleports to an unoccupied space within 5 feet of the attacker, then uses its Nether Chill against the attacker, if available." ] }, { "name": "Psionic Repeater", "entries": [ "When a creature within 60 feet of the drelb uses a psionic ability that targets one or more creatures, the drelb can cause that ability to target one additional creature." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Earthrazer", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": { "choose": [ "elemental", "undead" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 279, "formula": "18d20 + 90" }, "speed": { "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 22, "dex": 18, "con": 21, "int": 12, "wis": 14, "cha": 13, "senses": [ "blindsight 60 ft." ], "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from attacks not made with stone weapons", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Terran" ], "cr": "16", "trait": [ { "name": "Dust Form", "entries": [ "The earthrazer can enter a hostile creature's space and stop there, and can move through a space as narrow as 1 inch wide without squeezing. The interior of the earthrazer is heavily obscured." ] }, { "name": "Hacking Expulsion", "entries": [ "At the beginning of the earthrazer's turn, each creature within 10 feet of it must succeed on a {@dc 19} Strength saving throw or be pushed up to 20 feet away and {@condition blinded} until the beginning of the earthrazer's next turn." ] }, { "name": "Steel to Stone", "entries": [ "Any nonmagical weapon made of metal that hits the earthrazer turns to stone after dealing damage. A creature with a strength score lower than 19 has disadvantage on attacks made with it, and on a roll of 1 the weapon shatters." ] }, { "name": "Earth-Sickened", "entries": [ "While touching a solid surface of earth or stone, the earthrazer gains vulnerability to each damage type to which it is not resistant or immune." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The earthrazer uses its Choking Sweep twice, one of which it may replace with its Decay to Dust or its Dust Burial, if available." ] }, { "name": "Choking Sweep", "entries": [ "Each creature in a 20 foot cone extending from the earthrazer must succeed on a {@dc 19} Constitution saving throw or take 13 ({@dice 3d8}) slashing plus 11 ({@damage 2d10}) necrotic damage.", "Until the end of the earthrazer's next turn, the affected area becomes heavily obscured and difficult terrain, and creatures in the area can't speak or breathe." ] }, { "name": "Decay to Dust", "entries": [ "One creature within 30 feet must make a {@dc 18} Constitution saving throw. On a failed save, one piece of nonmagical armor the creature is wearing crumbles to dust, one spell affecting the creature ends, and it loses all temporary hit points. If a creature with 0 hit points fails this save, it dies and turns to dust." ] }, { "name": "Dust Burial {@recharge 5}", "entries": [ "The earthrazer turns the ground to dust in a 10 foot radius, 40 foot deep cylinder extending from a point it can see within 60 feet.", "A creature that starts its turn in the area must succeed on a {@dc 18} Strength saving throw or sink 5 feet into the earth and be {@condition restrained} (escape {@dc 18}). A creature {@condition restrained} in this way is {@condition blinded} and can't speak or breathe, and sinks an additional 5 feet into the dust at the end of each of its turns.", "A creature that is not {@condition restrained} may move through the dust at half its swim speed." ] } ], "reaction": [ { "name": "Wheezing Draw", "entries": [ "As a reaction to taking 20 or more damage from a single source, the earthrazer draws in a labored, wheezing breath. Each creature within 60 feet must succeed on a {@dc 19} Strength saving throw or be drawn up to 30 feet toward the earthrazer." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "N" ], "miscTags": [ "AOE" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Elder Tempest", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "elemental", "alignment": [ "N" ], "ac": [ 19 ], "hp": { "average": 264, "formula": "16d20 + 96" }, "speed": { "walk": 0, "fly": { "number": 120, "condition": "(hover)" }, "canHover": true }, "str": 23, "dex": 28, "con": 23, "int": 2, "wis": 21, "cha": 18, "save": { "wis": "+12", "cha": "+11" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "poison", "thunder" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned" ], "cr": { "cr": "19", "xp": 50000 }, "trait": [ { "name": "Siege Monster", "entries": [ "The tempest deals double damage to objects and structures." ], "sort": 0 }, { "name": "Air Form", "entries": [ "The tempest may enter a creature's space and stop there. A huge or smaller creature whose space the tempest passes through is sucked into its maelstrom." ], "sort": 1 }, { "name": "Grab the Wind", "entries": [ "The tempest is divided into 5 sections: Head, forewings, midwings, rearwings, and Maelstrom.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Maelstrom", "entries": [ " A creature that starts its turn in the maelstrom takes 14 ({@dice 4d6}) bludgeoning and 7 ({@damage 2d6}) thunder damage." ], "type": "item" }, { "name": "Damage Resistant", "entries": [ " The maelstrom is immune to all damage, and the wings are resistant to all damage." ], "type": "item" }, { "name": "Movement", "entries": [ " A creature can make a {@dc 19} Strength ({@skill Athletics}), Dexterity ({@skill Acrobatics}), Intelligence ({@skill Nature}), or Wisdom ({@skill Survival}) check and spend all of its movement to move one section closer to the head. A creature that succeeds by 5 or more instead advances two sections. A creature that fails by 5 or more loses its grip and falls." ], "type": "item" }, { "name": "Gaining Advantage", "entries": [ " If the wings take 20 or more damage from a single source (after reductions), the tempest contracts and thrashes, giving all creatures advantage on checks made to move along its length until the tempest's next turn. A creature with a fly speed has advantage on checks to navigate the tempest." ], "type": "item" }, { "name": "Falling", "entries": [ " A creature that loses its grip falls toward the maelstrom. It may make a {@dc 19} Dexterity saving throw for each section it falls past, catching itself there on a success." ], "type": "item" } ] } ], "sort": 2 }, { "name": "Living Storm", "entries": [ "Strong winds swirl in the area covered by the storm. The winds impose disadvantage on ranged attack rolls made from further than 30 feet, or one section, away. Ranged attack rolls made from more than 60 feet, or two sections away, miss automaticially." ], "sort": 3 }, { "name": "Flyby", "entries": [ "The tempest doesn't provoke opportunity attacks when it flies out of an enemy's reach." ], "sort": 4 }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the tempest fails a saving throw, it can choose to succeed instead." ], "sort": 5 } ], "action": [ { "name": "Multiattack", "entries": [ "The tempest uses its thunderous wingbeat twice." ] }, { "name": "Thunderous Wingbeat", "entries": [ "Creatures in one section of the tempest's body other than the maelstrom or head must make a {@dc 19} Constitution saving throw or take 23 ({@damage 5d8}) thunder damage. A creature that fails this save by five or more loses its grip and falls toward the maelstrom." ] }, { "name": "Sheet Lightning {@recharge 5}", "entries": [ "Each creature in or adjacent to the tempest must succeed on a {@dc 19} Dexterity saving throw or take 27 ({@damage 6d8}) lightning damage, or half as much on a success. A creature that fails this save by 5 or more drops what its holding. Nonmetal objects fall to the maelstrom, metal objects have a 50% chance to fall to the maelstrom and a 50% chance to drop out of it." ] }, { "name": "The Living Wind (1/Day)", "entries": [ "The tempest summons two {@creature air elemental|confc|Air Elementals} that appear at its head and act on initiative count 20. The elementals disperse when the tempest dies." ] }, { "name": "Screaming Ascent. (1/Day)", "entries": [ "Each creature in the tempest must succeed on a {@dc 19} Strength saving throw or take 22 ({@damage 4d10}) thunder damage and lose its grip and begin to fall toward the maelstrom" ] }, { "name": "Galvanic Ruin (1/Day)", "entries": [ "The tempest releases a blast of lightning and wind in a line that is 1 mile long and 20 feet wide. Each creature in the area must succeed on a {@dc 19} Dexterity saving throw or take 88 ({@damage 16d10}) damage, or half as much on a failure. A creature behind full cover makes this Saving Throw at advantage, takes half damage on a failure, or 1/4 damage on a success. Objects and structures take double damage from this ability." ] }, { "name": "Shed Refuse", "entries": [ "If the tempest is below 100 HP, it may attempt to eject one creature from its body. One creature in a section other than the head must make a {@dc 19} Strength saving throw or be lauched 30 feet away from the tempest into open air." ] } ], "reaction": [ { "name": "Crackling Rebuke", "entries": [ "When a creature deals 20 or more damage to the tempest's head with a melee attack, the tempest may use its reaction to force the attacker to succeed on a {@dc 19} Dexterity saving throw or take 22 ({@damage 4d10}) lightning damage as electricity erupts from the wound." ] } ], "traitTags": [ "Flyby", "Legendary Resistances", "Siege Monster" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "L", "T" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Elder Tempest.webp", "fluff": { "_monsterFluff": { "name": "Elder Tempest", "source": "ConfC" } } }, { "name": "Air Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 15, "formula": "6d6 - 6" }, "speed": { "walk": 30, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 2, "dex": 15, "con": 9, "int": 11, "wis": 10, "cha": 11, "skill": { "acrobatics": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "poison" ], "conditionImmune": [ "poisoned", "prone" ], "languages": [ "Auran" ], "cr": "1/2", "trait": [ { "name": "Weightless", "entries": [ "Whenever the mephit takes damage, it is pushed 10 feet away from the source of the damage." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a burst of air. Each creature within 5 feet of it must then succeed on a {@dc 9} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}." ] } ], "action": [ { "name": "Gust", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage and the target must succeed on a {@dc 10} Strength saving throw or be pushed 10 feet away.", "This attack has advantage against a levitating or flying creature." ] }, { "name": "Updraft {@recharge}", "entries": [ "One creature within 5 feet must succeed on a {@dc 10} Constitution saving throw or begin to Levitate until the end of the mephit's next turn." ] } ], "reaction": [ { "name": "Current-Dancer", "entries": [ "When a creature is pushed out of the mephit's reach, the mephit can move up to 10 feet towards the attacker and make a Gust attack against it." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "AU" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Ash Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 13 ], "hp": { "average": 23, "formula": "5d6 + 5" }, "speed": { "walk": 30, "fly": 30 }, "str": 2, "dex": 16, "con": 12, "int": 7, "wis": 7, "cha": 9, "skill": { "acrobatics": "+5", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Auran" ], "cr": "1/2", "trait": [ { "name": "Weightless", "entries": [ "Whenever the mephit takes damage, it is pushed 10 feet away from the source of the damage." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a burst of ash. Each creature within 5 feet of it must then succeed on a {@dc 11} Constitution saving throw or take 5 ({@damage 2d4}) fire damage and be {@condition blinded} until the end of its next turn." ] } ], "action": [ { "name": "Choking Ash", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) fire damage and the target must succeed on a {@dc 10} Constitution saving throw or begin {@condition choking|confc|choking} until the end of the mephit's next turn." ] }, { "name": "Ember Gout {@recharge}", "entries": [ "One creature within 10 feet must succeed on a {@dc 10} Dexterity saving throw or begin {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "reaction": [ { "name": "Cinder Wheeze", "entries": [ "When the mephit is hit with a melee attack, it can force the attacker to succeed on a {@dc 10} Constitution saving throw or take 5 ({@damage 2d4}) fire damage and be {@condition blinded} until the end of its next turn." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "AU" ], "damageTags": [ "F" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "choking|confc|choking" ], "variant": [] }, { "name": "Dust Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 11 ], "hp": { "average": 27, "formula": "6d6 + 6" }, "speed": { "walk": 30, "fly": 30 }, "str": 10, "dex": 12, "con": 12, "int": 7, "wis": 7, "cha": 9, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "vulnerable": [ "fire" ], "conditionImmune": [ "poisoned" ], "languages": [ "Terran" ], "cr": "1/2", "trait": [ { "name": "Weightless", "entries": [ "Whenever the mephit takes damage, it is pushed 10 feet away from the source of the damage." ], "sort": 0 }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a burst of dust in a 5 foot radius. Each creature in the area succeed on a {@dc 11} Constitution saving throw or be {@condition blinded} for the next minute (Save Ends at end of turn).", "If the mephit is doused in water (at least one gallon), this trait ceases to function for the next minute." ], "sort": 1 } ], "action": [ { "name": "Scrabbling Claws", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 1}) slashing damage. If this attack is made at advantage, it deals an additional 3 ({@damage 1d6}) damage." ] }, { "name": "Clinging Dust {@recharge}", "entries": [ "One creature within 10 feet must succeed on a {@dc 11} Dexterity saving throw or be coated in pale, clinging dust.", "Until a creature takes an action to clear it, attacks against the affected creature are made at advantage, and the affected creature or object can't benefit from being {@condition invisible}." ] } ], "reaction": [ { "name": "Explosive Ignition", "entries": [ "WHen the mephit takes any fire damage, it can force each creature within 10 feet to succeed on a {@dc 11} Dexterity saving throw or take 7 ({@damage 2d6}) fire damage and be knocked {@condition prone}, or half as much damage on a success." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "T" ], "damageTags": [ "F", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Dust Mephit.webp", "fluff": { "_monsterFluff": { "name": "Dust Mephit", "source": "ConfC" } } }, { "name": "Earth Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 23, "formula": "5d6 + 5" }, "speed": { "walk": 30, "burrow": 20 }, "str": 13, "dex": 9, "con": 12, "int": 8, "wis": 11, "cha": 9, "skill": { "athletics": "+3", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "poison" ], "vulnerable": [ "thunder" ], "conditionImmune": [ "poisoned" ], "languages": [ "Terran" ], "cr": "1/2", "trait": [ { "name": "Earth Glide", "entries": [ "The mephit can burrow through nonmagical, unworked earth and stone. While doing so, the mephit doesn't disturb the material it moves through." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a burst of earth. Each creature within 5 feet of it must then succeed on a {@dc 11} Dexterity saving throw or take 5 ({@damage 2d4}) bludgeoning damage and be knocked {@condition prone}. If the mephit is doused in water (at least one gallon), this trait ceases to function for the next minute." ] } ], "action": [ { "name": "Dirty Claws", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 1}) slashing damage. This attack deals an additional 3 ({@damage 1d6}) damage to a {@condition prone} creature." ] }, { "name": "Earthbreak {@recharge}", "entries": [ "Each creature in a 15 foot cone must succeed on a {@dc 11} Dexterity saving throw or take 6 ({@damage 1d12}) bludgeoning damage and fall {@condition prone}, or half as much damage on a success. The affected area becomes difficult terrain." ] } ], "reaction": [ { "name": "Durable", "entries": [ "As a reaction to being targeted with a weapon attack, the mephit may gain resistance to that attack's damage. If the mephit is doused in water (at least one gallon), this trait ceases to function for the next minute." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "T" ], "damageTags": [ "B", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Fire Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 11 ], "hp": { "average": 21, "formula": "6d6" }, "speed": { "walk": 40 }, "str": 5, "dex": 13, "con": 10, "int": 9, "wis": 9, "cha": 11, "skill": { "acrobatics": "+3", "stealth": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Ignan" ], "cr": "1/2", "trait": [ { "name": "Fire Step", "entries": [ "Surfaces the mephit moves over ignite and burn for 1 minute. A creature that starts its turn in a burning area, or enters a burning area for the first time on a turn, takes 3 ({@damage 1d6}) fire damage." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a burst of fire. Each creature within 15 feet of it must succeed on a {@dc 10} Dexterity saving throw or begin {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "action": [ { "name": "Glowing Touch", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) fire damage. If the target is wearing metal armor, it takes an additional 3 ({@damage 1d6}) fire damage." ] }, { "name": "Burning Steel {@recharge}", "entries": [ "Each creature in a 15 foot cone that is wielding a metal weapon takes 4 ({@damage 1d8}) damage and must succeed on a {@dc 10} Constitution saving throw or drop its weapon in an adjacent space." ] } ], "reaction": [ { "name": "Wind-Whipped", "entries": [ "When a creature makes an opportunity attack against it, the mephit can impose disadvantage on the attack. If the attack misses, the attacker is dragged up to 5 feet behind the mephit." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "IG" ], "damageTags": [ "F" ], "miscTags": [ "AOE", "MW" ], "variant": [] }, { "name": "Glass Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 30, "formula": "7d6 + 6" }, "speed": { "walk": 30 }, "str": 10, "dex": 9, "con": 12, "int": 7, "wis": 10, "cha": 11, "skill": { "stealth": "+1", "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "poison" ], "vulnerable": [ "bludgeoning", "thunder" ], "conditionImmune": [ "poisoned" ], "languages": [ "Ignan", "Terran" ], "cr": "1/4", "trait": [ { "name": "Molten Repair", "entries": [ "If the mephit would take any fire damage, it instead takes no damage and regains a number of hit points equal to the fire damage dealt." ] }, { "name": "Mirror Dweller", "entries": [ "The mephit may spend half its movement to pass through a Medium or larger reflective surface within 5 feet, entering or exiting an extradimensional mirrorspace resembling the space reflected in the surface.", "If a mirrored surface containing the mephit ceases to be reflective, the mephit is expelled into the nearest unoccupied space." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a burst of glass in a 10 foot radius. Each creature in the area must succeed on a {@dc 11} Dexterity saving throw or take 5 ({@damage 2d4}) slashing damage and have glass shards embedded in its flesh.", "Until a creature removes the shards as an action, the creature loses 1 hit point for each 5 feet it moves." ] } ], "action": [ { "name": "Edged Slice", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}6 ({@damage 2d4}) slashing damage.", "On a critical hit, the mephit may use its Invibility as a bonus action this turn, if available." ] }, { "name": "Invisibility (Concentration, Recharge 6)", "entries": [ "The mephit magically turns {@condition invisible} until it attacks." ] } ], "reaction": [ { "name": "Reflect", "entries": [ "When the mephit is targeted with a spell of first level or below, it can may make a {@dc 11} Dexterity saving throw.", "On a success, the mephit can change the spell's target to another creature within 15 feet of it." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "IG", "T" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "invisible" ], "variant": [] }, { "name": "Ice Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "11 while below full hp" ] } ], "hp": { "average": 17, "formula": "7d6 - 7" }, "speed": { "walk": 30, "fly": 20, "swim": 20 }, "str": 7, "dex": 13, "con": 9, "int": 10, "wis": 11, "cha": 11, "skill": { "perception": "+2", "stealth": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "cold", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Auran", "Aquan" ], "cr": "1/2", "trait": [ { "name": "Chip Away", "entries": [ "If the mephit is missing any of its hit points, its AC is reduced to 11." ], "sort": 0 }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a burst of ice in a 5 foot radius. Each creature in the area must succeed on a {@dc 9} Dexterity saving throw or take 7 ({@damage 3d4}) cold damage and have its movement speed reduced by 20 until the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Chilling Touch", "entries": [ "{@atk mw} {@hit 3} to hit, reach 10 ft., one target. {@h}4 ({@damage 1d4 + 2}) cold damage and the target's movmeent speed is reduced by 10 feet until the end of its next turn.", "A creature whose movement speed is reduced to 0 in this way must succeed on a {@dc 10} Constitution saving throw or be {@condition paralyzed} until the end of its next turn." ] }, { "name": "Encase in Frost {@recharge}", "entries": [ "One creature within 5 feet must succeed on a {@dc 9} Strength saving throw or gain 5 ({@dice 2d4}) temporary hit points.", "While it has any of these temporary hit points, the creature is {@condition restrained}." ] } ], "reaction": [ { "name": "Icy Gust", "entries": [ "When the mephit is hit with a melee attack, it can make a Chilling Touch attack against the attacker. On a hit, the target is pushed 5 feet away." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "AQ", "AU" ], "damageTags": [ "C" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "paralyzed", "restrained" ], "variant": [ { "name": "Note: Rules Reminder", "entries": [ "Effects don't stack with themselves. The speed reduction from Chilling Touch can ony be applied once to a given creature, even if it is hit by multiple mephits." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Ice Mephit.webp", "fluff": { "_monsterFluff": { "name": "Ice Mephit", "source": "ConfC" } } }, { "name": "Light Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 11 ], "hp": { "average": 27, "formula": "6d6 + 6" }, "speed": { "walk": 40 }, "str": 8, "dex": 13, "con": 13, "int": 11, "wis": 9, "cha": 13, "skill": { "acrobatics": "+3", "stealth": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "fire", "radiant", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Ignan" ], "cr": "1/2", "trait": [ { "name": "Revealing Radiance", "entries": [ "The mephit sheds bright light in a 20-foot radius and dim light for an additional 20 feet. Creatures in the radius of bright light cannot benefit from Invisibility." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a burst of light in a 15 foot radius. Each creature in the area must succeed on a {@dc 11} Constitution saving throw or take 3 ({@damage 1d6}) radiant damage and be {@condition blinded} until the end of its next turn.", "A creature may avert its eyes at the beginning of its turn, treating the mephit as {@condition invisible} until the beginning of its next turn. If it does, the creature succeeds automatically on this saving throw." ] } ], "action": [ { "name": "Illuminating Touch", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) radiant damage and the next attack made against the target before the end of the mephit's next turn is made with advantage." ] }, { "name": "Sunstrike", "entries": [ "Each creature in a 5 foot radius centered on a point within 30 feet must succeed on a {@dc 11} Dexterity saving throw or take 3 ({@dice 1d6}) fire and 3 ({@damage 1d6}) radiant damage. A creature that is averting its eyes has disadvantage on this saving throw." ] } ], "reaction": [ { "name": "Dazzling Flash", "entries": [ "When a creature hits the mephit with a melee attack, the mephit can emit a bright flash, dazzling the creature.", "Until the end of the mephit's next turn, the attacker treats the mephit as {@condition invisible}." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "IG" ], "damageTags": [ "R" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Lightning Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 13 ], "hp": { "average": 22, "formula": "5d6 + 5" }, "speed": { "walk": 30, "fly": 40 }, "str": 5, "dex": 15, "con": 12, "int": 13, "wis": 12, "cha": 13, "skill": { "acrobatics": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "lightning", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Auran" ], "cr": "1/2", "trait": [ { "name": "Electrified", "entries": [ "A creature that hits the mephit with a melee attack can't take reactions until the start of its next turn." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a burst of lightning in a 10 foot radius.", "Each creature in the area must succeed on a {@dc 11} Dexterity saving throw or take 7 ({@damage 2d6}) lightning damage. A creature wearing metal armor makes this saving throw with disadvantage." ] } ], "action": [ { "name": "Static Shock", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) lightning damage and the target has disadvantage on the next attack it makes before the end of its next turn." ] }, { "name": "Charge Weapon {@recharge}", "entries": [ "The mephit charges a weapon within 5 feet that isn't held or carried with electricity.", "The first creature to touch the weapon in the next minute must succeed on a {@dc 11} Constitution saving throw or take 7 ({@damage 2d6}) lightning damage and be {@condition stunned} until the end of the mephit's following turn." ] } ], "reaction": [ { "name": "Numbing Sparks", "entries": [ "When the mephit is hit with a melee attack, it can force the attacker to make a {@dc 11} Constitution saving throw.", "On a failed save, the target takes 3 ({@damage 1d6}) lightning damage, drops one object of the mephit's choice that it is wielding, and is unable to pick the dropped object up until the beginning of its next turn." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "AU" ], "damageTags": [ "L" ], "miscTags": [ "MW" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Magma Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 34, "formula": "8d6 + 8" }, "speed": { "walk": 30 }, "str": 13, "dex": 9, "con": 12, "int": 8, "wis": 11, "cha": 9, "skill": { "athletics": "+3", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "fire", "poison" ], "vulnerable": [ "cold" ], "conditionImmune": [ "poisoned" ], "languages": [ "Ignan", "Terran" ], "cr": "1", "trait": [ { "name": "Molten Body", "entries": [ "If the mephit takes 10 or more cold damage from a single source, it is '{@condition petrified}." ], "sort": 0 }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a 5 foot radius burst of magma. Each creature in the area must succeed on a {@dc 11} Dexterity saving throw or take 3 ({@damage 1d6}) fire damage and have molten rock splashed on it.", "Until it or another creature clears the rock with a successful {@dc 11} Constitution ({@skill Athletics}) check, the creature has disadvantage on attack rolls and is {@condition burning|confc|burning} ({@dice 1d6})." ], "sort": 1 } ], "action": [ { "name": "Magma Fist", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@dice 1d6 + 1}) bludgeoning plus 3 ({@damage 1d6}) fire damage and the target must succeed on a {@dc 11} Strength saving throw or be pushed 5 feet away." ] }, { "name": "Molten Fissure {@recharge}", "entries": [ "The earth splits in a 15 foot long, 5 foot wide, 5 foot deep line extending from the mephit.", "Each creature in the area when it appears must succeed on a {@dc 11} Dexterity saving throw or fall in, taking 3 ({@damage 1d6}) bludgeoning damage and falling {@condition prone}. For the next minute, a creature that starts its turn in the fissure takes 7 ({@damage 2d6}) fire damage." ] } ], "reaction": [ { "name": "Melt Weapon", "entries": [ "When the mephit is hit with nonmagical melee weapon attack, it can melt and warp the weapon. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "IG", "T" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW" ], "conditionInflict": [ "burning|confc|burning" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Magma Mephit.webp", "fluff": { "_monsterFluff": { "name": "Magma Mephit", "source": "ConfC" } } }, { "name": "Mineral Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 27, "formula": "5d6 + 10" }, "speed": { "walk": 30, "burrow": 20, "fly": 10 }, "str": 16, "dex": 9, "con": 15, "int": 10, "wis": 11, "cha": 11, "skill": { "athletics": "+5", "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "poison" ], "vulnerable": [ "thunder" ], "conditionImmune": [ "poisoned" ], "languages": [ "Terran" ], "cr": "1/2", "trait": [ { "name": "Stoneglide", "entries": [ "The mephit can burrow through nonmagical stone, and doesn't disturb any material it burrows through." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a 5 foot radius burst of sparkling minerals.", "Each creature in the area must succeed on a {@dc 12} Dexterity saving throw or take 5 ({@damage 2d4}) slashing damage and be knocked {@condition prone}." ] } ], "action": [ { "name": "Sparkling Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 3}) slashing damage.", "This attack deals an additional 3 ({@damage 1d6}) damage to a {@condition charmed} creature." ] }, { "name": "Fool's Greed {@recharge}", "entries": [ "The mephit holds out a worthless gem. Each creature within 5 feet that can see it must succeed on a {@dc 12} Wisdom saving throw or be {@condition charmed} until the end of the mephit's next turn.", "A creature {@condition charmed} in this way must use its action to attempt to snatch the gem away with a {@dc 13} Strength ({@skill Athletics}) check, ending the effect for each affected creature on a success." ] } ], "reaction": [ { "name": "Scratchproof Facing", "entries": [ "When the mephit is targeted with an attack that deals piercing damage, it can add +5 to its AC against the triggering attack." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "T" ], "damageTags": [ "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "charmed", "prone" ], "variant": [] }, { "name": "Mud Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 36, "formula": "8d6 + 8" }, "speed": { "walk": 30, "burrow": 20 }, "str": 16, "dex": 7, "con": 13, "int": 6, "wis": 12, "cha": 10, "skill": { "athletics": "+5", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Aquan", "Terran" ], "cr": "1", "trait": [ { "name": "Earthglide", "entries": [ "The mephit can burrow through nonmagical, unworked earth and stone, and doesn't disturb any material it burrows through." ], "sort": 0 }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a 5 foot radius burst of sticky mud.", "Each Medium or smaller creature in the area must succeed on a {@dc 11} Dexterity saving throw or be {@condition restrained} until the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Muddy Slam", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage and the target must succeed on a {@dc 11} Strength saving throw or be knocked {@condition prone}.", "A creature knocked {@condition prone} in this way must spend its full movement to stand." ] }, { "name": "Soften Earth (Concentration, Recharge 6)", "entries": [ "The ground in a 10 foot radius around the mephit softens, becoming difficult terrain for the next minute. This radius moves with the mephit." ] } ], "reaction": [ { "name": "Non-Newtonian", "entries": [ "When the mephit takes any bludgeoning or slashing damage, it can increase its AC by 2 until the beginning of its next turn." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "AQ", "T" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mud Mephit.webp", "fluff": { "_monsterFluff": { "name": "Mud Mephit", "source": "ConfC" } } }, { "name": "Salt Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 28, "formula": "5d6 + 10" }, "speed": { "walk": 30, "burrow": 20 }, "str": 10, "dex": 12, "con": 14, "int": 6, "wis": 9, "cha": 7, "save": { "con": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Terran" ], "cr": "1/2", "trait": [ { "name": "Soluble", "entries": [ "If the mephit is doused in water (at least one gallon), it must succeed on a {@dc 15} Constitution saving throw or die and disintigrate." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a 5 foot radius burst of salt crystals.", "Each creature in the area must succeed on a {@dc 12} Dexterity saving throw or take 5 ({@damage 2d4}) slashing damage and gain vulnerability to the first source of acid damage it takes in the next minute." ] } ], "action": [ { "name": "Salt Claws", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 1}) slashing damage." ] }, { "name": "Dessicate {@recharge}", "entries": [ "The mephit attempts to drain the moisture from a creature within 5 feet, forcing it to make a {@dc 12} Constitution saving throw.", "On a failure, the creature takes 10 ({@damage 3d6}) necrotic damage and is unaffected by the first source of healing it receives before the beginning of its next turn." ] } ], "reaction": [ { "name": "Salt the Wound", "entries": [ "When a creature within 5 feet of it takes 5 or more slashing damage from a single source, the mephit can deal 3 ({@damage 1d6}) poison damage to it." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "T" ], "damageTags": [ "I", "N", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Ooze Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 8 ], "hp": { "average": 23, "formula": "5d6 + 5" }, "speed": { "walk": 30, "swim": 30 }, "str": 16, "dex": 7, "con": 13, "int": 6, "wis": 12, "cha": 9, "skill": { "athletics": "+5", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ { "resist": [ "slashing" ], "note": "damage from nonmagical weapons.", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "grappled", "poisoned" ], "languages": [ "Aquan" ], "cr": "1/2", "trait": [ { "name": "Amorphous", "entries": [ "The mephit can move through a space as narrow as 1 inch wide without squeezing." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a 5 foot radius wave of acrid ooze. Each creature in the area must succeed on a {@dc 11} Dexterity saving throw or take 5 ({@damage 2d4}) acid damage and be covered in acid", "Until a creature removes the acid as an action, a creature covered in it takes 2 ({@damage 1d4}) acid damage at end of each of its turns." ] } ], "action": [ { "name": "Gooey Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage.", "This attack is made with advantage against a {@condition grappled} creature." ] } ], "reaction": [ { "name": "Stick {@recharge}", "entries": [ "When the mephit is hit with a melee attack by a Medium or smaller creature within 5 feet, the mephit forces the attacker to succeed on a {@dc 11} Strength saving throw or be {@condition grappled} (escape {@dc 11}).", "A creature {@condition grappled} in this way takes 5 ({@damage 2d4}) acid damage at the beginning of each of its turns." ] }, { "name": "Split", "entries": [ "When the mephit takes any slashing damage, it splits into two new mephits that act on its initiative.", "Each new mephit has hit points equal to half the original mephit's, rounded down, and can't take reactions." ] } ], "traitTags": [ "Amorphous", "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "AQ" ], "damageTags": [ "A", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Smoke Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 14 ], "hp": { "average": 12, "formula": "5d6 - 5" }, "speed": { "walk": 30, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 2, "dex": 18, "con": 9, "int": 10, "wis": 9, "cha": 12, "skill": { "acrobatics": "+6", "stealth": "+6" }, "senses": [ "blindsight 30 ft." ], "passive": 9, "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned", "prone" ], "languages": [ "Auran", "Ignan" ], "cr": "1/2", "trait": [ { "name": "Pull Together (1/Day)", "entries": [ "When the mephit is reduced to 0 hit points, it may turn to smoke and disipate instead of dying. At the beginning of its next turn, it reappears within 15 feet of the space it disappeared with 1 hit point." ], "sort": 0 }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a 5 foot radius burst of smoke.", "Each creature in the area must succeed on a {@dc 9} Constitution saving throw or begin {@condition choking|confc|choking} for the next minute (Save Ends at end of turn)" ], "sort": 1 } ], "action": [ { "name": "Sootclaw Slam", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage.", "If this attack was made with advantage, it deals an additonal 2 ({@damage 1d4}) fire damage." ] }, { "name": "Billow (Concentration, Recharge 6)", "entries": [ "The mephit wreaths itself in a 10 foot radius cloud of dense smoke that travels with it, heavily obscuring the area." ] } ], "reaction": [ { "name": "In the Wind", "entries": [ "If the mephit takes any slashing or bludgeoning damage, it can teleport up to 30 feet to an unoccupied space." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "B" ], "languageTags": [ "AU", "IG" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Smoke Mephit.webp", "fluff": { "_monsterFluff": { "name": "Smoke Mephit", "source": "ConfC" } } }, { "name": "Steam Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 15, "formula": "6d6 - 6" }, "speed": { "walk": 30, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 5, "dex": 14, "con": 10, "int": 10, "wis": 11, "cha": 10, "skill": { "acrobatics": "+4", "stealth": "+4" }, "senses": [ "blindsight 5 ft.", "darkvision 60 ft." ], "passive": 12, "immune": [ "poison" ], "conditionImmune": [ "poisoned", "prone" ], "languages": [ "Auran" ], "cr": "1/2", "trait": [ { "name": "Weightless", "entries": [ "Whenever the mephit takes damage, it is pushed 10 feet away from the source of the damage." ], "sort": 0 }, { "name": "Condense", "entries": [ "If the steam mephit takes any cold damage, it shrinks to size Tiny and has disadvantage on attack rolls until the end of its next turn." ], "sort": 1 }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a 15 foot radius burst of steam, leaving behind a cloud that heavily obscures the area for the next minute." ], "sort": 2 } ], "action": [ { "name": "Hazy Strike", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage and the target must succeed on a {@dc 10} Strength saving throw or be pushed 10 feet away.", "This attack is made with advantage against a creature with a Passive {@skill Perception} of 12 or lower." ] }, { "name": "Burden Breath {@recharge}", "entries": [ "The mephit weighs down the air in the lungs of a creature within 5 feet, forcing it to make a {@dc 10} Constitution saving throw.", "On a failed save, the creature can't make more than one attack in a turn or cast a spell of 3rd level or above for the next minute (Save Ends at end of turn)." ] } ], "reaction": [ { "name": "Misty Advance", "entries": [ "When the mephit is targeted with a ranged attack, it can teleport up to 30 feet directly toward the attacker.", "If the mephit teleports to a space within 5 feet of the attacker, the triggering attack has disadvantage." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "B", "D" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "AU" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Steam Mephit.webp", "fluff": { "_monsterFluff": { "name": "Steam Mephit", "source": "ConfC" } } }, { "name": "Void Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 14 ], "hp": { "average": 28, "formula": "8d6" }, "speed": { "walk": 30, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 2, "dex": 18, "con": 11, "int": 9, "wis": 8, "cha": 9, "skill": { "acrobatics": "+6", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "poison", "thunder" ], "conditionImmune": [ "poisoned", "prone" ], "languages": [ "Auran" ], "cr": "1", "trait": [ { "name": "Weightless", "entries": [ "Whenever the mephit takes damage, it is pushed 10 feet away from the source of the damage." ] }, { "name": "Void Aura", "entries": [ "While within 5 feet of the mephit, a creature is {@condition choking|confc|choking}." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it violently implodes. Each creature within 15 feet of it must succeed on a {@dc 10} Strength saving throw or take 9 ({@damage 2d8}) thunder damage and be pulled up to 10 feet towards the mephit." ] } ], "action": [ { "name": "Dragging Winds", "entries": [ "{@atk mw} {@hit 6} to hit, reach 15 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage and the target must succeed on a {@dc 10} Strength saving throw or be pulled up to 10 feet towards the mephit.", "This attack has advantage against a creature that is flying or {@condition levitating|confc|levitating}." ] }, { "name": "Cavitate (Concentration, Recharge 6)", "entries": [ "The mephit surrounds itself with sucking winds in a 5 foot for the next minute.", "A creature that start its turn within 5 feet of the mephit must succeed on a {@dc 10} Strength saving throw or be unable to move away from it until the beginning of its next turn." ] } ], "reaction": [ { "name": "Vaccuum Channel", "entries": [ "When a friendly creature the mephit can see within 15 feet is targeted with an attack, the mephit may pull the target creature up to 10 feet towards it.", "If the creature ends this movement out of the triggering attack's reach, the attack misses." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "AU" ], "damageTags": [ "B", "T" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "choking|confc|choking" ], "variant": [] }, { "name": "Water Mephit", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ 9 ], "hp": { "average": 28, "formula": "8d6" }, "speed": { "walk": 30, "swim": 40 }, "str": 15, "dex": 8, "con": 11, "int": 8, "wis": 11, "cha": 10, "skill": { "athletics": "+2", "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Aquan" ], "cr": "1/2", "trait": [ { "name": "Freeze", "entries": [ "Whenever the mephit takes cold damage, its speed is reduced by 10 and it gains vulnerability to bludgeoning damage until the end of its next turn." ] }, { "name": "Death Burst", "entries": [ "When the mephit dies, it explodes in a wave of crashing water. Each creature within 5 feet of it must then succeed on a {@dc 10} Strength saving throw or take 9 ({@damage 2d8}) bludgeoning damage and be knocked {@condition prone}." ] } ], "action": [ { "name": "Watery Slam", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage.", "Instead of dealing damage, the mephit can grapple the target (escape {@dc 12}).", "This attack has advantage against a creature at least partially submerged in water." ] }, { "name": "Drench {@recharge}", "entries": [ "The mephit spews a stream of cold water in a 15 foot cone, forcing each creature in the area to succeed on a {@dc 10} Strength saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be knocked {@condition prone}.", "Savings throws to maintain {@status concentration} caused by this damage are made with disadvantage." ] } ], "reaction": [ { "name": "Crashing Wave", "entries": [ "When the mephit is missed with a melee attack, it can make a Watery Slam attack against the atatcker. On a hit, the target is additionally knocked {@condition prone}." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "AQ" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Earth Elemental", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N" ], "ac": [ 17 ], "hp": { "average": 126, "formula": "12d10 + 60" }, "speed": { "walk": 30, "burrow": 30 }, "str": 20, "dex": 8, "con": 20, "int": 5, "wis": 10, "cha": 5, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "vulnerable": [ "thunder" ], "conditionImmune": [ "exhaustion", "paralyzed", "petrified", "poisoned", "unconscious" ], "languages": [ "Terran" ], "cr": "5", "trait": [ { "name": "Earth Glide", "entries": [ "The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through." ], "sort": 0 }, { "name": "Earthen Form", "entries": [ "If the elemental is doused in water (at least one gallon), it loses its damage resistances until the beginning of its next turn." ], "sort": 1 }, { "name": "Siege Monster", "entries": [ "The elemental deals double damage to objects and structures" ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The elemental makes two slam attacks." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage. If the target is a medium or smaller creature, it must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Shatter Earth {@recharge 5}", "entries": [ "Each creature in a 30 foot cone must succeed on a {@dc 16} Dexterity saving throw or take 19 ({@damage 3d12}) bludgeoning damage and fall {@condition prone}, or half as much damage on a success. The affected area becomes difficult terrain." ] } ], "traitTags": [ "Siege Monster" ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Earth Elemental.webp", "fluff": { "_monsterFluff": { "name": "Earth Elemental", "source": "ConfC" } } }, { "name": "Fire Elemental", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N" ], "ac": [ 13 ], "hp": { "average": 102, "formula": "12d10 + 36" }, "speed": { "walk": 50 }, "str": 10, "dex": 17, "con": 16, "int": 6, "wis": 10, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Ignan" ], "cr": "5", "trait": [ { "name": "Fire Form", "entries": [ "The elemental can move through a space as narrow as 1 inch wide without squeezing, and can move through and stop in the space of other creatures.", "The first time each turn that the elemental enters another creature's space, the creature takes 5 ({@damage 1d10}) fire damage and begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 0 }, { "name": "Illumination", "entries": [ "The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet." ], "sort": 1 }, { "name": "Water Susceptibility", "entries": [ "For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage." ], "sort": 2 } ], "action": [ { "name": "Stoke", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) fire damage. If the target on fire, it takes an additional 5 ({@damage 1d10}) fire damage." ] } ], "reaction": [ { "name": "Backdraft", "entries": [ "When the elemental is hit with an attack by a creature more than 10 feet away from it, it can let loose an explosion of flame in a 15 foot radius.", "Each creature in the area must succeed on a {@dc 13} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage and be pushed 5 feet away.", "A creature that fails this save by 5 or more is additionally knocked {@condition prone}." ] }, { "name": "Flashover (1/Day)", "entries": [ "When the elemental is reduced reduced below 52 hit points, it can cause each creature and flamable object within 30 feet of it to begin {@condition burning|confc|burning} ({@dice 1d10}).", "A creature that is already {@condition burning|confc|burning} instead takes 16 ({@damage 3d10}) fire damage." ] } ], "traitTags": [ "Illumination" ], "senseTags": [ "D" ], "languageTags": [ "IG" ], "damageTags": [ "C", "F" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "burning|confc|burning" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Fire Elemental.webp", "fluff": { "_monsterFluff": { "name": "Fire Elemental", "source": "ConfC" } } }, { "name": "Air Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Auran" ], "cr": "7", "trait": [ { "name": "Weightless", "entries": [ "Whenever the myrmidon takes damage, it is pushed 10 feet away from the source of the damage." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with a use of its Updraft, if available." ] }, { "name": "Iron War Fan", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target. {@h}14 ({@damage 3d6 + 4}) bludgeoning or slashing damage and the target must succeed on a {@dc 15} Strength saving throw or be pushed 10 feet away. This attack has advantage against a levitating or flying creature." ] }, { "name": "Updraft {@recharge 5}", "entries": [ "One creature within 5 feet must succeed on a {@dc 15} Constitution saving throw or be levitated 5 ft. off the ground for the next minute. A creature may repeat this save at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a burst of air. The attacker must succeed on a {@dc 15} Strength saving throw or be pushed 15 feet away and knocked {@condition prone}." ] }, { "name": "Current-Dancer", "entries": [ "As a reaction to a creature being pushed out of its range, the myrmidon may move up to 15 ft. towards the creature and make a melee attack against it." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Air Elemental Myrmidon.webp", "fluff": { "_monsterFluff": { "name": "Air Elemental Myrmidon", "source": "ConfC" } } }, { "name": "Ash Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30, "fly": 30 }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Auran" ], "cr": "7", "trait": [ { "name": "Weightless", "entries": [ "Whenever the myrmidon takes damage, it is pushed 10 feet away from the source of the damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its >" ] }, { "name": "Ashwake Halberd", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) fire damage and the target must succeed on a {@dc 15} Constitution saving throw or be unable speak or breathe until the end of its next turn." ] }, { "name": "Ember Gout {@recharge 5}", "entries": [ "One creature within 10 feet must succeed on a {@dc 15} Dexterity saving throw or catch fire; until someone takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes burst of ash. The attacker succeed on a {@dc 15} Constitution saving throw or take 5 ({@damage 2d4}) fire damage and be {@condition blinded} until the end of its next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "F" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Dust Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30, "fly": 30 }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Terran" ], "cr": "7", "trait": [ { "name": "Weightless", "entries": [ "Whenever the myrmidon takes damage, it is pushed 10 feet away from the source of the damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with a use of its Clinging Dust, if available." ] }, { "name": "Sweeping Stiletto", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 4d4 + 4}) slashing damage. If this attack is made at advantage, it deals an additional 3 ({@damage 1d6}) damage." ] }, { "name": "Clinging Dust {@recharge 5}", "entries": [ "One creature within 10 feet must succeed on a {@dc 15} Dexterity saving throw or be outlined in pale, clinging dust. Until a creature takes an action to clear it, attacks against the affected creature are made at advantage, and the affected creature or object can't benefit from being {@condition invisible}." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a burst of dust. The attacker must succeed on a {@dc 15} Constitution saving throw or be {@condition blinded} until the end of the Myrmiddon's next turn. If the myrmidon is doused in water (at least one gallon), this trait ceases to function for the next minute." ] }, { "name": "Explosive", "entries": [ "As a reaction to taking fire damage, the dust myrmidon may force each creature within 10 feet to succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) fire damage and be knocked {@condition prone}, or half as much damage on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "F", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Earth Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 127, "formula": "17d8 + 51" }, "speed": { "walk": 30 }, "str": 18, "dex": 10, "con": 17, "int": 8, "wis": 10, "cha": 10, "skill": { "athletics": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Terran" ], "cr": "7", "trait": [ { "name": "Earthen Form", "entries": [ "If the myrmidon is doused in water (at least one gallon), it loses its damage resistances until the beginning of its next turn." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Earthbreak, if available." ] }, { "name": "Chained Hammer", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is pushed 5 ft. away. This attack deals an additional 3 ({@damage 1d6}) damage to a {@condition prone} creature." ] }, { "name": "Earthbreak {@recharge 5}", "entries": [ "Each creature in a 15 foot cone must succeed on a {@dc 15} Dexterity saving throw or take 13 ({@damage 2d12}) bludgeoning damage and fall {@condition prone}, or half as much damage on a success. The affected area becomes difficult terrain." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon sends forth a burst of earth. The attacker must succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be knocked {@condition prone} and unable to stand this turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Earth Elemental Myrmidon.webp", "fluff": { "_monsterFluff": { "name": "Earth Elemental Myrmidon", "source": "ConfC" } } }, { "name": "Fire Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 123, "formula": "19d8 + 38" }, "speed": { "walk": 40 }, "str": 13, "dex": 18, "con": 15, "int": 9, "wis": 10, "cha": 10, "skill": { "acrobatics": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Ignan" ], "cr": "7", "trait": [ { "name": "Fire Step", "entries": [ "Surfaces the myrmidon moves over ignite and burn for 1 minute. A creature that starts its turn in a burning area, or enters it for the first time on a turn, takes 5 ({@damage 1d10}) fire damage." ], "sort": 0 }, { "name": "Wind-Whipped", "entries": [ "Attacks of opportunity against the myrmidon are made at disadvantage. If an attack of opportunity misses it, the attacker is pulled 5 feet towards the myrmidon." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Burning Steel, if available." ] }, { "name": "Molten Lash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}6 ({@damage 1d4 + 4}) slashing damage and 7 ({@damage 2d6}) fire damage. If the target is wearing metal armor, it takes an additional 3 ({@damage 1d6}) fire damage." ] }, { "name": "Burning Steel {@recharge 5}", "entries": [ "Each creature in a 15 ft. cone that is wielding a metal weapon takes 9 ({@damage 2d8}) damage and must succeed on a {@dc 15} Constitution saving throw or drop its weapon in an adjacent space." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a burst of fire. The attacker must succeed on a {@dc 15} Dexterity saving throw or catch fire; until someone takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "IG" ], "damageTags": [ "F", "S" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Fire Elemental Myrmidon.webp", "fluff": { "_monsterFluff": { "name": "Fire Elemental Myrmidon", "source": "ConfC" } } }, { "name": "Glass Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 123, "formula": "19d8 + 38" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Ignan", "Terran" ], "cr": "7", "trait": [ { "name": "Molten Repair", "entries": [ "Whenever the myrmidon is subjected to fire damage, it takes no damage and regains a number of hit points equal to the fire damage dealt." ] }, { "name": "Mirror Dweller", "entries": [ "The myrmidon treats reflective objects as doorways to extradimensional spaces resembling the space reflected by them. While in a mirrored surface, the myrmidon can control what images appear reflected in it. If a mirrored surface containing a myrmidon ceases to be reflective, the myrmidon is expelled into an unoccupied adjacent space and {@condition stunned} until the end of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with a use of its invisibility." ] }, { "name": "Razor Shard", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 4d4 + 4}) slashing damage. On a critical hit, the myrmidon may use its invibility as a bonus action this turn, if available." ] }, { "name": "Invisibility (Concentration, Recharge 5-6)", "entries": [ "The myrmidon magically turns {@condition invisible} until it attacks." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a burst of shattered glass. The attacker must succeed on a {@dc 15} Dexterity saving throw or take 5 ({@damage 2d4}) slashing damage and have glass shards embedded in its flesh. Until a creature takes an action to remove the shards, the creature's movement speed is reduced by 10." ] }, { "name": "Reflect", "entries": [ "As a reaction to being targeted with a spell of first level or below, the myrmidon may make a {@dc 15} Dexterity saving throw. On a success, the myrmidon may change the spell's target to another creature within 15 feet." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "IG", "T" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "invisible" ], "variant": [] }, { "name": "Ice Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor) (18 while below full hp" ] } ], "hp": { "average": 127, "formula": "17d8 + 51" }, "speed": { "walk": 30, "fly": 20, "swim": 20 }, "str": 18, "dex": 14, "con": 16, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Auran", "Aquan" ], "cr": "7", "trait": [ { "name": "Chip Away", "entries": [ "The myrmidon is encased in a brittle icy shell. When the myrmidon is reduced below its maximum hit points, its AC is reduced by 4." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Encase in Frost." ] }, { "name": "Chilling Hooksword", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) cold damage and the target's movement speed is reduced by 5 until the end of its next turn. A creature whose movement speed is reduced to 0 in this way must succeed on a {@dc 15} Constitution saving throw or be {@condition paralyzed} until the end of its next turn." ] }, { "name": "Encase in Frost {@recharge 5}", "entries": [ "One creature within 10 feet must succeed on a {@dc 15} Strength saving throw or gain 5 ({@dice 2d4}) temporary hit points. While it has these temporary hit points, the creature has vulnerability to fire damage and is {@condition restrained}." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a burst of clinging ice. The attacker must succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 3d4}) cold damage and have its movement speed reduced by 20 until the end of its next turn." ] }, { "name": "Icy Gust", "entries": [ "As a reaction to a creature hitting the myrmidon with a melee attack, the myrmidon may make a melee attack against the attacker. If the attack hits, the creature is pushed back 5 feet." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "AU" ], "damageTags": [ "C" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "paralyzed", "restrained" ], "variant": [] }, { "name": "Light Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 40 }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Ignan" ], "cr": "7", "trait": [ { "name": "Revealing Radiance", "entries": [ "The myrmidon sheds bright light in a 20-foot radius and dim light for an additional 20 feet. Creatures in the radius of bright light cannot benefit from invisibility." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Sunstrike, if available." ] }, { "name": "Illuminating Flail", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) radiant damage and the next attack roll made against this target in the next minute is made at advantage." ] }, { "name": "Sunstrike {@recharge 5}", "entries": [ "Each creature in a 5 ft. radius centered on a point within 30 feet must succeed on a {@dc 15} Dexterity saving throw or take 7 ({@dice 2d6}) fire and 7 ({@damage 2d6}) radiant damage. A creature that is averting its eyes has disadvantage on this save." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a burst of light. The attacker must succeed on a {@dc 15} Constitution saving throw or take 7 ({@damage 2d6}) radiant damage and be {@condition blinded} until the end of its next turn. A creature that averts its eyes at the beginning of its turn succeed automatically on this save." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "IG" ], "damageTags": [ "R" ], "miscTags": [ "AOE", "MLW", "MW" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Lightning Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30, "fly": 40 }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Auran" ], "cr": "7", "trait": [ { "name": "Electrified", "entries": [ "A creature that hits the myrmidon with a melee attack can't take reactions until the start of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Charge Weapon, if available." ] }, { "name": "Static Longspear", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}14 ({@damage 3d6 + 4}) lightning damage and the target has disadvantage on the next attack roll it makes before the end of its next turn." ] }, { "name": "Charge Weapon {@recharge 5}", "entries": [ "The myrmidon charges a weapon that isn't held or carried with electricity. The next creature to touch the weapon must succeed on a {@dc 15} Constitution saving throw or take 14 ({@damage 4d6}) lightning damage and be {@condition stunned} until the end of the myrmidon's following turn." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmido unleashes a burst of lightning. The attacker must succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) lightning damage. A creature wearing metal armor makes this save at disadvantage." ] }, { "name": "Numbing Sparks", "entries": [ "As a reaction to being hit with a melee attack, the myrmidon may force the attacker to succeed on a {@dc 15} Constitution saving throw or take 3 ({@damage 1d6}) Lightning damage and drop one object it is holding and be unable to pick up dropped objects until the beginning of its next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "L" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Magma Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 127, "formula": "17d8 + 51" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 16, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Ignan", "Terran" ], "cr": "7", "trait": [ { "name": "Molten Body", "entries": [ "If the myrmidon takes 20 or more cold damage from a single source, it is {@condition petrified}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Molten fissure, if available." ] }, { "name": "Magma Fist", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage and 7 ({@damage 2d6}) fire damage and the target is pushed 5 ft. away." ] }, { "name": "Molten Fissure {@recharge 5}", "entries": [ "A 15 ft. long, 5 ft. wide, 5 ft. deep fissure originating from the myrmidon opens in the earth. Each creature in the area when it appears must succeed on a {@dc 15} Dexterity saving throw or fall in, taking 3 ({@damage 1d6}) bludgeoning damage and falling {@condition prone}. For the next minute, a creature that starts its turn in the fissure takes 7 ({@damage 2d6}) fire damage." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a spray of magma flecks. The attacker must succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) fire damage and have molten rock splashed on it. Until it or another creature takes an action to clear the rock, the creature has disadvantage on attack rolls and takes 3 ({@damage 1d6}) fire damage at the start of each of its turns." ] }, { "name": "Melt Weapon", "entries": [ "As a reaction to being hit with nonmagical melee weapon attack, the myrmidon melts and warps the weapon. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "IG", "T" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Mineral Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 123, "formula": "19d8 + 38" }, "speed": { "walk": 30, "burrow": 20, "fly": 10 }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Terran" ], "cr": "7", "trait": [ { "name": "Stoneglide", "entries": [ "The myrmidon can burrow through nonmagical stone. While doing so, the myrmidon doesn't disturb the material it moves through." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Fool's Greed, if available." ] }, { "name": "Sparkling Greataxe", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d12 + 4}) slashing damage. This attack deals an additional 6 ({@damage 1d12}) damage to a {@condition charmed} creature." ] }, { "name": "Fool's Greed {@recharge 5}", "entries": [ "The myrmidon holds out a worthless gem. Each creature within 5 feet that can see it must succeed on a {@dc 15} Wisdom saving throw or be {@condition charmed} by the myrmidon until the end of the myrmidon's next turn, or until the creature takes damage. While {@condition charmed} in this way, a creature can do nothing but stare greedily at the gem." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a burst of minerals. The attacker succeed on a {@dc 15} Dexterity saving throw or take 5 ({@damage 2d4}) slashing damage and be knocked {@condition prone}." ] }, { "name": "Scratchproof Facing", "entries": [ "As a reaction to being hit with a weapon attack that deals piercing damage, the myrmidon may gain a +5 bonus to AC against the triggering attack, potentially blocking it." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "S" ], "miscTags": [ "AOE", "MLW", "MW" ], "conditionInflict": [ "charmed", "prone" ], "variant": [] }, { "name": "Mud Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 123, "formula": "19d8 + 38" }, "speed": { "walk": 30, "burrow": 20 }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Aquan", "Terran" ], "cr": "7", "trait": [ { "name": "Earthglide", "entries": [ "The myrmidon can burrow through nonmagical, unworked earth and stone. While doing so, the myrmidon doesn't disturb the material it moves through." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Soften Earth, if available." ] }, { "name": "Muddy Maul", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage and the target must make a {@dc 15} Strength saving throw or be knocked {@condition prone}. A creature knocked {@condition prone} in this way must spend its full movement to stand." ] }, { "name": "Soften Earth (Concentration, Recharge 5-6)", "entries": [ "The ground in a 10 ft. radius around the myrmidon becomes difficult terrain for the next minute. This radius moves with the myrmidon." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a burst of sticky mud. The attacker must succeed on a {@dc 15} Dexterity saving throw or be {@condition restrained} until the end of the attacker's next turn." ] }, { "name": "Non-Newtonian", "entries": [ "As a reaction to taking bludgeoning or slashing damage, the myrmidon increases its AC by 2 until the beginning of its next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "T" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Salt Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 123, "formula": "19d8 + 38" }, "speed": { "walk": 30, "burrow": 20 }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "save": { "con": "+5" }, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Terran" ], "cr": "7", "trait": [ { "name": "Soluble", "entries": [ "If the myrmidon is doused in water (at least one gallon), it must succeed on a {@dc 10} Constitution saving throw or disintegrate." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Dessicate, if available." ] }, { "name": "Saltcrusted Seax", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) slashing damage." ] }, { "name": "Dessicate {@recharge 5}", "entries": [ "One creature within 5 ft. must succeed on a {@dc 15} Constitution saving throw or take 10 ({@damage 3d6}) necrotic damage. The creature is unaffected by the next source of healing it would receive before the beginning of its next turn." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a burst of stinging salt. The attacker must succeed on a {@dc 15} Dexterity saving throw or take 5 ({@damage 2d4}) slashing damage and gain vulnerability to the next source of acid damage it takes in the next minute." ] }, { "name": "Salt the Wound", "entries": [ "As a reaction to a creature within 5 feet of it taking 15 or more slashing damage, the myrmidon may cause it to take an additional 7 ({@damage 2d6}) poison damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "I", "N", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Ooze Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 123, "formula": "19d8 + 38" }, "speed": { "walk": 30, "swim": 30 }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Aquan" ], "cr": "7", "trait": [ { "name": "Amorphous", "entries": [ "The myrmidon can move through a space as narrow as 1 inch wide without squeezing." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Sticky Lunge, if available." ] }, { "name": "Clinging Cosh", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage. This attack is made at advantage against a {@condition grappled} creature." ] }, { "name": "Sticky Lunge {@recharge 5}", "entries": [ "One creature within 5 ft. must succeed on a {@dc 15} Strength saving throw or be {@condition grappled}. While {@condition grappled} by the myrmidon in this way, the target takes 5 ({@damage 2d4}) acid damage at the start of each of its turns." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a wave of ooze. The attacker must succeed on a {@dc 15} Dexterity saving throw or take 5 ({@damage 2d4}) acid damage and be covered in acid until a creature uses its action to scrape or wash the acid off. A creature covered in the acid takes 2 ({@damage 1d4}) acid damage at end of each of its turns." ] }, { "name": "Split", "entries": [ "When a myrmidon that is small or larger is subjected to slashing damage, it splits into two new mepits one size smaller than the original. Each new myrmidon has hit points equal to half the original myrmidon's, rounded down." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ" ], "damageTags": [ "A", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Smoke Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Auran", "Ignan" ], "cr": "7", "trait": [ { "name": "Pull Together (1/Day)", "entries": [ "When the myrmidon is reduced to 0 hit points, it may turn to smoke and disipate instead of dying. At the beginning of its next turn, it appears within 15 feet of the space it left with 1 Hit Point." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Billow, if available." ] }, { "name": "Sooty Garotte", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}14 ({@damage 3d6 + 4}) slashing damage and the target is {@condition grappled}. If this attack was made at advantage, it deals an additional 3 ({@damage 1d6}) fire damage." ] }, { "name": "Billow (Concentration, Recharge 5-6)", "entries": [ "The myrmidon wreaths itself in a 10 ft. radius cloud of dense smoke that travels with it. The smoke spreads around corners, and its area is heavily obscured." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a burst of choking smoke. Each creature within 5 feet of it must then succeed on a {@dc 15} Constitution saving throw or be unable to speak or breathe for the next minute. A creature may repeat this save at the end of each of its turns, ending the effect on a success." ] }, { "name": "In the Wind", "entries": [ "As a reaction to taking slashing or bludgeoning damage, the myrmidon may teleport up to 30 feet to a location it can see." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "IG" ], "damageTags": [ "F", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Steam Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Auran" ], "cr": "7", "trait": [ { "name": "Weightless", "entries": [ "Whenever the myrmidon takes damage, it is pushed 10 feet away from the source of the damage." ] }, { "name": "Condense", "entries": [ "If the steam myrmidon takes cold damage, it is reduced to size Small and has disadvantage on attack rolls until the end of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Heavy Air" ] }, { "name": "Hazy Pike", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) slashing damage and the target must succeed on a {@dc 15} Strength saving throw or be pushed 10 feet away. This attack is made at advantage against a creature with lower than 12 Passive {@skill Perception}." ] }, { "name": "Heavy Air {@recharge 5}", "entries": [ "One creature within 5 feet must succeed on a {@dc 15} Constitution saving throw or be slowed by its labored breaths for the next minute. An affected creature cannot make more than a single attack in a turn, and repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a burst of steam, shrouding itself in a cloud that fills a 15-foot-diameter sphere centered on its space, heavily obscuring the area until the end of its next turn." ] }, { "name": "Misty Advance", "entries": [ "As a reaction to a creature targeting the myrmidon with a ranged attack, the myrmidon may teleport up to 30 ft. toward the attacker. If it ends this teleportation within 5 feet of the attacker, it may impose disadvantage on the triggering attack." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [] }, { "name": "Void Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 123, "formula": "19d8 + 38" }, "speed": { "walk": 30, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Auran" ], "cr": "7", "trait": [ { "name": "Weightless", "entries": [ "Whenever the myrmidon takes damage, it is pushed 10 feet away from the source of the damage." ] }, { "name": "Void Aura", "entries": [ "A creature within 5 feet of the myrmidon cannot speak or breathe." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace with its Cavitate, if available." ] }, { "name": "Dragging Lash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage and the target must succeed on a {@dc 15} Strength saving throw or be pulled 10 feet towards the myrmidon. This attack has advantage against a levitating or flying creature." ] }, { "name": "Cavitate (Concentration, Recharge 5-6)", "entries": [ "For the next minute, the myrmidon is surrounded by sucking winds. A creature that start its turn within 5 feet of the myrmidon must succeed on a {@dc 15} Strength saving throw or be unable to move away from it until the beginning of its next turn." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon briefly implodes. Each creature within 15 feet of it must then succeed on a {@dc 15} Strength saving throw or take 3 ({@damage 1d6}) Thunder damage and be pulled 10 feet towards the myrmidon." ] }, { "name": "Vaccuum Channel", "entries": [ "As a reaction to an allied creature within 15 feet being targeted with an attack, the myrmidon may pull the allied creature 10 feet closer. If the allied creature ends this movement out of range of the triggering attack, the attack misses." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [] }, { "name": "Water Elemental Myrmidon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 127, "formula": "17d8 + 51" }, "speed": { "walk": 40, "swim": 40 }, "str": 18, "dex": 14, "con": 16, "int": 9, "wis": 10, "cha": 10, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned", "prone" ], "languages": [ "Aquan" ], "cr": "7", "trait": [ { "name": "Freeze", "entries": [ "Whenever the myrmidon takes cold damage, its speed is reduced by 10 and it loses its damage resistances until the end of its next turn." ], "sort": 0 }, { "name": "Crashing Tide", "entries": [ "If the myrmidon moves at least 20 feet straight toward a target and then hits it with an attack on the same turn, the target takes an extra 3 ({@damage 1d6}) cold damage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmiddon makes three melee attacks, one of which it may replace a use of its Drench, if available." ] }, { "name": "Geyser Blade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage and 3 ({@damage 1d6}) cold damage. This attack has advantage against a creature submerged in water." ] }, { "name": "Drench {@recharge 5}", "entries": [ "The myrmidon spews a stream of cold water in a 15 foot cone. Each creature in the area must succeed on a {@dc 15} Strength saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be knocked {@condition prone}. If this damage causes a creature to make a {@status concentration} check, it makes it at disadvantage." ] } ], "reaction": [ { "name": "Elemental Riposte", "entries": [ "As a reaction to being missed with a melee attack, the myrmidon unleashes a torrent of crashing water. The attacker must succeed on a {@dc 15} Strength saving throw or take 9 ({@damage 2d8}) bludgeoning damage, be pushed 10 ft. away, and be knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ" ], "damageTags": [ "B", "C", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Water Elemental Myrmidon.webp", "fluff": { "_monsterFluff": { "name": "Water Elemental Myrmidon", "source": "ConfC" } } }, { "name": "Flail Snail", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 84, "formula": "8d10 + 40" }, "speed": { "walk": 10, "climb": 10 }, "str": 17, "dex": 5, "con": 20, "int": 10, "wis": 3, "cha": 5, "senses": [ "tremorsense 60 ft." ], "passive": 10, "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "cr": "3", "trait": [ { "name": "Flail Tentacles", "entries": [ "The flail snail has five flail tentacles. Whenever the snail takes 10 or more damage from a single source, one of its tentacles dies. If the snail has no tentacles remaining, it retracts into its shell and begins to wail loudly." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The flail snail makes as many flail tentacle attacks as it has flail tentacles, then uses its Shift Harmonics." ] }, { "name": "Flail Tentacle", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage. If this attack misses by 5 or more, the target may use its reaction to make a single melee attack against the snail." ] }, { "name": "Shift Harmonics", "entries": [ "The snail shifts the swirling patterns of its shell, adopting one of the following effects until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Resistance", "entries": [ " The snail has advantage on saving throws against spells." ], "type": "item" }, { "name": "Diffraction", "entries": [ " Spell attacks made against the snail have disadvantage." ], "type": "item" }, { "name": "Reflection", "entries": [ " If the snail is missed with a spell attack, the spell is reflected back at its caster." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Shell Defense", "entries": [ "As a reaction to being hit with a ranged weapon attack, the snail withdraws into its shell, gaining a +4 bonus to AC until the beginning of its next turn. It cannot attack while withdrawn." ] } ], "senseTags": [ "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Flail Snail.webp", "fluff": { "_monsterFluff": { "name": "Flail Snail", "source": "ConfC" } } }, { "name": "Flail Snail Gargant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "elemental", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 150, "formula": "12d12 + 72" }, "speed": { "walk": 15, "climb": 15 }, "str": 19, "dex": 4, "con": 23, "int": 10, "wis": 3, "cha": 5, "senses": [ "tremorsense 60 ft." ], "passive": 10, "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "cr": { "cr": "7", "xp": 700 }, "trait": [ { "name": "Flail Tentacles", "entries": [ "The flail snail has five flail tentacles. Whenever the snail takes 10 or more damage from a single source, one of its tentacles dies. If the snail has no tentacles remaining, it retracts into its shell and begins to wail loudly." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The flail snail makes as many flail tentacle attacks as it has flail tentacles, then uses its Shift Harmonics." ] }, { "name": "Flail Tentacle", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage. If this attack misses by 5 or more, the target may use its reaction to make a single melee attack against the snail." ] }, { "name": "Shift Harmonics", "entries": [ "The snail shifts the swirling patterns of its shell, adopting two of the following effects until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Resistance", "entries": [ " The snail has advantage on saving throws against spells." ], "type": "item" }, { "name": "Diffraction", "entries": [ " Spell attacks made against the snail have disadvantage." ], "type": "item" }, { "name": "Reflection", "entries": [ " If the snail is missed with a spell attack, the spell is reflected back at its caster." ], "type": "item" }, { "name": "Refraction", "entries": [ " If the snail succeeds on a saving throw against a spell, the spell's energy is converted into a magical explosion. Each creature within 30 ft. of the snail must succeed on a {@dc 15} Constitution saving throw or take {@damage 1d6} force damage per level of the spell, or half as much on a success." ], "type": "item" }, { "name": "Absorption", "entries": [ " If the snail is targeted with a spell, it gains 10 ({@dice 3d6}) temporary hit points." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Shell Defense", "entries": [ "As a reaction to being hit with a ranged weapon attack, the snail withdraws into its shell, gaining a +4 bonus to AC until the beginning of its next turn. It cannot attack while withdrawn." ] } ], "senseTags": [ "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Flail Snail.webp", "fluff": { "_monsterFluff": { "name": "Flail Snail", "source": "ConfC" } } }, { "name": "Galeb Duhr", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "9d8 + 45" }, "speed": { "walk": { "number": 15, "condition": "(30 ft. when rolling 60 ft. rolling downhill)" } }, "str": 20, "dex": 14, "con": 20, "int": 11, "wis": 12, "cha": 11, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 11, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "paralyzed", "poisoned", "petrified" ], "languages": [ "Terran" ], "cr": "6", "trait": [ { "name": "False Appearance", "entries": [ "While the galeb duhr remains motionless, it is indistinguishable from a normal boulder." ], "sort": 0 }, { "name": "Rolling Charge", "entries": [ "If the galeb duhr rolls at least 20 feet straight toward a target and then hits it with a slam attack on the same turn, the target takes an extra 7 ({@damage 2d6}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 }, { "name": "Clang!", "entries": [ "A creature that misses the galeb duhr with an attack of opportunity must make a {@dc 16} Strength saving throw or be disarmed and have its weapon flung 15 feet in a random direction." ], "sort": 2 } ], "action": [ { "name": "Slam", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) bludgeoning damage." ] }, { "name": "Shockwave {@recharge 5}", "entries": [ "Each creature in a 30 ft. cone must succeed on a {@dc 16} Dexterity saving throw or take 19 ({@damage 3d12}) bludgeoning damage and be knocked {@condition prone}, or half as much damage on a success. Additionally, the affected area become difficult terrain." ] } ], "reaction": [ { "name": "Animated Boulders", "entries": [ "As a reaction to a creature that is within 30 feet of a mundane boulder hitting the galeb duhr with an attack, the galeb duhr may cause the boulder to move up to 30 feet and make a slam attack against the attacker, using the galeb duhr's statistics." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "D", "T" ], "languageTags": [ "T" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Galeb Duhr.webp", "fluff": { "_monsterFluff": { "name": "Galeb Duhr", "source": "ConfC" } } }, { "name": "Gargoyle", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "7d8 + 21" }, "speed": { "walk": 30, "fly": 60 }, "str": 15, "dex": 11, "con": 16, "int": 6, "wis": 11, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "petrified", "poisoned" ], "languages": [ "Terran" ], "cr": "2", "trait": [ { "name": "False Appearance", "entries": [ "While the gargoyle remains motionless, it is indistinguishable from an inanimate statue." ], "sort": 0 }, { "name": "Brittle Body", "entries": [ "If the gargoyle takes 10 or more bludgeoning damage from a single source, it can no longer use its multiattack until it completes a short or long rest. If it takes 10 or more bludgeoning damage from a single source a second time, it loses its fly speed until it completes a short or long rest." ], "sort": 1 }, { "name": "Clumsy Flier", "entries": [ "The gargoyle falls at the end of a turn if it's airborne and the only thing holding it aloft is its flying speed. Attacks it makes while airborne are made at disadvantage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The gargoyle makes two attacks: one with its bite and one with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}12 ({@damage 3d6 + 2}) piercing damage." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gargoyle.webp", "fluff": { "_monsterFluff": { "name": "Gargoyle", "source": "ConfC" } } }, { "name": "Dao", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "15d10 + 105" }, "speed": { "walk": 30, "burrow": 30, "fly": 30 }, "str": 23, "dex": 12, "con": 24, "int": 12, "wis": 13, "cha": 14, "save": { "int": "+5", "wis": "+5", "cha": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "conditionImmune": [ "petrified" ], "languages": [ "Terran" ], "cr": "11", "trait": [ { "name": "Elemental Demise", "entries": [ "If the djinni dies, its body disintegrates into crystalline powder, leaving behind only equipment the dao was wearing or carrying." ], "sort": 0 }, { "name": "Earth Mastery", "entries": [ "Earth and unworked stone in a 15 ft. radius around the Dao moves at its whim. A creature that starts its turn on the ground in the area must succeed on a {@dc 18} Strength saving throw or take 9 ({@damage 2d8}) bludgeoning damage and be pushed 10 ft. in a direction of the dao's choice." ], "sort": 1 }, { "name": "Rooted Stance", "entries": [ "If the dao does not use its multiattack on its turn, it has resistance to Bludgeoning, Piercing, and Slashing damage until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dao makes three maul attacks." ] }, { "name": "Maul", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}20 ({@damage 4d6 + 6}) bludgeoning damage. If the target is a Huge or smaller creature, it must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Boulder Charge", "entries": [ "The Dao charges 30 ft. in a straight line. Each creature in the path of its charge must succeed on a {@dc 18} Strength saving throw or take 28 ({@damage 8d6}) bludgeoning damage and be pushed ahead of the dao, or take half as much damage and stop the dao's charge on a success." ] }, { "name": "Shockwave Stomp {@recharge 5}", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one {@condition prone} target. {@h}55 ({@damage 9d10 + 6}) bludgeoning damage and the target must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of the Dao's next turn. Each other creature within 15 feet of the dao is pushed 10 ft. away." ] } ], "reaction": [ { "name": "Earthen Grasp", "entries": [ "As a reaction to a creature falling {@condition prone} within 15 ft. of it, the dao forces the creature to succeed on a {@dc 18} Dexterity saving throw or be {@condition restrained} until the end of the Dao's next turn." ] }, { "name": "Fissures", "entries": [ "As a reaction to being reduced below 99 hit points, the dao opens up to four fissures in the earth, each 5 ft. wide, 20 ft. long, and 15 ft. deep. A creature in one or more of the areas when they open must succeed on a {@dc 18} Dexterity saving throw or fall in, moving to an adjacent space on a success." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Dao.webp", "fluff": { "_monsterFluff": { "name": "Dao", "source": "ConfC" } } }, { "name": "Dao Overseer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 250, "formula": "20d10 + 140" }, "speed": { "walk": 30, "burrow": 30, "fly": 30 }, "str": 23, "dex": 16, "con": 24, "int": 16, "wis": 14, "cha": 17, "save": { "int": "+8", "wis": "+7", "cha": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "conditionImmune": [ "petrified" ], "languages": [ "Terran" ], "cr": "13", "trait": [ { "name": "Elemental Demise", "entries": [ "If the djinni dies, its body disintegrates into crystalline powder, leaving behind only equipment the dao was wearing or carrying." ], "sort": 0 }, { "name": "Earth Mastery", "entries": [ "Earth and unworked stone in a 15 ft. radius around the Dao moves at its whim. A creature that starts its turn on the ground in the area must succeed on a {@dc 19} Strength saving throw or take 9 ({@damage 2d8}) bludgeoning damage and be pushed 10 ft. in a direction of the dao's choice." ], "sort": 1 }, { "name": "Rooted Stance", "entries": [ "If the dao does not use its multiattack on its turn, it has resistance to Bludgeoning, Piercing, and Slashing damage until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dao makes three stone lash attacks." ] }, { "name": "Stone Lash", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}27 ({@damage 6d6 + 6}) slashing damage and the target is pulled up to 10 feet toward the dao." ] }, { "name": "Shockwave Stomp {@recharge 5}", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one {@condition prone} target. {@h}83 ({@damage 14d10 + 6}) bludgeoning damage and the target must succeed on a {@dc 19} Constitution saving throw or be {@condition stunned} until the end of the Dao's next turn. The ground in a 15 ft. radius around the dao becomes difficult terrain, and each other creature within that radius is pushed 10 ft. away." ] } ], "reaction": [ { "name": "Dismaying Whip", "entries": [ "As a reaction to a creature in range standing from {@condition prone}, the dao makes a stone lash attack against it." ] }, { "name": "Mountain Strength Slam", "entries": [ "As a reaction to a creature involuntarily moving within 5 ft of it, the dao forces the creature to succeed on a {@dc 19} Strength saving throw or be knocked {@condition prone} and unable to stand on its following turn." ] }, { "name": "Fissures", "entries": [ "As a reaction to being reduced below 126 hit points, the dao opens up to four fissures in the earth, each 5 ft. wide, 20 ft. long, and 15 ft. deep. A creature in one or more of the areas when they open must succeed on a {@dc 19} Dexterity saving throw or fall in, moving to an adjacent space on a success." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "B", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Dao.webp", "fluff": { "_monsterFluff": { "name": "Dao", "source": "ConfC" } } }, { "name": "Dao Geomaster", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 300, "formula": "24d10 + 140" }, "speed": { "walk": 30, "burrow": 30, "fly": 30 }, "str": 25, "dex": 15, "con": 25, "int": 17, "wis": 14, "cha": 19, "save": { "int": "+8", "wis": "+7", "cha": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "conditionImmune": [ "petrified" ], "languages": [ "Terran" ], "cr": "16", "trait": [ { "name": "Elemental Demise", "entries": [ "If the djinni dies, its body disintegrates into crystalline powder, leaving behind only equipment the dao was wearing or carrying." ], "sort": 0 }, { "name": "Earth Glide", "entries": [ "The dao can burrow through nonmagical, unworked earth and stone. While doing so, the dao doesn't disturb the material it moves through." ], "sort": 1 }, { "name": "Earth Mastery", "entries": [ "Earth and unworked stone in a 15 ft. radius around the Dao moves at its whim. A creature that starts its turn on the ground in the area must succeed on a {@dc 19} Strength saving throw or take 13 ({@damage 3d8}) bludgeoning damage and be pushed 10 ft. in a direction of the dao's choice." ], "sort": 2 }, { "name": "Rooted Stance", "entries": [ "If the dao does not use its multiattack on its turn, it has resistance to Bludgeoning, Piercing, and Slashing damage until the beginning of its next turn." ], "sort": 3 }, { "name": "Magic Resistance", "entries": [ "The dao has advantage on saving throws against spells and other magical effects." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The dao makes three stone fist attacks." ] }, { "name": "Stone Fist", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}24 ({@damage 4d8 + 6}) slashing damage, the target is knocked {@condition prone}, and must succeed on a {@dc 19} Constitution saving throw or be unable to stand for the next minute. An affected creature repeats this save at the end of its turn, ending the effect on a success." ] }, { "name": "Stonewall Eruption", "entries": [ "The dao raises a wall of stone on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 10 feet long and 10 feet high. When the wall appears, creatures in its space are pushed to a side of their choice and must succeed on a {@dc 19} Dexterity saving throw or take 28 ({@damage 8d6}) bludgeoning damage, or half as much on a success.", "The wall can be damaged and breached; each 10-foot section has AC 20, 30 hit points, vulnerability to thunder damage, and immunity to necrotic, poison, and psychic damage." ] }, { "name": "Shockwave Stomp {@recharge 5}", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one {@condition prone} target. {@h}83 ({@damage 14d10 + 6}) bludgeoning damage and the target must succeed on a {@dc 19} Constitution saving throw or be {@condition stunned} until the end of the Dao's next turn. The ground in a 15 ft. radius around the dao becomes difficult terrain, and each other creature within that radius is pushed 10 ft. away." ] } ], "reaction": [ { "name": "Fissures", "entries": [ "As a reaction to being reduced below 151 hit points, the dao opens up to four fissures in the earth, each 5 ft. wide, 20 ft. long, and 15 ft. deep. A creature in one or more of the areas when they open must succeed on a {@dc 19} Dexterity saving throw or fall in, moving to an adjacent space on a success." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Dao.webp", "fluff": { "_monsterFluff": { "name": "Dao", "source": "ConfC" } } }, { "name": "Djinni", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "C", "G" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "14d10 + 84" }, "speed": { "walk": 30, "fly": 90 }, "str": 21, "dex": 15, "con": 22, "int": 15, "wis": 16, "cha": 20, "save": { "dex": "+6", "wis": "+7", "cha": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "immune": [ "lightning", "thunder" ], "languages": [ "Auran" ], "cr": "11", "trait": [ { "name": "Elemental Demise", "entries": [ "If the djinni dies, its body disintegrates into a warm breeze, leaving behind only equipment the djinni was wearing or carrying." ], "sort": 0 }, { "name": "Turbulent Currents", "entries": [ "Ranged attacks against the djinni from more than 30 ft. away are made at disadvantage." ], "sort": 1 }, { "name": "Whirlwind", "entries": [ "The djinni is surrounded by a 5 foot radius whirlwind that extends thirty feet below and above it. When a creature starts its turn in the area, the djinni may force it to make a {@dc 18} Strength saving throw or be carried aloft, rising up to 30 feet. While floating in this way, the creature is {@condition restrained} and moves with the whirlwind. A creature may repeat this save as an action, escaping the whirlwind on a success." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The djinni makes three scimitar attacks and uses its airburst." ] }, { "name": "Scimitar", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) thunder damage." ] }, { "name": "Airburst", "entries": [ "Each creature in the djinni's whirlwind must succeed on a {@dc 18} Strength saving throw or take 9 ({@damage 2d8}) thunder damage and be pushed 10 feet in a direction of the djinn's choice." ] } ], "reaction": [ { "name": "Gaseous Essence", "entries": [ "As a reaction to being hit with an attack, the djinni halves the attack's damage." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "T" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Djinni.webp", "fluff": { "_monsterFluff": { "name": "Djinni", "source": "ConfC" } } }, { "name": "Noble Djinni", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "C", "G" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "14d10 + 84" }, "speed": { "walk": 30, "fly": 90 }, "str": 21, "dex": 15, "con": 22, "int": 15, "wis": 16, "cha": 20, "save": { "dex": "+6", "wis": "+7", "cha": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "immune": [ "lightning", "thunder" ], "languages": [ "Auran" ], "cr": { "cr": "12", "xp": 7200 }, "trait": [ { "name": "Elemental Demise", "entries": [ "If the djinni dies, its body disintegrates into a warm breeze, leaving behind only equipment the djinni was wearing or carrying." ], "sort": 0 }, { "name": "Grant Wish (3/Year)", "entries": [ "The djinni can grant a wish to a creature, replicating the effects of any spell of 8th level or below. It cannot use this ability on its own behalf." ], "sort": 1 }, { "name": "Turbulent Currents", "entries": [ "Ranged attacks against the djinni from more than 30 ft. away are made at disadvantage." ], "sort": 2 }, { "name": "Whirlwind", "entries": [ "The djinni is surrounded by a 5 foot radius whirlwind that extends thirty feet below and above it. When a creature starts its turn in the area, the djinni may force it to make a {@dc 18} Strength saving throw or be carried aloft, rising up to 30 feet. While floating in this way, the creature is {@condition restrained} and moves with the whirlwind. A creature may repeat this save as an action, escaping the whirlwind on a success." ], "sort": 3 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the djinni fails a saving throw, it can choose to succeed instead." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The djinni makes three scimitar attacks." ] }, { "name": "Scimitar", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) thunder damage." ] }, { "name": "Airburst", "entries": [ "Each creature in the djinni's whirlwind must succeed on a {@dc 18} Strength saving throw or take 9 ({@damage 2d8}) thunder damage and be pushed 10 feet in a direction of the djinn's choice." ] }, { "name": "Crackling Doom {@recharge 5}", "entries": [ "Up to four creatures within 60 feet must each succeed on a {@dc 18} Dexterity saving throw or take 35 ({@damage 10d6}) lightning damage, or half as much on a success." ] } ], "legendary": [ { "name": "Wandering Gale", "entries": [ "The djinni moves up to half its speed. Each creature that the whirlwind moves over must save against it or be carried aloft." ] }, { "name": "Agitate Wind (Costs 2 Actions)", "entries": [ "Each creature caught in the djinni's whirlwind takes 9 ({@damage 2d8}) bludgeoning damage." ] }, { "name": "Eject (Costs 2 Actions)", "entries": [ "One creature carried aloft in the whirlwind is lauched up to 60 feet out of it and knocked {@condition prone}. If a thrown target strikes a solid surface, the target takes 3 ({@damage 1d6}) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a {@dc 18} Dexterity saving throw or take the same damage and be knocked {@condition prone}." ] }, { "name": "Gaseous Form (Costs 3 Actions, 1/day)", "entries": [ "The djinni gains resistance to all damage until the beginning of its next turn." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "B", "L", "T" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Djinni.webp", "fluff": { "_monsterFluff": { "name": "Djinni", "source": "ConfC" } } }, { "name": "Efreet", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "elemental", "tags": [ "genie" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 200, "formula": "16d10 + 112" }, "speed": { "walk": 40, "fly": 60 }, "str": 22, "dex": 12, "con": 24, "int": 16, "wis": 15, "cha": 16, "save": { "int": "+7", "wis": "+6", "cha": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "immune": [ "fire" ], "languages": [ "Ignan" ], "cr": "9", "trait": [ { "name": "Elemental Demise", "entries": [ "If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying." ], "sort": 0 }, { "name": "Flamestrider", "entries": [ "Once on each of its turns, the efreet may spend 5 feet of movement to teleport from one space within 5 feet of an open flame to another such space within 30 feet." ], "sort": 1 }, { "name": "Blazing Soul", "entries": [ "A creature that is {@condition burning|confc|burning} and within 10 feet of one or more efreets takes an additional 5 ({@damage 1d10}) fire damage the first time each turn that it takes fire damage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The efreeti makes two attacks with either its Scimitar or its Hurl Flame." ] }, { "name": "Scimitar", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage plus 7 ({@damage 2d6}) fire damage." ] }, { "name": "Hurl Flame", "entries": [ "{@atk rs} {@hit 7} to hit, range 120 ft., one target. {@h}17 ({@damage 5d6}) fire damage. Surfaces targeted with this attack ignite." ] }, { "name": "Blazing Barrier {@recharge 5}", "entries": [ "The efreet raises a 20 foot high wall of flames in a 60 foot line that is 5 feet wide from a solid surface it can see within 60 feet, which lasts for a minute.", "A creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 16} Dexterity saving throw or take 23 ({@damage 5d8}) fire damage, or half as much on a success." ] }, { "name": "Plane Shift (1/Day)", "entries": [ "The efreet and up to eight other willing or {@condition incapacitated} creatures teleport to a location it is familiar with on this or another plane." ] } ], "reaction": [ { "name": "Fiery Shield", "entries": [ "When the efreet is targeted with a melee attack, it can retort with a gout of flame. The triggering attack has disadvantage, and the attacker begins {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "IG" ], "damageTags": [ "F", "S" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Efreeti.webp", "fluff": { "_monsterFluff": { "name": "Efreeti", "source": "ConfC" } } }, { "name": "Efreet Fireblade", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "elemental", "tags": [ "genie" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 237, "formula": "19d10 + 133" }, "speed": { "walk": 40, "fly": 60 }, "str": 23, "dex": 15, "con": 24, "int": 17, "wis": 15, "cha": 18, "save": { "int": "+7", "wis": "+6", "cha": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "immune": [ "fire" ], "languages": [ "Ignan" ], "cr": "11", "trait": [ { "name": "Elemental Demise", "entries": [ "If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying." ], "sort": 0 }, { "name": "Flamestrider", "entries": [ "Once on each of its turns, the efreet may spend 5 feet of movement to teleport from one space within 5 feet of an open flame to another such space within 30 feet." ], "sort": 1 }, { "name": "Blazing Soul", "entries": [ "A creature that is {@condition burning|confc|burning} and within 10 feet of one or more efreets takes an additional 5 ({@damage 1d10}) fire damage the first time each turn that it takes fire damage." ], "sort": 2 } ], "action": [ { "name": "Dancing Fireblade", "entries": [ "{@atk mw,rw} {@hit 10} to hit, reach 30 ft., one target. Hit 13 ({@dice 2d6 + 6}) slashing and 14 ({@damage 4d6}) fire damage.", "If this attack hits, the efreet may make an additional Dancing Fireblade attack, targeting another creature within 20 feet of the previous target.", "Attacks beyond the first one originate from the previous target, though the efreet must use its own senses. The blade returns to the efreet's hand at the end of its turn." ] }, { "name": "Whirling Strike", "entries": [ "Each creature within 10 feet of the efreet must succeed on a {@dc 16} Dexterity saving throw or take 13 ({@dice 2d6 + 6}) slashing and 14 ({@damage 4d6}) fire damage and be pushed 5 feet away, or take half as much damage on a success.", "A creature that fails by 5 or more is not pushed away, and is instead knocked {@condition prone} and begins {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Plane Shift (1/Day)", "entries": [ "The efreet and up to eight other willing or {@condition incapacitated} creatures teleport to a location it is familiar with on this or another plane." ] } ], "reaction": [ { "name": "Fiery Shield", "entries": [ "When the efreet is targeted with a melee attack, it can retort with a gout of flame. The triggering attack has disadvantage, and the attacker begins {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "senseTags": [ "SD" ], "languageTags": [ "IG" ], "damageTags": [ "F" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Efreeti.webp", "fluff": { "_monsterFluff": { "name": "Efreeti", "source": "ConfC" } } }, { "name": "Efreet Cinderlord", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "elemental", "tags": [ "genie" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 279, "formula": "22d10 + 158" }, "speed": { "walk": 40, "fly": 60 }, "str": 25, "dex": 15, "con": 25, "int": 19, "wis": 16, "cha": 18, "save": { "int": "+9", "wis": "+8", "cha": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "immune": [ "fire" ], "languages": [ "Ignan" ], "cr": "14", "trait": [ { "name": "Elemental Demise", "entries": [ "If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying." ], "sort": 0 }, { "name": "Flamestrider", "entries": [ "Once on each of its turns, the efreet may spend 5 feet of movement to teleport from one space within 5 feet of an open flame to another such space within 30 feet." ], "sort": 1 }, { "name": "Blazing Soul", "entries": [ "A creature that is {@condition burning|confc|burning} and within 10 feet of one or more efreets takes an additional 5 ({@damage 1d10}) fire damage the first time each turn that it takes fire damage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The efreet attacks once with its ignition fist and uses its Curse of Smoldering Embers, if available." ] }, { "name": "Ignition Fist", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d8 + 7}) bludgeoning damage and the target begins {@condition burning|confc|burning} ({@dice 1d10}).", "If the target was already {@condition burning|confc|burning}, an explosion of flame flares out from it in a 10 foot radius. Each creature in the area must succeed on a {@dc 17} Dexterity saving throw or take 35 ({@damage 10d6}) fire damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Curse of Smoldering Embers {@recharge 5}", "entries": [ "One creature within 60 ft. must succeed on a {@dc 17} Charisma saving throw or be cursed. While cursed in this way, a creature has vulnerability to the first source of fire damage it takes each minute, and ignites whenever it takes fire damage." ] }, { "name": "Plane Shift (1/Day)", "entries": [ "The efreet and up to eight other willing or {@condition incapacitated} creatures teleport to a location it is familiar with on this or another plane." ] } ], "reaction": [ { "name": "Fiery Shield", "entries": [ "When the efreet is targeted with a melee attack, it can retort with a gout of flame. The triggering attack has disadvantage, and the attacker begins {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "IG" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Efreeti.webp", "fluff": { "_monsterFluff": { "name": "Efreeti", "source": "ConfC" } } }, { "name": "Efreet Pyresinger", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "elemental", "tags": [ "genie" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 312, "formula": "25d10 + 175" }, "speed": { "walk": 40, "fly": 60 }, "str": 25, "dex": 15, "con": 25, "int": 21, "wis": 17, "cha": 23, "save": { "int": "+10", "wis": "+8", "cha": "+11" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "immune": [ "fire" ], "languages": [ "Ignan" ], "cr": "15", "trait": [ { "name": "Elemental Demise", "entries": [ "If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying." ], "sort": 0 }, { "name": "Flamestrider", "entries": [ "Once on each of its turns, the efreet may spend 5 feet of movement to teleport from one space within 5 feet of an open flame to another such space within 30 feet." ], "sort": 1 }, { "name": "Blazing Soul", "entries": [ "A creature that is {@condition burning|confc|burning} and within 10 feet of one or more efreets takes an additional 5 ({@damage 1d10}) fire damage the first time each turn that it takes fire damage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The efreet uses its Flameclaw Summoning twice, then may make a Flameclaw Strike attack with each of its summoned claws." ] }, { "name": "Flameclaw Summoning", "entries": [ "The efreet summons a claw of flames in an unoccupied space it can see within 60 feet (AC 20, 1 HP, Immunity to fire damage), which lasts for a minute before dissipating.", "Then, the efreet may move each such claw summoned by it up to 15 feet." ] }, { "name": "Flameclaw Strike", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}21 ({@damage 6d6}) fire damage, plus one additional effect of the efreet's choice:", "The target catches fire. Until someone takes an action to extinguish it, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns.", "The target must succeed on a {@dc 19} Strength saving throw or be pushed 10 feet away.", "The target must succeed on a {@dc 19} Strength or Dexterity saving throw (target's choice) or be {@condition restrained} (escape {@dc 19}) by the flameclaw." ] }, { "name": "Plane Shift (1/Day)", "entries": [ "The efreet and up to eight other willing or {@condition incapacitated} creatures teleport to a location it is familiar with on this or another plane." ] } ], "reaction": [ { "name": "Fiery Shield", "entries": [ "When the efreet is targeted with a melee attack, it can retort with a gout of flame. The triggering attack has disadvantage, and the attacker begins {@condition burning|confc|burning} ({@dice 1d10})." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "IG" ], "damageTags": [ "F" ], "miscTags": [ "MW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Efreeti.webp", "fluff": { "_monsterFluff": { "name": "Efreeti", "source": "ConfC" } } }, { "name": "Marid", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 229, "formula": "17d10 + 136" }, "speed": { "walk": 30, "fly": 60, "swim": 90 }, "str": 22, "dex": 12, "con": 26, "int": 18, "wis": 17, "cha": 18, "save": { "dex": "+5", "wis": "+7", "cha": "+8" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 13, "resist": [ "acid", "cold", "lightning" ], "languages": [ "Aquan" ], "cr": "11", "trait": [ { "name": "Amphibious", "entries": [ "The marid can breathe air and water." ], "sort": 0 }, { "name": "Elemental Demise", "entries": [ "If the marid dies, its body disintegrates into a burst of water and foam , leaving behind only equipment the marid was wearing or carrying." ], "sort": 1 }, { "name": "Water Mastery", "entries": [ "The marid controls the flow of water in a 120 ft. radius around it. A creature that starts its turn in the area has the marid's choice of any two of the following properties:", "A 90 foot swim speed", "The ability to breathe underwater", "The ability to walk on water", "At the beginning of its turn, the creature must succeed on a {@dc 16} Strength saving throw or be unable to swim closer to the marid until the beginning of its next turn.", "At the beginning of its turn, the creature must succeed on a {@dc 16} Strength saving throw or be unable to swim away from the marid until the beginning of its next turn.", "At the beginning of its turn, the creature must succeed on a {@dc 16} Constitution saving throw or take {@damage 2d8} bludgeoning damage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The marid makes two trident attacks." ] }, { "name": "Trident", "entries": [ "{@atk mw,rw} {@hit 10} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}15 ({@damage 2d8 + 6}) piercing damage and 3 ({@damage 1d6}) cold damage." ] }, { "name": "Water Jet", "entries": [ "The marid magically shoots water in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC: 16 Dexterity saving throw. On a failure, a target takes 35 ({@damage 10d6}) bludgeoning damage and, if it is Huge or smaller, is pushed up to 20 feet away from the marid and knocked {@condition prone}. On a success, a target takes half the bludgeoning damage, but is neither pushed nor knocked {@condition prone}." ] } ], "reaction": [ { "name": "Inexorable Current", "entries": [ "As a reaction to being hit with an attack by a creature affected by its Water Mastery trait, the marid forces the creature to make a {@dc 16} Strength saving throw or be pulled 20 feet towards the Marid." ] }, { "name": "Clearwater Lens", "entries": [ "As a reaction to being reduced below 114 HP, the Marid turns itself and creatures of its choice within 120 feet {@condition invisible} until the end of its next turn." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ" ], "damageTags": [ "B", "C", "P" ], "miscTags": [ "AOE", "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Marid.webp", "fluff": { "_monsterFluff": { "name": "Marid", "source": "ConfC" } } }, { "name": "Inferno Spider Moltling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 20, "climb": 20 }, "str": 17, "dex": 8, "con": 14, "int": 6, "wis": 12, "cha": 6, "passive": 11, "immune": [ "fire" ], "cr": "4", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ] }, { "name": "Molten Body", "entries": [ "If the spider takes any cold damage, it is {@condition petrified} and its AC becomes 18 until the end of its next turn.", "While it is not {@condition petrified}, any nonmagical weapon made of metal that hits the spider melts and warps. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The spider makes two attacks, one of which may be with its Searfang Bite." ] }, { "name": "Searfang Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d8 + 2}) piercing damage and the target begins {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Eruption Kick", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. Hits: 5 ({@dice 1d6 + 2}) bludgeoning plus 3 ({@damage 1d6}) fire damage and the target is pushed up to 10 feet away.", "A creature the target is pushed into takes 3 ({@damage 1d6}) fire damage and is pushed up to 5 feet away." ] }, { "name": "Molten Web Trail {@recharge 5}", "entries": [ "The spider drags its spinnarets accross the ground, leaving a carpet of magmatic webbing in any space it leaves until the end of its turn.", "For the next minute, a creature that begins its turn in one of those spaces or enters it for the first time on a turn must succeed on a {@dc 12} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage and be {@condition restrained} (escape {@dc 12}) until the beginning of its next turn." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "F", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "restrained" ], "variant": [] }, { "name": "Inferno Spider Volcanid", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 204, "formula": "24d10 + 72" }, "speed": { "walk": 25, "climb": 25 }, "str": 19, "dex": 8, "con": 16, "int": 6, "wis": 12, "cha": 6, "skill": { "perception": "+6" }, "passive": 16, "immune": [ "fire" ], "cr": "13", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ] }, { "name": "Molten Body", "entries": [ "If the spider takes any cold damage, it must succeed on a {@dc 10} Constitution saving throw or be {@condition petrified} and have its AC become 22 until the end of its next turn.", "While it is not {@condition petrified}, any nonmagical weapon made of metal that hits the spider melts and warps. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls." ] }, { "name": "Volcanic Flare", "entries": [ "When the spider takes 15 or more non-cold damage from a single source while it is not {@condition petrified}, waves of heat pulse outward from its body, dealing 5 ({@damage 1d10}) fire damage to each creature within 10 feet of it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The spider makes two attacks, one of which may be with its Bloodboil Bite." ] }, { "name": "Bloodboil Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one creature. {@h}13 ({@dice 2d8 + 4}) piercing plus 7 ({@damage 2d6}) fire damage and the target must succeed on a {@dc 16} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn).", "While {@condition poisoned} in this way, a creature is also {@condition burning|confc|burning} 11 ({@dice 2d10})." ] }, { "name": "Eruption Kick", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one creature. Hits: 11 ({@dice 2d6 + 4}) bludgeoning plus 7 ({@damage 2d6}) fire damage and the target is pushed up to 15 feet away.", "A creature the target is pushed into takes 3 ({@damage 1d6}) fire damage and is pushed up to 10 feet away." ] } ], "bonus": [ { "name": "Molten Web Trail", "entries": [ "The spider drags its spinnarets accross the ground, leaving a carpet of magmatic webbing in any space it leaves until the end of its turn.", "For the next minute, a creature that begins its turn in one of those spaces or enters it for the first time on a turn must succeed on a {@dc 16} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage and be {@condition restrained} (escape {@dc 16}) until the beginning of its next turn." ] }, { "name": "Devour Webs", "entries": [ "The spider gathers and consumes all of the molten webbing within 5 feet of it, gaining 5 temporary hit points per 5 foot square of webbing consumed.", "While it has any of these temporary hit points, the spider has advantage on Constitution saving throws." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "F" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "burning|confc|burning", "poisoned", "restrained" ], "variant": [] }, { "name": "Isimir, Scream of the Frozen World", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "elemental", "alignment": [ "N" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 533, "formula": "26d20 + 260" }, "speed": { "walk": 40 }, "str": 30, "dex": 10, "con": 30, "int": 26, "wis": 21, "cha": 17, "save": { "str": "+18", "con": "+18", "wis": "+13", "cha": "+11" }, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 15, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold", "poison" ], "conditionImmune": [ "exhaustion", "paralyzed", "petrified", "poisoned", "stunned" ], "cr": { "cr": "25", "xp": 18000 }, "trait": [ { "name": "Legendary Resistance (5/Day)", "entries": [ "If the isimir fails a saving throw, it can choose to succeed instead." ] }, { "name": "Earth Shaking Movement", "entries": [ "Whenever the isimir moves at least 10 feet, the ground in a 60 foot radius becomes difficult terrain for other creatures until the beginning of its next turn. Structures in the area collapse. Each creature in the area must succeed on a {@dc 21} Dexterity saving throw or be knocked {@condition prone}." ] }, { "name": "Titanic Stature", "entries": [ "A creature adjacent to the isimir and equipped with ice climbing gear may spend 30 feet of movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the isimir's legs. A creature may attempt the same check to climb from the isimir's legs to its waist, waist to torso, or from its torso to its head.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Legs", "entries": [ " While climbing on the isimir's legs, a creature must make a {@dc 18} Dexterity saving throw at the start of its turn or fall off." ], "type": "item" }, { "name": "Waist", "entries": [ " While climbing on the isimir's waist, a creature has advantage on melee attacks against the isimir." ], "type": "item" }, { "name": "Torso", "entries": [ " While climbing on the isimir's torso, a creature has advantage on melee attacks against the isimir and on saving throws against its abilities." ], "type": "item" }, { "name": "Head", "entries": [ " While climbing on the isimir's head, a creature has advantage on melee attacks against the isimir and on saving throws against its abilities. If a creature on the isimir's head scores a critical hit against it, the isimir falls {@condition prone} at the end of its next turn." ], "type": "item" } ] } ] }, { "name": "Ponderous", "entries": [ "The isimir moves only when it uses its stride action." ] }, { "name": "Hoarfrost Aura", "entries": [ "A creature that ends its turn within 300 ft. of the isimir must succeed on a {@dc 21} Strength saving throw or gain 36 ({@dice 8d8}) temporary hit points. A creature that moved at least 20 ft. on its turn makes this save at advantage. While it has these hit points, a creature is {@condition restrained} and gains vulnerability to bludgeoning and fire damage. A creature killed by bludgeoning or thunder damage in this area shatters, destroying its body." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The isimir makes two attacks with its stride, one of which it may replace with its Blade of the Cold Mountain or its Brush off." ] }, { "name": "Stride", "entries": [ "The isimir takes a single step, moving up to its movement speed. Each creature within 10 ft. of where it ends this movement must succeed on a {@dc 21} Dexterity saving throw or take 26 ({@damage 3d10 + 10}) bludgeoning damage and be knocked {@condition prone}, or half as much on a success. A {@condition prone} creature has disadvantage on this save." ] }, { "name": "Blade of the Cold Mountain", "entries": [ "The isimir begins to swing its blade, targeting a 100 ft. long, 20 ft. wide line within 100 ft. At the beginning of its next turn, the strike lands, and each creature in the area must succeed on a {@dc 21} Dexterity saving throw or take 66 ({@damage 12d10}) bludgeoning damage and 45 ({@damage 10d8}) cold damage, or half as much on a success. A creature with at least 15 Passive {@skill Perception} knows precisely where the strike will land." ] }, { "name": "Brush Off", "entries": [ "The isimir attempts to dislodge a creature climbing on it. The creature must succeed on a {@dc 21} Dexterity saving throw or take 32 ({@damage 5d12}) bludgeoning damage and be pushed 30 ft. away." ] } ], "reaction": [ { "name": "Bone-Shattering Scream (1/Day)", "entries": [ "As a reaction to being reduced below 267 hit points, the isimir emits a titanic scream in a 600-foot cone. Each creature in that area must make a {@dc 21} Constitution saving throw, taking 63 ({@damage 14d8}) thunder damage and 63 ({@damage 14d8}) cold damage on a failed save, or half as much damage on a successful one. A creature that fails this save by 5 or more is permanently {@condition deafened}." ] } ], "legendary": [ { "name": "Inhale", "entries": [ "The isimir takes a breath in. Creatures in a 120 ft. cone must succeed on a {@dc 21} Strength saving throw or be pulled 30 ft. towards the isimir." ] }, { "name": "Exhale", "entries": [ "The isimir lets a breath out. Creatures in a 120 ft. cone must succeed a {@dc 21} Strength saving throw or take 36 ({@damage 8d8}) cold damage and be pushed 30 ft. away from the isimir, or half as much damage on a success. The isimir may use this ability only if it used its Inhale on the previous turn." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "C", "T" ], "miscTags": [ "AOE" ], "conditionInflict": [ "prone", "restrained" ], "legendaryActions": 1, "variant": [] }, { "name": "Lava Child", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "C", "N" ], "ac": [ 11 ], "hp": { "average": 60, "formula": "8d8 + 24" }, "speed": { "walk": 25, "climb": 20 }, "str": 18, "dex": 13, "con": 16, "int": 11, "wis": 10, "cha": 10, "skill": { "athletics": "+6", "survival": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "fire", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks made with metal weapons.", "cond": true } ], "languages": [ "Common", "Ignan" ], "cr": "3", "trait": [ { "name": "Death Burst", "entries": [ "When the lava child dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a {@dc 12} Dexterity saving throw, taking 10 ({@damage 3d6}) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited." ], "sort": 0 }, { "name": "Metal Immunity", "entries": [ "The lava child can move through metal without hindrance, and it has advantage on attack rolls against any creature wearing metal armor or using a metal shield." ], "sort": 1 }, { "name": "Molten Body", "entries": [ "If the lava child takes any cold damage, it must succeed on a {@dc 10} Constitution saving throw or be {@condition petrified}. Any nonmagical weapon made of metal that hits the lava child melts and warps. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The lava child makes two attacks: one with its Furnace Grin and one with its obsidian claws." ] }, { "name": "Furnace Grin Gape", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) fire damage and the creature must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the end of the lava child's next turn." ] }, { "name": "Obsidian Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) slashing damage and the target ignites. Until a creature takes an action to douse the fire, the target has disadvantage on attack rolls and takes 5 ({@damage 1d10}) fire damage at the end of each of its turns." ] }, { "name": "Swallow Whole", "entries": [ "The lava child begins to swallow a Medium or smaller creature that is {@condition incapacitated}. At the beginning of the lava child's next turn, the target is swallowed and incinerated, and the lava child regains all hit points. This action is disrupted if the lava child takes any cold damage." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "C", "IG" ], "damageTags": [ "F", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/WDMM/Lava Child.webp", "fluff": { "_monsterFluff": { "name": "Lava Child", "source": "ConfC" } } }, { "name": "Leviathan", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "elemental", "alignment": [ "N" ], "ac": [ 17 ], "hp": { "average": 328, "formula": "16d20 + 160" }, "speed": { "walk": 40, "swim": 120 }, "str": 30, "dex": 24, "con": 30, "int": 2, "wis": 18, "cha": 17, "save": { "wis": "+12", "cha": "+11" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "lightning", "poison", "thunder" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned" ], "cr": "19", "trait": [ { "name": "Legendary Resistance (5/Day)", "entries": [ "If the leviathan fails a saving throw, it can choose to succeed instead." ], "sort": 0 }, { "name": "Partial Freeze", "entries": [ "If the leviathan takes cold damage, the leviathan partially freezes; until the end of its next turn, its speeds are reduced by 20 feet and its normally {@condition invisible} vital organs are revealed. Attacks made from inside the leviathan against it have advantage until the beginning of its next turn." ], "sort": 1 }, { "name": "Siege Monster", "entries": [ "The leviathan deals double damage to objects and structures (included in Tidal Wave)." ], "sort": 2 }, { "name": "Water Form", "entries": [ "The leviathan can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 3 }, { "name": "Slow to Wrath", "entries": [ "When the Leviathan is reduced below 100 HP, it gains a fourth legendary action and immediately regains all spent actions." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The leviathan makes two attacks: one with its whelming slam and one with either its evoke essence, brine, or tidal wave abilities, if available." ] }, { "name": "Whelming Slam", "entries": [ "Creatures in a 20 foot radius within 20 feet must succeed on a {@dc 18} Dexterity saving throw or take 15 ({@damage 1d10 + 10}) bludgeoning damage and be {@condition grappled} in the leviathan's space (escape {@dc 18}). Until this grapple ends, the target is unable to breathe unless it can breathe water and moves with the leviathan. If the leviathan moved at least 100 feet before using this ability, it deals an additional 11 ({@damage 2d10}) bludgeoning damage." ] }, { "name": "Evoke Essence", "entries": [ "Each creature within 60 feet of the leveiathan must make a {@dc 18} Constitution saving throw or have their lungs fill with water. If the creature cannot breathe water, it cannot speak or breathe and begins to drown. A creature may take its action to cough and retch up water, ending the effect." ] }, { "name": "Brine {@recharge 5}", "entries": [ "Each creature that is drowning must succeed on a {@dc 18} Constitution saving throw or have the water ripped from its lungs, taking 36 ({@damage 8d8}) bludgeoning damage. A creature that fails this save by 5 or more is forced to expend {@dice 1d4} unexpended hit dice. If it cannot, the creature drops to 0 HP." ] }, { "name": "Tidal Wave {@recharge}", "entries": [ "While submerged, the leviathan magically creates a wall of water centered on itself. The wall is up 250 feet long, up to 250 feet high, and up to 50 feet thick. When the wall appears, all other creatures within its area must each make a {@dc 18} Strength saving throw. A creature takes 33 ({@damage 6d10}) bludgeoning damage and is pushed 50 feet away on a failed save, or half as much damage on a successful one. The leviathan may affect creatures inside of it with this ability." ] } ], "legendary": [ { "name": "Undertow", "entries": [ "One creature within 60 feet must succeed on a {@dc 18} Strength saving throw or be dragged up to 60 feet toward and into the leviathan, {@condition grappled} and {@condition restrained} per its Whelming Slam ability. The leviathan then rolls to recharge its Tidal Wave, if applicable." ] }, { "name": "Waterspout", "entries": [ "One creature within 120 feet must succeed on a {@dc 18} Dexterity saving throw or be launched 60 feet into the air by a watery tornado. It remains there until the end of its next turn, when it drops." ] }, { "name": "Jet Breath (Costs 2 Actions.)", "entries": [ "The Leviathan spews a line of seawater 10 feet wide and 120 feet long. Creatures in the area must succeed on a {@dc 18} Strength saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be pushed 15 feet away. The leviathan may choose to eject a creature that is inside of it with this ability, launching it up to 60 feet away." ] }, { "name": "Wash Away (Costs 4 Actions)", "entries": [ "The leviathan creates an enormous 100 foot radius whirlpool that lasts for a minute. Each creature that starts its turn in the whirlpool has one spell or magical effect of its choice dispelled, and must make a strength saving throw or be drawn 30 feet towards the whirlpool's center. Creatures in the leviathan are immune to this effect." ] } ], "traitTags": [ "Legendary Resistances", "Siege Monster" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "AOE" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Leviathan.webp", "fluff": { "_monsterFluff": { "name": "Leviathan", "source": "ConfC" } } }, { "name": "Crawlspark Hellion", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "elemental", "alignment": [ "N" ], "ac": [ 14 ], "hp": { "average": 14, "formula": "4d4 + 4" }, "speed": { "walk": 40, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 7, "dex": 18, "con": 12, "int": 8, "wis": 10, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Auran" ], "cr": "1", "trait": [ { "name": "Amplify Charge", "entries": [ "If the hellion would take any lightning damage, it instead takes no damage and gains advantage on attack rolls until the end of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The hellion makes two attacks with its Furtive Zap." ] }, { "name": "Furtive Zap", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}5 ({@damage 2d4}) lightning damage.", "Before or after making this attack, the hellion can teleport up to 10 feet." ] }, { "name": "Haywire Charge {@recharge 5}", "entries": [ "One creature within 5 feet of the hellion must succeed on a {@dc 14} Constitution saving throw or take 9 ({@damage 2d8}) lightning damage and use its reaction, if available, to make a melee attack against a random target in its reach.", "A Construct that fails this saving throw is additionally {@condition possessed|confc|possessed} by the hellion until the end of the construct's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "L" ], "miscTags": [ "MW" ], "conditionInflict": [ "possessed|confc|possessed" ], "variant": [] }, { "name": "Lightning Elemental", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N" ], "ac": [ 15 ], "hp": { "average": 97, "formula": "15d10 + 15" }, "speed": { "walk": 40, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 12, "dex": 21, "con": 13, "int": 8, "wis": 10, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Auran" ], "cr": "5", "trait": [ { "name": "Amplify Charge", "entries": [ "If the elemental would take any lightning damage, it instead takes no damage and gains advantage on attack rolls until the end of its next turn." ] }, { "name": "Spark Gap", "entries": [ "When the elemental is hit with an attack, it teleports up to 10 feet directly toward the largest metal object within 60 feet." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The elemental makes two attacks with its Thrumming Sparkbolt." ] }, { "name": "Thrumming Sparkbolt", "entries": [ "{@atk mw} {@hit 8} to hit, reach 20 ft., one target. {@h}14 ({@damage 4d6}) lightning damage.", "This attack has advantage if it targets the closest creature wearing metal armor or wielding a metal weapon." ] }, { "name": "Static Field {@recharge 5}", "entries": [ "The elemental charges the air in a 20 foot radius centered on a point it can see within 60 feet, raising the hair of creatures in the area on end.", "The first time a creature in the area takes lightning damage before the end of the elemental's next turn, each other creature in the area must succeed on a {@dc 16} Dexterity saving throw or take the same damage." ] } ], "reaction": [ { "name": "Arc Flash", "entries": [ "When a creature wearing metal armor leaves an area affected by the elemental's Static Field, the elemental can force it to succeed on a {@dc 16} Strength saving throw or be pushed up to 15 feet toward the field's center and knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "L" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Cracklestep Conduit", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "elemental", "alignment": [ "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 273, "formula": "26d12 + 104" }, "speed": { "walk": 40 }, "str": 17, "dex": 23, "con": 18, "int": 9, "wis": 17, "cha": 16, "save": { "dex": "+11", "con": "+9", "wis": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "thunder", "poison" ], "conditionImmune": [ "blinded", "exhaustion", "paralyzed", "petrified", "poisoned", "unconscious" ], "languages": [ "Auran" ], "cr": "16", "trait": [ { "name": "Amplify Charge", "entries": [ "If the conduit would take any lightning damage, it instead takes no damage and gains advantage on attack rolls until the end of its next turn." ] }, { "name": "Field-Bound Flight", "entries": [ "While it is within 40 feet of a solid surface, the conduit has a fly speed equal to its movement speed." ] }, { "name": "Return Path", "entries": [ "When the conduit misses with an attack, it is dragged up to 10 feet directly toward the nearest solid surface.", "If it ends this movement within 10 feet of the surface, the conduit falls {@condition prone} and is {@condition stunned} until the beginning of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The conduit makes four attacks with its Fulgur Arc." ] }, { "name": "Fulgur Arc", "entries": [ "{@atk mw} {@hit 11} to hit, reach 40 ft., one target. {@h}18 ({@damage 2d8}) lightning damage and the target is dragged up to 10 feet toward the conduit.", "This attack has advantage if it targets the closest creature wearing metal armor or wielding a metal weapon." ] }, { "name": "Electroskewer Impalement (Concentration)", "entries": [ "A searing bolt spears toward a creature the conduit can see within 30 feet, drawing it into the air.", "The target must succeed on a {@dc 19} Dexterity saving throw or take 35 ({@damage 10d6}) lightning damage and begin {@condition levitating|confc|levitating} 10 feet into the air until the end of the conduit's next turn, or until the conduit moves more than 30 feet away from it.", "Whenever the {@condition levitating|confc|levitating} creature takes any lightning damage, it takes an additional 11 ({@damage 2d10}) force damage." ] }, { "name": "The Sky Alight {@recharge 5}", "entries": [ "The conduit makes 3 ({@dice 1d4 + 1}) attacks with its Fulgur Arc against each creature within 15 feet of it." ] } ], "reaction": [ { "name": "Plasma Flash", "entries": [ "When the conduit fails a saving throw to maintain {@status concentration} on its Electroskewer Impalement, it can ionize the air around it.", "Each other creature within 30 feet that can see the conduit must succeed on a {@dc 19} Constitution saving throw or be {@condition blinded} until the end of its next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "L", "O" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "levitating|confc|levitating" ], "variant": [] }, { "name": "Magmin", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 9, "formula": "2d6 + 2" }, "speed": { "walk": 30 }, "str": 7, "dex": 15, "con": 12, "int": 8, "wis": 11, "cha": 10, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire" ], "languages": [ "Ignan" ], "cr": "1/2", "trait": [ { "name": "Death Burst", "entries": [ "When the magmin dies, it explodes in a burst of fire and magma. Each creature and flammable object within 5 feet of it ignites.", "Until a creature takes an action to douse the fire, the target takes 5 ({@damage 1d10}) fire damage at the beginning of each of its turns." ], "sort": 0 }, { "name": "Ignited Illumination", "entries": [ "As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 feet." ], "sort": 1 }, { "name": "Molten Body", "entries": [ "If the magmin takes any cold damage, it is {@condition petrified}. Any nonmagical weapon made of metal that hits the magmin melts and warps. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls." ], "sort": 2 } ], "action": [ { "name": "Touch", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d6}) fire damage and the target ignites. Until a creature takes an action to douse the fire, the target has disadvantage on attack rolls and takes 7 ({@damage 2d6}) fire damage at the end of each of its turns." ] } ], "reaction": [ { "name": "Cackling Caprice", "entries": [ "As a reaction to being missed with a melee attack, the magmin may force the creature to make a {@dc 12} Dexterity saving throw or be knocked {@condition prone}." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "languageTags": [ "IG" ], "damageTags": [ "F" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Magmin.webp", "fluff": { "_monsterFluff": { "name": "Magmin", "source": "ConfC" } } }, { "name": "Mud Lasher", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 66, "formula": "12d8 + 12" }, "speed": { "walk": 25 }, "str": 18, "dex": 15, "con": 13, "int": 8, "wis": 15, "cha": 11, "skill": { "athletics": "+6", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "acid", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Aquan", "Terran" ], "cr": "2", "trait": [ { "name": "Amorphous", "entries": [ "The mud lasher can move through a space as narrow as 1 inch wide without squeezing." ] }, { "name": "Caking Mud", "entries": [ "Whenever the mud lasher takes fire damage, its speed is reduced by 10 and its AC increases by 2 for the next minute. The mud lasher dies if its speed is reduced to 0 in this way." ] } ], "action": [ { "name": "Drowning Slam", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}17 ({@damage 3d8 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Mud Ball", "entries": [ "{@atk rw} {@hit 6} to hit, range 30 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}. A creature knocked {@condition prone} in this way must spend its full movement to stand." ] } ], "reaction": [ { "name": "Shifting Form", "entries": [ "As a reaction to being hit with an attack, the mud lasher moves up to 15 ft. without provoking attacks of opportunity." ] }, { "name": "Stuff Face", "entries": [ "As a reaction to a creature it has {@condition grappled} attempting to speak or cast a spell, the mud lasher forces it to make a {@dc 14} Constitution saving throw. On a failure, the creature's mouth and throat filled with mud, preventing it from speaking or breathing until the beginning of its next turn." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "D" ], "languageTags": [ "AQ", "T" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Meerak Nerra", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "elemental", "humanoid" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "3d8 + 9" }, "speed": { "walk": 30 }, "str": 17, "dex": 15, "con": 16, "int": 11, "wis": 13, "cha": 12, "senses": [ "darkvision 60 ft" ], "passive": 11, "immune": [ "poison", "radiant" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned" ], "languages": [ "Nerra" ], "cr": { "cr": "16", "xp": 1500 }, "trait": [ { "name": "Mirror Dweller", "entries": [ "The nerra may spend half its movement to pass through a Medium or larger reflective surface within 5 feet, entering or exiting an extradimensional mirrorspace resembling the space reflected in the surface.", "If a mirrored surface containing the nerra ceases to be reflective, the nerra is expelled into the nearest unoccupied space." ] }, { "name": "Minion", "entries": [ "If the nerra takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the nerra takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Razor Claws (Group Attack)", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}6 slashing damage. If at least two other meerak nerras attacked with it, the target begins {@condition bleeding|confc|bleeding} ({@dice 2d6})." ] } ], "bonus": [ { "name": "Mirror Step", "entries": [ "The nerra teleports up to thirty feet to an unoccupied space it can see within 5 feet of a reflective surface.", "If the nerra is inside a mirrorspace, it instead may teleport into another mirrorspace reflected by a surface it can see within 30 feet." ] } ], "senseTags": [ "D" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Varoot Nerra", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "elemental", "humanoid" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 80, "formula": "12d8 + 36" }, "speed": { "walk": 30 }, "str": 15, "dex": 18, "con": 16, "int": 14, "wis": 17, "cha": 13, "skill": { "sleight of hand": "+7", "stealth": "+7" }, "senses": [ "darkvision 60 ft" ], "passive": 13, "resist": [ "slashing", "piercing" ], "immune": [ "poison", "radiant" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned" ], "languages": [ "Common", "Nerra", "Primordial" ], "cr": "7", "trait": [ { "name": "Mirror Dweller", "entries": [ "The nerra may spend half its movement to pass through a Medium or larger reflective surface within 5 feet, entering or exiting an extradimensional mirrorspace resembling the space reflected in the surface.", "If a mirrored surface containing the nerra ceases to be reflective, the nerra is expelled into the nearest unoccupied space." ] }, { "name": "Reflected Assassin", "entries": [ "While inside of a mirrorspace, the nerra treats any creature reflected in that mirrorspace as adjacent to it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nerra makes two attacks with its Honed Shard, one of which it may replace with a use of its Mirror Grasp." ] }, { "name": "Honed Shard", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) slashing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 2d6}).", "This attack deals an additional 7 ({@damage 2d6}) slashing damage to a{@condition bleeding|confc|bleeding} target." ] }, { "name": "Mirror Grasp", "entries": [ "One creature the nerra can see within 30 feet must succeed on a {@dc 15} Strength saving throw or have one object it is holding or carrying teleport into the nerra's hands." ] } ], "bonus": [ { "name": "Mirror Step", "entries": [ "The nerra teleports up to thirty feet to an unoccupied space it can see within 5 feet of a reflective surface.", "If the nerra is inside a mirrorspace, it instead may teleport into another mirrorspace reflected by a surface it can see within 30 feet." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "P" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Kalareem Nerra", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "elemental", "humanoid" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 247, "formula": "26d8 + 130" }, "speed": { "walk": 30 }, "str": 20, "dex": 17, "con": 21, "int": 13, "wis": 16, "cha": 17, "save": { "dex": "+8", "wis": "+8", "cha": "+8" }, "senses": [ "darkvision 60 ft" ], "passive": 13, "immune": [ "poison", "radiant", { "immune": [ "bludgeoning", "piercing", "slashing" ], "preNote": "nonmagical" } ], "conditionImmune": [ "paralyzed", "petrified", "poisoned" ], "languages": [ "Nerra", "Primordial" ], "cr": "14", "trait": [ { "name": "Mirror Dweller", "entries": [ "The nerra may spend half its movement to pass through a Medium or larger reflective surface within 5 feet, entering or exiting an extradimensional mirrorspace resembling the space reflected in the surface.", "If a mirrored surface containing the nerra ceases to be reflective, the nerra is expelled into the nearest unoccupied space." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nerra makes four attacks with its Glessine Greatblade, one of which it may replace with a use of its Liquimetal Encasement." ] }, { "name": "Glessine Greatblade", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}21 ({@damage 3d10 + 5}) slashing damage.", "On a critical hit, the blade shatters, dealing 10 ({@damage 3d6}) slashing damage to the target and each other creature within 5 feet of it. The nerra can extrude a new blade as a Bonus Action on its turn." ] }, { "name": "Liquimetal Encasement", "entries": [ "The nerra enters the space of a creature within 5 feet and engulfs it (escape {@dc 18}). An unwilling creature may make a {@dc 18} Dexterity saving throw, resisting the effect on a success.", "An engulfed creature can't have an AC lower than 20, takes 21 ({@damage 6d6}) poison damage at the end of each of its turns, and has its movement speed reduced by half.", "While it has a creature engulfed, the nerra moves with the creature, can't make attacks, and may exit the creature's space as a Bonus Action." ] } ], "reaction": [ { "name": "Mercurial Double", "entries": [ "As a reaction when a creature makes an attack against a creature within 5 feet of the nerra, the nerra warps its body and the light around it, changing the target to itself." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "P" ], "damageTags": [ "I", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Silit Nerra", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "elemental", "humanoid" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 255, "formula": "34d8 + 102" }, "speed": { "walk": 30 }, "str": 14, "dex": 16, "con": 17, "int": 22, "wis": 19, "cha": 16, "save": { "dex": "+8", "con": "+8", "int": "+11", "wis": "+9" }, "senses": [ "darkvision 60 ft" ], "passive": 14, "resist": [ "slashing", "piercing" ], "immune": [ "poison", "radiant" ], "conditionImmune": [ "paralyzed", "petrified", "poisoned" ], "languages": [ "Common", "Deep Speech", "Nerra", "Primordial" ], "cr": "16", "trait": [ { "name": "Mirror Dweller", "entries": [ "The nerra may spend half its movement to pass through a Medium or larger reflective surface within 5 feet, entering or exiting an extradimensional mirrorspace resembling the space reflected in the surface.", "If a mirrored surface containing the nerra ceases to be reflective, the nerra is expelled into the nearest unoccupied space." ] }, { "name": "Reflective Rampart", "entries": [ "Whenever a nerra within 60 feet of the silit nerra is missed with a spell attack, the nerra may force the attacker to make a new attack roll for the spell against a target of the silit nerra's choice." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nerra makes three attacks with its Quicksilver Helix, one of which it may replace with a use of its Fractalize." ] }, { "name": "Quicksilver Helix", "entries": [ "{@atk rs} {@hit 11} to hit, reach 30 ft., one target. {@h}18 ({@dice 4d8}) slashing plus 14 ({@damage 4d6}) poison damage.", "The nerra may choose for this attack's source to be any reflective surface it can see within 100 feet." ] }, { "name": "Fractalize", "entries": [ "The nerra shatters one non-minion nerra it can see within 60 feet. Each creature within 5 feet of it takes 11 ({@damage 2d10}) slashing damage, then three new" ] }, { "name": "Steal Reflection (Concentration)", "entries": [ "One creature the nerra can see within 60 feet must make a {@dc 19} Charisma saving throw. On a failed save, the nerra changes its appearance to match the creature, and whenever the nerra takes damage, the creature takes half as much damage of the same type." ] }, { "name": "Mirrorspace Banishment {@recharge 5}", "entries": [ "One creature the nerra can see within 60 feet that is within 5 feet of a reflective object must succeed on a {@dc 19} Charisma save or be dragged into that object's mirrorspace and trapped there.", "The creature may repeat this saving throw at the end of each of its turns, and is expelled into the nearest unoccupied space on a success, or when the object ceases to be reflective." ] } ], "bonus": [ { "name": "Mirror Portal", "entries": [ "The nerra teleports itself or a creature it can see up to 30 feet to an unoccupied space it can see within 5 feet of a reflective surface. An unwilling creature may make a {@dc 19} Charisma saving throw, resisting the effect on a success.", "If the nerra is inside a mirrorspace, it instead may teleport into another mirrorspace reflected by a surface it can see within 30 feet." ] } ], "reaction": [ { "name": "Mirrorweave Symmetry", "entries": [ "As a reaction when a creature the nerra can see casts a spell, the nerra casts the same spell, choosing new targets (Spell Attack Bonus +11, Save {@dc 19})." ] }, { "name": "Infinite Reflections (1/Day)", "entries": [ "As a reaction to being reduced below 127 hit points, the nerra causes up to four 10 foot by 10 foot flat surfaces that it can see within 100 feet to smooth and shimmer, reaching a mirror polish." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "P" ], "damageTags": [ "I", "S" ], "miscTags": [ "AOE", "RCH" ], "variant": [] }, { "name": "Phoenix", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "elemental", "alignment": [ "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 315, "formula": "18d20 + 126" }, "speed": { "walk": 20, "fly": 120 }, "str": 24, "dex": 26, "con": 25, "int": 2, "wis": 21, "cha": 18, "save": { "wis": "+10", "cha": "+9" }, "skill": { "perception": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 20, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned" ], "cr": "16", "trait": [ { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the phoenix may spend half of its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the phoenix. While climbing on the phoenix, a creature has advantage on melee attacks against the phoenix, and the phoenix can't make melee attacks against it. A creature that isn't {@condition prone} may attempt this check as a reaction in place of an attack of opportunity." ], "sort": 0 }, { "name": "Dampened Flames", "entries": [ "If the phoenix takes 10 or more cold damage from a single source, attacks against it are made at advantage until the beginning of its next turn. If the phoenix takes 20 or more cold damage from a single source, its Inner Fire trait ceases to function until the beginning of its next turn." ], "sort": 1 }, { "name": "Fiery Rebirth", "entries": [ "When the phoenix is reduced to 0 hit points, it does not die. Instead, its body crumbles to ash, revealing a new phoenix fledgeling. This trait is suspended in an area infused with unholy power by the {@spell Hallow} spell. If the phoenix's body is completely destroyed while this trait is suspended, the phoenix dies." ], "sort": 2 }, { "name": "Inner Fire", "entries": [ "A creature that touches the phoenix or hits it with a melee attack while within 5 feet of it catches fire; until someone takes an action to douse the fire, the creature takes 11 ({@damage 2d10}) fire damage at the start of each of its turns." ], "sort": 3 }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If the phoenix fails a saving throw, it can choose to succeed instead." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The phoenix makes two attacks, one of which may be with its beak." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}34 ({@damage 4d12 + 8}) piercing damage and 11 ({@damage 2d10}) fire damage." ] }, { "name": "Talons", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}26 ({@damage 4d8 + 8}) slashing damage and 11 ({@damage 2d10}) fire damage, and the target is {@condition grappled} (escape {@dc 18}). Until this grapple ends, the target is {@condition restrained}, and the phoenix can't use its talons on another target." ] }, { "name": "Shake Off", "entries": [ "Each creature climbing on the phoenix must succeed on a {@dc 18} Strength or Dexterity saving throw (target's choice) or lose its grip and fall. The phoenix may then make a talon attack targeting a creature that failed this save as it falls." ] }, { "name": "Wing Attack", "entries": [ "The phoenix beats its wings. Each creature within 20 feet of the phoenix that isn't climbing on it must succeed on a {@dc 18} Dexterity saving throw or take 36 ({@damage 8d6 + 8}) bludgeoning damage, be pushed 10 ft. away, and and be knocked {@condition prone}. The phoenix can then fly up to half its flying speed." ] }, { "name": "Eruption Wake {@recharge 5}", "entries": [ "The phoenix moves up to its fly speed, and a 20-foot wide section of the ground it passes over begins to shake violently. Each creature in the area must succeed on a {@dc 18} Dexterity saving throw or fall {@condition prone}.", "At the beginning of the phoenix's next turn, lava erupts in the area. For the next minute, each creature that enters the area for the first time on a turn or ends its turn there takes 55 ({@damage 10d10}) fire damage." ] } ], "reaction": [ { "name": "Quickening Scream (1/Day)", "entries": [ "As a reaction to being reduced below 158 hit points, the phoenix lets out a mighty screech. Each creature within 60 feet must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of the phoenix's next turn. {@dice 1d4} Lava Children emerge from unoccupied areas of lava within range." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Phoenix.webp", "fluff": { "_monsterFluff": { "name": "Phoenix", "source": "ConfC" } } }, { "name": "Phoenix Fledgling", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N" ], "ac": [ 14 ], "hp": { "average": 52, "formula": "8d10 + 8" }, "speed": { "walk": 10, "fly": 80 }, "str": 16, "dex": 17, "con": 13, "int": 2, "wis": 15, "cha": 12, "save": { "wis": "+4", "cha": "+3" }, "skill": { "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "fire", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "1", "trait": [ { "name": "Dampened Flames", "entries": [ "If the phoenix takes 10 or more cold damage from a single source, it must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the end of its next turn." ], "sort": 0 }, { "name": "Fiery Rebirth", "entries": [ "When the phoenix is reduced to 0 hit points, it does not die. Instead, its body crumbles to ash, revealing a new phoenix fledgeling. This trait is suspended in an area infused with unholy power by the {@spell Hallow} spell. If the phoenix's body is completely destroyed while this trait is suspended, the phoenix dies." ], "sort": 1 }, { "name": "Fire Form", "entries": [ "The phoenix can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 2 } ], "action": [ { "name": "Beak", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage and 5 ({@damage 1d10}) fire damage." ] }, { "name": "Talons", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage and 5 ({@damage 1d10}) fire damage. On a critical hit, the target is {@condition blinded} until the end of the phoenix's next turn." ] } ], "senseTags": [ "D" ], "damageTags": [ "F", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Phoenix.webp", "fluff": { "_monsterFluff": { "name": "Phoenix", "source": "ConfC" } } }, { "name": "Pyroclasm Vortex", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 285, "formula": "30d12 + 90" }, "speed": { "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 8, "dex": 21, "con": 17, "int": 14, "wis": 16, "cha": 15, "save": { "dex": "+10", "cha": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "fire", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Abyssal", "Auran", "Ignan" ], "cr": "15", "trait": [ { "name": "Fire Form", "entries": [ "The vortex can move through a space as narrow as 1 inch wide without squeezing, and can enter a hostile creature's space and stop there." ] }, { "name": "Raze-Winds", "entries": [ "A Large or smaller creature whose space the vortex enters for the first time on a turn, or that starts its turn in the vortex's space, must succeed on a {@dc 18} Strength saving throw or be carried aloft and {@condition restrained} (escape {@dc 18}) in the vortex.", "A creature that starts its turn in the vortex's space takes 4 ({@dice 1d8}) bludgeoning plus 5 ({@damage 1d10}) fire damage." ] }, { "name": "Quenching Weakness", "entries": [ "Whenever the vortex takes cold damage, it makes one fewer attack with its multiattack on its following turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The vortex makes four attacks with its fiery windspike." ] }, { "name": "Fiery Windspike", "entries": [ "{@atk mw} {@hit 10} to hit, reach 20 ft., one target. {@h}13 ({@dice 2d8 + 5}) piercing plus 5 ({@damage 1d10}) fire damage and the target is dragged 5 ft. toward the vortex. An unoccupied space targeted with this attack catches fire." ] }, { "name": "Fireburst {@recharge 5}", "entries": [ "Each creature within 10 ft. of the vortex must succeed on a {@dc 18} Dexterity saving throw or take 28 ({@damage 8d8}) fire damage and be pushed 10 ft. away, or take half as much damage on a success.", "On a success or failure, a creature in the vortex's space is pushed an additional 30 ft. in a random direction, and takes an additional 14 ({@damage 4d6}) bludgeoning damage." ] } ], "reaction": [ { "name": "Whirlflame", "entries": [ "As a reaction to being targeted with an attack or harmful spell. The vortex teleports up to 90 ft. to an unoccupied space that contains a burning flame. If the vortex is no longer a valid target, the attack or spell fails." ] }, { "name": "Scorch Lungs", "entries": [ "As a reaction to a creature in the vortex's space speaking or casting a spell with a verbal component, the vortex forces the creature to succeed on a {@dc 18} Constitution saving throw or take 11 ({@damage 2d10}) fire damage and be unable to breathe. An affected creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "AU", "IG" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Salamander Lancer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d10 + 36" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 15, "int": 11, "wis": 10, "cha": 12, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire" ], "vulnerable": [ "cold" ], "languages": [ "Draconic", "Ignan" ], "cr": "5", "trait": [ { "name": "Heated Body", "entries": [ "A creature that hits the salamander with a melee attack while within 5 feet of it takes 7 ({@damage 2d6}) fire damage." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The salamander makes two attacks, one of which may be with its tail." ] }, { "name": "Snake-Tongue Ranseur", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@dice 2d8 + 4}) piercing plus 3 ({@damage 1d6}) fire damage)." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage plus 7 ({@damage 2d6}) fire damage, and the target is {@condition grappled} (escape {@dc 14}).", "A creature {@condition grappled} in this way takes 7 ({@damage 2d6}) fire damage at the beginning of each of the salamander's turns." ] }, { "name": "Whirlwind of Fire {@recharge 5}", "entries": [ "Each creature within 10 ft. of the salamander must succeed on a {@dc 13} Dexterity saving throw or take 18 ({@damage 4d8}) fire damage and be pushed 10 ft. away, or half as much on a success." ] } ], "reaction": [ { "name": "Brace", "entries": [ "As a reaction to a creature entering its reach, the salamander forces the creature to succeed on a {@dc 15} Dexterity saving throw or have its movement reduced to 0 until the end of its turn." ] }, { "name": "Drop Tail (1/Day)", "entries": [ "As a reaction to being hit with an attack, the salamander reduces the attack's damage to 0." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR", "IG" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Salamander.webp", "fluff": { "_monsterFluff": { "name": "Salamander", "source": "ConfC" } } }, { "name": "Salamander Flame-Archer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "19d10 + 57" }, "speed": { "walk": 30 }, "str": 16, "dex": 19, "con": 16, "int": 11, "wis": 10, "cha": 12, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire" ], "vulnerable": [ "cold" ], "languages": [ "Draconic", "Ignan" ], "cr": "6", "trait": [ { "name": "Heated Body", "entries": [ "A creature that hits the salamander with a melee attack while within 5 feet of it takes 7 ({@damage 2d6}) fire damage." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The salamander makes two attacks, one of which may be with its tail." ] }, { "name": "Blazing Bow", "entries": [ "{@atk rw} {@hit 7} to hit,range 150/600 ft., one target. {@h}13 ({@dice 2d8 + 4}) piercing plus 7 ({@damage 2d6}) fire damage)." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage plus 7 ({@damage 2d6}) fire damage, and the target is {@condition grappled} (escape {@dc 14}). Until this grapple ends, the target is {@condition restrained}, the salamander can automatically hit the target with its tail, and the salamander can't make tail attacks against other targets." ] }, { "name": "Rain of Ruin {@recharge 5}", "entries": [ "The salamander makes a blazing bow attack against each creature in a 20 ft. radius." ] } ], "reaction": [ { "name": "Tail Lash", "entries": [ "As a reaction to a creature entering the salamander's reach, the salamander forces the creature to succeed on a {@dc 15} Strength saving throw or be pushed 10 feet backwards and knocked {@condition prone}. A creature has advantage on this save if the salamander has used its drop tail ability." ] }, { "name": "Drop Tail (1/Day)", "entries": [ "As a reaction to being hit with an attack, the salamander reduces the attack's damage to 0." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR", "IG" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Salamander.webp", "fluff": { "_monsterFluff": { "name": "Salamander", "source": "ConfC" } } }, { "name": "Salamander Noble", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 170, "formula": "20d10 + 60" }, "speed": { "walk": 30 }, "str": 20, "dex": 19, "con": 16, "int": 13, "wis": 13, "cha": 17, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire" ], "vulnerable": [ "cold" ], "languages": [ "Draconic", "Ignan" ], "cr": "8", "trait": [ { "name": "Heated Body", "entries": [ "A creature that hits the salamander with a melee attack while within 5 feet of it takes 7 ({@damage 2d6}) fire damage." ], "sort": 0 }, { "name": "Trail of Flame", "entries": [ "Whenever the salamander moves, the space it left catches fire until the end of the salamander's next turn. A creature that enters the space for the first time on a turn or starts its turn there takes 5 ({@damage 1d10}) fire damage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The salamander makes two attacks, one of which may be with its tail, and uses its guardian flames ability." ] }, { "name": "Ashen Sarissa", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}16 ({@dice 2d10 + 5}) piercing plus 7 ({@damage 2d6}) fire damage)." ] }, { "name": "Guardian Flames", "entries": [ "One creature the salamander can see within 60 ft. that is immune to fire damage is wreathed in protective flames. The next time the creature is attacked before the end of the salamander's next turn, the attacker must succeed on a {@dc 14} Dexterity saving throw or take 16 ({@damage 3d10}) fire damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage plus 7 ({@damage 2d6}) fire damage, and the target is {@condition grappled} (escape {@dc 14}). Until this grapple ends, the target is {@condition restrained}, the salamander can automatically hit the target with its tail, and the salamander can't make tail attacks against other targets." ] } ], "reaction": [ { "name": "Drop Tail (1/Day)", "entries": [ "As a reaction to being hit with an attack, the salamander reduces the attack's damage to 0." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR", "IG" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Salamander.webp", "fluff": { "_monsterFluff": { "name": "Salamander", "source": "ConfC" } } }, { "name": "Voidwraith", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "elemental", "undead" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 12, "dex": 21, "con": 16, "int": 8, "wis": 13, "cha": 15, "skill": { "stealth": "+11" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "necrotic", "poison", "thunder" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Auran" ], "cr": "6", "trait": [ { "name": "Airless Aura", "entries": [ "Creatures within 15 feet of the voidwraith can't speak or breathe, and the voidwraith's movement makes no sound." ] }, { "name": "Voidform", "entries": [ "It can move through a space as narrow as 1 inch wide without squeezing. While fully obscured, the voidwraith may attempt to Hide as a Bonus Action." ] }, { "name": "Shifting Nothingness", "entries": [ "If the voidwraith would roll at the end of its turn to end a magical effect, it may roll at the beginning of its turn to end the effect as well." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The void wraith makes two attacks with its void intrusion." ] }, { "name": "Void Intrusion", "entries": [ "{@atk mw} {@hit 5} to hit, reach 8 ft., one target. {@h}9 ({@damage 1d8 + 5}) slashing damage.", "A creature hit by this attack that is out of breath must succeed on a {@dc 16} Constitution saving throw or drop to 0 hit points." ] }, { "name": "Wheezing Reclamation {@recharge 5}", "entries": [ "The voidwraith attempts to wrench forth the air from the lungs of creatures nearby. Each creature within 15 feet of the voidwraith that is holding its breath must succeed on a {@dc 16} Constitution saving throw or take 16 ({@damage 3d10}) necrotic damage and lose its held breath, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Howling Void", "entries": [ "When the voidwraith fails a saving throw, it can briefly intensify the sucking winds that surround it.", "Each creature within 30 feet must succeed on a {@dc 16} Strength saving throw or be pulled up to 15 feet toward the voidwraith.", "Until the beginning of its next turn, the area within 30 feet of the voidwraith is difficult terrain for creatures attempting to move away from it." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "N", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [] }, { "name": "Xorn", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "N" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 73, "formula": "7d8 + 42" }, "speed": { "walk": 20, "burrow": 20 }, "str": 17, "dex": 10, "con": 22, "int": 11, "wis": 10, "cha": 11, "skill": { "perception": "+6", "stealth": "+3" }, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 16, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from nonmagical attacks that aren't adamantine", "cond": true } ], "languages": [ "Terran" ], "cr": "5", "trait": [ { "name": "Earth Glide", "entries": [ "The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through." ], "sort": 0 }, { "name": "Earthen Form", "entries": [ "If the xorn is doused in water (at least one gallon), it loses its damage resistances until the beginning of its next turn." ], "sort": 1 }, { "name": "Stone Camouflage", "entries": [ "The xorn has advantage on Dexterity ({@skill Stealth}) checks made to hide in rocky terrain." ], "sort": 2 }, { "name": "Treasure Sense", "entries": [ "The xorn can pinpoint, by scent, the location of precious or magical metals and stones, within 60 feet of it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The xorn makes four claw attacks, one which it may replace with a bite or a use of its Eat Weapon." ] }, { "name": "Scrabbling Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage and the target must succeed on a {@dc 14} Strength saving throw or drop what it is holding." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 3d6 + 3}) piercing damage." ] }, { "name": "Eat Weapon", "entries": [ "The Xorn eats one weapon within 5 feet of it that isn't worn or carried, gaining 13 ({@dice 3d8}) temporary HP, or 26 ({@dice 6d8}) temporary HP if the weapon was magical.", "Weapons eaten by the Xorn in the last 24 hours may be retrieved from its corpse with a successful {@dc 14} Intelligence ({@skill Nature}), Wisdom ({@skill Medicine}), or Wisdom ({@skill Survival}) check." ] } ], "reaction": [ { "name": "Sink into Stone", "entries": [ "As a reaction to being reduced below 36 HP, the Xorn may move up to half its speed. Attacks of opportunity provoked by this movement are made at disadvantage." ] } ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "T" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Xorn.webp", "fluff": { "_monsterFluff": { "name": "Xorn", "source": "ConfC" } } }, { "name": "Zaratan", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "elemental", "alignment": [ "N" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 307, "formula": "15d20 + 150" }, "speed": { "walk": 40, "swim": 40 }, "str": 30, "dex": 10, "con": 30, "int": 2, "wis": 21, "cha": 18, "save": { "wis": "+12", "cha": "+11" }, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 15, "resist": [ "cold", "fire", "lightning", { "special": "attacks made without advantage" } ], "immune": [ "poison" ], "vulnerable": [ "thunder" ], "conditionImmune": [ "exhaustion", "paralyzed", "petrified", "poisoned", "stunned" ], "cr": "17", "trait": [ { "name": "Legendary Resistance (5/Day)", "entries": [ "If the zaratan fails a saving throw, it can choose to succeed instead." ], "sort": 0 }, { "name": "Earth Shaking Movement", "entries": [ "Whenever the zaratan moves at least 10 feet, the ground in a 120 foot radius becomes difficult terrain for other creatures until the beginning of its next turn. Structures in the area collapse. Each creature in the area, and each creature climbing on the zaratan must succeed on a {@dc 18} Dexterity saving throw or be knocked {@condition prone}." ], "sort": 1 }, { "name": "Titanic Stature", "entries": [ "A creature adjacent to the zaratan may spend its full movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the zaratan's legs. A creature may attempt the same check to climb from the zaratan's legs to its back, or from its back to its head.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Legs", "entries": [ " While climbing on the zaratan's legs, a creature has advantage on attacks against it." ], "type": "item" }, { "name": "Back", "entries": [ " While climbing on the zaratan's back, the zaratan has immunity to damage the creature deals and cannot target the creature with melee attacks. A creature on the zaratan's back that falls {@condition prone} does not fall off." ], "type": "item" }, { "name": "Head", "entries": [ " While climbing on the zaratan's head, the creature has advantage on melee attacks against the zaratan and the zaratan cannot target the creature with melee attacks. A creature on the zaratan's head that falls {@condition prone} does not fall off." ], "type": "item" } ] } ], "sort": 2 }, { "name": "Ponderous", "entries": [ "The zaratan moves only when it uses its stride action." ], "sort": 3 }, { "name": "Slow to Wrath", "entries": [ "When the Zaratan is reduced below 100 HP, it gains a second legendary action and immediately regains all spent actions." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The zaratan makes two attacks: one with its stride and one with its bite, its spit rock or its swalow." ] }, { "name": "Stride", "entries": [ "The zaratan takes a single step, moving up to its movement speed. Each creature in a 20 foot radius area within 20 feet must succeed on a {@dc 18} Dexterity saving throw or take 26 ({@damage 3d10 + 10}) bludgeoning damage and be knocked {@condition prone}, or half as much on a success. A {@condition prone} creature has disadvantage on this save." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 20 ft., one target. {@h}28 ({@damage 4d8 + 10}) piercing damage. If the target is a creature, it is {@condition grappled} (escape {@dc 18}). Until this grapple ends, the target is {@condition restrained}, and the zaratan can't bite another target." ] }, { "name": "Spit Rock", "entries": [ "{@atk rw} {@hit 17} to hit, range 120/240 ft., one target. {@h}31 ({@damage 6d8 + 10}) bludgeoning damage." ] }, { "name": "Swallow", "entries": [ "The zaratan makes one bite attack against a Large or smaller creature it is grappling. If the attack hits, the target takes the bite's damage, the target is swallowed, and the grapple ends. While swallowed, the creature is {@condition blinded}, it has total cover against attacks and other effects outside the zaratan, its attacks bypass the zaratan's resistances, and it takes 28 ({@damage 8d6}) bludgeoning damage at the start of each of the zaratan's turns.", "If the zaratan takes 40 damage or more on a single turn from a creature inside it, it must succeed on a {@dc 18} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall {@condition prone} in a space within 10 feet of the zaratan." ] }, { "name": "Spew Debris {@recharge 5}", "entries": [ "The zaratan exhales rocky debris in a 90-foot cone. Each creature in that area must make a {@dc 18} Dexterity saving throw. A creature takes 33 ({@damage 6d10}) bludgeoning damage on a failed save, or half as much damage on a successful one. A creature that fails the save by 5 or more is knocked {@condition prone}." ] } ], "legendary": [ { "name": "Stride", "entries": [ "The zaratan uses its stride." ] }, { "name": "Chomp", "entries": [ "The zaratan makes one bite attack or uses its Swallow." ] }, { "name": "Retract", "entries": [ "The zaratan retracts its head into its shell. Each creature climbing on its head must succeed on a {@dc 18} Dexterity saving throw or fall 100 feet. On a successful save, the creature may leap to the zaratan's back as a reaction. If it cannot, it falls." ] }, { "name": "Bone-Shattering Roar (Costs 2 Actions)", "entries": [ "The zaratan emits a titanic roar in a 120-foot cone. Each creature in that area must make a {@dc 18} Constitution saving throw, taking 54 ({@damage 12d8}) thunder damage on a failed save, or half as much damage on a successful one." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "B", "P", "T" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "conditionInflict": [ "blinded", "grappled", "prone", "restrained" ], "legendaryActions": 1, "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Zaratan.webp", "fluff": { "_monsterFluff": { "name": "Zaratan", "source": "ConfC" } } }, { "name": "Almiraj", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 38, "formula": "11d6" }, "speed": { "walk": 30 }, "str": 2, "dex": 16, "con": 10, "int": 2, "wis": 14, "cha": 10, "skill": { "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 30 ft." ], "passive": 14, "cr": "1/4", "trait": [ { "name": "Magic Vulnerability", "entries": [ "The almiraj has disadvantage on saving throws against spells and magical effects. Charm effects that target the almiraj have a duration of Until Dispelled." ], "sort": 0 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage. On a critical hit, the target is knocked {@condition prone}." ] }, { "name": "Horn", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage. A creature killed by this damage turns to stone." ] }, { "name": "Disrupt Hex (1/Day)", "entries": [ "The almiraj ends a spell or magical effect of 2nd level or below affecting a creature within 5 ft." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Almiraj.webp", "fluff": { "_monsterFluff": { "name": "Almiraj", "source": "ConfC" } } }, { "name": "Blink Dog", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "L", "G" ], "ac": [ 13 ], "hp": { "average": 22, "formula": "4d8 + 4" }, "speed": { "walk": 40 }, "str": 12, "dex": 17, "con": 12, "int": 10, "wis": 13, "cha": 11, "skill": { "perception": "+3", "stealth": "+5" }, "passive": 13, "languages": [ "Blink Dog", "understands Sylvan but can't speak it" ], "cr": "1/4", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The dog has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The dog has advantage on attack rolls against a creature if at least one of the dog's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) piercing damage." ] }, { "name": "Teleport {@recharge 4}", "entries": [ "The dog magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see, then makes a bite attack at advantage." ] } ], "traitTags": [ "Keen Senses", "Pack Tactics" ], "actionTags": [ "Teleport" ], "languageTags": [ "CS", "OTH", "S" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Blink Dog.webp", "fluff": { "_monsterFluff": { "name": "Blink Dog", "source": "ConfC" } } }, { "name": "Blink Dog Mistleaper", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "L", "G" ], "ac": [ 15 ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 40 }, "str": 14, "dex": 17, "con": 15, "int": 10, "wis": 13, "cha": 11, "skill": { "perception": "+3", "stealth": "+5" }, "passive": 13, "languages": [ "Blink Dog", "understands Sylvan but can't speak it" ], "cr": "2", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The dog has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The dog has advantage on attack rolls against a creature if at least one of the dog's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dog makes two bite attacks. It may replace one with a use of its teleport." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) piercing damage. This attack deals an additional 7 ({@damage 2d6}) piercing damage to a {@condition prone} creature." ] }, { "name": "Teleport", "entries": [ "The dog magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see, then makes a bite attack at advantage. If this attack hits, the creature must make a {@dc 12} strength saving throw or be knocked {@condition prone}." ] } ], "traitTags": [ "Keen Senses", "Pack Tactics" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "CS", "OTH", "S" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Blink Dog.webp", "fluff": { "_monsterFluff": { "name": "Blink Dog", "source": "ConfC" } } }, { "name": "Boggle", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ 14 ], "hp": { "average": 18, "formula": "4d6 + 4" }, "speed": { "walk": 30 }, "str": 9, "dex": 18, "con": 13, "int": 6, "wis": 12, "cha": 7, "skill": { "athletics": "+1", "perception": "+3", "sleight of hand": "+6", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "fire" ], "languages": [ "Common", "Goblin", "Sylvan" ], "cr": "1/8", "trait": [ { "name": "Dimensional Windows", "entries": [ "Once per turn, the boggle may use a bonus action to teleport up to 15 ft. to a location it can see, or to make a Dexterity ({@skill Sleight of Hand}) check against a creature up to 50 ft. away that it can see." ], "sort": 0 } ], "action": [ { "name": "Mulitattack", "entries": [ "The boggle makes one melee attack and uses its Oil Slick." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one target. {@h}2 ({@damage 1d6 - 1}) slashing damage. Instead of dealing damage, the boggle can grapple the target (escape {@dc 9})." ] }, { "name": "Neck Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one {@condition grappled} target. {@h}7 ({@damage 1d6 + 4}) piercing damage." ] }, { "name": "Oil Slick", "entries": [ "The boggle's space becomes difficult terrain for all non-boggle creatures." ] } ], "reaction": [ { "name": "Teleport Trick", "entries": [ "As a reaction to being missed with a melee attack, the boggle teleports up to 15 ft. to a location it can see." ] }, { "name": "Sticky Oil", "entries": [ "As a reaction to being hit with a melee weapon attack, the boggle causes the attacker's weapon to stick to it. The attacker may use an action or bonus action to attempt a {@dc 9} Strength ({@skill Athletics}) check, freeing the weapon on a success." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO", "S" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Boggle.webp", "fluff": { "_monsterFluff": { "name": "Boggle", "source": "ConfC" } } }, { "name": "Boggle Sight Thief", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ 14 ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 9, "dex": 18, "con": 15, "int": 6, "wis": 12, "cha": 7, "skill": { "athletics": "+1", "perception": "+3", "sleight of hand": "+6", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "fire" ], "languages": [ "Common", "Goblin", "Sylvan" ], "cr": "1", "trait": [ { "name": "Dimensional Windows", "entries": [ "Once per turn, the boggle may use a bonus action to teleport up to 15 ft. to a location it can see, or to make a Dexterity ({@skill Sleight of Hand}) check against a creature up to 50 ft. away that it can see." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The boggle makes two claw attacks, one of which it may replace with the Dodge action if it does not have a creature {@condition grappled}." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one target. {@h}2 ({@damage 1d6 - 1}) slashing damage. Instead of dealing damage, the boggle can grapple the target (escape {@dc 9})." ] }, { "name": "Neck Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one {@condition grappled} target. {@h}7 ({@damage 1d6 + 4}) piercing damage." ] }, { "name": "Got Your Eyes", "entries": [ "One {@condition grappled} creature must succeed on a {@dc 9} Constitution saving throw or be {@condition blinded} for as long as the boggle maintains the grapple." ] } ], "reaction": [ { "name": "Slippery Grab", "entries": [ "As a reaction to being missed with a melee attack, the boggle attempts to grapple the attacker." ] }, { "name": "Face Rip", "entries": [ "As a reaction to a creature escaping its grapple, the boggle deals 2 ({@damage 1d4}) damage to the creature and teleports up to 15 ft. away." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO", "S" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Boggle.webp", "fluff": { "_monsterFluff": { "name": "Boggle", "source": "ConfC" } } }, { "name": "Boggle Chase Trickster", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ 14 ], "hp": { "average": 78, "formula": "12d6 + 36" }, "speed": { "walk": 30 }, "str": 11, "dex": 18, "con": 16, "int": 6, "wis": 12, "cha": 7, "skill": { "athletics": "+2", "perception": "+3", "sleight of hand": "+6", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "fire" ], "languages": [ "Common", "Goblin", "Sylvan" ], "cr": "3", "trait": [ { "name": "Dimensional Windows", "entries": [ "Once per turn, the boggle may use a bonus action to teleport up to 20 ft. to a location it can see, or to make a Dexterity ({@skill Sleight of Hand}) check against a creature up to 50 ft. away that it can see." ], "sort": 0 }, { "name": "Grappler", "entries": [ "The boggle has advantage on attack rolls against any creature {@condition grappled} by it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The boggle makes three melee attacks, one of which it may replace with the Dodge action if it does not have a creature {@condition grappled}." ] }, { "name": "Footsnare Claw", "entries": [ "{@atk mw} {@hit 2} to hit, reach 50 ft., one target. {@h}3 ({@damage 1d6}) slashing damage. If the creature moves more than 15 ft. on its following turn, it must succeed on a {@dc 14} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Neck Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one {@condition grappled} target. {@h}7 ({@damage 1d6 + 4}) piercing damage." ] } ], "reaction": [ { "name": "Sticky Grab", "entries": [ "As a reaction to being hit with a melee attack, the boggle attempts to grapple the attacker." ] }, { "name": "Tag", "entries": [ "As a reaction to being missed with a melee attack, the boggle teleports up to 20 ft. away. The attacker must succeed on a {@dc 13} Wisdom saving throw or use all its remaining movement to move toward the boggle." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO", "S" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Boggle.webp", "fluff": { "_monsterFluff": { "name": "Boggle", "source": "ConfC" } } }, { "name": "Boggle Body Snatcher", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 102, "formula": "16d6 + 48" }, "speed": { "walk": 30 }, "str": 13, "dex": 18, "con": 17, "int": 6, "wis": 15, "cha": 7, "skill": { "acrobatics": "+7", "athletics": "+4", "perception": "+4", "sleight of hand": "+7", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "fire" ], "languages": [ "Common", "Goblin", "Sylvan" ], "cr": "5", "trait": [ { "name": "Dimensional Windows", "entries": [ "Once per turn, the boggle may use a bonus action to teleport up to 30 ft. to a location it can see, or to make a Dexterity ({@skill Sleight of Hand}) check against a creature up to 50 ft. away that it can see." ], "sort": 0 }, { "name": "Amorphous", "entries": [ "The boggle can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The boggle makes three melee attacks, one of which it may replace with the Dodge action if it does not have a creature {@condition grappled}." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) slashing damage. Instead of dealing damage, the boggle can grapple the target (escape {@dc 9})." ] }, { "name": "Neck Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one {@condition grappled} target. {@h}7 ({@damage 1d6 + 4}) piercing damage." ] }, { "name": "Body Snatch {@recharge 5}", "entries": [ "One creature {@condition grappled} by the boggle must succeed on a {@dc 15} Constitution saving throw or have the boggle force its way into its mouth and nose, controlling it from the inside.", "For the next minute, the creature acts under the boggle's control and repeats this saving throw whenever it takes damage, ending the effect and expelling the boggle into an unoccupied adjacent space on a success." ] } ], "reaction": [ { "name": "Slippery Grab", "entries": [ "As a reaction to being missed with a melee attack, the boggle attempts to grapple the attacker." ] }, { "name": "Peek-a-Boo", "entries": [ "As a reaction to a creature ending its movement within 5 ft. of a creature it is controlling, the boggle momentarily pops out and makes a claw attack. The target may use its reaction to make {@dc 15} Strength ({@skill Athletics}) check, expelling the boggle into an unoccupied adjacent space on a success." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO", "S" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Boggle.webp", "fluff": { "_monsterFluff": { "name": "Boggle", "source": "ConfC" } } }, { "name": "Brownie", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "N", "G" ], "ac": [ { "ac": 14, "from": [ "armor scraps" ] } ], "hp": { "average": 14, "formula": "4d4 + 4" }, "speed": { "walk": 20 }, "str": 7, "dex": 16, "con": 12, "int": 14, "wis": 16, "cha": 14, "skill": { "nature": "+5", "sleight of hand": "+7", "stealth": "+7", "survival": "+5" }, "passive": 13, "languages": [ "Common", "Halfling", "Sylvan" ], "cr": "1", "trait": [ { "name": "Home Defender", "entries": [ "Whenever a creature passes through a threshold in a home that contains one or more brownies, the brownie can force the creature to succeed on a {@dc 13} Dexterity saving throw or suffer one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Triptwine", "entries": [ " The creature takes 2 ({@damage 1d4}) bludgeoning damage and is knocked {@condition prone}." ], "type": "item" }, { "name": "Fingerstinger", "entries": [ " The creature takes 2 ({@damage 1d4}) poison damage and drops one object it is carrying." ], "type": "item" }, { "name": "Pepperpouch", "entries": [ " The creature is {@condition blinded} and unable to speak or breathe until the beginning of its next turn." ], "type": "item" } ] } ] }, { "name": "Corner of Your Eye", "entries": [ "The brownie is {@condition invisible} to creatures with less than 20 Passive {@skill Perception}. Whenever it is hit with an attack, this trait is disabled for the next minute, or until it is missed with an attack." ] }, { "name": "Magic Resistance", "entries": [ "The brownie has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The brownie makes two attacks, each of which it can replace with its Brownie's Cunning." ] }, { "name": "Toe-Stubber", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}4 bludgeoning damage. On a critical hit, the target is knocked {@condition prone} if it is Medium or smaller and has its movement speed reduced by 10 for the next minute." ] }, { "name": "Rubber Sling", "entries": [ "{@atk rw} {@hit 5} to hit, range 30/60 ft., one target. {@h}4 bludgeoning damage." ] }, { "name": "Brownie's Cunning", "entries": [ "The brownie makes a Dexterity ({@skill Sleight of Hand}) or Dexterity ({@skill Stealth}) check." ] } ], "reaction": [ { "name": "Trick Shot", "entries": [ "As a reaction when a creature the brownie can see within 30 feet drops an object, the brownie makes an attack with its rubber sling against an AC of 20. On a hit, the dropped object is pushed 15 feet in a direction of the brownie's choice." ] } ], "traitTags": [ "Magic Resistance" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "H", "S" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "blinded", "prone" ], "variant": [] }, { "name": "Centaur Charger", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fey", "tags": [ "centaur" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "walk": 50 }, "str": 18, "dex": 14, "con": 14, "int": 9, "wis": 13, "cha": 11, "skill": { "athletics": "+6", "perception": "+3", "survival": "+3" }, "passive": 13, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": "2", "trait": [ { "name": "Poison Vulnerability", "entries": [ "The centaur has disadvantage on saving throws against drunkenness and the {@condition poisoned} condition." ], "sort": 0 }, { "name": "Charge", "entries": [ "If the centaur moves at least 20 ft. before attacking, its attacks are made at advantage." ], "sort": 1 } ], "action": [ { "name": "Pike", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage. If this attack was made at advantage, the target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage. The centaur may make this attack as a bonus action against a {@condition prone} creature." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 4} to hit, range 150/600 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage." ] } ], "reaction": [ { "name": "Quick Kick", "entries": [ "As a reaction to a creature making an attack against the centaur that benefits from flanking it, the centaur makes a hooves attack." ] } ], "traitTags": [ "Charge" ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Centaur.webp", "fluff": { "_monsterFluff": { "name": "Centaur", "source": "ConfC" } } }, { "name": "Centaur Hunter", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fey", "tags": [ "centaur" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ { "ac": 15, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 153, "formula": "18d10 + 54" }, "speed": { "walk": 50 }, "str": 16, "dex": 19, "con": 17, "int": 9, "wis": 16, "cha": 11, "skill": { "athletics": "+5", "perception": "+5", "survival": "+5" }, "passive": 15, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": "5", "trait": [ { "name": "Poison Vulnerability", "entries": [ "The centaur has disadvantage on saving throws against drunkenness and the {@condition poisoned} condition." ], "sort": 0 }, { "name": "Charge", "entries": [ "If the centaur moves at least 20 ft. before attacking, its attacks are made at advantage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The centaur attacks three times with its longbow, or makes one melee attack and takes the disengage action." ] }, { "name": "Bastard Sword", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d10 + 3}) slashing damage." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage. The centaur may make this attack as a bonus action against a {@condition prone} creature." ] }, { "name": "Centaur Longbow", "entries": [ "{@atk rw} {@hit 7} to hit, range 150/600 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage. If this attack was made at advantage, the target is pushed back 5 ft." ] } ], "reaction": [ { "name": "Quick Kick", "entries": [ "As a reaction to a creature making an attack against the centaur that benefits from flanking it, the centaur makes a hooves attack." ] } ], "traitTags": [ "Charge" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW", "RW" ], "variant": [ { "name": "Note: Centaur Longbow", "entries": [ "The centaur longbow can be wielded by ordinary humanoids, but requires a Strength of 15 and can only be fired while mounted, due to its size." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Centaur.webp", "fluff": { "_monsterFluff": { "name": "Centaur", "source": "ConfC" } } }, { "name": "Darkling", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 49, "formula": "11d6 + 11" }, "speed": { "walk": 30 }, "str": 9, "dex": 16, "con": 12, "int": 12, "wis": 10, "cha": 10, "skill": { "acrobatics": "+5", "deception": "+2", "perception": "+5", "stealth": "+7" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 15, "languages": [ "Elvish", "Sylvan" ], "cr": "1/2", "trait": [ { "name": "Death Flash", "entries": [ "When the darkling dies, nonmagical light flashes out from it as its body burns to ash. Each creature in a 10-foot radius that can see must succeed on a {@dc 11} Constitution saving throw or be {@condition blinded} until the end of its next turn." ], "sort": 0 }, { "name": "Prematurely Aged", "entries": [ "The darkling has disadvantage on Constitution saving throws." ], "sort": 1 } ], "action": [ { "name": "Shoddy Stiletto", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage. If this attack was made at advantage, it deals an additional extra 7 ({@damage 1d6}) piercing damage. On a natural 1, the blade breaks and becomes unusable." ] }, { "name": "Absorb Light", "entries": [ "The light level within 30 ft. of the darkling has its degree of brightness decreased by one, from Bright Light to Dim Light, from Dim Light to Darkness, or from Darkness to Magical Darkness. The Darkling takes 5 ({@damage 2d4}) radiant damage." ] } ], "bonus": [ { "name": "Shadow Hex", "entries": [ "Baleful shadows cling to one creature within 60 ft. that the darkling can see. Whenever the target takes damage, it takes an additional 3 ({@damage 1d6}) necrotic damage. This effect ends if the cursed creature is illuminated with Bright Light." ] } ], "senseTags": [ "SD" ], "languageTags": [ "E", "S" ], "damageTags": [ "N", "P", "R" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Darkling.webp", "fluff": { "_monsterFluff": { "name": "Darkling", "source": "ConfC" } } }, { "name": "Darkling Elder", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 15, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 82, "formula": "15d8 + 15" }, "speed": { "walk": 30 }, "str": 13, "dex": 17, "con": 12, "int": 14, "wis": 12, "cha": 13, "skill": { "acrobatics": "+5", "deception": "+3", "perception": "+6", "stealth": "+7" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 15, "languages": [ "Elvish", "Sylvan" ], "cr": "2", "trait": [ { "name": "Death Flash", "entries": [ "When the darkling dies, nonmagical light flashes out from it as its body burns to ash. Each creature in a 10-foot radius that can see must succeed on a {@dc 11} Constitution saving throw or take 7 ({@damage 2d6}) radiant damage and be {@condition blinded} until the end of its next turn." ], "sort": 0 }, { "name": "Prematurely Aged", "entries": [ "The darkling has disadvantage on Constitution saving throws." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The darkling makes two melee attacks." ] }, { "name": "Shoddy Shortsword", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage. If this attack was made at advantage, it deals an additional extra 10 ({@damage 3d6}) piercing damage. On a natural 1, the blade breaks and becomes unusable." ] } ], "bonus": [ { "name": "Absorb Light", "entries": [ "The light level within 30 ft. of the darkling has its degree of brightness decreased by one, from Bright Light to Dim Light, from Dim Light to Darkness, or from Darkness to Magical Darkness. The Darkling takes 5 ({@damage 2d4}) radiant damage." ] }, { "name": "Shadow Hex", "entries": [ "Baleful shadows cling to one creature within 60 ft. that the darkling can see. Whenever the target takes damage, it takes an additional 3 ({@damage 1d6}) necrotic damage. This effect ends if the cursed creature is illuminated with Bright Light." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "E", "S" ], "damageTags": [ "N", "P", "R" ], "miscTags": [ "AOE", "MLW", "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Darkling Elder.webp", "fluff": { "_monsterFluff": { "name": "Darkling Elder", "source": "ConfC" } } }, { "name": "Dryad", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "barkskin" ] } ], "hp": { "average": 54, "formula": "12d8" }, "speed": { "walk": 30 }, "str": 10, "dex": 12, "con": 11, "int": 14, "wis": 15, "cha": 18, "skill": { "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Elvish", "Sylvan" ], "cr": "1", "trait": [ { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the dryad may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ], "sort": 0 }, { "name": "Speak with Beasts and Plants", "entries": [ "The dryad can communicate with beasts and plants as if they shared a language." ], "sort": 1 }, { "name": "Tree Stride", "entries": [ "Once on her turn, the dryad can use 10 feet of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger." ], "sort": 2 }, { "name": "Fervent Protectors", "entries": [ "While a creature that is {@condition charmed} by the dryad is within 5 feet of it, attacks against the dryad have disadvantage." ], "sort": 3 } ], "action": [ { "name": "Club", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage. If the target has no adjacent allies, this attack is made at advantage and deals an additional 7 ({@damage 2d6}) damage." ] }, { "name": "Soporific Fragrance (Concentration)", "entries": [ "One humanoid creature within 30 feet must succeed on a {@dc 14} Wisdom saving throw or be magically {@condition charmed}. While {@condition charmed}, the creature moves towards the dryad by the most direct path. Each time the target takes damage, it may repeat the saving throw, ending the effect on itself on a success." ] }, { "name": "Entreat", "entries": [ "One creature {@condition charmed} by the dryad moves up to its speed and makes an attack against a target of its choice." ] } ], "traitTags": [ "Tree Stride" ], "senseTags": [ "D" ], "languageTags": [ "E", "S" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Dryad.webp", "fluff": { "_monsterFluff": { "name": "Dryad", "source": "ConfC" } } }, { "name": "Dryad Briar Witch", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "barkskin" ] } ], "hp": { "average": 104, "formula": "19d8 + 19" }, "speed": { "walk": 30 }, "str": 10, "dex": 12, "con": 13, "int": 14, "wis": 15, "cha": 18, "skill": { "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Elvish", "Sylvan" ], "cr": "4", "trait": [ { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the dryad may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ], "sort": 0 }, { "name": "Speak with Beasts and Plants", "entries": [ "The dryad can communicate with beasts and plants as if they shared a language." ], "sort": 1 }, { "name": "Tree Stride", "entries": [ "Once on her turn, the dryad can use 10 feet of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger." ], "sort": 2 }, { "name": "Fervent Protectors", "entries": [ "While a creature that is {@condition charmed} by the dryad is within 5 feet of it, attacks against the dryad have disadvantage." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dryad makes two attacks with its club, and uses either its soporific fragrance or its entreat ability." ] }, { "name": "Club", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage. If the target has no adjacent allies, this attack is made at advantage and deals an additional 7 ({@damage 2d6}) damage." ] }, { "name": "Soporific Fragrance", "entries": [ "One humanoid creature within 30 feet must succeed on a {@dc 15} Wisdom saving throw or be magically {@condition charmed}. While {@condition charmed}, the creature moves towards the dryad by the most direct path. Each time the target takes damage, it may repeat the saving throw, ending the effect on itself on a success." ] }, { "name": "Entreat", "entries": [ "One creature {@condition charmed} by the dryad moves up to its speed and makes an attack against a target of its choice." ] }, { "name": "Briar Cage {@recharge 5}", "entries": [ "The Dryad creates a 15 ft radius hemisphere of thorny vines within 60 feet, 1 ft thick. A creature whose space is intersected by the thorns when they appear must succeed on a {@dc 15} dexterity save or be {@condition restrained}, moving to a side of its choice on a success. A creature may push through the vines by spending 20 feet of movement and taking 18 ({@damage 4d8}) slashing damage. The vines are an object that can be damaged and thus breached. They have AC 12 and 30 hit points, and are vulnerable to fire damage." ] } ], "reaction": [ { "name": "Thorny Retort", "entries": [ "As a reaction to being hit with a melee attack, the dryad may cause the attacker's weapon to sprout thorns, dealing {@damage 1d8} piercing damage to the attacker. The attacker must make a {@dc 15} Constitution saving throw or drop their weapon. If the attacker picks up its weapon this turn, the dryad may immediately make a club attack against it." ] } ], "traitTags": [ "Tree Stride" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "E", "S" ], "damageTags": [ "B", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Dryad.webp", "fluff": { "_monsterFluff": { "name": "Dryad", "source": "ConfC" } } }, { "name": "The Green Man", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 247, "formula": "26d10 + 104" }, "speed": { "walk": 40, "fly": 30 }, "str": 20, "dex": 17, "con": 19, "int": 16, "wis": 14, "cha": 9, "save": { "dex": "+8", "con": "+9", "cha": "+9" }, "skill": { "acrobatics": "+10", "athletics": "+7", "insight": "+7", "perception": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "damage from weapons that aren't named", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified" ], "languages": [ "Common", "Sylvan" ], "cr": "13", "trait": [ { "name": "Fey Magic Resistance", "entries": [ "The green man has advantage on saving throws against spells and magical effects imposed by a creature that does not know its name." ] }, { "name": "Tree Stride", "entries": [ "Once on his turn, the green man can use 10 feet of his movement to step magically into one living tree within his reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger." ] }, { "name": "Wilding Pollen", "entries": [ "A non-fey, non-plant creature that starts its turn within 15 ft. of the green man must make a {@dc 18} Wisdom saving throw or be beset on all sides by illusory foes. Until the beginning of its next turn attack rolls of odd numbers (after modifiers) made by an affected creature always miss." ] }, { "name": "Stormshield", "entries": [ "Whenever the green man would take lightning damage, he can channel and direct the lightning through his shield. One creature within 30 ft. must succeed on a {@dc 18} Dexterity saving throw or take the lightning damage in his stead." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the green man would fail a saving throw, he may speak a secret name of the forest to succeed. If he uses his third legendary resistance, the forest ceases to aid him until the next dawn.", "Will, Will, Weald", "You Who Know The Gate", "The Everclosing All and One" ] } ], "action": [ { "name": "Multiattack", "entries": [ "The archfey makes two melee attacks." ] }, { "name": "G\u00c3\u00a1e Dearg, The Reddened Root", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one creature. {@h}17 ({@damage 3d6 + 7}) piercing damage and the target must succeed on a {@dc 18} Constitution saving throw or have rootlike tendrils sprout from the wound, preventing its closure.", "Magical healing that the creature receives is halved until a creature uses its action to remove the roots with a successful {@dc 18} Wisdom ({@skill Medicine}) or Intelligence ({@skill Nature}) check." ] }, { "name": "Briar Tomb {@recharge 5}", "entries": [ "The green man creates a 20 ft. radius, 1 ft thick hemisphere of thorny vines centered on a point within 60 feet. Creatures on the other side of the barrier are considered to have half-cover.", "A creature whose space is intersected by the thorns when they appear must succeed on a {@dc 18} Dexterity save or take 18 ({@damage 4d8}) slashing damage, moving to a side of its choice on a success. A creature may push through the vines by spending 20 feet of movement and taking 18 ({@damage 4d8}) slashing damage.", "The vines are an object that can be damaged and thus breached. They have AC 18 and 30 hit points, and are vulnerable to fire damage." ] } ], "reaction": [ { "name": "Thorny Retort", "entries": [ "As a reaction to being hit with a melee attack, the green man may cause the attacker's weapon to sprout thorns, dealing 9 ({@damage 2d8}) piercing damage to the attacker. The attacker must succeed on a {@dc 18} Constitution saving throw or drop their weapon. If the attacker picks up its weapon this turn, the green man may immediately make a melee attack against it at advantage." ] } ], "legendary": [ { "name": "Spear", "entries": [ "The green man makes a melee attack." ] }, { "name": "Call Lightning (costs 2 actions)", "entries": [ "The green man is struck with a bolt of lightning. He and each creature within 5 ft. of him must succeed on a {@dc 18} Dexterity saving throw or take 16 ({@damage 3d10}) lightning damage, or half as much on a success." ] }, { "name": "Nourish the Earth (costs 2 actions)", "entries": [ "Rootlike tendrils worm out of the green man's briar tomb, piercing the flesh of those within it. Each creature inside the briar tomb must succeed on a {@dc 18} Constitution saving throw or take 14 ({@damage 4d6}) necrotic damage and be forced to expend two of its hit dice. If the creature can't, its maximum hit points are reduced to its current hit points. The nearest plant creature friendly to the green man gains 5 temporary hit points for each hit die expended this way." ] } ], "traitTags": [ "Legendary Resistances", "Tree Stride" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "L", "N", "P", "S" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Hound of the Wild Hunt", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 30, "formula": "4d10 + 8" }, "speed": { "walk": 90, "fly": 20 }, "str": 18, "dex": 17, "con": 15, "int": 8, "wis": 16, "cha": 12, "skill": { "perception": "+15", "stealth": "+9", "survival": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 25, "immune": [ "lightning", "thunder", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks.", "cond": true } ], "conditionImmune": [ "frightened", "exhaustion" ], "cr": { "cr": "20", "xp": 2500 }, "trait": [ { "name": "Minion", "entries": [ "If the hound takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the hound takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] }, { "name": "Moonhunter's Baying", "entries": [ "A creature that starts its turn within 120 feet of three or more hounds of the wild hunt that can hear them subtracts {@dice 1d4} from saving throws it makes agains being {@condition frightened}." ] } ], "action": [ { "name": "Snarling Bite (Group Attack)", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}10 piercing damage. Instead of dealing damage, the hound can grapple the target (escape {@dc 16})." ] }, { "name": "Worry (Group Action)", "entries": [ "One creature {@condition grappled} by both the hound and at least one of the hound's allies must succeed on a {@dc 18} Constitution saving throw or fall {@condition prone} and take 12 damage per creature grappling it." ] }, { "name": "Harry", "entries": [ "One {@condition frightened} creature within 5 feet must succeed on a {@dc 18} Wisdom saving throw or use its reaction to move its speed directly away from the hound." ] } ], "reaction": [ { "name": "Planelock Howl (Group Reaction)", "entries": [ "As a reaction when a creature it can see attempts to teleport, the hound begins to howl forcing the creature to succeed on a {@dc 10} Constitution saving throw or have its teleportation fail.", "Up to four other hounds may join this reaction, increasing the DC by 1 for each additional hound." ] } ], "senseTags": [ "SD" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Huldra Maiden", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fey", "tags": [ "r\u00c3\u00a5" ] }, "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "barkskin" ] } ], "hp": { "average": 102, "formula": "12d8 + 48" }, "speed": { "walk": 40 }, "str": 20, "dex": 14, "con": 18, "int": 14, "wis": 15, "cha": 18, "skill": { "perception": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Giant", "Sylvan" ], "cr": "4", "trait": [ { "name": "Ra Magic Resistance", "entries": [ "The huldra has advantage on saving throws against spells and other magical effects. While she is {@condition grappled} by the tail, this trait is suspended." ] }, { "name": "Hollow Back", "entries": [ "The huldra has vulnerability to fire damage dealt by a creature that is flanking it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The huldra makes two melee attacks, one of which it may replace with its Huntersbane Breath, if available." ] }, { "name": "Hammerblow Strike", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) bludgeoning damage and the target must succeed on a {@dc 15} Constitution saving throw or fall {@condition prone}.", "A creature that fails by 5 or more is {@condition stunned} until the end of the huldra's next turn." ] }, { "name": "Hurl Boulder", "entries": [ "{@atk rw} {@hit 7} to hit, range 30/120 ft., one target. {@h}21 ({@damage 3d10 + 5}) bludgeoning damage." ] }, { "name": "Huntersbane Breath {@recharge 5}", "entries": [ "The huldra exhales a mighty wind in a 15 ft. cone. Each creature in the area is pushed 10 ft. away and must make a {@dc 14} Charisma saving throw. On a failed save, a creature subtracts {@dice 1d4} from any attack rolls it makes until the next dawn." ] } ], "reaction": [ { "name": "Bend Iron", "entries": [ "As a reaction to being missed with an attack made with a nonmagical metal weapon, the huldra catches and bends the weapon, applying a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "GI", "S" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Huldra Trollwife", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fey", "tags": [ "r\u00c3\u00a5" ] }, "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "barkskin" ] } ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 40 }, "str": 21, "dex": 14, "con": 19, "int": 16, "wis": 15, "cha": 19, "skill": { "perception": "+5", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "languages": [ "Common", "Giant", "Sylvan" ], "cr": "7", "trait": [ { "name": "Ra Magic Resistance", "entries": [ "The huldra has advantage on saving throws against spells and other magical effects. While she is {@condition grappled} by the tail, this trait is suspended." ] }, { "name": "Blessings of the Treewarden", "entries": [ "The huldra's blessing may be gained by treating her with respect and deference, and by strictly following any and all rules set by her. A creature loses the huldra's blessing if she perceives a violation, however minor, of her rules. A creature with the huldra's favor gains the following benefits until it leaves her home forest:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Warded Rest", "entries": [ " A blessed creature will wake if approached by a hostile creature." ], "type": "item" }, { "name": "Kinmarked", "entries": [ " Giants friendly to the huldra treat a blessed creature as a trusted ally." ], "type": "item" }, { "name": "The Forest's Aid", "entries": [ " A blessed creature has advantage on {@skill Survival} (Wisdom) checks made to navigate, hunt, fish or forage." ], "type": "item" } ] } ] }, { "name": "Hollow Back", "entries": [ "The huldra has vulnerability to fire damage dealt by a creature that is flanking it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The huldra makes two attacks, one of which it may replace with its Huntersbane Breath, if available." ] }, { "name": "Hammerblow Strike", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}23 ({@damage 4d8 + 5}) bludgeoning damage and the target must succeed on a {@dc 16} Constitution saving throw or fall {@condition prone}.", "A creature that fails by 5 or more is {@condition stunned} until the end of the huldra's next turn." ] }, { "name": "Hurl Boulder", "entries": [ "{@atk rw} {@hit 8} to hit, range 30/120 ft., one target. {@h}21 ({@damage 3d10 + 5}) bludgeoning damage." ] }, { "name": "Huntersbane Breath {@recharge 5}", "entries": [ "The huldra exhales a mighty wind in a 15 ft. cone. Each creature in the area is pushed 10 ft. away and must make a {@dc 14} Charisma saving throw. On a failed save, a creature subtracts {@dice 1d4} from any attack rolls it makes until the next dawn." ] } ], "reaction": [ { "name": "Headbutt", "entries": [ "As a reaction to being it with a melee attack by a creature within 5 ft. the huldra forces the attacker to succeed on a {@dc 16} Constitution saving throw or be knocked {@condition prone} and {@condition stunned} until the end of the huldra's next turn." ] }, { "name": "Bend Iron", "entries": [ "As a reaction to being missed with an attack made with a nonmagical metal weapon, the huldra catches and bends the weapon, applying a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "GI", "S" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [] }, { "name": "Killmoulis Sniffler", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fey", "tags": [ "sidhe" ] }, "alignment": [ "N" ], "ac": [ 14 ], "hp": { "average": 7, "formula": "2d4 + 2" }, "speed": { "walk": 30, "fly": 30 }, "str": 4, "dex": 19, "con": 13, "int": 12, "wis": 14, "cha": 13, "skill": { "history": "+3", "perception": "+4", "stealth": "+8" }, "senses": [ "darkvision 30 ft." ], "passive": 14, "languages": [ "Common", "Sylvan", "telepathy 60 ft." ], "cr": "0", "trait": [ { "name": "Corner of Your Eye", "entries": [ "While it is not {@condition incapacitated}, the killmoulis is {@condition invisible} to any nonbeast, nonfey creature with a Passive {@skill Perception} below 16." ], "sort": 0 }, { "name": "Scent Crimes", "entries": [ "When the killmoulis eats a creature's food, it learns the last evil act that creature committed." ], "sort": 1 } ], "action": [ { "name": "Pestpoker Pin", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}1 piercing damage.", "A Tiny or {@condition prone} target takes an additional 4 piercing damage." ] }, { "name": "Taste of Ashes", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}The target is {@condition cursed|confc|cursed} for the next 24 hours.", "While cursed in this way, any food the creature touches is coated in a fine layer of ashes and the creature does not recover spent hit dice when it completes a Long Rest." ] } ], "reaction": [ { "name": "Snuffling Snort", "entries": [ "As a reaction when the killmoulis is forced to make a saving throw against a spell or magical effect, it vociferously inhales a portion of the magic, reducing the effect's save DC by 1." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "S", "TP" ], "damageTags": [ "P" ], "conditionInflict": [ "cursed|confc|cursed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MFF/Killmoulis.webp", "fluff": { "_monsterFluff": { "name": "Killmoulis", "source": "ConfC" } } }, { "name": "Killmoulis Millrat", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fey", "tags": [ "sidhe" ] }, "alignment": [ "N" ], "ac": [ 14 ], "hp": { "average": 18, "formula": "4d4 + 8" }, "speed": { "walk": 30, "fly": 30 }, "str": 4, "dex": 19, "con": 14, "int": 12, "wis": 15, "cha": 13, "skill": { "history": "+3", "perception": "+4", "stealth": "+8" }, "senses": [ "darkvision 30 ft." ], "passive": 14, "languages": [ "Common", "Sylvan", "telepathy 60 ft." ], "cr": "1", "trait": [ { "name": "Corner of Your Eye", "entries": [ "While it is not {@condition incapacitated}, the killmoulis is {@condition invisible} to any nonbeast, nonfey creature with a Passive {@skill Perception} below 16." ], "sort": 0 }, { "name": "Scent Crimes", "entries": [ "When the killmoulis eat's a creature's food, it learns the last evil act that creature committed." ], "sort": 1 } ], "action": [ { "name": "Poisoned Pestpoker Pin", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}1 piercing plus 4 ({@damage 1d8}) poison damage.", "A Tiny or {@condition prone} target takes an additional 4 piercing damage." ] }, { "name": "Taste of Ashes", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}The target is {@condition cursed|confc|cursed} for the next 24 hours.", "While cursed in this way, any food the creature touches is coated in a fine layer of ashes and the creature does not recover spent hit dice when it completes a Long Rest." ] }, { "name": "Quernstone Deadfall", "entries": [ "The killmoulis touches a Medium or smaller object and magically causes it to fly up to 30 feet to an unoccupied space the killmoulis can see.", "If supported by nothing but air, the object falls at the end of the killmoulis' turn, otherwise the object balances weightlessly in place until a creature passes beneath it, then falls.", "A creature the object falls on must succeed on a {@dc 14} Dexterity saving throw or take 9 ({@damage 2d8}) bludgeoning damage and be knocked {@condition prone}, or move to the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Snuffling Snort", "entries": [ "As a reaction when the killmoulis is forced to make a saving throw against a spell or magical effect, it vociferously inhales a portion of the magic, reducing the effect's save DC by 1." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "S", "TP" ], "damageTags": [ "B", "I", "P" ], "conditionInflict": [ "cursed|confc|cursed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MFF/Killmoulis.webp", "fluff": { "_monsterFluff": { "name": "Killmoulis", "source": "ConfC" } } }, { "name": "Killmoulis Slaugh", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fey", "swarmSize": "T", "tags": [ "sidhe" ] }, "alignment": [ "N" ], "ac": [ 14 ], "hp": { "average": 49, "formula": "14d4 + 14" }, "speed": { "walk": 30, "fly": 30 }, "str": 7, "dex": 19, "con": 13, "int": 12, "wis": 16, "cha": 13, "skill": { "perception": "+6", "stealth": "+10" }, "senses": [ "darkvision 30 ft." ], "passive": 16, "resist": [ { "special": "damage from attacks" } ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "languages": [ "Common", "Sylvan", "telepathy 60 ft." ], "cr": "5", "trait": [ { "name": "Corner of Your Eye", "entries": [ "While it is not {@condition incapacitated}, the sluagh is {@condition invisible} to any nonbeast, nonfey creature with a Passive {@skill Perception} below 16." ], "sort": 0 }, { "name": "Swarm", "entries": [ "The slaugh can occupy another creature or object's space and vice versa. The slaugh can't regain hit points or gain temporary hit points." ], "sort": 1 } ], "action": [ { "name": "Cram with Ashes", "entries": [ "The sluagh stuffs the mouth of a {@condition prone} creature in its space with ashes, forcing it to succeed on a {@dc 15} Constitution saving throw or take 14 ({@damage 4d6}) poison damage and begin {@condition choking|confc|choking} (Save Ends at end of turn)" ] }, { "name": "Follydrop Deadfall", "entries": [ "The sluagh touches a Huge or smaller object, creature, or building and magically causes it to fly up to 30 feet to an unoccupied space the sluagh can see.", "If supported by nothing but air, the target falls at the end of the sluagh's turn, otherwise the target balances weightlessly in place until it moves or a creature passes beneath it, then falls.", "A creature the object falls on must succeed on a {@dc 15} Dexterity saving throw or take 27 ({@damage 6d8}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Synchronized Snort", "entries": [ "As a reaction when the sluagh is forced to make a saving throw against a spell or magical effect, it vociferously inhales a portion of the magic, reducing the effect's save DC by 5." ] }, { "name": "Pestpoker Palisade", "entries": [ "As a reaction when a creature moves into or through the sluagh's space, the sluagh forces it to succeed on a {@dc 15} Dexterity saving throw or take 5 ({@damage 2d4}) piercing damage and fall {@condition prone}." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "S", "TP" ], "damageTags": [ "B", "I", "P" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MFF/Killmoulis.webp", "fluff": { "_monsterFluff": { "name": "Killmoulis", "source": "ConfC" } } }, { "name": "Korred Cudgel Dancer", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 30, "burrow": 30 }, "str": 20, "dex": 14, "con": 18, "int": 10, "wis": 15, "cha": 13, "skill": { "acrobatics": "+5", "athletics": "+9", "stealth": "+5" }, "senses": [ "darkvision 120 ft.", "tremorsense 120 ft." ], "passive": 15, "languages": [ "Dwarvish", "Gnomish", "Sylvan", "Terran", "Undercommon" ], "cr": "5", "trait": [ { "name": "Hair Transmutation", "entries": [ "If the korred's hair is cut while it is alive, the cut hair transforms into the material it was cut with." ], "sort": 0 }, { "name": "Suspension Weakness", "entries": [ "In place of a melee attack, a creature that is grappling the korred may attempt a {@dc 19} Strength ({@skill Athletics}) check to lift it off the ground. While suspended off the ground, at the start of each of its turns the korred must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the beginning of its next turn." ], "sort": 1 }, { "name": "Cudgeleer's Reel", "entries": [ "Whenever a creature moves out of the korred's reach while it is not {@condition prone}, the korred may move into the space vacated by the creature." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The korred makes two attack with its dancing cudgel, one of which it may replace with a use of its cudgeleer's jig, if available." ] }, { "name": "Dancing Cudgel", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) bludgeoning damage and the target must make a {@dc 13} Charisma saving throw. On a failed save, for the next minute whenever the korred moves, the creature moves with it.", "This effect ends early if the creature is more than 5 ft. from the korred, or if the creature ends its turn {@condition prone}." ] }, { "name": "Cudgeleer's Jig {@recharge 5}", "entries": [ "The korred makes a melee attack against each creature in its reach. Each creature hit by one of these attacks moves up to 10 ft. in a direction of the korred's choice." ] } ], "bonus": [ { "name": "Change Orientation", "entries": [ "If it is underground, the korred changes the orientation of gravity toward an earthen or stone surface within 30 ft. for itself, and for any creatures either grappling it or affected by its dancing cudgel." ] } ], "senseTags": [ "SD", "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "D", "G", "S", "T", "U" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Korred.webp", "fluff": { "_monsterFluff": { "name": "Korred", "source": "ConfC" } } }, { "name": "Korred Shortener", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 152, "formula": "16d8 + 80" }, "speed": { "walk": 30, "burrow": 30 }, "str": 23, "dex": 14, "con": 20, "int": 10, "wis": 15, "cha": 9, "skill": { "athletics": "+9", "perception": "+5", "stealth": "+5" }, "senses": [ "darkvision 120 ft.", "tremorsense 120 ft." ], "passive": 15, "languages": [ "Dwarvish", "Gnomish", "Sylvan", "Terran", "Undercommon" ], "cr": "7", "trait": [ { "name": "Hair Transmutation", "entries": [ "If the korred's hair is cut while it is alive, the cut hair transforms into the material it was cut with." ], "sort": 0 }, { "name": "Suspension Weakness", "entries": [ "In place of a melee attack, a creature that is grappling the korred may attempt a {@dc 19} Strength ({@skill Athletics}) check to lift it off the ground. While suspended off the ground, at the start of each of its turns the korred must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The korred makes two attack with its iron shears, one of which it may replace with a use of its iron braid, if available." ] }, { "name": "Iron Shears", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}24 ({@damage 4d8 + 6}) slashing damage. On a critical hit, the target shrinks by 1 ft. until cured by Greater Restoration or similar magic." ] }, { "name": "Iron Braid", "entries": [ "One creature within 30 ft. must succeed on a {@dc 17} Strength saving throw or suffer one effect of the korred's choice.", "The target is {@condition restrained} (escape {@dc 17}). While the korred has a creature {@condition restrained} in this way, the korred cannot use its iron braid.", "The target falls {@condition prone}. If it is grappling a creature, the target releases its grapple.", "The target is pulled up to 20 ft. toward the korred." ] } ], "bonus": [ { "name": "Change Orientation", "entries": [ "If it is underground, the korred changes the orientation of gravity toward an earthen or stone surface within 30 ft. for itself, and for any creatures {@condition grappled} by it." ] } ], "senseTags": [ "SD", "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "D", "G", "S", "T", "U" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Korred.webp", "fluff": { "_monsterFluff": { "name": "Korred", "source": "ConfC" } } }, { "name": "Krampus", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 247, "formula": "26d10 + 104" }, "speed": { "walk": 40, "climb": 40 }, "str": 20, "dex": 19, "con": 19, "int": 14, "wis": 17, "cha": 21, "save": { "dex": "+8", "con": "+8", "wis": "+7", "cha": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "cold" ], "conditionImmune": [ "frightened" ], "languages": [ "Abyssal", "Common", "Infernal", "Sylvan" ], "cr": "12", "trait": [ { "name": "Terror of the Bells", "entries": [ "A creature that starts its turn within 30 feet of Krampus that can hear him must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn.", "A creature that succeeds on this saving throw by 5 or more becomes immune to this effect until the next Winter Solstice." ] }, { "name": "Brandy Weakness", "entries": [ "A creature that offers strong liquor to Krampus as an action can force him to make a Wisdom saving throw against the creature's Passive {@skill Persuasion}.", "On a failure, Krampus is {@condition charmed} by that creature until the end of his next turn, and uses his reaction, if available, to drink the liquor.", "Krampus subtracts 1 from his attack rolls and save DC for each drink consumed this way since the last dawn." ] }, { "name": "Waning Return", "entries": [ "If Krampus is slain, he returns to life with a new body at the next Winter Solstice, in the coldest unoccupied space within 100 miles of where he was killed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Krampus makes two melee attacks." ] }, { "name": "Birch-Rute Swat", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}14 ({@dice 2d8 + 5}) slashing plus 5 ({@damage 1d10}) psychic damage and the target is pushed up to 10 feet away.", "This attack has advantage against a {@condition frightened} target." ] }, { "name": "Snatch", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}10 ({@dice 1d10 + 5}) bludgeoning plus 3 ({@damage 1d6}) cold damage and the target is {@condition grappled} (escape {@dc 17})." ] } ], "reaction": [ { "name": "Punish Impishness", "entries": [ "When a {@condition frightened} creature within 30 feet of Krampus takes any hostile action, he can move up to his speed toward and make an attack against it with his Birch-Rute Swat." ] } ], "legendary": [ { "name": "Hopping Chase", "entries": [ "Each creature {@condition frightened} of Krampus can move up to half its speed directly away from him.", "Then, Krampus can move up to half his speed without provoking opportunity attacks and make a Snatch attack." ] }, { "name": "Into the Basket!", "entries": [ "One creature {@condition grappled} by Krampus must succeed on a {@dc 17} Strength saving throw or be thrown into his basket." ] }, { "name": "Claim Gifts (Costs 2 Actions)", "entries": [ "Krampus' lolling tongue snakes around a non-artifact magic item worn or wielded by a creature he can see within 10 feet, forcing the creature to make a {@dc 17} Charisma saving throw.", "On a failure, the item turns to nonmagical coal for the next hour if the creature is Lawful Good-aligned, and for the next year-and-a-day otherwise." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "I", "S" ], "damageTags": [ "C", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "legendaryActions": 2, "variant": [] }, { "name": "Lampad", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "22d10 + 66" }, "speed": { "walk": 40 }, "str": 18, "dex": 16, "con": 15, "int": 13, "wis": 14, "cha": 17, "skill": { "perception": "+5", "survival": "+8" }, "senses": [ "darkvision 60 ft. (penetrates magical darkness)" ], "passive": 15, "languages": [ "Elvish", "Sylvan" ], "cr": "5", "trait": [ { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the lampad may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ], "sort": 0 }, { "name": "In Deepest Dark", "entries": [ "The light of the lampad's torch illuminates cavern pathways and passages that are otherwise {@condition invisible} or untraversable. A creature that dies while illuminated by the lampad's torch is protected from decay indefinitely." ], "sort": 1 }, { "name": "Blessed Death", "entries": [ "When the lampad dies, creatures of the lampad's choice within 30 ft. gain resistance to all damage for the next hour." ], "sort": 2 } ], "action": [ { "name": "Torch", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}25 ({@damage 6d6 + 4}) fire damage and the target has disadvantage on attacks against the lampad on its following turn. This attack deals an additional 14 ({@damage 4d6}) necrotic damage to a creature that has died." ] }, { "name": "Shifting Stone", "entries": [ "The Lampad opens a 20 ft. long, 5 ft. wide, 30 ft. deep chasm that is wholely within 60 ft. Each creature in the area when it appears must succeed on a {@dc 14} Dexterity saving throw or fall in, or move to a side of its choice on a success." ] }, { "name": "Dancing Shadows", "entries": [ "Each creature of the lampad's choice within 60 ft. must succeed on a {@dc 14} Wisdom saving throw or have its movement controlled by the lampad on its following turn. A {@condition frightened} creature makes this saving throw at disadvantage." ] } ], "reaction": [ { "name": "Weep for the Ill-Fated", "entries": [ "As a reaction to being hit with an attack by a creature that can see it, the lampad begins to weep unsettlingly. The attacker must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} for the next minute. A {@condition frightened} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "senseTags": [ "D" ], "languageTags": [ "E", "S" ], "damageTags": [ "F", "N" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MOT/Lampad.webp", "fluff": { "_monsterFluff": { "name": "Lampad", "source": "ConfC" } } }, { "name": "Lampad Vigilant", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "22d10 + 66" }, "speed": { "walk": 40 }, "str": 18, "dex": 17, "con": 16, "int": 13, "wis": 15, "cha": 20, "skill": { "perception": "+5", "survival": "+8" }, "senses": [ "darkvision 60 ft. (penetrates magical darkness)" ], "passive": 15, "languages": [ "Elvish", "Sylvan" ], "cr": "8", "trait": [ { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the lampad may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ], "sort": 0 }, { "name": "In Deepest Dark", "entries": [ "The light of the lampad's torch illuminates cavern pathways and passages that are otherwise {@condition invisible} or untraversable. A creature that dies while illuminated by the lampad's torch is protected from decay indefinitely." ], "sort": 1 }, { "name": "Blessed Death", "entries": [ "When the lampad dies, creatures of the lampad's choice within 30 ft. gain resistance to all damage for the next hour." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The lampad makes two torch attacks, one of which it may replace with a use of its shifting stone." ] }, { "name": "Torch", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}25 ({@damage 6d6 + 4}) fire damage and the target has disadvantage on attacks against the lampad on its following turn. This attack deals an additional 14 ({@damage 4d6}) necrotic damage to a creature that has died." ] }, { "name": "Shifting Stone", "entries": [ "The Lampad opens a 20 ft. long, 5 ft. wide, 30 ft. deep chasm that is wholely within 60 ft. Each creature in the area when it appears must succeed on a {@dc 16} Dexterity saving throw or fall in, or move to a side of its choice on a success." ] }, { "name": "Dancing Shadows", "entries": [ "Each creature of the lampad's choice within 60 ft. must succeed on a {@dc 16} Wisdom saving throw or have its movement controlled by the lampad on its following turn. A {@condition frightened} creature makes this saving throw at disadvantage." ] } ], "reaction": [ { "name": "Weep for the Ill-Fated", "entries": [ "As a reaction to being hit with an attack by a creature that can see it, the lampad begins to weep unsettlingly. The attacker must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} for the next minute. A {@condition frightened} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Quake (1/Day)", "entries": [ "As a reaction to being reduced below 94 hit points, the lampad causes an earthquake to begin, which continues for the next minute or until the lampad dies.", "While the earthquake continues, each other creature that starts its turn underground and within 60 ft of the lampad must succeed on a {@dc 16} Dexterity saving throw or be struck by falling debris, taking 14 ({@damage 4d6}) bludgeoning damage. The affected area is difficult terrain for the duration." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "E", "S" ], "damageTags": [ "B", "F", "N" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MOT/Lampad.webp", "fluff": { "_monsterFluff": { "name": "Lampad", "source": "ConfC" } } }, { "name": "Meenlock Stalker", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 65, "formula": "16d6 + 16" }, "speed": { "walk": 30 }, "str": 7, "dex": 15, "con": 12, "int": 11, "wis": 12, "cha": 8, "skill": { "perception": "+4", "stealth": "+6", "survival": "+2" }, "senses": [ "darkvision 240 ft. (blind in bright light)" ], "passive": 14, "conditionImmune": [ "frightened" ], "languages": [ "telepathy 120 ft." ], "cr": "2", "trait": [ { "name": "Fear Aura", "entries": [ "A creature that starts its turn within 10 feet of the meenlock must succeed on a {@dc 11} Wisdom saving throw or be {@condition frightened} until the start of the creature's next turn." ], "sort": 0 }, { "name": "Brittle Carapace", "entries": [ "If the meenlock takes 10 or more bludgeoning damage from a single source, its AC is reduced to 13 until it completes a long rest." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The meenlock makes two melee attacks and uses its shadow teleport." ] }, { "name": "Dousing Claw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage and the target is {@condition grappled} (escape {@dc 12}). Any lights the target is carrying are extinguished." ] }, { "name": "Shadow Teleport", "entries": [ "The meenlock and up to one creature it is grappling teleport up to 15 ft. to an unoccupied space of dim light or darkness that it can see." ] }, { "name": "Whispers in the Dark {@recharge 5}", "entries": [ "One creature the meenlock can see must succeed on a {@dc 11} Charisma saving throw or be {@condition cursed|confc|cursed} for the next minute. While {@condition cursed|confc|cursed} in this way, a creature has disadvantage on saving throws against being {@condition frightened}, and while in Bright Light is blind beyond the radius of that Bright Bight." ] } ], "reaction": [ { "name": "Chitter", "entries": [ "As a reaction to being missed with an attack by a creature that is {@condition frightened} of it, the meenlock forces the creature to succeed on a {@dc 11} Wisdom saving throw or be {@condition paralyzed} until the end of the meenlock's next turn." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "cursed|confc|cursed", "frightened", "grappled", "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Meenlock.webp", "fluff": { "_monsterFluff": { "name": "Meenlock", "source": "ConfC" } } }, { "name": "Meenlock Incubator", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 110, "formula": "17d8 + 34" }, "speed": { "walk": 30 }, "str": 7, "dex": 16, "con": 15, "int": 11, "wis": 17, "cha": 8, "skill": { "perception": "+7", "stealth": "+7", "survival": "+5" }, "senses": [ "darkvision 240 ft. (blind in bright light)" ], "passive": 14, "conditionImmune": [ "frightened" ], "languages": [ "telepathy 120 ft." ], "cr": "4", "trait": [ { "name": "Fear Aura", "entries": [ "A creature that starts its turn within 20 feet of the meenlock must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the start of the creature's next turn." ], "sort": 0 }, { "name": "Dread Revels", "entries": [ "The meenlock has advantage on attack rolls against creatures that are {@condition frightened}." ], "sort": 1 }, { "name": "Brittle Carapace", "entries": [ "If the meenlock takes 10 or more bludgeoning damage from a single source, its AC is reduced to 13 until it completes a long rest." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The meenlock makes three melee attacks and uses its shadow teleport." ] }, { "name": "Dousing Claw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 13}). Any lights the target is carrying are extinguished." ] }, { "name": "Shadow Teleport", "entries": [ "The meenlock and up to one creature it is grappling teleport up to 30 ft. to an unoccupied space of dim light or darkness that it can see." ] }, { "name": "Terror Spawn", "entries": [ "One creature within 10 ft. that is {@condition frightened} must succeed on a {@dc 13} Intelligence saving throw or take 33 ({@damage 6d10}) psychic damage and have its Charisma score reduced by {@dice 1d4} until it completes a short or long rest. A creature killed by this damage transforms into a meenlock." ] } ], "reaction": [ { "name": "Chitter", "entries": [ "As a reaction to being missed with an attack by a creature that is {@condition frightened} of it, the meenlock forces the creature to succeed on a {@dc 13} Wisdom saving throw or be {@condition paralyzed} until the end of the meenlock's next turn." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "grappled", "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Meenlock.webp", "fluff": { "_monsterFluff": { "name": "Meenlock", "source": "ConfC" } } }, { "name": "Naiad", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fey", "tags": [ "nymph" ] }, "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30, "swim": 40 }, "str": 13, "dex": 14, "con": 15, "int": 13, "wis": 16, "cha": 17, "skill": { "perception": "+4", "stealth": "+4", "survival": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Aquan", "Elvish", "Sylvan" ], "cr": "1", "trait": [ { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the naiad may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ], "sort": 0 }, { "name": "Polymorph Weakness", "entries": [ "Spells and magical effects that would polymorph the naiad persist until dispelled." ], "sort": 1 } ], "action": [ { "name": "Aquatic Aid", "entries": [ "One creature that the naiad can see within 10 ft. of a body of fresh water must succeed on a {@dc 13} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be pushed 10 ft. in a direction of the nymph's choice." ] }, { "name": "Parting Touch (concentration)", "entries": [ "One creature within 5 ft must succeed on a {@dc 13} Wisdom saving throw or be {@condition charmed} for the next minute. While {@condition charmed} in this way, a creature takes 3 ({@dice 1d6}) nonlethal psychic damage at the start of each of its turn for each 5 ft. away from the nymph that it is.", "A {@condition charmed} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Blood to Water", "entries": [ "As a reaction to being hit with a melee attack, the naiad forces the attacker to succeed on a {@dc 13} Charisma saving throw or be cursed. While cursed in this way, a creature submerged in fresh water must succeed on a {@dc 13} Constitution saving throw at the start of each of its turns or acquire a point of {@condition exhaustion}." ] } ], "senseTags": [ "D" ], "languageTags": [ "AQ", "E", "S" ], "damageTags": [ "B" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MOT/Naiad.webp", "fluff": { "_monsterFluff": { "name": "Naiad", "source": "ConfC" } } }, { "name": "Naiad Effervent", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fey", "tags": [ "nymph" ] }, "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30, "swim": 40 }, "str": 14, "dex": 15, "con": 17, "int": 13, "wis": 16, "cha": 18, "skill": { "perception": "+4", "stealth": "+4", "survival": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Aquan", "Elvish", "Sylvan" ], "cr": "3", "trait": [ { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the naiad may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ], "sort": 0 }, { "name": "Gifted Token", "entries": [ "The naiad may gift a lock of her hair to a creature. For the next year and a day, while it bears this token the creature gains a +2 bonus to its Charisma score. If the creature takes any action the naiad considers dishonorable, this magic ends." ], "sort": 1 }, { "name": "Polymorph Weakness", "entries": [ "Spells and magical effects that would polymorph the naiad persist until dispelled." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The naiad uses its aquatic aid twice, one of which it may replace with the dash action." ] }, { "name": "Aquatic Aid", "entries": [ "One creature that the naiad can see within 10 ft. of a body of fresh water must succeed on a {@dc 14} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be pushed 10 ft. in a direction of the nymph's choice." ] }, { "name": "Parting Touch", "entries": [ "One creature within 5 ft must succeed on a {@dc 14} Wisdom saving throw or be {@condition charmed} for the next minute. While {@condition charmed} in this way, a creature takes 3 ({@dice 1d6}) nonlethal psychic damage at the start of each of its turn for each 5 ft. away from the nymph that it is.", "A {@condition charmed} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Blood to Water", "entries": [ "As a reaction to being hit with a melee attack, the naiad forces the attacker to succeed on a {@dc 14} Charisma saving throw or be cursed. While cursed in this way, a creature submerged in fresh water must succeed on a {@dc 14} Constitution saving throw at the start of each of its turns or acquire a point of {@condition exhaustion}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "E", "S" ], "damageTags": [ "B" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MOT/Naiad.webp", "fluff": { "_monsterFluff": { "name": "Naiad", "source": "ConfC" } } }, { "name": "Nereid", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "N" ], "ac": [ 14 ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30, "swim": 40 }, "str": 10, "dex": 18, "con": 14, "int": 13, "wis": 14, "cha": 18, "skill": { "performance": "+4", "perception": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Elvish", "Sylvan" ], "cr": "4", "trait": [ { "name": "Blessings of the Sea", "entries": [ "The nereid's favor may be gained by casting offerings of blood, honey or libations into the sea. If the nereid finds the offering sufficient, it may bestow any of the following blessings upon a ship and its crew:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Impelled", "entries": [ " The ship's speed increases by 50% and its crew gains a swim speed equal to its movement speed for the duration of its journey." ], "type": "item" }, { "name": "Unerring", "entries": [ " Winds and currents will not push the ship from its course." ], "type": "item" }, { "name": "Unmistakeable", "entries": [ " The ship's crew has advantage on Wisdom ({@skill Perception}) checks for the duration of the voyage." ], "type": "item" }, { "name": "Shoaling Host", "entries": [ " The ship is accompanied on its journey by waters teeming with fish." ], "type": "item" } ] } ], "sort": 0 }, { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the nereid may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The nereid makes three attacks with its shucking knife, one of which it may replace with its parting touch, if available." ] }, { "name": "Shucking Knife", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) bludgeoning damage. If the target is a vehicle or is wearing heavy armor, this attack is made at advantage and deals an additional 4 ({@damage 1d8}) damage." ] }, { "name": "Parting Touch (concentration)", "entries": [ "One creature within 5 ft must succeed on a {@dc 14} Wisdom saving throw or be {@condition charmed} for the next minute. While {@condition charmed} in this way, a creature takes 3 ({@dice 1d6}) nonlethal psychic damage at the start of each of its turn for each 5 ft. away from the nereid that it is.", "A {@condition charmed} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Curse of Bounty (1/Day)", "entries": [ "As a reaction to being reduced below 59 hit points, the nereid forces one creature it can see within 60 ft. to succeed on a {@dc 14} Charisma saving throw or be cursed. While cursed in this way, a creature that is at sea has its pockets continually fill with gold pieces.", "If the creature is swimming, it must succeed on a {@dc 14} Strength saving throw at the beginning of each of its turns or descend 60 ft. If the creature is in a boat or ship, the ship instead continually fills with gold. A ship begins to capsize after {@dice 1d12} hours of harboring a cursed creature.", "The gold turns to sand if this curse is removed, or if the cursed creature sets foot on land." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "E", "S" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/TftYP/Nereid.webp", "fluff": { "_monsterFluff": { "name": "Nereid", "source": "ConfC" } } }, { "name": "Nereid Fisher-of-Man", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "N" ], "ac": [ 15 ], "hp": { "average": 195, "formula": "23d10 + 69" }, "speed": { "walk": 30, "swim": 40 }, "str": 10, "dex": 21, "con": 17, "int": 13, "wis": 18, "cha": 19, "skill": { "performance": "+4", "perception": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Elvish", "Sylvan" ], "cr": "9", "trait": [ { "name": "Blessings of the Sea", "entries": [ "The nereid's favor may be gained by casting offerings of blood, honey or libations into the sea. If the nereid finds the offering sufficient, it may bestow any of the following blessings upon a ship and its crew:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Impelled", "entries": [ " The ship's speed increases by 50% and its crew gains a swim speed equal to its movement speed for the duration of its journey." ], "type": "item" }, { "name": "Unerring", "entries": [ " Winds and currents will not push the ship from its course." ], "type": "item" }, { "name": "Unmistakeable", "entries": [ " The ship's crew has advantage on Wisdom ({@skill Perception}) checks for the duration of the voyage." ], "type": "item" }, { "name": "Shoaling Host", "entries": [ " The ship is accompanied on its journey by waters teeming with fish." ], "type": "item" } ] } ], "sort": 0 }, { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the nereid may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The nereid makes three attacks with its shucking knife, one of which it may replace with its parting touch, if available." ] }, { "name": "Shucking Knife", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d4 + 5}) bludgeoning damage. If the target is a vehicle or is wearing heavy armor, this attack is made at advantage and deals an additional 18 ({@damage 4d8}) damage." ] }, { "name": "Parting Touch", "entries": [ "One creature within 5 ft must succeed on a {@dc 16} Wisdom saving throw or be {@condition charmed} for the next minute. While {@condition charmed} in this way, a creature takes 7 ({@dice 2d6}) nonlethal psychic damage at the start of each of its turn for each 5 ft. away from the nereid that it is.", "A {@condition charmed} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Conjure Tempest", "entries": [ "The nereid summons a storm to follow a ship. The storm begins mild and gradually worsens every hour until the boat either reaches dry land, capsizes, or its crew makes offerings to the nereid sufficient to appease it. If the nereid is killed, the storm abates only once the ship has sunk." ] } ], "reaction": [ { "name": "Curse of Bounty (1/Day)", "entries": [ "As a reaction to being reduced below 98 hit points, the nereid forces one creature it can see within 60 ft. to succeed on a {@dc 16} Charisma saving throw or be cursed. While cursed in this way, a creature that is at sea has its pockets continually fill with gold pieces.", "If the creature is swimming, it must succeed on a {@dc 16} Strength saving throw at the beginning of each of its turns or descend 60 ft. If the creature is in a boat or ship, the ship instead continually fills with gold. A ship begins to capsize after {@dice 1d12} hours of harboring a cursed creature.", "The gold turns to sand if this curse is removed, or if the cursed creature sets foot on land." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "E", "S" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/TftYP/Nereid.webp", "fluff": { "_monsterFluff": { "name": "Nereid", "source": "ConfC" } } }, { "name": "Nilbog", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fey", "tags": [ "goblinoid" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 7, "formula": "2d6" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 10, "int": 10, "wis": 10, "cha": 16, "skill": { "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Goblin", "Sylvan" ], "cr": "1", "trait": [ { "name": "Trickster's Tumble", "entries": [ "The nilbog can take the Dodge action as a bonus action on each of its turns." ], "sort": 0 }, { "name": "Healing Reversal", "entries": [ "If the nilbog would receive a source of magical healing, it instead loses that many hit points." ], "sort": 1 } ], "action": [ { "name": "Fool's Scepter", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage. For the next minute, the target falls {@condition prone} and takes 3 ({@damage 1d6}) bludgeoning damage whenever it misses with an attack." ] }, { "name": "Distorted Perception (concentration) {@recharge 5}", "entries": [ "One creature within 60 ft must make a {@dc 13} Wisdom saving throw. On a failed save, for the next minute whenever the creature moves the nilbog chooses the direction of that movement. An affected creature repeats this saving throw at the end of its turn, ending the effect on a success." ] } ], "reaction": [ { "name": "Trade Weapon", "entries": [ "As a reaction to being missed with a melee weapon attack, the nilbog trades weapons with the attacker. It is considered attuned to any magic weapons that require attunement." ] }, { "name": "Damage Reversal", "entries": [ "As a reaction to being hit with an attack or hostile spell, the nilbog activates its damage reversal, taking no damage and instead being healed for the same amount. The nilbog receives healing beyond its maximum hit points as temporary hit points." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO", "S" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Nilbog.webp", "fluff": { "_monsterFluff": { "name": "Nilbog", "source": "ConfC" } } }, { "name": "Nilbog Pandemaniac", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fey", "tags": [ "goblinoid" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 44, "formula": "8d6 + 16" }, "speed": { "walk": 30 }, "str": 11, "dex": 16, "con": 15, "int": 10, "wis": 10, "cha": 19, "skill": { "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Goblin", "Sylvan" ], "cr": "2", "trait": [ { "name": "Infectious Laughter", "entries": [ "When the nilbog dies, the nearest goblin within 60 ft. must succeed on a {@dc 14} Charisma saving throw or become a nilbog." ], "sort": 0 }, { "name": "Trickster's Tumble", "entries": [ "The nilbog can take the Dodge action as a bonus action on each of its turns." ], "sort": 1 }, { "name": "Healing Reversal", "entries": [ "If the nilbog would receive a source of magical healing, it instead loses that many hit points." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The nilbog makes two attacks, one of which it may replace with its Distorted {@skill Perception}, if available." ] }, { "name": "Fool's Scepter", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage. For the next minute, the target falls {@condition prone} and takes 3 ({@damage 1d6}) bludgeoning damage whenever it misses with an attack." ] }, { "name": "Distorted Perception (concentration) {@recharge 5}", "entries": [ "One creature within 60 ft must make a {@dc 14} Wisdom saving throw. On a failed save, for the next minute whenever the creature moves the nilbog chooses the direction of that movement. An affected creature repeats this saving throw at the end of its turn, ending the effect on a success." ] } ], "reaction": [ { "name": "Trade Weapon", "entries": [ "As a reaction to being missed with a melee weapon attack, the nilbog trades weapons with the attacker. It is considered attuned to any magic weapons that require attunement." ] }, { "name": "Damage Reversal", "entries": [ "As a reaction to being hit with an attack or hostile spell, the nilbog activates its damage reversal, taking no damage and instead being healed for the same amount. The nilbog receives healing beyond its maximum hit points as temporary hit points." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO", "S" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Nilbog.webp", "fluff": { "_monsterFluff": { "name": "Nilbog", "source": "ConfC" } } }, { "name": "Nymph Wayfarer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fey", "tags": [ "nymph" ] }, "alignment": [ "N" ], "ac": [ 12 ], "hp": { "average": 84, "formula": "13d8 + 26" }, "speed": { "walk": 40 }, "str": 10, "dex": 14, "con": 14, "int": 14, "wis": 15, "cha": 19, "skill": { "deception": "+8", "perception": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Elvish", "Sylvan" ], "cr": "3", "trait": [ { "name": "Captivating Visage", "entries": [ "A creature that can see the nymph treats all other creatures and objects as {@condition invisible}.", "A creature that isn't {@condition charmed} or Surprised by the nymph can avert its eyes to avoid this effect at the beginning of its turn, instead treating the nymph as {@condition invisible} until the beginning of its next turn." ] }, { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the nymph may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ] } ], "action": [ { "name": "Parting Touch (Concentration)", "entries": [ "One creature within 5 feet must succeed on a {@dc 14} Wisdom saving throw or be {@condition charmed} for the next minute (Save Ends at end of turn).", "A creature {@condition charmed} in this way takes 3 ({@dice 1d6}) nonlethal psychic damage at the start of each of its turn for each 5 feet away from the nymph that it is." ] }, { "name": "Entreat", "entries": [ "One creature {@condition charmed} by the nymph must use its reaction to move up to its speed toward and make an attack against a target of the nymph's choice." ] }, { "name": "Ensnare (1/Day)", "entries": [ "The nymph sets a faintly visible magical trap that lasts for a minute in a 5 foot radius centered on herself, which triggers the first time a nonfey creature enters the area.", "The creature must succeed on a {@dc 14} Wisdom saving throw or fall {@condition unconscious} until it takes any damage or a creature uses its action to wake it." ] } ], "reaction": [ { "name": "Blinding Beauty (1/Day)", "entries": [ "When a creature that can see the nymph hits it with a melee attack, the nymph may force the attacker to succeed on a {@dc 14} Constitution saving throw or be {@condition blinded} until it completes a Short or Long Rest." ] } ], "senseTags": [ "D" ], "languageTags": [ "E", "S" ], "conditionInflict": [ "blinded", "charmed", "unconscious" ], "variant": [] }, { "name": "Nymph Whisperer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fey", "tags": [ "nymph" ] }, "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 157, "formula": "21d8 + 63" }, "speed": { "walk": 40 }, "str": 10, "dex": 18, "con": 17, "int": 14, "wis": 15, "cha": 21, "skill": { "deception": "+11", "perception": "+5", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "languages": [ "Elvish", "Sylvan" ], "cr": "6", "trait": [ { "name": "Captivating Visage", "entries": [ "A creature that can see the nymph treats all other creatures and objects as {@condition invisible}.", "A creature that isn't {@condition charmed} or Surprised by the nymph can avert its eyes to avoid this effect at the beginning of its turn, instead treating the nymph as {@condition invisible} until the beginning of its next turn." ] }, { "name": "Eldritch Grace", "entries": [ "While the nymph is moving on her turn, she becomes indistinct and insubstantial, gaining resistance to all damage." ] }, { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the nymph may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ] } ], "action": [ { "name": "Whisper Game", "entries": [ "One creature within 10 feet of the nymph must succeed on a {@dc 16} Wisdom saving throw or be {@condition charmed} by her for the next minute (Save Ends at end of turn).", "Whenever a {@condition charmed} creature succeeds on a saving throw to end this effect, the nymph may force one creature within 10 feet of it to make a saving throw against the same effect." ] }, { "name": "Borrow Dreams", "entries": [ "One {@condition unconscious} creature within 5 feet of the nymph must succeed on a {@dc 16} Wisdom saving throw or take 21 ({@dice 6d6}) nonlethal psychic damage.", "If the creature fails this saving throw by 5 or more, this damage does not wake it, and the nymph gains a number of temporary hit points equal to the damage dealt.", "If the {@condition unconscious} creature awakes, the nymph loses any of these temporary hit points that it has and the creature gains an equal number of temporary hit points." ] }, { "name": "Ensnare (1/Day)", "entries": [ "The nymph sets a faintly visible magical trap that lasts for a minute in a 5 foot radius centered on herself, which triggers the first time a nonfey creature enters the area.", "The creature must succeed on a {@dc 16} Wisdom saving throw or fall {@condition unconscious} until it takes any damage or a creature uses its action to wake it." ] } ], "bonus": [ { "name": "Parting Touch", "entries": [ "The nymph touches a {@condition charmed} creature within 5 feet. Until the {@condition charmed} effect ends for it, the creature takes 7 ({@dice 2d6}) nonlethal psychic damage at the beginning of each of its turns for each 5 feet away from the nymph that it is." ] }, { "name": "Entreat", "entries": [ "One creature {@condition charmed} by the nymph must use its reaction to move up to its speed toward and make an attack against a target of the nymph's choice." ] } ], "reaction": [ { "name": "Blinding Beauty (1/Day)", "entries": [ "When a creature that can see the nymph hits it with a melee attack, the nymph may force the attacker to succeed on a {@dc 16} Constitution saving throw or be {@condition blinded} until it completes a Short or Long Rest." ] } ], "senseTags": [ "D" ], "languageTags": [ "E", "S" ], "conditionInflict": [ "blinded", "charmed", "unconscious" ], "variant": [] }, { "name": "Oread", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30 }, "str": 16, "dex": 17, "con": 14, "int": 14, "wis": 15, "cha": 18, "skill": { "athletics": "+6", "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Elvish", "Sylvan" ], "cr": "2", "trait": [ { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the oread may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ], "sort": 0 }, { "name": "Sure-footed", "entries": [ "The oread has advantage on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The oread makes two attacks with its elusive bow." ] }, { "name": "Elusive Bow", "entries": [ "{@atk rw} {@hit 5} to hit, range 150/600 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage and the oread becomes {@condition invisible} to the target until the end of the oread's next turn. This bow can fire arrows, bolts, or javelins." ] }, { "name": "Rough Shove", "entries": [ "One creature within 5 ft. must succeed on a {@dc 13} Strength saving throw or take 17 ({@damage 4d6 + 3}) bludgeoning damage and be pushed 15 ft. away. A creature that cannot see the oread makes this save at disadvantage." ] } ], "reaction": [ { "name": "Catch Token", "entries": [ "As a reaction to being missed with a ranged weapon attack, the oread catches the projectile. As long as it holds this projectile, it gains +2 AC against the attacker's attacks. If the oread fires the projectile back at its owner, the attack hits automatically." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "E", "S" ], "damageTags": [ "B", "P" ], "miscTags": [ "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MOT/Oread.webp", "fluff": { "_monsterFluff": { "name": "Oread", "source": "ConfC" } } }, { "name": "Oread Protokynegos", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "21d10 + 63" }, "speed": { "walk": 30 }, "str": 19, "dex": 18, "con": 17, "int": 14, "wis": 16, "cha": 19, "skill": { "athletics": "+6", "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Elvish", "Sylvan" ], "cr": "8", "trait": [ { "name": "Nymph Magic Resistance", "entries": [ "On solstices and equinoxes, the oread may add its Charisma bonus to saving throws against any spell or magical effect that targets only it." ], "sort": 0 }, { "name": "Sure-footed", "entries": [ "The oread has advantage on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ], "sort": 1 }, { "name": "Mountain Echo", "entries": [ "Whenever a spell is cast within 30 ft. of the oread, the spell takes effect twice. The oread chooses the targets for the duplicate spell. If the spell requires {@status concentration}, the oread must concentrate on it." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The oread makes three attacks with its elusive bow, one of which it may replace with a Rough Shove." ] }, { "name": "Elusive Bow", "entries": [ "{@atk rw} {@hit 7} to hit, range 150/600 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage and the oread becomes {@condition invisible} to the target until the end of the oread's next turn. This bow can fire arrows, bolts, or javelins." ] }, { "name": "Rough Shove", "entries": [ "One creature within 5 ft. must succeed on a {@dc 13} Strength saving throw or take 25 ({@damage 6d6 + 4}) bludgeoning damage and be pushed 20 ft. away. A creature that cannot see the oread makes this save at disadvantage." ] } ], "reaction": [ { "name": "Catch Token", "entries": [ "As a reaction to being missed with a ranged weapon attack, the oread catches the projectile. As long as it holds this projectile, it gains +3 AC against the attacker's attacks. If the oread fires the projectile back at its owner, the attack hits automatically." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "E", "S" ], "damageTags": [ "B", "P" ], "miscTags": [ "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MOT/Oread.webp", "fluff": { "_monsterFluff": { "name": "Oread", "source": "ConfC" } } }, { "name": "Pixie", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "N", "G" ], "ac": [ 15 ], "hp": { "average": 17, "formula": "5d4 + 5" }, "speed": { "walk": 20, "fly": 60 }, "str": 7, "dex": 20, "con": 12, "int": 16, "wis": 15, "cha": 16, "skill": { "deception": "+5", "nature": "+5", "perception": "+6", "stealth": "+9" }, "passive": 16, "languages": [ "Common", "Sylvan" ], "cr": "1", "trait": [ { "name": "Magic Resistance", "entries": [ "The pixie has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Corner of Your Eye", "entries": [ "The pixie is {@condition invisible} to creatures with less than 20 Passive {@skill Perception}. Whenever it is hit with an attack, this trait is disabled for the next minute, or until it is missed with an attack." ], "sort": 1 } ], "action": [ { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}6 (1 + 5) piercing damage." ] }, { "name": "Shortbow", "entries": [ "{@atk rw} {@hit 7} to hit, range 80/320 ft., one target. {@h}6 (1 + 5) piercing damage." ] }, { "name": "Pixie Dust", "entries": [ "One creature within 15 feet gains a 60 foot fly speed for the next hour." ] }, { "name": "Grasping Vines", "entries": [ "One creature within 30 feet must succeed on a {@dc 13} Strength saving throw or be {@condition restrained} by entangling vines (escape {@dc 13})." ] }, { "name": "Drowsy Drift", "entries": [ "One creature within 30 feet must succeed on a {@dc 13} Wisdom saving throw or fall asleep until the sleeper takes damage or someone uses an action to shake or slap the sleeper awake." ] } ], "traitTags": [ "Magic Resistance" ], "languageTags": [ "C", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Pixie.webp", "fluff": { "_monsterFluff": { "name": "Pixie", "source": "ConfC" } } }, { "name": "Pugwampi Stumblun", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fey", "tags": [ "goblinoid" ] }, "alignment": [ "C", "E" ], "ac": [ 11 ], "hp": { "average": 13, "formula": "3d6 + 3" }, "speed": { "walk": 25 }, "str": 9, "dex": 13, "con": 13, "int": 8, "wis": 5, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 7, "languages": [ "Common", "Goblin", "Sylvan" ], "cr": "1/8", "trait": [ { "name": "Aura of Unluck", "entries": [ "The pugwampi and each creature within 30 feet of it has disadvantage on all {@dice d20} rolls.", "A affected creature that rolls a 1 on a {@dice d20} takes 3 ({@damage 1d6}) bludgeoning damage and falls {@condition prone}." ] } ], "action": [ { "name": "Rib-Rattle Kick", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning damage.", "This attack deals an additional 2 ({@damage 1d4}) damage to a {@condition prone} target." ] }, { "name": "Hazardslash", "entries": [ "The pugwampi twirls and slashes its blade through the air madly, forcing itself and each other creature within 5 feet of it to make a Dexterity saving throw.", "The target with the lowest result takes 5 ({@damage 1d6 + 2}) slashing damage, and each other target takes half as much." ] } ], "reaction": [ { "name": "Dodge-Roll", "entries": [ "When a Medium or larger non-{@condition prone} creature targets the pugwampi with a melee attack, the pugwampi can tumble through the attacker's legs to an unoccupied space within 5 feet of it.", "The attacker must succeed on a {@dc 12} Dexterity saving throw or choose a new target for its attack." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO", "S" ], "damageTags": [ "B", "S" ], "miscTags": [ "AOE", "MW" ], "variant": [] }, { "name": "Pugwampi Slunk", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fey", "tags": [ "goblinoid" ] }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 16, "formula": "3d6 + 6" }, "speed": { "walk": 25 }, "str": 9, "dex": 17, "con": 14, "int": 8, "wis": 4, "cha": 7, "skill": { "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 7, "languages": [ "Common", "Goblin", "Sylvan" ], "cr": "1/4", "trait": [ { "name": "Aura of Unluck", "entries": [ "The pugwampi and each creature within 30 feet of it has disadvantage on all {@dice d20} rolls.", "An affected creature that rolls a 1 on a {@dice d20} takes 3 ({@damage 1d6}) bludgeoning damage and falls {@condition prone}." ] } ], "action": [ { "name": "Rib-Rattle Kick", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) bludgeoning damage.", "This attack deals an additional 2 ({@damage 1d4}) damage to a {@condition prone} target." ] }, { "name": "Skipping Stone", "entries": [ "{@atk rw} +5, range 30 ft., one target. {@h}5 ({@damage 1d4 + 3}) bludgeoning damage.", "On a miss, the pugwampi makes a second attack roll against a random creature in range, ignoring the effects of disadvantage." ] }, { "name": "Mud Dive", "entries": [ "The pugwampi falls {@condition prone} with a splash as the ground beneath it briefly turns to slop.", "Until the slunk stands, it becomes {@condition invisible} to creatures more than 5 feet away from it. Then, if no creature is within 5 feet of it, the pugwampi can attempt to Hide." ] } ], "reaction": [ { "name": "Barked Jeer", "entries": [ "When a creature within 30 feet of the pugwampi falls {@condition prone}, it can force each creature within 30 feet that it is hidden from to use its reaction to make a Wisdom ({@skill Perception}) check to search for the pugwampi." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO", "S" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW", "RW" ], "variant": [] }, { "name": "Pugwampi Snaggrat", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fey", "tags": [ "goblinoid" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "makeshift armor" ] } ], "hp": { "average": 27, "formula": "5d6 + 10" }, "speed": { "walk": 25 }, "str": 9, "dex": 16, "con": 14, "int": 8, "wis": 4, "cha": 15, "skill": { "arcana": "+1", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 7, "languages": [ "Common", "Goblin", "Sylvan" ], "cr": "1/2", "trait": [ { "name": "Aura of Unluck", "entries": [ "The pugwampi and each creature within 30 feet of it has disadvantage on all {@dice d20} rolls.", "An affected creature that rolls a 1 on a {@dice d20} takes 3 ({@damage 1d6}) bludgeoning damage and falls {@condition prone}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The pugwampi makes two attacks with its Rib-Rattle Kick, one of which it can replace with a use of its Invoke Misfortune, if available." ] }, { "name": "Rib-Rattle Kick", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) bludgeoning damage.", "This attack deals an additional 2 ({@damage 1d4}) damage to a {@condition prone} target." ] }, { "name": "Drag Pit (Concentration)", "entries": [ "The pugwampi grasps the edge of a pit, trap, or other hazard no larger than 15 feet in any dimension. Until the pugwampi makes an attack, the pit and any creatures trapped in it move with the pugwampi.", "A creature whose space the pit is dragged into for the first time on a turn must succeed on a {@dc 12} Dexterity saving throw or fall in." ] }, { "name": "Invoke Misfortune {@recharge 5}", "entries": [ "The pugwampi and each other creature within 30 feet of it must make a Charisma saving throw.", "Each creature that rolls a 1 suffers a freak accident that inflicts two of the following effects, as determined by the DM:", "The creature takes 7 ({@damage 2d6}) damage of any one type.", "The creature is {@condition blinded} until the end of its next turn.", "The creature begins {@condition burning|confc|burning} ({@dice 1d10}).", "The creature is {@condition restrained} (escape {@dc 12})." ] }, { "name": "Wasp Grenade (1/Day)", "entries": [ "The pugwampi hurls a jar of angry wasps at a point it can see within 30 feet.", "Each creature within 10 feet takes 5 poison damage, then must succeed on a {@dc 12} Wisdom saving throw or use its reaction to move half its speed directly away from that point." ] } ], "reaction": [ { "name": "Wobble Apart", "entries": [ "When a creature the pugwampi can see misses with an attack with a weapon made of two or more pieces, the pugwampi can cause the weapon to fall apart, becoming an Improvised Weapon.", "A creature may use its action or bonus action to repair the weapon with a successful {@dc 12} Dexterity ({@skill Sleight of Hand}) check." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO", "S" ], "damageTags": [ "B", "I" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "restrained" ], "variant": [] }, { "name": "Quickling", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ 16 ], "hp": { "average": 21, "formula": "6d4 + 6" }, "speed": { "walk": 120 }, "str": 4, "dex": 23, "con": 13, "int": 10, "wis": 12, "cha": 17, "skill": { "acrobatics": "+8", "perception": "+5", "sleight of hand": "+8", "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "languages": [ "Common", "Sylvan" ], "cr": "2", "trait": [ { "name": "Blurred Movement", "entries": [ "Attack rolls against the quickling have disadvantage unless the quickling is {@condition incapacitated} or has its movement speed reduced." ], "sort": 0 }, { "name": "Evasion", "entries": [ "If the quickling is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." ], "sort": 1 }, { "name": "Small and Distant", "entries": [ "While at least 60 ft. from any hostile creature, the quickling can attempt to Hide as a bonus action." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The quickling makes three dagger attacks." ] }, { "name": "Cutpurse Dagger", "entries": [ "{@atk mw,rw} {@hit 8} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}8 ({@damage 1d4 + 6}) piercing damage. On a critical hit, the quickling steals a worn or carried item from the target." ] } ], "reaction": [ { "name": "Cackling Caprice", "entries": [ "As a reaction to being missed with a melee attack, the quickling may force the creature to succeed on a {@dc 14} Dexterity saving throw or be knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Quickling.webp", "fluff": { "_monsterFluff": { "name": "Quickling", "source": "ConfC" } } }, { "name": "Redcap Skinner", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 60, "formula": "8d6 + 32" }, "speed": { "walk": 25 }, "str": 16, "dex": 13, "con": 18, "int": 10, "wis": 12, "cha": 8, "skill": { "athletics": "+5", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Common", "Sylvan" ], "cr": "2", "trait": [ { "name": "Iron Boots", "entries": [ "While moving, the redcap has disadvantage on Dexterity ({@skill Stealth}) checks." ], "sort": 0 }, { "name": "Outsize Strength", "entries": [ "While grappling, the redcap is considered to be size Medium. Additionally, wielding a heavy weapon doesn't impose disadvantage on its attack rolls." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The redcap makes two attacks with its skin peeler." ] }, { "name": "Skin Peeler", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) slashing damage and the target begins to bleed, losing {@dice 1d4} hit points at the start of each of its turns.", "This effect ends when a creature succeeds on a {@dc 12} medicine check as an action, or when the bleeding creature receives magical healing." ] }, { "name": "Ironbound Pursuit", "entries": [ "The redcap moves up to its speed to a creature it can see and kicks with its iron boots. The target must succeed on a {@dc 14} Dexterity saving throw or take 20 ({@damage 3d10 + 4}) bludgeoning damage and be knocked {@condition prone}." ] } ], "bonus": [ { "name": "Soak Cap", "entries": [ "The redcap soaks its hat in the blood of a dead or {@condition unconscious} creature. Until the end of its next turn, the redcap has resistance to damage dealt by weapons not made of cold iron and advantage on all attacks." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Redcap.webp", "fluff": { "_monsterFluff": { "name": "Redcap", "source": "ConfC" } } }, { "name": "Redcap Barber", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 82, "formula": "11d6 + 44" }, "speed": { "walk": 25 }, "str": 18, "dex": 17, "con": 18, "int": 10, "wis": 12, "cha": 9, "skill": { "athletics": "+6", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Common", "Sylvan" ], "cr": "3", "trait": [ { "name": "Iron Boots", "entries": [ "While moving, the redcap has disadvantage on Dexterity ({@skill Stealth}) checks." ], "sort": 0 }, { "name": "Outsize Strength", "entries": [ "While grappling, the redcap is considered to be size Medium. Additionally, wielding a heavy weapon doesn't impose disadvantage on its attack rolls." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The redcap makes three attacks with its barbed sling." ] }, { "name": "Barbed Sling", "entries": [ "{@atk mw,rw} {@hit 5} to hit, range 30/120 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage, and the target begins to bleed, losing {@dice 1d4} hit points at the start of each of its turns.", "This effect ends when a creature succeeds on a {@dc 12} medicine check to stanch the wound as an action, or when the bleeding creature receives magical healing." ] }, { "name": "Ironbound Pursuit", "entries": [ "The redcap moves up to its speed to a creature it can see and kicks with its iron boots. The target must succeed on a {@dc 14} Dexterity saving throw or take 20 ({@damage 3d10 + 4}) bludgeoning damage and be knocked {@condition prone}." ] } ], "bonus": [ { "name": "Soak Cap", "entries": [ "The redcap soaks its hat in the blood of a dead or {@condition unconscious} creature. Until the end of its next turn, the redcap has resistance to damage dealt by weapons not made of cold iron and advantage on all attacks." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Redcap.webp", "fluff": { "_monsterFluff": { "name": "Redcap", "source": "ConfC" } } }, { "name": "Redcap Master of Cruelty", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 115, "formula": "14d8 + 52" }, "speed": { "walk": 25 }, "str": 18, "dex": 17, "con": 19, "int": 10, "wis": 16, "cha": 11, "skill": { "athletics": "+7", "intimidation": "+6", "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "languages": [ "Common", "Sylvan" ], "cr": "5", "trait": [ { "name": "Iron Boots", "entries": [ "While moving, the redcap has disadvantage on Dexterity ({@skill Stealth}) checks." ], "sort": 0 }, { "name": "Outsize Strength", "entries": [ "While grappling, the redcap is considered to be size Medium. Additionally, wielding a heavy weapon doesn't impose disadvantage on its attack rolls." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The redcap makes three attacks with its cruel nail." ] }, { "name": "Cruel Nail (2nd level spell)", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage and the target's speed is reduced to zero as its shadow is nailed to the ground. The creature may remove a nail as an action with a successful {@dc 15} Strength ({@skill Athletics}) check, or may free itself by spending half its movement and taking 7 ({@damage 2d6}) damage per nail it rips itself free from." ] }, { "name": "Ironbound Pursuit", "entries": [ "The redcap moves up to its speed to a creature it can see and kicks with its iron boots. The target must succeed on a {@dc 15} Dexterity saving throw or take 26 ({@damage 4d10 + 4}) bludgeoning damage and be knocked {@condition prone}." ] } ], "bonus": [ { "name": "Soak Cap", "entries": [ "The redcap soaks its hat in the blood of a dead or {@condition unconscious} creature. Until the end of its next turn, the redcap has resistance to damage dealt by weapons not made of cold iron and advantage on all attacks." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Redcap.webp", "fluff": { "_monsterFluff": { "name": "Redcap", "source": "ConfC" } } }, { "name": "Redcap Crow King", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 189, "formula": "18d10 + 90" }, "speed": { "walk": 25 }, "str": 21, "dex": 18, "con": 20, "int": 10, "wis": 17, "cha": 15, "save": { "str": "+9", "wis": "+7", "cha": "+6" }, "skill": { "athletics": "+9", "deception": "+10", "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "languages": [ "Common", "Sylvan" ], "cr": "9", "trait": [ { "name": "Iron Boots", "entries": [ "While moving, the redcap has disadvantage on Dexterity ({@skill Stealth}) checks." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the redcap remains motionless, it is indistinguishable from a corpse." ], "sort": 1 }, { "name": "Outsize Strength", "entries": [ "While grappling, the redcap is considered to be size Medium. Additionally, wielding a heavy weapon doesn't impose disadvantage on its attack rolls." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The redcap uses its Peck Eyes ability twice, one of which it may replace with a use of either its Rouse Blood or its Ironbound Pursuit." ] }, { "name": "Peck Eyes (3rd level spell)", "entries": [ "The redcap calls a flock of crows down to peck at the eyes of up to peck at the eyes of a creature. One creature the redcap can see within 60 ft. must succeed on a {@dc 15} Constitution saving throw or take 31 ({@damage 7d8}) piercing damage, or half as much on a success. A creature that fails this save by 10 or more loses an eye." ] }, { "name": "Rouse Blood (5th level spell, Recharge 5-6)", "entries": [ "The redcap targets a friendly redcap within 30 ft., giving it Bloodlust for the next minute. A creature affected by Bloodlust may make an attack or attempt to grapple a creature as a Bonus Action each turn, and gains 10 temporary hit points when it reduces a creature to 0 hit points with a melee attack." ] }, { "name": "Ironbound Pursuit", "entries": [ "The redcap moves up to its speed to a creature it can see and kicks with its iron boots. The target must succeed on a {@dc 17} Dexterity saving throw or take 27 ({@damage 4d10 + 5}) bludgeoning damage and be knocked {@condition prone}." ] } ], "bonus": [ { "name": "Soak Cap", "entries": [ "The redcap soaks its hat in the blood of a dead or {@condition unconscious} creature. Until the end of its next turn, the redcap has resistance to damage dealt by weapons not made of cold iron and advantage on all attacks." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "B", "P" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Redcap.webp", "fluff": { "_monsterFluff": { "name": "Redcap", "source": "ConfC" } } }, { "name": "Wild Rider Moon Witch", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 119, "formula": "14d8 + 56" }, "speed": { "walk": 30 }, "str": 10, "dex": 15, "con": 19, "int": 20, "wis": 17, "cha": 16, "save": { "dex": "+6", "int": "+9", "wis": "+7" }, "skill": { "arcana": "+9", "perception": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "languages": [ "Common", "Sylvan" ], "cr": "8", "trait": [ { "name": "Never There", "entries": [ "When the rider succeeds on a saving throw made against a spell or magical effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw." ] }, { "name": "Magic Resistance", "entries": [ "The rider has advantage on saving throws against spells and magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The rider casts Slithermist and uses one of its Moon Virtues. If its Mist Reflections trait is active, it instead uses a number of Moon Virtues equal to its current number of Mist Reflections." ] }, { "name": "Slithermist (4th Level Spell)", "entries": [ "{@atk rs} {@hit 8} to hit, ranged 60 ft., one target. {@h}21 ({@damage 6d6}) necrotic damage and the rider may make another attack against a creature within 15 feet of the previous target. A creature may be the target of this spell only once per turn." ] }, { "name": "Moon Virtues", "entries": [ "The rider targets a creature it can see within 60 feet, choosing one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Confounding Lurch", "entries": [ " The creature must succeed on a {@dc 16} Charisma saving throw or be teleported up to 30 feet." ], "type": "item" }, { "name": "Hazy Transposition", "entries": [ " One target creature within 60 feet must make a {@dc 16} Charisma saving throw or switch positions with one of the rider's Mist Reflections." ], "type": "item" }, { "name": "Shifting Silhouettes", "entries": [ " A stark silver light reduces everyone to shadowy silhouettes for the creature. The creature must succeed on a {@dc 16} Intelligence saving throw or treat all creatures as hostile until the end of the rider's next turn." ], "type": "item" }, { "name": "Treacherous Footing", "entries": [ " The creature must succeed on {@dc 16} Dexterity saving throw or be {@condition restrained} (escape {@dc 18}) until the end of the rider's next turn as the ground beneath it becomes briefly insubstantial." ], "type": "item" }, { "name": "Moonstruck", "entries": [ " The creature must succeed on a {@dc 16} Wisdom saving throw or be disoriented by the dancing moonlight, suffering disadvantage on its next attack roll. If the attack misses, the creature falls {@condition prone}." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Vaporize", "entries": [ "As a reaction to being hit with a ranged attack, the rider reduces the projectile to wisps of vapor, reducing the attack's damage to 0." ] }, { "name": "Mist Reflections (1/Day)", "entries": [ "As a reaction to being reduced below 55 hit points, the rider gains 55 temporary hit points, splits into five Mist Reflections that each appear at an unoccupied location within 60 feet, and gains resistance to all damage as long as it has at least two Mist Forms.", "A Mist Reflection dissipates when it is dealt damage, and when only one remeains it becomes corporeal and this effect ends. If all remaining Mist Reflections are dealt damage simultaneously, the rider is slain." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "N" ], "conditionInflict": [ "restrained" ], "variant": [] }, { "name": "Wild Rider Bulwark", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 20, "from": [ "18 without shield" ] } ], "hp": { "average": 189, "formula": "18d12 + 72" }, "speed": { "walk": 30 }, "str": 18, "dex": 12, "con": 19, "int": 13, "wis": 14, "cha": 13, "save": { "str": "+8", "dex": "+5", "con": "+8" }, "skill": { "athletics": "+8", "perception": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 19, "languages": [ "Common", "Sylvan" ], "cr": "9", "trait": [ { "name": "Limited Magic Immunity", "entries": [ "As long as it wields its shield, the rider is unaffected by spells of 2nd level or below. Whenever it negates a spell in this way, the next attack roll against the rider has advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The rider makes two attacks; one with its crushing maul and one with its shield bash. If it doesn't have its shield, it instead makes three attacks with its maul." ] }, { "name": "Crushing Maul", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}17 ({@dice 2d12 + 4}) bludgeoning plus 4 ({@damage 1d8}) radiant damage." ] }, { "name": "Shield Bash", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Ponderous Strike {@recharge 5}", "entries": [ "Each creature in a 10-foot cube originating from the rider must succeed on a {@dc 16} Dexterity saving throw or take 39 ({@damage 6d12}) bludgeoning damage. Until the end of its next turn, attacks against the rider are made at advantage." ] } ], "reaction": [ { "name": "Vengeful Smash", "entries": [ "As a reaction to a creature missing it with a melee attack, the rider makes an attack with its Shield Bash. If it hits, the target must succeed on a {@dc 16} Constitution saving throw or be {@condition stunned} until the end of the rider's next turn." ] }, { "name": "Flickering Rampage (1/Day)", "entries": [ "As a reaction to being reduced below 95 hit points, the rider hurls its shield at a creature within 20 feet. The creature must succeed on a {@dc 16} Dexterity saving throw or take 22 ({@damage 4d10}) bludgeoning damage and be knocked {@condition prone}.", "For the next minute, whenever the rider makes an attack it may teleport up to 15 feet as part of the attack, and it loses all damage resistances and its Limited Magic Immunity." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "B", "R" ], "miscTags": [ "AOE", "MLW", "MW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [] }, { "name": "Wild Rider Mist Thief", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 171, "formula": "18d10 + 72" }, "speed": { "walk": 30 }, "str": 20, "dex": 12, "con": 17, "int": 15, "wis": 17, "cha": 16, "save": { "dex": "+5", "con": "+7", "wis": "+7" }, "skill": { "perception": "+7", "survival": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 19, "languages": [ "Common", "Sylvan" ], "cr": "9", "trait": [ { "name": "Dread Revels", "entries": [ "The rider has advantage on attack rolls against creatures that are {@condition frightened}." ] } ], "action": [ { "name": "Clutch of Terror", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}55 ({@damage 10d10}) necrotic damage and the target is dragged up to 15 feet toward the rider, then must make a {@dc 18} Wisdom saving throw or be {@condition frightened} for the next minute.", "If a creature is reduced to 0 hit points by this damage and fails the save, it immediately regains one hit point and acts under the rider's control for as long as it remains {@condition frightened}. A creature may repeat this save at the end of its turn, ending the effect on a success." ] } ], "bonus": [ { "name": "Steal Away", "entries": [ "The rider ends one spell of 3rd level or below affecting a friendly creature, or duplicates a spell affecting an enemy it can see, choosing new targets for the spell." ] } ], "reaction": [ { "name": "Echoing Chuckle", "entries": [ "As a reaction when the rider succeeds on a saving throw, the rider teleports up to 60 feet. Each creature within 5 feet of the space it teleports to must succeed on a {@dc 18} Wisdom saving throw or be {@condition frightened} until the end of the rider's next turn." ] }, { "name": "Fade Away", "entries": [ "As a reaction to being reduced below 85 hit points, the rider becomes insubstantial while it is in dim light or darkness for the next minute. While in this misty state, attacks against the rider are made at disadvantage." ] } ], "senseTags": [ "SD" ], "languageTags": [ "C", "S" ], "damageTags": [ "N" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Rusalka", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 84, "formula": "13d8 + 26" }, "speed": { "walk": 30, "swim": 40 }, "str": 10, "dex": 16, "con": 10, "int": 13, "wis": 14, "cha": 17, "skill": { "deception": "+5", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Common", "Sylvan" ], "cr": "1", "trait": [ { "name": "Land Vulnerability", "entries": [ "The rusalka takes 20 acid damage if it starts its turn outside of running water. For the week surrounding the Spring Equinox, this trait is suspended." ] }, { "name": "Watery Rebirth", "entries": [ "If the rusalka dies while submerged in water, its body dissolves into water, reforming at the next dusk in the body of water where it lairs." ] } ], "action": [ { "name": "Strangling Locks", "entries": [ "Weapon Attack: {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13}). A creature {@condition grappled} in this way is {@condition restrained} and cannot speak or breathe." ] }, { "name": "Comb of Needles", "entries": [ "Weapon Attack: {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage and the target begins to bleed. At the beginning of each of a bleeding creature's turns, it must make a {@dc 13} Constitution saving throw, losing {@dice 1d4} hit points on a failed save, or ending the effect on a success." ] }, { "name": "Luring Song (concentration)", "entries": [ "The rusalka sings a magical melody. One humanoid within 60 ft. that the rusalka can see must succeed on a {@dc 13} Wisdom saving throw or be {@condition charmed} until the rusalka stops singing. The rusalka may continue the song as a bonus action on each of its turns.", "A creature {@condition charmed} in this way uses its movement to approach the rusalka on its turn. A {@condition charmed} target repeats saving throw at the end of each of its turns and whenever it takes damage, ending the effect on a success." ] } ], "reaction": [ { "name": "Tickle", "entries": [ "As a reaction to being missed with a melee attack by a creature holding its breath, the rusalka forces the attacker to succeed on {@dc 13} Constitution saving throw or release its held breath." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "S" ], "damageTags": [ "A", "B", "S" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Rusalka (During Rusalka Week)", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 84, "formula": "13d8 + 26" }, "speed": { "walk": 30, "swim": 40 }, "str": 10, "dex": 16, "con": 10, "int": 13, "wis": 14, "cha": 17, "skill": { "deception": "+5", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Common", "Sylvan" ], "cr": "3", "trait": [ { "name": "Watery Rebirth", "entries": [ "If the rusalka dies while submerged in water, its body dissolves into water, reforming at the next dusk in the body of water where it lairs." ] }, { "name": "Ecstatic Dance", "entries": [ "Each creature within 30 ft. of the rusalka has disadvantage on saving throws against being {@condition charmed}. A creature {@condition charmed} in this area uses its action to dance on its turn. If at least three creatures are {@condition charmed} by the rusalka, the area counts as difficult terrain for creatures that are not {@condition charmed}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The rusalka makes two melee attacks." ] }, { "name": "Strangling Locks", "entries": [ "Weapon Attack: {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13}). A creature {@condition grappled} in this way is {@condition restrained} and cannot speak or breathe." ] }, { "name": "Comb of Needles", "entries": [ "Weapon Attack: {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage and the target begins to bleed. At the beginning of each of a bleeding creature's turns, it must make a {@dc 13} Constitution saving throw, losing {@dice 1d4} hit points on a failed save, or ending the effect on a success." ] }, { "name": "Luring Song (concentration)", "entries": [ "The rusalka sings a magical melody. One humanoid within 60 ft. that the rusalka can see must succeed on a {@dc 13} Wisdom saving throw or be {@condition charmed} until the rusalka stops singing. The rusalka may continue the song as a bonus action on each of its turns, and may choose a new target when it does so.", "A creature {@condition charmed} in this way uses its movement to approach the rusalka on its turn, and repeats this saving throw at the end of each of its turns and whenever it takes damage, ending the effect on a success." ] } ], "reaction": [ { "name": "Ensnare", "entries": [ "As a reaction to a creature attempting to leave the range of its Ecstatic Dance while the rusalka is singing, the rusalka uses its Luring Song targeting the creature." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "B", "S" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Satyr", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 31, "formula": "7d8" }, "speed": { "walk": 40 }, "str": 12, "dex": 16, "con": 11, "int": 12, "wis": 10, "cha": 14, "skill": { "perception": "+2", "performance": "+6", "stealth": "+5" }, "passive": 12, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": "1/2", "trait": [ { "name": "Magic Resistance", "entries": [ "The satyr has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Dancing Feint", "entries": [ "When the satyr takes the dodge action, it has advantage on all attacks and saving throws until the end of its next turn." ], "sort": 1 }, { "name": "Deceitful Strike", "entries": [ "Attacks the satyr makes at advantage deal an additional 7 ({@damage 2d6}) damage." ], "sort": 2 } ], "action": [ { "name": "Ram", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 2d4 + 1}) bludgeoning damage." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] }, { "name": "Shortbow", "entries": [ "{@atk rw} {@hit 5} to hit, range 80/320 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] } ], "reaction": [ { "name": "Curious Pluck", "entries": [ "As a reaction to a creature missing it with a melee weapon attack, the Satyr may force the attacker to succeed on a {@dc 13} Strength saving throw or have one thing it is carrying or wielding stolen. If the satyr was wielding a weapon, it drops its own weapon as part of this reaction." ] } ], "traitTags": [ "Magic Resistance" ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Satyr.webp", "fluff": { "_monsterFluff": { "name": "Satyr", "source": "ConfC" } } }, { "name": "Satyr Name Thief", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 40 }, "str": 14, "dex": 19, "con": 16, "int": 13, "wis": 12, "cha": 15, "skill": { "perception": "+4", "performance": "+8", "stealth": "+7" }, "passive": 14, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": "5", "trait": [ { "name": "Magic Resistance", "entries": [ "The satyr has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Dancing Feint", "entries": [ "When the satyr takes the dodge action, it has advantage on all attacks and saving throws until the end of its next turn." ], "sort": 1 }, { "name": "Deceitful Strike", "entries": [ "Attacks the satyr makes at advantage deal an additional 10 ({@damage 3d6}) damage." ], "sort": 2 }, { "name": "Name Thief", "entries": [ "The satyr may make a single attack or move up to half its speed without provoking attacks of opportunity at the beginning of the turn of any creature whose name it possesses." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The satyr makes three attacks, one of which may be with its ram." ] }, { "name": "Ram", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) bludgeoning damage and the target must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage." ] }, { "name": "Shortbow", "entries": [ "{@atk rw} {@hit 7} to hit, range 80/320 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage." ] } ], "reaction": [ { "name": "Curious Pluck", "entries": [ "As a reaction to a creature missing it with a melee weapon attack, the Satyr may force the attacker to succeed on a {@dc 15} Strength saving throw or have one thing it is carrying or wielding stolen. If the satyr was wielding a weapon, it drops its own weapon as part of this reaction." ] } ], "traitTags": [ "Magic Resistance" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Satyr.webp", "fluff": { "_monsterFluff": { "name": "Satyr", "source": "ConfC" } } }, { "name": "Snipe", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "N", "G" ], "ac": [ 13 ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 20 }, "str": 3, "dex": 17, "con": 10, "int": 4, "wis": 14, "cha": 13, "skill": { "insight": "+4", "perception": "+4", "stealth": "+7" }, "passive": 14, "languages": [ "Sylvan" ], "cr": "0", "trait": [ { "name": "Bushpilot", "entries": [ "A bush or shrub that contains one or more snipes gains the statistics of an" ] }, { "name": "Corner of Your Eye", "entries": [ "The snipe is {@condition invisible} to any creature with less than 20 Passive {@skill Perception}. Whenever the snipe is hit with an attack or {@condition grappled}, this trait is disabled for the next minute, or until it is missed with an attack." ] } ], "action": [ { "name": "Curious Nip", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}1 piercing damage and the target may use its reaction to attempt to grapple the snipe." ] }, { "name": "Tuck and Roll", "entries": [ "The snipe retracts all of its limbs and moves up to twice its speed. Attacks of opportunity provoked by this movement are made at disadvantage." ] } ], "reaction": [ { "name": "Panic", "entries": [ "As a reaction when it realizes a creature can see it, the snipe lets out a gurgling scream and uses its Tuck and Roll to move in a random direction, bouncing if it hits a creature or solid object." ] } ], "languageTags": [ "S" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Spriggan Wrack", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 77, "formula": "14d6 + 28" }, "speed": { "walk": 25 }, "str": 18, "dex": 15, "con": 14, "int": 10, "wis": 16, "cha": 12, "skill": { "athletics": "+7", "sleight of hand": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "languages": [ "Common", "Sylvan" ], "cr": "2", "trait": [ { "name": "Giant Distention {@recharge 5}", "entries": [ "As a bonus action, the spriggan grows to size Large until the end of its turn. While enlarged, the spriggan makes melee attacks at advantage, and it makes one fewer attack with its multiattack." ] }, { "name": "Fey Weakness", "entries": [ "The spriggan has disadvantage on attack rolls that target a creature wearing inside-out clothing." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The spriggan makes three melee attacks, or two melee attacks if it is enlarged." ] }, { "name": "Kneecapper (Small Size Only)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage. On a critical hit, the target falls {@condition prone} and cannot stand on its following turn." ] }, { "name": "Skullsmasher (Large Size Only)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage and the target is pushed 5 ft. away. On a critical hit, the target must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned} until the end of the spriggan's next turn." ] } ], "bonus": [ { "name": "Evil Eye (Concentration)", "entries": [ "As a bonus action, the spriggan forces one creature within 30 ft. that can see the it to make a {@dc 13} Charisma saving throw. On a failed save, the creature subtracts {@dice 1d4} from any attacks or saving throws it makes until the end of its next turn." ] }, { "name": "Rules Reminder", "entries": [ "An {@condition unconscious} creature automatically fails Dexterity and Strength saving throws." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Spriggan Powrie", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d6 + 72" }, "speed": { "walk": 25 }, "str": 19, "dex": 15, "con": 18, "int": 10, "wis": 17, "cha": 12, "skill": { "athletics": "+7", "sleight of hand": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "languages": [ "Common", "Sylvan" ], "cr": { "cr": "5", "xp": 450 }, "trait": [ { "name": "Giant Distention {@recharge 5}", "entries": [ "As a Bonus Action, the spriggan grows to size Large until the end of its turn. While enlarged, the spriggan makes melee attacks at advantage, and it makes one fewer attack with its multiattack." ] }, { "name": "Blood Slide", "entries": [ "The spriggan can Disengage as a Bonus Action while adjacent to one or more creatures that are bleeding." ] }, { "name": "Fey Confusion", "entries": [ "The spriggan has disadvantage on attack rolls that target a creature wearing inside-out clothing." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The spriggan makes three melee attacks, or two melee attacks if it is enlarged." ] }, { "name": "Skin Peeler (Small Size Only)", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) slashing damage and the target begins to bleed, losing {@dice 1d4} hit points at the start of each of its turns. This effect ends when a creature succeeds on a {@dc 12} Wisdom ({@skill Medicine}) check as an action, or when the bleeding creature receives magical healing." ] }, { "name": "Skin Shredder (Large Size Only)", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}17 ({@damage 3d8 + 4}) slashing damage and the target begins to bleed, losing {@dice 2d4} hit points at the start of each of its turns. This effect ends when a creature succeeds on a {@dc 12} Wisdom ({@skill Medicine}) check as an action, or when the bleeding creature receives magical healing." ] } ], "reaction": [ { "name": "Punt the Fallen (Large Size Only)", "entries": [ "As a reaction to a creature falling {@condition prone} within 5 ft of it, the powrie forces the creature to succeed on a {@dc 15} Strength saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be pushed 20 ft. away." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Sprite Miscreant", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "N", "G" ], "ac": [ 14 ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 10, "fly": 40 }, "str": 3, "dex": 18, "con": 10, "int": 12, "wis": 13, "cha": 11, "skill": { "stealth": "+8" }, "passive": 13, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": { "cr": "1/2", "xp": 20 }, "trait": [ { "name": "Corner of Your Eye", "entries": [ "While it is not {@condition incapacitated}, the sprite is {@condition invisible} to any nonbeast, nonfey creature with a Passive {@skill Perception} below 16." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the sprite takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the sprite takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Needleblade Slice (Group Attack)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}1 slashing damage." ] }, { "name": "Gossamer Hobble", "entries": [ "The sprite flies around the legs of a Small or larger creature within 5 feet, trailing a length of clear silk.", "The first time each turn that the creature moves more than 30 feet, it must succeed on a {@dc 14} Dexterity saving throw or fall {@condition prone}.", "This distance is reduced by 5 feet each additional time the creature is affected by this ability, and the effect ends when the creature succeeds on the saving throw or removes the silk as an action." ] } ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Sprite.webp", "fluff": { "_monsterFluff": { "name": "Sprite", "source": "ConfC" } } }, { "name": "Sprite Trifler", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "N", "G" ], "ac": [ { "ac": 15, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 2, "formula": "1d4 + 1" }, "speed": { "walk": 10, "fly": 40 }, "str": 4, "dex": 18, "con": 12, "int": 12, "wis": 13, "cha": 11, "skill": { "perception": "+3", "stealth": "+8" }, "passive": 13, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": "1", "trait": [ { "name": "Corner of Your Eye", "entries": [ "While it is not {@condition incapacitated}, the sprite is {@condition invisible} to any nonbeast, nonfey creature with a Passive {@skill Perception} below 16." ], "sort": 0 }, { "name": "Trifling Strength", "entries": [ "The sprite can grapple and shove creatures up to three sizes larger than it, and may wield improvised weapons that are up to one size larger than it without penalty." ], "sort": 1 } ], "action": [ { "name": "Improvised Weapon", "entries": [ "{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 20/60, one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Collar Grab", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}the target is {@condition grappled} (escape {@dc 14}).", "A creature {@condition grappled} in this way that the sprite attempts to lift into the air may make a {@dc 14} Strength saving throw. On a success, the sprite cannot lift the creature this turn." ] }, { "name": "Instigating Shove", "entries": [ "One creature within 5 feet of the sprite must make a {@dc 14} Strength saving throw.", "On a failed save, the creature is pushed up to 10 feet, then must make a melee attack against a creature within 5 feet of it." ] } ], "reaction": [ { "name": "Brazen Theft", "entries": [ "When a creature misses the sprite with a melee weapon attack, the sprite can force the creature to make a {@dc 14} Strength saving throw.", "On a failed save, the sprite wrenches one object the attacker is carrying free from its grasp." ] }, { "name": "Go Limp", "entries": [ "When the sprite takes damage from a weapon attack or from a spell that did not target it, the sprite reduces that damage to 0.", "Then, the sprite is pushed up to 15 feet from the source of that damage and falls {@condition prone}." ] } ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Sprite.webp", "fluff": { "_monsterFluff": { "name": "Sprite", "source": "ConfC" } } }, { "name": "Sprite Beetleknecht", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "N", "G" ], "ac": [ { "ac": 16, "from": [ "beetleshell battlesuit" ] } ], "hp": { "average": 4, "formula": "1d4 + 2" }, "speed": { "walk": 10, "fly": 40 }, "str": 5, "dex": 19, "con": 14, "int": 12, "wis": 14, "cha": 13, "skill": { "animal handling": "+4", "perception": "+4" }, "passive": 14, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": "2", "trait": [ { "name": "Corner of Your Eye", "entries": [ "While it is not {@condition incapacitated}, the sprite is {@condition invisible} to any nonbeast, nonfey creature with a Passive {@skill Perception} below 16." ], "sort": 0 }, { "name": "Beetle-Rider", "entries": [ "While the sprite is riding a Tiny beetle, it acts on the beetle's initiative, instead of rolling its own, and the beetle gains the effects of the sprite's Corner of Your Eye trait." ], "sort": 1 }, { "name": "Delaminating Shell", "entries": [ "Whenever the sprite takes damage, it may reduce that damage to 1. If it does, its AC is reduced by 1 until it completes a Short or Long Rest." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The sprite makes three attacks with its Beetleprong Lance." ] }, { "name": "Beetleprong Lance", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage." ] }, { "name": "Occupy Mouth", "entries": [ "One creature within 5 feet of the sprite must succeed on a {@dc 14} Constitution saving throw or have the sprite (and its mount) enter the creature's mouth and lodge there, becoming {@condition attached|confc|attached} to the creature and gaining full cover against outside effects.", "The creature cannot speak, but may attempt to bite the sprite with an unarmed attack as a bonus action, and can expel the sprite as an action with a successful {@dc 14} Constitution saving throw." ] }, { "name": "Pry Tooth", "entries": [ "The sprite attempts to pull a tooth from a creature's mouth that the sprite is lodged in.", "The creature must succeed on a {@dc 14} Constitution saving throw or take 13 ({@damage 3d8}) bludgeoning damage, or half as much on a success.", "A creature that fails this save by 5 or more loses a tooth." ] }, { "name": "Ironclad Investiture (1/Day, 4th Level Spell)", "entries": [ "Each friendly non-sprite, non-humanoid creature within 30 feet of the sprite with an AC lower than 17 grows a layer of iridescent chitin over its skin that lasts for an hour, increasing its AC to 17." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Sprite.webp", "fluff": { "_monsterFluff": { "name": "Sprite", "source": "ConfC" } } }, { "name": "Sprite Grammary", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fey", "alignment": [ "N", "G" ], "ac": [ { "ac": 18, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 10, "fly": 40 }, "str": 3, "dex": 20, "con": 12, "int": 15, "wis": 16, "cha": 21, "skill": { "stealth": "+11", "insight": "+9", "deception": "+8" }, "passive": 13, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": "7", "trait": [ { "name": "Heart Sight", "entries": [ "The sprite can magically sense the emotional state of creatures it can see, and knows when it hears a lie." ], "sort": 0 }, { "name": "Corner of Your Eye", "entries": [ "While it is not {@condition incapacitated}, the sprite is {@condition invisible} to any nonbeast, nonfey creature a Passive {@skill Perception} below 16." ], "sort": 1 }, { "name": "Shilly-Shally (5/Day)", "entries": [ "If the sprite would take any damage or fail a saving throw, it may teleport to switch places with any Tiny object it can see within 30 feet of it and be unaffected by the triggering damage or saving throw." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The sprite makes three attacks with its Dead-Nettle Switch, two of which it may replace with its Lullwright's Whisper." ] }, { "name": "Dead-Nettle Switch", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}7 ({@dice 1d4 + 5}) slashing plus 3 ({@damage 1d6}) poison damage.", "Saving throws to maintain {@status concentration} that are triggered by this damage are made at disadvantage." ] }, { "name": "Lullwright's Whisper", "entries": [ "One creature within 5 feet of the sprite must succeed on a {@dc 16} Wisdom saving throw or fall {@condition prone} and be unable to take hostile actions until the end of the sprite's next turn.", "A creature that fails this saving throw by 5 or more falls asleep for the next hour.", "These effects end early if a creature takes an action to shake the creature awake, or if it takes any damage." ] }, { "name": "Weave Glamer (6th Level Spell, 1/Day, Concentration)", "entries": [ "The sprite weaves a subtle illusory charm, affecting the area within 60 feet of it for the next hour.", "Each creature or object in the area of the sprite's choice appears to be a different creature or object of similar size, and creatures in the area subtract {@dice 1d4} from the result of any Wisdom saving throws they make.", "A creature that successfully disbelieves the illusion as an action with a successful {@dc 16} Intelligence ({@skill Investigation}) check is unaffected." ] } ], "bonus": [ { "name": "Trooping Trounce", "entries": [ "Each friendly sprite within 20 feet of a {@condition prone} or {@condition unconscious} creature the sprite can see within 60 feet may use its reaction to move up to 15 feet towards the creature and kick it repeatedly.", "The creature takes 2 bludgeoning damage per sprite within 5 feet of it, or twice as much damage if the creature was {@condition unconscious}." ] }, { "name": "Spirit Away (3rd Level Spell)", "entries": [ "One {@condition unconscious} creature the sprite can see within 60 feet is wreathed in dancing lights and begins to levitate 15 feet off the ground until it wakes or leaves the forest the sprite is bound to.", "At the beginning of each of the creature's turns, it floats 20 feet in a direction of the sprite's choice." ] } ], "reaction": [ { "name": "Expand Truth (1/Day)", "entries": [ "When the sprite hears a creature make a true statement using a word or phrase with multiple possible meanings, the sprite can force it to succeed on a {@dc 16} Charisma saving throw or be {@condition cursed|confc|cursed} for a year and a day.", "While the creature is {@condition cursed|confc|cursed} in this way, its statement becomes true under another meaning of that word or phrase." ] }, { "name": "Animate Lie (1/Day)", "entries": [ "When the sprite hears a creature tell a lie or voice a wish relating to its abilities, intentions, or memories, the sprite can force it to succeed on a {@dc 16} Charisma saving throw or be {@condition cursed|confc|cursed} for a year and a day.", "While {@condition cursed|confc|cursed} in this way, the creature's statistics, class levels, proficiencies, intentions, and memories change to fit the lie." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW" ], "conditionInflict": [ "cursed|confc|cursed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Sprite.webp", "fluff": { "_monsterFluff": { "name": "Sprite", "source": "ConfC" } } }, { "name": "Verdant Prince Oathsealer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fey", "tags": [ "sidhe" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 212, "formula": "25d8 + 100" }, "speed": { "walk": 40 }, "str": 19, "dex": 18, "con": 18, "int": 19, "wis": 16, "cha": 23, "save": { "int": "+8", "wis": "+7", "cha": "+10" }, "skill": { "insight": "+7", "perception": "+7", "persuasion": "+14" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "damage from weapons that aren't named", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified" ], "languages": [ "Common", "Sylvan" ], "cr": "11", "trait": [ { "name": "Tree Stride", "entries": [ "Once on its turn, the prince can use 10 feet of its movement to step magically into one living tree within its reach and emerge from a second living tree within 500 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or larger." ] }, { "name": "Fey Magic Resistance", "entries": [ "The prince has advantage on saving throws against spells and magical effects imposed by a creature that does not know its name." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The prince makes two melee attacks, one of which it may replace with one of its Lesser Spells." ] }, { "name": "Crann-Tabu\u00c3\u00a1ll, The Apple-Staff", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}31 ({@damage 5d10 + 4}) bludgeoning damage and the target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Sling Feat-Apple {@recharge 5}", "entries": [ "{@atk rw} {@hit 9} to hit, range 120/500 ft., one target. {@h}59 ({@damage 10d10 + 4}) bludgeoning damage. If the target's name was spoken as the piece of amunition was crafted, the attack is made at advantage, does force damage instead of any other type, and the creature must succeed on a {@dc 19} Charisma saving throw or be {@condition stunned} for 1 minute. A {@condition stunned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Oath Bond", "entries": [ "The verdant prince seals an agreement between itself and another creature with powerful magic. The bargain can be nearly anything, but must involve an exchange of goods or services. A creature that fails to perform its duties under the bargain has disadvantage on any ability check not made to remedy its debt, and its failure and location is known to the other party." ] }, { "name": "Lesser Works", "entries": [ { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Harmless Gift (1st Level Spell)", "entries": [ "* One creature within 5 ft. must succeed on a {@dc 19} Wisdom saving throw or accept a small gift from it. While it carries the gift, the creature has disadvantage on attacks that target the prince. The creature may repeat this saving throw as an action, discarding the gift on a success." ], "type": "item" }, { "name": "Adopt Guise (2nd Level Spell)", "entries": [ "* The prince changes its face that of any humanoid, though it retains its unearthly beauty, in a manner undetectable by divination Spells." ], "type": "item" }, { "name": "Misty Step (2nd Level Spell)", "entries": [ "* The prince teleports up to 30 ft. to a location it can see." ], "type": "item" }, { "name": "{@spell Dispel Magic} (3rd Level Spell)", "entries": [ "* The prince targets one spell effect within 60 ft. and makes an Intelligence check with DC equal to 10 plus the spell's level, ending the spell on a success. If the spell is 3rd level or below, the prince succeeds automatically." ], "type": "item" } ] } ] }, { "name": "Greater Works", "entries": [ { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Baleful Polymorph (4th Level Spell, Concentration)", "entries": [ " One creature within 60 ft. that the prince can see must succeed on a {@dc 19} Wisdom saving throw be transformed into a goat for one minute, though it retains its mental ability scores, proficiencies, and languages. If the creature is a debtor to the prince and the prince maintains {@status concentration} for one minute, the transformation instead lasts until the creature's debt is made good or forgiven." ], "type": "item" }, { "name": "Repel Metal (5th level spell)", "entries": [ " Each creature wielding a metal weapon or shield or wearing metal armor within 30 ft. of the prince must succeed on a {@dc 19} Strength saving throw or take 35 ({@damage 10d6}) bludgeoning damage and be hurled up to 30 ft. away, or take half as much damage and be pushed 15 ft. on a success." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Deft Parry", "entries": [ "The prince adds 4 to its AC against one attack that would hit it. If this causes the attack to miss and the prince has fewer than half its hit points, the prince may make a melee attack as part of this reaction." ] }, { "name": "Thorny Retort", "entries": [ "As a reaction to being hit with a melee attack, the prince causes the attacker's weapon to sprout thorns, dealing 9 ({@damage 2d8}) piercing damage to the attacker. The attacker must succeed on a {@dc 19} Constitution saving throw or drop its weapon. If the attacker picks up its weapon this turn, the prince may immediately make a club attack against it." ] } ], "traitTags": [ "Tree Stride" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [] }, { "name": "Verdant Prince Sword Saint", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fey", "tags": [ "sidhe" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 18, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 238, "formula": "28d8 + 112" }, "speed": { "walk": 40 }, "str": 15, "dex": 21, "con": 19, "int": 16, "wis": 15, "cha": 20, "save": { "dex": "+10", "con": "+9", "cha": "+10" }, "skill": { "acrobatics": "+10", "athletics": "+7", "insight": "+7", "perception": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "damage from weapons that aren't named", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified" ], "languages": [ "Common", "Sylvan" ], "cr": "13", "trait": [ { "name": "Tree Stride", "entries": [ "Once on its turn, the prince can use 10 feet of its movement to step magically into one living tree within its reach and emerge from a second living tree within 500 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or larger." ] }, { "name": "Invulnerable Sheath", "entries": [ "While the prince wields its sheath in its off-hand, it regains its reaction any time a creature casts a spell within 60 ft." ] }, { "name": "Light-Footed", "entries": [ "The prince has a fly speed equal to its walk speed on its turn. Whenever a creature misses the prince with a melee attack, it may move up to 5 ft." ] }, { "name": "Heavy Strikes", "entries": [ "Whenever the prince hits a creature whose name it knows with an attack, it is pushed 5 ft. back. On a critical hit, the target is knocked {@condition prone}." ] }, { "name": "Fey Magic Resistance", "entries": [ "The prince has advantage on saving throws against spells and magical effects imposed by a creature that does not know its name." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The prince makes three attacks with its unchallengable blade. If it does not use its multiattack, it scores a critical hit on an 11-20 on its turn." ] }, { "name": "Unchallengable Blade", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one creature. {@h}19 ({@damage 4d6 + 5}) slashing damage. On a critical hit, if the target is holding a weapon that isn't named, the weapon shatters." ] }, { "name": "Lesser Works", "entries": [ { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Harmless Gift (1st Level Spell)", "entries": [ "* One creature within 5 ft. must succeed on a {@dc 19} Wisdom saving throw or accept a small gift from it. While it carries the gift, the creature has disadvantage on attacks that target the prince. The creature may repeat this saving throw as an action, discarding the gift on a success." ], "type": "item" }, { "name": "Adopt Guise (2nd Level Spell)", "entries": [ "* The prince changes its face that of any humanoid, though it retains its unearthly beauty, in a manner undetectable by divination Spells." ], "type": "item" } ] } ] }, { "name": "Oath Bond (1/Day)", "entries": [ "The verdant prince seals an agreement between itself and another creature with powerful magic. The bargain can be nearly anything, but must involve an exchange of goods or services. A creature that fails to perform its duties under the bargain has disadvantage on any ability check not made to remedy its debt, and its failure and location is known to the other party." ] } ], "reaction": [ { "name": "Deft Parry", "entries": [ "The prince adds 5 to its AC against one attack that would hit it. If this causes the attack to miss and the prince has fewer than half its hit points, the prince may make a melee attack as part of this reaction." ] }, { "name": "Scabbard Bash", "entries": [ "As a reaction to being missed with a melee attack, the prince jabs the attacker in the throat with its scabbard. The attacker must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of the prince's next turn." ] }, { "name": "Lightning Deflection", "entries": [ "As a reaction to being hit with a ranged attack or spell that targets only it, the prince makes an unchallengable blade attack roll against an AC of 20. On a hit, the attack or spell fails." ] } ], "traitTags": [ "Tree Stride" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Verdant Prince Lifeshaper", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fey", "tags": [ "sidhe" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 255, "formula": "30d8 + 120" }, "speed": { "walk": 40 }, "str": 15, "dex": 18, "con": 18, "int": 20, "wis": 16, "cha": 20, "save": { "con": "+9", "int": "+10", "wis": "+8", "cha": "+10" }, "skill": { "acrobatics": "+9", "insight": "+8", "perception": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "damage from weapons that aren't named", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified" ], "languages": [ "Common", "Sylvan" ], "cr": "15", "trait": [ { "name": "Tree Stride", "entries": [ "Once on its turn, the prince can use 10 feet of its movement to step magically into one living tree within its reach and emerge from a second living tree within 500 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or larger." ] }, { "name": "Lifeblood Conduit", "entries": [ "Whenever a creature targets the prince with a spell, it must expend two hit dice, or three hit dice if the prince knows its name. If it cannot, the prince regains its reaction." ] }, { "name": "Fey Magic Resistance", "entries": [ "The prince has advantage on saving throws against spells and magical effects imposed by a creature that does not know its name." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The prince casts one of its lesser works and one greater work." ] }, { "name": "Lesser Works", "entries": [ { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Heart Sunder (1st level spell)", "entries": [ "* The prince touches a weapon, attuning it to the blood of a creature whose name it knows. The next time the enchanted weapon hits the named creature, it deals maximum damage, instead of rolling." ], "type": "item" }, { "name": "Misty Step (2nd level spell)", "entries": [ "* The prince teleports up to 30 ft. to a location it can see." ], "type": "item" }, { "name": "Lifesight (2nd level spell)", "entries": [ "* The prince learns the current hit points of each creature it can see." ], "type": "item" }, { "name": "Reveal True Name (3rd level spell)", "entries": [ "* One creature within 60 ft. must succeed on a {@dc 17} Charisma saving throw or be compelled to reveal its true name on its following turn." ], "type": "item" }, { "name": "{@spell Dispel Magic} (3rd level spell)", "entries": [ "* The prince targets one spell effect within 60 ft. and makes an Intelligence check with DC equal to 10 plus the spell's level, ending the spell on a success. If the spell is 3rd level or below, the prince succeeds automatically." ], "type": "item" }, { "name": "Fly (3rd level spell, Concentration)", "entries": [ "* The prince gains a 60 ft. fly speed for the next 10 minutes." ], "type": "item" } ] } ] }, { "name": "Greater Works", "entries": [ { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Line of Light (5th level spell, {@status concentration})", "entries": [ " The prince raises a 60 ft. long, 5 ft. wide, 10 ft. high opaque wall of light. A creature that starts its turn in the wall or passes through must succeed on a {@dc 17} Constitution saving throw or take 18 ({@damage 4d8}) radiant damage and be {@condition blinded} until the end of its next turn, or half as much damage on a success." ], "type": "item" }, { "name": "Ossify (6th level spell, 1/day)", "entries": [ " One creature within 60 ft. must succeed on a {@dc 17} Constitution saving throw take 75 ({@damage 10d6 + 40}) necrotic damage, or half as much on a success. A creature reduced to 0 hit points by this damage has all of its soft tissues turn to bone and is {@condition petrified}." ], "type": "item" }, { "name": "Bone Burst (7th level spell, 1/day)", "entries": [ " The prince flings a chip of bone that erupts into a huge, sea urchin-like ball of jagged bone spikes. Each creature in a 20 ft. radius within 120 ft. is pushed up to 20 ft. out of the area and must succeed on a {@dc 17} Dexterity saving throw or take 42 ({@damage 12d6}) piercing damage, or half as much on a succeess." ], "type": "item" } ] } ] }, { "name": "Oath Bond (1/Day)", "entries": [ "The verdant prince seals an agreement between itself and another creature with powerful magic. The bargain can be nearly anything, but must involve an exchange of goods or services. A creature that fails to perform its duties under the bargain has disadvantage on any ability check not made to remedy its debt, and its failure and location is known to the other party." ] } ], "reaction": [ { "name": "Shield", "entries": [ "As a reaction to being hit with an attack, the prince raises its AC by 5 until the beginning of its next turn, including against the triggering attack." ] }, { "name": "Counterspell (Spell, 3rd level)", "entries": [ "As a reaction to seeing a creature cast a spell within 60 feet, the prince makes an Intelligence check with DC equal to 10 plus the spell's level, negating the spell on a success. If the spell is 3rd level or below, the prince succeeds automatically." ] }, { "name": "Steal Life", "entries": [ "As a reaction to a creature the prince can see within 60 ft. being targeted with magical healing, the prince changes the target to itself." ] } ], "traitTags": [ "Tree Stride" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "N", "P", "R" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Windigo Hungerer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fey", "humanoid" ] } }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 85, "formula": "10d8 + 40" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 18, "int": 11, "wis": 12, "cha": 9, "skill": { "deception": "+3", "perception": "+3", "survival": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Common" ], "cr": "2", "trait": [ { "name": "Acquisitive Hunger", "entries": [ "Whenever the windigo eats a humanoid creature, its maximum hit points increase by 5 for each hit die the creature had." ] }, { "name": "Greed-Eaten Spirit", "entries": [ "If the windigo has more than 85 hit points, it has disadvantage on and Charisma saving throws." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The windigo makes two melee attacks, one of which may be with its Ravenous Bite." ] }, { "name": "Ravenous Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}9 ({@damage 2d4 + 4}) piercing damage and the windigo gains 5 temporary hit points.", "While the windigo has any of these temporary hit points, it has advantage on saving throws against spells or other magical effects." ] }, { "name": "Horn Dagger", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}9 ({@damage 2d4 + 4}) piercing damage and the target begins to bleed, losing 2 ({@dice 1d4}) hit points at the start of each of its turns.", "This effect ends when a creature succeeds on a {@dc 12} medicine check to stanch the wound as an action, or when the bleeding creature receives magical healing." ] }, { "name": "Hurled Stone", "entries": [ "{@atk rw} {@hit 6} to hit, range 60 ft., one target. {@h}17 ({@damage 3d8 + 4}) bludgeoning damage and the target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] } ], "reaction": [ { "name": "Insatiable Craving", "entries": [ "As a reaction to being targeted with a spell or magical effect, the windigo makes a Ravenous Bite attack against itself." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Windigo Elder", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fey", "giant" ] } }, "alignment": [ "C", "E" ], "ac": [ 14 ], "hp": { "average": 136, "formula": "13d10 + 65" }, "speed": { "walk": 50, "climb": 50 }, "str": 21, "dex": 18, "con": 20, "int": 14, "wis": 16, "cha": 6, "skill": { "history": "+5", "perception": "+6", "survival": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks not made with copper or bronze weapons", "cond": true } ], "languages": [ "Common", "Primordial" ], "cr": "7", "trait": [ { "name": "Acquisitive Hunger", "entries": [ "Whenever the windigo eats a humanoid creature, its maximum hit points increase by 5 for each hit die the creature had." ] }, { "name": "Empty Spirit", "entries": [ "The windigo fails all Charisma saving throws without rolling." ] }, { "name": "Heart of Ice", "entries": [ "If the windigo is killed and its body is not burned, it returns to life with full hit points after {@dice 1d10} days." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The windigo makes three melee attacks, one of which may be with its Ravenous Bite." ] }, { "name": "Ravenous Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}18 ({@damage 3d8 + 5}) piercing damage and the windigo gains 5 temporary hit points.", "While the windigo has any of these temporary hit points, it has advantage on saving throws against spells or other magical effects." ] }, { "name": "Grasping Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one creature. {@h}15 ({@damage 3d6 + 5}) slashing damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Brutal Slam", "entries": [ "One creature {@condition grappled} by the windigo must succeed on a {@dc 16} Constitution saving throw or take 27 ({@dice 6d8}) nonlethal bludgeoning damage and be {@condition stunned} until the end of the windigo's next turn, or take half as much damage on as success." ] }, { "name": "Hurl Creature (Requires a Grappled creature)", "entries": [ "{@atk rw} {@hit 8} to hit, range 60 ft., one target. {@h}23 ({@damage 4d8 + 5}) bludgeoning damage and the target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}. On a hit or miss, the thrown creature takes the attack's damage and is knocked {@condition prone}." ] } ], "reaction": [ { "name": "Insatiable Craving", "entries": [ "As a reaction to being targeted with a spell or magical effect, the windigo makes a Ravenous Bite attack against itself." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "P" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "prone", "stunned" ], "variant": [] }, { "name": "Windigo Famine Titan", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "fey", "giant" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 325, "formula": "26d12 + 156" }, "speed": { "walk": 60, "climb": 60 }, "str": 23, "dex": 18, "con": 22, "int": 17, "wis": 21, "cha": 1, "skill": { "perception": "+11", "stealth": "+11", "survival": "+17" }, "senses": [ "darkvision 60 ft." ], "passive": 21, "immune": [ "cold", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks not made with copper or bronze weapons", "cond": true } ], "languages": [ "Common", "Primordial" ], "cr": "20", "trait": [ { "name": "Empty Spirit", "entries": [ "The windigo fails all Charisma saving throws without rolling." ] }, { "name": "Heart of Ice", "entries": [ "If the windigo is killed and its body is not burned, it returns to life with full hit points after {@dice 1d10} days, though this does not cause it to regrow any lost body parts." ] }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the windigo may spend half of its movement to attempt a {@dc 20} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the windigo. While climbing on the windigo, a creature has advantage on melee attacks against the windigo, and the windigo has disadvantage on melee attacks against it." ] }, { "name": "Legendary Resistance (1/Day)", "entries": [ "If the windigo fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The windigo makes three attacks, one of which may be with its Ravenous Bite. It may replace up to one of its attacks with a use of its Brutal Slam." ] }, { "name": "Ravenous Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one creature. {@h}19 ({@dice 3d8 + 6}) piercing plus 13 ({@damage 3d8}) cold damage and the windigo gains 10 temporary hit points.", "While the windigo has any of these temporary hit points, it has advantage on saving throws against spells or other magical effects." ] }, { "name": "Grasping Claws", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one creature. {@h}20 ({@damage 4d6 + 6}) slashing damage and the target is {@condition grappled} (escape {@dc 20})." ] }, { "name": "Brutal Slam", "entries": [ "One creature {@condition grappled} by the windigo must succeed on a {@dc 20} Constitution saving throw or take 27 ({@dice 6d8}) nonlethal bludgeoning damage and be {@condition stunned} until the end of the windigo's next turn, or take half as much damage on as success." ] }, { "name": "Hurl Creature (Requires a Grappled creature)", "entries": [ "{@atk rw} {@hit 12} to hit, range 60 ft., one target. {@h}23 ({@damage 4d8 + 5}) bludgeoning damage and the target must succeed on a {@dc 20} Strength saving throw or be knocked {@condition prone}. On a hit or miss, the thrown creature takes the attack's damage and is knocked {@condition prone}." ] } ], "reaction": [ { "name": "Insatiable Craving", "entries": [ "As a reaction to being targeted with a spell or magical effect, the windigo makes a Ravenous Bite attack against itself." ] }, { "name": "Terrible Scream (1/Day)", "entries": [ "As a reaction to being reduced below 163 hit points, the windigo lets out a horrid, grating scream. Each creature within 30 feet that can hear it takes 14 ({@damage 4d6}) psychic damage must make a {@dc 19} Wisdom saving throw.", "On a failed save, a creature falls asleep for the next minute, or until it takes any damage or another creature uses its action to wake it. On a success, the creature is instead {@condition blinded} until the end of the windigo's next turn." ] } ], "legendary": [ { "name": "Light-Footed Lope", "entries": [ "The windigo moves up to half its speed. Until the end of its next turn, it may treat any surface as solid ground." ] }, { "name": "Snatch", "entries": [ "The windigo makes an attack with its Grasping Claws." ] }, { "name": "Swallow Whole (Costs 2 Actions)", "entries": [ "The windigo grapples an {@condition incapacitated} creature within 10 feet (escape {@dc 20}) and begins to cram it into its mouth.", "At the beginning of the windigo's next turn, if the creature is still {@condition grappled} it is swallowed and the windigo regains 10 hit points and an expended Legendary Resistance. The swallowed creature is {@condition blinded} and {@condition restrained}, and takes 10 ({@damage 3d6}) cold damage at the end of each of its turns.", "A creature that deals 20 or more piercing or slashing damage to the windigo in a turn may use its Bonus Action to cut a hole through which swallowed creatures may attempt to escape (escape {@dc 20})." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "P" ], "damageTags": [ "B", "C", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "conditionInflict": [ "blinded", "grappled", "prone", "restrained", "stunned" ], "variant": [] }, { "name": "Yeth Hound", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fey", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 40, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 17, "con": 16, "int": 5, "wis": 12, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks not made with silvered weapons", "cond": true } ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "understands Common", "Elvish and Sylvan but can't speak" ], "cr": "4", "trait": [ { "name": "Beasts of Nightmare", "entries": [ "A {@condition frightened} creature that starts its turn within 60 feet of one or more yeth hounds has its speed reduced by half until the beginning of its next turn.", "A creature affected by this ability that Dashes must succeed on a {@dc 13} Dexterity saving throw or fall {@condition prone}." ], "sort": 0 }, { "name": "Banished by Sunlight", "entries": [ "If the hound ends its turn in sunlight, it dissolves into smoke and dies." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The hound makes two attacks with its Heel Snap, one of which it may replace with a use of its Ghastly Baying, if available." ] }, { "name": "Heel Snap", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one {@condition frightened} target. {@h}14 ({@damage 4d6}) psychic damage.", "A creature reduced to 0 hit points by this damage must succeed on a {@dc 13} Constitution saving throw or suffer a failed saving throw." ] }, { "name": "Ghastly Baying {@recharge 5}", "entries": [ "The hound lets out a shrieking, exultant howl. Each enemy within 300 feet that can hear the hound must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the end of the hound's next turn.", "A creature that fails this saving throw by 5 or more must use its action to Dash on its following turn." ] } ], "reaction": [ { "name": "Sooted Slip", "entries": [ "When the yeth hound is targeted with a spell that targets only it, it can turn briefly to smoke, making a contested Dexterity check against the spell's caster. On a success, the spell passes through it without effect." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CS", "E", "S" ], "damageTags": [ "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Yeth Hound.webp", "fluff": { "_monsterFluff": { "name": "Yeth Hound", "source": "ConfC" } } }, { "name": "Auril (First Form)", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fey", "monstrosity" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "21d8 + 105" }, "speed": { "walk": 30, "fly": 60 }, "str": 17, "dex": 16, "con": 21, "int": 24, "wis": 26, "cha": 28, "save": { "con": "+9", "wis": "+12" }, "skill": { "deception": "+13", "insight": "+12", "intimidation": "+13", "perception": "+16" }, "senses": [ "darkvision 120 ft.", "truesight 120 ft." ], "passive": 26, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "damage from weapons that aren't named", "cond": true } ], "immune": [ "cold", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "stunned" ], "languages": [ "all", "telepathy 1000 ft." ], "cr": "9", "trait": [ { "name": "Eyes of Endless Night", "entries": [ "While she is not {@condition blinded}, Auril knows the location of each creature within 1000 feet of her.", "If Auril takes any radiant damage, she must succeed on a {@dc 15} Constitution saving throw or be {@condition blinded} until the end of her next turn." ], "sort": 0 }, { "name": "Divine Rejuvination", "entries": [ "When Auril drops to 0 hit points, her body crystalizes to glistening ice which shatters in an instant, the shards hanging in air as more ice joins them to form her second Form, which appears in her space. Her initiative doesn't change." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "Auril has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Legendary Resistance (2/Day in This Form)", "entries": [ "If Auril fails a saving throw, she can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "Auril makes two attacks with her Merciless Claws and uses either her Unrelenting Gaze or Frostfog Apparition." ] }, { "name": "Merciless Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}12 ({@dice 2d8 + 3}) slashing plus 3 ({@damage 1d6}) cold damage.", "If this attack was made at advantage, the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone} and unable to stand on its following turn." ] }, { "name": "Sleet Deluge (2nd Level Spell)", "entries": [ "{@atk rs} {@hit 13} to hit, range 90 ft., one target. {@h}10 ({@dice 2d6 + 3}) bludgeoning plus 10 ({@damage 3d6}) cold damage." ] }, { "name": "Unrelenting Gaze", "entries": [ "Auril fixes her inscrutable gaze upon a creature she can see within 60 feet. The creature must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of Auril's next turn. If the creature was already {@condition frightened}, it is instead {@condition paralyzed} until the end of her next turn." ] }, { "name": "Frostfog Apparition (2nd Level Spell)", "entries": [ "Auril's form shimmers and dissolves into a haze of freezing fog, coalescing and reappearing at a point she can see within 30 feet of where she disappeared." ] }, { "name": "Glacial Hiss {@recharge 5}", "entries": [ "Auril lets forth a piercing hiss in a 30 foot cone. Each creature in the area must succeed on a {@dc 17} Constitution saving throw or take 13 ({@dice 3d8}) thunder plus 10 ({@damage 3d6}) cold damage, then gain a number of temporary hit points equal to the cold damage taken. On a successful save, a creature takes half as much damage and gains no temporary hit points.", "While a creature has any of these these temporary hit points, it is {@condition restrained} and cannot be stabilized." ] } ], "reaction": [ { "name": "Freeze Breath", "entries": [ "As a reaction when a creature Auril can see within 60 feet attempts to cast a spell, Auril forces the creature to make a {@dc 17} Constitution saving throw.", "On a failed save, the creature must use a spell slot of one level higher to cast the spell, or have the spell fail." ] }, { "name": "Crone's Vengeance (1/Day)", "entries": [ "As a reaction to being reduced below 100 hit points, Auril teleports up to 60 feet to an unoccupied space she can see and makes two attacks with her Merciless Claws at advantage." ] } ], "legendary": [ { "name": "Cloak of Feathers", "entries": [ "Auril moves up to half her fly speed. Attacks of opportunity provoked by this movement are made at disadvantage." ] }, { "name": "Winter's Tribute (Costs 2 Actions)", "entries": [ "One creature Auril can see within 60 feet must succeed on a {@dc 17} Constitution saving throw or take 21 ({@damage 6d6}) cold damage. The creature may sacrifice any number of unexpended hit dice or spell slots, preventing 5 of this damage per hit die or spell level expended.", "A creature who takes no damage from this ability has advantage on saving throws imposed by Auril until the end of her next turn." ] }, { "name": "Unrelenting Gaze (Costs 2 Actions)", "entries": [ "Auril uses her Unrelenting Gaze." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "SD", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "C" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Auril (First Form).webp", "fluff": { "_monsterFluff": { "name": "Auril (First Form)", "source": "ConfC" } } }, { "name": "Auril (Second Form)", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "elemental", "fey" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 209, "formula": "22d8 + 110" }, "speed": { "walk": 30 }, "str": 18, "dex": 16, "con": 21, "int": 24, "wis": 26, "cha": 28, "save": { "con": "+9", "wis": "+12" }, "skill": { "deception": "+13", "insight": "+12", "intimidation": "+13", "perception": "+16" }, "senses": [ "darkvision 120 ft.", "truesight 120 ft." ], "passive": 26, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "damage from weapons that aren't named", "cond": true } ], "immune": [ "cold", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "stunned" ], "languages": [ "all", "telepathy 1000 ft." ], "cr": "10", "trait": [ { "name": "Rimeclad", "entries": [ "If Auril takes any fire damage, her AC is reduced by 1 until the beginning of her next turn." ], "sort": 0 }, { "name": "Divine Rejuvination", "entries": [ "When Auril drops to 0 hit points, her body turns to slush and sloughs away, revealing her Third Form, which appears in her space. Her initiative doesn't change." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "Auril has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Legendary Resistance (2/Day in This Form)", "entries": [ "If Auril fails a saving throw, she can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "Auril makes two melee attacks, each of which she may replace with her Ensoul Ice." ] }, { "name": "Frostkiss, Ice Morningstar", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}17 ({@dice 3d8 + 4}) slashing plus 3 ({@damage 1d6}) cold damage and the target is pushed 10 feet away.", "On a missed attack, the weapon shatters, dealing 5 ({@damage 2d4}) cold damage to the target and each creature within 5 feet of it." ] }, { "name": "Ensoul Ice", "entries": [ "Auril breaks an icicle from her body and hurls it to an unoccupied space she can see within 20 feet, where it transforms into an" ] }, { "name": "Glacial Spire", "entries": [ "Auril calls forth a 10 foot spike of ice from the ground in a space she can see within 90 feet. A creature in that space must succeed on a {@dc 17} Dexterity saving throw or take 10 ({@dice 3d6}) piercing plus 18 ({@damage 4d8}) cold damage." ] }, { "name": "Gale of the Long Night (6th Level Spell, Recharge 5-6)", "entries": [ "Auril sends forth a blast of cold and clinging darkness in a 60 foot cone. Each creature in the area must succeed on a {@dc 19} Constitution saving throw or take 27 ({@damage 8d8}) cold damage and be {@condition blinded} until the end of Auril's next turn, or take half as much damage on a success.", "A creature may expend three spell levels worth of spell slots or three unexpended hit dice to gain advantage on this saving throw." ] } ], "reaction": [ { "name": "Frozen Palisade", "entries": [ "As a reaction to a creature entering her reach, Auril uses her Glacial Spire, targeting the creature's space. If the creature fails its save, its movement is reduced to 0 until the end of its turn." ] }, { "name": "Revoke Souls (1/Day)", "entries": [ "As a reaction to being reduced below 105 hit points, Auril causes any number of Ice Mephits under her control to explode. Instead of their normal Death Burst, each creature within 20 feet of at least one mephit destroyed in this way must succeed on a {@dc 19} Dexterity saving throw or take 13 ({@damage 3d8}) piercing damage, or half as much a success." ] } ], "legendary": [ { "name": "Ice Growth", "entries": [ "Auril gains 5 temporary hit points or extrudes a new Frostkiss, Ice Morningstar to replace a shattered one." ] }, { "name": "Winter's Stillness", "entries": [ "One creature Auril can see within 30 feet gains 5 temporary hit points. While a creature has any of these temporary hit points, its movement speed is reduced by 10 feet and it can't expend any resources that return on a Short or Long Rest." ] }, { "name": "Icefall Charge (Costs 2 Actions)", "entries": [ "Auril moves up to her speed and makes a melee attack at advantage. If the attack hits, the target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "SD", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "C", "P" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "conditionInflict": [ "blinded", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Auril (Second Form).webp", "fluff": { "_monsterFluff": { "name": "Auril (Second Form)", "source": "ConfC" } } }, { "name": "Auril (Third Form)", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": { "choose": [ "celestial", "fey" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 204, "formula": "24d6 + 120" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 12, "con": 21, "int": 24, "wis": 26, "cha": 28, "save": { "con": "+9", "wis": "+12" }, "skill": { "deception": "+13", "insight": "+12", "intimidation": "+13", "perception": "+16" }, "senses": [ "blindsight 120 ft. (blind beyond this radius)", "truesight 120 ft." ], "passive": 26, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "damage from weapons that aren't named", "cond": true } ], "immune": [ "cold", "poison" ], "vulnerable": [ "thunder" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "stunned" ], "languages": [ "all", "telepathy 1000 ft." ], "cr": "11", "trait": [ { "name": "Divine Resurrection", "entries": [ "When Auril drops to 0 hit points, her crystalline form shatters and her divine spark flares, then fades. Each creature that can see her within 60 feet must succeed on a {@dc 21} Charisma saving throw or drop to 0 hit points and be {@condition blinded} until it completes a Long Rest.", "At the next winter solstice, Auril reappears at full health in a cold, remote location of her choice." ], "sort": 0 }, { "name": "Unearthly Cold", "entries": [ "Auril's attacks and abilities ignore other creatures' resistance or immunity to cold." ], "sort": 1 }, { "name": "Frigid Aura", "entries": [ "At the start of each of her turns, each creature within 10 feet of her must expend 2 unexpended hit die, or gain a point of {@condition exhaustion} if it cannot." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "Auril has advantage on saving throws against spells and other magical effects." ], "sort": 3 }, { "name": "Legendary Resistance (1/Day in This Form)", "entries": [ "If Auril fails a saving throw, she can choose to succeed instead." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "Auril uses her Polar Ray twice." ] }, { "name": "Polar Ray", "entries": [ "{@atk rs} {@hit 13} to hit, range 120 ft., one target. {@h}14 ({@damage 4d6}) cold damage." ] }, { "name": "Dazzling Gleam {@recharge 5}", "entries": [ "Each creature within 20 feet that can see Auril must succeed on a {@dc 21} Constitution saving throw or take 11 ({@damage 2d10}) radiant damage and be {@condition blinded} for the next minute. A {@condition blinded} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Spell Refraction", "entries": [ "As a reaction when she is forced to make saving throw against a spell, Auril may cast a copy of it, using the original caster's save DC. The original spell takes effect first." ] }, { "name": "Divine Brilliance (1/Day)", "entries": [ "As a reaction to being reduced below 94 hit points, Auril makes a Polar Ray attack against each creature of her choice within range." ] } ], "legendary": [ { "name": "Polar Ray", "entries": [ "Auril uses her Polar Ray." ] }, { "name": "Impenetrable Facing", "entries": [ "Auril chooses one creature she can see. Until the end of her next turn, Auril reduces any piercing or slashing damage dealt to her by that creature by 10." ] }, { "name": "Winter's Triumph", "entries": [ "Auril draws a torrent of icy winds to herself. Each creature within 60 feet of her must succeed on a {@dc 21} Strength saving throw or be pulled 5 feet toward her for each expended hit die it has." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "B", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "C", "R" ], "miscTags": [ "AOE" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Auril (Third Form).webp", "fluff": { "_monsterFluff": { "name": "Auril (Third Form)", "source": "ConfC" } } }, { "name": "Cerunnos, Master of the Wild Hunt", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fey", "tags": [ "sidhe" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 21, "from": [ "woad", "{@item shield|PHB}" ] } ], "hp": { "average": 357, "formula": "34d10 + 170" }, "speed": { "walk": 60, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 22, "dex": 25, "con": 21, "int": 19, "wis": 21, "cha": 23, "save": { "dex": "+13", "con": "+11", "cha": "+12" }, "skill": { "insight": "+11", "perception": "+17", "survival": "+17" }, "senses": [ "truesight 120 ft." ], "passive": 27, "immune": [ { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "damage from weapons that aren't named", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "restrained" ], "languages": [ "all" ], "cr": "21", "trait": [ { "name": "Woad-Clad", "entries": [ "Ranged attacks against Cerunnos made from more than 30 feet away hit only on a critical. If Cerunnos is drenched in holy water, this trait is suspended until he completes a Short or Long Rest." ] }, { "name": "Moonlit Raed", "entries": [ "While lit by moonlight, the first time each turn Cerunnos leaves a creature's sight that creature must succeed on a {@dc 20} Wisdom saving throw or lose all clear memories of him, recalling him only as a dim and distant dream." ] }, { "name": "Archfey Resilience", "entries": [ "Cerunnos succeeds automatically on saving throws against spells and magical effects imposed by a creature that does not know his name, and has advantage on saving throws against all other spells and magical effects." ] }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If Cerunnos would fail a saving throw, he may choose to succeed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Cerunnos makes two melee attacks." ] }, { "name": "Dubh Sm\u00c3\u00a0ladh, the Smoldering Cloud", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one creature. {@h}20 ({@damage 3d8 + 7}) piercing damage and Cerunnos adds an additional effect of his choice:", "The target takes an additional 14 ({@damage 4d6}) lighting damage.", "The target must succeed on a {@dc 20} Constitution saving throw or be levitated up to 30 feet into the air until the beginning of Cerunnos' next turn.", "The target must succeed on a {@dc 20} Charisma saving throw or switch places with a willing creature within 60 feet of it that Cerunnos can see." ] }, { "name": "Wild Terror {@recharge 5}", "entries": [ "Cerunnos lets loose a wild cry that plants the frantic terror of a hounded beast. Each creature of his choice that can see or hear him must succeed on a {@dc 20} Wisdom saving throw or be {@condition frightened}. A {@condition frightened} creature repeats this saving throw at the end of each of its turns, ending the effect on a success.", "A creature that fails this save by 5 or more is polymorphed into a {@creature deer|MM|Hart} for as long as it remains {@condition frightened}, or until it takes any damage." ] } ], "reaction": [ { "name": "Flush Quarry", "entries": [ "As a reaction when a creature fails at an attempt to Hide from Cerunnos, Cerunnos uses his Scouring Moonfire targeting it, if available." ] }, { "name": "Horn of the Wild Hunt (1/Day)", "entries": [ "As a reaction to being reduced below 179 hit points, Cerunnos blows the Horn of the Wild hunt, summoning five {@creature hound of the wild hunt|confc|Hounds of the Wild Hunt} that act on his initiative to unoccupied spaces he can see." ] } ], "legendary": [ { "name": "Scouring Moonfire", "entries": [ "One creature illuminated by moonlight that cerunnos can see must succeed on a {@dc 20} Constitution saving throw or take 21 ({@damage 6d6}) radiant damage. A flying or levitating creature makes this save at disadvantage." ] }, { "name": "Blood Hunt", "entries": [ "Up to two of Cerunnos' hound allies, or up to one of his non-hound allies, may use its reaction to move up to half its speed and make a melee weapon attack." ] }, { "name": "Invective of the Thrice-Cursed (Costs 2 Actions)", "entries": [ "One creature within 30 feet that Cerunnos can see must succeed on a {@dc 20} Charisma saving throw or have its Wisdom score reduced by {@dice 1d4} until cured by Greater Restoration or similar magic, to a minimum of 1.", "A creature that dies with its Wisdom score reduced to 1 in this way is claimed as a rider of The Wild Hunt, and cannot be revived by any means short of a {@spell Wish} spell." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "P", "R" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Abyssal Chicken", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 30, "fly": 30 }, "str": 6, "dex": 14, "con": 13, "int": 9, "wis": 4, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 7, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 60 ft. (Works Only With Creatures That Understand Abyssal)" ], "cr": "1/4", "trait": [ { "name": "Bad Flier", "entries": [ "The chicken falls at the end of a turn if it's airborne and the only thing holding it aloft is its flying speed." ], "sort": 0 } ], "action": [ { "name": "Fanged Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Razor Talon", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage.", "Then, if the target is {@condition unconscious}, the chicken can lay a barbed egg in the wound this turn as a Bonus Action." ] } ], "reaction": [ { "name": "Henpeck", "entries": [ "When a creature within 5 feet of it receives magical healing, the abyssal chicken can make a Fanged Bite attack against it." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "unconscious" ], "variant": [ { "name": "Note: Abyssal Chicken Eggs", "entries": [ "Abyssal chicken eggs are highly prized by those looking to keep them as pets or familiars, often going for as much as 100 gp on the open market. Ordinarily removing one of the barbed eggs from a wound is a relatively simple matter, and can be accomplished with a successful {@dc 12} Wisdom ({@skill Medicine}) check, destroying the egg in the process.", "Retrieving the egg intact, however, is a much more difficult process, and requires removing a portion of the flesh the egg is embedded in with a successful {@dc 20} Wisdom ({@skill Medicine}) check, dealing 10 ({@damage 3d6}) slashing damage to the host on a success or failure." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/BGDIA/Abyssal Chicken.webp", "fluff": { "_monsterFluff": { "name": "Abyssal Chicken", "source": "ConfC" } } }, { "name": "Swarm of Abyssal Chickens", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "swarmSize": "T", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 88, "formula": "16d8 + 16" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(see bad flier below)" } }, "str": 8, "dex": 14, "con": 13, "int": 9, "wis": 4, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 7, "resist": [ "cold", "fire", "lightning", { "special": "damage from attacks" } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned." ], "languages": [ "Abyssal", "telepathy 60 ft. (Works Only With Creatures That Understand Abyssal)" ], "cr": "2", "trait": [ { "name": "Bad Flier", "entries": [ "The swarm falls at the end of a turn if it's airborne and the only thing holding it aloft is its flying speed." ], "sort": 0 }, { "name": "Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a small creature. The swarm can't regain hit points or gain temporary hit points." ], "sort": 1 } ], "action": [ { "name": "Fanged Bites", "entries": [ "{@atk mw} {@hit 4} to hit, reach 0 ft., one creature. {@h}16 ({@damage 4d6 + 2}) piercing damage, or 9 ({@damage 2d6 + 2}) piercing damage if the swarm has half of its hit points or fewer." ] }, { "name": "Razor Talons", "entries": [ "{@atk mw} {@hit 4} to hit, reach 0 ft., one target. {@h}12 ({@damage 4d4 + 2}) slashing damage, or 7 ({@damage 2d4 + 2}) slashing damage if the swarm has half of its hit points or fewer.", "Then, if the target is {@condition unconscious}, the swarm can lay a barbed egg in the wound this turn as a Bonus Action." ] } ], "reaction": [ { "name": "Henpeck", "entries": [ "When a creature in the swarm's space receives magical healing, the swarm can make a Fanged Bites attack against it." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/BGDIA/Abyssal Chicken.webp", "fluff": { "_monsterFluff": { "name": "Abyssal Chicken", "source": "ConfC" } } }, { "name": "Chicken Tree", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "fiend", "plant" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 189, "formula": "18d12 + 72" }, "speed": { "walk": 0 }, "str": 17, "dex": 11, "con": 19, "int": 1, "wis": 4, "cha": 9, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 60 ft. (Works Only With Creatures That Understand Abyssal)" ], "cr": "7", "trait": [ { "name": "Boiling Blood", "entries": [ "Whenever the tree takes any slashing damage, the tree and one creature of its choice within 10 feet each take 5 ({@damage 1d10}) fire damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The tree makes two attacks with its Meaty Slam, each of which it may replace with a use of its Spawn Chicken." ] }, { "name": "Meaty Slam", "entries": [ "{@atk mw} {@hit 6} to hit, reach 15 ft., one creature. {@h}21 ({@damage 4d8 + 3}) bludgeoning damage and the target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}.", "A creature that fails by 5 or more is instead {@condition stunned} until the end of the tree's next turn." ] }, { "name": "Spawn Chicken", "entries": [ "The tree loses 5 hit points as one of the fleshy sacs that hang from the its branches tears open in a shower of blood and amniotic fluid, spawning an {@creature abyssal chicken|confc|Abyssal Chicken} in the tree's space that acts on initiative count 0." ] }, { "name": "Hurl Sac {@recharge 5}", "entries": [ "The tree hurls a sac of putrefied demonflesh at a point within 60 feet, where it showers the area in a 10 foot radius in foul gore.", "Each creature in the area must succeed on a {@dc 14} Dexterity saving throw or take 17 ({@damage 5d6}) poison damage, or half as much on a success." ] } ], "reaction": [ { "name": "Horrid Scream", "entries": [ "When the chicken tree takes 15 or more damage from a single source, a garbled, squawking scream issues forth from its wounds.", "Each abyssal chicken within 60 feet that can hear the tree may make a Razor Talon attack on its following turn as a Bonus Action." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "F", "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Abyssal Scavenger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 36, "formula": "8d8" }, "speed": { "walk": 40 }, "str": 13, "dex": 16, "con": 10, "int": 3, "wis": 12, "cha": 11, "skill": { "perception": "+3" }, "passive": 13, "resist": [ "cold", "fire", "lightning" ], "conditionImmune": [ "poisoned" ], "cr": "1/2", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The scavenger has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ] }, { "name": "Death Shriek", "entries": [ "When the scavenger drops to 0 hit points, each other scavenger within 15 ft. can make a melee attack as a reaction." ] } ], "action": [ { "name": "Engulfing Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 13}).", "A Medium or smaller creature that isn't {@condition grappled} by another scavenger has its head engulfed in the scavenger's mouth; while {@condition grappled} in this way the creature is {@condition blinded} and {@condition choking|confc|choking}." ] }, { "name": "Frenzied Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage, and each other scavenger within 30 feet can use its reaction to move up to 10 feet toward the target." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the scavenger and at least one of the scavenger's allies must succeed on a {@dc 13} Constitution saving throw or fall {@condition prone} and take 10 ({@damage 3d6}) piercing damage, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Adapt Resistance", "entries": [ "When the scavenger takes damage of a type it doesn't have resistance against, it can gain resistance to that damage type until the beginning of its next turn." ] } ], "traitTags": [ "Keen Senses" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "choking|confc|choking", "grappled", "prone" ], "variant": [] }, { "name": "Adaru", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 50, "burrow": 30, "climb": 50 }, "str": 17, "dex": 14, "con": 19, "int": 16, "wis": 13, "cha": 18, "save": { "dex": "+5", "int": "+6", "wis": "+4" }, "skill": { "deception": "+7", "insight": "+7" }, "passive": 11, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "frightened", "poisoned" ], "languages": [ "Abyssal", "Celestial", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "6", "trait": [ { "name": "Liar's Guile", "entries": [ "The adaru can detect lies told by creatures within 30 feet of it by scent." ] }, { "name": "Vent Evil", "entries": [ "The pores in an adaru's carapace constantly vent an vile miasma that warps the minds of all it touches. A creature that starts its turn within 30 feet of the adaru must make a {@dc 15} Wisdom saving throw.", "On a failed save, a creature is {@condition poisoned} and {@condition frightened} until the beginning of its next turn if it is non-evil, or {@condition charmed} and under the adaru's control for the same duration if it is evil." ] }, { "name": "Magic Resistance", "entries": [ "The adaru has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The adaru makes two attacks with its Skittering Coils, one of which it may replace with its Dripping Mandibles or the Dodge action." ] }, { "name": "Dripping Mandibles", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@dice 2d6 + 3}) piercing plus 10 ({@damage 3d6}) poison damage." ] }, { "name": "Skittering Coils", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 14}).", "While {@condition grappled} in this way, a creature is {@condition restrained} and must immediately answer any question asked of it." ] } ], "reaction": [ { "name": "Devour Lies", "entries": [ "When a creature {@condition grappled} by the adaru tells a lie, the adaru can attach its sucking organ to the creature's face.", "The creature must succeed on a {@dc 15} Charisma saving throw or take 16 ({@damage 3d10}) necrotic damage and lose any proficiency it has in {@skill Deception} until restored by Greater Restoration or similar magic." ] } ], "traitTags": [ "Magic Resistance" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "CE", "DR", "I", "TP" ], "damageTags": [ "I", "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "grappled", "poisoned", "restrained" ], "variant": [] }, { "name": "Alkilith", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 252, "formula": "24d8 + 144" }, "speed": { "walk": 40, "climb": 40 }, "str": 12, "dex": 19, "con": 22, "int": 6, "wis": 11, "cha": 7, "save": { "dex": "+8", "con": "+10" }, "skill": { "arcana": "+6", "stealth": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "understands Abyssal but can't speak" ], "cr": "11", "trait": [ { "name": "Amorphous", "entries": [ "The alkilith can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the alkilith is mionless, it is indistinguishable from an ordinary slime or fungus." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The alkilith has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The alkilith makes three melee attacks." ] }, { "name": "Polluting Touch", "entries": [ "{@atk mw} {@hit 8} to hit, reach 1 ft., one target. {@h}18 ({@damage 4d6 + 4}) acid damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Living Portal (Concentration)", "entries": [ "The alkilith begins to channel the essence of the Abyss through its body, becoming a portal to a distant corner of the Abyss.", "If the alkilith is still {@status concentration||concentrating} at the beginning of its next turn, a demon with maximum hit points equal to or less than the alkilith's current hit points is summoned to the nearest unoccupied space, and the alkilith loses half its current hit points." ] }, { "name": "Fume {@recharge 5}", "entries": [ "The area in a 15 ft. radius around the alkilith becomes heavily obscured until the beginning of its next turn as it exudes toxic fumes. A creature that starts its turn in the area must succeed on a {@dc 18} Constitution saving throw or take 27 ({@damage 6d8}) poison damage, or half as much on a success." ] } ], "reaction": [ { "name": "Foment Madness", "entries": [ "When the alkilith loses {@status concentration} as a result of being hit with a melee attack, the alkilith can force the attacker to succeed on a {@dc 18} Wisdom saving throw or have its proficiency bonus reduced by one for the next minute." ] } ], "traitTags": [ "Amorphous", "False Appearance", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "CS" ], "damageTags": [ "A", "I" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Alkilith.webp", "fluff": { "_monsterFluff": { "name": "Alkilith", "source": "ConfC" } } }, { "name": "Balor Warmongerer", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 225, "formula": "18d12 + 108" }, "speed": { "walk": 40, "fly": 80 }, "str": 26, "dex": 15, "con": 22, "int": 20, "wis": 16, "cha": 22, "save": { "str": "+14", "con": "+12", "wis": "+9", "cha": "+12" }, "senses": [ "truesight 120 ft." ], "passive": 13, "resist": [ "cold", "lightning", { "special": "attacks made without advantage" } ], "immune": [ "fire", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "19", "trait": [ { "name": "Death Throes", "entries": [ "When the balor dies, it explodes, and each creature within 30 feet of it must make a {@dc 20} Dexterity saving throw, taking 70 ({@damage 20d6}) fire damage on a failed save, or half as much damage on a successful one." ], "sort": 0 }, { "name": "Blazing Gaze", "entries": [ "When a creature that the balor can see and that can see the balor's eyes starts its turn within 15 feet of it, it catches fire. Until someone takes an action to douse the fire, the creature takes 11 ({@damage 2d10}) fire damage at the start of each of its turns.", "Unless surprised, a creature can avert its eyes to avoid this effect at the start of its turn. If the creature does so, it can't see the balor until the start of its next turn, when it can avert its eyes again." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the balor may spend half of its movement to attempt a {@dc 22} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the balor. While climbing on the balor, a creature has advantage on melee attacks against the balor, and the balor has disadvantage on melee attacks against it." ], "sort": 2 }, { "name": "Limited Magic Resistance", "entries": [ "The balor has advantage on saving throws against spells and other magical effects. On saving throws against magical effects that would Blind it, the balor has disadvantage, instead of advantage." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The balor makes two attacks: one with its lightning blade and one with its burning lash. It may replace one of its attacks with a use of its Teleport." ] }, { "name": "Lightning Blade", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d8 + 8}) slashing damage plus 13 ({@damage 3d8}) lightning damage. On a critical hit with this attack, the balor rolls damage dice three times, instead of twice.", "Each other creature within 5 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Burning Lash", "entries": [ "{@atk mw} {@hit 14} to hit, reach 30 ft., one target. {@h}43 ({@damage 10d6 + 8}) fire damage, and the target must succeed on a {@dc 20} Strength saving throw or be pulled up to 25 feet toward the balor.", "For each roll of 6 on the damage dice, this attack deals an additional {@damage d6} fire damage." ] }, { "name": "Teleport (7th Level Spell)", "entries": [ "The balor and each creature climbing on it magically teleport up to 120 feet to an unoccupied space it can see." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "F", "L", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Balor.webp", "fluff": { "_monsterFluff": { "name": "Balor", "source": "ConfC" } } }, { "name": "Balor Scion of Brutality", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 325, "formula": "26d12 + 182" }, "speed": { "walk": 40, "fly": 80 }, "str": 27, "dex": 16, "con": 24, "int": 23, "wis": 16, "cha": 22, "save": { "str": "+15", "con": "+14", "wis": "+10", "cha": "+13" }, "senses": [ "truesight 120 ft." ], "passive": 13, "resist": [ "cold", "lightning", { "special": "attacks made without advantage" } ], "immune": [ "fire", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "22", "trait": [ { "name": "Death Throes", "entries": [ "When the balor dies, it explodes, and each creature within 30 feet of it must make a {@dc 20} Dexterity saving throw, taking 70 ({@damage 20d6}) fire damage on a failed save, or half as much damage on a successful one." ], "sort": 0 }, { "name": "Blazing Gaze", "entries": [ "When a creature that the balor can see and that can see the balor's eyes starts its turn within 15 feet of it, it catches fire. Until someone takes an action to douse the fire, the creature takes 11 ({@damage 2d10}) fire damage at the start of each of its turns.", "Unless surprised, a creature can avert its eyes to avoid this effect at the start of its turn. If the creature does so, it can't see the balor until the start of its next turn, when it can avert its eyes again." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the balor may spend half of its movement to attempt a {@dc 22} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the balor. While climbing on the balor, a creature has advantage on melee attacks against the balor, and the balor has disadvantage on melee attacks against it." ], "sort": 2 }, { "name": "Limited Magic Resistance", "entries": [ "The balor has advantage on saving throws against spells and other magical effects. On saving throws against magical effects that would Blind it, the balor has disadvantage, instead of advantage." ], "sort": 3 }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If the balor fails a saving throw, it can choose to succeed instead." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The balor makes two melee attacks with different weapons, one of which it may replace with a use of its Teleport." ] }, { "name": "Headripper Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}27 ({@damage 3d12 + 8}) piercing damage. If this damage reduces the target to 0 hit points, it must succeed on a {@dc 16} Constitution saving throw or be decapitated." ] }, { "name": "Lightning Blade", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d8 + 8}) slashing damage plus 13 ({@damage 3d8}) lightning damage. On a critical hit with this attack, the balor rolls damage dice three times, instead of twice.", "Each other creature within 5 feet of the target must succeed on a {@dc 23} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Burning Lash", "entries": [ "{@atk mw} {@hit 15} to hit, reach 30 ft., one target. {@h}43 ({@damage 10d6 + 8}) fire damage, and the target must succeed on a {@dc 20} Strength saving throw or be pulled up to 25 feet toward the balor.", "For each roll of 6 on the damage dice, this attack deals an additional {@damage d6} fire damage." ] }, { "name": "Teleport (7th Level Spell)", "entries": [ "The balor and each creature climbing on it magically teleport up to 120 feet to an unoccupied space it can see." ] } ], "reaction": [ { "name": "Brutal Display", "entries": [ "When a friendly creature within 30 feet misses with an attack, the balor can make an attack against it with its Burning Lash.", "Each other demon within 30 feet gains advantage on the first attack it makes on its following turn." ] } ], "legendary": [ { "name": "Meteor Stride", "entries": [ "The balor moves up to half its fly speed, then drops to the ground. Each creature in the space where it lands is pushed to the nearest unoccupied space and must succeed on a {@dc 23} Dexterity saving throw or take 13 ({@damage 3d8}) bludgeoning damage." ] }, { "name": "Wrathful Devotion (Costs 2 Actions)", "entries": [ "The balor lets out a teeth-rattling roar of challenge. Each creature of the balor's choice within 30 feet of it must succeed on a {@dc 21} Wisdom saving throw or be unable to target creatures other than the balor with attacks or harmful spells until the beginning of the balor's next turn." ] }, { "name": "Inspire Bloodlust (Costs 2 Actions)", "entries": [ "The balor teleports up to 60 feet to an unoccupied space it can see and makes an attack.", "Each demon within 120 feet of the balor that can see it may use its reaction to move up to half its speed directly toward the attack's target." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "F", "L", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Balor.webp", "fluff": { "_monsterFluff": { "name": "Balor", "source": "ConfC" } } }, { "name": "Barlgura Spearbreaker", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 40, "climb": 40 }, "str": 18, "dex": 15, "con": 16, "int": 7, "wis": 14, "cha": 9, "save": { "dex": "+5", "con": "+6" }, "skill": { "perception": "+5", "stealth": "+5" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 15, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "5", "trait": [ { "name": "Juggernaut Leap", "entries": [ "The barlgura's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start. If the barlgura jumps at least 20 feet, it may land in the space of any medium or smaller creature.", "A creature whose space the barlgura enters in this way must must succeed on a {@dc 15} Dexterity saving throw or be knocked {@condition prone} and take 7 ({@damage 2d6}) bludgeoning damage, or be pushed into the nearest unoccupied space on a success." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The barlgura makes three attacks, one of which may be with its Mauling Bite." ] }, { "name": "Mauling Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage.", "On a critical hit, the target must succeed on a {@dc 15} Constitution saving throw or lose an eye, nose, lip, or ear (target's choice)." ] }, { "name": "Wild Fist", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Slam", "entries": [ "The barlgura slams a {@condition grappled} creature into a wall or floor. The creature must succeed on a {@dc 15} Constitution saving throw or take 33 ({@damage 6d10}) bludgeoning damage and be {@condition stunned} until the end of the barlgura's next turn, or taking half as much damage on a success." ] }, { "name": "Hurl", "entries": [ "The barlgura hurls a {@condition grappled} creature up to 40 feet. The creature must succeed on a {@dc 15} Dexterity Saving Throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success.", "A creature whose space the thrown creature lands in must make the same saving throw, taking no damage and moving to the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Reckless Tumble", "entries": [ "When the barlgura misses with a melee attack, it can immediately make a Wild Fist attack at advantage, then fall {@condition prone} and end its turn." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Barlgura.webp", "fluff": { "_monsterFluff": { "name": "Barlgura", "source": "ConfC" } } }, { "name": "Barlgura Terror Fiend", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "demonsteel chain" ] } ], "hp": { "average": 175, "formula": "18d10 + 76" }, "speed": { "walk": 40, "climb": 40 }, "str": 21, "dex": 18, "con": 19, "int": 7, "wis": 15, "cha": 9, "save": { "str": "+9", "dex": "+8", "con": "+8" }, "skill": { "perception": "+6", "stealth": "+8", "survival": "+6" }, "senses": [ "blindsight 30 ft.", "darkvision 120 ft." ], "passive": 16, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Invisible Terror", "entries": [ "The barlgura is {@condition invisible}. Whenever the barlgura reduces a creature within 5 feet to 0 hit points, it becomes splattered with blood and visible until it takes an action to clear the blood." ], "sort": 0 }, { "name": "Juggernaut Leap", "entries": [ "The barlgura's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start. If the barlgura jumps at least 20 feet, it may land in the space of any medium or smaller creature.", "A creature whose space the barlgura enters in this way must must succeed on a {@dc 17} Dexterity saving throw or be knocked {@condition prone} and take 7 ({@damage 2d6}) bludgeoning damage, or be pushed into the nearest unoccupied space on a success." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The barlgura makes three attacks, one of which may be with its Mauling Bite." ] }, { "name": "Mauling Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) piercing damage.", "On a critical hit, the target must succeed on a {@dc 17} Constitution saving throw or lose an eye, nose, lip, or ear (target's choice)." ] }, { "name": "Studded Club", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target is pushed 10 feet away." ] }, { "name": "Wild Fist", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d10 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Slam", "entries": [ "The barlgura slams a {@condition grappled} creature into a wall or floor. The creature must succeed on a {@dc 17} Constitution saving throw or take 44 ({@damage 8d10}) bludgeoning damage and be {@condition stunned} until the end of the barlgura's next turn, or taking half as much damage on a success." ] }, { "name": "Hurl", "entries": [ "The barlgura hurls a {@condition grappled} creature up to 40 feet. The creature must succeed on a {@dc 17} Dexterity Saving Throw or take 28 ({@damage 8d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success.", "A creature whose space the thrown creature lands in must make the same saving throw, taking no damage and moving to the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Reckless Tumble", "entries": [ "When the barlgura misses with a melee attack, it can immediately make a Wild Fist attack at advantage, then fall {@condition prone} and end its turn." ] }, { "name": "Bloodthirsty Howl", "entries": [ "When the barlgura reduces a creature to 0 hit points, it can let out a terrifying howl and gain 15 temporary hit points.", "While it has any of these temporary hit points, a creature that starts its turn within 15 feet of the barlgura that can see it must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} of the barlgura until the beginning of the creature's next turn." ] } ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "frightened", "grappled", "invisible", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Barlgura.webp", "fluff": { "_monsterFluff": { "name": "Barlgura", "source": "ConfC" } } }, { "name": "Bebilith Fusespawn", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "3d8 + 9" }, "speed": { "walk": 30, "climb": 30 }, "str": 18, "dex": 14, "con": 17, "int": 5, "wis": 14, "cha": 13, "senses": [ "blindsight 30 ft.", "darkvision 60 ft." ], "passive": 21, "languages": [ "telepathy 30 ft." ], "cr": { "cr": "17", "xp": 1800 }, "trait": [ { "name": "Spider Climb", "entries": [ "The bebilith can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Death Throes", "entries": [ "When the bebilith is reduced to 0 hit points it explodes in a flash of uncontrolled energy. Each creature within 5 feet it takes 5 force damage and is pushed 5 feet away." ], "sort": 1 }, { "name": "Minion", "entries": [ "If the bebilith takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the bebilith takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 2 } ], "action": [ { "name": "Anchoring Bite (Group Attack)", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one creature. {@h}7 piercing damage.", "For the next minute, if the target would teleport any distance, it instead teleports half as far." ] } ], "traitTags": [ "Death Burst", "Spider Climb" ], "senseTags": [ "B", "D" ], "languageTags": [ "TP" ], "damageTags": [ "O", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MaBJoV/Bebilith.webp", "fluff": { "_monsterFluff": { "name": "Bebilith", "source": "ConfC" } } }, { "name": "Bebilith Charblood", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 287, "formula": "23d12 + 138" }, "speed": { "walk": 50, "climb": 50 }, "str": 22, "dex": 18, "con": 23, "int": 10, "wis": 17, "cha": 13, "save": { "dex": "+8", "con": "+10", "wis": "+5" }, "skill": { "athletics": "+5", "perception": "+11", "stealth": "+8" }, "senses": [ "blindsight 120 ft.", "darkvision 120 ft." ], "passive": 21, "resist": [ "acid", "lightning" ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned", "stunned" ], "languages": [ "understands Abyssal but does not speak", "telepathy 120 ft." ], "cr": "11", "trait": [ { "name": "Spider Climb", "entries": [ "The bebilith can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Scent Paragon", "entries": [ "The bebilith can track the approximate location, by scent, of each creature in a 5 mile radius. A creature that does not mask its scent has disadvantage on Dexterity ({@skill Stealth}) checks made to hide from the bebilith." ], "sort": 1 }, { "name": "Final Curse", "entries": [ "A creature that reduces the bebilith to 0 hit points must succeed on a {@dc 15} Charisma saving throw or be cursed. While cursed in this way, the creature is unaffected by any magic that would return it to life." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The bebilith has advantage on saving throws against spells and other magical effects." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The bebilith makes one attack with its Fusevenom Bite and two attacks with its Rending Forelegs, one of which it may replace with a use of its Soulchar Web, if available." ] }, { "name": "Fusevenom Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one creature. {@h}12 ({@damage 2d8 + 3}) piercing damage and the target must succeed on a {@dc 18} Constitution saving throw or be {@condition poisoned} for 1 minute.", "The {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success, or taking 5 ({@damage 1d10}) force damage on a failure.", "A creature that dies while {@condition poisoned} in this way explodes. Each creature within 10 feet of it must succeed on a {@dc 18} Dexterity saving throw or take 16 ({@damage 3d10}) force damage, or half as much on a success." ] }, { "name": "Rending Forelegs", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d8 + 6}) slashing damage, and the target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}.", "If the target is wearing nonmagical armor, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 is destroyed." ] }, { "name": "Soulchar Web {@recharge 5}", "entries": [ "The bebilith launches webbing in a 15 foot radius centered on a point it can see within 60 feet, forcing each creature in the area to succeed on a {@dc 17} Dexterity saving throw or be {@condition restrained} by webbing (escape {@dc 17}).", "A creature {@condition restrained} in this way takes 3 ({@damage 1d6}) fire damage at the start of each of its turns. A creature that teleports out of the web takes 22 ({@damage 4d10}) force damage and must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of the bebilith's next turn.", "The webbing can be attacked and destroyed (AC 15; 10 HP; immunity to bludgeoning, fire, poison, and psychic damage)" ] } ], "bonus": [ { "name": "Soulchar Bind", "entries": [ "One {@condition prone} creature within 15 feet of the bebilith must succeed on a {@dc 18} Strength saving throw or be wrapped in its webbing and {@condition restrained}. (escape {@dc 18}).", "If the target is Large or smaller, the bebilith may then attach the creature to its back as part of this action. A creature {@condition restrained} in this way takes 3 ({@damage 1d6}) fire damage at the start of each of its turns." ] } ], "traitTags": [ "Magic Resistance", "Spider Climb" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "F", "O", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "poisoned", "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MaBJoV/Bebilith.webp", "fluff": { "_monsterFluff": { "name": "Bebilith", "source": "ConfC" } } }, { "name": "Bebilith Ruinarch", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 518, "formula": "28d20 + 224" }, "speed": { "walk": 60, "climb": 60 }, "str": 27, "dex": 18, "con": 26, "int": 14, "wis": 22, "cha": 23, "save": { "dex": "+11", "con": "+14", "wis": "+13" }, "skill": { "athletics": "+15", "insight": "+13", "perception": "+20" }, "senses": [ "blindsight 120 ft.", "darkvision 120 ft." ], "passive": 30, "resist": [ "acid", "lightning", { "special": "attacks made without advantage" } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned" ], "languages": [ "Abyssal", "Common", "telepathy 120 ft." ], "cr": "22", "trait": [ { "name": "Spider Climb", "entries": [ "The bebilith can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Scent Paragon", "entries": [ "The bebilith can track the approximate location, by scent, of each creature in a 5 mile radius. A creature that does not mask its scent has disadvantage on Dexterity ({@skill Stealth}) checks made to hide from the bebilith." ], "sort": 1 }, { "name": "Final Curse", "entries": [ "A creature that reduces the bebilith to 0 hit points must succeed on a {@dc 21} Charisma saving throw or be cursed. While cursed in this way, the creature is unaffected by any magic that would return it to life." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The bebilith has advantage on saving throws against spells and other magical effects." ], "sort": 3 }, { "name": "Implacable", "entries": [ "If the bebilith fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The bebilith makes four attacks, one of which may be with its Fusevenom Bite, or makes one attack and uses its Soulchar Web, if available." ] }, { "name": "Fusevenom Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one creature. {@h}30 ({@damage 4d10 + 8}) piercing damage and the target must succeed on a {@dc 21} Constitution saving throw or be {@condition poisoned} for 1 minute.", "A creature {@condition poisoned} in this way repeats this saving throw at the end of each of its turns, ending the effect on a success, or taking 11 ({@damage 2d10}) force damage on a failure.", "A creature that dies while {@condition poisoned} in this way explodes. Each creature within 15 feet of it must succeed on a {@dc 21} Dexterity saving throw or take 22 ({@damage 4d10}) force damage, or half as much on a success." ] }, { "name": "Rending Forelegs", "entries": [ "{@atk mw} {@hit 15} to hit, reach 20 ft., one target. {@h}26 ({@damage 4d8 + 8}) slashing damage, and the target and each other creature within 5 feet of it must succeed on a {@dc 23} Strength saving throw or be knocked {@condition prone}.", "If the target is wearing nonmagical armor, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 is destroyed." ] }, { "name": "Soulchar Web {@recharge 5}", "entries": [ "The bebilith launches webbing in a 20 foot radius centered on a point it can see within 60 feet. Each creature in the area must succeed on a {@dc 17} Dexterity saving throw or be {@condition restrained} (escape {@dc 21}).", "A creature {@condition restrained} in this way takes 10 ({@damage 3d6}) fire damage at the start of each of its turns. A creature that teleports out of the web takes 22 ({@damage 4d10}) force damage and must succeed on a {@dc 21} Constitution saving throw or be {@condition stunned} until the end of the bebilith's next turn.", "The webbing can be attacked and destroyed (AC 15; 20 HP; immunity to bludgeoning, fire, poison, and psychic damage)" ] } ], "bonus": [ { "name": "Soulchar Bind", "entries": [ "One {@condition prone} creature within 15 feet of the bebilith must succeed on a {@dc 21} Strength saving throw or be wrapped in its webbing and {@condition restrained}. (escape {@dc 21}).", "If the target is Huge or smaller, the bebilith may then attach the creature to its back as part of this action. A creature {@condition restrained} in this way takes 10 ({@damage 3d6}) fire damage at the start of each of its turns." ] }, { "name": "Rattling Hiss", "entries": [ "The bebilith lets out a fearsome hiss at a creature it can see within 30 feet. The target must succeed on {@dc 21} Wisdom saving throw or use its reaction to move half its speed directly away from the bebilith and be {@condition frightened} until the end of its next turn." ] } ], "legendary": [ { "name": "Titanic Shift", "entries": [ "The bebilith moves up to half its speed. Each Medium or larger creature whose space it moves through with this movement must succeed on a {@dc 23} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Sap and Sicken", "entries": [ "One creature {@condition restrained} in the bebilith's webs must succeed on a {@dc 21} Constitution saving throw or lose any resistance or immunity to Poison damage or the {@condition poisoned} condition that it has for the next minute." ] }, { "name": "Blinding Bristles", "entries": [ "The bebilith ejects some of its barbed bristles, forcing one creature within 15 feet to succeed on a {@dc 21} Constitution saving throw or take 14 ({@damage 4d6}) piercing damage and be {@condition blinded} until it takes an action to clear its eyes." ] }, { "name": "Leaping Strike (Costs 2 Actions)", "entries": [ "The bebilith jumps up to 60 feet and makes a Rending Forelegs attack." ] } ], "traitTags": [ "Magic Resistance", "Spider Climb" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "TP" ], "damageTags": [ "F", "O", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "poisoned", "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MaBJoV/Bebilith.webp", "fluff": { "_monsterFluff": { "name": "Bebilith", "source": "ConfC" } } }, { "name": "Abyssal Thrall", "source": "ConfC", "page": 0, "size": [ "M", "L" ], "type": { "type": { "choose": [ "fiend", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 30, "formula": "4d8 + 12" }, "speed": { "walk": { "number": 0, "condition": "The speeds it possessed in life" } }, "str": 18, "dex": 17, "con": 16, "int": 2, "wis": 6, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands Abyssal but can't speak it" ], "cr": { "cr": "16", "xp": 1500 }, "trait": [ { "name": "Minion", "entries": [ "If the thrall takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the thrall takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] }, { "name": "Bound Thrall", "entries": [ "Whenever it attempts to attack the creature that raised it or one of that creature's allies, the thrall must make a {@dc 15} Wisdom saving throw. On a failed save, the thrall is {@condition charmed} by its target for the next hour and must choose a new target or lose the attack." ] } ], "action": [ { "name": "Rip and Tear (Group Attack)", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one creature. {@h}8 slashing damage." ] } ], "reaction": [ { "name": "Blood-Crazed Advance", "entries": [ "When a creature within 30 feet takes any piercing or slashing damage, the thrall can move up to half its speed directly toward the creature." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "CS" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Blood Fiend", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fiend", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 272, "formula": "32d10 + 96" }, "speed": { "walk": 40, "climb": 40 }, "str": 21, "dex": 15, "con": 17, "int": 16, "wis": 15, "cha": 18, "save": { "dex": "+7", "con": "+8", "wis": "+7", "cha": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "cold", "fire", "lightning", "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "16", "trait": [ { "name": "Bloodmist Rebirth", "entries": [ "When it drops to 0 hit points, the fiend bursts into a 30 foot radius of crimson mist that heavily obscures the area for {@dice 1d4} rounds, after which the fiend may consume a demonic corpse in the area to gain a new body with 1 hit point and take on the corpse's appearance." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the fiend fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fiend makes three attacks, one of which may be with its Blood Drain." ] }, { "name": "Blood Drain", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one {@condition grappled}, {@condition incapacitated}, {@condition restrained}, or willing creature. {@h}12 ({@damage 2d6 + 5}) piercing damage plus 21 ({@damage 6d6}) necrotic damage and the target must succeed on a {@dc 18} Constitution saving throw or lose three unexpended hit dice, or drop to 0 hit points if it cannot. The fiend gains 10 hit points for each hit die lost this way by a demon." ] }, { "name": "Razor Claws", "entries": [ "{@atk mw} {@hit 10} to hit. reach 10 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Concussive Slam", "entries": [ "The fiend slams up to two creatures {@condition grappled} by it into each other or a solid surface.", "Each of the creatures must succeed on a {@dc 18} Constitution saving throw or take 33 ({@damage 6d10}) bludgeoning damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition stunned} until the end of the fiend's next turn." ] }, { "name": "Terror Gaze (Concentration) {@recharge 5}", "entries": [ "One creature within 60 feet that the fiend can see must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} for the next minute (Save Ends at end of turn).", "While {@condition frightened} in this way, any attack that hits the creature becomes a critical hit." ] } ], "bonus": [ { "name": "Demonic Shapechanger", "entries": [ "The fiend takes on the form of any Large demon, a Large cloud of crimson mist with a 20 ft. fly speed, or back to its true form. Its statistics are otherwise the same in each form." ] } ], "reaction": [ { "name": "Raise Abyssal Thrall (4th Level Spell)", "entries": [ "When the fiend reduces a Medium or Large demon of CR 10 or below to 0 hit points with its Blood Drain, it can immediately raise the demon as a" ] }, { "name": "Fiendish Glare (1/Day)", "entries": [ "When the fiend is reduced below 137 hit points, it can immediately recharge and use its Terror Gaze." ] } ], "legendary": [ { "name": "Bowl Over", "entries": [ "The fiend moves up to its speed directly toward a creature it can see. If it ends this movement within 5 feet of the creature, the creature must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Hurl", "entries": [ "The fiend hurls a Medium or smaller creature that is {@condition grappled} by it up to 30 feet. The creature must succeed on a {@dc 18} Dexterity saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Savage (Costs 2 Actions)", "entries": [ "The fiend makes two Razor Claw attacks against a creature within 5 feet, or three Razor Claw attacks if the target is {@condition prone}." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "N", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [] }, { "name": "Bulezau Rot-Sower", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 97, "formula": "13d8 + 39" }, "speed": { "walk": 30 }, "str": 15, "dex": 14, "con": 17, "int": 9, "wis": 8, "cha": 6, "senses": [ "darkvision 120 ft." ], "passive": 9, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Abyssal", "telepathy 60 ft." ], "cr": "3", "trait": [ { "name": "Shed Flesh", "entries": [ "If the bulezau is affected by its Fiendish Rot ability or by that of another bulezau, its AC increases by 2, to a maximum of 16, and it gains vulnerability to bludgeoning damage until it completes a Long rest." ], "sort": 0 }, { "name": "Fading Torpor", "entries": [ "Each time the bulezau reduces a creature to 0 hit points, its movement speed increases by 10 feet until it completes a Short or Long Rest, to maximum speed of 60 feet." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The bulezau makes two attacks, one of which may be with its Barbed Tail." ] }, { "name": "Outsize Ranseur", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d8 + 2}) piercing damage." ] }, { "name": "Barbed Tail", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d12 + 2}) piercing damage and the target must succeed on a {@dc 13} Constitution saving throw or become infected with Flitrot and be {@condition poisoned} until the end of its next turn as it retches a gout of flies." ] }, { "name": "Fiendish Rot {@recharge 5}", "entries": [ "Each creature (including the bulezau) within 15 ft. that does not have all of its hit points must succeed on a {@dc 13} Constitution saving throw or take 9 ({@damage 2d8}) necrotic damage, or half as much on a success." ] } ], "reaction": [ { "name": "Fend Off", "entries": [ "When a creature enters its reach, the bulezau can make an Outsize Ranseur attack against it. If the attack hits, the creature's speed is reduced to 0 until the end of its turn." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Bulezau.webp", "fluff": { "_monsterFluff": { "name": "Bulezau", "source": "ConfC" } } }, { "name": "Bulezau Hatebrood", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 40 }, "str": 18, "dex": 15, "con": 18, "int": 9, "wis": 8, "cha": 6, "senses": [ "darkvision 120 ft." ], "passive": 9, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Abyssal", "telepathy 60 ft." ], "cr": "8", "trait": [ { "name": "Shed Flesh", "entries": [ "If the bulezau is affected by the Fiendish Rot ability of another bulezau, its AC increases by 2, to a maximum of 16, and it gains vulnerability to bludgeoning damage until it completes a Long rest." ], "sort": 0 }, { "name": "Fading Torpor", "entries": [ "Each time the bulezau reduces a creature to 0 hit points, its movement speed increases by 10 feet until it completes a Short or Long Rest, to maximum speed of 60 feet." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The bulezau makes three attacks, one of which may be with its Barbed Tail, and may use its Undying Hate if available." ] }, { "name": "Giantbreaker Greathammer", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Barbed Tail", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d12 + 4}) piercing damage and the target must succeed on a {@dc 15} Constitution saving throw or become infected with Flitrot and be {@condition poisoned} until the end of its next turn as it retches a gout of flies." ] }, { "name": "Undying Hate {@recharge 4}", "entries": [ "The bulezau's eyes burn with bloodshot fury as it glares at a creature within 5 feet of it. Until the end of the bulezau's next turn, it cannot be reduced below 1 hit point while that creature remains within 5 feet of it." ] } ], "reaction": [ { "name": "Infuriated Bellow", "entries": [ "When the bulezau misses with an attack, it can let out an enraged scream.", "Until the beginning of its next turn, attacks against the bulezau are made at advantage and whenever the creature it missed hits it with an attack, the bulezau may may make an attack with its Giantbreaker Greathammer against that creature." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Bulezau.webp", "fluff": { "_monsterFluff": { "name": "Bulezau", "source": "ConfC" } } }, { "name": "Blood Echo", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ 15 ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30 }, "str": 9, "dex": 20, "con": 16, "int": 6, "wis": 8, "cha": 14, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "cr": "5", "trait": [ { "name": "Blood Mimic", "entries": [ "When created, the blood echo takes on a fiendishly warped version of the appearance of the last creature hit with a melee attack by its creator (or by its creator's wielder)." ] }, { "name": "Echo Parasite", "entries": [ "The blood echo uses the attack bonus and saving throw bonuses of whichever creature it is mimicking with its Blood Mimic trait.", "Whenever the blood echo takes damage of a type it is resistant to, the creature it is mimicking takes the same amount of damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The blood echo makes two attacks with its Haunted Blade." ] }, { "name": "Haunted Blade", "entries": [ "{@atk mw} +X to hit, reach 5 ft., one creature. {@h}14 ({@dice 2d8 + 5}) slashing plus 3 ({@damage 1d6}) fire damage.", "This attack scores a critical on a 19-20.", "If this attack reduces a creature to 0 hit points, the blood echo gains 10 temporary hit points." ] } ], "reaction": [ { "name": "Echo Shift", "entries": [ "When the blood echo hits a creature with a melee attack, it can take on the creature's appearance as per its Blood Mimic trait." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "F" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Caligrosto", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 4, "dex": 16, "con": 16, "int": 16, "wis": 15, "cha": 19, "skill": { "deception": "+10", "intimidation": "+7", "stealth": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Abyssal", "Common", "telepathy 120 ft." ], "cr": "7", "trait": [ { "name": "Invisible", "entries": [ "The caligrosto is {@condition invisible}. To creatures that ignore the effects of its invisibility, a weapon possessed by the caligrosto appears to be seething with coils of lightning-flecked mist." ] }, { "name": "Blade Haunting", "entries": [ "A blade {@condition possessed|confc|possessed} by the caligrosto grows in power, cumulatively gaining the following traits as the caligrosto consumes hit dice lost to its abilities, and resetting to 0 hit dice at dawn:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "0 Hit Dice", "entries": [ " As an action, the weapon's wielder may lose two unexpended hit dice, feeding the blade." ], "type": "item" }, { "name": "2 Hit Dice", "entries": [ " The weapon deals an additional {@damage 1d6} fire damage and scores a critical on a 19-20." ], "type": "item" }, { "name": "4 Hit Dice", "entries": [ " The weapon's wielder gains 10 temporary hit points whenever it reduces a creature to 0 hit points." ], "type": "item" }, { "name": "6 Hit Dice", "entries": [ " While {@condition incapacitated}, the weapon's wielder ignores the effects of being {@condition incapacitated} and acts under the caligrosto's control." ], "type": "item" }, { "name": "8 Hit Dice", "entries": [ " On each of the caligrosto's turns, it may move the blade up to the caligrosto's fly speed and make two attacks with it ({@hit 7} to hit, +4 to damage rolls)." ], "type": "item" } ] } ] }, { "name": "Masked Nature", "entries": [ "While the caligrosto is possessing a weapon, its creature type can't be detected by spells or magical effects." ] }, { "name": "Incorporeal Movement", "entries": [ "The caligrosto can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ] } ], "action": [ { "name": "Lifeblood Empowerment", "entries": [ "One creature within 5 feet of the caligrosto must succeed on a {@dc 15} Constitution saving throw or take 13 ({@damage 3d8}) necrotic damage and lose two unexpended hit dice, or drop to 0 hit points if it cannot.", "While Possessing a weapon, the caligrosto may only target a creature that is wielding it with this ability." ] }, { "name": "Spawn Blood Echo (1/Day)", "entries": [ "If the caligrosto has consumed at least six hit dice since the last dawn, it creates a {@creature blood echo|confc|Blood Echo} under its control in an unoccupied space within 5 feet, and the blade it is possessing flies into the blood echo's grasp.", "While wielded by a Blood Echo, the effects of the caligrosto's Blade Haunting are represented in the Blood Echo's stat block and are not cumulative with it." ] }, { "name": "Blade Possession (1/Day)", "entries": [ "The caligrosto enters a nonartifact weapon within 5 feet that deals piercing or slashing damage and Possesses it until the caligrosto is expelled or the weapon is destroyed.", "If the weapon is magical, the caligrosto must immediately succeed on a {@dc 20} Charisma saving throw or be expelled from the weapon. Once expelled from a weapon, the caligrosto can't enter that weapon again." ] } ], "reaction": [ { "name": "Brutal Triumph", "entries": [ "When a weapon the caligrosto is possessing reduces a creature to 0 hit points, the caligrosto can consume one of the creature's hit dice." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "SD" ], "languageTags": [ "AB", "C", "TP" ], "damageTags": [ "N", "O" ], "conditionInflict": [ "invisible" ], "variant": [] }, { "name": "Cerebrilith", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 220, "formula": "21d10 + 105" }, "speed": { "walk": 30, "climb": 30 }, "str": 21, "dex": 14, "con": 20, "int": 22, "wis": 18, "cha": 16, "save": { "con": "+9", "int": "+10", "cha": "+7" }, "skill": { "history": "+10", "insight": "+12", "perception": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Magic Resistance", "entries": [ "The cerebrilith has advantage on saving throws against spells and other magical effects." ] }, { "name": "Thought-Taster", "entries": [ "If the cerebrilith runs its tongue across a creature's exposed brain, it learns each of that creature's deepest secrets." ] }, { "name": "Independent Lobes", "entries": [ "The cerebrilith can concentrate on up to four separate effects simultaneously. If it fails a saving throw to maintain {@status concentration}, it loses {@status concentration} on each effect it is {@status concentration||concentrating} on." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The cerebrilith attacks four times with its Brainrake Claws, one of which it may replace with a use of its Searing Probe or Thought Mine." ] }, { "name": "Brainrake Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage. A creature killed by this damage has the upper part of its skull removed." ] }, { "name": "Searing Probe (Concentration)", "entries": [ "The cerebrilith viciously delves into a creature's mind, telepathically relaying its secret weaknesses to the cerebrilith's allies.", "One creature the cerebrilith can see within 60 feet must make a {@dc 19} Intelligence saving throw. On a failed save, attacks made against the creature score a critical on an 17-20 for the next minute." ] }, { "name": "Thought Mine (Concentration)", "entries": [ "The cerebrilith sets a bomb of psionic energy in the mind of a creature it can see within 120 feet, forcing it to make a {@dc 19} Intelligence saving throw. On a failure, the first time in the next minute that the creature casts a spell of 1st level or above or uses a psionic ability, it takes 44 ({@damage 8d10}) psychic damage." ] }, { "name": "Desecration Stride (6th Level Spell, Concentration)", "entries": [ "For the next minute, whenever the cerebrilith takes damage it may teleport up to 30 feet to an unoccupied space it can see. Each other creature within 10 feet of that space takes 9 ({@damage 2d8}) necrotic damage." ] }, { "name": "Plane Shift (7th level spell, 1/Day)", "entries": [ "The cerebrilith and up to eight willing creatures within 10 feet of it teleport to another plane of existence." ] } ], "bonus": [ { "name": "Multilobe Psionics", "entries": [ "The cerebrilith gains one of the following benefits for as long as it maintains {@status concentration} on it:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Thought Backup", "entries": [ " The cerebrilith has advantage on saving throws to maintain {@status concentration}." ], "type": "item" }, { "name": "Shadow in the Weave", "entries": [ " A creature other than the cerebrilith that casts a spell of 1st level or higher while within 30 feet of the cerebrilith must succeed on a {@dc 18} Charisma saving throw or take 3 ({@damage 1d6}) psychic damage per level of the spell." ], "type": "item" }, { "name": "Mindslice", "entries": [ " The cerebrilith's melee attacks have a reach of 60 feet and deal psychic damage instead of any other type." ], "type": "item" }, { "name": "Psionic Mirage", "entries": [ " Attacks made against the cerebrilith from more than 30 feet away are made at disadvantage." ], "type": "item" } ] } ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "N", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Chasme Plague Drone", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 19, "formula": "3d8 + 6" }, "speed": { "walk": 20, "fly": 60 }, "str": 14, "dex": 13, "con": 14, "int": 6, "wis": 14, "cha": 10, "senses": [ "blindsight 10 ft.", "darkvision 120 ft." ], "passive": 15, "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": { "cr": "12", "xp": 840 }, "trait": [ { "name": "Spider Climb", "entries": [ "The chasme can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the chasme takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the chasme takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Plaguebearer Bites (Group Attack)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}4 piercing damage plus 2 necrotic damage.", "If at least two other chasmes attacked with it, the target must succeed on a {@dc 14} Constitution saving throw or be afflicted with {@disease fading ague|ConfC}." ] } ], "reaction": [ { "name": "Droning Chorus", "entries": [ "When a creature the chasme can see within 30 feet makes a saving throw against another chasme's Drone, the chasme can force it to subtract one from its result." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B", "SD" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Chasme.webp", "fluff": { "_monsterFluff": { "name": "Chasme", "source": "ConfC" } } }, { "name": "Chasme Tormentor", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 110, "formula": "13d10 + 39" }, "speed": { "walk": 20, "fly": 60 }, "str": 15, "dex": 15, "con": 16, "int": 11, "wis": 14, "cha": 10, "save": { "dex": "+5", "wis": "+5" }, "skill": { "intimidation": "+3", "perception": "+5" }, "senses": [ "blindsight 10 ft.", "darkvision 120 ft." ], "passive": 15, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "6", "trait": [ { "name": "Spider Climb", "entries": [ "The chasme can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Drone", "entries": [ "The chasme produces a horrid magical droning sound. A non-chasme creature that starts its turn within 30 feet of one or more chasmes that can hear them must succeed on a {@dc 14} Constitution saving throw or deal only half damage with weapon attacks until the end of its next turn.", "A creature that fails this save by 5 or more falls asleep until it takes damage or another creature takes an action to wake it." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The chasme has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Proboscis", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}16 ({@damage 4d6 + 2}) piercing damage plus 24 ({@damage 7d6}) necrotic damage.", "On a critical hit, the target is {@condition frightened} until the end of its next turn." ] }, { "name": "Dream Desecration", "entries": [ "One sleeping creature the Chasme can see within 15 feet takes 14 ({@dice 4d6}) nonlethal psychic damage, then must make on a {@dc 14} Wisdom saving throw.", "On a failed save, this damage does not wake the creature from its sleep, and the chasme discovers one fact which the creature wishes to keep hidden from it." ] }, { "name": "Demonic Abduction", "entries": [ "One demon of CR 5 or lower that the chasme has seen in the last 10 days must succeed on a {@dc 14} Charisma saving throw or teleport to switch positions with the chasme.", "A creature that succeeds on this save is immune to the effect for 24 hours." ] } ], "traitTags": [ "Magic Resistance", "Spider Climb" ], "senseTags": [ "B", "SD" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Chasme.webp", "fluff": { "_monsterFluff": { "name": "Chasme", "source": "ConfC" } } }, { "name": "Draegloth Heritor", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fiend", "monstrosity" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "17d10 + 68" }, "speed": { "walk": 30 }, "str": 20, "dex": 15, "con": 18, "int": 13, "wis": 11, "cha": 11, "skill": { "arcana": "+4", "perception": "+3", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Elvish", "Undercommon" ], "cr": "7", "trait": [ { "name": "Brutal Grace", "entries": [ "If the draegloth takes the Dash or Dodge action, until the end of the turn it may make a melee attack against any creature that makes an opportunity attack against it." ], "sort": 0 }, { "name": "Light-Enraged", "entries": [ "The first attack the draegloth makes each turn while in Bright Light has advantage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The draegloth makes three attacks with its Savage Claws." ] }, { "name": "Savage Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}16 ({@damage 2d10 + 5}) slashing damage.", "If this attack was made with advantage, the target suffers one additional effect:", "The target is {@condition grappled} (escape {@dc 16}).", "The target is pushed 5 feet away.", "The target is knocked {@condition prone}." ] }, { "name": "Glyph of Light's Bane (2nd Level Spell)", "entries": [ "One creature {@condition grappled} by the draegloth must succeed on a {@dc 15} Charisma saving throw or take 14 ({@damage 4d6}) fire damage and be {@condition cursed|confc|cursed} for the next minute.", "While cursed in this way, the creature takes 7 ({@dice 2d6}) fire plus 5 ({@damage 1d10}) necrotic damage whenever it ends its turn illuminated by Bright Light" ] }, { "name": "Flaying Scream (3rd Level Spell) {@recharge 5}", "entries": [ "The draegloth's eyes blaze with abyssal flame as it holds a {@condition grappled} creature aloft and screams at it.", "Each light the creature is carrying is doused, then the creature must succeed on a {@dc 15} Constitution saving throw or take 10 ({@dice 3d6}) fire plus 27 ({@damage 6d8}) thunder damage, or half as much on a success.", "A creature killed by this damage has its skin peeled off and blown away in a spray of gore." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "E", "U" ], "damageTags": [ "F", "N", "S", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "cursed|confc|cursed", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Draegloth.webp", "fluff": { "_monsterFluff": { "name": "Draegloth", "source": "ConfC" } } }, { "name": "Draegloth Abomination", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fiend", "monstrosity" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 210, "formula": "20d10 + 100" }, "speed": { "walk": 40, "climb": 40 }, "str": 22, "dex": 15, "con": 20, "int": 16, "wis": 15, "cha": 17, "skill": { "perception": "+6", "stealth": "+6", "survival": "+10" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Elvish", "Undercommon" ], "cr": "12", "trait": [ { "name": "Web-Dweller", "entries": [ "The draegloth can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the draegloth knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Brutal Grace", "entries": [ "If the draegloth takes the Dash or Dodge action, until the end of the turn it may make a melee attack against any creature that makes an opportunity attack against it." ], "sort": 1 }, { "name": "Light-Enraged", "entries": [ "The first attack the draegloth makes each turn while in Bright Light has advantage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The draegloth makes four attacks with its Savage Claws, one of which it may replace with a use of its Flaying Scream or Snap Limb, if available." ] }, { "name": "Savage Claws", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one creature. {@h}17 ({@damage 2d10 + 6}) slashing damage.", "If this attack was made with advantage, the target suffers one additional effect:", "The target is {@condition grappled} (escape {@dc 18}).", "The target is pushed 10 feet away.", "The target is knocked {@condition prone}." ] }, { "name": "Snap Limb {@recharge 4}", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one {@condition grappled} creature. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage and the target must make a {@dc 18} Constitution saving throw.", "On a failed save, the creature takes an additional 18 ({@damage 4d8}) bludgeoning damage and loses the use of a limb of its choice until it completes a Long Rest." ] }, { "name": "Flaying Scream (3rd Level Spell)", "entries": [ "The draegloth's eyes blaze with abyssal flame as it holds a {@condition grappled} creature aloft and screams at it.", "Each light the creature is carrying is doused, then the creature must succeed on a {@dc 17} Constitution saving throw or take 10 ({@dice 3d6}) fire plus 27 ({@damage 6d8}) thunder damage, or half as much on a success.", "A creature killed by this damage has its skin peeled off and blown away in a spray of gore." ] }, { "name": "Maddening Shadows (4th Level Spell, Concentration)", "entries": [ "Whispering darkness boils forth in a 20 foot radius from a point the draegloth can see within 60 feet, extinguishing all lights in the area.", "A creature other than the draegloth that starts its turn in the area must succeed on a {@dc 15} Wisdom saving throw or take 21 ({@damage 6d6}) psychic damage and be {@condition frightened} until the beginning of its next turn.", "A creature that fails this saving throw by 5 or more falls {@condition prone}, additionally." ] } ], "bonus": [ { "name": "Web Grab", "entries": [ "One creature the draegloth can see within 30 feet must succeed on a {@dc 18} Dexterity saving throw or be dragged up to 30 feet toward the draegloth." ] }, { "name": "Exultation of Blood (2nd Level Spell)", "entries": [ "The draegloth gains 5 temporary hit points for each creature it hit with an attack this turn. While it has any of these temporary hit points, the draegloth's attacks have advantage." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "E", "U" ], "damageTags": [ "B", "S", "T", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Draegloth.webp", "fluff": { "_monsterFluff": { "name": "Draegloth", "source": "ConfC" } } }, { "name": "Draudnu", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "14d10 + 56" }, "speed": { "walk": 50 }, "str": 18, "dex": 19, "con": 18, "int": 13, "wis": 16, "cha": 17, "senses": [ "truesight 120 ft." ], "passive": 13, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "8", "trait": [ { "name": "Form of Madness", "entries": [ "A non-obyrith creature that starts its turn within 60 feet of the draudnu and can see it must succeed on a {@dc 15} Wisdom saving throw or be {@condition poisoned} until it takes any piercing or slashing damage, as it feels something living swelling within it." ] }, { "name": "Magic Resistance", "entries": [ "The draudnu has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Flesh Hooks", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target. {@h}17 ({@dice 3d8 + 4}) piercing plus 14 ({@damage 4d6}) acid damage.", "On a hit, the draudnu may lose 10 hit points and detach its head, pinning the target to an adjacent surface and Restraining it (escape {@dc 15}). While its head is detached, the draudnu is {@condition blinded}.", "The head is an object and can be attacked (AC 15, 15 HP), and once detached the draudnu can't use this attack again until it regrows its head." ] }, { "name": "Infested Birth (3/Day)", "entries": [ "One of the draudnu's pustules bursts in a spray of acid, then releases 3 ({@dice 1d4 + 1}) {@creature ekolid nymph|confc|Ekolid Nymphs} that act on the draudnu's initiative.", "Up to one creature within 5 feet of the draudnu must succeed on a {@dc 15} Dexterity saving throw or take 10 ({@damage 3d6}) acid damage." ] } ], "bonus": [ { "name": "Mindfire Gaze", "entries": [ "One creature {@condition restrained} by the draudnu's head must succeed on a {@dc 14} Intelligence saving throw or take 11 ({@damage 2d10}) psychic damage, or half as much on a success." ] }, { "name": "Regrow Head", "entries": [ "If the draudnu has no head, it grows a new one, gaining 10 temporary hit points." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "A", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Dretch Fodder", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 9, "formula": "2d6 + 2" }, "speed": { "walk": 20 }, "str": 11, "dex": 11, "con": 13, "int": 5, "wis": 8, "cha": 3, "senses": [ "darkvision 60 ft." ], "passive": 9, "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 60 ft." ], "cr": { "cr": "3", "xp": 140 }, "trait": [ { "name": "Larvae Haze", "entries": [ "The dretch is surrounded by a cursed aura in which wounds become infested with dretch larvae. A non-dretch creature that takes any damage takes an additional 1 piercing damage for each dretch within 5 feet of it.", "A creature killed within 5 feet of a dretch has a new dretch hatch from its corpse after 24 hours." ], "sort": 0 }, { "name": "Befoul Earth", "entries": [ "When the dretch dies, the ground within 10 feet of it is cursed and corrupted. Plants in the area wither and die, and magical healing that a creature in the area receives is reduced by half." ], "sort": 1 }, { "name": "Minion", "entries": [ "If the dretch takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the dretch takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 2 } ], "action": [ { "name": "Broken-Tooth Bites (Group Attack)", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}1 piercing damage." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Dretch.webp", "fluff": { "_monsterFluff": { "name": "Dretch", "source": "ConfC" } } }, { "name": "Dretch Agitator", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 60, "formula": "11d6 + 22" }, "speed": { "walk": 20 }, "str": 14, "dex": 11, "con": 15, "int": 6, "wis": 9, "cha": 4, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 60 ft." ], "cr": "1", "trait": [ { "name": "Larvae Haze", "entries": [ "The dretch is surrounded by a cursed aura in which wounds become infested with dretch larvae. A non-dretch creature that takes any damage takes an additional 1 piercing damage for each dretch within 5 feet of it.", "A creature killed within 5 feet of a dretch has a new dretch hatch from its corpse after 24 hours." ], "sort": 0 }, { "name": "Befoul Earth", "entries": [ "When the dretch dies, the ground within 10 feet of it is cursed and corrupted. Plants in the area wither and die, and magical healing that a creature in the area receives is reduced by half." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The dretch makes two attacks, one of which may be with its Rotten Bite." ] }, { "name": "Rotten Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Curling Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage." ] }, { "name": "Goading Shove", "entries": [ "One creature within 5 feet of the dretch must make a {@dc 12} Strength saving throw. On a failed save, the creature takes 7 ({@damage 2d6}) bludgeoning damage and is pushed 5 feet, then may use its reaction to make a melee attack.", "On a successful save, the target must use its reaction to make an attack against the dretch. A creature may not voluntarily fail this saving throw." ] } ], "reaction": [ { "name": "Groveling Whinge", "entries": [ "When a creature targets the dretch with an attack, the dretch can fall {@condition prone} and force the attacker to make a {@dc 12} Wisdom saving throw.", "On a failed save, the creature must choose a different target for its attack, or else do half as much damage with it." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Dretch.webp", "fluff": { "_monsterFluff": { "name": "Dretch", "source": "ConfC" } } }, { "name": "Dretch Horde", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "swarmSize": "S", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d6 + 36" }, "speed": { "walk": 20 }, "str": 16, "dex": 11, "con": 16, "int": 5, "wis": 8, "cha": 3, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "cold", "fire", "lightning", { "special": "damage from attacks" } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned." ], "languages": [ "Abyssal", "telepathy 60 ft." ], "cr": "5", "trait": [ { "name": "Devouring Haze", "entries": [ "The horde is surrounded by a cursed aura in which wounds become infested with dretch larvae. A non-dretch creature in the horde's space that takes any damage takes an additional 5 piercing damage.", "A creature killed within 5 feet of the horde has a new dretch hatch from its corpse after 24 hours." ], "sort": 0 }, { "name": "Poisoned Path", "entries": [ "Whenever the horde takes 10 or more damage from a single source, the ground within 10 feet of it is cursed and corrupted. Plants in the area wither and die, and magical healing that a creature in the area receives is reduced by half." ], "sort": 1 }, { "name": "Swarm", "entries": [ "The horde can occupy another creature's space and vice versa, and the horde can move through any opening large enough for a small creature. The horde can't regain hit points or gain temporary hit points." ], "sort": 2 } ], "action": [ { "name": "Rotten Bites", "entries": [ "{@atk mw} {@hit 6} to hit, reach 0 ft., one target. {@h}24 ({@damage 6d6 + 3}) piercing damage, or 13 ({@damage 3d6 + 3}) piercing damage if the horde has fewer than half its hit points." ] }, { "name": "Maddening Melee {@recharge 4}", "entries": [ "Each other creature in the horde's space must succeed on a {@dc 14} Strength saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be pushed up to 10 feet in a direction of the horde's choice. Then, each of those creatures may use its reaction to make a melee attack.", "If the horde has more than half its hit points, this save is made at disadvantage." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Dretch.webp", "fluff": { "_monsterFluff": { "name": "Dretch", "source": "ConfC" } } }, { "name": "Dybbuk (Bound)", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 71, "formula": "11d6 + 33" }, "speed": { "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 6, "dex": 15, "con": 16, "int": 16, "wis": 15, "cha": 14, "senses": [ "darkvision 120 ft." ], "passive": 12, "immune": [ { "special": "all" } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "0", "trait": [ { "name": "Lip Reader", "entries": [ "The dybbuk cannot hear, but understands statements spoken by a creature it can see whose mouth is not hidden." ], "sort": 0 }, { "name": "Dybbuk Box", "entries": [ "The dybbuk is bound to a holy artifact; a sealed container (AC 10, 15 HP, Immunity to Poison and Psychic Damage) that contains its power.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "If the artifact is destroyed, the dybbuk transforms into a ", "entries": [ "Dybbuk (Unbound)**." ], "type": "item" } ] } ], "sort": 1 } ], "action": [ { "name": "Disturbing Behavior", "entries": [ "The dybbuk makes a creature under its control do something unnatural, such as levitate, vomit blood, twist its head all the way around, or cause a quadruped to move as a biped.", "Each nonfiend creature within 30 feet that can see it must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of the dybbuk's next turn." ] }, { "name": "Corpse Dominion (1/Day)", "entries": [ "One corpse of either a humanoid or beast of CR 4 or lower within 500 feet of the box rises and acts under the dybbuk's control for the next hour.", "A corpse animated in this way gains the appearance of life, retains the statistics it had in life, and can't voluntarily harm a humanoid creature." ] } ], "senseTags": [ "SD" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Dybbuk.webp", "fluff": { "_monsterFluff": { "name": "Dybbuk", "source": "ConfC" } } }, { "name": "Dybbuk (Unbound)", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 71, "formula": "11d6 + 33" }, "speed": { "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 6, "dex": 15, "con": 16, "int": 16, "wis": 15, "cha": 14, "skill": { "deception": "+4", "intimidation": "+4", "stealth": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Abyssal", "Common", "telepathy 120 ft." ], "cr": "4", "trait": [ { "name": "Imperceptible Glow", "entries": [ "While in Bright Light, the dybbuk can attempt to Hide as a Bonus Action, and may do so without obscurement." ], "sort": 0 }, { "name": "Incorporeal Movement", "entries": [ "The dybbuk can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 1 }, { "name": "Spectral Weapons", "entries": [ "The dybbuk's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 2 } ], "action": [ { "name": "Touch of Nightmares", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d8 + 2}) psychic damage and the target must succeed on a {@dc 12} Intelligence saving throw or be {@condition frightened} for the next minute (Save Ends at end of turn) as it hallucinates being beset by tiny cackling horrors.", "The dybbuk may make this attack as a Bonus Action and with a reach of 60 feet against any creature {@condition frightened} in this way." ] }, { "name": "Corpse Possession (1/Day)", "entries": [ "The dybbuk Possesses a beast or humanoid corpse in its space, transforming it into a", "When it does, the dybbuk may choose for the creature to gain the appearance of life, which lasts until it makes an attack. This Possession ends early if the Deadite is completely destroyed." ] } ], "bonus": [ { "name": "Evil Gust", "entries": [ "One creature the dybbuk can see within 30 feet must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone} and dragged up to 30 feet in a direction of the dybbuk's choice." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "SD" ], "languageTags": [ "AB", "C", "TP" ], "damageTags": [ "O", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Dybbuk.webp", "fluff": { "_monsterFluff": { "name": "Dybbuk", "source": "ConfC" } } }, { "name": "Dybbuk Deadite", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ 14 ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 50, "climb": 50, "fly": { "number": 15, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 19, "con": 16, "int": 16, "wis": 15, "cha": 14, "skill": { "athletics": "+7", "deception": "+5", "perception": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "immune": [ "poison", "necrotic" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common", "telepathy 120 ft." ], "cr": { "cr": "7", "xp": 3900 }, "trait": [ { "name": "Abyssal Endurance", "entries": [ "The deadite cannot be killed while it is {@condition possessed|confc|possessed}. If the deadite begins its turn with 0 hit points, it makes a {@dc 10} Constitution saving throw, regaining 20 hit points on a success." ], "sort": 0 }, { "name": "Dismembering Weakness", "entries": [ "If the deadite takes any damage while at zero hit points, one of its body parts is severed.", "The deadite's speed is reduced by 10 feet and it makes one fewer attack with its multiattack for each part severed in this way. If the deadite's speed is reduced to 0, it is {@condition incapacitated}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The deadite makes five attacks with its Wild Swipes, one of which it may replace with its Reattach Limb." ] }, { "name": "Wild Swipes", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}8 ({@damage 1d8 + 4}) slashing damage and the target is pushed 5 feet away." ] }, { "name": "Reattach Limb", "entries": [ "The deadite reattaches one of its severed body parts within 5 feet to itself." ] } ], "bonus": [ { "name": "Blood Geyser", "entries": [ "The deadite emits a geyser of black blood in a 15 foot cone from its mouth or one of its wounds.", "Each creature in the area is pushed 5 feet away and must succeed on a {@dc 13} Constitution saving throw or be {@condition blinded} until the end of the deadite's next turn." ] }, { "name": "Telepathic Lunge", "entries": [ "One of the deadite's severed body parts flies up to 15 feet. Then, if it is in a creature's space, the body part becomes {@condition attached|confc|attached} to it (remove {@dc 15}).", "If the body part was already {@condition attached|confc|attached} to a creature, instead the creature must succeed on a {@dc 15} Strength saving throw or take 6 ({@damage 1d4 + 4}) bludgeoning damage and be dragged up to 15 feet by the body part." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "TP" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Dybbuk.webp", "fluff": { "_monsterFluff": { "name": "Dybbuk", "source": "ConfC" } } }, { "name": "Ekolid Nymph", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 9, "formula": "2d4 + 2" }, "speed": { "walk": 20, "climb": 20, "fly": 30 }, "str": 7, "dex": 14, "con": 14, "int": 7, "wis": 13, "cha": 10, "passive": 11, "cr": { "cr": "3", "xp": 140 }, "trait": [ { "name": "Wound Intrusion", "entries": [ "A creature that starts its turn in the space of one or more ekolid nymphs must make a {@dc 12} Constitution saving throw.", "On a failed saving throw, the creature takes 3 ({@damage 1d6}) piercing damage and is infected with Ekolid Parasitism, and one ekolid nymph in its space is removed from play." ] }, { "name": "Minion", "entries": [ "If the ekolid takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the ekolid takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Lacerating Collision (Group Attack)", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}2 piercing damage.", "This attack is made with advantage if each creature that contributed to it moved at least 20 feet this turn." ] }, { "name": "Cannibalize", "entries": [ "The ekolid kills and devours a Small or smaller creature with the Minion trait in its space.", "Then, if the ekolid has killed two or more creatures this way in the last minute, it may form a cocoon around itself, increasing its AC to 18 until the beginning of its next turn.", "At the beginning of its next turn, the ekolid emerges from its cocoon transformed as an {@creature ekolid carnifex|confc|Ekolid Carnifex} with full hit points." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Ekolid Carnifex", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 77, "formula": "14d6 + 28" }, "speed": { "walk": 30, "climb": 30, "fly": 60 }, "str": 8, "dex": 16, "con": 15, "int": 10, "wis": 18, "cha": 13, "senses": [ "truesight 120 ft." ], "passive": 14, "resist": [ "cold", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "3", "trait": [ { "name": "Form of Madness", "entries": [ "A non-obyrith creature that starts its turn within 60 feet of the ekolid and can see it must succeed on a {@dc 12} Wisdom saving throw or automatically fail Intelligence checks and saving throws to maintain Concentration, as it feels parasites squirming within its flesh.", "A creature may repeat this saving throw as an Action, ending the effect and becoming immune to it for 24 hours on a success." ] }, { "name": "Magic Resistance", "entries": [ "The ekolid has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ekolid makes five attacks with its Stinging Flurry." ] }, { "name": "Stinging Flurry", "entries": [ "{@atk mw} {@hit 1} to hit, reach 10 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage." ] }, { "name": "Exultant Chitter {@recharge 5}", "entries": [ "Each creature within 30 feet that can hear the ekolid and is infected with Ekolid Parasitism takes 7 ({@damage 2d6}) piercing damage, then must make a {@dc 12} Constitution saving throw.", "On a failed save, the disease ends for the creature and it spawns an {@creature ekolid nymph|confc|Ekolid Nymph} in its space." ] } ], "bonus": [ { "name": "Implant Egg", "entries": [ "One creature the ekolid hit with its Stinging Flurry this turn must succeed on a {@dc 12} Constitution saving throw or be infected with Ekolid Parasitism.", "A target hit with three or more Stinging Flurry attacks this turn makes this saving throw with disadvantage." ] }, { "name": "Screeching Choir", "entries": [ "The ekolid lets out a discordant wail. Each creature within 30 feet that can hear it and is Concentrating must succeed on a {@dc 10} Constitution saving throw or lose Concentration." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [] }, { "name": "Ferrolith", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 152, "formula": "16d8 + 80" }, "speed": { "walk": 40, "fly": 20 }, "str": 19, "dex": 17, "con": 21, "int": 15, "wis": 15, "cha": 21, "save": { "str": "+8", "con": "+9", "cha": "+9" }, "skill": { "deception": "+9", "insight": "+6", "perception": "+6", "persuasion": "+9", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "cold", "fire", "lightning", "poison", "piercing", "slashing" ], "languages": [ "Abyssal", "Common", "Infernal" ], "cr": "10", "trait": [ { "name": "Corrosion Weakness", "entries": [ "If the ferrolith takes 10 or more acid damage from a single source, it loses its resistance to Bludgeoning, Piercing, and Slashing damage until the beginning of its next turn." ] }, { "name": "Magic Resistance", "entries": [ "The ferrolith has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ferrolith makes three attacks with its Adamantine Claws, one of which it may replace with a use of its Compel." ] }, { "name": "Adamantine Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}17 ({@damage 3d8 + 4}) slashing damage. This attack scores a critical on an 18-20." ] }, { "name": "Compel", "entries": [ "One creature {@condition charmed} by the ferrolith must use its reaction to move up to half its speed and make a weapon attack." ] }, { "name": "Enticing Charm (Concentration)", "entries": [ "One humanoid the ferrolith can see within 30 feet of it must succeed on a {@dc 17} Wisdom saving throw or be magically {@condition charmed} and under the ferrolith's control.", "The {@condition charmed} creature repeats this saving throw whenever it takes damage, ending the effect on a success. When the ferrolith's charm ends on a creature, the creature takes 44 ({@damage 8d10}) psychic damage and is immune to this effect for the next 24 hours." ] }, { "name": "Razor Barrage {@recharge 5}", "entries": [ "The ferrolith flings razor-sharp flakes of rust from its wings in a 30 foot cone. Each creature in the area must succeed on a {@dc 15} Dexterity saving throw or take 45 ({@damage 10d8}) slashing damage, or half as much on a success." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "I" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed" ], "variant": [] }, { "name": "Gau Ding", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "fiend", "alignment": [ "N", "E" ], "ac": [ 19 ], "hp": { "average": 475, "formula": "38d12 + 228" }, "speed": { "walk": 40 }, "str": 27, "dex": 17, "con": 25, "int": 8, "wis": 24, "cha": 20, "save": { "dex": "+10", "con": "+13", "wis": "+13", "cha": "+12" }, "skill": { "insight": "+13", "intimidation": "+12", "perception": "+20" }, "senses": [ "truesight 120 ft." ], "passive": 30, "resist": [ "cold", "lightning" ], "immune": [ "fire", "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "22", "trait": [ { "name": "Careening Slosh", "entries": [ "If the Gau Ding moves at least 20 ft. in a straight line, then moves in an opposed direction, it begins to slosh. Until the end of its turn, each creature that it passes within 5 ft. of must succeed on a {@dc 20} Dexterity saving throw or take 9 ({@dice 2d8}) fire and 9 ({@damage 2d8}) necrotic damage." ] }, { "name": "Dinner Bell", "entries": [ "A creature that misses the gau ding with a melee weapon attack is overcome with visions of itself being torn apart by hungry dogs. The attacker must succeed on a DC Wisdom saving throw or take 11 ({@damage 2d10}) psychic damage and be {@condition frightened} until the end of its next turn." ] }, { "name": "Cauldron", "entries": [ "The top of the gau ding is a boiling cauldron of bones and broth. A creature that starts its turn in the cauldron takes 22 ({@dice 5d8}) fire and 22 ({@damage 5d8}) necrotic damage. A creature killed by this damage can be disgorged as a wight under the cauldron's control. When encountered, the gau ding has 7 ({@dice 2d4 + 2}) corpses in its cauldron." ] }, { "name": "Affection Weakness", "entries": [ "As bonus action, a creature that did not attack the gau ding this turn may attempt a {@dc 20} {@skill Animal Handling} check. On a success, the Gau Ding must succeed on a {@dc 20} Wisdom saving throw or be {@condition charmed} for the next minute by the creature, or until the creature deals damage to it." ] }, { "name": "Limited Magic Immunity", "entries": [ "The gau ding can't be affected or detected by spells of 3rd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ] }, { "name": "Spiritlinked Resistance", "entries": [ "If the gau ding fails a saving throw, it may consume one of the corpses contained within it to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The gau ding makes two attacks with its snatching claws." ] }, { "name": "Snatching Claws", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one target. {@h}14 ({@damage 1d12 + 8}) bludgeoning damage and the target is {@condition grappled} (Escape {@dc 23}). The gau ding has two arms capable of grappling." ] }, { "name": "Snapping Jaws", "entries": [ "{@atk mw} {@hit 15} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d8 + 8}) piercing damage. On a critical hit, the gau ding bites off a hand or foot of the target." ] }, { "name": "Bay", "entries": [ "The gau ding lets out a terrifying polyphonic howl as flames burst from its mouths and eyes and its cauldron bubbles and sputters. Each creature within 120 ft. that can hear it must succeed on a {@dc 20} Wisdom saving throw or be {@condition frightened} of the gau ding for the next minute and drop what it's holding. A {@condition frightened} creature repeats this save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Disgorge Animus {@recharge 5}", "entries": [ "Roll a {@dice d20}. on a 1-10, the gau ding births a {@creature wight|confc|Wight} from its cauldron. On an 11-17, it births a {@creature deathlock wight|confc|Deathlock Wight}. On an 18-20, it births a {@creature slaughter wight|confc|Slaughter Wight}." ] } ], "reaction": [ { "name": "Bones for the Broth", "entries": [ "As a reaction to being missed with an attack of opportunity by a {@condition frightened} creature, the gau ding makes a snatch attack against the attacker." ] }, { "name": "Bloodied Birth", "entries": [ "As a reaction to being reduced below 238 hit points, the Gau Ding immediately recharges and uses its Disgorge Animus twice." ] } ], "legendary": [ { "name": "Into the Pot!", "entries": [ "The gau ding tosses one creature {@condition grappled} by its Snatching Claws into its cauldron." ] }, { "name": "Spirit Breath", "entries": [ "Each creature in a 30 ft. cone must succeed on a {@dc 20} Strength saving throw or be {@condition grappled} (escape {@dc 20}) by long, many-jointed spectral arms that extend from nearby surfaces. A flying creature has advantage on this saving throw. A creature that starts its turn {@condition grappled} in this way takes 11 ({@damage 2d10}) Psychic damage." ] }, { "name": "Body Breath", "entries": [ "The gau ding emits a torrent of slimy, half-dissolved flesh from one of its mouths. Each creature in a 30 ft. cone must succeed on a {@dc 20} Strength saving throw or be pushed 15 ft. away and take 21 ({@damage 6d6}) bludgeoning damage. The area becomes difficult terrain, and a creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 20} Dexterity saving throw or fall {@condition prone}." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "N", "P", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [] }, { "name": "Ghour", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 273, "formula": "26d12 + 104" }, "speed": { "walk": 50 }, "str": 21, "dex": 13, "con": 18, "int": 12, "wis": 19, "cha": 11, "save": { "str": "+9", "con": "+8", "int": "+4" }, "skill": { "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ "cold", "fire", "lightning", { "resist": [ "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "vulnerable": [ { "vulnerable": [ "bludgeoning" ], "note": "from unarmed strikes", "cond": true } ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Giant", "telepathy 120 ft." ], "cr": "12", "trait": [ { "name": "Charge", "entries": [ "If the ghour moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 ({@damage 2d8}) piercing damage. If the target is a creature, it must succeed on a {@dc 17} Strength saving throw or be pushed up to 10 feet away and knocked {@condition prone}." ] }, { "name": "Desecrated Aura", "entries": [ "A creature that attempts to cast divine magic (such as a Cleric or Paladin spell) within 15 ft. of the ghour takes 11 ({@damage 2d10}) psychic damage and is {@condition poisoned} until the end of the creature's following turn." ] }, { "name": "Ferocity", "entries": [ "When the ghour is reduced to 0 hit points, it may use its multiattack before falling {@condition unconscious}." ] }, { "name": "Magic Resistance", "entries": [ "The ghour has advantage on saving throws against spells and other magical effects." ] }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If the ghour fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ghour makes three melee attacks, one of which it may replace with Baphomet's Rage." ] }, { "name": "Cleaving Greataxe", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}24 ({@damage 3d12 + 5}) slashing damage. If this damage reduces a creature to 0 Hit Points, any excess damage can be applied to another creature within reach that has an AC equal to or below the initial attack roll." ] }, { "name": "Gore", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) piercing damage." ] }, { "name": "Baphomet's Rage", "entries": [ "One creature within 60 ft. that the ghour can see must make a {@dc 16} Wisdom saving throw. On a failed save, the creature must use its reaction to move up to 20 feet in a direction of the ghour's choice. If it ends this movement within 5 ft. of one or more creatures, it must make a melee attack against one of them." ] }, { "name": "Sickening Breath {@recharge 5}", "entries": [ "Each creature in a 10 ft. wide, 30 ft. long line must succeed on a {@dc 16} Constitution saving throw or take 45 ({@damage 10d8}) Poison damage and be {@condition poisoned} until the end of its next turn, or half as much damage on a success." ] } ], "reaction": [ { "name": "Gouging Toss", "entries": [ "As a reaction to a creature moving within 5 ft. of it, the ghour forces the creature to succeed on a {@dc 17} Strength saving throw or take 9 ({@damage 2d8}) piercing damage and be knocked {@condition prone}." ] }, { "name": "Maddened Roar (1/Day)", "entries": [ "As a reaction to being reduced below 137 hit points, the ghour lets out an earsplitting scream. Each creature within 30 ft. must succeed on a {@dc 17} Constitution saving throw or be {@condition stunned} until the end of the ghour's next turn and {@condition deafened} for the next minute." ] } ], "traitTags": [ "Charge", "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AB", "GI", "TP" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [] }, { "name": "Glabrezu Persecutor", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] }, { "ac": 14, "from": [ "while reduced" ] } ], "hp": { "average": 157, "formula": "15d10 + 75" }, "speed": { "walk": 40 }, "str": 20, "dex": 17, "con": 21, "int": 19, "wis": 17, "cha": 16, "save": { "str": "+9", "con": "+9", "cha": "+7" }, "senses": [ "truesight 120 ft." ], "passive": 13, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "9", "trait": [ { "name": "Brittle Carapace", "entries": [ "If the glabrezu takes 15 or more bludgeoning damage from a single source, its AC is reduced to 14 until it completes a Long Rest." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The glabrezu has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The glabrezu makes two attacks with its Crushing Claws." ] }, { "name": "Crusher Claws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 17}) and pulled up to 5 feet toward the glabrezu.", "If the target was already {@condition grappled} by the glabrezu, it must succeed on a {@dc 13} Constitution saving throw or take an additional 13 ({@damage 3d8}) bludgeoning damage and lose the use of a limb of its choice until it completes a Long Rest." ] }, { "name": "Gut Punch", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d4 + 5}) bludgeoning damage." ] } ], "bonus": [ { "name": "Brutalize", "entries": [ "The glabrezu makes two attacks with its Gut Punch against a {@condition grappled} target." ] }, { "name": "Abyssal Abduction (3rd Level Spell)", "entries": [ "The glabrezu and up to one creature {@condition grappled} by it teleport to an unoccupied space it can see within 30 feet." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Glabrezu.webp", "fluff": { "_monsterFluff": { "name": "Glabrezu", "source": "ConfC" } } }, { "name": "Glabrezu Corruptor", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] }, { "ac": 14, "from": [ "while reduced" ] } ], "hp": { "average": 178, "formula": "17d10 + 85" }, "speed": { "walk": 40 }, "str": 18, "dex": 16, "con": 21, "int": 20, "wis": 17, "cha": 18, "save": { "str": "+9", "con": "+9", "cha": "+7" }, "skill": { "deception": "+7" }, "senses": [ "truesight 120 ft." ], "passive": 13, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Aura of Disarray", "entries": [ "A creature that casts a spell targeting an area that contains the glabrezu must first make a {@dc 17} Wisdom saving throw.", "On a failed save, the spell's area of effect scatters 25 ({@dice 2d4 * 5}) feet in a direction of the glabrezu's choice before taking effect." ], "sort": 0 }, { "name": "Brittle Carapace", "entries": [ "If the glabrezu takes 15 or more bludgeoning damage from a single source, its AC is reduced to 14 until it completes a Long Rest." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The glabrezu has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The glabrezu makes three attacks, one of which may be with its Seizer Claw." ] }, { "name": "Seizer Claw", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 16}) and pulled up to 5 feet toward the glabrezu." ] }, { "name": "Flickerbolt (6th level Spell)", "entries": [ "{@atk rs} {@hit 9} to hit, range 30 ft., one target. {@h}10 ({@dice 3d6}) lightning plus 11 ({@damage 2d10}) force damage.", "Before or after making this attack, the glabrezu may teleport up to 30 feet to an unoccupied space it can see." ] } ], "reaction": [ { "name": "Chaos Revels (3rd Level Spell)", "entries": [ "When a creature casts a spell targeting an area the glabrezu can see within 60 feet, the glabrezu can teleport to an unoccupied space in that area." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "O", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Glabrezu.webp", "fluff": { "_monsterFluff": { "name": "Glabrezu", "source": "ConfC" } } }, { "name": "Glabrezu Sire of Woe", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] }, { "ac": 16, "from": [ "while reduced" ] } ], "hp": { "average": 253, "formula": "22d10 + 132" }, "speed": { "walk": 40 }, "str": 22, "dex": 17, "con": 23, "int": 21, "wis": 17, "cha": 19, "save": { "str": "+11", "con": "+11", "cha": "+9" }, "skill": { "deception": "+14", "perception": "+8", "persuasion": "+9" }, "senses": [ "truesight 120 ft." ], "passive": 18, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "16", "trait": [ { "name": "Aura of Disarray", "entries": [ "A creature that casts a spell targeting an area that contains the glabrezu must first make a {@dc 18} Wisdom saving throw.", "On a failed save, the spell's area of effect scatters 25 ({@dice 2d4 * 5}) feet in a direction of the glabrezu's choice before taking effect." ], "sort": 0 }, { "name": "Bioreinforced Carapace", "entries": [ "If the glabrezu takes 20 or more bludgeoning damage from a single source, its AC is reduced to 16 until it completes a Long Rest." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The glabrezu has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Legendary Resistances (2/Day)", "entries": [ "If the glabrezu fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The glabrezu makes two attacks, one of which it may replace with a use of its Crackling Frenzy, if available." ] }, { "name": "Crusher Claws", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) piercing damage and the target is {@condition grappled} (escape {@dc 19}) and pulled up to 5 feet toward the glabrezu.", "If the target was already {@condition grappled} by the glabrezu, it must succeed on a {@dc 14} Constitution saving throw or take an additional 18 ({@damage 4d8}) bludgeoning damage and lose the use of a limb of its choice until it completes a Long Rest." ] }, { "name": "Gut Punch", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d4 + 6}) bludgeoning damage." ] }, { "name": "Crackling Frenzy (2nd Level Spell)", "entries": [ "One creature within 5 feet must succeed on a {@dc 18} Constitution saving throw or take 14 ({@damage 4d6}) lighting damage and be {@condition stunned} until the end of its next turn.", "A creature that succeeds on this saving throw instead gains 14 ({@dice 4d6}) temporary hit points. While it has any of these temporary hit points, the creature's melee attacks deal an additional 7 ({@damage 2d6}) lightning damage." ] }, { "name": "Corrupted Offering (9th Level Spell, 1/Day)", "entries": [ "One nonfiend creature within 10 feet of the glabrezu must succeed on a {@dc 18} Wisdom saving throw or be {@condition charmed} by the glabrezu and hostile to each nonfiend creature it can see for the next minute (Save Ends at end of turn).", "While {@condition charmed} in this way, the creature's Strength score permanently increases by 1, to a maximum of 22, whenever it reduces a humanoid former ally to 0 hit points." ] } ], "reaction": [ { "name": "Sow Chaos (1/Day, 7th Level Spell, Concentration)", "entries": [ "When the glabrezu is reduced below 127 hit points, it can unleash a disorienting burst of chaotic psychic force in a 15 foot radius centered on a point it can see within 60 feet.", "Each creature in the area must succeed on a {@dc 18} Wisdom saving throw or become {@condition charmed} by each other creature that failed this saving throw and hostile to each creature that did not for the next minute (Save Ends at end of turn).", "This save cannot be failed voluntarily." ] } ], "legendary": [ { "name": "Brutalize", "entries": [ "The glabrezu makes two attacks with its Gut Punch against a {@condition grappled} target." ] }, { "name": "Profane Fate (2nd Level Spell)", "entries": [ "One creature the glabrezu can see within 60 feet must succeed on a {@dc 18} Charisma saving throw or be {@condition cursed|confc|cursed}.", "Whenever a creature {@condition cursed|confc|cursed} in this way that the glabrezu can see succeeds on a saving throw, the glabrezu can end the curse on that creature and cause the creature to fail instead." ] }, { "name": "Abyssal Abduction (3rd Level Spell)", "entries": [ "The glabrezu and up to one creature {@condition grappled} by it teleport to an unoccupied space it can see within 30 feet." ] }, { "name": "Crackling Frenzy (Costs 2 Actions)", "entries": [ "The glabrezu uses its Crackling Frenzy, if available." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "L", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "charmed", "cursed|confc|cursed", "grappled", "stunned" ], "legendaryActions": 2, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Glabrezu.webp", "fluff": { "_monsterFluff": { "name": "Glabrezu", "source": "ConfC" } } }, { "name": "Golothoma", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 275, "formula": "22d12 + 132" }, "speed": { "walk": 30, "burrow": 50, "swim": 50 }, "str": 25, "dex": 18, "con": 22, "int": 4, "wis": 17, "cha": 19, "save": { "str": "+12", "con": "+11" }, "senses": [ "truesight 120 ft." ], "passive": 18, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": "14", "trait": [ { "name": "Form of Madness", "entries": [ "A non-obyrith creature that starts its turn within 120 feet of the golothoma and can see it must succeed on a {@dc 17} Wisdom saving throw or believe itself to be the shadow of a greater creature cast from a distant realm.", "The affected creature is {@condition frightened} while in Bright Light or Darkness and can repeat this saving throw as an Action, ending the effect and becoming immune to it for 24 hours on a success." ] }, { "name": "Magic Resistance", "entries": [ "The golothoma has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The golothoma makes three attacks, one of which may be with its Corrosive Tar Strike." ] }, { "name": "Perforating Barbs", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}14 ({@damage 2d6 + 7}) piercing damage." ] }, { "name": "Corrosive Tar Strike", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage and the target must succeed on a {@dc 20} Strength saving throw or be pushed 10 feet away and covered in acidic sludge.", "Until a creature takes an action to remove it, the target's movement is reduced by half and it takes 14 ({@damage 4d6}) acid damage at the beginning of each of its turns." ] } ], "bonus": [ { "name": "Flatten Reality (3rd Level Spell, Concentration, Recharge 5-6)", "entries": [ "A line of distorted space, 150 feet long and 5 feet wide, extends from the golothoma's eye.", "Until the end of the golothoma's next turn, each creature in the area counts as being within 5 feet of each other creature in the area, and may teleport to any unoccupied space in the area as a Bonus Action." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Worm-Shadow", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 95, "formula": "10d12 + 30" }, "speed": { "walk": 60, "climb": 60 }, "str": 1, "dex": 25, "con": 16, "int": 7, "wis": 13, "cha": 19, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 11, "vulnerable": [ "radiant" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "5", "trait": [ { "name": "Worm-Bonded", "entries": [ "The worm-shadow is bonded to a golothoma, granting it the following traits:", "The worm-shadow is {@condition attached|confc|attached} to its golothoma and cannot move or be moved more than 5 feet away from it. If the worm-shadow starts its turn more than 5 feet away from the golothoma, it teleports to an unoccupied space within 5 feet of the golothoma and takes 11 ({@damage 2d10}) force damage.", "While in Dim Light or Darkness, the worm-shadow may move any distance at any time with no action required.", "Whenever the worm-shadow would take any non-radiant damage, it may have the golothoma take that damage in its stead." ] }, { "name": "Ephemeral Presence", "entries": [ "The worm-shadow can move through and occupy the space of other creatures." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The worm-shadow makes two attacks with its Shadow Barbs." ] }, { "name": "Shadow Barbs", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d6 + 7}) necrotic damage." ] }, { "name": "Shadow Feeding", "entries": [ "Thrashing umbral spines lash upward from the worm-shadow.", "Each creature of its choice within 5 feet of it must succeed on a {@dc 20} Dexterity saving throw or take 10 ({@damage 3d6}) piercing damage, or half as much on a success." ] }, { "name": "Corpse Consumption", "entries": [ "Each corpse in the worm-shadow's space slips into it and is devoured utterly. The worm-shadow and its golothoma (if still alive) each regain 10 hit points for each corpse consumed in this way.", "If the worm-shadow devours its golothoma in this way, it regains all of its hit points and loses its Worm-Bonded trait." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "N", "O", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Goristro Ram-Raider", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 310, "formula": "23d12 + 161" }, "speed": { "walk": 40, "climb": 40 }, "str": 25, "dex": 11, "con": 25, "int": 13, "wis": 6, "cha": 14, "save": { "str": "+13", "dex": "+6", "con": "+13", "wis": "+4" }, "skill": { "perception": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "cold", "fire", "lightning", { "special": "attacks made without advantage" } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal" ], "cr": "17", "trait": [ { "name": "Huge Stature", "entries": [ "A creature adjacent to the goristro may spend half of its movement to attempt a {@dc 15} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the goristro. While climbing on the goristro, a creature has advantage on melee attacks against the goristro, and the goristro has disadvantage on melee attacks against it." ], "sort": 0 }, { "name": "Hard Faller", "entries": [ "The goristro has vulnerability to damage from falling. While the goristro is within 5 feet of a precipice at least 10 feet high, it has disadvantage on saving throws against effects that would Frighten it." ], "sort": 1 }, { "name": "Panicked Fury", "entries": [ "While the goristro is {@condition frightened}, attacks against it are made at advantage and it cannot distinguish friend from foe." ], "sort": 2 }, { "name": "Limited Magic Resistance", "entries": [ "The goristro has advantage on saving throws against spells and other magical effects that deal non-psychic damage." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The goristro makes three attacks, one of which may be with its Ravenous Bite, and uses its Goring Charge, if available." ] }, { "name": "Ravenous Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}26 ({@damage 3d12 + 7}) piercing damage. On a critical hit, the goristro gains resistance to all damage until the beginning of its next turn." ] }, { "name": "Wrecking Fist", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage and the target is pushed 10 feet away.", "This attack deals double damage to objects and structures." ] }, { "name": "Hoof Stomp", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}23 ({@damage 3d10 + 7}) bludgeoning damage and the target must succeed on a {@dc 21} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Goring Charge {@recharge 5}", "entries": [ "The goristro moves up to 40 feet in a straight line and can move through the space of any creature smaller than Large.", "The first time it enters a creature's space during this move, the creature must succeed on a {@dc 21} Strength saving throw or take 33 ({@damage 6d10}) piercing damage and be pushed ahead of the goristro for the rest of this move, or move to the nearest unoccupied space outside the goristro's path on a success." ] } ], "reaction": [ { "name": "Sadistic Stomp", "entries": [ "When a {@condition prone} creature within 5 feet of it regains any hit points, the goristro can make a Hoof Stomp attack against it." ] }, { "name": "See Red (1/Day)", "entries": [ "When the goristro is reduced below 156 hit points, the goristro can immediately recharge and use its Goring Charge." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Goristro.webp", "fluff": { "_monsterFluff": { "name": "Goristro", "source": "ConfC" } } }, { "name": "Goristro Living Siege", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 30, "from": [ "natural armor" ] } ], "hp": { "average": 592, "formula": "32d20 + 256" }, "speed": { "walk": 0 }, "str": 30, "dex": 9, "con": 26, "int": 14, "wis": 9, "cha": 14, "save": { "str": "+18", "dex": "+7", "con": "+16", "wis": "+7" }, "skill": { "athletics": "+26", "perception": "+7", "survival": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison", { "special": "attacks made without advantage" } ], "conditionImmune": [ "petrified", "poisoned" ], "languages": [ "Abyssal" ], "cr": "25", "trait": [ { "name": "Impossible Size", "entries": [ "The goristro occupies a 60 foot square area of ground and is 200 feet tall. It can occupy the space of any creature smaller than Gargantuan." ], "sort": 0 }, { "name": "Thick Skull", "entries": [ "While the goristro is not {@condition prone}, it is immune to the effects of any mind-affecting spells or abilities not controlled by a creature on its head." ], "sort": 1 }, { "name": "Living Siege", "entries": [ "The goristro has palisaded fortifications built into its back, shoulders, and head, sufficient to serve as a fighting platform for up to 40 medium creatures.", "A creature adjacent to the goristro may spend 30 feet of movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the goristro's legs. A creature may attempt the same check to climb from the goristro's legs to its back, or from its back to its head.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Legs", "entries": [ " While climbing on the goristro's legs, a creature must succeed on a {@dc 16} Dexterity saving throw whenever the goristro uses its Stride or fall off." ], "type": "item" }, { "name": "Waist", "entries": [ " While climbing on the goristro's waist, a creature has advantage on melee attacks against the goristro." ], "type": "item" }, { "name": "Back", "entries": [ " While climbing on the goristro's back, a creature has advantage on melee attacks against the goristro and the goristro cannot target it." ], "type": "item" }, { "name": "Head", "entries": [ " While climbing on the goristro's head, a creature has advantage on melee attacks against the goristro and on saving throws against its abilities. If a creature on the goristro's head scores a critical hit against it, the goristro falls {@condition prone} at the end of its next turn." ], "type": "item" } ] } ], "sort": 2 }, { "name": "The Bigger They Are..", "entries": [ "If the goristro falls {@condition prone}, it takes 70 ({@damage 20d6}) bludgeoning damage." ], "sort": 3 }, { "name": "Panicked Fury", "entries": [ "While the goristro is {@condition frightened}, attacks against it are made at advantage and it cannot distinguish friend from foe." ], "sort": 4 }, { "name": "Limited Magic Resistance", "entries": [ "The goristro has advantage on saving throws against spells and other magical effects that deal non-psychic damage." ], "sort": 5 } ], "action": [ { "name": "Crater Fist", "entries": [ "The goristro swings its armored fist, striking a 10 foot radius centered on a point within 60 feet. Each creature in the area must make a {@dc 21} Dexterity saving throw, taking 65 ({@damage 10d10 + 10}) bludgeoning damage on a failure or moving to the nearest space outside the area on a success.", "A creature may use its reaction to gain advantage on this saving throw." ] }, { "name": "Mountain Hurl", "entries": [ "The goristro hurls a Gargantuan building or similar object up to 300 feet at a point it can see. At the beginning of the goristro's next turn, it lands.", "Each creature within 15 feet of that point is knocked {@condition prone}, and must succeed on a {@dc 26} Dexterity saving throw or take 49 ({@damage 6d12 + 10}) bludgeoning damage, or half as much on a success. A creature riding on the object has advantage on this saving throw.", "A creature with at least 15 Passive {@skill Perception} knows precisely where the strike will land." ] }, { "name": "Titanic Stride", "entries": [ "The goristro takes a single step, moving up to 60 feet, or standing from {@condition prone} and moving up to 30 feet. Each creature within 10 feet of where it ends this movement that is not climbing on it must succeed on a {@dc 21} Dexterity saving throw or take 26 ({@damage 3d10 + 10}) bludgeoning damage and be knocked {@condition prone}, or half as much on a success." ] }, { "name": "Earthbreaker Leap {@recharge 5}", "entries": [ "The goristro leaps high into the sky. At the beginning of its next turn, it lands {@condition prone} in a space within 120 feet.", "Each creature climbing on it must succeed on a {@dc 26} Strength saving throw or fall off, then each creature within 30 feet of it that is not climbing on it must succeed on a {@dc 26} Dexterity saving throw or take 34 ({@dice 8d10}) bludgeoning plus 35 ({@damage 10d6}) fire damage, be pushed up to 30 feet away, and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "legendary": [ { "name": "Stride", "entries": [ "The goristro uses its Titanic Stride." ] }, { "name": "Brush Off", "entries": [ "The goristro attempts to dislodge a creature climbing on it. The creature must succeed on a {@dc 21} Dexterity saving throw or take 32 ({@damage 5d12}) bludgeoning damage and be pushed up to 30 feet away." ] } ], "senseTags": [ "SD" ], "languageTags": [ "AB" ], "damageTags": [ "B", "F" ], "miscTags": [ "AOE" ], "conditionInflict": [ "prone" ], "legendaryActions": 1, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Goristro.webp", "fluff": { "_monsterFluff": { "name": "Goristro", "source": "ConfC" } } }, { "name": "Guecubu Cackle-Fiend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "humanoid" ] } }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 93, "formula": "11d8 + 44" }, "speed": { "walk": 30 }, "str": 25, "dex": 16, "con": 19, "int": 10, "wis": 16, "cha": 18, "senses": [ "darkvision 120 ft." ], "passive": 13, "resist": [ "cold", "fire", "lightning" ], "languages": [ "Abyssal", "Common", "telepathy 120 ft." ], "cr": "3", "trait": [ { "name": "Unholy Strength", "entries": [ "While {@condition restrained}, the cackle-fiend has its Strength and Dexterity scores reduced by 1, to a minimum of 1, for each holy talisman draped over it." ] }, { "name": "Sadistic Fixation", "entries": [ "The cackle-fiend's attacks deal no additional damage on a critical hit. Instead, on a critical hit the target must succeed on a {@dc 15} Constitution saving throw or lose a limb of the target's choice." ] } ], "action": [ { "name": "Rending Thrash", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage and the target is pushed up to 15 feet away.", "A creature killed by this damage is rent limb from limb." ] }, { "name": "Madness Overflowing {@recharge 5}", "entries": [ "Erratic bolts of crackling fire leap from the mouth and eyes of the fiend in a 15 foot cone.", "Each creature in the area must succeed on {@dc 14} Dexterity saving throw or take 7 ({@dice 2d6}) fire plus 7 ({@damage 2d6}) lightning damage and be {@condition frightened} until the end of the cackle-fiend's next turn." ] } ], "senseTags": [ "SD" ], "languageTags": [ "AB", "C", "TP" ], "damageTags": [ "B", "L" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Guecubu Soul Haunt", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 4, "dex": 15, "con": 14, "int": 10, "wis": 16, "cha": 18, "skill": { "deception": "+6", "insight": "+7", "stealth": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Abyssal", "Common" ], "cr": "4", "trait": [ { "name": "Lurking Presence", "entries": [ "Unless it is encircled with salt, the guecubu is {@condition invisible}, immune to any damage dealt by a creature that cannot see it, and can't be {@condition grappled} or forced to move." ] }, { "name": "Guecubu Weaknesses", "entries": [ "The guecubu has the following weaknesses.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Salt-Warded", "entries": [ " The guecubu cannot cross a line of salt unless it is {@condition attached|confc|attached} to or Possessing another creature." ], "type": "item" }, { "name": "Blessing-Burned", "entries": [ " When a creature the guecubu is possessing is targeted by a spell with a divine source, the creature and the guecubu each take 7 ({@damage 2d6}) radiant damage." ], "type": "item" }, { "name": "Mirror-Trapped", "entries": [ " A guecubu that is forced to move into the space of a Medium or larger mirror must succeed on a {@dc 20} Charisma saving throw or be imprisoned in the mirror until the mirror is broken." ], "type": "item" } ] } ] }, { "name": "Incorporeal Movement", "entries": [ "The guecubu can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The guecubu makes three attacks with its Frenetic Claw." ] }, { "name": "Frenetic Claw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature that can see the guecubu. {@h}6 ({@damage 1d8 + 2}) slashing damage.", "On a critical hit, the target is {@condition blinded} until the end of its next turn." ] }, { "name": "Clutch Back", "entries": [ "One humanoid creature in the guecubu's space must succeed on a {@dc 14} Charisma saving throw or have the Guecubu become {@condition attached|confc|attached} to it. On a successful save, the creature becomes immune to this ability for 24 hours.", "While the guecubu is {@condition attached|confc|attached} to a creature, it can mimic that creature's voice, and that creature can't see the guecubu by any means. If a creature the guecubu is attached to teleports, the guecubu teleports with it." ] }, { "name": "Profane Sleep", "entries": [ "One Sleeping creature the guecubu is attached to must make a {@dc 14} Wisdom saving throw. On a failed save, the creature ignores the effects of being {@condition incapacitated} and acts under the Guecubu's control for the next hour.", "When the creature wakes or on a successful save, the creature becomes immune to this ability for 24 hours." ] } ], "reaction": [ { "name": "Cruelty's Reward", "entries": [ "As a reaction when a creature the guecubu is attached to commits an act of cruelty, the guecubu increases the creature's Strength by 1, to a maximum of 25.", "Then, if the creature has a Strength score higher than 22, it must succeed on a {@dc 14} Charisma saving throw or become {@condition possessed|confc|possessed} by the Guecubu and transform into a {@creature guecubu cackle-fiend|confc|Guecubu Cackle-Fiend} until the guecubu is expelled." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "O", "R", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "incapacitated", "possessed|confc|possessed" ], "variant": [] }, { "name": "Haures", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "fiend", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 351, "formula": "26d12 + 182" }, "speed": { "walk": 40, "climb": 40 }, "str": 25, "dex": 15, "con": 25, "int": 13, "wis": 11, "cha": 14, "save": { "str": "+13", "dex": "+8", "con": "+13", "wis": "+6" }, "skill": { "perception": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal" ], "cr": "18", "trait": [ { "name": "Web-Dweller", "entries": [ "The haures can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the haures knows the exact location of any other creature in contact with the same web." ] }, { "name": "Gleeful Carnage", "entries": [ "While adjacent to three or more hostile creatures, the haures has advantage on attack rolls. If the haures takes or deals any damage, it treats all adjacent creatures as hostile until the end of its next turn." ] }, { "name": "Standing Leap", "entries": [ "The haures' long jump is up to 40 feet and its high jump is up to 20 feet, with or without a running start." ] }, { "name": "Magic Resistance", "entries": [ "The haures has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The haures makes three attacks, one of which may be with its Ravenous Bite. It may replace one of its attacks with either a use of its Web Grab or its Goring Charge, if available." ] }, { "name": "Ravenous Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}26 ({@damage 3d12 + 7}) piercing damage. On a critical hit, the haures gains resistance to all damage until the beginning of its next turn." ] }, { "name": "War Pick", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage. Creatures within 5 feet of the target must make a {@dc 21} Dexterity saving throw, taking half the attack's damage on a failed save." ] }, { "name": "Web Grab", "entries": [ "Each creature in a 10 ft. radius centered on a point within 30 ft. must succeed on a {@dc 21} Dexterity saving throw or be dragged up to 30 ft. toward the haures." ] }, { "name": "Goring Charge {@recharge 5}", "entries": [ "The haures moves up to 30 feet in a straight line and can move through the space of any Large or smaller creature.", "The first time it enters a creature's space during this move, the creature must succeed on a {@dc 21} Strength saving throw or take 33 ({@damage 6d10}) piercing damage and be pushed ahead of the haures for the rest of this move." ] }, { "name": "Quick Pick", "entries": [ "When a creature enters the haurus' reach, the haures can make a War Pick attack against it." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [] }, { "name": "Hezrou Goon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 17, "formula": "2d8 + 8" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 18, "int": 4, "wis": 9, "cha": 13, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": { "cr": "11", "xp": 720 }, "trait": [ { "name": "Lickspittle", "entries": [ "The hezrou follows the most recent verbal command it received since the beginning of its last turn.", "If the command was given by a non-demon, the hezrou can make a {@dc 11} Wisdom saving throw, suspending this effect until the beginning of its next turn." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the hezrou takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the hezrou takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Frenzied Snaps (Group Attack)", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}4 piercing damage.", "If three or more hezrou contributed to this attack, the target must succeed on a {@dc 15} Strength saving throw or fall {@condition prone} and take an additional 4 piercing damage." ] } ], "senseTags": [ "SD" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hezrou.webp", "fluff": { "_monsterFluff": { "name": "Hezrou", "source": "ConfC" } } }, { "name": "Hezrou Toady", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 115, "formula": "11d10 + 55" }, "speed": { "walk": 30 }, "str": 19, "dex": 17, "con": 20, "int": 5, "wis": 12, "cha": 13, "save": { "str": "+7", "con": "+8", "wis": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "5", "trait": [ { "name": "Lickspittle", "entries": [ "The hezrou follows the most recent verbal command it received since the beginning of its last turn.", "If the command was given by a non-demon, the hezrou may make a {@dc 10} Wisdom saving throw to negate this effect until the beginning of its next turn." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The hezrou has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The hezrou makes three attacks, one of which may be with its Shrouding Snap." ] }, { "name": "Shrouding Snap", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage.", "If this attack reduces a creature to 0 hit points, the hezrou may use its reaction to belch forth a cloud of Magical Darkness in a 10 foot radius around itself that lasts for a minute." ] }, { "name": "Gloomletter Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage, or 13 ({@damage 2d8 + 4}) necrotic damage if the hezrou is in Magical Darkness." ] } ], "reaction": [ { "name": "Sickening Ichor", "entries": [ "When the hezrou takes any piercing or slashing damage, it can magically cause a noxious gas to boil out from its spilt blood. Each creature within 10 feet of it must succeed on a {@dc 16} Constitution saving throw or be {@condition poisoned} until the end of the hezrou's next turn.", "If the hezrou has fewer than 69 hit points, a creature that fails this saving throw must use its reaction to move 10 feet directly away from it." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hezrou.webp", "fluff": { "_monsterFluff": { "name": "Hezrou", "source": "ConfC" } } }, { "name": "Hezrou Hollerer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "subdermal armor" ] } ], "hp": { "average": 144, "formula": "14d10 + 70" }, "speed": { "walk": 30 }, "str": 21, "dex": 17, "con": 20, "int": 8, "wis": 14, "cha": 16, "save": { "str": "+8", "con": "+8", "wis": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Speaks Abyssal but can't hear" ], "cr": "8", "trait": [ { "name": "Deafened", "entries": [ "The hezrou is permanently {@condition deafened}. If cured by Lesser Restoration or similar magic, it loses this trait and gains the Lickspittle trait." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The hezrou has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The hezrou makes three attacks with its Chaos Slam, one of which it may replace with a use of its Guard Me! or its Get in Line!" ] }, { "name": "Chaos Slam", "entries": [ "{@atk ms} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@dice 2d8 + 5}) bludgeoning plus 11 ({@damage 2d10}) force damage, then the hezrou and each creature within 10 feet of it must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Guard Me!", "entries": [ "Until the beginning of its next turn, while it is next to another hezrou attacks against the hollerer are made at disadvantage." ] }, { "name": "Get in Line!", "entries": [ "Each other hezrou within 30 feet that can hear the hollerer must make a {@dc 14} Wisdom saving throw.", "On a failure, the hezrou's initiative is reduced by 5 if it is higher than the hollerer's." ] } ], "reaction": [ { "name": "Sickening Ichor", "entries": [ "When the hezrou takes any piercing or slashing damage, it can magically cause a noxious gas to boil out from its spilt blood. Each creature within 10 feet of it must succeed on a {@dc 16} Constitution saving throw or be {@condition poisoned} until the end of the hezrou's next turn.", "If the hezrou has fewer than 73 hit points, a creature that fails this saving throw must use its reaction to move 10 feet directly away from it." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB" ], "damageTags": [ "O" ], "miscTags": [ "AOE" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hezrou.webp", "fluff": { "_monsterFluff": { "name": "Hezrou", "source": "ConfC" } } }, { "name": "Immolith", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fiend", "undead" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 144, "formula": "17d10 + 51" }, "speed": { "walk": 30 }, "str": 18, "dex": 16, "con": 17, "int": 8, "wis": 15, "cha": 19, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire", "necrotic", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "9", "trait": [ { "name": "Unstable Fusion", "entries": [ "If the immolith takes 20 or more damage from a single source, it must make a {@dc 10} Constitution saving throw.", "On a failure, it dies and explodes. Each creature within 15 feet of it must succeed on a {@dc 16} Dexterity saving throw or take 21 ({@damage 6d6}) fire damage, or half as much on a success." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The immolith makes four attacks with its Searing Slash, one of which it may replace with a use of its Manifest Soul or Cursed Flare, if available." ] }, { "name": "Searing Slash", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one creature. {@h}7 ({@dice 2d6}) fire plus 7 ({@damage 2d6}) necrotic damage." ] }, { "name": "Manifest Soul", "entries": [ "The immolith manifests a charred appendage from its body, mirroring that of a creature consumed by its Fuel for the Fire in the last minute, and makes a melee attack using that creature's statistics." ] }, { "name": "Cursed Flare (Recharges when the immolith uses its Fuel for the Fire)", "entries": [ "Each creature within 15 feet of the immolith must succeed on a {@dc 16} Charisma saving throw or be {@condition cursed|confc|cursed}. A creature cursed in this way loses any Resistance to fire damage, and takes an additional 3 ({@damage 1d6}) fire damage whenever it takes fire damage." ] } ], "reaction": [ { "name": "Fuel for the Fire", "entries": [ "When a demon within 30 feet is destroyed, the immolith can force it to make a {@dc 16} Charisma saving throw.", "On a failed save, the creature's spirit is absorbed into the immolith and the immolith gains 20 temporary hit points." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "F", "N" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "cursed|confc|cursed" ], "variant": [] }, { "name": "Living Nightmare", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "aberration", "fiend" ] } }, "alignment": [ "C", "E" ], "ac": [ 15 ], "hp": { "average": 21, "formula": "3d8 + 9" }, "speed": { "walk": 40, "climb": 40 }, "str": 7, "dex": 20, "con": 15, "int": 1, "wis": 17, "cha": 19, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Abyssal", "Common" ], "cr": { "cr": "15", "xp": 1300 }, "trait": [ { "name": "Minion", "entries": [ "If the nightmare takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the nightmare takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] }, { "name": "Fear-Born", "entries": [ "The nightmare is immune to any damage dealt by a {@condition frightened} creature." ] } ], "action": [ { "name": "Rend Psyche (Group Attack)", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}8 psychic damage and the target must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of the nightmare's next turn.", "If at least three nightmares contributed to this attack, a creature that fails this saving throw is instead {@condition frightened} for the next minute, and repeats the saving throw at the end of each of its turns, ending the effect on a success." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "C" ], "damageTags": [ "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Incubus Atonian", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 71, "formula": "11d8 + 22" }, "speed": { "walk": 30, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 19, "dex": 16, "con": 15, "int": 8, "wis": 15, "cha": 18, "save": { "dex": "+5", "con": "+4" }, "skill": { "deception": "+6", "intimidation": "+8", "sleight of hand": "+5", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "cold", "fire", "lightning", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Abyssal", "Common", "telepathy 60 ft." ], "cr": "4", "trait": [ { "name": "Shapechanger", "entries": [ "As a bonus action, the incubus transforms into a Small or Medium humanoid without a fly speed, or back to its true fiendish form. Its statistics are otherwise the same in each form. It reverts to its humanoid form if it dies." ], "sort": 0 }, { "name": "Crushing Terror", "entries": [ "A creature that starts its turn {@condition prone} and in the incubus' space takes 11 ({@dice 2d10}) nonlethal psychic damage and cannot speak, breathe or stand until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Night's Caress (3rd Level Spell)", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}The target falls asleep for the next minute.", "A sleeping creature wakes early if a creature takes an action to shake it awake, or if it takes any damage." ] }, { "name": "Sink Into Earth (3rd Level Spell, Concentration)", "entries": [ "One creature the incubus can see within 30 feet must succeed on a {@dc 14} Intelligence saving throw or fall {@condition prone} and be {@condition blinded} for the next minute.", "If the creature stands from {@condition prone}, the effect ends and the creature takes 22 ({@damage 4d10}) psychic damage." ] }, { "name": "Steal Dreams (4th Level Spell)", "entries": [ "One {@condition unconscious} or {@condition blinded} creature within 5 feet must make a {@dc 14} Intelligence saving throw.", "On a failed save, the incubus learns one closely held secret of the creature's, and the creature takes 33 ({@dice 6d10}) nonlethal psychic damage.", "A creature reduced to 0 hit points in this way is {@condition cursed|confc|cursed}. A creature cursed in this way cannot gain levels or otherwise advance through experience. When this curse ends, the creature gains any levels prevented by the curse." ] }, { "name": "Etherealness", "entries": [ "The incubus enters the Ethereal Plane from the Material Plane, or vice versa." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "languageTags": [ "AB", "C", "TP" ], "damageTags": [ "Y" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Incubus.webp", "fluff": { "_monsterFluff": { "name": "Incubus", "source": "ConfC" } } }, { "name": "Incubus Ephialtes", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "walk": 30, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 20, "dex": 18, "con": 16, "int": 12, "wis": 15, "cha": 21, "save": { "dex": "+7", "con": "+6", "wis": "+5" }, "skill": { "deception": "+8", "intimidation": "+11", "sleight of hand": "+7", "stealth": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "cold", "fire", "lightning", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Abyssal", "Common", "telepathy 60 ft." ], "cr": "7", "trait": [ { "name": "Shapechanger", "entries": [ "As a bonus action, the incubus transforms into a Small or Medium humanoid without a fly speed, or back to its true fiendish form. Its statistics are otherwise the same in each form. It reverts to its humanoid form if it dies." ], "sort": 0 }, { "name": "Crushing Terror", "entries": [ "A creature that starts its turn {@condition prone} and in the incubus' space takes 11 ({@dice 2d10}) nonlethal psychic damage and cannot speak, breathe or stand until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The incubus makes two attacks with its Night's Caress, one of which it may replace with a use of its Waking Dream or Incubate Fears, if available." ] }, { "name": "Night's Caress (3rd Level Spell)", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}The target falls asleep for the next minute.", "A sleeping creature wakes early if a creature takes an action to shake it awake, or if it takes any damage." ] }, { "name": "Waking Dream (4th Level Spell, Concentration)", "entries": [ "One {@condition unconscious} creature within 5 feet must succeed on a {@dc 16} Wisdom saving throw or rise under the incubus' control for the next hour, or until it regains consciousness, and can perceive and take actions as though conscious for the duration.", "Whenever the creature would wake, the incubus may make a {@dc 10} Constitution saving throw. On a success, the creature remains {@condition unconscious}." ] }, { "name": "Incubate Fears (5th Level Spell) {@recharge 5}", "entries": [ "The incubus draws forth and congeals the fears of a {@condition frightened} or {@condition unconscious} creature within 5 feet, conjuring a Living Nightmare that lasts a minute in an unoccupied space within 10 feet." ] }, { "name": "Etherealness", "entries": [ "The incubus enters the Ethereal Plane from the Material Plane, or vice versa." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "TP" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Incubus.webp", "fluff": { "_monsterFluff": { "name": "Incubus", "source": "ConfC" } } }, { "name": "Jarrlak", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 220, "formula": "21d10 + 105" }, "speed": { "walk": 40 }, "str": 22, "dex": 12, "con": 21, "int": 14, "wis": 19, "cha": 13, "save": { "dex": "+5", "int": "+6" }, "passive": 14, "immune": [ "cold" ], "conditionImmune": [ "frightened", "poisoned" ], "languages": [ "Abyssal" ], "cr": "11", "trait": [ { "name": "Bladed Berg", "entries": [ "If the jarrlak takes 15 or more fire damage from a single source, its Icicle Gore does half as much piercing damage until the end of its next turn." ] }, { "name": "Freezing Flesh", "entries": [ "If the jarrlak is doused in water, it gains 10 temporary hit points. While it has any of these temporary hit points, the jarrlak is {@condition restrained}." ] }, { "name": "Magic Resistance", "entries": [ "The jarrlak has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The jarrlak makes three attacks with its Icicle Gore, one of which it may replace with a use of its Frostshatter Bite or Frozen Death, if available." ] }, { "name": "Frostshatter Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}32 ({@damage 4d12 + 6}) piercing damage.", "A target affected by the jarrlak's Frozen Death drops to 0 hit points, then must succeed on a {@dc 17} Constitution saving throw or shatter into pieces and die." ] }, { "name": "Icicle Gore", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}20 ({@dice 4d6 + 6}) piercing plus 9 ({@damage 2d8}) cold damage." ] }, { "name": "Frozen Death {@recharge 4}", "entries": [ "One creature the Jarrlak can see within 15 feet must succeed on a {@dc 17} Constitution saving throw or be {@condition petrified} as it freezes solid (Save Ends at end of turn).", "This effect ends early if the creature takes any fire damage." ] } ], "reaction": [ { "name": "Glacial Eruption (1/Day)", "entries": [ "When the jarrlak is reduced below 111 hit points, it can raise a contiguous wall of ice composed of up to six 20 foot by 20 foot, 5 foot thick panels, bursting forth from the earth within 100 feet of it.", "When the wall appears, each creature in the wall's space is pushed to a side of its choice. Each panel of the wall is an object and can be attacked (AC 5, 50 HP, vulnerability to fire damage)." ] } ], "traitTags": [ "Magic Resistance" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB" ], "damageTags": [ "C", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "petrified" ], "variant": [] }, { "name": "Jovoc", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 102, "formula": "16d6 + 48" }, "speed": { "walk": 30 }, "str": 9, "dex": 17, "con": 16, "int": 6, "wis": 15, "cha": 12, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common" ], "cr": "4", "trait": [ { "name": "Aura of Spite", "entries": [ "Whenever the jovoc takes damage, each non-jovoc creature within 10 feet of it takes 5 ({@damage 1d10}) psychic damage." ] }, { "name": "Magic Resistance", "entries": [ "The jovoc has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The jovoc makes three attacks with its Crimson Claws." ] }, { "name": "Crimson Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@dice 1d4 + 3}) piercing plus 3 ({@damage 1d6}) poison damage.", "Instead of dealing damage, the jovoc may grapple the target.", "If this attack targets a jovoc, it hits automatically." ] }, { "name": "Charflesh Immolation", "entries": [ "The jovoc sets itself on fire. Until a creature takes an action to douse it, at the beginning of each of its turns the jovoc and each creature {@condition grappled} by it takes 5 ({@damage 1d10}) fire damage." ] } ], "reaction": [ { "name": "Fake Out", "entries": [ "As a reaction when the jovoc leaves a creature's reach without being hit with an Attack of Opportunity, the jovoc moves up to 10 feet toward the creature and makes an attack against it." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "F", "I", "Y" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Laghathti", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 210, "formula": "20d12 + 80" }, "speed": { "walk": 20, "swim": 50 }, "str": 20, "dex": 13, "con": 19, "int": 5, "wis": 17, "cha": 12, "skill": { "stealth": "+9", "perception": "+7", "survival": "+11" }, "senses": [ "truesight 60 ft." ], "passive": 13, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Form of Madness", "entries": [ "A non-obyrith creature that starts its turn within 120 feet of the laghathti and can see it must succeed on a {@dc 16} Wisdom saving throw or be convinced that is memories have been stolen and replaced.", "An affected creature can't count as a willing or friendly target for any spell or magical effect, and can repeat this save as an action, ending the effect on a success." ] }, { "name": "Weight of Memory", "entries": [ "If the laghathti starts its turn outside the waters of the Styx, it must succeed on a {@dc 10} Wisdom saving throw or be {@condition frightened} until it returns to the waters." ] }, { "name": "Magic Resistance", "entries": [ "The laghathti has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The laghathti makes four attacks with its Spined Tentacles, one of which it may replace with either its Devour Memories or Regurgitate Memories." ] }, { "name": "Spined Tentacles", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}14 ({@damage 2d6 + 7}) piercing damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Devour Memories", "entries": [ "One creature {@condition grappled} by the laghathti must succeed on a {@dc 16} Intelligence saving throw or have its proficiency bonus reduced by {@dice 1d4} until it completes a Short or Long Rest.", "A creature that has its proficiency bonus reduced to 0 in this way loses all biographical memories and can't benefit from any feat until restored by Greater Restoration or similar magic." ] }, { "name": "Regurgitate Memories (Recharges when the laghathti uses its Devour Memories)", "entries": [ "One creature {@condition grappled} by the laghathti must succeed on a {@dc 16} Intelligence saving throw or take 10 ({@damage 3d6}) psychic damage, be {@condition stunned} until the end of the laghathti's next turn, and gain disadvantage on Intelligence saving throws for the next minute." ] } ], "reaction": [ { "name": "Screeching Wail (1/Day)", "entries": [ "As a reaction to being reduced below 106 hit points, the laghathti lets out an agonized telepathic wail that is echoed by the voices of each creature {@condition grappled} by it.", "Each creature {@condition grappled} by the laghathti must succeed on a {@dc 16} Wisdom saving throw or lose {@status concentration} and its breath, if it was holding either, and be {@condition frightened} until the end of its next turn." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Lilitu", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 238, "formula": "28d8 + 112" }, "speed": { "walk": 30 }, "str": 19, "dex": 21, "con": 18, "int": 16, "wis": 14, "cha": 22, "skill": { "deception": "+11", "insight": "+7", "perception": "+7" }, "senses": [ "blindsight 15 ft.", "darkvision 60 ft." ], "passive": 17, "resist": [ "cold", "fire", "lightning", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Abyssal", "Common", "telepathy 60 ft." ], "cr": "16", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the lilitu transforms into a Small or Medium humanoid, or back to her true fiendish form. Her statistics are the same in each form." ] }, { "name": "Curseborn", "entries": [ "If the lilitu is targeted with a {@spell Remove Curse} spell, she takes 22 ({@damage 4d10}) psychic damage and attacks against her are made at advantage until the start of her next turn." ] }, { "name": "Hate Beyond Death", "entries": [ "If the lilitu is destroyed and the community cursed by her remains, her spirit lingers and is eventually reborn as a child conceived in that community. After 13 ({@dice 3d8}) years, she regains her full demonic statistics and abilities." ] }, { "name": "Magic Resistance", "entries": [ "The lilitu has advantage on saving throws against spells and other magical effects." ] }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If the lilitu fails a saving throw, she can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The lilitu makes three attacks, each of which she may replace with a use of her Frenzied Compulsion or Heretical Brand." ] }, { "name": "Ashen Strike", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@dice 2d8 + 4}) bludgeoning plus 10 ({@damage 3d6}) fire damage and the target is pushed 10 feet away." ] }, { "name": "Tendrils of Anguish", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}12 ({@dice 2d6 + 4}) bludgeoning plus 9 ({@damage 2d8}) psychic damage and the target is dragged up to 5 feet toward the lilitu." ] }, { "name": "Frenzied Compulsion", "entries": [ "One creature that can hear the lilitu and is {@condition charmed} by her may use its reaction to move up to half its speed and make a weapon attack with advantage.", "If it does not, the creature instead takes 10 ({@damage 3d6}) psychic damage." ] }, { "name": "Heretical Brand", "entries": [ "One creature within 5 feet that is {@condition charmed} by the lilitu takes 10 ({@damage 3d6}) fire damage, then must succeed on a {@dc 19} Charisma saving throw or be {@condition cursed|confc|cursed}.", "While {@condition cursed|confc|cursed} in this way, a creature's alignment becomes Chaotic Evil, it is {@condition dominated|confc|dominated} by the lilitu, and it has resistance to bludgeoning, piercing, and slashing damage dealt by nonmagical weapons.", "The creature repeats this saving throw whenever it regains hit points, ending the effect on a success." ] }, { "name": "Seal of Misery (7th Level Spell) {@recharge 5}", "entries": [ "The lilitu raises an opaque barrier of crimson light enclosing a 20 foot radius sphere centered on a point she can see within 60 feet.", "For the next hour, a creature that moves or is moved out of the area must succeed on a {@dc 19} Strength saving throw or take 27 ({@damage 5d10}) necrotic damage and be pushed up to 20 feet toward the area's center, or take half as much damage on a success.", "If the sphere contains only a single creature that is not {@condition incapacitated}, the effect ends." ] }, { "name": "Corruptive Emblem (1/Day, 8th Level Spell)", "entries": [ "The lilitu imbues an object with evil power that radiates palpably in a 30 foot radius.", "A creature with a Wisdom score of 13 or lower that starts its turn in the area and can see the object is {@condition charmed} by the lilitu until it takes any damage, or until the object is moved or destroyed (AC 20, 20 HP; Immunity to Poison and Psychic damage).", "Unless surprised, a creature can avert its eyes to avoid this effect. If it does, it treats the object and each creature within 10 feet of it as {@condition invisible}." ] } ], "legendary": [ { "name": "Frenzied Compulsion", "entries": [ "The lilitu uses her Frenzied Compulsion." ] }, { "name": "Whisperstride", "entries": [ "The lilitu moves up to half her speed, then one creature within 5 feet of her must succeed on a {@dc 19} Wisdom saving throw or be {@condition charmed} by her until the end of the creature's next turn." ] }, { "name": "Drown in Blood (Costs 2 Actions, 4th Level Spell, Concentration)", "entries": [ "Blood wells up in the mouth and lungs of a creature the lilitu can see within 60 feet.", "The target must succeed on a {@dc 19} Constitution saving throw or take 18 ({@damage 4d8}) necrotic damage and begin {@condition choking|confc|choking} for the next minute (Save Ends at end of turn)." ] } ], "traitTags": [ "Magic Resistance", "Shapechanger" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "TP" ], "damageTags": [ "F", "N", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "charmed", "choking|confc|choking", "cursed|confc|cursed" ], "variant": [] }, { "name": "Manes Wretch", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 9 ], "hp": { "average": 13, "formula": "3d6 + 3" }, "speed": { "walk": 20 }, "str": 10, "dex": 9, "con": 13, "int": 3, "wis": 8, "cha": 4, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "understands Abyssal but can't speak" ], "cr": { "cr": "5", "xp": 225 }, "trait": [ { "name": "Minion", "entries": [ "If the manes takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the manes takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Acidic Cloud", "entries": [ "When the manes dies, it dissolves into a cloud of acrid vapor, dealing 3 acid damage to each creature within 5 feet of it." ], "sort": 1 } ], "action": [ { "name": "Maddening Claws (Group Attack)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 slashing damage and the target has disadvantage on attacks that don't target a manes on its following turn." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "CS" ], "damageTags": [ "A", "S" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Manes.webp", "fluff": { "_monsterFluff": { "name": "Manes", "source": "ConfC" } } }, { "name": "Manes Vilespawn", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 9 ], "hp": { "average": 33, "formula": "6d6 + 12" }, "speed": { "walk": 20 }, "str": 13, "dex": 9, "con": 14, "int": 3, "wis": 8, "cha": 4, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "understands Abyssal but can't speak" ], "cr": "2", "trait": [ { "name": "Acidic Cloud", "entries": [ "When the manes dies, it dissolves into a cloud of acrid vapor, dealing 4 ({@damage 1d8}) acid damage to each creature within 5 feet of it." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The manes makes two attacks with its Maddening Claws." ] }, { "name": "Maddening Claws", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 2d4 + 1}) slashing damage and the target has disadvantage on attacks that don't target a manes on its following turn." ] }, { "name": "Panicked Charge {@recharge 4}", "entries": [ "The manes moves up to its speed, and may make a melee attack at disadvantage against each creature it passes within 5 feet of with this movement." ] } ], "reaction": [ { "name": "Mindless Hate", "entries": [ "When a creature falls {@condition prone} within 5 feet of the manes, the manes must use make a Maddening Claws attack against it, if possible." ] }, { "name": "Consume Essence", "entries": [ "When the manes kills a fiend of CR 2 or higher, it can attempt to absorb the fiend's essence, making a {@dc 15} Constitution saving throw.", "On a success, the manes can transform into a demon of equal or lesser CR to the killed fiend with full hit points. On a failure, the manes keels over, bursts, and dies." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "CS" ], "damageTags": [ "A", "S" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Manes.webp", "fluff": { "_monsterFluff": { "name": "Manes", "source": "ConfC" } } }, { "name": "Manes Mob", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "swarmSize": "S", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 9 ], "hp": { "average": 77, "formula": "14d6 + 28" }, "speed": { "walk": 20 }, "str": 15, "dex": 8, "con": 14, "int": 3, "wis": 8, "cha": 4, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "cold", "fire", "lightning", { "special": "damage from attacks" } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned." ], "languages": [ "understands Abyssal but can't speak" ], "cr": "4", "trait": [ { "name": "Acidic Cloud", "entries": [ "Whenever the mob takes 10 or more damage from a single source, a cloud of acrid vapor issues forth from it, dealing 9 ({@damage 2d8}) acid damage to it and each other creature within 5 feet." ], "sort": 0 }, { "name": "Swarm", "entries": [ "The mob can occupy another creature's space and vice versa, and the mob can move through any opening large enough for a small creature. The mob can't regain hit points or gain temporary hit points." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The mob makes two attacks with its Maddening Claws." ] }, { "name": "Maddening Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 0 ft., one target. {@h}16 ({@damage 4d6 + 2}) slashing damage, or 9 ({@damage 2d6 + 2}) slashing damage if the mob has fewer than half its hit points, and the target has disadvantage on attacks that don't target a manes on its following turn." ] } ], "reaction": [ { "name": "Mindless Hate", "entries": [ "When a creature falls {@condition prone} within 5 feet of the manes, the manes must use make a Maddening Claws attack against it, if possible." ] }, { "name": "Essence Frenzy", "entries": [ "When the mob kills a fiend of CR 2 or higher, it can fall upon the fiend, thrashing in a mad frenzy to consume it.", "The mob loses 28 ({@dice 8d6}) hit points as manes in it die in failed attempts to absorb the fiend's essence, then if the mob has any hit points remaining a demon of equal or lesser CR to the killed fiend appears in the mob's space as one of its members transforms." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "CS" ], "damageTags": [ "A", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Manes.webp", "fluff": { "_monsterFluff": { "name": "Manes", "source": "ConfC" } } }, { "name": "Manitou Withergast", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 15 }, "str": 13, "dex": 8, "con": 16, "int": 7, "wis": 15, "cha": 18, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "acid", "cold", "fire", "lightning", "thunder" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Abyssal", "Sylvan" ], "cr": "11", "trait": [ { "name": "Incorporeal Movement", "entries": [ "The manitou can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ] }, { "name": "Spectral Weapons", "entries": [ "The manitou's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ] }, { "name": "Magic Resistance", "entries": [ "The manitou has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multitattack", "entries": [ "The manitou makes three attacks with its Terror Vines." ] }, { "name": "Terror Vines", "entries": [ "{@atk mw} {@hit 5} to hit, reach 30 ft., one target. {@h}10 ({@dice 2d8 + 1}) piercing plus 9 ({@damage 2d8}) necrotic damage and the target is {@condition restrained} in place (escape {@dc 13}).", "While {@condition restrained} in this way, a creature levitates 15 feet off the ground and is {@condition frightened}." ] }, { "name": "Rend Nature", "entries": [ "Each creature or plant {@condition restrained} by the manitou must succeed on a {@dc 16} Constitution saving throw or take 27 ({@damage 6d8}) necrotic damage, or half as much on a success.", "A beast, fey, or plant creature has vulnerability to this damage." ] }, { "name": "Sow Demonseed {@recharge 4}", "entries": [ "The manitou plants a spectral seed in a Medium or Large plant within 5 feet, transforming it into a" ] }, { "name": "Fey Possession (1/Day)", "entries": [ "The manitou forces a fey creature in its space to succeed on a {@dc 16} Charisma saving throw or be {@condition possessed|confc|possessed} by the manitou, transforming it into a", "An {@condition unconscious} creature has disadvantage on this saving throw." ] } ], "traitTags": [ "Incorporeal Movement", "Magic Resistance" ], "senseTags": [ "SD" ], "languageTags": [ "AB", "S" ], "damageTags": [ "N", "O" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "possessed|confc|possessed", "restrained" ], "variant": [] }, { "name": "Manitou Befouled", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fey", "fiend" ] } }, "alignment": [ "C", "E" ], "ac": [ 16 ], "hp": { "average": 199, "formula": "19d10 + 95" }, "speed": { "walk": 30 }, "str": 22, "dex": 17, "con": 21, "int": 7, "wis": 15, "cha": 17, "save": { "con": "+11", "wis": "+8", "cha": "+9" }, "skill": { "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Abyssal", "Sylvan" ], "cr": "18", "trait": [ { "name": "Tree Stride", "entries": [ "Once on its turn, the manitou can use 10 feet of its movement to step magically into one Large or larger tree within 5 feet and emerge into an unoccupied space within 5 feet of a second tree within 60 feet." ] }, { "name": "Brittle Growths", "entries": [ "Whenever the manitou takes 15 or more damage from a single source, it must succeed on a {@dc 20} Constitution saving throw or lose one of its Living Weapons and release one creature {@condition grappled} by it." ] }, { "name": "Magic Resistance", "entries": [ "The manitou has advantage on saving throws against spells and other magical effects." ] }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If the manitou fails a saving throw, he can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The manitou makes one Living Weapon attack for each Living weapon it has active, one of which it may replace with a use of its Hurl Creature." ] }, { "name": "Living Weapon", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) bludgeoning, piercing, or slashing damage.", "Instead of dealing damage, the manitou may grapple the target (escape {@dc 20})" ] }, { "name": "Terror Vines", "entries": [ "{@atk mw} {@hit 12} to hit, reach 30 ft., one target. {@h}15 ({@dice 2d8 + 6}) piercing plus 9 ({@damage 2d8}) necrotic damage and the target is {@condition restrained} in place (escape {@dc 20}).", "While {@condition restrained} in this way, a creature levitates 15 feet off the ground and is {@condition frightened}." ] }, { "name": "Hurl Creature (Requires a Grappled creature)", "entries": [ "{@atk rw} {@hit 12} to hit, range 30/60 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage. On a hit or miss, the thrown creature takes the attack's damage." ] } ], "bonus": [ { "name": "Spasmodic Growth {@recharge 4}", "entries": [ "Part of the manitou bulges and distends, growing into a Living Weapon and pushing each other creature within 5 feet of the manitou that isn't {@condition grappled} by it 5 feet away.", "The manitou may have up to three of these weapons active at any time. While it has two or more of these weapons active, the manitou's size increases to Huge." ] } ], "legendary": [ { "name": "Forced Growth", "entries": [ "The manitou rolls to recharge its Spasmodic Growth. If it succeeds, it may immediately use its Spasmodic Growth as a reaction." ] }, { "name": "Terror Vines", "entries": [ "The manitou makes an attack with its Terror Vines." ] }, { "name": "Murderous Drag", "entries": [ "The manitou forces one creature {@condition grappled} by one of its Living Weapons to make a {@dc 20} Strength saving throw.", "On a failed save, the creature is knocked {@condition prone}, then the manitou moves up to half its speed in a straight line.", "For each 5 feet the manitou moves in this way, the {@condition grappled} creature takes 9 ({@damage 2d8}) bludgeoning damage." ] }, { "name": "Sow Demonseed (Costs 2 Legendary Actions)", "entries": [ "The manitou plants a spectral seed in a Medium or Large plant within 5 feet, transforming it into a" ] } ], "traitTags": [ "Magic Resistance", "Tree Stride" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "S" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "frightened", "prone", "restrained" ], "variant": [] }, { "name": "Marilith Decimator", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 273, "formula": "26d10 + 130" }, "speed": { "walk": 40 }, "str": 18, "dex": 20, "con": 20, "int": 18, "wis": 16, "cha": 20, "save": { "str": "+9", "con": "+10", "wis": "+8", "cha": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 13, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "16", "trait": [ { "name": "Reactive", "entries": [ "The marilith regains its reaction at the beginning of each turn." ], "sort": 0 }, { "name": "More Fearsome Than Death", "entries": [ "If another demon within 60 feet would fail a Wisdom saving throw, the marilith can choose for it to succeed. If it does, the demon is {@condition frightened} of the marilith until the end of its next turn." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The marilith has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The marilith makes seven melee attacks, one of which can be with its Constrict." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage.", "Instead of dealing damage, the marilith can grapple the target (escape {@dc 17})." ] }, { "name": "Trophytaker Blades", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage.", "A creature killed by this attack is beheaded." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one creature. {@h}15 ({@damage 2d10 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 17}).", "A creature {@condition grappled} in this way is {@condition restrained}." ] } ], "reaction": [ { "name": "Deflect", "entries": [ "When it is hit with a weapon attack, the marilith can add +5 to its AC against the triggering attack." ] }, { "name": "Overwhelm", "entries": [ "When it misses a creature it is grappling with a melee attack, the marilith can add +5 to its attack roll." ] }, { "name": "Tail Lash", "entries": [ "When a creature enters its reach, the marilith can force the creature to succeed on a {@dc 17} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}." ] }, { "name": "Crush", "entries": [ "When a creature the marilith has {@condition grappled} with its Constrict speaks or casts a spell with a verbal component, the marilith can crush the air out of its lungs, causit it to immediately begin {@condition suffocating|confc|suffocating}." ] }, { "name": "Flickering Charge", "entries": [ "When the marilith succeeds on a saving throw against a spell, the marilith can magically teleport up to 30 feet directly toward the spell's caster." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [ { "name": "Note: Rules Clarification", "entries": [ "The marilith's Crush reaction triggers after the triggering spell resolves." ], "type": "inset" }, { "name": "Note: Rules Reminder", "entries": [ "A suffocating creature can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 Hit Points and is dying, and it can't regain Hit Points or be stabilized until it can breathe again." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Marilith.webp", "fluff": { "_monsterFluff": { "name": "Marilith", "source": "ConfC" } } }, { "name": "Marilith Battle Tyrant", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 357, "formula": "34d10 + 170" }, "speed": { "walk": 50 }, "str": 22, "dex": 21, "con": 20, "int": 19, "wis": 18, "cha": 23, "save": { "str": "+12", "con": "+11", "wis": "+10", "cha": "+12" }, "skill": { "acrobatics": "+11", "history": "+10", "intimidation": "+18", "perception": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 20, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "20", "trait": [ { "name": "Reactive", "entries": [ "The marilith regains its reaction at the beginning of each turn." ], "sort": 0 }, { "name": "More Fearsome Than Death", "entries": [ "If another demon within 60 feet would fail a Wisdom saving throw, the marilith can choose for it to succeed. If it does, the demon is {@condition frightened} of the marilith until the end of its next turn." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The marilith has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The marilith makes seven attacks, one of which may be with its Constrict." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}16 ({@damage 3d6 + 6}) slashing damage.", "Instead of dealing damage, the marilith can grapple the target (escape {@dc 20})." ] }, { "name": "Trophytaker Blades", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}19 ({@damage 3d8 + 6}) slashing damage.", "A creature killed by this attack is beheaded." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one creature. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 20}).", "A creature {@condition grappled} in this way is {@condition restrained}." ] }, { "name": "Spur the Horde", "entries": [ "Up to six demons of CR 10 or below that the marilith can see each take 10 psychic damage, then each may use its reaction to move up to half its speed directly away from the marilith and make a melee attack." ] } ], "bonus": [ { "name": "Heartless Summoning (6th Level Spell, Recharge 5-6)", "entries": [ "One demon of CR 10 or below the marilith can see must succeed on a {@dc 20} Charisma saving throw or be wreathed in runic magic. If the demon dies before the beginning of the marilith's next turn, another demon of equal or lesser CR is summoned in its space." ] } ], "reaction": [ { "name": "Deflect", "entries": [ "When it is hit with a weapon attack, the marilith can add +5 to its AC against the triggering attack." ] }, { "name": "Overwhelm", "entries": [ "When the it misses a creature it is grappling with a melee attack, the marilith can add +5 to its attack roll." ] }, { "name": "Tail Lash", "entries": [ "When a creature enters its reach, the marilith can force the creature to succeed on a {@dc 20} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}." ] }, { "name": "Crush", "entries": [ "When a creature the marilith has {@condition grappled} with its Constrict speaks or casts a spell with a verbal component, the marilith can crush the air out of its lungs, causit it to immediately begin {@condition suffocating|confc|suffocating}." ] }, { "name": "Flickering Charge", "entries": [ "When the marilith succeeds on a saving throw against a spell, the marilith can magically teleport up to 30 feet directly toward the spell's caster." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Marilith.webp", "fluff": { "_monsterFluff": { "name": "Marilith", "source": "ConfC" } } }, { "name": "Maw Demon Gnawer", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 13, "formula": "3d6 + 3" }, "speed": { "walk": 30 }, "str": 14, "dex": 8, "con": 12, "int": 3, "wis": 8, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "cold", "fire", "lightning" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "understands Abyssal but can't speak" ], "cr": { "cr": "6", "xp": 285 }, "trait": [ { "name": "Poor Balance", "entries": [ "If the maw demon moves more than 20 feet on its turn, at the end of the turn it must succeed on a {@dc 13} Strength saving throw or fall {@condition prone}." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the maw demon takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the maw demon takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Gnaw Flesh (Group Attack)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}4 piercing damage.", "A creature killed by this damage is utterly devoured, its flesh and bone scattered across the infinite Abyss." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "CS" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Maw Demon.webp", "fluff": { "_monsterFluff": { "name": "Maw Demon", "source": "ConfC" } } }, { "name": "Maw Demon Gorger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 66, "formula": "12d8 + 12" }, "speed": { "walk": 30 }, "str": 14, "dex": 8, "con": 13, "int": 5, "wis": 8, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "cold", "fire", "lightning" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "understands Abyssal but can't speak" ], "cr": "1", "trait": [ { "name": "Ravenous Flurry", "entries": [ "If a creature the maw demon can see within 30 feet of it is reduced to 0 hit points, it can make a Scrabbling Claws attack as a bonus action on its following turn." ], "sort": 0 }, { "name": "Flailing Charge", "entries": [ "If the maw demon moves at least 20 feet in a straight line on its turn, at the end of its turn the maw demon and each creature within 5 feet of it must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The maw demon makes two melee attacks, one of which may be with its Slavering Bite." ] }, { "name": "Slavering Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage." ] }, { "name": "Scrabbling Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage. If this attack was made with advantage, the target is additionally {@condition grappled} (escape {@dc 12})." ] }, { "name": "Swallow Whole", "entries": [ "The maw demon begins to swallow a Medium or smaller creature within 5 feet that is {@condition incapacitated} or {@condition grappled} by it.", "At the beginning of the maw demon's next turn, the target is swallowed and lost to the depths of the Abyss, and the maw demon gains 18 ({@dice 4d8}) temporary hit points. This action is disrupted if the maw demon takes any poison damage, if it falls {@condition prone}, or if the target escapes its grapple." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "AB", "CS" ], "damageTags": [ "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Maw Demon.webp", "fluff": { "_monsterFluff": { "name": "Maw Demon", "source": "ConfC" } } }, { "name": "Maw Demon Roving Void", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d10 + 36" }, "speed": { "walk": 30 }, "str": 17, "dex": 7, "con": 15, "int": 5, "wis": 8, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "cold", "fire", "lightning" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "understands Abyssal but can't speak" ], "cr": "5", "trait": [ { "name": "Ravenous Flurry", "entries": [ "If a creature the maw demon can see within 30 feet of it is reduced to 0 hit points, it can make a Scrabbling Claws attack as a bonus action on its following turn." ], "sort": 0 }, { "name": "Blastopore Maw", "entries": [ "Being {@condition prone} does not impose disadvantage on the maw demon's attacks." ], "sort": 1 }, { "name": "Flailing Charge", "entries": [ "If the maw demon moves at least 20 feet in a straight line on its turn, at the end of the turn the maw demon and each creature within 5 feet of it must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The maw demon makes two melee attacks." ] }, { "name": "Lurching Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 15 ft., one target. {@h}14 ({@damage 2d10 + 3}) piercing damage and the demon moves up to 10 feet toward the target.", "The maw demon must be {@condition prone} to target a creature that is not flying with this attack." ] }, { "name": "Scrabbling Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage. If this attack was made at advantage, the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Swallow Whole", "entries": [ "The maw demon begins to swallow a Medium or smaller creature within 5 feet that is {@condition incapacitated} or {@condition grappled} by it.", "At the beginning of the maw demon's next turn, the target is swallowed and lost to the depths of the Abyss, and the maw demon gains 18 ({@dice 4d8}) temporary hit points. This action is disrupted if the maw demon takes any poison damage, if it falls {@condition prone}, or if the target escapes its grapple." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "AB", "CS" ], "damageTags": [ "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Maw Demon.webp", "fluff": { "_monsterFluff": { "name": "Maw Demon", "source": "ConfC" } } }, { "name": "Serpentine Overseer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 216, "formula": "16d12 + 112" }, "speed": { "walk": 0 }, "str": 21, "dex": 24, "con": 17, "int": 27, "wis": 24, "cha": 23, "save": { "dex": "+14", "int": "+15" }, "skill": { "deception": "+20", "perception": "+14", "insight": "+21" }, "senses": [ "truesight 120 ft." ], "passive": 24, "resist": [ "cold", "fire", "lightning" ], "immune": [ "fire", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "frightened", "poisoned", "stunned" ], "languages": [ "all" ], "trait": [ { "name": "Eyes of the Master", "entries": [ "Anything the overseer sees or hears is known to the demon lord that created it." ] }, { "name": "Magic Resistance", "entries": [ "The overseer has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Serpent's Kiss", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}16 ({@dice 2d8 + 7}) piercing plus 14 ({@damage 2d6}) poison damage.", "If this damage reduces a creature to 0 hit points, its body begins to bloat and distend until it regains any hit points, claws and faces appearing to strain within its flesh. An affected creature that dies bursts in a spray of gore, disgorging 5 ({@dice 2d4}) {@creature manes wretch|confc|Mane Wretches} that act on its initiative." ] }, { "name": "Voice of the Master", "entries": [ "The overseer's master speaks a dread command through it, producing one of the following effects.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Consuming Hatred", "entries": [ " If the molydeus can hear the overseer, the next attack it makes deals an additional 21 ({@damage 6d6}) fire damage on a hit." ], "type": "item" }, { "name": "Power Overwhelming", "entries": [ " If the molydeus can hear the overseer, it gains 15 temporary hit points. While it has any of these temporary hit points, attacks made by and against the molydeus are made at advantage." ], "type": "item" }, { "name": "Might of the Black Heavens", "entries": [ " A bolt of lightning leaps from the sky to strike a creature the overseer can see within 60 feet. The creature must succeed on a {@dc 23} Dexterity saving throw or take 18 ({@damage 4d8}) lightning damage, or half as much on a success." ], "type": "item" } ] } ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "languageTags": [ "XX" ], "damageTags": [ "F", "I", "L" ], "miscTags": [ "MW", "RCH" ], "cr": "N/A", "variant": [] }, { "name": "Molydeus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 351, "formula": "26d12 + 182" }, "speed": { "walk": 40 }, "str": 28, "dex": 22, "con": 25, "int": 21, "wis": 24, "cha": 24, "save": { "str": "+16", "con": "+14", "wis": "+14", "cha": "+14" }, "senses": [ "truesight 120 ft." ], "passive": 17, "resist": [ "cold", "fire", "lightning", { "special": "attacks made without advantage" } ], "immune": [ "fire", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "frightened", "poisoned", "stunned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "21", "trait": [ { "name": "Bonded at Creation", "entries": [ "A {@creature serpentine overseer|confc|Serpentine Overseer} is {@condition attached|confc|attached} to the molydeus, shares its space, and cannot be removed while the overseer lives.", "The molydeus cannot see or take hostile action against the overseer attached to it. If its overseer is killed, the molydeus must succeed on a {@dc 20} Constitution saving throw at the beginning of each of its turns or gain a level of {@condition exhaustion}." ], "sort": 0 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the molydeus may spend half of its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the molydeus. While climbing on the molydeus, a creature has advantage on melee attacks against the molydeus, and the molydeus has disadvantage on melee attacks against it." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The molydeus has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the molydeus fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The molydeus makes two attacks, one of which may be with its Slavering Bite." ] }, { "name": "Slavering Bite", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}27 ({@damage 4d8 + 9}) piercing damage." ] }, { "name": "Crushing Grasp", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d6 + 9}) slashing damage and the target is {@condition grappled} (escape {@dc 24}).", "A creature {@condition grappled} in this way takes 10 ({@damage 3d6}) bludgeoning damage at the end of each of its turns." ] }, { "name": "Mountain-Splitter Doomaxe", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}36 ({@damage 6d8 + 9}) slashing damage.", "Each other creature within 5 feet of the target must succeed on a {@dc 24} Dexterity saving throw or be pushed 10 feet away and take half the attack's damage.", "Each structure and unattended object within 5 feet of the target is destroyed." ] } ], "bonus": [ { "name": "Manifest Archdemon (1/Day, 9th Level Spell, Concentration)", "entries": [ "If the molydeus has fewer than half its hit points, it partially transforms until the end of its next turn, taking on a rough likeness of its archdemon patron.", "While transformed, the molydeus may take any action, reaction, or legendary action listed on its patron's stat block." ] } ], "legendary": [ { "name": "Voice of the Master", "entries": [ "If the molydeus' serpentine overseer is not dead or {@condition incapacitated}, it may use its Voice of the Master." ] }, { "name": "Crushing Pulse (2nd Level Spell)", "entries": [ "Each creature within 15 feet must succeed on a {@dc 20} Strength saving throw or fall {@condition prone}. Any fall damage taken as a result deals maximum damage, instead of rolling." ] }, { "name": "Cleaving Charge (Costs 2 Actions)", "entries": [ "The molydeus moves up to its speed and makes an attack with its Mountain-Splitter Doomaxe." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "exhaustion", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Molydeus.webp", "fluff": { "_monsterFluff": { "name": "Molydeus", "source": "ConfC" } } }, { "name": "Myrmyxicus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 368, "formula": "32d12 + 160" }, "speed": { "walk": 20, "fly": { "number": 20, "condition": "(hover)" }, "swim": 60, "canHover": true }, "str": 21, "dex": 16, "con": 21, "int": 19, "wis": 18, "cha": 24, "save": { "str": "+11", "con": "+10", "cha": "+13" }, "skill": { "arcana": "+10", "perception": "+10", "survival": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 20, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "20", "trait": [ { "name": "Hateful Ichor", "entries": [ "A nonfiend creature that deals any piercing or slashing damage to the myrmyxicus is covered in its blood.", "Until a creature takes an action to clear the blood, the affected creature takes 11 ({@damage 2d10}) psychic damage whenever it ends its turn without dealing damage." ] }, { "name": "Vulnerable Midsection", "entries": [ "If the myrmyxicus takes 30 or more piercing or slashing damage from a single source, it must make a {@dc 20} Constitution saving throw.", "On a failed save, the myrmyxicus takes 27 ({@dice 6d8}) additional slashing damage and is cut in half, losing the ability to make attacks with its Lamprey Bite and releasing each creature {@condition grappled} by it ." ] }, { "name": "Magic Resistance", "entries": [ "The myrmyxicus has advantage on saving throws against spells and other magical effects." ] }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If the myrmyxicus fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The myrmyxicus makes three attacks, one of which may be with its Lamprey Bite." ] }, { "name": "Lamprey Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}27 ({@damage 4d10 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 19})." ] }, { "name": "Blasphemous Scythes", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}12 ({@dice 2d6 + 5}) slashing plus 9 ({@damage 2d8}) necrotic damage.", "This attack ignores enhancements to AC from spells or magic items. Damage from this attack bypasses temporary hit points and can't be reduced in any way." ] }, { "name": "Billowing Breath {@recharge 5}", "entries": [ "A torrent of dense black vapor pours from the myrmyxicus' mouth in a 30 foot cone, forcing each creature in the area to make a {@dc 19} Constitution saving throw.", "On a failes saving throw, a creature takes 28 ({@damage 8d6}) poison damage and is {@condition poisoned} for the next minute (Save Ends at end of turn), or takes half as much damage on a success.", "While {@condition poisoned} in this way, a creature is {@condition blinded} and {@condition choking|confc|choking}." ] }, { "name": "Chaos Immortal (1/Day, 9th Level Spell)", "entries": [ "One allied creature the myrmyxicus can see is wreathed in foul abyssal energies for the next minute, after which it must succeed on a {@dc 21} Constitution saving throw or be reduced to 0 hit points.", "For the next minute, its melee attacks deal an additional 11 ({@dice 2d10}) fire and 7 ({@damage 2d6}) necrotic damage, and it does not fall {@condition unconscious} when reduced to 0 hit points.", "The creature makes death saving throws while at 0 hit points, even if it ordinarily would not, and regains 10 hit points at the beginning of each of its turns." ] } ], "bonus": [ { "name": "Unholy Enthrallment (4th Level Spell)", "entries": [ "One fiend or undead creature {@condition grappled} by the myrmyxicus must succeed on a {@dc 21} Charisma saving throw or be {@condition dominated|confc|dominated} by the myrmyxicus.", "The creature repeats this saving throw whenever it takes damage, ending the effect on a success." ] }, { "name": "Shredling Infusion", "entries": [ "One creature {@condition grappled} by the myrmyxicus' Lamprey Bite must make a {@dc 22} Constitution saving throw.", "On a failed save, the creature's Charisma score is reduced by 2 ({@dice 1d4}), to a minimum of 1, and numerous boils raise and burst from its body, expelling a {@creature ruin demon caricature|confc|Ruin Demon Caricature} in its space.", "A creature that has its Charisma score reduced below 5 in this way counts as a fiend until the reduction ends." ] } ], "legendary": [ { "name": "Blasphemous Scythe", "entries": [ "The myrmyxicus makes an attack with its Blasphemous Scythes." ] }, { "name": "Breath of the Abyss (2nd Level Spell)", "entries": [ "One allied demon the myrmyxicus can see takes 15 slashing damage and a gout of burning toxic fumes emerges from its wound in a 15 foot cone.", "Each creature in the area must succeed on a {@dc 21} Dexterity saving throw or take 10 ({@dice 3d6}) fire plus 10 ({@damage 3d6}) poison damage, or half as much on a success." ] }, { "name": "Tendrilous Slither (Costs 2 Actions)", "entries": [ "The myrmyxicus moves up to its speed.", "Each creature whose space it moves within 5 feet of must succeed on a {@dc 21} Wisdom saving throw or be {@condition frightened} and {@condition poisoned} until the end of its next turn." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "I", "N", "P", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "choking|confc|choking", "dominated|confc|dominated", "frightened", "grappled", "poisoned" ], "variant": [] }, { "name": "Nabassu Fledgling", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 170, "formula": "20d8 + 80" }, "speed": { "walk": 40, "fly": 60 }, "str": 17, "dex": 14, "con": 18, "int": 11, "wis": 15, "cha": 14, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "8", "trait": [ { "name": "Magic Resistance", "entries": [ "The nabassu has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Banished From the Abyss", "entries": [ "The nabassu can treat any 20 foot or taller archway in the Abyss that is at least 20 feet as a one-way portal to a random spot on the material plane." ], "sort": 1 }, { "name": "Draining Gaze", "entries": [ "When a creature that can see the nabassu starts its turn within 30 feet of it, the nabassu can force it to make a {@dc 15} Constitution saving throw. On a failed save, the creature expends a hit die, or takes 5 ({@damage 1d10}) necrotic damage if it cannot, and the nabassu gains 5 ({@dice 1d10}) temporary hit points.", "At the beginning of its turn, a creature that isn't Surprised can avert its gaze, treating the nabassu as {@condition invisible} until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The nabassu makes three melee attacks, one of which may be with its Devouring Bite." ] }, { "name": "Grasping Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage plus 11 ({@damage 2d10}) necrotic damage. If this attack was made at advantage, the target is {@condition grappled} (escape {@dc 14})" ] }, { "name": "Devouring Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage plus 11 ({@damage 2d10}) necrotic damage.", "If this attack hits a corpse that died in the last hour, the creature's soul is devoured and the corpse dissolves into putrid slime, and for the next minute the nabassu gains resistance to all damage while it has temporary hit points." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "N", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Nabassu.webp", "fluff": { "_monsterFluff": { "name": "Nabassu", "source": "ConfC" } } }, { "name": "Nabassu Death-Stealer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 252, "formula": "24d10 + 120" }, "speed": { "walk": 40, "fly": 60 }, "str": 22, "dex": 14, "con": 21, "int": 14, "wis": 15, "cha": 17, "save": { "str": "+11", "dex": "+7" }, "skill": { "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "15", "trait": [ { "name": "Magic Resistance", "entries": [ "The nabassu has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Ruin Traveler", "entries": [ "The nabassu can treat any two doorways that are at least 20 feet tall in the Abyss or Prime Material that no non-fiend creature has seen in the last 24 hours as connected." ], "sort": 1 }, { "name": "Demonic Shadows", "entries": [ "Non-sunlight sources of Bright Light within 120 feet of the nabassu are reduced to Dim Light." ], "sort": 2 }, { "name": "Consuming Gaze", "entries": [ "When a creature that can see the nabassu starts its turn within 30 feet of it, the nabassu can force it to make a {@dc 18} Constitution saving throw. On a failed save, the creature expends two hit dice, or takes 11 ({@damage 2d10}) necrotic damage if it cannot, and the nabassu gains 11 ({@dice 2d10}) temporary hit points.", "At the beginning of its turn, a creature that isn't Surprised can avert its gaze, treating the nabassu as {@condition invisible} until the beginning of its next turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The nabassu makes three melee attacks, one of which may be with its Devouring Bite." ] }, { "name": "Devouring Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d8 + 6}) slashing damage plus 16 ({@damage 3d10}) necrotic damage.", "If this attack hits a corpse that died in the last hour, the creature's soul is devoured and the corpse dissolves into putrid slime, and for the next minute the nabassu gains resistance to all damage while it has any temporary hit points." ] }, { "name": "Grasping Claws", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage plus 16 ({@damage 3d10}) necrotic damage.", "If this attack was made with advantage, the target is {@condition grappled} (escape {@dc 19})." ] }, { "name": "Unlife Exchange {@recharge 5}", "entries": [ "The nabassu loses all of its temporary hit points, conjuring three {@creature shadow strangler|confc|Shadow Stranglers} in unoccupied spaces within 60 feet, each of which acts on the nabassu's initiative and has maximum hit points equal to the temporary hit points lost." ] } ], "reaction": [ { "name": "Baleful Displacement (7th level spell)", "entries": [ "When the nabassu is targeted with a spell, it can force a creature within 30 feet to succeed on a {@dc 18} Charisma saving throw or teleport to switch places with the nabassu, becoming the new target of the spell." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "N", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Nabassu.webp", "fluff": { "_monsterFluff": { "name": "Nabassu", "source": "ConfC" } } }, { "name": "Nalfeshnee Glutton", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 184, "formula": "16d10 + 96" }, "speed": { "walk": 20, "fly": 30 }, "str": 21, "dex": 15, "con": 22, "int": 19, "wis": 12, "cha": 15, "save": { "con": "+11", "int": "+9", "wis": "+6", "cha": "+7" }, "senses": [ "senses truesight 120 ft." ], "passive": 11, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "13", "trait": [ { "name": "Spell-Resistant Hide", "entries": [ "The nalfeshnee has resistance to damage from spells of 4th level or below, and has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Hungry Gaze", "entries": [ "A creature that starts its turn within 15 feet of the nalfeshnee that can see it must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn.", "While {@condition frightened} in this way, a creature can sense the nalfeshnee's surface thoughts and emotions." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The nalfeshnee makes three attacks, one of which may be with its Ravenous Bite." ] }, { "name": "Ravenous Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}32 ({@damage 5d10 + 5}) piercing damage.", "This attack scores a critical on an 18-20 against a {@condition prone} creature." ] }, { "name": "Grasping Claws", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Consume Fear {@recharge 5}", "entries": [ "The nalfeshnee tears the fear from a {@condition frightened} creature within 5 feet, forcing it to succeed on a {@dc 15} Wisdom saving throw or take 73 ({@damage 6d10 + 40}) psychic damage and cease being {@condition frightened}, or take half as much damage on a success.", "A creature that fails this saving throw by 5 or more has its movement speed reduced by half and it can't make more than one attack until the end of its next turn." ] } ], "reaction": [ { "name": "Reckless Greed", "entries": [ "When a creature fails a saving throw against the nalfeshnee's Hungry Gaze by 5 or more, the nalfeshnee can move up to 10 feet toward the creature and make a Ravenous Bite attack against it.", "If it does, attacks against the nalfeshnee have advantage until the beginning of its next turn." ] }, { "name": "Horrific Apparition", "entries": [ "When the nalfeshnee is hit with a ranged attack, it can teleport up to 120 feet directly toward the attacker to an unoccupied space it can see.", "Then, each creature within 15 feet of it must succeed on a {@dc 15} Wisdom saving throw or fall {@condition prone}." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Nalfeshnee.webp", "fluff": { "_monsterFluff": { "name": "Nalfeshnee", "source": "ConfC" } } }, { "name": "Nalfeshnee Magistrate", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 230, "formula": "20d10 + 120" }, "speed": { "walk": 40, "fly": 30 }, "str": 25, "dex": 15, "con": 23, "int": 21, "wis": 12, "cha": 20, "save": { "con": "+12", "int": "+11", "wis": "+7", "cha": "+11" }, "senses": [ "senses truesight 120 ft." ], "passive": 11, "resist": [ { "resist": [ "cold", "fire", "lightning" ], "preNote": "attacks made without advantage" } ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Abyssal", "Celestial", "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "17", "trait": [ { "name": "Spell Resistant Hide", "entries": [ "The nalfeshnee has resistance to damage from spells of sixth level or below. It has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Hungry Gaze", "entries": [ "A creature that starts its turn within 15 feet of the nalfeshnee that can see it must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn.", "While {@condition frightened} in this way, a creature can sense the nalfeshnee's surface thoughts and emotions." ], "sort": 1 }, { "name": "Fate of the Faithless", "entries": [ "Whenever the nalfeshnee kills a demon, it may shout a magically empowered command. Each other demon that can hear it must succeed on a {@dc 19} Wisdom saving throw or follow that command until the beginning of the nalfeshnee's next turn." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the nalfeshnee may spend half of its movement to attempt a {@dc 21} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the nalfeshnee. While climbing on the nalfeshnee, a creature has advantage on melee attacks against the nalfeshnee, and the nalfeshnee has disadvantage on melee attacks against it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The nalfeshnee makes three attacks, one of which may be with its bite." ] }, { "name": "Ravenous Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}40 ({@damage 6d10 + 7}) piercing damage. This attack scores a critical on an 18-20 against a {@condition prone} creature." ] }, { "name": "Claw Smash", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}21 ({@damage 4d6 + 7}) slashing damage and the target is pushed 10 feet away.", "Each other creature within 5 feet of the target must succeed on a {@dc 21} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Consume Fear {@recharge 5}", "entries": [ "The nalfeshnee tears the fear from a {@condition frightened} creature within 15 feet, forcing it to succeed on a {@dc 19} Wisdom saving throw or take 93 ({@damage 6d10 + 60}) psychic damage and cease being {@condition frightened}, or take half as much damage on a success.", "A creature that fails this saving throw by 5 or more has its movement speed reduced by half and it can't make more than one attack until the end of its next turn." ] } ], "reaction": [ { "name": "Reckless Greed", "entries": [ "When a creature fails a saving throw against the nalfeshnee's Hungry Gaze by 5 or more, the nalfeshnee can move up to 10 feet toward the creature and make a Ravenous Bite attack against it.", "If it does, attacks against the nalfeshnee have advantage until the beginning of its next turn." ] }, { "name": "Horrific Apparition", "entries": [ "When the nalfeshnee is hit with a ranged attack, it can teleport up to 120 feet directly toward the attacker to an unoccupied space it can see.", "Then, each creature within 15 feet of it must succeed on a {@dc 20} Wisdom saving throw or fall {@condition prone}." ] }, { "name": "Judge Worthy", "entries": [ "When a {@condition frightened} non-fiend creature the nalfeshnee can see within 60 feet dies, the nalfeshnee can force it to succeed on a {@dc 19} Charisma saving throw or transform into a demon of CR 5 or lower." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "CE", "DR", "I", "TP" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Nalfeshnee.webp", "fluff": { "_monsterFluff": { "name": "Nalfeshnee", "source": "ConfC" } } }, { "name": "Nashrou Scout", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "10d6 + 50" }, "speed": { "walk": 50 }, "str": 15, "dex": 14, "con": 20, "int": 2, "wis": 11, "cha": 8, "skill": { "perception": "+4", "stealth": "+4", "survival": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned", "prone" ], "cr": "2", "trait": [ { "name": "Carnage Stalker", "entries": [ "The nashrou can detect, by scent, the number and direction of any dead or {@condition unconscious} creatures within 1000 feet." ] }, { "name": "Weak Spot", "entries": [ "If the nashrou is hit by an attack roll of 24 or higher, it must succeed on a {@dc 15} Constitution saving throw or die." ] }, { "name": "Spindly", "entries": [ "The nashrou can move through the space of any creature smaller than Large without needing to make an ability check." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nashrou makes two attacks with its goring spikes, one of which it may replace with a use of its scything swipe." ] }, { "name": "Goring Spikes", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) piercing damage. On a critical hit, the target is {@condition grappled} (escape {@dc 12}) and {@condition restrained}." ] }, { "name": "Scything Swipe", "entries": [ "The nashrou whirls its scything limbs in a 10 foot cone, forcing each creature in the area to succeed on a {@dc 12} Dexterity saving throw or take 5 ({@damage 2d4}) slashing damage, or half as much on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Nashrou Stalker", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d6 + 70" }, "speed": { "walk": 50 }, "str": 16, "dex": 15, "con": 20, "int": 2, "wis": 13, "cha": 8, "skill": { "perception": "+5", "stealth": "+4", "survival": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned", "prone" ], "cr": "4", "trait": [ { "name": "Carnage Stalker", "entries": [ "The nashrou can detect, by scent, the number and direction of any dead or {@condition unconscious} creatures within 1000 feet." ] }, { "name": "Weak Spot", "entries": [ "If the nashrou is hit by an attack roll of 25 or higher, it must succeed on a {@dc 15} Constitution saving throw or die." ] }, { "name": "Spindly", "entries": [ "The nashrou can move through the space of any creature smaller than Large without needing to make an ability check." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nashrou makes two attacks with its Goring Spikes, one of which it may replace with a use of its Scything Swipe." ] }, { "name": "Goring Spikes", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage. On a critical hit, the target is {@condition grappled} (escape {@dc 13}) and {@condition restrained}." ] }, { "name": "Scything Swipe", "entries": [ "The nashrou whirls its scything limbs in a 10 foot cone, forcing each creature in the area to succeed on a {@dc 13} Dexterity saving throw or take 7 ({@damage 3d4}) slashing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Harry", "entries": [ "When a creature leaves its reach, the nashrou can move up to half its speed and makes a Goring Spikes attack." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Nashrou Slayer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 152, "formula": "16d8 + 80" }, "speed": { "walk": 50 }, "str": 17, "dex": 16, "con": 21, "int": 2, "wis": 15, "cha": 8, "skill": { "perception": "+5", "stealth": "+5", "survival": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned", "prone" ], "cr": "6", "trait": [ { "name": "Carnage Stalker", "entries": [ "The nashrou can detect, by scent, the number and direction of any dead or {@condition unconscious} creatures within 1000 feet." ] }, { "name": "Weak Spot", "entries": [ "If the nashrou is hit by an attack roll of 26 or higher, it must succeed on a {@dc 15} Constitution saving throw or die." ] }, { "name": "Spindly", "entries": [ "The nashrou can move through the space of any creature smaller than Large without needing to make an ability check." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nashrou makes three attacks with its Goring Spikes, one of which it may replace with a use of its Scything Swipe." ] }, { "name": "Goring Spikes", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage. On a critical hit, the target is {@condition grappled} and {@condition restrained} (escape {@dc 14}) until the nashrou moves." ] }, { "name": "Scything Swipe", "entries": [ "The nashrou whirls its scything limbs in a 10 foot cone, forcing each creature in the area to succeed on a {@dc 14} Dexterity saving throw or take 9 ({@damage 2d8}) slashing damage, or half as much on a success." ] }, { "name": "Linebreaker Charge {@recharge 5}", "entries": [ "The nashrou moves up to its speed in a straight line, thrashing and tumbling as it goes.", "Each creature whose space the nashrou passes through must succeed on a {@dc 14} Dexterity saving throw or take 9 ({@dice 2d8}) slashing and 7 ({@damage 2d6}) piercing damage." ] } ], "reaction": [ { "name": "Harry", "entries": [ "When a creature leaves its reach, the nashrou can move up to half its speed and makes a Goring Spikes attack." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Quasit Bogey", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "demon", "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 7, "formula": "3d4" }, "speed": { "walk": 40 }, "str": 5, "dex": 17, "con": 10, "int": 7, "wis": 10, "cha": 10, "skill": { "intimidation": "+2", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the quasit can transform into a form resembling any beast, or back into its true form. Its size and statistics are the same in each form, except that it gains a fly, climb, or swim speed equal to its movement speed if appropriate to the form." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The quasit has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Sticky Claws (Bite in Beast Form)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@dice 1d4 + 3}) piercing plus 3 ({@damage 1d6}) poison damage.", "This attack has advantage if it targets a {@condition frightened} creature." ] }, { "name": "Invisibility (Concentration)", "entries": [ "The quasit magically turns {@condition invisible} until it attacks or uses its Scare." ] }, { "name": "Jump Scare {@recharge}", "entries": [ "One creature the quasit can see within 20 feet feet must succeed on a {@dc 10} Wisdom saving throw or be {@condition frightened} until the end of the quasit's next turn and drop one item it is holding of the quasit's choice." ] } ], "reaction": [ { "name": "Panicked Hiss", "entries": [ "When a creature targets the quasit with a melee attack while the quasit is {@condition invisible}, the quasit can immediately recharge and use its Jump Scare.", "If it does, the quasit is {@condition frightened} of the target until the end of its next turn." ] } ], "traitTags": [ "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Quasit.webp", "fluff": { "_monsterFluff": { "name": "Quasit", "source": "ConfC" } } }, { "name": "Quasit Pest", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "demon", "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 7, "formula": "3d4" }, "speed": { "walk": 40 }, "str": 6, "dex": 16, "con": 10, "int": 7, "wis": 12, "cha": 11, "skill": { "deception": "+2", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the quasit can transform into a form resembling any beast, or back into its true form. Its size and statistics are the same in each form, except that it gains a fly, climb, or swim speed equal to its movement speed if appropriate to the form." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The quasit has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Sticky Claws (Bite in Beast Form)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@dice 1d4 + 3}) piercing plus 7 ({@damage 2d6}) poison damage.", "This attack has advantage if it targets a {@condition frightened} creature." ] }, { "name": "Irritating Toxin (Recharges on a Short or Long Rest)", "entries": [ "The quasit secretes an itch-inducing toxin from glands near its shoulders and rubs it over its claws.", "For the next minute, a creature hit by the quasit's Sticky Claws subtracts {@dice 1d4} from attack rolls and saving throws it makes until the beginning of the quasit's next turn." ] } ], "reaction": [ { "name": "Verminous Skitter", "entries": [ "When a creature targets the quasit with a melee attack, the quasit can use its Shapechanger ability and move up to 10 feet without provoking attacks of opportunity.", "The attacker must choose a new target or lose the attack." ] } ], "traitTags": [ "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Quasit.webp", "fluff": { "_monsterFluff": { "name": "Quasit", "source": "ConfC" } } }, { "name": "Quasit Megalomaniac", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "demon", "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 40 }, "str": 5, "dex": 16, "con": 12, "int": 9, "wis": 8, "cha": 13, "skill": { "deception": "+3", "persuasion": "+3", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 9, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the quasit can transform into a form resembling any beast, or back into its true form. Its size and statistics are the same in each form, except that it gains a fly, climb, or swim speed equal to its movement speed if appropriate to the form." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The quasit has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Sticky Claws (Bite in Beast Form)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@dice 1d4 + 3}) piercing plus 7 ({@damage 2d6}) poison damage.", "This attack has advantage if it targets a {@condition frightened} creature." ] }, { "name": "Mastermind's Command", "entries": [ "The quasit chooses a creature it can see within 30 feet and shouts a shrill command.", "The first attack made against that creature before the beginning of the quasit's next turn has advantage." ] } ], "reaction": [ { "name": "Protect Me, Mount!", "entries": [ "When the quasit is targeted with a melee attack while riding on a Medium or larger creature, it can change the attack's target to its mount." ] }, { "name": "Demonic Benediction (1/Day)", "entries": [ "When a creature it is riding on makes a saving throw against a spell or magical effect, the quasit can grant the creature advantage on the saving throw." ] } ], "traitTags": [ "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Quasit.webp", "fluff": { "_monsterFluff": { "name": "Quasit", "source": "ConfC" } } }, { "name": "Ruin Demon Shredling", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 10, "fly": 30 }, "str": 1, "dex": 14, "con": 8, "int": 1, "wis": 12, "cha": 4, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "cold", "fire", "lightning", { "special": "damage from attacks" } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": { "cr": "0", "xp": 450 }, "trait": [ { "name": "Face of Ruin", "entries": [ "The shredling's face resembles the creature it hatched from. A fiendish or humanoid creature killed by the shredling spawns a new" ] } ], "action": [ { "name": "Infest Wound", "entries": [ "The shredling lands on a creature in its space, becomes {@condition attached|confc|attached} to it (remove {@dc 12}), and attempts to burrow into its wounds.", "If the creature does not have all of its hit points, the shredling deals 1 piercing damage to it at the end of each of the creature's turns." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "variant": [] }, { "name": "Ruin Demon Caricature", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "swarmSize": "T", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 54, "formula": "12d4 + 24" }, "speed": { "walk": 10, "fly": 30 }, "str": 6, "dex": 14, "con": 15, "int": 2, "wis": 12, "cha": 4, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "cold", "fire", "lightning", { "special": "damage from attacks" } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned." ], "cr": "2", "trait": [ { "name": "Face of Ruin", "entries": [ "The caricature's faces resemble the creatures its members hatched from. A fiendish or humanoid creature killed by the caricature spawns a new {@creature ruin demon caricature|confc|Ruin Demon Caricature} from its corpse after {@dice 1d4} rounds." ] }, { "name": "Swarm", "entries": [ "The caricature can occupy another creature's space and vice versa, and can move through any opening large enough for a tiny ruin demon. The caricature can't gain temporary hit points." ] } ], "action": [ { "name": "Gleeful Gnashing", "entries": [ "{@atk mw} {@hit 4} to hit, reach 0 ft., one target. {@h}12 ({@damage 4d4 + 2}) piercing damage, or 7 ({@damage 2d4 + 2}) piercing damage if the caricature has fewer than half its hit points." ] }, { "name": "Vile Infestation", "entries": [ "One creature in the caricature's space must make a {@dc 12} Dexterity saving throw. On a failed save, the caricature becomes {@condition attached|confc|attached} to the creature (remove {@dc 12}) and begins to force its way into the creature's mouth, eyes, ears, and wounds.", "A creature the caricature is attached to must succeed on a {@dc 12} Constitution saving throw at the end of each of its turns or take 10 ({@damage 3d6}) piercing damage and be {@condition blinded} and {@condition poisoned} until the end of its next turn." ] } ], "bonus": [ { "name": "Ruinous Meld", "entries": [ "If the caricature is in the space of another ruin demon, it may meld into that ruin demon, adding its current hit points to the target's current and maximum hit points.", "Then, if the target is a {@creature ruin demon caricature|confc|Ruin Demon Caricature} with more than 110 hit points, it transforms into a {@creature ruin demon skyblight|confc|Ruin Demon Skyblight} with full hit points." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "poisoned" ], "variant": [] }, { "name": "Ruin Demon Skyblight", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "fiend", "swarmSize": "T", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 154, "formula": "28d4 + 84" }, "speed": { "walk": 10, "fly": 30 }, "str": 11, "dex": 17, "con": 16, "int": 4, "wis": 12, "cha": 4, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "cold", "fire", "lightning", { "special": "damage from attacks" } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned." ], "cr": "7", "trait": [ { "name": "Face of Ruin", "entries": [ "The skyblight's faces resemble the creatures its members hatched from. A fiendish or humanoid creature killed by the skyblight spawns a new {@creature ruin demon caricature|confc|Ruin Demon Caricature} from its corpse after {@dice 1d4} rounds." ] }, { "name": "Swarm", "entries": [ "The skyblight can occupy another creature's space and vice versa, and the skyblight can move through any opening large enough for a tiny ruin demon. The skyblight can't gain temporary hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The skyblight makes a Gleeful Gnashing attack against each non-ruin-demon creature in its space." ] }, { "name": "Gleeful Gnashing", "entries": [ "{@atk mw} {@hit 6} to hit, reach 0 ft., one target. {@h}13 ({@damage 4d4 + 3}) piercing damage, or 8 ({@damage 2d4 + 3}) piercing damage if the skyblight has fewer than half its hit points." ] }, { "name": "Song of Ruin (4th Level Spell, 1/Day)", "entries": [ "Each non-ruin-demon creature within 60 feet that can hear the skyblight must succeed on {@dc 14} Wisdom saving throw or become hostile to a random creature within 15 feet of it and indifferent to all other creatures for the next minute (Save Ends at end of turn).", "This effect ends early if the affected creature takes damage from any source other than another affected creature, or if a creature takes an action to shake the affected creature out of its fury." ] } ], "bonus": [ { "name": "Split Off", "entries": [ "The skyblight loses 54 hit points and spawns a {@creature ruin demon caricature|confc|Ruin Demon Caricature} in its space that acts on its initiative." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Shadow Demon Scrabbler", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": { "choose": [ "fiend", "undead" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 9, "formula": "2d6 + 2" }, "speed": { "walk": 30, "climb": 30 }, "str": 1, "dex": 14, "con": 12, "int": 6, "wis": 13, "cha": 11, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 11, "immune": [ "cold", "lightning", "poison" ], "vulnerable": [ "radiant" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": { "cr": "3", "xp": 140 }, "trait": [ { "name": "Minion", "entries": [ "If the demon takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the demon takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Fleeting Shadow", "entries": [ "While in Bright Light, the demon is {@condition blinded}. If it ends its turn in an area of Bright Light, it dies." ], "sort": 1 } ], "action": [ { "name": "Lightsbane Assault (Group Attack)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}3 necrotic damage.", "This attack can target an area of Bright Light in the demon's reach (AC 10, or equal to the spell caster's Save DC if the light is produced by a spell).", "An area of light hit with this attack has the radius it projects from its source reduced by 5 feet." ] }, { "name": "Shadow Teleport", "entries": [ "The demon teleports up to 30 feet to an unoccupied space of Dim Light or Darkness that it can see." ] } ], "senseTags": [ "SD" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Shadow Demon.webp", "fluff": { "_monsterFluff": { "name": "Shadow Demon", "source": "ConfC" } } }, { "name": "Shadow Demon Soulcarver", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "undead" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 17, "con": 14, "int": 14, "wis": 13, "cha": 19, "save": { "dex": "+5", "cha": "+4" }, "skill": { "intimidation": "+6", "stealth": "+7" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 11, "resist": [ "acid", "cold", "lightning", "fire", "thunder", "poison", "bludgeoning", "piercing", "slashing", "force", "necrotic", { "resist": [ "psychic" ], "note": "while in dim light or darkness", "cond": true } ], "vulnerable": [ "radiant" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "4", "trait": [ { "name": "Dread Presence", "entries": [ "At the beginning of each of the demon's turns, it may reveal its presence to each creature within 60 feet that it is Hidden from.", "If it does, each of those creatures must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the beginning of the demon's next turn." ], "sort": 0 }, { "name": "Light-Repulsed", "entries": [ "At the end of each creature's turn, if the demon is in Bright Light it takes 7 ({@damage 2d6}) radiant damage, releases any creatures {@condition grappled} by it, and is pushed 10 feet away from the nearest source of Bright Light." ], "sort": 1 } ], "action": [ { "name": "Multattack", "entries": [ "The demon makes two attacks with its Light-Rending Claws, one of which it may replace with a use of its Plunging Grasp." ] }, { "name": "Light-Rending Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) necrotic damage.", "This attack can target an area of Bright Light in the demon's reach (AC 10, or equal to the spell caster's Save DC if the light is produced by a spell).", "An area of light hit with this attack has the radius it projects from its source reduced by 5 feet." ] }, { "name": "Plunging Grasp", "entries": [ "One creature within 5 feet of the demon must make a {@dc 13} Constitution saving throw. On a failure, the creature takes 7 ({@damage 2d6}) necrotic damage and is {@condition grappled} (escape {@dc 13}) as the demon plunges its spectral claws into the creature's chest.", "A creature that starts its turn {@condition grappled} in this way takes 7 ({@damage 2d6}) necrotic damage and is {@condition frightened} until the beginning of its next turn." ] }, { "name": "Shredding Swoop {@recharge 5}", "entries": [ "Until the end of its turn, the demon can move through creatures and objects as though they were difficult terrain, and may make a Light-Rending Claws attack with advantage against each creature it passes through." ] } ], "reaction": [ { "name": "Shifting Shadows", "entries": [ "When a fiend it can see dies within 60 feet, the demon can summon three {@creature shadow demon scrabbler|confc|Shadow Demon Scrabblers} in unoccupied spaces it can see within 20 feet of the fallen fiend." ] }, { "name": "Sudden Disappearance", "entries": [ "When the demon ends its turn in Dim Light or Darkness, it can attempt to Hide and may do so without obscurement." ] } ], "senseTags": [ "SD" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "N", "R" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Shadow Demon.webp", "fluff": { "_monsterFluff": { "name": "Shadow Demon", "source": "ConfC" } } }, { "name": "Sibriex", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 325, "formula": "26d12 + 156" }, "speed": { "walk": { "number": 30, "condition": "climb" }, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 3, "con": 23, "int": 25, "wis": 24, "cha": 25, "save": { "int": "+13", "cha": "+13" }, "skill": { "arcana": "+13", "history": "+13", "perception": "+13" }, "senses": [ "truesight 120 ft." ], "passive": 23, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "18", "trait": [ { "name": "Form of Corruption", "entries": [ "A non-obyrith creature that starts its turn within 120 feet of the sibriex and can see it must succeed on a {@dc 21} Wisdom saving throw or have its Wisdom score rediced by 2 ({@dice 1d4}), to a minimum of 1, until it succeeds on this saving throw or leaves the affected area, as it begins to find its own body to be intolerably misshapen and corrupted.", "On a successful saving throw, a creature becomes immune to this effect for 24 hours." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The sibriex has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If the sibriex fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The sibriex makes three attacks with its Flailing Chains." ] }, { "name": "Flailing Chains", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d6 + 7}) slashing damage and the target is {@condition grappled} (escape {@dc 21}). A creature {@condition grappled} by two or more chains is additionally {@condition restrained}.", "Each chain can be attacked (AC 20; 10 hit points; immunity to psychic damage and damage not from attacks). Destroying a chain deals no damage to the sibriex." ] }, { "name": "Abyssal Graft", "entries": [ "The sibriex attempts to surgically implant a mass of abyssal matter in a willing or {@condition restrained} creature within 15 feet, forcing it to make a {@dc 21} Constitution saving throw.", "On a failed saving throw, a creature takes 55 ({@damage 10d10}) piercing damage and is afflicted with Flesh Warp, or takes half as much damage on a success." ] }, { "name": "Black Bile Slick {@recharge 5}", "entries": [ "The sibriex spews black bile in a 30 foot cone, forceing each creature in the area to succeed on a {@dc 20} Dexterity saving throw or take 36 ({@damage 8d8}) poison damage and fall {@condition prone}, or take half as much damage on a success. A {@condition grappled} creature makes this saving throw with disadvantage." ] } ], "reaction": [ { "name": "Breeder of Horrors (Concentration)", "entries": [ "When the sibreix is reduced below 163 hit points, it can animate its own spilled blood and bile, causing it to rise in the nearest unoccupied space as an", "If the sibriex loses {@status concentration} within the next minute, the alkalith dies." ] } ], "legendary": [ { "name": "Chain Lash", "entries": [ "The sibriex makes a flailing chains attack or animates a new chain, to a maximum of three." ] }, { "name": "Gaze of Perfection (Costs 2 Actions)", "entries": [ "One creature the sibriex can see within 30 feet must succeed on a {@dc 21} Wisdom saving throw or be {@condition charmed} by it until the end of the creature's next turn.", "While {@condition charmed} in this way, a creature believes that the sibriex is the most perfect and beautiful form of life." ] }, { "name": "Contaminate Wounds (Costs 2 Actions)", "entries": [ "One creature within 30 feet of the sibriex that does not have all of its hit points must succeed on a {@dc 20} Constitution save or be {@condition poisoned} until the end of the creature's next turn.", "A creature that has fewer than half of its hit points makes this saving throw with disadvantage." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "charmed", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Sibriex.webp", "fluff": { "_monsterFluff": { "name": "Sibriex", "source": "ConfC" } } }, { "name": "Skulvyn", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 75, "formula": "10d10 + 20" }, "speed": { "walk": 20, "swim": 50 }, "str": 18, "dex": 16, "con": 15, "int": 5, "wis": 8, "cha": 11, "skill": { "perception": "+3", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": "4", "trait": [ { "name": "Shallows Lurker", "entries": [ "The skulvyn has advantage on attacks made against a partially or completely submerged creature without a swim speed." ] }, { "name": "Slowing Aura", "entries": [ "A non-skulvyn creature that starts its turn within 20 feet of one or more skulvyn must succeed on a {@dc 12} Constitution saving throw or have its movement speed reduced by half until the beginning of its next turn." ] }, { "name": "Magic Resistance", "entries": [ "The skulvyn has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The skulvyn makes two attacks: one with its Razor Lash Flurry and one with its Vicious Bite." ] }, { "name": "Vicious Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 14}). On a critical hit, the target takes an additional 5 ({@damage 1d10}) damage." ] }, { "name": "Razor Lash Flurry", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}18 ({@damage 4d6 + 4}) slashing damage and the target begins{@condition bleeding|confc|bleeding} ({@dice 2d4}, Save Ends at end of turn).", "This attack deals an additional 7 ({@damage 2d6}) slashing damage to a creature that is already{@condition bleeding|confc|bleeding}." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Solamith Dropshot", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 157, "formula": "15d10 + 75" }, "speed": { "walk": 30 }, "str": 17, "dex": 16, "con": 20, "int": 7, "wis": 13, "cha": 8, "save": { "con": "+8", "cha": "+2" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "8", "trait": [ { "name": "Magic Resistance", "entries": [ "The solamith has advantage on saving throws against spells and other magical effects." ] }, { "name": "Soulfire", "entries": [ "Damage dealt by the solamith to other fiends ignores resistance to fire damage, and treats immunity to fire damage as resistance." ] } ], "action": [ { "name": "Heavy Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}23 ({@damage 3d12 + 4}) bludgeoning damage and the target is pushed 10 feet away." ] }, { "name": "Lob Flesh", "entries": [ "The solamith tears off a chunk of its own flesh and hurls it to a point it can see within 60 feet where it explodes in a 20 foot radius of soulfire.", "The solamith loses 5 hit points, and each creature in the explosion's area must succeed on a {@dc 19} Dexterity saving throw or take 14 ({@damage 4d6}) fire damage and be knocked {@condition prone}, or take half as much damage on a success.", "The solamith may choose to lose up to 15 additional hit points when it uses this ability. For each 5 hit points it loses in this way, it adds one additional effect of its choice:", "The explosion's radius increases by 10 feet.", "The explosion's damage increases by {@dice 1d6}." ] } ], "reaction": [ { "name": "Soulfire Eruption", "entries": [ "When the solamith takes 15 or more damage from a melee attack, it can release a gout of soulfire from the wound, dealing 7 ({@damage 2d6}) fire damage to the attacker." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Solamith Redgaffer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 264, "formula": "23d10 + 138" }, "speed": { "walk": 40 }, "str": 19, "dex": 16, "con": 23, "int": 7, "wis": 13, "cha": 8, "save": { "con": "+11", "wis": "+6", "cha": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "13", "trait": [ { "name": "Magic Resistance", "entries": [ "The solamith has advantage on saving throws against spells and other magical effects." ] }, { "name": "Soulfire", "entries": [ "Damage dealt by the solamith to other fiends ignores resistance to fire damage, and treats immunity to fire damage as resistance." ] }, { "name": "Spiteful Detonation", "entries": [ "When the solamith is reduced to 0 hit points, its body begins to bloat and glow with a terrible red light. At the beginning of its next turn, its corpse explodes.", "Each creature within 15 feet of it must succeed on a {@dc 19} Dexterity saving throw or take 28 ({@damage 8d6}) fire damage, or take half as much damage on a success." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The solamith makes three melee attacks or uses its Lob Flesh twice, then may use its Swallow Whole, if available." ] }, { "name": "Heavy Slam", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}23 ({@damage 3d12 + 4}) bludgeoning damage and the target is pushed 10 feet away." ] }, { "name": "Lob Flesh", "entries": [ "The solamith tears off a chunk of its own flesh and hurls it to a point it can see within 60 feet where it explodes in a 20 foot radius of soulfire.", "The solamith loses 5 hit points, and each creature in the explosion's area must succeed on a {@dc 19} Dexterity saving throw or take 14 ({@damage 4d6}) fire damage and be knocked {@condition prone}, or take half as much damage on a success.", "The solamith may choose to lose up to 15 additional hit points when it uses this ability. For each 5 hit points it loses in this way, it adds one additional effect of its choice:", "The explosion's radius increases by 10 feet.", "The explosion's damage increases by {@dice 1d6}." ] }, { "name": "Swallow Whole {@recharge 5}", "entries": [ "The solamith begins to swallow a Medium or smaller creature within 10 feet that is dead or {@condition incapacitated}.", "At the beginning of the solamith's next turn, the target is swallowed and dies, becoming a face in the solamith's belly, and the solamith regains hit points equal to half the target's hit point maximum.", "This action is disrupted if the solamith is knocked {@condition prone} or takes any cold damage." ] } ], "reaction": [ { "name": "Soulfire Eruption", "entries": [ "When the solamith takes 15 or more damage from a melee attack, it can release a gout of soulfire from the wound, dealing 7 ({@damage 2d6}) fire damage to the attacker." ] }, { "name": "Call of the Damned", "entries": [ "When the solamith loses 10 or more hit points from its Lob Flesh ability, it can force one demon within 20 feet of it to succeed on a {@dc 19} Wisdom saving throw or be magically {@condition stunned} until the end of the solamith's next turn." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "F" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Spyder Fiend Kakku", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 75, "formula": "10d10 + 20" }, "speed": { "walk": 30, "climb": 30 }, "str": 15, "dex": 14, "con": 15, "int": 5, "wis": 12, "cha": 4, "skill": { "athletics": "+4", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "acid", "lightning" ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "telepathy 120 ft.", "but speaks only in snarls and barks" ], "cr": "2", "trait": [ { "name": "Spider Climb", "entries": [ "The fiend can climb difficult surfaces, including upside down on ceilings and across webs, without penalty." ] }, { "name": "Silk Dragline", "entries": [ "The fiend falls only when it wishes to. This trait is suspended until the beginning of its next turn if the fiend is pushed or knocked {@condition prone}." ] }, { "name": "Jealous Hunter", "entries": [ "The fiend has advantage on attacks that target a creature with no other hostile creatures within 5 feet of it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fiend makes two attacks, one of which can be with its Snarling Bite." ] }, { "name": "Snarling Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d8 + 2}) piercing damage, and the target must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} for 1 minute (Save Ends at end of turn).", "A creature that fails the initial saving throw by 5 or more falls [{@condition unconscious}](https://homebrewery.naturalcrit.com/share/uDYpiTxHncTE) for the same duration." ] }, { "name": "Legs", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. Hits: 5 ({@damage 1d6 + 2}) bludgeoning damage." ] }, { "name": "Sticky Globule", "entries": [ "The fiend swings a sticky globule of {@condition invisible} webbing beneath it. One creature within 60 feet that is directly beneath the fiend must succeed on a {@dc 12} Dexterity saving throw or be {@condition grappled} (escape {@dc 12}).", "A creature {@condition grappled} in this way is dragged 15 feet toward the fiend at the beginning of each of the fiend's turns. The web can be attacked (AC 20; 10 hit points; immunity to poison and psychic damage)." ] } ], "bonus": [ { "name": "Web Bind", "entries": [ "The fiend attempts to wrap a {@condition grappled} or {@condition prone} creature within 5 feet in webbing, forcing it to succeed on a {@dc 12} Strength saving throw or be {@condition restrained} (escape {@dc 12}).", "If the target is Small or smaller, the fiend can attach the creature to its back as part of this action." ] } ], "reaction": [ { "name": "Dominance Contest", "entries": [ "When another demon ends its movement within 5 feet of the fiend, the fiend can make a Snarling Bite attack against it.", "On a hit, the target must use any remaining movement to move directly away from the fiend, if possible." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "poisoned", "restrained" ], "variant": [] }, { "name": "Spyder Fiend Spithriku", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 102, "formula": "12d10 + 36" }, "speed": { "walk": 30, "climb": 30 }, "str": 16, "dex": 14, "con": 16, "int": 7, "wis": 12, "cha": 4, "skill": { "athletics": "+5", "stealth": "+6" }, "senses": [ "blindsight 30 ft.", "darkvision 90 ft." ], "passive": 10, "resist": [ "acid", "lightning" ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "telepathy 120 ft.", "but speaks only in snarls and barks" ], "cr": "3", "trait": [ { "name": "Web-Dweller", "entries": [ "The fiend can climb difficult surfaces, including upside down on ceilings and across webs, without penalty." ] }, { "name": "Silk Dragline", "entries": [ "The fiend falls only when it wishes to. This trait is suspended until the beginning of its next turn if the fiend is pushed or knocked {@condition prone}." ] }, { "name": "Jealous Hunter", "entries": [ "The fiend has advantage on attacks that target a creature with no other hostile creatures within 5 feet of it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fiend makes two attacks, one of which may be with its bite." ] }, { "name": "Snarling Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}14 ({@damage 2d10 + 3}) piercing damage, and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for 1 minute (Save Ends at end of turn).", "A creature that fails the initial saving throw by 5 or more falls [{@condition unconscious}](https://homebrewery.naturalcrit.com/share/uDYpiTxHncTE) for the same duration." ] }, { "name": "Legs", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. Hits: 7 ({@damage 1d6 + 3}) bludgeoning damage. Instead of dealing damage, the fiend may grapple the target (escape {@dc 13})" ] }, { "name": "Web Blast {@recharge}", "entries": [ "The fiend unleashes a burst of {@condition invisible}, nonsticky webs in a 30 foot cone. Each creature in the affected area must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}, and the area becomes difficult terrain." ] } ], "bonus": [ { "name": "Web Bind", "entries": [ "The fiend attempts to wrap a {@condition grappled} or {@condition prone} creature within 5 feet in webbing, forcing it to succeed on a {@dc 13} Strength saving throw or be {@condition restrained} (escape {@dc 13}).", "If the target is Small or smaller, the fiend can attach the creature to its back as part of this action." ] } ], "reaction": [ { "name": "Dominance Contest", "entries": [ "When another demon ends its movement within 5 feet of the fiend, the fiend can make a Snarling Bite attack against it.", "On a hit, the target must use any remaining movement to move directly away from the fiend, if possible." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned", "prone", "restrained" ], "variant": [] }, { "name": "Spyder Fiend Phisarazu", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 119, "formula": "14d10 + 42" }, "speed": { "walk": 30, "climb": 30 }, "str": 17, "dex": 16, "con": 17, "int": 8, "wis": 11, "cha": 4, "skill": { "athletics": "+5", "stealth": "+7" }, "senses": [ "blindsight 40 ft.", "darkvision 120 ft." ], "passive": 10, "resist": [ "acid", "lightning" ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "telepathy 120 ft." ], "cr": "4", "trait": [ { "name": "Spider Climb", "entries": [ "The fiend can climb difficult surfaces, including upside down on ceilings and across webs, without penalty." ] }, { "name": "Jealous Hunter", "entries": [ "The fiend has advantage on attacks that target a creature with no other hostile creatures within 5 feet of it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fiend makes three attacks, one of which can be with its Snarling Bite." ] }, { "name": "Snarling Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}14 ({@damage 2d10 + 3}) piercing damage, and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for 1 minute (Save Ends at end of turn).", "A creature that fails the initial saving throw by 5 or more falls [{@condition unconscious}](https://homebrewery.naturalcrit.com/share/uDYpiTxHncTE) for the same duration." ] }, { "name": "Scimitars", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. Hits: 10 ({@damage 2d6 + 3}) slashing damage." ] }, { "name": "Iridescent Web Blast {@recharge 5}", "entries": [ "A tangle of glowing webs bursts forth from the fiend's spinnerets in a 30 foot cone.", "The area becomes difficult terrain, and each creature in the area must succeed on a {@dc 13} Dexterity saving throw or be covered in glowing webs.", "Until a creature removes them as an action, a creature covered in these webs gains no benefit from being {@condition invisible}, and attacks against it have advantage." ] } ], "bonus": [ { "name": "Scuttling Guise (Concentration)", "entries": [ "The fiend takes on the illusory appearance of a Medium or Large humanoid, spider, crab, or drider." ] }, { "name": "Web Bind", "entries": [ "The fiend attempts to wrap a {@condition grappled} or {@condition prone} creature within 5 feet in webbing, forcing it to succeed on a {@dc 15} Strength saving throw or be {@condition restrained} (escape {@dc 15}).", "If the target is Medium or smaller, the fiend can attach the creature to its back as part of this action." ] } ], "reaction": [ { "name": "Dominance Contest", "entries": [ "When another demon ends its movement within 5 feet of the fiend, the fiend can make a Snarling Bite attack against it.", "On a hit, the target must use any remaining movement to move directly away from the fiend, if possible." ] }, { "name": "Predatory Shift (1/Day)", "entries": [ "When the fiend is reduced below 60 hit points, it can turn {@condition invisible} until the end of its next turn or until it makes an attack, then teleport up to 30 feet to a location it can see." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned", "restrained" ], "variant": [] }, { "name": "Spyder Fiend Lycosidilith", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] }, { "ac": 13, "from": [ "while reduced" ] } ], "hp": { "average": 127, "formula": "15d10 + 45" }, "speed": { "walk": 40, "climb": 40 }, "str": 19, "dex": 16, "con": 17, "int": 8, "wis": 11, "cha": 13, "save": { "dex": "+6" }, "skill": { "athletics": "+7", "deception": "+7", "stealth": "+9" }, "senses": [ "blindsight 40 ft.", "darkvision 120 ft." ], "passive": 10, "resist": [ "acid", "lightning" ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "5", "trait": [ { "name": "Brittle Carapace", "entries": [ "If the fiend takes 15 or more bludgeoning damage from a single source, its AC is reduced to 13 until it completes a Short or Long Rest." ] }, { "name": "Spider Climb", "entries": [ "The fiend can climb difficult surfaces, including upside down on ceilings and across webs, without penalty." ] }, { "name": "Jealous Hunter", "entries": [ "The fiend has advantage on attacks that target a creature with no other hostile creatures within 5 feet of it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fiend makes two attacks, one of which can be with its Necrotizing Bite." ] }, { "name": "Necrotizing Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}15 ({@damage 2d10 + 4}) piercing damage, and the target must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} for 1 minute (Save Ends at end of turn).", "A creature that fails the initial saving throw by 5 or more falls [{@condition unconscious}](https://homebrewery.naturalcrit.com/share/uDYpiTxHncTE) for the same duration and is infected with {@disease necrotizing fasciitis|ConfC}." ] }, { "name": "Greataxe", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one creature. Hits: 17 ({@damage 2d12 + 4}) slashing damage." ] }, { "name": "Web Blast {@recharge 5}", "entries": [ "A tangle of {@condition invisible}, nonsticky silk bursts forth from the fiend's spinnerets in a 30 foot cone.", "The area becomes difficult terrain, and each creature in the area must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] } ], "bonus": [ { "name": "Scuttling Guise (Concentration)", "entries": [ "The fiend takes on the illusory appearance of a Medium or Large humanoid, spider, crab, or drider." ] }, { "name": "Web Bind", "entries": [ "The fiend attempts to wrap a {@condition grappled} or {@condition prone} creature within 5 feet in webbing, forcing it to succeed on a {@dc 15} Strength saving throw or be {@condition restrained} (escape {@dc 15}).", "If the target is Medium or smaller, the fiend can attach the creature to its back as part of this action." ] } ], "reaction": [ { "name": "Dominance Contest", "entries": [ "When another demon ends its movement within 5 feet of the fiend, the fiend can make a Necrotizing Bite attack against it.", "On a hit, the target must use any remaining movement to move directly away from the fiend, if possible." ] }, { "name": "Predatory Shift (1/Day)", "entries": [ "When the fiend is reduced below 64 hit points, it can turn {@condition invisible} until the end of its next turn or until it makes an attack, then teleport up to 30 feet to a location it can see." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "poisoned", "prone", "restrained" ], "variant": [] }, { "name": "Spyder Fiend Raklupis", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] }, { "ac": 13, "from": [ "while reduced" ] } ], "hp": { "average": 152, "formula": "16d10 + 64" }, "speed": { "walk": 50, "climb": 50 }, "str": 20, "dex": 17, "con": 18, "int": 8, "wis": 11, "cha": 18, "save": { "dex": "+6", "con": "+7" }, "skill": { "athletics": "+8", "deception": "+10", "stealth": "+9" }, "senses": [ "blindsight 40 ft.", "darkvision 120 ft." ], "passive": 10, "resist": [ "acid", "lightning" ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "8", "trait": [ { "name": "Brittle Carapace", "entries": [ "If the fiend takes 15 or more bludgeoning damage from a single source, its AC is reduced to 13 until it completes a Short or Long Rest." ] }, { "name": "Spider Climb", "entries": [ "The fiend can climb difficult surfaces, including upside down on ceilings and across webs, without penalty." ] }, { "name": "Jealous Hunter", "entries": [ "The fiend has advantage on attacks that target a creature with no other hostile creatures within 5 feet of it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fiend makes three attacks, one of which can be with its Rotsleep Bite." ] }, { "name": "Rotsleep Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}15 ({@damage 2d10 + 4}) piercing damage, and the target must succeed on a {@dc 15} Constitution saving throw or fall [{@condition unconscious}](https://homebrewery.naturalcrit.com/share/uDYpiTxHncTE) for 1 minute and be infected with {@disease necrotizing fasciitis|ConfC}." ] }, { "name": "Greatsword", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one creature. Hits: 17 ({@damage 2d12 + 4}) slashing damage." ] }, { "name": "Venom Globe", "entries": [ "The fiends excretes a globule of venom and flings it at a point it can see within 60 feet, where it bursts in a 15 foot radius.", "Each creature in the area must succeed on a {@dc 15} Constitution saving throw or take 17 ({@damage 5d6}) poison damage and be unable to speak intelligibly or cast spells until the end of the fiend's next turn, or take half as much damage on a success." ] } ], "bonus": [ { "name": "Scuttling Guise (Concentration)", "entries": [ "The fiend takes on the illusory appearance of a Medium or Large humanoid, spider, crab, or drider." ] }, { "name": "Web Bind", "entries": [ "The fiend attempts to wrap a {@condition grappled} or {@condition prone} creature within 5 feet in webbing, forcing it to succeed on a {@dc 16} Strength saving throw or be {@condition restrained} (escape {@dc 16}).", "If the target is Medium or smaller, the fiend can attach the creature to its back as part of this action." ] }, { "name": "Iridescent Web Blast {@recharge 5}", "entries": [ "A tangle of glowing webs bursts forth from the fiend's spinnerets in a 30 foot cone.", "The area becomes difficult terrain, and each creature in the area must succeed on a {@dc 15} Dexterity saving throw or be covered in glowing webs.", "Until a creature removes them as an action, a creature covered in these webs gains no benefit from being {@condition invisible}, and attacks against it have advantage." ] } ], "reaction": [ { "name": "Dominance Contest", "entries": [ "When another demon ends its movement within 5 feet of the fiend, the fiend can make a Rotsleep Bite attack against it.", "On a hit, the target must use any remaining movement to move directly away from the fiend, if possible." ] }, { "name": "Predatory Shift (1/Day)", "entries": [ "When the fiend is reduced below 77 hit points, it can turn {@condition invisible} until the end of its next turn or until it makes an attack, then teleport up to 30 feet to a location it can see." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "restrained", "unconscious" ], "variant": [] }, { "name": "Succubus Visitor", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 66, "formula": "12d8 + 12" }, "speed": { "walk": 30, "fly": 60 }, "str": 8, "dex": 17, "con": 13, "int": 15, "wis": 12, "cha": 20, "skill": { "deception": "+9", "insight": "+5", "perception": "+5", "persuasion": "+9", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ "cold", "fire", "lightning", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Abyssal", "Common", "telepathy 60 ft." ], "cr": "4", "trait": [ { "name": "Shapechanger", "entries": [ "As a bonus action, the succubus transforms into a Small or Medium humanoid without a fly speed, or back to its true fiendish form. Its statistics are otherwise the same in each form." ], "sort": 0 }, { "name": "Telepathic Bond", "entries": [ "The fiend can communicate with a creature {@condition charmed} by it over any distance." ], "sort": 1 }, { "name": "Slink Away", "entries": [ "While it has fewer than 34 hit points, the fiend can Disengage or Hide as a bonus action." ], "sort": 2 } ], "action": [ { "name": "Profane Claw (Fiend Form Only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage and the target makes Wisdom saving throws at disadvantage until the end of the succubus' next turn." ] }, { "name": "Compel", "entries": [ "One creature {@condition charmed} by the succubus must use its reaction to move up to half its speed and make a weapon attack." ] }, { "name": "Enticing Charm (Concentration)", "entries": [ "One humanoid the succubus can see within 30 feet must succeed on a {@dc 15} Wisdom saving throw or be magically {@condition dominated|confc|dominated} by the succubus.", "When this effect ends, the creature takes 33 ({@damage 6d10}) psychic damage and becomes immune to this effect for the next 24 hours." ] }, { "name": "Draining Kiss", "entries": [ "One {@condition dominated|confc|dominated} or willing creature within 5 feet of the succubus must succeed on a {@dc 15} Constitution saving throw or lose two unexpended hit dice.", "If it cannot, the creature falls fully under the succubus's sway, and the succubus no longer requires {@status concentration} to maintain its Enticing Charm on the creature." ] }, { "name": "Etherealness", "entries": [ "The succubus enters the Ethereal Plane from the Material Plane, or vice versa." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "languageTags": [ "AB", "C", "TP" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "dominated|confc|dominated" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Succubus.webp", "fluff": { "_monsterFluff": { "name": "Succubus", "source": "ConfC" } } }, { "name": "Succubus Castle-Toppler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 30, "fly": 60 }, "str": 8, "dex": 19, "con": 16, "int": 19, "wis": 14, "cha": 23, "skill": { "deception": "+12", "insight": "+8", "perception": "+8", "performance": "+12", "persuasion": "+12" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ "cold", "fire", "lightning", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Abyssal", "Common", "telepathy 60 ft." ], "cr": "8", "trait": [ { "name": "Shapechanger", "entries": [ "As a bonus action, the succubus transforms into a Small or Medium humanoid without a fly speed, or back to its true fiendish form. Its statistics are otherwise the same in each form." ], "sort": 0 }, { "name": "Telepathic Bond", "entries": [ "The fiend can communicate with a creature {@condition charmed} by it over any distance." ], "sort": 1 }, { "name": "Untouchable Poise", "entries": [ "Attacks made against the succubus do not add the attacker's proficiency bonus." ], "sort": 2 } ], "action": [ { "name": "Barbed Command", "entries": [ "Up to two creatures {@condition charmed} by the succubus each take 16 ({@damage 3d10}) psychic damage, then must use their reaction to move up to their speed and take an Action." ] }, { "name": "Devouring Charm", "entries": [ "One humanoid the succubus can see within 30 feet must succeed on a {@dc 17} Wisdom saving throw or be magically {@condition dominated|confc|dominated} by the succubus.", "At the beginning of each of its turns, if the {@condition dominated|confc|dominated} creature has any unexpended hit dice it repeats this saving throw, losing three unexpended hit dice on a failure or ending the effect on a success.", "When this effect ends, the creature takes 33 ({@damage 6d10}) psychic damage and becomes immune to this effect for the next 24 hours." ] } ], "reaction": [ { "name": "Withering Glare", "entries": [ "When a creature the succubus can see targets it with an attack or harmful spell, the succubus' eyes flash with power and disdain.", "The attacker must succeed on a {@dc 17} Wisdom saving throw or fall {@condition prone} and have the triggering attack or spell fail." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "languageTags": [ "AB", "C", "TP" ], "damageTags": [ "Y" ], "conditionInflict": [ "dominated|confc|dominated" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Succubus.webp", "fluff": { "_monsterFluff": { "name": "Succubus", "source": "ConfC" } } }, { "name": "Tanarukk Scarbearer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 114, "formula": "12d8 + 60" }, "speed": { "walk": 30 }, "str": 18, "dex": 13, "con": 20, "int": 9, "wis": 9, "cha": 9, "skill": { "intimidation": "+2", "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "fire", "poison" ], "languages": [ "Abyssal", "Common", "Orc" ], "cr": "5", "trait": [ { "name": "Unbridled Rage", "entries": [ "Whenever the tanarukk moves, it must move directly toward the creature it can see that most recently took hostile action against it, if possible." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The tanarukk has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The tanarukk makes three melee attacks, one of which may be with its bite." ] }, { "name": "Foaming Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage.", "On a critical hit, the target must succeed on a {@dc 15} Constitution saving throw or lose an ear." ] }, { "name": "Splitknuckle Fist", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage. Instead of dealing damage, the tanarukk may grapple a creature (escape {@dc 15}) or shove it {@condition prone}." ] }, { "name": "Skullcleaver Cragblade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage. This attack is made at advantage against a {@condition grappled} creature." ] } ], "bonus": [ { "name": "Aggressive Advance", "entries": [ "The tanarukk moves up to its speed directly toward a hostile creature that it can see." ] } ], "reaction": [ { "name": "Fury Unleashed", "entries": [ "When the tanarukk succeeds on a saving throw against a spell or magical effect, it can erupt into flame and begin {@condition burning|confc|burning} ({@dice 1d10}).", "While it is {@condition burning|confc|burning}, the tanarukk's melee attacks deal an additional 5 ({@damage 1d10}) fire damage." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "O" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Tanarukk.webp", "fluff": { "_monsterFluff": { "name": "Tanarukk", "source": "ConfC" } } }, { "name": "Tanarukk Firespeaker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 186, "formula": "16d12 + 96" }, "speed": { "walk": 40 }, "str": 19, "dex": 12, "con": 23, "int": 17, "wis": 9, "cha": 9, "save": { "dex": "+5", "con": "+10", "wis": "+3" }, "skill": { "intimidation": "+3", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "fire", "poison" ], "languages": [ "Abyssal", "Common", "Orc" ], "cr": "10", "trait": [ { "name": "Burning of Aeons", "entries": [ "Whenever the tanarukk takes fire damage, it gains 10 temporary hit points." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The tanarukk has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The tanarukk makes three melee attacks, one of which may be with its bite." ] }, { "name": "Foaming Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage.", "On a critical hit, the target must succeed on a {@dc 15} Constitution saving throw or lose an ear." ] }, { "name": "Fireburst Fist", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage and the target suffers one of the following effects:", "If the target was not {@condition burning|confc|burning}, it begins {@condition burning|confc|burning} ({@dice 1d10}).", "If the target was {@condition burning|confc|burning}, an fiery explosion flares out from it in a 20 foot radius. Each creature in the area must succeed on a {@dc 15} Dexterity saving throw or take 14 ({@damage 4d6}) fire damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "bonus": [ { "name": "Aggressive Advance", "entries": [ "The tanarukk moves up to its speed directly toward a hostile creature that it can see." ] } ], "reaction": [ { "name": "Fury Unleashed", "entries": [ "When the tanarukk succeeds on a saving throw against a spell or magical effect, it can erupt into flame and begin {@condition burning|confc|burning} ({@dice 1d10}).", "While it is {@condition burning|confc|burning}, the tanarukk's melee attacks deal an additional 5 ({@damage 1d10}) fire damage." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "O" ], "damageTags": [ "B", "F", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Tanarukk.webp", "fluff": { "_monsterFluff": { "name": "Tanarukk", "source": "ConfC" } } }, { "name": "Uzollru", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 297, "formula": "18d20 + 108" }, "speed": { "walk": 40, "burrow": 20, "swim": 80 }, "str": 25, "dex": 11, "con": 23, "int": 6, "wis": 22, "cha": 20, "save": { "str": "+12", "dex": "+5", "con": "+11", "wis": "+11" }, "skill": { "perception": "+16" }, "senses": [ "truesight 240 ft." ], "passive": 26, "resist": [ "acid", "fire", "lightning", { "special": "attacks made without advantage" } ], "immune": [ "cold", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "prone" ], "languages": [ "Abyssal", "telepathy 120 Ft." ], "cr": "16", "trait": [ { "name": "Magic Resistance", "entries": [ "The uzollru has advantage on saving throws against spells and other magical effects." ] }, { "name": "Colossal Stature", "entries": [ "A creature adjacent to the uzollru may spend its full movement to attempt to climb onto it with a successful a {@dc 20} Strength ({@skill Athletics}) check. While climbing on the uzollru, a creature has advantage on melee attacks against it." ] }, { "name": "Form of Madness", "entries": [ "A creature that starts its turn within 120 feet of the uzollru is staggered by the magnitude of its insignificance, and must make a {@dc 18} Wisdom saving throw.", "On a failed saving throw, a creature loses all sense of self preservation. Until the beginning of its next turn, attacks against the affected creature have advantage, and the creature cannot voluntarily move away from the uzollru.", "On a successful saving throw, a creature becomes immune to this effect for 1 hour." ] }, { "name": "Implacable", "entries": [ "If the uzollru fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The uzollru makes two melee attacks; one with its Seizer Claw and one with its Crusher Claw." ] }, { "name": "Seizer Claw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 30 ft., one target. {@h}29 ({@damage 4d10 + 7}) piercing damage and the target is {@condition grappled} (escape {@dc 20}) and dragged up to 25 feet towards the uzollru. A creature {@condition grappled} in this way takes 11 ({@damage 2d10}) bludgeoning damage at the start of each of its turns." ] }, { "name": "Crusher Claw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}51 ({@damage 8d10 + 7}) piercing damage and the target must succeed on a {@dc 20} Constitution saving throw or suffer disadvantage on attack rolls that use Strength until it completes a Short or Long Rest." ] }, { "name": "Feeder Tendrils", "entries": [ "The uzollru's feeder tendrils burrow into the body of a creature {@condition grappled} by it, injecting digestive enzymes.", "The creature must succeed on a {@dc 19} Constitution saving throw or have its Constitution score reduced by 10 ({@dice 3d6}) until it completes a Short or Long Rest.", "The target's maximum hit points are not affected by this reduction, and it dies if this reduces its Constitution score to 0." ] } ], "legendary": [ { "name": "Searing Gaze", "entries": [ "One creature affected by the uzollru's Form of Madness must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of the uzollru's next turn." ] }, { "name": "Angle Armor Plating", "entries": [ "The uzollru chooses a direction, adding +5 to its AC against attacks made from that direction by creatures that are not climbing on it until the beginning of its next turn." ] }, { "name": "Sudden Revelation (Costs 2 Actions)", "entries": [ "One creature immune to the uzollru's Form of Madness must succeed on a {@dc 18} Wisdom saving throw or be {@condition frightened} until the end of its next turn and lose any immunity it has to the uzollru's Form of Madness." ] }, { "name": "Design Intent: Angles of Attack", "entries": [ "The direction as indicated by the Angle Armor Plating legendary action behaves as a cone of arbitrary size extending from the center of the uzollru's space.", "The intent is that creatures trying to keep their distance should have difficulty repositioning to avoid it, but creatures that are close should be able to see and play around it without issue." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "stunned" ], "variant": [] }, { "name": "Vrock Kettler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "3d8 + 9" }, "speed": { "walk": 40, "fly": 60 }, "str": 16, "dex": 11, "con": 16, "int": 6, "wis": 13, "cha": 8, "senses": [ "darkvision 120 ft." ], "passive": 11, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal" ], "cr": { "cr": "17", "xp": 1800 }, "trait": [ { "name": "Minion", "entries": [ "If the vrock takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the vrock takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Winds of Conflict", "entries": [ "A non-vrock creature that starts its turn within 30 feet of 3 or more vrock kettlers must succeed on a {@dc 17} Strength saving throw or take 3 bludgeoning damage and be pushed up to 10 feet toward the nearest non-vrock creature." ], "sort": 1 } ], "action": [ { "name": "Flocking Rake (Group Attack)", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}6 slashing damage.", "If at least two other vrocks added to this attack, attacks of opportunity the target makes this turn have disadvantage." ] } ], "senseTags": [ "SD" ], "languageTags": [ "AB" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Vrock.webp", "fluff": { "_monsterFluff": { "name": "Vrock", "source": "ConfC" } } }, { "name": "Vrock Schemer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "11d10 + 44" }, "speed": { "walk": 40, "fly": 60 }, "str": 17, "dex": 15, "con": 18, "int": 8, "wis": 13, "cha": 8, "save": { "dex": "+5", "wis": "+4", "cha": "+2" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "6", "trait": [ { "name": "Fleshgorger Rampage", "entries": [ "When the vrock reduces a creature to 0 hit points with a melee attack on its turn, the vrock gains 11 ({@dice 2d10}) temporary hit points.", "If the creature was a demon, the vrock instead gains twice as many temporary hit points and can take a bonus action to move up to half its speed and make an attack with its Serrated Beak." ], "sort": 0 }, { "name": "Inevitable Betrayal", "entries": [ "The vrock has advantage on the first attack it makes each turn against an allied creature." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The vrock has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The vrock makes two attacks, one of which may be with its Serrated Beak." ] }, { "name": "Serrated Beak", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}17 ({@damage 4d6 + 3}) piercing damage.", "This attack scores a critical on an 18-20." ] }, { "name": "Gnarled Talons", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d10 + 3}) slashing damage and the target must succeed on a {@dc 14} Constitution saving throw or be {@condition blinded} until the beginning of its next turn." ] }, { "name": "Stunning Screech (1/Day)", "entries": [ "The vrock emits a horrific screech. Each other creature within 20 feet of it that can hear it must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned} until the end of the vrock's next turn." ] } ], "reaction": [ { "name": "Fiendripper Mites", "entries": [ "When the vrock is hit with a melee attack, it can scatter a hail of venomous, biting parasites from its feathers, covering the attacker.", "Until a creature takes an action to remove them, the creature must succeed on a {@dc 14} Constitution saving throw at the beginning of each of its turns or take 5 ({@damage 1d10}) poison damage and be {@condition poisoned} until the start of its next turn." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "poisoned", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Vrock.webp", "fluff": { "_monsterFluff": { "name": "Vrock", "source": "ConfC" } } }, { "name": "Vrock Desecrator", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "21d10 + 84" }, "speed": { "walk": 40, "fly": 60 }, "str": 18, "dex": 17, "con": 18, "int": 13, "wis": 17, "cha": 8, "save": { "dex": "+7", "con": "+8", "wis": "+7", "cha": "+3" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Fleshgorger Rampage", "entries": [ "When the vrock reduces a creature to 0 hit points with a melee attack on its turn, the vrock gains 11 ({@dice 2d10}) temporary hit points.", "If the creature was a demon, the vrock instead gains twice as many temporary hit points and can take a bonus action to move up to half its speed and make an attack with its Burning Beak." ], "sort": 0 }, { "name": "Inevitable Betrayal", "entries": [ "The vrock has advantage on the first attack it makes each turn against an allied creature." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The vrock has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The vrock makes three attacks, one of which may be with its Burning Beak." ] }, { "name": "Burning Beak", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}18 ({@dice 4d6 + 4}) piercing plus 7 ({@damage 2d6}) fire damage.", "This attack scores a critical on an 18-20." ] }, { "name": "Gnarled Talons", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) slashing damage and the target must succeed on a {@dc 16} Constitution saving throw or be {@condition blinded} until the beginning of its next turn." ] }, { "name": "Felloil Rain (3rd level Spell) {@recharge 5}", "entries": [ "Each creature in a 5 foot radius column extending beneath the vrock is doused in a fine mist of glistening oil, and must succeed on a {@dc 16} Constitution saving throw or take 28 ({@damage 8d6}) poison damage, or half as much on a success.", "If an affected creature takes any fire damage in the next minute, it ignites. Until a creature takes an action to douse the fire, the target takes 5 ({@damage 1d10}) fire damage at the end of each of its turns." ] }, { "name": "Wheel of Ruin (1/Day, 6th Level Spell, Concentration)", "entries": [ "The vrock conjures an abyssal storm that lasts for a minute and follows its movement as it flies.", "On each of the vrock's turns, it may call down demonic lightning as a bonus action. The vrock and each creature encircled by the movement the vrock took this turn must succeed on a {@dc 16} Dexterity saving throw or take 21 ({@dice 6d6}) lightning plus 11 ({@damage 2d10}) necrotic damage, or half as much on a success." ] } ], "reaction": [ { "name": "Fiendripper Mites", "entries": [ "As a reaction to being hit with a melee attack, the vrock scatters a hail of venomous, biting parasites from its feathers, covering the attacker.", "Until a creature takes an action to remove them, the creature must succeed on a {@dc 16} Constitution saving throw and the beginning of each of its turns or take {@damage 1d10} poison damage and be {@condition poisoned} until the start of its next turn." ] }, { "name": "Stunning Screech (1/Day)", "entries": [ "As a reaction to being reduced below 100 hit points, the vrock emits a horrific screech. Each other creature within 20 feet of it that can hear it must succeed on a {@dc 16} Constitution saving throw or be {@condition stunned} until the end of the vrock's next turn." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "F", "I", "N", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "poisoned", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Vrock.webp", "fluff": { "_monsterFluff": { "name": "Vrock", "source": "ConfC" } } }, { "name": "Wastrilith Krasis", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 220, "formula": "21d10 + 105" }, "speed": { "walk": 30, "swim": 80 }, "str": 19, "dex": 18, "con": 21, "int": 19, "wis": 12, "cha": 14, "save": { "str": "+9", "con": "+10" }, "skill": { "arcana": "+9", "deception": "+7", "stealth": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "13", "trait": [ { "name": "Corrupt Water", "entries": [ "At the start of each of the wastrilith's turns, exposed water within 30 feet of it is corrupted. Underwater, this effect lightly obscures the area until a current clears it away.", "A creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 18} Constitution saving throw or be unable to distinguish friend from foe until the beginning of its next turn.", "On a success, a creature becomes immune to the effect for 24 hours." ], "sort": 0 }, { "name": "Villiform Teeth", "entries": [ "The wastrilith does not automatically release creatures {@condition grappled} by its Bonescraper Bite when {@condition incapacitated}.", "A creature {@condition grappled} in this way that attempts to escape takes 6 ({@damage 1d12}) piercing damage, and a creature freed from this grapple by forced movement takes 13 ({@damage 2d12}) piercing damage." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The wastrilith has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The wastrilith uses its Grasping Spout and makes three attacks, one of which may be with its Bonescraper Bite." ] }, { "name": "Bonescraper Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}30 ({@damage 4d12 + 4}) piercing damage, and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Carcass Hooks", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}18 ({@damage 4d6 + 4}) slashing damage." ] }, { "name": "Grasping Spout (2nd Level Spell)", "entries": [ "The wastrilith launches a spout of water at one creature it can see within 60 feet, which must succeed on a {@dc 17} Strength saving throw or take 22 ({@damage 4d8 + 4}) acid damage and be pulled up to 30 feet toward the wastrilith." ] }, { "name": "Boiling Breath (6th Level Spell, Recharge 5-6)", "entries": [ "The wastrilith exhales a torrent of boiling water in a 30-foot cone. Each creature in the area must succeed on a {@dc 17} Constitution saving throw or take 42 ({@damage 12d6}) fire damage, or half as much damage on a success.", "Each Medium or smaller creature in the area is pushed up to 15 feet away." ] }, { "name": "Oceanic Assault (1/Day, 7th Level Spell, Concentration)", "entries": [ "The wastrilith transforms an unoccupied 5 foot radius space filled with water that it can see within 30 feet into a {@creature water weird|confc|Water Weird} that lasts for a minute and acts on the wastrilith's initiative and under its control.", "On each of its turns for the next minute, the wastrilith may repeat this action, summoning an additional Water Weird.", "While the wastrilith has three or more summoned water weirds active at a time, it has disadvantage on saving throws to maintain {@status concentration}." ] } ], "reaction": [ { "name": "Rime Sphere (5th Level Spell)", "entries": [ "When the wastrilith is reduced below 111 hit points, it can raise a 30 foot radius spherical barrier of ice centered on a point it can see within 60 feet, pushing each creature in the barrier's space to a side of the creature's choice.", "The barrier can be damaged and destroyed (AC 10, 100 hit points, vulnerability to fire damage), and whenever a creature deals 25 or more damage to the barrier in a turn it may open a breach large enough for a Medium creature to squeeze through at a point in the attack's reach or range." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "A", "F", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Wastrilith.webp", "fluff": { "_monsterFluff": { "name": "Wastrilith", "source": "ConfC" } } }, { "name": "Wastrilith Chthonian", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 462, "formula": "28d20 + 168" }, "speed": { "walk": 40, "swim": 100 }, "str": 25, "dex": 19, "con": 23, "int": 8, "wis": 22, "cha": 14, "save": { "str": "+14", "dex": "+11", "con": "+13" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 16, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Abyssal", "Deep Speech", "telepathy 120 ft." ], "cr": "22", "trait": [ { "name": "Form of Madness", "entries": [ "A non-obyrith creature that starts its turn within 120 feet of the wastrilith and can see it must succeed on a {@dc 21} Wisdom saving throw or lose the ability to feel compassion or empathy.", "An affected creature cannot target a friendly creature with a spell or magical effect, and any friendly creature that attempts to cast healing magic within 10 feet of the affected creature must succeed on a Dexterity check contested by the affected creature or have the affected creature become the magic's new target.", "An affected creature can repeat this saving throw as an Action, ending the effect and becoming immune to it for 24 hours on a success." ], "sort": 0 }, { "name": "Villiform Teeth", "entries": [ "The wastrilith does not automatically release creatures {@condition grappled} by its Bonescraper Bite when {@condition incapacitated}.", "A creature {@condition grappled} in this way that attempts to escape takes 13 ({@damage 2d12}) piercing damage, and a creature freed from this grapple by forced movement takes 26 ({@damage 4d12}) piercing damage." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The wastrilith has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Implacable", "entries": [ "If the wastrilith fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The wastrilith makes three attacks, one of which may be with its Bonescraper Bite. It may replace any number of attacks with uses of its Gulp Down." ] }, { "name": "Bonescraper Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}46 ({@damage 6d12 + 7}) piercing damage, and the target is {@condition grappled} (escape {@dc 22})." ] }, { "name": "Carcass Hooks", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}25 ({@damage 4d8 + 7}) slashing damage." ] }, { "name": "Gulp Down", "entries": [ "One creature {@condition grappled} by the wastrilith takes 13 ({@damage 2d12}) piercing damage and must succeed on a {@dc 22} Strength saving throw or be {@condition restrained} for as long as it remains {@condition grappled}.", "A {@condition restrained} creature that fails this saving throw instead takes 26 ({@damage 4d12}) piercing damage and becomes {@condition swallowed|confc|swallowed} for as long as it remains {@condition grappled}." ] }, { "name": "Polluted Breath {@recharge 5}", "entries": [ "The wastrilith breathes forth a torrent of black bile in a 60 foot cone, heavily obscuring the area until the beginning of its next turn.", "Each creature swallowed by the wastrilith and each creature in the area when it appears must succeed on a {@dc 21} Constitution saving throw or take 27 ({@dice 6d8}) acid plus 21 ({@damage 6d6}) poison damage, or half as much on a success.", "Each creature that ends its turn in the area must succeed on a {@dc 21} Constitution saving throw or be {@condition poisoned} until the end of its next turn. While {@condition poisoned} in this way, a creature is {@condition stunned}." ] } ], "legendary": [ { "name": "Gulp Down", "entries": [ "The wastrilith uses its Gulp Down." ] }, { "name": "Pressure Pulse", "entries": [ "Each creature within 15 feet of the wastrilith must succeed on a {@dc 21} Strength saving throw or be pushed up to 15 feet away." ] }, { "name": "Sinuous Slice (Costs 2 Actions)", "entries": [ "The wastrilith moves up to half its swim speed and makes two attacks with its Carcass Hooks." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B" ], "actionTags": [ "Breath Weapon", "Multiattack", "Swallow" ], "languageTags": [ "AB", "DS", "TP" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Wastrilith.webp", "fluff": { "_monsterFluff": { "name": "Wastrilith", "source": "ConfC" } } }, { "name": "Whisper Demon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 153, "formula": "18d10 + 54" }, "speed": { "walk": 0, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 7, "dex": 14, "con": 16, "int": 18, "wis": 15, "cha": 17, "save": { "dex": "+6", "int": "+8", "wis": "+6" }, "skill": { "perception": "+5", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ "acid", "fire", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "cold", "lightning", "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Abyssal", "Common" ], "cr": "9", "trait": [ { "name": "Incorporeal Movement", "entries": [ "The demon can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ] }, { "name": "Spectral Weapons", "entries": [ "The demon's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ] } ], "action": [ { "name": "Multitattack", "entries": [ "The demon makes two attacks with its maddening touch and uses its whispers of madness, if available." ] }, { "name": "Maddening Touch", "entries": [ "{@atk ms} {@hit 5} to hit, reach 5 ft., one target. {@h}17 ({@damage 4d6 + 2}) psychic damage and the target's Wisdom is reduced by 2 ({@dice 1d4}) until it completes a short or long rest. A creature reduced to 0 Wisdom in this way becomes hostile to all living creatures, including itself, until it recovers." ] }, { "name": "Whispers of Madness {@recharge 5}", "entries": [ "Each non-fiend, non-undead creature within 30 ft. must make a {@dc 16} Wisdom saving throw. On a failed save, a creature uses its reaction to move up to make a melee attack against a living creature in range." ] }, { "name": "Create Allip", "entries": [ "One {@condition unconscious} humanoid creature within 10 ft. of the demon must succeed on a {@dc 16} Wisdom saving throw or make a melee attack against itself. If the attack hits, the creature dies and rises as an allip at the beginning of its next turn." ] } ], "reaction": [ { "name": "Shadow Glide (Dim Light Only)", "entries": [ "As a reaction to taking damage of a type it is resistant to, the wraith may teleport up to 60 feet and turn {@condition invisible} until the end of its next turn, or until it makes an attack." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "languageTags": [ "AB", "C" ], "damageTags": [ "O", "Y" ], "variant": [] }, { "name": "Yochlol", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "demon", "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 221, "formula": "26d8 + 104" }, "speed": { "walk": 30, "climb": 30 }, "str": 16, "dex": 14, "con": 18, "int": 13, "wis": 15, "cha": 17, "save": { "dex": "+6", "int": "+5", "wis": "+6", "cha": "+6" }, "skill": { "deception": "+10", "insight": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Elvish", "telepathy 120 ft.", "Undercommon" ], "cr": "10", "trait": [ { "name": "Spider Climb", "entries": [ "The yochlol can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The yochlol has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack (Spider Form Only)", "entries": [ "The yochlol makes two attacks with its Venomous Bite." ] }, { "name": "Venomous Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft. (10 ft. in demon form), one target. {@h}6 ({@dice 1d6 + 3}) piercing in spider form damage plus 18 ({@damage 5d6}) poison damage." ] }, { "name": "Demonweb Metamorphosis (Demon Form Only)", "entries": [ "The yochlol breathes a foul miasma into the lungs of a {@condition charmed} creature within 5 feet.", "The target must succeed on a {@dc 15} Constitution saving throw or have its Constitution score reduced by 4 ({@dice 1d8}) for the next minute, to a minimum of 1. A creature whose Constitution is reduced to 1 in this way transforms into a Drider." ] }, { "name": "Charm (Drow Form Only, Concentration)", "entries": [ "One humanoid the yochlol can see within 30 feet of it must succeed on a {@dc 16} Wisdom saving throw or be magically {@condition dominated|confc|dominated} by it.", "The {@condition dominated|confc|dominated} creature repeats this saving throw whenever it takes damage, ending the effect on a success.", "When this effect ends on a creature, the creature takes 44 ({@damage 8d10}) psychic damage and is immune to this yochlol's Charm for the next 24 hours." ] } ], "bonus": [ { "name": "Compel", "entries": [ "One creature {@condition charmed} by the yochlol must use its reaction to move up to its speed and make a melee attack." ] }, { "name": "Shift Form", "entries": [ "The yochlol transforms into a Medium or Large form that resembles a female drow, a giant spider, or back into its true demonic form. Its statistics are otherwise the same in each form." ] } ], "reaction": [ { "name": "Secret Mouth (Demon or Drow Form Only)", "entries": [ "When the yochlol is missed with a melee attack, it can make a Venomous Bite attack against the attacker." ] }, { "name": "Toxic Dissolution (1/Day)", "entries": [ "When the yochlol is reduced below 111 hit points, it can dissolve into a cloud of poisonous gas until the beginning of its next turn and move up to its speed without provoking attacks of opportunity.", "A creature whose space it moves through in this way must succeed on a {@dc 16} Constitution saving throw or be {@condition poisoned} until the end of its next turn." ] } ], "traitTags": [ "Magic Resistance", "Spider Climb" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "E", "TP", "U" ], "damageTags": [ "I", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "dominated|confc|dominated", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Yochlol.webp", "fluff": { "_monsterFluff": { "name": "Yochlol", "source": "ConfC" } } }, { "name": "Baphomet", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 522, "formula": "36d12 + 288" }, "speed": { "walk": 40 }, "str": 30, "dex": 14, "con": 26, "int": 18, "wis": 24, "cha": 16, "save": { "dex": "+9", "con": "+15", "wis": "+14" }, "skill": { "intimidation": "+17", "perception": "+14" }, "senses": [ "truesight 120 ft." ], "passive": 24, "resist": [ "cold", "fire", "lightning", { "special": "attacks made mithout advantage" } ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "23", "trait": [ { "name": "Reckless Follow-Through", "entries": [ "At the beginning of Baphomet's turn, they can gain advantage on all melee attacks until the beginning of their next turn.", "If one of these attacks misses, Baphomet falls {@condition prone} and is {@condition stunned} until the beginning of their next turn." ], "sort": 0 }, { "name": "Giant Stature", "entries": [ "A creature within 5 feet of Baphomet may spend half of its movement to attempt to climb onto them with a successful {@dc 18} Strength ({@skill Athletics}) check. Attacks made against Baphomet by a creature climbing on them have advantage." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "Baphomet has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Bestial Juggernaut", "entries": [ "At the beginning of Baphomet's turn, each effect that would Incapacitate them, immobilize them, or alter their form ends. If Baphomet is forced to make an Intelligence, Wisdom, or Charisma saving throw, attacks against them have advantage until the beginning of their next turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "Baphomet makes three melee attacks, one of which may be with their Gore. If Baphomet has fewer than 262 hit points, they may make any of their attacks with their Gore." ] }, { "name": "Gore", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}29 ({@damage 3d12 + 10}) piercing damage and the target must succeed on a {@dc 25} Strength saving throw or be pushed up to 10 feet away and knocked {@condition prone}." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 17} to hit, reach 5 ft., one target. {@h}21 ({@damage 2d10 + 10}) bludgeoning damage. This attack deals an additional 11 ({@damage 2d10}) damage to a {@condition prone} creature." ] }, { "name": "Heartcleaver", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one creature. {@h}24 ({@damage 3d8 + 10}) slashing damage. On a critical hit, the target suffers one additional effect selected at random:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "1. Curse of Brutality", "entries": [ " The target must succeed on a {@dc 22} Charisma saving throw or be cursed. While cursed, a creature's appearance becomes partialy bestial, and the creature cannot cast spells of 5th level or above." ], "type": "item" }, { "name": "2. Crush Bones", "entries": [ " The target must succeed on a {@dc 25} Constitution saving throw or suffer disadvantage on attack rolls and saving throws that use Strength until it completes a long rest." ], "type": "item" }, { "name": "3. Cleave Limb", "entries": [ " The target must succeed on a {@dc 25} Constitution saving throw or [lose a limb](https://homebrewery.naturalcrit.com/share/uDYpiTxHncTE) (target's choice)." ], "type": "item" }, { "name": "4. Bisect", "entries": [ " The target must succeed on a {@dc 25} Constitution saving throw or die." ], "type": "item" } ] } ] }, { "name": "Desecration Breath {@recharge 5}", "entries": [ "Baphomet disgorges a torrent of unholy, bilious water in a 90 foot cone. Each creature in the area must make a {@dc 23} Constitution saving throw, taking 45 ({@dice 10d8}) poison plus 45 ({@damage 10d8}) necrotic damage on a failed save, or half as much damage on a successful one.", "The area becomes desecrated for the next hour. A non-fiend creature that starts its turn in the area takes 7 ({@damage 2d6}) psychic damage." ] } ], "reaction": [ { "name": "Gouging Toss", "entries": [ "When a creature moves within 10 feet of them, Baphomet forces the creature to succeed on a {@dc 25} Strength saving throw or take 9 ({@damage 2d8}) piercing damage and be knocked {@condition prone}." ] }, { "name": "Bloodied Bellow (1/Day)", "entries": [ "When Baphomet is reduced below 262 hit points for the first time, they let out an anguished bellow.", "Each other creature within 60 feet takes 36 ({@damage 8d8}) thunder damage, or half as much if behind cover, and must succeed on a {@dc 23} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] } ], "legendary": [ { "name": "Plummet", "entries": [ "One flying creature that Baphomet can see within 120 feet must succeed on a {@dc 22} Strength saving throw or fall {@condition prone}. If the creature would take damage from falling as a result of this, it takes twice as much damage." ] }, { "name": "Raise Labyrinth", "entries": [ "Baphomet raises two contiguous 20 foot by 20 foot stone panels from the ground within 300 feet. As long as a pathway from one side of the wall to the other exists that Baphomet could traverse, the wall does not impede Baphomet's vision or movement.", "Each panel can be damaged and breached (AC 20; 30 HP; immunity to poison and psychic damage), and crumbles if Baphomet moves through it." ] }, { "name": "Thrashing Horns (Costs 2 Actions)", "entries": [ "Up to two creatures on opposite sides of Baphomet must each succeed on a {@dc 25} Dexterity saving throw or take 35 ({@damage 8d8}) piercing damage and be pushed 10 feet away, or take half as much damage on a success." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "N", "P", "S", "T", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Baphomet.webp", "fluff": { "_monsterFluff": { "name": "Baphomet", "source": "ConfC" } } }, { "name": "Demogorgon", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 336, "formula": "24d12 + 192" }, "speed": { "walk": 30, "swim": 30 }, "str": 29, "dex": 14, "con": 26, "int": 20, "wis": 17, "cha": 25, "save": { "dex": "+10", "con": "+16", "wis": "+11", "cha": "+15" }, "skill": { "insight": "+11", "perception": "+19" }, "senses": [ "truesight 60 ft." ], "passive": 29, "resist": [ { "resist": [ "cold", "fire", "lightning" ], "preNote": "attacks made without advantage" } ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "26", "trait": [ { "name": "Double Actions", "entries": [ "Demogorgon rolls initiative twice, and acts on each of them. If his mythic trait is active, he acts only on his lowest initiative." ], "sort": 0 }, { "name": "Giant Stature", "entries": [ "A creature adjacent to Demogorgon may spend half of its movement to attempt to climb onto him with a successful {@dc 17} Strength ({@skill Athletics}) check. A creature climbing on Demogorgon has advantage on melee attacks against him." ], "sort": 1 }, { "name": "Indecision Weakness", "entries": [ "While three or more enemies are within his reach, Demogorgon has disadvantage on attack rolls and attack rolls against him have advantage." ], "sort": 2 }, { "name": "Engineered Resistance", "entries": [ "Demogorgon has advantage on saving throws against spells and other magical effects, and has resistance to damage from spells of 3rd level or below." ], "sort": 3 }, { "name": "Shed Weakness (Mythic Trait, 1/Day)", "entries": [ "When Demogorgon is reduced to 0 hit points, he doesn't die or fall {@condition unconscious}. Instead, he resets to 336 hit points and tears off one of his heads, losing his Indecision Weakness and Gaze of Aarneul, and gaining a second action on each of his turns." ], "sort": 4 }, { "name": "Legendary Resistances (5/Day)", "entries": [ "If Demogorgon fails a saving throw, he can choose to succeed instead." ], "sort": 5 } ], "action": [ { "name": "Multiattack", "entries": [ "Demogorgon makes two melee attacks, one of which he may replace with either his Gaze of Hethradiah or Gaze of Aameul, if available." ] }, { "name": "Tentacle Thrash", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one creature. {@h}35 ({@damage 4d12 + 9}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 25}). A creature that starts its turn {@condition grappled} in this way must succeed on a {@dc 21} Constitution saving throw or be infected with Doll-Joint Malacia." ] }, { "name": "Forked Tail Drain", "entries": [ "{@atk mw} {@hit 17} to hit, reach 20 ft., one creature. {@h}27 ({@damage 4d8 + 9}) slashing damage and the target loses two unexpended hit dice, or takes an additional 18 ({@damage 4d8}) necrotic damage if it can't." ] }, { "name": "Gaze of Hethradiah", "entries": [ "One creature that Demogorgon can see within 120 feet must make a {@dc 21} Constitution saving throw. On a failed save, attacks against the creature score a critical on an 18-20 until the end of its next turn." ] }, { "name": "Gaze of Aameul (Recharges when Demogorgon uses his Gaze of Hethradiah)", "entries": [ "One creature that Demogorgon can see within 120 feet must succeed on a {@dc 21} Wisdom saving throw or use its reaction to take an action of Demogorgon's choice." ] }, { "name": "Into the Spiraling Depths (8th Level Spell, Concentration, Recharge 6)", "entries": [ "An enormous spectral maw breaches forth through a planar rift. Each creature in a 15 foot radius centered on a point Demogorgon can see must succeed on a {@dc 21} Dexterity saving throw or take 36 ({@damage 8d8}) piercing damage and be abducted to the depths of Abysm.", "An abducted creature makes a {@dc 21} Charisma saving throw at the end of each of its turns, returning to the nearest unoccupied space to where it departed on a success or taking 22 ({@damage 4d10}) acid damage on a failure. A creature killed by this damage does not return." ] } ], "reaction": [ { "name": "Body Shield", "entries": [ "When Demogorgon is targeted with an attack while grappling one or more creatures, he can add +4 to its AC against the triggering attack.", "If the attack misses, the attacker makes a new attack roll, targeting a {@condition grappled} creature instead." ] } ], "legendary": [ { "name": "Fling", "entries": [ "Demogorgon flings a creature {@condition grappled} by him at a creature or surface within 40 feet. The thrown creature takes 14 ({@damage 4d6}) bludgeoning damage.", "If the creature was thrown at another creature, the target must succeed on a {@dc 25} Dexterity saving throw or take the same damage." ] }, { "name": "Teleport", "entries": [ "Demogorgon teleports up to 30 feet to a location he can see, along with each creature he is grappling and each creature that is climbing on him." ] }, { "name": "Deep Father's Mastery", "entries": [ "One friendly creature within 60 feet that has a swim speed may use its reaction to move up to half its speed and make an attack." ] } ], "mythic": [ { "name": "Unshackled Brutality (Costs 2 Actions)", "entries": [ "Demogorgon makes a melee attack with advantage and can roll to recharge his Into the Spiraling Depths." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "A", "B", "N", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Demogorgon.webp", "fluff": { "_monsterFluff": { "name": "Demogorgon", "source": "ConfC" } } }, { "name": "Fraz-Urb'luu", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 200, "formula": "16d10 + 112" }, "speed": { "walk": 40, "fly": 40 }, "str": 29, "dex": 12, "con": 25, "int": 26, "wis": 24, "cha": 26, "save": { "dex": "+8", "con": "+14", "int": "+15", "wis": "+14" }, "skill": { "deception": "+15", "perception": "+14", "stealth": "+8" }, "senses": [ "truesight 120 ft." ], "passive": 24, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "23", "trait": [ { "name": "Shroud of the Hidden Hand (Mythic Trait, 1/Day)", "entries": [ "When Fraz-Urb'luu is reduced to 0 hit points, he doesn't die or fall {@condition unconscious}. Instead, he resets to 200 hit points.", "For the next hour, he becomes {@condition invisible} to creatures affected by his Lying Eyes trait and he can summon up to three creatures of CR 6 or below with his Illusory Fiend ability, instead of one." ], "sort": 0 }, { "name": "Lying Eyes", "entries": [ "Each creature within 60 feet of Fraz-Urb'luu that lacks Trusight can see only what he chooses for it to see.", "He cannot use this ability to obscure or otherwise conceal himself while his mythic trait is not active." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "Fraz-Urb'luu has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Ephemeral Resistance (4/Day)", "entries": [ "When Fraz-Urb'luu is targeted with a spell or magical effect, he can choose to teleport to an unoccupied space he can see within 30 feet, revealing his previous position to be an illusory trick.", "If he does, he suffers no effects from the spell or magical effect." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "Fraz-Urb'luu makes two attacks with his Phantasmal Fist, one of which he may replace with his Tail Thrash or a use of his Deceptive Charm." ] }, { "name": "Phantasmal Fist", "entries": [ "{@atk mw} {@hit 16} to hit, reach 30 ft., one creature. {@h}23 ({@dice 3d8 + 9}) bludgeoning plus 11 ({@damage 2d10}) psychic damage and Fraz-Urb'luu teleports to an unoccupied space within 5 feet of the target." ] }, { "name": "Tail Thrash", "entries": [ "{@atk mw} {@hit 16} to hit, reach 15 ft., one creature. {@h}28 ({@dice 3d12 + 9}) bludgeoning plus 11 ({@damage 2d10}) psychic damage and the target must succeed on a {@dc 24} Strength saving throw or be pushed up to 15 feet away and knocked {@condition prone}." ] }, { "name": "Deceptive Charm", "entries": [ "One creature Fraz-Urb'luu can see within 60 feet must succeed on a {@dc 22} Wisdom saving throw or be {@condition charmed} by him for the next minute, or until it takes any damage." ] }, { "name": "Twisting Havoc {@recharge 5}", "entries": [ "Each creature of Fraz-Urb'luu's choice affected by his Lying Eyes trait must succeed on a {@dc 22} Wisdom saving throw or become {@condition charmed} by Fraz-Urb'luu and hostile to each other creature that failed this save until the end of his next turn." ] } ], "reaction": [ { "name": "Cruel Conciliation", "entries": [ "When Fraz-Urb-Luu is missed with an attack, he can use his Deceptive Charm against the attacker." ] } ], "legendary": [ { "name": "Phantasmal Fist", "entries": [ "Fraz-Urb'luu makes an attack with his Phantasmal Fist." ] }, { "name": "Corrupt Memories", "entries": [ "One {@condition charmed} creature Fraz-Urb'luu can see within 60 feet must succeed on a {@dc 22} Wisdom saving throw or have its Charisma score reduced by 4 ({@dice 1d8}), to a minimum of 1, for as long as it remains {@condition charmed}.", "A creature that has its Charisma score reduced to 1 in this way believes itself to be a demon in Fraz-Urb'luu's service and remains {@condition charmed} until freed by Greater Restoration or similar magic." ] }, { "name": "Illusory Fiend (Concentration)", "entries": [ "Fraz-Urb'luu shapes the raw energies of the Abyss into a semi-real demon of CR 6 or lower in an unoccupied space he can see within 60 feet.", "The demon acts on initiative count 0 under Fraz-Urb'luu's control, and is destroyed if it begins its turn more than 60 feet away from him, or if he loses {@status concentration}." ] } ], "mythic": [ { "name": "Disjunctive Touch", "entries": [ "Fraz-Urb'luu ends one spell or destroys one magic item of Very Rare or lesser rarity within 5 feet.", "A creature wielding the magic item can make a {@dc 24} Dexterity saving throw, preventing its destruction on a success." ] }, { "name": "Hollow the Heart (Costs 2 Actions, 1/Day)", "entries": [ "Fraz-Urb'luu plunges his claw into the chest of a creature within 10 feet, forcing it to make a {@dc 23} Constitution saving throw.", "On a failed save, Fraz-Urb'luu rips the creature's still-beating heart from its chest. The creature becomes {@condition dominated|confc|dominated} by Fraz-Urb'luu and dies if it ceases to be {@condition dominated|confc|dominated} by him.", "On a successful save, the creature instead takes 55 ({@damage 10d10}) piercing damage. A creature with no heart succeeds automatically on this saving throw." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "P", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "charmed", "dominated|confc|dominated", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Fraz-Urb'luu.webp", "fluff": { "_monsterFluff": { "name": "Fraz-Urb'luu", "source": "ConfC" } } }, { "name": "Graz'zt", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 547, "formula": "54d10 + 270" }, "speed": { "walk": 40 }, "str": 22, "dex": 15, "con": 21, "int": 21, "wis": 23, "cha": 26, "save": { "dex": "+9", "con": "+13", "wis": "+13" }, "skill": { "deception": "+15", "insight": "+13", "perception": "+13", "persuasion": "+15" }, "senses": [ "truesight 120 ft." ], "passive": 22, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "24", "trait": [ { "name": "Six-Fingered Subversion", "entries": [ "A creature that starts its turn within 60 feet of Graz'zt that is {@condition charmed} by a creature other than him is instead {@condition charmed} by him for the same duration." ], "sort": 0 }, { "name": "Seductive Guile", "entries": [ "A creature that fails a saving throw against a spell or ability Graz'zt controls can choose to succeed instead. If it does, the creature gains 30 temporary hit points.", "While a creature has any of these temporary hit points, it is {@condition dominated|confc|dominated} by Graz'zt, and cannot benefit from immunity to the {@condition charmed} or {@condition dominated|confc|dominated} condition." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "Graz'zt has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Legendary Resistances (5/Day)", "entries": [ "If Graz'zt fails a saving throw, he can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "Graz'zt makes two attacks with Bitter Bastard and uses either his Gift of Writhing Pain or Gift of Transcendent Pleasure." ] }, { "name": "Bitter Bastard", "entries": [ "{@atk mw} {@hit 16} to hit, reach 5 ft., one creature. {@h}19 ({@dice 3d8 + 6}) slashing and an arc of acid splashes forth in a 15 foot cone centered on the target, dealing 9 ({@damage 2d8}) acid damage to each creature in the area." ] }, { "name": "Gift of Writhing Pain (5th Level Spell)", "entries": [ "One creature Graz'zt can see within 60 feet falls {@condition prone} and is wracked with agony for the next minute.", "At the beginning of each of the creature's turns, it must succeed on a {@dc 23} Constitution saving throw or take 16 ({@damage 3d10}) psychic damage and be unable to stand until the beginning of its next turn, ending the effect on a success." ] }, { "name": "Gift of Transcendent Pleasure (5th Level Spell)", "entries": [ "One creature Graz'zt can see within 60 is suffused in an aura of pure rapturous delight for the next minute.", "At the beginning of each of the creature's turns, it must succeed on a {@dc 23} Wisdom saving throw or voluntarily fail all other saving throws and be unable to take reactions until the beginning of its next turn. On a success, the effect ends." ] }, { "name": "Annihilating Despair (Concentration, Recharges when Graz'zt uses his Ambrosial Ecstasy)", "entries": [ "One creature Graz'zt can see within 60 feet becomes {@condition invisible} to him for the next minute.", "At the beginning of each of the creature's turns, it must succeed on a {@dc 23} Wisdom saving throw or take 77 ({@damage 14d10}) psychic damage.", "If a creature is killed by this damage, each of its allies must succeed on a {@dc 23} Wisdom saving throw or lose all memory of them until restored by Greater Restoration or similar magic." ] }, { "name": "Ambrosial Ecstasy {@recharge 5}", "entries": [ "Graz'zt gently touches a creature within 5 feet and shares with it a fragment of his power, forcing it to succeed on a {@dc 23} Constitution saving throw or be {@condition cursed|confc|cursed}.", "A creature cursed in this way adds {@dice 1d4} to any attack roll or saving throw it makes while {@condition charmed} or {@condition dominated|confc|dominated} by Graz'zt, and subtracts {@dice 1d4} from any such roll made while not {@condition charmed} or {@condition dominated|confc|dominated} by him.", "A creature that has this curse removed by any means other than a {@spell Wish} spell takes 22 ({@damage 4d10}) psychic damage whenever it completes a Long Rest." ] } ], "reaction": [ { "name": "Exploit Opening", "entries": [ "When he is missed with a melee attack, Graz'zt can move up to 10 feet and make an attack with Bitter Bastard." ] }, { "name": "Covetous Intercession (3rd Level Spell)", "entries": [ "When a creature {@condition charmed} or {@condition dominated|confc|dominated} by him is targeted with an attack, Graz'zt can teleport to switch places with the target, and Graz'zt becomes the new target of the attack." ] } ], "legendary": [ { "name": "Beguiling Invitation", "entries": [ "One creature Graz'zt can see within 60 feet can use its reaction to move up to its speed, then takes 5 ({@damage 1d10}) psychic damage for each 5 feet away from him it ends this movement." ] }, { "name": "Devour Magic", "entries": [ "Graz'zt ends one spell or magical effect within 60 feet, then gains disadvantage on the next saving throw he makes in the next minute against magic controlled by that spell's caster." ] }, { "name": "Mercurial Strike (Costs 2 Actions)", "entries": [ "Graz'zt teleports up to 30 feet to an unoccupied space within 5 feet of a creature he can see, then makes two melee attacks against it." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "A", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "cursed|confc|cursed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Graz'zt.webp", "fluff": { "_monsterFluff": { "name": "Graz'zt", "source": "ConfC" } } }, { "name": "Ooze Scion", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 7 ], "hp": { "average": 15, "formula": "2d10 + 4" }, "speed": { "walk": 20, "climb": 20 }, "str": 16, "dex": 5, "con": 15, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "cold", "fire", "lightning", "bludgeoning", "piercing", "slashing" ], "immune": [ "acid" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "1/2", "trait": [ { "name": "Amorphous", "entries": [ "The ooze scion can move through a space as narrow as 1 inch wide without squeezing." ] }, { "name": "Formless Grace", "entries": [ "If the ooze scion would take half damage due to succeeding on a saving throw while within 120 feet of Juiblex, it takes no damage instead." ] }, { "name": "Acrimony of the Faceless Lord", "entries": [ "A creature that takes acid damage while within 5 feet of one or more ooze scions takes an additional 4 ({@damage 1d8}) acid damage for each ooze scion within 5 feet of it." ] } ], "action": [ { "name": "Pseudopod", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage. Instead of dealing damage, the ooze scion can grapple the target (escape {@dc 13})." ] } ], "reaction": [ { "name": "Mitotic Division", "entries": [ "When the ooze scion takes damage of a type it is resistant to, it can create another" ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "damageTags": [ "A", "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Juiblex", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 607, "formula": "38d20 + 208" }, "speed": { "walk": 30, "climb": 30 }, "str": 24, "dex": 10, "con": 23, "int": 20, "wis": 20, "cha": 16, "save": { "dex": "+7", "con": "+13", "wis": "+12" }, "skill": { "perception": "+12", "stealth": "+7" }, "senses": [ "truesight 120 ft." ], "passive": 22, "resist": [ "cold", "fire", "lightning", "bludgeoning", "piercing", "slashing" ], "immune": [ "acid", "poison" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned", "unconscious" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "24", "trait": [ { "name": "Spider Climb", "entries": [ "Juiblex can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Corrosive Horror", "entries": [ "A creature that starts its turn within 20 feet of Juiblex has the attack bonus of any metal or organic nonartifact weapons it is wielding and the AC bonus of any metal or organic nonartifact armor it is wearing reduced by a permanent and cumulative 1." ], "sort": 1 }, { "name": "Heart of Chaos", "entries": [ "Melee attacks made by creatures {@condition grappled} by Juiblex ignore its damage resistances and score a critical on a 16-20." ], "sort": 2 }, { "name": "Alter Form", "entries": [ "At the end of each of its turns, Juiblex can choose a shape for its body. Its new form may be centered on any space its previous form occupied:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Fetid Pool", "entries": [ " Juiblex becomes a 30 foot radius shallow pool of slime that can enter and occupy the space of any other creature, and frees each creature {@condition grappled} by it. A creature that starts its turn in Juiblex's space takes 9 ({@damage 2d8}) acid damage." ], "type": "item" }, { "name": "Flowing Prison", "entries": [ " Juiblex becomes a 15 foot diameter vortex, then each creature in Juiblex's space must succeed on a {@dc 22} Strength saving throw or be {@condition grappled} (escape {@dc 22}) in Juiblex's space, or pushed into the nearest unoccupied space on a success. Creatures {@condition grappled} by Juiblex are {@condition choking|confc|choking} and take 18 ({@damage 4d8}) acid damage at the start of each of Juiblex's turns." ], "type": "item" }, { "name": "Towering Slime", "entries": [ " Juiblex becomes a 10 foot diameter tower that is up to 40 feet tall. Melee attacks it makes have a reach of 40 feet and deal an additional 11 ({@damage 2d10}) bludgeoning damage." ], "type": "item" } ] } ], "sort": 3 }, { "name": "Magic Resistance", "entries": [ "Juiblex has advantage on saving throws against spells and other magical effects." ], "sort": 4 }, { "name": "Legendary Resistances (5/Day)", "entries": [ "If Juiblex fails a saving throw, he can choose to succeed instead." ], "sort": 5 } ], "action": [ { "name": "Multiattack", "entries": [ "Juiblex makes three melee attacks." ] }, { "name": "Corrosive Grasp", "entries": [ "{@atk mw} {@hit 14} to hit, reach 20 ft., one creature. {@h}18 ({@dice 2d10 + 7}) bludgeoning plus 27 ({@damage 6d8}) acid damage and the creature is dragged up to 10 feet toward Juiblex's center, or is {@condition grappled} (escape {@dc 22}) if it can't be." ] }, { "name": "Heaving Mass", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one creature. {@h}40 ({@damage 6d10 + 7}) bludgeoning damage and the target must succeed on a {@dc 22} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Caustic Jet {@recharge 5}", "entries": [ "Juiblex expels a jet of slime in a 90 foot long, 10 foot wide line. Each creature in the area is pushed 15 feet away and must succeed on a {@dc 21} Constitution saving throw or take 95 ({@damage 10d8 + 50}) acid damage, or half as much on a success." ] } ], "reaction": [ { "name": "Blinding Excretion", "entries": [ "When Juiblex is hit with a melee attack, it can force the attacker to succeed on a {@dc 21} Constitution saving throw or be {@condition blinded} until the end of Juiblex's next turn." ] }, { "name": "Birth Scion", "entries": [ "When Juiblex takes 50 or more damage in a turn, it can create an Ooze Scion that acts on Juiblex's initiative in an unoccupied space within 15 feet." ] }, { "name": "Foul Spawning (1/Day)", "entries": [ "When Juiblex is reduced below 304 hit points, it can create six Ooze Scions that act on Juiblex's initiative in unoccupied spaces within 15 feet." ] } ], "legendary": [ { "name": "Assimilate", "entries": [ "Each creature {@condition grappled} by Juiblex must succeed on a {@dc 20} Intelligence saving throw or have its Proficiency Bonus reduced by 1 until it completes a Short or Long Rest, and have Juiblex learn one secret the creature wishes to keep hidden.", "If the creature was an ooze scion, it dies and Juiblex gains temporary hit points equal to the ooze scion's current hit points." ] }, { "name": "Seething Vitriol", "entries": [ "Juiblex loses 11 ({@dice 1d20}) hit points and rolls to recharge its Caustic Jet." ] }, { "name": "Stolen Spell (Costs 2 Actions)", "entries": [ "Juiblex casts a spell of 6th level or below with a casting time of 1 action known by a creature affected by its Assimilate in the last minute." ] }, { "name": "Wheels Within Wheels (Costs 2 Actions)", "entries": [ "If Juiblex has not taken a turn this round, it takes its turn. If it does, it does not take a turn on its initative this round." ] } ], "traitTags": [ "Magic Resistance", "Spider Climb" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "A", "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Juiblex.webp", "fluff": { "_monsterFluff": { "name": "Juiblex", "source": "ConfC" } } }, { "name": "Kerzit", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 333, "formula": "29d10 + 174" }, "speed": { "walk": 30, "burrow": 15 }, "str": 23, "dex": 17, "con": 22, "int": 14, "wis": 18, "cha": 19, "save": { "dex": "+9", "con": "+12", "wis": "+10" }, "skill": { "perception": "+16" }, "senses": [ "truesight 120 ft." ], "passive": 26, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "18", "trait": [ { "name": "Keeper of the Black Lore", "entries": [ "Kerzit's spirit is bound to the Tome of the Black Heart. If he is destroyed, whenever a creature dies within 30 feet of the tome he may make a {@dc 20} Charisma saving throw.", "On a success, a rift forms in the creature's body and Kerzit tears forth from it in a new body with half his hit points. For the next minute, Kerzit can't use Legendary Resistances or Legendary Actions." ] }, { "name": "Quick Squeeze", "entries": [ "Kerzit may move through any space larger than his skull without squeezing." ] }, { "name": "Magic Resistance", "entries": [ "Kerzit has advantage on saving throws against spells and other magical effects." ] }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If Kerzit fails a saving throw, he can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Kerzit makes three attacks, one of which may be with his Black-Toothed Bite." ] }, { "name": "Black-Toothed Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one creature. {@h}19 ({@damage 3d8 + 6}) piercing damage and the target must succeed on a {@dc 20} Constitution saving throw or be infecting with Aldinach's Vile Wasting." ] }, { "name": "Wormlash", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one creature. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target must succeed on a {@dc 20} Strengh saving throw or be pulled up to 5 feet towards Kerzit and {@condition grappled} (escape {@dc 20})." ] }, { "name": "Chitinous Blades", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one creature. {@h}13 ({@damage 2d6 + 6}) slashing damage." ] }, { "name": "Halving Draw {@recharge 5}", "entries": [ "One creature {@condition grappled} by both of Kerzit's Wormlashes must succeed on a {@dc 20} Constitution saving throw or take 65 ({@damage 10d12}) bludgeoning damage, or half as much on a success.", "A creature reduced to 0 hit points by this damage dies and is ripped in two." ] } ], "bonus": [ { "name": "Rending Flurry", "entries": [ "Kerzit makes two attacks with his Chitinous Blades against a creature {@condition grappled} by him. If both attacks hit, the creature begins {@condition bleeding|confc|bleeding} ({@dice 2d10})." ] }, { "name": "Blightning Strike (3rd Level Spell)", "entries": [ "One creature Kerzit can see within 120 feet must succeed on a {@dc 18} Dexterity saving throw or take 14 ({@dice 4d6}) lightning plus 11 ({@damage 2d10}) necrotic damage, or half as much on a success.", "A creature reduced to 0 hit points by this damage is unaffected by the first source of healing it recives before the beginning of its next turn." ] } ], "reaction": [ { "name": "Maddened Slaver", "entries": [ "When Kerzit ends his turn without reducing a creature to 0 hit points, he can work himself into a fury, building up a frothing, foul smelling slaver around his jaws.", "Until the end of his next turn, Kerzit's melee attacks have advantage and his speed is doubled." ] } ], "legendary": [ { "name": "Weirding Glint (Concentration)", "entries": [ "Kerzit creates an illusory terrain feature that fits within a 15 foot radius centered on a point he can see within 60 feet.", "The terrain lasts for a minute, and Kerzit may interact with the illusion as though it were real. A creature other than Kerzit physically interacting with the terrain reveals it to be an illusion." ] }, { "name": "Ignite Dweomer", "entries": [ "One creature kerzit can see that is {@status concentration||concentrating} on a spell must succeed on a {@dc 18} Charisma saving throw or burst into flames and begin {@condition burning|confc|burning} ({@dice 1d10})." ] }, { "name": "Brutal Charge (Cost 2 Actions)", "entries": [ "Kerzit moves up to his speed in a straight line, and may move through the space of any Medium or smaller creature.", "A creature whose space Kerzit enters for the first time on a turn in this way must succeed on a {@dc 20} Dexterity saving throw or take 13 ({@damage 3d8}) bludgeoning damage and be pushed up to 15 feet away and knocked {@condition prone}." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "B", "N", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Lolth, Queen of the Demonweb", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 542, "formula": "35d12 + 315" }, "speed": { "walk": 40, "climb": 40 }, "str": 25, "dex": 27, "con": 29, "int": 25, "wis": 17, "cha": 25, "save": { "dex": "+16", "con": "+17", "wis": "+11" }, "skill": { "deception": "+23", "history": "+15", "perception": "+11" }, "senses": [ "truesight 120 ft." ], "passive": 22, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned", "unconscious" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "27", "trait": [ { "name": "Nexus of the Great Web", "entries": [ "Lolth knows the location, identity, and current hit points of any creature in contact with a spider's web, and cannot be Surprised.", "She can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "By the Dark Mother's Design", "entries": [ "Lolth does not roll initiative. Instead, if she has not yet taken a turn this round, Lolth may take her turn directly after any other creature's turn." ] }, { "name": "Magic Resistance", "entries": [ "Lolth has advantage on saving throws against spells and other magical effects." ] }, { "name": "Legendary Resistances (5/Day)", "entries": [ "If Lolth fails a saving throw, she can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Lolth makes three attacks with her Impaling Legs, one of which she may replace with a use of her Kiss of Lolth or Insidious Embrace." ] }, { "name": "Kiss of Lolth", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one creature. {@h}26 ({@damage 3d12 + 7}) piercing damage and the target is {@condition cursed|confc|cursed}.", "While {@condition cursed|confc|cursed} in this way, a creature is {@condition poisoned}, loses any immunity to the {@condition poisoned} condition or poison damage, and takes 5 ({@damage 1d10}) poison damage at the end of each of its turns.", "This curse is suppressed for 24 hours by any effect that cures the {@condition poisoned} condition." ] }, { "name": "Impaling Legs", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one creature. {@h}20 ({@damage 3d8 + 7}) piercing damage and Lolth may either grapple the target (escape {@dc 23}) or push it 10 feet away.", "A creature reduced to 0 hit points by this damage immediately fails a death saving throw." ] }, { "name": "Insidious Embrace", "entries": [ "One creature within 15 feet of Lolth must succeed on a {@dc 23} Strength saving throw or be {@condition restrained} (escape {@dc 23}) in a cocoon of silk.", "While {@condition restrained} in this way, a creature is {@condition blinded} and has its Charisma score reduced by 5 ({@dice 2d4}) at the end of each of its turns, which lasts until it escapes. A creature that has its Charisma score reduced to 0 in this way immediately emerges as a {@creature chwidencha|confc|Chwidencha} under Lolth's control." ] }, { "name": "Darkfire Abyss (9th Level Spell, Recharge 5-6)", "entries": [ "A burst of black fire erupts in a 15 foot radius centered on a point Lolth can see within 120 feet, leaving behind an area of magical darkness that lasts until dispelled.", "Each light in the area is extinguished, and each creature in the area must succeed on a {@dc 23} Dexterity saving throw or take 70 ({@damage 20d6}) fire damage, or half as much on a success.", "At the beginning of each of Lolth's turns, if a source of Bright Light is within 15 feet of the area its radius expands by 5 feet, then each light in the area is extinguished and creature in the area takes 17 ({@damage 5d6}) fire damage." ] } ], "reaction": [ { "name": "Strands of the Demonweave (5th Level Spell)", "entries": [ "When a creature she can see within 60 feet casts a spell, Lolth can weave a portion of the expended magic into threads of binding silk.", "Any damage dealt by the spell is reduced by half, and the spell's caster must succeed on a {@dc 23} Strength saving throw or be {@condition restrained} (escape {@dc 23}) until it takes any damage." ] }, { "name": "Compelled Betrayal", "entries": [ "When Lolth is targeted with a ranged attack, she causes the attack to swerve and instead target a creature in the attack's range affected by her Kiss of Lolth." ] } ], "legendary": [ { "name": "Bounding Strike", "entries": [ "Lolth leaps up to 20 feet to an unoccupied space, then makes a Impaling Legs attack." ] }, { "name": "Bide Time", "entries": [ "Lolth moves up to half her speed and gains 20 temporary hit points." ] }, { "name": "Lolth's Fickle Favor (Costs 2 Actions)", "entries": [ "One friendly creature Lolth can see can use its reaction to move up to its speed and make an attack. If the attack misses, the creature explodes in a torrent of venomous spiders.", "Each creature within 15 feet of it must succeed on a {@dc 23} Constitution saving throw or take 10 ({@dice 3d6}) piercing plus 14 ({@damage 4d6}) poison damage, or half as much on a success." ] }, { "name": "Spider's Embrace (Costs 3 Actions)", "entries": [ "Lolth teleports up to 40 feet to an unoccupied space she can see, then forces one creature within 5 feet to make a {@dc 23} Strength saving throw.", "On a failed save, the creature is {@condition grappled} (escape {@dc 23}) and Lolth makes an attack against it with her kiss of Lolth." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "F", "I", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "cursed|confc|cursed", "grappled", "poisoned", "restrained" ], "legendaryActions": 4, "variant": [] }, { "name": "Orcus", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 324, "formula": "24d12 + 168" }, "speed": { "walk": 40, "fly": 40 }, "str": 27, "dex": 14, "con": 25, "int": 20, "wis": 20, "cha": 25, "save": { "dex": "+10", "con": "+15", "wis": "+13" }, "skill": { "arcana": "+12", "perception": "+12" }, "senses": [ "truesight 120 ft." ], "passive": 22, "resist": [ { "resist": [ "cold", "fire", "lightning" ], "preNote": "attacks made without advantage" } ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "26", "trait": [ { "name": "Master of the Dead and Deathless", "entries": [ "The area in a 30 foot radius around Orcus seethes with the raw magic of death and undeath. When a creature begins its turn in the area, he can deal 11 ({@damage 2d10}) necrotic damage to it.", "At the beginning of each of Orcus' turns, up to four undead creatures in the area that were reduced to 0 hit points since the end of his last turn each regain 1 hit point." ], "sort": 0 }, { "name": "Giant Stature", "entries": [ "A creature within 5 feet of Orcus may spend half of its movement to attempt to climb onto him with a successful {@dc 16} Strength ({@skill Athletics}) check. Attacks made against Orcus by a creature climbing on them have advantage." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "Orcus has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "The Shadow That Was (Mythic Trait, 1/Day)", "entries": [ "When Orcus is reduced to 0 hit points, he doesn't die or fall {@condition unconscious}. Instead, he resets to 324 hit points and rises as a shade from his body, gaining vulnerability to radiant damage and losing his Magic Resistance." ], "sort": 3 }, { "name": "Legendary Resistances (5/Day)", "entries": [ "If Orcus fails a saving throw, he can choose to succeed instead." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "Orcus makes two melee attacks, one of which may be with The Wand of Orcus. He may replace one of these attacks with a use of his Bloodlord's Contempt, if available." ] }, { "name": "The Wand of Orcus", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one creature. {@h}26 ({@dice 4d8 + 8}) bludgeoning plus 55 ({@damage 10d10}) necrotic damage and the target suffers one additional effect of Orcus' choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Vile Rupture", "entries": [ " The creature must succeed on a {@dc 21} Constitution saving throw or have one of its eyes rupture in a gout of vitreous fluid. A creature that fails by 5 or more falls {@condition prone} and has both of its eyes rupture." ], "type": "item" }, { "name": "Black Iron Bloodwell", "entries": [ " The creature must succeed on a {@dc 21} Constitution saving throw or lose half of its current hit points as blood evacuates from each of its orifices. A creature that loses fewer than 50 hit points in this way additionally gains a point of {@condition exhaustion}." ], "type": "item" }, { "name": "Curse of Living Bones", "entries": [ " The creature must succeed on a {@dc 21} Charisma saving throw or be {@condition cursed|confc|cursed}. A creature cursed in this way has its skeleton animated within it, and must succeed on a {@dc 21} Strength saving throw at the start of each of its turns or have its body move under its skeleton's control until the beginning of its next turn. If the creature dies while cursed, a {@creature skeletal liberator|confc} tears free of its flesh at the beginning of its next turn." ], "type": "item" } ] } ] }, { "name": "Soulshredder Claws", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one creature. {@h}24 ({@dice 4d6 + 8}) slashing plus 22 ({@damage 4d10}) psychic damage and the target is {@condition grappled} (escape {@dc 24}). A creature killed by this damage cannot be returned to life by any means short of a {@spell Wish} spell." ] }, { "name": "Bloodlord's Contempt {@recharge 5}", "entries": [ "Each creature of Orcus' choice that he can see within 60 feet must succeed on a {@dc 21} Charisma saving throw or gain a Doom Counter that can't be removed by any means short of a {@spell Wish} spell. Whenever a creature drops to 0 hit points, it immediately fails one death saving throw for each Doom Counter it has." ] } ], "reaction": [ { "name": "Waste Not", "entries": [ "When a skeleton tears free from a corpse that Orcus can see, he can animate the remnants into a" ] } ], "legendary": [ { "name": "Spectral Call", "entries": [ "A" ] }, { "name": "Spiteful Command", "entries": [ "One undead creature Orcus can see of CR 10 or lower can use its reaction to move up to half its speed and make a melee attack." ] }, { "name": "Graveway Travel (Costs 2 Actions)", "entries": [ "Orcus turns to dust and crumbles away, then burst from the earth in an unoccupied space he can see within 60 feet.", "Each creature within 5 feet of the space he departed must succeed on a {@dc 21} Constitution saving throw or be {@condition blinded} until the end of his next turn." ] } ], "mythic": [ { "name": "The Final Word (10th Level Spell, Costs 3 Actions)", "entries": [ "Orcus and one other creature he can see must each succeed on a {@dc 23} Charisma saving throw or die." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "N", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "cursed|confc|cursed", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Orcus.webp", "fluff": { "_monsterFluff": { "name": "Orcus", "source": "ConfC" } } }, { "name": "Pazuzu", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ 20 ], "hp": { "average": 291, "formula": "29d10 + 232" }, "speed": { "walk": 30, "fly": 90 }, "str": 23, "dex": 30, "con": 27, "int": 23, "wis": 18, "cha": 27, "save": { "dex": "+18", "con": "+16", "cha": "+16" }, "skill": { "perception": "+12", "persuasion": "+16" }, "senses": [ "truesight 120 ft." ], "passive": 22, "resist": [ "acid", "cold", "fire" ], "immune": [ "lightning", "poison", { "special": "damage from falling" }, { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "25", "trait": [ { "name": "Evangel of the Four Winds", "entries": [ "Creatures with a fly speed within 300 feet of Pazuzu may Dash or Disengage as a Bonus Action, and have disadvantage on attacks made against him." ], "sort": 0 }, { "name": "Perfidious Aid", "entries": [ "When another creature that Pazuzu can see fails a saving throw, he may allow it to reroll the save, taking the second result.", "If it does, the creature takes 5 ({@damage 1d10}) fire damage as a Mark of Corruption sears itself into the creature's flesh." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "Pazuzu has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Madness of the Lower Aerie (Mythic Trait, 1/Day)", "entries": [ "When Pazuzu is reduced to 0 hit points, he doesn't die or fall {@condition unconscious}. Instead, he resets to 291 hit points and each creature with a Mark of Corruption explosively sprouts a number of ragged, bloody wings, losing half its current hit points and gaining a fly speed equal to its movement speed." ], "sort": 3 }, { "name": "Legendary Resistances (5/Day)", "entries": [ "If Pazuzu fails a saving throw, he can choose to succeed instead." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "Pazuzu makes three attacks with his Spear of the Stolen Winds." ] }, { "name": "Spear of the Stolen Winds", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one creature. {@h}17 ({@damage 2d10 + 6}) piercing damage and the target suffers one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Wind of Dreams", "entries": [ " The target must succeed on a {@dc 22} Strength saving throw or be launched up to 30 feet in any direction, and be magically unaffected by gravity until the beginning of its next turn." ], "type": "item" }, { "name": "Wind of Awakening", "entries": [ " The target must succeed on a {@dc 22} Charisma saving throw or gain vulnerability to damage from falling until the end of the turn and have each spell and magical effect on it end." ], "type": "item" } ] } ] }, { "name": "Heartrot Tail Sting", "entries": [ "One creature within 10 feet of Pazuzu must succeed on a {@dc 24} Constitution saving throw or take 54 ({@dice 12d8}) necrotic plus 42 ({@damage 12d6}) poison damage, or half as much on a success." ] }, { "name": "Pestilent Breath {@recharge 5}", "entries": [ "Pazuzu exhales a plague of abyssal locusts in a 60-foot cone. Each creature in the area loses {@status concentration}, if it was holding it, and must succeed on a {@dc 22} Constitution saving throw or take 36 ({@dice 8d8}) piercing plus 28 ({@damage 8d6}) poison damage, or half as much damage on a success." ] }, { "name": "Devouring Rain (9th Level Spell, Concentration) (Recharges when Pazuzu uses his Pestilent Breath)", "entries": [ "An acrid rain begins to fall in a 15 foot radius, 300 foot tall cylinder centered on a point Pazuzu can see within 300 feet.", "A creature that starts its turn in the area, or that enters it for the first time on a turn, must succeed on a {@dc 22} Constitution saving throw or take 44 ({@damage 8d10}) acid damage, or half as much on a success. A creature killed by this damage melts and is disintegrated." ] } ], "reaction": [ { "name": "Feign Weakness (Recharges when Pazuzu voluntarily fails a saving throw)", "entries": [ "When Pazuzu fails a saving throw, he can fall {@condition prone}.", "If a creature enters his reach before the beginning of his next turn, Pazuzu may immediately stand from {@condition prone} and make a melee attack against it." ] }, { "name": "Bloodied Corruption (1/Day, 6th Level Spell)", "entries": [ "When Pazuzu's mythic trait becomes active, he can force one creature he can see with a Mark of Corruption to succeed on a {@dc 22} Wisdom saving throw or be {@condition dominated|confc|dominated} by him.", "The {@condition dominated|confc|dominated} creature repeats this saving throw whenever it takes damage, ending the effect on a success." ] } ], "legendary": [ { "name": "Favorable Currents", "entries": [ "One creature with a fly speed that Pazuzu can see can use its reaction to move up to half its speed and make a melee attack." ] }, { "name": "Traveling Storm", "entries": [ "Pazuzu moves the effect of his Devouring Rain up to 30 feet." ] }, { "name": "Wind of Folly", "entries": [ "One creature Pazuzu can see must succeed on a {@dc 22} Strength saving throw or be pushed up to 30 feet in any direction.", "A creature with a Mark of Corruption has disadvantage on this saving throw." ] } ], "mythic": [ { "name": "Wind of the Amorites (Costs 2 Actions)", "entries": [ "Pazuzu moves up to his speed and uses his multiattack." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "A", "F", "I", "P" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "conditionInflict": [ "dominated|confc|dominated" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MaBJoV/Pazuzu.webp", "fluff": { "_monsterFluff": { "name": "Pazuzu", "source": "ConfC" } } }, { "name": "Yeenoghu", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 575, "formula": "46d12 + 276" }, "speed": { "walk": 50, "climb": 50 }, "str": 29, "dex": 16, "con": 23, "int": 15, "wis": 24, "cha": 15, "save": { "dex": "+10", "con": "+13", "wis": "+14" }, "skill": { "intimidation": "+9", "perception": "+14" }, "senses": [ "truesight 60 ft." ], "passive": 24, "resist": [ { "resist": [ "cold", "fire", "lightning" ], "preNote": "attacks made without advantage" } ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "24", "trait": [ { "name": "Seething Fury", "entries": [ "When Yeenoghu has the {@condition incapacitated} condition end for him, he can immediately move up to his speed and take an action." ], "sort": 0 }, { "name": "Ravenous Beyond Reckoning", "entries": [ "When Yeenoghu reduces a creature to 0 hit points with his Unhinged Jaws, he gains 20 temporary hit points and can begin to swallow the creature whole.", "Until the beginning of Yeenoghu's next turn, attacks against him have advantage, and regurgitates the creature if a critical hit is struck against him.", "At the beginning of Yeenoghu's next turn, the target dies and is {@condition swallowed|confc|swallowed}, and cannot be retrieved while Yeenoghu lives." ], "sort": 1 }, { "name": "Giant Stature", "entries": [ "A creature within 5 feet of Yeenoghu may spend half of its movement to attempt to climb onto him with a successful {@dc 17} Strength ({@skill Athletics}) check. Attacks made against Yeenoghu by a creature climbing on them have advantage." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "Yeenoghu has advantage on saving throws against spells and other magical effects." ], "sort": 3 }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If Yeenoghu fails a saving throw, he can choose to succeed instead." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "Yeenoghu makes three melee attacks, one of which may be with his Unhinged Jaws." ] }, { "name": "Unhinged Jaws", "entries": [ "{@atk mw} {@hit 16} to hit, reach 5 ft., one creature. {@h}31 ({@damage 4d10 + 9}) piercing damage and the creature is {@condition grappled} (escape {@dc 24}).", "A creature already {@condition grappled} in this way takes an additional 5 ({@damage 1d10}) piercing damage." ] }, { "name": "The Butcherflail", "entries": [ "{@atk mw} {@hit 16} to hit, reach 15 ft., one creature. {@h}27 ({@damage 4d8 + 9}) bludgeoning damage and the target suffers one additional effect of Yeenoghu's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Hunger", "entries": [ " The target must succeed on a {@dc 22} Constitution saving throw or lose three unexpended hit dice. If the target cannot, it instead takes a level of {@condition exhaustion}." ], "type": "item" }, { "name": "Pain", "entries": [ " The target takes an additional 11 ({@damage 2d10}) psychic damage." ], "type": "item" }, { "name": "Terror", "entries": [ " The target must succeed on a {@dc 22} Wisdom saving throw or be {@condition frightened} until the end of its next turn. A creature that fails by 5 or more is instead {@condition paralyzed} until the end of its next turn." ], "type": "item" }, { "name": "Decay", "entries": [ " If the target is wearing nonmagical armor, it suffers a permanent and cumulative -1 to the AC it offers." ], "type": "item" } ] } ] }, { "name": "Path of The Lord of Ruin {@recharge 5}", "entries": [ "Yeenoghu moves up to his speed in a straight line and can move through the space of any construct of force and of any creature smaller than Huge.", "Each creature whose space he moves through in this way must succeed on a {@dc 22} Strength saving throw or and take 52 ({@damage 8d12}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success.", "A creature that succeeds by 5 or more stops this movement from continuing past it." ] } ], "reaction": [ { "name": "Gorecall", "entries": [ "When Yeenoghu is hit with a ranged attack, he can force the attacker to succeed on a {@dc 22} Strength saving throw or be pulled 20 feet toward him and knocked {@condition prone}." ] }, { "name": "Deiphage Spawning (1/Day)", "entries": [ "When Yeenoghu is reduced below 283 hit points, create six" ] } ], "legendary": [ { "name": "Blood Feast", "entries": [ "One creature within 30 feet that has fewer than half of its hit points must succeed on a {@dc 22} Constitution saving throw or be marked as prey.", "For the next minute, or until the creature regains any hit points, gnolls may use their Bonus action to make a Bite attack against it." ] }, { "name": "Flesh Craze", "entries": [ "Up to three gnolls within 60 feet may each use their reaction to move up to their speed toward a creature of Yeenoghu's choice without provoking attacks of opportunity." ] }, { "name": "Wake Bones", "entries": [ "One friendly gnoll within 60 feet becomes suffused with negative energy, taking 14 ({@damage 4d6}) necrotic damage. If the target dies in the next minute, its flesh sloughs off and it immediately rises as a" ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "N", "P", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone", "swallowed|confc|swallowed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Yeenoghu.webp", "fluff": { "_monsterFluff": { "name": "Yeenoghu", "source": "ConfC" } } }, { "name": "Zuggtmoy", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fiend", "plant" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 451, "formula": "47d10 + 192" }, "speed": { "walk": 30, "climb": 30 }, "str": 22, "dex": 15, "con": 18, "int": 20, "wis": 19, "cha": 24, "save": { "dex": "+9", "con": "+11", "wis": "+11" }, "skill": { "perception": "+11" }, "senses": [ "blindsight 30 ft.", "truesight 120 ft." ], "passive": 21, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned", "stunned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "23", "trait": [ { "name": "Creeping Mycelia", "entries": [ "When a creature ends its turn within 10 feet of Zuggtmoy, she may extend a tendril of mycelia from the ground, forcing the creature to succeed on a {@dc 21} Dexterity saving throw or be {@condition grappled} in place (escape {@dc 21}).", "While {@condition grappled} in this way, a creature is {@condition charmed} by Zuggtmoy and takes 11 ({@damage 2d10}) poison damage at the start of each of its turns." ], "sort": 0 }, { "name": "Demonrot Toxin", "entries": [ "A creature that starts its turn within 60 feet of Zuggtmoy must succeed on a {@dc 21} Constitution saving throw or lose any Resistance or Immunity to poison or disease that it has for the next 24 hours and be unable to gain Resistance or Immunity to poison or disease until the beginning of its next turn." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "Zuggtmoy has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Legendary Resistances (5/Day)", "entries": [ "If Zuggtmoy fails a saving throw, she can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "Zuggtmoy makes two attacks with her Queen's Caress, one of which she may replace with her Sprouting Doom or Rotted Regenesis." ] }, { "name": "Queen's Caress", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one creature. {@h}22 ({@dice 4d10}) necrotic plus 18 ({@damage 4d8}) poison damage and the target has disadvantage on Constitution saving throws until the end of Zuggtmoy's next turn." ] }, { "name": "Sprouting Doom", "entries": [ "A roiling growth of multifarious fungus that lasts for a minute bursts forth in a 5 foot radius centered on a point Zuggtmoy can see within 120 feet.", "The area is difficult terrain for nonplant creatures, and a nonplant creature that starts its turn in the area takes 20 poison damage. This effect ends if the area is dealt 20 or more fire or radiant damage from a single source." ] }, { "name": "Rotted Regenesis", "entries": [ "Zuggtmoy's body rapidly blackens and withers, then explodes in a cloud of spores. Each nonplant creature within 10 feet of her must succeed on a {@dc 21} Constitution saving throw or take 18 ({@damage 4d8}) poison damage, or half as much on a success.", "Zuggtmoy reappears in an unoccupied space affected by Sprouting Doom, forming a new body from the fungi there." ] }, { "name": "Burrowing Sporeflood {@recharge 5}", "entries": [ "Zuggtmoy's torso distends and splits, expelling a torrent of flesh-burrowing spores in a 60 foot cone. Each nonplant creature in the area must make a {@dc 21} Constitution saving throw.", "On a failed save, the creature takes 35 ({@dice 10d6}) piercing plus 27 ({@damage 6d8}) poison damage and is infected with Brittle Lung, or takes half as much damage on a successful save." ] }, { "name": "Garden of Rot and Ruin (1/Day, 9th Level Spell, Concentration)", "entries": [ "Each area affected by Sprouting Doom within 120 feet of Zuggtmoy releases a cloud of hallucinogenic spores in a 30 foot radius centered on itself that lasts until the area is destroyed or Zuggtmoy loses {@status concentration}.", "The area is heavily obscured, and each nonplant creature that starts its turn in the area must succeed on a {@dc 21} Constitution saving throw or be {@condition poisoned} until the start of its next turn. While {@condition poisoned} in this way, a creature treats all creatures it is not {@condition charmed} by as hostile." ] } ], "reaction": [ { "name": "Rot Mother's Rebirth", "entries": [ "When one or more creatures die within 60 feet of Zuggtmoy, she can raise each of them under her control with 20 hit points. The creatures' type becomes plant/undead." ] }, { "name": "Consumptive Bloom", "entries": [ "When Zuggtmoy is targeted with an attack or spell, she can kill one friendly plant creature within 30 feet of her. If she does, she immediately uses her Rotted Regenesis." ] } ], "legendary": [ { "name": "Sprouting Doom", "entries": [ "Zuggtmoy uses her Sprouting Doom." ] }, { "name": "Feast on the Fallen", "entries": [ "A carpet of fungal growths spreads over one {@condition prone} creature Zuggtmoy can see within 30 feet and takes root in its flesh.", "Until a creature clears them as an action, whenever the affected creature would receive any amount magical healing it instead receives half as much." ] }, { "name": "Cultivator's Reap", "entries": [ "Zuggtmoy moves up to half her speed. If she ends this movement within 10 feet of a friendly plant creature, it loses half its current hit points and Zuggtmoy gains temporary hit points equal to the hit points lost." ] }, { "name": "Breed Ruin (Costs 2 Actions)", "entries": [ "Zuggtmoy creates a" ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "charmed", "grappled", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Zuggtmoy.webp", "fluff": { "_monsterFluff": { "name": "Zuggtmoy", "source": "ConfC" } } }, { "name": "Black Abishai", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 72, "formula": "11d8 + 22" }, "speed": { "walk": 30, "fly": 40 }, "str": 14, "dex": 17, "con": 14, "int": 13, "wis": 16, "cha": 11, "save": { "dex": "+5", "wis": "+5" }, "skill": { "perception": "+5", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "acid", "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "4", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the abishai's darkvision." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The abishai has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Shadow Stealth", "entries": [ "While in dim light or darkness, the abishai can take the Hide action as a bonus action." ], "sort": 2 }, { "name": "Creeping Darkness", "entries": [ "The abishai continously drains the light from the area around it. At the beginning of its turn, each source of bright light within 30 ft. becomes a source of dim light, each source of dim light is extinguished, and each area of darkness becomes magical darkness." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The abishai makes three attacks: two with its scimitar and one with its bite." ] }, { "name": "Scimitar", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage. On a critical hit, the target drops one item of the abishai's choice that it is holding." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage plus 9 ({@damage 2d8}) acid damage." ] } ], "reaction": [ { "name": "Dragonspawn Exhultation", "entries": [ "As a reaction to a friendly dragon within 30 ft. using its breath weapon, the abishai may move up to half its speed and make a bite attack." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR", "I", "TP" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Black Abishai.webp", "fluff": { "_monsterFluff": { "name": "Black Abishai", "source": "ConfC" } } }, { "name": "Blue Abishai", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 195, "formula": "26d8 + 78" }, "speed": { "walk": 30, "fly": 50 }, "str": 15, "dex": 14, "con": 17, "int": 22, "wis": 23, "cha": 18, "save": { "dex": "+8", "int": "+12", "wis": "+12" }, "skill": { "arcana": "+12" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "lightning", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "17", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the abishai's darkvision." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The abishai has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Mirage", "entries": [ "If the abishai starts its turn with fewer than 98 hit points, the air around it wavers and shimmers causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The abishai attacks three times with its crackling doom. It may replace one of these attacks with its Bite or its Ionize, if available." ] }, { "name": "Crackling Doom (3rd Level Spell)", "entries": [ "{@atk rs} {@hit 12} to hit, range 120 ft., one target. {@h}27 ({@damage 6d8}) lightning damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d10 + 2}) piercing damage plus 14 ({@damage 4d6}) lightning damage." ] }, { "name": "Ionize (5th Level Spell, Recharge 5-6)", "entries": [ "One creature within 60 ft. must succeed on a {@dc 20} Constituiton saving throw or become a conduit for lightning energy until the end of the abishai's next turn. Attacks that deal lightning damage are made at advantage against an affected creature, and the creature makes Dexterity saving throws against effects that deal lightning damage at disadvantage. Whenever an affected creature takes lightning damage, each creature within 15 ft. must succeed on a {@dc 20} Dexterity save or take half as much lightning damage." ] } ], "reaction": [ { "name": "Dragonspawn Exhultation", "entries": [ "As a reaction to a friendly dragon within 30 ft. using its breath weapon, the abishai may move up to half its speed and make a bite attack." ] }, { "name": "Shimmering Escape (3rd Level Spell)", "entries": [ "As a reaction to a creature hitting it with a melee attack, the abishai magically teleports up to 60 feet to an unoccupied space it can see." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR", "I", "TP" ], "damageTags": [ "L", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Blue Abishai.webp", "fluff": { "_monsterFluff": { "name": "Blue Abishai", "source": "ConfC" } } }, { "name": "Green Abishai", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "25d8 + 75" }, "speed": { "walk": 30, "fly": 40 }, "str": 12, "dex": 17, "con": 16, "int": 17, "wis": 12, "cha": 19, "save": { "int": "+6", "cha": "+7" }, "skill": { "deception": "+7", "insight": "+4", "perception": "+4", "persuasion": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 19, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "8", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the abishai's darkvision." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The abishai has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Mind Reader", "entries": [ "At the beginning of the abishai's turn, one creature it can see within 120 ft. must make a Wisdom saving throw. On a failure, the Abishai is aware of its thoughts, and treats its AC as 4 higher against that creature's attacks." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The abishai makes two melee attacks and uses its Incite Panic." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage. If the target is a creature, it must succeed on a {@dc 15} Constitution saving throw or take 11 ({@damage 2d10}) poison damage and become {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, a creature cannot see the abishai. The {@condition poisoned} target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success" ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d10 + 2}) piercing damage plus 10 ({@damage 3d6}) poison damage." ] }, { "name": "Incite Panic", "entries": [ "One creature within 30 ft. must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the Abishai's next turn. While {@condition frightened} in this way, a creature selects targets at random." ] } ], "reaction": [ { "name": "Dragonspawn Exhultation", "entries": [ "As a reaction to a friendly dragon within 30 ft. using its breath weapon, the abishai may move up to half its speed and make a bite attack." ] }, { "name": "Convincing Cry", "entries": [ "As a reaction to a creature hitting it with a melee attack, the abishai may compel one creature affected by its Incite Panic to move up to half its speed. If it ends this speed within 5 ft. of the attacker, the {@condition frightened} creature makes a melee attack against it." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR", "I", "TP" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Green Abishai.webp", "fluff": { "_monsterFluff": { "name": "Green Abishai", "source": "ConfC" } } }, { "name": "Red Abishai", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 255, "formula": "30d8 + 120" }, "speed": { "walk": 30, "fly": 50 }, "str": 23, "dex": 16, "con": 19, "int": 14, "wis": 15, "cha": 19, "save": { "str": "+11", "con": "+9", "wis": "+7" }, "skill": { "intimidation": "+9", "perception": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "15", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the abishai's darkvision." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The abishai has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Power of the Dragon Queen", "entries": [ "The commands of the abishai carry with them the authority of Tiamat. A chromatic dragon that starts its turn within 120 ft. of the abishai takes 55 ({@damage 10d10}) psychic damage the first time each turn it disobeys a command of the abishai, then must succeed on a {@dc 17} Charisma saving throw or be {@condition charmed} by the abishai for 1 hour." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The abishai makes three attacks: one with its morningstar, one with its claw, and one with its bite." ] }, { "name": "Terrorstrike Morningstar", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d8 + 6}) piercing damage and the target must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} until the end of the abishai's next turn. On a critical hit, the target loses any immunity it has to the {@condition frightened} condition for the next minute." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d10 + 6}) slashing damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}22 ({@damage 5d10 + 6}) piercing damage plus 38 ({@damage 7d10}) fire damage." ] }, { "name": "Incite Fanaticism", "entries": [ "The abishai chooses up to four of its allies within 60 feet of it that can see it. For 1 minute, each of those allies makes attack rolls with advantage and can't be {@condition frightened}." ] } ], "reaction": [ { "name": "Dragonspawn Exhultation", "entries": [ "As a reaction to a friendly dragon within 30 ft. using its breath weapon, the abishai may move up to half its speed and make a bite attack." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR", "I", "TP" ], "damageTags": [ "F", "P", "S", "Y" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Red Abishai.webp", "fluff": { "_monsterFluff": { "name": "Red Abishai", "source": "ConfC" } } }, { "name": "White Abishai", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 68, "formula": "8d8 + 32" }, "speed": { "walk": 30, "fly": 40 }, "str": 16, "dex": 11, "con": 18, "int": 11, "wis": 12, "cha": 13, "save": { "str": "+6", "con": "+7" }, "skill": { "deception": "+7", "insight": "+4", "perception": "+4", "persuasion": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 19, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "cold", "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Draconic", "Infernal", "telepathy 120 ft." ], "cr": "3", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the abishai's darkvision." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The abishai has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Numbing Chill", "entries": [ "A creature that is not cold resistant and starts its turn within 10 ft. of the abishai has its speed reduced by 10 ft." ], "sort": 2 }, { "name": "Reckless", "entries": [ "At the start of its turn, the abishai can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The abishai makes two attacks: one with its longsword and one with its claw." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) slashing damage. If the target is a medium or smaller creature, it must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage plus 3 ({@damage 1d6}) cold damage. This attack deals an additional 10 ({@damage 3d6}) damage to a {@condition prone} creature." ] } ], "reaction": [ { "name": "Dragonspawn Exhultation", "entries": [ "As a reaction to a friendly dragon within 30 ft. using its breath weapon, the abishai may move up to half its speed and make a bite attack." ] }, { "name": "Tyrant's Strike", "entries": [ "As a reaction to a creature standing from {@condition prone} within 5 ft. of it, the abishai makes a claw attack against it." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance", "Reckless" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR", "I", "TP" ], "damageTags": [ "C", "P", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/White Abishai.webp", "fluff": { "_monsterFluff": { "name": "White Abishai", "source": "ConfC" } } }, { "name": "Barbed Devil", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 30 }, "str": 16, "dex": 17, "con": 18, "int": 12, "wis": 14, "cha": 14, "save": { "str": "+6", "con": "+7", "wis": "+5", "cha": "+5" }, "skill": { "deception": "+5", "insight": "+5", "perception": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "5", "trait": [ { "name": "Barbed Hide", "entries": [ "At the start of each of its turns, the barbed devil deals 5 ({@damage 1d10}) piercing damage to any creature grappling it or {@condition grappled} by it." ], "sort": 0 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the devil's darkvision." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The devil has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Paranoid", "entries": [ "The devil can't be surprised. It has advantage on Wisdom ({@skill Insight}) checks made to determine if a creature intends to betray it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The devil makes three attacks with its Claws or uses its Hurl Flame twice." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage and the creature is {@condition grappled}." ] }, { "name": "Hurl Flame", "entries": [ "{@atk rs} {@hit 5} to hit, range 150 ft., one target. {@h}10 ({@damage 3d6}) fire damage." ] } ], "reaction": [ { "name": "Tail Lash", "entries": [ "As a reaction to a creature entering the devil's reach, the devil may force the creature to succeed on a {@dc 14} Strength saving throw or be pushed 5 feet backwards and knocked {@condition prone}." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "F", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Barbed Devil.webp", "fluff": { "_monsterFluff": { "name": "Barbed Devil", "source": "ConfC" } } }, { "name": "Bearded Devil", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 16, "dex": 15, "con": 15, "int": 9, "wis": 11, "cha": 11, "save": { "str": "+5", "con": "+4", "wis": "+2" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "3", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the devil's darkvision." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The devil has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Steadfast", "entries": [ "Allied creatures within 10 feet of the devil can't be {@condition frightened} and have +1 AC." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The devil makes two attacks: one with its beard and one with its glaive." ] }, { "name": "Beard", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d8 + 2}) piercing damage, and the target must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, the target can't regain hit points. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] }, { "name": "Wounding Glaive", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d10 + 3}) slashing damage. If this attack was made at advantage, the target suffers an infernal wound. A wounded creature loses 5 ({@dice 1d10}) hit points at the end of its turn for each wound it has. This effect ends when the target receives magical healing, or when a creature uses its action to stanch the wounds with a successful {@dc 12} Wisdom ({@skill Medicine}) check." ] } ], "reaction": [ { "name": "Follow Up", "entries": [ "As a reaction to a devil of CR 4 or greater hitting a creature within 10 feet of the bearded devil with an attack, the bearded devil may make a glaive attack against the same creature at advantage." ] }, { "name": "Battle Frenzy", "entries": [ "As a reaction to starting its turn below 26 hit points, the bearded devil may go into a frenzy. Until the end of its next turn, the devil has resistance to all damage and makes attacks at advantage." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bearded Devil.webp", "fluff": { "_monsterFluff": { "name": "Bearded Devil", "source": "ConfC" } } }, { "name": "Bone Devil", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "15d10 + 60" }, "speed": { "walk": 40, "fly": 40 }, "str": 18, "dex": 16, "con": 18, "int": 13, "wis": 14, "cha": 16, "save": { "int": "+5", "wis": "+6", "cha": "+7" }, "skill": { "athletics": "+8", "deception": "+7", "insight": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "9", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the devil's darkvision." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The devil has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Compel Obedience", "entries": [ "When the bone devil damages an ally with an attack, it may end one effect causing the creature to be {@condition charmed} or {@condition frightened}. If this damage reduces the creature to 0 HP, creatures of the bone devil's choice within 30 feet each have advantage on attacks and saving throws until the end of the bone devil's next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The devil makes three attacks: two with its claws and one with its sting." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage. Instead of dealing damage, the bone devil can knock the target {@condition prone} or grapple it (escape {@dc 16})." ] }, { "name": "Sting", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage plus 14 ({@damage 4d6}) acid damage. The next time the target is hit with an attack, it has vulnerability to all that attack's damage." ] } ], "reaction": [ { "name": "Stop Resisting!", "entries": [ "As a reaction to a creature failing an attempt to escape its grapple, the bone devil may make a sting attack against it." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bone Devil.webp", "fluff": { "_monsterFluff": { "name": "Bone Devil", "source": "ConfC" } } }, { "name": "Chain Devil", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 171, "formula": "18d10 + 72" }, "speed": { "walk": 40 }, "str": 18, "dex": 15, "con": 18, "int": 11, "wis": 12, "cha": 14, "save": { "con": "+7", "wis": "+4", "cha": "+5" }, "skill": { "deception": "+8", "insight": "+4", "perception": "+4", "survival": "+4" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 14, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "8", "trait": [ { "name": "Magic Resistance", "entries": [ "The devil has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Living Chains", "entries": [ "The chain devil has two chains, though it can control up to five through its Animate Chains ability. Each chain can be attacked (AC 20; 20 HP; immunity to poison psychic damage). Destroying a chain deals no damage to the devil." ], "sort": 1 }, { "name": "Unnerving Mask", "entries": [ "Beneath its chains and wounds, the devil always appears to be a deceased individual that has some significance to the observer. A creature that starts its turn within 30 ft. of the devil must succeed on a {@dc 13} Wisdom saving throw or subtract {@dice 1d4} from attack rolls it makes against the devil until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The devil uses its Animate Chains, then makes a number of attacks equal to the number of chains it currently has." ] }, { "name": "Chain", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target suffers an additional effect of the devil's choice.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Barbed", "entries": [ " The target is {@condition grappled} (escape {@dc 15}) in place. While {@condition grappled} in this way, the target is {@condition restrained} and takes 3 ({@damage 1d6}) piercing damage at the start of each of its turns." ], "type": "item" }, { "name": "Bladed", "entries": [ " The target takes an additional 7 ({@damage 2d6}) slashing damage." ], "type": "item" }, { "name": "Weighted", "entries": [ " The target must succeed on a {@dc 15} Strength saving throw or take 3 ({@dice 1d6}) bludgeoning damgage and be knocked {@condition prone}." ], "type": "item" } ] } ] }, { "name": "Animate Chains", "entries": [ "One chain the devil can see within 60 feet of it magically sprouts razor-edged barbs and animates under the devil's control for the next minute, provided that the chains aren't being worn or carried. Whenever the devil uses its multiattack, it may move each chain under its control up to 15 ft. and make an attack from its location (included in the multiattack)." ] } ], "reaction": [ { "name": "Battle Dance", "entries": [ "As a reaction to being hit with an attack of opportunity, the devil makes a chain attack." ] }, { "name": "Chains of Vengeance (1/Day)", "entries": [ "As a reaction to being reduced below 86 hit points, the chain devil makes two chain attacks." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Chain Devil.webp", "fluff": { "_monsterFluff": { "name": "Chain Devil", "source": "ConfC" } } }, { "name": "Gorechain Devil", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 231, "formula": "22d12 + 88" }, "speed": { "walk": 30 }, "str": 21, "dex": 13, "con": 19, "int": 11, "wis": 12, "cha": 15, "save": { "con": "+8", "wis": "+5", "cha": "+6" }, "skill": { "deception": "+10", "insight": "+5", "perception": "+5", "survival": "+9" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 15, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Magic Resistance", "entries": [ "The devil has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Grasping Chains", "entries": [ "A creature that starts its turn within 15 ft. of the devil must succeed on a {@dc 17} Dextertiy saving throw or be {@condition grappled} (escape {@dc 17}) until the beginning of its next turn." ], "sort": 1 }, { "name": "Torturer", "entries": [ "A creature that fails a saving throw imposed by the devil may use its reaction to reveal a deep secret or weakness. If it does, it may reroll that saving throw, taking the second result." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The devil makes three attacks with its gorechain flail." ] }, { "name": "Gorechain Flail", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}23 ({@damage 5d6 + 5}) slashing damage and the target is {@condition grappled} (escape {@dc 17}). On a critical hit, the target is knocked {@condition prone}." ] }, { "name": "Flay Living", "entries": [ "One creature {@condition grappled} by the devil must make a {@dc 17} Constitution saving throw. On a failed save, a creature takes 55 ({@dice 10d10}) and begins to bleed, or takes half as much damage on a success. A bleeding creature repeats this saving throw at the beginning of each of its turns, losing 5 ({@dice 1d10}) hit points on a failure or ending the effect on a success." ] } ], "reaction": [ { "name": "Gorechain Takeover", "entries": [ "As a reaction to a creature {@condition grappled} by it making an attack or casting a spell, the devil changes the target of the attack to another valid target in range of its choice." ] }, { "name": "Chains of Vengeance (1/Day)", "entries": [ "As a reaction to being reduced below 116 hit points, the chain devil makes two chain attacks." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Chain Devil.webp", "fluff": { "_monsterFluff": { "name": "Chain Devil", "source": "ConfC" } } }, { "name": "Corruption Devil", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 336, "formula": "32d10 + 160" }, "speed": { "walk": 20, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 22, "dex": 15, "con": 21, "int": 23, "wis": 18, "cha": 19, "save": { "dex": "+8", "con": "+11", "wis": "+10", "cha": "+10" }, "skill": { "deception": "+16", "persuasion": "+10", "insight": "+16" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 12, "resist": [ "cold", "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "18", "trait": [ { "name": "Magic Resistance", "entries": [ "The devil has advantage on saving throws against spells and other magical effects." ] }, { "name": "Desecrating Presence", "entries": [ "Creatures of the devil's choice within 30 ft. of it subtract {@dice 1d4} from any saving throws they make." ] }, { "name": "Retractable Claws", "entries": [ "As a bonus action, the devil may extend or reduce the reach of its claws by 5 ft., to a maximum of 15 ft." ] }, { "name": "Befuddling Haze", "entries": [ "Creatures within 30 ft. of the devil have disadvantage on {@skill Insight}, {@skill Investigation}, and {@skill Perception} ability checks." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The devil makes three attacks, each of which it may replace with a use of its corrupting imprecation." ] }, { "name": "Torment Claws", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d8 + 6}) slashing damage and 14 ({@damage 4d6}) psychic damage." ] }, { "name": "Corrupting Imprecation", "entries": [ "One creature within 120 ft. must succeed on a {@dc 18} Charisma saving throw or suffer a Curse of Corruption for the next minute. At the beginning of each of a cursed creature's turns, it must succeed on a {@dc 18} Intelligence saving throw or take 14 ({@damage 4d6}) psychic damage, ending the effect on a success." ] } ], "legendary": [ { "name": "Desperate Measures", "entries": [ "One friendly devil or dominated creature within 30 ft. may use its reaction to make a melee attack against a creature in range. If the corruption devil has fewer than 169 hit points, each friendly devil and dominated creature in range may instead use its reaction to make a melee attack." ] }, { "name": "Sway the Corrupt", "entries": [ "One creature within 60 ft. that is afflicted with a Curse of Corruption must succeed on a {@dc 18} Wisdom saving throw or act under the devil's control until the end of its following turn." ] }, { "name": "Doom the Corrupt (Costs 2 Actions)", "entries": [ "One creature within 60 ft. that is afflicted with a Curse of Corruption must succeed on a {@dc 18} Charisma saving throw or have its Intelligence, Wisdom, and Charisma scores each reduced by {@dice 1d4}, to a minimum of 1, until it completes a short or long rest." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Erinyes", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 30, "fly": 60 }, "str": 18, "dex": 16, "con": 18, "int": 14, "wis": 14, "cha": 18, "save": { "dex": "+7", "con": "+8", "wis": "+6", "cha": "+8" }, "senses": [ "truesight 120 ft." ], "passive": 12, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "12", "trait": [ { "name": "Hellish Weapons", "entries": [ "The erinyes's weapon attacks are magical and deal an extra 13 ({@damage 3d8}) poison damage on a hit (included in the attacks)." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The erinyes has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Shapechanger", "entries": [ "As a bonus action, the erinyes may transform into a humanoid or beast, or back into its true form. Its statistics are the same in any form, and it reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the erinyes' choice)." ], "sort": 2 }, { "name": "Corrupted Presence", "entries": [ "A creature that starts its turn within 60 feet of the erinyes must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} by the erinyes until the beginning of its next turn. A creature that fails this save by 5 or more is also {@condition charmed} as long as it remains {@condition frightened}, and obeys the Erinyes' verbal commands. A creature succeeds automatically on this save if the Erinyes took hostile action against it since the end of the creature's last turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The erinyes makes three attacks." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage, or 9 ({@damage 1d10 + 4}) slashing damage if used with two hands, plus 13 ({@damage 3d8}) poison damage." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 7} to hit, range 150/600 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage plus 13 ({@damage 3d8}) poison damage, and the target must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned}. The poison lasts until it is removed by the {@spell lesser restoration} spell or similar magic." ] }, { "name": "Imperil the Soul", "entries": [ "One creature {@condition charmed} by the Erinyes must succeed on a {@dc 16} Wisdom saving throw or take 77 ({@damage 14d10}) psychic damage. If this would reduce the creature to 0 hit points, it instead deals no damage, and the target is {@condition charmed} by the erinyes for as long as they remain on the same plane of existence." ] } ], "reaction": [ { "name": "Parry", "entries": [ "The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon." ] } ], "traitTags": [ "Magic Resistance", "Shapechanger" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack", "Parry" ], "languageTags": [ "I", "TP" ], "damageTags": [ "I", "P", "S", "Y" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "charmed", "frightened", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Erinyes.webp", "fluff": { "_monsterFluff": { "name": "Erinyes", "source": "ConfC" } } }, { "name": "Horned Devil", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "17d10 + 85" }, "speed": { "walk": 20, "fly": 60 }, "str": 22, "dex": 17, "con": 21, "int": 12, "wis": 16, "cha": 17, "save": { "str": "+10", "dex": "+7", "wis": "+7", "cha": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "11", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the devil's darkvision." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The devil has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Devilish Transposition", "entries": [ "At the start of each of its turn, the devil may switch positions with any medium or larger devil within 60 feet." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The devil makes three attacks with its tail. It can use Hurl Flame or Advance! in place of any of these, if available." ] }, { "name": "Wounding Fork", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) piercing damage and the target is dragged 5 feet toward the devil, or knocked {@condition prone} if it can't be. If this attack was made at advantage, the target suffers an infernal wound. A wounded creature loses 10 ({@dice 3d6}) hit points at the end of its turn for each wound it has. This effect ends when the target receives magical healing, or when a creature uses its action to stanch the wounds with a successful {@dc 12} Wisdom ({@skill Medicine}) check." ] }, { "name": "Hurl Flame", "entries": [ "{@atk rs} {@hit 7} to hit, range 150 ft., one target. {@h}14 ({@damage 4d6}) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire." ] }, { "name": "Advance! {@recharge 5}", "entries": [ "Up to two devils CR 10 or below within 60 feet may each move up to half their speed and make a melee attack." ] } ], "reaction": [ { "name": "Besiege", "entries": [ "As a reaction to being hit with a melee attack, the devil may force the attacker to succeed on a {@dc 17} Charisma saving throw or be cursed, granting all devils advantage on attacks made against it until the end of the horned devil's next turn." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "F", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Horned Devil.webp", "fluff": { "_monsterFluff": { "name": "Horned Devil", "source": "ConfC" } } }, { "name": "Ice Devil", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 180, "formula": "19d10 + 76" }, "speed": { "walk": 40 }, "str": 21, "dex": 14, "con": 18, "int": 18, "wis": 15, "cha": 18, "save": { "dex": "+7", "con": "+9", "wis": "+7", "cha": "+9" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 12, "resist": [ "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "cold", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "14", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the devil's darkvision." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The devil has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Ice Strider", "entries": [ "The devil can tunnel through ice without slowing. The devil is not slowed by difficult terrain due to ice or snow. If it starts its turn in difficult terrain caused by ice or snow, the devil may dash as a bonus action." ], "sort": 2 }, { "name": "Layered Carapace", "entries": [ "The Ice Devil can't take more than 30 damage in a single turn. If it takes 30 damage in a single turn, its AC takes a cumulative minus 2 penalty until it completes a long rest." ], "sort": 3 }, { "name": "Crippling Cold", "entries": [ "The devil is surrounded by an 15 ft. radius aura of magical cold. When a creature enters the area for the first time on a turn or starts its turn there, it must succeed on a {@dc 18} Constitution saving throw or take 18 ({@damage 4d8}) cold damage, or half as much damage on a success. If the Ice Devil does not move on its turn, the affected area is covered in slick ice and becomes difficult terrain. If the devil takes fire damage, this trait ceases to function until the end of its next turn." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The devil makes three attacks with its spear and uses its Ice Wall twice. If all three of its attacks hit the same creature, the creature must succeed on a {@dc 18} Constitution saving throw or be {@condition paralyzed} until the end of the devil's next turn." ] }, { "name": "Barbed Spear", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage plus 13 ({@damage 3d8}) cold damage." ] }, { "name": "Ice Wall", "entries": [ "The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 10 feet long and 10 feet high. When the wall appears, creatures in its space are pushed to a side of their choice.", "The wall can be damaged and breached; each 10-foot section has AC 5, 30 hit points, vulnerability to fire damage, and immunity to acid, cold, necrotic, poison, and psychic damage." ] }, { "name": "Freezing Tomb {@recharge 5}", "entries": [ "The devil sends out a burst of cold in a 60-foot cone that clings to living creatures, sapping their vitality. Each creature in the area must make a {@dc 18} Strength saving throw. On a failure, a creature gains 27 ({@dice 6d8}) temporary HP. As long as it has this temporary HP, the creature is {@condition restrained}, {@condition blinded}, and has vulnerability to fire damage. A creature that starts its turn with any of this temporary HP must succeed on a {@dc 16} Constitution saving throw or be forced to expend a hit die. If it cannot, it drops to 0 HP." ] } ], "reaction": [ { "name": "Cold Snap", "entries": [ "As a reaction to being targeted with a ranged attack or harmful spell, the ice devil uses its Ice Wall ability. If the devil is no longer a valid target, the attack or spell fails." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "C", "S" ], "miscTags": [ "AOE", "MLW", "MW" ], "conditionInflict": [ "blinded", "paralyzed", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ice Devil.webp", "fluff": { "_monsterFluff": { "name": "Ice Devil", "source": "ConfC" } } }, { "name": "Bloodbag Imp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 20, "fly": 40 }, "str": 6, "dex": 17, "con": 13, "int": 11, "wis": 12, "cha": 14, "skill": { "deception": "+4", "insight": "+3", "persuasion": "+4", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Infernal" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the imp's darkvision." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The imp has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Sting (Bite in Beast Form)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage, and the target must make a {@dc 11} Constitution saving throw, taking 10 ({@damage 3d6}) poison damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Wounding Curse {@recharge 5}", "entries": [ "One creature within 30 feet must succeed on a {@dc 12} Charisma saving throw or be cursed. Whenever a cursed creature takes damage, it takes {@damage 1d4} additional damage of the same type." ] }, { "name": "Invisibility", "entries": [ "The imp magically turns {@condition invisible} until it attacks or until its {@status concentration} ends (as if {@status concentration||concentrating} on a spell). Any equipment the imp wears or carries is {@condition invisible} with it." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "languageTags": [ "C", "I" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Imp.webp", "fluff": { "_monsterFluff": { "name": "Imp", "source": "ConfC" } } }, { "name": "Choleric Imp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 20, "fly": 40 }, "str": 6, "dex": 17, "con": 13, "int": 11, "wis": 12, "cha": 14, "skill": { "deception": "+4", "insight": "+3", "persuasion": "+4", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Infernal" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the imp's darkvision." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The imp has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Sting (Bite in Beast Form)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage, and the target must make a {@dc 11} Constitution saving throw, taking 10 ({@damage 3d6}) poison damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Choleric Imbalance {@recharge 5}", "entries": [ "One creature within 30 feet must succeed on a {@dc 12} Charisma saving throw or be {@condition cursed|confc|cursed}. Whenever a cursed creature takes damage, it must succeed on a {@dc 12} Wisdom saving throw or use its action on each turn for the next minute to make a melee attack against the last creature to damage it, or to dash towards it. The creature may repeat this Wisdom save at the end of each of its turns, regaining control over itself on a success." ] }, { "name": "Invisibility", "entries": [ "The imp magically turns {@condition invisible} until it attacks or until its {@status concentration} ends (as if {@status concentration||concentrating} on a spell). Any equipment the imp wears or carries is {@condition invisible} with it." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "languageTags": [ "C", "I" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Imp.webp", "fluff": { "_monsterFluff": { "name": "Imp", "source": "ConfC" } } }, { "name": "Filth Imp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 20, "fly": 40 }, "str": 6, "dex": 17, "con": 13, "int": 11, "wis": 12, "cha": 14, "skill": { "deception": "+4", "insight": "+3", "persuasion": "+4", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Infernal" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the imp's darkvision." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The imp has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Sting (Bite in Beast Form)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage, and the target must make a {@dc 11} Constitution saving throw, taking 10 ({@damage 3d6}) poison damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Diabolical Stench {@recharge 5}", "entries": [ "The imp emits an {@condition invisible} cloud of sickening gas. Creatures within 5 feet of the imp must make a {@dc 11} or be {@condition poisoned}. While {@condition poisoned} in this way, it takes {@damage 1d6} poison damage at the start of each of its turns. A {@condition poisoned} creature may repeat this save at the end of each of its turns, ending the effect on a success, or may end the effect early by using its action to retch." ] }, { "name": "Invisibility", "entries": [ "The imp magically turns {@condition invisible} until it attacks or until its {@status concentration} ends (as if {@status concentration||concentrating} on a spell). Any equipment the imp wears or carries is {@condition invisible} with it." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "languageTags": [ "C", "I" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Imp.webp", "fluff": { "_monsterFluff": { "name": "Imp", "source": "ConfC" } } }, { "name": "Euphoric Imp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 20, "fly": 40 }, "str": 6, "dex": 17, "con": 13, "int": 11, "wis": 12, "cha": 14, "skill": { "deception": "+4", "insight": "+3", "persuasion": "+4", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Infernal" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the imp's darkvision." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The imp has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Euphoric Sting (Bite in Beast Form)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage, and the target must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned}. While {@condition poisoned} in this way, the target becomes indifferent to hostile creatures. A {@condition poisoned} creature may repeat this save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Invisibility", "entries": [ "The imp magically turns {@condition invisible} until it attacks or until its {@status concentration} ends (as if {@status concentration||concentrating} on a spell). Any equipment the imp wears or carries is {@condition invisible} with it." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "languageTags": [ "C", "I" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "invisible", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Imp.webp", "fluff": { "_monsterFluff": { "name": "Imp", "source": "ConfC" } } }, { "name": "Sanguine Imp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 20, "fly": 40 }, "str": 6, "dex": 17, "con": 13, "int": 11, "wis": 12, "cha": 14, "skill": { "deception": "+4", "insight": "+3", "persuasion": "+4", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Infernal" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the imp's darkvision." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The imp has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Sting (Bite in Beast Form)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage, and the target must make a {@dc 11} Constitution saving throw, taking 10 ({@damage 3d6}) poison damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Sanguine Imbalance {@recharge 5}", "entries": [ "One creature within 30 feet must succeed on a {@dc 12} Wisdom saving throw or fall {@condition prone}, becoming {@condition incapacitated} and unable to stand up for the duration as it is overcome with fits of uncontrolable laughter. At the end of each of its turns, and each time it takes damage, the target can repeat this save, ending the effect on a success." ] }, { "name": "Invisibility", "entries": [ "The imp magically turns {@condition invisible} until it attacks or until its {@status concentration} ends (as if {@status concentration||concentrating} on a spell). Any equipment the imp wears or carries is {@condition invisible} with it." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "languageTags": [ "C", "I" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "invisible", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Imp.webp", "fluff": { "_monsterFluff": { "name": "Imp", "source": "ConfC" } } }, { "name": "Melancholic Imp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 20, "fly": 40 }, "str": 6, "dex": 17, "con": 13, "int": 11, "wis": 12, "cha": 14, "skill": { "deception": "+4", "insight": "+3", "persuasion": "+4", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Infernal" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the imp's darkvision." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The imp has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Sting (Bite in Beast Form)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage, and the target must make a {@dc 11} Constitution saving throw, taking 10 ({@damage 3d6}) poison damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Melancholic Imbalance {@recharge 5}", "entries": [ "One creature within 30 feet must succeed on a {@dc 12} Wisdom saving throw or be {@condition stunned} until the end of the imp's next turn. This effect ends early if the affected creature takes damage." ] }, { "name": "Invisibility", "entries": [ "The imp magically turns {@condition invisible} until it attacks or until its {@status concentration} ends (as if {@status concentration||concentrating} on a spell). Any equipment the imp wears or carries is {@condition invisible} with it." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "languageTags": [ "C", "I" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "invisible", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Imp.webp", "fluff": { "_monsterFluff": { "name": "Imp", "source": "ConfC" } } }, { "name": "Phlegmatic Imp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 10, "formula": "3d4 + 3" }, "speed": { "walk": 20, "fly": 40 }, "str": 6, "dex": 17, "con": 13, "int": 11, "wis": 12, "cha": 14, "skill": { "deception": "+4", "insight": "+3", "persuasion": "+4", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Infernal" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the imp's darkvision." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The imp has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Sting (Bite in Beast Form)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage, and the target must make a {@dc 11} Constitution saving throw, taking 10 ({@damage 3d6}) poison damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Phlegmatic Imbalance {@recharge 5}", "entries": [ "One creature within 30 feet must succeed on a {@dc 12} Wisdom saving throw or be slowed. An affected creature's speed is halved, it takes a -2 penalty to AC and Dexterity saving throws, and it can't use reactions. On its turn, it can use either an action or a bonus action, not both. Regardless of the creature's abilities or magic items, it can't make more than one melee or ranged attack during its turn." ] }, { "name": "Invisibility", "entries": [ "The imp magically turns {@condition invisible} until it attacks or until its {@status concentration} ends (as if {@status concentration||concentrating} on a spell). Any equipment the imp wears or carries is {@condition invisible} with it." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance", "Shapechanger" ], "senseTags": [ "SD" ], "languageTags": [ "C", "I" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Imp.webp", "fluff": { "_monsterFluff": { "name": "Imp", "source": "ConfC" } } }, { "name": "Merregon Hellguard", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 45, "formula": "6d8 + 18" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 17, "int": 12, "wis": 6, "cha": 8, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that arent silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "frightened", "poisoned" ], "languages": [ "understands Infernal but cant speak", "telepathy 120 ft." ], "cr": "4", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the merregon's darkvision." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The merregon has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Trudging Advance", "entries": [ "The merregon acts on initiative count 5, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The merregon makes two halberd attacks, or if an allied fiend of challenge rating 6 or higher is within 60 feet of it, the merregon makes three halberd attacks. It may replace one of its halberd attacks with a use of its Steal Face, if available." ] }, { "name": "Halberd", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d10 + 4}) slashing damage." ] }, { "name": "Steal Face {@recharge 5}", "entries": [ "One creature within 60 feet must succeed on a {@dc 15} Constitution save or take 16 ({@damage 3d10}) necrotic damage, or half as much on a success. A creature reduced to 0 HP by this damage has its face stolen by the merregon, as its features melt off and slide away leaving only blank flesh behind until cured with a Greater Restoration or equivalent magic. A faceless creature can still breath and speak, though it is difficult to tell how." ] } ], "traitTags": [ "Devil's Sight", "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "N", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Merregon.webp", "fluff": { "_monsterFluff": { "name": "Merregon", "source": "ConfC" } } }, { "name": "Narzugon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 209, "formula": "22d12 + 66" }, "speed": { "walk": 30 }, "str": 20, "dex": 10, "con": 17, "int": 16, "wis": 14, "cha": 19, "save": { "dex": "+5", "con": "+8", "cha": "+9" }, "skill": { "perception": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ "acid", "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that arent silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Infernal", "telepathy 120 ft." ], "cr": "13", "trait": [ { "name": "Infernal Tack", "entries": [ "The Narzugon may mount any willing Large or larger creature. While riding a creature, the narzugon acts on its mount's initiative, rather than rolling its own." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The narzugon has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Aura of Relentless Command", "entries": [ "A devil that starts its turn within 60 feet of the narzugon makes saving throws to end an ongoing effect at the beginning of its turn, rather than at the end." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The narzugon uses either its Compel Honor or Abjure the Unforsaken, then makes three attacks with its hellfire lance." ] }, { "name": "Hellfire Lance", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}11 ({@damage 1d12 + 5}) piercing damage plus 16 ({@damage 3d10}) fire damage. If this damage kills a creature, the creature's soul rises from the River Styx as a lemure in Avernus in {@dice 1d4} hours." ] }, { "name": "Compel Honor", "entries": [ "One creature within 60 feet of the narzugon that can hear it must must succeed on a {@dc 17} Charisma saving throw or be cursed to face it in melee combat. An affected creature that attempts to target the narzugon with an attack or harmful spell from more than 10 feet away must first make a {@dc 17} Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell." ] }, { "name": "Abjure the Unforsaken", "entries": [ "One non-fiend creature within 60 feet of the narzugon that can hear it must must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of its next turn. While {@condition frightened} in this way, the creature must spend its turn trying to move as far from the narzugon as it can." ] }, { "name": "Channel Death {@recharge 5}", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}90 ({@damage 20d8}) necrotic damage." ] } ], "reaction": [ { "name": "Punish Falsity", "entries": [ "As a reaction to a creature succeeding on a saving throw against the narzugon's Compel Honor ability, the narzugon and its mount may move up to it's (or its mount's) speed toward the creature. If it ends this movement within 10 ft. of the creature, the narzugon may make a hellfire lance attack." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "I", "TP" ], "damageTags": [ "F", "N", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Narzugon.webp", "fluff": { "_monsterFluff": { "name": "Narzugon", "source": "ConfC" } } }, { "name": "Nupperibo", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 20 }, "str": 16, "dex": 11, "con": 13, "int": 8, "wis": 3, "cha": 1, "skill": { "perception": "+1" }, "senses": [ "blindsight 10 ft. (blind beyond this radius)" ], "passive": 11, "resist": [ "acid", "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that arent silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "blinded", "charmed", "frightened", "poisoned" ], "languages": [ "understands Infernal but cant speak" ], "cr": "1/2", "trait": [ { "name": "Cloud of Vermin", "entries": [ "A non-devil creature that starts its turn within 20 feet of the nupperibo must succeed on a DC11 Constitution saving throw or take 2 ({@damage 1d4}) piercing damage and be infected with {@disease pthisis|ConfC}. A creature within the areas of two or more nupperibos makes the saving throw with disadvantage." ], "sort": 0 }, { "name": "Scent-Reliant", "entries": [ "The nupperibo is blind in the presence of an overpowering scent, such as that produced by the {@spell Stinking Cloud} spell." ], "sort": 1 }, { "name": "Weak-Minded", "entries": [ "The nupperibo follows the most recent telepathic command it was given, if it understands it." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] } ], "senseTags": [ "B" ], "languageTags": [ "I" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Nupperibo.webp", "fluff": { "_monsterFluff": { "name": "Nupperibo", "source": "ConfC" } } }, { "name": "Pit Fiend", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 300, "formula": "24d10 + 168" }, "speed": { "walk": 30, "fly": 60 }, "str": 26, "dex": 14, "con": 24, "int": 22, "wis": 18, "cha": 24, "save": { "dex": "+8", "con": "+13", "wis": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 14, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "20", "trait": [ { "name": "Fear Aura", "entries": [ "Any creature hostile to the pit fiend that starts its turn within 20 feet of the pit fiend must make a {@dc 21} Wisdom saving throw, unless the pit fiend is {@condition incapacitated}. On a failed save, the creature is {@condition frightened} until the start of its next turn. If a creature's saving throw is successful, the creature is immune to the pit fiend's Fear Aura for the next 24 hours." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The pit fiend has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Magic Weapons", "entries": [ "The pit fiend's weapon attacks are magical." ], "sort": 2 }, { "name": "Heart Crusher", "entries": [ "The pit fiend's attacks score a critical on a roll of 16-20 against a {@condition frightened} creature." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The pit fiend makes four attacks: one with its bite, one with its claw, one with its mace, and one with its tail. It may replace its bite attack with a use of its Irresistible Command." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 5 ft., one target. {@h}22 ({@damage 4d6 + 8}) piercing damage. The target must succeed on a {@dc 21} Constitution saving throw or become {@condition poisoned}. While {@condition poisoned} in this way, the target can't regain hit points, and it takes 21 ({@damage 6d6}) poison damage at the start of each of its turns. The {@condition poisoned} target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d8 + 8}) slashing damage and the target is {@condition grappled}." ] }, { "name": "Mace", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) bludgeoning damage plus 21 ({@damage 4d6}) fire damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}24 ({@damage 3d10 + 8}) bludgeoning damage and the target is knocked back 10 feet." ] }, { "name": "Irresistible Command", "entries": [ "The pit fiend forces one friendly devil of CR 19 or below to move up to 25 feet and then explode. Each creature within 20 feet of the devil must succeed on a {@dc 21} Dexterity saving throw or take 28 ({@damage 8d6}) fire damage, or half as much on a success. The devil that explodes is killed." ] } ], "reaction": [ { "name": "Call the Legions", "entries": [ "As a reaction to being reduced below 150 HP, the Pit Fiend summons four {@creature merregon hellguard|confc|Merregons}. A summoned devil appears in an unoccupied space within 60 feet of its summoner and remains for 1 minute or until it or its summoner dies. Each creature adjacent to a summoned devil when it appears must succeed on a {@dc 21} Dexterity saving throw or take 23 ({@damage 5d8}) fire damage, or half as much on a success." ] } ], "traitTags": [ "Magic Resistance", "Magic Weapons" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "B", "F", "I", "P", "S" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "incapacitated", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Pit Fiend.webp", "fluff": { "_monsterFluff": { "name": "Pit Fiend", "source": "ConfC" } } }, { "name": "Spined Devil", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "5d6 + 5" }, "speed": { "walk": 20, "fly": 40 }, "str": 10, "dex": 15, "con": 12, "int": 11, "wis": 14, "cha": 8, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Infernal", "telepathy 120 ft." ], "cr": "2", "trait": [ { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the devil's darkvision." ], "sort": 0 }, { "name": "Flyby", "entries": [ "The devil doesn't provoke an opportunity attack when it flies out of an enemy's reach." ], "sort": 1 }, { "name": "Limited Spines", "entries": [ "The devil has twelve tail spines. Used spines regrow by the time the devil finishes a long rest. If the devil has no spines remaining, it may dash as a bonus action." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The devil has advantage on saving throws against spells and other magical effects." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The devil makes two attacks with its tail spines." ] }, { "name": "Fork", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d6}) piercing damage." ] }, { "name": "Tail Spine", "entries": [ "{@atk rw} {@hit 4} to hit, range 20/80 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage and the spine embeds in the target's flesh. The target's speed is reduced by 5 ft. for each spine embedded in it. The spines may be removed as an action with a successful DC12 medicine check, or by taking an additional {@damage 1d6} damage per spine removed." ] }, { "name": "Detonate Spines", "entries": [ "Each creature with one or more of the devil's spines lodged in it takes 10 ({@damage 3d6}) fire damage per spine, after which the spines crumble to ash." ] } ], "traitTags": [ "Devil's Sight", "Flyby", "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "I", "TP" ], "damageTags": [ "F", "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spined Devil.webp", "fluff": { "_monsterFluff": { "name": "Spined Devil", "source": "ConfC" } } }, { "name": "Zariel", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "celestial", "fiend" ] } }, "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 652, "formula": "45d10 + 405" }, "speed": { "walk": 50, "fly": 150 }, "str": 27, "dex": 24, "con": 28, "int": 26, "wis": 27, "cha": 30, "save": { "int": "+16", "wis": "+16", "cha": "+18" }, "skill": { "intimidation": "+18", "perception": "+16" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 26, "resist": [ "cold", "fire", "radiant", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "26", "trait": [ { "name": "Lord of the First", "entries": [ "Devils under Zariel's control act on her initiative instead of their own. When a devil under Zariel's control dies, it explodes. Each creature within 15 feet of it must succeed on a {@dc 18} Dexterity saving throw or take 14 ({@damage 4d6}) fire damage, or half as much on a success." ], "sort": 0 }, { "name": "Aura of Divine Purpose", "entries": [ "If Zariel has at least 291 hit points, creatures of her choice within 60 feet of her ignore the effects of being {@condition charmed}, {@condition frightened}, or {@condition turned|confc|turned}." ], "sort": 1 }, { "name": "Aura of Corrupted Fury", "entries": [ "If Zariel has fewer than 291 hit points, at the start of each of her turns each creature of her choice that she can see within 60 feet is engulfed in hellfire, taking 5 ({@dice 1d10}) fire and 5 ({@damage 1d10}) necrotic damage." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "Zariel has advantage on saving throws against spells and other magical effects." ], "sort": 3 }, { "name": "Melancholic Resilience (5/Day)", "entries": [ "If Zariel fails a saving throw, she can choose to succeed instead.", "As a Bonus Action, a creature may present Zariel with a symbol of her past life and make a {@dc 25} Charisma ({@skill Persuasion}) check. On a success, Zariel is unable to use this ability until the beginning of her next turn." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "Zariel makes two attacks with her Hammerhand Flail, each of which she may replace with a use of her Earthgouger Claw." ] }, { "name": "Hammerhand Flail", "entries": [ "{@atk mw} {@hit 16} to hit, reach 15 ft., one target. {@h}21 ({@damage 3d8 + 8}) bludgeoning damage plus 14 ({@damage 4d6}) fire damage.", "If this attack was made at advantage, the target suffers one additional effect of Zariel's choice:", "The target must succeed on a {@dc 24} Strength saving throw or be pushed 15 feet away and knocked {@condition prone}.", "The target must succeed on a {@dc 24} Constitution saving throw or have one of its legs broken, reducing its speed by 15 feet until cured by Greater Restoration or similar Magic.", "The target must succeed on a {@dc 24} Constituon saving throw or have one of its arms broken, giving it disadvantage on attacks made with weapons wielded with that arm until cured by Greater Restoration or similar Magic." ] }, { "name": "Earthgouger Claw", "entries": [ "Zariel swipes her claw and sends forth a swipe of spectral force that carves a 20 foot long, 5 foot wide, 5 foot deep trench in the ground between two points she can see within 120 feet.", "Each creature in the area must succeed on a {@dc 24} Dexterity saving throw or take 36 ({@damage 8d8}) force damage, or half as much on a success." ] }, { "name": "Divine Abhorrence (9th Level Spell, Concentration) {@recharge 5}", "entries": [ "Zariel unleshes a torrent of scouring light in a 90 foot cone. each creature in the area must succeed on a {@dc 24} Charisma saving throw or take 44 ({@damage 8d10}) radiant damage and be banished to a prison demiplane, or take half as much damage on a success.", "An affected creature repeats this saving throw at the end of each of its turns, reappearing in the nearest unoccupied space to where it departed on a success.", "If a creature fails three saving throws to escape, Zariel no longer requires {@status concentration} to keep it banished." ] } ], "reaction": [ { "name": "Unflinching Resolve", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, Zariel chooses to fail the saving throw, then moves up to half her speed toward's the effect's source and makes a melee attack against it." ] }, { "name": "Fury Unleashed (1/Day)", "entries": [ "As a reaction to being reduced below 291 hit points, Zariel lets out a scream of insane rage. For the next minute, attacks made by and against Zariel are made at advantage." ] } ], "legendary": [ { "name": "Beacon of Hatred", "entries": [ "Zariel moves up to half her speed and makes a melee attack, then up to one other devil may use its reaction to make a melee attack against the same target." ] }, { "name": "Beacon of Contempt", "entries": [ "Zariel moves up to half her speed and makes a melee attack, and may move through any creations of magical force or other conjurations with this movement, shattering them as she passes through." ] }, { "name": "Beacon of Hellfire", "entries": [ "Zariel moves up to half her speed and makes a melee attack, and up to two trenches created with her Earthgouger Claw flare with hellfire. Each creature within 5 feet of one or more of them must succeed on a {@dc 24} Dexterity saving throw or take 11 ({@dice 2d10}) fire plus 11 ({@damage 2d10}) necrotic damage." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "F", "N", "O", "R" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Zariel.webp", "fluff": { "_monsterFluff": { "name": "Zariel", "source": "ConfC" } } }, { "name": "Levistus", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 546, "formula": "52d8 + 312" }, "speed": { "walk": 50 }, "str": 23, "dex": 24, "con": 23, "int": 26, "wis": 25, "cha": 27, "save": { "dex": "+15", "con": "+14", "wis": "+15", "cha": "+16" }, "skill": { "deception": "+24", "perception": "+15", "performance": "+16", "persuasion": "+16" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 18, "resist": [ "fire" ], "immune": [ "cold", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "25", "trait": [ { "name": "Lord of the Fifth", "entries": [ "Devils under Levistus' control are immune to Cold damage, and can burrow through ice at half their movement speed." ] }, { "name": "Curse of the Vault", "entries": [ "At the beginning of each of his turns, Levistus gains 20 cumulative temporary hit points as thick ice magcially begins to grow outward from him.", "His speed is reduced by 5 feet for each 5 of these temporary hit points he has, and he is {@condition restrained} and can't cast spells or concentrate while his speed is reduced to 0 in this way." ] }, { "name": "Prince of Betrayal", "entries": [ "Levistus has advantage on attacks against a creature within 5 feet of one of its allies." ] }, { "name": "Magic Resistance", "entries": [ "Levistus has advantage on saving throws against spells and other magical effects." ] }, { "name": "Duelist's Resistance (5/Day)", "entries": [ "If Levistus fails a saving throw, he can choose to succeed instead. He subtracts 1 from his AC and attack rolls for each expended use of this ability." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Levistus makes two melee attacks, one of which he may replace with a use of his Iced Earth." ] }, { "name": "Frost-Fair \u00c3\u2030p\u00c3\u00a9e", "entries": [ "{@atk mw} {@hit 15} to hit, reach 5 ft., one target. {@h}13 ({@damage 3d8}) piercing damage plus 18 ({@damage 4d8}) cold damage.", "If this attack was made at advantage, the target must succeed on a {@dc 23} Strength saving throw or be pushed 5 feet away and suffer one additional effect of Levistus' choice.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Bladebeat", "entries": [ " The creature's AC is reduced by 2 until the beginning of its next turn." ], "type": "item" }, { "name": "Stacatto Remise", "entries": [ " The creature takes an an additional 13 ({@damage 3d8}) piercing damage." ], "type": "item" }, { "name": "Second Intent", "entries": [ " The next attack Levistus makes against the same target before the beginning of his next turn is made at advantage." ], "type": "item" } ] } ] }, { "name": "Iced Earth (3rd Level Spell, Concentration)", "entries": [ "Crystals of slick ice spread across the ground at Levistus' feet. Whenever another creature is hit with a melee attack within 5 feet of Levistus, it must succeed on a {@dc 23} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Flesh to Ice (5th Level Spell)", "entries": [ "One creature Levistus can see within 30 feet must succeed on a {@dc 23} Constitution saving throw or take 36 ({@damage 8d8}) cold damage, or half as much on a success. A creature reduced to 0 hit points by this damage transforms into a statue of glittering ice until cured by Greater Restoration or similar magic." ] }, { "name": "Freeze the Blood (9th Level Spell, Recharge 5-6)", "entries": [ "Levistus forces one creature he can see within 60 feet to succeed on a {@dc 23} Constitution saving throw or take 5 ({@dice 2d4}) points of {@condition exhaustion}, or half as many on a success." ] } ], "reaction": [ { "name": "Passata Sotto", "entries": [ "As a reaction to being targeted with a melee attack while he has no temporary hit points, Levistus imposes disadvantage on the strike as he dives beneath it.", "If the attack misses, he may make an attack at advantage as part of this reaction." ] }, { "name": "Spell Parry", "entries": [ "As a reaction to being targeted with a spell, Levistus makes a melee attack roll against the spell caster's Save DC. On a success, Levistus chooses a new target within 15 feet of him for the spell." ] }, { "name": "Bloodied Vigor (1/Day)", "entries": [ "As a reaction to being reduced below 274 hit points, Levistus gains two additional Legendary Actions on each of his turns for the next minute." ] } ], "legendary": [ { "name": "Graceful Advance", "entries": [ "Levistus moves up to half his speed. Attacks of opportunity provoked by this movement are made at disadvantage." ] }, { "name": "Offer Aid", "entries": [ "One creature with 0 hit points within 5 feet of Levistus regains 20 hit points as he helps it stand from {@condition prone}, and must succeed on a {@dc 23} Wisdom saving throw or act under his control until the end of its next turn." ] }, { "name": "Induce Paranoia", "entries": [ "One creature Levistus can see within 60 feet must make a {@dc 23} Wisdom saving throw. On a failed save, the creature cannot be the willing target of a spell or magical effect until the end of its next turn." ] }, { "name": "Spirited Exchange (Costs 2 Actions)", "entries": [ "Levistus makes two attacks with his Frost-Fair \u00c3\u2030p\u00c3\u00a9e. If any of these attacks miss, up to one creature may use its reaction to make a melee attack against him." ] }, { "name": "Suppress Curse (Costs 2 Actions, Concentration)", "entries": [ "Levistus suppresses the effect of one spell or magical effect within 30 feet for as long as he maintains {@status concentration}." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "C", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Glasya", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 357, "formula": "34d8 + 204" }, "speed": { "walk": 30, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 21, "dex": 25, "con": 23, "int": 27, "wis": 27, "cha": 30, "save": { "dex": "+14", "con": "+13", "wis": "+15" }, "skill": { "deception": "+24", "insight": "+15", "persuasion": "+24", "stealth": "+14" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 18, "resist": [ "cold" ], "immune": [ "fire", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "22", "trait": [ { "name": "Lord of the Sixth", "entries": [ "Devils under Glasya's control are immune to the {@condition charmed} and {@condition frightened} conditions, and use her bonus to Wisdom and Charisma saving throws, instead of their own." ] }, { "name": "Intoxicating Presence", "entries": [ "A creature that starts its turn within 10 ft. of Glasya must succeed on a {@dc 25} Wisdom saving throw or be unable to take hostile action against her until the beginning of its next turn." ] }, { "name": "Scornful Gaze", "entries": [ "If a creature makes eye contact with Glasya, she learns the creature's greatest desires, doubts, fears, and insecurities." ] }, { "name": "Magic Resistance", "entries": [ "Glasya has advantage on saving throws against spells and other magical effects." ] }, { "name": "Beguiling Resistance (5/Day)", "entries": [ "If Glasya fails a saving throw, she can choose to succeed instead. If she does, each creature affected by her Beguiling Whisper regains half of its lost Wisdom, rounded up." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Glasya makes two melee attacks, each of which she may replace with the Dash, Dodge, or Hide action." ] }, { "name": "Nettle", "entries": [ "{@atk mw} {@hit 14} to hit, reach 5 ft., one target. {@h}1 piercing damage plus 27 ({@dice 6d8}) poison and 33 ({@damage 6d10}) psychic damage." ] }, { "name": "Vile Embrace", "entries": [ "{@atk mw} {@hit 14} to hit, reach 5 ft., one target. {@h}Glasya grabs the target (escape {@dc 22}), clinging to it. A target grabbed in this way that fails the saving throw against her Intoxicating Presence additionally is {@condition charmed} by Glasya and acts under her control until the beginning of its next turn." ] }, { "name": "Word of Dismissal (6th Level Spell, Concentration)", "entries": [ "One creature glasya can see within 60 ft. must succeed on a {@dc 25} Charisma saving throw or take be banished to the outer void until the end of its next turn. A creature that starts its turn in the outer void takes 105 ({@damage 10d10 + 50}) force damage. A creature killed by this damage is rent asunder, cast across the void, and does not return." ] }, { "name": "Name Champion (9th Level Spell, Concentration) {@recharge 5}", "entries": [ "Glasya infuses a creature {@condition charmed} by her with infernal power. The creature must succeed on a {@dc 25} Constitution saving throw or be reduced to 0 hit points. A creature with a Wisdom score of 1 succeeds automatically on this saving throw.", "On a successful saving throw, the creature remains {@condition charmed} by glasya indefinitely, and acts on her initiative in combat, as well as on its own." ] } ], "reaction": [ { "name": "Torn Loyalty", "entries": [ "As a reaction to being targeted with a spell or attack, Glasya may force a creature grabbed in her Vile Embrace to make a {@dc 25} Wisdom saving throw. On a failed save, the creature becomes the new target of the spell or attack." ] }, { "name": "Bloodied Naming (1/Day)", "entries": [ "As a reaction to being reduced below 179 hit points, glasya recharges and immediately uses her Name Champion ability if she has a creature, if available." ] } ], "legendary": [ { "name": "Innocent Request", "entries": [ "One creature affected by Glasya's Intoxicating Presence moves up to half its speed and makes a melee attack against a creature of her choice." ] }, { "name": "Beguiling Whisper", "entries": [ "One creature grabbed in Glasya's Vile Embrace must succeed on a {@dc 25} Wisdom saving throw or have its Wisdom score reduced by 3 ({@dice 1d6}) until it completes a Short or Long rest, to a minimum of 1." ] }, { "name": "Infernal Travail", "entries": [ "One creature affected by Glasya's Intoxicting Presence teleports up to 60 ft. to a location she can see." ] }, { "name": "Parting Caress (Costs 2 Actions).", "entries": [ "Glasya moves up to half her fly speed without provoking attacks of opportunity. Each creature she passes within 5 ft. of as part of this movement takes 22 ({@damage 4d10}) psychic damage if she ends this movement more than 5 ft. from them." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "O", "P", "Y" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Arcanaloth", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "yugoloth" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 30, "fly": 30 }, "str": 17, "dex": 12, "con": 14, "int": 20, "wis": 16, "cha": 17, "save": { "dex": "+5", "int": "+9", "wis": "+7", "cha": "+7" }, "skill": { "arcana": "+13", "deception": "+9", "insight": "+9", "perception": "+7", "persuasion": "+9" }, "senses": [ "truesight 120 ft." ], "passive": 17, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "all", "telepathy 120 ft." ], "cr": "12", "trait": [ { "name": "Magic Resistance", "entries": [ "The arcanaloth has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Venal Nature", "entries": [ "The yugoloth is always willing to accept a bribe rather than fight. A yugoloth will usually accept a rate of the yugoloth's challenge rating times 25 gp, though it may accept less." ], "sort": 1 }, { "name": "Spell Trader", "entries": [ "The arcanaloth knows all wizard spells of 8th level or lower. If it fears it will lose a fight, it may offer to teach a creature with a spellbook one spell in exchange for mercy." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The arcanaloth uses its arcane insight once and its magic barrage twice. It may replace one use of its magic barrage with a use of its Steal Spell, if available." ] }, { "name": "Arcane Insight", "entries": [ "One creature within 60 ft. must make a {@dc 17} Charisma Saving Throw. On a failure, the Arcanaloth discovers what spells the target has prepared and what unexpended spell slots they have." ] }, { "name": "Magic Barrage", "entries": [ "The arcanaloth unleashes a swarm of magical missiles that strike a creature within 120 feet, dealing 27 ({@damage 5d8 + 5}) force damage. A creature may halve this damage with the {@spell Shield} spell." ] }, { "name": "Steal Spell {@recharge 5}", "entries": [ "One creature within 60 feet must make a {@dc 17} Charisma save. On a failed save, the Arcanaloth casts a spell the creature has prepared, expending one of the creature's spell slots to do so. For the next minute, the creature cannot cast that spell." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage. The target must make a {@dc 14} Constitution saving throw, taking 28 ({@damage 8d6}) poison damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Invisibility (2nd level spell)", "entries": [ "The Arcanaloth becomes {@condition invisible} until it takes another action." ] } ], "reaction": [ { "name": "Trickster's Escape", "entries": [ "As a reaction to being targeted with an attack or spell, the Arcanaloth may force a small or medium creature within 60 feet to succeed on a {@dc 17} Charisma saving throw or switch places with the arcanaloth, becoming the new target." ] }, { "name": "Shield (1st level spell)", "entries": [ "As a reaction to being hit with an attack, the Arcanaloth increases its AC by 5, including against the triggering attack, until the beginning of its next turn." ] }, { "name": "Counterspell (3rd level spell)", "entries": [ "As a reaction to seeing a creature within 60 feet cast a spell, the yugoloth may attempt to disrupt it, making an Intelligence ability check with DC equal to 10+ the spells level. This check succeeds automatically if the spell is 3rd level or below." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "I", "O", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Arcanaloth.webp", "fluff": { "_monsterFluff": { "name": "Arcanaloth", "source": "ConfC" } } }, { "name": "Canoloth", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "yugoloth" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 50 }, "str": 18, "dex": 10, "con": 17, "int": 5, "wis": 17, "cha": 12, "skill": { "investigation": "+3", "perception": "+9" }, "senses": [ "darkvision 60 ft.", "truesight 120 ft." ], "passive": 19, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned", "surprised" ], "languages": [ "Abyssal", "Infernal", "telepathy 60 ft." ], "cr": "8", "trait": [ { "name": "Dimensional Lock", "entries": [ "Other creatures can't teleport to or from a space within 60 feet of the canoloth. Any attempt to do so is wasted. Creatures in the area have resistance to Force damage." ], "sort": 0 }, { "name": "Outsize Strength", "entries": [ "While grappling, dragging, or being ridden by another creature, the canoloth is considered to be Large." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The canoloth has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Barbed Tongue", "entries": [ "A creature that starts its turn {@condition grappled} by the canoloth takes 13 ({@damage 2d12}) piercing damage. The tongue can be attacked (AC 20; 10 hit points). Destroying the tongue deals no damage to the canoloth, which can extrude more tongue on its next turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The canoloth makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}25 ({@damage 6d6 + 4}) piercing damage." ] }, { "name": "Tongue", "entries": [ "{@atk mw} {@hit 7} to hit, reach 30 ft., one target. {@h}17 ({@damage 2d12 + 4}) piercing damage. If the target is Medium or smaller, it is {@condition grappled} (escape {@dc 15}), and is {@condition restrained} until the grapple ends. The canoloth can grapple one target at a time with its tongue." ] } ], "reaction": [ { "name": "Reel", "entries": [ "As a reaction to a creature damaging its tongue or failing an attempt to escape its grapple, the canoloth may force a creature {@condition grappled} by it to succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone} and pulled 30 feet towards the canoloth." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "I", "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Canoloth.webp", "fluff": { "_monsterFluff": { "name": "Canoloth", "source": "ConfC" } } }, { "name": "Dhergoloth", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "yugoloth" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d8 + 56" }, "speed": { "walk": 30 }, "str": 17, "dex": 10, "con": 19, "int": 7, "wis": 10, "cha": 9, "senses": [ "blindsight 60 ft.", "darkvision 60 ft." ], "passive": 10, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Infernal", "telepathy 60 ft." ], "cr": "7", "trait": [ { "name": "Magic Resistance", "entries": [ "The dhergoloth has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Confusing Anatomy", "entries": [ "A creature gains no benefit from flanking the dhergoloth. If the dhergoloth falls {@condition prone}, it must spend its action to stand up." ], "sort": 1 }, { "name": "Gyroscopic", "entries": [ "If the dhergoloth makes four or more claw attacks in a turn, it has advantage on Strength ({@skill Athletics}) checks until the beginning of its next turn." ], "sort": 2 }, { "name": "Venal Nature", "entries": [ "The yugoloth is always willing to accept a bribe rather than fight. A dhergoloth will usually accept a rate of its challenge rating times 25 gp, or half as much from a creature proficient in {@skill Intimidation}." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dhergoloth makes three flailing claw attacks, plus an additional flailing claw attack for each successive turn it uses this ability, to a maximum of six. If it makes five or more flailing claw attacks in a turn, it also uses its Shriek." ] }, { "name": "Flailing Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) slashing damage." ] }, { "name": "Shriek", "entries": [ "Each creature within 15 feet of the Dhergoloth must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} of it until the end of the Dhergoloth's next turn." ] }, { "name": "Teleport (3rd level spell)", "entries": [ "The dhergoloth magically teleports up to 60 feet to an unoccupied space it can see." ] } ], "reaction": [ { "name": "Dark Escape", "entries": [ "As a reaction to taking 20 or more damage from a single source, the Dhergoloth may shroud itself in a 20 foot radius cloud of magical darkness until the end of its next turn." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "AB", "I", "TP" ], "damageTags": [ "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Dhergoloth.webp", "fluff": { "_monsterFluff": { "name": "Dhergoloth", "source": "ConfC" } } }, { "name": "Hydroloth", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "yugoloth" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 20, "swim": 40 }, "str": 12, "dex": 21, "con": 16, "int": 19, "wis": 10, "cha": 14, "skill": { "insight": "+4", "perception": "+4" }, "senses": [ "blindsight 60 ft.", "darkvision 60 ft." ], "passive": 14, "resist": [ "cold", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "vulnerable": [ "fire" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Infernal", "telepathy 60 ft." ], "cr": "9", "trait": [ { "name": "Amphibious", "entries": [ "The hydroloth can breathe air and water." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The hydroloth has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Adaptive Combat", "entries": [ "The hydroloth treats its AC as 20 against attacks made by creatures affected by its Steal Memories." ], "sort": 2 }, { "name": "Secure Memory", "entries": [ "The hydroloth is immune to the waters of the River Styx as well as any effect that would steal or modify its memories or detect or read its thoughts." ], "sort": 3 }, { "name": "Venal Nature", "entries": [ "The yugoloth is always willing to accept a bribe rather than fight. A yugoloth will usually accept a rate of its challenge rating times 25 gp." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The hydroloth attacks twice with its claws and uses its Steal Memories, if available. It may replace either or both of its claw attacks with its Deepest Fears or Teleport abilities." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage and 14 ({@damage 4d6}) psychic damage." ] }, { "name": "Deepest Fears", "entries": [ "One creature affected by the hydroloth's Steal Memories has a manifestation of its deepest fears appear to it for the next minute. The creature must succeed on a {@dc 16} Intelligence saving throw or take 14 ({@damage 4d6}) Psychic damage and be {@condition frightened} for the duration. A creature repeats this saving throw at the end of each of its turns, ending the effect on a success or taking 14 ({@damage 4d6}) psychic damage on a failure." ] }, { "name": "Steal Memories {@recharge 5}", "entries": [ "One creature the hydroloth can see within 60 feet of it must succeed on a {@dc 16} Intelligence saving throw or have its proficiency bonus reduced by 1 until it completes a long rest. A creature that has its proficiency bonus reduced to 0 in this way can't speak or cast spells." ] }, { "name": "Teleport (3rd level spell)", "entries": [ "The hydroloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see." ] } ], "reaction": [ { "name": "Shared Mind", "entries": [ "As a reaction to failing an Intelligence or Wisdom saving throw, the hydroloth may force a creature within 60 feet that is affected by its Steal Memory to succeed on a {@dc 16} Intelligence saving throw or suffer the triggering saving throw's effects as well." ] } ], "traitTags": [ "Amphibious", "Magic Resistance" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "AB", "I", "TP" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Hydroloth.webp", "fluff": { "_monsterFluff": { "name": "Hydroloth", "source": "ConfC" } } }, { "name": "Merrenoloth", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "yugoloth" ] }, "alignment": [ "N", "E" ], "ac": [ 13 ], "hp": { "average": 40, "formula": "9d8" }, "speed": { "walk": 30, "swim": 40 }, "str": 8, "dex": 17, "con": 10, "int": 17, "wis": 14, "cha": 11, "save": { "dex": "+5", "int": "+5" }, "skill": { "history": "+5", "nature": "+5", "perception": "+4", "survival": "+4" }, "senses": [ "blindsight 60 ft.", "darkvision 60 ft." ], "passive": 14, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Infernal", "telepathy 60 ft." ], "cr": "3", "trait": [ { "name": "Magic Resistance", "entries": [ "The merrenoloth has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Venal Nature", "entries": [ "The merrenoloth charges a rate of 100 gp per passenger for passage on its boat, or 1000 gp for a passenger that has wronged it or another merrenoloth." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The merrenoloth makes two attacks with its oar and uses its Fear Gaze." ] }, { "name": "Oar", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}8 ({@damage 2d4 + 3}) bludgeoning damage and the target must succeed on a {@dc 13} Strength saving throw or be pushed 10 feet away." ] }, { "name": "Drowning Gaze", "entries": [ "The merrenoloth targets one creature it can see within 60 feet of it. The target must succeed on a {@dc 13} Wisdom saving throw or become {@condition frightened} of the merrenoloth for 1 minute. While {@condition frightened} in this way, a creature cannot swim or hold its breath. The {@condition frightened} target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] } ], "reaction": [ { "name": "Teleport", "entries": [ "As a reaction to taking damage, the merrenoloth magically teleports, along with its boat and whichever occupants of the boat it chooses, up to 60 feet to an unoccupied space it can see." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "I", "TP" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Merrenoloth.webp", "fluff": { "_monsterFluff": { "name": "Merrenoloth", "source": "ConfC" } } }, { "name": "Mezzoloth", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "yugoloth" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 75, "formula": "10d8 + 30" }, "speed": { "walk": 40 }, "str": 18, "dex": 11, "con": 16, "int": 7, "wis": 10, "cha": 11, "skill": { "perception": "+3" }, "senses": [ "blindsight 60 ft.", "darkvision 60 ft." ], "passive": 13, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Infernal", "telepathy 60 ft." ], "cr": "5", "trait": [ { "name": "Magic Resistance", "entries": [ "The mezzoloth has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Magic Weapons", "entries": [ "The mezzoloth's weapon attacks are magical." ], "sort": 1 }, { "name": "Venal Nature", "entries": [ "The yugoloth is always willing to accept a bribe rather than fight. A yugoloth will usually accept a rate of the yugoloth's challenge rating times 25 gp, though it may accept less." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The mezzoloth makes two attacks: one with its claws and one with its trident. It may replace its claw attack with a use of its Toxic Spittle ability." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) slashing damage." ] }, { "name": "Trident", "entries": [ "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage, or 8 ({@damage 1d8 + 4}) piercing damage when held with two claws and used to make a melee attack." ] }, { "name": "Toxic Spittle {@recharge 5}", "entries": [ "One creature within 15 feet must succeed on a {@dc 11} Constitution saving throw or take 23 ({@damage 5d8}) poison damage and be {@condition blinded} until the end of its next turn." ] }, { "name": "Teleport (3rd level spell)", "entries": [ "The mezzoloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see." ] } ], "reaction": [ { "name": "Dark Escape", "entries": [ "As a reaction to taking 20 or more damage from a single source, the Mezzoloth may shroud itself in a 20 foot radius cloud of magical darkness until the end of its next turn." ] } ], "traitTags": [ "Magic Resistance", "Magic Weapons" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "AB", "I", "TP" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mezzoloth.webp", "fluff": { "_monsterFluff": { "name": "Mezzoloth", "source": "ConfC" } } }, { "name": "Mezzoloth Rune Veteran", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "yugoloth" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 40 }, "str": 18, "dex": 11, "con": 19, "int": 7, "wis": 10, "cha": 16, "save": { "con": "+8", "wis": "+4", "cha": "+7" }, "skill": { "perception": "+3" }, "senses": [ "blindsight 60 ft.", "darkvision 60 ft." ], "passive": 13, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Infernal", "telepathy 60 ft." ], "cr": "9", "trait": [ { "name": "Magic Resistance", "entries": [ "The mezzoloth has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Magic Weapons", "entries": [ "The mezzoloth's weapon attacks are magical." ], "sort": 1 }, { "name": "Venal Nature", "entries": [ "The yugoloth is always willing to accept a bribe rather than fight. A yugoloth will usually accept a rate of the yugoloth's challenge rating times 25 gp, though it may accept less." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The mezzoloth makes four attacks: one with its toxic spittle and three with its trident." ] }, { "name": "Dweomerend Trident", "entries": [ "{@atk mw,rw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage, and the target has any spells of fourth level or below it is affected by dispelled. If a spell is dispelled in this way, the target takes an additional {@damage 1d8} force damage per level of the spell." ] }, { "name": "Toxic Spittle {@recharge 5}", "entries": [ "Target creature within 15 feet must make a {@dc 15} Constitution saving throw or take 23 ({@damage 5d8}) poison damage and be {@condition blinded} until the end of its next turn." ] }, { "name": "Teleport (3rd level spell)", "entries": [ "The mezzoloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see." ] } ], "reaction": [ { "name": "Legendary Reactions", "entries": [ "The mezzoloth may make a legendary reaction whenever its conditions are met, without using its reaction." ] }, { "name": "Dark Escape", "entries": [ "As a reaction to taking 15 or more damage from a single source, the Mezzoloth may shroud itself in a 20 foot radius cloud of magical darkness until the end of its next turn." ] }, { "name": "Trident Trip", "entries": [ "As a reaction to a creature missing it with a melee attack, the mezoloth may force it to make a {@dc 16} Dexterity saving throw or be knocked {@condition prone}." ] }, { "name": "Swift Vengeance", "entries": [ "As a reaction to passing a saving throw against a spell, the mezzoloth teleports up to 60 feet. If it ends this teleportation within 5 feet of the spellcaster, the mezzoloth may make an attack with its trident." ] } ], "traitTags": [ "Magic Resistance", "Magic Weapons" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "AB", "I", "TP" ], "damageTags": [ "I", "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "blinded", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mezzoloth.webp", "fluff": { "_monsterFluff": { "name": "Mezzoloth", "source": "ConfC" } } }, { "name": "Nycaloth", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "yugoloth" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 123, "formula": "13d10 + 52" }, "speed": { "walk": 40, "fly": 60 }, "str": 10, "dex": 11, "con": 19, "int": 12, "wis": 10, "cha": 15, "skill": { "intimidation": "+6", "perception": "+4", "stealth": "+4" }, "senses": [ "blindsight 60 ft.", "darkvision 60 ft." ], "passive": 14, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Infernal", "telepathy 60 ft." ], "cr": "9", "trait": [ { "name": "Venal Nature", "entries": [ "The yugoloth is always willing to accept a bribe rather than fight. A yugoloth will usually accept a rate of the yugoloth's challenge rating times 25 gp, though it may accept less." ], "sort": 0 }, { "name": "Limited Magic Immunity", "entries": [ "The nycaloth can't be affected or detected by spells of 3rd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 1 }, { "name": "Magic Weapons", "entries": [ "The nycaloth's weapon attacks are magical." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The nycaloth makes a claw attack and uses its teleport, or it makes a greataxe attack and uses its invisibility." ] }, { "name": "Greataxe", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}18 ({@damage 2d12 + 5}) slashing damage. If the target is a creature, it must succeed on a {@dc 16} Constitution saving throw or lose half its current HP. A creature that fails this save repeats it at the end of each of its turns, ending the effect on a success or losing half its current HP on a failure." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage and the target is {@condition grappled}." ] }, { "name": "Invisibility", "entries": [ "The Nycaloth magically turns {@condition invisible} until it attacks or until its {@status concentration} ends (as if {@status concentration||concentrating} on a spell)." ] }, { "name": "Teleport", "entries": [ "The nycaloth magically teleports, along with any creatures it is grappling, up to 60 feet to an unoccupied space it can see." ] } ], "traitTags": [ "Magic Weapons" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "AB", "I", "TP" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "grappled", "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Nycaloth.webp", "fluff": { "_monsterFluff": { "name": "Nycaloth", "source": "ConfC" } } }, { "name": "Oinoloth", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "fiend", "tags": [ "yugoloth" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 237, "formula": "25d10 + 100" }, "speed": { "walk": 40 }, "str": 19, "dex": 17, "con": 18, "int": 16, "wis": 17, "cha": 19, "save": { "con": "+8", "wis": "+7" }, "skill": { "deception": "+8", "intimidation": "+8", "perception": "+7" }, "senses": [ "blindsight 60 ft.", "darkvision 60 ft." ], "passive": 17, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Infernal", "telepathy 60 ft." ], "cr": "12", "trait": [ { "name": "Magic Resistance", "entries": [ "The yagnoloth has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Venal Nature", "entries": [ "The yugoloth is always willing to accept a bribe rather than fight. An oinoloth will usually accept a rate of its challenge rating times 25 gp, or half as much for a creature willing to pledge a future service." ], "sort": 1 }, { "name": "Bringer of Plagues", "entries": [ "The Oinoloth is immune to the effects of disease. A creature that starts its turn within 30 ft. of the oinoloth must succeed on a {@dc 18} Constitution saving throw or be infected with {@disease wastegash|ConfC}." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The oinoloth makes two claw attacks and uses its Teleport or its Transfixing Gaze, if available." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) slashing damage plus 22 ({@damage 4d10}) necrotic damage." ] }, { "name": "Teleport (spell, 3rd level)", "entries": [ "The yagnoloth magically teleports up to 60 ft. to an unoccupied space it can see." ] }, { "name": "Transfixing Gaze {@recharge 5}", "entries": [ "One creature within 60 ft. that is infected with wasterot must succeed on a {@dc 18} Wisdom saving throw or be {@condition charmed} by the oinoloth for the next minute, or until its disease is cured. While {@condition charmed} in this way, the target does its best to follow the commands of the oinoloth, and repeats this save whenever it takes damage, ending the effect on a success." ] }, { "name": "Wall of Vermin (1/Day)", "entries": [ "The oinoloth summons a wall of writhing vermin on a solid surface it can see within 60 feet of it. The wall counts as difficult terrrain, is 5 ft. thick and comprised of six contiguous segments each up to 10 feet long and 10 feet high. A creature that begins its turn in the wall or enters it for the first time on a turn must succeed on a {@dc 18} Constitution saving throw or take 23 ({@damage 5d8}) piercing damage, or half as much on a success. A creature that fails this save by 5 or more is infected with {@disease filth fever|ConfC}." ] } ], "reaction": [ { "name": "Dark Escape", "entries": [ "As a reaction to taking 20 or more damage from a single source, the oinoloth may shroud itself in a 20 foot radius cloud of magical darkness until the end of its next turn." ] }, { "name": "Corrupted Healing", "entries": [ "As a reaction to a creature within 30 ft. reciving magical healing, the oinoloth forces the creature to make a {@dc 18} Constitution saving throw. A creature infected with a disease makes this save at disadvantage. On a failure, the creature has vulnerability to all damage for the next minute, and repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "AB", "I", "TP" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Oinoloth.webp", "fluff": { "_monsterFluff": { "name": "Oinoloth", "source": "ConfC" } } }, { "name": "Yagnoloth", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "yugoloth" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 147, "formula": "14d10 + 70" }, "speed": { "walk": 40 }, "str": 19, "dex": 14, "con": 21, "int": 16, "wis": 15, "cha": 18, "save": { "dex": "+6", "int": "+7", "wis": "+6", "cha": "+8" }, "skill": { "deception": "+8", "insight": "+6", "perception": "+6", "persuasion": "+8" }, "senses": [ "blindsight 60 ft.", "darkvision 60 ft." ], "passive": 16, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Infernal", "telepathy 60 ft." ], "cr": "11", "trait": [ { "name": "Magic Resistance", "entries": [ "The yagnoloth has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Venal Nature", "entries": [ "The yugoloth is always willing to accept a bribe rather than fight. A yagnoloth will usually accept a rate of its challenge rating times 25 gp, or half as much for a creature willing to pledge a future service." ], "sort": 1 }, { "name": "Electrified Flesh", "entries": [ "A creature that hits the yugoloth with a melee attack can't take reactions until the start of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The yagnoloth uses two of its actions. It may not use the same action twice in a turn." ] }, { "name": "Battlefield Cunning", "entries": [ "One allied yugoloth within 60 feet of the yagnoloth that can hear it can use its reaction to make one melee attack." ] }, { "name": "Lightning Bolt (3rd level spell)", "entries": [ "Creatures in a 100 ft. long, 5 ft. wide line must succeed on a {@dc 16} Dexterity saving throw or take 28 ({@damage 8d6}) lightning damage, or half as much on a success." ] }, { "name": "Massive Arm", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}23 ({@damage 3d12 + 4}) bludgeoning damage and the target is pushed 10 feet away. If the target is a creature, it must succeed on a {@dc 16} Constitution saving throw or be knocked {@condition prone} and unable to stand until the end of the yagnoloth's next turn." ] }, { "name": "Teleport (3rd level spell)", "entries": [ "The yagnoloth magically teleports up to 60 feet to an unoccupied space it can see." ] } ], "reaction": [ { "name": "Dark Escape", "entries": [ "As a reaction to taking 20 or more damage from a single source, the yagnoloth may shroud itself in a 20 foot radius cloud of magical darkness until the end of its next turn." ] }, { "name": "Steal Life", "entries": [ "As a reaction to passing a saving throw against a spell, the yagnoloth may force the spell caster to make a {@dc 16} Charisma Saving Throw. On a failed save, the spell caster is teleported to within 5 feet of the yagnoloth, takes 27 ({@damage 6d8}) necrotic damage and expends two hit die. If the spell caster cannot do so, it drops to 0 HP instead." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "AB", "I", "TP" ], "damageTags": [ "B", "L", "N" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Yagnoloth.webp", "fluff": { "_monsterFluff": { "name": "Yagnoloth", "source": "ConfC" } } }, { "name": "Armanite Headbreaker", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "3d10 + 6" }, "speed": { "walk": 40 }, "str": 19, "dex": 17, "con": 15, "int": 6, "wis": 12, "cha": 13, "senses": [ "darkvision 120 ft." ], "passive": 11, "languages": [ "Abyssal", "Sylvan", "telepathy 120 ft." ], "cr": { "cr": "16", "xp": 1500 }, "trait": [ { "name": "Aerial Charge", "entries": [ "If the armanite dashes, it gains a fly speed equal to its movement speed until the end of its next turn." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the armanite takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the armanite takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Storm of Hooves (Group Attack)", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}6 bludgeoning damage. This attack deals an additional 3 damage if the armanite is flying." ] } ], "reaction": [ { "name": "Stampede", "entries": [ "When a friendly creature it can see within 10 feet takes the Dash action, the armanite can take the Dash action, moving in the same direction if possible." ] } ], "senseTags": [ "SD" ], "languageTags": [ "AB", "S", "TP" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Armanite.webp", "fluff": { "_monsterFluff": { "name": "Armanite", "source": "ConfC" } } }, { "name": "Armanite Bloodwether", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 157, "formula": "15d10 + 75" }, "speed": { "walk": 60 }, "str": 21, "dex": 18, "con": 21, "int": 8, "wis": 12, "cha": 13, "skill": { "athletics": "+8", "perception": "+4", "survival": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Sylvan", "telepathy 120 ft." ], "cr": "7", "trait": [ { "name": "Aerial Charge", "entries": [ "If the armanite dashes, it gains a fly speed equal to its movement speed until the end of its next turn." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The armanite has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The armanite makes three attacks; one with its Wicked Claws, one with its Hooves, and one with its Serrated Tail." ] }, { "name": "Wicked Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d4 + 5}) slashing damage. Instead of dealing damage, the armanite may grapple the target (escape {@dc 16})" ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) bludgeoning damage. The armanite may make this attack as a bonus action if it is flying." ] }, { "name": "Serrated Tail", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) slashing damage." ] } ], "reaction": [ { "name": "Quick Kick", "entries": [ "When a creature makes an attack against the armanite that benefits from flanking it, the armanite can make a Hooves attack against it." ] }, { "name": "Stampede", "entries": [ "When a friendly creature it can see within 10 feet takes the Dash action, the armanite can take the Dash action, moving in the same direction if possible." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "S", "TP" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Armanite.webp", "fluff": { "_monsterFluff": { "name": "Armanite", "source": "ConfC" } } }, { "name": "Armanite Lancer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "demonic chitin plate" ] } ], "hp": { "average": 210, "formula": "20d10 + 100" }, "speed": { "walk": 60 }, "str": 22, "dex": 18, "con": 21, "int": 12, "wis": 15, "cha": 14, "skill": { "arcana": "+5", "athletics": "+10" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Sylvan", "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Aerial Charge", "entries": [ "If the armanite dashes, it gains a fly speed equal to its movement speed until the end of its next turn." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The armanite has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The armanite makes three attacks; one with its Crackling Longspear, one with its Hooves, and one with its Serrated Tail." ] }, { "name": "Crackling Longspear", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d12 + 6}) piercing damage plus 7 ({@damage 2d6}) lightning damage, and the target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) bludgeoning damage. The armanite may make this attack as a bonus action if it is flying." ] }, { "name": "Serrated Tail", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) slashing damage." ] }, { "name": "Tempestuous Impulse (4th Level Spell, Concentration)", "entries": [ "For the next minute, the armanite gains the ability to Dash as a bonus action and its attacks deal an additional 7 ({@damage 2d6}) lightning damage." ] }, { "name": "Lancing Spark (5th Level Spell) {@recharge 5}", "entries": [ "The armanite looses a bolt of lightning in a line 60 feet long and 10 feet wide.", "Each creature in the area must succeed on a {@dc 14} Dexterity saving throw or take 36 ({@damage 8d8}) lightning damage, or half as much damage on a success." ] } ], "reaction": [ { "name": "Quick Kick", "entries": [ "As a reaction to a creature making an attack against the armanite that benefits from flanking it, the armanite makes a Hooves attack." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "S", "TP" ], "damageTags": [ "B", "L", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Armanite.webp", "fluff": { "_monsterFluff": { "name": "Armanite", "source": "ConfC" } } }, { "name": "Barghest", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "tags": [ "shapechanger" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d10 + 24" }, "speed": { "walk": { "number": 30, "condition": "climb" } }, "str": 19, "dex": 15, "con": 14, "int": 13, "wis": 12, "cha": 14, "skill": { "deception": "+4", "intimidation": "+4", "perception": "+7", "stealth": "+4" }, "senses": [ "blindsight 60 ft.", "darkvision 60 ft." ], "passive": 17, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common", "Goblin", "Infernal", "telepathy 60 ft." ], "cr": "4", "trait": [ { "name": "Shapechanger", "entries": [ "The barghest can use a bonus action to polymorph into a Small goblin or back into its true form. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. The barghest reverts to its true form if it dies." ], "sort": 0 }, { "name": "Fire Banishment", "entries": [ "The barghest treats any areas of open flames at least 10 feet wide as one-way portals to Gehenna. A barghest that starts its turn in a burning area must succeed on a {@dc 15} Charisma saving throw or be drawn through." ], "sort": 1 }, { "name": "Pounce", "entries": [ "If the barghest moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}. If the target is {@condition prone}, the barghest can make one bite attack against it as a bonus action." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The barghest makes two claw attacks and uses its teleport." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 4}) piercing damage. Instead of dealing damage, the barghest can grapple the target (escape {@dc 14})." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the barghest and at least one of the barghest's allies must succeed on a {@dc 14} Constitution saving throw or take 35 ({@damage 10d6}) piercing damage, or half as much on a success." ] }, { "name": "Teleport (spell, 4th level)", "entries": [ "The barghest and up to one creature that is riding it or {@condition grappled} by it magically teleport up to 60 feet to an unoccupied space it can see." ] } ], "traitTags": [ "Pounce", "Shapechanger" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "AB", "C", "GO", "I", "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Barghest.webp", "fluff": { "_monsterFluff": { "name": "Barghest", "source": "ConfC" } } }, { "name": "Cambion", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "L", "NX", "C", "E" ], "ac": [ { "ac": 19, "from": [ "{@item scale mail|PHB}" ] } ], "hp": { "average": 82, "formula": "11d8 + 33" }, "speed": { "walk": 30, "fly": 60 }, "str": 18, "dex": 18, "con": 16, "int": 14, "wis": 12, "cha": 16, "save": { "str": "+7", "con": "+6", "int": "+5", "cha": "+6" }, "skill": { "deception": "+6", "intimidation": "+6", "perception": "+4", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "cold", "fire", "lightning", "poison", "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Abyssal", "Common", "Infernal" ], "cr": "5", "trait": [ { "name": "Fiendish Blessing", "entries": [ "The AC of the cambion includes its Charisma bonus." ], "sort": 0 }, { "name": "Liar's Insight", "entries": [ "The cambion knows if it hears a lie." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The cambion makes two melee attacks or uses its Fire Ray twice. It may replace one of its attacks with a use of its Soulscorch, if available." ] }, { "name": "Spear", "entries": [ "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage and 3 ({@damage 1d6}) fire damage." ] }, { "name": "Hellfire Ray", "entries": [ "{@atk rs} {@hit 7} to hit, range 120 ft., one target. {@h}10 ({@damage 3d6}) fire damage." ] }, { "name": "Soulscorch {@recharge 5}", "entries": [ "One creature within 60 feet that the cambion can see must succeed on a {@dc 14} Dexterity saving throw or take 14 ({@damage 4d6}) necrotic damage and begin to burn, or half damage on a success. A burning creature repeats this saving throw at the end of their turn, taking 10 ({@damage 3d6}) fire damage on a failure, or ending the condition on a success." ] }, { "name": "Fiendish Charm", "entries": [ "One humanoid the cambion can see within 30 feet of it must succeed on a {@dc 14} Wisdom saving throw or be magically {@condition charmed} for 1 day. The {@condition charmed} target obeys the cambion's spoken commands. If the target suffers any harm from the cambion or another creature or receives a suicidal command from the cambion, the target can repeat the saving throw, ending the effect on itself on a success. If a target's saving throw is successful, or if the effect ends for it, the creature is immune to the cambion's Fiendish Charm for the next 24 hours." ] } ], "reaction": [ { "name": "Hellish Rebuke (1st level spell)", "entries": [ "As a reaction to being damaged by a creature, the cambion may force the attacker to succeed on a {@dc 14} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage, or half as much on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "I" ], "damageTags": [ "F", "N", "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cambion.webp", "fluff": { "_monsterFluff": { "name": "Cambion", "source": "ConfC" } } }, { "name": "Hell Hound", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 45, "formula": "7d8 + 14" }, "speed": { "walk": 50 }, "str": 17, "dex": 12, "con": 14, "int": 6, "wis": 13, "cha": 6, "skill": { "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "cr": "3", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The wolf has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The hell hound has advantage on attack rolls against a creature if at least one of the hell hound's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Predatory Bearing", "entries": [ "A creature that starts its turn with no adjacent allies and that can see the hell hound must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage plus 7 ({@damage 2d6}) fire damage and the target is {@condition grappled} (escape {@dc 13}). If the target is a creature, it must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the hell hound and at least one of the hell hound's allies must succeed on a {@dc 13} Constitution saving throw or take 24 ({@damage 7d6}) piercing damage, or half as much on a success." ] }, { "name": "Fire Breath {@recharge 5}", "entries": [ "The hell hound exhales fire in a 15-foot cone. Each creature in that area must make a {@dc 12} Dexterity saving throw, taking 21 ({@damage 6d6}) fire damage on a failed save, or half as much damage on a successful one." ] } ], "traitTags": [ "Keen Senses", "Pack Tactics" ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon" ], "damageTags": [ "F", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hell Hound.webp", "fluff": { "_monsterFluff": { "name": "Hell Hound", "source": "ConfC" } } }, { "name": "Howler", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ 16 ], "hp": { "average": 84, "formula": "12d10 + 24" }, "speed": { "walk": 40 }, "str": 17, "dex": 16, "con": 15, "int": 3, "wis": 20, "cha": 7, "skill": { "perception": "+8" }, "passive": 14, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "frightened" ], "languages": [ "Deep Speech", "telepathy 120 ft" ], "cr": "8", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The Howler has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The Howler has advantage on an attack roll against a creature if at least one of the Howler's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Quill Defense", "entries": [ "Any creature that strikes a howler with a non-reach melee weapon, unarmed strike, or natural weapon takes {@dice 1d4} points of piercing damage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The howler makes two attacks with its rending bite." ] }, { "name": "Rending Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage, plus 22 ({@damage 4d10}) psychic damage if the target is {@condition frightened}. This attack ignores damage resistance." ] }, { "name": "Cursed Quills", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d4 + 3}) piercing damage, and the target must make a DC16 Dexterity save or a cursed quill breaks off in its flesh, causing the target to subtract {@dice 1d4} from the result whenever it makes an attack or save. The quills may be removed as an action with a successful {@dc 16} medicine check, or by taking an additional {@damage 1d6} damage per quill removed." ] }, { "name": "Mind-Breaking Howl {@recharge}", "entries": [ "The howler emits a keening howl in a 60-foot cone. Each creature in that area that isn't {@condition deafened} must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the end of the howler's next turn. While a creature is {@condition frightened} in this way, its speed is halved, and it is {@condition incapacitated}. A target that successfully saves is immune to the Mind-Breaking Howl of all howlers for the next 24 hours." ] } ], "reaction": [ { "name": "Present Quills", "entries": [ "As a reaction to being hit with a melee attack, the howler may make an attack with its cursed quills." ] } ], "traitTags": [ "Keen Senses", "Pack Tactics" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS", "TP" ], "damageTags": [ "P", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Howler.webp", "fluff": { "_monsterFluff": { "name": "Howler", "source": "ConfC" } } }, { "name": "Juvenile Ixitxachitl", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 36, "formula": "8d6 + 8" }, "speed": { "swim": 30 }, "str": 12, "dex": 16, "con": 13, "int": 12, "wis": 13, "cha": 7, "skill": { "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "languages": [ "Abyssal", "Ixitxachitl" ], "cr": "1/2", "trait": [ { "name": "Confounding Circling", "entries": [ "While adjacent to two or more ixitxachitl, a creature has disadvantage on attacks of opportunity that target one of them." ], "sort": 0 }, { "name": "Segmented Brain", "entries": [ "The ixitxachitl may continue to make attacks of opportunity with its whiptail barb for up to a minute after being {@condition incapacitated} or killed." ], "sort": 1 } ], "action": [ { "name": "Sluggish Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 3}) piercing damage and the target's movement is reduced by 5 until the end of its next turn." ] }, { "name": "Whiptail Barb", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage plus 3 ({@damage 1d6}) poison damage." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "OTH" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/OotA/Ixitxachitl.webp", "fluff": { "_monsterFluff": { "name": "Ixitxachitl", "source": "ConfC" } } }, { "name": "Vampiric Ixitxachitl", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural army" ] } ], "hp": { "average": 66, "formula": "12d8 + 12" }, "speed": { "swim": 30 }, "str": 14, "dex": 18, "con": 13, "int": 12, "wis": 13, "cha": 7, "skill": { "religion": "+3", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "languages": [ "Abyssal", "Ixitxachitl" ], "cr": "2", "trait": [ { "name": "Confounding Circling", "entries": [ "While adjacent to two or more ixitxachitl, a creature has disadvantage on attacks of opportunity that target one of them." ], "sort": 0 }, { "name": "Segmented Brain", "entries": [ "The ixitxachitl may continue to make attacks of opportunity with its whiptail barb for up to a minute after being {@condition incapacitated} or killed." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The ixitxachitl makes two attacks; one with its vampiric bite and one with its whiptail sting." ] }, { "name": "Vampiric Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage and the target must succeed on a {@dc 14} Constitution saving throw or lose one unexpended hit die.", "If the target expends a hit die in this way, the ixitxachitl gains 10 temporary hit points." ] }, { "name": "Whiptail Sting", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}7 ({@dice 1d6 + 4}) piercing plus 3 ({@damage 1d6}) poison damage." ] } ], "reaction": [ { "name": "Bleed for the Deep Father", "entries": [ "When a creature within 5 feet dies or fails a death saving throw, the ixitxachitl can create a searing symbol above the creature's body that lasts until the end of the ixitxachitl's next turn.", "Each non-fiend creature within 30 feet that can see the symbol must succeed on a {@dc 13} Wisdom saving throw or be {@condition stunned} until the end of the ixitxachitl's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "OTH" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/OotA/Ixitxachitl.webp", "fluff": { "_monsterFluff": { "name": "Ixitxachitl", "source": "ConfC" } } }, { "name": "Nightmare Cursebearer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fiend", "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 40, "fly": 60 }, "str": 17, "dex": 15, "con": 16, "int": 10, "wis": 13, "cha": 14, "senses": [ "darkvision 60 ft. (penetrates magical darkness)" ], "passive": 11, "immune": [ "fire" ], "languages": [ "understands Common and Infernal but can't speak" ], "cr": "1", "trait": [ { "name": "Embrace of Flames", "entries": [ "A creature riding the nightmare has resistance to fire damage." ], "sort": 0 }, { "name": "Mourning Haunt", "entries": [ "The nightmare appears in the dreams of those who have recently lost a close companion, Cursing those who choose to mount the nightmare in their dreams.", "A creature {@condition cursed|confc|cursed} in this way is plagued by terrible dreams, and the nightmare takes form on the Material Plane after {@dice 1d10} days, appearing to the creature at a moment when it is alone.", "If this Curse is removed, the nightmare vanishes, returning to the Ethereal Plane." ], "sort": 1 } ], "action": [ { "name": "Hellshod Hooves", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage plus 3 ({@damage 1d6}) fire damage and the target is pushed 10 feet away." ] }, { "name": "Leech Sorrow (1/Day)", "entries": [ "One creature {@condition cursed|confc|cursed} by the nightmare takes 9 ({@damage 2d8}) psychic damage, then both that creature and the nightmare gain an equal number of temporary hit points." ] } ], "reaction": [ { "name": "Gift of Wounds", "entries": [ "When the nightmare is hit with an attack, it can force a creature {@condition cursed|confc|cursed} by its Mourning Haunt ability to make a {@dc 12} Charisma saving throw.", "On a failed save, the nightmare takes half as much damage from the attack and the creature takes the same amount." ] }, { "name": "Ashen Demise", "entries": [ "When the nightmare is reduced to 0 hit points, its flesh turns to toxic ash and bursts in a 15 foot radius, leaving only charred bones behind.", "Each creature in the area when it appears must succeed on a {@dc 12} Constitution saving throw or take 7 ({@damage 2d6}) poison damage and begin {@condition choking|confc|choking} until the end of its next turn." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "CS", "I" ], "damageTags": [ "B", "F", "I", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "choking|confc|choking" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Nightmare.webp", "fluff": { "_monsterFluff": { "name": "Nightmare", "source": "ConfC" } } }, { "name": "Nightmare Hellsteed", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fiend", "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 93, "formula": "11d10 + 33" }, "speed": { "walk": 60, "fly": 90 }, "str": 18, "dex": 15, "con": 16, "int": 10, "wis": 13, "cha": 15, "senses": [ "darkvision 60 ft. (penetrates magical darkness)" ], "passive": 11, "immune": [ "fire" ], "languages": [ "understands Common and Infernal but can't speak" ], "cr": "3", "trait": [ { "name": "Embrace of Flames", "entries": [ "A creature riding the nightmare has resistance to fire damage." ], "sort": 0 } ], "action": [ { "name": "Hellshod Hooves", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage plus 7 ({@damage 2d6}) fire damage and the target is pushed 10 feet away." ] }, { "name": "Burning Trail {@recharge 5}", "entries": [ "The nightmare moves up to 60 feet in a straight line, leaving a trail of hellfire behind it. Each creature in its path must succeed on a {@dc 13} Dexterity saving throw or be knocked {@condition prone}, moving to the nearest unoccupied space on a success.", "Until the beginning of the nightmare's next turn, a creature that starts its turn in the affected area or enters it for the first time on a turn takes 16 ({@damage 3d10}) fire damage." ] }, { "name": "Ember-Way Break", "entries": [ "The nightmare lunges against the barrier between the Ethereal and Material plane, taking 11 ({@damage 2d10}) force damage and tearing open a ragged portal large enough for it to pass through that seals itself shut after a minute." ] } ], "reaction": [ { "name": "Offer Service", "entries": [ "When the nightmare is reduced to 0 hit points, before falling {@condition unconscious} it can kneel and offer its service to a creature it can see.", "If the creature accepts, the creature loses half its current hit points and the nightmare regains an equal amount of hit points." ] }, { "name": "Burn Out", "entries": [ "When the nightmare is reduced to 0 hit points, before falling {@condition unconscious} the nightmare can begin to shake and squeal, its flesh cracking with flame.", "At the beginning of the nightmare's next turn, it dies and explodes. Each creature within 20 feet of it must succeed on a {@dc 13} Dexterity saving throw or take 21 ({@damage 6d6}) fire damage." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "CS", "I" ], "damageTags": [ "B", "F", "O" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Nightmare.webp", "fluff": { "_monsterFluff": { "name": "Nightmare", "source": "ConfC" } } }, { "name": "Crypt-Back Cauchemar", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fiend", "undead" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 266, "formula": "28d10 + 112" }, "speed": { "walk": 60, "fly": 90 }, "str": 21, "dex": 16, "con": 19, "int": 17, "wis": 16, "cha": 20, "save": { "str": "+10", "cha": "+10" }, "senses": [ "darkvision 60 ft. (penetrates magical darkness)" ], "passive": 11, "immune": [ "fire", "necrotic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "turned" ], "languages": [ "understands Common and Infernal but can't speak" ], "cr": "14", "trait": [ { "name": "Embrace of Flames", "entries": [ "A creature riding the cauchemar has resistance to fire damage." ] }, { "name": "Bearer of the Dead", "entries": [ "The cauchemar may carry any number of dead and undead creatures without difficulty. A dead creature the cauchemar touches is drawn onto its back and {@condition grappled} there (escape {@dc 18})." ] }, { "name": "Legendary Resistance (1/Day)", "entries": [ "If the cauchemar fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The cauchemar makes three attacks with its Hellshod Hooves, one of which it may replace with a use of its Viperous Bite or Burning Trail, if available." ] }, { "name": "Viperous Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) piercing damage plus 14 ({@damage 4d6}) poison damage.", "Unless it is first magically revived, a creature killed by this damage returns as a {@creature questing revenant|confc|Questing Revenant} at the next new moon, and is consumed with thoughts of vengeance toward a creature that recently wronged it." ] }, { "name": "Hellshod Hooves", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage plus 7 ({@damage 2d6}) fire damage and the target is pushed 10 feet away." ] }, { "name": "Burning Trail {@recharge 5}", "entries": [ "The cauchemar moves up to 60 feet in a straight line, leaving a trail of hellfire behind it. Each creature in its path must succeed on a {@dc 18} Dexterity saving throw or be knocked {@condition prone}, moving to the nearest unoccupied space on a success.", "Until the beginning of the cauchemar's next turn, a creature that starts its turn in the affected area or enters it for the first time on a turn takes 16 ({@damage 3d10}) fire damage." ] }, { "name": "Hellfire Revival", "entries": [ "The cauchemar wreaths one of the corpses carried on its back in necromantic flames, burning away its flesh and animating it for the next minute as a", "The cauchemar can have up to three corpses animated in this way at a time." ] }, { "name": "Haunting Squeal (Recharges when the cauchemar uses its Ember-Way Break)", "entries": [ "The cauchemar rears up and lets out a hollow squeal, conjuring forth a tide of vengeful spirits.", "Each creature within 60 feet of a portal created by the cauchemar's Ember-Way Break must succeed on a {@dc 18} Strength saving throw or take 22 ({@damage 5d8}) necrotic damage and be dragged up to 15 feet toward the nearest such portal.", "Each creature dragged into a portal's space in this way is carried through to the Ethereal Plane and ages {@dice 1d4 x 10}% of its natural lifespan until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Fleshmad Frenzy", "entries": [ "When the nightmare reduces a creature to 0 hit points with a Viperous Bite attack, it can make another Viperous Bite attack against the same target." ] }, { "name": "Burn Out", "entries": [ "When the cauchemar is reduced to 0 hit points, before falling {@condition unconscious} it begins to shake and squeal, its flesh cracking with flame.", "At the beginning of the cauchemar's next turn, it dies and explodes. Each creature within 20 feet of it must succeed on a {@dc 18} Dexterity saving throw or take 21 ({@dice 6d6}) fire plus 18 ({@damage 4d8}) necrotic damage." ] } ], "legendary": [ { "name": "", "entries": [ "The cauchemar can take one legendary action, choosing from the options below." ] }, { "name": "Brimstone Fume", "entries": [ "Foul wisps of ash and shadow spill from the cauchemar's flesh, creating a 15 foot radius area of magical darkness centered on it that lasts until the end of its next turn." ] }, { "name": "Snort Flame", "entries": [ "The cauchemar snorts a gout of flame in a 15 foot cone, forcing each creature in the area to succeed on a {@dc 18} Dexterity saving throw or take 7 ({@damage 2d6}) fire damage." ] }, { "name": "Ember-Way Break", "entries": [ "The cauchemar moves up to half its speed, then may lunge against the barrier between the Ethereal and Material plane, taking 11 ({@damage 2d10}) force damage and tearing open a ragged portal large enough for it to pass through that seals itself shut after a minute." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CS", "I" ], "damageTags": [ "B", "F", "I", "N", "O", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "'Rakshasa' Body Double", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "humanoid", "alignment": [ "L", "NX", "C", "E" ], "ac": [ { "ac": 14, "from": [ "cloth armor" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 11, "dex": 16, "con": 14, "int": 12, "wis": 16, "cha": 17, "skill": { "deception": "+7", "intimidation": "+5" }, "passive": 13, "languages": [ "Common" ], "cr": "3", "trait": [ { "name": "Double Deception", "entries": [ "The 'rakshasa' is wearing a sophisticated yet mundane rakshasa disguise, cloaked in an illusory humanoid appearance that it may activate or deactivate as a Bonus Action.", "A creature that can see through the illusion may discern this fact with a {@dc 18} Wisdom ({@skill Perception}) check." ], "sort": 0 }, { "name": "Incendiary Failsafe", "entries": [ "If the 'rakshasa' is killed, its corpse bursts into flames. Unless they are extinguished, the corpse becomes unrecognizable after {@dice 1d4} rounds." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The 'rakshasa' uses its Shouted Command twice, one of which it may replace with a use of its Craven Retreat." ] }, { "name": "Shouted Command", "entries": [ "One creature the rakshasa can see within 60 feet may use its reaction to move up to half its speed and make a melee attack." ] }, { "name": "Craven Retreat", "entries": [ "The 'rakshasa' drops {@condition prone}, then may Dash or Disengage." ] }, { "name": "Sow Chaos (1/Day)", "entries": [ "The 'rakshasa' hurls a container of volatile alchemical substances up to 30 feet to a point it can see, where it bursts and fills a 20 foot radius with sickly yellow fumes.", "Each creature in the area must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} for 1 minute (Save Ends at end of turn)", "While {@condition poisoned} in this way, a creature can't distinguish friend from foe, and must use its reaction to make a melee attack against any creature that enters its reach." ] } ], "reaction": [ { "name": "Feign Death", "entries": [ "When the 'rakshasa' takes any damage, it can appear to die, falling {@condition prone} and slowing its heart rate.", "A creature may discern that it is still alive as an action with a successful {@dc 15} Wisdom ({@skill Medicine}) check." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rakshasa.webp", "fluff": { "_monsterFluff": { "name": "Rakshasa", "source": "ConfC" } } }, { "name": "Rakshasa Rukh", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item scale mail|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 76, "formula": "9d8 + 36" }, "speed": { "walk": 40 }, "str": 18, "dex": 14, "con": 18, "int": 12, "wis": 13, "cha": 11, "skill": { "athletics": "+7", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Common", "Infernal" ], "cr": "5", "trait": [ { "name": "Limited Magic Immunity", "entries": [ "The rakshasa can't be affected or detected by spells of 1st level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 0 }, { "name": "Sinister Heart", "entries": [ "Any hit scored against the rakshasa by a magical weapon that deals piercing damage and is wielded by a Good-aligned creature becomes a critical.", "If the rakshasa is reduced to 0 hit points in this way, it is permanently killed and can't reform in the Abyss." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The rakshasa makes three attacks with its Curseblade Khanda." ] }, { "name": "Curseblade Khanda", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) slashing damage, and the target is {@condition cursed|confc|cursed}.", "A creature {@condition cursed|confc|cursed} in this way that would add any magical bonus to an attack, saving throw, or damage roll instead subtracts the same amount." ] }, { "name": "Gathra-Horn War Bow", "entries": [ "{@atk rw} {@hit 7} to hit, range:special, one target. {@h}10 ({@dice 2d8 + 4}) piercing plus 14 ({@damage 4d6}) lightning damage.", "This attack can target any creature the rakshasa can see. On a hit, the target must succeed on a {@dc 15} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}." ] } ], "bonus": [ { "name": "Master of Appearances", "entries": [ "The rakshasa assumes the illusory appearance and voice of any humanoid creature it has seen." ] } ], "reaction": [ { "name": "Deceptive Feint", "entries": [ "When the rakshasa misses with a melee attack, it can make another melee attack against a different target in its reach." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "I" ], "damageTags": [ "L", "S" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "cursed|confc|cursed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rakshasa.webp", "fluff": { "_monsterFluff": { "name": "Rakshasa", "source": "ConfC" } } }, { "name": "Rakshasa Naztharune", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "L", "NX", "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 110, "formula": "13d8 + 52" }, "speed": { "walk": 40 }, "str": 14, "dex": 17, "con": 18, "int": 13, "wis": 16, "cha": 20, "skill": { "deception": "+11", "insight": "+9", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Abyssal", "Common", "Infernal", "telepathy 60 ft." ], "cr": "7", "trait": [ { "name": "Limited Magic Immunity", "entries": [ "The rakshasa can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 0 }, { "name": "Sinister Heart", "entries": [ "Any hit scored against the rakshasa by a magical weapon that deals piercing damage and is wielded by a Good-aligned creature becomes a critical.", "If the rakshasa is reduced to 0 hit points in this way, it is permanently killed and can't reform in the Abyss." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The rakshasa makes two attacks with its Reversed Claws." ] }, { "name": "Reversed Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 3d6 + 3}) slashing damage, and the target is {@condition cursed|confc|cursed}.", "A creature {@condition cursed|confc|cursed} in this way that would add any magical bonus to an attack, saving throw, or damage roll instead subtracts the same amount." ] }, { "name": "Death-Reservoir Dagger (1/Day)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) slashing damage and the target must make a {@dc 15} Constitution saving throw.", "On a failed save, the creature drops to 0 hit points and makes all saving throws with disadvantage for the next minute. On a success, the creature takes 35 ({@damage 10d6}) poison damage." ] }, { "name": "Fiendish Insight", "entries": [ "One player whose character the rakshasa can see must declare what action the character will take on their following turn, then that character must succeed on a {@dc 17} Charisma ({@skill Deception}) check or have the rakshasa learn that information." ] } ], "bonus": [ { "name": "Master of Appearances", "entries": [ "The rakshasa assumes the illusory appearance and voice of any humanoid creature it has seen." ] }, { "name": "Disappearing Act {@recharge 4}", "entries": [ "The rakshasa becomes {@condition invisible} until the beginning of its next turn, or until it takes any damage." ] } ], "reaction": [ { "name": "Saw it Coming (Recharges when the rakshasa uses its Fiendish Insight)", "entries": [ "When a creature it can see begins to take an action, the rakshasa can move up to its speed and take an action or a bonus action." ] }, { "name": "Alone (1/Day)", "entries": [ "When a creature ends its movement within 5 feet of the rakshasa, the rakshasa can throw a fistful of red powder in its eyes.", "The creature must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn). While {@condition poisoned} in this way, a creature cannot distinguish friend from foe." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "I", "TP" ], "damageTags": [ "I", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "cursed|confc|cursed", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rakshasa.webp", "fluff": { "_monsterFluff": { "name": "Rakshasa", "source": "ConfC" } } }, { "name": "Rakshasa Ak'Chazar", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "L", "NX", "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 211, "formula": "22d8 + 110" }, "speed": { "walk": 40, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 15, "dex": 18, "con": 20, "int": 21, "wis": 16, "cha": 19, "save": { "con": "+10" }, "skill": { "arcana": "+10", "deception": "+14", "insight": "+13", "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "immune": [ { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Abyssal", "Common", "Infernal", "telepathy 60 ft." ], "cr": "13", "trait": [ { "name": "Eternal Servitude", "entries": [ "A living creature that dies while under the rakshasa's control rises at the beginning of its next turn under the rakshasa's control with 30 hit points.", "The creature's type becomes undead and its alignment becomes lawful evil, but its statistics otherwise remain unchanged and it retains its memories." ], "sort": 0 }, { "name": "Limited Magic Immunity", "entries": [ "The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 1 }, { "name": "Sinister Heart", "entries": [ "Any hit scored against the rakshasa by a magical weapon that deals piercing damage and is wielded by a Good-aligned creature becomes a critical.", "If the rakshasa is reduced to 0 hit points in this way, it is permanently killed and can't reform in the Abyss." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The rakshasa makes two attacks with its Reversed Claws and uses its Fiendish {@skill Insight}." ] }, { "name": "Reversed Claws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@dice 3d6 + 4}) slashing plus 11 ({@damage 2d10}) necrotic damage, and the target is {@condition cursed|confc|cursed}.", "A creature {@condition cursed|confc|cursed} in this way that would add any magical bonus to an attack, saving throw, or damage roll instead subtracts the same amount." ] }, { "name": "Fiendish Insight", "entries": [ "One player whose character the rakshasa can see must declare what action the character will take on their following turn, then that character must succeed on a {@dc 21} Charisma ({@skill Deception}) check or have the rakshasa learn that information." ] }, { "name": "Twist the Heart (7th Level Spell, Concentration) {@recharge 5}", "entries": [ "{@atk ms} {@hit 10} to hit, reach 5 ft., one target. {@h}44 ({@damage 8d10}) psychic damage and the target must make a {@dc 18} Wisdom saving throw.", "On a failure, the creature is {@condition dominated|confc|dominated} by the rakshasa for the next hour, and repeats this saving throw whenever it takes damage, ending the effect on a success.", "While {@condition dominated|confc|dominated} in this way, the creature takes 5 ({@damage 1d10}) psychic damage whenever it deals damage to or is dealt damage by a former ally." ] } ], "bonus": [ { "name": "Master of Appearances", "entries": [ "The rakshasa assumes the illusory appearance and voice of any humanoid creature it has seen." ] }, { "name": "Sneering Command", "entries": [ "Up to two creatures the rakshasa can see within 60 feet may each use their reaction to move up to half their speed and make a melee attack." ] } ], "reaction": [ { "name": "Saw it Coming (Recharges when the rakshasa uses its Fiendish Insight)", "entries": [ "When a creature it can see begins to take an action, the rakshasa can move up to its speed and take an action or a bonus action." ] }, { "name": "Deceptive Demise (4th Level Spell, 1/Day)", "entries": [ "When the rakshasa takes any damage, it can teleport up to 30 feet to a location it can see, turn {@condition invisible} until the beginning of its next turn, and can attempt to Hide.", "A corpse-like duplicate of the rakshasa is left in its place, which dissolves into mist at the end of the rakshasa's next turn, or if it takes any damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "I", "TP" ], "damageTags": [ "N", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "cursed|confc|cursed", "dominated|confc|dominated" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rakshasa.webp", "fluff": { "_monsterFluff": { "name": "Rakshasa", "source": "ConfC" } } }, { "name": "Rakshasa Rajah", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "L", "NX", "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 266, "formula": "28d8 + 140" }, "speed": { "walk": 40 }, "str": 17, "dex": 18, "con": 21, "int": 22, "wis": 19, "cha": 23, "save": { "con": "+12", "wis": "+9" }, "skill": { "arcana": "+12", "deception": "+18", "insight": "+16", "perception": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 20, "immune": [ { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Abyssal", "Common", "Infernal", "telepathy 60 ft." ], "cr": "19", "trait": [ { "name": "Master of Treachery", "entries": [ "The rakshasa can sense the presence and nature of conflict between creatures it can see." ], "sort": 0 }, { "name": "Limited Magic Immunity", "entries": [ "The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 1 }, { "name": "Sinister Heart", "entries": [ "Any hit scored against the rakshasa by a magical weapon that deals piercing damage and is wielded by a Good-aligned creature becomes a critical.", "If the rakshasa is reduced to 0 hit points in this way, it is permanently killed and can't reform in the Abyss." ], "sort": 2 }, { "name": "Legendary Resistances (1/Day)", "entries": [ "If the rakshasa fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The rakshasa makes two attacks with its Reversed Claws and uses its Mastermind's {@skill Insight}, if available." ] }, { "name": "Reversed Claws", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}14 ({@dice 3d6 + 4}) slashing plus 11 ({@damage 2d10}) necrotic damage, and the target is {@condition cursed|confc|cursed}.", "A creature {@condition cursed|confc|cursed} in this way that would add any magical bonus to an attack, saving throw, or damage roll instead subtracts the same amount." ] }, { "name": "Sudden Spoiling (6th Level Spell)", "entries": [ "One creature the rakshasa can see within 15 feet must succeed on a {@dc 20} Constitution saving throw or take 49 ({@damage 11d8}) necrotic damage, or half as much on a success.", "If this spell was cast as a reaction on the target's turn, the target is additionally {@condition stunned} until the end of the rakshasa's next turn." ] }, { "name": "Mastermind's Insight {@recharge 5}", "entries": [ "Each player whose character the rakshasa can see must declare what action the character will take on their following turn, then each of those characters must succeed on a {@dc 24} Charisma ({@skill Deception}) check or have the rakshasa learn that information." ] }, { "name": "Displace Soul (1/Day, 9th Level Spell, Concentration.)", "entries": [ "One creature within 5 feet of the rakshasa must succeed on a {@dc 20} Charisma saving throw or fall {@condition unconscious} as its soul is forced out of its body and into the Border Ethereal (Save Ends at end of turn).", "The affected creature can still see, hear, and speak faintly across the barrier. A creature that fails three consecutive saving throws against this effect is trapped outside its body until returned by a {@spell Wish} spell or similar magic." ] } ], "bonus": [ { "name": "Master of Appearances", "entries": [ "The rakshasa assumes the illusory appearance and voice of any humanoid creature it has seen." ] }, { "name": "Wreath With Flame (3rd Level Spell)", "entries": [ "Until the end of the rakshasa's turn, its melee attacks deal an additional 7 ({@damage 2d6}) fire damage." ] }, { "name": "Sneering Command", "entries": [ "Up to two creatures the rakshasa can see within 60 feet may each use their reaction to move up to half their speed and make a melee attack." ] } ], "reaction": [ { "name": "Saw it Coming (Recharges when the rakshasa uses its Mastermind's Insight)", "entries": [ "When a creature it can see begins to take an action, the rakshasa can move up to its speed and takes an action or a bonus action." ] }, { "name": "Deceptive Demise (4th Level Spell, 2/Day)", "entries": [ "When the rakshasa takes any damage, it can teleport up to 30 feet to a location it can see, turn {@condition invisible} until the beginning of its next turn, and can attempt to Hide.", "A corpse-like duplicate of the rakshasa is left in its place, which dissolves into mist at the end of the rakshasa's next turn, or if it takes any damage." ] } ], "legendary": [ { "name": "Prepared Trap", "entries": [ "The rakshasa moves up to 10 feet, then activates a trap that it set earlier in anticipation of its enemies' actions, choosing one of the following effects. A creature targeted with one of these effects cannot be targeted with the same effect until it moves.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Spiked Pit", "entries": [ " A false floor over a 10 foot deep spiked pit drops away beneath a creature within 60 feet, which must succeed on a {@dc 20} Dexterity saving throw or fall in, taking 10 ({@damage 3d6}) piercing damage." ], "type": "item" }, { "name": "{@condition poisoned} Potion", "entries": [ " One creature within 60 feet that ingested a consumable magic item since the end of the rakshasa's last turn must succeed on a {@dc 20} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn)." ], "type": "item" }, { "name": "Glyph Mine", "entries": [ " One creature within 60 feet and each other creature within 5 feet of it must succeed on a {@dc 20} Dexterity saving throw or take 9 ({@damage 2d8}) damage of a type of the rakshasa's choice." ], "type": "item" }, { "name": "Tailored Bane", "entries": [ " Choose a spell in secret. The first time a creature within 60 feet casts that spell before the beginning of the rakshasa's next turn, the spell targets its caster." ], "type": "item" } ] } ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "I", "TP" ], "damageTags": [ "F", "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "cursed|confc|cursed", "poisoned", "stunned", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rakshasa.webp", "fluff": { "_monsterFluff": { "name": "Rakshasa", "source": "ConfC" } } }, { "name": "Shadow Mastiff", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "8d12 + 24" }, "speed": { "walk": 50 }, "str": 17, "dex": 15, "con": 17, "int": 3, "wis": 12, "cha": 11, "skill": { "perception": "+3", "stealth": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "cr": "2", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The shadow mastiff has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Light Dependance", "entries": [ "While in darkness, the shadow mastiff is {@condition invisible} and has a 50 ft. climb speed. While in bright light, attack rolls against the shadow have advantage." ], "sort": 1 } ], "action": [ { "name": "Multiattack (Darkness only)", "entries": [ "The shadow mastiff makes two bite attacks." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage. Instead of dealing damage, the shadow mastiff can grapple the target (escape {@dc 13}). If the target is a creature, it must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Worry (Dim light or darkness only)", "entries": [ "One creature {@condition grappled} by both the shadow mastiff and at least one of the shadow mastiff's allies must succeed on a {@dc 13} Constitution saving throw or take 31 ({@damage 9d6}) piercing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Bay {@recharge 5}", "entries": [ "As a reaction to being illuminated by a source of bright light for the first time this turn, the shadow mastiff lets out a terrifying prolonged howl. Each creature within 60 ft. that can hear it must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} of the hound for the next minute and drop what it's holding. Any light sources dropped in this way are extinguished. A {@condition frightened} creature repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Shadow Mastiff.webp", "fluff": { "_monsterFluff": { "name": "Shadow Mastiff", "source": "ConfC" } } }, { "name": "Shoosuva", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "19d10 + 57" }, "speed": { "walk": 40 }, "str": 18, "dex": 13, "con": 17, "int": 7, "wis": 14, "cha": 19, "save": { "dex": "+4", "con": "+6", "wis": "+5" }, "passive": 13, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Abyssal", "Gnoll", "telepathy 120 ft." ], "cr": "8", "trait": [ { "name": "Rampage", "entries": [ "When the shoosuva reduces a creature to 0 hit points on its turn, the shoosuva can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 0 }, { "name": "Opportunist", "entries": [ "The shoosuva has advantage on attack rolls against a creature unless that creature hit it with a melee attack since the end of the shoosuva's last turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The shoosuva makes two attacks: one with its bite and one with its tail stinger." ] }, { "name": "Latching Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}25 ({@damage 4d10 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Tail Stinger", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one creature. {@h}13 ({@damage 2d8 + 4}) piercing damage, and the target must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} for the next minute. While {@condition poisoned} in this way, the target has disadvantage on Wisdom saving throws and repeats the saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Crush Bones", "entries": [ "One creature {@condition grappled} by the shoosuva takes 52 ({@damage 8d12}) piercing damage and must succeed on a {@dc 15} Constitution saving throw or suffer disadvantage on attack rolls and saving throws that use Strength until it completes a short or long rest." ] } ], "reaction": [ { "name": "Abyssal Cackle", "entries": [ "As a reaction to being hit with a melee attack, the shoosuva moves up to 20 ft. without provoking attacks of opportunity, emitting an maddening laugh. The attacker and each other creature within 10 ft. of the it must make a {@dc 15} Wisdom saving throw. Each creature (other than shoosuvas, gnolls, or hyenas) that failed the save must move up to half its speed and make a melee attack against the nearest creature (or against itself if there are no other creatures in range), starting with the attacker and progressing in initiative order." ] } ], "traitTags": [ "Rampage" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "OTH", "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Shoosuva.webp", "fluff": { "_monsterFluff": { "name": "Shoosuva", "source": "ConfC" } } }, { "name": "Vargouille", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 13, "formula": "3d4 + 6" }, "speed": { "walk": 30 }, "str": 6, "dex": 14, "con": 14, "int": 4, "wis": 7, "cha": 2, "senses": [ "darkvision 60 ft." ], "passive": 8, "resist": [ "cold", "lightning" ], "languages": [ "understands Abyssal", "Common and Infernal", "but is unable to speak" ], "cr": "1", "trait": [ { "name": "Screeching Flock", "entries": [ "A creature that starts its turn within 60 feet of three or more vargouilles must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn, or become immune to this ability for 24 hours on a success." ], "sort": 0 }, { "name": "Poor Vision", "entries": [ "The swarm has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight. As an action, a creature may attempt a {@dc 8} Charisma ({@skill Deception}) check to convince the vargouille that something inedible is edible." ], "sort": 1 } ], "action": [ { "name": "Locking Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@dice 1d6 + 2}) plus 10 ({@damage 3d6}) poison damage and the vargouille becomes {@condition attached|confc|attached} to the target (remove {@dc 12})." ] }, { "name": "Cursed Kiss", "entries": [ "The vargouille kisses an {@condition incapacitated} creature within 5 feet, forcing it to succeed on a {@dc 12} Charisma saving throw or be {@condition cursed|confc|cursed}.", "While {@condition cursed|confc|cursed} in this way, a creature loses 1 point of Charisma for each hour it spends in dim light or darkness. A creature that has its Charisma reduced to 0 in this way has its head tear free of its body and sprout wings, becoming a vargouille." ] }, { "name": "Manic Shrieking {@recharge 5}", "entries": [ "The vargouille unleashes a piercing shriek in a 15 foot cone, forcing each creature in the area that can hear it to succeed on a {@dc 12} Wisdom saving throw or take 7 ({@damage 2d6}) psychic damage.", "A creature that fails this saving throw by 5 or more is {@condition stunned} until the end of the Vargouille's next turn. A {@condition frightened} creature makes this saving throw with disadvantage." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "C", "I" ], "damageTags": [ "I", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "cursed|confc|cursed", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Vargouille.webp", "fluff": { "_monsterFluff": { "name": "Vargouille", "source": "ConfC" } } }, { "name": "Vargouille Swarm", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "fiend", "swarmSize": "T" }, "alignment": [ "C", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 72, "formula": "16d4 + 32" }, "speed": { "walk": 30 }, "str": 6, "dex": 14, "con": 14, "int": 4, "wis": 7, "cha": 2, "senses": [ "darkvision 60 ft." ], "passive": 8, "resist": [ "cold", "lightning", { "special": "damage from attacks" } ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned." ], "languages": [ "understands Abyssal", "Common", "and Infernal but is unable to speak" ], "cr": "5", "trait": [ { "name": "Screeching Flock", "entries": [ "A creature that starts its turn within 60 ft. of the swarm must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn. On a successful saving throw, the creature is immune to this ability for 24 hours." ], "sort": 0 }, { "name": "Poor Vision", "entries": [ "The swarm has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight. As an action, a creature may attempt a {@dc 8} Charisma ({@skill Deception}) check to convince the swarm that something inedible is edible." ], "sort": 1 }, { "name": "Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a small creature. The swarm can't regain hit points or gain temporary hit points." ], "sort": 2 } ], "action": [ { "name": "Locking Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}16 ({@dice 4d6 + 2}) piercing plus 21 ({@damage 6d6}) poison damage, or 9 ({@dice 2d6 + 2}) piercing plus 10 ({@dice 3d6}) poison if the swarm has half of its hit points or fewer, and the swarm attaches to the target.", "While attached, the swarm can't attack another target, and may free itself as an Action or Bonus Action." ] }, { "name": "Manic Shrieking {@recharge 5}", "entries": [ "The swarm unleashes a cacophony of piercing shrieks, forcing each creature within 20 feet that can hear it to succeed on a {@dc 13} Wisdom saving throw or take 14 ({@damage 4d6}) psychic damage.", "A creature that fails this saving throw by 5 or more is {@condition stunned} until the end of the Vargouille's next turn. A {@condition frightened} creature makes this saving throw with disadvantage." ] } ], "bonus": [ { "name": "Cursed Kiss", "entries": [ "The swarm showers an {@condition incapacitated} creature in its space with kisses, forcing it to succeed on a {@dc 12} Charisma saving throw or be {@condition cursed|confc|cursed}.", "While {@condition cursed|confc|cursed} in this way, a creature loses 1 point of Charisma for each hour it spends in dim light or darkness. A creature that has its Charisma reduced to 0 in this way has its head tear free of its body and sprout wings, becoming a vargouille." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "C", "I" ], "damageTags": [ "I", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "cursed|confc|cursed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Vargouille.webp", "fluff": { "_monsterFluff": { "name": "Vargouille", "source": "ConfC" } } }, { "name": "Cyclops", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 138, "formula": "12d12 + 60" }, "speed": { "walk": 30 }, "str": 22, "dex": 11, "con": 20, "int": 8, "wis": 6, "cha": 10, "skill": { "athletics": "+9", "perception": "+1" }, "passive": 11, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Giant" ], "cr": "6", "trait": [ { "name": "Poor Depth Perception", "entries": [ "The cyclops has disadvantage on any attack roll against a target more than 30 feet away. Attacks against the cyclops made from more than 30 feet away are made at advantage." ], "sort": 0 }, { "name": "Evil Eye", "entries": [ "When a creature that can see the cyclops' eye starts its turn within 30 feet of the cyclops, the cyclops can force it to make a {@dc 14} Charisma saving throw. On a failed save, the creature subtracts {@dice 1d4} from any attacks or saving throws it makes until the beginning of its next turn. Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the cyclops until the start of its next turn, when it can avert its eyes again." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The cyclops makes two greatclub attacks. It may replace one gratclub attack with a use of its Titan Strike ability." ] }, { "name": "Greatclub", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage and the target is pushed 10 feet away. Creatures within 5 feet of the target must make a {@dc 17} Dexterity saving throw, taking half the attack's damage on a failed save." ] }, { "name": "Titan Srike {@recharge 5}", "entries": [ "Each creature in a 10 ft. cone must succeed on a {@dc 18} Dexterity saving throw or take 13 ({@damage 2d12}) bludgeoning damage and be thrown 15 ft. into the air. A creature without a fly speed falls at the beginning of its turn." ] }, { "name": "Rock", "entries": [ "{@atk rw} {@hit 9} to hit, range 30/120 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage." ] } ], "reaction": [ { "name": "Kick Away", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the cyclops, the cyclops forces it to succeed on a {@dc 17} Dexterity saving throw or be knocked {@condition prone}, be pushed 10 feet away, and lose {@status concentration} if it was holding it." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cyclops.webp", "fluff": { "_monsterFluff": { "name": "Cyclops", "source": "ConfC" } } }, { "name": "Cyclops Battleweaver", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "{@item chain mail|PHB}" ] } ], "hp": { "average": 138, "formula": "12d12 + 60" }, "speed": { "walk": 30 }, "str": 22, "dex": 11, "con": 20, "int": 8, "wis": 6, "cha": 10, "skill": { "athletics": "+9", "perception": "+1" }, "passive": 11, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Giant" ], "cr": { "cr": "7", "xp": 2300 }, "trait": [ { "name": "Poor Depth Perception", "entries": [ "The cyclops has disadvantage on any attack roll against a target more than 30 feet away. Attacks against the cyclops made from more than 30 feet away are made at advantage." ], "sort": 0 }, { "name": "Evil Eye", "entries": [ "When a creature that can see the cyclops' eye starts its turn within 30 feet of the cyclops, the cyclops can force it to make a {@dc 14} Charisma saving throw. On a failed save, the creature subtracts {@dice 1d4} from any attacks or saving throws it makes until the beginning of its next turn. Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the cyclops until the start of its next turn, when it can avert its eyes again." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The cyclops makes two greataxe attacks. It may replace one gratclub attack with a use of its Tremor Smash ability." ] }, { "name": "Greataxe", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}27 ({@damage 6d6 + 6}) bludgeoning damage and be pushed 10 feet away. Creatures within 5 feet of the target must make a {@dc 17} Dexterity saving throw, taking half the attack's damage on a failed save." ] }, { "name": "Cleaving Sweep", "entries": [ "Each creature in a 15 foot radius must make a {@dc 17} Dexterity saving throw or take 26 ({@damage 4d12}) bludgeoning damage and be pushed 10 feet away. A creature may fall {@condition prone} as a reaction to gain advantage on this save." ] }, { "name": "Rock", "entries": [ "{@atk rw} {@hit 9} to hit, range 30/120 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage." ] } ], "reaction": [ { "name": "Kick Away", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the cyclops, the cyclops forces it to succeed on a {@dc 17} Dexterity saving throw or be knocked {@condition prone}, pushed 10 feet away, and lose {@status concentration} if it was holding it." ] }, { "name": "Harness Misfortune {@recharge 5}", "entries": [ "As a reaction to being targeted with a spell, the cyclops may change the target to a creature affected with its evil eye." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cyclops.webp", "fluff": { "_monsterFluff": { "name": "Cyclops", "source": "ConfC" } } }, { "name": "Ettin", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 20 }, "str": 21, "dex": 8, "con": 17, "int": 6, "wis": 10, "cha": 8, "skill": { "athletics": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Giant", "Orc" ], "cr": "4", "trait": [ { "name": "Two Heads", "entries": [ "The ettin has advantage on Wisdom ({@skill Perception}) checks and on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}." ], "sort": 0 }, { "name": "Double Actions", "entries": [ "The ettin rolls initiative twice, and acts on each of them." ], "sort": 1 }, { "name": "Wakeful", "entries": [ "When one of the ettin's heads is asleep, its other head is awake." ], "sort": 2 } ], "action": [ { "name": "Battleaxe", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage and the target is knocked {@condition prone}." ] }, { "name": "Morningstar", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage and the target is pushed 10 feet away." ] } ], "reaction": [ { "name": "Kick Away", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the ettin, the ettin forces it to succeed on a {@dc 15} Dexterity saving throw or be pushed 10 feet away and lose {@status concentration}, if it was holding it." ] }, { "name": "Lash Out", "entries": [ "As a reaction to succeeding on a saving throw against a magical effect, the ettin may move up to half its movement toward the spell caster. If it ends this movement with the spell's caster within its reach, it may then make an attack against the spell's caster." ] } ], "senseTags": [ "D" ], "languageTags": [ "GI", "O" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ettin.webp", "fluff": { "_monsterFluff": { "name": "Ettin", "source": "ConfC" } } }, { "name": "Fomorian", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 149, "formula": "13d12 + 65" }, "speed": { "walk": 30 }, "str": 23, "dex": 10, "con": 20, "int": 9, "wis": 14, "cha": 6, "skill": { "athletics": "+9", "perception": "+8", "stealth": "+3" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Giant" ], "cr": { "cr": "8", "xp": 2300 }, "trait": [ { "name": "Evil Eye", "entries": [ "When a creature that can see the fomorian starts its turn within 30 feet of the fomorian, the fomorian can force it to make a {@dc 14} Charisma saving throw. On a failed save, the creature subtracts {@dice 1d4} from any attacks or saving throws it makes until the beginning of its next turn. Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the fomorian until the start of its next turn, when it can avert its eyes again." ], "sort": 0 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The fomorian makes two greatclub attacks. It may replace one gratclub attack with a use of its Share Curse ability." ] }, { "name": "Greatclub", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage and the target is pushed 10 feet away. Creatures within 5 feet of the target must make a {@dc 17} Dexterity saving throw, taking half the attack's damage on a failed save." ] }, { "name": "Giant Bolas", "entries": [ "{@atk rw} {@hit 9} to hit, range 20/60 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage and the target is {@condition grappled} and {@condition restrained} (escape {@dc 14})." ] }, { "name": "Share Curse {@recharge 5}", "entries": [ "The fomorian magically forces a creature affected by its evil eye to make a {@dc 14} Charisma saving throw. The creature takes 27 ({@damage 6d8}) psychic damage on a failed save, or half as much damage on a successful one. A creature that fails this save by 5 or more is also cursed with magical deformities. While deformed, the creature has its speed halved and has disadvantage on ability checks, saving throws, and attacks based on Strength or Dexterity." ] } ], "reaction": [ { "name": "Wrack", "entries": [ "As a reaction being hit with an attack by a creature affected by its evil eye, the fomorian may force the attacker to make a {@dc 14} Constitution saving throw or take {@damage 4d6} psychic damage and be {@condition stunned} until the end of the Fomorian's next turn." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MLW", "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Fomorian.webp", "fluff": { "_monsterFluff": { "name": "Fomorian", "source": "ConfC" } } }, { "name": "Hill Giant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "10d12 + 40" }, "speed": { "walk": 30 }, "str": 21, "dex": 8, "con": 19, "int": 5, "wis": 9, "cha": 6, "skill": { "athletics": "+8", "perception": "+2" }, "passive": 12, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Giant", "Jotunhaug" ], "cr": "5", "trait": [ { "name": "Easily Confused", "entries": [ "While at least three hostile creatures are within 5 feet of the giant, all attacks against it are made at advantage. While at least two creatures are speaking to the giant, it has disadvantage on Wisdom ({@skill Insight}) checks made to detect deception." ], "sort": 0 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 16} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The hill giant makes two tree trunk attacks. It may replace one tree trunk attack with a use of its brutal shove ability." ] }, { "name": "Tree Trunk", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d8 + 5}) bludgeoning damage and be pushed 5 feet away.", "Each other creature within 5 feet of the target must succeed on a {@dc 17} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Rock", "entries": [ "{@atk rw} {@hit 8} to hit, range 30/120 ft., one target. {@h}28 ({@damage 4d10 + 5}) bludgeoning damage." ] }, { "name": "Body Slam", "entries": [ "The Hill Giant expends all of its remaining movement and throws itself {@condition prone} in a 15 foot square centered on a point within 25 ft. Each creature in the area must succeed on a {@dc 16} Dexterity saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success.", "A creature that is climbing on the giant has disadvantage on the saving throw. A creature that succeeds may use its reaction to move up to ten feet, taking no damage if it ends this movement outside the affected area." ] }, { "name": "Brutal Shove {@recharge 5}", "entries": [ "Up to two creatures within 10 feet of the giant and within 15 feet of each other must succeed on a {@dc 16} Strength saving throw or take 20 ({@damage 3d12}) bludgeoning damage and be pushed 10 feet away. A creature may fall {@condition prone} as a reaction to gain advantage on this save." ] } ], "reaction": [ { "name": "Kick Away", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the giant, the giant forces it to succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}, pushed 10 feet away, and lose {@status concentration} if it was holding it." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hill Giant.webp", "fluff": { "_monsterFluff": { "name": "Hill Giant", "source": "ConfC" } } }, { "name": "Hill Giant Avalancher", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 115, "formula": "11d12 + 44" }, "speed": { "walk": 30 }, "str": 21, "dex": 8, "con": 19, "int": 6, "wis": 9, "cha": 6, "skill": { "athletics": "+8", "perception": "+2" }, "passive": 12, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Giant", "Jotunhaug" ], "cr": "6", "trait": [ { "name": "Easily Confused", "entries": [ "While at least three hostile creatures are within 5 feet of the giant, all attacks against it are made at advantage. While at least two creatures are speaking to the giant, it has disadvantage on Wisdom ({@skill Insight}) checks made to detect deception." ], "sort": 0 }, { "name": "Rock-Sack", "entries": [ "The giant carries a sack with twelve good throwing rocks in it." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 16} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The hill giant makes two attacks with its earthen wave." ] }, { "name": "Earthen Wave", "entries": [ "{@atk ms} {@hit 7} to hit, reach 20 ft., one target. {@h}21 ({@damage 4d10}) bludgeoning damage and the target must succeed on a {@dc 15} Strength saving throw or be pushed 10 ft. away." ] }, { "name": "Rock", "entries": [ "{@atk mw,rw} {@hit 8} to hit, range 30/120 ft., one target. {@h}33 ({@damage 5d10 + 5}) bludgeoning damage.", "Each other creature within 5 feet of the target must succeed on a {@dc 16} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Runecut Stomp {@recharge 5}", "entries": [ "The hill giant stomps a rune into the earth, sending the earth churning in a 30 ft. cone. Each creature in the area must succeed on a {@dc 15} Dexterity saving throw or take 18 ({@damage 4d8}) bludgeoning damage and fall {@condition prone}, or half as much damage on a success.", "The area becomes difficult terrain. At DM discretion, this ability may cause an avalanche, in which case its damage is maximized and creatures that fail the save are additionally {@condition blinded} and {@condition restrained} (escape {@dc 15}) as they are buried alive by loose material." ] } ], "reaction": [ { "name": "Kick Away", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the giant, the giant forces it to succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}, pushed 10 feet away, and lose {@status concentration} if it was holding it." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hill Giant.webp", "fluff": { "_monsterFluff": { "name": "Hill Giant", "source": "ConfC" } } }, { "name": "Hill Giant Chef-Soul", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 138, "formula": "12d12 + 60" }, "speed": { "walk": 30 }, "str": 21, "dex": 11, "con": 20, "int": 13, "wis": 9, "cha": 6, "save": { "str": "+8", "con": "+8" }, "skill": { "athletics": "+8", "perception": "+2" }, "passive": 12, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Common", "Giant", "Jotunhaug" ], "cr": "8", "trait": [ { "name": "Easily Confused", "entries": [ "While at least three hostile creatures are within 5 feet of the giant, all attacks against it are made at advantage. While at least two creatures are speaking to the giant, it has disadvantage on Wisdom ({@skill Insight}) checks made to detect deception." ], "sort": 0 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 16} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 1 }, { "name": "Runescribed Cauldron", "entries": [ "The giant carries a 15 ft. across magic cauldron that can fill with water and heat on command. A creature that enters the caudron for the first time on a turn or starts its turn there takes 11 ({@damage 2d10}) fire damage. A creature may exit the cauldron by spending half its movement, landing {@condition prone} in an unoccupied adjacent space of its choice." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The hill giant makes two melee attacks, up to one of which may be with its sample bite." ] }, { "name": "Sample Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one {@condition grappled} target. {@h}16 ({@damage 2d10 + 5}) piercing damage and the giant has advantage on saving throws against spells cast by the creature until the beginning of the giant's next turn." ] }, { "name": "Hog Splitter", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d8 + 5}) slashing damage and the target is pushed 5 feet away. A creature killed by this weapon is split in half." ] }, { "name": "Snatch", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 16})." ] } ], "reaction": [ { "name": "Kick Away", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the giant, the giant forces it to succeed on a {@dc 16} Dexterity saving throw or be knocked {@condition prone}, pushed 10 feet away, and lose {@status concentration} if it was holding it." ] }, { "name": "Into the Cauldron!", "entries": [ "As a reaction to being hit with an attack by a {@condition grappled} creature while within 30 ft. of its cauldron, the hill giant tosses the creature.", "The creature must make a {@dc 16} Dexterity saving throw, falling into the cauldron on a failed save or taking 10 ({@damage 3d6}) bludgeoning damage on a successful one." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hill Giant.webp", "fluff": { "_monsterFluff": { "name": "Hill Giant", "source": "ConfC" } } }, { "name": "Hill Giant Master of the Feast", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "giant", "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 200, "formula": "16d12 + 96" }, "speed": { "walk": 0 }, "str": 23, "dex": 3, "con": 22, "int": 8, "wis": 12, "cha": 13, "save": { "str": "+10", "con": "+10" }, "skill": { "athletics": "+10", "perception": "+5", "persuasion": "+5" }, "passive": 15, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Goblin", "Giant", "Jotunhaug" ], "cr": "10", "trait": [ { "name": "Easily Confused", "entries": [ "While at least three hostile creatures are within 5 feet of the giant, all attacks against it are made at advantage. While at least two creatures are speaking to the giant, it has disadvantage on Wisdom ({@skill Insight}) checks made to detect deception." ], "sort": 0 }, { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the giant may spend its full movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 1 }, { "name": "Ordning of Plenty", "entries": [ "When initiative is rolled, each friendly giant within 60 ft. gains 11 ({@dice 2d10}) temporary hit points. While a giant has these temporary hit points, it has immunity to poison and to being {@condition frightened}, and makes Wisdom saving throws at advantage." ], "sort": 2 } ], "action": [ { "name": "Dwarf-Driver Club", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage and the target must succeed on a {@dc 18} Strength saving throw or be pushed 20 ft. away, or half as far on a success." ] }, { "name": "Snatch", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Hurl Creature (Requires a Grappled creature)", "entries": [ "{@atk rw} {@hit 10} to hit, range 30/60 ft., one target. {@h}17 ({@damage 2d10 + 6}) bludgeoning damage. On a hit or miss, the thrown creature takes the attack's damage." ] }, { "name": "Savor", "entries": [ "The giant slowly chews. Each creature in its mouth must succeed on a {@dc 18} Dexterity saving throw or take 35 ({@damage 10d6}) bludgeoning damage, or half as much on a success." ] }, { "name": "Call to the Feast {@recharge 5}", "entries": [ "Up to four hill giants within 60 ft. may each use their reaction to make a bite attack using the Master of the Feast's attack bonus, dealing 14 ({@damage 2d8 + 5}) piercing damage on a hit." ] } ], "legendary": [ { "name": "Snatch", "entries": [ "The giant makes a snatch attack." ] }, { "name": "Stuff", "entries": [ "One Large or smaller creature {@condition grappled} by the giant must succeed on a {@dc 18} Strength saving throw or be stuffed into the hill giant's mouth and {@condition restrained} (escape {@dc 18})." ] }, { "name": "Earthshaker Charge (Costs 2 Actions)", "entries": [ "The giant moves up to 30 feet in a straight line and can move through the space of any creature smaller than Gargantuan. Each creature within 30 ft. of where it begins or ends this movement must succeed on a {@dc 18} Dexterity saving throw or be knocked {@condition prone}. A creature whose space the giant passes through has disadvantage on this saving throw." ] } ], "languageTags": [ "GI", "GO" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hill Giant.webp", "fluff": { "_monsterFluff": { "name": "Hill Giant", "source": "ConfC" } } }, { "name": "Stone Giant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 126, "formula": "11d12 + 55" }, "speed": { "walk": 40 }, "str": 23, "dex": 15, "con": 20, "int": 10, "wis": 15, "cha": 9, "save": { "dex": "+5", "con": "+8", "wis": "+5" }, "skill": { "athletics": "+9", "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Giant", "Jotunstein" ], "cr": "7", "trait": [ { "name": "Stone Camouflage", "entries": [ "The giant has advantage on Dexterity ({@skill Stealth}) checks made to hide in rocky terrain." ], "sort": 0 }, { "name": "Stone Shaper", "entries": [ "The giant can scoop and mold solid earth and stone with its hands as though it were soft clay." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The stone giant makes two attacks with its sculpted greatclub, one of which it may replace with a use of its sweeping club ability." ] }, { "name": "Sculpted Greatclub", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage and the creature is pushed 5 feet away.", "Each other creature within 5 feet of the target must succeed on a {@dc 17} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Hurl Rock", "entries": [ "{@atk rw} {@hit 9} to hit, range 30/120 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage and the target must succeed on a {@dc 17} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Rolling Rock", "entries": [ "Each creature in a 60-foot line that is 5 feet wide. Each creature in that line must succeed on a {@dc 17} Dexterity saving throw or take 22 ({@damage 4d10}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Sweeping Club {@recharge 5}", "entries": [ "Each creature in a 15 foot cone must make a {@dc 17} Dexterity saving throw or take 18 ({@damage 4d8}) bludgeoning damage and be pushed 10 feet away. A creature may fall {@condition prone} as a reaction to gain advantage on this saving throw." ] } ], "reaction": [ { "name": "Fling Pest", "entries": [ "As a reaction to being attacked by a creature that is climbing on it, the giant may force the creature to succeed on a {@dc 17} Strength saving throw or be hurled 20 feet away, take 14 ({@damage 2d6}) bludgeoning damage and fall {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MLW", "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Stone Giant.webp", "fluff": { "_monsterFluff": { "name": "Stone Giant", "source": "ConfC" } } }, { "name": "Stone Giant Runesinger", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 138, "formula": "12d12 + 60" }, "speed": { "walk": 40 }, "str": 23, "dex": 15, "con": 20, "int": 15, "wis": 19, "cha": 11, "save": { "dex": "+5", "con": "+8", "wis": "+5" }, "skill": { "arcana": "+5", "athletics": "+9", "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Giant", "Jotunstein" ], "cr": "8", "trait": [ { "name": "Stone Camouflage", "entries": [ "The giant has advantage on Dexterity ({@skill Stealth}) checks made to hide in rocky terrain." ], "sort": 0 }, { "name": "Stone Shaper", "entries": [ "The giant can scoop and mold solid earth and stone with its hands as though it were soft clay." ], "sort": 1 }, { "name": "Runesong", "entries": [ "Over the course of an hour, the giant can sculpt a natural cavern to channel wind into beautiful and haunting melodies. Stone giants in the cavern have advantage on Intelligence, Wisdom, and Charisma saving throws." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The stone giant makes two attacks with its Launch Quakestone." ] }, { "name": "Enruned War-Chisel", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}17 ({@dice 2d10 + 6}) slashing plus 22 ({@damage 4d10}) force damage and the target must succeed on a {@dc 16} Charisma saving throw or have a rune inscribed upon its flesh, imposing one of the following effects. The creature may repeat this saving throw whenever it receives magical healing, ending the effect on a success.", "Until the creature receives magical healing, it suffers one of the following effects of the giant's choice.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Rune of Stony Sleep", "entries": [ " Whenever the creature regains hit points, it turns partially to stone and is {@condition restrained} until the end of its next turn. While asleep, the creature appears to be {@condition petrified}, and wakes only if a creature takes an action to wake it." ], "type": "item" }, { "name": "Rune of Thundering Echo", "entries": [ " Whenever the creature takes bludgeoning damage, it and each other creature within 5 ft. of it takes 11 ({@damage 2d10}) thunder damage." ], "type": "item" }, { "name": "Rune of Grasping Stone", "entries": [ " The creature treats surfaces of solid stone as difficult terrain, as hands continuously reach from the stone to slow its passage." ], "type": "item" } ] } ] }, { "name": "Launch Quakestone", "entries": [ "{@atk rw} {@hit 9} to hit, range 30/120 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage. On a hit or miss, each creature within 15 ft. of the target must succeed on a {@dc 17} Strength saving throw or be knocked {@condition prone}." ] } ], "reaction": [ { "name": "Grounding Stance", "entries": [ "As a reaction to taking 20 or more damage from a single source, the giant forces each Large or smaller creature within 30 ft. to succeed on a {@dc 17} Strength saving throw or be knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B", "O", "T" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Stone Giant.webp", "fluff": { "_monsterFluff": { "name": "Stone Giant", "source": "ConfC" } } }, { "name": "Stone Giant Dreamwalker", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "14d12 + 70" }, "speed": { "walk": 40 }, "str": 23, "dex": 14, "con": 21, "int": 10, "wis": 8, "cha": 12, "save": { "dex": "+6", "con": "+9", "wis": "+3" }, "skill": { "athletics": "+14", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ { "special": "attacks made without advantage" } ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Giant", "Jotunstein" ], "cr": "10", "trait": [ { "name": "Dreamwalker's Fugue", "entries": [ "A creature that starts its turn within 30 ft. of the dreamwalker perceives its reality as though in a dream, and must succeed on a {@dc 17} Wisdom saving throw or suffer one of the following effects at random. A creature that failed at least one of these saves retains no memory of events that transpired while in the affected area.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Frightening Apparition", "entries": [ " The earth boils, twisted faces and grasping hands surfacing and crying out before turning to stone. The creature is {@condition frightened} until the beginning of its next turn." ], "type": "item" }, { "name": "Incomprehensible Babbling", "entries": [ " The creature babbles incoherently and cannot speak or perform the verbal components of spells until the beginning of its next turn." ], "type": "item" }, { "name": "Endless Loops", "entries": [ " The creature must perform the same action this turn that it did on its previous turn. If it cannot, the creature teleports 40 ft. into the air and immediately falls." ], "type": "item" }, { "name": "Change Unending", "entries": [ " Colors and textures blur and run together, flowing like oil before rapidly sharpening into new focus. The area in a 10 ft. radius around the creature becomes difficult terrain." ], "type": "item" } ] } ], "sort": 0 }, { "name": "Stone Shaper", "entries": [ "The giant can scoop and mold solid earth and stone with its hands as though it were soft clay." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The stone giant makes two attacks with its surreality grasp, one of which it may replace with a use of its absorb dreamer ability, if available.." ] }, { "name": "Surreality Grasp", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}15 ({@dice 2d8 + 6}) bludgeoning plus 16 ({@damage 3d10}) psychic damage and the creature is {@condition grappled} (escape {@dc 18}). While {@condition grappled}, a creature's flesh takes on the appearance of stone." ] }, { "name": "Sculpt Creature", "entries": [ "The dreamwalker sculpts a {@condition grappled} creature like clay, imposing a new artistic form onto it. The creature must succeed on a {@dc 17} Wisdom saving throw or take 66 ({@damage 12d10}) psychic damage and be {@condition restrained} until it leaves the area of the dreamwalker's fugue." ] }, { "name": "Absorb Dreamer", "entries": [ "One {@condition grappled} creature affected by the giant's sculpt creature ability must succeed on a {@dc 17} Wisdom saving throw or be {@condition paralyzed} and partially absorbed into the giant's body until the giant dies or releases it. The creature can still perceive and speak." ] } ], "reaction": [ { "name": "Across the Veil", "entries": [ "As a reaction to being targeted by a ranged attack or harmful spell from outside the area of its dreamwalker's fugue, the giant turns the attack or spell into a shower of petals or a splash of water as it enters the area." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "paralyzed", "restrained" ], "variant": [ { "name": "Note: Dreams Made Real", "entries": [ "The effects of the Dreamwalker's Fugue are persistent and remain in the dreamwalker's wake unless otherwise noted." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/VGM/Stone Giant Dreamwalker.webp", "fluff": { "_monsterFluff": { "name": "Stone Giant Dreamwalker", "source": "ConfC" } } }, { "name": "Stone Giant Thane", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "14d12 + 70" }, "speed": { "walk": 40, "burrow": 40 }, "str": 23, "dex": 15, "con": 20, "int": 16, "wis": 20, "cha": 21, "save": { "dex": "+6", "con": "+9", "wis": "+9" }, "skill": { "athletics": "+10", "history": "+11", "perception": "+9" }, "senses": [ "darkvision 60 ft.", "tremorsense 30 ft." ], "passive": 19, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Giant", "Jotunstein" ], "cr": "10", "trait": [ { "name": "Stone Camouflage", "entries": [ "The giant has advantage on Dexterity ({@skill Stealth}) checks made to hide in rocky terrain." ], "sort": 0 }, { "name": "Stone Shaper", "entries": [ "The giant can scoop and mold solid earth and stone with its hands as though it were soft clay." ], "sort": 1 }, { "name": "Earth Glide", "entries": [ "The giant can burrow through nonmagical, unworked earth and stone. While doing so, the giant doesn't disturb the material it moves through." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 3 }, { "name": "Ordning of Artistry", "entries": [ "When initiative is rolled, time stops for each creature other than the giant. The giant may take three turns to inspect its surroundings and use its stone shaper ability to alter them. This effect ends early if the giant interacts with another creature in any way." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The giant makes two attacks with its crushing grasp, one of which it may replace with its stillness of stone ability, if available." ] }, { "name": "Crushing Grasp", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the creature is {@condition grappled} (escape {@dc 18}). While {@condition grappled} in this way, a creature takes 9 ({@damage 2d8}) bludgeoning damage at the beginning of each of its turns." ] }, { "name": "Hurl Rock", "entries": [ "{@atk rw} {@hit 9} to hit, range 30/120 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage and the target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Living Burial", "entries": [ "The giant scoops out a hollow in the earth and attempts to seal a creature in it. One {@condition grappled} creature must succeed on a {@dc 17} Strength saving throw or be {@condition blinded}, {@condition restrained}, and unable to breathe, sealed in a shallow grave of solid stone. The stone covering the creature is an object and can be destroyed (AC 20; HP 30; Immunity to Poison and Psychic damage)" ] }, { "name": "Stillness of Stone (Concentration) {@recharge 5}", "entries": [ "{@atk ms} {@hit 9} to hit, reach 10 ft., one target. {@h}33 ({@damage 6d10}) thunder damage and the target must succeed on a {@dc 17} Constitution saving throw or be {@condition petrified}." ] } ], "legendary": [ { "name": "Fling Pest", "entries": [ "The giant forces one creature that is climbing on it to succeed on a {@dc 18} Strength saving throw or be hurled 20 feet away, take 14 ({@damage 2d6}) bludgeoning damage and fall {@condition prone}." ] }, { "name": "Shelter of Stone", "entries": [ "If no creatures are currently climbing on it, the giant moves up to half its burrow speed." ] }, { "name": "Seal Wounds (Costs 2 Actions)", "entries": [ "The stone giant seals its wounds with stone, gaining 22 ({@dice 4d10}) temporary hit points." ] } ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B", "T" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "blinded", "grappled", "petrified", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Stone Giant.webp", "fluff": { "_monsterFluff": { "name": "Stone Giant", "source": "ConfC" } } }, { "name": "Frost Giant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "patchwork armor" ] } ], "hp": { "average": 138, "formula": "12d12 + 60" }, "speed": { "walk": 40 }, "str": 23, "dex": 9, "con": 21, "int": 9, "wis": 10, "cha": 12, "save": { "con": "+8", "wis": "+3", "cha": "+4" }, "skill": { "athletics": "+12", "perception": "+3" }, "passive": 13, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold" ], "languages": [ "Giant", "Jotunise" ], "cr": "8", "trait": [ { "name": "Ice Walk", "entries": [ "The giant can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 0 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The frost giant makes two attacks with its icy greataxe or its handaxes." ] }, { "name": "Icy Greataxe", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}27 ({@damage 6d6 + 6}) cold damage and the target is pushed 10 feet away.", "Each other creature within 5 feet of the target must succeed on a {@dc 17} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Handaxe", "entries": [ "{@atk mw,rw} {@hit 9} to hit, reach 10 ft. or range 40/120 ft., one target. {@h}20 ({@damage 4d6 + 6}) slashing damage." ] }, { "name": "Cleaving Sweep", "entries": [ "Each creature in a 15 foot radius that isn't climbing on the giant must make a {@dc 17} Dexterity saving throw or take 26 ({@damage 4d12}) slashing damage and be pushed 10 feet away. A creature may fall {@condition prone} as a reaction to gain advantage on this save." ] } ], "reaction": [ { "name": "Icy Retort", "entries": [ "As a reaction to being attacked by a creature within 15 feet of it, the frost giant may force the attacker to make a {@dc 12} Constitution saving throw. On a failed save, the attacker gains 10 ({@dice 3d6}) temporary hit points that last for one minute. While a creature has these temporary hit points, it is {@condition restrained} and has vulnerability to fire damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "C", "S" ], "miscTags": [ "MLW", "MW", "RCH", "RW", "THW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Frost Giant.webp", "fluff": { "_monsterFluff": { "name": "Frost Giant", "source": "ConfC" } } }, { "name": "Frost Giant Skald", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "runescribed armor" ] } ], "hp": { "average": 161, "formula": "14d12 + 70" }, "speed": { "walk": 40 }, "str": 22, "dex": 9, "con": 21, "int": 15, "wis": 13, "cha": 18, "save": { "con": "+9", "wis": "+5", "cha": "+8" }, "skill": { "athletics": "+10", "perception": "+5" }, "passive": 15, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold" ], "languages": [ "Common", "Giant", "Jotunise" ], "cr": "10", "trait": [ { "name": "Ice Walk", "entries": [ "The giant can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 0 }, { "name": "Inspiring Prowess", "entries": [ "Whenever the giant reduces a creature to 0 hit points with an attack, each creature within 30 ft. makes attacks at advantage until the end of the giant's next turn." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The giant makes two attacks with its twisted ivory warhorn, one of which it may replace with a use of its compose verse ability." ] }, { "name": "Twisted Ivory Warhorn", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage and the target is pushed 5 ft. away.", "Each other creature within 5 feet of the target must succeed on a {@dc 17} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Compose Verse", "entries": [ "The frost giant declaims a verse of battle-poetry. Up to two friendly frost giants within 30 ft. that can hear it may use their reaction to make a melee attack." ] }, { "name": "Recite Refrain {@recharge 5}", "entries": [ "Each creature that understands Jotunise and can hear the giant within 30 ft. gains 10 temporary hit points. While a creature has these temporary hit points, its attacks score a critical on a 19-20." ] } ], "reaction": [ { "name": "Frosthunder Sounding (1/Day)", "entries": [ "As a reaction to being reduced below 81 hit points, the giant sounds its warhorn, releasing a blast of sound and cold in a 30-foot cone. Each creature in that area must make a {@dc 17} Constitution saving throw, taking 27 ({@damage 6d8}) thunder damage on a failed save, or half as much damage on a successful one.", "The ground in the area sprouts icy spikes, becoming difficult terrain for the next minute. When a Large or smaller creature moves into or within the area, it takes 5 ({@damage 2d4}) piercing damage for every 5 feet it travels." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "P", "T" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Frost Giant.webp", "fluff": { "_monsterFluff": { "name": "Frost Giant", "source": "ConfC" } } }, { "name": "Frost Giant Ice Shaper", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "{@item chain mail|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 184, "formula": "16d12 + 80" }, "speed": { "walk": 40 }, "str": 23, "dex": 10, "con": 21, "int": 11, "wis": 18, "cha": 12, "save": { "con": "+9", "wis": "+8", "cha": "+5" }, "skill": { "athletics": "+14", "perception": "+8" }, "passive": 18, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold" ], "languages": [ "Giant", "Jotunise" ], "cr": "12", "trait": [ { "name": "Ice Walk", "entries": [ "The giant can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 0 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The frost giant makes two attacks with its frostshatter greathammer." ] }, { "name": "Frostshatter Greathammer", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}32 ({@damage 4d12 + 6}) cold damage and the target is pushed 10 feet away. On a critical hit, the creature is instead pushed 30 feet away and knocked {@condition prone}.", "Each other creature within 5 feet of the target must succeed on a {@dc 18} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Icy Bolt", "entries": [ "{@atk rs} {@hit 9} to hit, reach 120 ft., one target. {@h}49 ({@damage 10d8 + 4}) cold damage and the target's speed is halved until the end of the frost giant's next turn." ] }, { "name": "Armor of Frost (5th level spell) {@recharge 5}", "entries": [ "The giant gains 25 temporary HP. While the giant has these temporary hit points, it has vulnerability to fire damage and a creature within 5 ft. that hits the giant with a melee attack takes 25 cold damage." ] }, { "name": "Wall of Ice (1/Day, 6th level spell)", "entries": [ "The giant creates up to 10 contiguous panels of ice within 120 feet, each of which is 10 feet tall, 10 feet wide, and 1 foot thick. Each panel has AC 12, 30 hit points, and vulnerability to fire damage." ] } ], "reaction": [ { "name": "Bitter Retort", "entries": [ "As a reaction to being attacked by a creature within 15 feet of it, the frost giant may force the attacker to make a {@dc 17} Constitution saving throw. On a failed save, the attacker gains 10 ({@dice 3d6}) temporary hit points that last for one minute. While a creature has these temporary hit points, it is {@condition paralyzed} and has vulnerability to fire damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "C" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Frost Giant.webp", "fluff": { "_monsterFluff": { "name": "Frost Giant", "source": "ConfC" } } }, { "name": "Frost Giant Jarl", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "runescar armor" ] } ], "hp": { "average": 184, "formula": "16d12 + 80" }, "speed": { "walk": 40 }, "str": 25, "dex": 11, "con": 21, "int": 15, "wis": 15, "cha": 19, "save": { "con": "+10", "wis": "+7", "cha": "+9" }, "skill": { "athletics": "+17", "perception": "+7" }, "passive": 17, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold" ], "languages": [ "Giant", "Jotunise" ], "cr": "16", "trait": [ { "name": "Ice Walk", "entries": [ "The giant can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 0 }, { "name": "Ice Slick Aura", "entries": [ "A creature that begins its movement on the ground within 30 ft. of the frost giant must succeed on a {@dc 18} Dexterity ({@skill Acrobatics}) check or continue moving in a straight line until it runs out of movement, collides with a solid object, or leaves the aura." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 2 }, { "name": "Battleready Ordning", "entries": [ "When initiative is rolled, the jarl and each friendly giant within 60 ft. may move up to its speed." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The frost giant makes two attacks with its runebearded story-axe, one of which it may replace with a use of its pillar of ice." ] }, { "name": "Runebearded Story-Axe", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}32 ({@damage 4d12 + 6}) cold damage and the target is pushed 10 feet away. On a critical hit, the creature's name is inscribed on the axe, and future attacks made against the creature with this weapon are made at advantage. Each other creature within 5 feet of the target must succeed on a {@dc 20} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Hurl Iceberg", "entries": [ "{@atk rw} {@hit 12} to hit, range 60/240 ft., one target. {@h}29 ({@dice 4d10 + 7}) bludgeoning plus 27 ({@damage 6d8}) cold damage and the target is knocked {@condition prone}. Each other creature within 10 feet of the target must succeed on a {@dc 20} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Pillar of Ice", "entries": [ "The Jarl raises a 20 ft. high, 10 ft. across pillar of ice from a point it can see within 60 ft. A creature in the pillar's space when it appears must succeed on a {@dc 17} Dexterity saving throw or take 36 ({@damage 8d8}) cold damage and be lifted by the pillar. The pillar has AC 12, 30 hit points, and vulnerability to fire damage." ] }, { "name": "Freezing Fog Breath {@recharge 5}", "entries": [ "The giant exhales a gout of freezing fog in a 20-foot radius centered on itself. Each creature in that area must make a {@dc 17} Constitution saving throw, taking 45 ({@damage 10d8}) cold damage on a failed save, or half as much damage on a successful one. The area becomes heavily obscured for the next minute, or until cleared away by a strong wind." ] } ], "legendary": [ { "name": "Grip of Winter", "entries": [ "Swirling ice and snow descends in a 10 ft. radius centered on a point within 60 ft. for the next minute. A creature that starts its turn in the area or enters it for the first time on a turn takes 5 ({@damage 1d10}) cold damage and has its movement reduced by half." ] }, { "name": "Eyes of the Storm", "entries": [ "The giant or one friendly creature within 30 ft. that it can see gains the ability to see unimpeded through fog and snow until the end of its next turn." ] }, { "name": "Sliding Cleave", "entries": [ "If the giant is not {@condition prone}, it falls {@condition prone}, slides 30 ft., and makes a melee attack. Large or smaller creatures in its path are pushed into the nearest unoccupied space." ] } ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "C" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Frost Giant.webp", "fluff": { "_monsterFluff": { "name": "Frost Giant", "source": "ConfC" } } }, { "name": "Frost Giant Everlasting One", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "patchwork armor" ] } ], "hp": { "average": 189, "formula": "14d12 + 98" }, "speed": { "walk": 25 }, "str": 25, "dex": 9, "con": 24, "int": 9, "wis": 10, "cha": 14, "save": { "str": "+11", "con": "+11", "wis": "+4" }, "skill": { "athletics": "+11", "perception": "+4" }, "passive": 14, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold" ], "conditionImmune": [ "blinded", "deafened", "frightened" ], "languages": [ "Giant", "Jotunise" ], "cr": "12", "trait": [ { "name": "Double Actions", "entries": [ "The giant rolls initiative twice, and acts on each of them." ], "sort": 0 }, { "name": "Ice Walk", "entries": [ "The giant can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 1 }, { "name": "Regeneration", "entries": [ "The giant regains 10 hit points at the start of its turn. If the giant takes 10 or more acid or fire damage from a single source, this trait doesn't function at the start of the giant's next turn. The giant dies only if it starts its turn with 0 hit points and doesn't regenerate." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 15} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 3 } ], "action": [ { "name": "Glacierbreaker Greataxe", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}33 ({@damage 4d12 + 7}) slashing damage and the target is pushed 10 feet away.", "Each other creature within 5 feet of the target must succeed on a {@dc 19} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Mutant Fist", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}25 ({@damage 4d8 + 7}) cold damage and the target is {@condition grappled} (escape {@dc 19}). A creature that starts its turn {@condition grappled} in this way takes 5 ({@damage 1d10}) cold damage. On a critical hit, the giant's arm shears off at the shoulder, retaining its grip against the target.", "The arm is an object and can be destroyed (AC 15, HP 15). If the giant is missing an arm, attacks against it are made at advantage, it cannot make attacks with its Mutant Fist, and makes a {@dc 25} Constitution saving throw at the beginning of each of its turns, growing a new arm on a success." ] }, { "name": "Hurl Greataxe", "entries": [ "The frost giant flings its axe in a rotating arc. Each creature in a 60 foot line that is 10 feet wide must succeed on a {@dc 15} Dexterity saving thow or take 19 ({@damage 3d12}) slashing damage and be knocked {@condition prone}, or take half as much on a success." ] }, { "name": "Vaprak's Rage {@recharge}", "entries": [ "The giant makes a mutant fist attack at advantage. If the attack hits, it is a critical." ] } ], "reaction": [ { "name": "Icy Retort", "entries": [ "When a creature within 15 feet of it attacks the giant, the giant can force the attacker to make a {@dc 14} Constitution saving throw.", "On a failed save, the attacker gains 10 ({@dice 3d6}) temporary hit points that last for one minute. While a creature has any of these temporary hit points, it is {@condition restrained}." ] } ], "traitTags": [ "Regeneration" ], "languageTags": [ "GI" ], "damageTags": [ "C", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Frost Giant Everlasting One.webp", "fluff": { "_monsterFluff": { "name": "Frost Giant Everlasting One", "source": "ConfC" } } }, { "name": "Fire Giant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 162, "formula": "13d12 + 78" }, "speed": { "walk": 30 }, "str": 25, "dex": 9, "con": 23, "int": 10, "wis": 14, "cha": 13, "save": { "dex": "+3", "con": "+10", "cha": "+5" }, "skill": { "athletics": "+11", "perception": "+6" }, "passive": 16, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire" ], "languages": [ "Giant" ], "cr": "10", "trait": [ { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 19} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 0 }, { "name": "Inner Fire", "entries": [ "A creature without fire resistance or immunity that touches the giant or hits it with a melee attack while within 5 feet of it catches fire; until someone takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ], "sort": 1 }, { "name": "Dampen Flames", "entries": [ "If the giant takes any cold damage, its Inner Fire trait is disabled until the beginning of its next turn, and the next attack made against it is made at advantage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The fire giant makes two attacks with its searing greatsword. It may replace one of these attacks with an Overhead Cleave" ] }, { "name": "Searing Greatsword", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}21 ({@damage 4d6 + 7}) slashing damage and the target is pushed 10 feet away. If the target is on fire, this attack does an additional 7 ({@damage 2d6}) fire damage.", "Creatures within 5 feet of the target must succeed on a {@dc 19} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Iron Javelins", "entries": [ "{@atk mw,rw} {@hit 11} to hit, reach 10 ft. or range 40/120 ft., one target. {@h}42 ({@damage 10d6 + 7}) piercing damage." ] }, { "name": "Overhead Cleave {@recharge 5}", "entries": [ "Each creature in a 15 foot long, 10 foot wide line that isn't climbing on the giant must make a {@dc 19} Dexterity saving throw or take 28 ({@damage 6d6 + 7}) slashing damage and be knocked {@condition prone}, or half damage on a success. A creature that passes this save may use its reaction to move 5 feet, taking no damage if it ends this movement outside the affected area." ] } ], "reaction": [ { "name": "Battering Blows", "entries": [ "As a reaction to being reduced below 82 hit points, the fire giant may make a searing greatsword attack against each creature in its reach." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "F", "P", "S" ], "miscTags": [ "MLW", "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Fire Giant.webp", "fluff": { "_monsterFluff": { "name": "Fire Giant", "source": "ConfC" } } }, { "name": "Fire Giant Flamecaller", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 162, "formula": "13d12 + 78" }, "speed": { "walk": 30 }, "str": 25, "dex": 9, "con": 22, "int": 10, "wis": 18, "cha": 13, "save": { "dex": "+3", "con": "+10", "cha": "+5" }, "skill": { "athletics": "+11", "perception": "+8" }, "passive": 18, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire" ], "languages": [ "Giant", "Jotunild" ], "cr": "11", "trait": [ { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 19} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 0 }, { "name": "Inner Fire", "entries": [ "A creature without fire resistance or immunity that touches the giant or hits it with a melee attack while within 5 feet of it catches fire; until someone takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ], "sort": 1 }, { "name": "Dampen Flames", "entries": [ "If the giant takes any cold damage, its Inner Fire trait is disabled until the beginning of its next turn, and the next attack made against it is made at advantage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The fire giant uses its pillar of flame ability twice." ] }, { "name": "Smoldering Maul", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}27 ({@damage 3d12 + 7}) fire damage and the target is pushed 10 feet away and knocked {@condition prone}. If the target is on fire, it takes an additional 7 ({@damage 1d12}) damage. Each other creature within 5 feet of the target must succeed on a {@dc 19} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Pillar of Flame", "entries": [ "{@atk rs} {@hit 8} to hit, reach 120 ft., one target. {@h}21 ({@damage 6d6}) fire damage and the target catches fire; until someone takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ] }, { "name": "Wall of Fire (5th level spell, concentration) {@recharge 5}", "entries": [ "The giant creates up to six contiguous panels of opaque fire within 120 feet, each of which is 20 feet tall, 10 feet wide, and 1 foot thick. A creature that passes through a panel, or is in its space when the wall appears, must succeed on a {@dc 16} Dexterity saving throw or take 23 ({@damage 5d8}) fire damage, or half as much on a success. The wall lasts 1 minute." ] } ], "reaction": [ { "name": "Searing Rebuke", "entries": [ "As a reaction to being hit with an attack by a creature within 30 ft., the giant may force the attacker to succeed on a {@dc 16} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "F" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Fire Giant.webp", "fluff": { "_monsterFluff": { "name": "Fire Giant", "source": "ConfC" } } }, { "name": "Fire Giant Dreadnought", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "{@item plate armor|PHB|plate}", "{@item shield|phb|shields}" ] } ], "hp": { "average": 187, "formula": "15d12 + 90" }, "speed": { "walk": 30 }, "str": 27, "dex": 9, "con": 23, "int": 8, "wis": 10, "cha": 11, "save": { "dex": "+3", "con": "+11", "cha": "+5" }, "skill": { "athletics": "+13", "perception": "+5" }, "passive": 16, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire" ], "languages": [ "Giant", "Jotunild" ], "cr": "14", "trait": [ { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 21} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 0 }, { "name": "Inner Fire", "entries": [ "A creature without fire resistance or immunity that touches the giant or hits it with a melee attack while within 5 feet of it catches fire; until someone takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ], "sort": 1 }, { "name": "Dampen Flames", "entries": [ "If the giant takes any cold damage, its Inner Fire trait is disabled until the beginning of its next turn, and the next attack made against it is made at advantage." ], "sort": 2 }, { "name": "Dual Shields", "entries": [ "The giant carries two shields, each of which is accounted for in the giant's AC. The giant must stow or drop one of its shields to throw javelins." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The fire giant makes two attacks with its fire shields, one of which it may replace with a shield charge." ] }, { "name": "Fire Shields", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}28 ({@damage 6d6 + 7}) bludgeoning damage and the target is pushed 10 feet away. If the target is on fire, this attack does an additional 7 ({@damage 2d6}) fire damage. Each other creature within 5 feet of the target must succeed on a {@dc 21} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Shield Charge {@recharge 5}", "entries": [ "The giant moves up to 30 feet in a straight line and can move through the space of any creature smaller than Huge. The first time it enters a creature's space during this move, the creature must succeed on a {@dc 21} Strength saving throw or take 18 ({@damage 4d8}) bludgeoning damage and be pushed ahead of the giant for the rest of this move.", "A creature that fails the save by 5 or more is additionally knocked {@condition prone}, or takes an additional 18 ({@damage 4d8}) bludgeoning damage if it was already {@condition prone}." ] }, { "name": "Iron Javelins", "entries": [ "{@atk mw,rw} {@hit 13} to hit, reach 10 ft. or range 40/120 ft., one target. {@h}41 ({@damage 10d6 + 8}) piercing damage." ] } ], "reaction": [ { "name": "Raise Shields", "entries": [ "As a reaction to the fire giant or a friendly creature within 5 ft. being targeted with a ranged attack, the giant may raise its shields, increasing its or its allies' AC by 5 against the attack. Until the beginning of its next turn, melee attacks against the giant are made at advantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B", "F", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Fire Giant Dreadnought.webp", "fluff": { "_monsterFluff": { "name": "Fire Giant Dreadnought", "source": "ConfC" } } }, { "name": "Fire Giant Lavamaster", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 250, "formula": "20d12 + 120" }, "speed": { "walk": 30 }, "str": 25, "dex": 15, "con": 22, "int": 15, "wis": 18, "cha": 16, "save": { "dex": "+7", "con": "+11", "cha": "+8" }, "skill": { "athletics": "+12", "insight": "+9", "perception": "+9", "persuasion": "+8" }, "passive": 18, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "fire" ], "languages": [ "Giant", "Jotunild", "Undercommon" ], "cr": "16", "trait": [ { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 20} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 0 }, { "name": "Inner Fire", "entries": [ "A creature without fire resistance or immunity that touches the giant or hits it with a melee attack while within 5 feet of it catches fire; until someone takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ], "sort": 1 }, { "name": "Dampen Flames", "entries": [ "If the giant takes any cold damage, its Inner Fire trait is disabled until the beginning of its next turn, and the next attack made against it is made at advantage." ], "sort": 2 }, { "name": "Martial Ordning", "entries": [ "When initiative is rolled, each friendly giant within 60 ft. may choose to change its initiative to that of the lavamaster's." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The fire giant uses its molten grasp twice, one of which it may replace with a hurl creature attack." ] }, { "name": "Molten Grasp", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}27 ({@dice 3d12 + 7}) bludgeoning plus 16 ({@damage 3d10}) fire damage and the target is {@condition grappled} (escape {@dc 20}). A burning creature that is {@condition grappled} in this way takes an additional 5 ({@damage 1d10}) fire damage at the beginning of each of its turns." ] }, { "name": "Hurl Creature (Requires a Grappled creature)", "entries": [ "{@atk rw} {@hit 12} to hit, range 60/240 ft., one target. {@h}29 ({@damage 4d10 + 7}) bludgeoning damage. On a hit or miss, the thrown creature takes the attack's damage." ] }, { "name": "Hurl Magma (Requires a source of magma)", "entries": [ "{@atk rw} {@hit 12} to hit, range 60/240 ft., one target. {@h}29 ({@dice 4d10 + 7}) bludgeoning plus 33 ({@damage 6d10}) fire damage and the target is knocked {@condition prone}. Each other creature within 5 feet of the target must succeed on a {@dc 19} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Awaken Magma {@recharge 5}", "entries": [ "The fire giant kneels and grips the earth, dropping each creature it has {@condition grappled} and turning stone and earth in a 60 ft. line that is 10 ft. wide to magma for the next hour.", "A creature that starts its turn in the area or enters it for the first time in a turn must succeed on a {@dc 19} Dexterity saving throw or take 55 ({@damage 10d10}) fire damage, or half as much on a success." ] } ], "legendary": [ { "name": "Flamelash", "entries": [ "One creature within 60 ft. that the fire giant can see must succeed on a {@dc 17} Strength saving throw or take 11 ({@damage 2d10}) fire damage and be pulled 15 ft. toward the giant." ] }, { "name": "Flameburst Leap", "entries": [ "The giant leaps up to 20 ft., propelled by a geyser of flame. A creature that hits the giant with an attack of opportunity provoked by this movement takes 11 ({@damage 2d10}) fire damage." ] }, { "name": "Hearthflames", "entries": [ "Each friendly giant within 20 ft. gains 10 temporary hit points." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI", "U" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Fire Giant.webp", "fluff": { "_monsterFluff": { "name": "Fire Giant", "source": "ConfC" } } }, { "name": "Cloud Giant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ { "alignment": [ "N", "G" ], "chance": 50 }, { "alignment": [ "N", "E" ], "chance": 50 } ], "ac": [ { "ac": 14, "from": [ "runescribed tunic" ] } ], "hp": { "average": 150, "formula": "12d12 + 72" }, "speed": { "walk": 40 }, "str": 27, "dex": 10, "con": 22, "int": 12, "wis": 16, "cha": 16, "save": { "con": "+10", "wis": "+7", "cha": "+7" }, "skill": { "athletics": "+12", "insight": "+7", "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ { "special": "damage from falling" }, { "special": "attacks made without advantage" } ], "languages": [ "Common", "Giant", "Jotunskye" ], "cr": "9", "trait": [ { "name": "Current Sense", "entries": [ "The giant's vision is not obscured by fog or clouds." ], "sort": 0 }, { "name": "Cloudwalk", "entries": [ "The giant can walk or jump on air, leaving a visible path of solidified clouds in its wake as it moves that remains for 1 minute before dispersing. If the giant is knocked {@condition prone} or pushed off of this path, it falls as normal." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 20} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 2 }, { "name": "Topple", "entries": [ "As an action, a creature climbing on the giant may attempt a {@dc 20} Strength ({@skill Athletics}) check to topple it. On a success the giant is knocked {@condition prone} and must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the end of its next turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The giant makes two melee attacks, one of which it may replace with a use of its harden air ability." ] }, { "name": "Snatch", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d8 + 8}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 20})." ] }, { "name": "Hurl Creature (Requires a Grappled creature)", "entries": [ "{@atk rw} {@hit 12} to hit, range 60/240 ft., one target. {@h}30 ({@damage 4d10 + 8}) bludgeoning damage. On a hit or miss, the thrown creature takes the attack's damage." ] }, { "name": "Shake", "entries": [ "The giant turns a creature it has {@condition grappled} upside down and shakes it vigorously. The creature must succeed on a {@dc 20} Constitution saving throw or take 44 ({@damage 8d8 + 8}) bludgeoning damage, or half as much on a success.", "A creature that fails by 5 or more is {@condition stunned} until the end of the giant's next turn and drops any money or items it is carrying but not wielding." ] }, { "name": "Harden Air", "entries": [ "The cloud giant condenses the air in an unoccupied 5 ft. cube it can see within 60 ft., turning it the consistency of stone. If suspended, the cube drops. A creature underneath it must succeed on a {@dc 15} Dexterity saving throw or take 36 ({@damage 8d8}) bludgeoning damage." ] } ], "reaction": [ { "name": "Bleed Fog", "entries": [ "As a reaction to taking 20 or more damage from a single source, the cloud giant may shroud itself in fog, becoming heavily obscured until the end of its next turn or until it moves." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cloud Giant.webp", "fluff": { "_monsterFluff": { "name": "Cloud Giant", "source": "ConfC" } } }, { "name": "Cloud Giant Smiling One", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ { "alignment": [ "N", "G" ], "chance": 50 }, { "alignment": [ "N", "E" ], "chance": 50 } ], "ac": [ { "ac": 15, "from": [ "runescribed tunic" ] } ], "hp": { "average": 162, "formula": "13d12 + 78" }, "speed": { "walk": 40 }, "str": 26, "dex": 12, "con": 22, "int": 15, "wis": 16, "cha": 17, "save": { "con": "+10", "wis": "+7", "cha": "+7" }, "skill": { "athletics": "+12", "deception": "+7", "insight": "+7", "perception": "+7", "sleight of hand": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ { "special": "damage from falling" }, { "special": "attacks made without advantage" } ], "languages": [ "Common", "Giant", "Jotunskye" ], "cr": "11", "trait": [ { "name": "Current Sense", "entries": [ "The giant's vision is not obscured by fog or clouds." ], "sort": 0 }, { "name": "Cloudwalk", "entries": [ "The giant can walk or jump on air, leaving a visible path of solidified clouds in its wake as it moves that remains for 1 minute before dispersing. If the giant is knocked {@condition prone} or pushed off of this path, it falls as normal." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 20} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 2 }, { "name": "Topple", "entries": [ "As an action, a creature climbing on the giant may attempt a {@dc 20} Strength ({@skill Athletics}) check to topple it. On a success the giant is knocked {@condition prone} in an unoccupied adjacent space and must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the end of its next turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The giant makes three melee attacks, each of which it may replace with a use of its misty ephemera ability." ] }, { "name": "Filigree Greatscepter", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d8 + 8}) bludgeoning damage and the creature is pushed 10 feet away. A creature that is levitating takes an additional 5 ({@damage 1d8}) bludgeoning damage and is instead pushed up to 30 feet." ] }, { "name": "Misty Ephemera", "entries": [ "The giant creates a construct of light and air in the image of some creature, object, or other visible phenomena that occupies a space no larger than a 20-ft. cube centered on a point within 60 ft. that the giant can see, and lasts for a minute.", "The construct moves and produces sound naturally, and seems to resist any spells or magical effects. Any physical interaction with the construct disperses it, then up to one Large or smaller creature within 5 ft. of it must succeed on a {@dc 15} Constitution saving throw or be levitated 10 ft. off the ground until the end of the giant's following turn." ] }, { "name": "Runefog Vortex {@recharge 5}", "entries": [ "Each creature the giant can see within 30 ft. must succeed on a {@dc 15} Charisma saving throw. On a failed save, a creature loses all temporary hit points and each spell effect affecting it. The giant gains all temporary hit points and spell effects lost in this way." ] } ], "reaction": [ { "name": "Bleed Fog", "entries": [ "As a reaction to taking 20 or more damage from a single source, the cloud giant may shroud itself in fog, becoming heavily obscured until the end of its next turn or until it moves." ] }, { "name": "Shift Fortunes", "entries": [ "As a reaction to a creature it can see within 60 ft. making an attack roll or skill check, the giant causes a minor unpredictable event to intercede, imposing its choice of advantage or disadvantage on the roll." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Cloud Giant Smiling One.webp", "fluff": { "_monsterFluff": { "name": "Cloud Giant Smiling One", "source": "ConfC" } } }, { "name": "Cloud Giant Skymason", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ { "alignment": [ "N", "G" ], "chance": 50 }, { "alignment": [ "N", "E" ], "chance": 50 } ], "ac": [ { "ac": 15, "from": [ "runescribed surcoat" ] } ], "hp": { "average": 187, "formula": "15d12 + 90" }, "speed": { "walk": 40 }, "str": 26, "dex": 11, "con": 22, "int": 18, "wis": 17, "cha": 19, "save": { "con": "+10", "wis": "+7", "cha": "+8" }, "skill": { "arcana": "+8", "athletics": "+12", "insight": "+7", "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ { "special": "damage from falling" }, { "special": "attacks made without advantage" } ], "languages": [ "Common", "Giant", "Jotunskye" ], "cr": "12", "trait": [ { "name": "Current Sense", "entries": [ "The giant's vision is not obscured by fog or clouds." ], "sort": 0 }, { "name": "Cloudwalk", "entries": [ "The giant can walk or jump on air, leaving a visible path of solidified clouds in its wake as it moves that remains for 1 minute before dispersing. If the giant is knocked {@condition prone} or pushed off of this path, it falls as normal." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 20} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 2 }, { "name": "Topple", "entries": [ "As an action, a creature climbing on the giant may attempt a {@dc 20} Strength ({@skill Athletics}) check to topple it. On a success the giant is knocked {@condition prone} in an unoccupied adjacent space and must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the end of its next turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The giant uses its harden air ability twice, one of which it may replace with its impenetrable mists." ] }, { "name": "Harden Air", "entries": [ "The cloud giant condenses the air in an unoccupied 5 ft. cube it can see within 60 ft., turning it the consistency of stone. If suspended, the cube drops. A creature underneath it must succeed on a {@dc 16} Dexterity saving throw or take 36 ({@damage 8d8}) bludgeoning damage and be knocked {@condition prone}." ] }, { "name": "Impenetrable Mists", "entries": [ "The cloud giant creates a 20 ft. wide opaque wall of solid fog on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 20 feet long and 20 feet high. When the wall appears, creatures in its space are pushed to a side of their choice. The giant may pass through the wall without resistance.", "The wall can be damaged and breached; each 20-foot section has AC 5, 20 hit points, and vulnerability to thunder damage." ] }, { "name": "Cloud Burst Stomp {@recharge 5}", "entries": [ "Each creature in a 30 foot cone must succeed on a {@dc 16} Constitution saving throw or take 33 ({@damage 6d10}) thunder damage and be levitated 10 feet in the air until the end of the giant's next turn. An affected creature that cannot fly can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing." ] } ], "reaction": [ { "name": "Bleed Fog", "entries": [ "As a reaction to taking 20 or more damage from a single source, the cloud giant may shroud itself in fog, becoming heavily obscured until the end of its next turn or until it moves." ] }, { "name": "Gale Breath", "entries": [ "As a reaction to taking damage, the cloud giant exhales a torrent of air. Each creature in a 30 ft. cone must succeed on a {@dc 18} Strength saving throw or be pushed 15 ft. away, or 30 ft. away if the creature is flying or levitating." ] }, { "name": "Animate Fog (1/Day, Concentration)", "entries": [ "As a reaction to being reduced below 94 hit points, the giant creates a [Hungry Fog](https://homebrewery.naturalcrit.com/share/1fq4OrkhR_4XoI4--2y6a4ofuN1ooVisBeEIA9AXOybho) in the nearest unoccupied space that lasts for a minute, acts on the giant's initiative, and follows the giant's mental commands." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "T" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cloud Giant.webp", "fluff": { "_monsterFluff": { "name": "Cloud Giant", "source": "ConfC" } } }, { "name": "Cloud Giant Luminary", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ { "alignment": [ "N", "G" ], "chance": 50 }, { "alignment": [ "N", "E" ], "chance": 50 } ], "ac": [ { "ac": 17, "from": [ "cloudscale armor" ] } ], "hp": { "average": 200, "formula": "16d12 + 96" }, "speed": { "walk": 40 }, "str": 27, "dex": 10, "con": 23, "int": 16, "wis": 18, "cha": 22, "save": { "con": "+11", "wis": "+9", "cha": "+11" }, "skill": { "athletics": "+13", "deception": "+11", "insight": "+9", "perception": "+9", "persuasion": "+16" }, "senses": [ "darkvision 60 ft." ], "passive": 19, "resist": [ { "special": "damage from falling" }, { "special": "attacks made without advantage" } ], "languages": [ "Common", "Giant", "Jotunskye" ], "cr": "14", "trait": [ { "name": "Current Sense", "entries": [ "The giant's vision is not obscured by fog or clouds." ], "sort": 0 }, { "name": "Cloudwalk", "entries": [ "The giant can walk or jump on air, leaving a visible path of solidified clouds in its wake as it moves that remains for 1 minute before dispersing. If the giant is knocked {@condition prone} or pushed off of this path, it falls as normal." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 21} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 2 }, { "name": "Topple", "entries": [ "As an action, a creature climbing on the giant may attempt a {@dc 21} Strength ({@skill Athletics}) check to topple it. On a success the giant is knocked {@condition prone} in an unoccupied adjacent space and must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the end of its next turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The giant makes two melee attacks and uses its Change Face ability." ] }, { "name": "Morningstar", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}26 ({@damage 4d8 + 8}) bludgeoning damage and the creature is pushed 10 feet away.", "A creature that is levitating takes an additional 5 ({@damage 1d8}) bludgeoning damage and is instead pushed up to 30 feet. Each other creature within 5 feet of the target must succeed on a {@dc 17} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Snatch", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d8 + 8}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 20})." ] }, { "name": "Change Face", "entries": [ "The giant changes its mask, gaining one of the following effects of its choice until it uses this ability again. The giant may take this action even while {@condition incapacitated}.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Contempt", "entries": [ " If the giant would take half damage due to succeeding on a saving throw, it instead takes no damage." ], "type": "item" }, { "name": "Pity", "entries": [ " The giant gains advantage on Charisma checks. Any creature who targets the giant with an attack or a harmful spell must first make a {@dc 19} Wisdom saving throw." ], "type": "item" }, { "name": "Disgust", "entries": [ " The giant gains immunity to any effect that would incapacitate it, and ends all such effects currently affecting it." ], "type": "item" }, { "name": "Impatience", "entries": [ " The giant doubles its movement speed and has advantage on Dexterity saving throws." ], "type": "item" }, { "name": "Wrath", "entries": [ " The giant makes melee attacks at advantage." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Bleed Fog", "entries": [ "As a reaction to taking 20 or more damage from a single source, the cloud giant may shroud itself in fog, becoming heavily obscured until the end of its next turn or until it moves." ] } ], "legendary": [ { "name": "Treacherous Footing", "entries": [ "The giant alters the properties of the surface a creature is standing on within 30 feet. The creature must succeed on a {@dc 19} Dexterity saving or fall {@condition prone} in an adjacent space.", "A creature standing on a surface made of clouds or air that fails by 10 or more instead falls through." ] }, { "name": "Illusory Double", "entries": [ "The giant creates an illusory double of itself in an unoccupied space it can see within 60 ft. that echoes the giant's voice and mimics its movements and actions" ] }, { "name": "Hazy Transposition", "entries": [ "One creature within 60 ft. teleports to exchange positions with the cloud giant or one of its illusory doubles. An unwilling creature makes a {@dc 19} Charisma saving throw, resisting the effect on a success." ] }, { "name": "Create Wealth (Costs 2 Actions)", "entries": [ "One creature the giant can see within 30 ft. must succeed on a {@dc 19} Charisma saving throw or have half the currency it is carrying teleported up to 500 feet in a direction of the giant's choice.", "This affects even currency carried in extradimensional spaces, such as a Bag of Holding." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cloud Giant.webp", "fluff": { "_monsterFluff": { "name": "Cloud Giant", "source": "ConfC" } } }, { "name": "Storm Giant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ { "alignment": [ "N", "G" ], "chance": 50 }, { "alignment": [ "N", "E" ], "chance": 50 } ], "ac": [ { "ac": 16, "from": [ "{@item scale mail|PHB}" ] } ], "hp": { "average": 184, "formula": "16d12 + 80" }, "speed": { "walk": 50, "swim": 50 }, "str": 29, "dex": 14, "con": 20, "int": 16, "wis": 18, "cha": 16, "save": { "str": "+14", "con": "+10", "wis": "+9", "cha": "+9" }, "skill": { "arcana": "+8", "athletics": "+14", "history": "+8", "perception": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 19, "resist": [ "cold", { "special": "attacks made without advantage" } ], "immune": [ "lightning", "thunder" ], "languages": [ "Common", "Giant", "Jotunuvuar" ], "cr": "13", "trait": [ { "name": "Amphibious", "entries": [ "The giant can breathe air and water." ], "sort": 0 }, { "name": "Crackling Power", "entries": [ "Whenever the storm giant is subjected to lightning damage, its speed doubles until the end of its next turn, and the next attack it makes before the end of its next turn deals an extra 21 ({@damage 6d6}) lightning damage." ], "sort": 1 }, { "name": "Shifting Omens", "entries": [ "The giant relies on reading omens to predict its opponents next move, making it vulnerable to rapid, {@condition unconscious} decisions.", "A player that declares what they are doing on their turn within five seconds of being told that their turn has started makes attacks at advantage against the giant." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 22} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The giant makes two booming greatsword attacks, one of which it may replace with a use of its howling winds." ] }, { "name": "Booming Greatsword", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}30 ({@damage 6d6 + 9}) slashing damage and the creature is pushed 15 feet away.", "Each other creature within 5 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage as thunder damage and be pushed 5 feet away." ] }, { "name": "Howling Winds", "entries": [ "Each creature within 30 feet of the giant must make a {@dc 22} Strength saving throw or be pushed 15 feet away and knocked {@condition prone}. A creature that fails this save by 5 or more is instead blown 30 feet away and knocked {@condition prone}." ] }, { "name": "Lightning Strike {@recharge 5}", "entries": [ "The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a {@dc 17} Dexterity saving throw, taking 54 ({@damage 12d8}) lightning damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Forked Fury (1/Day)", "entries": [ "As a reaction to being reduced below 116 hit points, the giant immediately recharges its lightning strike and uses it, targeting itself." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "L", "S" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Storm Giant.webp", "fluff": { "_monsterFluff": { "name": "Storm Giant", "source": "ConfC" } } }, { "name": "Storm Giant Oracle", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ { "alignment": [ "N", "G" ], "chance": 50 }, { "alignment": [ "N", "E" ], "chance": 50 } ], "ac": [ { "ac": 16, "from": [ "{@item scale mail|PHB}" ] } ], "hp": { "average": 210, "formula": "20d12 + 80" }, "speed": { "walk": 50, "swim": 50 }, "str": 25, "dex": 13, "con": 19, "int": 17, "wis": 21, "cha": 16, "save": { "str": "+12", "con": "+9", "wis": "+10", "cha": "+9" }, "skill": { "arcana": "+8", "athletics": "+14", "history": "+8", "perception": "+10" }, "passive": 20, "resist": [ "cold", { "special": "attacks made without advantage" } ], "immune": [ "lightning", "thunder" ], "languages": [ "Common", "Giant", "Jotunuvuar" ], "cr": "14", "trait": [ { "name": "Amphibious", "entries": [ "The giant can breathe air and water." ], "sort": 0 }, { "name": "Crackling Power", "entries": [ "Whenever the storm giant is subjected to lightning damage, its speed doubles until the end of its next turn, and the next attack it makes before the end of its next turn deals an extra 21 ({@damage 6d6}) lightning damage." ], "sort": 1 }, { "name": "Shifting Omens", "entries": [ "The giant relies on reading omens to predict its opponents next move, making it vulnerable to rapid, {@condition unconscious} decisions.", "A player that declares what they are doing on their turn within five seconds of being told that their turn has started makes attacks at advantage against the giant." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 22} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The giant makes three attacks with its iron beads, one of which it may replace with a use of its mark the omens ability." ] }, { "name": "Iron Bead", "entries": [ "{@atk mw,rw} {@hit 14} to hit, reach 15 ft. or range 80/320 ft., one target. {@h}27 ({@damage 5d8 + 5}) bludgeoning damage.", "While outdoors, the giant may fling the bead high into the air instead of targeting a creature with it. At the end of any creature's turn before the end of the giant's next turn, the giant may force the creature to succeed on a {@dc 18} Dexterity saving throw or take the attack's damage." ] }, { "name": "Mark the Omens", "entries": [ "The giant rolls two D20s and assigns each of them in secret to a creature it can see within 30 ft. The next time that creature makes an attack within the next minute, it uses the value rolled by the giant, instead of rolling." ] }, { "name": "Oracle's Curse", "entries": [ "One creature within 15 ft. must succeed on a {@dc 18} Wisdom saving throw or take 44 ({@damage 8d10}) psychic damage and be {@condition blinded} with overlapping visions of possible futures until the end of the giant's next turn, or take half as much damage on a success.", "A creature that succeeds by 5 or more instead gains advantage on all attacks and saving throws until the end of the giant's next turn." ] }, { "name": "Lightning Strike {@recharge 5}", "entries": [ "The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a {@dc 18} Dexterity saving throw, taking 54 ({@damage 12d8}) lightning damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Alter Fate", "entries": [ "As a reaction to a creature within 30 ft. making a saving throw, the giant adds or subtracts a {@dice d4} from the creature's result." ] } ], "traitTags": [ "Amphibious" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "L", "Y" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Storm Giant.webp", "fluff": { "_monsterFluff": { "name": "Storm Giant", "source": "ConfC" } } }, { "name": "Storm Giant Quintessent", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ { "alignment": [ "N", "G" ], "chance": 50 }, { "alignment": [ "N", "E" ], "chance": 50 } ], "ac": [ { "ac": 17, "from": [ "{@item half plate armor|PHB|half plate}" ] } ], "hp": { "average": 230, "formula": "20d12 + 100" }, "speed": { "walk": 50, "swim": 50 }, "str": 27, "dex": 15, "con": 20, "int": 16, "wis": 20, "cha": 16, "save": { "str": "+13", "con": "+10", "wis": "+10", "cha": "+9" }, "skill": { "arcana": "+8", "athletics": "+13", "history": "+8", "perception": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 20, "resist": [ "cold", { "special": "attacks made without advantage" } ], "immune": [ "lightning", "thunder" ], "languages": [ "Common", "Giant", "Jotunuvuar" ], "cr": "16", "trait": [ { "name": "Amphibious", "entries": [ "The giant can breathe air and water." ], "sort": 0 }, { "name": "Storm-Followed", "entries": [ "Stormy weather always accompanies the giant's presence. At the beginning of the giant's turn, a randomly determined creature within 60 feet of it is struck by lightning, and must succeed on a {@dc 14} Dexterity saving throw or take 17 ({@damage 3d10}) lightning damage. If the giant is struck by lightning, each creature climbing on it must also make this save." ], "sort": 1 }, { "name": "Crackling Power", "entries": [ "Whenever the storm giant is subjected to lightning damage, its speed doubles until the end of its next turn, and the next attack it makes before the end of its next turn deals an extra 21 ({@damage 6d6}) lightning damage." ], "sort": 2 }, { "name": "Shifting Omens", "entries": [ "The giant relies on reading omens to predict its opponents next move, making it vulnerable to rapid, {@condition unconscious} decisions.", "A player that declares what they are doing on their turn within five seconds of being told that their turn has started makes attacks at advantage against the giant." ], "sort": 3 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 22} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The giant uses its bolt barrage twice, one of which it may replace with a use of its Traveling Thundercloud." ] }, { "name": "Bolt Barrage", "entries": [ "{@atk rs} {@hit 14} to hit, range 120 ft., up to three targets. {@h}9 ({@damage 2d8}) lightning damage." ] }, { "name": "Traveling Thundercloud (Concentration)", "entries": [ "The giant becomes insubstantial until the end of its next turn, gaining a 50 ft. fly speed and resistance to all damage. While in this form, the giant cannot use its multiattack." ] }, { "name": "Lightning Strike {@recharge 5}", "entries": [ "The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a {@dc 17} Dexterity saving throw, taking 54 ({@damage 12d8}) lightning damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Fury of the Storm", "entries": [ "As a reaction to being reduced below 115 HP, the giant may call down a bolt of lightning on each creature in range, per its Storm-Followed ability." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "L" ], "miscTags": [ "AOE" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Storm Giant Quintessent.webp", "fluff": { "_monsterFluff": { "name": "Storm Giant Quintessent", "source": "ConfC" } } }, { "name": "Storm Giant Paramount", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ { "alignment": [ "N", "G" ], "chance": 50 }, { "alignment": [ "N", "E" ], "chance": 50 } ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 300, "formula": "24d12 + 144" }, "speed": { "walk": 50, "swim": 50 }, "str": 29, "dex": 19, "con": 22, "int": 22, "wis": 19, "cha": 18, "save": { "str": "+15", "con": "+12", "wis": "+10", "cha": "+10" }, "skill": { "arcana": "+12", "athletics": "+15", "history": "+12", "perception": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 20, "resist": [ "cold", { "special": "attacks made without advantage" } ], "immune": [ "lightning", "thunder" ], "languages": [ "Common", "Giant", "Jotunuvuar" ], "cr": "18", "trait": [ { "name": "Amphibious", "entries": [ "The giant can breathe air and water." ], "sort": 0 }, { "name": "Crackling Power", "entries": [ "Whenever the storm giant is subjected to lightning damage, its speed doubles until the end of its next turn, and the next attack it makes before the end of its next turn deals an extra 21 ({@damage 6d6}) lightning damage." ], "sort": 1 }, { "name": "Shifting Omens", "entries": [ "The giant relies on reading omens to predict its opponents next move, making it vulnerable to rapid, {@condition unconscious} decisions.", "A player that declares what they are doing on their turn within five seconds of being told that their turn has started makes attacks at advantage against the giant." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the giant may spend half of its movement to attempt a {@dc 23} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the giant. While climbing on the giant, a creature has advantage on melee attacks against the giant, and the giant has disadvantage on melee attacks against it." ], "sort": 3 }, { "name": "Ordning of Prophecy", "entries": [ "When initiative is rolled, each friendly giant within 60 ft. gains resistance to the paramount's choice of Acid, Fire, Force, Necrotic, or Radiant damage for the next minute, representing ritual magics cast earlier in the day in response to cryptic omens.", "This effect ends early if the paramount dies, or if the paramount is subjected to a successful {@spell Dispel Magic} (dispel {@dc 18})." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The giant makes two attacks with its gildspine greatbow." ] }, { "name": "Gildspine Greatbow", "entries": [ "{@atk rw} {@hit 10} to hit, range 300/1200 ft., one target. {@h}40 ({@damage 8d8 + 4}) piercing damage and the target is knocked {@condition prone}. On a hit or miss, a twelve foot spike of gilded iron is planted in the target's location, and the target is pushed 5 ft. away.", "Each other creature within 5 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage as slashing damage and be pushed 5 feet away." ] }, { "name": "Impaling Slam", "entries": [ "The giant slams a {@condition grappled} creature onto one of the spikes of gilded iron planted by its greatbow within 15 ft. The creature must make a {@dc 23} Constitution saving throw or take 99 ({@damage 18d10}) piercing damage and be {@condition restrained} on the spike (escape {@dc 23}), or take half as much damage on a success.", "Whenever an impaled creature takes damage, it may attempt to escape as a reaction." ] }, { "name": "Arcing Bolt {@recharge 5}", "entries": [ "The giant hurls a magical lightning bolt in a 500-foot line that is 10 feet wide. Whenever the bolt contacts one of the giant's iron spines, the giant may change its direction by up to 90 degrees. Each creature in the bolt's area must make a {@dc 17} Dexterity saving throw, taking 63 ({@damage 14d8}) lightning damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Sparkstep", "entries": [ "As a reaction to a creature the giant can see within 60 ft. taking lightning damage, the giant teleports to an unoccupied space within 15 ft. of it. {@condition grappled} creatures are not teleported with it." ] } ], "legendary": [ { "name": "Sweeping Grasp", "entries": [ "One creature within 15 ft. must succeed on a {@dc 23} Dexterity saving throw or be {@condition grappled} in one of the giant's hands (escape {@dc 23}). While the giant has a creature {@condition grappled}, it cannot use its greatbow." ] }, { "name": "Hurl", "entries": [ "One {@condition grappled} creature is thrown up to 30 ft., and must succeed on a {@dc 23} Dexterity saving throw or fall {@condition prone} and take 10 ({@damage 3d6}) damage." ] }, { "name": "Galvanize", "entries": [ "The giant deals 9 ({@damage 2d8}) lightning damage to itself that bypasses its damage immunity." ] }, { "name": "Thunderous Leap (Costs 2 Actions)", "entries": [ "The giant leaps up to 50 feet. If the giant ends this movement in mid-air, it does not fall until the beginning of its next turn, at which point each creature within 15 ft. of it must succeed on a {@dc 23} Constitution saving throw or take 18 ({@damage 4d8}) thunder damage and be pushed 15 ft. away." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "L", "P", "T" ], "miscTags": [ "AOE", "RW" ], "conditionInflict": [ "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Storm Giant.webp", "fluff": { "_monsterFluff": { "name": "Storm Giant", "source": "ConfC" } } }, { "name": "Ogre Chaff", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 11, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 17, "formula": "2d10 + 6" }, "speed": { "walk": 40 }, "str": 19, "dex": 8, "con": 16, "int": 5, "wis": 7, "cha": 7, "skill": { "athletics": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "languages": [ "Common", "Giant" ], "cr": { "cr": "11", "xp": 720 }, "trait": [ { "name": "Jostling Horde", "entries": [ "A creature that starts its turn adjacent to one or more ogre chaff must succeed on a {@dc 16} Strength saving throw or be pushed 5 ft. for each ogre it is adjacent to. A creature pushed 20 or more feet in this way falls {@condition prone}, additionally." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the ogre takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the ogre takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Greatclub (Group Attack)", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}5 bludgeoning damage. This attack deals an additional 2 damage against a {@condition prone} creature." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ogre.webp", "fluff": { "_monsterFluff": { "name": "Ogre", "source": "ConfC" } } }, { "name": "Ogre Scout", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 11, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 59, "formula": "7d10 + 21" }, "speed": { "walk": 40 }, "str": 19, "dex": 8, "con": 16, "int": 5, "wis": 7, "cha": 7, "skill": { "athletics": "+8", "survival": "+0" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "languages": [ "Common", "Giant" ], "cr": "2", "trait": [ { "name": "Juggernaut", "entries": [ "The ogre may attempt to shove a creature as a bonus action. If it moves 20 feet before attempting to shove a creature, the ogre has advantage on the contested check, and on a success the target is knocked {@condition prone} and pushed 10 feet back." ], "sort": 0 }, { "name": "Spell Resistant Hide", "entries": [ "The ogre has resistance to damage from spells of third level or below." ], "sort": 1 } ], "action": [ { "name": "Greatclub", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage. This attack deals an additional 9 ({@damage 2d8}) damage against a {@condition prone} creature." ] }, { "name": "Javelin", "entries": [ "{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 30/120 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage." ] }, { "name": "Juggernaut Charge {@recharge 5}", "entries": [ "The ogre attempts to shove a creature. If it succeeds, it may make another shove attempt against the same target, and continue doing so until it fails or runs out of movement. The target then takes 4 ({@damage 1d8}) bludgeoning damage for each 5 feet it was pushed." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ogre.webp", "fluff": { "_monsterFluff": { "name": "Ogre", "source": "ConfC" } } }, { "name": "Ogre Brawler", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ 9 ], "hp": { "average": 93, "formula": "11d10 + 33" }, "speed": { "walk": 40 }, "str": 19, "dex": 11, "con": 16, "int": 5, "wis": 7, "cha": 8, "skill": { "athletics": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "languages": [ "Common", "Giant" ], "cr": "4", "trait": [ { "name": "Juggernaut", "entries": [ "The ogre may attempt to shove a creature as a bonus action. If it moves 20 feet before attempting to shove a creature, the ogre has advantage on the contested check, and on a success the target is knocked {@condition prone} and pushed 10 feet back." ], "sort": 0 }, { "name": "Reckless Follow-Through", "entries": [ "At the start of its turn, the ogre can gain advantage on all melee weapon attack rolls during that turn. If it misses with an attack this turn, it falls {@condition prone} and is {@condition stunned} until the beginning of its next turn." ], "sort": 1 }, { "name": "Spell Resistant Hide", "entries": [ "The ogre has resistance to damage from spells of third level or below." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The ogre makes two melee attacks." ] }, { "name": "Haymaker", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage. On a critical hit, the target must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned} until the end of the ogre's next turn." ] }, { "name": "Juggernaut Charge {@recharge 5}", "entries": [ "The ogre attempts to shove a creature. If it succeeds, it may make another shove attempt against the same target, and continue doing so until it fails or runs out of movement. The target then takes 4 ({@damage 1d8}) bludgeoning damage for each 5 feet it was pushed." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ogre.webp", "fluff": { "_monsterFluff": { "name": "Ogre", "source": "ConfC" } } }, { "name": "Ogre Skullcracker", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "patchwork armor" ] } ], "hp": { "average": 133, "formula": "14d10 + 56" }, "speed": { "walk": 40 }, "str": 20, "dex": 8, "con": 18, "int": 9, "wis": 7, "cha": 7, "skill": { "arcana": "+1", "athletics": "+11" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "conditionImmune": [ "frightened" ], "languages": [ "Common", "Giant" ], "cr": "6", "trait": [ { "name": "Juggernaut", "entries": [ "The ogre may attempt to shove a creature as a bonus action. If it moves 20 feet before attempting to shove a creature, the ogre has advantage on the contested check, and on a success the target is knocked {@condition prone} and pushed 10 feet back." ], "sort": 0 }, { "name": "Spell Resistant Hide", "entries": [ "The ogre has resistance to damage from spells of third level or below." ], "sort": 1 } ], "action": [ { "name": "Terrorbreach Ironfist (Concentration)", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@dice 2d8 + 5}) bludgeoning plus 5 ({@damage 1d10}) psychic damage and the target must make a {@dc 15} Intelligence saving throw.", "On a failure, a manifestation of the creature's worst fears appears in an unoccupied adjacent space for the next minute, and the creature becomes immune to the Frighened condition for the duration.", "The manifestation uses the statistics of a {@creature common feyr|ConfC} and acts on the ogre's initiative." ] }, { "name": "Command Terror", "entries": [ "One creature within 30 ft. summoned by the ogre's terrorbreach ironfist may use its reaction to move up to 30 ft. and make a melee attack." ] }, { "name": "Juggernaut Charge {@recharge 5}", "entries": [ "The ogre attempts to shove a creature. If it succeeds, it may make another shove attempt against the same target, and continue doing so until it fails or runs out of movement. The target then takes 4 ({@damage 1d8}) bludgeoning damage for each 5 feet it was pushed." ] } ], "reaction": [ { "name": "Thousand Terrors Roar (Concentration, 1/Day)", "entries": [ "As a reaction to being reduced below 67 hit points, the ogre loses its immunity to the {@condition frightened} condition and manifests two of its own worst fears, each of which act on its turn and use the statistics of a {@creature common feyr|ConfC}." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ogre.webp", "fluff": { "_monsterFluff": { "name": "Ogre", "source": "ConfC" } } }, { "name": "Ogre Warhulk Tyrant", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "gut plate" ] } ], "hp": { "average": 168, "formula": "16d10 + 80" }, "speed": { "walk": 40 }, "str": 21, "dex": 8, "con": 20, "int": 5, "wis": 7, "cha": 11, "save": { "str": "+8", "con": "+8" }, "skill": { "athletics": "+11", "intimidation": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "languages": [ "Common", "Giant" ], "cr": "8", "trait": [ { "name": "Juggernaut", "entries": [ "The ogre may attempt to shove a creature as a bonus action. If it moves 20 feet before attempting to shove a creature, the ogre has advantage on the contested check, and on a success the target is knocked {@condition prone} and pushed 10 feet back." ], "sort": 0 }, { "name": "Spell Resistant Hide", "entries": [ "The ogre has resistance to damage from spells of third level or below." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The ogre makes three attacks with its manpulper flail." ] }, { "name": "Manpulper Flail", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}21 ({@damage 3d10 + 5}) bludgeoning damage.", "A creature hit twice by this attack in a turn must succeed on a {@dc 16} Strength saving throw or fall {@condition prone} and be unable to stand on its following turn." ] }, { "name": "Bullrend Charge", "entries": [ "The ogre attempts to shove a creature. If it succeeds, it may make another shove attempt against the same target, and continue doing so until it fails or runs out of movement. The target then takes 6 ({@damage 1d12}) bludgeoning damage for each 5 feet it was pushed." ] }, { "name": "Bellowsbreath {@recharge 5}", "entries": [ "The ogre swallows a volatile mixture of arcane ingredients, then belches out a torrent of flame. Each creature in a 30 ft. cone must succeed on a {@dc 16} Dexterity saving throw or take 28 ({@damage 8d6}) fire damage, or half as much on a success. The ogre takes half the effect's damage." ] } ], "reaction": [ { "name": "Trollguts Gorging", "entries": [ "As a reaction to being reduced below 85 hit points, the ogre eats a mess of troll guts and must succeed on a {@dc 16} Constitution saving throw or be {@condition poisoned} for the next minute.", "On a success or failure, the ogre regains 10 hit points at the start of each of its turns for the next minute. The ogre does not regenerate if it took fire or acid damage since the end of its last turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "F" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ogre.webp", "fluff": { "_monsterFluff": { "name": "Ogre", "source": "ConfC" } } }, { "name": "Oni Devourer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "giant", "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 75, "formula": "10d10 + 20" }, "speed": { "walk": 30, "fly": 30 }, "str": 15, "dex": 11, "con": 14, "int": 14, "wis": 12, "cha": 13, "save": { "dex": "+2", "con": "+4", "wis": "+3", "cha": "+3" }, "skill": { "arcana": "+4", "deception": "+5", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Giant" ], "cr": "4", "trait": [ { "name": "Magic Weapons", "entries": [ "The oni's weapon attacks are magical." ], "sort": 0 }, { "name": "Regeneration", "entries": [ "The oni regains 10 hit points at the start of its turn if it has at least 1 hit point." ], "sort": 1 } ], "action": [ { "name": "Multiattack (Oni Form Only)", "entries": [ "The oni uses makes one devour attack and uses its creeping sleep ability." ] }, { "name": "Devour", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d10 + 2}) piercing damage and the target has its movement reduced by half until the end of its next turn." ] }, { "name": "Creeping Sleep", "entries": [ "One creature within 15 feet must make a {@dc 12} Wisdom saving throw. On a failure, the creature falls asleep until the end of its next turn. A creature that fails this save by 5 or more instead falls asleep for the next minute. A creature wakes up early if it takes damage or another creature uses its action to wake it." ] }, { "name": "Change Shape", "entries": [ "The oni magically polymorphs into a Small or Medium humanoid, into a cloud of black mist, or back into its true form. In its mist form, it cannot make attacks, has resistance to weapon damage, and can move through a space as narrow as 1 inch wide without squeezing. If the oni dies, it reverts to its true form." ] }, { "name": "Invisibility", "entries": [ "The oni becomes {@condition invisible} until it takes another action." ] } ], "reaction": [ { "name": "Mutable Form", "entries": [ "As a reaction to taking 15 or more damage from a single source, the Oni may use is change shape ability." ] }, { "name": "Independent Head", "entries": [ "As a reaction to taking slashing damage while below 38 hit points, the oni detaches its head, which continues to remain active. Its statistics remain the same, except that as a head it has an AC of 18, and cannot use its multiattack. If the oni has 38 or more hit points, it may reattach its head as a bonus action." ] } ], "traitTags": [ "Magic Weapons", "Regeneration" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Shapechanger" ], "languageTags": [ "C", "GI" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Oni.webp", "fluff": { "_monsterFluff": { "name": "Oni", "source": "ConfC" } } }, { "name": "Oni", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain mail|PHB}" ] } ], "hp": { "average": 110, "formula": "13d10 + 39" }, "speed": { "walk": 30, "fly": 30 }, "str": 19, "dex": 11, "con": 16, "int": 14, "wis": 12, "cha": 15, "save": { "dex": "+3", "con": "+6", "wis": "+4", "cha": "+5" }, "skill": { "arcana": "+5", "deception": "+8", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Giant" ], "cr": "7", "trait": [ { "name": "Magic Weapons", "entries": [ "The oni's weapon attacks are magical." ], "sort": 0 }, { "name": "Regeneration", "entries": [ "The oni regains 10 hit points at the start of its turn if it has at least 1 hit point." ], "sort": 1 } ], "action": [ { "name": "Multiattack (Oni Form Only)", "entries": [ "The oni uses makes one glaive attack and uses its creeping sleep ability." ] }, { "name": "Hidden Glaive", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}20 ({@damage 3d10 + 4}) bludgeoning damage and the target is pushed 10 feet away." ] }, { "name": "Creeping Sleep", "entries": [ "One creature within 15 feet must make a {@dc 13} Wisdom saving throw. On a failure, the creature falls asleep until the end of its next turn. A creature that fails this save by 5 or more instead falls asleep for the next minute. A creature wakes up early if it takes damage or another creature uses its action to wake it." ] }, { "name": "Change Shape", "entries": [ "The oni magically polymorphs into a Small or Medium humanoid, into a cloud of black mist, or back into its true form. In its mist form, it cannot make attacks, has resistance to weapon damage, and can move through a space as narrow as 1 inch wide without squeezing. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size." ] }, { "name": "Invisibility", "entries": [ "The oni becomes {@condition invisible} until it takes another action." ] } ], "reaction": [ { "name": "Mutable Form", "entries": [ "As a reaction to taking 15 or more damage from a single source, the Oni may use is change shape ability." ] } ], "traitTags": [ "Magic Weapons", "Regeneration" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Shapechanger" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Oni.webp", "fluff": { "_monsterFluff": { "name": "Oni", "source": "ConfC" } } }, { "name": "Oni Night Haunter", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 128, "formula": "15d10 + 45" }, "speed": { "walk": 30 }, "str": 19, "dex": 11, "con": 16, "int": 14, "wis": 18, "cha": 15, "save": { "dex": "+3", "con": "+6", "wis": "+4", "cha": "+5" }, "skill": { "arcana": "+5", "deception": "+8", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Giant" ], "cr": "8", "trait": [ { "name": "Magic Weapons", "entries": [ "The oni's weapon attacks are magical." ], "sort": 0 }, { "name": "Regeneration", "entries": [ "The oni regains 10 hit points at the start of its turn if it has at least 1 hit point." ], "sort": 1 } ], "action": [ { "name": "Multiattack (Oni Form Only)", "entries": [ "The oni uses its creeping sleep ability once and its devour soul ability once." ] }, { "name": "Hidden Club", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d8 + 4}) bludgeoning damage and the target is pushed 10 feet away." ] }, { "name": "Creeping Sleep", "entries": [ "One creature within 15 feet must make a {@dc 13} Wisdom saving throw. On a failure, the creature falls asleep until the end of its next turn. A creature that fails this save by 5 or more instead falls asleep for the next minute. A creature wakes up early if it takes damage or another creature uses its action to wake it." ] }, { "name": "Change Shape", "entries": [ "The oni magically polymorphs into a Small or Medium humanoid, into a cloud of black mist, or back into its true form. In its mist form, it cannot take actions, has resistance to weapon damage, and can move through a space as narrow as 1 inch wide without squeezing. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size." ] }, { "name": "Devour Soul", "entries": [ "One sleeping creature within 5 feet of the oni must make succeed on a {@dc 15} Intelligence saving throw or take 49 ({@damage 14d6}) psychic damage. This damage does not wake the creature. A creature that succeeds takes half damage, and does wake up." ] } ], "reaction": [ { "name": "Mutable Form", "entries": [ "As a reaction to taking 15 or more damage from a single source, the Oni may use is change shape ability." ] } ], "traitTags": [ "Magic Weapons", "Regeneration" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Shapechanger" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Oni.webp", "fluff": { "_monsterFluff": { "name": "Oni", "source": "ConfC" } } }, { "name": "Oni Mage", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain mail|PHB}" ] } ], "hp": { "average": 131, "formula": "14d10 + 54" }, "speed": { "walk": 30, "fly": 30 }, "str": 19, "dex": 11, "con": 18, "int": 18, "wis": 12, "cha": 15, "save": { "dex": "+3", "con": "+6", "wis": "+4", "cha": "+5" }, "skill": { "arcana": "+5", "deception": "+8", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Giant" ], "cr": "8", "trait": [ { "name": "Magic Weapons", "entries": [ "The oni's weapon attacks are magical." ], "sort": 0 }, { "name": "Regeneration", "entries": [ "The oni regains 10 hit points at the start of its turn if it has at least 1 hit point." ], "sort": 1 } ], "action": [ { "name": "Multiattack (Oni Form Only)", "entries": [ "The oni uses makes one blade attack and uses its invisibility." ] }, { "name": "Hidden Blade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage and the target is pushed 10 feet away. This attack deals an additional 21 ({@damage 6d6}) damage if it was made with advantage." ] }, { "name": "Freezing Blast (1/Day, 5th level spell)", "entries": [ "Each creature in a 60 ft cone must make a {@dc 15} Constitution saving throw. On a failed save, the target takes 41 ({@damage 9d8}) cold damage, or half damage on a success." ] }, { "name": "Lightning Strike", "entries": [ "Creatures in a 5 ft radius of a point within 60 feet must succeed on a {@dc 15} Dexterity saving throw or take 28 ({@damage 8d6}) lightning damage, or half as much on a success." ] }, { "name": "Creeping Sleep", "entries": [ "Up to two creatures within 15 feet must make a {@dc 15} Wisdom saving throw. On a failure, the creature falls asleep until the end of its next turn. A creature that fails this save by 5 or more instead falls asleep for the next minute. A creature wakes up early if it takes damage or another creature uses its action to wake it." ] }, { "name": "Change Shape", "entries": [ "The oni magically polymorphs into a Small or Medium humanoid, into a cloud of black mist, or back into its true form. In its mist form, it cannot make attacks, has resistance to weapon damage, and can move through a space as narrow as 1 inch wide without squeezing. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size." ] }, { "name": "Invisibility", "entries": [ "The oni becomes {@condition invisible} until it takes another action." ] } ], "reaction": [ { "name": "Mutable Form", "entries": [ "As a reaction to taking 15 or more damage from a single source, the Oni may use is change shape ability." ] } ], "traitTags": [ "Magic Weapons", "Regeneration" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Shapechanger" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "C", "L" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Oni.webp", "fluff": { "_monsterFluff": { "name": "Oni", "source": "ConfC" } } }, { "name": "Troll Budling", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 11, "formula": "2d6 + 4" }, "speed": { "walk": 15 }, "str": 15, "dex": 7, "con": 15, "int": 4, "wis": 7, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 8, "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Oversized Limb", "entries": [ "The troll can grapple as if it were once size larger, and acts on initiative count 0 instead of rolling." ], "sort": 0 }, { "name": "Clone Merger", "entries": [ "An injured troll that starts its turn within 5 feet of a budling merges with it, partial absorbing the budling into its body. A merged budling's speed is 0, it moves with its host troll, and uses its host troll's AC." ], "sort": 1 }, { "name": "Minion", "entries": [ "If the troll takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the troll takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 2 } ], "action": [ { "name": "Flailing Strikes (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}2 bludgeoning damage." ] } ], "senseTags": [ "D" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Troll.webp", "fluff": { "_monsterFluff": { "name": "Troll", "source": "ConfC" } } }, { "name": "Bridge Troll", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 84, "formula": "8d10 + 40" }, "speed": { "walk": 30, "climb": 20 }, "str": 18, "dex": 13, "con": 20, "int": 7, "wis": 9, "cha": 7, "skill": { "athletics": "+7", "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Giant" ], "cr": "5", "trait": [ { "name": "Troll Healing", "entries": [ "The troll regains 10 hit points at the start of its turn. If the troll takes 10 or more acid or fire damage from a single source, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate." ], "sort": 0 }, { "name": "Budding", "entries": [ "When the troll suffers a critical hit that deals piercing or slashing damage, one of its limbs is severed, giving it disadvantage on attack rolls and Dexterity saving throws.", "At the end of each of its turns, the troll makes a {@dc 20} Constitution saving throw. On a success, this condition ends, and the severed piece grows into a {@creature troll budling|confc|Troll Budling}. The severed limb is destroyed if it takes acid or fire damage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The troll makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage." ] }, { "name": "Claw Bash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target must succeed on a {@dc 14} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}." ] }, { "name": "Reckless Thrash {@recharge 5}", "entries": [ "Each creature within 10 feet of the troll must succeed on a {@dc 15} Dexterity saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be knocked {@condition prone}. Until the beginning of its next turn, attacks that target the troll are made at advantage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Troll.webp", "fluff": { "_monsterFluff": { "name": "Troll", "source": "ConfC" } } }, { "name": "Venom Troll", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 147, "formula": "14d10 + 70" }, "speed": { "walk": 30 }, "str": 18, "dex": 13, "con": 20, "int": 7, "wis": 9, "cha": 7, "skill": { "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "poison" ], "conditionImmune": [ "poison" ], "languages": [ "Giant" ], "cr": "7", "trait": [ { "name": "Troll Healing", "entries": [ "The troll regains 10 hit points at the start of its turn. If the troll takes 10 or more acid or fire damage from a single source, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate." ], "sort": 0 }, { "name": "Budding", "entries": [ "When the troll suffers a critical hit that deals piercing or slashing damage, one of its limbs is severed, giving it disadvantage on attack rolls and Dexterity saving throws.", "At the end of each of its turns, the troll makes a {@dc 20} Constitution saving throw. On a success, this condition ends, and the severed piece grows into a {@creature troll budling|confc|Troll Budling} that acts on initiative count 0. The severed limb is destroyed if it takes acid or fire damage." ], "sort": 1 }, { "name": "Poison Splash", "entries": [ "When the troll takes damage of any type but psychic, each creature within 5 feet of the troll takes 9 ({@damage 2d8}) poison damage." ], "sort": 2 }, { "name": "Poison Reliance", "entries": [ "If it would be subjected to an effect that would neutralize poison, the venom troll instead must succeed on a {@dc 10} Constitution saving throw or die, taking 36 ({@damage 8d8}) necrotic damage on a success." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The troll makes three attacks: one with its bite and two with its claws." ] }, { "name": "Slavering Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage plus 4 ({@damage 1d8}) poison damage." ] }, { "name": "Claw Bash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target must succeed on a {@dc 14} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}." ] }, { "name": "Reckless Thrash {@recharge 5}", "entries": [ "Each creature within 10 feet of the troll must succeed on a {@dc 16} Dexterity saving throw or take 17 ({@damage 5d6}) bludgeoning damage and be knocked {@condition prone}. Until the beginning of its next turn, attacks that target the troll are made at advantage." ] } ], "reaction": [ { "name": "Venom Spray (1/Day)", "entries": [ "As a reaction to being reduced below 74 hit points, the troll slices itself with a claw, releasing a spray of poison in a 20-foot cone. The troll takes 7 ({@damage 2d6}) slashing damage.", "Each creature in the area must succeed on a {@dc 16} Constitution saving throw or take 27 ({@damage 6d8}) poison damage and be {@condition poisoned} until the end of its next turn. On a success, the creature takes half as much damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B", "I", "N", "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Venom Troll.webp", "fluff": { "_monsterFluff": { "name": "Venom Troll", "source": "ConfC" } } }, { "name": "Ice Troll", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "14d10 + 84" }, "speed": { "walk": 30 }, "str": 18, "dex": 8, "con": 22, "int": 9, "wis": 9, "cha": 7, "skill": { "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "cold" ], "languages": [ "Giant", "Jotunise" ], "cr": "8", "trait": [ { "name": "Freezing Flesh", "entries": [ "A creature not resistant or immune to cold damage that starts its turn within 10 feet of the ice troll has its movement speed reduced by 10 until the beginning of its next turn.", "If the ice troll starts its turn at least partially submerged in water, it must succeed on a {@dc 15} Strength saving throw or be {@condition restrained} (escape {@dc 15}) as a mass of clinging ice forms around it." ], "sort": 0 }, { "name": "Brittle Joints", "entries": [ "When the troll suffers a critical hit that deals bludgeoning damage, one of its limbs breaks off, giving it disadvantage on attack rolls and Dexterity saving throws." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The troll makes two frostbite claw attacks, one of which it may replace with its bite or Cryoheal, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage plus 9 ({@damage 2d8}) cold damage." ] }, { "name": "Frostbite Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage plus 4 ({@damage 1d8}) cold damage and the target has disadvantage on the next attack roll it makes before the troll's next turn." ] }, { "name": "Cryoheal (Requires Water) {@recharge 5}", "entries": [ "The troll packs its wounds with nearby snow, ice, or water, which freezes into a semblance of its flesh. The troll regains 30 hit points, may reattach one of its lost limbs, and gains vulnerability to fire damage until the beginning of its next turn." ] } ], "reaction": [ { "name": "Rimestrike Retaliation", "entries": [ "As a reaction to being missed with a melee attack the troll makes an attack with its Frostbite Claw against the attacker. If the attack hits, the target is knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "C", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Ice Troll.webp", "fluff": { "_monsterFluff": { "name": "Ice Troll", "source": "ConfC" } } }, { "name": "Spirit Troll", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 132, "formula": "22d10 + 22" }, "speed": { "walk": 30, "fly": 10 }, "str": 1, "dex": 17, "con": 13, "int": 8, "wis": 9, "cha": 16, "skill": { "perception": "+7", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "acid", "cold", "fire", "lightning", "thunder" ], "immune": [ { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "petrified", "prone", "restrained", "unconscious" ], "languages": [ "Giant" ], "cr": "11", "trait": [ { "name": "Troll Healing", "entries": [ "The troll regains 10 hit points at the start of its turn. If the troll takes 10 or more acid or fire damage from a single source, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate." ], "sort": 0 }, { "name": "Budding", "entries": [ "When the troll suffers a critical hit that deals piercing or slashing damage, one of its limbs is severed, giving it disadvantage on attack rolls and Dexterity saving throws.", "At the end of each of its turns, the troll makes a {@dc 20} Constitution saving throw. On a success, this condition ends, and the severed piece grows into a {@creature troll budling|confc|Troll Budling} that acts on initiative count 0. The severed limb is destroyed if it takes acid or fire damage." ], "sort": 1 }, { "name": "Incorporeal Movement", "entries": [ "The troll can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 2 }, { "name": "Spectral Weapons", "entries": [ "The troll's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The troll makes three attacks, one of which may be with its Confounding Bite." ] }, { "name": "Confounding Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}19 ({@damage 3d10 + 3}) psychic damage, and the target must succeed on a {@dc 15} Wisdom saving throw or be disoriented until the end of the troll's next turn.", "A disoriented creature that misses with a melee attack must make a new attack roll against a friendly creature in its reach, if available." ] }, { "name": "Ephemeral Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}14 ({@damage 2d10 + 3}) psychic damage." ] }, { "name": "Strangling Grasp", "entries": [ "One creature within 5 feet must succeed on a {@dc 15} Strength saving throw or be {@condition grappled} (escape {@dc 15}). While {@condition grappled} in this way, a creature cannot speak or breathe.", "A creature that fails this save by 5 or more cannot hold its breath. A creature that cannot see the troll makes this save at disadvantage." ] } ], "reaction": [ { "name": "Wraithform (1/Day)", "entries": [ "As a reaction to being reduced below 67 hit points, the troll becomes {@condition invisible} until it makes an attack or regains all of its hit points.", "When the troll becomes {@condition invisible}, each hostile creature within 30 feet must succeed on a {@dc 15} Wisdom saving throw or use all of its movement on its following turn to move away from the troll." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "O", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Spirit Troll.webp", "fluff": { "_monsterFluff": { "name": "Spirit Troll", "source": "ConfC" } } }, { "name": "Dire Troll", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "giant", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 207, "formula": "18d12 + 90" }, "speed": { "walk": 40, "climb": 20 }, "str": 22, "dex": 15, "con": 21, "int": 9, "wis": 11, "cha": 5, "save": { "wis": "+5", "cha": "+2", "con": "+10" }, "skill": { "athletics": "+11", "perception": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 20, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Giant" ], "cr": "13", "trait": [ { "name": "Double Actions", "entries": [ "The troll rolls initiative twice, and acts on each of them." ], "sort": 0 }, { "name": "Troll Healing", "entries": [ "The troll regains 10 hit points at the start of its turn. If the troll takes 10 or more acid or fire damage from a single source, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate." ], "sort": 1 }, { "name": "Rapid Budding", "entries": [ "When the troll suffers a critical hit that does not deal fire or acid damage, one of its limbs is severed, giving it disadvantage on attack rolls and Dexterity saving throws.", "At the end of each of its turns, the troll makes a {@dc 20} Constitution saving throw. On a success, this condition ends, and the severed piece grows into a {@creature troll budling|confc|Troll Budling}. The severed limb is destroyed if it takes acid or fire damage." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the troll may spend half of its movement to attempt a {@dc 19} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the troll. While climbing on the troll, a creature has advantage on melee attacks against the troll, and the troll has disadvantage on melee attacks against it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The troll makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d8 + 6}) piercing damage. This attack deals an additional 9 ({@damage 2d8}) damage to a {@condition prone} creature." ] }, { "name": "Claw Bash", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}16 ({@damage 3d6 + 6}) slashing damage and the target must succeed on a {@dc 19} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}." ] }, { "name": "Reckless Whirlwind {@recharge}", "entries": [ "Each creature climbing on the troll must succeed on a {@dc 19} Strength saving throw or fall off, then each creature within 10 feet of the troll that is not climbing on it must succeed on a {@dc 19} Dexterity saving throw or take 33 ({@damage 6d10}) slashing damage and be knocked {@condition prone}. Until the beginning of its next turn, attacks that target the troll are made at advantage." ] } ], "reaction": [ { "name": "Secret Arm", "entries": [ "As a reaction when a creature attempts to leave its reach, the troll extends a hidden arm from one of its mouths. The creature must succeed on a {@dc 19} Dexterity saving throw or be {@condition grappled} until the beginning of the troll's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Dire Troll.webp", "fluff": { "_monsterFluff": { "name": "Dire Troll", "source": "ConfC" } } }, { "name": "Verbeeg Rowdy", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fey", "giant" ] } }, "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 40 }, "str": 19, "dex": 11, "con": 16, "int": 11, "wis": 10, "cha": 9, "save": { "dex": "+2", "con": "+5" }, "skill": { "animal handling": "+2", "athletics": "+6", "deception": "+1", "stealth": "+2" }, "passive": 10, "languages": [ "Common", "Giant" ], "cr": "4", "trait": [ { "name": "Hidden-Stepper", "entries": [ "The verbeeg may hide in any cover large enough to hide a Small or larger creature." ], "sort": 0 }, { "name": "Word-Twister", "entries": [ "As long as the verbeeg tells no direct lies, it has advantage on Charisma ({@skill Deception}) checks." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The verbeeg makes two attacks with its spear." ] }, { "name": "Kingfisher Spear", "entries": [ "{@atk mw} {@hit 6} to hit, reach 15 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage. If the target is {@condition prone}, it must succeed on a {@dc 14} Dexterity saving throw or have one object it is carrying but not wielding cut loose and flung 15 ft. in a direction of the verbeeg's choice." ] }, { "name": "Sweeping Trip {@recharge 5}", "entries": [ "Each creature in a 15 ft. cone must succeed on a {@dc 14} Dexterity saving throw or take 9 ({@damage 2d8}) bludgeoning damage and fall {@condition prone}." ] } ], "reaction": [ { "name": "Stay Down", "entries": [ "As a reaction to a creature standing from {@condition prone} within 15 ft. of the verbeeg, the verbeeg may make a melee attack against it. If the attack hits, the creature is knocked {@condition prone} again and cannot stand this turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Verbeeg Marauder.webp", "fluff": { "_monsterFluff": { "name": "Verbeeg Marauder", "source": "ConfC" } } }, { "name": "Verbeeg Longstrider", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fey", "giant" ] } }, "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 119, "formula": "14d10 + 42" }, "speed": { "walk": 50 }, "str": 19, "dex": 15, "con": 16, "int": 13, "wis": 14, "cha": 10, "save": { "dex": "+5", "con": "+6", "wis": "+5" }, "skill": { "animal handling": "+5", "athletics": "+7", "deception": "+3", "stealth": "+5" }, "passive": 12, "languages": [ "Common", "Giant" ], "cr": "5", "trait": [ { "name": "Hidden-Stepper", "entries": [ "The verbeeg may hide in any cover large enough to hide a Small or larger creature." ], "sort": 0 }, { "name": "Word-Twister", "entries": [ "As long as the verbeeg tells no direct lies, it has advantage on Charisma ({@skill Deception}) checks." ], "sort": 1 }, { "name": "Speak with Beasts and Plants", "entries": [ "The verbeeg can communicate with beasts and plants as if they shared a language." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The verbeeg makes two attacks with its spear." ] }, { "name": "Kingfisher Spear", "entries": [ "{@atk mw} {@hit 6} to hit, reach 15 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage. If the target is {@condition prone}, it must succeed on a {@dc 14} Dexterity saving throw or have one object it is carrying but not wielding cut loose and flung 15 ft. in a direction of the verbeeg's choice." ] }, { "name": "Vine Snare {@recharge 5}", "entries": [ "One creature within 30 ft. that the verbeeg can see must succeed on a {@dc 13} Dexterity saving throw or be knocked {@condition prone}, hoisted 15 ft. into the air by vines and {@condition restrained} (escape {@dc 13}).", "The vines are an object that can be destroyed (AC 12, HP 10, Vulnerability to Fire)." ] }, { "name": "Concealing Mists (Concentration)", "entries": [ "The verbeeg conjures thick and shifting mists in a 100 ft. radius centered on a point within 60 ft. Creatures in the area can see no further than 30 ft., and verbeegs in the area may Hide as a Bonus Action." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Verbeeg Longstrider.webp", "fluff": { "_monsterFluff": { "name": "Verbeeg Longstrider", "source": "ConfC" } } }, { "name": "Verbeeg Ringleader", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fey", "giant" ] } }, "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 40 }, "str": 20, "dex": 17, "con": 16, "int": 15, "wis": 14, "cha": 16, "save": { "dex": "+5", "con": "+6", "wis": "+5" }, "skill": { "animal handling": "+5", "athletics": "+7", "deception": "+9", "stealth": "+5" }, "passive": 12, "languages": [ "Common", "Giant" ], "cr": "7", "trait": [ { "name": "Hidden-Stepper", "entries": [ "The verbeeg may hide in any cover large enough to hide a Small or larger creature." ], "sort": 0 }, { "name": "Word-Twister", "entries": [ "As long as the verbeeg tells no direct lies, it has advantage on Charisma ({@skill Deception}) checks." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The verbeeg makes two attacks, one of which it may replace with a use of its get 'em! ability." ] }, { "name": "Kingfisher Spear", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}18 ({@damage 3d8 + 5}) piercing damage. If the target is {@condition prone}, it must succeed on a {@dc 14} Dexterity saving throw or have one object it is carrying but not wielding cut loose and flung 15 ft. in a direction of the verbeeg's choice." ] }, { "name": "Distracting Greatbow", "entries": [ "{@atk rw} {@hit 6} to hit, range 150/600 ft., one target. {@h}16 ({@damage 3d8 + 3}) piercing damage. On a miss, up to one creature within range may use its reaction to make a melee attack against the target." ] }, { "name": "Get 'Em!", "entries": [ "Up to three friendly creatures within 60 ft. may each move up to half their speed toward a creature of the verbeeg's choice." ] } ], "reaction": [ { "name": "Shin Kick", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the verbeeg, the verbeeg forces it to succeed on a {@dc 15} Dexterity saving throw or be knocked {@condition prone}." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Verbeeg Marauder.webp", "fluff": { "_monsterFluff": { "name": "Verbeeg Marauder", "source": "ConfC" } } }, { "name": "Annis Hag", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 40 }, "str": 21, "dex": 12, "con": 14, "int": 14, "wis": 13, "cha": 15, "save": { "con": "+5" }, "skill": { "deception": "+5", "perception": "+5", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ "cold", { "resist": [ "piercing", "slashing" ], "note": "from attacks with weapons that aren't named", "cond": true } ], "languages": [ "Annis", "Common", "Giant", "Sylvan" ], "cr": "6", "trait": [ { "name": "Fey Magic Resistance", "entries": [ "The hag has advantage on saving throws against spells and magical effects imposed by a creature that does not know its name." ], "sort": 0 }, { "name": "Skinktaker Mimicry", "entries": [ "The hag can mimic the voice or appearance of any humanoid it has skinned. A creature can discern the nature of these illusions with a successful {@dc 13} Wisdom ({@skill Insight}) check." ], "sort": 1 }, { "name": "Corruptor Coven", "entries": [ "Children within 10 miles of a coven of annis hags are slowly incited to misbehave in ever-escalating ways, up to and including things like destruction of food stores, killing pets and livestock, arson, and even murder.", "Additionally, a fog settles in the area that never lifts. Creatures other than the annis hag in the area are blind beyond a 30 ft. radius." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The annis makes three attacks: one with her teeth of iron and two with her corkscrew claws." ] }, { "name": "Teeth of Iron", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage. This attack deals an additional 7 ({@damage 2d6}) damage against a {@condition prone} creature." ] }, { "name": "Corkscrew Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 5}) slashing damage and the hag may grapple the target (escape {@dc 16}). While the hag has a creature {@condition grappled} in this way, it cannot use its multiattack." ] }, { "name": "Crushing Hug", "entries": [ "One creature {@condition grappled} by the hag must make a {@dc 16} Constitution saving throw. On a failed save, the creature takes 39 ({@damage 6d12}) bludgeoning damage, falls {@condition prone}, and cannot stand on its following turn. A creature that fails this save by 5 or more cannot stand until it completes a short or long rest. On a successful save, a creature takes half as much damage." ] } ], "reaction": [ { "name": "Grisly Display", "entries": [ "As a reaction when the hag kills a creature with a melee attack, the hag rips the creature's skin off in a single piece. Each creature that can see the display must succeed on a {@dc 13} Wisdom save or be {@condition frightened} until the end of its next turn. While {@condition frightened} in this way, a creature uses its movement and action to dash in a random direction." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI", "S" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Annis Hag.webp", "fluff": { "_monsterFluff": { "name": "Annis Hag", "source": "ConfC" } } }, { "name": "Grandmother Annis Hag", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d12 + 64" }, "speed": { "walk": 50 }, "str": 25, "dex": 12, "con": 19, "int": 15, "wis": 16, "cha": 17, "save": { "con": "+8", "wis": "+7", "cha": "+7" }, "skill": { "deception": "+7", "perception": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from attacks with weapons that aren't named", "cond": true } ], "immune": [ "cold" ], "languages": [ "Annis", "Common", "Giant", "Sylvan" ], "cr": "10", "trait": [ { "name": "Fey Magic Resistance", "entries": [ "The hag has advantage on saving throws against spells and magical effects imposed by a creature that does not know its name." ], "sort": 0 }, { "name": "Skinktaker Mimicry", "entries": [ "The hag can mimic the voice or appearance of any humanoid it has skinned. A creature can discern the nature of these illusions with a successful {@dc 15} Wisdom ({@skill Insight}) check." ], "sort": 1 }, { "name": "Corruptor Coven", "entries": [ "Children within 10 miles of a coven of annis hags are slowly incited to misbehave in ever-escalating ways, up to and including things like destruction of food stores, killing pets and livestock, arson, and even murder.", "Additionally, a fog settles in the area that never lifts. Creatures other than the annis hag in the area are blind beyond a 30 ft. radius." ], "sort": 2 }, { "name": "Eyes of Black", "entries": [ "A creature the hag can see must spend 1 extra foot for every foot it moves away from the hag." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The annis makes three attacks: one with her teeth of iron and two with her corkscrew claws." ] }, { "name": "Teeth of Iron", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}17 ({@damage 3d6 + 7}) slashing damage. This attack deals an additional 10 ({@damage 3d6}) damage against a {@condition prone} creature." ] }, { "name": "Corkscrew Claws", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}20 ({@damage 3d8 + 7}) slashing damage and the hag may grapple the target (escape {@dc 19}). While the hag has a creature {@condition grappled} in this way, it cannot use its multiattack." ] }, { "name": "Crushing Hug", "entries": [ "One creature {@condition grappled} by the hag must make a {@dc 19} Constitution saving throw. On a failed save, the creature takes 65 ({@damage 10d12}) bludgeoning damage, falls {@condition prone}, and cannot stand on its following turn. A creature that fails this save by 5 or more cannot stand until it completes a short or long rest. On a successful save, a creature takes half as much damage." ] } ], "reaction": [ { "name": "Grisly Display", "entries": [ "As a reaction when the hag kills a creature with a melee attack, the hag rips the creature's skin off in a single piece. Each creature that can see the display must succeed on a {@dc 15} Wisdom save or be {@condition frightened} until the end of its next turn. While {@condition frightened} in this way, a creature uses its movement and action to dash in a random direction." ] }, { "name": "Swallow Magic", "entries": [ "As a reaction to being targeted with a spell of fifth level or below, the hag snaps at the spell with her iron teeth, disrupting it. On her following turn, the annis hag's attacks are made at advantage and deal force damage, instead of any other type." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI", "S" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Annis Hag.webp", "fluff": { "_monsterFluff": { "name": "Annis Hag", "source": "ConfC" } } }, { "name": "Bheur Hag", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 30 }, "str": 13, "dex": 16, "con": 19, "int": 12, "wis": 13, "cha": 16, "save": { "wis": "+4" }, "skill": { "nature": "+4", "perception": "+4", "stealth": "+6", "survival": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "cold" ], "languages": [ "Auran", "Common", "Giant" ], "cr": "7", "trait": [ { "name": "Graystaff Magic", "entries": [ "The hag carries a graystaff, a length of gray wood that is a focus for her inner power. She can ride the staff as if it were a broom of flying. If the staff is lost or destroyed, the hag cannot use its rime burst and must craft another, which takes a year and a day. Only a bheur hag can use a graystaff." ], "sort": 0 }, { "name": "Ice Walk", "entries": [ "The hag can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost her extra moment." ], "sort": 1 }, { "name": "Sapping Cold", "entries": [ "Each time a creature hits the bheur hag with a melee attack, it must expend one unexpended hit die. If it cannot, it must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the end its next turn." ], "sort": 2 }, { "name": "Wintergiver Coven", "entries": [ "The area within 50 miles of a coven of bheur hags drops 1 degree every hour until it reaches 10 degrees below the lowest natural winter temperature of the area. Creatures in the area without cold resistance or immunity subtract {@dice 1d4} from the result of saving throws they make." ], "sort": 3 } ], "action": [ { "name": "Rime Burst (Greystaff only)", "entries": [ "The hag sends forth an icy blast in a 30-foot cone. Each creature in that area must make a {@dc 14} Constitution saving throw, taking 18 ({@damage 4d8}) cold damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain, and a creature that starts its turn in it or enters the area for the first time on a turn must succeed on a {@dc 14} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Maddening Feast", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5ft., one incacitated or dead target. {@h}12 ({@damage 2d8 + 3}) piercing damage and 36 ({@damage 8d8}) cold damage. Each creature of the hag's choice that can see it must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} for a minute. A {@condition frightened} creature repeats this save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Curse of Paranoia", "entries": [ "One {@condition frightened} creature within 30 ft. must succeed on a {@dc 14} Charisma saving throw or be cursed. A cursed creature cannot target friendly creatures with spells. If the cursed creature is targeted with a spell by a friendly creature, it must succeed on a Wisdom saving throw or be unaffected by the spell." ] } ], "reaction": [ { "name": "Feed on Greed", "entries": [ "As a reaction to a creature within 60 ft. targeting itself with a spell, the bhuer hag changes the spell's target to itself." ] } ], "senseTags": [ "D" ], "languageTags": [ "AU", "C", "GI" ], "damageTags": [ "C", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Bheur Hag.webp", "fluff": { "_monsterFluff": { "name": "Bheur Hag", "source": "ConfC" } } }, { "name": "Grandmother Bheur Hag", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 231, "formula": "22d10 + 110" }, "speed": { "walk": 30 }, "str": 16, "dex": 19, "con": 21, "int": 20, "wis": 15, "cha": 19, "save": { "con": "+10", "wis": "+7", "cha": "+9" }, "skill": { "nature": "+4", "perception": "+4", "stealth": "+6", "survival": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from attacks with weapons that aren't named", "cond": true } ], "immune": [ "cold" ], "languages": [ "Auran", "Common", "Giant" ], "cr": "12", "trait": [ { "name": "Graystaff Magic", "entries": [ "The hag carries a graystaff, a length of gray wood that is a focus for her inner power. She can ride the staff as if it were a broom of flying. If the staff is lost or destroyed, the hag cannot use its rime burst and must craft another, which takes a year and a day. Only a bheur hag can use a graystaff." ], "sort": 0 }, { "name": "Ice Walk", "entries": [ "The hag can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost her extra moment." ], "sort": 1 }, { "name": "Sapping Cold", "entries": [ "Each time a creature hits the bheur hag with a melee attack, it must expend one unexpended hit die. If it cannot, it must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the end its next turn." ], "sort": 2 }, { "name": "Embrittle", "entries": [ "On a roll of 1 with a melee attack agains the hag, a weapon that isn't named shatters in the wielder's hands, dealing 3 ({@damage 1d6}) slashing damage." ], "sort": 3 }, { "name": "Wintergiver Coven", "entries": [ "The area within 50 miles of a coven of bheur hags drops 1 degree every hour until it reaches 10 degrees below the lowest natural winter temperature of the area. Creatures in the area without cold resistance or immunity subtract {@dice 1d4} from the result of saving throws they make." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The hag uses its Rime Burst or Maddening Feast. Then, if one or more creatures within 30 ft. are {@condition frightened}, it may use its Onset of Desperation or Curse of Paranoia." ] }, { "name": "Rime Burst (Greystaff only)", "entries": [ "The hag sends forth an icy blast in a 30-foot cone. Each creature in that area must make a {@dc 17} Constitution saving throw, taking 18 ({@damage 4d8}) cold damage on a failed save, or half as much damage on a successful one. The area becomes difficult terrain, and a creature that starts its turn in it or enters the area for the first time on a turn must succeed on a {@dc 14} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Maddening Feast", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5ft., one incacitated or dead target. {@h}20 ({@damage 3d10 + 4}) piercing damage and 36 ({@damage 8d8}) cold damage. Each creature of the hag's choice that can see it must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} for a minute. A {@condition frightened} creature repeats this save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Onset of Desperation", "entries": [ "One {@condition frightened} creature within 30 ft. must succeed on a {@dc 17} Wisdom saving throw or be {@condition charmed} by the hag for the same duration. While {@condition charmed} in this way, the creature uses its action to feed on the nearest beast or humanoid corpse it can see within 30 ft., or to attack the nearest living humanoid or beast it can see if there are no corpses in range." ] }, { "name": "Curse of Paranoia", "entries": [ "Each {@condition frightened} creature within 30 ft. must succeed on a {@dc 17} Charisma saving throw or be cursed. A cursed creature cannot target friendly creatures with spells. If the cursed creature is targeted with a spell by a friendly creature, it must succeed on a Wisdom saving throw or be unaffected by the spell." ] } ], "reaction": [ { "name": "Feed on Greed", "entries": [ "As a reaction to a creature within 60 ft. targeting itself with a spell, the bhuer hag changes the spell's target to itself." ] }, { "name": "Chill the Weave", "entries": [ "As a reaction to a creature within 60 ft targeting the hag with a spell, the hag forces the caster to expend an additional spell slot of the same or higher level. If it cannot, the hag chooses a new target for the spell." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C", "GI" ], "damageTags": [ "C", "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Bheur Hag.webp", "fluff": { "_monsterFluff": { "name": "Bheur Hag", "source": "ConfC" } } }, { "name": "Green Hag", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 82, "formula": "11d8 + 33" }, "speed": { "walk": 30, "swim": 30 }, "str": 18, "dex": 12, "con": 16, "int": 13, "wis": 16, "cha": 14, "skill": { "deception": "+7", "insight": "+6", "perception": "+6", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Draconic", "Sylvan" ], "cr": "3", "trait": [ { "name": "Fey Magic Resistance", "entries": [ "The hag has advantage on saving throws against spells and magical effects imposed by a creature that does not know its name." ], "sort": 0 }, { "name": "Swampwalk", "entries": [ "The hag is unaffected by difficult terrain caused by swampy terrain or vegetation." ], "sort": 1 }, { "name": "Illusory Mimicry", "entries": [ "The hag can mimic the voice or appearance of any animal or humanoid it has killed. A creature can discern the nature of these illusions with a successful {@dc 14} Wisdom ({@skill Insight}) check." ], "sort": 2 }, { "name": "Glimmer of Hope", "entries": [ "Whenever one or more creatures the hag can see within 30 ft. succeed on a saving throw against a spell the hag controls, the hag gains 5 ({@dice 1d10}) temporary hit points." ], "sort": 3 }, { "name": "Earthdrinker Coven", "entries": [ "The earth within 10 miles of a coven of green hags gradually softens and becomes waterlogged over the course of a week. The roots of food crops begin to rot away, livestock sicken, and the area becomes difficult terrain." ], "sort": 4 } ], "action": [ { "name": "Swampgift Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage and the creature must succeed on a {@dc 13} Charisma saving throw or be cursed.", "While cursed, a creature glows with a pale blue light, attracts biting insects, and swamp-dwelling creatures have advantage on attack rolls against the cursed creature." ] }, { "name": "Hurl to Earth", "entries": [ "One creature within 60 ft. must succeed on a {@dc 13} Charisma saving throw or be teleported 60 ft. in the air and knocked {@condition prone}." ] }, { "name": "Grasping Muck", "entries": [ "One creature within 60 ft. must succeed on a {@dc 13} Strength saving throw or be {@condition restrained} (escape {@dc 13}) as it begins to sink into the earth. A {@condition prone} creature has disadvantage on this saving throw." ] }, { "name": "Stagnant Miasma {@recharge 5}", "entries": [ "The ground in a 10 ft. radius within 60 ft. begins to bubble, exuding a cloud of toxic gas that remains for a minute, or until cleared with a strong breeze. A creature that starts its turn in the cloud must succeed on a {@dc 13} Constitution saving throw or take 13 ({@damage 3d8}) poison damage." ] } ], "reaction": [ { "name": "Hope to Despair", "entries": [ "When a creature that the hag can see within 30 ft. makes a saving throw against a spell the hag (or a member of her coven) cast, she may expend all temporary hit points from her Glimmer of Hope ability and subtract the number expended from the creature's saving throw." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "DR", "S" ], "damageTags": [ "I", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Green Hag.webp", "fluff": { "_monsterFluff": { "name": "Green Hag", "source": "ConfC" } } }, { "name": "Grandmother Green Hag", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "14d8 + 70" }, "speed": { "walk": 30, "climb": { "number": 30, "condition": "swim 30 ft." } }, "str": 21, "dex": 14, "con": 21, "int": 16, "wis": 18, "cha": 15, "save": { "con": "+8", "wis": "+7", "cha": "+5" }, "skill": { "arcana": "+6", "deception": "+8", "perception": "+7", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from attacks with weapons that aren't named", "cond": true } ], "immune": [ "poison" ], "languages": [ "Common", "Draconic", "Sylvan" ], "cr": "7", "trait": [ { "name": "Fey Magic Resistance", "entries": [ "The hag has advantage on saving throws against spells and magical effects imposed by a creature that does not know its name." ], "sort": 0 }, { "name": "Swampwalk", "entries": [ "The hag is unaffected by difficult terrain caused by swampy terrain or vegetation." ], "sort": 1 }, { "name": "Illusory Mimicry", "entries": [ "The hag can mimic the voice or appearance of any animal or humanoid it has killed. A creature can discern the nature of these illusions with a successful {@dc 16} Wisdom ({@skill Insight}) check." ], "sort": 2 }, { "name": "Glimmer of Hope", "entries": [ "Whenever one or more creatures the hag can see within 30 ft. succeed on a saving throw against a spell the hag controls, the hag gains 11 ({@dice 2d10}) temporary hit points." ], "sort": 3 }, { "name": "Earthdrinker Coven", "entries": [ "The earth within 10 miles of a coven of green hags gradually softens and becomes waterlogged over the course of a week. The roots of food crops begin to rot away, livestock sicken, and the area becomes difficult terrain." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The hag makes two melee attacks, one of which she may replace with either her Hurl to Earth or her Grasping Muck." ] }, { "name": "Swampgift Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) slashing damage and the creature must succeed on a {@dc 15} Charisma saving throw or be cursed.", "While cursed, a creature glows with a pale blue light, attracts biting insects, and swamp-dwelling creatures have advantage on attack rolls against the cursed creature." ] }, { "name": "Hurl to Earth", "entries": [ "One creature within 60 ft. must succeed on a {@dc 15} Charisma saving throw or be teleported 60 ft. in the air and knocked {@condition prone}." ] }, { "name": "Grasping Muck", "entries": [ "One creature within 60 ft. must succeed on a {@dc 15} Strength saving throw or be {@condition restrained} (escape {@dc 15}) as it begins to sink into the earth. A {@condition prone} creature has disadvantage on this saving throw. A creature already affected by this ability is additionally {@condition blinded} and unable to speak or breathe as it sinks fully beneath the surface." ] }, { "name": "Stagnant Miasma {@recharge 5}", "entries": [ "The ground in a 10 ft. radius within 60 ft. begins to bubble, exuding a cloud of toxic gas that remains for a minute, or until cleared with a strong breeze. A creature that starts its turn in the cloud must succeed on a {@dc 15} Constitution saving throw or take 22 ({@damage 5d8}) poison damage." ] }, { "name": "Invisible Passage (Concentration)", "entries": [ "The hag magically turns {@condition invisible} until she attacks or casts a spell. While {@condition invisible}, she leaves no physical evidence of her passage, so she can be tracked only by magic." ] } ], "reaction": [ { "name": "Poisoned Cup", "entries": [ "As a reaction to a creature she can see within 30 ft. receiving a source of magical healing, the hag fouls the magic. The creature receives no healing and instead takes an equal amount of necrotic damage." ] }, { "name": "Hope to Despair", "entries": [ "When a creature that the hag can see within 30 ft. makes a saving throw against a spell the hag (or a member of her coven) cast, she may expend all temporary hit points from her Glimmer of Hope ability and subtract the number expended from the creature's saving throw." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR", "S" ], "damageTags": [ "I", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Green Hag.webp", "fluff": { "_monsterFluff": { "name": "Green Hag", "source": "ConfC" } } }, { "name": "Night Hag", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "walk": 30 }, "str": 18, "dex": 12, "con": 16, "int": 13, "wis": 16, "cha": 14, "skill": { "arcana": "+3", "deception": "+4", "perception": "+4", "stealth": "+3" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 16, "resist": [ "cold", "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "conditionImmune": [ "charmed" ], "languages": [ "Abyssal", "Common", "Infernal", "Primordial" ], "cr": "5", "trait": [ { "name": "Magic Resistance", "entries": [ "The hag has advantage on saving throws against spells and magical effects." ], "sort": 0 }, { "name": "Illusory Mimicry", "entries": [ "The hag can mimic the voice or appearance of any animal or humanoid it knows the name of. A creature can discern the nature of these illusions with a successful {@dc 14} Wisdom ({@skill Insight}) check." ], "sort": 1 }, { "name": "Debt Keeper", "entries": [ "A creature that is indebted to the hag is psychically connected to it. The hag can telepathically communicate with it over any distance and can choose to perceive through its senses. Once per day, the hag can force an indebted creature to reroll an attack, ability check, or saving throw, taking the second result." ], "sort": 2 }, { "name": "Soultaker Coven", "entries": [ "Humanoid creatures within 100 miles of a coven of night hags feel drawn to the coven's location in times of desperation. While part of a coven, the hag's hellish portal does not close when a creature falls into it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The hag makes two melee attacks." ] }, { "name": "Fiendish Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage and the target is {@condition grappled} (escape {@dc 15}). While {@condition grappled} in this way, the creature has disadvantage on Dexterity saving throws." ] }, { "name": "Hellish Portal (concentration) {@recharge 5}", "entries": [ "The hag opens a rift to a hellish demplane, 10 ft. long and 5 ft. wide, on a surface within 60 ft. A creature standing in the rift's space when it appears or that enters it must succeed on a {@dc 14} Dexterity saving throw or fall {@condition prone} in an unoccupied space adjacent to the rift. A creature that fails this save by 5 or more falls in. If one or more creatures fall into the rift, the rift closes.", "A creature that falls into the rift takes 21 ({@damage 6d6}) psychic damage, 21 ({@damage 6d6}) fire damage, and ages 21 ({@dice 6d6}) years, and is {@condition incapacitated} until the beginning of its next turn, when it reappears in the space it left. The aging Effect can be reversed with a {@spell Greater Restoration} spell." ] }, { "name": "Etherealness", "entries": [ "The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. To do so, the hag must have a heartstone in her possession." ] }, { "name": "Nightmare Haunting (1/Day)", "entries": [ "While on the Ethereal Plane, the hag magically touches a sleeping humanoid on the Material Plane, afflicting it with dreadful nightmares. If this contact persists for an hour, the creature must succeed on a {@dc 14} Wisdom saving throw or gain no benefit from its rest, and its hit point maximum is reduced by 5 ({@dice 1d10}).", "If this effect reduces the target's hit point maximum to 0, the target dies, and if the target was indebted to the hag, its soul is trapped in the hag's soul bag. The reduction to the target's hit point maximum lasts until removed by the {@spell greater restoration} spell or similar magic.", "A creature that is wearing a silver protective talsiman, or one that has had a Protection From Good And Evil spell cast on it in the last 8 hours makes this save at advantage. A creature that succeeds on this saving throw by 5 or more awakes, dragging the hag into the waking world with it. The hag appears in an unoccupied space within 5 feet of the target, and cannot use its Etherealness ability for the next minute." ] } ], "reaction": [ { "name": "Offer Bargain", "entries": [ "As a reaction to a creature it can see failing a saving throw, the hag grants it the ability to choose to succeed instead. A creature that does is Indebted to the hag." ] }, { "name": "True Magic (1/Day)", "entries": [ "As a reaction to a creature it can see wihthin 60 ft. casting a spell, the hag disrupts the magic. The spell fails, and the spell caster takes 5 ({@damage 1d10}) force damage per level of the spell and must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned}." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "I", "P" ], "damageTags": [ "F", "O", "S", "Y" ], "miscTags": [ "HPR", "MW" ], "conditionInflict": [ "grappled", "incapacitated", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Night Hag.webp", "fluff": { "_monsterFluff": { "name": "Night Hag", "source": "ConfC" } } }, { "name": "Grandmother Night Hag", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 231, "formula": "22d12 + 88" }, "speed": { "walk": 40 }, "str": 23, "dex": 13, "con": 19, "int": 18, "wis": 17, "cha": 20, "save": { "con": "+9", "wis": "+8", "cha": "+10" }, "skill": { "arcana": "+9", "deception": "+15", "perception": "+9", "stealth": "+6" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 19, "resist": [ "cold", "fire", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from weapons that aren't either silvered or named.", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "Abyssal", "Common", "Infernal", "Primordial" ], "cr": "13", "trait": [ { "name": "Magic Resistance", "entries": [ "The hag has advantage on saving throws against spells and magical effects." ], "sort": 0 }, { "name": "Illusory Mimicry", "entries": [ "The hag can mimic the voice or appearance of any animal or humanoid it knows the name of. A creature can discern the nature of this illusion with a successful {@dc 18} Wisdom ({@skill Insight}) check." ], "sort": 1 }, { "name": "Debt Keeper", "entries": [ "A creature that is indebted to the hag is psychically connected to it. The hag can telepathically communicate with it over any distance and can choose to perceive through its senses. Once per day, the hag can force an indebted creature to reroll an attack, ability check, or saving throw, taking the second result." ], "sort": 2 }, { "name": "Soultaker Coven", "entries": [ "Humanoid creatures within 100 miles of a coven of night hags feel drawn to the coven's location in times of desperation. While part of a coven, the hag's hellish portal does not close when a creature falls into it." ], "sort": 3 }, { "name": "Soporific Gaze", "entries": [ "When a creature that can see the hag's eyes starts its turn within 30 feet of the hag, the hag can force it to succeed on a {@dc 18} Wisdom saving throw or fall asleep until it takes any damage, or until another creature uses its action to wake it. A creature that succeeds on this saving throw is immune to the effect for the next 24 hours.", "Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the hag until the start of its next turn, when it can avert its eyes again." ], "sort": 4 }, { "name": "Legendary Soultaker (3/Day)", "entries": [ "If the hag fails a saving throw, it can choose to release one of the souls it has trapped in its soul bag. If it does, it succeeds instead." ], "sort": 5 } ], "action": [ { "name": "Multiattack", "entries": [ "The hag makes two melee attacks." ] }, { "name": "Fiendish Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) slashing damage and the target is {@condition grappled} (escape {@dc 18}). While {@condition grappled} in this way, the creature has disadvantage on Dexterity saving throws." ] }, { "name": "Hellish Portal (concentration) {@recharge 5}", "entries": [ "The hag opens a rift to a hellish demplane, 10 ft. long and 5 ft. wide, on a surface within 60 ft. A creature standing in the rift's space when it appears or that enters it must succeed on a {@dc 14} Dextery saving throw or fall {@condition prone} in an unoccupied space adjacent to the rift. A creature that fails this save by 5 or more falls in. If one or more creatures fall into the rift, the rift closes.", "A creature that falls into the rift takes 31 ({@damage 9d6}) psychic damage, 31 ({@damage 9d6}) fire damage, and ages 31 ({@dice 9d6}) years, and is {@condition incapacitated} until the beginning of its next turn, when it reappears in the space it left. The aging Effect can be reversed with a {@spell Greater Restoration} spell." ] }, { "name": "Etherealness", "entries": [ "The hag magically enters the Ethereal Plane from the Material Plane, or vice versa." ] }, { "name": "Nightmare Haunting (1/Day)", "entries": [ "While on the Ethereal Plane, the hag magically touches a sleeping humanoid on the Material Plane, afflicting it with dreadful nightmares. If this contact persists for an hour, the creature must succeed on a {@dc 18} Wisdom saving throw or gain no benefit from its rest, and its hit point maximum is reduced by 10 ({@dice 2d10}).", "If this effect reduces the target's hit point maximum to 0, the target dies, and if the target was indebted to the hag, its soul is trapped in the hag's soul bag. The reduction to the target's hit point maximum lasts until removed by the {@spell greater restoration} spell or similar magic.", "A creature that is wearing a silver protective talsiman, or one that has had a Protection From Good And Evil spell cast on it in the last 8 hours makes this save at advantage. A creature that succeeds on this saving throw by 5 or more awakes, dragging the hag into the waking world with it. The hag appears in an unoccupied space within 5 feet of the target, and cannot use its Etherealness ability for the next minute." ] } ], "reaction": [ { "name": "Offer Bargain", "entries": [ "As a reaction to a creature it can see failing a saving throw, the hag grants it the ability to choose to succeed instead. A creature that does is Indebted to the hag." ] }, { "name": "True Magic", "entries": [ "As a reaction to a creature it can see wihthin 60 ft. casting a spell, the hag disrupts the magic. The spell fails, and the spell caster takes 5 ({@damage 1d10}) force damage per level of the spell and must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned}." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "I", "P" ], "damageTags": [ "F", "O", "S", "Y" ], "miscTags": [ "HPR", "MW" ], "conditionInflict": [ "grappled", "incapacitated", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Night Hag.webp", "fluff": { "_monsterFluff": { "name": "Night Hag", "source": "ConfC" } } }, { "name": "Sea Hag", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30, "swim": 40 }, "str": 16, "dex": 13, "con": 16, "int": 12, "wis": 12, "cha": 13, "skill": { "deception": "+3", "insight": "+3", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "languages": [ "Aquan", "Common", "Giant" ], "cr": "2", "trait": [ { "name": "Fey Magic Resistance", "entries": [ "The hag has advantage on saving throws against spells and magical effects imposed by a creature that does not know its name." ], "sort": 0 }, { "name": "Elusive", "entries": [ "The hag may Disengage or Hide as a Bonus Action while submerged in water." ], "sort": 1 }, { "name": "Illusory Mimicry", "entries": [ "The hag can perfectly mimic the voice or appearance of any animal or humanoid affected by its Steal Voice." ], "sort": 2 }, { "name": "Shipbreaker Coven", "entries": [ "The sea within 10 miles of a coven of sea hags is filled with dangerous riptides, jagged reefs, and vicious storms that raise with little warning. Creatures on a ship or shore have disadvantage on ability checks made to spot or assess these dangers." ], "sort": 3 } ], "action": [ { "name": "Rotflesh Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) slashing damage and an illusory corruption begins to spread rapidly from the wound, giving the appearance of rotting, waterlogged flesh.", "The creature must succeed on a {@dc 11} Wisdom saving throw or be {@condition frightened} until the end of the hag's next turn." ] }, { "name": "Stolen Spell (Coven Only)", "entries": [ "The sea hag casts a spell of third level or below known by a creature affected by its steal voice, using the creature's spell slots." ] }, { "name": "Steal Voice (Concentration, Recharge 5-6)", "entries": [ "One creature within 30 ft. of the hag must succeed on a {@dc 11} Charisma saving throw or be unable to speak. If a creature fails this saving throw voluntarily, the hag does not require {@status concentration} to maintain the effect." ] } ], "reaction": [ { "name": "Courage to Dread", "entries": [ "As a reaction to a creature succeeding on a saving throw against its rotflesh claw, the hag makes the illusion real, dealing 9 ({@damage 2d8}) necrotic damage to the creature." ] } ], "senseTags": [ "D" ], "languageTags": [ "AQ", "C", "GI" ], "damageTags": [ "N", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Sea Hag.webp", "fluff": { "_monsterFluff": { "name": "Sea Hag", "source": "ConfC" } } }, { "name": "Grandmother Sea Hag", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fey", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "21d8 + 84" }, "speed": { "walk": 30, "swim": 40 }, "str": 19, "dex": 15, "con": 18, "int": 15, "wis": 13, "cha": 18, "skill": { "deception": "+7", "insight": "+4", "perception": "+4", "stealth": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from attacks with weapons that aren't named", "cond": true } ], "languages": [ "Aquan", "Common", "Giant" ], "cr": "7", "trait": [ { "name": "Fey Magic Resistance", "entries": [ "The hag has advantage on saving throws against spells and magical effects imposed by a creature that does not know its name." ], "sort": 0 }, { "name": "Elusive", "entries": [ "The hag may Disengage or Hide as a Bonus Action while submerged in water." ], "sort": 1 }, { "name": "Illusory Mimicry", "entries": [ "The hag can perfectly mimic the voice or appearance of any animal or humanoid affected by its Steal Voice." ], "sort": 2 }, { "name": "Shipbreaker Coven", "entries": [ "The sea within 10 miles of a coven of sea hags is filled with dangerous riptides, jagged reefs, and vicious storms that raise with little warning. Creatures on a ship or shore have disadvantage on ability checks made to spot or assess these dangers." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The hag makes two attacks with her rotflesh claw, one of which she may replace with a use of her sargassum grasp." ] }, { "name": "Rotflesh Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage and an illusory corruption begins to spread rapidly from the wound, giving the appearance of rotting, waterlogged flesh.", "The creature must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the hag's next turn." ] }, { "name": "Sargassum Grasp", "entries": [ "One creature the hag can see within 30 ft. must succeed on a {@dc 15} Strength saving throw or be {@condition blinded} and {@condition restrained} (escape {@dc 15}) as seaweed cocoons it. While {@condition restrained} in this way, a creature sinks 15 ft. at the beginning of each of its turns.", "The seaweed can also be attacked and destroyed (AC 10; HP 15; immunity to bludgeoning and psychic damage)." ] }, { "name": "Stolen Spell", "entries": [ "The sea hag casts a spell known by a creature affected by its steal voice, using the creature's spell slots." ] }, { "name": "Steal Voice (Concentration)", "entries": [ "One creature within 30 ft. of the hag must succeed on a {@dc 15} Charisma saving throw or be unable to speak. If a creature fails this saving throw voluntarily, the hag does not require {@status concentration} to maintain the effect." ] } ], "reaction": [ { "name": "Courage to Dread", "entries": [ "As a reaction to a creature succeeding on a saving throw against its rotflesh claw, the hag makes the illusion real, dealing 27 ({@damage 6d8}) necrotic damage to the creature. A creature reduced to 0 hit points by this damage immediately fails a death saving throw." ] }, { "name": "Death Gaze (1/Day)", "entries": [ "As a reaction to being reduced below 90 hit points, the hag attempts to send a creature into a delirious panic. The creature must make a {@dc 15} Wisdom saving throw. A {@condition frightened} creature makes the initial saving throw at disadvatage.", "A creature that fails this saving throw is {@condition frightened} and {@condition stunned} for the next minute, and repeats this saving throw at the end of each of its turns, ending the effect on a success. A creature that fails this saving throw by 5 or more drops to 0 hit points." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C", "GI" ], "damageTags": [ "N", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Sea Hag.webp", "fluff": { "_monsterFluff": { "name": "Sea Hag", "source": "ConfC" } } }, { "name": "Aarakocra Skyhunter", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "aarakocra" ] }, "alignment": [ "A" ], "ac": [ 13 ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "walk": 30, "fly": 40 }, "str": 14, "dex": 17, "con": 14, "int": 13, "wis": 16, "cha": 11, "save": { "dex": "+5", "wis": "+5" }, "skill": { "perception": "+7", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "languages": [ "Auran", "Common", "Giant Eagle" ], "cr": "4", "trait": [ { "name": "Vicious Attack", "entries": [ "If the aarakocra is flying and dives at least 20 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on an 19 or 20." ], "sort": 0 }, { "name": "Brittle Bones", "entries": [ "If the aarakocra starts its turn {@condition grappled}, it takes 9 ({@damage 2d8}) bludgeoning damage and has disadvantage on attack rolls until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The aarakocra makes three attacks with its flight lance." ] }, { "name": "Flight Lance", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d12 + 3}) slashing damage. On a critical hit, the target is knocked {@condition prone} if it is a medium or smaller creature." ] } ], "reaction": [ { "name": "Take Flight", "entries": [ "As a reaction to taking damage from a melee attack, the aarakocra moves up to half its fly speed without provoking attacks of opportunity." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C", "GI", "OTH" ], "damageTags": [ "B", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Aarakocra.webp", "fluff": { "_monsterFluff": { "name": "Aarakocra", "source": "ConfC" } } }, { "name": "Aarakocra Gyreguard", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "aarakocra" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 30, "fly": 40 }, "str": 14, "dex": 17, "con": 15, "int": 13, "wis": 18, "cha": 14, "save": { "dex": "+5", "wis": "+6" }, "skill": { "perception": "+8", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "languages": [ "Auran", "Common", "Giant Eagle" ], "cr": "5", "trait": [ { "name": "Vicious Attack", "entries": [ "If the aarakocra is flying and dives at least 20 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on an 19 or 20." ], "sort": 0 }, { "name": "Brittle Bones", "entries": [ "If the aarakocra starts its turn {@condition grappled}, it takes 9 ({@damage 2d8}) bludgeoning damage and has disadvantage on attack rolls until the beginning of its next turn." ], "sort": 1 }, { "name": "Flyby", "entries": [ "The aarakocra doesn't provoke Opportunity Attacks when it flies out of an enemy's reach." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The aarakocra makes three attacks with its shocking claw." ] }, { "name": "Shocking Claw", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 3d8}) slashing damage. On a critical hit, the target is {@condition stunned} until the beginning of its next turn." ] }, { "name": "Fury of the Storm {@recharge 5}", "entries": [ "Each creature within 120 ft. that is flying is pushed up to 15 ft. in a direction of the aarakocra's choice. Then, each creature in a 10 ft. radius, 100 ft. high cylinder within 120 ft. must succeed on a {@dc 15} Dexterity saving throw or take 22 ({@damage 4d10}) lightning damage, or half as much on a success." ] } ], "reaction": [ { "name": "Take Flight", "entries": [ "As a reaction to taking damage from a melee attack, the aarakocra moves up to half its fly speed without provoking attacks of opportunity." ] } ], "traitTags": [ "Flyby" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C", "GI", "OTH" ], "damageTags": [ "B", "L", "S" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Aarakocra.webp", "fluff": { "_monsterFluff": { "name": "Aarakocra", "source": "ConfC" } } }, { "name": "Bugbear", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "{@item hide armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 27, "formula": "5d8 + 5" }, "speed": { "walk": 30 }, "str": 14, "dex": 14, "con": 13, "int": 8, "wis": 11, "cha": 9, "skill": { "stealth": "+6", "survival": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "1", "trait": [ { "name": "Predatory Eye", "entries": [ "The bugbear has advantage on attack rolls against creatures with no adjacent allies." ], "sort": 0 }, { "name": "Surprise Attack", "entries": [ "If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 ({@damage 2d6}) damage from the attack." ], "sort": 1 } ], "action": [ { "name": "Morningstar", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d8 + 2}) bludgeoning damage." ] }, { "name": "Javelin", "entries": [ "{@atk mw,rw} {@hit 4} to hit, reach 10 ft. or range 30/120 ft., one target. {@h}9 ({@damage 2d6 + 2}) piercing damage." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RCH", "RW", "THW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bugbear.webp", "fluff": { "_monsterFluff": { "name": "Bugbear", "source": "ConfC" } } }, { "name": "Bugbear Bushwhacker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "{@item hide armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 45, "formula": "7d8 + 14" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 14, "int": 8, "wis": 11, "cha": 9, "skill": { "stealth": "+6", "survival": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "2", "trait": [ { "name": "Predatory Eye", "entries": [ "The bugbear has advantage on attack rolls against creatures with no adjacent allies." ], "sort": 0 }, { "name": "Surprise Attack", "entries": [ "If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 ({@damage 2d6}) damage from the attack." ], "sort": 1 } ], "action": [ { "name": "Skullthumper", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage. If this attack was made with advantage, the target must make a {@dc 13} Constitution Saving Throw or be knocked {@condition prone} and unable to stand on its next turn." ] }, { "name": "Hand Axe", "entries": [ "{@atk mw,rw} {@hit 5} to hit, reach 10 ft. or range 20/60 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bugbear.webp", "fluff": { "_monsterFluff": { "name": "Bugbear", "source": "ConfC" } } }, { "name": "Bugbear Thicket Shura", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "{@item hide armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 15, "dex": 16, "con": 15, "int": 8, "wis": 11, "cha": 9, "skill": { "stealth": "+7", "survival": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "3", "trait": [ { "name": "Predatory Eye", "entries": [ "The bugbear has advantage on attack rolls against creatures with no adjacent allies." ], "sort": 0 }, { "name": "Surprise Attack", "entries": [ "If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 ({@damage 2d6}) damage from the attack." ], "sort": 1 }, { "name": "Indistinct", "entries": [ "The thicket shura does not reveal its position automatically when it is hidden and makes a ranged attack. Instead, a creature must discover its position by succeeding on a {@dc 16} {@skill Perception} (Wisdom) check as an action." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The bugbear makes two attacks with its bolas." ] }, { "name": "Bolas", "entries": [ "{@atk mw,rw} {@hit 5} to hit, reach 10 ft. or range 20/60 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage. If the attack was made at advantage, the target must succeed on a {@dc 13} Dexterity Saving Throw or have its movement speed halved until it takes an action to remove the bolas." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bugbear.webp", "fluff": { "_monsterFluff": { "name": "Bugbear", "source": "ConfC" } } }, { "name": "Bugbear Strangler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 75, "formula": "10d10 + 20" }, "speed": { "walk": { "number": 30, "condition": "climb" } }, "str": 16, "dex": 14, "con": 15, "int": 8, "wis": 11, "cha": 9, "skill": { "stealth": "+6", "survival": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "3", "trait": [ { "name": "Predatory Eye", "entries": [ "The bugbear has advantage on attack rolls against creatures with no adjacent allies." ], "sort": 0 }, { "name": "Surprise Attack", "entries": [ "If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 ({@damage 2d6}) damage from the attack." ], "sort": 1 }, { "name": "Skilled Ambusher", "entries": [ "The bugbear can attempt to hide without concealment in natural environments as long as it has 1 minute to prepare." ], "sort": 2 } ], "action": [ { "name": "Garotte", "entries": [ "{@atk mw,rw} {@hit 5} to hit, reach 10 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage and the target is {@condition grappled} (escape {@dc 13}). While {@condition grappled} in this way, a creature is unable to speak or breathe. If the attack was made at advantage, the target immediately begins to suffocate." ] }, { "name": "Throttle", "entries": [ "One creature {@condition grappled} by the bugbear must succeed on a {@dc 13} Constitution saving throw or take 28 ({@damage 8d6}) slashing damage, or half as much on a success." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "S" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bugbear.webp", "fluff": { "_monsterFluff": { "name": "Bugbear", "source": "ConfC" } } }, { "name": "Bugbear Tunnel Rat", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 120, "formula": "13d10 + 39" }, "speed": { "walk": { "number": 5, "condition": "burrow" } }, "str": 18, "dex": 14, "con": 16, "int": 10, "wis": 14, "cha": 12, "skill": { "stealth": "+8", "survival": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "5", "trait": [ { "name": "Predatory Eye", "entries": [ "The bugbear has advantage on attack rolls against creatures with no adjacent allies." ], "sort": 0 }, { "name": "Surprise Attack", "entries": [ "If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 ({@damage 2d6}) damage from the attack." ], "sort": 1 }, { "name": "Trapdoor Tunneler", "entries": [ "The bugbear leaves a 5-ft.-diameter tunnel in its wake while burrowing. Over the course of an hour, the bugbear can construct a trapdoor of vegetation and debris that makes an opening up to 5 ft. across indistinguishable from natural terrain. Creatures using the tunnels to hide gain advantage on Dexterity ({@skill Stealth}) checks." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The bugbear makes two attacks with its skullthumper." ] }, { "name": "Skullthumper", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage. If this attack was made with advantage, the target must make a {@dc 15} Constitution Saving Throw or be knocked {@condition prone} and unable to stand on its next turn." ] }, { "name": "Collapse Tunnel (1/Day)", "entries": [ "The bugbear causes up to 20 ft. of a 5 ft. diameter tunnel within 20 ft. to collapse. Creatures inside the collapsed portion are {@condition blinded}, {@condition restrained}, and cannot speak or breathe. As an action, a creature may attempt a {@dc 15} Strength ({@skill Athletics}) check, clearing 5 ft. of the collapse and freeing any creatures in the cleared area on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bugbear.webp", "fluff": { "_monsterFluff": { "name": "Bugbear", "source": "ConfC" } } }, { "name": "Bugbear Raid Leader", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 120, "formula": "16d10 + 48" }, "speed": { "walk": { "number": 30, "condition": "climb" } }, "str": 19, "dex": 14, "con": 16, "int": 10, "wis": 13, "cha": 15, "skill": { "stealth": "+8", "survival": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "6", "trait": [ { "name": "Predatory Eye", "entries": [ "The bugbear has advantage on attack rolls against creatures with no adjacent allies." ], "sort": 0 }, { "name": "Surprise Attack", "entries": [ "If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 ({@damage 2d6}) damage from the attack." ], "sort": 1 }, { "name": "Raid Leader", "entries": [ "Friendly bugbears witin 30 ft. may use the raid leader's attack bonus instead of their own." ], "sort": 2 }, { "name": "Birdcall Coordination", "entries": [ "The bugbear and its allies can communicate simple ideas over up to 120 ft. without alerting enemies to their presence. On the first turn of combat, each bugbear within 60 ft of the chieftian may act on the highest initiative rolled among them, rather than on their own." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The bugbear makes two attacks with its machete and uses its fade away, if available." ] }, { "name": "Machete", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage. If this attack was made with advantage, the target begins to bleed. At the beginning of each of its turns, an affected creature must make a {@dc 15} Constitution saving throw, losing {@dice 1d4} hit points on a failure, or ending the effect on a success." ] }, { "name": "Fade Away {@recharge 5}", "entries": [ "Up to three friendly bugbears within 60 may each use their reactions to move up to half their speed and take the Hide action." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bugbear Chief.webp", "fluff": { "_monsterFluff": { "name": "Bugbear Chief", "source": "ConfC" } } }, { "name": "Bullywug", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "bullywug" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 33, "formula": "6d8 + 6" }, "speed": { "walk": 20, "swim": 40 }, "str": 12, "dex": 12, "con": 13, "int": 7, "wis": 10, "cha": 7, "skill": { "stealth": "+3" }, "passive": 10, "languages": [ "Bullywug" ], "cr": "1/2", "trait": [ { "name": "Swamp Dweller", "entries": [ "The bullywug can breathe air and water, and has advantage on Dexterity ({@skill Stealth}) checks made to hide in swampy terrain." ], "sort": 0 }, { "name": "Standing Leap", "entries": [ "The bullywug's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start." ], "sort": 1 }, { "name": "Rancid Air", "entries": [ "A creature that receives magical healing within 5 feet of one or more bullywugs must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} and {@condition stunned} until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The bullywug makes two melee attacks: one with its bite and one with its spear." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning damage." ] }, { "name": "Spear", "entries": [ "{@atk mw,rw} {@hit 3} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d6 + 1}) piercing damage." ] }, { "name": "Foul Croak {@recharge}", "entries": [ "Each creature in a 15 foot cone must succeed on a {@dc 11} Constitution saving throw or take 3 ({@dice 1d6}) thunder and 3 ({@damage 1d6}) poison damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "poisoned", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bullywug.webp", "fluff": { "_monsterFluff": { "name": "Bullywug", "source": "ConfC" } } }, { "name": "Bullywug Twitcher", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "bullywug" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30, "swim": 40 }, "str": 15, "dex": 14, "con": 14, "int": 7, "wis": 11, "cha": 8, "save": { "dex": "+4" }, "skill": { "stealth": "+3" }, "passive": 10, "languages": [ "Bullywug" ], "cr": "1", "trait": [ { "name": "Swamp Dweller", "entries": [ "The bullywug can breathe air and water, and has advantage on Dexterity ({@skill Stealth}) checks made to hide in swampy terrain." ], "sort": 0 }, { "name": "Spasmodic Hop", "entries": [ "The bullywug's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start. It has advantage on attacks against creatures it started its turn at least 15 ft. away from." ], "sort": 1 }, { "name": "Rancid Air", "entries": [ "A creature that receives magical healing within 5 feet of one or more bullywugs must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} and {@condition stunned} until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The bullywug makes two melee attacks." ] }, { "name": "Kick", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage. On a critical hit, the target is knocked {@condition prone}." ] }, { "name": "Foul Croak {@recharge 5}", "entries": [ "Each creature in a 15 foot cone must succeed on a {@dc 12} Constitution saving throw or take 3 ({@dice 1d6}) thunder and 3 ({@damage 1d6}) poison damage." ] } ], "reaction": [ { "name": "Hyperextended Flailing", "entries": [ "As a reaction to a creature making an attack of opportunity against it, the bullywug makes a kick attack against the attacker." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bullywug.webp", "fluff": { "_monsterFluff": { "name": "Bullywug", "source": "ConfC" } } }, { "name": "Bullywug Croaker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "bullywug" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d10 + 24" }, "speed": { "walk": 20, "swim": 40 }, "str": 12, "dex": 15, "con": 14, "int": 9, "wis": 16, "cha": 8, "save": { "con": "+5" }, "skill": { "perception": "+5", "stealth": "+4" }, "passive": 15, "languages": [ "Bullywug" ], "cr": "3", "trait": [ { "name": "Swamp Dweller", "entries": [ "The bullywug can breathe air and water, and has advantage on Dexterity ({@skill Stealth}) checks made to hide in swampy terrain." ], "sort": 0 }, { "name": "Standing Leap", "entries": [ "The bullywug's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start." ], "sort": 1 }, { "name": "Rancid Air", "entries": [ "A creature that receives magical healing within 5 feet of one or more bullywugs must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} and {@condition stunned} until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Foul Croak", "entries": [ "Each creature in a 15 foot cone must succeed on a {@dc 13} Constitution saving throw or take 7 ({@dice 2d6}) thunder and 7 ({@damage 2d6}) poison damage and be knocked {@condition prone}, or half as much damage on a success." ] }, { "name": "Bweeie Bw Bwe", "entries": [ "A foul miasma boils from the ground around the bullywug in a 20 ft. radius. Until the end of the bullywug's next turn, each creature with the Swamp Dweller trait that starts its turn in the area adds 2 ({@dice 1d4}) to their attack rolls, and each creature without the trait that starts its turn in the area subtracts 2 ({@dice 1d4}) from its attack rolls." ] }, { "name": "Brekekekex, Koax, Koax {@recharge 5}", "entries": [ "The earth around the bullywug shudders and shifts in a 20 ft. radius, turning any difficult terrain hazardous. A creature not native to a swamp that starts its turn in difficult terrain in the area must succeed on a {@dc 13} Strength saving throw or be {@condition restrained} (escape {@dc 13})." ] } ], "languageTags": [ "OTH" ], "damageTags": [ "I" ], "conditionInflict": [ "poisoned", "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/GoS/Bullywug Croaker.webp", "fluff": { "_monsterFluff": { "name": "Bullywug Croaker", "source": "ConfC" } } }, { "name": "Bullywug Royal", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "bullywug" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 120, "formula": "16d10 + 32" }, "speed": { "walk": 20, "swim": 40 }, "str": 18, "dex": 14, "con": 15, "int": 6, "wis": 17, "cha": 10, "save": { "str": "+7", "con": "+5" }, "skill": { "athletics": "+7", "deception": "+6", "insight": "+6" }, "passive": 13, "languages": [ "Bullywug" ], "cr": "5", "trait": [ { "name": "Swamp Dweller", "entries": [ "The bullywug can breathe air and water, and has advantage on Dexterity ({@skill Stealth}) checks made to hide in swampy terrain." ], "sort": 0 }, { "name": "Standing Leap", "entries": [ "The bullywug's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start." ], "sort": 1 }, { "name": "Frog Rider", "entries": [ "While riding a Large or larger frog, the bullywug acts on its mount's initiative, rather than rolling its own, and it has advantage on attack rolls against creatures smaller than its mount." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The bullywug makes two attacks with its waterlogged lance." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage." ] }, { "name": "Waterlogged Lance", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}10 ({@damage 1d12 + 4}) piercing damage. If the target is mounted, it must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}. On a natural 1, this weapon shatters and the bullywug is knocked {@condition prone}." ] } ], "reaction": [ { "name": "Berate", "entries": [ "As a reaction to an allied creature within 30 ft. missing with an attack, the bullywug berates the ally. Each other ally of the noble's that can hear and understand it has advantage on the first attack it makes in the next minute." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/GoS/Bullywug Royal.webp", "fluff": { "_monsterFluff": { "name": "Bullywug Royal", "source": "ConfC" } } }, { "name": "Bullywug Mud Lord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "bullywug" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 171, "formula": "18d10 + 72" }, "speed": { "walk": 40, "swim": 40 }, "str": 21, "dex": 15, "con": 18, "int": 14, "wis": 18, "cha": 13, "save": { "dex": "+5", "con": "+7", "cha": "+4" }, "skill": { "deception": "+7", "perception": "+7", "stealth": "+4" }, "passive": 17, "languages": [ "Bullywug" ], "cr": "7", "trait": [ { "name": "Swamp Dweller", "entries": [ "The bullywug can breathe air and water, and has advantage on Dexterity ({@skill Stealth}) checks made to hide in swampy terrain." ], "sort": 0 }, { "name": "Standing Leap", "entries": [ "The bullywug's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start." ], "sort": 1 }, { "name": "Rancid Air", "entries": [ "A creature that receives magical healing within 5 feet of one or more bullywugs must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} and {@condition stunned} until the end of its next turn." ], "sort": 2 }, { "name": "Necessary Sacrifices", "entries": [ "If the bullywug damages an ally with either its Electric Reflux or its Fiery Croak, it may immediately roll to recharge its Electrical Reflux." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The Mud Lord makes three attacks with its notched cudgel." ] }, { "name": "Notched Cudgel", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) bludgeoning damage. This attack deals an additional 9 ({@damage 2d8}) damage to a {@condition prone} creature." ] }, { "name": "Fiery Croak", "entries": [ "Each creature in a 15 foot cone must succeed on a {@dc 15} Constitution saving throw or take 10 ({@dice 3d6}) thunder and 10 ({@damage 3d6}) Fire damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Electric Reflux {@recharge 5}", "entries": [ "The bullywug retches a globule of electrochemical mucous that splashes over a 10 ft. radius within 60 feet. Each creature in the area must succeed on a {@dc 15} Constitution saving throw or take 27 ({@damage 6d8}) lightning damage and be unable to take reactions until the start of its next turn, or take half as much damage on a success." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B", "L" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/GoS/Bullywug Royal.webp", "fluff": { "_monsterFluff": { "name": "Bullywug Royal", "source": "ConfC" } } }, { "name": "Deep Scion Glasseye", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "shapeshifter" ] }, "alignment": [ "N", "E" ], "ac": [ 11 ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 20, "swim": 40 }, "str": 18, "dex": 13, "con": 16, "int": 10, "wis": 12, "cha": 14, "save": { "wis": "+3", "cha": "+4" }, "skill": { "deception": "+6", "insight": "+3", "persuasion": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "languages": [ "Aquan", "Common", "Thieves' cant" ], "cr": "3", "trait": [ { "name": "Amphibious", "entries": [ "The scion can breathe air and water." ], "sort": 0 }, { "name": "Psionic Empowerment", "entries": [ "As a Bonus Action, the scion gains one of the following benefits until it uses this ability again.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Customary Guise (Concentration)", "entries": [ " The scion transforms into a semblance of its pre-transformation humanoid appearance. This ability ends early if it makes an attack with its Tentacle Lash, or uses its Flare Mouth." ], "type": "item" }, { "name": "Electroacuity", "entries": [ " Living creatures within 20 feet of the scion cannot be hidden from it, and creatures submerged in the same water as the scion have disadvantage on attacks that target it." ], "type": "item" } ] } ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The scion may use its Flare Mouth if available, then makes two attacks, one of which may be with its Facelatch Bite." ] }, { "name": "Facelatch Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage.", "If the target is Medium or smaller and the scion used its Flare Mouth this turn, the scion may grapple the creature instead of dealing damage (escape {@dc 14}). While {@condition grappled} in this way, the target is {@condition blinded} and can't speak or breathe." ] }, { "name": "Drowner's Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage and the target is pushed 5 feet in a direction of the scion's choice." ] }, { "name": "Flare Mouth {@recharge 5}", "entries": [ "The scion suddenly flares its mouth open in a gaping display. Each creature within 10 feet of the scion must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of the scion's next turn." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C", "TC" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Deep Scion.webp", "fluff": { "_monsterFluff": { "name": "Deep Scion", "source": "ConfC" } } }, { "name": "Deep Scion Mystecete", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "shapeshifter" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 127, "formula": "15d8 + 60" }, "speed": { "walk": 20, "swim": 40 }, "str": 19, "dex": 14, "con": 18, "int": 10, "wis": 14, "cha": 16, "save": { "con": "+7", "wis": "+5", "cha": "+6" }, "skill": { "deception": "+9", "insight": "+5", "perception": "+5", "persuasion": "+6", "stealth": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "languages": [ "Aquan", "Common", "Thieves' cant" ], "cr": "5", "trait": [ { "name": "Amphibious", "entries": [ "The scion can breathe air and water." ], "sort": 0 }, { "name": "Psionic Empowerment", "entries": [ "As a Bonus Action, the scion gains one of the following benefits until it uses this ability again.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Customary Guise (Concentration)", "entries": [ " The scion transforms into a semblance of its pre-transformation humanoid appearance. This ability ends early if it makes an attack with its Tentacle Lash, or uses its Flare Mouth." ], "type": "item" }, { "name": "Electroacuity", "entries": [ " Living creatures within 20 feet of the scion cannot be hidden from it, and creatures submerged in the same water as the scion have disadvantage on attacks that target it." ], "type": "item" }, { "name": "Call of the Deep", "entries": [ " Whenever the scion hits a creature that is holding its breath with an attack, that creature must succeed on a {@dc 14} Wisdom saving throw or stop holding its breath." ], "type": "item" } ] } ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The scion may use its Flare Mouth if available, then makes three attacks, one of which may be with its Facelatch Bite." ] }, { "name": "Facelatch Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage.", "If the target is Medium or smaller and the scion used its Flare Mouth this turn, the scion may grapple the creature instead of dealing damage (escape {@dc 15}). While {@condition grappled} in this way, the target is {@condition blinded} and can't speak or breathe." ] }, { "name": "Drowner's Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage and the target is pushed 5 feet in a direction of the scion's choice." ] }, { "name": "Tentacle Sparklash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}6 ({@dice 1d6 + 4}) bludgeoning plus 7 ({@damage 2d6}) lightning damage." ] }, { "name": "Flare Mouth {@recharge 5}", "entries": [ "The scion suddenly flares its mouth open in a gaping display. Each creature within 10 feet of the scion must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the end of the scion's next turn." ] } ], "reaction": [ { "name": "Pelagic Screech (1/Day)", "entries": [ "As a reaction when the scion is reduced below 64 hit points while submerged, it emits a telepathically encoded scream that echoes through the sea.", "Each other creature within 300 feet that is submerged in the same body of water must succeed on a {@dc 14} Wisdom saving throw or be {@condition stunned} until the end of the scion's next turn.", "The scion's master learns any information that the scion has learned since the last time they communicated." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C", "TC" ], "damageTags": [ "L", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Deep Scion.webp", "fluff": { "_monsterFluff": { "name": "Deep Scion", "source": "ConfC" } } }, { "name": "Derro Crawler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "derro" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 13, "formula": "4d8 + 8" }, "speed": { "walk": 30 }, "str": 10, "dex": 14, "con": 12, "int": 11, "wis": 5, "cha": 9, "skill": { "stealth": "+4" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 7, "languages": [ "Dwarvish", "Undercommon" ], "cr": "1/4", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the derro has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Scuttling Advance", "entries": [ "The derro can crawl at its full movement speed, and does not suffer disadvantage on attack rolls as a result of being {@condition prone}." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The derro has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Hooked Spear", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d6}) piercing damage. If the target is Medium or smaller, the derro can choose to deal no damage and knock it {@condition prone}." ] }, { "name": "Crossbow", "entries": [ "{@atk rw} {@hit 4} to hit, range 80/320 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Uncanny Fixation (1/Day)", "entries": [ "The derro chooses one hostile creature it can see at random. For the next hour or until the creature dies, the derro has advantage on attack rolls and Wisdom-based checks directed at the creature, and disadvantage on attack rolls that target any other creature." ] } ], "reaction": [ { "name": "Mad Lunge", "entries": [ "As a reaction to missing with a melee attack, the derro may add 5 to its attack roll. If it does, the target may make an attack of opportunity against the derro." ] } ], "traitTags": [ "Magic Resistance", "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "languageTags": [ "D", "U" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Derro.webp", "fluff": { "_monsterFluff": { "name": "Derro", "source": "ConfC" } } }, { "name": "Derro Quarreller", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "derro" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 30 }, "str": 12, "dex": 17, "con": 15, "int": 12, "wis": 5, "cha": 9, "skill": { "stealth": "+5" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 7, "languages": [ "Dwarvish", "Undercommon" ], "cr": "2", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the derro has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Madness Unleashed", "entries": [ "While the derro has fewer than 43 hit points, it has disadvantage on attack rolls and its melee attacks deal an additional 7 ({@damage 2d6}) psychic damage." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The derro has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The derro makes three attacks with its ear-taker blade, or two attacks with its repeating hand crossbow." ] }, { "name": "Ear-Taker Blade", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage. This attack scores a critical on an 18-20 against a {@condition prone} creature." ] }, { "name": "Repeating Hand Crossbow", "entries": [ "{@atk rw} {@hit 5} to hit, range 30/120 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] } ], "bonus": [ { "name": "Uncanny Fixation (1/Day)", "entries": [ "The derro chooses one hostile creature it can see at random. For the next hour or until the creature dies, the derro has advantage on attack rolls and Wisdom-based checks directed at the creature, and disadvantage on attack rolls that target any other creature." ] } ], "reaction": [ { "name": "Mad Lunge", "entries": [ "As a reaction to missing with a melee attack, the derro may add 5 to its attack roll. If it does, the target may make an attack of opportunity against the derro." ] } ], "traitTags": [ "Magic Resistance", "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "D", "U" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Derro.webp", "fluff": { "_monsterFluff": { "name": "Derro", "source": "ConfC" } } }, { "name": "Derro Savant", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "derro" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 30 }, "str": 13, "dex": 16, "con": 16, "int": 12, "wis": 4, "cha": 19, "save": { "dex": "+6", "wis": "+0" }, "skill": { "arcana": "+9", "religion": "+6", "stealth": "+6" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 7, "languages": [ "Dwarvish", "Undercommon" ], "cr": "5", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the derro has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The derro has advantage on saving throws against spells and other magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The derro makes three attacks with its barbed lash." ] }, { "name": "Barbed Lash", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage and the target is moved 5 ft. in a direction of the savant's choice." ] }, { "name": "Mental Scourge (3rd Level Spell)", "entries": [ "One creature the derro can see within 60 ft. must succeed on a {@dc 15} Intelligence saving throw or take 28 ({@damage 8d6}) psychic damage, or half as much on a success.", "A creature that fails by 5 or more has its movement controlled by the derro on its following turn. The creature can take its action before or after moving." ] }, { "name": "Window to Madness (4th Level Spell, Concentration)", "entries": [ "The derro creates an 10 ft. by 10 ft. illusory portal to the far realm in an unoccupied space within 60 ft. that lasts for a minute. Each non-derro creature within 30 ft. of the portal that can see it takes {@damage 1d4} psychic damage at the start of each of its turns. A creature that starts its turn within the area of the portal itself must succeed on a {@dc 15} Intelligence saving throw or take 36 ({@damage 8d8}) psychic damage and be {@condition stunned} until the beginning of its next turn." ] } ], "bonus": [ { "name": "Draw of The Far Realm", "entries": [ "Each creature within 60 ft. of the derro's Window to Madness must succeed on a {@dc 15} Strength saving throw or be drawn 10 ft. towards it." ] }, { "name": "Searing Focus", "entries": [ "The derro gives one creature within 60 ft. that it can see disadvantage on the next saving throw it makes this turn. The derro takes 7 ({@damage 2d6}) psychic damage." ] }, { "name": "Uncanny Fixation (1/Day)", "entries": [ "The derro chooses one hostile creature it can see at random. For the next hour or until the creature dies, the derro has advantage on attack rolls and Wisdom-based checks directed at the creature, and disadvantage on attack rolls that target any other creature." ] } ], "reaction": [ { "name": "Refuge in Madness", "entries": [ "As a reaction to being forced to make an Intelligence, Wisdom, or Charisma saving throw, the savant may gain advantage on the saving throw. If it does, it cannot cast spells on its following turn." ] } ], "traitTags": [ "Magic Resistance", "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "D", "U" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Derro Savant.webp", "fluff": { "_monsterFluff": { "name": "Derro Savant", "source": "ConfC" } } }, { "name": "Dragonborn Challenger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dragonborn" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@item half plate armor|PHB|half plate}" ] } ], "hp": { "average": 58, "formula": "9d8 + 18" }, "speed": { "walk": 30 }, "str": 17, "dex": 14, "con": 14, "int": 10, "wis": 10, "cha": 16, "skill": { "intimidation": "+5", "persuasion": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "special": "one type determined by the dragonborn's ancestry" } ], "languages": [ "Common", "Draconic" ], "cr": "2", "trait": [ { "name": "Honor-Bonded", "entries": [ "The dragonborn has disadvantage on attacks that target a creature that has not hit the dragonborn with an attack in the last minute." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragonborn makes two attacks with its Vengeful Blade, one of which it may replace with a use of its Pommel Strike." ] }, { "name": "Vengeful Blade", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) slashing damage.", "This attack is made at advantage against a creature that dealt damage to the dragonborn since the end of its last turn." ] }, { "name": "Pommel Strike", "entries": [ "One creature within 5 feet must succeed on a {@dc 13} Constitution saving throw or take 5 ({@damage 2d4}) bludgeoning damage and be knocked {@condition prone}." ] }, { "name": "Dragon's Breath {@recharge 5}", "entries": [ "The dragonborn exhales elemental fury in a 15-foot cone. Each creature in the area must succeed on a {@dc 12} Dexterity saving throw or take 14 ({@damage 4d6}) damage of a type determined by the dragonborn's ancestry, or half as much on a success." ] } ], "reaction": [ { "name": "Parry", "entries": [ "As a reaction to being targeted with a melee attack, the dragonborn adds 2 to its AC against that attack." ] }, { "name": "Valorous Intercession", "entries": [ "As a reaction to a creature within 5 feet of it being hit with an attack, the dragonborn changes the attack's target to itself." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack", "Parry" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Dragonborn Honor-Guard", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dragonborn" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "walk": 30 }, "str": 18, "dex": 13, "con": 16, "int": 12, "wis": 15, "cha": 17, "skill": { "intimidation": "+6", "perception": "+5", "persuasion": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ { "special": "one type determined by the dragonborn's ancestry" } ], "languages": [ "Common", "Draconic" ], "cr": "5", "trait": [ { "name": "Honor-Bonded", "entries": [ "The dragonborn has disadvantage on attacks that target a creature that has not hit the dragonborn with an attack in the last minute." ] }, { "name": "Cavalier", "entries": [ "While mounted, the dragonborn acts on its mount's initiative, rather than rolling its own, and it has advantage on attack rolls against creatures smaller than its mount." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragonborn makes two attacks with its Dragonknight's Poleaxe." ] }, { "name": "Dragonknight's Poleaxe", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) slashing or bludgeoning damage, plus one additional effect of the dragonborn's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Cleaving Strike", "entries": [ " One other creature within the dragonborn's reach must succeed on a {@dc 15} Dexterity saving throw or take half the attack's damage." ], "type": "item" }, { "name": "Hook Rider", "entries": [ " The target must succeed on a {@dc 15} Strength saving throw or be dismounted (if it is mounted) and knocked {@condition prone}." ], "type": "item" } ] } ] }, { "name": "Dragon's Breath {@recharge 5}", "entries": [ "The dragonborn exhales elemental fury in a 15-foot cone. Each creature in the area must succeed on a {@dc 14} Dexterity saving throw or take 21 ({@damage 6d6}) damage of a type determined by the dragonborn's ancestry, or half as much on a success." ] } ], "reaction": [ { "name": "Trade Blows", "entries": [ "As a reaction to being missed with a melee attack, the dragonborn allows the attacker to reroll its attack, then makes makes a melee attack against the attacker." ] }, { "name": "Valorous Intercession", "entries": [ "As a reaction to a creature within 5 feet of it being hit with an attack, the dragonborn changes the attack's target to itself." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Dragonborn Esotericist", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dragonborn" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 157, "formula": "21d8 + 63" }, "speed": { "walk": 30 }, "str": 16, "dex": 15, "con": 18, "int": 16, "wis": 15, "cha": 19, "skill": { "arcana": "+7", "insight": "+6", "persuasion": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ { "special": "one type determined by the dragonborn's ancestry" } ], "languages": [ "Common", "Draconic" ], "cr": "9", "trait": [ { "name": "Honor-Bonded", "entries": [ "The dragonborn has disadvantage on attacks that target a creature that has not hit the dragonborn with an attack in the last minute." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragonborn uses its Forebear's Claw twice, one of which it may replace with a use of its Dragonwreath." ] }, { "name": "Forebear's Claw (2nd Level Spell)", "entries": [ "The dragonborn sweeps a massive spectral claw in a 15 foot cone. Each creature in the area must succeed on a {@dc 16} Dexterity saving throw or take 13 ({@damage 3d8}) slashing damage and be pushed up to 10 feet away, or take half as much damage on a success." ] }, { "name": "Dragonwreath (Concentration, 5th Level Spell)", "entries": [ "The dragonborn wreaths a weapon it touches in elemental energy for the next hour. Until this spell ends, attacks made with this weapon deal an additional 7 ({@damage 2d6}) damage of a type of the dragonborn's choice." ] }, { "name": "Dragon's Breath {@recharge 5}", "entries": [ "The dragonborn exhales elemental fury in a 15-foot cone. Each creature in the area must succeed on a {@dc 16} Dexterity saving throw or take 21 ({@damage 6d6}) damage of a type determined by the dragonborn's ancestry, or half as much on a success." ] }, { "name": "Titan's Roar (1/Day, 4th Level Spell)", "entries": [ "The dragonborn lets forth a magically amplified roar in a 30 foot cone. Each creature in the area takes 18 ({@damage 4d8}) thunder damage and must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the end of the dragonborn's next turn." ] } ], "reaction": [ { "name": "Safeguard", "entries": [ "As a reaction when another creature within 20 feet of it is hit with an attack, the dragonborn ensconces the creature in a barrier of magical energy, granting it resistance to that attack's damage." ] }, { "name": "Bolster Fury (2nd Level Spell)", "entries": [ "As a reaction when a creature casts a spell or produces an effect that deals damage in a cone within 30 feet of the dragonborn, the dragonborn magically augments it, adding one of the following effects.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Elemental Blending", "entries": [ " The effect deals an additional 7 ({@damage 2d6}) damage of a type of the dragonborn's choice." ], "type": "item" }, { "name": "Breath Shaping", "entries": [ " One creature in the effect's area gains advantage on the effect's saving throw." ], "type": "item" }, { "name": "Energy Torrent", "entries": [ " The effect's size increases by 10 feet." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "S", "T" ], "miscTags": [ "AOE" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Dragonborn Mural-Crowned", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dragonborn" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 285, "formula": "30d8 + 150" }, "speed": { "walk": 30 }, "str": 20, "dex": 15, "con": 20, "int": 12, "wis": 15, "cha": 18, "save": { "con": "+10", "wis": "+7", "cha": "+9" }, "skill": { "intimidation": "+9", "perception": "+7", "persuasion": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ { "special": "one type determined by the dragonborn's ancestry" } ], "languages": [ "Common", "Draconic" ], "cr": "15", "trait": [ { "name": "Honor-Bonded", "entries": [ "The dragonborn has disadvantage on attacks that target a creature that has not hit the dragonborn with an attack in the last minute." ] }, { "name": "Tip of the Spear", "entries": [ "While the dragonborn is within 10 feet of at least three hostile creatures, it has advantage on all saving throws." ] }, { "name": "Battle Beacon", "entries": [ "Whenever the dragonborn hits a creature with a melee attack, up to one friendly creature within 30 feet that can see the dragonborn may use its reaction to move up to half its speed or make a melee attack." ] }, { "name": "Cohort Resistance (1/Day)", "entries": [ "If the dragonborn fails a saving throw while within 30 feet of three or more allied creatures, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dragonborn makes three attacks with its Runefang Jaegerstock." ] }, { "name": "Runefang Jaegerstock", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage, plus additional damage equal to the amount the attack roll exceeded the target's AC by." ] }, { "name": "Dragon's Breath {@recharge 5}", "entries": [ "The dragonborn exhales elemental fury in a 20-foot cone. Each creature in the area must succeed on a {@dc 14} Dexterity saving throw or take 35 ({@damage 10d6}) damage of a type determined by the dragonborn's ancestry, or half as much on a success." ] } ], "reaction": [ { "name": "Sudden Feint", "entries": [ "As a reaction when the dragonborn misses with a melee attack, it makes another melee attack at advantage." ] }, { "name": "Valorous Intercession", "entries": [ "As a reaction to a creature within 5 feet of it being hit with an attack, the dragonborn changes the attack's target to itself." ] } ], "legendary": [ { "name": "Inexorable Advance", "entries": [ "The dragonborn moves up to half its speed. Before and after moving, the dragonborn may force up to one creature within 5 feet to succeed on a {@dc 18} Strength saving throw or be pushed 10 feet away." ] }, { "name": "Challenging Blow", "entries": [ "The dragonborn makes a melee attack. If the attack hits, the target has disadvantage on attacks that target a creature other than the dragonborn until the beginning of the dragonborn's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MLW", "MW" ], "legendaryActions": 1, "variant": [] }, { "name": "Drow", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "{@item chain shirt|phb}" ] } ], "hp": { "average": 27, "formula": "6d8" }, "speed": { "walk": 30 }, "str": 10, "dex": 14, "con": 10, "int": 11, "wis": 11, "cha": 15, "skill": { "perception": "+2", "stealth": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "languages": [ "Elvish", "Undercommon" ], "cr": "1/2", "trait": [ { "name": "Fey Ancestry", "entries": [ "The drow has advantage on saving throws against being {@condition charmed}, and magic can't put the drow to sleep." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 } ], "action": [ { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage and the target must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} until the end of its next turn." ] }, { "name": "Hand Crossbow", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage and 3 ({@damage 1d6}) poison damage." ] } ], "traitTags": [ "Fey Ancestry", "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "languageTags": [ "E", "U" ], "damageTags": [ "I", "P" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Drow.webp", "fluff": { "_monsterFluff": { "name": "Drow", "source": "ConfC" } } }, { "name": "Drow Poisoner", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "{@item chain shirt|phb}" ] } ], "hp": { "average": 80, "formula": "12d8 + 24" }, "speed": { "walk": 30 }, "str": 11, "dex": 15, "con": 14, "int": 13, "wis": 11, "cha": 15, "skill": { "perception": "+2", "stealth": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "languages": [ "Elvish", "Undercommon" ], "cr": "2", "trait": [ { "name": "Fey Ancestry", "entries": [ "The drow has advantage on saving throws against being {@condition charmed}, and magic can't put the drow to sleep." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Dirty Fighting", "entries": [ "Attacks the drow makes at advantage deal an extra 10 ({@damage 3d6}) damage." ], "sort": 2 } ], "action": [ { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage and the target must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} for 1 hour. If the saving throw fails by 5 or more, the target is also {@condition unconscious} while {@condition poisoned} in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake." ] }, { "name": "Darkfire Bolt (2nd Level Spell)", "entries": [ "{@atk rs} {@hit 4} to hit, range 120 ft., one target. {@h}11 ({@damage 2d10}) fire damage, and the target is wreathed in writhing shadows for the next minute.", "Whenever the creature is hit with an attack, it takes an additional 3 ({@dice 1d6}) necrotic damgage. This effect ends early if the target is illuminated by Bright Light." ] } ], "traitTags": [ "Fey Ancestry", "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "languageTags": [ "E", "U" ], "damageTags": [ "F", "P" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "poisoned", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Drow Shadowblade.webp", "fluff": { "_monsterFluff": { "name": "Drow Shadowblade", "source": "ConfC" } } }, { "name": "Drow Stalker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "{@item chain shirt|phb}" ] } ], "hp": { "average": 86, "formula": "13d8 + 26" }, "speed": { "walk": 30 }, "str": 11, "dex": 17, "con": 14, "int": 13, "wis": 14, "cha": 11, "skill": { "perception": "+4", "stealth": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "languages": [ "Elvish", "Undercommon" ], "cr": "4", "trait": [ { "name": "Fey Ancestry", "entries": [ "The drow has advantage on saving throws against being {@condition charmed}, and magic can't put the drow to sleep." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Brace of Daggers", "entries": [ "The drow has twelve daggers." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The drow makes two attacks, or three attacks if it is in darkness." ] }, { "name": "Dagger", "entries": [ "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage and 3 ({@damage 1d6}) poison damage. The target must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} until the end of its next turn." ] }, { "name": "Dousing Gloom", "entries": [ "Magical shadows spread from a point within 60 feet to fill a 15-foot-radius sphere for the duration. Magical lights of 1st level or below in the area are extinguished, and nonmagical lights in the area produce only dim light. If the drow is hidden, this action does not reveal its position." ] } ], "reaction": [ { "name": "Shadowy Dodge", "entries": [ "As a reaction to being hit with a melee attack, the drow may halve the attack's damage if it's in dim light or darkness." ] } ], "traitTags": [ "Fey Ancestry", "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "E", "U" ], "damageTags": [ "I", "P" ], "miscTags": [ "AOE", "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Drow Shadowblade.webp", "fluff": { "_monsterFluff": { "name": "Drow Shadowblade", "source": "ConfC" } } }, { "name": "Drow Blademaster", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 30 }, "str": 10, "dex": 19, "con": 15, "int": 11, "wis": 11, "cha": 15, "save": { "str": "+3", "dex": "+7" }, "skill": { "perception": "+2", "stealth": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "languages": [ "Elvish", "Undercommon" ], "cr": "5", "trait": [ { "name": "Fey Ancestry", "entries": [ "The drow has advantage on saving throws against being {@condition charmed}, and magic can't put the drow to sleep." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Excruciating Stab", "entries": [ "If the drow deals 20 or more damage with a single attack, the target must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the end of the drow's next turn." ], "sort": 2 } ], "action": [ { "name": "Scimitar", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage and 10 ({@damage 3d6}) poison damage." ] }, { "name": "Whirlwind {@recharge 5}", "entries": [ "The drow makes a Scimitar attack against each creature in range." ] } ], "reaction": [ { "name": "Counterattack", "entries": [ "The drow adds 3 to its AC against one melee attack that would hit it. If this causes the attack to miss, the drow may make a scimitar attack as part of this reaction." ] } ], "traitTags": [ "Fey Ancestry", "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "languageTags": [ "E", "U" ], "damageTags": [ "I", "P" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Drow Shadowblade.webp", "fluff": { "_monsterFluff": { "name": "Drow Shadowblade", "source": "ConfC" } } }, { "name": "Drow Arachnomancer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 30 }, "str": 12, "dex": 17, "con": 18, "int": 15, "wis": 14, "cha": 17, "save": { "dex": "+5", "cha": "+6" }, "skill": { "perception": "+5", "persuasion": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "languages": [ "Elvish", "Undercommon" ], "cr": "7", "trait": [ { "name": "Fey Ancestry", "entries": [ "The drow has advantage on saving throws against being {@condition charmed}, and magic can't put the drow to sleep." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Cloak of Spiders", "entries": [ "The drow is surrounded by a swarm of venomous spiders. A creature that starts its turn within 5 feet of the drow must succeed on a {@dc 15} Constitution saving throw or take 7 ({@damage 2d6}) piercing damage and be {@condition poisoned} until the start of its next turn. If this damage causes a creature to make a {@status concentration} check, the creature makes it at disadvantage." ], "sort": 2 } ], "action": [ { "name": "Fangblade", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage and 28 ({@damage 8d6}) poison damage. This attack has advantage against a {@condition poisoned} creature." ] }, { "name": "Lolth's Favor {@recharge 5}", "entries": [ "A willing drow, or one that died since the end of the Arachnomancer's last turn, within 60 feet explodes in a torrent of venomous spiders. Each creature within 15 feet of it must succeed on a {@dc 15} Constitution saving throw or take 14 ({@dice 4d6}) piercing plus 14 ({@damage 4d6}) poison damage." ] } ], "reaction": [ { "name": "Painbond", "entries": [ "As a reaction to seeing an allied drow, drider, spider, or ettercap within 60 feet take damage, the drow may cause a second such creature to take the damage instead." ] } ], "traitTags": [ "Fey Ancestry", "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "languageTags": [ "E", "U" ], "damageTags": [ "I", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Drow Arachnomancer.webp", "fluff": { "_monsterFluff": { "name": "Drow Arachnomancer", "source": "ConfC" } } }, { "name": "Drow Priestess", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "{@item half plate armor|PHB|half plate}" ] } ], "hp": { "average": 153, "formula": "18d10 + 54" }, "speed": { "walk": 30 }, "str": 10, "dex": 14, "con": 17, "int": 18, "wis": 13, "cha": 20, "save": { "dex": "+5", "con": "+6", "wis": "+5", "cha": "+8" }, "skill": { "deception": "+8", "perception": "+4", "persuasion": "+8", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "languages": [ "Elvish", "Undercommon" ], "cr": "8", "trait": [ { "name": "Fey Ancestry", "entries": [ "The drow has advantage on saving throws against being {@condition charmed}, and magic can't put the drow to sleep." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Venomlink Aura", "entries": [ "A Drow, Drider, Spider, or Ettercap that starts its turn within 60 feet of the drow does an additional 3 ({@damage 1d6}) poison damage with each of its attacks, and its attacks have advantage against {@condition poisoned} creatures." ], "sort": 2 } ], "action": [ { "name": "Wrack", "entries": [ "One creature within 5 feet must succeed on a {@dc 15} Constitution saving throw or take 45 ({@damage 10d8}) necrotic damage and be {@condition poisoned} until the end of its next turn. While {@condition poisoned} in this way, the creature's movement speed is halved." ] }, { "name": "Charnel Haze (concentration)", "entries": [ "A cloud of viscous black fog spreads from a point within 60 feet to fill a 20-foot-radius sphere for the next minute. The fog is difficult terrain and heavily obscures the area, though the drow priestess' vision is not impaired by it. The drow may target creatures in or adjacent to the fog with her Wrack ability as though they were within 5 feet of her." ] }, { "name": "Tide of Dreams {@recharge 5}", "entries": [ "The drow sends a wave of soporific magic out in a 60 foot cone. Each creature in the area must succeed on a {@dc 15} Wisdom saving throw or fall asleep until the end of the drow's next turn, the sleeper takes damage, or someone uses an action to wake the sleeper. A {@condition poisoned} creature makes this save at disadvantage." ] } ], "reaction": [ { "name": "Hazy Escape", "entries": [ "As a reaction to being targeted with a harmful spell, the drow teleports to an unoccupied space within its Charnel Haze. If it is no longer a valid target for the spell, the spell fails." ] } ], "traitTags": [ "Fey Ancestry", "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "languageTags": [ "E", "U" ], "damageTags": [ "I", "N" ], "miscTags": [ "AOE" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Drow Priestess of Lolth.webp", "fluff": { "_monsterFluff": { "name": "Drow Priestess of Lolth", "source": "ConfC" } } }, { "name": "Duergar Peon", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item scale mail|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 25 }, "str": 14, "dex": 11, "con": 13, "int": 11, "wis": 10, "cha": 9, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "poison" ], "languages": [ "Dwarvish", "Undercommon" ], "cr": { "cr": "3", "xp": 140 }, "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the peon takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the peon takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "War Pick Flurry (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}3 piercing damage." ] } ], "reaction": [ { "name": "Shout Down (Group Reaction)", "entries": [ "When a creature within 15 feet that the duergar can see begins to cast a spell, the duergar can let out a shout of wild rage.", "The spell caster must make a Constitution saving throw with DC equal to 8 plus the number of peons using this reaction. On a failed save, the spell fails." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "languageTags": [ "D", "U" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Duergar.webp", "fluff": { "_monsterFluff": { "name": "Duergar", "source": "ConfC" } } }, { "name": "Duergar Soulblade", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 45, "formula": "10d8" }, "speed": { "walk": 25 }, "str": 11, "dex": 16, "con": 10, "int": 11, "wis": 10, "cha": 12, "skill": { "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "poison" ], "languages": [ "Dwarvish", "Undercommon" ], "cr": "1", "trait": [ { "name": "Duergar Resilience", "entries": [ "The duergar has advantage on saving throws against poison, spells, psionic abilities and illusions." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the duergar gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Telekinetic Leap", "entries": [ " The duergar's standing long jump and standing high jump both become equal to its movement speed." ], "type": "item" }, { "name": "Mental Masking", "entries": [ " The duergar becomes {@condition invisible} to one creature it can see." ], "type": "item" }, { "name": "Endure Pain", "entries": [ " The duergar gains resistance to bludgeoning, piercing, and slashing damage." ], "type": "item" } ] } ], "sort": 2 } ], "action": [ { "name": "Soulblade", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target {@h}6 ({@damage 1d6 + 3}) force damage. If the soulblade has advantage on the attack roll, the attack deals an extra 3 ({@damage 1d6}) force damage." ] }, { "name": "Twist of the Blade {@recharge 5}", "entries": [ "The duergar makes a melee attack against a creature it is hidden from or {@condition invisible} to.", "If this attack hits, the creature must succeed on a {@dc 13} Intelligence saving throw or fall {@condition prone} and be {@condition stunned} until the end of the duergar's next turn." ] } ], "reaction": [ { "name": "Ancestral Rage", "entries": [ "When the duergar succeeds on a saving throw against a spell or psionic effect, it can fly into a magically empowered rage.", "For the next minute, the duergar's size increases to Large, it scores a critical on a 15-20, and it makes Strength checks and Strength saving throws with advantage." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "languageTags": [ "D", "U" ], "damageTags": [ "O" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Duergar Soulblade.webp", "fluff": { "_monsterFluff": { "name": "Duergar Soulblade", "source": "ConfC" } } }, { "name": "Duergar Hammerer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 77, "formula": "14d8 + 14" }, "speed": { "walk": 20 }, "str": 17, "dex": 7, "con": 12, "int": 5, "wis": 5, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 7, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "understands Dwarvish but can't speak" ], "cr": "2", "trait": [ { "name": "Duergar Resilience", "entries": [ "The duergar has advantage on saving throws against poison, spells, psionic abilities and illusions." ], "sort": 0 }, { "name": "Haywire", "entries": [ "Attacks that deal lightning damage are made at advantage against the duergar. When the duergar takes lightning damage, it must use its reaction to make a melee attack against a randomly selected creature in its reach." ], "sort": 1 }, { "name": "Entombed in Steel", "entries": [ "Critical hits scored against the duergar roll their damage dice three times and add them together, rather than twice." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The duergar makes two attacks; one with its shatterstorn maul and one with its mining claw." ] }, { "name": "Shatterstone Maul", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage. This attack deals an additional 3 ({@damage 1d6}) bludgeoning damage to a {@condition grappled} target." ] }, { "name": "Mining Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage. Instead of dealing damage, the duergar may grapple the target." ] } ], "reaction": [ { "name": "Fueled by Pain", "entries": [ "When the duergar takes 20 or more damage from a single source, it can move up to half its speed and make a melee attack." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "D" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Duergar Hammerer.webp", "fluff": { "_monsterFluff": { "name": "Duergar Hammerer", "source": "ConfC" } } }, { "name": "Duergar Kavalrachni", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item scale mail|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 25 }, "str": 14, "dex": 11, "con": 14, "int": 11, "wis": 10, "cha": 9, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "poison" ], "languages": [ "Dwarvish", "Undercommon" ], "cr": "2", "trait": [ { "name": "Duergar Resilience", "entries": [ "The duergar has advantage on saving throws against poison, spells, psionic abilities and illusions." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Cavalry Training", "entries": [ "While riding a steeder or similar creature, the duergar acts on its mounts initiative, rather than its own.", "When the duergar hits a target with a melee attack while mounted on a female steeder, the steeder can make a melee attack agains the same target as a reaction." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The duergar makes two melee attacks, one of which it may replace with a use of its Spur Steeder." ] }, { "name": "Nadziak Cavalry Pick", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}9 ({@damage 2d6 + 2}) piercing damage. This attack is made at advantage against a creature wearing heavy armor." ] }, { "name": "Steed-Mounted Ballistae", "entries": [ "Heavy Crossbow. Ranged Weapon Attack: {@hit 2} to hit, range 100/400 ft., one target. {@h}11 ({@damage 2d10}) piercing damage." ] }, { "name": "Spur Steeder", "entries": [ "The duergar's mount uses its reaction to move up to its speed in a straight line, and can move through the space of any Medium or smaller creature as part of this movement.", "The first time it enters a creature's space, the creature must succeed on a {@dc 12} Strength saving throw or take 4 ({@damage 1d8}) bludgeoning damage and be knocked {@condition prone}." ] } ], "reaction": [ { "name": "Denizens of the Dark {@recharge 5}", "entries": [ "When the duerger takes any damage while in Dim Light or Darkness, it can make itself and its mount {@condition invisible} for the next minute, or until one of them makes an attack." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "D", "U" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Duergar Kavalrachni.webp", "fluff": { "_monsterFluff": { "name": "Duergar Kavalrachni", "source": "ConfC" } } }, { "name": "Duergar Mind Master", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 65, "formula": "10d8 + 20" }, "speed": { "walk": 25 }, "str": 11, "dex": 17, "con": 14, "int": 15, "wis": 10, "cha": 12, "save": { "dex": "+5", "wis": "+2" }, "skill": { "athletics": "+4", "perception": "+2", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "poison" ], "languages": [ "Dwarvish", "Undercommon" ], "cr": "2", "trait": [ { "name": "Duergar Resilience", "entries": [ "The duergar has advantage on saving throws against poison, spells, psionic abilities and illusions." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 } ], "action": [ { "name": "Mind-Poison Dagger", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage and 10 ({@damage 3d6}) psychic damage, or 1 piercing damage and 14 ({@damage 4d6}) psychic damage while reduced." ] }, { "name": "Mind Mastery", "entries": [ "One creature within 5 ft. must succeed on a {@dc 12} Intelligence saving throw or be forced to use its reaction to move up to 10 ft. toward and make an attack against a creature of the duergar's choice. If the duergar was hidden, this action does not reveal it." ] }, { "name": "Scale Creature (Tiny Size Only)", "entries": [ "The duergar climbs onto a Medium or larger creature. A creature that the duergar is not hidden from may make a {@dc 13} Strength saving throw, pushing the duergar 5 ft. away and knocking it {@condition prone} on a success.", "While the duergar is climbing on a creature, the duergar takes only half the damage dealt to it (rounded down), and that creature takes the other half." ] } ], "reaction": [ { "name": "Shrink Down", "entries": [ "When the duergar succeeds on a saving throw against a spell or psionic effect, it can magically shrink.", "For the next minute, the duergar's size decreases to Tiny, it can attempt to Hide as a Bonus Action even if in plain sight, it has advantage on {@skill Stealth} (Dexterity) checks, and it has disadvantage on checks and saving throws that use Strength." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "languageTags": [ "D", "U" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Duergar Mind Master.webp", "fluff": { "_monsterFluff": { "name": "Duergar Mind Master", "source": "ConfC" } } }, { "name": "Duergar Stone Guard", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item chain mail|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 73, "formula": "11d8 + 24" }, "speed": { "walk": 25 }, "str": 18, "dex": 11, "con": 14, "int": 11, "wis": 10, "cha": 9, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "poison" ], "languages": [ "Dwarvish", "Undercommon" ], "cr": "2", "trait": [ { "name": "Duergar Resilience", "entries": [ "The duergar has advantage on saving throws against poison, spells, psionic abilities and illusions." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Phalanx Formation", "entries": [ "The duergar has advantage on attack rolls and Dexterity saving throws while standing Within 5 feet of a duergar ally wielding a shield." ], "sort": 2 }, { "name": "The Stone Endures", "entries": [ "The duergar has resistance to all damage on the first turn of combat if it has not yet taken a turn." ], "sort": 3 } ], "action": [ { "name": "Heartless Blasthammer", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage plus 7 ({@damage 2d6}) fire damage." ] }, { "name": "Shield Bash", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) bludgeoning damage and the target is pushed 5 ft. away." ] }, { "name": "Set Charges (1/Day)", "entries": [ "The next time the duergar hits a creature or object with its heartless blasthammer, the duergar and each other creature within 20 ft. must succeed on a {@dc 14} Dexterity saving throw or take 14 ({@damage 4d6}) fire damage." ] } ], "reaction": [ { "name": "Set-Up Strike", "entries": [ "When a creature is forced to move into its reach, the duergar can make a melee attack against it. If the attack hits, the target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Ancestral Rage", "entries": [ "When the duergar succeeds on a saving throw against a spell or psionic effect, it can fly into a magically empowered rage.", "For the next minute, the duergar's size increases to Large, it scores a critical on a 15-20, and it makes Strength checks and Strength saving throws with advantage." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "languageTags": [ "D", "U" ], "damageTags": [ "B", "F", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Duergar Stone Guard.webp", "fluff": { "_monsterFluff": { "name": "Duergar Stone Guard", "source": "ConfC" } } }, { "name": "Duergar Xarrorn", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 73, "formula": "11d8 + 24" }, "speed": { "walk": 25 }, "str": 16, "dex": 11, "con": 14, "int": 11, "wis": 10, "cha": 9, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "poison" ], "languages": [ "Dwarvish", "Undercommon" ], "cr": "2", "trait": [ { "name": "Duergar Resilience", "entries": [ "The duergar has advantage on saving throws against poison, spells, psionic abilities and illusions." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the duergar gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Telekinetic Leap", "entries": [ " The duergar's standing long jump and standing high jump both become equal to its movement speed." ], "type": "item" }, { "name": "Force Imbuement", "entries": [ " The next time the duergar hits a creature with a melee attack, the creature must succeed on a {@dc 10} Strength saving throw or be pushed up to 20 ft. away." ], "type": "item" } ] } ], "sort": 2 } ], "action": [ { "name": "Ghostflame Lance", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d12 + 3}) piercing damage. On a hit or miss, the target takes 7 ({@damage 2d6}) fire damage." ] }, { "name": "Ghostflame Torrent {@recharge 5}", "entries": [ "From its fire lance, the duergar shoots a 15-foot cone of fire or a line of fire 30 feet long and 5 feet wide. Each creature in that area must succeed on a {@dc 12} Dexterity saving throw or take 10 ({@damage 3d6}) fire damage, or half as much damage on a success." ] } ], "reaction": [ { "name": "Ancestral Rage", "entries": [ "When the duergar succeeds on a saving throw against a spell or psionic effect, it can fly into a magically empowered rage.", "For the next minute, the duergar's size increases to Large, it scores a critical on a 15-20, and it makes Strength checks and Strength saving throws with advantage." ] }, { "name": "Alchemical Preparation", "entries": [ "When initiative is rolled, if the duergar is not surprised it can gain resistance to one damage type of its choice for the next minute." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "languageTags": [ "D", "U" ], "damageTags": [ "F", "P" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MPMM/Duergar Xarrorn.webp", "fluff": { "_monsterFluff": { "name": "Duergar Xarrorn", "source": "ConfC" } } }, { "name": "Duergar Screamer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "construct", "tags": [ "dwarf" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 99, "formula": "18d8 + 18" }, "speed": { "walk": 20 }, "str": 18, "dex": 7, "con": 12, "int": 5, "wis": 5, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 7, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "understands Dwarvish but can't speak" ], "cr": "3", "trait": [ { "name": "Duergar Resilience", "entries": [ "The duergar has advantage on saving throws against poison, spells, psionic abilities and illusions." ], "sort": 0 }, { "name": "Haywire", "entries": [ "Attacks that deal lightning damage are made at advantage against the duergar. When the duergar takes lightning damage, it must use its reaction to make a melee attack against a randomly selected creature in its reach." ], "sort": 1 }, { "name": "Entombed in Steel", "entries": [ "Critical hits scored against the duergar roll their damage dice three times and add them together, rather than twice." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The duergar makes two melee attacks, one of which it may replace with its Rock-Breaking Scream." ] }, { "name": "Hydraulic Drill", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage and the target is pushed 5 ft. away. If the target cannot be pushed away and is wearing nonmagical metal armor, the AC bonus provided by its armor is reduced by 1." ] }, { "name": "Scoop Wheel", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage.", "If the target is Medium or smaller, it must succeed on a {@dc 14} Strength saving throw or be thrown bodily over the duergar, landing {@condition prone} up to 15 ft. away on the duergar's oppposite side." ] }, { "name": "Rock-Breaking Scream", "entries": [ "Each creature in a 15 ft. cone must succeed on a {@dc 14} Constitution saving throw or take 13 ({@damage 3d8}) thunder damage and be {@condition deafened} for 1 minute, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Fueled by Pain", "entries": [ "When the duerger takes 20 or more damage from a single source, it can move up to half its speed and make a melee attack." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "D" ], "damageTags": [ "P", "S", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "deafened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Duergar Screamer.webp", "fluff": { "_monsterFluff": { "name": "Duergar Screamer", "source": "ConfC" } } }, { "name": "Duergar Warlord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "{@item plate armor|phb}", "{@item shield|PHB}" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 25 }, "str": 18, "dex": 11, "con": 17, "int": 12, "wis": 12, "cha": 14, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "poison" ], "languages": [ "Dwarvish", "Undercommon" ], "cr": "6", "trait": [ { "name": "Duergar Resilience", "entries": [ "The duergar has advantage on saving throws against spells, psionic abilities and illusions." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Spurred by Pain", "entries": [ "If the duergar is affected by an ongoing effect that ends on a successful saving throw, it may repeat the saving throw whenever it takes 10 or more damage from a single source." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The duergar makes three melee attacks, one of which it may replace with its Wave of Despair, if available." ] }, { "name": "Psy-Loaded Crop", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@dice 2d4 + 3}) slashing plus 7 ({@damage 2d6}) psychic damage.", "On a critical hit, the creature must succeed on a {@dc 15} Wisdom saving throw or follow the warlord's verbal commands until the end of the warlord's next turn." ] }, { "name": "Drive Forward", "entries": [ "Up to three allied duergar of CR 5 or lower within 30 ft. each take 3 ({@damage 1d6}) psychic damage and may use their reaction to move up to 10 ft. and make a melee weapon attack." ] }, { "name": "Wave of Despair {@recharge 5}", "entries": [ "Each creature of the duergar's choice within 20 ft. must succeed on a {@dc 13} Wisdom saving throw or fall {@condition prone} and be unable to stand on its following turn." ] } ], "reaction": [ { "name": "Scouring Reprimand", "entries": [ "When an allied creature the duergar can see fails a saving throw, the duergar can deal 3 ({@damage 1d6}) psychic damage to the creature, and the creature adds an amount to the result of its saving throw equal to the damage dealt." ] }, { "name": "Ancestral Rage", "entries": [ "When the duergar succeeds on a saving throw against a spell or psionic effect, it can fly into a magically empowered rage.", "For the next minute, the duergar's size increases to Large, it scores a critical on a 15-20, and it makes Strength checks and Strength saving throws with advantage." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "D", "U" ], "damageTags": [ "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Duergar Warlord.webp", "fluff": { "_monsterFluff": { "name": "Duergar Warlord", "source": "ConfC" } } }, { "name": "Duergar Despot", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 188, "formula": "24d8 + 80" }, "speed": { "walk": 25 }, "str": 20, "dex": 5, "con": 19, "int": 15, "wis": 14, "cha": 13, "save": { "con": "+8", "wis": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "Dwarvish", "Undercommon" ], "cr": "12", "trait": [ { "name": "Duergar Resilience", "entries": [ "The duergar has advantage on saving throws against spells, psionic abilities and illusions." ], "sort": 0 }, { "name": "Haywire", "entries": [ "Attacks that deal lightning damage are made at advantage against the duergar. When the duergar takes lightning damage, it must use its reaction to make a melee attack against a randomly selected creature in its reach." ], "sort": 1 }, { "name": "Entombed in Steel", "entries": [ "Critical hits scored against the duergar roll their damage dice three times and add them together, rather than twice." ], "sort": 2 }, { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the duergar gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Telekinetic Leap", "entries": [ " The duergar's standing long jump and standing high jump both become equal to its movement speed." ], "type": "item" }, { "name": "Impulsion", "entries": [ " The duergar's speed is doubled." ], "type": "item" }, { "name": "Gravity Draw", "entries": [ " Whenever the duergar uses its crushing stomp, each creature within 30 ft. is pulled 5 ft. towards it." ], "type": "item" } ] } ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The duergar makes four melee attacks, each of which it may replace with a use of its Flame Jet." ] }, { "name": "Iron Fist", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage.", "If the target is a Large or smaller creature, it must succeed on a successful {@dc 17} Strength saving throw or be thrown up to 30 feet away in a straight line. The target lands {@condition prone} and then takes 3 ({@damage 1d6}) bludgeoning damage for each 10 ft. it was pushed." ] }, { "name": "Crushing Stomp", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) bludgeoning damage. This attack deals an additional 9 ({@damage 2d8}) damage to a {@condition prone} creature." ] }, { "name": "Flame jet", "entries": [ "The duergar spews flames in a line 100 feet long and 5 feet wide. Each creature in the line must make a {@dc 16} Dexterity saving throw, taking 13 ({@damage 3d8}) fire damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Self-Destruct (1/Day)", "entries": [ "The duergar begins to spark and smoke as it overloads its psychic engine. At the beginning of its next turn it explodes. Each creature within 40 ft. must succeed on a {@dc 16} Dexterity saving throw or take 54 ({@damage 12d8}) fire damage, or half as much on a success." ] } ], "reaction": [ { "name": "Psychic Feedback", "entries": [ "As a reaction to being targeted by a spell or magical effect by a creature it can see within 20 ft., the duergar forces the creature to succeed on a {@dc 14} Intelligence saving throw or take 14 ({@damage 4d6}) psychic damage. If the creature fails by 5 or more, the spell fails." ] }, { "name": "Telekinetic Lensing", "entries": [ "As a reaction to being missed with a ranged attack, the duergar causes it to target another creature within 10 feet." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "D", "U" ], "damageTags": [ "B", "F", "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Duergar Despot.webp", "fluff": { "_monsterFluff": { "name": "Duergar Despot", "source": "ConfC" } } }, { "name": "Dwarf Stone-Eater", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 14, "from": [ "hobnail leathers" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 25 }, "str": 14, "dex": 10, "con": 12, "int": 11, "wis": 10, "cha": 10, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "poison" ], "languages": [ "Dwarvish", "Undercommon" ], "cr": { "cr": "3", "xp": 140 }, "trait": [ { "name": "Minion", "entries": [ "If the dwarf takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the dwarf takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] }, { "name": "Armor-Miner", "entries": [ "The dwarf's attacks score a critical on a 18-20 against {@condition prone} targets." ] } ], "action": [ { "name": "Digging Bar (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}2 piercing damage. This attack deals an additional 2 damage on a critical hit." ] }, { "name": "Set Blasting Charge (1/Day)", "entries": [ "The dwarf places a blasting charge in an unoccupied space within 5 feet. At the beginning of the dwarf's next turn, the charge explodes, dealing 4 fire damage to each creature within 5 feet of it.", "A creature that attempts to move or disarm the blasting charge must succeed on a {@dc 12} Dexterity ({@skill Sleight of Hand}) check or have the charge immediately explode." ] } ], "senseTags": [ "SD" ], "languageTags": [ "D", "U" ], "damageTags": [ "F", "P" ], "miscTags": [ "AOE", "MW" ], "variant": [] }, { "name": "Dwarf Anvileer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 20, "from": [ "layered plate", "{@item shield|PHB}" ] } ], "hp": { "average": 65, "formula": "10d8 + 20" }, "speed": { "walk": 25 }, "str": 18, "dex": 9, "con": 15, "int": 12, "wis": 10, "cha": 11, "skill": { "athletics": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "poison" ], "languages": [ "Common", "Dwarvish" ], "cr": "3", "trait": [ { "name": "Dwarven Resilience", "entries": [ "The dwarf has advantage on saving throws against poison." ] }, { "name": "Impassable", "entries": [ "Hostile creatures treat the area within 5 feet of the dwarf as difficult terrain." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dwarf makes two attacks with its Steelclad Fist." ] }, { "name": "Steelclad Fist", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target {@h}9 ({@damage 2d4 + 4}) bludgeoning damage.", "On a critical hit, the target is knocked {@condition prone} and {@condition stunned} until the beginning of its next turn." ] }, { "name": "Chargebreaker Greatshield", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Pound Shield", "entries": [ "The dwarf pounds its armored fist into its shield, gaining 5 temporary hit points that last until the beginning of its next turn." ] } ], "reaction": [ { "name": "Shield Song", "entries": [ "As a reaction when a anvileer within 30 feet uses its Pound Shield, the dwarf may use its Pound Shield." ] }, { "name": "Grumbling Thrust", "entries": [ "As a reaction when a creature is pushed into the dwarf's reach, the dwarf makes a Chargebreaker Greatshield attack against it.", "A dwarven merchant caravan is in a panic after a cask of their Grand Reserve ale was stolen while traveling through a human trading post. Though the merchant is taking great care to performatively decry and swear vengeance upon the thief, privately they are seeking some seedy underworld sorts to seek out and rescue the thief from their own foolishness, as even a strong whiff of the Grand Reserve can be fatal to humans." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "D" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [] }, { "name": "Dwarf Ironbeard", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "heirloom splint" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 25 }, "str": 16, "dex": 8, "con": 16, "int": 16, "wis": 14, "cha": 9, "save": { "str": "+5", "wis": "+4" }, "skill": { "athletics": "+6", "history": "+7", "perception": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "poison" ], "languages": [ "Common", "Dwarvish" ], "cr": "4", "trait": [ { "name": "Dwarven Resilience", "entries": [ "The dwarf has advantage on saving throws against poison." ] }, { "name": "World-Worn", "entries": [ "The dwarf cannot be {@condition charmed} or {@condition frightened} by any creature less than a century old." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dwarf makes two attacks with its Deepstone Hammer." ] }, { "name": "Deepstone Hammer", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target {@h}13 ({@damage 3d6 + 3}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Dweomerbreaker Strike", "entries": [ "The dwarf makes a melee attack at advantage. On a hit, the target loses any effect that provides a temporary magical enhancement to its AC and any temporary hit points, before taking damage." ] } ], "reaction": [ { "name": "Stubborn Defiance", "entries": [ "As a reaction when it succeeds on a saving throw against a spell or magical effect, the dwarf uses its Dweomerbreaker Strike." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "D" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Dwarf Brewmaster", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 14, "from": [ "wormhide apron" ] } ], "hp": { "average": 114, "formula": "12d8 + 60" }, "speed": { "walk": 25 }, "str": 17, "dex": 14, "con": 20, "int": 18, "wis": 15, "cha": 14, "save": { "con": "+8", "wis": "+5" }, "skill": { "nature": "+7", "survival": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "poison" ], "languages": [ "Common", "Dwarvish" ], "cr": "6", "trait": [ { "name": "Dwarven Resilience", "entries": [ "The dwarf has advantage on saving throws against poison." ] }, { "name": "Spirit-Bearer", "entries": [ "If the dwarf takes 10 or more fire damage from a single source, it catches fire.", "Until a creature takes an action to douse the fire, the dwarf takes 5 ({@damage 1d10}) fire damage at the beginning of each of its turns." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dwarf makes two attacks with its Dreg-Soaked Mallet, one of which it may replace with a use of its Spile Tap, if available." ] }, { "name": "Dreg-Soaked Mallet", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target {@h}12 ({@dice 2d8 + 3}) bludgeoning plus 7 ({@damage 2d6}) poison damage." ] }, { "name": "Drink to Victory!", "entries": [ "The brewmaster shares out a cask of its Grand Reserve, the fumes of which are mightily toxic to non-dwarves.", "Each friendly dwarf within 5 feet of the brewmaster gains 10 temporary hit points that last for an hour.", "Each nondwarf within 5 feet of the brewmaster must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} until the end of the brewmaster's next turn." ] }, { "name": "Spile Tap {@recharge 5}", "entries": [ "One creature within 5 feet must succeed on a {@dc 14} Constitution saving throw or take 10 ({@damage 3d6}) piercing damage and have a barbed keg tap hammered into it.", "A creature loses 5 ({@dice 2d4}) hit points at the end of each of its turns for each tap embedded in it. As an action, a creature may attempt a {@dc 14} Strength ({@skill Athletics}) check, removing a tap on a success." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "D" ], "damageTags": [ "F", "I", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Dwarf Grudgekeeper", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "oathsteel armor" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 25 }, "str": 19, "dex": 15, "con": 17, "int": 18, "wis": 14, "cha": 8, "save": { "str": "+7", "con": "+6", "wis": "+5" }, "skill": { "athletics": "+7", "history": "+10" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "poison" ], "languages": [ "Common", "Dwarvish" ], "cr": "8", "trait": [ { "name": "Dwarven Resilience", "entries": [ "The dwarf has advantage on saving throws against poison." ] }, { "name": "Grudgeledger", "entries": [ "Each dwarf within 30 feet has advantage on attacks that target a creature recorded in the grudgekeeper's grudgeledger." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dwarf makes two attacks with its Ledger Strike." ] }, { "name": "Ledger Strike", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target {@h}11 ({@dice 2d6 + 4}) bludgeoning plus 9 ({@damage 2d8}) radiant damage and the target is pushed 5 feet away." ] }, { "name": "Watchful Eye", "entries": [ "The dwarf glares warily around. Until the beginning of its next turn, the dwarf regains its reaction at the beginning of each turn." ] }, { "name": "Recite the Ancient Grudges {@recharge 5}", "entries": [ "Each creature recorded in the grudgekeeper's grudgeledger within 30 feet that can hear the grudgekeeper must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the grudgekeeper's next turn.", "A creature that fails this save by 5 or more is instead {@condition paralyzed} for the same duration." ] } ], "reaction": [ { "name": "Mark the Wrong!", "entries": [ "As a reaction when a creature the grudgekeeper can see within 60 feet takes any hostile action against a dwarf, the grudgekeeper makes a note, adding the creature's crime and likeness to its grudgeledger." ] }, { "name": "Right the Wrong!", "entries": [ "As a reaction when a creature the grudgekeeper can see within 60 feet that is recorded in the grudgekeeper's grudgeledger is hit with a melee attack, the grudgekeeper removes the creature from the grudgeledger and the creature takes an additional 18 ({@damage 4d8}) radiant damage." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "D" ], "damageTags": [ "R" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Dwarf Runescribe", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 14, "from": [ "rune armor" ] } ], "hp": { "average": 218, "formula": "23d8 + 115" }, "speed": { "walk": 25 }, "str": 18, "dex": 16, "con": 21, "int": 16, "wis": 20, "cha": 17, "save": { "str": "+8", "int": "+6", "wis": "+9" }, "skill": { "arcana": "+7", "perception": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "poison" ], "languages": [ "Common", "Dwarvish" ], "cr": "12", "trait": [ { "name": "Dwarven Resilience", "entries": [ "The dwarf has advantage on saving throws against poison." ] }, { "name": "Runewarded", "entries": [ "The dwarf has resistance to damage dealt by a creature more than 15 feet away from it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The dwarf makes three attacks with its Foeborer Awl, one of which it may replace with a use of its Complete Rune." ] }, { "name": "Foeborer Awl", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target {@h}7 ({@dice 1d6 + 4}) slashing plus 7 ({@damage 2d6}) fire damage and the target gains one runemark that lasts for a minute." ] }, { "name": "Complete Rune (5th Level Spell)", "entries": [ "One creature the dwarf can see within 30 feet that has at least three runemarks takes 22 ({@damage 4d10}) radiant damage, then must succeed on a {@dc 17} Charisma saving throw or lose all runemarks and be cursed, gaining one effect of the dwarf's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Rune of Weakness", "entries": [ " The creature has disadvantage on attack rolls that use Strength." ], "type": "item" }, { "name": "Rune of Dishonor", "entries": [ " Whenever the creature takes 20 or more damage from a single source, it must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ], "type": "item" }, { "name": "Rune of Ignominy", "entries": [ " Each other creature has advantage on saving throws against spells the creature casts." ], "type": "item" } ] } ] }, { "name": "Iron Within, Iron Without (3rd Level Spell, Concentration)", "entries": [ "Until the beginning of the runescribe's next turn, each other dwarf within 30 feet of it gains resistance to all damage." ] } ], "reaction": [ { "name": "Venerate the Ancestors (4th Level Spell)", "entries": [ "As a reaction when a friendly dwarf the runescribe can see dies, the runescribe thunderously recites that dwarf's name and lineage.", "Each other dwarf within 10 feet of the fallen dwarf gains 15 temporary hit points. While a creature has any of these temporary hit points, its melee attacks deal an additional 9 ({@damage 2d8}) thunder damage." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "D" ], "damageTags": [ "F", "R", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Ermordenung", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "ermordenung" ] }, "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 123, "formula": "19d8 + 38" }, "speed": { "walk": 30 }, "str": 16, "dex": 17, "con": 15, "int": 14, "wis": 15, "cha": 19, "save": { "con": "+5", "cha": "+7" }, "skill": { "deception": "+8", "insight": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "poison" ], "languages": [ "Common", "Undercommon" ], "cr": "5", "trait": [ { "name": "Conspicuous Comfort", "entries": [ "The ermordenung has advantage on Charisma ({@skill Deception}) checks made to conceal hostile intent." ] }, { "name": "Entrancing Visage", "entries": [ "A creature that can see the ermordenung has disadvantage on Wisdom ({@skill Perception}) checks made to perceive anything other than the ermordenung." ] }, { "name": "Kiss of Death", "entries": [ "If a {@condition charmed} or willing creature kisses the ermordenung, the ermordenung makes a toxic touch attack against it at advantage. If the attack hits, it deals maximum damage, instead of rolling." ] } ], "action": [ { "name": "Toxic Touch", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}28 ({@damage 8d6}) poison damage.", "This attack treats creatures with Natural Armor or Unarmored Defense as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)." ] }, { "name": "Effortless Charm (concentration)", "entries": [ "If the ermordenung spends at least 1 minute interacting with a creature, the creature must succeed on a {@dc 15} Wisdom saving throw or be {@condition charmed} by it. The ermordenung may charm any number of creatures in this way, but each of these effects ends if it loses {@status concentration}." ] }, { "name": "Entreat", "entries": [ "One creature {@condition charmed} by the ermordenung moves up to its speed and makes an attack against a target of the ermordenung's choice. A creature compelled to attack one of its allies may then make a {@dc 15} Wisdom saving throw, ending the Charm on a success." ] } ], "reaction": [ { "name": "Feign Victimhood", "entries": [ "As a reaction to being hit with a melee attack, the ermordenung falls {@condition prone}. The attacker must succeed on a {@dc 15} Wisdom saving throw or forget why they attacked the ermordenung for the next mintue." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "U" ], "damageTags": [ "I" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed" ], "variant": [] }, { "name": "Fey'ri Reveler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "humanoid" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "enameled armor" ] } ], "hp": { "average": 22, "formula": "3d8 + 9" }, "speed": { "walk": 30 }, "str": 13, "dex": 16, "con": 16, "int": 12, "wis": 11, "cha": 17, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Abyssal", "Common", "Elvish" ], "cr": { "cr": "14", "xp": 1150 }, "trait": [ { "name": "Dread Revels", "entries": [ "The fey'ri has advantage on attack rolls against creatures that are {@condition frightened}." ] }, { "name": "Demonblooded", "entries": [ "The fey'ri has advantage on saving throws against effects that deal Cold, Fire, or Lightning damage." ] }, { "name": "Minion", "entries": [ "If the fe'ri takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the fe'ri takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Thorned Dagger (Group Attack)", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}4 piercing damage." ] }, { "name": "Contaminated Volley (Group Attack)", "entries": [ "{@atk rw} {@hit 8} to hit, range 80/320 ft., one target. {@h}5 piercing plus 2 poison damage.", "If three or more fey'ri contributed to this attack, the target must succeed on a {@dc 16} Constitution saving throw or contract {@disease walking sepsis|ConfC}." ] }, { "name": "Ecstatic Cull", "entries": [ "The fey'ri makes a Thorned Dagger attack against a friendly creature with fewer than 25 hit points.", "On a hit, the target dies and each creature of the fey'ri's choice within 30 feet that can see it must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the end of the fey'ri's next turn." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "C", "E" ], "damageTags": [ "I", "P" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "frightened", "poisoned" ], "variant": [] }, { "name": "Fey'ri Marauder", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "humanoid" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "enameled armor" ] } ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "walk": 30, "fly": 40 }, "str": 17, "dex": 15, "con": 17, "int": 15, "wis": 14, "cha": 16, "skill": { "arcana": "+4", "intimidation": "+5", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Abyssal", "Common", "Elvish" ], "cr": "3", "trait": [ { "name": "Dread Revels", "entries": [ "The fey'ri has advantage on attack rolls against creatures that are {@condition frightened}." ] }, { "name": "Demonblooded", "entries": [ "The fey'ri has advantage on saving throws against effects that deal Cold, Fire, or Lightning damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fey'ri makes two attacks." ] }, { "name": "Bladehoof Kick", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage.", "This attack scores a critical on an 18-20 against a {@condition prone} creature, or one the fey'ri's Wicked Warhook is attached to." ] }, { "name": "Wicked Warhook", "entries": [ "{@atk rw} {@hit 5} to hit, reach 15 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage and the hook attaches to the target (remove {@dc 14}).", "While the hook is attached to a creature, the fey'ri cannot make attacks with this weapon, may spend 10 feet of its movement drag the creature up to 5 feet toward it, and may detach the hook as a Bonus Action.", "The attached creature cannot move away from the fey'ri, and takes 2 piercing damage for every 5 feet it is dragged in this way." ] }, { "name": "Rain of Fire (2nd Level Spell) {@recharge 5}", "entries": [ "Three bolts of fire flare from the sky, each exploding in a 5 foot radius centered on a point within 90 feet that the fey'ri can see.", "Each flammable object in the area ignites, and each creature not beneath cover in the area of one or more of the explosions must succeed on a {@dc 13} Dexterity saving throw or take 10 ({@damage 3d6}) fire damage." ] } ], "reaction": [ { "name": "Jink", "entries": [ "As a reaction when the fey'ri is hit with a ranged attack while at least 10 feet in the air, the fey'ri halves the attack's damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "E" ], "damageTags": [ "F", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "variant": [] }, { "name": "Fey'ri Skin Dancer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "humanoid" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "demonflesh graft" ] } ], "hp": { "average": 127, "formula": "15d8 + 60" }, "speed": { "walk": 30, "fly": 40 }, "str": 12, "dex": 19, "con": 18, "int": 15, "wis": 14, "cha": 18, "save": { "dex": "+7", "con": "+7" }, "skill": { "deception": "+7", "insight": "+5", "intimidation": "+7", "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "languages": [ "Abyssal", "Common", "Elvish" ], "cr": "5", "trait": [ { "name": "Dread Revels", "entries": [ "The fey'ri has advantage on attack rolls against creatures that are {@condition frightened}." ] }, { "name": "Demonblooded", "entries": [ "The fey'ri has advantage on saving throws against effects that deal Cold, Fire, or Lightning damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fey'ri makes two attacks with its Fleshbond Spike, one of which it may replace with a use of its Skin Dance, if available." ] }, { "name": "Fleshbond Spike", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage and the spike embeds in the creature and bonds to its flesh.", "Whenever the creature takes an action or bonus action, it takes 1 piercing damage for each spike embedded in it. A creature may remove one of these spines as an action, taking 5 slashing damage for each spike removed." ] }, { "name": "Disfigure (2nd Level Spell)", "entries": [ "{@atk ms} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 4d6}) necrotic damage and the creature must make a {@dc 15} Constitution saving throw.", "On a failed save, the creature takes 9 ({@damage 2d8}) slashing damage as a handprint of skin peels off of it, suffering disadvantage on Charisma ({@skill Persuasion}) checks until cured by Lesser Restoration or similar magic." ] }, { "name": "Skin Dance (4th Level Spell) {@recharge 5}", "entries": [ "The fey'ri assumes the appearance of a humanoid creature it can see within 60 feet, then teleports to an unoccupied space within 5 feet of it.", "While the fey'ri is within 5 feet of the creature it is mimicking, a creature with a Passive {@skill Insight} of 14 or lower that attempts to target one of them with an attack or spell instead selects one of them at random as the target." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "E" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Fey'ri Bloodwright", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "humanoid" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 30, "fly": 40 }, "str": 15, "dex": 16, "con": 19, "int": 16, "wis": 14, "cha": 21, "skill": { "arcana": "+6", "deception": "+8", "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "languages": [ "Abyssal", "Common", "Elvish" ], "cr": "6", "trait": [ { "name": "Dread Revels", "entries": [ "The fey'ri has advantage on attack rolls against creatures that are {@condition frightened}." ] }, { "name": "Demonblooded", "entries": [ "The fey'ri has advantage on saving throws against effects that deal Cold, Fire, or Lightning damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fey'ri makes three attacks with its Demonic Lash, one of which it may replace with a use of its Bloodflame Spear, if available." ] }, { "name": "Demonic Lash (2nd Level Spell)", "entries": [ "{@atk ms} {@hit 8} to hit, reach 15 ft., one target. {@h}5 ({@dice 2d4}) slashing plus 7 ({@damage 2d6}) fire damage.", "A target hit by two or more of these attacks in a turn must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the end of the fey'ri's next turn." ] }, { "name": "Bloodflame Spear (3rd Level Spell, Recharge 5-6, Spell)", "entries": [ "The fey'ri dashes up to 15 feet in a straight line, then a line of solid fire extends from its palm in a 15 foot line that is 5 feet wide.", "Each creature in the line must succeed on a {@dc 16} Strength saving throw or take 10 ({@dice 3d6}) fire plus 10 ({@damage 3d6}) piercing damage and be pushed 15 feet away, or take half as much damage on a successs.", "If the fey'ri has fewer than half its hit points, each affected creature subtracts {@dice 1d4} from the result of its saving throw." ] }, { "name": "Sanguine Cyclone (1/Day, 5th Level Spell, Concentration)", "entries": [ "The fey'ri conjures forth a raging whirlwind of blood in a 15 foot radius centered on a point it can see within 150 feet that lasts for a minute.", "The area is difficult terrain, and a creature that starts its turn in the area must succeed on a {@dc 16} Constitution saving throw or lose one unexpended hit die, or drop to 0 hit points if it cannot.", "Whenever a creature loses a hit die in this way, the whirlwind's radius grows by 5 feet, then each creature in its area takes 3 ({@damage 1d6}) slashing damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "E" ], "damageTags": [ "F", "P", "S" ], "miscTags": [ "MLW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Daemonfey Progenitor", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "humanoid" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "{@spell mage armor}", "bladesong" ] } ], "hp": { "average": 231, "formula": "22d8 + 132" }, "speed": { "walk": 40, "fly": 50 }, "str": 18, "dex": 19, "con": 22, "int": 14, "wis": 14, "cha": 20, "save": { "con": "+9", "int": "+7", "wis": "+7" }, "skill": { "acrobatics": "+9", "perception": "+7", "stealth": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "languages": [ "Abyssal", "Common", "Elvish" ], "cr": "16", "trait": [ { "name": "Backstabber", "entries": [ "Attacks of opportunity made by the daemonfey score a critical on an 18-20." ] }, { "name": "Dread Revels", "entries": [ "The daemonfey has advantage on attack rolls against creatures that are {@condition frightened}." ] }, { "name": "Demonblooded", "entries": [ "The fey'ri has advantage on saving throws against effects that deal Cold, Fire, or Lightning damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The daemonfey makes four attacks; two with each of its Swordbreaker Cinquedas." ] }, { "name": "Swordbreaker Cinquedas", "entries": [ "{@atk ms} {@hit 8} to hit, reach 5 ft., one target. {@h}17 ({@damage 3d8 + 4}) slashing damage.", "If the weapon's blades are fanned out, instead of dealing damage the daemonfey may force the target to succeed on a {@dc 16} Strength saving throw or have one object it is carrying flung 15 feet away." ] }, { "name": "Gore Inversion (1/Day, 6th Level Spell)", "entries": [ "One {@condition unconscious} creature the daemonfey can see within 60 feet must succeed on a {@dc 17} Constitution saving throw or die and be turned inside out in a spray of gore.", "Each creature of the daemonfey's choice within 60 feet that can see the target is {@condition frightened} until the end of the Daemonfey's next turn." ] }, { "name": "Conjure Hunt (1/Day, 7th Level Spell, Concentration)", "entries": [ "The daemonfey conjures two {@creature yeth hound|confc|Yeth Hounds} that last for a minute in unoccupied spaces it can see within 60 feet. The yeth hounds act on its initiative and under its control.", "If the daemonfey's {@status concentration} ends, the yeth hounds dissolve into smoke." ] } ], "bonus": [ { "name": "Fan Blades", "entries": [ "The daemonfey fans two additional blades out from one of its Swordbreaker Cinquedas.", "Until it furls the blades as a bonus action, the daemonfey adds 1 to its AC and has disadvantage with attacks made with that weapon." ] }, { "name": "Flickering Advance (3rd Level Spell) {@recharge 5}", "entries": [ "The daemonfey begins to move with magically empowered speed until the beginning of its next turn, or until it is hit with an attack.", "The daemonfey's speed is doubled, attacks against it are made at disadvantage, and whenever it is missed with an attack it may teleport up to 10 feet to an unoccupied space it can see." ] } ], "reaction": [ { "name": "Blade Blossom", "entries": [ "As a reaction when the daemonfey scores a critical hit with one of its Swordbreaker Cinquedas, it uses its Fan Blades bonus action, dealing 18 ({@dice 4d8}) additional slashing damage to the target." ] }, { "name": "Song of Defense (1/Day)", "entries": [ "As a reaction to taking damage, the daemonfey reduces that damage by 25." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "E" ], "damageTags": [ "S" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Firenewt Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "firenewt" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain shirt|phb}", "{@item shield|PHB}" ] } ], "hp": { "average": 22, "formula": "4d8 + 4" }, "speed": { "walk": 30 }, "str": 10, "dex": 13, "con": 12, "int": 7, "wis": 11, "cha": 8, "passive": 10, "immune": [ "fire" ], "languages": [ "Draconic", "Ignan" ], "cr": "1/2", "trait": [ { "name": "Amphibious", "entries": [ "The firenewt can breathe air and water." ], "sort": 0 }, { "name": "Cold Blooded", "entries": [ "If the firenewt takes cold damage, it cannot make more than one attack on its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The firenewt makes two attacks with its scimitar." ] }, { "name": "Scimitar", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) slashing damage." ] }, { "name": "Regrow Limb", "entries": [ "The firenewt regrows one missing limb, which bursts out in a gout of scalding steam. The firenewt regains the use of its limb, and each creature in a 15 ft. cone must succeed on a {@dc 12} Constitution saving throw or take 7 ({@damage 2d6}) fire damage and be unable to speak or breathe until the end of its next turn." ] } ], "reaction": [ { "name": "Drop Limb", "entries": [ "As a reaction to taking 6 or more damage, the firenewt drops one of its limbs, reducing the damage taken to 5. A firenewt that drops an arm loses the use of either its scimitar or shield. A firenewt that drops a leg reduces its maximum speed by half." ] } ], "traitTags": [ "Amphibious" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR", "IG" ], "damageTags": [ "F", "S" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Firenewt Warrior.webp", "fluff": { "_monsterFluff": { "name": "Firenewt Warrior", "source": "ConfC" } } }, { "name": "Formian Worker", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "formian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 13, "formula": "3d6 + 3" }, "speed": { "walk": 30, "climb": 20 }, "str": 13, "dex": 14, "con": 13, "int": 11, "wis": 10, "cha": 9, "senses": [ "blindsight 20 ft." ], "passive": 10, "languages": [ "Ant", "Formian" ], "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Minion", "entries": [ "If the formian takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the formian takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] }, { "name": "Spiracle Breathing", "entries": [ "The formian has disadvantage on Constitution saving throws against inhaled toxins." ] }, { "name": "Hive Mind", "entries": [ "Formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are." ] } ], "action": [ { "name": "Mandibles (Group Attack)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one creature. {@h}2 piercing damage." ] }, { "name": "Make Whole", "entries": [ "The formian repairs a single breach in a structure or vehicle no more than 3 ft. across, filling the space with its body. While using this ability, the formian is {@condition restrained}." ] } ], "reaction": [ { "name": "Hive Frenzy", "entries": [ "When another formian within 60 feet is reduced to 0 hit points, the formian can move up to 10 feet toward it." ] } ], "senseTags": [ "B" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Formian Soldier", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "formian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 40, "climb": 20 }, "str": 17, "dex": 16, "con": 14, "int": 10, "wis": 12, "cha": 11, "senses": [ "blindsight 20 ft." ], "passive": 11, "resist": [ "acid" ], "languages": [ "Ant", "Formian" ], "cr": "3", "trait": [ { "name": "Spiracle Breathing", "entries": [ "The formian has disadvantage on Constitution saving throws against inhaled toxins." ] }, { "name": "Hive Mind", "entries": [ "Formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The formian makes three melee attacks, one of which may either be with its mandibles or sting." ] }, { "name": "Mandibles", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) piercing damage." ] }, { "name": "Drillmark Spear", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d8 + 3}) piercing damage. A creature hit twice by this attack in a turn must succeed on a {@dc 13} Strength saving throw or fall {@condition prone}." ] }, { "name": "Sting", "entries": [ "One {@condition prone} creature within 5 ft. must succeed on a {@dc 13} Constitution saving throw or take 17 ({@damage 5d6}) poison damage, or half as much on a success." ] } ], "reaction": [ { "name": "Hive Frenzy", "entries": [ "When another formian within 60 feet is reduced to 0 hit points, the formian can move up to 10 feet toward it." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I", "P" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Formian Observer", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "monstrosity", "tags": [ "formian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 40, "climb": 20 }, "str": 12, "dex": 15, "con": 14, "int": 18, "wis": 19, "cha": 20, "skill": { "insight": "+7" }, "senses": [ "blindsight 20 ft." ], "passive": 11, "resist": [ "acid" ], "languages": [ "Ant", "Common", "Formian" ], "cr": "5", "trait": [ { "name": "Spiracle Breathing", "entries": [ "The formian has disadvantage on Constitution saving throws against inhaled toxins." ] }, { "name": "Hive Mind", "entries": [ "Formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are." ] } ], "action": [ { "name": "Mandibles", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}8 ({@damage 2d6 + 1}) piercing damage." ] }, { "name": "Seek Weakness", "entries": [ "The observer forces a creature within 30 ft. that it can see to succeed on a {@dc 15} Charisma ({@skill Deception}) check or grant all formians advantage on attacks that target it until the end of the oberver's next turn." ] }, { "name": "Evaluate Remains", "entries": [ "The observer dissects the corpse of a formian that was killed by a weapon attack in the last minute. The formian gains resistance to damage from that weapon for the next hour, or until it uses this ability again." ] } ], "reaction": [ { "name": "Critical Observation", "entries": [ "As a reaction to a friendly formian it can see succeeding on a saving throw against a spell or magical effect, the formian marks the event.", "For the next 24 hours, each formian that shares a queen with the observer has advantage on saving throws against that spell or magical effect." ] } ], "senseTags": [ "B" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Formian Winged Warrior", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "monstrosity", "tags": [ "formian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "21d8 + 42" }, "speed": { "walk": 40, "fly": 60 }, "str": 17, "dex": 16, "con": 14, "int": 10, "wis": 12, "cha": 11, "senses": [ "blindsight 20 ft." ], "passive": 10, "resist": [ "acid" ], "languages": [ "Ant", "Formian" ], "cr": "6", "trait": [ { "name": "Spiracle Breathing", "entries": [ "The formian has disadvantage on Constitution saving throws against inhaled toxins." ] }, { "name": "Hive Mind", "entries": [ "Formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The formian makes three attacks, one of which may be with its mandibles." ] }, { "name": "Mandibles", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d6 + 3}) piercing damage." ] }, { "name": "Drillmark Spear", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one creature. {@h}7 ({@damage 1d8 + 3}) piercing damage. A creature hit twice by this attack in a turn must succeed on a {@dc 13} Strength saving throw or fall {@condition prone}." ] }, { "name": "Tail Spines", "entries": [ "{@atk rw} {@hit 6} to hit, range 100/200 ft., one target. {@h}11 ({@damage 2d8 + 4}) piercing damage and the spine embeds in the target's flesh. The target's speed is reduced by 5 ft. for each spine embedded in it.", "As an action, a creature may remove all of the spines embedded in it, either by making a successful {@dc 15} Wisdom ({@skill Medicine}) check, or by taking 4 ({@damage 1d8}) slashing damage per spine removed." ] } ], "reaction": [ { "name": "Hive Frenzy", "entries": [ "When another formian within 60 feet is reduced to 0 hit points, the formian can move up to 10 feet toward it." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Formian Armadon", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "monstrosity", "tags": [ "formian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "17d10 + 68" }, "speed": { "walk": 40, "climb": 20 }, "str": 19, "dex": 13, "con": 18, "int": 10, "wis": 12, "cha": 11, "senses": [ "blindsight 20 ft." ], "passive": 10, "immune": [ "acid" ], "languages": [ "Ant", "Common", "Formian" ], "cr": "8", "trait": [ { "name": "Spiracle Breathing", "entries": [ "The formian has disadvantage on Constitution saving throws against inhaled toxins." ] }, { "name": "Hive Mind", "entries": [ "Formians within 50 miles of their queen are in constant communication. If one is aware of a particular danger, they all are." ] }, { "name": "Brittle Exoskeleton", "entries": [ "If the formian takes 15 or more bludgeoning damage from a single source, its AC is reduced to 14 until it completes a short or long rest." ] }, { "name": "Death Throes", "entries": [ "When the formian dies, it explodes in a burst of acid. Each creature within 5 feet of it must succeed on a {@dc 12} Dexterity saving throw or take 18 ({@damage 4d8}) acid damage, or half as much on a success." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The formian makes two attacks, one of which may be with its mandibles." ] }, { "name": "Mandibles", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}13 ({@dice 2d8 + 4}) piercing plus 14 ({@damage 4d6}) poison damage. This attack scores a critical on a 19-20 against a {@condition grappled} creature." ] }, { "name": "Grasping Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one creature. {@h}14 ({@damage 3d6 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 15}). A creature {@condition grappled} by both claws is {@condition restrained}." ] }, { "name": "Acid Spray {@recharge 5}", "entries": [ "The formian sprays acid in a 15 ft. cone. Each creature in the area must succeed on a {@dc 15} Dexterity saving throw or take 36 ({@damage 8d8}) acid damage, or half as much on a success." ] } ], "reaction": [ { "name": "Hive Frenzy", "entries": [ "When another formian within 60 feet is reduced to 0 hit points, the formian can move up to 10 feet toward it." ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "A", "I", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Giff Lance Corporal", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "giff" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 60, "formula": "8d8 + 24" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 17, "int": 11, "wis": 12, "cha": 12, "skill": { "athletics": "+6", "perception": "+3" }, "passive": 13, "languages": [ "Common", "Giff" ], "cr": "2", "trait": [ { "name": "Honourable Fealty", "entries": [ "While the giff is within 60 feet of a giff of higher CR, it may reroll up to two damage dice on each of its turns. If it does so, it must use the new roll." ], "sort": 0 }, { "name": "Null Hide", "entries": [ "The giff has resistance to damage from spells of second level or below. It cannot use or be targeted by magic items." ], "sort": 1 }, { "name": "Danger Close", "entries": [ "The Giff lives for the music of battle. It has resistance to damage from magical or nonmagical effects that affect a sphere or cube. If the giff fails a saving throw against such an effect, its next attack is made at advantage." ], "sort": 2 } ], "action": [ { "name": "Cavalry Saber", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) slashing damage." ] }, { "name": "Flintlock Pistols", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/90 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage. The giff has a brace of eight pistols, each of which may fire once before requiring a short rest to fire again." ] }, { "name": "Pack More Powder!", "entries": [ "The giff overstuffs its musket with powder. The next shot the giff fires with it deals 6 ({@damage 1d12}) additional damage, to a maximum of 13 ({@damage 2d12}) additional damage." ] }, { "name": "Musket {@recharge 4}", "entries": [ "{@atk rw} {@hit 4} to hit, range 40/120 ft., one target. {@h}8 ({@damage 1d12 + 2}) piercing damage. If this attack deals 20 or more damage, the wielder takes half as much damage as fire damage." ] }, { "name": "Juggernaut Charge", "entries": [ "The giff attempts to shove a creature. If it succeeds, it may make another shove attempt against the same target, and continue doing so until it fails or runs out of movement. The target then takes {@damage 1d8} damage for each 10 feet it was pushed." ] } ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Giff.webp", "fluff": { "_monsterFluff": { "name": "Giff", "source": "ConfC" } } }, { "name": "Giff Leftenant", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "giff" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 133, "formula": "14d10 + 56" }, "speed": { "walk": 30 }, "str": 18, "dex": 17, "con": 19, "int": 12, "wis": 13, "cha": 15, "skill": { "athletics": "+7", "intimidation": "+5", "perception": "+4" }, "passive": 14, "languages": [ "Common", "Giff" ], "cr": "6", "trait": [ { "name": "Honourable Fealty", "entries": [ "While the giff is within 60 feet of a giff of higher CR, it may reroll up to two damage dice on each of its turns. If it does so, it must use the new roll." ], "sort": 0 }, { "name": "Null Hide", "entries": [ "The giff has resistance to damage from spells of third level or below. It cannot use or be targeted by magic items." ], "sort": 1 }, { "name": "Danger Close", "entries": [ "The Giff lives for the music of battle. It has resistance to damage from magical or nonmagical effects that affect a sphere or cube. If the giff fails a saving throw against such an effect, its next attack is made at advantage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The Giff uses its Impact Grenade twice. It may replace one of these with a use of its Juggernaut Charge." ] }, { "name": "Impact Grenade", "entries": [ "The giff throws a grenade up to 60 feet. Each creature within 15 feet of the grenade's detonation must make a {@dc 15} Dexterity saving throw, taking 14 ({@damage 4d6}) piercing damage on a failed save, or half as much damage on a successful one. A creature that succeeds on this save by 5 or more and has a free hand may use its reaction to catch the grenade, preventing its detonation. A giff leftenant typically carries eight grenades at a time." ] }, { "name": "Juggernaut Charge", "entries": [ "The giff attempts to shove a creature. If it succeeds, it may make another shove attempt against the same target, and continue doing so until it fails or runs out of movement. The target then takes {@damage 1d8} damage for each 5 feet it was pushed." ] } ], "reaction": [ { "name": "Aim, You Buffoons!", "entries": [ "As a reaction to seeing a friendly creature miss with an attack, the Giff berates its allies. Each friendly creature that can hear it gains advantage on the next attack it makes before the end of its next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "AOE" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Giff.webp", "fluff": { "_monsterFluff": { "name": "Giff", "source": "ConfC" } } }, { "name": "Githyanki Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gith" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "{@item half plate armor|PHB|half plate}" ] } ], "hp": { "average": 77, "formula": "14d8 + 14" }, "speed": { "walk": 30 }, "str": 15, "dex": 14, "con": 12, "int": 13, "wis": 13, "cha": 10, "save": { "con": "+3", "int": "+3", "wis": "+3" }, "passive": 11, "languages": [ "Common", "Gith" ], "cr": "3", "trait": [ { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the githyanki gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Telekinetic Leap", "entries": [ " The githyanki's standing long jump and standing high jump are both equal to its movement speed." ], "type": "item" }, { "name": "Telekinetic Trip", "entries": [ " One creature within 60 ft. that the githyanki can see must succeed on a {@dc 11} Strength saving throw or be knocked {@condition prone}." ], "type": "item" } ] } ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The githyanki makes two attacks with its greatsword, one of which it may replace with its psychic feedback, if available." ] }, { "name": "Silver Greatsword", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) slashing damage plus 4 ({@damage 1d8}) psychic damage." ] }, { "name": "Psychic Feedback {@recharge}", "entries": [ "The githyanki targets one creature it can see within 30 ft. Until the end of the githyanki's next turn, whenever that creature takes or deals psychic damage it takes an additional 4 ({@damage 1d8}) psychic damage." ] } ], "reaction": [ { "name": "Iron Mind", "entries": [ "As a reaction to failing an Intelligence, Wisdom, or Charisma saving throw, the githyanki rerolls the save with advantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GTH" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Githyanki Warrior.webp", "fluff": { "_monsterFluff": { "name": "Githyanki Warrior", "source": "ConfC" } } }, { "name": "Githyanki Mindslicer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gith" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "psionic defense" ] } ], "hp": { "average": 121, "formula": "17d8 + 34" }, "speed": { "walk": 30 }, "str": 14, "dex": 16, "con": 14, "int": 17, "wis": 12, "cha": 11, "save": { "con": "+4", "int": "+5", "wis": "+3" }, "passive": 11, "languages": [ "Common", "Gith" ], "cr": "4", "trait": [ { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the githyanki gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Telekinetic Leap", "entries": [ " The githyanki's standing long jump and standing high jump are both equal to its movement speed." ], "type": "item" }, { "name": "Mindslice", "entries": [ " The githyanki's melee attacks have a reach of 60 ft. and deal psychic damage instead of any other type." ], "type": "item" } ] } ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The githyanki makes two attacks, one of which it may replace with its psychic feedback, if available." ] }, { "name": "Silver Longsword", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) slashing damage plus 9 ({@damage 2d8}) psychic damage." ] }, { "name": "Psychic Burst {@recharge 5}", "entries": [ "The githyanki targets each creature in a 5 ft. radius centered on a point within 30 ft. Until the end of the githyanki's next turn, whenever a target creature takes or deals psychic damage it takes an additional 4 ({@damage 1d8}) psychic damage." ] } ], "reaction": [ { "name": "Iron Mind", "entries": [ "As a reaction to failing an Intelligence, Wisdom, or Charisma saving throw, the githyanki rerolls the save with advantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GTH" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Githyanki Warrior.webp", "fluff": { "_monsterFluff": { "name": "Githyanki Warrior", "source": "ConfC" } } }, { "name": "Githyanki Knight", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gith" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 165, "formula": "22d10 + 44" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 15, "int": 14, "wis": 14, "cha": 15, "save": { "con": "+5", "int": "+5", "wis": "+5" }, "passive": 12, "languages": [ "Common", "Gith" ], "cr": "8", "trait": [ { "name": "Dragonrider", "entries": [ "While riding a dragon or similar creature, the githyanki acts on its mount's initiative, rather than rolling its own, and it has advantage on attack rolls against creatures smaller than its mount." ], "sort": 0 }, { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the githyanki gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Telekinetic Leap", "entries": [ " The githyanki's standing long jump and standing high jump are both equal to its movement speed." ], "type": "item" }, { "name": "Telekinetic Shove", "entries": [ " One creature within 60 ft. that the githyanki can see must succeed on a {@dc 13} Strength saving throw or be pushed 10 ft. away from the githyanki." ], "type": "item" }, { "name": "Telekinetic Trip", "entries": [ " One creature within 60 ft. that the githyanki can see must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ], "type": "item" } ] } ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The githyanki makes two attacks with its greatsword, and uses its psychic feedback, if available." ] }, { "name": "Silver Greatsword", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage plus 13 ({@damage 3d8}) psychic damage." ] }, { "name": "Psychic Feedback {@recharge 5}", "entries": [ "The githyanki targets one creature it can see within 30 ft. Until the end of the githyanki's next turn, whenever that creature takes or deals psychic damage it takes an additional 4 ({@damage 1d8}) psychic damage." ] } ], "reaction": [ { "name": "Iron Mind", "entries": [ "As a reaction to failing an Intelligence, Wisdom, or Charisma saving throw, the githyanki rerolls the save with advantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GTH" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Githyanki Knight.webp", "fluff": { "_monsterFluff": { "name": "Githyanki Knight", "source": "ConfC" } } }, { "name": "Githyanki Gish", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gith" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "{@item half plate armor|PHB|half plate}" ] } ], "hp": { "average": 210, "formula": "28d10 + 56" }, "speed": { "walk": 30 }, "str": 17, "dex": 15, "con": 14, "int": 16, "wis": 15, "cha": 16, "save": { "con": "+6", "int": "+7", "wis": "+6" }, "skill": { "insight": "+6", "perception": "+6", "stealth": "+6" }, "passive": 16, "languages": [ "Common", "Draconic", "Gith" ], "cr": "10", "trait": [ { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the githyanki gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Astral Stride", "entries": [ " At the end of the githyanki's turn roll a {@dice d20}. On an 11 or higher it vanishes into the Ethereal plane, returning to the Material plane at the start of its next turn to an unoccupied space within 10 ft. of its departure." ], "type": "item" }, { "name": "Teleport", "entries": [ " The githyanki teleports up to 30 ft. to a location it can see." ], "type": "item" }, { "name": "Psychic Shroud", "entries": [ " The githyanki becomes {@condition invisible} until the end of its next turn, or until it makes an attack or casts a spell." ], "type": "item" } ] } ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The githzerai makes two attacks, one of which it may replace with a spell." ] }, { "name": "Silver Longsword", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) slashing damage plus 18 ({@damage 4d8}) psychic damage." ] }, { "name": "Thunderblast (2nd level spell)", "entries": [ "Each creature in a 15 ft. cone must succeed on a {@dc 15} Constitution saving throw or take 13 ({@damage 3d8}) thunder damage and be pushed 10 ft away, or half as much damage on a success." ] }, { "name": "Fireball (3rd level spell, Recharge 5-6)", "entries": [ "Each creature in a 20 ft. radius centered on a point within 120 ft. must succeed on a {@dc 15} Dexterity saving throw or take 28 ({@damage 8d6}) fire damage, or half as much on a success." ] } ], "reaction": [ { "name": "Iron Mind", "entries": [ "As a reaction to failing an Intelligence, Wisdom, or Charisma saving throw, the githyanki rerolls the save with advantage." ] }, { "name": "Disrupt Dweomer (2nd level spell)", "entries": [ "As a reaction to seeing a creature cast a spell of 3rd level or below within 60 feet, the githyanki negates the spell." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR", "GTH" ], "damageTags": [ "F", "S", "T", "Y" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Githyanki Gish.webp", "fluff": { "_monsterFluff": { "name": "Githyanki Gish", "source": "ConfC" } } }, { "name": "Githyanki Kith'Rak", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gith" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 246, "formula": "29d10 + 87" }, "speed": { "walk": 30 }, "str": 18, "dex": 16, "con": 17, "int": 16, "wis": 15, "cha": 17, "save": { "con": "+7", "int": "+7", "wis": "+6" }, "skill": { "intimidation": "+7", "perception": "+6" }, "passive": 16, "languages": [ "Common", "Draconic", "Gith" ], "cr": "12", "trait": [ { "name": "Dragonrider", "entries": [ "While riding a dragon or similar creature, the githyanki acts on its mount's initiative, rather than rolling its own, and it has advantage on attack rolls against creatures smaller than its mount." ], "sort": 0 }, { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the githyanki gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Psychic Rally", "entries": [ " The githyanki ends the {@condition charmed} and {@condition frightened} conditions on any number of creatures within 60 ft." ], "type": "item" }, { "name": "Ethereal Shuffle", "entries": [ " Up to six creatures within 60 ft. are each teleported up to 30 ft. to an unoccupied location that the githyanki can see. An unwilling creature may make a {@dc 15} Charisma saving throw, resisting the effect on a success." ], "type": "item" }, { "name": "Telekinetic Thrust", "entries": [ " One creature within 60 ft. that the githyanki can see must succeed on a {@dc 15} Strength saving throw or be pushed 15 ft. away and knocked {@condition prone}." ], "type": "item" } ] } ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The githyanki makes three attacks and uses its psychic burst." ] }, { "name": "Silver Greatsword", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) slashing damage plus 9 ({@damage 2d8}) psychic damage." ] }, { "name": "Force Bolt", "entries": [ "{@atk rs} {@hit 7} to hit, range 120 ft., one target. {@h}11 ({@damage 2d10}) force damage and 9 ({@damage 2d8}) psychic damage. On a critical hit, the target is knocked {@condition prone}." ] }, { "name": "Psychic Burst", "entries": [ "The githyanki targets each creature in a 10 ft. radius centered on a point within 60 ft. Until the end of the githyanki's next turn, whenever a target creature takes or deals psychic damage it takes an additional 4 ({@damage 1d8}) psychic damage." ] }, { "name": "Legion Rift (concentration, 1/day)", "entries": [ "The githyanki creates a 20 ft. wide magical portal to a location on this or another plane centered on a point within 60 ft that lasts for 1 minute." ] } ], "reaction": [ { "name": "Telekinetic Blast (1/Day)", "entries": [ "As a reaction to being reduced below 124 hit points, the githyanki uses its Telekinetic Thrust against each creature in range)" ] }, { "name": "Iron Mind", "entries": [ "As a reaction to failing an Intelligence, Wisdom, or Charisma saving throw, the githyanki rerolls the save with advantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR", "GTH" ], "damageTags": [ "O", "S", "Y" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Githyanki Kith'rak.webp", "fluff": { "_monsterFluff": { "name": "Githyanki Kith'rak", "source": "ConfC" } } }, { "name": "Githzerai Cenobite", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gith" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 14, "from": [ "psychic defense" ] } ], "hp": { "average": 82, "formula": "15d8 + 15" }, "speed": { "walk": 30 }, "str": 12, "dex": 15, "con": 12, "int": 13, "wis": 14, "cha": 10, "save": { "str": "+3", "dex": "+4", "int": "+3", "wis": "+4" }, "skill": { "insight": "+4", "perception": "+4" }, "passive": 14, "languages": [ "Gith" ], "cr": "2", "trait": [ { "name": "Inescapable Fate", "entries": [ "Whenever a creature leaves the githzerai's reach, the githzerai may move up to its speed towards the creature." ], "sort": 0 }, { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the githzerai gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Telekinetic Leap", "entries": [ " The githzerai's standing long jump and standing high jump are both equal to its movement speed." ], "type": "item" }, { "name": "Forcefield", "entries": [ " The githzerai gains +5 AC against attacks of opportunity and ranged weapon attacks." ], "type": "item" } ] } ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The githzerai makes two unarmed strikes, one of which it may replace with its tame chaos, if available." ] }, { "name": "Unarmed Strike", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage plus 4 ({@damage 1d8}) psychic damage." ] }, { "name": "Tame Chaos {@recharge}", "entries": [ "The githzerai targets one creature it can see within 30 ft. The next attack made against that creature in the next minute is made at advantage. If it hits, it is a critical hit." ] } ], "reaction": [ { "name": "Iron Mind", "entries": [ "As a reaction to failing an Intelligence, Wisdom, or Charisma saving throw, the githzerai rerolls the save with advantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GTH" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Githzerai Monk.webp", "fluff": { "_monsterFluff": { "name": "Githzerai Monk", "source": "ConfC" } } }, { "name": "Githzerai Mindmage", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gith" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "psychic defense" ] } ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "walk": 30 }, "str": 13, "dex": 16, "con": 15, "int": 15, "wis": 18, "cha": 10, "save": { "str": "+3", "dex": "+6", "int": "+3", "wis": "+6" }, "skill": { "insight": "+6", "perception": "+6" }, "passive": 16, "languages": [ "Gith" ], "cr": "4", "trait": [ { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the githzerai gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Telekinetic Leap", "entries": [ " The githzerai's standing long jump and standing high jump are both equal to its movement speed." ], "type": "item" }, { "name": "Mind Sniper", "entries": [ " The githzerai can sense the precise location of each living creature within 30 ft. Creatures within 30 ft. cannot be hidden from it and gain no benefit from 1/2 or 3/4 cover." ], "type": "item" } ] } ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The githzerai uses its elemental Barrage three times." ] }, { "name": "Elemental Barrage", "entries": [ "{@atk ms,rs} {@hit 6} to hit, reach 5 ft. or range 60 ft., one target. {@h}11 ({@damage 2d6 + 4}) damage. The githzerai chooses one of acid, cold, fire or lightning for the damage type." ] }, { "name": "Mindstrike", "entries": [ "{@atk rs} {@hit 6} to hit, range 120 ft., one target. {@h}31 ({@damage 6d8 + 4}) pyschic damage and the target must make a {@dc 14} Intelligence saving throw. On a failure, the target may use an Action or Bonus Action, but not both, on its following turn." ] }, { "name": "Concussion Orb", "entries": [ "Each creature in a 5 ft. radius within 60 ft. must succeed on a {@dc 14} Constitution saving throw or take 14 ({@damage 4d6}) thunder damage and be knocked {@condition prone}, or half as much on a success." ] } ], "reaction": [ { "name": "Iron Mind", "entries": [ "As a reaction to failing an Intelligence, Wisdom, or Charisma saving throw, the githzerai rerolls the save with advantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GTH" ], "damageTags": [ "T" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Githzerai Monk.webp", "fluff": { "_monsterFluff": { "name": "Githzerai Monk", "source": "ConfC" } } }, { "name": "Githzerai Zerth", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gith" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "psychic defense" ] } ], "hp": { "average": 153, "formula": "18d10 + 54" }, "speed": { "walk": 30 }, "str": 13, "dex": 17, "con": 16, "int": 13, "wis": 19, "cha": 10, "save": { "str": "+3", "dex": "+6", "int": "+4", "wis": "+7" }, "skill": { "insight": "+7", "perception": "+7" }, "passive": 17, "languages": [ "Gith" ], "cr": "6", "trait": [ { "name": "Inescapable Fate", "entries": [ "Whenever a creature leaves the githzerai's reach, the githzerai may move up to its speed towards the creature." ], "sort": 0 }, { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the githzerai gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Telekinetic Leap", "entries": [ " The githzerai's standing long jump and standing high jump are both equal to its movement speed." ], "type": "item" }, { "name": "Forcefield", "entries": [ " The githzerai gains +5 AC against attacks of opportunity and ranged weapon attacks." ], "type": "item" } ] } ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The githzerai makes three attacks, one of which it may replace with its tame chaos, if available." ] }, { "name": "Unarmed Strike", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage plus 9 ({@damage 2d8}) psychic damage." ] }, { "name": "Reordering Spark", "entries": [ "{@atk rs} {@hit 7} to hit, range 60 ft., one target. {@h}10 ({@damage 3d6}) lightning damage and the target must succeed on a {@dc 15} Charisma saving throw or be teleported up to 30 ft. to a location the githzerai can see." ] }, { "name": "Tame Chaos {@recharge 5}", "entries": [ "The githzerai targets one creature it can see within 30 ft. The next attack made against that creature in the next minute is made at advantage. If it hits, it is a critical hit." ] } ], "reaction": [ { "name": "Avenging Wind", "entries": [ "As a reaction to being missed with a ranged attack, the githzerai teleports to an unoccupied space adjacent to the attacker and makes an unarmed strike against it." ] }, { "name": "Iron Mind", "entries": [ "As a reaction to failing an Intelligence, Wisdom, or Charisma saving throw, the githzerai rerolls the save with advantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "GTH" ], "damageTags": [ "B", "L", "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Githzerai Zerth.webp", "fluff": { "_monsterFluff": { "name": "Githzerai Zerth", "source": "ConfC" } } }, { "name": "Githzerai Enlightened", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gith" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 18, "from": [ "psychic defense" ] } ], "hp": { "average": 153, "formula": "18d10 + 54" }, "speed": { "walk": 40 }, "str": 14, "dex": 19, "con": 16, "int": 17, "wis": 19, "cha": 13, "save": { "str": "+6", "dex": "+8", "int": "+7", "wis": "+8" }, "skill": { "arcana": "+7", "insight": "+8", "perception": "+8" }, "senses": [ "truesight 30 ft." ], "passive": 18, "languages": [ "Gith" ], "cr": "10", "trait": [ { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the githzerai gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Teleport", "entries": [ " Whenever the githzerai makes an attack, it may first teleport up to 15 ft. as part of that attack." ], "type": "item" }, { "name": "Psionic Strobe", "entries": [ " Melee attacks against the githzerai are made at disadvantage." ], "type": "item" }, { "name": "Forcefield", "entries": [ " The githzerai gains +5 AC against attacks of opportunity and ranged weapon attacks." ], "type": "item" } ] } ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The githzerai makes four unarmed strikes." ] }, { "name": "Unarmed Strike", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage plus 9 ({@damage 2d8}) psychic damage." ] }, { "name": "Temporal Strike {@recharge 5}", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage plus 52 ({@damage 8d12}) psychic damage and the target must succeed on a {@dc 16} Wisdom saving throw or move 1 round forward in time. A target moved forward in time vanishes for the duration. When the effect ends, the target reappears in the space it left or in an unoccupied space nearest to that space if it's occupied." ] }, { "name": "Plane Shift (1/Day)", "entries": [ "The githzerai and up to 8 willing adjacent creatures teleport to a location it is familiar with on this or another plane of existence." ] } ], "reaction": [ { "name": "Iron Mind", "entries": [ "As a reaction to failing an Intelligence, Wisdom, or Charisma saving throw, the githzerai rerolls the save with advantage." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GTH" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Githzerai Enlightened.webp", "fluff": { "_monsterFluff": { "name": "Githzerai Enlightened", "source": "ConfC" } } }, { "name": "Githzerai Anarch", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gith" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 20, "from": [ "psychic defense" ] } ], "hp": { "average": 243, "formula": "26d10 + 104" }, "speed": { "walk": 40, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 16, "dex": 21, "con": 18, "int": 18, "wis": 20, "cha": 14, "save": { "str": "+8", "dex": "+10", "int": "+9", "wis": "+10" }, "skill": { "arcana": "+9", "insight": "+10", "perception": "+10" }, "senses": [ "truesight 60 ft." ], "passive": 10, "languages": [ "Gith" ], "cr": { "cr": "16", "xp": 5900 }, "trait": [ { "name": "Avoidance", "entries": [ "If the githzerai is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." ], "sort": 0 }, { "name": "Psionic Empowerment", "entries": [ "As a bonus action, the githzerai gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Telekinetic Extension", "entries": [ " The githzerai's melee attacks have a range of 30 ft." ], "type": "item" }, { "name": "Immunity", "entries": [ " The githzerai can't be affected by spells of 5th level or below, and has advantage on saving throws against all other spells and magical effects." ], "type": "item" }, { "name": "Forcefield", "entries": [ " The githzerai gains +5 AC." ], "type": "item" }, { "name": "Augmented Strikes", "entries": [ " Whenever the githzerai hits a creature with an attack, it does an additional 4 ({@damage 1d8}) psychic damage and pushes the creature 5 ft. away." ], "type": "item" } ] } ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The githzerai makes three unarmed strikes." ] }, { "name": "Unarmed Strike", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) bludgeoning damage plus 9 ({@damage 2d8}) psychic damage." ] }, { "name": "Mind Strike {@recharge 5}", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) bludgeoning damage plus 45 ({@damage 10d8}) psychic damage." ] }, { "name": "Plane Shift (1/Day)", "entries": [ "The githzerai and up to 8 willing adjacent creatures teleport to a location it is familiar with on this or another plane of existence." ] } ], "reaction": [ { "name": "Iron Mind", "entries": [ "As a reaction to failing an Intelligence, Wisdom, or Charisma saving throw, the githzerai rerolls the save with advantage." ] }, { "name": "Gravity Storm", "entries": [ "As a reaction to being reduced below 122 hit points, the githzerai uses its Reorient Gravity against any number of creatures within range." ] } ], "legendary": [ { "name": "Tame Chaos", "entries": [ "The githzerai targets one creature it can see within 30 ft. The next attack made against that creature in the next minute is made at advantage. If it hits, it is a critical hit." ] }, { "name": "Teleport", "entries": [ "The githzerai teleports to an unoccupied space it can see within 30 feet of it." ] }, { "name": "Reorient Gravity", "entries": [ "One creature the githzerai can see within 60 ft. must succeed on a {@dc 18} Strength saving throw or be pushed 40 ft. in a direction of the githzerai's choice. A creature pushed into a wall or other solid object takes 14 ({@damage 4d6}) bludgeoning damage." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GTH" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Githzerai Anarch.webp", "fluff": { "_monsterFluff": { "name": "Githzerai Anarch", "source": "ConfC" } } }, { "name": "Gnoll Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gnoll" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "{@item hide armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 22, "formula": "5d8" }, "speed": { "walk": 30 }, "str": 14, "dex": 12, "con": 11, "int": 6, "wis": 10, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Gnoll" ], "cr": "1/2", "trait": [ { "name": "Rampage", "entries": [ "When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 0 }, { "name": "Sate the Hunger", "entries": [ "When the gnoll makes a bite attack against a dead or {@condition unconscious} creature, it gains 5 temporary hit points. While it has these temporary hit points, its speed is 15 ft. and it can't use its Rampage trait." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}4 ({@damage 1d4 + 2}) piercing damage." ] }, { "name": "Spear", "entries": [ "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 3} to hit, range 150/600 ft., one target. {@h}5 ({@damage 1d8 + 1}) piercing damage." ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "languageTags": [ "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gnoll.webp", "fluff": { "_monsterFluff": { "name": "Gnoll", "source": "ConfC" } } }, { "name": "Gnoll Huntmaster", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gnoll" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "{@item hide armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 60, "formula": "8d8 + 24" }, "speed": { "walk": 30 }, "str": 14, "dex": 15, "con": 16, "int": 6, "wis": 10, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Gnoll" ], "cr": "1", "trait": [ { "name": "Rampage", "entries": [ "When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 0 }, { "name": "Sate the Hunger", "entries": [ "When the gnoll makes a bite attack against a dead or {@condition unconscious} creature, it gains 5 temporary hit points. While it has these temporary hit points, its speed is 15 ft. and it can't use its Rampage trait." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The gnoll makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}4 ({@damage 1d4 + 2}) piercing damage." ] }, { "name": "Tendon-Ripper Longbow", "entries": [ "{@atk rw} {@hit 4} to hit, range 150/600 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage and the target must succeed on a {@dc 12} Constitution saving throw or have its movement speed reduced by 10 until the end of its next turn." ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gnoll.webp", "fluff": { "_monsterFluff": { "name": "Gnoll", "source": "ConfC" } } }, { "name": "Gnoll Deathpledged", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gnoll" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 52, "formula": "7d8 + 21" }, "speed": { "walk": 40 }, "str": 14, "dex": 15, "con": 16, "int": 6, "wis": 10, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Gnoll" ], "cr": "1", "trait": [ { "name": "Rampage", "entries": [ "When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 0 }, { "name": "Sate the Hunger", "entries": [ "When the gnoll makes a bite attack against a dead or {@condition unconscious} creature, it gains 5 temporary hit points. While it has these temporary hit points, its speed is 15 ft. and it can't use its Rampage trait." ], "sort": 1 }, { "name": "Demonic Dance", "entries": [ "When the gnoll hits a creature with a melee attack, opportunity attacks that creature makes are made at disadvantage for the rest of the turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The gnoll makes two melee attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}4 ({@damage 1d4 + 2}) piercing damage." ] }, { "name": "Claws of Yeenoghu", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage and the target begins to bleed for the next minute. A bleeding creature does not stabilize after rolling three successful death Saving Throws." ] } ], "reaction": [ { "name": "Relentless", "entries": [ "As a reaction to being reduced to 0 hit points, the gnoll may make a single melee attack before dying." ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gnoll.webp", "fluff": { "_monsterFluff": { "name": "Gnoll", "source": "ConfC" } } }, { "name": "Gnoll Bloodcaller", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gnoll" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "walk": 40 }, "str": 16, "dex": 15, "con": 16, "int": 6, "wis": 18, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Gnoll" ], "cr": "4", "trait": [ { "name": "Rampage", "entries": [ "When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 0 }, { "name": "Sate the Hunger", "entries": [ "When the gnoll makes a bite attack against a dead or {@condition unconscious} creature, it gains 5 temporary hit points. While it has these temporary hit points, its speed is 15 ft. and it can't use its Rampage trait." ], "sort": 1 }, { "name": "Demonic Dance", "entries": [ "When the gnoll hits a creature with a melee attack, opportunity attacks that creature makes are made at disadvantage until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The gnoll makes three attacks: two with its claws of yeenoghu and one with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d4 + 3}) piercing damage." ] }, { "name": "Claws of Yeenoghu", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage and the target's wounds begin to bleed profusely.", "For the next minute, the target not stabilize after rolling three successful death Saving Throws." ] }, { "name": "Blood Call {@recharge 5}", "entries": [ "Each bleeding creature in a 30 foot radius must succeed on a {@dc 14} Intelligence saving throw or take 10 ({@damage 3d6}) psychic damage and be dragged 15 feet toward the gnoll, or take half as much damage on a success." ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "OTH" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gnoll.webp", "fluff": { "_monsterFluff": { "name": "Gnoll", "source": "ConfC" } } }, { "name": "Gnoll Fang of Yeenoghu", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gnoll" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 30 }, "str": 17, "dex": 15, "con": 16, "int": 6, "wis": 9, "cha": 7, "save": { "str": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Gnoll" ], "cr": "5", "trait": [ { "name": "Rampage", "entries": [ "When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 0 }, { "name": "Insatiable Hunger", "entries": [ "When the gnoll makes a bite attack against a dead or {@condition unconscious} creature, it gains 5 temporary HP. When the gnoll makes a bite attack against a living gnoll, it gains 10 temporary HP." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The gnoll makes three melee attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}8 ({@damage 2d4 + 3}) piercing damage." ] }, { "name": "Cudgel of Bloody Teeth", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}13 ({@damage 3d6 + 3}) piercing damage and the target is pushed back 5 feet." ] }, { "name": "Howl to the Lord of Ruin {@recharge 5}", "entries": [ "Each other gnoll within 30 feet may use its reaction to make a melee attack." ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gnoll Fang of Yeenoghu.webp", "fluff": { "_monsterFluff": { "name": "Gnoll Fang of Yeenoghu", "source": "ConfC" } } }, { "name": "Gnoll Pack Lord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gnoll" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "{@item splint mail|phb}" ] } ], "hp": { "average": 142, "formula": "19d8 + 57" }, "speed": { "walk": 30 }, "str": 18, "dex": 11, "con": 16, "int": 11, "wis": 9, "cha": 7, "save": { "str": "+6", "wis": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Gnoll" ], "cr": "7", "trait": [ { "name": "Rampage", "entries": [ "When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 0 }, { "name": "Insatiable Hunger", "entries": [ "When the gnoll makes a bite attack against a dead or {@condition unconscious} creature, it gains 5 temporary hit points. When the gnoll makes a bite attack against a living gnoll, it gains 10 temporary hit points." ], "sort": 1 }, { "name": "Frenzied Presence", "entries": [ "Each gnoll within 30 feet of the Pack Lord adds {@dice 1d4} to its attack rolls." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The gnoll makes three melee attacks, one of which it may be with its bite. It may replace its bite with a use of its pack cackle ability, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}9 ({@damage 2d4 + 4}) piercing damage." ] }, { "name": "Spined Halberd", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one creature. {@h}15 ({@damage 2d10 + 4}) piercing damage and the target must succeed on a {@dc 15} Strength saving throw or be pushed 10 feet back and knocked {@condition prone}." ] }, { "name": "Pack Cackle {@recharge 5}", "entries": [ "Each other gnoll within 30 feet may use its reaction to move up to half its speed without provoking attacks of opportunity." ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gnoll Pack Lord.webp", "fluff": { "_monsterFluff": { "name": "Gnoll Pack Lord", "source": "ConfC" } } }, { "name": "Gnoll Flind", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gnoll" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "scarflesh armor" ] } ], "hp": { "average": 190, "formula": "20d10 + 80" }, "speed": { "walk": 30 }, "str": 20, "dex": 10, "con": 19, "int": 11, "wis": 13, "cha": 12, "save": { "con": "+8", "wis": "+5" }, "skill": { "intimidation": "+5", "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "languages": [ "Common", "Gnoll" ], "cr": "9", "trait": [ { "name": "Rampage", "entries": [ "When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 0 }, { "name": "Insatiable Hunger", "entries": [ "When the gnoll makes a bite attack against a dead or {@condition unconscious} creature, it gains 5 temporary hit points. When the gnoll makes a bite attack against a living gnoll, it gains 10 temporary hit points." ], "sort": 1 }, { "name": "Flind Blessing", "entries": [ "If the flind is killed by a non-flind gnoll, the gnoll that killed it gains the flind's bonus actions, weapon proficiencies, and saving throw proficiencies." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The gnoll makes three melee attacks, one of which it may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}10 ({@damage 2d4 + 5}) piercing damage." ] }, { "name": "Ruinflail", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}16 ({@damage 2d10 + 5}) piercing damage. On a critical hit, the target drops one item of the gnoll's choice that it is carrying." ] } ], "bonus": [ { "name": "Channel Ruin", "entries": [ "The gnoll adds one of the following effects to the next attack it makes this turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Hunger", "entries": [ " The target must succeed on a {@dc 17} Constitution saving throw or lose three unexpended hit dice. If the target cannot, it instead takes a level of {@condition exhaustion}." ], "type": "item" }, { "name": "Pain", "entries": [ " The target takes an additional 11 ({@damage 2d10}) psychic damage." ], "type": "item" }, { "name": "Terror", "entries": [ " The target must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of its next turn. A creature that fails by 5 or more is instead {@condition paralyzed} until the end of its next turn." ], "type": "item" }, { "name": "Decay", "entries": [ " If the target is wearing nonmagical armor, it suffers a permanent and cumulative -1 to the AC it offers." ], "type": "item" } ] } ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "OTH" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Flind.webp", "fluff": { "_monsterFluff": { "name": "Flind", "source": "ConfC" } } }, { "name": "Gnoll Flind Slaughterpriest", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "gnoll" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "scarflesh" ] } ], "hp": { "average": 237, "formula": "25d10 + 100" }, "speed": { "walk": 40 }, "str": 20, "dex": 12, "con": 19, "int": 13, "wis": 17, "cha": 12, "save": { "str": "+9", "con": "+8", "wis": "+7" }, "skill": { "intimidation": "+5", "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "languages": [ "Common", "Gnoll" ], "cr": "11", "trait": [ { "name": "Rampage", "entries": [ "When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 0 }, { "name": "Insatiable Hunger", "entries": [ "When the gnoll makes a bite attack against a dead or {@condition unconscious} creature, it gains 5 temporary hit points. When the gnoll makes a bite attack against a living gnoll, it gains 10 temporary hit points." ], "sort": 1 }, { "name": "Flind Blessing", "entries": [ "If the flind is killed by a non-flind gnoll, the gnoll that killed it gains the flind's bonus actions, weapon proficiencies, and saving throw proficiencies." ], "sort": 2 }, { "name": "Will to Kill", "entries": [ "While the gnoll is affected by an ongoing spell or magical effect that ends on a successful saving throw, it may repeat that saving throw whenever it takes damage." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The gnoll makes three attacks, one of which it may be with its bite. It may replace its bite attack with a use of its call to slaughter, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one creature. {@h}12 ({@damage 2d6 + 5}) piercing damage." ] }, { "name": "Charnelstaff", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one creature. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target must make a {@dc 17} Wisdom saving throw. On a failure, the creature must take the attack action on its following turn." ] }, { "name": "Impaler Longbow", "entries": [ "{@atk rw} {@hit 9} to hit, range 150/600 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage. On a critical hit, the target is {@condition restrained} (escape {@dc 17})." ] }, { "name": "Call to Slaughter {@recharge 5}", "entries": [ "Each creature within 30 ft. that can hear the slaughterpriest has advantage on attacks it makes before the end of its next turn." ] } ], "bonus": [ { "name": "Channel Ruin", "entries": [ "The gnoll adds one of the following effects to the next attack it makes this turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Hunger", "entries": [ " The target must succeed on a {@dc 17} Constitution saving throw or lose three unexpended hit dice. If the target cannot, it instead takes a level of {@condition exhaustion}." ], "type": "item" }, { "name": "Pain", "entries": [ " The target takes an additional 11 ({@damage 2d10}) psychic damage." ], "type": "item" }, { "name": "Terror", "entries": [ " The target must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of its next turn. A creature that fails by 5 or more is instead {@condition paralyzed} until the end of its next turn." ], "type": "item" }, { "name": "Decay", "entries": [ " If the target is wearing nonmagical armor, it suffers a permanent and cumulative -1 to the AC it offers." ], "type": "item" } ] } ] } ], "legendary": [ { "name": "Shed Blood", "entries": [ "One creature within 30 ft. that has fewer than half of its hit points must succeed on a {@dc 17} Constitution saving throw or begin to bleed from its wounds for the next minute. A bleeding creature does not stabilize after rolling three suffessful death Saving Throws." ] }, { "name": "Tear Flesh", "entries": [ "One friendly gnoll within 30 ft. may use its Reaction to make a single melee attack." ] }, { "name": "Wake Bones (Costs 2 Actions)", "entries": [ "One friendly gnoll within 30 ft. becomes suffused with negative energy, taking 14 ({@damage 4d6}) necrotic damage. If the target dies before the end of its next turn, its flesh sloughs off and it immediately rises as a Witherling." ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "OTH" ], "damageTags": [ "B", "N", "P", "Y" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "frightened", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Flind.webp", "fluff": { "_monsterFluff": { "name": "Flind", "source": "ConfC" } } }, { "name": "Goblin", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "{@item leather armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 7, "formula": "2d6" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 10, "int": 10, "wis": 10, "cha": 8, "skill": { "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Goblin" ], "cr": "1/4", "trait": [ { "name": "Nimble Escape", "entries": [ "The goblin can take the Disengage or Hide action as a bonus action on each of its turns." ], "sort": 0 } ], "action": [ { "name": "Scimitar", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 2}) slashing damage." ] }, { "name": "Shortbow", "entries": [ "{@atk rw} {@hit 4} to hit, reach 80/320 ft., one target. {@h}6 ({@damage 1d6 + 2}) piercing damage." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "If an attack misses the goblin, it can move up to 5 feet as a reaction without provoking attacks of opportunity." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Goblin.webp", "fluff": { "_monsterFluff": { "name": "Goblin", "source": "ConfC" } } }, { "name": "Goblin Skulker", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 9, "formula": "2d6 + 2" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 12, "int": 10, "wis": 10, "cha": 8, "skill": { "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Goblin" ], "cr": "1/2", "trait": [ { "name": "Nimble Escape", "entries": [ "The goblin can take the Disengage or Hide action as a bonus action on each of its turns." ], "sort": 0 }, { "name": "Skulker", "entries": [ "The Skulker's attacks deal an additional 2 damage for each friendly goblin adjacent to its target." ], "sort": 1 } ], "action": [ { "name": "Dagger", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 3}) slashing damage." ] }, { "name": "Light Crossbow", "entries": [ "{@atk rw} {@hit 4} to hit, reach 80/320 ft., one target. {@h}8 ({@damage 1d8 + 3}) piercing damage." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "If an attack misses the goblin, it can move up to 5 feet as a reaction without provoking attacks of opportunity." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Goblin.webp", "fluff": { "_monsterFluff": { "name": "Goblin", "source": "ConfC" } } }, { "name": "Goblin Doom Diver", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 5, "formula": "2d6 - 2" }, "speed": { "walk": 30 }, "str": 8, "dex": 17, "con": 8, "int": 10, "wis": 10, "cha": 8, "skill": { "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Goblin" ], "cr": "1", "trait": [ { "name": "Nimble Escape", "entries": [ "The goblin can take the Disengage or Hide action as a bonus action on each of its turns." ], "sort": 0 }, { "name": "Inspiring Demise", "entries": [ "When the doom diver dies, up to four goblins within 30 feet may use their reaction to make a melee weapon attack." ], "sort": 1 }, { "name": "Born to Fall", "entries": [ "The doom diver may make attacks while falling. Its attacks add an additional die of weapon damage for each 10 feet it falls, to a maximum of 3 additional die." ], "sort": 2 } ], "action": [ { "name": "Doom Dive", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 2}) bludgeoning damage." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "If an attack misses the goblin, it can move up to 5 feet as a reaction without provoking attacks of opportunity." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Goblin.webp", "fluff": { "_monsterFluff": { "name": "Goblin", "source": "ConfC" } } }, { "name": "Goblin Taunter", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "{@item studded leather armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 52, "formula": "7d10 + 14" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 15, "int": 10, "wis": 10, "cha": 8, "skill": { "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "2", "trait": [ { "name": "Underfoot", "entries": [ "The goblin taunter can take the Dodge action as a bonus action if it is within 5 feet of at least two enemies." ], "sort": 0 }, { "name": "Attention Grabbing", "entries": [ "A creature struck by the goblin must succeed on a {@dc 12} Wisdom saving throw or have disadvantage on all attack rolls against targets other than the goblin until the end of the creature's next turn." ], "sort": 1 } ], "action": [ { "name": "Whip", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}5 ({@damage 1d4 + 2}) slashing damage." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "If an attack misses the goblin, it can move up to 5 feet as a reaction without provoking attacks of opportunity." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Goblin.webp", "fluff": { "_monsterFluff": { "name": "Goblin", "source": "ConfC" } } }, { "name": "Goblin Worg-Rider", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "{@item leather armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 76, "formula": "9d10 + 27" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 16, "int": 10, "wis": 12, "cha": 8, "skill": { "animal handling": "+3", "athletics": "+1", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "languages": [ "Common", "Goblin" ], "cr": "2", "trait": [ { "name": "Nimble Escape", "entries": [ "The goblin can take the Disengage or Hide action as a bonus action on each of its turns." ], "sort": 0 }, { "name": "Cavalier", "entries": [ "The goblin has advantage on melee attacks while it is riding a creature." ], "sort": 1 }, { "name": "Mount-Breaker", "entries": [ "The goblin may mount any medium or larger creature by spending half its movement. An unwilling creature may prevent this with a successful {@dc 12} Dexterity Saving Throw. A mounted creature may repeat this save as an action to attempt to unseat the goblin." ], "sort": 2 } ], "action": [ { "name": "Vicious Javelin", "entries": [ "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 30/120 ft., one target. {@h}6 ({@damage 1d6 + 2}) piercing damage. On a critical hit, this weapon deals an additional 7 ({@damage 2d6}) damage." ] } ], "reaction": [ { "name": "Grabby", "entries": [ "As a reaction to being missed with a melee attack by a medium or larger creature, the goblin attempts to mount the attacker." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Goblin.webp", "fluff": { "_monsterFluff": { "name": "Goblin", "source": "ConfC" } } }, { "name": "Goblin Whirlwind", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 60, "formula": "8d12 + 8" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 12, "int": 10, "wis": 10, "cha": 8, "skill": { "athletics": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "3", "trait": [ { "name": "Nimble Escape", "entries": [ "The goblin can take the Disengage or Hide action as a bonus action on each of its turns." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The goblin makes up to three melee attacks. Each attack after the first is made at disadvantage." ] }, { "name": "Heavy Flail", "entries": [ "{@atk mw} {@hit 5} to hit, reach 15 ft., one target. {@h}8 ({@damage 1d8 + 3}) bludgeoning damage. On a natural 1, the goblin falls {@condition prone}." ] }, { "name": "Whirl {@recharge 5}", "entries": [ "Each creature within 15 feet of the goblin must succeed on a {@dc 13} Dexterity saving throw or take 18 ({@damage 4d8}) bludgeoning damage, or half as much on a success." ] } ], "reaction": [ { "name": "Hazardous", "entries": [ "As a reaction to a creature entering its reach, the goblin must make a melee attack against it." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Goblin.webp", "fluff": { "_monsterFluff": { "name": "Goblin", "source": "ConfC" } } }, { "name": "Goblin King", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 16, "int": 10, "wis": 10, "cha": 12, "skill": { "athletics": "+5", "persuasion": "+3", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "4", "trait": [ { "name": "Nimble Escape", "entries": [ "The goblin can take the Disengage or Hide action as a bonus action on each of its turns." ], "sort": 0 }, { "name": "The Goblin Crown", "entries": [ "The goblin king is whichever goblin is currently wearing the goblin crown. If the goblin king is killed or {@condition incapacitated}, any goblin within 5 ft. may crown itself as a bonus action. When a new goblin becomes king, each other goblin within 60 ft. has advantage on attacks and saving throws until the end of its next turn.", "A goblin that becomes king gains proficiency in persuasion and can use the To Battle! action." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The goblin makes two melee attacks." ] }, { "name": "Scepter", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage." ] }, { "name": "To Battle!", "entries": [ "The goblin attempts a {@dc 10} Charisma ({@skill Persuasion}) check. On a success, up to three friendly goblins within 30 ft. may each use their reaction to make an attack." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "If an attack misses the goblin, it can move up to 5 feet as a reaction without provoking attacks of opportunity." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Goblin Boss.webp", "fluff": { "_monsterFluff": { "name": "Goblin Boss", "source": "ConfC" } } }, { "name": "Goblin Hex Hurler", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 60, "formula": "8d12 + 8" }, "speed": { "walk": 30 }, "str": 11, "dex": 14, "con": 13, "int": 14, "wis": 10, "cha": 8, "skill": { "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "5", "trait": [ { "name": "Nimble Escape", "entries": [ "The goblin can take the Disengage or Hide action as a bonus action on each of its turns." ], "sort": 0 } ], "action": [ { "name": "Blinding Hex (2nd level spell)", "entries": [ "{@atk rs} {@hit 5} to hit, range 60 ft., one target. {@h}18 ({@damage 3d10 + 2}) necrotic damage and the creature is blind beyond 15 ft. until the end of its next turn." ] }, { "name": "Vexing Vapors (3rd level spell, concentration, Recharge 5-6)", "entries": [ "The goblin summons a cloud of irritating vapors in 10 ft. radius centered on a point within 60 ft. that lasts for one minute. A creature that starts its turn in the area must succeed on a {@dc 13} Wisdom saving throw or become indifferent to creatures outside the cloud, and hostile to those in the cloud." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "If an attack misses the goblin, it can move up to 5 feet as a reaction without provoking attacks of opportunity." ] }, { "name": "Lead From the Rear", "entries": [ "As a reaction to being hit with a ranged attack, the goblin causes the attack to instead hit another goblin within 5 ft." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "N" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Goblin.webp", "fluff": { "_monsterFluff": { "name": "Goblin", "source": "ConfC" } } }, { "name": "Grimlock", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "grimlock" ] }, "alignment": [ "N", "E" ], "ac": [ 11 ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30 }, "str": 16, "dex": 12, "con": 12, "int": 9, "wis": 8, "cha": 6, "skill": { "athletics": "+5", "perception": "+3", "stealth": "+3" }, "senses": [ "the grimlock can't use its blindsight while deafened and unable to smell." ], "passive": 13, "conditionImmune": [ "blinded" ], "languages": [ "Undercommon" ], "cr": "1/4", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The grimlock has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Stone Camouflage", "entries": [ "The grimlock has advantage on Dexterity ({@skill Stealth}) checks made to hide in rocky terrain." ], "sort": 1 }, { "name": "Redundant Organs", "entries": [ "Any critical hit against the grimlock becomes a regular hit." ], "sort": 2 } ], "action": [ { "name": "Spiked Bone Club", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage.This attack has advantage against a creature that relies on darkvision to see." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "B" ], "languageTags": [ "U" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Grimlock.webp", "fluff": { "_monsterFluff": { "name": "Grimlock", "source": "ConfC" } } }, { "name": "Green Grung", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "grung" ] }, "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 11, "formula": "2d6 + 4" }, "speed": { "walk": 25, "climb": 25 }, "str": 7, "dex": 14, "con": 15, "int": 10, "wis": 11, "cha": 10, "save": { "dex": "+4" }, "skill": { "athletics": "+2", "perception": "+2", "stealth": "+4", "survival": "+2" }, "passive": 12, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Grung" ], "cr": "1/4", "trait": [ { "name": "Standing Leap", "entries": [ "The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start." ], "sort": 0 }, { "name": "Toe Pads", "entries": [ "The grung can climb difficult surfaces, including upside down on ceilings, if it uses both hands and feet to climb." ], "sort": 1 }, { "name": "Poisonous Skin", "entries": [ "A creature that comes into contact with the grung's skin must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} until the end of its next turn. While {@condition poisoned} in this way, the creature's movement speed is halved." ], "sort": 2 } ], "action": [ { "name": "Javelin", "entries": [ "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 30/120 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage plus 5 ({@damage 2d4}) poison damage and the target must succeed on a {@dc 12} Constitution saving throw or be affected by the grung's Poisonous Skin." ] } ], "reaction": [ { "name": "Spring Away", "entries": [ "As a reaction to being missed with an attack, the grung moves up to its speed without provoking attacks of opportunity." ] } ], "languageTags": [ "OTH" ], "damageTags": [ "I", "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Grung.webp", "fluff": { "_monsterFluff": { "name": "Grung", "source": "ConfC" } } }, { "name": "Blue Grung", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "grung" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "leafweave armor" ] } ], "hp": { "average": 55, "formula": "10d6 + 20" }, "speed": { "walk": 25, "climb": 25 }, "str": 7, "dex": 15, "con": 15, "int": 13, "wis": 12, "cha": 11, "save": { "dex": "+4" }, "skill": { "athletics": "+2", "perception": "+3", "stealth": "+4", "survival": "+3" }, "passive": 12, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Grung" ], "cr": "1/2", "trait": [ { "name": "Standing Leap", "entries": [ "The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start." ], "sort": 0 }, { "name": "Toe Pads", "entries": [ "The grung can climb difficult surfaces, including upside down on ceilings, if it uses both hands and feet to climb." ], "sort": 1 }, { "name": "Poisonous Skin", "entries": [ "A creature that comes into contact with the grung's skin must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} until the end of its next turn. While {@condition poisoned} in this way, a creature suffers involuntary vocal outbursts, preventing it from performing the verbal components of spells." ], "sort": 2 } ], "action": [ { "name": "Woomera Spear-Thrower", "entries": [ "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 80/320 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage plus 5 ({@damage 2d4}) poison damage and the target must succeed on a {@dc 12} Constitution saving throw or be affected by the grung's Poisonous Skin." ] } ], "reaction": [ { "name": "Spring Away", "entries": [ "As a reaction to being missed with an attack, the grung moves up to its speed without provoking attacks of opportunity." ] } ], "languageTags": [ "OTH" ], "damageTags": [ "I", "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Grung.webp", "fluff": { "_monsterFluff": { "name": "Grung", "source": "ConfC" } } }, { "name": "Purple Grung", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "grung" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "leafweave armor" ] } ], "hp": { "average": 76, "formula": "14d6 + 28" }, "speed": { "walk": 25, "climb": 25 }, "str": 11, "dex": 15, "con": 15, "int": 13, "wis": 12, "cha": 15, "save": { "dex": "+4" }, "skill": { "athletics": "+4", "perception": "+3", "stealth": "+4", "survival": "+3" }, "passive": 12, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Grung" ], "cr": "1", "trait": [ { "name": "Standing Leap", "entries": [ "The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start." ], "sort": 0 }, { "name": "Toe Pads", "entries": [ "The grung can climb difficult surfaces, including upside down on ceilings, if it uses both hands and feet to climb." ], "sort": 1 }, { "name": "Poisonous Skin", "entries": [ "A creature that comes into contact with the grung's skin must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} until the end of its next turn. While {@condition poisoned} in this way, a creature that is not drenched in water must use its turn to move toward the nearest source of water and drench itself." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The grung makes two attacks, one of which it may replace with its Croaked Command." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage plus 5 ({@damage 2d4}) poison damage and the target must succeed on a {@dc 12} Constitution saving throw or be affected by the grung's Poisonous Skin." ] }, { "name": "Blowgun", "entries": [ "{@atk rw} {@hit 4} to hit, range 25/100 ft., one target. {@h}3 (1 + 2) piercing damage plus 5 ({@damage 2d4}) poison damage and the target must succeed on a {@dc 12} Constitution saving throw or be affected by the grung's Poisonous Skin." ] }, { "name": "Croaked Command", "entries": [ "Up to three creatures within 60 ft. of the grung's choice that can hear it may each use their reaction to attempt to Grapple or Shove a creature in range." ] } ], "reaction": [ { "name": "Spring Away", "entries": [ "As a reaction to being missed with an attack, the grung moves up to its speed without provoking attacks of opportunity." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Grung.webp", "fluff": { "_monsterFluff": { "name": "Grung", "source": "ConfC" } } }, { "name": "Red Grung", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "grung" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "leafweave armor" ] } ], "hp": { "average": 90, "formula": "14d6 + 42" }, "speed": { "walk": 25, "climb": 25 }, "str": 10, "dex": 16, "con": 16, "int": 13, "wis": 17, "cha": 14, "save": { "dex": "+5" }, "skill": { "athletics": "+4", "perception": "+5", "stealth": "+5", "survival": "+5" }, "passive": 15, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Grung" ], "cr": "2", "trait": [ { "name": "Standing Leap", "entries": [ "The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start." ], "sort": 0 }, { "name": "Toe Pads", "entries": [ "The grung can climb difficult surfaces, including upside down on ceilings, if it uses both hands and feet to climb." ], "sort": 1 }, { "name": "Poisonous Skin", "entries": [ "A creature that comes into contact with the grung's skin must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} until the end of its next turn. While {@condition poisoned} in this way, a creature must use its turn to eat as much food within reach as it is able." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The grung makes two attacks." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage plus 5 ({@damage 2d4}) poison damage and the target must succeed on a {@dc 13} Constitution saving throw or be affected by the grung's Poisonous Skin." ] }, { "name": "Earthsweat", "entries": [ "The ground within 30 ft. of the grung secretes a slippery muccous. Each non-grung creature in the area must succeed on a {@dc 13} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Bitterberry", "entries": [ "The grung causes a fruiting bush to spring up from a point within 30 ft., bearing poisonous berries. A creature that eats one or more berries in a turn must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for 24 hours." ] } ], "reaction": [ { "name": "Spring Away", "entries": [ "As a reaction to being missed with an attack, the grung moves up to its speed without provoking attacks of opportunity." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Grung.webp", "fluff": { "_monsterFluff": { "name": "Grung", "source": "ConfC" } } }, { "name": "Orange Grung", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "grung" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "leafweave armor" ] } ], "hp": { "average": 104, "formula": "14d8 + 42" }, "speed": { "walk": 25, "climb": 25 }, "str": 13, "dex": 17, "con": 16, "int": 13, "wis": 13, "cha": 14, "save": { "dex": "+5" }, "skill": { "athletics": "+5", "perception": "+3", "stealth": "+5", "survival": "+3" }, "passive": 15, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Grung" ], "cr": "3", "trait": [ { "name": "Standing Leap", "entries": [ "The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start." ], "sort": 0 }, { "name": "Toe Pads", "entries": [ "The grung can climb difficult surfaces, including upside down on ceilings, if it uses both hands and feet to climb." ], "sort": 1 }, { "name": "Poisonous Skin", "entries": [ "A creature that comes into contact with the grung's skin must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} until the end of its next turn. While {@condition poisoned} in this way, a creature is {@condition frightened} of its Allies." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The grung makes two attacks, one of which it may replace with its Aposematic Repulsion, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage plus 5 ({@damage 2d4}) poison damage and the target must succeed on a {@dc 13} Constitution saving throw or be affected by the grung's Poisonous Skin." ] }, { "name": "Vinewood Shortbow", "entries": [ "{@atk rw} {@hit 4} to hit, range 80/320 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage plus 5 ({@damage 2d4}) poison damage and the target must succeed on a {@dc 13} Constitution saving throw or be affected by the grung's Poisonous Skin." ] }, { "name": "Aposematic Repulsion {@recharge 5}", "entries": [ "One creature within 30 ft. that can see the grung and is not immune to the {@condition poisoned} condition must make a {@dc 13} Wisdom saving throw. On a failed save, the creature must use all of its movement on its following turn to move away from the grung." ] } ], "reaction": [ { "name": "Spring Away", "entries": [ "As a reaction to being missed with an attack, the grung moves up to its speed without provoking attacks of opportunity." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "frightened", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Grung.webp", "fluff": { "_monsterFluff": { "name": "Grung", "source": "ConfC" } } }, { "name": "Gold Grung", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "grung" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "leafweave armor", "{@item shield|PHB}" ] } ], "hp": { "average": 133, "formula": "14d10 + 56" }, "speed": { "walk": 25, "climb": 25 }, "str": 16, "dex": 17, "con": 18, "int": 13, "wis": 14, "cha": 18, "save": { "dex": "+6", "con": "+7" }, "skill": { "athletics": "+9", "perception": "+5", "stealth": "+6", "survival": "+5" }, "passive": 15, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Grung" ], "cr": "5", "trait": [ { "name": "Standing Leap", "entries": [ "The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start." ], "sort": 0 }, { "name": "Toe Pads", "entries": [ "The grung can climb difficult surfaces, including upside down on ceilings, if it uses both hands and feet to climb." ], "sort": 1 }, { "name": "Poisonous Skin", "entries": [ "A creature that comes into contact with the grung's skin must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned}. While {@condition poisoned} in this way, Poison effects on the creature only end on a successful save. A {@condition poisoned} creature repeats this save at the end of each of its turns, ending the effect on a success." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The grung makes three attacks, one of which it may replace with its Aposematic Terror." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage plus 5 ({@damage 2d4}) poison damage and the target must succeed on a {@dc 15} Constitution saving throw or be affected by the grung's Poisonous Skin." ] }, { "name": "Bonebreaker Macana", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage. This attack scores a critical on an 17-20 if it targets a {@condition poisoned} creature. On a critical hit, the target must succeed on a {@dc 14} Constitution saving throw or suffer an effect of the grung's choice until it completes a Long Rest.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Fractured Wrist", "entries": [ " The creature has disadvantage on attack rolls that use Strength or Dexterity." ], "type": "item" }, { "name": "Fractured Ankle", "entries": [ " The target's movement speed is halved." ], "type": "item" }, { "name": "Fractured Ribs", "entries": [ " The target loses 5 ({@dice 2d4}) hit points if it makes more than one attack in a turn." ], "type": "item" } ] } ] }, { "name": "Aposematic Terror", "entries": [ "One creature within 30 ft. that can see the grung and is not immune to the {@condition poisoned} condition must make a {@dc 15} Wisdom saving throw. On a failed save, the creature is {@condition frightened} and must use all of its movement on its following turn to move away from the grung." ] }, { "name": "Become Grung {@recharge 5}", "entries": [ "One {@condition poisoned} creature within 30 ft. must succeed on a {@dc 15} Wisdom saving throw or perceive itself transforming into a grung. As long as the creature remains {@condition poisoned}, it is {@condition charmed} by all grungs and hostile to all non-grungs." ] } ], "reaction": [ { "name": "Spring Away", "entries": [ "As a reaction to being missed with an attack, the grung moves up to its speed without provoking attacks of opportunity." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Grung.webp", "fluff": { "_monsterFluff": { "name": "Grung", "source": "ConfC" } } }, { "name": "Halfling Slinger", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "halfling" ] }, "alignment": [ "C", "G" ], "ac": [ 13 ], "hp": { "average": 13, "formula": "2d6 + 4" }, "speed": { "walk": 25 }, "str": 13, "dex": 16, "con": 14, "int": 10, "wis": 10, "cha": 12, "passive": 10, "languages": [ "Common", "Halfling" ], "cr": { "cr": "4", "xp": 220 }, "trait": [ { "name": "Minion", "entries": [ "If the halfling takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the halfling takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] }, { "name": "Stouthearted", "entries": [ "While it is {@condition frightened}, the halfling may move toward the source of its fear." ] } ], "action": [ { "name": "Shepherd's Sling (Group Attack)", "entries": [ "{@atk rw} {@hit 5} to hit, range 30/120 ft., one target. {@h}4 piercing damage.", "If three or more halflings contributed to this attack, the target cannot take reactions this turn." ] } ], "languageTags": [ "C", "H" ], "damageTags": [ "P" ], "miscTags": [ "RW" ], "variant": [] }, { "name": "Halfling Tussler", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "halfling" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 12, "from": [ "leather towser" ] } ], "hp": { "average": 33, "formula": "6d6 + 12" }, "speed": { "walk": 25 }, "str": 15, "dex": 13, "con": 14, "int": 11, "wis": 9, "cha": 13, "skill": { "athletics": "+4", "sleight of hand": "+3", "stealth": "+3" }, "passive": 10, "languages": [ "Common", "Halfling" ], "cr": "1", "trait": [ { "name": "Stouthearted", "entries": [ "While it is {@condition frightened}, the halfling may move toward the source of its fear." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The halfling makes three attacks with its Pummel, one of which it may replace with a use of its Plucky Rummage or Kneecap Lunge, if available." ] }, { "name": "Pummel", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage and attacks the halfling makes against the target have advantage until the end of the turn." ] }, { "name": "Plucky Rummage", "entries": [ "One {@condition prone} creature within 5 feet of the halfling must succeed on a {@dc 12} Strength saving throw or have the halfling take one item it is carrying but not wielding.", "Until the end of its next turn, the halfling may use the item as though it were attuned to it." ] }, { "name": "Kneecap Lunge {@recharge 5}", "entries": [ "One size Medium or smaller creature within 5 feet of the halfling must make a {@dc 12} Strength saving throw, with disadvantage if the target is size Medium.", "On a failure, the target takes 7 ({@damage 2d6}) bludgeoning damage and is knocked {@condition prone}, and the halfling falls {@condition prone} in the creature's space." ] } ], "reaction": [ { "name": "Lucky Break", "entries": [ "When the halfling fails a Strength, Dexterity, or Constitution saving throw, it may roll one additional die, taking the second result.", "If the new result succeeds, the halfling takes no damage from the effect." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "H" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Halfling Stodge", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "halfling" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 91, "formula": "14d6 + 42" }, "speed": { "walk": 25 }, "str": 16, "dex": 11, "con": 16, "int": 13, "wis": 15, "cha": 14, "skill": { "intimidation": "+4", "perception": "+4" }, "passive": 13, "languages": [ "Common", "Halfling" ], "cr": "3", "trait": [ { "name": "Stouthearted", "entries": [ "While it is {@condition frightened}, the halfling may move toward the source of its fear." ] }, { "name": "Provincial Guard", "entries": [ "While it is within 10 miles of its birthplace, the halfling's attacks against creatures not born in the area have advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The halfling makes two attacks with its Buldrystave, one of which it may replace with a use of its Stubborn Disbelief." ] }, { "name": "Buldrystave", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage.", "On a critical hit, the target takes an additional 4 ({@damage 1d8}) thunder damage and is pushed up to 10 feet away." ] }, { "name": "Scrappy Scowl", "entries": [ "The halfling hunkers down, adopting a practiced scowl.", "Until the end of its next turn, the halfling's movement speed is reduced to 0, and it may make an attack with its Buldrystave against any creature that enters its reach for the first time on a turn." ] }, { "name": "Stubborn Disbelief (Concentration)", "entries": [ "The halfling treats one creature or object it can see as {@condition invisible} for the next minute.", "While {@status concentration||concentrating} on this ability, the halfling cannot be {@condition charmed} or {@condition frightened} by the target, and gains immunity to psychic damage dealt by the target." ] } ], "reaction": [ { "name": "Lucky Break.", "entries": [ "When the halfling fails a Strength, Dexterity, or Constitution saving throw, it may roll one additional die, taking the second result.", "If the new result succeeds, the halfling takes no damage from the effect." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "H" ], "damageTags": [ "B", "T" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Halfling Hedge-Mage", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "halfling" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 99, "formula": "18d6 + 36" }, "speed": { "walk": 25 }, "str": 11, "dex": 15, "con": 14, "int": 18, "wis": 17, "cha": 15, "save": { "con": "+4", "int": "+6", "wis": "+5" }, "passive": 13, "languages": [ "Common", "Halfling" ], "cr": "4", "trait": [ { "name": "Stouthearted", "entries": [ "While it is {@condition frightened}, the halfling may move toward the source of its fear." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The halfling makes two attacks with its Smoke Ring." ] }, { "name": "Smoke Ring", "entries": [ "{@atk rs} {@hit 6} to hit, range 30 ft., one target. {@h}10 ({@damage 3d6}) poison damage.", "This attack has disadvantage while the halfling is outdoors." ] }, { "name": "Shared Fortune (2nd level spell, Concentration)", "entries": [ "The halfling chooses one friendly creature and one hostile creature it can see, blessing each of them with good luck.", "For the next minute, attacks that target one of those creatures always miss on a roll of 1-10." ] }, { "name": "Stoke Feud (4th Level Spell, Concentration)", "entries": [ "Two creatures the halfling can see within 60 feet must each succeed on a {@dc 14} Wisdom saving throw or treat the other as hostile for the next minute (Save Ends at end of turn).", "A creature that succeeds on this saving throw may end the effect on the other creature as an action." ] }, { "name": "Belch Smoke {@recharge 5}", "entries": [ "The halfling belches a cloud of smoke in the face of a creature within 5 feet, forcing it to succeed on a {@dc 14} Constitution saving throw or be {@condition blinded} and {@condition poisoned} until the end of the halfling's next turn.", "A creature that fails this save by 5 or more enters an uncontrollable coughing fit and is {@condition incapacitated} until the end of its next turn." ] } ], "reaction": [ { "name": "Lucky Break", "entries": [ "When the halfling fails a Strength, Dexterity, or Constitution saving throw, it may roll one additional die, taking the second result.", "If the new result succeeds, the halfling takes no damage from the effect." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "H" ], "damageTags": [ "I" ], "conditionInflict": [ "blinded", "poisoned" ], "variant": [] }, { "name": "Halfling Scoundrel", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "halfling" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 16, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 117, "formula": "18d6 + 54" }, "speed": { "walk": 25 }, "str": 13, "dex": 19, "con": 16, "int": 12, "wis": 16, "cha": 15, "skill": { "sleight of hand": "+10", "stealth": "+10" }, "passive": 13, "languages": [ "Common", "Halfling" ], "cr": "5", "trait": [ { "name": "Stouthearted", "entries": [ "While it is {@condition frightened}, the halfling may move toward the source of its fear." ] }, { "name": "Sneakthief's Prowl", "entries": [ "The halfling can treat any Medium or larger creature as half cover, and can hide without obscurement from creatures within 5 feet of it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The halfling makes three attacks with its Shearblade, one of which it may replace with a use of its Boldfaced Sneakery." ] }, { "name": "Shearblade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 1d4}, Save Ends at end of turn)." ] }, { "name": "Leadkiss Sling", "entries": [ "{@atk mw} {@hit 7} to hit, range 120 ft., one target. {@h}17 ({@damage 3d8 + 4}) bludgeoning damage and the target is {@condition stunned} until the beginning of its next turn." ] }, { "name": "Boldfaced Sneakery", "entries": [ "The halfling takes the Hide action, then up to one creature within 5 feet of it must succeed on a {@dc 15} Wisdom ({@skill Perception}) check or have the halfling take one item it is carrying but not wielding.", "If the item requires attunement, the halfling may immediately attune to it." ] } ], "reaction": [ { "name": "Shadowed Steps", "entries": [ "When a Medium or larger creature within 5 feet of the halfling that the halfling is hidden from moves, the halfling may mirror its movements until the end of the turn.", "The halfling may not move more than its speed in this way." ] }, { "name": "Lucky Break.", "entries": [ "When the halfling fails a Strength, Dexterity, or Constitution saving throw, it may roll one additional die, taking the second result.", "If the new result succeeds, the halfling takes no damage from the effect." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "H" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Halfling Battle-Chef", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "halfling" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 16, "from": [ "masterwork apron" ] } ], "hp": { "average": 153, "formula": "18d6 + 90" }, "speed": { "walk": 25 }, "str": 18, "dex": 17, "con": 20, "int": 15, "wis": 18, "cha": 19, "skill": { "insight": "+7", "perception": "+7", "performance": "+7" }, "passive": 17, "languages": [ "Common", "Halfling" ], "cr": "8", "trait": [ { "name": "Stouthearted", "entries": [ "While it is {@condition frightened}, the halfling may move toward the source of its fear." ] }, { "name": "Generous Host", "entries": [ "A creature that has eaten any of the halfling's cooking in the last hour has disadvantage on attacks that target it." ] }, { "name": "Buzgut", "entries": [ "If the halfling would gain temporary hit points while it has existing temporary hit points, it gains additional temporary hit points equal to its previous total.", "The halfling cannot gain more than 25 temporary hit points in this way." ] }, { "name": "Well-Fed Resistance (2/Day)", "entries": [ "If the halfling fails a saving throw while it has at least 10 temporary hit points, it can choose to succeed instead.", "If it does, it loses half of its temporary hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The halfling makes two attacks with its Stew-Paddle Whop, each of which it may replace with a use of its Battlefeast." ] }, { "name": "Stew-Paddle Whop", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 4}) bludgeoning plus 3 ({@damage 1d6}) fire damage." ] }, { "name": "Battlefeast", "entries": [ "The halfling feeds a bite of food to a willing creature within 5 feet, granting it 10 temporary hit points.", "While the creature has any of these temporary hit points, it gains one effect of the halfling's choice.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Dodgy Jammer", "entries": [ " The creature's AC is increased by 2." ], "type": "item" }, { "name": "Meaty Hoggan", "entries": [ " The creature's melee attacks deal an additional die of damage." ], "type": "item" }, { "name": "Gazy Pie", "entries": [ " The creature may attempt to detect hidden creatures as a bonus action." ], "type": "item" }, { "name": "Revel Bun", "entries": [ " The creature regains its reaction at the beginning of each other creature's turn." ], "type": "item" } ] } ] }, { "name": "Gruzzling Gust {@recharge 5}", "entries": [ "The halfling fans forth a delicious breeze in a 30 foot cone, stoking the appetites of all who can smell it.", "Each creature in the area with any temporary hit points may use its reaction to make a melee attack.", "Each creature in the area without any temporary hit points must succeed on a {@dc 16} Constitution saving throw or take 7 ({@damage 2d6}) psychic damage and deal half as much damage with attacks that use Strength until the end of its next turn." ] } ], "reaction": [ { "name": "Try This", "entries": [ "When a creature misses the halfling with a melee attack, the halfling can use its Battlefeast, targeting the attacker." ] }, { "name": "Lucky Break.", "entries": [ "When the halfling fails a Strength, Dexterity, or Constitution saving throw, it may roll one additional die, taking the second result.", "If the new result succeeds, the halfling takes no damage from the effect." ] } ], "legendary": [ { "name": "Whop", "entries": [ "The halfling makes an attack with its Stew-Paddle Whop." ] }, { "name": "Eat Up", "entries": [ "The halfling moves up to 10 feet and uses its Battlefeast." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "H" ], "damageTags": [ "F", "Y" ], "miscTags": [ "MW" ], "legendaryActions": 2, "variant": [] }, { "name": "Harengon Lumberjack", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "harengon" ] }, "alignment": [ "C", "N" ], "ac": [ 19 ], "hp": { "average": 88, "formula": "1d4 + 5" }, "speed": { "walk": 40 }, "str": 14, "dex": 15, "con": 12, "int": 11, "wis": 13, "cha": 10, "skill": { "athletics": "+4", "perception": "+3", "survival": "+5" }, "passive": 13, "languages": [ "Common", "Sylvan" ], "cr": "1/2", "trait": [ { "name": "Keen Hearing", "entries": [ "The harengon has advantage on Wisdom ({@skill Perception}) checks that rely on hearing." ], "sort": 0 }, { "name": "Standing Leap", "entries": [ "The harengon's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start" ], "sort": 1 }, { "name": "Double Kick", "entries": [ "When the harengon hits a creature with a kick attack, it may make a kick attack as a bonus action. If both attacks hit the same creature, the creature must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ], "sort": 2 } ], "action": [ { "name": "Kick", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage and the creature is pushed 5 feet away." ] }, { "name": "Logging Axe", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5ft., one target. {@h}7 ({@damage 1d10 + 2}) slashing damage. This attack deals an extra 3 ({@damage 1d6}) damage to a {@condition prone} creature." ] } ], "reaction": [ { "name": "Borrow Luck", "entries": [ "As a reaction to failing a saving throw or missing with an attack, the harengon may reroll the triggering roll. If it does, the harengon's next attack or saving throw is made at disadvantage." ] } ], "traitTags": [ "Keen Senses" ], "languageTags": [ "C", "S" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/WBtW/Harengon Brigand.webp", "fluff": { "_monsterFluff": { "name": "Harengon Brigand", "source": "ConfC" } } }, { "name": "Hobgoblin Conscript", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain mail|PHB}" ] } ], "hp": { "average": 9, "formula": "2d8" }, "speed": { "walk": 30 }, "str": 13, "dex": 12, "con": 11, "int": 10, "wis": 10, "cha": 9, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": { "cr": "3", "xp": 140 }, "trait": [ { "name": "Minion", "entries": [ "If the hobgoblin takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the hobgoblin takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Coordinated Advance", "entries": [ "The hobgoblin acts on initiative count 10, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ], "sort": 1 } ], "action": [ { "name": "Threshing Flails (Group Attack)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 bludgeoning damage." ] }, { "name": "Saturation Volley (Group Attack)", "entries": [ "{@atk rw} {@hit 3} to hit, range 150/600 ft., one target. {@h}2 piercing damage." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hobgoblin.webp", "fluff": { "_monsterFluff": { "name": "Hobgoblin", "source": "ConfC" } } }, { "name": "Hobgoblin Phalangite", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item chain mail|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 44, "formula": "8d8 + 8" }, "speed": { "walk": 20 }, "str": 16, "dex": 12, "con": 13, "int": 10, "wis": 10, "cha": 9, "skill": { "athletics": "+5", "intimidation": "+1" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "1", "trait": [ { "name": "Martial Advantage", "entries": [ "While the hobgoblin is within 5 feet of at least two allied creatures, the first attack it hits a creature with each turn deals an additional 7 ({@damage 2d6}) damage." ], "sort": 0 }, { "name": "Coordinated Advance", "entries": [ "The hobgoblin acts on initiative count 10, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ], "sort": 1 }, { "name": "Shield Bearer", "entries": [ "The Phalangite grants half cover to friendly creatures within 5 feet of it that don't have this trait." ], "sort": 2 } ], "action": [ { "name": "Longspear", "entries": [ "{@atk mw} {@hit 5} to hit, reach 15 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage. This attack can't target a creature within 5 feet." ] }, { "name": "Shield Wall Shove", "entries": [ "One creature within 5 feet of the hobgoblin must succeed on a {@dc 13} Strength saving throw or be pushed 5 feet away.", "A creature makes this save at disadvantage if the hobgoblin is within 5 feet of at least two of the hobgoblin's allies." ] } ], "reaction": [ { "name": "Brace", "entries": [ "When a creature enters its reach, the phalangite can force the creature to succeed on a {@dc 13} Dexterity saving throw or have its movement reduced to 0 until the end of its turn." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hobgoblin.webp", "fluff": { "_monsterFluff": { "name": "Hobgoblin", "source": "ConfC" } } }, { "name": "Hobgoblin Longbowman", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "{@item chain shirt|phb}" ] } ], "hp": { "average": 38, "formula": "7d8 + 7" }, "speed": { "walk": 30 }, "str": 11, "dex": 15, "con": 12, "int": 10, "wis": 14, "cha": 9, "skill": { "athletics": "+2", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Goblin" ], "cr": "2", "trait": [ { "name": "Martial Advantage", "entries": [ "While the hobgoblin is within 5 feet of at least two allied creatures, the first attack it hits a creature with each turn deals an additional 7 ({@damage 2d6}) damage." ], "sort": 0 }, { "name": "Coordinated Advance", "entries": [ "The hobgoblin acts on initiative count 10, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The longbowman makes two attacks with its longbow, one of which it may replace with a use of its Suppressing Fire, if available." ] }, { "name": "Boxwood Longbow", "entries": [ "{@atk rw} {@hit 4} to hit, range 150/600 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Gladius", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage." ] }, { "name": "Suppressing Fire {@recharge 5}", "entries": [ "The hobgoblin rapidly fires a flurry of arrows that rain down in a 20 foot radius centered on a point within 120 feet.", "Each creature in the area must succeed on a {@dc 12} Dexterity saving throw or have its movement speed reduced by 10 and suffer disadvantage on ranged attacks until the end of the hobgoblin's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hobgoblin.webp", "fluff": { "_monsterFluff": { "name": "Hobgoblin", "source": "ConfC" } } }, { "name": "Hobgoblin Warspeaker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain mail|PHB}" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30 }, "str": 17, "dex": 12, "con": 15, "int": 10, "wis": 12, "cha": 15, "skill": { "athletics": "+5", "persuasion": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "languages": [ "Common", "Goblin" ], "cr": "3", "trait": [ { "name": "Martial Advantage", "entries": [ "While the hobgoblin is within 5 feet of at least two allied creatures, the first attack it hits a creature with each turn deals an additional 7 ({@damage 2d6}) damage." ], "sort": 0 }, { "name": "Coordinated Advance", "entries": [ "The hobgoblin acts on initiative count 10, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The Warspeaker makes two melee attacks, each of which it may replace with a use of its Barked Command." ] }, { "name": "Heavy Flail", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Barked Command (1st Level Spell)", "entries": [ "The hobgoblin shouts a word of magical command at a creature it can see within 60 feet. The creature must use its reaction to make a melee attack against a creature of the Warspeaker's choice.", "An unwilling creature may make a {@dc 12} Wisdom saving throw, resisting the effect on a success." ] } ], "reaction": [ { "name": "Hold!", "entries": [ "As a reaction when one or more friendly hobgoblins within 30 feet would make a Strength check or saving throw against a single effect, the warspeaker causes each of them to add {@dice 1d4} to their result." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hobgoblin Captain.webp", "fluff": { "_monsterFluff": { "name": "Hobgoblin Captain", "source": "ConfC" } } }, { "name": "Hobgoblin Devastator", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 71, "formula": "11d8 + 22" }, "speed": { "walk": 30 }, "str": 13, "dex": 12, "con": 14, "int": 16, "wis": 13, "cha": 11, "skill": { "arcana": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "languages": [ "Common", "Goblin" ], "cr": "4", "trait": [ { "name": "Battle Magic", "entries": [ "The hobgoblin's spells count as three levels higher for the purposes of Counterspell." ], "sort": 0 }, { "name": "Coordinated Advance", "entries": [ "The hobgoblin acts on initiative count 10, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ], "sort": 1 } ], "action": [ { "name": "Rain of Fire (2nd Level Spell)", "entries": [ "Three bolts of fire flare from the sky, each exploding in a 5 foot radius centered on a point within 90 feet that the hobgoblin can see.", "Each flammable object in the area ignites, and each creature not beneath cover in the area of one or more of the explosions must succeed on a {@dc 13} Dexterity saving throw or take 10 ({@damage 3d6}) fire damage." ] }, { "name": "Irontide (2nd Level Spell, Concentration) {@recharge 5}", "entries": [ "The hobgoblin sends a wave of jagged iron spikes that last for a minute rising from the earth in a 30 foot cone.", "The area becomes difficult terrain, and a creature moving into or within the area takes 4 ({@damage 1d8}) piercing damage for each 5 feet it travels.", "Each creature in the area when it appears must succeed on a {@dc 13} Constitution saving throw or take 9 ({@damage 2d8}) piercing damage and fall {@condition prone}, or take half as much damage on a success." ] }, { "name": "Battle-Sanctuary (3rd Level Spell, Concentration)", "entries": [ "The hobgoblin surrounds itself in a 30 foot radius sphere of dancing air currents that lasts for an hour. Ranged attacks made from outside the area that target creatures or objects within it are made at disadvantage." ] } ], "reaction": [ { "name": "Blunt Spell (2nd Level Spell)", "entries": [ "As a reaction when the hobgoblin or an ally within 15 feet of it is forced to make a saving throw against a spell or magical effect of 5th level or below, the hobgoblin halves the damage dealt by the spell." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "F", "P" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Hobgoblin Devastator.webp", "fluff": { "_monsterFluff": { "name": "Hobgoblin Devastator", "source": "ConfC" } } }, { "name": "Hobgoblin Hand of Bane", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item chain mail|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30 }, "str": 18, "dex": 12, "con": 15, "int": 10, "wis": 17, "cha": 16, "skill": { "athletics": "+7", "insight": "+6", "perception": "+6", "religion": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "languages": [ "Common", "Goblin" ], "cr": "5", "trait": [ { "name": "Martial Advantage", "entries": [ "While the hobgoblin is within 5 feet of at least two allied creatures, the first attack it hits a creature with each turn deals an additional 7 ({@damage 2d6}) damage." ], "sort": 0 }, { "name": "Coordinated Advance", "entries": [ "The hobgoblin acts on initiative count 10, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The Hand of Bane makes two attacks with its Flail of Challenge and uses its Bane's Blessing." ] }, { "name": "Flail of Challenge", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage and the target must make a {@dc 13} Wisdom saving throw.", "On a failed save, the target suffers disadvantage on attack rolls that target creatures other than the hobgoblin until the end of the hobgoblin's next turn." ] }, { "name": "Tyrant's Strike {@recharge 5}", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@dice 2d8 + 3}) bludgeoning plus 13 ({@damage 3d8}) radiant damage and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition stunned} until the end of the hobgoblin's next turn." ] }, { "name": "Bane's Blessing", "entries": [ "One willing creature the hobgoblin can see within 15 feet gains {@dice 1d4} temporary hit points that last for a minute for each allied creature within 10 feet of it." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B", "R" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hobgoblin Captain.webp", "fluff": { "_monsterFluff": { "name": "Hobgoblin Captain", "source": "ConfC" } } }, { "name": "Hobgoblin Warlord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30 }, "str": 18, "dex": 16, "con": 16, "int": 14, "wis": 12, "cha": 15, "skill": { "athletics": "+7", "intimidation": "+5", "persuasion": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "languages": [ "Common", "Goblin" ], "cr": "6", "trait": [ { "name": "Martial Advantage", "entries": [ "While the hobgoblin is within 5 feet of at least two allied creatures, the first attack it hits a creature with each turn deals an additional 7 ({@damage 2d6}) damage." ], "sort": 0 }, { "name": "Coordinated Advance", "entries": [ "The hobgoblin acts on initiative count 10, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ], "sort": 1 }, { "name": "Target Priority", "entries": [ "Whenever the warlord hits a creature with an attack, up to one hobgoblin within 30 feet may use its reaction to make a weapon attack against the same creature." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The warlord makes two attacks with its Flail of Terror and uses its Inexorable Advance." ] }, { "name": "Flail of Terror", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 4}) bludgeoning plus 3 ({@damage 1d6}) psychic damage and the target must make a {@dc 13} Wisdom saving throw.", "On a failed save, the target must use all of its movement on its following turn to move directly away from the warlord." ] }, { "name": "Inexorable Advance", "entries": [ "Each hostile creature within 5 feet of two or more hobgoblins that the warlord can see must succeed on a {@dc 15} Strength saving throw or be pushed up to 10 feet in a direction of the warlord's choice." ] } ], "reaction": [ { "name": "Indomitable Leader", "entries": [ "When one or more friendly hobgoblins within 30 feet that the warlord can see fail a saving throw against a spell or magical effect, the warlord can cause each of them to reroll their saving throw, taking the higher result." ] }, { "name": "Bloodied Resolve (1/Day)", "entries": [ "When the warlord is reduced below 53 hit points, it can restore 1 hit point to up to three hobgoblins it can see that were reduced to 0 hit points in the last minute." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO" ], "damageTags": [ "Y" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hobgoblin Warlord.webp", "fluff": { "_monsterFluff": { "name": "Hobgoblin Warlord", "source": "ConfC" } } }, { "name": "Hobgoblin Battle Mind", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "goblinoid" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 142, "formula": "19d8 + 57" }, "speed": { "walk": 30 }, "str": 18, "dex": 19, "con": 16, "int": 16, "wis": 10, "cha": 15, "skill": { "athletics": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Goblin" ], "cr": "9", "trait": [ { "name": "Martial Advantage", "entries": [ "While the hobgoblin is within 5 feet of at least two allied creatures, the first attack it hits a creature with each turn deals an additional 7 ({@damage 2d6}) damage." ], "sort": 0 }, { "name": "Coordinated Advance", "entries": [ "The hobgoblin acts on initiative count 10, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ], "sort": 1 }, { "name": "Drillmaster", "entries": [ "Friendly hobgoblins within 30 feet of the Battle Mind may use its attack bonus, rather than their own." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The Battle Mind makes three attacks with its Bleeding Bow, or makes one attack and uses its Bane's Benediction." ] }, { "name": "Bleeding Bow", "entries": [ "{@atk rw} {@hit 8} to hit, reach 150/600 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage.", "If this damage reduces the target to 0 hit points, it has disadvantage on any death saves it makes until it regains at least one hit point." ] }, { "name": "Bane's Benediction", "entries": [ "Up to three willing creatures that the hobgoblin can see within 15 feet each gain {@dice 1d4} temporary hit points that last for a minute for each allied creature within 10 feet of it." ] }, { "name": "Arrow of Destruction {@recharge 5}", "entries": [ "The hobgoblin fires a burning arrow that explodes upon impact. Each creature in a 20 foot radius centered on a point the hobgoblin can see within 150 feet must succeed on a {@dc 16} Dexterity Saving Throw or take 28 ({@damage 8d6}) fire damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Fury of the Black Lord (1/Day)", "entries": [ "When the battle mind is reduced below 72 hit points, it can magically compel each friendly hobgoblin within 30 feet that has any temporary hit points to use its reaction to make a melee attack." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO" ], "damageTags": [ "F", "P" ], "miscTags": [ "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hobgoblin Warlord.webp", "fluff": { "_monsterFluff": { "name": "Hobgoblin Warlord", "source": "ConfC" } } }, { "name": "Kenku", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "kenku" ] }, "alignment": [ "C", "N" ], "ac": [ 13 ], "hp": { "average": 13, "formula": "3d8" }, "speed": { "walk": 30 }, "str": 10, "dex": 16, "con": 10, "int": 11, "wis": 10, "cha": 10, "skill": { "deception": "+4", "perception": "+2", "stealth": "+5" }, "passive": 12, "languages": [ "understands Auran and Common but speaks only through the use of its Mimicry trait" ], "cr": "1/4", "trait": [ { "name": "Ambusher", "entries": [ "In the first round of a combat, the kenku has advantage on attack rolls against any creature it surprised." ], "sort": 0 }, { "name": "Mimicry", "entries": [ "The kenku can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful {@dc 14} Wisdom ({@skill Insight}) check." ], "sort": 1 }, { "name": "Flock Tactics", "entries": [ "While adjacent to two or more kenku, a creature has disadvantage on attacks that target one of them." ], "sort": 2 } ], "action": [ { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] }, { "name": "Shortbow", "entries": [ "{@atk rw} {@hit 5} to hit, range 80/320 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] } ], "traitTags": [ "Ambusher" ], "languageTags": [ "AU", "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kenku.webp", "fluff": { "_monsterFluff": { "name": "Kenku", "source": "ConfC" } } }, { "name": "Kenku Gouger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "kenku" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 13, "dex": 16, "con": 14, "int": 11, "wis": 12, "cha": 10, "skill": { "deception": "+4", "perception": "+3", "stealth": "+5" }, "passive": 13, "languages": [ "understands Auran and Common but speaks only through the use of its Mimicry trait" ], "cr": "1", "trait": [ { "name": "Ambusher", "entries": [ "In the first round of a combat, the kenku has advantage on attack rolls against any creature it surprised." ], "sort": 0 }, { "name": "Mimicry", "entries": [ "The kenku can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful {@dc 14} Wisdom ({@skill Insight}) check." ], "sort": 1 }, { "name": "Flock Tactics", "entries": [ "While adjacent to two or more kenku, a creature has disadvantage on attacks that target one of them." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The kenku makes two melee attacks." ] }, { "name": "Icepick", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage. If this attack was made at advantage, the target must succeed on a {@dc 13} Constitution saving throw or be {@condition blinded} until the end of its next turn." ] }, { "name": "Vicious Kick", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage. On a critical hit, the target suffers a bleeding wound. A wounded creature loses 3 ({@dice 1d6}) hit points at the end of its turn. This effect ends when the target receives magical healing, or when a creature uses its action to stanch the wound with a successful {@dc 12} Wisdom ({@skill Medicine}) check." ] } ], "reaction": [ { "name": "Harass", "entries": [ "As a reaction to a creature in range missing an ally of the kenku's with a melee attack, the kenku makes a vicious kick attack against the attacker." ] } ], "traitTags": [ "Ambusher" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kenku.webp", "fluff": { "_monsterFluff": { "name": "Kenku", "source": "ConfC" } } }, { "name": "Kenku Shingler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "kenku" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 90, "formula": "12d10 + 24" }, "speed": { "walk": 30 }, "str": 14, "dex": 18, "con": 14, "int": 11, "wis": 12, "cha": 10, "skill": { "athletics": "+8", "deception": "+6", "perception": "+5", "stealth": "+7" }, "passive": 13, "languages": [ "understands Auran and Common but speaks only through the use of its Mimicry trait" ], "cr": "5", "trait": [ { "name": "Ambusher", "entries": [ "In the first round of a combat, the kenku has advantage on attack rolls against any creature it surprised." ], "sort": 0 }, { "name": "Mimicry", "entries": [ "The kenku can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful {@dc 14} Wisdom ({@skill Insight}) check." ], "sort": 1 }, { "name": "Flock Tactics", "entries": [ "While adjacent to two or more kenku, a creature has disadvantage on attacks that target one of them." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The kenku makes two melee attacks." ] }, { "name": "Sharpened Shingle", "entries": [ "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 80/320 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage. This attack scores a critical on a 17-20 against a creature at lower elevation than the kenku." ] }, { "name": "Thrashing Lunge {@recharge 5}", "entries": [ "One creature within 5 ft. must succeed on a {@dc 14} Strength saving throw or take 21 ({@damage 6d6}) slashing damage and be pushed 15 ft away, or take half as much damage on a success.", "A creature that succeeds by 5 or more takes no damage and may use its reaction to make an attack against the kenku." ] } ], "reaction": [ { "name": "Harass", "entries": [ "As a reaction to a creature in range missing an ally of the kenku's with a melee attack, the kenku makes a sharpened shingle attack against the attacker." ] } ], "traitTags": [ "Ambusher" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kenku.webp", "fluff": { "_monsterFluff": { "name": "Kenku", "source": "ConfC" } } }, { "name": "Kobold", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "kobold" ] }, "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 5, "formula": "2d6 - 2" }, "speed": { "walk": 30 }, "str": 7, "dex": 15, "con": 9, "int": 8, "wis": 7, "cha": 8, "skill": { "athletics": "+0", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Draconic" ], "cr": "1/4", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Flimsy Bravado", "entries": [ "If the kobold misses a creature with an attack, its speed increases by 15 feet until the end of its turn, and attacks of opportunity are made against it at disadvantage." ], "sort": 2 } ], "action": [ { "name": "Cutpurse Dagger", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage. On a critical hit, the target must succeed on a {@dc 12} Dexterity saving throw or have an item that is worn or carried, but not wielded, stolen." ] }, { "name": "Sling", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage." ] } ], "traitTags": [ "Pack Tactics", "Sunlight Sensitivity" ], "senseTags": [ "D" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kobold.webp", "fluff": { "_monsterFluff": { "name": "Kobold", "source": "ConfC" } } }, { "name": "Winged Kobold (Urd)", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "kobold" ] }, "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 7, "formula": "3d6 - 2" }, "speed": { "walk": 30, "fly": 30 }, "str": 7, "dex": 16, "con": 9, "int": 8, "wis": 7, "cha": 8, "skill": { "athletics": "+0", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "languages": [ "Common", "Draconic" ], "cr": "1/2", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Flimsy Bravado", "entries": [ "If the kobold misses a creature with an attack, its speed increases by 15 feet until the end of its turn, and attacks of opportunity are made against it at disadvantage." ], "sort": 2 } ], "action": [ { "name": "Cutpurse Dagger", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage. On a critical hit, the target must succeed on a {@dc 13} Dexterity saving throw or have an item that is worn or carried, but not wielded, stolen." ] }, { "name": "Dropped Rock", "entries": [ "{@atk rw} {@hit 5} to hit, one target directly below the kobold. {@h}7 ({@damage 2d6}) bludgeoning damage. If this attack is made from more than 30 ft. away, it has disadvantage, but does an additional 7 ({@damage 2d6}) damage." ] } ], "traitTags": [ "Pack Tactics", "Sunlight Sensitivity" ], "senseTags": [ "D" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Winged Kobold.webp", "fluff": { "_monsterFluff": { "name": "Winged Kobold", "source": "ConfC" } } }, { "name": "Kobold Bruiser", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "kobold" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "{@item leather armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 9, "formula": "2d6 + 2" }, "speed": { "walk": 30 }, "str": 14, "dex": 15, "con": 12, "int": 10, "wis": 7, "cha": 8, "skill": { "athletics": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Draconic" ], "cr": "1/2", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Flimsy Bravado", "entries": [ "If the kobold misses a creature with an attack, its speed increases by 15 feet until the end of its turn, and attacks of opportunity are made against it at disadvantage." ], "sort": 2 } ], "action": [ { "name": "War Pick", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Sling", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage." ] } ], "reaction": [ { "name": "The Harder They Fall", "entries": [ "When an ally hits a creature within 5 feet of the Kobold Bruiser with a melee attack, the kobold may shove the creature as a reaction. The creature must make a DC14 Strength Saving Throw or fall {@condition prone}." ] } ], "traitTags": [ "Pack Tactics", "Sunlight Sensitivity" ], "senseTags": [ "D" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kobold.webp", "fluff": { "_monsterFluff": { "name": "Kobold", "source": "ConfC" } } }, { "name": "Kobold Trapsetter", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "kobold" ] }, "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 5, "formula": "2d6 - 2" }, "speed": { "walk": 30 }, "str": 7, "dex": 15, "con": 9, "int": 14, "wis": 10, "cha": 8, "skill": { "athletics": "+0", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Draconic" ], "cr": "1/2", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Flimsy Bravado", "entries": [ "If the kobold misses a creature with an attack, its speed increases by 15 feet until the end of its turn, and attacks of opportunity are made against it at disadvantage." ], "sort": 2 } ], "action": [ { "name": "Sling", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage." ] }, { "name": "Throw Hunting Trap (3/Day)", "entries": [ "The kobold hurls a saw-toothed steel ring at a creature within 10 feet. The creature must succeed on a {@dc 12} Dexterity Saving Throw or suffer {@damage 1d4} piercing damage as the trap snaps shut on them. Until the creature breaks free of the trap, its movement is reduced by 5 feet and it can't take reactions. A creature can use its action to make a {@dc 12} Strength check, freeing itself or another creature within its reach from a trap on a success. Each failed check deals 1 piercing damage to the trapped creature." ] }, { "name": "Quick Snare (1/Day)", "entries": [ "The kobold rapidly sets a magical snare, designating a 5 foot radius circle that it touches. The first time a creature steps into the circle, the trap is triggered. The triggering creature must succeed on a {@dc 12} Dexterity Saving Throw or or fall {@condition prone} and be hoisted into the air where it hangs upside down 3 feet above the protected surface, where it is {@condition restrained}.", "The {@condition restrained} creature can make a Dexterity saving throw with disadvantage at the end of each of its turns and ends the {@condition restrained} effect on a success." ] } ], "traitTags": [ "Pack Tactics", "Sunlight Sensitivity" ], "senseTags": [ "D" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "P" ], "miscTags": [ "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kobold.webp", "fluff": { "_monsterFluff": { "name": "Kobold", "source": "ConfC" } } }, { "name": "Kobold Dragoncaller", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "kobold" ] }, "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 10, "formula": "3d6" }, "speed": { "walk": 30 }, "str": 7, "dex": 15, "con": 10, "int": 13, "wis": 10, "cha": 15, "skill": { "athletics": "+0", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Draconic" ], "cr": "1", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Flimsy Bravado", "entries": [ "If the kobold misses a creature with an attack, its speed increases by 15 feet until the end of its turn, and attacks of opportunity are made against it at disadvantage." ], "sort": 2 } ], "action": [ { "name": "Firebolt", "entries": [ "{@atk rs} {@hit 4} to hit, range 120 ft., one target. {@h}5 ({@damage 1d10}) fire damage." ] }, { "name": "Fearsome Ventriloquy (3/Day)", "entries": [ "The kobold conjures a fearsome illusory voice that emanates from a point within 120 feet, giving the impression that a powerful creature is about to join the fray. Each creature of the kobold's choice must succeed on a {@dc 12} Intelligence Saving Throw or be {@condition frightened} until the end of the kobold's next turn. A creature that succeeds on its save is immune to this ability for the next 24 hours." ] }, { "name": "Illusory Wyrmling (1/Day)", "entries": [ "The kobold creates a medium shadowy dragon in an unoccupied space that it can see within 120 feet. The illusion lasts for 1 minute, or until it loses {@status concentration} (as if it were {@status concentration||concentrating} on a spell). As a bonus action, the kobold can move the illusion up to 60 feet. At any point during its movement, it can cause the illusion to exhale a blast of energy in a 15-foot cone originating from its space. Each creature in the cone must succeed on a {@dc 12} Intelligence saving throw, taking {@damage 3d6} fire damage, or half as much damage on a successful one." ] } ], "traitTags": [ "Pack Tactics", "Sunlight Sensitivity" ], "senseTags": [ "D" ], "languageTags": [ "C", "DR" ], "damageTags": [ "F" ], "miscTags": [ "AOE" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kobold.webp", "fluff": { "_monsterFluff": { "name": "Kobold", "source": "ConfC" } } }, { "name": "Kobold Censer Bearer", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "kobold" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 7, "formula": "2d6" }, "speed": { "walk": 30 }, "str": 10, "dex": 15, "con": 10, "int": 8, "wis": 7, "cha": 8, "skill": { "athletics": "+2", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Draconic" ], "cr": "1/4", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Flimsy Bravado", "entries": [ "If the kobold misses a creature with an attack, its speed increases by 15 feet until the end of its turn, and attacks of opportunity are made against it at disadvantage." ], "sort": 2 }, { "name": "Smoking Censer", "entries": [ "A 20 foot radius cloud of hazy smoke surrounds the kobold, rendering the area lightly obscured." ], "sort": 3 } ], "action": [ { "name": "Censer", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d8}) bludgeoning damage. On a critical hit, the target must make a {@dc 10} Strength Saving Throw or be disarmed, dropping a single item it's holding." ] }, { "name": "Sling", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage." ] } ], "traitTags": [ "Pack Tactics", "Sunlight Sensitivity" ], "senseTags": [ "D" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kobold.webp", "fluff": { "_monsterFluff": { "name": "Kobold", "source": "ConfC" } } }, { "name": "Kobold Scalepriest", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "kobold" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 7, "formula": "2d6" }, "speed": { "walk": 30 }, "str": 10, "dex": 15, "con": 10, "int": 14, "wis": 7, "cha": 8, "skill": { "athletics": "+2", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Common", "Draconic" ], "cr": "1/2", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Flimsy Bravado", "entries": [ "If the kobold misses a creature with an attack, its speed increases by 15 feet until the end of its turn, and attacks of opportunity are made against it at disadvantage." ], "sort": 2 } ], "action": [ { "name": "Inspire Valor {@recharge}", "entries": [ "Each friendly kobold within 30 feet gains {@dice 2d4} temporary HP." ] }, { "name": "Draconic Blessing", "entries": [ "The kobold blesses up to three target creatures within 30 feet. Whenever a target makes an attack roll or a saving throw before the end of the scalepriest's next turn, the target can roll a {@dice d4} and add the number rolled to the attack roll or saving throw." ] }, { "name": "Shortbow", "entries": [ "{@atk rw} {@hit 4} to hit, reach 80/320 ft., one target. {@h}({@dice 1d6 + 2}) piercing damage." ] } ], "traitTags": [ "Pack Tactics", "Sunlight Sensitivity" ], "senseTags": [ "D" ], "languageTags": [ "C", "DR" ], "miscTags": [ "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kobold.webp", "fluff": { "_monsterFluff": { "name": "Kobold", "source": "ConfC" } } }, { "name": "Kuo-Toa Harpooner", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "kuo-toa" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor", "{@item shield|PHB}" ] } ], "hp": { "average": 39, "formula": "6d8 + 12" }, "speed": { "walk": 30, "swim": 30 }, "str": 14, "dex": 11, "con": 15, "int": 11, "wis": 13, "cha": 8, "skill": { "perception": "+3" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "languages": [ "Undercommon" ], "cr": "1/2", "trait": [ { "name": "Amphibious", "entries": [ "The kuo-toa can breathe air and water." ], "sort": 0 }, { "name": "Empowered Denial", "entries": [ "If the kuo-toa would make a saving throw, it may make a Wisdom saving throw of the same DC instead. On a successful save, the kuo-toa suffers no harmful effects." ], "sort": 1 }, { "name": "Unhinged Credulity", "entries": [ "A creature within 60 feet of at least three kuo-toa may cast a spell it knows with a successful Charisma ({@skill Deception}) or Charisma ({@skill Performance}) check, rather than a spell slot. The DC equals 20 plus the spell's level." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage." ] }, { "name": "Harpoon", "entries": [ "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage. If the target is a Medium or smaller creature, it must succeed on a {@dc 12} Strength saving throw or be pulled up to 10 feet toward the kuo-toa. A creature that succeeds by 5 or more instead disarms the kuo-toa." ] } ], "reaction": [ { "name": "Sticky Shield", "entries": [ "As a reaction to being missed with a melee weapon attack, the kuo-toa uses its sticky shield to catch the weapon. The attacker must succeed on a {@dc 12} Strength saving throw, or the weapon becomes stuck to the kuo-toa's shield. A creature may free its weapon as an action or bonus action with a successful {@dc 11} Strength ({@skill Athletics}) check." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "languageTags": [ "U" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kuo-toa Whip.webp", "fluff": { "_monsterFluff": { "name": "Kuo-toa Whip", "source": "ConfC" } } }, { "name": "Kuo-Toa Cutter", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "kuo-toa" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "walk": 30, "swim": 30 }, "str": 13, "dex": 17, "con": 16, "int": 11, "wis": 15, "cha": 8, "skill": { "perception": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "languages": [ "Undercommon" ], "cr": "1", "trait": [ { "name": "Amphibious", "entries": [ "The kuo-toa can breathe air and water." ], "sort": 0 }, { "name": "Empowered Denial", "entries": [ "If the kuo-toa would make a saving throw, it may make a Wisdom saving throw of the same DC instead. On a successful save, the kuo-toa suffers no harmful effects." ], "sort": 1 }, { "name": "Unhinged Credulity", "entries": [ "A creature within 60 feet of at least three kuo-toa may cast a spell it knows with a successful Charisma ({@skill Deception}) or Charisma ({@skill Performance}) check, rather than a spell slot. The DC equals 20 plus the spell's level." ], "sort": 2 }, { "name": "Wriggly", "entries": [ "The kuo-toa can spend 5 feet of movement to attempt to escape from nonmagical restraints." ], "sort": 3 } ], "action": [ { "name": "Gut Hook", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 1d4}, Save Ends at end of turn)." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "As a reaction to being missed by a melee attack, the kuo-toa can move up to 10 feet without provoking attacks of opportunity." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "languageTags": [ "U" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [ { "name": "Variant: Insane Credulity", "entries": [ "If you really want things to pop off, you can reduce the threshold to cast a spell to 15+Spell Level, and change the restriction to \"Spells of a level the caster has slots for\". This probably won't break anything, but it will prompt questions about why a talented liar has not yet conquered the world (unless, of course, one has)." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Kuo-toa Whip.webp", "fluff": { "_monsterFluff": { "name": "Kuo-toa Whip", "source": "ConfC" } } }, { "name": "Kuo-Toa Drowner", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "kuo-toa" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 75, "formula": "10d8 + 30" }, "speed": { "walk": 30, "swim": 30 }, "str": 16, "dex": 15, "con": 16, "int": 11, "wis": 15, "cha": 8, "skill": { "perception": "+4", "stealth": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "languages": [ "Undercommon" ], "cr": "1", "trait": [ { "name": "Amphibious", "entries": [ "The kuo-toa can breathe air and water." ], "sort": 0 }, { "name": "Empowered Denial", "entries": [ "If the kuo-toa would make a saving throw, it may make a Wisdom saving throw of the same DC instead. On a successful save, the kuo-toa suffers no harmful effects." ], "sort": 1 }, { "name": "Unhinged Credulity", "entries": [ "A creature within 60 feet of at least three kuo-toa may cast a spell it knows with a successful Charisma ({@skill Deception}) or Charisma ({@skill Performance}) check, rather than a spell slot. The DC equals 20 plus the spell's level." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The kuo-toa makes two attacks." ] }, { "name": "Dragging Net", "entries": [ "{@atk rw} {@hit 5} to hit, range 20 ft., one Large or smaller creature. {@h}The target is {@condition restrained}. While the target is {@condition restrained} in this way, the kuo-toa can drag the creature with it when it moves.", "A creature can use its action to make a {@dc 13} Strength check to free itself or another creature in a net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 10) frees the target without harming it and destroys the net." ] }, { "name": "Bash", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) bludgeoning damage. If the target is holding its breath, it loses one minute of held breath." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "As a reaction to being missed by a melee attack, the kuo-toa can move up to 10 feet without provoking attacks of opportunity." ] }, { "name": "Reel", "entries": [ "As a reaction to a creature failing an attempt to escape its net, the kuo toa may drag the creature 15 ft. closer to it." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "U" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kuo-toa Whip.webp", "fluff": { "_monsterFluff": { "name": "Kuo-toa Whip", "source": "ConfC" } } }, { "name": "Kuo-Toa Monitor", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "kuo-toa" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30, "swim": 30 }, "str": 12, "dex": 14, "con": 16, "int": 14, "wis": 16, "cha": 13, "skill": { "deception": "+5", "perception": "+5", "performance": "+3" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "languages": [ "Common", "Undercommon", "can convincingly imitate Deep Speech." ], "cr": "4", "trait": [ { "name": "Amphibious", "entries": [ "The kuo-toa can breathe air and water." ], "sort": 0 }, { "name": "Empowered Denial", "entries": [ "If the kuo-toa would make a saving throw, it may make a Wisdom saving throw of the same DC instead. On a successful save, the kuo-toa suffers no harmful effects." ], "sort": 1 }, { "name": "Unhinged Credulity", "entries": [ "A creature within 60 feet of at least three kuo-toa may cast a spell it knows with a successful Charisma ({@skill Deception}) or Charisma ({@skill Performance}) check, rather than a spell slot. The DC equals 20 plus the spell's level." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The kuo-toa makes two attacks." ] }, { "name": "Lightning Fist", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d10 + 3}) lightning damage and the target must succeed on a {@dc 13} Constituiton saving throw or suffer disadvantage on attack rolls and saving throws that use Dexterity for the next minute. An affected creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Crackling Lure", "entries": [ "{@atk rw} {@hit 5} to hit, range 30 ft., one Large or smaller creature. {@h}12 ({@damage 2d8 + 3}) lightning damage and the target is pulled 10 ft. toward the kuo-toa." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "As a reaction to being missed by a melee attack, the kuo-toa can move up to 10 feet without provoking attacks of opportunity." ] }, { "name": "Your Eyes Lie!", "entries": [ "As a reaction to a creature within 60 ft. casting a spell, the kuo-toa makes an attack against a friendly creature in range. If the attack hits, it deals minimum damage instead of rolling, and the target has advantage on Wisdom saving throws it makes this turn." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "U" ], "damageTags": [ "L" ], "miscTags": [ "MW", "RCH", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kuo-toa Monitor.webp", "fluff": { "_monsterFluff": { "name": "Kuo-toa Monitor", "source": "ConfC" } } }, { "name": "Kuo-Toa Whip", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "kuo-toa" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 150, "formula": "20d8 + 60" }, "speed": { "walk": 30, "swim": 30 }, "str": 15, "dex": 19, "con": 17, "int": 15, "wis": 16, "cha": 17, "skill": { "deception": "+9", "perception": "+6", "performance": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "languages": [ "Common", "Undercommon", "Deep Speech." ], "cr": "6", "trait": [ { "name": "Amphibious", "entries": [ "The kuo-toa can breathe air and water." ], "sort": 0 }, { "name": "Empowered Denial", "entries": [ "If the kuo-toa would make a saving throw, it may make a Wisdom saving throw of the same DC instead. On a successful save, the kuo-toa suffers no harmful effects." ], "sort": 1 }, { "name": "Unhinged Credulity", "entries": [ "A creature within 60 feet of at least three kuo-toa may cast a spell it knows with a successful Charisma ({@skill Deception}) or Charisma ({@skill Performance}) check, rather than a spell slot. The DC equals 20 plus the spell's level." ], "sort": 2 }, { "name": "Charlatan", "entries": [ "The kuo-toa may cast spells only using its Unhinged Credulity ability." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The kuo-toa makes up to two attacks with its whip and attempts to cast a spell of 1st level or above using a Charisma ({@skill Deception}) check, if available. If one of its attacks targeted a kuo-toa, it has advantage on the check." ] }, { "name": "Clearbone Switch", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@dice 2d6 + 4}) slashing plus 7 ({@damage 2d6}) psychic damage and the target must succeed on a {@dc 15} Constituiton saving throw or drop one object it is holding." ] }, { "name": "Demand Offering (2nd Level Spell)", "entries": [ "One creature within 5 ft. must succeed on a {@dc 14} Wisdom saving throw or use its reaction to hand one item of the kuo-toa's choice that it is wielding or carrying to the kuo-toa." ] }, { "name": "Alone (3rd Level Spell, Concentration)", "entries": [ "One creature the kuo-toa can see within 60 ft. must succeed on a {@dc 14} Wisdom saving throw or be unable to perceive or interact with its allies for the next minute. If one of its allies takes an action to shake it, the affected creature can repeat this save, ending the effect on a success." ] }, { "name": "Babble (5th Level Spell, Concentration)", "entries": [ "One creature the kuo-toa can see within 60 ft. must succeed on a {@dc 14} Wisdom saving throw or be unable to communicate in any language it knows or perform the verbal components of spells for the next minute. A babbling creature repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "As a reaction to being missed by a melee attack, the kuo-toa can move up to 10 feet without provoking attacks of opportunity." ] }, { "name": "Your Eyes Lie!", "entries": [ "As a reaction to a creature within 60 ft. casting a spell, the kuo-toa makes an attack against a friendly creature in range. If the attack hits, it deals minimum damage instead of rolling, and the target has advantage on Wisdom saving throws it makes this turn." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "U" ], "damageTags": [ "Y" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kuo-Toa Whip.webp", "fluff": { "_monsterFluff": { "name": "Kuo-Toa Whip", "source": "ConfC" } } }, { "name": "Kuo-Toa Leviathan", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "monstrosity", "tags": [ "kuo-toa" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 279, "formula": "18d20 + 90" }, "speed": { "walk": 20, "burrow": { "number": 5, "condition": "swim 40 ft." } }, "str": 23, "dex": 13, "con": 21, "int": 15, "wis": 20, "cha": 10, "save": { "str": "+11", "wis": "+10" }, "skill": { "deception": "+10", "perception": "+10", "stealth": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 20, "resist": [ { "special": "attacks made without advantage" } ], "languages": [ "Common", "Undercommon", "Deep Speech" ], "cr": "15", "trait": [ { "name": "Amphibious", "entries": [ "The kuo-toa can breathe air and water." ], "sort": 0 }, { "name": "Empowered Denial", "entries": [ "If the kuo-toa would make a saving throw, it may make a Wisdom saving throw of the same DC instead. On a successful save, the kuo-toa suffers no harmful effects." ], "sort": 1 }, { "name": "Unhinged Credulity", "entries": [ "A creature within 60 feet of at least three kuo-toa may cast a spell it knows with a successful Charisma ({@skill Deception}) or Charisma ({@skill Performance}) check, rather than a spell slot. The DC equals 20 plus the spell's level." ], "sort": 2 }, { "name": "Legendary Resistance (2/Day)", "entries": [ "If the kuo-toa fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The kuo-toa makes three attacks, one of which may be with its bite." ] }, { "name": "Cavernous Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}29 ({@damage 5d8 + 6}) piercing damage and the target must succeed on a {@dc 19} Dexterity saving throw or be swallowed (escape {@dc 19}) by the kuo-toa. A swallowed creature is {@condition restrained}, it has total cover, its attacks bypass the kuo-toa's resistances, and it takes 17 ({@damage 5d6}) bludgeoning damage at the start of each of the kuo-toa's turns.", "Whenever the kuo-toa makes a bite attack, each creature swallowed by it may use its reaction to attempt to escape." ] }, { "name": "Fin Bash", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage and the target is pushed 10 ft. away." ] }, { "name": "Crackling Lure", "entries": [ "{@atk rw} {@hit 10} to hit, range 30 ft., one Large or smaller creature. {@h}14 ({@damage 2d8 + 5}) lightning damage and the target is pulled 10 ft. toward the kuo-toa." ] }, { "name": "Gulp {@recharge 5}", "entries": [ "If the kuo-toa is submerged, each other submerged creature in a 30 ft. cone must succeed on a {@dc 18} Strength saving throw or be dragged into the kuo-toa's mouth and swallowed." ] } ], "reaction": [ { "name": "Electrocyte Discharge", "entries": [ "As a reaction to being hit with a melee attack, the kuo-toa releases a burst of electrical current. Each submerged creature within 5 ft. of it must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of the kuo-toa's next turn." ] }, { "name": "Benthic Escape (1/Day)", "entries": [ "As a reaction to being reduced below 140 hit points while submerged, the kuo-toa stirs up substrate, heavily obsuring the area in a 20 ft. radius until the beginning of its next turn, then moves up to half its speed. If it ends this movement partially burrowed, it may attempt to Hide as part of this reaction by covering itself in sand or mud." ] } ], "legendary": [ { "name": "Barrel Through", "entries": [ "The kuo-toa moves up to half its speed without provoking attacks of opportunity. this movement is not impeded by any creature smaller than huge, and each creature whose space the kuo-toa moves through is pushed to the nearest unoccupied space." ] }, { "name": "Crackling Lure (Costs 2 Actions)", "entries": [ "The kuo-toa uses its crackling lure." ] } ], "traitTags": [ "Amphibious", "Legendary Resistances" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "C", "DS", "U" ], "damageTags": [ "B", "L", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "restrained" ], "legendaryActions": 2, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kuo-Toa.webp", "fluff": { "_monsterFluff": { "name": "Kuo-Toa", "source": "ConfC" } } }, { "name": "Lakshu Coryphee", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "reigar" ] }, "alignment": [ "L", "N" ], "ac": [ 15 ], "hp": { "average": 82, "formula": "15d8 + 15" }, "speed": { "walk": 50 }, "str": 20, "dex": 20, "con": 20, "int": 11, "wis": 15, "cha": 16, "save": { "dex": "+8", "con": "+8" }, "skill": { "perception": "+5", "survival": "+5" }, "passive": 15, "languages": [ "Celestial", "Common", "Lakshu" ], "cr": "8", "trait": [ { "name": "Engineered Synchronicity", "entries": [ "The lakshu acts on initiative count 20, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ] }, { "name": "Blade-Dancer's Focus", "entries": [ "On its turn, the Lakshu has resistance to all damage and can't be knocked {@condition prone}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The lakshu makes three attacks with its Ceremonial Blade." ] }, { "name": "Ceremonial Blade", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage." ] }, { "name": "Balanced Carnage {@recharge 5}", "entries": [ "Whenever the Lakshu moves at least 5 feet this turn, it may make a melee attack against a creature it has not yet targeted this turn with an attack." ] } ], "reaction": [ { "name": "Restore Order", "entries": [ "When a creature within 30 feet of the lakshu begins {@status concentration||concentrating} on a spell, the lakshu can move up to half its speed towards that creature and make an attack against it." ] }, { "name": "Grab Blade", "entries": [ "When the lakshu is hit with a melee weapon attack, it can take an additional 4 ({@damage 1d8}) damage of the attack's type and force the attacker to make a {@dc 17} Strength saving throw.", "On a failure, the Lakshu grabs the weapon, and the creature is {@condition grappled} (escape {@dc 17}) and can't make attacks with that weapon until it escapes or relinquishes the weapon." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Lakshu Shakti-Bearer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "reigar" ] }, "alignment": [ "L", "N" ], "ac": [ 15 ], "hp": { "average": 82, "formula": "15d8 + 15" }, "speed": { "walk": 50 }, "str": 20, "dex": 20, "con": 20, "int": 11, "wis": 15, "cha": 16, "save": { "dex": "+8", "con": "+8" }, "passive": 15, "languages": [ "Celestial", "Common", "Lakshu" ], "cr": "8", "trait": [ { "name": "Engineered Synchronicity", "entries": [ "The lakshu acts on initiative count 20, instead of rolling initiative. Creatures with this trait share a turn, taking their actions and movement in any order." ] }, { "name": "Shakti Morph", "entries": [ "As a Bonus Action, the lakshu may activate its shakti, a special talisman, which transforms into one of the following forms around the lakshu:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Vehicle", "entries": [ " The lakshu gains a fly speed of 50 feet (hover) and a Damage Threshold of 10." ], "type": "item" }, { "name": "Powered Armor", "entries": [ " The lakshu gains an AC of 20, and its attacks gain a reach of 10 feet and deal an additional 9 ({@damage 2d8}) force damage." ], "type": "item" } ] } ] } ], "action": [ { "name": "Multiattack", "entries": [ "The lakshu makes three attacks with its Ceremonial Blade." ] }, { "name": "Ceremonial Blade", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage." ] }, { "name": "Laser Vision (Battleform only) {@recharge 5}", "entries": [ "The lakshu emits a searing beam of light from its eyes in a 60 foot line that is 5 feet wide. Each creature in the area must succeed on a {@dc 19} Dexterity saving throw or take 77 ({@damage 14d10}) radiant damage, or half as much on a success." ] }, { "name": "Tandem Battleform (1/Day)", "entries": [ "The lakshu and at least three other lakshu with active shaktis within 15 feet fuse together for the next minute, granting the lakshu the following effects for the duration:", "The lakshu's attacks have a reach of 15 feet, are made at advantage, and deal an additional 18 ({@damage 4d8}) force damage for each other lakshu fused with it.", "The lakshu gains both effects of its shakti.", "The lakshu and each lakshu fused with it share a pool of hit points, which is divided evenly between them when the effect ends.", "When this effect ends, each fused lakshu appears in an unoccupied space within 5 feet of the lakshu." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE" ], "damageTags": [ "O", "R", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Lizardfolk", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "lizardfolk" ] }, "alignment": [ "N" ], "ac": [ { "ac": 15, "from": [ "natural armor", "{@item shield|PHB}" ] } ], "hp": { "average": 49, "formula": "9d8 + 9" }, "speed": { "walk": 30, "swim": 30 }, "str": 15, "dex": 10, "con": 13, "int": 7, "wis": 12, "cha": 7, "skill": { "perception": "+3", "stealth": "+4", "survival": "+5" }, "passive": 13, "languages": [ "Draconic" ], "cr": "1", "trait": [ { "name": "Hold Breath", "entries": [ "The lizardfolk can hold its breath for 15 minutes. It has advantage on checks made to hide while submerged." ], "sort": 0 }, { "name": "Cold Blooded", "entries": [ "If the lizardfolk takes cold damage, it cannot make more than one attack on its next turn." ], "sort": 1 }, { "name": "Feral Bite", "entries": [ "If the lizardfolk has fewer than 25 hit points, it may make a bite attack as a bonus action." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The lizardfolk makes two attacks: one with its javelin and one with its shield." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Javelin", "entries": [ "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 30/120 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Spiked Shield", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] } ], "traitTags": [ "Hold Breath" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lizardfolk.webp", "fluff": { "_monsterFluff": { "name": "Lizardfolk", "source": "ConfC" } } }, { "name": "Lizardfolk Marsh Mystic", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "lizardfolk" ] }, "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "natural armor", "{@item shield|PHB}" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30, "swim": 30 }, "str": 15, "dex": 13, "con": 17, "int": 11, "wis": 16, "cha": 9, "skill": { "perception": "+3", "stealth": "+4", "survival": "+5" }, "passive": 13, "languages": [ "Draconic" ], "cr": "3", "trait": [ { "name": "Hold Breath", "entries": [ "The lizardfolk can hold its breath for 15 minutes. It has advantage on checks made to hide while submerged." ], "sort": 0 }, { "name": "Cold Blooded", "entries": [ "If the lizardfolk takes cold damage, it cannot make more than one attack on its next turn." ], "sort": 1 }, { "name": "Feral Bite", "entries": [ "If the lizardfolk has fewer than 46 hit points, it may make a bite attack as a bonus action." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The lizardfolk makes two attacks: one with its pike and one with its shield. It may use its Swamp Tangle in place of its pike, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Hooked Pike", "entries": [ "Melee: {@hit 4} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d10 + 2}) slashing damage. If the target is mounted, it is dragged from its mount and takes an additional 3 ({@damage 1d6}) bludgeoning damage." ] }, { "name": "Swamp Tangle (concentration) {@recharge 5}", "entries": [ "The lizardfolk creates a 20 foot radius of verdant, swampy growth that thrives on spilled blood for the next minute. Whenever a hostile creature takes piercing or slashing damage in the area, it takes a cumulative minus 10 penalty to its movement speed until the end of its next turn." ] }, { "name": "Spiked Shield", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] } ], "reaction": [ { "name": "Mire Grasp", "entries": [ "As a reaction to a creature affected by the lizardfolk's Swamp Tangle having its movement speed reduced to 0, the lizardfolk may force the affected creature to succeed on a {@dc 13} Strength saving throw or be {@condition restrained} (escape {@dc 13}) by grasping vegetation." ] } ], "traitTags": [ "Hold Breath" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lizardfolk Shaman.webp", "fluff": { "_monsterFluff": { "name": "Lizardfolk Shaman", "source": "ConfC" } } }, { "name": "Meazel Bravo", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "meazel" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 56, "formula": "16d8 - 16" }, "speed": { "walk": 30 }, "str": 8, "dex": 17, "con": 9, "int": 14, "wis": 13, "cha": 10, "skill": { "athletics": "+1", "perception": "+3", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 13, "conditionImmune": [ "diseased" ], "languages": [ "Common", "Meazel" ], "cr": "1", "trait": [ { "name": "Wretched Curse of Baalzebub", "entries": [ "Whenever the meazel takes damage, it takes 2 ({@damage 1d4}) additional damage of the same type. A creature that starts its turn within 5 ft. of one or more creatures afflicted with this curse must succeed on a {@dc 11} Charisma saving throw or be afflicted with the same curse." ], "sort": 0 }, { "name": "Gut Shot", "entries": [ "If the meazel scores a critical hit, its target must succeed on a {@dc 13} Constitution saving throw or suffer disadvantage on attack rolls until the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The meazel makes two melee attacks, one of which it may replace with its Plague Touch, if available." ] }, { "name": "Weighted Cosh", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage." ] }, { "name": "Tainted Longbow", "entries": [ "{@atk rw} {@hit 5} to hit, range 120/300 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage plus 7 ({@damage 2d6}) poison damage and the target's speed is reduced by 10 until the end of its next turn." ] }, { "name": "Plague Touch {@recharge 5}", "entries": [ "One creature within 5 ft. of the meazel must succeed on a {@dc 13} Constitution saving throw or be infected with {@disease marrowrot|ConfC}. A creature afflicted with a Wretched Curse of Baalzebub makes this save at disadvantage." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Meazel.webp", "fluff": { "_monsterFluff": { "name": "Meazel", "source": "ConfC" } } }, { "name": "Meazel Mancatcher", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "meazel" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 99, "formula": "18d10" }, "speed": { "walk": 30 }, "str": 8, "dex": 17, "con": 11, "int": 14, "wis": 15, "cha": 11, "skill": { "athletics": "+1", "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "conditionImmune": [ "diseased" ], "languages": [ "Common", "Meazel" ], "cr": "3", "trait": [ { "name": "Wretched Curse of Baalzebub", "entries": [ "Whenever the meazel takes damage, it takes 2 ({@damage 1d4}) additional damage of the same type. A creature that starts its turn within 5 ft. of one or more creatures afflicted with this curse must succeed on a {@dc 11} Charisma saving throw or be afflicted with the same curse." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The meazel makes two melee attacks, one of which it may replace with its Plague Touch, if available." ] }, { "name": "Catchpole", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage and the meazel can cinch the pole's loop around the target's neck, grappling it in place (escape {@dc 13}). While the meazel has a creature {@condition grappled} in this way, it can't make attacks." ] }, { "name": "Strangling Prod", "entries": [ "One creature {@condition grappled} by the meazel must make a {@dc 13} Strength saving throw. On a failed save, the meazel doesn't need to expend any addition movement to drag the creature this turn. On a successful save, the creature takes 26 ({@damage 4d12}) slashing damage and can't speak or breathe until the end of its next turn." ] }, { "name": "Plague Touch {@recharge 5}", "entries": [ "One creature within 5 ft. of the meazel must succeed on a {@dc 13} Constitution saving throw or be infected with {@disease marrowrot|ConfC}. A creature afflicted with a Wretched Curse of Baalzebub makes this save at disadvantage." ] } ], "reaction": [ { "name": "Manshield", "entries": [ "As a reaction to being targeted with an attack of opportunity while it has a creature {@condition grappled}, the meazel changes the target of the attack to the creature it is grappling." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Meazel.webp", "fluff": { "_monsterFluff": { "name": "Meazel", "source": "ConfC" } } }, { "name": "Merfolk Dilettante", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "merfolk" ] }, "alignment": [ "N" ], "ac": [ 11 ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 10, "swim": 40 }, "str": 10, "dex": 13, "con": 12, "int": 11, "wis": 11, "cha": 12, "skill": { "perception": "+2", "sleight of hand": "+3" }, "passive": 12, "languages": [ "Aquan", "Common" ], "cr": "1/8", "trait": [ { "name": "Amphibious", "entries": [ "The merfolk can breathe air and water." ], "sort": 0 }, { "name": "Elusive", "entries": [ "The merfolk may Disengage or Hide as a Bonus Action while submerged in water." ], "sort": 1 } ], "action": [ { "name": "Deft Pluck", "entries": [ "One creature within 5 ft. must succeed on a {@dc 11} Strength saving throw or have the merfolk steal one weapon it is wielding or carrying.", "A creature has advantage on this save if they are wielding the weapon in both hands, and disadvantage if they are not wielding it." ] }, { "name": "Enchanting Lure", "entries": [ "One creature within 30 feet that can see the merfolk must succeed on a {@dc 11} Wisdom saving throw or be {@condition charmed} until the beginning of the merfolk's next turn. While {@condition charmed} in this way, the creature must use its movement to approach the merfolk. If the creature reaches the merfolk and is holding its breath, it stops holding its breath." ] } ], "reaction": [ { "name": "Merfolk Curiosity", "entries": [ "As a reaction to seeing a creature use a nonmagical trait or class feature, the merfolk attempts an Intelligence check with DC equal to 10 plus the creature's level or CR. On a success, the merfolk make use that trait or class feature for the next minute as though it had it." ] }, { "name": "Attack Bonuses", "entries": [ "The merfolk adds its proficiency bonus to attacks with any weapon suited for underwater combat, and half its proficiency bonus to attacks with any other weapons." ] } ], "traitTags": [ "Amphibious" ], "languageTags": [ "AQ", "C" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Merfolk.webp", "fluff": { "_monsterFluff": { "name": "Merfolk", "source": "ConfC" } } }, { "name": "Merfolk Current Guide", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "merfolk" ] }, "alignment": [ "N" ], "ac": [ 13 ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 10, "swim": 40 }, "str": 16, "dex": 14, "con": 15, "int": 13, "wis": 14, "cha": 12, "skill": { "insight": "+6", "perception": "+4", "sleight of hand": "+4", "survival": "+4" }, "passive": 16, "languages": [ "Aquan", "Common" ], "cr": "2", "trait": [ { "name": "Amphibious", "entries": [ "The merfolk can breathe air and water." ], "sort": 0 }, { "name": "Elusive", "entries": [ "The merfolk may Disengage or Hide as a Bonus Action while submerged in water." ], "sort": 1 } ], "action": [ { "name": "Venomspine Longspear", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage plus 7 ({@damage 2d6}) poison damage.", "On a critical hit, the weapon breaks in the wound. Until a creature takes an action to remove it, the target takes 3 ({@damage 1d6}) poison damage at the start of each of its turns for the next minute." ] }, { "name": "Deft Pluck", "entries": [ "One creature within 5 ft. must succeed on a {@dc 11} Strength saving throw or have the merfolk steal one weapon it is wielding or carrying.", "A creature has advantage on this save if they are wielding the weapon in both hands, and disadvantage if they are not wielding it." ] }, { "name": "Aquatic Invitation (Concentration)", "entries": [ "The merfolk gives one creature within 5 ft. the ability to breathe underwater and a swim speed equal to the creature's movement speed for as long as the merfolk maintains {@status concentration}." ] } ], "reaction": [ { "name": "Merfolk Curiosity", "entries": [ "As a reaction to seeing a creature use a nonmagical trait or class feature, the merfolk attempts an Intelligence check with DC equal to 10 plus the creature's level or CR. On a success, the merfolk make use that trait or class feature for the next minute as though it had it." ] } ], "traitTags": [ "Amphibious" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Merfolk.webp", "fluff": { "_monsterFluff": { "name": "Merfolk", "source": "ConfC" } } }, { "name": "Merfolk Wave Warden", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "merfolk" ] }, "alignment": [ "N" ], "ac": [ { "ac": 15, "from": [ "kelp lamellar" ] } ], "hp": { "average": 127, "formula": "15d10 + 45" }, "speed": { "walk": 10, "swim": 40 }, "str": 17, "dex": 14, "con": 16, "int": 13, "wis": 15, "cha": 12, "skill": { "intimidation": "+4", "perception": "+5", "sleight of hand": "+5", "survival": "+5" }, "passive": 15, "languages": [ "Aquan", "Common" ], "cr": "5", "trait": [ { "name": "Amphibious", "entries": [ "The merfolk can breathe air and water." ], "sort": 0 }, { "name": "Elusive", "entries": [ "The merfolk may Disengage or Hide as a Bonus Action while submerged in water." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The merfolk makes two melee attacks." ] }, { "name": "Keelpiercer Trident", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d10 + 3}) piercing damage. On a critical hit against a boat or ship, a small hole is pierced in the target's hull and the target begins to take on water." ] }, { "name": "Tail Slap", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 3}) bludgeoning damage and the target is pushed 5 ft. away." ] }, { "name": "Laminar Jet {@recharge 5}", "entries": [ "The merfolk sends a 30 ft. long, 5 ft. wide line of water out. Each creature in the line must succeed on a {@dc 14} Strength saving throw or take 17 ({@damage 5d6}) bludgeoning damage and be pushed up to 15 ft. away, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Merfolk Curiosity", "entries": [ "As a reaction to seeing a creature use a nonmagical trait or class feature, the merfolk attempts an Intelligence check with DC equal to 10 plus the creature's level or CR. On a success, the merfolk make use that trait or class feature for the next minute as though it had it." ] }, { "name": "Flow Reversal", "entries": [ "As a reaction to a creature it can see succeeding on a saving throw against one of the merfolk's abilities, the merfolk forces the creature to succeed on a {@dc 14} Strength saving throw or be pulled 15 ft. towards it." ] } ], "traitTags": [ "Amphibious" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Merfolk.webp", "fluff": { "_monsterFluff": { "name": "Merfolk", "source": "ConfC" } } }, { "name": "Merfolk Benthite", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "merfolk" ] }, "alignment": [ "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "19d10 + 57" }, "speed": { "walk": 10, "swim": 40 }, "str": 11, "dex": 14, "con": 17, "int": 19, "wis": 18, "cha": 15, "save": { "dex": "+5", "wis": "+7", "cha": "+5" }, "skill": { "history": "+7", "nature": "+10", "perception": "+7", "survival": "+7" }, "passive": 17, "languages": [ "Aquan", "Common", "Primordial" ], "cr": "8", "trait": [ { "name": "Amphibious", "entries": [ "The merfolk can breathe air and water." ], "sort": 0 }, { "name": "Elusive", "entries": [ "The merfolk may Disengage or Hide as a Bonus Action while submerged in water." ], "sort": 1 } ], "action": [ { "name": "Tail Slap", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d8 + 4}) bludgeoning damage and the target is pushed 5 ft. away." ] }, { "name": "Tidal Rupture {@recharge 5}", "entries": [ "The merfolk sends a 30 ft. wide cone of cavitating watery force out. Each creature in the area must succeed on a {@dc 15} Strength saving throw or take 18 ({@damage 4d8}) thunder damage and be pushed up to 20 ft. away, or take half as much damage on a success. Then, each creature still in the area must repeat the save or take 18 ({@damage 4d8}) bludgeoning damage and be dragged 20 ft. toward the merfolk." ] }, { "name": "Seas Phenomenal (1/Year, Concentration)", "entries": [ "The merfolk calls up a terrible storm in 10 mile radius a that gradually worsens, reaching its peak over the course of 4 hours. Waves on the surface reach 45 ft. high, and strong currents beneath the surface topple boulders and scour exposed surfaces." ] } ], "reaction": [ { "name": "Merfolk Curiosity", "entries": [ "As a reaction to seeing a creature use a nonmagical trait or class feature, the merfolk attempts an Intelligence check with DC equal to 10 plus the creature's level or CR. On a success, the merfolk make use that trait or class feature for the next minute as though it had it." ] }, { "name": "Slap Away", "entries": [ "As a reaction to a creature being forced to move into the merfolk's reach, the merfolk makes a tail slap attack against it." ] }, { "name": "Scintillating Scales", "entries": [ "As a reaction to being hit with a melee attack, the merfolk forces the attacker to succeed on a {@dc 15} Wisdom saving throw or be {@condition charmed} and {@condition incapacitated} until the end of its next turn, or until it takes any damage." ] } ], "traitTags": [ "Amphibious" ], "languageTags": [ "AQ", "C", "P" ], "damageTags": [ "B", "T" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Merfolk.webp", "fluff": { "_monsterFluff": { "name": "Merfolk", "source": "ConfC" } } }, { "name": "Oortling", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "oortling" ] }, "alignment": [ "L", "N" ], "ac": [ 11 ], "hp": { "average": 12, "formula": "5d8 - 5" }, "speed": { "walk": 25, "burrow": 5 }, "str": 7, "dex": 12, "con": 8, "int": 17, "wis": 11, "cha": 12, "skill": { "history": "+5", "nature": "+5", "stealth": "+3" }, "passive": 10, "resist": [ "cold" ], "languages": [ "Common", "Oortling" ], "cr": "1/8", "trait": [ { "name": "Bred Timidity", "entries": [ "The oortling has disadvantage on saving throws against being {@condition frightened}. Whenever the oortling starts its turn {@condition frightened}, it takes {@damage 1d8} psychic damage." ] }, { "name": "Ice-Sculptor", "entries": [ "The oortling can manipulate and burrow through ice as though it were soft clay." ] } ], "action": [ { "name": "Toothless Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}1 bludgeoning damage." ] }, { "name": "Suck Ice", "entries": [ "The oortling comforts itself by sucking some of the mineral-rich ice chips it carries with it. For the next minute, the oortling has resistance to psychic damage.", "If the oortling takes any psychic damage, it cannot use this ability until it replenishes its ice supply." ] } ], "reaction": [ { "name": "Psychic Awakening", "entries": [ "As a reaction when the oortling fails a saving throw by 10 or more, roll a {@dice d100}. On a roll of 10 or below, the oortling undergoes a psychic awakening, gaining the Awakened Oortling trait." ] } ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [ { "name": "Note: Awakened Oortling", "entries": [ "As a Bonus Action, the oortling gains one of the following benefits until the beginning of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Psychic Mirror", "entries": [ " Until the beginning of the Oortling's next turn, whenever it would take any psychic damage, the oortling takes no psychic damage and each non-oortling within 15 feet takes that amount of psychic damage instead." ], "type": "item" }, { "name": "Telekinetic Trip", "entries": [ " One creature within 20 feet that the oortling can see must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ], "type": "item" } ] } ], "type": "inset" } ] }, { "name": "Orc Deathseeker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "C", "E" ], "ac": [ 11 ], "hp": { "average": 13, "formula": "2d8 + 4" }, "speed": { "walk": 30 }, "str": 15, "dex": 12, "con": 15, "int": 7, "wis": 11, "cha": 10, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Orc" ], "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Aggressive", "entries": [ "As a Bonus Action, the orc can move up to its speed toward a hostile creature that it can see." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the orc takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the orc takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Hacking Flurry (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}2 slashing damage and the target is pushed 5 feet for each orc that added to this attack beyond the first." ] } ], "reaction": [ { "name": "Savage Demise", "entries": [ "When the orc drops to 0 hit points, it may use its reaction to make a single attack before falling {@condition unconscious}." ] } ], "traitTags": [ "Aggressive" ], "senseTags": [ "D" ], "languageTags": [ "C", "O" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Orc.webp", "fluff": { "_monsterFluff": { "name": "Orc", "source": "ConfC" } } }, { "name": "Orc Charger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 60, "formula": "8d8 + 24" }, "speed": { "walk": 30 }, "str": 16, "dex": 12, "con": 16, "int": 7, "wis": 11, "cha": 10, "skill": { "athletics": "+5", "intimidation": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Orc" ], "cr": "1/2", "trait": [ { "name": "Aggressive", "entries": [ "As a Bonus Action, the orc can move up to its speed toward a hostile creature that it can see." ], "sort": 0 }, { "name": "Powerful Strikes", "entries": [ "If the orc moved at least 10 feet straight toward a target and then hits it with a melee weapon attack, the target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Greataxe", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d12 + 3}) slashing damage." ] }, { "name": "Javelin", "entries": [ "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 30/120 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] } ], "reaction": [ { "name": "Savage Demise", "entries": [ "When the orc drops to 0 hit points, it may use its reaction to make a single attack before falling {@condition unconscious}." ] } ], "traitTags": [ "Aggressive" ], "senseTags": [ "D" ], "languageTags": [ "C", "O" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Orc.webp", "fluff": { "_monsterFluff": { "name": "Orc", "source": "ConfC" } } }, { "name": "Orc Deadeye", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 45, "formula": "6d8 + 18" }, "speed": { "walk": 30 }, "str": 14, "dex": 16, "con": 16, "int": 7, "wis": 11, "cha": 10, "skill": { "athletics": "+4", "intimidation": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Orc" ], "cr": "1/2", "trait": [ { "name": "Aggressive", "entries": [ "As a Bonus Action, the orc can move up to its speed toward a hostile creature that it can see." ], "sort": 0 } ], "action": [ { "name": "Orcish Longbow", "entries": [ "{@atk rw} {@hit 5} to hit, range 80/320 ft., one target. {@h}10 ({@damage 1d8 + 5}) piercing damage (The Orcish Longbow adds Strength and Dexterity to damage)" ] }, { "name": "Mallet", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 2}) bludgeoning damage and the target is pushed 5 ft. away." ] } ], "reaction": [ { "name": "Snap Shot", "entries": [ "As a reaction to a creature ending its movement closer to the orc than it started, the orc makes a longbow attack at disadvantage against it." ] }, { "name": "Savage Demise", "entries": [ "When the orc drops to 0 hit points, it may use its reaction to make a single attack before falling {@condition unconscious}." ] } ], "traitTags": [ "Aggressive" ], "senseTags": [ "D" ], "languageTags": [ "C", "O" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Orc.webp", "fluff": { "_monsterFluff": { "name": "Orc", "source": "ConfC" } } }, { "name": "Orc Line-Crasher", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain mail|PHB}" ] } ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "walk": 30 }, "str": 16, "dex": 12, "con": 16, "int": 7, "wis": 11, "cha": 10, "skill": { "athletics": "+5", "intimidation": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Orc" ], "cr": "1", "trait": [ { "name": "Aggressive", "entries": [ "As a Bonus Action, the orc can move up to its speed toward a hostile creature that it can see." ], "sort": 0 }, { "name": "Powerful Strikes", "entries": [ "If the orc moved at least 10 feet straight toward a target and then hits it with a melee weapon attack, the target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 }, { "name": "In the Thick", "entries": [ "If the orc is within 5 feet of two or more enemies it may make two Pikebreaker Zweihander attacks with its action, instead of one." ], "sort": 2 } ], "action": [ { "name": "Pikebreaker Zweihander", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d12 + 3}) slashing damage.", "If the target is wielding a spear or similar weapon, it has disadvantage on attacks that target the orc until the end of the orc's next turn." ] }, { "name": "Blood for Blood {@recharge 5}", "entries": [ "The orc screams a challenge. Until the beginning of its next turn, it may make a melee attack whenever it takes damage." ] } ], "reaction": [ { "name": "Savage Demise", "entries": [ "When the orc drops to 0 hit points, it may use its reaction to make a single attack before falling {@condition unconscious}." ] } ], "traitTags": [ "Aggressive" ], "senseTags": [ "D" ], "languageTags": [ "C", "O" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Orc.webp", "fluff": { "_monsterFluff": { "name": "Orc", "source": "ConfC" } } }, { "name": "Orc Trencher", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "{@item hide armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30 }, "str": 16, "dex": 12, "con": 16, "int": 13, "wis": 11, "cha": 10, "skill": { "athletics": "+5", "intimidation": "+2", "survival": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Orc" ], "cr": "3", "trait": [ { "name": "Aggressive", "entries": [ "As a Bonus Action, the orc can move up to its speed toward a hostile creature that it can see." ], "sort": 0 }, { "name": "Fortifier", "entries": [ "While the orc is within 5 ft. of an object that grants cover, it has advantage on melee attacks." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The orc makes two attacks with its folding spetum." ] }, { "name": "Folding Spetum", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage. On a critical hit, the target drops its shield, if it is wielding one." ] }, { "name": "Plant Stakes (3/Day)", "entries": [ "The orc trencher plants stakes in a 5 foot radius area centered on a point within 10 ft. The area becomes difficult terrain, and when a creature moves into or within the area, it takes 5 ({@damage 2d4}) piercing damage for every 5 feet it travels." ] }, { "name": "Raise Bulwark {@recharge 5}", "entries": [ "The orc trencher raises a 10 foot by 10 foot wall that counts as three-quarters cover for those sheltering behind it, granting a +5 bonus to AC and Dexterity saving throws.", "The wall can be attacked (AC 15; 20 hit points; vulnerability to fire damage)." ] } ], "reaction": [ { "name": "Savage Demise", "entries": [ "When the orc drops to 0 hit points, it may use its reaction to make a single attack before falling {@condition unconscious}." ] } ], "traitTags": [ "Aggressive" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "O" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Orc.webp", "fluff": { "_monsterFluff": { "name": "Orc", "source": "ConfC" } } }, { "name": "Orc Eye of Gruumsh", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "{@item ring mail|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30 }, "str": 17, "dex": 14, "con": 16, "int": 12, "wis": 17, "cha": 12, "skill": { "athletics": "+5", "intimidation": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Orc" ], "cr": "4", "trait": [ { "name": "Aggressive", "entries": [ "As a Bonus Action, the orc can move up to its speed toward a hostile creature that it can see." ], "sort": 0 }, { "name": "Powerful Strikes", "entries": [ "If the orc moved at least 10 feet straight toward a target and then hits it with a melee weapon attack, the target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 }, { "name": "Swift Arm of Vengeance", "entries": [ "When the eye of Gruumsh is reduced below 61 hit points, each friendly orc within 15 feet may use its reaction to make a single melee weapon attack." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The eye of Gruumsh makes two melee attacks." ] }, { "name": "Warbreaker Hammer", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage." ] }, { "name": "Chaos Hammer {@recharge 5}", "entries": [ "Each other creature within 15 feet must succeed on a {@dc 13} Dexterity saving throw or take 18 ({@damage 4d8}) thunder damage and be knocked {@condition prone}, or half as much damage on a success." ] } ], "reaction": [ { "name": "Savage Demise", "entries": [ "When the orc drops to 0 hit points, it may use its reaction to make a single attack before falling {@condition unconscious}." ] }, { "name": "Eye of Wrath", "entries": [ "As a reaction to being hit with a melee attack, the orc forces the attacker to succeed on a {@dc 13} Wisdom saving throw or become {@condition frightened} until the end of the attacker's next turn. A creature {@condition frightened} in this way must use all of its movement to move away from the orc." ] } ], "traitTags": [ "Aggressive" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "O" ], "damageTags": [ "B", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Orc Eye of Gruumsh.webp", "fluff": { "_monsterFluff": { "name": "Orc Eye of Gruumsh", "source": "ConfC" } } }, { "name": "Orc Warboss", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain mail|PHB}" ] } ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 30 }, "str": 18, "dex": 12, "con": 16, "int": 14, "wis": 11, "cha": 10, "skill": { "athletics": "+7", "intimidation": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Common", "Orc" ], "cr": "5", "trait": [ { "name": "Aggressive", "entries": [ "As a Bonus Action, the orc can move up to its speed toward a hostile creature that it can see." ], "sort": 0 }, { "name": "Powerful Strikes", "entries": [ "If the orc moved at least 10 feet straight toward a target and then hits it with a melee weapon attack, the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The orc warboss makes two attacks with its greatsword." ] }, { "name": "Horsecleaver Greatblade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) slashing damage. If the target is a beast, it takes an additional 7 ({@damage 2d6}) slashing damage." ] }, { "name": "Battle Cry {@recharge 5}", "entries": [ "Each friendly orc within 60 feet of the warboss that can hear it gains advantage on attack rolls and saving throws until the start of its next turn." ] } ], "reaction": [ { "name": "See Red (1/Day)", "entries": [ "As a reaction to being reduced below 68 hit points, the orc immediately recharges its Battle Cry and uses it as a reaction." ] }, { "name": "Savage Demise", "entries": [ "When the orc drops to 0 hit points, it may use its reaction to make a single melee attack before falling {@condition unconscious}." ] } ], "traitTags": [ "Aggressive" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "O" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Orc War Chief.webp", "fluff": { "_monsterFluff": { "name": "Orc War Chief", "source": "ConfC" } } }, { "name": "Orc Killaboss", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "{@item breastplate|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 204, "formula": "24d8 + 96" }, "speed": { "walk": 30 }, "str": 20, "dex": 10, "con": 19, "int": 16, "wis": 14, "cha": 14, "save": { "dex": "+3", "con": "+6" }, "skill": { "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "languages": [ "Common", "Orc" ], "cr": "9", "trait": [ { "name": "Gnashtooth Tack", "entries": [ "While riding a creature, the orc acts on its mount's initiative, rather than rolling its own." ], "sort": 0 }, { "name": "Aggressive", "entries": [ "As a Bonus Action, the orc can move up to its speed toward a hostile creature that it can see." ], "sort": 1 }, { "name": "Scareshield", "entries": [ "A creature that starts its turn {@condition prone} and within 5 ft. of the orc must make a {@dc 14} Wisdom saving throw. On a failed save, the creature uses all of its movement to move away from the orc." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The killaboss makes three attacks with its jagged spear, one of which it may replace with its battle cry, if available." ] }, { "name": "Jagged Spear", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}15 ({@dice 2d10 + 4}) piercing plus 4 ({@damage 1d8}) slashing damage.", "If the target is mounted, it must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Battle Cry {@recharge 5}", "entries": [ "Each friendly orc within 60 feet of the killaboss that can hear it gains advantage on attack rolls and saving throws until the start of its next turn." ] } ], "reaction": [ { "name": "See Red (1/Day)", "entries": [ "As a reaction to being reduced below 58 hit points, the orc immediately recharges its Battle Cry and uses it as a reaction." ] }, { "name": "Savage Demise", "entries": [ "When the orc drops to 0 hit points, it may use its reaction to make a single melee attack before falling {@condition unconscious}." ] } ], "traitTags": [ "Aggressive" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "O" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Orc.webp", "fluff": { "_monsterFluff": { "name": "Orc", "source": "ConfC" } } }, { "name": "Orog Breacher", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "understeel plate" ] } ], "hp": { "average": 68, "formula": "8d8 + 32" }, "speed": { "walk": 30, "climb": 30 }, "str": 18, "dex": 16, "con": 18, "int": 12, "wis": 14, "cha": 12, "skill": { "perception": "+6", "stealth": "+5", "survival": "+2" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "languages": [ "Orc", "Undercommon" ], "cr": "2", "trait": [ { "name": "Forged in the Deep", "entries": [ "The orog can't be {@condition frightened} by a creature without darkvision." ], "sort": 0 }, { "name": "Patient Lurker", "entries": [ "The orog can make one melee attack as a Bonus Action against a creature it started its turn hidden from." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The orog makes two attacks with its Shovelaxe, one of which it may replace with a use of its Tunnel Breach." ] }, { "name": "Understeel Shovelaxe", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d12 + 4}) bludgeoning damage.", "On a critical hit, one nonmagical weapon, shield, or spell focus the target is wielding breaks and becomes unusable until repaired." ] }, { "name": "Tunnel Breach", "entries": [ "The orog gains a 5 foot burrow speed until the end of its turn, leaving a 5 foot wide tunnel behind it as it moves.", "If the orog digs up from beneath a Medium or smaller creature, the creature must succeed on a {@dc 14} Dexterity saving throw or fall {@condition prone} in the Orog's tunnel and be {@condition stunned} until the end of the orog's next turn, or move to the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Savage Demise", "entries": [ "When the orog drops to 0 hit points, it may use its reaction to make one attack before falling {@condition unconscious}." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "O", "U" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Orog.webp", "fluff": { "_monsterFluff": { "name": "Orog", "source": "ConfC" } } }, { "name": "Orog Headtaker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "understeel plate" ] } ], "hp": { "average": 123, "formula": "13d8 + 65" }, "speed": { "walk": 30, "climb": 30 }, "str": 19, "dex": 16, "con": 20, "int": 14, "wis": 12, "cha": 15, "skill": { "athletics": "+7", "intimidation": "+5", "stealth": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "languages": [ "Orc", "Undercommon" ], "cr": "7", "trait": [ { "name": "Forged in the Deep", "entries": [ "The orog can't be {@condition frightened} by a creature without darkvision." ], "sort": 0 }, { "name": "Patient Lurker", "entries": [ "The orog can make one melee attack as a Bonus Action against a creature it started its turn hidden from." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The orog makes three attacks with its Serrated Armblade, one of which it may replace with a use of its Claim Head." ] }, { "name": "Serrated Armblade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the creature begins to bleed, losing 2 ({@dice 1d4}) hit points at the start of each of its turns.", "This effect ends when a creature succeeds on a {@dc 12} Wisdom ({@skill Medicine}) check to stanch the wound as an action, or when the bleeding creature receives any magical healing." ] }, { "name": "Claim Head", "entries": [ "The orog attempts to saw the head off a living creature with 0 hit points within 5 feet.", "The creature must immediately make three death Saving Throws. If the creature dies, each of the creature's allies that can see it must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the orog's next turn." ] } ], "reaction": [ { "name": "Savage Demise", "entries": [ "When the orog drops to 0 hit points, it may use its reaction to make one attack before falling {@condition unconscious}." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "O", "U" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Orog.webp", "fluff": { "_monsterFluff": { "name": "Orog", "source": "ConfC" } } }, { "name": "Phanaton", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "phanaton" ] }, "alignment": [ "N" ], "ac": [ 12 ], "hp": { "average": 18, "formula": "4d6 + 4" }, "speed": { "walk": 40, "climb": 40, "fly": { "number": 60, "condition": "(glide)" } }, "str": 11, "dex": 15, "con": 12, "int": 10, "wis": 13, "cha": 8, "skill": { "perception": "+3", "sleight of hand": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Common", "Phanaton" ], "cr": "1/2", "trait": [ { "name": "Glider", "entries": [ "When the phanaton uses its fly speed, it must end its movement closer to the ground than it started." ] }, { "name": "Jumpy", "entries": [ "The phanaton adds its {@skill Perception} bonus to initiative checks." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The phanaton makes one attack with its dagger and uses its opposable tail." ] }, { "name": "Flint Dagger", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage. On a critical hit, the phanaton may make an additional melee attack as a bonus action." ] }, { "name": "Opposable Tail", "entries": [ "The phanaton uses its tail to do any of the following.", "Make a Dexterity ({@skill Sleight of Hand}) check to pickpocket a creature.", "Make a Strength ({@skill Athletics}) check to knock a creature {@condition prone}.", "Give a creature within 5 ft. disadvantage on attacks of opportunity this turn.", "Give itself the Help action." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Phanaton Piercer", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "phanaton" ] }, "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 65, "formula": "10d8 + 20" }, "speed": { "walk": 40, "climb": 40, "fly": { "number": 60, "condition": "(glide)" } }, "str": 13, "dex": 16, "con": 14, "int": 10, "wis": 14, "cha": 8, "skill": { "athletics": "+3", "perception": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Phanaton" ], "cr": "3", "trait": [ { "name": "Glider", "entries": [ "When the phanaton uses its fly speed, it must end its movement closer to the ground than it started." ] }, { "name": "Jumpy", "entries": [ "The phanaton adds its {@skill Perception} bonus to initiative checks." ] }, { "name": "Cephalothorax Piercer", "entries": [ "If the phanaton strikes a spider with a critical hit, the spider falls {@condition prone} and cannot stand until it completes a short or long rest." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The phanaton makes two attacks with its war pick and uses its opposable tail." ] }, { "name": "Flint War Pick", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage. This attack deals an additional 4 ({@damage 1d8}) damage for each 5 ft. the phanaton descended this turn." ] }, { "name": "Opposable Tail", "entries": [ "The phanaton uses its tail to do any of the following.", "Make a Dexterity ({@skill Sleight of Hand}) check to pickpocket a creature.", "Make a Strength ({@skill Athletics}) check to knock a creature {@condition prone}.", "Give a creature within 5 ft. disadvantage on attacks of opportunity this turn.", "Give itself the Help action." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Quaggoth", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "quaggoth" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 50, "formula": "1d4 + 5" }, "speed": { "walk": 30, "climb": 30 }, "str": 17, "dex": 12, "con": 16, "int": 6, "wis": 12, "cha": 7, "skill": { "athletics": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Undercommon" ], "cr": "2", "trait": [ { "name": "Wounded Fury", "entries": [ "While it has 10 hit points or fewer, the quaggoth has advantage on attack rolls. In addition, it deals an extra 7 ({@damage 2d6}) damage to any target it hits with a melee attack." ], "sort": 0 }, { "name": "Psychic Sensitivity", "entries": [ "If the quaggoth takes psychic damage, it must succeed on a {@dc 10} Constitution saving throw or be {@condition stunned} until the end of its next turn." ], "sort": 1 }, { "name": "Corpse Eater", "entries": [ "If the quaggoth hits a dead or {@condition unconscious} creature with its bite, it gains resistance to all damage until the start of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The quaggoth makes two attacks; one its Claw and one with its Bite." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage. If this attack was made at advantage, the target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d4 + 3}) piercing damage." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "U" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Quaggoth.webp", "fluff": { "_monsterFluff": { "name": "Quaggoth", "source": "ConfC" } } }, { "name": "Ratfolk Swarmslave", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "ratfolk" ] }, "alignment": [ "C", "E" ], "ac": [ 11 ], "hp": { "average": 10, "formula": "3d8 - 3" }, "speed": { "walk": 30, "burrow": 5 }, "str": 8, "dex": 13, "con": 9, "int": 12, "wis": 10, "cha": 9, "skill": { "perception": "+2" }, "senses": [ "darkvision 30 ft." ], "passive": 12, "languages": [ "Common", "Ratfolk" ], "cr": { "cr": "1", "xp": 40 }, "trait": [ { "name": "Quick Squeeze", "entries": [ "The ratfolk may move through any space larger than its skull without squeezing." ] }, { "name": "Gnaw Through", "entries": [ "The ratfolk can burrow a tiny hole through one foot of nonmagical wood in ten minutes, or through one foot of stone or soft metal in one hour." ] }, { "name": "Minion", "entries": [ "If the ratfolk takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the ratfolk takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Yellowed Bites (Group Attack)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}1 piercing damage." ] } ], "bonus": [ { "name": "Scurry Away!", "entries": [ "The ratfolk moves up to its speed directly away from a hostile creature that it can see." ] } ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Ratfolk Clanrat", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "ratfolk" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 13, "formula": "3d8" }, "speed": { "walk": 30, "burrow": 5 }, "str": 8, "dex": 14, "con": 10, "int": 12, "wis": 10, "cha": 9, "skill": { "perception": "+2" }, "senses": [ "darkvision 30 ft." ], "passive": 12, "languages": [ "Common", "Ratfolk" ], "cr": { "cr": "3", "xp": 140 }, "trait": [ { "name": "Quick Squeeze", "entries": [ "The ratfolk may move through any space larger than its skull without squeezing." ] }, { "name": "Gnaw Through", "entries": [ "The ratfolk can burrow a tiny hole through one foot of nonmagical wood in ten minutes, or through one foot of stone or soft metal in one hour." ] }, { "name": "Minion", "entries": [ "If the ratfolk takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the ratfolk takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Yellowed Bites (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}3 piercing damage." ] }, { "name": "Rusted Blades", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 slashing damage. On a roll of 1, the blade breaks and becomes unusable.", "If at least three ratfolk added to this attack, the target must succeed on a {@dc 11} Constitution saving throw or be infected with {@disease lockjaw|ConfC}." ] } ], "bonus": [ { "name": "Scurry Away!", "entries": [ "The ratfolk moves up to its speed directly away from a hostile creature that it can see." ] } ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Ratfolk Breach Vermin", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "ratfolk" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "scavenged breastplate" ] } ], "hp": { "average": 84, "formula": "14d8 + 28" }, "speed": { "walk": 30 }, "str": 15, "dex": 13, "con": 15, "int": 12, "wis": 10, "cha": 9, "save": { "dex": "+3", "con": "+4" }, "skill": { "perception": "+2", "stealth": "+3" }, "senses": [ "darkvision 30 ft." ], "passive": 12, "languages": [ "Common", "Ratfolk" ], "cr": "2", "trait": [ { "name": "Gnaw Through", "entries": [ "The ratfolk can burrow a tiny hole through one foot of nonmagical wood in ten minutes, or through one foot of stone or soft metal in one hour." ] }, { "name": "Breacher", "entries": [ "A creature that is Surprised by one or more breach vermin must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} for the next minute.", "A {@condition frightened} creature repeats this save at the end of each of its turns after the first, ending the effect on a success." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ratfolk makes three attacks, one of which may be with its Yellowed Bite." ] }, { "name": "Yellowed Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage." ] }, { "name": "Rusted Glaive", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d10 + 2}) slashing damage. On a critical hit, the target is infected with {@disease lockjaw|ConfC}.", "On a roll of 1, the blade breaks and becomes unusable." ] }, { "name": "Brace for Charge {@recharge}", "entries": [ "Until the beginning of the ratfolk's next turn, whenever a creature enters its reach the ratfolk may make a Rusted Glaive attack against it. If the attack hits, the creature may not move closer to the breach vermin this turn." ] } ], "bonus": [ { "name": "Scurry Away!", "entries": [ "The ratfolk moves up to its speed directly away from a hostile creature that it can see." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Ratfolk Plaguebearers", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "ratfolk" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 30 }, "str": 14, "dex": 17, "con": 16, "int": 12, "wis": 10, "cha": 7, "save": { "dex": "+6", "con": "+6" }, "skill": { "perception": "+3", "medicine": "+3", "nature": "+4" }, "senses": [ "darkvision 30 ft." ], "passive": 12, "languages": [ "Common", "Ratfolk" ], "cr": "5", "trait": [ { "name": "Quick Squeeze", "entries": [ "The ratfolk may move through any space larger than its skull without squeezing." ] }, { "name": "Gnaw Through", "entries": [ "The ratfolk can burrow a tiny hole through one foot of nonmagical wood in ten minutes, or through one foot of stone or soft metal in one hour." ] }, { "name": "Backswing", "entries": [ "If the ratfolk misses with a melee attack, its next melee attack this turn is made at advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ratfolk makes three melee attacks, one of which may be with its Rottooth Bite." ] }, { "name": "Rottooth Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 3}) piercing damage and 14 ({@damage 4d6}) necrotic damage." ] }, { "name": "Plague Censer", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage and the target must succeed on a {@dc 14} Constitution saving throw or take 7 ({@damage 2d6}) poison damage and be infected with {@disease filth fever|ConfC}.", "On a roll of 1, the censer is ripped from the ratfolk's grasp and flung up to 15 feet in a direction of the target's choice." ] } ], "bonus": [ { "name": "Scurry Away!", "entries": [ "The ratfolk moves up to its speed directly away from a hostile creature that it can see." ] } ], "reaction": [ { "name": "Infected Resilience", "entries": [ "As a reaction to being hit with an attack, the ratfolk halves the attack's damage.", "If the attack dealt slashing or piercing damage, one creature within 5 feet must succeed on a {@dc 14} Constitution saving throw or be infected with {@disease filth fever|ConfC}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "I", "N", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Ratfolk Ratling Gunner", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "ratfolk" ] }, "alignment": [ "C", "E" ], "ac": [ 14 ], "hp": { "average": 157, "formula": "21d8 + 63" }, "speed": { "walk": 30 }, "str": 15, "dex": 18, "con": 16, "int": 9, "wis": 16, "cha": 7, "save": { "str": "+5", "dex": "+7" }, "skill": { "intimidation": "+1", "perception": "+6" }, "senses": [ "darkvision 30 ft." ], "passive": 12, "languages": [ "Common", "Ratfolk" ], "cr": "7", "trait": [ { "name": "Quick Squeeze", "entries": [ "The ratfolk may move through any space larger than its skull without squeezing." ] }, { "name": "Gnaw Through", "entries": [ "The ratfolk can burrow a tiny hole through one foot of nonmagical wood in ten minutes, or through one foot of stone or soft metal in one hour." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ratfolk makes an attack with its rattling volley against each creature in a 60 foot cone." ] }, { "name": "Gun Bash", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Ratling Volley", "entries": [ "{@atk rw} {@hit 7} to hit, range 60 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage.", "On a roll of 1, the gun jams. The ratfolk immediately ends its turn and loses the effects of its Spin Up ability." ] } ], "bonus": [ { "name": "Spin Up {@recharge 4}", "entries": [ "For the next minute, whenever the ratfolk uses its Multiattack it may make one additional Ratling Volley attack against a target of its choice.", "The ratfolk may benefit from multiple instances of this ability at once." ] }, { "name": "Scurry Away!", "entries": [ "The ratfolk moves up to its speed directly away from a hostile creature that it can see." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "variant": [] }, { "name": "Reigar Maven", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "reigar" ] }, "alignment": [ "C", "N" ], "ac": [ 13 ], "hp": { "average": 82, "formula": "15d8 + 15" }, "speed": { "walk": 30, "swim": 30 }, "str": 17, "dex": 16, "con": 12, "int": 14, "wis": 15, "cha": 21, "save": { "dex": "+6", "cha": "+8" }, "skill": { "history": "+5", "performance": "+8" }, "passive": 12, "languages": [ "Celestial", "Common", "Deep Speech", "Draconic" ], "cr": "6", "trait": [ { "name": "Sense of the Sublime", "entries": [ "Whenever the reigar deals psychic damage, it gains an equal number of temporary hit points. While it has any of these temporary hit points, it adds its Charisma modifier to its AC." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The reigar makes two attacks with its Pandivergent Metatrident, one of which it may replace with its Epitaph to Modernity." ] }, { "name": "Pandivergent Metatrident", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., any number of targets. {@h}7 ({@damage 1d8 + 3}) force damage plus 3 ({@damage 1d6}) psychic damage." ] }, { "name": "Epitaph to Modernity (2nd Level Spell, Concentration)", "entries": [ "The reigar chooses a spell level or weapon type. Whenever a creature within 30 feet of the reigar casts a spell of the chosen level or makes an attack with the chosen weapon type, it takes 10 ({@damage 3d6}) psychic damage." ] }, { "name": "Reflect the Real", "entries": [ "The reigar summons a construct duplicate of itself in an unoccupied space within 5 feet with one hit point that takes its turn immediately after the reigar and cannot create duplicates of itself or use its Multiattack.", "The duplicate lasts for a minute, or until the reigar uses this ability again. When the duplicate is destroyed, it disappears in a shower of prismatic sparks." ] } ], "reaction": [ { "name": "Aesthetic Iteration (1/Day, 4th Level Spell)", "entries": [ "As a reaction when another creature the reigar can see casts a spell of 2nd level or below, the reigar casts a copy of that spell, using its own attack modifier (+8) and its own Save DC ({@dc 16}).", "If the spell deals damage, the reigar may change the damage type to a type of its choice. If the spell requires a saving throw, the reigar may change it to require a different saving throw of its choice." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "DS" ], "damageTags": [ "O", "Y" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/BAM/Reigar.webp", "fluff": { "_monsterFluff": { "name": "Reigar", "source": "ConfC" } } }, { "name": "Reigar Arbiter", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "reigar" ] }, "alignment": [ "C", "N" ], "ac": [ 12 ], "hp": { "average": 99, "formula": "18d8 + 18" }, "speed": { "walk": 30, "swim": 30 }, "str": 18, "dex": 15, "con": 12, "int": 19, "wis": 16, "cha": 24, "save": { "dex": "+5", "con": "+4", "wis": "+6", "cha": "+10" }, "skill": { "arcana": "+7", "history": "+7", "performance": "+10", "persuasion": "+10" }, "passive": 13, "languages": [ "Celestial", "Common", "Deep Speech", "Draconic" ], "cr": "8", "trait": [ { "name": "Sense of the Sublime", "entries": [ "Whenever the reigar deals psychic damage, it gains an equal number of temporary hit points. While it has any of these temporary hit points, it adds its Charisma modifier to its AC." ], "sort": 0 } ], "action": [ { "name": "Daring Juxtaposition (3rd Level Spell)", "entries": [ "Chaotic energy erupts between two creatures the reigar can see within 60 feet of it and within 15 feet of each other.", "Each of the creatures must succeed on a {@dc 18} Dexterity saving throw or take 28 ({@damage 8d6}) damage, divided equally between any two damage types of the reigar's choice (round down), or take half as much damage on a success." ] }, { "name": "Recompose (5th Level Spell) {@recharge 5}", "entries": [ "The reigar forces each creature it can see within 30 feet of it to succeed on a {@dc 18} Charisma saving throw or be teleported to an unoccupied space within 30 feet that the reigar can see. The reigar may choose two affected creatures to appear wielding each other's weapons and spell foci." ] }, { "name": "Stochastic Decollage (1/Day, 6th Level Spell, Concentration)", "entries": [ "Up to six creatures the reigar can see within 60 feet must each succeed on a {@dc 18} Wisdom saving throw or be {@condition charmed} by the reigar for the next minute. A creature {@condition charmed} in this way is hostile to each other creature {@condition charmed} in this way and repeats this save whenever it takes damage, ending the effect on a success." ] } ], "reaction": [ { "name": "Excoriate Tedium", "entries": [ "As a reaction when a creature the reigar can see casts a spell that the reigar has seen a creature cast in the last minute, the reigar forces the creature to succeed on a {@dc 18} Wisdom saving throw or take 13 ({@damage 3d8}) psychic damage as it is overcome with doubt and insecurity." ] } ], "languageTags": [ "C", "CE", "DR", "DS" ], "damageTags": [ "Y" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/BAM/Reigar.webp", "fluff": { "_monsterFluff": { "name": "Reigar", "source": "ConfC" } } }, { "name": "Reigar Iconoclast", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "reigar" ] }, "alignment": [ "C", "N" ], "ac": [ 14 ], "hp": { "average": 246, "formula": "29d8 + 116" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "swim": 30, "canHover": true }, "str": 18, "dex": 19, "con": 18, "int": 19, "wis": 16, "cha": 25, "save": { "dex": "+10", "con": "+10", "wis": "+9", "cha": "+13" }, "skill": { "arcana": "+10", "history": "+10", "perception": "+9", "performance": "+19", "persuasion": "+13" }, "passive": 19, "languages": [ "Celestial", "Common", "Deep Speech", "Draconic" ], "cr": "18", "trait": [ { "name": "Sense of the Sublime", "entries": [ "Whenever the reigar deals psychic damage, it gains an equal number of temporary hit points. While it has any of these temporary hit points, it adds its Charisma modifier to its AC." ], "sort": 0 }, { "name": "Subvert Expectation", "entries": [ "The reigar does not roll initiative. Instead, it may take its turn directly after any other creature's turn. It regains the ability to do this at initiative count 0 each round." ], "sort": 1 }, { "name": "Shift Perspective (Concentration)", "entries": [ "As a Bonus Action, the reigar twists reality around a creature it can see within 60 feet, maintaining the creature's appearance while altering its reality to produce one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Background", "entries": [ " The creature must succeed on a {@dc 21} Strength saving throw or be pushed up to 30 feet away from the reigar and increase in size by one category until it ends its turn within 30 feet of the reigar. Attacks made by a creature enlarged in this way deal an additional {@damage 1d8} damage." ], "type": "item" }, { "name": "Foreground", "entries": [ " The creature must succeed on a {@dc 21} Strength saving throw or be dragged up to 30 feet toward the reigar and decrease in size by one category until it ends its turn more than 30 feet from the reigar. Attacks made by a creature reduced in this way deal half as much damage." ], "type": "item" } ] } ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The reigar uses its Daring Juxtaposition twice, each of which it may replace with a use of its Transversal Beam." ] }, { "name": "Daring Juxtaposition (3rd Level Spell)", "entries": [ "Chaotic energy erupts between two creatures the reigar can see within 60 feet of it and within 15 feet of each other.", "Each of the creatures must succeed on a {@dc 18} Dexterity saving throw or take 28 ({@damage 8d6}) damage, divided equally between any two damage types of the reigar's choice (round down), or take half as much damage on a success." ] }, { "name": "Transversal Beam (5th Level Spell)", "entries": [ "The reigar sweeps its arm and a 30 foot long, 5 foot wide line of shimmering light that lasts for a minute appears between two points the reigar can see within 120 feet.", "When a creature attempts to exit the line's area for the first time on a turn, the reigar may teleport it to any unoccupied space within the line, or within any Transversal Beam contiguous with the line. An unwilling creature may make a {@dc 21} Charisma saving throw, resisting the effect on a success." ] }, { "name": "Conceptual Assault (7th Level Spell, Concentration) {@recharge 5}", "entries": [ "One creature the reigar can see within 60 feet must succeed on a {@dc 21} Intelligence saving throw or take 45 ({@damage 10d8}) psychic damage and be {@condition stunned} for the next minute as its mind is launched into an illusory reflection of the reigar's mind.", "An affected creature repeats this saving throw at the end of each of its turns, ending the effect on a success or learning one secret or weakness of the reigar's on a failure. A creature that learns one or more secrets or weaknesses in this way has advantage on attacks made against the reigar." ] }, { "name": "Masterstroke Pastiche (1/Day, 8th Level Spell)", "entries": [ "The reigar disintegrates all nonliving, nonmagical stone and earth in a 30 foot radius, 100 foot deep cylinder descending from a point it can see within 100 feet." ] } ], "reaction": [ { "name": "Excoriate Tedium", "entries": [ "As a reaction when a creature the reigar can see casts a spell that the reigar has seen a creature cast in the last minute, the reigar forces the creature to succeed on a {@dc 18} Wisdom saving throw or take 13 ({@damage 3d8}) psychic damage as it is overcome with doubt and insecurity." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE", "DR", "DS" ], "damageTags": [ "Y" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/BAM/Reigar.webp", "fluff": { "_monsterFluff": { "name": "Reigar", "source": "ConfC" } } }, { "name": "Sahuagin", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "sahuagin" ] }, "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 22, "formula": "4d8 + 4" }, "speed": { "walk": 30, "swim": 40 }, "str": 13, "dex": 11, "con": 12, "int": 12, "wis": 13, "cha": 9, "skill": { "perception": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "languages": [ "Sahuagin" ], "cr": "1/2", "trait": [ { "name": "Blood Frenzy", "entries": [ "The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points." ], "sort": 0 }, { "name": "Limited Amphibiousness", "entries": [ "The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating." ], "sort": 1 }, { "name": "Shark Telepathy", "entries": [ "The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy." ], "sort": 2 }, { "name": "Drowner", "entries": [ "When the sahuagin scores a critical hit against a creature that is holding its breath, the creature must make a {@dc 11} Constitution saving throw or lose its held breath." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The sahuagin makes two melee attacks: one with its bite and one with its spear." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) piercing damage." ] }, { "name": "Spear", "entries": [ "{@atk mw,rw} {@hit 3} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d8 + 1}) piercing damage." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Sahuagin.webp", "fluff": { "_monsterFluff": { "name": "Sahuagin", "source": "ConfC" } } }, { "name": "Sahuagin Hunter Saint", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "sahuagin" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30, "swim": 40 }, "str": 16, "dex": 14, "con": 15, "int": 12, "wis": 15, "cha": 9, "skill": { "perception": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "languages": [ "Common", "Sahuagin" ], "cr": "2", "trait": [ { "name": "Blood Frenzy", "entries": [ "The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points." ], "sort": 0 }, { "name": "Limited Amphibiousness", "entries": [ "The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating." ], "sort": 1 }, { "name": "Shark Telepathy", "entries": [ "The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy." ], "sort": 2 }, { "name": "Drowner", "entries": [ "When the sahuagin scores a critical hit against a creature that is holding its breath, the creature must make a {@dc 12} Constitution saving throw or lose its held breath." ], "sort": 3 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage." ] }, { "name": "Water Bolt", "entries": [ "{@atk rs} {@hit 4} to hit, range 120 ft., one target. {@h}16 ({@damage 3d10}) bludgeoning damage and the target is pushed 10 feet away." ] }, { "name": "Devouring Maw {@recharge 5}", "entries": [ "A spectral maw manifests in a 10 foot radius around a point within 60 feet. Each creature in the area must succeed on a {@dc 12} Strength saving throw or be {@condition restrained} until the end of the sahuagin's next turn. Any creature that starts its turn in the maw's area takes 10 ({@damage 3d6}) piercing damage and the sahuagin gains an equal amount of temporary HP." ] } ], "senseTags": [ "SD" ], "languageTags": [ "C", "OTH" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Sahuagin.webp", "fluff": { "_monsterFluff": { "name": "Sahuagin", "source": "ConfC" } } }, { "name": "Sahuagin Baron", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "sahuagin" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 102, "formula": "12d10 + 36" }, "speed": { "walk": 30, "swim": 40 }, "str": 19, "dex": 15, "con": 16, "int": 14, "wis": 13, "cha": 17, "skill": { "perception": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "languages": [ "Common", "Sahuagin" ], "cr": "5", "trait": [ { "name": "Blood Frenzy", "entries": [ "The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points." ], "sort": 0 }, { "name": "Limited Amphibiousness", "entries": [ "The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating." ], "sort": 1 }, { "name": "Shark Telepathy", "entries": [ "The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy." ], "sort": 2 }, { "name": "Drowner", "entries": [ "When the sahuagin scores a critical hit against a creature that is holding its breath, the creature must make a {@dc 14} Constitution saving throw or lose its held breath." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The sahuagin makes three attacks: one with its bite and two with its trident. It may use its blood in the water ability in place of its bite attack." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage." ] }, { "name": "Trident", "entries": [ "{@atk mw,rw} {@hit 7} to hit, reach 10 ft. or range 20/60 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage." ] }, { "name": "Blood in the Water", "entries": [ "Each friendly sahuagin within 15 feet may use its reaction to make a bite attack." ] } ], "reaction": [ { "name": "Raid Leader", "entries": [ "As a reaction to a creature within 10 feet attacking an ally of the sahuagin baron, the sahuagin baron may make a trident attack against the attacker." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RCH", "RW", "THW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Sahuagin Baron.webp", "fluff": { "_monsterFluff": { "name": "Sahuagin Baron", "source": "ConfC" } } }, { "name": "Sahuagin Mawtouched", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "humanoid", "tags": [ "sahuagin", "shapechanger" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "14d12 + 70" }, "speed": { "walk": 30, "swim": 50 }, "str": 23, "dex": 15, "con": 21, "int": 16, "wis": 14, "cha": 18, "save": { "dex": "+7", "con": "+10", "cha": "+9" }, "skill": { "perception": "+12" }, "senses": [ "darkvision 120 ft.", "blindsight 60 ft." ], "passive": 22, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks not made with silvered weapons", "cond": true } ], "languages": [ "Abyssal", "Aquan", "Common" ], "cr": "15", "trait": [ { "name": "Blood Frenzy", "entries": [ "The wereshark has advantage on melee attack rolls against any creature that doesn't have all its hit points." ], "sort": 0 }, { "name": "Electrosensitive", "entries": [ "If the wereshark takes 10 or more lightning damage from a single source, it has disadvantage on attacks until the end of its following turn." ], "sort": 1 }, { "name": "Vessel of the Maw's Will (Mythic Trait, 1/Day)", "entries": [ "When the wereshark is reduced to 0 hit points, it doesn't die or fall {@condition unconscious}. Instead, it gains 161 temporary hit points and transforms into a Huge two-headed shark, gains a fourth legendary action each round, and it immediately regains all spent legendary actions." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the wereshark fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The wereshark makes three attacks: two with its claws and one with its bite if in humanoid form, or two with its bite and one with its tail slam if in shark form." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}22 ({@damage 3d10 + 6}) piercing damage and the target begins to bleed. At the beginning of each of its turns, the target must succeed on a {@dc 18} Constitution saving throw or lose 5 ({@dice 2d4}) hit points, ending the effect on a success." ] }, { "name": "Claw (Humanoid Form Only)", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}11 ({@damage 1d10 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 19})." ] }, { "name": "Tail Slam (Shark Form Only)", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is pushed 10 feet away from the wereshark." ] }, { "name": "Bloodletting Breath (Shark Form Only, Recharge 5-6)", "entries": [ "The wereshark exhales two 60-ft. long, 10 ft. wide streams of corrupted water. Each creature in one or more of those lines must succeed on a {@dc 18} Constitution saving throw, losing 42 ({@dice 10d6}) hit points on a failed save, or losing half as many hit points on a successful one. A creature with more than half its maximum hit points makes this save at advantage." ] } ], "legendary": [ { "name": "Circle", "entries": [ "The wereshark moves up to half its speed without provoking attacks of opportunity. Each creature of its choice within 50 ft. that has fewer than 20 hit points must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] }, { "name": "Hungering Current", "entries": [ "One creature within 60 ft. must succeed on a {@dc 18} Strength saving throw or be pulled 15 ft. toward the wereshark. A creature with fewer than half of its maximum hit points is instead pulled 30 ft. on a failed save." ] }, { "name": "Ram (Costs 2 Actions)", "entries": [ "The wereshark moves at least 20 feet in a straight line towards a creature that does not have all its hit points and makes a bite attack against it. If the attack hits, the target must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of the shark's next turn." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AB", "AQ", "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Sahuagin.webp", "fluff": { "_monsterFluff": { "name": "Sahuagin", "source": "ConfC" } } }, { "name": "Sarrukh", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "sarrukh" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "22d10 + 66" }, "speed": { "walk": 40, "climb": 40 }, "str": 17, "dex": 19, "con": 16, "int": 18, "wis": 16, "cha": 17, "save": { "dex": "+8", "wis": "+7", "cha": "+7" }, "skill": { "arcana": "+8", "perception": "+7", "medicine": "+11" }, "senses": [ "truesight 60 ft." ], "passive": 17, "immune": [ "poison", "radiant" ], "conditionImmune": [ "poisoned" ], "languages": [ "Draconic", "Sarrukh" ], "cr": "10", "trait": [ { "name": "Blessed by the Sun", "entries": [ "While in sunlight, the sarrukh adds {@dice 1d6} to the result of any attack roll or Charisma check it makes." ] }, { "name": "Serpentine Evasion", "entries": [ "If the sarrukh is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the sarrukh instead takes no damage if it succeeds on the saving throw." ] }, { "name": "Limited Magic Immunity", "entries": [ "The sarrukh can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ] }, { "name": "Serpentine Aversion", "entries": [ "If the sarrukh has at least 94 hit points, a hostile creature that starts its turn within 30 ft. of it must make a {@dc 16} Wisdom saving throw. On a failed save, the creature treats any movement toward the sarrukh as being over difficult terrain." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The sarrukh makes three attacks, one of which may be with its bite. It may replace its bite with its Hypnotic Gaze, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d6 + 4}) piercing damage plus and the target must succeed on a {@dc 16} Constitution saving throw or take 10 ({@damage 3d6}) poison damage plus 11 ({@damage 2d10}) radiant damage, or half as much on a success." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}17 ({@damage 3d8 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 16}) and {@condition restrained}." ] }, { "name": "Viper Lightning", "entries": [ "{@atk rs} {@hit 8} to hit, range 120 ft., one target. {@h}9 ({@damage 2d8}) lightning damage plus 10 ({@damage 3d6}) poison damage." ] }, { "name": "Hypnotic Gaze (Concentration)", "entries": [ "One creature within 15 ft. that the sarrukh can see must succeed on a {@dc 16} Wisdom saving throw or use its reaction to drop anything it's carrying, fall {@condition prone}, and grovel for the next minute. An affected creature repeats this saving throw at the end of each of its turns and whenever it takes damage, ending the effect on a success." ] }, { "name": "Sun Orb {@recharge 5}", "entries": [ "Each creature in a 10 ft. radius centered on a point within 60 ft. must succeed on a {@dc 16} Constitution saving throw or take 17 ({@dice 5d6}) fire plus 17 ({@damage 5d6}) radiant damage, or half as much on a success. A creature that fails by 5 or more is additionally {@condition blinded} until the end of the sarrukh's next turn." ] } ], "reaction": [ { "name": "Noxious Whirlwhind", "entries": [ "As a reaction to being reduced below 94 hit points, the sarrukh unleashes a venomous gale. Each creature within 15 ft. of it must succeed on a {@dc 16} Strength saving throw or take 14 ({@damage 4d6}) poison damage and be knocked {@condition prone}, or half as much on a success." ] }, { "name": "Vanishing Slide", "entries": [ "As a reaction to being hit with a melee attack, the sarrukh turns {@condition invisible} until the beginning of its next turn and moves up to half his speed." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR" ], "damageTags": [ "B", "I", "L", "P", "R" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Sarrukh Flesh Shaper", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "humanoid", "tags": [ "sarrukh" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 266, "formula": "28d10 + 112" }, "speed": { "walk": 40, "climb": 40 }, "str": 18, "dex": 22, "con": 19, "int": 23, "wis": 16, "cha": 18, "save": { "dex": "+8", "wis": "+7", "cha": "+7" }, "skill": { "arcana": "+8", "perception": "+7", "medicine": "+11" }, "senses": [ "truesight 60 ft." ], "passive": 15, "immune": [ "poison", "radiant" ], "conditionImmune": [ "poisoned" ], "languages": [ "Draconic", "Sarrukh" ], "cr": "16", "trait": [ { "name": "Blessed by the Sun", "entries": [ "While in sunlight, the sarrukh adds {@dice 1d6} to the result of any attack roll or Charisma check it makes." ] }, { "name": "Serpentine Evasion", "entries": [ "If the sarrukh is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the sarrukh instead takes no damage if it succeeds on the saving throw." ] }, { "name": "Limited Magic Immunity", "entries": [ "The sarrukh can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ] }, { "name": "Serpentine Terror", "entries": [ "If the sarrukh has at least 94 hit points, a non-sarrukh creature that starts its turn within 30 ft. of it must succeed a {@dc 16} Wisdom saving throw or be {@condition frightened} of it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The sarrukh makes three attacks, one of which may be with its bite. It may replace its bite with its Hypnotic Gaze, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one creature. {@h}13 ({@damage 2d6 + 6}) piercing damage plus and the target must succeed on a {@dc 17} Constitution saving throw or take 10 ({@damage 3d6}) poison damage plus 11 ({@damage 2d10}) radiant damage, or half as much on a success." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one creature. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage. If the target is Medium or smaller, it is {@condition grappled} (escape {@dc 19}). Until this grapple ends, the target is {@condition restrained} and can't breathe, and the sarrukh can't constrict another targets." ] }, { "name": "Hypnotic Gaze (Concentration)", "entries": [ "One creature within 15 ft. that the sarrukh can see must succeed on a {@dc 19} Wisdom saving throw or use its reaction to drop anything it's carrying, fall {@condition prone}, and grovel for the next minute. An affected creature repeats this saving throw at the end of each of its turns and whenever it takes damage, ending the effect on a success." ] }, { "name": "Sunlight Blessing (4th Level Spell, Concentration)", "entries": [ "The sarrukh creates a 10 ft. diameter sphere of pure sunlight in an unoccupied spaced centered on a point within 30 ft. The sphere sheds bright sunlight for 120 ft., and dim light for an additional 120 ft. A creature that starts its turn within 60 ft. of the sphere takes 5 ({@damage 1d10}) radiant damage." ] }, { "name": "Warp Flesh {@recharge 5}", "entries": [ "One creature within 5 ft. must succeed on a {@dc 19} Constitution saving throw or have its Charisma Score reduced by 7 ({@dice 2d6}), to a minimum of 1, until it completes a short or long rest. A creature reduced to 1 Charisma in this way suffers two levels of {@condition exhaustion} and is permanently transformed into a humanoid form of the sarrukh's choice." ] } ], "reaction": [ { "name": "Tail Lash", "entries": [ "As a reaction to a creature entering the sarruk's reach, the sarrukh forces the creature to succeed on a {@dc 19} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}. A creature has advantage on this save if the sarrukh has a creature {@condition grappled} with its Constrict ability." ] }, { "name": "Crush", "entries": [ "As a reaction to a creature the sarrukh has {@condition grappled} with its Constrict ability speaking or casting a spell with a verbal component, the sarrukh crushes the air out of its lungs. The creature immediately begins to suffocate." ] }, { "name": "Vanishing Slide", "entries": [ "As a reaction to being hit with a melee attack, the sarrukh turns {@condition invisible} until the beginning of its next turn and moves up to half his speed." ] } ], "legendary": [ { "name": "Slither", "entries": [ "The sarrukh moves up to half its speed without provoking attacks of opportunity." ] }, { "name": "Seal Eyes (Costs 2 Actions)", "entries": [ "One creature within 5 ft. must succeed on a {@dc 19} Constitution saving throw or be {@condition blinded}. As an action, a creature may attempt a {@dc 16} Wisdom ({@skill Medicine}) check to unseal the creature's eyes, dealing 7 ({@damage 2d6}) slashing damage and ending the effect on a success." ] }, { "name": "Inflict Pain (Costs 2 Actions)", "entries": [ "One creature within 5 ft. must succeed on a {@dc 19} Constitution saving throw or be wracked with pain, taking 7 ({@dice 2d6}) psychic plus 11 ({@damage 2d10}) necrotic damage." ] }, { "name": "Bend Bones (Costs 3 Actions)", "entries": [ "One creature within 5 ft. must succeed on a {@dc 19} Constitution saving throw or have its bones twist and bend within its body. An affected creature has its movement speed reduced by 10, and has disadvantage on attack rolls and saving throws that use Strength or Dexterity until cured by Greater Restoration or similar magic." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DR" ], "damageTags": [ "B", "I", "N", "P", "R", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [] }, { "name": "Shadar-Kai Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "shadar-kai" ] }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 58, "formula": "9d8 + 18" }, "speed": { "walk": 30 }, "str": 13, "dex": 15, "con": 15, "int": 11, "wis": 12, "cha": 10, "skill": { "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "necrotic" ], "conditionImmune": [ "charmed", "exhaustion" ], "languages": [ "Common", "Elvish" ], "cr": "1", "trait": [ { "name": "Pain Focus", "entries": [ "While it has fewer than 30 hit points, the shadar-kai may dash or make a melee attack as a bonus action." ], "sort": 0 }, { "name": "Creeping Apathy", "entries": [ "If the shadar-kai ends its turn without dealing or receiving damage, its AC is reduced by 2 until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The shadar-kai makes two attacks with its sickle and uses its Gloom Cage, if available." ] }, { "name": "Cruel Sickle", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) slashing damage. If this damage triggers a saving throw to maintain Concentration, the save is made at disadvantage." ] }, { "name": "Gloom Cage {@recharge 5}", "entries": [ "One creature within 30 ft. in dim light or darkness must succeed on a {@dc 12} Dexterity saving throw or be {@condition restrained} (escape {@dc 12}) as wisps of darkness tether it in place for the next minute, or until it is exposed to bright light." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MPMM/Shadar-kai Shadow Dancer.webp", "fluff": { "_monsterFluff": { "name": "Shadar-kai Shadow Dancer", "source": "ConfC" } } }, { "name": "Shadar-Kai Shadowdancer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "shadar-kai" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 93, "formula": "11d10 + 33" }, "speed": { "walk": 30 }, "str": 13, "dex": 16, "con": 17, "int": 12, "wis": 15, "cha": 10, "skill": { "acrobatics": "+5", "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "necrotic" ], "conditionImmune": [ "charmed", "exhaustion" ], "languages": [ "Common", "Elvish" ], "cr": "3", "trait": [ { "name": "Pain Focus", "entries": [ "While it has fewer than 47 hit points, the shadar-kai may dash or make a melee attack as a bonus action." ], "sort": 0 }, { "name": "Creeping Apathy", "entries": [ "If the shadar-kai ends its turn without dealing or receiving damage, its AC is reduced by 3 until the beginning of its next turn." ], "sort": 1 }, { "name": "Backswing", "entries": [ "If the shadar-kai misses with a melee attack, its next melee attack this turn is made at advantage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The shadar-kai makes two attacks with its spiked chain and uses its shadow jump." ] }, { "name": "Spiked Chain", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage, and the target must succeed on a {@dc 14} Dexterity saving throw or suffer one additional effect of the shadar-kai's choice. The shadar-kai may not choose the same effect twice in a turn:", "The target is {@condition grappled} (escape {@dc 14}) and {@condition restrained} if it is a medium or smaller creature. The shadar-kai may grapple only one creature this way.", "The target is knocked {@condition prone}.", "The target is pulled up to 5 ft. toward the shadar-kai." ] }, { "name": "Shadow Jump", "entries": [ "The shadar-kai magically teleports up to 30 ft. to an unoccupied space it can see. Both the space it teleports from and to must be in dim light or darkness." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MPMM/Shadar-kai Shadow Dancer.webp", "fluff": { "_monsterFluff": { "name": "Shadar-kai Shadow Dancer", "source": "ConfC" } } }, { "name": "Shadar-Kai Witch", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "shadar-kai" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 129, "formula": "14d10 + 52" }, "speed": { "walk": 30 }, "str": 13, "dex": 15, "con": 17, "int": 11, "wis": 12, "cha": 17, "save": { "wis": "+4", "cha": "+6" }, "skill": { "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "necrotic" ], "conditionImmune": [ "charmed", "exhaustion" ], "languages": [ "Common", "Elvish" ], "cr": "5", "trait": [ { "name": "Pain Focus", "entries": [ "While it has fewer than 65 hit points, the shadar-kai may dash or make a melee attack as a bonus action." ], "sort": 0 }, { "name": "Creeping Apathy", "entries": [ "If the shadar-kai ends its turn without dealing or receiving damage, its AC is reduced by 2 until the beginning of its next turn." ], "sort": 1 }, { "name": "Deep Shadow", "entries": [ "Areas of dim light or darkness within 15 ft. of the shadar-kai count as difficult terrain for creatures of its choice." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The shadar-kai makes two attacks with its blackfire touch and uses its Curse of Beshadowed Mind, if available." ] }, { "name": "Blackfire Touch", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d6}) fire damage and 5 ({@damage 1d10}) necrotic damage. The target is unaffected by the next source of healing it receives before the beginning of its next turn." ] }, { "name": "Curse of Beshadowed Mind {@recharge 5}", "entries": [ "One creature within 30 ft. must succeed on a {@dc 14} Charisma saving throw or be cursed. While cursed in this way, the range of the creature's darkvision, if it has it, is reduced to 10 ft., and the creature has disadvantage on Dexterity and Wisdom saving throws while in bright light" ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "F", "N" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MPMM/Shadar-kai Shadow Dancer.webp", "fluff": { "_monsterFluff": { "name": "Shadar-kai Shadow Dancer", "source": "ConfC" } } }, { "name": "Shadar-Kai Dawnkiller", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "shadar-kai" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30 }, "str": 13, "dex": 19, "con": 17, "int": 14, "wis": 15, "cha": 10, "save": { "dex": "+7", "int": "+5" }, "skill": { "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "necrotic" ], "conditionImmune": [ "charmed", "exhaustion" ], "languages": [ "Common", "Elvish" ], "cr": "6", "trait": [ { "name": "Pain Focus", "entries": [ "While it has fewer than 50 hit points, the shadar-kai may dash or make a melee attack as a bonus action." ], "sort": 0 }, { "name": "Creeping Apathy", "entries": [ "If the shadar-kai ends its turn without dealing or receiving damage, its AC is reduced by 4 until the beginning of its next turn." ], "sort": 1 }, { "name": "Shadows of the Raven Queen", "entries": [ "The shadar-kai's attacks deal an additional 7 ({@damage 2d6}) damage to a creature that can't see it." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The shadar-kai makes three attacks with its kukris. If at least two of these attacks hit the same creature, the target must succeed on a {@dc 15} Constitution saving throw or be {@condition blinded} until the end of the shadar-kai's next turn." ] }, { "name": "Shadestrike Kukris", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}18 ({@damage 4d6 + 4}) slashing damage." ] } ], "reaction": [ { "name": "Darkened Dodge", "entries": [ "As a reaction to being targeted by an attack while in dim light or darkness, the shadar-kai teleports up to 15 ft. to an unoccupied space it can see. If this movement makes it an invalid target for the triggering attack, the attack misses." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MPMM/Shadar-kai Shadow Dancer.webp", "fluff": { "_monsterFluff": { "name": "Shadar-kai Shadow Dancer", "source": "ConfC" } } }, { "name": "Shadar-Kai Painbearer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "shadar-kai" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 30 }, "str": 13, "dex": 19, "con": 17, "int": 12, "wis": 16, "cha": 13, "save": { "dex": "+6", "cha": "+9" }, "skill": { "acrobatics": "+7", "perception": "+6", "stealth": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "resist": [ "necrotic" ], "conditionImmune": [ "charmed", "exhaustion" ], "languages": [ "Common", "Elvish" ], "cr": "7", "trait": [ { "name": "Pain Focus", "entries": [ "While it has fewer than 69 hit points, the shadar-kai may dash or make a melee attack as a bonus action." ], "sort": 0 }, { "name": "Creeping Apathy", "entries": [ "If the shadar-kai ends its turn without dealing or receiving damage, its AC is reduced by 4 until the beginning of its next turn." ], "sort": 1 }, { "name": "Backswing", "entries": [ "If the shadar-kai misses with a melee attack, its next melee attack this turn is made at advantage." ], "sort": 2 }, { "name": "Shadow Portals", "entries": [ "The shadar-kai treates any two areas of dim light or darkness within 30 ft. as adjacent to each other for the purposes of making attacks, linked by portals that appear as the shadar-kai attacks with its chain sickle and disappear as the chain sickle is retracted through them." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The shadar-kai makes three attacks with its spiked chain and uses its shadow jump." ] }, { "name": "Chain Sickle", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage, and the target must succeed on a {@dc 15} Dexterity saving throw or suffer one additional effect of the shadar-kai's choice. The shadar-kai may not choose the same effect twice in a turn:", "The target is {@condition grappled} (escape {@dc 15}) and {@condition restrained} if it is a medium or smaller creature. The shadar-kai may grapple only one creature this way.", "The target is knocked {@condition prone}.", "The target is pulled up to 10 ft. toward the shadar-kai. If this movement pulls the creature through one of the shadar-kai's shadow portals, the creature takes an additional 22 ({@damage 4d10}) necrotic damage." ] }, { "name": "Shadow Jump", "entries": [ "The shadar-kai magically teleports up to 30 ft. to an unoccupied space it can see. Both the space it teleports from and to must be in dim light or darkness." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "N", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MPMM/Shadar-kai Shadow Dancer.webp", "fluff": { "_monsterFluff": { "name": "Shadar-kai Shadow Dancer", "source": "ConfC" } } }, { "name": "Shadar-Kai Gloomblade", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "shadar-kai" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@item half plate armor|PHB}" ] } ], "hp": { "average": 178, "formula": "17d12 + 68" }, "speed": { "walk": 30 }, "str": 18, "dex": 15, "con": 19, "int": 11, "wis": 12, "cha": 10, "save": { "str": "+7", "con": "+7" }, "skill": { "athletics": "+7", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "resist": [ "necrotic" ], "conditionImmune": [ "charmed", "exhaustion" ], "languages": [ "Common", "Elvish" ], "cr": "8", "trait": [ { "name": "Pain Focus", "entries": [ "While it has fewer than 90 hit points, the shadar-kai may dash or make a melee attack as a bonus action." ], "sort": 0 }, { "name": "Creeping Apathy", "entries": [ "If the shadar-kai ends its turn without dealing or receiving damage, its AC is reduced by 2 until the beginning of its next turn." ], "sort": 1 }, { "name": "Veil of Shadows", "entries": [ "The shadar-kai is {@condition invisible} while in dim light or darkness." ], "sort": 2 }, { "name": "Shadow Weft", "entries": [ "A shadar-kai within 30 ft. that hits with a melee attack increases its movement by 5 and doesn't provoke attacks of opportunity until the end of its turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The shadar-kai makes two attacks with its blade and uses its Gloom Cage, if available." ] }, { "name": "Blackened Blade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d12 + 4}) slashing damage and 11 ({@damage 2d10}) necrotic damage, and the creature must succeed on a {@dc 17} Constitution saving throw or be {@condition blinded} while in Bright Light for the next minute. An affected creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Gloom Cage {@recharge 5}", "entries": [ "Up to two creatures within 30 ft. in dim light or darkness must succeed on a {@dc 15} Dexterity saving throw or be {@condition restrained} (escape {@dc 15}) as wisps of darkness tether it in place for the next minute, or until it is exposed to bright light." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "N", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MPMM/Shadar-kai Gloom Weaver.webp", "fluff": { "_monsterFluff": { "name": "Shadar-kai Gloom Weaver", "source": "ConfC" } } }, { "name": "Shadar-Kai Gloom Weaver", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "shadar-kai" ] }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 190, "formula": "20d10 + 80" }, "speed": { "walk": 30 }, "str": 17, "dex": 13, "con": 18, "int": 12, "wis": 14, "cha": 19, "save": { "dex": "+5", "con": "+8" }, "skill": { "athletics": "+7", "perception": "+6", "stealth": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "resist": [ "necrotic" ], "conditionImmune": [ "charmed", "exhaustion" ], "languages": [ "Common", "Elvish" ], "cr": "9", "trait": [ { "name": "Pain Focus", "entries": [ "While it has fewer than 96 hit points, the shadar-kai may dash or make a melee attack as a bonus action." ], "sort": 0 }, { "name": "Creeping Apathy", "entries": [ "If the shadar-kai ends its turn without dealing or receiving damage, its AC is reduced by 1 until the beginning of its next turn." ], "sort": 1 }, { "name": "Umbral Weapon", "entries": [ "The shadar-kai treats its spear as arbitrarily long (up to 120 ft.), as long as the attack doesn't pass through or into any areas of bright light." ], "sort": 2 }, { "name": "Armor of Years", "entries": [ "A creature that hits the gloom weaver with a melee attack takes 25 necrotic damage and must succeed on a {@dc 15} Wisdom saving throw or age {@dice 1d4 x 5} years. This trait is then disrupted until the end of its next turn. The aging effect can be reversed with a {@spell greater restoration} spell." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The shadar-kai makes two attacks with its darkspear." ] }, { "name": "Darkspear", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage and 11 ({@damage 2d10}) necrotic damage, and the target must succeed on a {@dc 15} Wisdom saving throw or be disoriented, making attacks at disadvantage until the end of its next turn. Additionally, a creature that fail this save falls {@condition prone} if it misses with a melee attack on its next turn." ] } ], "reaction": [ { "name": "Shadow Jaunt", "entries": [ "As a reaction to taking damage, the shadar-kai magically teleports up to 30 ft. to an unoccupied space it can see. Both the space it teleports from and to must be in dim light or darkness. Until the beginning of its next turn, the shadar-kai has resistance to nonmagical bludgeoning, piercing, and slashing damage." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MPMM/Shadar-kai Gloom Weaver.webp", "fluff": { "_monsterFluff": { "name": "Shadar-kai Gloom Weaver", "source": "ConfC" } } }, { "name": "Shadar-Kai Blacksoul", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "shadar-kai" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 204, "formula": "24d10 + 72" }, "speed": { "walk": 30 }, "str": 13, "dex": 15, "con": 17, "int": 13, "wis": 14, "cha": 21, "save": { "dex": "+6", "wis": "+6", "cha": "+9" }, "skill": { "perception": "+6", "stealth": "+5" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "resist": [ "necrotic" ], "conditionImmune": [ "charmed", "exhaustion" ], "languages": [ "Common", "Elvish" ], "cr": "11", "trait": [ { "name": "Pain Focus", "entries": [ "While it has fewer than 103 hit points, the shadar-kai may dash or make a melee attack as a bonus action." ], "sort": 0 }, { "name": "Creeping Apathy", "entries": [ "If the shadar-kai ends its turn without dealing or receiving damage, its AC is reduced by 2 until the beginning of its next turn." ], "sort": 1 }, { "name": "Deep Shadow", "entries": [ "Areas of dim light or darkness within 15 ft. of the shadar-kai count as difficult terrain for creatures of its choice. Hostile creatures that start their turn in the area, or enter the area for the first time on a turn, must succeed on a Wisdom saving throw or take 18 ({@damage 4d8}) necrotic damage, or half as much on a success." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The shadar-kai makes two attacks with its Corrupting Blackfire and uses either its Curse of Beshadowed Mind or Curse of the Bloody Tongue." ] }, { "name": "Corrupting Blackfire", "entries": [ "{@atk ms} {@hit 9} to hit, reach 15 ft., one target. {@h}7 ({@damage 2d6}) fire damage and 5 ({@damage 1d10}) necrotic damage and catch fire; until someone takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns and can't benefit from healing magic." ] }, { "name": "Curse of Beshadowed Mind", "entries": [ "One creature within 30 ft. must succeed on a {@dc 17} Charisma saving throw or be cursed. While cursed in this way, the range of the creature's darkvision, if it has it, is reduced to 10 ft., and the creature has disadvantage on Dexterity and Wisdom saving throws while in bright light" ] }, { "name": "Curse of the Bloody Tongue", "entries": [ "One creature within 30 ft. must succeed on a {@dc 14} Charisma saving throw or be cursed. While cursed in this way, whenever the creature attempts to speak or cast a spell it must first succeed on a {@dc 16} Consitution saving throw or be unable to speak or breathe this turn." ] } ], "reaction": [ { "name": "Snuff", "entries": [ "As a reaction to a source of light entering the radius of its Deep Shadow trait, the shadar-kai extinguishes it." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "F", "N" ], "miscTags": [ "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MPMM/Shadar-kai Soul Monger.webp", "fluff": { "_monsterFluff": { "name": "Shadar-kai Soul Monger", "source": "ConfC" } } }, { "name": "Sun Elf Outrider", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "{@item elven chain}" ] } ], "hp": { "average": 19, "formula": "3d8 + 6" }, "speed": { "walk": 30, "climb": 30 }, "str": 10, "dex": 16, "con": 14, "int": 14, "wis": 13, "cha": 15, "skill": { "history": "+5", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": { "cr": "6", "xp": 460 }, "trait": [ { "name": "Mastercraft Tack", "entries": [ "While mounted, the elf's mount acts on its initiative, instead of rolling its own, and can disengage as a bonus action." ] }, { "name": "Fey Ancestry", "entries": [ "The elf has advantage on saving throws against being {@condition charmed}, and magic can't put the elf to sleep." ] }, { "name": "Minion", "entries": [ "If the elf takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the elf takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Storied Cullblade (Group Attack)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 slashing damage.", "If this attack targeted a fey creature, it deals an additional 2 damage." ] }, { "name": "New Sun's Glory (Group Attack)", "entries": [ "{@atk rs} {@hit 5} to hit, range 30 ft., one target. {@h}5 radiant damage.", "If at least three elves contributed to this group attack, the next attack against the target is made with advantage." ] } ], "traitTags": [ "Fey Ancestry" ], "senseTags": [ "D" ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "R", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Sun Elf Loremaster", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "{@item elven chain}" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 30, "climb": 30 }, "str": 12, "dex": 17, "con": 16, "int": 18, "wis": 14, "cha": 14, "skill": { "history": "+10", "nature": "+7", "survival": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": "8", "trait": [ { "name": "Keeper of the Old Lore", "entries": [ "The elf and each of its allies within 30 feet score a critical hit on a 19-20 against non-elves." ] }, { "name": "Heritor of Corellon", "entries": [ "While in sunlight, spell attack rolls made by the elf are made at advantage." ] }, { "name": "Fey Ancestry", "entries": [ "The elf has advantage on saving throws against being {@condition charmed}, and magic can't put the elf to sleep." ] } ], "action": [ { "name": "Multitattack", "entries": [ "The elf makes two attacks with its Branchgold Stave." ] }, { "name": "Branchgold Stave", "entries": [ "{@atk ms} {@hit 7} to hit, reach 5 ft., one target. {@h}6 ({@dice 1d6 + 3}) bludgeoning plus 9 ({@damage 2d8}) radiant damage and the target is teleported up to 10 feet to an unoccupied location the elf can see." ] }, { "name": "Memory Torrent (3rd Level Spell)", "entries": [ "{@atk rs} {@hit 7} to hit, range 60 ft., one target. {@h}16 ({@damage 3d10}) psychic damage and the target must succeed on a {@dc 15} Intelligence saving throw or be {@condition blinded} and {@condition deafened} until the end of the elf's next turn as it relives a long-past memory." ] }, { "name": "Ancient Valor's Echoes (4th Level Spell, Recharge 5-6, Concentration)", "entries": [ "The loremaster summons 5 spectral {@creature sun elf outrider|confc|Sun Elf Outriders} in unoccupied spaces it can see within 30 feet that act initiative count 0 under the loremaster's control." ] } ], "reaction": [ { "name": "Consign to Myth (3rd Level Spell)", "entries": [ "As a reaction when a creature the elf can see within 60 feet drops to 0 hit points, the elf banishes it to a harmless demiplane where it immediately stabilizes.", "As an action, the creature may attempt a {@dc 15} Charisma saving throw, returning to the nearest unoccupied space to where it departed on a success." ] } ], "traitTags": [ "Fey Ancestry" ], "senseTags": [ "D" ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "R", "Y" ], "conditionInflict": [ "blinded", "deafened" ], "variant": [] }, { "name": "Sun Elf Spellblade", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 21, "from": [ "{@spell mage armor}", "bladesong" ] } ], "hp": { "average": 187, "formula": "25d8 + 75" }, "speed": { "walk": 40 }, "str": 8, "dex": 18, "con": 16, "int": 19, "wis": 14, "cha": 11, "save": { "con": "+7", "int": "+8", "wis": "+6" }, "skill": { "acrobatics": "+8", "perception": "+6", "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "languages": [ "Common", "Elvish" ], "cr": "11", "trait": [ { "name": "Heritor of Corellon", "entries": [ "While in sunlight, spell attack rolls made by the elf are made at advantage.it." ] }, { "name": "Fey Ancestry", "entries": [ "The elf has advantage on saving throws against being {@condition charmed}, and magic can't put it to sleep." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The spellblade makes three attacks; two with its Strike-Saga Blade and one with its Gilt-Chain Whip, and uses its Flickering Advance if available." ] }, { "name": "Strike-Saga Blade", "entries": [ "{@atk ms} {@hit 8} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 4}) slashing plus 10 ({@damage 3d6}) lightning damage.", "On a critical hit, a flash of electricity issues forth in a 15 foot cone centered on the target. Each creature in the area must succeed on a {@dc 16} Dexterity saving throw or take 21 ({@damage 6d6}) lighting damage, or half as much on a success." ] }, { "name": "Gilt-Chain Whip", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d4 + 4}) piercing damage." ] }, { "name": "Flickering Advance (3rd Level Spell) {@recharge 5}", "entries": [ "The spellblade begins to move with magically empowered speed until the beginning of its next turn, or until it is hit with an attack.", "The spellblade's speed is doubled, attacks against it are made at disadvantage, and whenever it is missed with an attack it may teleport up to 10 feet to an unoccupied space it can see." ] } ], "reaction": [ { "name": "Song of Defense (1/Day)", "entries": [ "As a reaction to taking damage, the spellblade reduces that damage by 25." ] }, { "name": "Sheltering Wind (1st Level Spell)", "entries": [ "As a reaction to being targeted with a melee attack, the spellblade forces the attacker to succeed on a {@dc 16} Strength saving throw or be pushed up to 15 feet away and have its attack miss." ] } ], "traitTags": [ "Fey Ancestry" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "L", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [] }, { "name": "Sun Elf High Mage", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "mithral vestments" ] } ], "hp": { "average": 294, "formula": "31d8 + 155" }, "speed": { "walk": 30, "climb": 30 }, "str": 12, "dex": 16, "con": 20, "int": 22, "wis": 18, "cha": 15, "save": { "con": "+10", "int": "+11", "wis": "+9", "cha": "+7" }, "skill": { "arcana": "+16", "history": "+16", "nature": "+11" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": "14", "trait": [ { "name": "Fey Ancestry", "entries": [ "The elf has advantage on saving throws against being {@condition charmed}, and magic can't put the elf to sleep." ] }, { "name": "Heritor of Corellon", "entries": [ "While in sunlight, spell attack rolls made by the elf are made at advantage." ] }, { "name": "Perfected Form", "entries": [ "The elf's spells cannot be affected or detected by magic of a lower level." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The elf makes two attacks with its Gleaming Zephyr." ] }, { "name": "Gleaming Zephyr (3rd Level Spell)", "entries": [ "{@atk rs} {@hit 11} to hit, range 60 ft., one target. {@h}22 ({@damage 4d10}) radiant damage and the target is pushed up to 10 feet in a direction of the elf's choice." ] }, { "name": "Knell of Despair (5th Level Spell)", "entries": [ "Each creature of the elf's choice within 60 feet of it must succeed on a {@dc 19} Wisdom saving throw or fall {@condition prone} and be unable to stand on its following turn." ] }, { "name": "Scouring Bloom (6th Level Spell)", "entries": [ "The elf causes whirling petals of light to unfurl in a 20 foot radius centered on a point it can see within 300 feet in an effect that lasts a minute.", "A creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 19} Constitution saving throw or take 33 ({@damage 6d10}) radiant damage and be {@condition blinded} until the beginning of its next turn, or take half as much damage on a success." ] }, { "name": "Couragous Surge (7th Level Spell) {@recharge 5}", "entries": [ "Each creature of the elf's choice within 60 feet of it gains 10 temporary hit points.", "While a creature has any of these temporary hit points, it has advantage on Wisdom saving throws and its attacks deal an additional 7 ({@damage 2d6}) radiant damage." ] }, { "name": "Ancestral Shelter (1/Day, 9th Level Spell)", "entries": [ "The elf raises a spectral barrier that extends a distance of the elf's choice, is centered on itself, and lasts for an hour.", "The barrier blocks all incoming spells and ranged attacks, though creatures may pass through without resistance, and whenever the barrier takes damage the elf must make a saving throw to maintain {@status concentration} as if it had taken the same damage." ] }, { "name": "Create Mythal (1/Year, 10th Level Spell)", "entries": [ "The elf creates an extraordinary, long-lasting change to the way magic behaves in a 5 mile radius centered on a point it can see, then must succeed on a {@dc 19} Charisma saving throw or die. A creature that dies in this way cannot be resurrected by any means." ] } ], "reaction": [ { "name": "Step Outside Time (4th Level Spell, 3/Day)", "entries": [ "As a reaction when the sun elf would fail a saving throw, it instead teleports to a harmless demiplane and suffers none of the saving throw's effects.", "After {@dice 1d4} turns, the elf teleports back to the nearest unoccupied space to where it departed." ] }, { "name": "Possible Mythals", "entries": [ "A mythal may produce any of the following effects in the affected area, or something comparable at DM's discretion. 5 or more high mages working in concert may produce a similar effect affecting an entire plane:", "Magic of a particular school or source is empowered, disempowered, or entirely ineffective.", "Magical or extraplanar creatures of a particular type are weakened or barred from entering or exiting the area.", "Resurrective magic has different requirements and limitations.", "Divine influence is limited or expanded.", "The affected area immediately teleports to another location.", "The affected area begins to fly." ] } ], "traitTags": [ "Fey Ancestry" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "R" ], "conditionInflict": [ "blinded", "prone" ], "variant": [] }, { "name": "Thri-Kreen", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "thri-kreen" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 33, "formula": "6d8 + 6" }, "speed": { "walk": 40 }, "str": 12, "dex": 15, "con": 13, "int": 8, "wis": 12, "cha": 7, "skill": { "athletics": "+3", "perception": "+3", "stealth": "+4", "survival": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Thri-kreen" ], "cr": "1", "trait": [ { "name": "Camouflage", "entries": [ "The thri-kreen is {@condition invisible} to creatures more than 30 feet away from it." ], "sort": 0 }, { "name": "Standing Leap", "entries": [ "The thri-kreen's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start." ], "sort": 1 }, { "name": "Predatory Grappler", "entries": [ "The thri-kreen has advantage on attack rolls against any creature {@condition grappled} by it. If it has a creature {@condition grappled}, it may make a bite attack as a bonus action." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one creature. {@h}4 ({@damage 1d6 + 1}) piercing damage, and the target must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, the target suffers a critical hit on a roll of 11-20. The {@condition poisoned} target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 3} to hit, reach 10 ft., one target. {@h}6 ({@damage 2d4 + 1}) slashing damage. Instead of dealing damage, the thri-kreen can grapple the target (escape {@dc 11}) and pull the target 5 ft. towards it." ] } ], "senseTags": [ "D" ], "languageTags": [ "OTH" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "invisible", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Thri-Kreen.webp", "fluff": { "_monsterFluff": { "name": "Thri-Kreen", "source": "ConfC" } } }, { "name": "Troglodyte Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "troglodyte" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 26, "formula": "4d8 + 8" }, "speed": { "walk": 30 }, "str": 14, "dex": 10, "con": 14, "int": 6, "wis": 10, "cha": 6, "skill": { "athletics": "+4", "stealth": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Troglodyte" ], "cr": "1/2", "trait": [ { "name": "Chameleon Skin", "entries": [ "The troglodyte has advantage on Dexterity ({@skill Stealth}) checks made to hide from creatures more than 30 feet away." ], "sort": 0 }, { "name": "Stench", "entries": [ "Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour." ], "sort": 1 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The troglodyte makes two attacks: one with its bite and one with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage and the target can't benefit from magical healing until the start of the troglodyte's next turn." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage. Instead of dealing damage, the troglodyte can grapple the target (escape {@dc 12})." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Troglodyte.webp", "fluff": { "_monsterFluff": { "name": "Troglodyte", "source": "ConfC" } } }, { "name": "Troglodyte Mauler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "troglodyte" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 16, "dex": 11, "con": 14, "int": 6, "wis": 10, "cha": 9, "skill": { "athletics": "+5", "stealth": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Troglodyte" ], "cr": "1", "trait": [ { "name": "Chameleon Skin", "entries": [ "The troglodyte has advantage on Dexterity ({@skill Stealth}) checks made to hide from creatures more than 30 feet away." ], "sort": 0 }, { "name": "Stench", "entries": [ "Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour." ], "sort": 1 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The troglodyte makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 3}) piercing damage and the target can't benefit from magical healing until the start of the troglodyte's next turn." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 2}) slashing damage. Instead of dealing damage, the troglodyte can grapple the target (escape {@dc 12})." ] }, { "name": "Blood Shot {@recharge 5}", "entries": [ "The troglodyte releases a gout of blood from one of its eyes. One creature within 15 ft. must succeed on a {@dc 13} Constitution saving throw or take take 14 ({@damage 4d6}) poison damage and be {@condition poisoned} until the end of the troglodyte's next turn, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Puff Up", "entries": [ "As a reaction to a creature ending its movement within 5 ft. of the troglodyte, the troglodyte gulps air, making itself appear larger. The creature must succeed on a {@dc 11} Wisdom saving throw or fall {@condition prone}." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Troglodyte.webp", "fluff": { "_monsterFluff": { "name": "Troglodyte", "source": "ConfC" } } }, { "name": "Warforged Soldier", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "construct", "humanoid" ] } }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "walk": 30 }, "str": 16, "dex": 12, "con": 16, "int": 10, "wis": 14, "cha": 11, "skill": { "athletics": "+5", "perception": "+4", "survival": "+4" }, "passive": 14, "resist": [ "poison" ], "languages": [ "Common" ], "cr": "1", "trait": [ { "name": "Single Minded Focus", "entries": [ "When initiative is rolled, the warforged marks a creature as its target. The first attack the warforged makes each turn against that creature is made at advantage." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The warforged makes two attacks, one of which may be with its Grapplebolt Launcher." ] }, { "name": "Retractable Armblade", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage." ] }, { "name": "Grapplebolt Launcher", "entries": [ "{@atk rw} {@hit 3} to hit, range 40/80 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage and the bolt embeds itself in the target.", "Until a creature removes the bolt as an action with a successful {@dc 13} Strength ({@skill Athletics}) check, the target cannot move away from the warforged, the warforged can't attack with this weapon, and the warforged may spend 5 feet of its movement to drag the creature 5 feet towards it." ] } ], "reaction": [ { "name": "Rapid Assessment", "entries": [ "As a reaction when a creature marked as the warforged's target begins to cast a spell, the warforged moves up to half its speed or makes a melee attack against it." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Warforged Soldier.webp", "fluff": { "_monsterFluff": { "name": "Warforged Soldier", "source": "ConfC" } } }, { "name": "Warforged Greenshadow", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "construct", "humanoid" ] } }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30, "climb": 20 }, "str": 15, "dex": 17, "con": 15, "int": 12, "wis": 16, "cha": 11, "skill": { "nature": "+3", "perception": "+5", "survival": "+7" }, "passive": 15, "resist": [ "poison" ], "languages": [ "Common" ], "cr": "4", "trait": [ { "name": "Single Minded Focus", "entries": [ "When initiative is rolled, the warforged marks a creature as its target. The first attack the warforged makes each turn against that creature is made at advantage." ], "sort": 0 }, { "name": "Light-Bending Alloy", "entries": [ "The greenshadow is {@condition invisible} to creatures more than 30 feet away from it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The warforged makes three attacks with its Greenshadow Armbow." ] }, { "name": "Battlefist", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Greenshadow Armbow", "entries": [ "{@atk rw} {@hit 5} to hit, range 100/400 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage." ] } ], "reaction": [ { "name": "Rapid Assessment", "entries": [ "As a reaction when a creature marked as the warforged's target begins to cast a spell, the warforged moves up to half its speed or makes a melee attack against it." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Warforged Soldier.webp", "fluff": { "_monsterFluff": { "name": "Warforged Soldier", "source": "ConfC" } } }, { "name": "Psyforged", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "construct", "humanoid" ] } }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 16, "int": 17, "wis": 15, "cha": 11, "skill": { "arcana": "+6", "insight": "+8", "perception": "+5" }, "passive": 15, "resist": [ "poison", "psychic" ], "languages": [ "Common", "telepathy 30 ft." ], "cr": "6", "trait": [ { "name": "Single Minded Focus", "entries": [ "When initiative is rolled, the warforged marks a creature as its target. The first attack the warforged makes each turn against that creature is made at advantage." ], "sort": 0 }, { "name": "Deep Crystal Resonance", "entries": [ "As a Bonus Action, the psyforged gains one of the following benefits until it uses this ability again.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Dazeglow", "entries": [ " A creature hit by one of the psyforged's melee attacks must succeed on a {@dc 14} Intelligence saving throw or be unable to make more than one attack on its following turn." ], "type": "item" }, { "name": "Deceleration Field", "entries": [ " A creature hit by one of the psyforged's melee attacks loses its reaction and moves at half its speed until the beginning of the psyforged's next turn." ], "type": "item" }, { "name": "Inertial Armor", "entries": [ " The psyforged gains +2 AC." ], "type": "item" } ] } ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The psyforged makes two melee attacks." ] }, { "name": "Augmented Battlefist", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@dice 1d8 + 4}) bludgeoning plus 9 ({@damage 2d8}) force damage." ] }, { "name": "Inflict Distress", "entries": [ "One creature the psyforged can see within 60 feet must succeed on a {@dc 14} Intelligence saving throw or take 22 ({@damage 4d10}) psychic damage and be {@condition frightened} and unable to concentrate until the beginning of the psyforged's next turn." ] } ], "reaction": [ { "name": "Recall Agony", "entries": [ "As a reaction when a creature within 30 feet that is marked as the psyforged's target takes any damage, the psyforged forces it to succeed on a {@dc 14} Intelligence saving throw or take the same amount of psychic damage." ] }, { "name": "Rapid Assessment", "entries": [ "As a reaction when a creature marked as the psyforged's target begins to cast a spell, the warforged moves up to half its speed or makes a melee attack against it." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP" ], "damageTags": [ "O", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Warforged Soldier.webp", "fluff": { "_monsterFluff": { "name": "Warforged Soldier", "source": "ConfC" } } }, { "name": "Warforged Juggernaut", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "construct", "humanoid" ] } }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "natural armor", "{@item shield|PHB}" ] } ], "hp": { "average": 190, "formula": "20d10 + 80" }, "speed": { "walk": 40 }, "str": 21, "dex": 12, "con": 18, "int": 10, "wis": 16, "cha": 14, "save": { "str": "+9", "con": "+8" }, "skill": { "athletics": "+9", "intimidation": "+10", "perception": "+7" }, "passive": 17, "immune": [ "poison" ], "languages": [ "Common" ], "cr": "10", "trait": [ { "name": "Single Minded Focus", "entries": [ "When initiative is rolled, the warforged marks a creature as its target. The first attack the warforged makes each turn against that creature is made at advantage." ], "sort": 0 }, { "name": "Constructed Perfection", "entries": [ "The warforged has advantage on saving throws against any effect that would incapacitate it, and any critical hit against it becomes a normal hit." ], "sort": 1 }, { "name": "Bladed Body", "entries": [ "If the juggernaut moves at least 20 feet in a straight line on its turn, each creature within 5 feet of where it ends its turn takes 7 ({@damage 2d6}) slashing damage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The warforged makes three attacks with its Chainclaw Flail, one of which it may replace with its War-Door Shield Smash or Inferno Oil Atomizer." ] }, { "name": "Chainclaw Flail", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}18 ({@damage 2d12 + 5}) bludgeoning damage and the target is pushed 10 feet in a direction of the warforged's choice.", "If this attack misses, the warforged may make a second attack roll against another creature in range as part of this attack." ] }, { "name": "War-Door Shield Smash", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone} and unable to stand on its following turn." ] }, { "name": "Inferno Oil Atomizer {@recharge 5}", "entries": [ "Until the end of the warforged's next turn, attacks made with its Chainclaw Flail deal an additional 7 ({@damage 2d6}) fire damage." ] } ], "reaction": [ { "name": "Rapid Assessment", "entries": [ "As a reaction when a creature marked as the warforged's target begins to cast a spell, the warforged moves up to half its speed or makes a melee attack against it." ] }, { "name": "Alchemical Failsafe (1/Day)", "entries": [ "As a reaction when the warforged is reduced below 30 hit points, it activates a violent alchemical reaction within itself.", "The warforged begins to glow and shake, and at the beginning of its next turn the warforged explodes. Each creature within 20 feet of it must succeed on a {@dc 16} Dexterity saving throw or take 35 ({@damage 10d6}) fire damage, or half as much on a success." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "F", "S" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Warforged Soldier.webp", "fluff": { "_monsterFluff": { "name": "Warforged Soldier", "source": "ConfC" } } }, { "name": "Wood Elf Greenseeker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "C", "G" ], "ac": [ 12 ], "hp": { "average": 13, "formula": "2d8 + 4" }, "speed": { "walk": 30, "climb": 30 }, "str": 10, "dex": 15, "con": 14, "int": 13, "wis": 14, "cha": 10, "skill": { "stealth": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "languages": [ "Common", "Elvish" ], "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Fey Ancestry", "entries": [ "The elf has advantage on saving throws against being {@condition charmed}, and magic can't put the elf to sleep." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the elf takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the elf takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Needling Volley (Group Attack)", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}2 piercing damage.", "If at least three elves contributed to this group attack, the target must succeed on a {@dc 12} Constitution saving throw or be knocked {@condition prone}." ] } ], "traitTags": [ "Fey Ancestry" ], "senseTags": [ "SD" ], "languageTags": [ "C", "E" ], "damageTags": [ "P" ], "miscTags": [ "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/SKT/Wood Elf.webp" }, { "name": "Wood Elf Branchwalker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 16, "from": [ "ironleaf armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30, "climb": 30 }, "str": 11, "dex": 17, "con": 14, "int": 13, "wis": 14, "cha": 10, "skill": { "perception": "+4", "stealth": "+5", "survival": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "languages": [ "Common", "Elvish" ], "cr": "2", "trait": [ { "name": "Fey Ancestry", "entries": [ "The elf has advantage on saving throws against being {@condition charmed}, and magic can't put the elf to sleep." ], "sort": 0 }, { "name": "Sure-Footed", "entries": [ "The elf has advantage on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The elf makes two attacks." ] }, { "name": "Horn Dagger", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage." ] }, { "name": "Livewood Bow", "entries": [ "{@atk rw} {@hit 5} to hit, range 80/320 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage.", "This attack has advantage against any target at a lower elevation than the elf." ] } ], "reaction": [ { "name": "Slipshot", "entries": [ "As a reaction when a creature ends its movement within 5 feet of the elf, the elf moves up to 10 feet and makes a ranged attack." ] } ], "traitTags": [ "Fey Ancestry" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/SKT/Wood Elf.webp" }, { "name": "Wood Elf Nurturer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "C", "G" ], "ac": [ 13 ], "hp": { "average": 97, "formula": "13d8 + 39" }, "speed": { "walk": 30, "climb": 30 }, "str": 14, "dex": 16, "con": 16, "int": 16, "wis": 15, "cha": 12, "skill": { "nature": "+7", "perception": "+4", "stealth": "+5", "survival": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "languages": [ "Common", "Elvish", "Sylvan" ], "cr": "3", "trait": [ { "name": "Fey Ancestry", "entries": [ "The elf has advantage on saving throws against being {@condition charmed}, and magic can't put the elf to sleep." ], "sort": 0 }, { "name": "Growthbond", "entries": [ "While the wood elf is within 5 feet of a Medium or larger plant creature, attacks against the elf are made at disadvantage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The elf makes two attacks, one of which it may replace with a use of Entreat {@skill Nature}." ] }, { "name": "Bramble-Wrapped Fists", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@dice 1d6 + 3}) bludgeoning plus 4 ({@damage 1d8}) piercing damage.", "On a roll of 18-20, the target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Livewood Bow", "entries": [ "{@atk rw} {@hit 5} to hit, range 80/320 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage.", "This attack has advantage against any target at a lower elevation than the elf." ] }, { "name": "Entreat Nature", "entries": [ "One beast or plant creature the elf can see within 30 feet may use its reaction to move up to half its speed and make a melee attack." ] }, { "name": "Blightbirth", "entries": [ "The elf plunges a gnarled seed into a humanoid corpse within 5 feet. If the corpse takes any fire damage, the seed is destroyed and this process ends.", "At the beginning of the elf's next turn, the corpse is destroyed as a {@creature vine blight|confc|Vine Blight} bursts forth from it, acting on the elf's turn and under its control." ] } ], "reaction": [ { "name": "Enrich the Soil", "entries": [ "As a reaction when a creature the elf can see within 30 feet falls {@condition prone}, the elf forces it to make a {@dc 13} Constitution saving throw.", "On a failed save, the creature loses 5 ({@dice 2d4}) hit points and each plant creature within 30 feet gains advantage on the first attack it makes on its following turn." ] } ], "traitTags": [ "Fey Ancestry" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E", "S" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/SKT/Wood Elf.webp" }, { "name": "Wood Elf Thornfletcher", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 15, "from": [ "ironleaf armor" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30, "climb": 30 }, "str": 17, "dex": 19, "con": 16, "int": 13, "wis": 16, "cha": 12, "skill": { "perception": "+6", "stealth": "+7", "survival": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "languages": [ "Common", "Elvish" ], "cr": "5", "trait": [ { "name": "Fey Ancestry", "entries": [ "The elf has advantage on saving throws against being {@condition charmed}, and magic can't put the elf to sleep." ], "sort": 0 }, { "name": "Sure-Footed", "entries": [ "The elf has advantage on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The elf makes two attacks, each of which it may replace with a use of its Grow Arrow." ] }, { "name": "Teep Kick", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}The target is pushed 5 feet away." ] }, { "name": "Lorekeeper Greatbow", "entries": [ "{@atk rw} {@hit 7} to hit, range 80/320 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage.", "This attack has advantage against any target at a lower elevation than the elf." ] }, { "name": "Grow Arrow", "entries": [ "The next attack the elf makes with its Lorekeeper Greatbow in the next minute gains one additional effect on a hit of the elf's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Moonglove Resin", "entries": [ " The target takes an additional 7 ({@damage 2d6}) poison damage." ], "type": "item" }, { "name": "Bramble Trail", "entries": [ " The target must succeed on a {@dc 15} Strength saving throw or be {@condition restrained} as brambles wrap around it (escape {@dc 15}). While {@condition restrained}, the creature takes 4 ({@damage 1d8}) piercing damage at the end of each of its turns." ], "type": "item" }, { "name": "Alarm Pheremone", "entries": [ " Beasts and plant creatures within 30 feet of the target become hostile to it for the next minute." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Slipshot", "entries": [ "As a reaction when a creature ends its movement within 5 feet of the elf, the elf moves up to 10 feet and makes a ranged attack." ] } ], "traitTags": [ "Fey Ancestry" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/SKT/Wood Elf.webp" }, { "name": "Wood Elf Owlbonded", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 17, "from": [ "heartwood armor" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30, "climb": 30 }, "str": 18, "dex": 19, "con": 16, "int": 13, "wis": 16, "cha": 12, "skill": { "athletics": "+7", "perception": "+6", "stealth": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "languages": [ "Common", "Elvish", "Giant Owl" ], "cr": "6", "trait": [ { "name": "Fey Ancestry", "entries": [ "The elf has advantage on saving throws against being {@condition charmed}, and magic can't put the elf to sleep." ], "sort": 0 }, { "name": "Owlrider", "entries": [ "While riding a giant owl or similar creature, the elf acts on its mount's initiative, rather than rolling its own, and it has advantage on attack rolls against creatures smaller than its mount." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The elf makes three attacks, one of which it may replace with a use of its Canopy's Shroud, if available." ] }, { "name": "Lacquered Blade", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) slashing damage.", "On a roll of 1 against a target wearing metal armor, the blade snaps, reducing the damage it deals by {@dice 2d6}." ] }, { "name": "Livewood Bow", "entries": [ "{@atk rw} {@hit 5} to hit, range 80/320 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage.", "This attack has advantage against any target at a lower elevation than the elf." ] }, { "name": "Canopy's Shroud {@recharge 5}", "entries": [ "Up to four other creatures of the elf's choice may each use their reaction to move up to half their speed and attempt to Hide.", "Attacks of opportunity provoked by this movement are made at disadvantage." ] } ], "reaction": [ { "name": "Skydrop Strike", "entries": [ "As a reaction when its mount flies over a creature, the wood elf drops from its mount and makes a melee attack at advantage.", "If the attack hits, the elf takes no fall damage, and the target takes any fall damage the elf would have otherwise taken, to a maximum of {@dice 4d6}." ] } ], "traitTags": [ "Fey Ancestry" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E", "GI", "OTH" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/SKT/Wood Elf.webp" }, { "name": "Xvart Brooder", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "xvart" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 14, "formula": "4d6" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 10, "int": 8, "wis": 7, "cha": 7, "skill": { "stealth": "+4" }, "senses": [ "darkvision 30 ft." ], "passive": 8, "languages": [ "Abyssal", "Bat", "Xvart", "Rat" ], "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Spindle-Born", "entries": [ "Divination magic reveals the xvart to be a divine being of immense power." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the xvart takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the xvart takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 }, { "name": "Overbearing", "entries": [ "A creature that starts its turn within 5 feet of three or more xvarts must succeed on {@dc 9} Strength saving throw or be pushed 5 feet.", "A creature within 5 feet of five or more xvarts makes this saving throw with disadvantage." ], "sort": 2 } ], "action": [ { "name": "Ankle Shank (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}2 piercing damage.", "If this attack exceeds the targets AC by 5 or more, the target must succeed on a {@dc 12} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Sling Barrage (Group Attack)", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}1 bludgeoning damage." ] } ], "reaction": [ { "name": "Low Cunning", "entries": [ "When a creature within 5 feet kills a xvart with an opportunity attack, the xvart can make an Ankle Shank attack against it.", "I suppose you're here to kill me then? All right, get on with it. I haven't got all day.\"", "Voort the Xvart, to a suspicious looking rock." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Xvart.webp", "fluff": { "_monsterFluff": { "name": "Xvart", "source": "ConfC" } } }, { "name": "Xvart Catnapper", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "xvart" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 17, "formula": "5d6" }, "speed": { "walk": 30 }, "str": 11, "dex": 16, "con": 10, "int": 8, "wis": 7, "cha": 7, "skill": { "stealth": "+6" }, "senses": [ "darkvision 30 ft." ], "passive": 8, "languages": [ "Abyssal", "Bat", "Xvart", "Rat" ], "cr": { "cr": "5", "xp": 360 }, "trait": [ { "name": "Spindle-Born", "entries": [ "Divination magic reveals the xvart to be a divine being of immense power." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the xvart takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the xvart takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 }, { "name": "Overbearing", "entries": [ "A creature that starts its turn within 5 feet of three or more xvarts must succeed on {@dc 9} Strength saving throw or be pushed 5 feet.", "A creature within 5 feet of five or more xvarts makes this saving throw with disadvantage." ], "sort": 2 } ], "action": [ { "name": "Barbed Cat-Net (Group Attack)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}4 piercing damage and the target is enveloped in a barbed net, reducing its speed by 10 until a creature uses an action to remove the net.", "A creature whose speed is reduced to 0 in this way is {@condition restrained}." ] }, { "name": "Spike Strip (1/Day)", "entries": [ "The xvart unrolls a strip of spikes in an adjacent unoccupied 5 feet square. The area becomes difficult terrain, and a creature that enters the space takes 5 ({@damage 2d4}) piercing damage." ] } ], "reaction": [ { "name": "Low Cunning", "entries": [ "When a creature within 5 feet kills a xvart with an opportunity attack, the xvart can make an Ankle Shank attack against it." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Xvart.webp", "fluff": { "_monsterFluff": { "name": "Xvart", "source": "ConfC" } } }, { "name": "Xvart Fenodyree", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "xvart" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 27, "formula": "5d6 + 10" }, "speed": { "walk": 30 }, "str": 8, "dex": 18, "con": 14, "int": 8, "wis": 7, "cha": 14, "skill": { "deception": "+8", "stealth": "+10" }, "senses": [ "darkvision 30 ft." ], "passive": 8, "languages": [ "Abyssal", "Bat", "Xvart", "Rat" ], "cr": { "cr": "19", "xp": 2200 }, "trait": [ { "name": "Spindle-Born", "entries": [ "Divination magic reveals the xvart to be a divine being of immense power." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the xvart takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the xvart takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 }, { "name": "Overbearing", "entries": [ "A creature that starts its turn within 5 feet of three or more xvarts must succeed on {@dc 9} Strength saving throw or be pushed 5 feet.", "A creature within 5 feet of five or more xvarts makes this saving throw with disadvantage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The fenodyree makes one attack with its ankle shank and uses its ratshadow." ] }, { "name": "Ankle Shank (Group Attack)", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one creature. {@h}4 piercing damage.", "If this attack exceeds the targets AC by 5 or more, the target must succeed on a {@dc 18} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Ratshadow", "entries": [ "One creature within 60 feet that the xvart can see must succeed on a {@dc 14} Dexterity saving throw or take 6 piercing damage and suffer disadvantage on attack rolls until the end of the xvart's next turn as a rat made of shadowstuff crawls into its clothing or armor." ] } ], "reaction": [ { "name": "Xivort's Escape", "entries": [ "When the fenodyree is targeted with an attack or harmful spell by a creature it can see, it can teleport to switch places with another xvart within 60 feet.", "A creature can determine which xvart it switched places as an action with with a successful {@dc 18} Wisdom ({@skill Perception}) check." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Xvart.webp", "fluff": { "_monsterFluff": { "name": "Xvart", "source": "ConfC" } } }, { "name": "Yuan-ti Pureblood", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "yuan-ti" ] }, "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 66, "formula": "11d8 + 11" }, "speed": { "walk": 30 }, "str": 11, "dex": 15, "con": 13, "int": 13, "wis": 12, "cha": 14, "skill": { "deception": "+6", "perception": "+3", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common", "Draconic", "Snake" ], "cr": "1", "trait": [ { "name": "Blessed by the Sun", "entries": [ "While in sunlight, the yuan-ti adds {@dice 1d4} to the result of any attack roll or Charisma check it makes." ], "sort": 0 }, { "name": "Cold Reading", "entries": [ "The yuan-ti has advantage on Charisma ({@skill Deception}) checks made to present themselves as a forgotten friendly acquaintance." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The yuan-ti makes two melee attacks." ] }, { "name": "Scimitar", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage." ] }, { "name": "Shortbow", "entries": [ "{@atk rw} {@hit 4} to hit, range 80/320 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage plus 7 ({@damage 2d6}) poison damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "DR" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Yuan-ti Pureblood.webp", "fluff": { "_monsterFluff": { "name": "Yuan-ti Pureblood", "source": "ConfC" } } }, { "name": "Yuan-ti Broodguard", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "yuan-ti" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 40 }, "str": 15, "dex": 14, "con": 14, "int": 6, "wis": 11, "cha": 4, "save": { "str": "+4", "dex": "+4", "wis": "+2" }, "skill": { "athletics": "+4", "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Abyssal", "Common", "Draconic", "Snake" ], "cr": "2", "trait": [ { "name": "Blessed by the Sun", "entries": [ "While in sunlight, the yuan-ti adds {@dice 1d4} to the result of any attack roll or Charisma check it makes." ], "sort": 0 }, { "name": "Hooked Teeth", "entries": [ "The broodguard can maintain a grapple even while {@condition incapacitated} or dead. A creature that fails an attempt to escape the broodguard's grapple takes 4 ({@damage 1d8}) piercing damage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The broodguard makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage. If the target is a Medium or smaller creature, it is {@condition grappled} (escape {@dc 12})." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage." ] }, { "name": "Gnaw", "entries": [ "A creature {@condition grappled} by the broodguard must succeed on a {@dc 12} Constitution saving throw or take 17 ({@damage 5d6}) piercing damage, or half as much on a success. A creature that fails this save by 5 or more has disadvantage on attack rolls that use Strength until it completes a short or long rest." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "DR" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Yuan-ti Broodguard.webp", "fluff": { "_monsterFluff": { "name": "Yuan-ti Broodguard", "source": "ConfC" } } }, { "name": "Yuan-ti Malison", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "yuan-ti" ] }, "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 105, "formula": "14d10 + 28" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 14, "int": 14, "wis": 12, "cha": 16, "skill": { "deception": "+5", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common", "Draconic", "Snake" ], "cr": "3", "trait": [ { "name": "Blessed by the Sun", "entries": [ "While in sunlight, the yuan-ti adds {@dice 1d4} to the result of any attack roll or Charisma check it makes." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The yuan-ti has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Slither Strike", "entries": [ "Other creatures can't take reactions on the yuan-ti's turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The yuan-ti makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d4 + 3}) piercing damage plus 7 ({@damage 2d6}) poison damage." ] }, { "name": "Scimitar", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 4} to hit, range 150/600 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage plus 3 ({@damage 1d6}) poison damage." ] } ], "reaction": [ { "name": "Deflect", "entries": [ "As a reaction to being hit with a weapon attack, the malison may increase its AC by 4 against the triggering attack." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "DR" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Yuan-ti Malison (Type 1).webp", "fluff": { "_monsterFluff": { "name": "Yuan-ti Malison (Type 1)", "source": "ConfC" } } }, { "name": "Yuan-ti Mind Whisperer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "yuan-ti" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 97, "formula": "13d10 + 26" }, "speed": { "walk": 30 }, "str": 15, "dex": 16, "con": 15, "int": 15, "wis": 12, "cha": 16, "save": { "wis": "+3", "cha": "+5" }, "skill": { "deception": "+5", "perception": "+3", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common", "Draconic", "Snake" ], "cr": "4", "trait": [ { "name": "Blessed by the Sun", "entries": [ "While in sunlight, the yuan-ti adds {@dice 1d4} to the result of any attack roll or Charisma check it makes." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The yuan-ti has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Envenomed Trance", "entries": [ "A {@condition poisoned} creature that starts its turn within 60 feet of the yuan-ti is {@condition charmed} by the yuan-ti until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The yuan-ti makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d4 + 3}) piercing damage plus 7 ({@damage 2d6}) poison damage." ] }, { "name": "Glass Dagger", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) slashing damage and 7 ({@damage 2d6}) poison damage." ] }, { "name": "Atlatl", "entries": [ "{@atk rw} {@hit 5} to hit, range 30/120 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage plus 7 ({@damage 2d6}) poison damage and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] }, { "name": "Subtle Shift", "entries": [ "One creature within 60 feet that is {@condition poisoned} must make a {@dc 13} Wisdom saving throw. On a failed save, the creature's perceives one ally in range as an enemy, or one enemy in range as an ally, for as long as it remains {@condition poisoned}." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "DR" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Yuan-ti Mind Whisperer.webp", "fluff": { "_monsterFluff": { "name": "Yuan-ti Mind Whisperer", "source": "ConfC" } } }, { "name": "Yuan-ti Nightmare Speaker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "yuan-ti" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 91, "formula": "14d10 + 14" }, "speed": { "walk": 30 }, "str": 15, "dex": 16, "con": 13, "int": 15, "wis": 12, "cha": 16, "save": { "wis": "+3", "cha": "+5" }, "skill": { "deception": "+5", "perception": "+3", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common", "Draconic", "Snake" ], "cr": "4", "trait": [ { "name": "Blessed by the Sun", "entries": [ "While in sunlight, the yuan-ti adds {@dice 1d4} to the result of any attack roll or Charisma check it makes." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The yuan-ti has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Fed by Terror", "entries": [ "At the beginning of its turn, if one creature within 60 feet is {@condition frightened} of it, the yuan-ti increases its size to Large. If two or more creatures within 60 feet are {@condition frightened} of it, the yuan-ti instead increases its size to Huge. If no creatures within 60 feet are {@condition frightened} of it, it reverts to its normal size." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The yuan-ti makes two melee attacks if it is size Medium, three attacks if it is size Large, and four attacks if it is size Huge, one of which may be with its Bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d4 + 3}) piercing damage plus 7 ({@damage 2d6}) poison damage." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage." ] }, { "name": "Invoke Nightmare", "entries": [ "The yuan-ti evokes the nightmares of a creature it can see within 60 feet, appearing to that creature as a manifestation of its deepest fears.", "The target must succeed on a {@dc 13} Wisdom saving throw or take 22 ({@damage 4d10}) psychic damage and be {@condition frightened} for the next minute, or take half as much damage on a success. The target can repeat the saving throw at the end of each of its turns. ending the effect on a success." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "DR" ], "damageTags": [ "I", "P", "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Yuan-ti Nightmare Speaker.webp", "fluff": { "_monsterFluff": { "name": "Yuan-ti Nightmare Speaker", "source": "ConfC" } } }, { "name": "Yuan-ti Pit Master", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "yuan-ti" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 30 }, "str": 16, "dex": 18, "con": 17, "int": 14, "wis": 14, "cha": 17, "save": { "dex": "+7", "wis": "+4", "cha": "+6" }, "skill": { "deception": "+6", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Abyssal", "Common", "Draconic", "Snake" ], "cr": "6", "trait": [ { "name": "Blessed by the Sun", "entries": [ "While in sunlight, the yuan-ti adds {@dice 1d4} to the result of any attack roll or Charisma check it makes." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The yuan-ti has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Serpent's Glory", "entries": [ "Friendly yuan-ti within 30 feet of the Pit Master may use its attack bonus, rather than their own." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The yuan-ti attacks once with its Flurry of Bites and uses its Sinuous Command. If it has fewer than 69 hit points, it may instead attack twice with its Flurry of Bites." ] }, { "name": "Flurry of Bites", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}14 ({@damage 3d6 + 4}) piercing damage plus 10 ({@damage 3d6}) poison damage." ] }, { "name": "Sinuous Command", "entries": [ "One friendly yuan-ti may use its reaction to move up to half its speed and take an action. If it does, it can't take actions on its following turn, other than to disengage." ] } ], "reaction": [ { "name": "Embrace the Swarm", "entries": [ "As a reaction to being reduced below 69 hit points, the yuan-ti transforms into a swarm of venomous snakes. Its statistics remain the same, except it can occupy another creature's space, it has advantage on melee attacks, and it has resistance to blugeoning, piercing, and slashing damage." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "DR" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Yuan-ti Pit Master.webp", "fluff": { "_monsterFluff": { "name": "Yuan-ti Pit Master", "source": "ConfC" } } }, { "name": "Yuan-ti Abomination", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 170, "formula": "20d10 + 60" }, "speed": { "walk": 40 }, "str": 19, "dex": 16, "con": 17, "int": 17, "wis": 15, "cha": 18, "skill": { "perception": "+5", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "Common", "Draconic", "Snake" ], "cr": "7", "trait": [ { "name": "Blessed by the Sun", "entries": [ "While in sunlight, the yuan-ti adds {@dice 1d4} to the result of any attack roll or Charisma check it makes." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The yuan-ti has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Slither Strike", "entries": [ "Other creatures can't take reactions on the yuan-ti's turn." ], "sort": 2 }, { "name": "Coils of Despair", "entries": [ "A creature that starts its turn {@condition grappled} by the yuan-ti must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The abomination makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d6 + 4}) piercing damage plus 10 ({@damage 3d6}) poison damage and the target must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 6} to hit, range 150/600 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage plus 10 ({@damage 3d6}) poison damage." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one creature. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage. If the target is Medium or smaller, it is {@condition grappled} (escape {@dc 14}). Until this grapple ends, the target is {@condition restrained} and can't breathe, and the yuan-ti can't constrict another targets." ] } ], "reaction": [ { "name": "Tail Lash", "entries": [ "As a reaction to a creature entering the yuan-ti's reach, the yuan-ti may force the creature to succeed on a {@dc 15} Strength saving throw or be pushed 10 feet backwards and knocked {@condition prone}. A creature has advantage on this save if the yuan-ti has a creature {@condition grappled} with its Constrict ability." ] }, { "name": "Crush", "entries": [ "As a reaction to a creature the yuan-ti has {@condition grappled} with its Constrict ability speaking or casting a spell with a verbal component, the yuan-ti crushes the air out of its lungs. The creature immediately begins to suffocate." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "DR" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "frightened", "grappled", "poisoned", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Yuan-ti Abomination.webp", "fluff": { "_monsterFluff": { "name": "Yuan-ti Abomination", "source": "ConfC" } } }, { "name": "Anathema", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 231, "formula": "22d12 + 88" }, "speed": { "walk": 40, "swim": 30 }, "str": 23, "dex": 13, "con": 19, "int": 17, "wis": 19, "cha": 20, "save": { "wis": "+8", "cha": "+9" }, "skill": { "perception": "+8", "persuasion": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "languages": [ "Abyssal", "Common", "Draconic" ], "cr": "12", "trait": [ { "name": "Magic Resistance", "entries": [ "The anathema has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Slither Strike", "entries": [ "Other creatures can't take reactions on the yuan-ti's turn." ], "sort": 1 }, { "name": "Blessed and Chosen", "entries": [ "When the anathema dies, its six heads each tear away from the body and immediately travel 15 feet. They act on the anathema's initiative, have AC 17 and 1 HP, and can't take actions other than to dash. If any remain alive after 24 hours, one reforms into a new body for the anathema, regaining all its hit points and becoming active again." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The anathema makes two claw attacks, one constrict attack, and one Flurry of Bites attack." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one Large or smaller creature. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage plus 7 ({@damage 2d6}) acid damage, and the target is {@condition grappled} (escape {@dc 16}). Until this grapple ends, the target is {@condition restrained} and takes 16 ({@damage 3d6 + 6}) bludgeoning damage plus 7 ({@damage 2d6}) acid damage at the start of each of its turns, and the anathema can't constrict another target." ] }, { "name": "Flurry of Bites", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one creature. {@h}27 ({@damage 6d6 + 6}) piercing damage plus 14 ({@damage 4d6}) poison damage." ] }, { "name": "Drain Essence {@recharge 5}", "entries": [ "One target creature within 10 feet must make a DC17 Constitution Saving Throw. On a failed save, the target takes 55 ({@damage 10d10}) necrotic damage, or half as much on a success. A creature reduced to 0 HP by this damage has its Constitution score reduced by {@dice 3d6} until it completes a short or long rest. If the target is a Yuan Ti, it makes the saving throw with disadvantage." ] }, { "name": "Compel Submission (1/Day)", "entries": [ "Each creature within 30 feet must make a DC17 Wisdom Save or be {@condition charmed} and compelled to kneel before the anathema. This effect ends if the anathema takes any hostile action toward a {@condition charmed} creature or or someone uses an action to shake the {@condition charmed} creature out of its stupor." ] } ], "reaction": [ { "name": "Divine Backlash", "entries": [ "When the anathema passes a saving throw against a magical effect, it may use its reaction to deal 7 ({@damage 2d6}) radiant damage to the spellcaster." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "DR" ], "damageTags": [ "A", "B", "I", "N", "P", "R", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Yuan-ti Anathema.webp", "fluff": { "_monsterFluff": { "name": "Yuan-ti Anathema", "source": "ConfC" } } }, { "name": "The Sun That Empties Hell, Anathema Ascendant", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 231, "formula": "22d12 + 88" }, "speed": { "walk": 40, "swim": 30 }, "str": 23, "dex": 13, "con": 19, "int": 17, "wis": 19, "cha": 20, "save": { "wis": "+11", "cha": "+12" }, "skill": { "perception": "+11", "persuasion": "+12" }, "senses": [ "darkvision 60 ft." ], "passive": 21, "languages": [ "Abyssal", "Common", "Draconic" ], "cr": "22", "trait": [ { "name": "Magic Resistance", "entries": [ "The anathema has advantage on saving throws against spells and other magical effects." ], "sort": 0 }, { "name": "Multiple Heads", "entries": [ "The anathema has six heads. Whenever the anathema takes 30 or more damage from a single source, one of its heads dies. If all its heads die, the anathema dies." ], "sort": 1 }, { "name": "Blessed and Chosen", "entries": [ "When the anathema dies, its remaining heads each tear away from the body and immediately travel 15 feet. They act on the anathema's initiative, have AC 17 and 1 HP, and can't take actions other than to dash. If any remain alive after 24 hours, one reforms into a new body for the anathema, regaining all its hit points and becoming active again." ], "sort": 2 }, { "name": "Ascended Soul (Mythic Trait, 1/Day)", "entries": [ "When the anathema is reduced to 0 hit points, it doesn't die or fall {@condition unconscious}. Instead, it gains 231 temporary hit points and sprouts wings of light, gaining an 80 foot fly speed, a fourth legendary action each round, and it immediately regains all spent legendary actions." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The anathema makes as many bite attacks as it has heads. If it is grappling a creature at the start of its turn, it may replace one of its bite attacks with a Swallow, or two of its attacks with a Worry." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}11 ({@damage 1d10 + 6}) piercing damage and 5 ({@damage 1d10}) poison damage and the target is {@condition grappled}. While a head grapples a target, the head can attack only that target." ] }, { "name": "Swallow", "entries": [ "The anathema makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends. While swallowed, the creature is {@condition blinded} and {@condition grappled} in the anathema's craw, it has total cover against attacks and other effects outside the anathema, and takes 14 ({@damage 4d6}) acid damage at the start of each of the anathema's turns. One swallowed creature is freed whenever the anathema loses a head." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by at least two heads of the anathema must succeed on a {@dc 21} Constitution throw or take 77 ({@damage 14d10}) piercing damage, or half as much on a success. If this damage reduces the target to 0 Hit Points, the target loses a limb." ] }, { "name": "Drain Essence", "entries": [ "One target creature within 10 feet must make a {@dc 19} Constitution saving throw. On a failed save, the target takes 55 ({@damage 10d10}) necrotic damage, or half as much on a success. A target reduced 0 hit points by this damage has its Constitution score reduced by {@dice 3d6} until restored by Greater Restoration or similar magic. A Yuan Ti makes this saving throw at disadvantage." ] }, { "name": "Compel Submission (1/Day)", "entries": [ "Each creature within 30 feet must succeed on a {@dc 19} Wisdom saving throw or be {@condition charmed} and compelled to kneel before the anathema for the next minute. This effect ends if the anathema or its allies takes any hostile action toward a {@condition charmed} creature or if a creature uses an action to shake the {@condition charmed} creature out of its stupor." ] } ], "reaction": [ { "name": "Divine Backlash", "entries": [ "When the anathema passes a saving throw against a magical effect, it may use its reaction to deal 7 ({@damage 2d6}) radiant damage to the spellcaster." ] } ], "legendary": [ { "name": "Secrete Acid:", "entries": [ "The anathema coats itself in acid. The next creature to start its turn {@condition grappled} by the anathema must succeed on a {@dc 19} Constitution saving throw or suffer vulnerability to the next source of radiant damage it takes in the next minute." ] }, { "name": "Burst with Light (2 Actions):", "entries": [ "Each creature within 30 feet must succeed on a {@dc 19} Constitution saving throw or be take 18 ({@damage 4d8}) radiant damage and be {@condition blinded} until the end of its next turn. A {@condition grappled} creature has disadvantage on this save." ] }, { "name": "Solar Flare (2 Actions):", "entries": [ "Each creature in a 5 foot wide, 60 foot long line must succeed on a {@dc 19} Constitution saving throw or take 22 ({@damage 5d8}) radiant damage and be {@condition blinded} until the end of its next turn, or half as much damage on a success." ] }, { "name": "Divine Utterance (3 actions):", "entries": [ "Each creature of the anathema's choice that can hear it must succeed on a {@dc 19} Charisma save or be knocked {@condition prone} and {@condition deafened} for one minute. A creature that fails this save by 5 or more is also {@condition blinded} and {@condition frightened} for the next minute. A creature that fails this save by 10 or more also drops to 0 hit points." ] }, { "name": "Breath of Dawn: (4 actions):", "entries": [ "A number of 5 foot wide, 60 foot long lines equal to the number of the anathema's heads emanate from the anathema. Each creature in the area of at least one of them must succeed on a {@dc 19} Constitution saving throw or suffer 42 ({@damage 12d6}) radiant damage and be {@condition blinded} until the end of its next turn, or half as much damage on a success." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "AB", "C", "DR" ], "damageTags": [ "A", "I", "N", "P", "R" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "charmed", "deafened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Yuan-ti Anathema.webp", "fluff": { "_monsterFluff": { "name": "Yuan-ti Anathema", "source": "ConfC" } } }, { "name": "Yurian Carcinite", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "L", "N" ], "ac": [ 16 ], "hp": { "average": 49, "formula": "9d8 + 9" }, "speed": { "walk": 20, "swim": 30 }, "str": 13, "dex": 8, "con": 12, "int": 10, "wis": 14, "cha": 10, "skill": { "perception": "+4", "survival": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Aldani" ], "cr": "1", "trait": [ { "name": "Indifferent Disposition", "entries": [ "The yurian always counts as a willing target for any spell." ] }, { "name": "Ductile Carapace", "entries": [ "Whenever the yurian takes any bludgeoning damage, its AC is reduced by 1, to a minimum of 9, until it completes a Short or Long Rest." ] } ], "action": [ { "name": "Vice Claw", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d8 + 1}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 11}).", "At the beginning of the yurian's turns, a creature {@condition grappled} in its Vice Claw takes 4 ({@damage 1d8}) bludgeoning damage." ] }, { "name": "Scissor Claw", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d6 + 1}) slashing damage.", "If the target is {@condition grappled}, the yurian may shear through part of its armor, reducing the AC offered by it by a permanent and cumulative 1." ] } ], "reaction": [ { "name": "Molt", "entries": [ "As a reaction to failing a saving throw, the yurian bursts from its shell, reducing its AC to 9 and ending all conditions on itself, then moves up to half its speed.", "This reduction lasts until it completes a Short or Long Rest, and it make take this reaction even while {@condition incapacitated}." ] } ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Yurian Brack-Dredger", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "L", "N" ], "ac": [ 16 ], "hp": { "average": 95, "formula": "11d10 + 33" }, "speed": { "walk": 30, "swim": 40 }, "str": 18, "dex": 9, "con": 17, "int": 12, "wis": 14, "cha": 10, "save": { "str": "+6", "con": "+5" }, "skill": { "intimidation": "+2", "perception": "+4", "stealth": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Aldani" ], "cr": { "cr": "3", "xp": 200 }, "trait": [ { "name": "Indifferent Disposition", "entries": [ "The yurian always counts as a willing target for any spell." ] }, { "name": "Ductile Carapace", "entries": [ "Whenever the yurian takes any bludgeoning damage,, its AC is reduced by 1, to a minimum of 9, until it completes a Short or Long Rest." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The yurian makes two melee attacks." ] }, { "name": "Seizer Claw", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 15}) and dragged up to 5 feet towards the yurian." ] }, { "name": "Crusher Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one {@condition grappled} target. {@h}17 ({@damage 3d8 + 4}) piercing damage and the target must succeed on a {@dc 17} Constitution saving throw or suffer disadvantage on attack rolls that use Strength until it completes a Short or Long rest." ] }, { "name": "Feeding Frenzy (2nd Level Spell) {@recharge 5}", "entries": [ "One creature the yurian can see within 30 feet is swarmed by spectral piranhas for the next minute.", "At the beginning of each of the creature's turns, it takes 5 ({@damage 1d10}) piercing damage, or 11 ({@damage 2d10}) piercing damage if it is underwater. A creature killed by this damaged is reduced to a skeleton." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the yurian moves up to 10 feet. If this movement puts the yurian out of range or area of the spell or magical effect, the yurian is unaffected." ] }, { "name": "Molt", "entries": [ "As a reaction to failing a saving throw, the yurian bursts from its shell, reducing its AC to 9 and ending all conditions on itself, then moves up to half its speed.", "This reduction lasts until it completes a Short or Long Rest, and it make take this reaction even while {@condition incapacitated}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Jackalwere", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 18, "formula": "4d8" }, "speed": { "walk": 40 }, "str": 11, "dex": 15, "con": 11, "int": 13, "wis": 11, "cha": 10, "skill": { "deception": "+4", "perception": "+2", "stealth": "+4" }, "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Common (can't speak in jackal form)" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "The jackalwere can use its action to polymorph into a specific Medium human or a jackal-humanoid hybrid, or back into its true form (that of a Small jackal). Other than its size, its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Keen Hearing and Smell", "entries": [ "The jackalwere has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 1 }, { "name": "Pack Tactics", "entries": [ "The jackalwere has advantage on an attack roll against a creature if at least one of the jackalwere's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 2 }, { "name": "Sleep Gaze", "entries": [ "A creature that starts its turn within 30 feet of one or more jackalweres that can see it must succeed on a {@dc 10} Wisdom saving throw or fall asleep for the next minute. A creature wakes early if it takes damage, or if another creature uses its action to wake it.", "Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the jackalwere until the start of its next turn, when it can avert its eyes again." ], "sort": 3 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage." ] }, { "name": "Vicious Scimitar", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage. On a critical hit, this attack deals an additional 7 damage." ] } ], "traitTags": [ "Keen Senses", "Pack Tactics", "Shapechanger" ], "languageTags": [ "C", "CS" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Jackalwere.webp", "fluff": { "_monsterFluff": { "name": "Jackalwere", "source": "ConfC" } } }, { "name": "Rolywere", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "monstrosity", "tags": [ "shapechanger" ] }, "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 11, "formula": "2d6 + 4" }, "speed": { "walk": 20, "burrow": 5 }, "str": 7, "dex": 12, "con": 14, "int": 11, "wis": 17, "cha": 14, "skill": { "nature": "+2", "survival": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Gnomish", "Sylvan" ], "cr": "0", "trait": [ { "name": "Shapechanger", "entries": [ "As a bonus action, the rolywere can transform into a Small pillbug-humanoid hybrid, or back into its Small pillbug form. Its statistics are the same in each form. It reverts to its pillbug form if it dies." ] }, { "name": "Moist Underside", "entries": [ "The rolywere can breathe only while its torso is slightly damp. While in a dry environment, the rolywere must dampen its chest at least once every twelve hours to maintain its moisture." ] }, { "name": "Rolystone Bearer", "entries": [ "The rolywere can tell, by touch, how long a plant or creature has been dead." ] } ], "action": [ { "name": "Prickly Antennae", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}1 piercing damage and the rolywere learns what organic items the target is carying, what it ate for its last meal, and if it is afflicted with any disease." ] }, { "name": "Curl Up", "entries": [ "The rolywere curls its body into a small ball, gaining the following effects until it uses an action to uncurl:", "The rolywere's AC is increased to 16", "Attacks of opportunity against the rolywere and checks made to grapple it are made at disadvantage.", "The rolywere can't take actions other than to Dash or uncurl." ] } ], "reaction": [ { "name": "Anxious Scrunch", "entries": [ "As a reaction when a creature ends its movement within 15 feet of the rolywere, the rolywere uses its Curl Up ability." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "languageTags": [ "G", "S" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Wereape", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "giant", "tags": [ "hill giant", "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 131, "formula": "14d12 + 40" }, "speed": { "walk": 30 }, "str": 22, "dex": 8, "con": 21, "int": 8, "wis": 9, "cha": 6, "skill": { "athletics": "+8", "perception": "+2" }, "passive": 12, "resist": [ { "special": "attacks made without advantage" }, { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Giant" ], "cr": "8", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the wereape can transform into a Huge ape-giant hybrid or into a Huge ape, or back into its true form, which is giant. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ] }, { "name": "Reckless", "entries": [ "At the start of its turn, the wereape can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn." ] }, { "name": "Juggernaut Leap", "entries": [ "The wereape's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start. If the wereape jumps at least 20 feet, it may land in the space of any large or smaller creature. Each of those creatures must succeed on a {@dc 17} Dexterity saving throw or be knocked {@condition prone}. On a successful save, is instead pushed 5 feet out of the wereape's space into an unoccupied space of the creature's choice." ] }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the wereape may spend half of its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the wereape. While climbing on the wereape, a creature has advantage on melee attacks against the wereape, and the wereape has disadvantage on melee attacks against it." ] }, { "name": "Cursed Resilience", "entries": [ "When the wereape is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The wereape makes two attacks, one of which it may replace with a use of its Brutal Shove, if available." ] }, { "name": "Fist", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage." ] }, { "name": "Tree Trunk", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage and be pushed 5 feet away. Creatures within 5 feet of the target must make a {@dc 17} Dexterity saving throw, taking half the attack's damage on a failed save." ] }, { "name": "Rock", "entries": [ "{@atk rw} {@hit 9} to hit, range 30/120 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage." ] }, { "name": "Body Slam", "entries": [ "The wereape throws itself {@condition prone} in a 15 foot square. Each creature in the area must succeed on a {@dc 17} Dexterity saving throw or take 28 ({@damage 8d6}) bludgeoning damage. A creature that is climbing on the wereape has disadvantage on the save, and takes maximum damage if it fails. A creature that succeeds takes half damage, but may use its reaction to move up to ten feet, taking no damage if it ends this movement outside the area of effect. The wereape can't stand from {@condition prone} this turn." ] }, { "name": "Brutal Shove {@recharge 5}", "entries": [ "Up to two creatures within 15 feet of the giant and 15 feet of each other must make a {@dc 17} Dexterity saving throw or take 20 ({@damage 3d12}) bludgeoning damage and be pushed 10 feet away. A creature may fall {@condition prone} as a reaction to gain advantage on this save." ] } ], "reaction": [ { "name": "Kick Away", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the wereape, the wereape forces it to succeed on a {@dc 17} Dexterity saving throw or be knocked {@condition prone}, pushed 10 feet away, and lose {@status concentration} if it was holding it." ] } ], "traitTags": [ "Reckless", "Shapechanger" ], "actionTags": [ "Multiattack" ], "languageTags": [ "GI" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Werebadger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "dwarf", "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30, "burrow": 10 }, "str": 17, "dex": 12, "con": 16, "int": 11, "wis": 13, "cha": 11, "skill": { "athletics": "+5", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "conditionImmune": [ "frightened" ], "languages": [ "Common" ], "cr": "4", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the werebadger can transform into a badger-humanoid hybrid, into a Large badger, or back into its humanoid form. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ] }, { "name": "Poppy Weakness", "entries": [ "If hit with a weapon coated in poppy oil, the werebadger must succeed on a {@dc 15} Constitution saving throw or be forced to revert to its humanoid form and be {@condition poisoned} for the next minute. While {@condition poisoned}, the werebadger cannot use its shapechanger trait." ] }, { "name": "Ornery", "entries": [ "If the werebadger drops to 0 hit points, it makes a {@dc 15} Constitution saving throw. On a success, it gains 1 hit point. The werebadger makes this save at advantage if at least one hostile creature is adjacent to it." ] }, { "name": "Cursed Resilience", "entries": [ "When the werebadger is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The werebadger makes three attacks, one of which may be with its bite." ] }, { "name": "Snarling Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}13 ({@damage 3d6 + 3}) piercing damage." ] }, { "name": "Scything Shovelclaws (Badger or Hybrid Form Only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}10 ({@damage 3d4 + 3}) slashing damage." ] }, { "name": "Warhammer", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d8 + 3}) slashing damage." ] } ], "reaction": [ { "name": "Loosen Skin", "entries": [ "As a reaction when the werebadger would make an attack with disadvantage due to being {@condition restrained}, it instead makes an attack at advantage." ] }, { "name": "Relentless Assault", "entries": [ "As a reaction to a creature attempting to leave its reach, the werebadger makes a claw attack. If the attack hits, the target is {@condition grappled}." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Werebear", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human", "shapechanger" ] }, "alignment": [ "N", "G" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 40, "climb": 30 }, "str": 19, "dex": 10, "con": 17, "int": 11, "wis": 12, "cha": 12, "skill": { "athletics": "+7", "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Common" ], "cr": "5", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the werebear can transform into a Large bear-humanoid hybrid, into a Large bear, or back into its humanoid form. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ], "sort": 0 }, { "name": "Keen Hearing and Smell", "entries": [ "The werebear has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 1 }, { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the werebear must succeed on a {@dc 15} Constitution saving throw or be unable to stand on its following turn." ], "sort": 2 }, { "name": "Cursed Resilience", "entries": [ "When the werebear is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The werebear makes two attacks with its claws and one with its bite." ] }, { "name": "Ripping Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage." ] }, { "name": "Heavy Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}13 ({@damage 2d8 + 4}) slashing damage and the target suffers one additional effect of the werebear's choice.", "The target must succeed on a {@dc 15} Strength saving throw or be {@condition grappled} (escape {@dc 15}) and {@condition restrained}.", "The target must succeed on a {@dc 15} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}.", "The target must succeeed on a {@dc 15} Strength saving throw or have one item it is holding knocked out of its grip and flung 10 feet away." ] } ], "traitTags": [ "Keen Senses", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Werebear.webp", "fluff": { "_monsterFluff": { "name": "Werebear", "source": "ConfC" } } }, { "name": "Wereboar", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc", "shapechanger" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 40 }, "str": 17, "dex": 10, "con": 15, "int": 10, "wis": 11, "cha": 8, "skill": { "perception": "+2" }, "passive": 12, "languages": [ "Common", "Orc" ], "cr": "4", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the wereboar can transform into a boar-humanoid hybrid, into a Large boar, or back into its humanoid form. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ], "sort": 0 }, { "name": "Frantic Charge", "entries": [ "When the wereboar takes the Dash action, it may make one melee attack as a Bonus Action. If this attack hits, the target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 }, { "name": "Cursed Resilience", "entries": [ "When the wereboar is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The wereboar makes two melee attacks, one of which may be with its Tusk Gore." ] }, { "name": "Ploughsledge Maul (Humanoid or Hybrid Form Only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Bristling Fist (Humanoid or Hybrid Form Only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) bludgeoning damage and the target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Tusk Gore (Boar or Hybrid Form Only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage.", "A {@condition prone} target takes an additional 7 ({@damage 2d6}) piercing damage." ] } ], "reaction": [ { "name": "Foaming Defiance (Boar or Hybrid Form Only)", "entries": [ "As a reaction to taking damage that would reduce it to 0 hit points, the wereboar makes a {@dc 10} Constitution saving throw. On a success, the wereboar is instead reduced to 1 hit point. If triggered by piercing damage or a critical hit, this saving throw is made at disadvantage." ] } ], "traitTags": [ "Shapechanger" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "O" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Wereboar.webp", "fluff": { "_monsterFluff": { "name": "Wereboar", "source": "ConfC" } } }, { "name": "Werecrocodile", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human", "shapechanger" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 144, "formula": "17d10 + 51" }, "speed": { "walk": 40, "climb": 30 }, "str": 18, "dex": 9, "con": 17, "int": 11, "wis": 10, "cha": 11, "skill": { "athletics": "+7", "stealth": "+5" }, "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Common" ], "cr": "6", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the werecrocodile can transform into a Large crocodile-humanoid hybrid, into a Large crocodile, or back into its humanoid form. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ] }, { "name": "Grapple Vulnerability", "entries": [ "While in hybrid or crocodile form, the werecrocodile can be {@condition grappled} by a creature up to two sizes smaller than it." ] }, { "name": "Cursed Resilience", "entries": [ "When the werecrocodile is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The werecrocodile makes three attacks, one of which may be with its bite." ] }, { "name": "Vicegrip Bite (Hybrid or Crocodile Form Only)", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 15}). Until this grapple ends, the target is {@condition restrained}, and the crocodile can't bite another target." ] }, { "name": "Khopesh (Humanoid or Hybrid Form Only)", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage and the creature gains no benefit from wielding a shield until the beginning of its next turn." ] }, { "name": "Tail Lash (Hybrid or Crocodile Form Only)", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target not {@condition grappled} by the werecrocodile. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Death Roll (Crocodile Form Only, Recharge 5-6)", "entries": [ "A creature {@condition grappled} by the crocodile must succeed on a {@dc 15} Constitution saving throw or take 45 ({@damage 10d8}) slashing damage and be {@condition stunned} until the end of the crocodile's next turn, or half as much damage on a success.", "A creature reduced to 0 hit points by this ability loses a limb (werecrocodile's choice). The werecrocodile may not use this ability if it is {@condition grappled}." ] } ], "traitTags": [ "Shapechanger" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained", "stunned" ], "variant": [] }, { "name": "Wererat", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human", "shapechanger" ] }, "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 44, "formula": "8d8 + 8" }, "speed": { "walk": 30 }, "str": 10, "dex": 15, "con": 12, "int": 11, "wis": 10, "cha": 8, "skill": { "perception": "+2", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Common" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the wererat can transform into a rat-humanoid hybrid, into a Large rat, or back into its humanoid form. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ], "sort": 0 }, { "name": "Quick Squeeze", "entries": [ "The wererat may move through any space larger than its skull without squeezing." ], "sort": 1 }, { "name": "Cursed Resilience", "entries": [ "When the wererat is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The wererat makes two melee attacks, one of which may be with its bite." ] }, { "name": "Gnawing Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage." ] }, { "name": "Scrabbling Claws (Rat or Hybrid Form Only)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage and the target must succeed on on a {@dc 11} Constituton saving throw or be infected with {@disease filth fever|ConfC}." ] }, { "name": "Hand Crossbow (Humanoid or Hybrid Form Only)", "entries": [ "{@atk rw} {@hit 4} to hit, reach 30/120 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Wererat.webp", "fluff": { "_monsterFluff": { "name": "Wererat", "source": "ConfC" } } }, { "name": "Wereraven", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human", "shapechanger" ] }, "alignment": [ "L", "G" ], "ac": [ 12 ], "hp": { "average": 56, "formula": "12d8" }, "speed": { "walk": { "number": 30, "condition": "(fly 30 ft. in raven and hybrid forms)" } }, "str": 10, "dex": 15, "con": 11, "int": 15, "wis": 13, "cha": 14, "skill": { "insight": "+4", "perception": "+6" }, "passive": 16, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Common" ], "cr": "2", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the wereraven can transform into a raven-humanoid hybrid, into a Tiny raven, or back into its humanoid form. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ] }, { "name": "Aerobat", "entries": [ "At the beginning of each other creature's turn, the wereraven may move up to 10 feet without provoking attacks of upportunity." ] }, { "name": "Cursed Resilience", "entries": [ "When the wereraven is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The wereraven makes two attacks." ] }, { "name": "Gouging Peck (Raven or Hybrid Form Only)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}1 piercing damage in raven form, or 4 ({@damage 1d4 + 2}) piercing damage in hybrid form.", "On a critical hit, the target must succeed on a {@dc 12} Constituiton saving throw or be {@condition blinded} in one eye until cured by Greater Restoration or similar magic." ] }, { "name": "Shortsword (Human or Hybrid Form Only)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Hand Crossbow (Human or Hybrid Form Only)", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Croaked Omen (1/Day)", "entries": [ "One creature within 30 feet that can hear the raven must succeed on a {@dc 12} Charisma saving throw or be {@condition cursed|confc|cursed} until it completes a Long Rest.", "While cursed in this way, a creature has disadvantage on Death saving throws and on saving throws against being {@condition frightened}." ] } ], "traitTags": [ "Shapechanger" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "blinded", "cursed|confc|cursed" ], "variant": [] }, { "name": "Wereserpent", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human", "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 77, "formula": "14d8 + 14" }, "speed": { "walk": 30, "climb": 30, "swim": 30 }, "str": 16, "dex": 17, "con": 13, "int": 14, "wis": 11, "cha": 10, "skill": { "athletics": "+5", "acrobatics": "+3", "deception": "+2", "stealth": "+7" }, "senses": [ "blindsight 10 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Common" ], "cr": "3", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the wereserpent can transform into a serpent-humanoid hybrid, into a Large snake, or back into its humanoid form. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ] }, { "name": "Cursed Resilience", "entries": [ "When the wereserpent is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ] }, { "name": "Braille", "entries": [ "While in hybrid or snake form, the wereserpent's eyes are covered by transparent scales that protect them from harm. It has disadvantage on Wisdom ({@skill Perception}) checks that rely on sight, and advantage on saving throws to avoid being {@condition blinded}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The wereserpent makes two attacks, one of which may be with its bite." ] }, { "name": "Venomous Bite (Hybrid or Snake Form Only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one creature. {@h}10 ({@damage 2d6 + 3}) piercing damage plus 3 ({@damage 1d6}) poison damage." ] }, { "name": "Recurve Longbow (Humanoid or Hybrid Form Only)", "entries": [ "{@atk rw} {@hit 4} to hit, range 150/600 ft., one target. {@h}8 ({@damage 1d8 + 2}) piercing damage plus 3 ({@damage 1d6}) poison damage." ] }, { "name": "Constrict (Hybrid or Snake Form Only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13}). Until this grapple ends, the target is {@condition restrained}." ] } ], "reaction": [ { "name": "Crush (Hybrid or Snake Form Only)", "entries": [ "As a reaction to a creature the wereserpent has {@condition grappled} with its Constrict ability speaking or casting a spell with a verbal component, the wereserpent crushes the air out of its lungs. The creature cannot breathe until the grapple ends and immediately begins to suffocate." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Wereshark", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human", "shapechanger" ] }, "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 110, "formula": "13d12 + 26" }, "speed": { "walk": 30, "swim": 50 }, "str": 17, "dex": 15, "con": 15, "int": 12, "wis": 14, "cha": 9, "skill": { "perception": "+6" }, "senses": [ "darkvision 60 ft.", "blindsight 30 ft." ], "passive": 16, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Common" ], "cr": "4", "trait": [ { "name": "Blood Frenzy", "entries": [ "The wereshark has advantage on melee attack rolls against any creature that doesn't have all its hit points." ] }, { "name": "Electrosensitive", "entries": [ "If the wereshark takes 10 or more lightning damage from a single source, it has disadvantage on attacks until the end of its following turn." ] }, { "name": "Shapechanger", "entries": [ "As a Bonus Action, the wereshark can transform into a shark-humanoid hybrid, into a shark, or back into its humanoid form. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ] }, { "name": "Cursed Resilience", "entries": [ "When the wereshark is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The wereshark makes two attacks, one of which may be with its bite." ] }, { "name": "Serrated Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage and the target begins to bleed.", "At the beginning of each of its turns, the target must succeed on a {@dc 13} Constitution saving throw or lose 2 ({@dice 1d4}) hit points, ending the effect on a success." ] }, { "name": "Claw (Humanoid or Hybrid Form Only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Tail Slam (Shark Form Only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage and the target is pushed 5 ft. away from the wereshark." ] }, { "name": "Ram {@recharge 5}", "entries": [ "The wereshark moves at least 20 feet in a straight line towards a creature that does not have all its hit points and makes a bite attack against it. If the attack hits, the target must succeed on a {@dc 13} Constitution saving throw or be {@condition stunned} until the end of the wereshark's next turn." ] } ], "reaction": [ { "name": "Circle (1/Day)", "entries": [ "As a reaction to being reduced below 56 hit points, the wereshark moves up to half its speed without provoking attacks of opportunity and recharges its Ram.", "Each creature of its choice within 30 feet that has fewer than 20 hit points must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "grappled", "stunned" ], "variant": [] }, { "name": "Mawtouched Wereshark", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "humanoid", "tags": [ "sahuagin", "shapechanger" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "14d12 + 70" }, "speed": { "walk": 30, "swim": 50 }, "str": 23, "dex": 15, "con": 21, "int": 16, "wis": 14, "cha": 18, "save": { "dex": "+7", "con": "+10", "cha": "+9" }, "skill": { "perception": "+12" }, "senses": [ "darkvision 120 ft.", "blindsight 60 ft." ], "passive": 22, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Abyssal", "Aquan", "Common" ], "cr": "15", "trait": [ { "name": "Blood Frenzy", "entries": [ "The wereshark has advantage on melee attack rolls against any creature that doesn't have all its hit points." ] }, { "name": "Electrosensitive", "entries": [ "If the wereshark takes 10 or more lightning damage from a single source, it has disadvantage on attacks until the end of its following turn." ] }, { "name": "Vessel of the Maw's Will (Mythic Trait, 1/day)", "entries": [ "When the wereshark is reduced to 0 hit points, it doesn't die or fall {@condition unconscious}. Instead, it gains 161 temporary hit points and transforms into a Huge two-headed shark, gains a fourth legendary action each round, and it immediately regains all spent legendary actions." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the wereshark fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The wereshark makes three attacks: two with its claws and one with its bite if in humanoid form, or two with its bite and one with its tail slam if in shark form." ] }, { "name": "Serrated Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}22 ({@damage 3d10 + 6}) piercing damage and the target begins to bleed.", "At the beginning of each of its turns, the target must succeed on a {@dc 19} Constitution saving throw or lose 5 ({@dice 2d4}) hit points, ending the effect on a success." ] }, { "name": "Claw (Humanoid Form Only)", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}11 ({@damage 1d10 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 19})." ] }, { "name": "Tail Slam (Shark Form Only)", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is pushed 10 feet away from the wereshark." ] }, { "name": "Bloodletting Breath (Shark Form Only, Recharge 5-6)", "entries": [ "The wereshark exhales two 60 foot long, 10 foot wide streams of corrupted water. Each creature in one or more of those lines must succeed on a {@dc 18} Constitution saving throw, losing 42 ({@dice 10d6}) hit points on a failed save, or losing half as many hit points on a successful one. A creature with more than half its maximum hit points makes this save at advantage." ] } ], "legendary": [ { "name": "Circle", "entries": [ "The wereshark moves up to half its speed without provoking attacks of opportunity. Each creature of its choice within 50 feet that has fewer than 20 hit points must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] }, { "name": "Hungering Current", "entries": [ "One creature within 60 feet must succeed on a {@dc 18} Strength saving throw or be pulled 15 ft. toward the wereshark. A creature with fewer than half of its maximum hit points is instead pulled 30 ft. on a failed save." ] }, { "name": "Ram (Costs 2 Actions)", "entries": [ "The wereshark moves at least 20 feet in a straight line towards a creature that does not have all its hit points and makes a bite attack against it. If the attack hits, the target must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of the wereshark's next turn." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AB", "AQ", "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "stunned" ], "variant": [] }, { "name": "Weretiger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human", "shapechanger" ] }, "alignment": [ "N" ], "ac": [ 12 ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 40 }, "str": 17, "dex": 15, "con": 16, "int": 10, "wis": 13, "cha": 11, "skill": { "perception": "+5", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Common" ], "cr": "4", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the weretiger can transform into a tiger-humanoid hybrid, into a tiger, or back into its humanoid form. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ], "sort": 0 }, { "name": "Stalking Pounce", "entries": [ "If the weretiger is hidden from each hostile creature, it may Dash as a Bonus Action. A creature the weretiger hits with a claw attack on the same turn must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ], "sort": 1 }, { "name": "Cursed Resilience", "entries": [ "When the weretiger is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The weretiger makes three attacks, one of which may be with its Throat-Ripper Bite." ] }, { "name": "Throat-Ripper Bite (Hybrid or Tiger Form Only)", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 16}). A creature already {@condition grappled} by the weretiger takes an additional 9 ({@damage 2d8}) piercing damage." ] }, { "name": "Retractable Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage." ] }, { "name": "Longbow (Humanoid or Hybrid Form Only)", "entries": [ "{@atk rw} {@hit 4} to hit, range 150/600 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage." ] } ], "bonus": [ { "name": "Daunting Roar {@recharge 5}", "entries": [ "As a Bonus Action, the weretiger lets out a menacing roar. Each hostile creature within 30 feet must succeed on a {@dc 16} Wisdom saving throw or become {@condition frightened} of the weretiger until the end of the weretiger's next turn." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Weretiger.webp", "fluff": { "_monsterFluff": { "name": "Weretiger", "source": "ConfC" } } }, { "name": "Werewolf", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human", "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 71, "formula": "11d8 + 22" }, "speed": { "walk": 40 }, "str": 15, "dex": 13, "con": 14, "int": 10, "wis": 11, "cha": 10, "skill": { "perception": "+4", "stealth": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Common" ], "cr": "3", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the werewolf can transform into a wolf-humanoid hybrid, into a wolf, or back into its humanoid form. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ], "sort": 0 }, { "name": "Keen Hearing and Smell", "entries": [ "The werewolf has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 1 }, { "name": "Cursed Resilience", "entries": [ "When the werewolf is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The werewolf makes two attacks, one of which may be with its Cursed Bite." ] }, { "name": "Bite (Hybrid or Wolf Form Only)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Hunting Spear (Humanoid or Hybrid Form Only)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one creature. {@h}6 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Claw Rake", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}7 ({@damage 2d4 + 2}) slashing damage." ] } ], "traitTags": [ "Keen Senses", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Werewolf.webp", "fluff": { "_monsterFluff": { "name": "Werewolf", "source": "ConfC" } } }, { "name": "Werewolf Pack Leader", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human", "shapechanger" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d8 + 56" }, "speed": { "walk": 40 }, "str": 19, "dex": 17, "con": 18, "int": 10, "wis": 11, "cha": 15, "skill": { "perception": "+6", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "languages": [ "Common" ], "cr": "6", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the werewolf can transform into a wof-humanoid hybrid, into a wolf, or back into its humanoid form. Its statistics are the same in each form. It reverts to its humanoid form if it dies." ], "sort": 0 }, { "name": "Keen Hearing and Smell", "entries": [ "The werewolf has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 1 }, { "name": "Cursed Resilience", "entries": [ "When the werewolf is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a silvered weapon while at 0 hit points, it is killed." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The pack leader has advantage on saving throws against spells and other magical effects." ], "sort": 3 }, { "name": "Pack Leader", "entries": [ "Other werewolves have advantage on attacks against creatures adjacent to the pack leader." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The werewolf makes three attacks: one with its bite and two with its claws." ] }, { "name": "Bite (Hybrid or Wolf Form Only)", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage." ] }, { "name": "Claw Rake", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d6 + 4}) slashing damage." ] }, { "name": "Dread Howl (Hybrid or Wolf Form Only) {@recharge 5}", "entries": [ "The werewolf emits a keening howl in a 30-foot radius. Each non-allied creature in the area that can hear it must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the werewolf's next turn.", "A creature {@condition frightened} in this way must take the Dash action and move away from the werewolf by the safest available route on its turn, unless there is nowhere to move." ] } ], "reaction": [ { "name": "Rapid Retaliation", "entries": [ "As a reaction to being hit with a ranged attack, the werewolf moves up to half its speed. If it ends this move adjacent to the attacker, it may make a bite attack against it as part of this reaction." ] } ], "traitTags": [ "Keen Senses", "Magic Resistance", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Werewolf.webp", "fluff": { "_monsterFluff": { "name": "Werewolf", "source": "ConfC" } } }, { "name": "Alkada", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 9 ], "hp": { "average": 90, "formula": "20d8" }, "speed": { "walk": 30 }, "str": 5, "dex": 8, "con": 10, "int": 6, "wis": 4, "cha": 5, "senses": [ "darkvision 10 ft. (blind beyond this radius)" ], "passive": 7, "immune": [ "fire" ], "languages": [ "understands Common but can't speak it." ], "cr": "4", "trait": [ { "name": "Suction Feet", "entries": [ "The alkada can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. While doing so, it makes a loud popping noise with each step." ] }, { "name": "Slippery Mind", "entries": [ "The alkada is immune to any effect that would sense its emotions or read its thoughts." ] }, { "name": "Death Throes", "entries": [ "When the alkada dies, beams of psionic energy lance out in every direction. Each creature within 30 ft. must succeed on a {@dc 12} Intelligence saving throw or take 22 ({@damage 4d10}) psychic damage, or half as much on a success." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The alkada makes 9 attacks with its noodle hooks." ] }, { "name": "Noodle Hooks", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d8 - 1}) piercing damage, and the target is {@condition grappled} (escape {@dc 9}).", "If a creature escapes this grapple, the alkada loses 5 ({@dice 2d4}) hit points and makes one fewer attack with its multiattack until it completes a Short or Long Rest." ] }, { "name": "Flap Arms", "entries": [ "The alkada frantically flaps its arms, generating a small field of antimagic around itself. Until the beginning of its next turn, the alkada can't be affected or detected by spells or magical effects." ] } ], "reaction": [ { "name": "Flailing Magic", "entries": [ "As a reaction to taking damage while not flapping its arms, the alkada forces each creature within 10 ft. of it to roll on the Wild Magic Surge table (PHB p. 104)" ] } ], "traitTags": [ "Death Burst" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CS" ], "damageTags": [ "P", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Ankheg Nymph", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 9, "formula": "2d6 + 2" }, "speed": { "walk": 20, "burrow": 5 }, "str": 11, "dex": 14, "con": 13, "int": 1, "wis": 10, "cha": 6, "senses": [ "blindsight 5 ft. (blind beyond this radius)" ], "passive": 11, "cr": { "cr": "1", "xp": 40 }, "trait": [ { "name": "Half-Formed Exoskeleton", "entries": [ "Attacks with weapons that deal bludgeoning damage are made at advantage against the ankheg." ], "sort": 0 }, { "name": "Acid Burst", "entries": [ "When the ankheg is killed, each creature within 5 feet of it takes 1 acid damage." ], "sort": 1 }, { "name": "Minion", "entries": [ "If the ankheg takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the ankheg takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 2 } ], "action": [ { "name": "Gnawing Mass (Group Attack)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}1 damage.", "If at least three ankhegs contributed to this group attack and the target is wearing leather or cloth armor, it takes a permanent and cumulative -1 penalty to the AC it offers." ] } ], "senseTags": [ "B" ], "damageTags": [ "A" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ankheg.webp", "fluff": { "_monsterFluff": { "name": "Ankheg", "source": "ConfC" } } }, { "name": "Adult Ankheg", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 91, "formula": "14d10 + 14" }, "speed": { "walk": 30, "burrow": 10 }, "str": 17, "dex": 12, "con": 13, "int": 1, "wis": 13, "cha": 6, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 11, "cr": "2", "trait": [ { "name": "Brittle Exoskeleton", "entries": [ "If the ankheg takes 10 or more bludgeoning damage from a single source, its AC is reduced to 11 until it completes a Short or Long Rest." ], "sort": 0 }, { "name": "Burrowing Terror", "entries": [ "If the ankheg starts its turn buried underground, it has advantage on all attack rolls until the end of its turn." ], "sort": 1 } ], "action": [ { "name": "Fleshmelter Mandibles", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage plus 3 ({@damage 1d6}) acid damage and the target is {@condition grappled} (escape {@dc 13}).", "While {@condition grappled} in this way, a creature takes 3 ({@damage 1d6}) acid damage at the end of each of its turns." ] }, { "name": "Spined Claw Strike", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 3}) bludgeoning damage plus 3 ({@damage 1d4}) piercing damage and the target is pushed 5 feet away.", "On a critical hit, the target must succeed on {@dc 13} Constitution saving throw or be knocked {@condition prone} and {@condition stunned} until the end of the ankheg's next turn." ] }, { "name": "Acid Drench {@recharge}", "entries": [ "If the ankheg has no creature {@condition grappled}, it spits steaming acid in a 30 foot long, 5 foot wide line. Each creature in that line must succeed on a {@dc 13} Dexterity saving throw or take 10 ({@damage 3d6}) acid damage, or half as much on a success.", "If the ankheg has a creature {@condition grappled}, that creature must succeed on a {@dc 13} Constitution saving throw or take 17 ({@damage 5d6}) acid damage, or half as much on a success." ] } ], "reaction": [ { "name": "Seething Vitriol (1/Day)", "entries": [ "As a reaction to taking 10 or more fire damage in a turn, the ankheg immediately recharges its Acid Drench." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "A", "B", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ankheg.webp", "fluff": { "_monsterFluff": { "name": "Ankheg", "source": "ConfC" } } }, { "name": "Ankheg Clutchmother", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d12 + 64" }, "speed": { "walk": 40, "burrow": 20 }, "str": 21, "dex": 14, "con": 18, "int": 5, "wis": 18, "cha": 16, "save": { "con": "+7", "cha": "+6" }, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 14, "cr": "8", "trait": [ { "name": "Burrowing Terror", "entries": [ "If the ankheg starts its turn buried underground, it has advantage on all attack rolls until the end of its turn." ], "sort": 0 }, { "name": "Clutchmother", "entries": [ "When the ankheg dies, 10 {@creature ankheg nymph|confc|Ankheg Nymphs} that act on its turn burst from its corpse at the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The ankheg makes two attacks with its Spined Claw Strike, one of which it may replace with its Fleshmelter Mandibles or its Burial Store." ] }, { "name": "Fleshmelter Mandibles", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage plus 7 ({@damage 2d6}) acid damage and the target is {@condition grappled} (escape {@dc 16}).", "While {@condition grappled} in this way, a creature takes 7 ({@damage 2d6}) acid damage at the end of each of its turns." ] }, { "name": "Spined Claw Strike", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d8 + 5}) bludgeoning damage plus 5 ({@damage 2d4}) piercing damage and the target is pushed 5 feet away.", "On a critical hit, the target must succeed on {@dc 13} Constitution saving throw or be knocked {@condition prone} and {@condition stunned} until the end of the ankheg's next turn." ] }, { "name": "Burial Store", "entries": [ "The ankheg rapidly excavates a 5 foot deep hole, shoves a creature it has {@condition grappled} in it, then buries it (escape {@dc 16}). While buried, a creature is {@condition blinded}, {@condition restrained}, and can't speak or breathe." ] }, { "name": "Acid Drench {@recharge 5}", "entries": [ "The ankheg spits steaming acid in a 40 foot long, 10 foot wide line. Each creature in that line must succeed on a {@dc 16} Dexterity saving throw or take 21 ({@damage 6d6}) acid damage, or half as much on a success. A creature {@condition grappled} by the Ankheg fails this save automatically." ] } ], "reaction": [ { "name": "Seething Vitriol", "entries": [ "As a reaction to taking 10 or more fire damage in a turn, the ankheg immediately recharges its Acid Drench." ] } ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "B", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ankheg.webp", "fluff": { "_monsterFluff": { "name": "Ankheg", "source": "ConfC" } } }, { "name": "Ankheg Mockery Drone", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 157, "formula": "21d8 + 63" }, "speed": { "walk": 30, "burrow": 10, "climb": 30 }, "str": 17, "dex": 19, "con": 16, "int": 7, "wis": 13, "cha": 6, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 11, "languages": [ "Speaks common but doesn't understand it" ], "cr": "9", "trait": [ { "name": "Flesh Suit", "entries": [ "The mockery drone is ensconced in a perfect disguise of flesh, indistinguishable from a normal humanoid. While disguised, the ankheg Scything Barbs and Brittle exoskeleton traits are inactive, its AC is 11, and it cannot use its Spiral Constriction. It may emerge from its disguise as a Bonus Action on its turn." ], "sort": 0 }, { "name": "Brittle Exoskeleton", "entries": [ "If the ankheg takes 10 or more bludgeoning damage from a single source, its AC is reduced by 3, to a minimum of 11, until it completes a Short or Long Rest." ], "sort": 1 }, { "name": "Scything Barbs", "entries": [ "Whenever the ankheg moves into a space for the first time on a turn, each creature within 5 feet of it takes 5 slashing damage." ], "sort": 2 } ], "action": [ { "name": "Acid Spit", "entries": [ "{@atk rw} {@hit 8} to hit, range 30 ft., one target. {@h}18 ({@damage 4d8}) acid damage." ] }, { "name": "Spiral Constriction", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}The ankheg enters the target's space and the target is {@condition grappled} (escape {@dc 16}).", "While it has a target {@condition grappled} in this way, the ankheg's speed is 0 and whenever it takes damage, the {@condition grappled} creature takes an equal amount of slashing damage." ] }, { "name": "Terrifying Chatter", "entries": [ "The ankheg cheefully speaks an incomprehensible stream of inane and nonsensical chatter. Each creature that is {@status concentration||concentrating} on a spell that can hear it must succeed on a {@dc 15} Wisdom saving throw or lose {@status concentration}." ] } ], "reaction": [ { "name": "Punishing Barbs", "entries": [ "As a reaction to a creature failing at an attempt to escape its grapple, the ankheg forces it to succeed on a {@dc 16} Constitution saving throw or take 18 ({@damage 4d8}) piercing damage and be {@condition stunned} until the end of the ankheg's next turn, or take half as much damage on a success." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "AOE", "MW", "RW" ], "conditionInflict": [ "grappled", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ankheg.webp", "fluff": { "_monsterFluff": { "name": "Ankheg", "source": "ConfC" } } }, { "name": "Ankheg Mockery Monarch", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 230, "formula": "20d12 + 100" }, "speed": { "walk": 20, "burrow": 20 }, "str": 21, "dex": 17, "con": 20, "int": 12, "wis": 14, "cha": 6, "save": { "str": "+9", "con": "+9", "wis": "+6" }, "skill": { "perception": "+6", "stealth": "+7", "survival": "+6" }, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 16, "resist": [ "piercing", "slashing" ], "languages": [ "Any language spoken by a creature it has eaten" ], "cr": "12", "trait": [ { "name": "Burrowing Terror", "entries": [ "If the ankheg starts its turn buried underground, it has advantage on all attack rolls until the end of its turn." ], "sort": 0 }, { "name": "Tunneler", "entries": [ "The ankheg can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The ankheg has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Regurgitative Reflex (3/Day)", "entries": [ "If the ankheg would fail a saving throw while it has at least one creature swallowed, it may choose to succeed instead. If it does, it immediately regurgitates each swallowed creature." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The ankheg makes three attacks with its Sickle-Claw Strike, one of which it may replace with its Cavernous Maw or a use of its Acid Nectar, if available." ] }, { "name": "Cavernous Maw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage plus 7 ({@damage 2d6}) acid damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Sickle-Claw Strike", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d8 + 5}) slashing damage and the target is pushed 5 feet away.", "Each other creature within 5 feet of the target must succeed on a {@dc 17} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Acid Nectar {@recharge 5}", "entries": [ "The ankheg releases any creatures it has {@condition grappled} and regurgitates a glob of resinous, honey-like nectar in a 30 foot cone.", "The area becomes difficult terrain, and a non-ankheg creature that starts its turn in the area or enters it for the first time on a turn takes 36 ({@damage 8d8}) acid damage, then must succeed on a {@dc 17} Dexterity saving throw or be {@condition restrained} until the beginning of its next turn (escape {@dc 17})." ] } ], "bonus": [ { "name": "Swallow Whole", "entries": [ "One creature {@condition grappled} by the ankheg must succeed on a {@dc 17} Strength saving throw or be swallowed. While swallowed, the creature is {@condition blinded} and {@condition restrained}, and its attacks bypass the ankheg's resistances.", "If the ankheg takes 40 damage or more on a single turn from a creature inside it, the ankheg regurgitates all swallowed creatures, which fall {@condition prone} in an unoccupied space within 10 feet." ] }, { "name": "Mockery Drone Spawning", "entries": [ "Each creature swallowed by the ankheg must succeed on a {@dc 17} Constitution saving throw or take 18 ({@damage 4d8}) acid damage, or half as much on a success.", "A creature killed by this damage has its skull and spine disolved and replaced with a {@creature ankheg mockery drone|confc|Ankheg Mockery Drone}, then is immediately regurgitated by the ankheg." ] } ], "reaction": [ { "name": "Seething Vitriol", "entries": [ "As a reaction to taking 10 or more fire damage in a turn, the ankheg immediately recharges its Acid Nectar." ] }, { "name": "Spell Turning", "entries": [ "As a reaction to succeeding on a saving throw against a spell that targets only it, the ankheg avoids all effects from the spell and instead causes the spell to target the caster." ] } ], "traitTags": [ "Magic Resistance", "Tunneler" ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ankheg.webp", "fluff": { "_monsterFluff": { "name": "Ankheg", "source": "ConfC" } } }, { "name": "Arrowhawk Fledgeling", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": { "choose": [ "elemental", "monstrosity" ] } }, "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 68, "formula": "12d6 + 24" }, "speed": { "fly": 60 }, "str": 12, "dex": 19, "con": 15, "int": 6, "wis": 13, "cha": 13, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "cold", "fire" ], "immune": [ "acid", "lightning", "poison" ], "cr": "3", "trait": [ { "name": "Aerobat", "entries": [ "At the beginning of each creature's turn, the arrowhawk moves up to 10 feet without provoking attacks of upportunity." ] }, { "name": "Ram Ventilation", "entries": [ "The arrowhawk requires constant air flowing over its wings to survive. If the arrowhawk ends its turn without moving, it must succeed on a {@dc 10} Constitution saving throw or drop to 0 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The arrowhawk makes two attacks, each of which it may replace with the Dash or Disengage actions." ] }, { "name": "Jagged Beak", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage and the target begins to bleed, losing {@dice 1d4} hit points at the start of each of its turns.", "This effect ends when a creature succeeds on a {@dc 12} medicine check to stanch the wound as an action, or when the bleeding creature receives magical healing." ] } ], "reaction": [ { "name": "Snap Roll", "entries": [ "As a reaction when the arrowhawk is hit with an attack, it forces the attacker to reroll the attack with disadvantage. If the attack hits regardless, the arrowhawk immediately falls up to 30 feet." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Arrowhawk Yearling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "elemental", "monstrosity" ] } }, "alignment": [ "U" ], "ac": [ 15 ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "fly": 60 }, "str": 15, "dex": 21, "con": 16, "int": 9, "wis": 14, "cha": 13, "skill": { "acrobatics": "+8", "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ "cold", "fire" ], "immune": [ "acid", "lightning", "poison" ], "languages": [ "Auran" ], "cr": "5", "trait": [ { "name": "Aerobat", "entries": [ "At the beginning of each creature's turn, the arrowhawk moves up to 10 feet without provoking attacks of upportunity." ] }, { "name": "Ram Ventilation", "entries": [ "The arrowhawk requires constant air flowing over its wings to survive. If the arrowhawk ends its turn without moving, it must succeed on a {@dc 10} Constitution saving throw or drop to 0 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The arrowhawk makes two attacks, each of which it may replace with the Dash or Disengage actions." ] }, { "name": "Jagged Beak", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) piercing damage and the target begins to bleed, losing 2 ({@dice 1d4}) hit points at the start of each of its turns.", "This effect ends when a creature succeeds on a {@dc 12} medicine check to stanch the wound as an action, or when the bleeding creature receives magical healing." ] }, { "name": "Lightning Ray {@recharge 4}", "entries": [ "{@atk rs} {@hit 8} to hit, range 120 ft., one target. {@h}28 ({@damage 8d6}) lightning damage. If the arrowhawk took the Dash action this turn, this attack is made at advantage." ] } ], "reaction": [ { "name": "Snap Roll", "entries": [ "As a reaction when the arrowhawk is hit with an attack, it forces the attacker to reroll the attack with disadvantage. If the attack hits regardless, the arrowhawk immediately falls up to 30 feet." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "L", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Arrowhawk Elder", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "elemental", "monstrosity" ] } }, "alignment": [ "U" ], "ac": [ 15 ], "hp": { "average": 152, "formula": "16d10 + 64" }, "speed": { "fly": 60 }, "str": 16, "dex": 23, "con": 18, "int": 12, "wis": 17, "cha": 14, "skill": { "acrobatics": "+9", "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "cold", "fire" ], "immune": [ "acid", "lightning", "poison" ], "languages": [ "Auran" ], "cr": "8", "trait": [ { "name": "Aerobat", "entries": [ "At the beginning of each creature's turn, the arrowhawk moves up to 15 feet without provoking attacks of upportunity." ] }, { "name": "Ram Ventilation", "entries": [ "The arrowhawk requires constant air flowing over its wings to survive. If the arrowhawk ends its turn without moving, it must succeed on a {@dc 10} Constitution saving throw or drop to 0 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The arrowhawk makes three attacks, one of which may be with its Lightning Ray. It may replace any number of its attacks with the Dash or Disengage actions." ] }, { "name": "Jagged Beak", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d6 + 6}) piercing damage and the target begins to bleed, losing 2 ({@dice 1d4}) hit points at the start of each of its turns.", "This effect ends when a creature succeeds on a {@dc 12} medicine check to stanch the wound as an action, or when the bleeding creature receives magical healing." ] }, { "name": "Lightning Ray", "entries": [ "{@atk rs} {@hit 8} to hit, range 120 ft., one target. {@h}28 ({@damage 8d6}) lightning damage. If the arrowhawk took the Dash action this turn, this attack is made at advantage." ] } ], "reaction": [ { "name": "Snap Roll", "entries": [ "As a reaction when the arrowhawk is hit with an attack, it forces the attacker to reroll the attack with disadvantage. If the attack hits regardless, the arrowhawk immediately falls up to 30 feet." ] }, { "name": "Charged Screech (1/Day)", "entries": [ "As a reaction to being reduced below 77 hit points, the arrowhawk lets at a screech that fills the air with static charge. Each Arrowhawk Yearling within 60 feet immediately recharges its Lightning Ray, if available." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU" ], "damageTags": [ "L", "P" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Banderhobb Filch", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 30, "swim": 60 }, "str": 17, "dex": 15, "con": 17, "int": 11, "wis": 13, "cha": 9, "skill": { "athletics": "+5", "stealth": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common and the languages of its creator but cant speak" ], "cr": { "cr": "2", "xp": 1800 }, "trait": [ { "name": "Resonant Connection", "entries": [ "If the banderhobb has even a tiny piece of a creature or an object in its possession, such as a lock of hair or a splinter of wood, it knows the most direct route to that creature or object if it is within 1 mile of the banderhobb." ], "sort": 0 }, { "name": "Shadow Diver", "entries": [ "The banderhobb treats areas of dim light or darkness as arbitrarily deep, interconnected pools of water. It can be faintly seen and targeted while submerged in these shadow-pools, though other creatures cannot ordinarily pass into them unless carried by a banderhobb." ], "sort": 1 }, { "name": "Shadow Squeezer", "entries": [ "As a bonus action, the banderhobb may attempt a {@dc 13} Strength ({@skill Athletics}) check to squeeze through a shadow between 1 inch and 2 ft. in diameter, using its Shadow Diver trait. If it fails by fewer than 5, it is still able to squeeze through, but leaves its People Sack behind." ], "sort": 2 }, { "name": "People Sack", "entries": [ "The banderhobb carries a magical burlap sack with the following properties:", "The sack is an extradimensional space that can hold up to 4 Medium creatures. The weight and appearance of the sack are not affected by the creatures in it.", "A creature that starts its turn in the sack must succeed on a {@dc 12} Constitution saving throw or fall asleep until a creature takes an action to wake it.", "The sack has AC 15, 20 hit points, and vulnerability to slashing damage. If ruptured, each creature in the sack appears within 5 ft. of the banderhobb. If the banderhobb is submerged in a shadow pool, the creatures appear at the surface of the nearest entrance." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The banderhobb makes two melee attacks." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage and the target is {@condition grappled}." ] }, { "name": "Into the Sack!", "entries": [ "One creature the banderhobb is grappling or hidden from must succeed on a {@dc 12} Dexterity saving throw or be thrown into the banderhobb's People Sack." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Banderhobb.webp", "fluff": { "_monsterFluff": { "name": "Banderhobb", "source": "ConfC" } } }, { "name": "Banderhobb Abductor", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 126, "formula": "12d10 + 60" }, "speed": { "walk": 30, "swim": 60 }, "str": 20, "dex": 12, "con": 20, "int": 11, "wis": 14, "cha": 8, "skill": { "athletics": "+8", "stealth": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common and the languages of its creator but cant speak" ], "cr": "5", "trait": [ { "name": "Resonant Connection", "entries": [ "If the banderhobb has even a tiny piece of a creature or an object in its possession, such as a lock of hair or a splinter of wood, it knows the most direct route to that creature or object if it is within 1 mile of the banderhobb." ], "sort": 0 }, { "name": "Shadow Diver", "entries": [ "The banderhobb treats areas of dim light or darkness as arbitrarily deep, interconnected pools of water. It can be faintly seen and targeted while submerged in these shadow-pools, though other creatures cannot ordinarily pass into them unless carried by a banderhobb." ], "sort": 1 }, { "name": "Extradimensional Gullet", "entries": [ "Creatures swallowed by the banderhobb are teleported to a demiplane roughly 10 ft. in diameter with walls that appear to be covered in giant humanoid faces made of the banderhob's flesh; it has following attributes:", "A creature that starts its turn in the demiplane takes 10 ({@damage 3d6}) necrotic damage.", "The walls of the demiplane have AC 20 and 30 hit points. If ruptured, each creature in the demiplane appears within 10 ft. of the banderhob. If the banderhobb is submerged in a shadow pool, the creatures appear at the surface of the nearest entrance.", "If ruptured, the banderhobb's gullet is restored on a short or long rest." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}22 ({@damage 5d6 + 5}) piercing damage, and the target is {@condition grappled} (escape DC: 15) if it is a Large or smaller creature. Until this grapple ends, the target is {@condition restrained}, and the banderhobb can't use its bite attack or tongue attack on another target." ] }, { "name": "Tongue", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}10 ({@damage 3d6}) necrotic damage, and the target must make a DC: 15 Strength saving throw. On a failed save, the target is pulled to a space within 5 feet of the banderhobb, which can use a bonus action to make a bite attack against the target." ] }, { "name": "Swallow", "entries": [ "The banderhobb makes a bite attack against a Medium or smaller creature it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed creature is teleported to the banderhobb's extradimensional gullet." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Swallow" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Banderhobb.webp", "fluff": { "_monsterFluff": { "name": "Banderhobb", "source": "ConfC" } } }, { "name": "Venom-Eye Basilisk", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 18, "formula": "4d8" }, "speed": { "walk": 20, "burrow": 5, "climb": 10 }, "str": 14, "dex": 8, "con": 11, "int": 2, "wis": 8, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "poison" ], "cr": { "cr": "9", "xp": 500 }, "trait": [ { "name": "Venomous Gaze", "entries": [ "A creature that starts its turn within 30 feet of one or more venom-eye basilisks takes 1 poison damage for each of those basilisks it can see, then must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} until the beginning of its next turn.", "Unless surprised, a creature can avert its eyes at the beginning of its turn to avoid this effect, treating the basilisk as {@condition invisible} until the beginning of its next turn." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the basilisk takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the basilisk takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Snapping Bites (Group Attack)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}4 piercing damage." ] } ], "senseTags": [ "D" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Basilisk.webp", "fluff": { "_monsterFluff": { "name": "Basilisk", "source": "ConfC" } } }, { "name": "Wilt-Eye Basilisk", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 20, "burrow": 5, "climb": 10 }, "str": 16, "dex": 8, "con": 14, "int": 2, "wis": 8, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "poison" ], "cr": "3", "trait": [ { "name": "Wilting Gaze", "entries": [ "When a creature that can see the basilisk (or its reflection) starts its turn within 30 feet of it, the basilisk can force it to succeed on a {@dc 12} Constitution saving throw or deals only half damage with weapon attacks until the beginning of its next turn.", "Unless surprised, a creature can avert its eyes at the beginning of its turn to avoid this effect, treating the basilisk as {@condition invisible} until the beginning of its next turn." ], "sort": 0 } ], "action": [ { "name": "Drooling Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage plus 7 ({@damage 2d6}) poison damage." ] }, { "name": "Wither", "entries": [ "One creature affected by the basilisk's wilting gaze must succeed on a {@dc 12} Constitution saving throw or take 22 ({@damage 4d10}) necrotic damage. A creature reduced to 0 hit points in this way has disadvantage on death saving throws for the next minute." ] } ], "reaction": [ { "name": "Darting Snap", "entries": [ "When a creature that is averting its eyes from the basilisk misses it with a melee attack, the basilisk can make a Drooling Bite attack against it." ] } ], "senseTags": [ "D" ], "damageTags": [ "I", "N", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Basilisk.webp", "fluff": { "_monsterFluff": { "name": "Basilisk", "source": "ConfC" } } }, { "name": "True Basilisk", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 20, "burrow": 5, "climb": 10 }, "str": 19, "dex": 8, "con": 17, "int": 3, "wis": 8, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "poison" ], "cr": { "cr": "5", "xp": 700 }, "trait": [ { "name": "Ossifying Gaze", "entries": [ "When a creature that can see the basilisk (or its reflection) starts its turn within 30 feet of it, the basilisk can force it to succeed on a {@dc 13} Constitution saving throw or be {@condition restrained} until the beginning of its next turn as its flesh begins to turn to stone.", "Unless surprised, a creature can avert its eyes at the beginning of its turn to avoid this effect, treating the basilisk as {@condition invisible} until the beginning of its next turn." ], "sort": 0 } ], "action": [ { "name": "Gravelchewer Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage plus 7 ({@damage 2d6}) poison damage.", "This attack ignores any resistance to piercing damage." ] }, { "name": "Petrify", "entries": [ "One creature affected by the basilisk's Ossifying Gaze must succeed on a {@dc 13} Constitution saving throw or be {@condition petrified} for the next 24 hours. A creature that fails this save by 5 or more is {@condition petrified} until cured with a Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Darting Snap", "entries": [ "When a creature that is averting its eyes from the basilisk misses it with a melee attack, the basilisk can make a Gravelchewer Bite attack against it." ] } ], "senseTags": [ "D" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "petrified", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Basilisk.webp", "fluff": { "_monsterFluff": { "name": "Basilisk", "source": "ConfC" } } }, { "name": "Abyssal Basilisk", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 228, "formula": "24d10 + 96" }, "speed": { "walk": 30, "burrow": 20, "climb": 20 }, "str": 21, "dex": 18, "con": 19, "int": 5, "wis": 14, "cha": 7, "save": { "dex": "+8", "con": "+8" }, "skill": { "stealth": "+8", "perception": "+6", "survival": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "cr": "12", "trait": [ { "name": "Ossifying Gaze", "entries": [ "A creature that starts its turn within 30 feet of the basilisk that can see it (or its reflection) must make a {@dc 16} Constitution saving throw. On a failed save, the creature magically begins to turn to stone and is {@condition restrained} until the beginning of its next turn.", "At the beginning of its turn, a creature that isn't Surprised can avert its gaze, treating the basilisk as {@condition invisible} until the beginning of its next turn." ], "sort": 0 }, { "name": "Tunneler", "entries": [ "The basilisk can burrow through solid rock at half its burrow speed and leaves a 5-foot-diameter tunnel in its wake." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The marilith has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The basilisk makes three attacks with its Claw Swipe, one of which it may replace with its Stonecrushing Bite or its Petrify." ] }, { "name": "Stonecrushing Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) piercing damage plus 10 ({@damage 3d6}) poison damage.", "If the target is {@condition petrified}, it must succeed on a {@dc 17} Constitution saving throw or lose a limb of its choice." ] }, { "name": "Claw Swipe", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage.", "On a critical hit, the target is knocked {@condition prone}, and must immediately make a saving throw against the basilisk's Ossifying Gaze." ] }, { "name": "Petrify", "entries": [ "One creature affected by the basilisk's ossifying gaze must succeed on a {@dc 16} Constitution saving throw or be {@condition petrified} until cured with a Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Darting Snap", "entries": [ "As a reaction to a creature that is averting its eyes missing the basilisk with a melee attack, the basilisk may make a bite attack against the attacker." ] } ], "traitTags": [ "Magic Resistance", "Tunneler" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "petrified", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Basilisk.webp", "fluff": { "_monsterFluff": { "name": "Basilisk", "source": "ConfC" } } }, { "name": "Behir Stormsteed", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "10d12 + 40" }, "speed": { "walk": 50, "climb": 40, "fly": 40 }, "str": 23, "dex": 16, "con": 18, "int": 7, "wis": 14, "cha": 12, "skill": { "perception": "+6", "stealth": "+7" }, "senses": [ "darkvision 90 ft." ], "passive": 16, "immune": [ "lightning" ], "languages": [ "Draconic" ], "cr": "8", "trait": [ { "name": "Stormsteed", "entries": [ "A creature mounted on the behir may choose to act on the behir's initiative, rather than its own." ], "sort": 0 }, { "name": "Sparking Wounds", "entries": [ "If the behir has fewer than 53 hit points, a creature that starts its turn within 5 feet of the behir takes 4 ({@damage 1d8}) lightning damage." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the behir may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the behir. While climbing on the behir, a creature has advantage on melee attacks against the behir." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The behir makes two melee attacks." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d10 + 6}) piercing damage." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one Large or smaller creature. {@h}17 ({@damage 2d10 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Lightning Breath {@recharge}", "entries": [ "The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in that line must make a {@dc 16} Dexterity saving throw, taking 33 ({@damage 6d10}) lightning damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Rip-Claw Retort", "entries": [ "As a reaction to being hit with an attack of opportunity, the behir forces the attacker to succeed on a {@dc 17} Dexterity saving throw or take 9 ({@damage 2d8}) slashing damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "DR" ], "damageTags": [ "B", "L", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Behir.webp", "fluff": { "_monsterFluff": { "name": "Behir", "source": "ConfC" } } }, { "name": "Behir", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 193, "formula": "18d12 + 76" }, "speed": { "walk": 50, "climb": 40 }, "str": 23, "dex": 16, "con": 18, "int": 7, "wis": 14, "cha": 12, "skill": { "perception": "+6", "stealth": "+7" }, "senses": [ "darkvision 90 ft." ], "passive": 16, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "lightning" ], "languages": [ "Draconic" ], "cr": "11", "trait": [ { "name": "Lighting Reflexes", "entries": [ "The behir does not roll initiative. Instead, it takes its turn on both initiative count 20 and initiative count 10." ], "sort": 0 }, { "name": "Sparking Wounds", "entries": [ "If the behir has fewer than 84 hit points, a creature that starts its turn within 5 feet of the behir takes 4 ({@damage 1d8}) lightning damage." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the behir may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the behir. While climbing on the behir, a creature has advantage on melee attacks against the behir." ], "sort": 2 }, { "name": "Restless", "entries": [ "If the behir ends its turn without moving at least 25 feet, attacks against it are made at advantage until the beginning of its next turn." ], "sort": 3 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}22 ({@dice 3d10 + 6}) piercing plus 11 ({@damage 2d10}) lightning damage." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one Large or smaller creature. {@h}17 ({@damage 2d10 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 16}) and {@condition restrained} until the grapple ends." ] }, { "name": "Lightning Breath {@recharge}", "entries": [ "The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in that line must make a {@dc 16} Dexterity saving throw, taking 55 ({@damage 10d10}) lightning damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Swallow", "entries": [ "The behir makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the behir, it takes 10 ({@damage 3d6}) acid damage at the start of each of the behir's turns, and its attacks bypass the behir's resistances. A behir can have only one creature swallowed at a time.", "If the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succeed on a {@dc 15} Constitution saving throw at the end of that turn or regurgitate the creature, which falls {@condition prone} in a space within 10 feet of the behir. If the behir dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse by using 15 feet of movement, exiting {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Swallow" ], "languageTags": [ "DR" ], "damageTags": [ "A", "B", "L" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Behir.webp", "fluff": { "_monsterFluff": { "name": "Behir", "source": "ConfC" } } }, { "name": "Bulette Hatchling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 37, "formula": "5d8 + 15" }, "speed": { "walk": 30, "burrow": 30 }, "str": 15, "dex": 14, "con": 16, "int": 1, "wis": 10, "cha": 4, "senses": [ "darkvision 30 ft.", "tremorsense 30 ft." ], "passive": 10, "cr": "1", "trait": [ { "name": "Blood Sense", "entries": [ "The bulette knows the exact location of each creature within 120 feet of it that does not have all of its hit points." ], "sort": 0 }, { "name": "Shock Attack", "entries": [ "If the bulette starts its turn underground, creatures without tremorsense that may not take reactions on its turn while within 5 feet of it." ], "sort": 1 } ], "action": [ { "name": "Armoreater Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d10 + 2}) piercing damage.", "This attack treats any AC higher than 15 as though it were 15." ] } ], "reaction": [ { "name": "Curl Up", "entries": [ "As a reaction when it is targeted with an attack or makes a saving throw, the bulette curls into a ball, gaining the following effects until the beginning of its next turn.", "The bulette is {@condition blinded}.", "The bulette gains resistance to Piercing and Slashing damage.", "Whenever the bulette takes 10 or more damage from a single source, it is pushed 10 feet away from the damage's source." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bulette.webp", "fluff": { "_monsterFluff": { "name": "Bulette", "source": "ConfC" } } }, { "name": "Bulette Earthsteed", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 30, "burrow": 30 }, "str": 16, "dex": 14, "con": 17, "int": 1, "wis": 10, "cha": 4, "skill": { "perception": "+4" }, "senses": [ "darkvision 30 ft.", "tremorsense 30 ft." ], "passive": 14, "cr": "2", "trait": [ { "name": "Earthsteed", "entries": [ "The bulette can form a magical bond to a creature over the course of a long rest, which lasts until it uses this ability again.", "A bonded creature can ride the bulette while it burrows, and while riding gains tremorsense out to a range of 30 feet. A creature riding a burrowing bulette cannot speak or breathe." ], "sort": 0 }, { "name": "Shock Attack", "entries": [ "If the bulette starts its turn underground, creatures without tremorsense may not take reactions on its turn while within 5 feet of it." ], "sort": 1 } ], "action": [ { "name": "Snapping Maw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d10 + 3}) piercing damage.", "The bulette may make this attack as a bonus action against a {@condition prone} creature." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bulette.webp", "fluff": { "_monsterFluff": { "name": "Bulette", "source": "ConfC" } } }, { "name": "Bulette Gohlbrorn", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 93, "formula": "11d8 + 44" }, "speed": { "walk": 30, "burrow": 30 }, "str": 16, "dex": 15, "con": 18, "int": 8, "wis": 11, "cha": 11, "skill": { "intimidation": "+3", "nature": "+2", "perception": "+6" }, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 16, "languages": [ "Gohlbrorn" ], "cr": "5", "trait": [ { "name": "Bonefin Display", "entries": [ "While burrowing just beneath the surface, the bulette's bony dorsal fin is visible and can be targeted.", "A creature that can see three or more fins protruding above the surface in this way at the start of its turn must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ], "sort": 0 }, { "name": "Shock Attack", "entries": [ "If the bulette starts its turn underground, creatures without tremorsense may not take reactions on its turn while within 5 feet of it." ], "sort": 1 } ], "action": [ { "name": "Burrowing Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d10 + 3}) piercing damage.", "The bulette may make this attack as a bonus action against a {@condition prone} or {@condition restrained} creature." ] }, { "name": "Spew Stones (Recharges when the bulette burrows underground)", "entries": [ "{@atk rw} {@hit 5} to hit, range 20 ft., one target. {@h}9 ({@damage 2d6 + 2}) bludgeoning damage and the target is pushed 5 feet away.", "On a critical hit, the target is knocked {@condition prone}." ] }, { "name": "Create Pitfall", "entries": [ "While burrowing, the bulette excavates a 5 foot wide pocket of earth above it and just beneath the surface, leaving a thin skin untouched above that collapses when significant weight is placed on it.", "A Medium or larger creature in this space or that that enters it for the first time on a turn must succeed on a {@dc 14} Dexterity saving throw or sink partially into the earth and be {@condition restrained} in place until it spends its full movement to extract itself.", "While {@condition restrained} in this way, a creature can be targeted with melee attacks by creatures burrowing beneath the surface." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bulette.webp", "fluff": { "_monsterFluff": { "name": "Bulette", "source": "ConfC" } } }, { "name": "Bulette Landshark", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 94, "formula": "9d10 + 45" }, "speed": { "walk": 40, "burrow": 40 }, "str": 19, "dex": 11, "con": 21, "int": 2, "wis": 10, "cha": 5, "skill": { "perception": "+6" }, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 16, "cr": "6", "trait": [ { "name": "Blood Sense", "entries": [ "The bulette knows the exact location of each creature within 120 feet of it that does not have all of its hit points." ], "sort": 0 }, { "name": "Shock Attack", "entries": [ "If the bulette starts its turn underground, creatures without tremorsense may not take reactions on its turn while within 5 feet of it." ], "sort": 1 } ], "action": [ { "name": "Snapping Maw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}30 ({@damage 4d12 + 4}) piercing damage.", "The bulette may make this attack as a bonus action against a {@condition prone} creature." ] }, { "name": "Erupt {@recharge 5}", "entries": [ "The bulette moves up to its burrow speed directly upward, bursting from underground in a thrashing flurry of debris, pushing each creature in its space to the nearest unoccupied space.", "Then, each creature within 5 feet of it must succeed {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Deadly Leap (1/Day)", "entries": [ "The bulette leaps up to 30 feet and can land in the space of any Medium or smaller creature.", "Each creature whose space the bulette lands in must succeed on a {@dc 17} Strength or Dexterity saving throw (target's choice) or take 10 ({@damage 3d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage and be pushed to the nearest unoccupied space on a success." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "B", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bulette.webp", "fluff": { "_monsterFluff": { "name": "Bulette", "source": "ConfC" } } }, { "name": "Crystaline Bulette", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "elemental", "monstrosity" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d10 + 80" }, "speed": { "walk": 40, "burrow": 40 }, "str": 21, "dex": 10, "con": 20, "int": 2, "wis": 16, "cha": 8, "skill": { "perception": "+7", "survival": "+7" }, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 17, "resist": [ "piercing", "slashing" ], "cr": "9", "trait": [ { "name": "Tunneler", "entries": [ "The bulette can burrow through solid rock at half its burrow speed and leaves a 5-foot-diameter tunnel in its wake." ], "sort": 0 }, { "name": "Shock Attack", "entries": [ "If the bulette starts its turn underground, creatures without tremorsense may not take reactions on its turn while within 5 feet of it." ], "sort": 1 }, { "name": "Corrundum Plating", "entries": [ "The bulette's armor is imbued with hardened crystaline sheets, making it nearly impervious to edged weapons.", "Whenever it takes bludgeoning damage, the bulette must succeed on a Constitution saving throw with DC equal to the damage dealt or lose its damage resistances until it completes a long rest." ], "sort": 2 } ], "action": [ { "name": "Sparkling Maw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}31 ({@damage 4d12 + 5}) piercing damage. If the target is carrying a source of bright light, it takes 9 ({@dice 2d8}) additional radiant damage.", "The bulette may make this attack as a bonus action against a {@condition prone} creature." ] }, { "name": "Erupt {@recharge 5}", "entries": [ "The bulette moves up to its burrow speed directly upward, bursting from underground in a thrashing flurry of debris, pushing each creature in its space to the nearest unoccupied space.", "Then, each creature within 5 feet of it must succeed {@dc 17} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Deadly Leap (1/Day)", "entries": [ "The bulette leaps up to 30 feet and can land in the space of any Medium or smaller creature.", "Each creature whose space the bulette lands in must succeed on a {@dc 17} Strength or Dexterity saving throw (target's choice) or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage and be pushed to the nearest unoccupied space on a success." ] } ], "traitTags": [ "Tunneler" ], "senseTags": [ "D", "T" ], "damageTags": [ "B", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bulette.webp", "fluff": { "_monsterFluff": { "name": "Bulette", "source": "ConfC" } } }, { "name": "Bulette Ideal", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "celestial", "monstrosity" ] } }, "alignment": [ "L", "N" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 132, "formula": "13d10 + 65" }, "speed": { "walk": 40, "burrow": 40 }, "str": 22, "dex": 14, "con": 21, "int": 14, "wis": 16, "cha": 10, "skill": { "perception": "+7", "survival": "+7" }, "senses": [ "truesight 120 ft.", "tremorsense 60 ft." ], "passive": 17, "resist": [ "radiant" ], "immune": [ { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Celestial", "Terran", "telepathy 300 ft." ], "cr": "11", "trait": [ { "name": "Unimpeded Tunneler", "entries": [ "The bulette can burrow through any nonmagical, nonliving material without slowing and leaves a 10-foot-diameter, bulette-shaped tunnel in its wake. Material excavated in this way is disintegrated." ], "sort": 0 }, { "name": "Shock Attack", "entries": [ "If the bulette starts its turn underground, creatures without tremorsense may not take reactions on its turn while within 5 feet of it." ], "sort": 1 }, { "name": "Perfect Armor", "entries": [ "If the bulette would take more than 10 damage from a single source, it takes 10 damage instead. Necrotic damage and damage from critical hits ignores this trait." ], "sort": 2 } ], "action": [ { "name": "Axiomatic Maw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}32 ({@dice 4d12 + 6}) piercing plus 22 ({@damage 4d10}) force damage.", "A non-lawful creature hit with this attack is {@condition poisoned} until the beginning of the bulette's next turn. While {@condition poisoned} in this way, a creature treats any roll it makes above a 10 as a 10." ] }, { "name": "Unstoppable Ram {@recharge 5}", "entries": [ "The bulette moves up to its speed in a straight line. Each creature in its path is pushed ahead of it, then must succeed on a {@dc 17} Strength saving throw or be pushed up to 20 additional feet.", "A creature pushed in this way takes 4 ({@dice 1d8}) bludgeoning plus 5 ({@damage 1d10}) force damage for each 5 feet it was pushed." ] }, { "name": "Platonic Rejection (Recharges when the bulette succeeds on a saving throw against a spell or magical effect)", "entries": [ "The bulette releases the magic stored in its carapace in a burst of cosmic force.", "Each creature within 10 feet of it must succeed on a {@dc 17} Strength saving throw or take 27 ({@damage 5d10}) force damage and be pushed 10 feet away from the bulette." ] } ], "senseTags": [ "T", "U" ], "languageTags": [ "CE", "T", "TP" ], "damageTags": [ "O" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bulette.webp", "fluff": { "_monsterFluff": { "name": "Bulette", "source": "ConfC" } } }, { "name": "Bulette Pitweevil", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "fiend", "monstrosity" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 230, "formula": "20d12 + 100" }, "speed": { "walk": 50, "burrow": 50 }, "str": 22, "dex": 12, "con": 21, "int": 6, "wis": 17, "cha": 5, "save": { "str": "+11", "wis": "+8", "cha": "+2" }, "skill": { "perception": "+13", "survival": "+13" }, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 23, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": { "cr": "13", "xp": 11500 }, "trait": [ { "name": "Pain Sense", "entries": [ "Whenever a living creature within 1 mile of bulette takes damage, the bulette learns its exact location and current hit points." ], "sort": 0 }, { "name": "Shock Attack", "entries": [ "If the bulette starts its turn underground, creatures without tremorsense may not take reactions on its turn while within 5 feet of it." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The bulette has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The bulette makes two attacks with its Engulfing Maw, one of which it may replace with a use of its Erupt or Deadly Leap, if available" ] }, { "name": "Tormenting Maw", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}45 ({@damage 6d12 + 6}) piercing damage and the target is {@condition grappled} (escape {@dc 19})." ] }, { "name": "Erupt", "entries": [ "The bulette moves up to its burrow speed directly upward, bursting from underground in a thrashing flurry of debris, pushing each creature in its space to the nearest unoccupied space.", "Then, each creature within 5 feet of it must succeed {@dc 19} Dexterity saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Deadly Leap", "entries": [ "The bulette leaps up to 30 feet and can land in the space of any Medium or smaller creature.", "Each creature whose space the bulette lands in must succeed on a {@dc 19} Strength or Dexterity saving throw (target's choice) or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage and be pushed to the nearest unoccupied space on a success." ] }, { "name": "Swallow", "entries": [ "One Large or smaller creature {@condition grappled} by the bulette is {@condition swallowed|confc|swallowed} by it (escape {@dc 19}). While {@condition swallowed|confc|swallowed}, the creature takes 28 ({@damage 8d6}) acid damage at the beginning of each of its turns and one item of its choice that it is carrying is dissolved." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "A", "B", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bulette.webp", "fluff": { "_monsterFluff": { "name": "Bulette", "source": "ConfC" } } }, { "name": "Godeater Bulette", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 297, "formula": "22d12 + 154" }, "speed": { "walk": 50, "burrow": 50 }, "str": 25, "dex": 15, "con": 24, "int": 7, "wis": 19, "cha": 8, "save": { "str": "+14", "con": "+14", "cha": "+6" }, "skill": { "perception": "+18" }, "senses": [ "truesight 60 ft.", "tremorsense 60 ft." ], "passive": 28, "immune": [ { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "vulnerable": [ "force" ], "cr": "21", "trait": [ { "name": "Apex Tunneler", "entries": [ "The bulette can burrow through solid rock or metal at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake.", "The bulette may spend half its movement to shatter a Wall of Force or similar creation of magical force within 5 feet of it." ], "sort": 0 }, { "name": "Shock Attack", "entries": [ "If the bulette starts its turn underground, creatures without tremorsense may not take reactions on its turn while within 5 feet of it." ], "sort": 1 }, { "name": "Godflesh Devourer", "entries": [ "The bulette has advantage on saving throws against spells and other magical effects with a divine origin, such as those cast by clerics or paladins." ], "sort": 2 }, { "name": "Legendary Resistances (2/Day)", "entries": [ "If the bulette fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Godeater Maw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}39 ({@dice 5d12 + 7}) piercing plus 11 ({@damage 2d10}) force damage and the target is {@condition grappled} (escape {@dc 20}).", "The bulette may make this attack as a bonus action against a {@condition prone} creature." ] }, { "name": "Seismic Scrutiny", "entries": [ "The bulette directs its mind's eye toward a 30 foot radius location on the Astral, Ethereal, or Material plane, learning the number and type of creatures in the area.", "The earth in the area begins to shake, and each creature in the area must succeed on a {@dc 20} Strength saving throw or fall {@condition prone} and be unable to stand on its following turn." ] }, { "name": "Planequake Eruption (Recharges when the bulette uses its Seismic Scrutiny)", "entries": [ "The bulette chews a hole that remains open until the beginning of its next turn to a location chosen with its Seismic Scrutiny, bursting forth in a spray of shattered fragments of reality.", "Each creature within 30 feet of the bulette when it emerges is pushed up to 15 feet away, then each creature still within 30 feet of it must succeed {@dc 20} Constitution saving throw or take 18 ({@dice 4d8}) thunder plus 22 ({@damage 4d10}) force damage, or half as much damage on a success." ] }, { "name": "Deadly Leap {@recharge 5}", "entries": [ "The bulette leaps up to 30 feet and can land in the space of any Large or smaller creature.", "Each creature whose space the bulette lands in must succeed on a {@dc 17} Strength or Dexterity saving throw (target's choice) or take 28 ({@damage 8d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage and be pushed to the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Dweomersense", "entries": [ "As a reaction to being targeted with a spell of 4th level or above, the bulette may move up to its burrow speed. If it is no longer a valid target for the spell, the spell caster must choose a new target or lose the spell." ] } ], "legendary": [ { "name": "Earthen Dive", "entries": [ "The bulette moves up to half its burrow speed directly downward." ] }, { "name": "Gather Strength", "entries": [ "The earth within 5 feet of the bulette becomes difficult terrain and the bulette gains 20 temporary hit points.", "While it has any of these temporary hit points, the bulette's attacks are made at advantage." ] }, { "name": "Lateral Rend (Costs 2 Actions)", "entries": [ "The bulette shakes a {@condition grappled} creature back and forth, forcing it to succeed on a {@dc 20} Constitution saving throw or take 26 ({@damage 4d12}) slashing damage, or half as much on a success.", "A creature that fails this saving throw by 5 or more is {@condition stunned} until the end of the bulette's next turn." ] } ], "senseTags": [ "T", "U" ], "damageTags": [ "B", "O", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "legendaryActions": 2, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bulette.webp", "fluff": { "_monsterFluff": { "name": "Bulette", "source": "ConfC" } } }, { "name": "Carbuncle", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "monstrosity", "alignment": [ "N", "G" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 7, "formula": "2d4 + 2" }, "speed": { "walk": 15 }, "str": 5, "dex": 7, "con": 13, "int": 4, "wis": 12, "cha": 13, "skill": { "deception": "+5", "perception": "+3" }, "passive": 13, "conditionImmune": [ "frightened" ], "languages": [ "telepathy 60 ft. (empathic)" ], "cr": "0", "trait": [ { "name": "Calming Presence", "entries": [ "Each creature within 5 ft. of the carbuncle has advantage on saving throws to maintain {@status concentration} or to resist an effect that would Frighten it." ] }, { "name": "Head Gem", "entries": [ "The carbuncle has a worthless translucent horny growth in its forehead that resembles a large ruby or garnet. A creature that pries it off with a successful {@dc 15} Strength ({@skill Athletics}) check must succeed on a {@dc 11} Constitution saving throw or contract {@disease leprosy|ConfC}." ] } ], "action": [ { "name": "Disarming Lick", "entries": [ "One creature within 5 ft. must succeed on a {@dc 11} Wisdom saving throw or be {@condition charmed} by the carbuncle until the end of its next turn, or until the creature is hit with an attack. Attack rolls against a creature {@condition charmed} in this way are made at advantage." ] } ], "reaction": [ { "name": "End Life", "entries": [ "As a reaction to a creature targeting the carbuncle with an attack or harmful spell, the carbuncle keels over and dies. The attacker may choose a new target." ] }, { "name": "Feign Death", "entries": [ "As a reaction to a creature targeting the carbuncle with an attack or harmful spell, the carbuncle keels over and appears to die. A creature may attempt a {@dc 13} Wisdom ({@skill Medicine}) or Wisdom ({@skill Insight}) check as a Bonus Action to determine it is faking. The attacker may choose a new target." ] } ], "languageTags": [ "TP" ], "variant": [] }, { "name": "Carrion Crawler", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 30, "climb": 30 }, "str": 14, "dex": 13, "con": 16, "int": 1, "wis": 12, "cha": 5, "skill": { "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "2", "trait": [ { "name": "Keen Smell", "entries": [ "The carrion crawler has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The carrion crawler can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 }, { "name": "Consume", "entries": [ "If the carrion crawler has a creature {@condition grappled}, the carrion crawler can make a predigest attack as a bonus action." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The carrion crawler makes two attacks with its tentacles." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one creature. {@h}4 ({@damage 1d4 + 2}) poison damage, the target is {@condition grappled} (escape {@dc 12}). Until this grapple ends, the target is {@condition restrained}, and the carrion crawler can't use its tentacles against another target." ] }, { "name": "Predigest", "entries": [ "One {@condition grappled} creature must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, attackers score a critical hit against the {@condition poisoned} creature on a roll of 11-20. The target can repeat the saving throw at the end of each of its turns, ending the poison on itself on a success." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage." ] } ], "reaction": [ { "name": "Bite Down", "entries": [ "As a reaction to being hit with an attack by a creature it does not have {@condition grappled}, the carrion crawler makes a bite attack against a creature it has {@condition grappled}." ] } ], "traitTags": [ "Keen Senses", "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Tentacles" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Carrion Crawler.webp", "fluff": { "_monsterFluff": { "name": "Carrion Crawler", "source": "ConfC" } } }, { "name": "Catoblepas Harbinger", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "10d10 + 50" }, "speed": { "walk": 30 }, "str": 19, "dex": 12, "con": 21, "int": 3, "wis": 14, "cha": 8, "senses": [ "darkvision 60 ft." ], "passive": 12, "cr": "5", "trait": [ { "name": "Stench", "entries": [ "Any creature other than a catoblepas that starts its turn within 10 feet of the catoblepas must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of any catoblepas for 1 hour." ], "sort": 0 }, { "name": "Harbinger of Tragedy", "entries": [ "A creature that sees a catoblepas must succeed on a {@dc 15} Charisma saving throw or be {@condition cursed|confc|cursed}, becoming immune to this curse for the next 24 hours on a success. A creature cursed in this way dies after two failed death Saving Throws, rather than three." ], "sort": 1 } ], "action": [ { "name": "Whipneck Gore", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}26 ({@damage 5d8 + 4}) bludgeoning damage, and the target is pushed 10 ft. away." ] }, { "name": "Tail Club", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}21 ({@damage 5d6 + 4}) bludgeoning damage and the target must succeed on a {@dc 15} Constitution saving throw or be knocked {@condition prone}. A creature that fails this save by 5 or more is unable to stand or swim for the next minute." ] }, { "name": "Final Glance {@recharge 5}", "entries": [ "One creature within 30 ft. must succeed on a {@dc 15} Constitution saving throw or suffer vulnerability to all damage for the next minute. A creature that fails this saving throw by 5 or more instead suffers vulnerability to all damage until it completes a long rest." ] } ], "senseTags": [ "D" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "cursed|confc|cursed", "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Catoblepas.webp", "fluff": { "_monsterFluff": { "name": "Catoblepas", "source": "ConfC" } } }, { "name": "Catoblepas Tragedian", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 175, "formula": "13d12 + 91" }, "speed": { "walk": 30 }, "str": 22, "dex": 12, "con": 24, "int": 3, "wis": 14, "cha": 8, "senses": [ "darkvision 60 ft." ], "passive": 12, "cr": "9", "trait": [ { "name": "Stench", "entries": [ "Any creature other than a catoblepas that starts its turn within 10 feet of the catoblepas must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of any catoblepas for 1 hour." ], "sort": 0 }, { "name": "Harbinger of Tragedy", "entries": [ "A creature that sees a catoblepas must succeed on a {@dc 16} Charisma saving throw or be {@condition cursed|confc|cursed}, becoming immmune to this curse for the next 24 hours on a success. A creature cursed in this way dies after two failed death Saving Throws, rather than three." ], "sort": 1 }, { "name": "Inevitable Call", "entries": [ "At the beginning of each of the catoblepas' turns, each creature within 100 ft. that does not have all of its hit points is dragged 15 ft. toward it." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The Catoblepas makes two melee attacks, one of which it may replace with a use of its Final Glance, if available." ] }, { "name": "Whipneck Gore", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}28 ({@damage 5d8 + 6}) bludgeoning damage, and the target is pushed 10 ft. away." ] }, { "name": "Tail Club", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}23 ({@damage 5d6 + 6}) bludgeoning damage and the target must succeed on a {@dc 18} Constitution saving throw or be knocked {@condition prone}. A creature that fails this save by 5 or more is unable to stand or swim for the next minute." ] }, { "name": "Final Glance {@recharge 5}", "entries": [ "One creature within 30 ft. must succeed on a {@dc 15} Constitution saving throw or suffer vulnerability to all damage for the next minute. A creature that fails this saving throw by 5 or more instead suffers vulnerability to all damage until it completes a long rest." ] } ], "reaction": [ { "name": "Withering Gaze (1/Day)", "entries": [ "As a reaction to being reduced below 82 hit points, the catoblepas forces one creature it can see within 30 feet to make a {@dc 16} Constitution saving throw, taking 36 ({@damage 8d8}) necrotic damage on a failed save, or half as much damage on a successful one. The target dies if reduced to 0 hit points by this ray." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "N" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "cursed|confc|cursed", "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Catoblepas.webp", "fluff": { "_monsterFluff": { "name": "Catoblepas", "source": "ConfC" } } }, { "name": "Cave Fisher", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 58, "formula": "9d8 + 18" }, "speed": { "walk": 20, "climb": 20 }, "str": 16, "dex": 13, "con": 14, "int": 3, "wis": 10, "cha": 3, "skill": { "perception": "+2", "stealth": "+5" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 12, "cr": "3", "trait": [ { "name": "Spider Climb", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Flammable Blood", "entries": [ "If the cave fisher takes fire damage while below 30 hit points, it catches fire; until someone takes an action to douse the fire, it takes 5 ({@damage 1d10}) fire damage at the start of each of its turns, and deals an additional 5 ({@damage 1d10}) fire damage with its melee attacks." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The cave fisher makes two melee attacks, one of which may be with its bite." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. Hits: 10 ({@damage 2d6 + 3}) slashing damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d8 + 2}) piercing damage and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for 1 minute. A {@condition poisoned} creature repeats this save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Adhesive Filament", "entries": [ "The cave fisher extrudes a sticky filament up to 60 ft. A creature that touches this filament is {@condition grappled} (escape {@dc 13}). The filament can be attacked (AC 15; 5 hit points; immunity to poison and psychic damage), but a weapon that fails to sever it becomes stuck to it, requiring an action and a successful {@dc 13} Strength check to pull free. Destroying the filament causes no damage to the cave fisher, which can extrude a replacement filament on its next turn." ] }, { "name": "Reel", "entries": [ "One Medium or smaller creature {@condition grappled} by the cave fisher's filament becomes {@condition restrained} must succeed on a {@dc 13} Strength saving throw or be pulled up to 60 ft. toward the cave fisher." ] } ], "reaction": [ { "name": "Angler's Set", "entries": [ "As a reaction to a creature becoming {@condition grappled} by or failing an attempt to escape its filament, the cave fisher uses its Reel." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "F", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Cave Fisher.webp", "fluff": { "_monsterFluff": { "name": "Cave Fisher", "source": "ConfC" } } }, { "name": "Century Worm", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 346, "formula": "21d20 + 126" }, "speed": { "walk": 50, "burrow": 30 }, "str": 29, "dex": 11, "con": 23, "int": 6, "wis": 14, "cha": 8, "save": { "con": "+12", "wis": "+8" }, "senses": [ "blindsight 30 ft.", "tremorsense 60 ft." ], "passive": 12, "resist": [ { "special": "weapon attacks not made from inside it" } ], "languages": [ "Wormscream" ], "cr": "19", "trait": [ { "name": "Tunneler", "entries": [ "The worm can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake." ] }, { "name": "Earth Quaker", "entries": [ "When the worm burrows 30 feet or fewer below the surface, 10 foot wide, 10 foot deep fissures open at the surface above where it passes. Creatures in the space where a fissure opens must succeed on a {@dc 20} Dexterity saving throw or fall {@condition prone} in the trench. On a success, a creature may use its reaction to move up to 10 feet to avoid falling in." ] }, { "name": "Worm Keening", "entries": [ "At the beginning of the worm's turn, each creature within 30 feet of the worm takes 18 ({@damage 4d8}) thunder damage and is {@condition deafened}. Structures in the area instead take maximum damage." ] }, { "name": "Shock Sensitivity", "entries": [ "If the worm, or the ground within 30 feet of it is subjected to lightning damage, it cannot use its Terror From the Deep or Swallow Earth actions on its next turn, and must use all of its movement to surface." ] }, { "name": "Implacable", "entries": [ "If the worm fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The worm attacks twice with its Spit Bile." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}31 ({@damage 4d10 + 9}) piercing damage. If the target is a Large or smaller creature, it must succeed on a {@dc 19} Dexterity saving throw or be swallowed by the worm. A swallowed creature is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the worm.", "If the worm takes 30 damage or more on a single turn from a creature inside it, the worm must succeed on a {@dc 21} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall {@condition prone} in a space within 10 feet of the worm. If the worm dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse by using 20 feet of movement, exiting {@condition prone}." ] }, { "name": "Spit Bile", "entries": [ "{@atk rw} {@hit 6} to hit, range 30 ft., one target. {@h}27 ({@damage 6d8}) acid damage. Additionally on a hit, if the target is wearing nonmagical armor, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 is destroyed." ] }, { "name": "Swallow Earth", "entries": [ "While burrowing no more than 20 feet beneath the surface, the worm begins to swallow the earth above it. A 5 foot radius pit appears on the surface above the worm; each creature in the area must succeed on a {@dc 20} Dexterity saving throw or fall in and have the worm immediately make a bite attack against it, or move to the nearest adjacent space on a success." ] }, { "name": "Terror From the Deep {@recharge 5}", "entries": [ "The worm moves up to its burrow speed, then bursts from underground thrashing in a flurry of debris. Each creature in a 15 foot radius must succeed on a {@dc 20} Dexterity saving throw or take 35 ({@damage 10d6}) bludgeoning damage and be knocked {@condition prone}, or half damage on a success. As a bonus action, the worm may make a bite attack against a creature that failed this saving throw." ] } ], "legendary": [ { "name": "Writhing Dive", "entries": [ "The century worm moves up to half its burrow speed. Each creature that makes an attack of opportunity provoked by this movement must succeed on a {@dc 20} Dexterity saving throw or fall into the tunnel left in its wake." ] }, { "name": "Bile Surge (Costs 2 Actions)", "entries": [ "Each creature swallowed by the century worm must succeed on a {@dc 20} Constitution saving throw or take 22 ({@damage 5d8}) acid damage. On the worm's following turn, attacks it makes with its Spit Bile are at advantage." ] }, { "name": "Wriggling Progeny (Costs 2 Actions)", "entries": [ "Each creature swallowed by the century worm must succeed on a {@dc 20} Constitution saving throw or have its Constitution modifier reduced by {@dice 1d6}, to a minimum of 1. A creature that has its Constitution modifier reduced to 1 in this way takes 28 ({@damage 8d6}) piercing damage and has a century worm larva burrow into its body and attach to its spine, then is ejected from the century worm.", "While it has a larva burrowed in it, a creature is {@condition charmed} by the worm and must use its action to dash each turn until it finds soft earth in which to dig a hole and bury itself alive." ] } ], "traitTags": [ "Tunneler" ], "senseTags": [ "B", "T" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "A", "B", "P", "T" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "conditionInflict": [ "blinded", "charmed", "deafened", "prone", "restrained" ], "variant": [] }, { "name": "Chimera", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 114, "formula": "12d10 + 48" }, "speed": { "walk": 30, "fly": 60 }, "str": 19, "dex": 11, "con": 19, "int": 3, "wis": 14, "cha": 10, "skill": { "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "languages": [ "understands Draconic but can't speak it" ], "cr": "6", "trait": [ { "name": "Three Heads", "entries": [ "The chimera has three reactions each round. Whenever it takes 20 or more damage from a single source it must make a {@dc 10} Constitution saving throw or lose one of its reactions." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The chimera makes two attacks: one with its bite and one with its claws. When its fire breath is available, it can use the breath in place of its bite." ] }, { "name": "Gnashing Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d8 + 4}) piercing damage plus 5 ({@damage 1d8}) fire damage" ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target is knocked {@condition prone}." ] }, { "name": "Fire Breath {@recharge 5}", "entries": [ "The dragon head exhales fire in a 30-foot cone. Each creature in that area must make a {@dc 15} Dexterity saving throw, taking 31 ({@damage 7d8}) fire damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Headbutt", "entries": [ "As a reaction to being hit with a melee attack, the chimera may force the attacker to succeed on a {@dc 15} Constitution saving throw or take 9 ({@damage 2d8}) bludgeoning damage and be {@condition stunned} until the end of the chimera's next turn." ] }, { "name": "Rake", "entries": [ "As a reaction to a creature entering its reach, the chimera may make a claws attack against it." ] }, { "name": "Roar", "entries": [ "As a reaction to being hit with a ranged attack, the chimera may let out a terrifying roar. Each creature within 60 feet that can hear it must succeed on a {@dc 15} Wisdom saving throw or become {@condition frightened} of the chimera until the end of its next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "CS", "DR" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Chimera.webp", "fluff": { "_monsterFluff": { "name": "Chimera", "source": "ConfC" } } }, { "name": "Greater Chimera", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 253, "formula": "22d12 + 110" }, "speed": { "walk": 40, "fly": 80 }, "str": 23, "dex": 14, "con": 21, "int": 7, "wis": 15, "cha": 10, "save": { "dex": "+7", "con": "+10", "wis": "+7", "cha": "+5" }, "skill": { "perception": "+11" }, "senses": [ "darkvision 60 ft." ], "passive": 21, "immune": [ "fire" ], "languages": [ "Draconic" ], "cr": "14", "trait": [ { "name": "Three Heads", "entries": [ "The chimera has three reactions each round. Whenever it takes 20 or more damage from a single source it must succeed on a {@dc 15} Constitution saving throw or lose one of its reactions." ], "sort": 0 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the chimera fails a saving throw, it can choose to succeed instead." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The chimera makes two attacks: one with its bite and one with its claws. When its fire breath is available, it can use the breath in place of its bite." ] }, { "name": "Gnashing Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d8 + 6}) piercing damage plus 5 ({@damage 1d8}) fire damage" ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage and the target is knocked {@condition prone}." ] }, { "name": "Fire Breath {@recharge 5}", "entries": [ "The dragon head exhales fire in a 60-foot cone. Each creature in that area must make a {@dc 18} Dexterity saving throw, taking 45 ({@damage 10d8}) fire damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Headbutt", "entries": [ "As a reaction to being hit with a melee attack, the chimera may force the attacker to succeed on a {@dc 18} Constitution saving throw or take 13 ({@damage 3d8}) bludgeoning damage and be {@condition stunned} until the end of the chimera's next turn." ] }, { "name": "Rake", "entries": [ "As a reaction to a creature entering its reach, the chimera may make a claws attack against it. If the attack hits, the target is knocked {@condition prone}." ] }, { "name": "Roar", "entries": [ "As a reaction to being hit with a ranged attack, the chimera may let out a terrifying roar. Each creature within 60 feet that can hear it must succeed on a {@dc 18} Wisdom saving throw or become {@condition frightened} of the chimera until the end of its next turn." ] } ], "legendary": [ { "name": "Claw Attack", "entries": [ "The chimera makes a claw attack." ] }, { "name": "Wing Attack (Costs 2 Actions)", "entries": [ "The chimera beats its wings. Each creature within 10 feet of the chimera must succeed on a {@dc 18} Dexterity saving throw or take 13 ({@damage 2d6 + 6}) bludgeoning damage and be knocked {@condition prone}. The dragon can then fly up to half its flying speed." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "DR" ], "damageTags": [ "B", "F", "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "prone", "stunned" ], "legendaryActions": 2, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Chimera.webp", "fluff": { "_monsterFluff": { "name": "Chimera", "source": "ConfC" } } }, { "name": "Chitine Swarmer", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "web armor" ] } ], "hp": { "average": 49, "formula": "9d8 + 9" }, "speed": { "walk": 30, "climb": 30 }, "str": 10, "dex": 14, "con": 12, "int": 10, "wis": 10, "cha": 7, "skill": { "athletics": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Undercommon" ], "cr": "1/2", "trait": [ { "name": "Web-Dweller", "entries": [ "The chitine can climb difficult surfaces, including upside down on ceilings and across webs, without penalty. While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Swarmer", "entries": [ "If at least two other friendly chitine are within 10 ft., the chitine may attempt to Grapple or Shove a creature as a bonus action." ], "sort": 1 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the chitine has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The chitine makes two attacks with its daggers." ] }, { "name": "Dagger", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage." ] }, { "name": "Bind {@recharge 5}", "entries": [ "One {@condition grappled} and {@condition prone} creature within 5 ft. must succeed on a {@dc 14} Strength saving throw or be {@condition restrained} in place by webbing (escape {@dc 14}). A creature that succeeds by 5 or more is no longer {@condition grappled} and may use its reaction to stand." ] } ], "reaction": [ { "name": "Shank", "entries": [ "As a reaction to a creature {@condition grappled} by the chitine missing it with an attack, the chitine uses its multiattack." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "U" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Chitine.webp", "fluff": { "_monsterFluff": { "name": "Chitine", "source": "ConfC" } } }, { "name": "Chitine Web-Weaver", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "web armor" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30, "climb": 30 }, "str": 12, "dex": 17, "con": 15, "int": 11, "wis": 13, "cha": 7, "skill": { "athletics": "+5", "perception": "+3", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Undercommon" ], "cr": "4", "trait": [ { "name": "Web-Dweller", "entries": [ "The chitine can climb difficult surfaces, including upside down on ceilings and across webs, without penalty. While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the chitine has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Pitfall", "entries": [ "Over the course of an hour, the chitine can construct a covering of web and debris that makes a pit up to 20 feet across indistinguishable from natural terrain. The first time a creature not able to safely traverse webs steps on it, the covering collapses and the creature falls." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The chitine makes two attacks." ] }, { "name": "Web Shot", "entries": [ "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 60 ft., one target. {@h}14 ({@damage 2d10 + 3}) bludgeoning damage and the target's movement is reduced by 10 until the end of its next turn." ] }, { "name": "Wall of Webs", "entries": [ "The chitine raises an opaque wall of webs on a solid surface it can see within 60 feet of it. The wall is 5 ft. thick and up to 15 ft. long and 15 ft. high. When the wall appears, each creature in its space is pushed to a side of its choice.", "Each 15 foot section of wall can be damaged and breached (AC 5; 20 HP; vulnerability to fire damage; immunity to poison and psychic damage). A creature that hits the web with a melee attack must succeed on a {@dc 13} Strength saving throw or be {@condition restrained} (escape {@dc 13})." ] } ], "reaction": [ { "name": "Web Labyrinth", "entries": [ "As a reaction to a creature ending its movement within 30 ft. of the chitine, the chitine uses its Wall of Webs ability." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "U" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Chitine.webp", "fluff": { "_monsterFluff": { "name": "Chitine", "source": "ConfC" } } }, { "name": "Choldrith Favored One", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "web armor" ] } ], "hp": { "average": 88, "formula": "16d8 + 16" }, "speed": { "walk": 30, "climb": 30 }, "str": 12, "dex": 16, "con": 12, "int": 11, "wis": 14, "cha": 10, "skill": { "athletics": "+5", "religion": "+2", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Undercommon" ], "cr": "3", "trait": [ { "name": "Web-Dweller", "entries": [ "The choldrith can climb difficult surfaces, including upside down on ceilings and across webs, without penalty. While in contact with a web, the choldrith knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the choldrith has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The choldrith makes two melee attacks." ] }, { "name": "Dagger", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. Hits: 5 ({@damage 1d4 + 3}) piercing damage. A {@condition grappled} or {@condition restrained} target takes an additional 7 ({@damage 2d6}) damage." ] }, { "name": "Legs", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. Hits: 7 ({@damage 1d6 + 3}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Web", "entries": [ "The choldrith launches webbing in a 10 foot radius centered on a point within 60 feet. Each creature in the area must succeed on a {@dc 13} Dexterity saving throw or be {@condition restrained} by webbing (escape {@dc 13}). The webbing can also be attacked and destroyed (AC 10; 5 HP; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." ] }, { "name": "Black Rain (3rd level spell, Recharge 5-6)", "entries": [ "Inky black poison rains down in a 20 ft. radius centered on a point within 120 ft. Each creature in the area must succeed on a {@dc 12} Constitution saving throw or take 14 ({@damage 4d6}) Poison damage, or half as much on a success. Lights in the area are extinguished." ] } ], "bonus": [ { "name": "Bind", "entries": [ "The choldrith uses its webbing to restrain a {@condition grappled} or {@condition prone} target (escape {@dc 12})." ] } ], "reaction": [ { "name": "The Queen's Will", "entries": [ "As a reaction to seeing a friendly chitine or drow within 60 ft. miss with an attack or fail a saving throw, the choldrith deals 5 ({@damage 1d10}) psychic damage to it. The target may reroll the attack or saving throw." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "U" ], "damageTags": [ "B", "P", "Y" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Choldrith.webp", "fluff": { "_monsterFluff": { "name": "Choldrith", "source": "ConfC" } } }, { "name": "Choldrith Arachnomancer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "web armor" ] } ], "hp": { "average": 204, "formula": "24d8 + 96" }, "speed": { "walk": 30, "climb": 30 }, "str": 15, "dex": 18, "con": 19, "int": 14, "wis": 18, "cha": 16, "save": { "dex": "+8", "con": "+8", "cha": "+7" }, "skill": { "athletics": "+10", "perception": "+8", "religion": "+6", "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "languages": [ "Undercommon" ], "cr": "9", "trait": [ { "name": "Web-Dweller", "entries": [ "The choldrith can climb difficult surfaces, including upside down on ceilings and across webs, without penalty. While in contact with a web, the choldrith knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the choldrith has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The choldrith makes four melee attacks." ] }, { "name": "Dagger", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. Hits: 5 ({@damage 1d4 + 3}) piercing damage. A {@condition grappled} or {@condition restrained} target takes an additional 7 ({@damage 2d6}) damage." ] }, { "name": "Legs", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. Hits: 7 ({@damage 1d6 + 3}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Web", "entries": [ "The choldrith launches webbing in a 10 foot radius cetered on a point within 60 feet. Each creature in the area must succeed on a {@dc 16} Dexterity saving throw or be {@condition restrained} by webbing (escape {@dc 16}). The webbing can also be attacked and destroyed (AC 10; HP 15; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." ] }, { "name": "Black Rain (3rd level spell) {@recharge 5}", "entries": [ "Inky black poison rains down in a 20 ft. radius centered on a point within 120 ft. Each creature in the area must succeed on a {@dc 16} Constitution saving throw or take 14 ({@damage 4d6}) Poison damage, or half as much on a success. Lights in the area are extinguished." ] }, { "name": "Creeping Ruin (1/Day, 5th level spell)", "entries": [ "A mass of tiny spiders begins to swarm around the choldrith in a 15 ft radius. A hostile creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 16} Constitution saving throw or take 10 poison damage, or half as much on a success. The spell lasts 8 hours, or until it has dealt a total of 100 damage." ] } ], "bonus": [ { "name": "Bind", "entries": [ "The choldrith uses its webbing to restrain a {@condition grappled} or {@condition prone} target (escape {@dc 15})." ] } ], "reaction": [ { "name": "The Queen's Will (1st level spell)", "entries": [ "As a reaction to seeing a friendly chitine or drow within 60 ft. miss with an attack or fail a saving throw, the choldrith deals 5 ({@damage 1d10}) psychic damage to it. The target may reroll the attack or saving throw." ] }, { "name": "Lolth's Favor (1/Day, 3rd level spell)", "entries": [ "As a reaction to seeing a friendly chitine or drow within 60 feet die, the choldrith causes the friendly creature to explode in a torrent of venomous spiders. Each creature within 15 feet of it must succeed on a {@dc 16} Constitution saving throw or take 14 ({@dice 4d6}) piercing plus 14 ({@damage 4d6}) poison damage." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "U" ], "damageTags": [ "B", "I", "P", "Y" ], "miscTags": [ "AOE", "MLW", "MW" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Choldrith.webp", "fluff": { "_monsterFluff": { "name": "Choldrith", "source": "ConfC" } } }, { "name": "Chwidencha", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "monstrosity", "tags": [ "spiderkind" ] }, "alignment": [ "N", "E" ], "ac": [ 14 ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 30, "burrow": 5, "climb": 30 }, "str": 16, "dex": 18, "con": 17, "int": 6, "wis": 16, "cha": 18, "save": { "dex": "+7", "con": "+6" }, "skill": { "athletics": "+7", "perception": "+6", "stealth": "+7" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 16, "resist": [ "poison" ], "cr": "5", "trait": [ { "name": "Web-Dweller", "entries": [ "The chwidencha can climb difficult surfaces, including upside down on ceilings and across webs, without penalty. While in contact with a web, the chwidencha knows the exact location of any other creature in contact with the same web." ] }, { "name": "Burrowing Ambusher", "entries": [ "The chwidencha has advantage on Dexterity ({@skill Stealth}) checks made to hide while at least partially buried in loam or dark soil." ] }, { "name": "Fruitless Devotion", "entries": [ "If a creature the chwidencha can see uses its action to brandish a holy symbol of Lolth, the chwidencha must succeed on a {@dc 15} Wisdom saving throw or be {@condition charmed} and {@condition frightened} by it until the beginning of the creature's next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The chwidencha makes six attacks, or makes two attacks and uses its Nettling Bristles, if available." ] }, { "name": "Leg Barbs", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage. Instead of dealing damage, the Chwidencha may grapple the target." ] }, { "name": "Scuttling Overrun", "entries": [ "The chwidencha moves up to half its speed, and may move through the space of any Large or smaller creature. A creature whose space it enters for the first time on a turn must succeeed on a {@dc 15} Wisdom saving throw or fall {@condition prone} and be {@condition frightened} for the next minute.", "While {@condition frightened} in this way, a creature can stand from {@condition prone} only as an action, and repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Nettling Bristles {@recharge 5}", "entries": [ "The chwidencha scrapes off some of its barbed bristles, ejecting them in a 15 foot cone. Each creature in the area must succeed on a {@dc 15} Constitution saving throw or take 14 ({@damage 4d6}) piercing damage and be {@condition blinded} until it takes an action to clear its eyes, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Buried Horror", "entries": [ "AWhen a creature the chwidencha is hidden from enters its reach, the chwidencha can use its Scuttling Overrun or make four attacks with its Leg Barbs." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "charmed", "frightened", "prone" ], "variant": [] }, { "name": "Cistern Fiend", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 199, "formula": "19d12 + 76" }, "speed": { "walk": 20, "swim": 40 }, "str": 21, "dex": 18, "con": 19, "int": 5, "wis": 13, "cha": 12, "save": { "dex": "+8", "con": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "cr": "9", "trait": [ { "name": "Filter Feeder", "entries": [ "A body of water in which a cistern fiend resides is extraordinarily clean and free of impurities." ] }, { "name": "Translucent Body", "entries": [ "While submerged, the cistern fiend has advantage on Dexterity ({@skill Stealth}) checks.", "While out of water, attacks that deal piercing damage score a critical against it on a 19-20. On a critical hit, one swallowed creature is freed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fiend makes three attacks with its filtration tendrils; one of which it may replace with a use of either its bite or its filter blood ability." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}21 ({@damage 3d10 + 5}) piercing damage. If the target is {@condition grappled}, it must succeed on a {@dc 17} Strength saving throw or be swallowed.", "A swallowed creature is {@condition restrained} (escape {@dc 17}), and takes 11 ({@damage 2d10}) necrotic damage at the start of each of the fiend's turns." ] }, { "name": "Filtration Tendrils", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one creature. {@h}15 ({@damage 3d6 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Filter Blood", "entries": [ "One creature {@condition grappled} by the fiend must succeed on a {@dc 16} Constitution saving throw or have its Constitution score reduced by 4 ({@dice 1d8}) as the fiend's filtration tendrils burrow into its body and turn its blood to water. The target dies if this reduces its Constitution to 0. Otherwise, the reduction lasts until the target finishes a short or long rest." ] } ], "reaction": [ { "name": "Bluff Strike", "entries": [ "As a reaction to a creature entering the fiend's reach, it may force the creature to succeed on a {@dc 16} Wisdom saving throw or be forced to immediately move 10 ft. away from the fiend, if it can." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "B", "N", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Cockatrice", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 27, "formula": "6d6 + 6" }, "speed": { "walk": 20, "fly": 40 }, "str": 6, "dex": 12, "con": 12, "int": 2, "wis": 13, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 11, "cr": "1/2", "trait": [ { "name": "Clumsy Flier", "entries": [ "The cockatrice falls at the end of a turn if it's airborne and the only thing holding it aloft is its flying speed. Attacks it makes while airborne are made at disadvantage." ], "sort": 0 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one creature. {@h}3 ({@damage 1d4 + 1}) piercing damage, and the target must succeed on a {@dc 11} Constitution saving throw against being magically {@condition petrified}. On a failed save, the creature begins to turn to stone and is {@condition restrained} until the end of the cockatrice's next turn. If the target was already {@condition restrained} in this way, on a failed save it is instead {@condition petrified} for 24 hours." ] } ], "reaction": [ { "name": "Buffetting Wings", "entries": [ "As a reaction to being hit with a melee attack, the cockatrice may force the attacker to succeed on a {@dc 11} Dexterity saving throw or take 4 ({@damage 1d6 + 1}) bludgeoning damage and be knocked {@condition prone}. The cockatrice may then move up to half its speed as part of this reaction." ] } ], "senseTags": [ "D" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "petrified", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cockatrice.webp", "fluff": { "_monsterFluff": { "name": "Cockatrice", "source": "ConfC" } } }, { "name": "Crag Cat", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 59, "formula": "7d10 + 21" }, "speed": { "walk": 40 }, "str": 16, "dex": 17, "con": 16, "int": 14, "wis": 4, "cha": 8, "skill": { "perception": "+4", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "1", "trait": [ { "name": "Nondetection", "entries": [ "The cat cannot be targeted or detected by any divination magic or perceived through magical scrying sensors." ], "sort": 0 }, { "name": "Righting Reflex", "entries": [ "The cat takes no fall damage if it falls from a height of 30 ft. or greater." ], "sort": 1 }, { "name": "Pounce", "entries": [ "If the cat moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}. If the target is {@condition prone}, the cat can make one bite attack against it as a bonus action." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The cat has advantage on saving throws against spells and other magical effects." ], "sort": 3 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage." ] } ], "reaction": [ { "name": "Spell Turning", "entries": [ "As a reaction to succeeding on a saving throw against a spell of 7th level or lower that targets only it, the cat avoids all effects from the spell and instead causes the spell to target the caster." ] }, { "name": "Bat Away", "entries": [ "As a reaction to being hit with a melee attack, the cat forces the attacker to succeed on a {@dc 13} Strength saving throw or have one object it is holding knocked out of its hands and 15 ft. away." ] } ], "traitTags": [ "Magic Resistance", "Pounce" ], "senseTags": [ "D" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/SKT/Crag Cat.webp", "fluff": { "_monsterFluff": { "name": "Crag Cat", "source": "ConfC" } } }, { "name": "Darkmantle", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 22, "formula": "5d6 + 5" }, "speed": { "walk": 10, "fly": 30 }, "str": 16, "dex": 12, "con": 13, "int": 2, "wis": 10, "cha": 5, "skill": { "stealth": "+3" }, "senses": [ "blindsight 60 ft." ], "passive": 10, "cr": "1/2", "trait": [ { "name": "Echolocation", "entries": [ "The darkmantle can't use its blindsight while {@condition deafened}." ], "sort": 0 }, { "name": "False Appearance", "entries": [ "While the darkmantle remains motionless, it is indistinguishable from a cave formation such as a stalactite or stalagmite." ], "sort": 1 } ], "action": [ { "name": "Crush", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d6 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 16}). While {@condition grappled}, the target is {@condition blinded} and can't breathe breathe, and the darkmantle has advantage on attacks against it and cannot bite another target. If this attack was made with advantage, the creature loses its breath if it was holding it." ] } ], "reaction": [ { "name": "Darkness Aura (1/Day)", "entries": [ "As a reaction to taking damage, the darkmantle exudes a 15-foot radius of magical darkness that moves with it, and spreads around corners. The darkness lasts until the next time the darkmantle takes damage." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Darkmantle.webp", "fluff": { "_monsterFluff": { "name": "Darkmantle", "source": "ConfC" } } }, { "name": "Disenchanter", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "14d12 + 42" }, "speed": { "walk": 40 }, "str": 19, "dex": 9, "con": 17, "int": 4, "wis": 12, "cha": 5, "passive": 11, "immune": [ { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "cr": "5", "trait": [ { "name": "Magic Sense", "entries": [ "The disenchanter can pinpoint, by scent, the location of each magic item and active spell within 60 feet of it." ] }, { "name": "Swaying Stride", "entries": [ "If the disenchanter moves at least 30 ft. in a straight line on its turn, it may Dodge as a Bonus Action this turn." ] }, { "name": "Translucent Scales", "entries": [ "Attacks that deal radiant damage are made at advantage against the disenchanter." ] } ], "action": [ { "name": "Plodding Stomp", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}20 ({@damage 3d10 + 4}) bludgeoning damage. A {@condition prone} creature takes an additional 11 ({@damage 2d10}) bludgeoning damage." ] }, { "name": "Tail Club", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}26 ({@damage 5d8 + 4}) bludgeoning damage and the target must succeed on a {@dc 15} Constitution saving throw or be knocked {@condition prone}.", "A creature that fails by 5 or more cannot stand or breathe until the end of the disenchanter's next turn." ] }, { "name": "Prehensile Tongue", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target creature or object. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage, the target is {@condition grappled} (escape {@dc 15}), and each spell affecting the target ends. Spells cast by a creature {@condition grappled} in this way fail." ] }, { "name": "Disenchant", "entries": [ "The disenchanter begins to consume the magic of one magic item of Very Rare or lesser quality that is held by the disenchanter or a creature it has {@condition grappled}. If the disenchanter is still holding the object or creature at the beginning of its next turn, the item is destroyed." ] } ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Displacer Beast Kitten", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 13, "formula": "3d6 + 3" }, "speed": { "walk": 40, "climb": 30 }, "str": 12, "dex": 13, "con": 12, "int": 4, "wis": 10, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "cr": "1", "trait": [ { "name": "Canopy Stalker", "entries": [ "The kitten has advantage on checks made to hide from creatures whose eyeline it is above." ], "sort": 0 }, { "name": "Teleportation Weakness", "entries": [ "The displacer beast is {@condition stunned} until the end of it is next turn whenever a creature teleports within 30 feet of it." ], "sort": 1 }, { "name": "Minor Displacement", "entries": [ "The kitten magically disrupts the light around it, making it appear slightly blurry.", "Checks to determine what the kitten is carrying in its mouth or tentacles are made at disadvantage." ], "sort": 2 } ], "action": [ { "name": "Hexapod Biscuits", "entries": [ "{@atk mw} {@hit 3} to hit, reach 10 ft., one {@condition prone} or willing target. {@h}10 ({@damage 3d6}) piercing damage." ] }, { "name": "Tendril Pad Swipe", "entries": [ "One creature the kitten can see within 5 feet must succeed on a {@dc 11} Dexterity saving throw or have one object weighing 1 pound or less that it is carrying stolen by the kitten." ] }, { "name": "Distracting Blink", "entries": [ "The kitten affixes its gaze on a creature it can see within 15 feet and slowly blinks.", "The creature must succeed on a {@dc 11} Wisdom saving throw or be unable to take reactions until the beginning of its next turn." ] } ], "reaction": [ { "name": "Strained Displacement", "entries": [ "As a reaction when the kitten is hit with an attack of opportunity, it causes the attack to miss then falls {@condition unconscious} until the beginning of its next turn." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Displacer Beast.webp", "fluff": { "_monsterFluff": { "name": "Displacer Beast", "source": "ConfC" } } }, { "name": "Displacer Beast Shadowcat", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 68, "formula": "8d10 + 24" }, "speed": { "walk": 40, "climb": 30 }, "str": 16, "dex": 15, "con": 16, "int": 6, "wis": 12, "cha": 8, "skill": { "perception": "+3", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "3", "trait": [ { "name": "Canopy Stalker", "entries": [ "The displacer beast has advantage on checks made to hide from creatures whose eyeline it is above." ], "sort": 0 }, { "name": "Teleportation Weakness", "entries": [ "The displacer beast takes 9 ({@damage 2d8}) psychic damage whenever a creature teleports within 30 feet of it." ], "sort": 1 }, { "name": "Displacement", "entries": [ "While the displacer beast is not {@condition grappled} or {@condition incapacitated} and it has not been hit with an attack since the end of its last turn, it has the following effects:", "Attacks against it are made at disadvantage.", "When making a saving throw against a spell or magical effect, the displacer beast treats any unmodified roll of a 11-20 as a success, and takes no damage on a successful save." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The displacer beast makes three attacks, one of which may be with its Spinal Bite." ] }, { "name": "Spinal Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage.", "Any hit with this attack against a target that is both {@condition prone} and {@condition grappled} becomes a critical." ] }, { "name": "Hexapod Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage.", "A {@condition prone} target hit with two or more of these attacks in a turn is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Tendril Pads", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage." ] } ], "bonus": [ { "name": "Shadow Stealth", "entries": [ "If the displacer beast is in dim light or darkness, it attempts to Hide." ] }, { "name": "Lithe Pounce", "entries": [ "The displacer beast leaps up to 15 feet, then may force one creature within 5 feet of it to succeed on a {@dc 13} Dexterity saving throw or be knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Displacer Beast.webp", "fluff": { "_monsterFluff": { "name": "Displacer Beast", "source": "ConfC" } } }, { "name": "Displacer Beast Prideleader", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 111, "formula": "13d10 + 39" }, "speed": { "walk": 40, "climb": 30 }, "str": 18, "dex": 15, "con": 16, "int": 6, "wis": 12, "cha": 8, "skill": { "perception": "+4", "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "6", "trait": [ { "name": "Canopy Stalker", "entries": [ "The displacer beast has advantage on checks made to hide from creatures whose eyeline it is above." ], "sort": 0 }, { "name": "Teleportation Weakness", "entries": [ "The displacer beast takes 9 ({@damage 2d8}) psychic damage whenever a creature teleports within 30 feet of it." ], "sort": 1 }, { "name": "Displacement", "entries": [ "While the displacer beast is not {@condition grappled} or {@condition incapacitated} and it has not been hit with an attack since the end of its last turn, it has the following effects:", "Attacks against it are made at disadvantage.", "When making a saving throw against a spell or magical effect, the displacer beast treats any unmodified roll of a 11-20 as a success, and takes no damage on a successful save." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The displacer beast makes four attacks, one of which may be with its Spinal Bite." ] }, { "name": "Spinal Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage.", "Any hit with this attack against a target that is both {@condition prone} and {@condition grappled} becomes a critical." ] }, { "name": "Hexapod Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage.", "A {@condition prone} target hit with two or more of these attacks in a turn is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Tendril Pads", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage." ] } ], "bonus": [ { "name": "Shadow Stealth", "entries": [ "If the displacer beast is in dim light or darkness, it attempts to Hide." ] }, { "name": "Lithe Pounce", "entries": [ "The displacer beast leaps up to 15 feet, then may force one creature within 5 feet of it to succeed on a {@dc 15} Dexterity saving throw or be knocked {@condition prone}." ] } ], "reaction": [ { "name": "Slinking Retreat", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the displacer beast, the displacer beast moves up to half its speed without provoking attacks of opportunity." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Displacer Beast.webp", "fluff": { "_monsterFluff": { "name": "Displacer Beast", "source": "ConfC" } } }, { "name": "Displacer Beast Coeurl", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fey", "monstrosity" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 195, "formula": "23d10 + 69" }, "speed": { "walk": 40, "climb": 30 }, "str": 19, "dex": 16, "con": 17, "int": 14, "wis": 13, "cha": 11, "save": { "con": "+8", "int": "+7", "wis": "+6" }, "skill": { "arcana": "+7", "perception": "+6", "stealth": "+13" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "thunder" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Sylvan" ], "cr": "15", "trait": [ { "name": "Canopy Stalker", "entries": [ "The coeurl has advantage on checks made to hide from creatures whose eyeline it is above." ], "sort": 0 }, { "name": "Teleportation Weakness", "entries": [ "The coeurl takes 9 ({@damage 2d8}) psychic damage whenever a creature teleports within 30 feet of it" ], "sort": 1 }, { "name": "Feline Fluidity", "entries": [ "The coeurl can squeeze through any space larger than its skull." ], "sort": 2 }, { "name": "Displacement", "entries": [ "While the coeurl is not {@condition grappled} or {@condition incapacitated} and it has not been hit with an attack since the end of its last turn, it has the following effects:", "Attacks against it are made at disadvantage.", "When making a saving throw against a spell or magical effect, the coeurl treats any unmodified roll of a 11-20 as a success, and takes no damage on a successful save." ], "sort": 3 }, { "name": "Legendary Resistances (2/Day)", "entries": [ "If the coeurl fails a saving throw, it can choose to succeed instead." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The coeurl makes four attacks, one of which may be with its Spinal Bite." ] }, { "name": "Spinal Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}17 ({@damage 3d8 + 4}) piercing damage.", "Any hit with this attack against a target that is both {@condition prone} and {@condition grappled} becomes a critical." ] }, { "name": "Hexapod Claws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage.", "A target hit with two or more of these attacks in a turn is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Tendril Pads", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage and the target must succeed on a {@dc 17} Strength saving throw or have one melee weapon it is wielding wrenched from its grasp.", "If the coeurl is wielding weapons in both its tentacles, it can't use this attack." ] }, { "name": "Displacement Expansion (1/Day, Concentration)", "entries": [ "The coeurl's eyes flash with green light as it warps the light around it, creating several shifting, warped duplicates of each creature and object in the area.", "For the next minute, creatures within 30 feet of the coeurl that rely on sight have disadvantage on checks and saving throws that use Wisdom.", "A creature that attempts to move into or through the area for the first time on a turn must succeed on a {@dc 15} Dexterity saving throw or fall {@condition prone}." ] } ], "bonus": [ { "name": "Stolen Weapon", "entries": [ "The coeurl makes an attack with a stolen weapon wielded in its tentacles, using the weapon's statistics ({@hit 9} to hit, +4 to damage)." ] }, { "name": "Terrorize", "entries": [ "The coeurl reveals itself to any number of creatures it can see within 30 feet that it is hidden from.", "Each of those creatures must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the coeurl's next turn." ] }, { "name": "Devour Id", "entries": [ "One {@condition frightened} or {@condition unconscious} creature within 5 feet of the coeurl must succeed on a {@dc 15} Intelligence saving throw or take 27 ({@damage 6d8}) psychic damage and gain immunity to the {@condition frightened} condition for the next minute." ] } ], "reaction": [ { "name": "Slinking Retreat", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the coeurl, the coeurl moves up to half its speed without provoking attacks of opportunity." ] } ], "legendary": [ { "name": "Lithe Pounce", "entries": [ "The coeurl leaps up to 20 feet, then may force one creature within 5 feet of it to succeed on a {@dc 16} Dexterity saving throw or be knocked {@condition prone}." ] }, { "name": "Shadowy Vault", "entries": [ "The coeurl leaps up to 20 feet. If it ends this movement in dim light or darkness, it may immediately attempt to hide, and may do so without obscurement." ] }, { "name": "False Retreat", "entries": [ "The coeurl magically produces an illusion of it leaping up to 20, then makes an attack with its Hexapod Claws against a creature in range, or two attacks if the target attempted to make an attack of opportunity against the illusion." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "S" ], "damageTags": [ "P", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "prone" ], "legendaryActions": 2, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Displacer Beast.webp", "fluff": { "_monsterFluff": { "name": "Displacer Beast", "source": "ConfC" } } }, { "name": "Dolgrim", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "monstrosity", "tags": [ "goblinoid" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "{@item leather armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 65, "formula": "10d8 + 20" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 14, "int": 12, "wis": 14, "cha": 8, "skill": { "perception": "+6", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Goblin" ], "cr": "1", "trait": [ { "name": "Two Heads", "entries": [ "The dolgrim has advantage on Wisdom ({@skill Perception}) checks and on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}." ], "sort": 0 }, { "name": "Double Actions", "entries": [ "The dolgrim rolls initiative twice, and acts on each of them." ], "sort": 1 }, { "name": "Nimble Escape", "entries": [ "The dolgrim can take the Disengage or Hide action as a bonus action on each of its turns." ], "sort": 2 } ], "action": [ { "name": "Mace", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage." ] }, { "name": "Crossbow", "entries": [ "{@atk rw} {@hit 4} to hit, reach 80/320 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Flail {@recharge}", "entries": [ "The dolgrim makes three weapon attacks at disadvantage." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "If an attack misses the dolgrim, it can move up to 5 feet as a reaction without provoking attacks of opportunity." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Dolgrim.webp", "fluff": { "_monsterFluff": { "name": "Dolgrim", "source": "ConfC" } } }, { "name": "Doppelganger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "monstrosity", "tags": [ "shapechanger" ] }, "alignment": [ "N" ], "ac": [ 14 ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 11, "dex": 18, "con": 14, "int": 11, "wis": 12, "cha": 14, "skill": { "deception": "+6", "insight": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "conditionImmune": [ "charmed" ], "languages": [ "Common" ], "cr": "3", "trait": [ { "name": "Shapechanger", "entries": [ "The doppelganger can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Ambusher", "entries": [ "The doppelganger has advantage on attack rolls against any creature it has surprised." ], "sort": 1 }, { "name": "Surprise Attack", "entries": [ "If the doppelganger surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 ({@damage 3d6}) damage from the attack." ], "sort": 2 }, { "name": "Mind Reader", "entries": [ "The doppelganger can magically read the surface thoughts of creatures within 60 feet of it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The doppelganger makes two melee attacks." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage." ] } ], "reaction": [ { "name": "Uncanny Mimicry", "entries": [ "As a reaction to seeing a creature taking an action, the doppelganger may memorize that action. On its next turn, it may take that action. If the action included a weapon, the doppelganger grows an appendage to mimic it. If the action was to cast a spell, the doppelganger cast it innately without a spell slot, using the mimicked creature's attack bonus and save DC." ] } ], "traitTags": [ "Ambusher", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Doppelganger.webp", "fluff": { "_monsterFluff": { "name": "Doppelganger", "source": "ConfC" } } }, { "name": "Doppelganger Assassin", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "monstrosity", "tags": [ "shapechanger" ] }, "alignment": [ "N" ], "ac": [ 16 ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30 }, "str": 11, "dex": 18, "con": 16, "int": 11, "wis": 12, "cha": 14, "skill": { "deception": "+12", "insight": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "conditionImmune": [ "charmed" ], "languages": [ "Common" ], "cr": { "cr": "5", "xp": 700 }, "trait": [ { "name": "Shapechanger", "entries": [ "The doppelganger can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Ambusher", "entries": [ "The doppelganger has advantage on attack rolls against any creature it has surprised." ], "sort": 1 }, { "name": "Exploit Weakness", "entries": [ "Attack rolls the doppelganger makes with advantage deal an extra 10 ({@damage 3d6}) damage." ], "sort": 2 }, { "name": "Mind Reader", "entries": [ "The doppelganger can magically read the surface thoughts of creatures within 60 feet of it." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The doppelganger makes two slam attacks and uses its perfect replica ability." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage." ] }, { "name": "Perfect Replica", "entries": [ "A creature within 5 feet of the doppelganger must make a {@dc 15} Constitution Saving Throw. On a failure, the creature is {@condition stunned} until the end of the doppelganger's next turn, and the doppleganger takes on its appearance. While the doppelganger is adjacent to a {@condition stunned} creature whose appearance it is mimicking, attack rolls directed at it have a 50% chance of hitting the copied creature instead. A creature that fails this save becomes immune to the effect for 24 hours." ] }, { "name": "Cloud Mind (concentration)", "entries": [ "The doppelganger becomes {@condition invisible} to creatures within 15 feet of it for the next hour, or until it makes an attack or casts a spell." ] } ], "reaction": [ { "name": "Uncanny Mimicry", "entries": [ "As a reaction to seeing a creature taking an action, the doppleganger may memorize that action. On its next turn, it may take that action. If the action included a weapon, the doppleganger grows an appendage to mimic it. If the action was to cast a spell, the doppleganger can cast it innately without a spell slot, using the mimicked creature's attack bonus and save DC." ] } ], "traitTags": [ "Ambusher", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Doppelganger.webp", "fluff": { "_monsterFluff": { "name": "Doppelganger", "source": "ConfC" } } }, { "name": "Drider", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 123, "formula": "13d10 + 52" }, "speed": { "walk": 30, "climb": 30 }, "str": 16, "dex": 16, "con": 18, "int": 13, "wis": 14, "cha": 12, "skill": { "perception": "+5", "stealth": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "languages": [ "Elvish", "Undercommon" ], "cr": "6", "trait": [ { "name": "Web-Dweller", "entries": [ "The drider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty. While in contact with a web, the drider knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 1 }, { "name": "Lurker in the Dark", "entries": [ "While in dim light or darkness, the drider has advantage on all attacks, and scores a critical hit on a roll of 19-20." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The drider makes three attacks in any combination with its Bite, Silkblade, and Longbow. It may replace one of those attacks with a use of its Douse ability, if available." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d4 + 3}) piercing damage plus 9 ({@damage 2d8}) poison damage." ] }, { "name": "Silkblade", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h} 8 ({@damage 1d10 + 3}) slashing damage. On a critical hit, the target is magically {@condition restrained} by webbing if it is a medium or smaller creature (escape {@dc 14})." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 6} to hit, range 150/600 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage plus 4 ({@damage 1d8}) poison damage." ] }, { "name": "Douse {@recharge 5}", "entries": [ "The drider magically douses all lights in a 20 foot radius centered on a point within 60 feet. If the drider is hidden, this action does not reveal its position." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "E", "U" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Drider.webp", "fluff": { "_monsterFluff": { "name": "Drider", "source": "ConfC" } } }, { "name": "Ettercap", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 44, "formula": "8d8 + 8" }, "speed": { "walk": 30, "climb": 30 }, "str": 14, "dex": 15, "con": 13, "int": 7, "wis": 12, "cha": 8, "skill": { "perception": "+3", "stealth": "+4", "survival": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "2", "trait": [ { "name": "Spiderkind", "entries": [ "The ettercap can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Spider Trainer", "entries": [ "Whenever a friendly spider within 30 feet makes an attack roll or a saving throw, it can roll a {@dice d4} and add the number rolled to the result." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The ettercap makes two attacks: one with its claws and one with either its Bite or Silken Noose, if available." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) slashing damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d8 + 2}) piercing damage plus 4 ({@damage 1d8}) poison damage. The target must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] }, { "name": "Silken Noose {@recharge 5}", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/60 ft., one Large or smaller creature. {@h}The creature is {@condition restrained} by webbing (escape {@dc 11}). While {@condition restrained} in this way, the ettercap may drag the {@condition restrained} creature 15 feet toward it at the beginning of each of the ettercap's turns." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "poisoned", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ettercap.webp", "fluff": { "_monsterFluff": { "name": "Ettercap", "source": "ConfC" } } }, { "name": "Ettercap Lurker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30, "climb": 30 }, "str": 17, "dex": 16, "con": 15, "int": 7, "wis": 12, "cha": 8, "skill": { "perception": "+3", "stealth": "+5", "survival": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "3", "trait": [ { "name": "Spiderkind", "entries": [ "The ettercap can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Trapdoor", "entries": [ "Over the course of an hour, the ettercap can construct a trapdoor of web and debris that makes an opening up to 10 feet across indistinguishable from natural terrain." ], "sort": 1 }, { "name": "Spider Trainer", "entries": [ "Whenever a friendly spider within 30 feet makes an attack roll or a saving throw, it can roll a {@dice d4} and add the number rolled to the result." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The ettercap makes two attacks: one with its claws and one with either its Bite or Silken Noose, if available." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage. This attack deals an additional 7 ({@damage 2d6}) damage to a surprised creature." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d8 + 3}) piercing damage plus 9 ({@damage 2d8}) poison damage. The target must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] }, { "name": "Silken Noose {@recharge 5}", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/60 ft., one Large or smaller creature. {@h}The creature is {@condition restrained} by webbing (escape {@dc 12}). While {@condition restrained} in this way, the ettercap may drag the {@condition restrained} creature 15 feet toward it at the beginning of each of the ettercap's turns." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "poisoned", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ettercap.webp", "fluff": { "_monsterFluff": { "name": "Ettercap", "source": "ConfC" } } }, { "name": "Froghemoth", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 184, "formula": "16d12 + 80" }, "speed": { "walk": 30, "swim": 30 }, "str": 23, "dex": 13, "con": 20, "int": 2, "wis": 12, "cha": 5, "save": { "con": "+9", "wis": "+5" }, "skill": { "perception": "+9", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 19, "resist": [ "fire", "lightning" ], "cr": "10", "trait": [ { "name": "Amphibious", "entries": [ "The froghemoth can breathe air and water." ], "sort": 0 }, { "name": "Shock Susceptibility", "entries": [ "If the froghemoth takes lightning damage, it suffers several effects until the end of its next turn: its speed is halved, it takes a -2 penality to AC and Dexterity saving throws, it can't use reactions or Multiattack, and on its turn, it can use either an action or a bonus action, not both." ], "sort": 1 }, { "name": "Toxic Secretions", "entries": [ "A creature that makes an attack that benefits from flanking the froghemoth must make a {@dc 16} Dexterity saving throw or suffer 7 ({@damage 2d6}) poison damage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The froghemoth makes two attacks with its tentacles and one with its bite. It can replace its bite with a use of its Tongue or Lob Mucous" ] }, { "name": "Tentacle", "entries": [ "{@atk mw} {@hit 10} to hit, reach 20 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 16}) if it is a Huge or smaller creature. Until the grapple ends, the froghemoth can't use this tentacle on another target. The froghemoth has four tentacles." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}22 ({@damage 3d10 + 6}) piercing damage, and the target is swallowed if it is a Medium or smaller creature. A swallowed creature is {@condition blinded} and {@condition restrained}, has total cover against attacks and other effects outside the froghemoth, and takes 10 ({@damage 3d6}) acid damage at the start of each of the froghemoth's turns. The froghemoth's gullet can hold up to two creatures at a time. If the froghemoth takes 20 damage or more on a single turn from a creature inside it, the froghemoth must succeed on a {@dc 20} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls {@condition prone} in a space within 10 feet of the froghemoth. If the froghemoth dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse using 10 feet of movement, exiting {@condition prone}." ] }, { "name": "Tongue", "entries": [ "The froghemoth targets one Medium or smaller creature that it can see within 20 feet of it. The target must make a {@dc 18} Strength saving throw. On a failed save, the target is pulled into an unoccupied space within 5 feet of the froghemoth, and the froghemoth can make a bite attack against it as a bonus action." ] }, { "name": "Lob Mucous", "entries": [ "The froghemoth expels a large glob of mucous, covering a 20-foot radius area within 60 feet. Each creature in the area must make a {@dc 16} Dexterity Saving Throw or suffer several effects until the end of its next turn: its speed is halved, it takes a -2 penality to AC and Dexterity saving throws, it can't use reactions or Multiattack, and on its turn, it can use either an action or a bonus action, not both. A creature in the froghemoth's gullet when it uses this ability may attempt a {@dc 16} {@skill Athletics} or {@skill Acrobatics} check. On a success, the creature is launched out with mucous and must immediately save against it." ] } ], "reaction": [ { "name": "Fling", "entries": [ "As a reaction to being hit with a melee attack by a {@condition grappled} creature, the froghemoth may throw the creature up to 40 feet away. The creature must make a Dexterity saving throw, taking 14 ({@damage 4d6}) bludgeoning damage, or half as much on a success." ] }, { "name": "Reel", "entries": [ "As a reaction to being hit with a ranged attack by a {@condition grappled} creature, the froghemoth may pull the creature up to 20 feet straight towards it." ] }, { "name": "Slam", "entries": [ "As a reaction to a creature casting a spell that targets the froghemoth, the froghemoth may lift the creature and slam it into the ground. The creature must make a {@dc 16} constitution saving throw or take 13 ({@damage 3d8}) bludgeoning damage, or half as much on a success. If the creature was {@status concentration||concentrating} on a spell, it makes its save to maintain {@status concentration} at disadvantage." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow", "Tentacles" ], "damageTags": [ "A", "B", "I", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Froghemoth.webp", "fluff": { "_monsterFluff": { "name": "Froghemoth", "source": "ConfC" } } }, { "name": "Froghemoth Pool Goliath", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 241, "formula": "18d12 + 126" }, "speed": { "walk": 30, "swim": 30 }, "str": 23, "dex": 13, "con": 24, "int": 2, "wis": 12, "cha": 5, "save": { "con": "+12", "wis": "+6" }, "skill": { "perception": "+10", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 19, "resist": [ "fire", "lightning" ], "cr": "14", "trait": [ { "name": "Amphibious", "entries": [ "The froghemoth can breathe air and water." ], "sort": 0 }, { "name": "Shock Susceptibility", "entries": [ "If the froghemoth takes lightning damage, it suffers several effects until the end of its next turn: its speed is halved, it takes a -2 penality to AC and Dexterity saving throws, it can't use reactions or Multiattack, and on its turn, it can use either an action or a bonus action, not both." ], "sort": 1 }, { "name": "Toxic Secretions", "entries": [ "A creature that makes an attack that benefits from flanking the froghemoth must make a {@dc 16} Dexterity saving throw or suffer 7 ({@damage 2d6}) poison damage." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the froghemoth fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The froghemoth makes two attacks with its tentacles and one with its bite. It can replace its bite with a use of its Tongue or Lob Mucous" ] }, { "name": "Tentacle", "entries": [ "{@atk mw} {@hit 11} to hit, reach 20 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 17}) if it is a Huge or smaller creature. Until the grapple ends, the froghemoth can't use this tentacle on another target. The froghemoth has four tentacles." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}22 ({@damage 3d10 + 6}) piercing damage, and the target is swallowed if it is a Medium or smaller creature. A swallowed creature is {@condition blinded} and {@condition restrained}, has total cover against attacks and other effects outside the froghemoth, and takes 10 ({@damage 3d6}) acid damage at the start of each of the froghemoth's turns. The froghemoth's gullet can hold up to two creatures at a time. If the froghemoth takes 20 damage or more on a single turn from a creature inside it, the froghemoth must succeed on a {@dc 25} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls {@condition prone} in a space within 10 feet of the froghemoth. If the froghemoth dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse using 10 feet of movement, exiting {@condition prone}." ] }, { "name": "Tongue", "entries": [ "The froghemoth targets one Medium or smaller creature that it can see within 20 feet of it. The target must make a {@dc 17} Strength saving throw. On a failed save, the target is pulled into an unoccupied space within 5 feet of the froghemoth, and the froghemoth can make a bite attack against it as a bonus action." ] }, { "name": "Lob Mucous", "entries": [ "The froghemoth expels a large glob of mucous, covering a 20-foot radius area within 60 feet. Each creature in the area must make a {@dc 17} Dexterity Saving Throw or suffer several effects until the end of its next turn: its speed is halved, it takes a -2 penality to AC and Dexterity saving throws, it can't use reactions or Multiattack, and on its turn, it can use either an action or a bonus action, not both. A creature in the froghemoth's gullet when it uses this ability may attempt a {@dc 16} {@skill Athletics} or {@skill Acrobatics} check. On a success, the creature is launched out with mucous and must immediately save against it." ] } ], "reaction": [ { "name": "Legendary Reactions", "entries": [ "The froghemoth may make a legendary reaction whenever its conditions are met, without using its reaction." ] }, { "name": "Fling", "entries": [ "As a reaction to being hit with a melee attack by a {@condition grappled} creature, the froghemoth may throw the creature up to 40 feet away. The creature must make a {@dc 17} Dexterity saving throw, taking 14 ({@damage 4d6}) bludgeoning damage, or half as much on a success." ] }, { "name": "Reel", "entries": [ "As a reaction to being hit with a ranged attack by a {@condition grappled} creature, the froghemoth may pull the creature up to 20 feet straight towards it." ] }, { "name": "Slam", "entries": [ "As a reaction to a creature casting a spell that targets the froghemoth, the froghemoth may lift the creature and slam it into the ground. The creature must make a {@dc 17} constitution saving throw or take 13 ({@damage 3d8}) bludgeoning damage, or half as much on a success. If the creature was {@status concentration||concentrating} on a spell, it makes its save to maintain {@status concentration} at disadvantage." ] } ], "traitTags": [ "Amphibious", "Legendary Resistances" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow", "Tentacles" ], "damageTags": [ "A", "B", "I", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Froghemoth.webp", "fluff": { "_monsterFluff": { "name": "Froghemoth", "source": "ConfC" } } }, { "name": "Girallon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 59, "formula": "7d10 + 21" }, "speed": { "walk": 40, "climb": 40 }, "str": 18, "dex": 16, "con": 16, "int": 5, "wis": 12, "cha": 7, "skill": { "perception": "+3", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "4", "trait": [ { "name": "Keen Scent", "entries": [ "The girallon has advantage on Wisdom ({@skill Perception}) checks that rely on scent, and can detect the presence of creatures up to 120 ft. away." ], "sort": 0 }, { "name": "Aggressive", "entries": [ "As a bonus action, the girallon can move up to its speed toward a hostile creature that it can see." ], "sort": 1 }, { "name": "Bowl Over", "entries": [ "If the girallon moves at least 30 feet straight toward a target and then hits it with a claw attack on the same turn, the target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The girallon makes five attacks: one with its bite and four with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d6 + 4}) piercing damage." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 6} to hit. reach 10 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage. Instead of dealing damage, the girallon can grapple the target (escape {@dc 14})." ] }, { "name": "Slam", "entries": [ "The girallon slams two {@condition grappled} creatures into each other. The creatures must each succeed on a {@dc 14} Constitution Saving Throw or take 22 ({@damage 4d10}) bludgeoning damage and be {@condition stunned} until the end of the girallon's next turn. On a successful save, a creature takes half as much damage and isn't {@condition stunned}." ] }, { "name": "Hurl", "entries": [ "The girallon hurls a {@condition grappled} creature up to 30 feet. The creature must succeed on a {@dc 14} Dexterity saving throw or take 28 ({@damage 8d6}) bludgeoning damage and be knocked {@condition prone}. On a successful save, the creature takes half damage and isn't knocked {@condition prone}." ] } ], "traitTags": [ "Aggressive", "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Girallon.webp", "fluff": { "_monsterFluff": { "name": "Girallon", "source": "ConfC" } } }, { "name": "Iron Gorgon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 114, "formula": "12d10 + 48" }, "speed": { "walk": 40 }, "str": 20, "dex": 11, "con": 18, "int": 2, "wis": 12, "cha": 7, "skill": { "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "conditionImmune": [ "petrified" ], "cr": "5", "trait": [ { "name": "Trampling Charge", "entries": [ "If the gorgon moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ], "sort": 0 }, { "name": "Reckless Follow-Through", "entries": [ "At the start of its turn, the gorgon can gain advantage on all melee weapon attack rolls during that turn. If it misses with an attack this turn, it is {@condition stunned} until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Gore", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}18 ({@damage 2d12 + 5}) piercing damage.", "A {@condition petrified} target must succeed on a {@dc 16} Constitution saving throw or shatter." ] }, { "name": "White-Iron Hooves", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d10 + 5}) bludgeoning damage.", "The gorgon may make this attack as a Bonus Action against a {@condition prone} creature." ] }, { "name": "Thrashing Horns", "entries": [ "Two creatures on opposite sides of the gorgon must each succeed on a {@dc 16} Dexterity saving throw or take 19 ({@damage 3d12}) piercing damage and be pushed 10 feet away, or take half as much damage on a success." ] }, { "name": "Petrifying Breath {@recharge 5}", "entries": [ "The gorgon exhales petrifying gas in a 30-foot cone. Each creature in the area must succeed on a {@dc 15} Constitution saving throw. On a failed save, the creature is {@condition restrained} until the end of the gorgon's next turn.", "A creature that fails this save by 5 or more must repeat the saving throw at the end of its next turn, ending the effect on a success. On a failure, the target is {@condition petrified} until freed by the {@spell Greater Restoration} spell or other similar magic." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon" ], "damageTags": [ "B", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "petrified", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gorgon.webp", "fluff": { "_monsterFluff": { "name": "Gorgon", "source": "ConfC" } } }, { "name": "Storm Gorgon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 152, "formula": "16d10 + 64" }, "speed": { "walk": 40, "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 21, "dex": 17, "con": 19, "int": 2, "wis": 12, "cha": 9, "skill": { "athletics": "+8", "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "lightning", "thunder" ], "conditionImmune": [ "deafened", "petrified" ], "cr": "8", "trait": [ { "name": "Thunderous Charge", "entries": [ "If the gorgon moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, the target and each Medium or smaller creature within 20 feet of it must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ], "sort": 0 }, { "name": "Reckless Follow-Through", "entries": [ "At the start of its turn, the gorgon can gain advantage on all melee weapon attack rolls during that turn. If it misses with an attack this turn, it is {@condition stunned} until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The gorgon makes two attacks with its Skycrusher Hooves, one of which it may replace with a use of its Charged Gore or Thrashing Horns." ] }, { "name": "Charged Gore", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}18 ({@dice 2d12 + 5}) piercing plus 7 ({@damage 2d6}) lightning damage and the target is pushed 10 feet away." ] }, { "name": "Skycrusher Hooves", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d10 + 5}) thunder damage." ] }, { "name": "Thrashing Horns", "entries": [ "Two creatures on opposite sides of the gorgon must each succeed on a {@dc 16} Dexterity saving throw or take 19 ({@damage 3d12}) piercing damage and be pushed 10 feet away, or take half as much damage on a success." ] }, { "name": "Storming Breath {@recharge 5}", "entries": [ "The gorgon exhales billowing clouds that crackle with thunder and lightning in a 30-foot cone, heavily obsucring the area until the start of its next turn.", "Each creature in the area must succeed on a {@dc 15} Dexterity saving throw or take 21 ({@damage 6d6}) lightning damage, or half as much on a success.", "A creature that ends its turn within 10 feet of the area must succeed on a {@dc 15} Constitution saving throw or take 18 ({@damage 4d8}) thunder damage, or half as much on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "damageTags": [ "L", "P", "T" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gorgon.webp", "fluff": { "_monsterFluff": { "name": "Gorgon", "source": "ConfC" } } }, { "name": "Brazen Gorgon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "19d10 + 95" }, "speed": { "walk": 40 }, "str": 23, "dex": 14, "con": 21, "int": 2, "wis": 12, "cha": 7, "save": { "str": "+10", "con": "+9", "wis": "+5" }, "skill": { "athletics": "+10", "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire" ], "conditionImmune": [ "petrified" ], "cr": "10", "trait": [ { "name": "Trampling Charge", "entries": [ "If the gorgon moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}." ], "sort": 0 }, { "name": "Reckless Follow-Through", "entries": [ "At the start of its turn, the gorgon can gain advantage on all melee weapon attack rolls during that turn. If it misses with an attack this turn, it is {@condition stunned} until the beginning of the gorgon's next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The gorgon makes two attacks, one of which may be with its searing gore, and uses its Brazen Blossom, if available." ] }, { "name": "Searing Gore", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}19 ({@dice 2d12 + 6}) piercing plus 5 ({@damage 1d10}) fire damage." ] }, { "name": "Carp's Tongue Hooves", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d10 + 6}) slashing damage.", "The gorgon may make this attack as a Bonus Action against a {@condition prone} creature." ] }, { "name": "Thrashing Horns", "entries": [ "Two creatures on opposite sides of the gorgon must each succeed on a {@dc 19} Dexterity saving throw or take 32 ({@damage 5d12}) piercing damage and be pushed 10 feet away, or take half as much damage on a success." ] }, { "name": "Brazen Blossom {@recharge 5}", "entries": [ "The plates of the gorgon's armored flesh unfold and part, revealing its fiery core, reducing its AC to 10, and giving it Vulnerability to cold damage until it uses its Abductor Grasp." ] } ], "reaction": [ { "name": "Abductor Grasp", "entries": [ "As a reaction when a creature within 40 feet hits it with an attack while its Brazen Blossom is active, the gorgon moves up to its speed toward the creature. If it ends this movement within 5 feet of the creature, the creature must succeed on a {@dc 18} Dexterity saving throw or be dragged into and {@condition restrained} within the gorgon (escape {@dc 18}).", "A creature {@condition restrained} within the gorgon takes 11 ({@damage 2d10}) fire damage at the end of each of its turns. Whenever the gorgon takes cold damage, a sealed creature may attempt to escape as a reaction." ] }, { "name": "Snort Flame", "entries": [ "As a reaction when the gorgon succeeds on a saving throw, it snorts flame in a 15 foot cone. Each creature in the area must succeed ona {@dc 17} Dexterity saving throw or take 11 ({@damage 2d10}) fire damage, or half as much on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "F", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gorgon.webp", "fluff": { "_monsterFluff": { "name": "Gorgon", "source": "ConfC" } } }, { "name": "Gray Render", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "N" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "19d10 + 95" }, "speed": { "walk": 40 }, "str": 19, "dex": 13, "con": 20, "int": 3, "wis": 6, "cha": 8, "save": { "str": "+8", "con": "+9" }, "skill": { "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "cr": "12", "trait": [ { "name": "Imprint", "entries": [ "A creature native to the gray render's territory may attempt a {@dc 25} Wisdom ({@skill Animal Handling}) check to befriend the gray render. On a critical success, the gray render imprints on the creature, treating it as a family member to be nurtured and protected." ], "sort": 0 }, { "name": "Keen Sight and Smell", "entries": [ "The gray render has advantage on Wisdom ({@skill Perception}) checks that rely on sight or smell." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The gray render makes three attacks: one with its bite and two with its claws." ] }, { "name": "Dismembering Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}21 ({@damage 3d12 + 4}) piercing damage. This attack does an additional 17 ({@damage 3d12}) damage to a {@condition prone} creature. If this attack deals more than half the target's hit points, the target must succeed a {@dc 16} Constitution saving throw or lose a limb and drop to 0 hit points." ] }, { "name": "Rending Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}17 ({@damage 3d8 + 4}) slashing damage and the target must make a {@dc 16} Strength saving throw or be knocked {@condition prone} and unable to stand until the end of the gray render's next turn. On a critical hit, nonmagical leather armor the target is wearing is destroyed." ] } ], "reaction": [ { "name": "Bloody Rampage", "entries": [ "As a reaction to taking 20 or more damage from a single source, the gray render lets out an enraged bellow, adding one claw attack to its multiattack, cumulatively, for the next minute." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Gray Render.webp", "fluff": { "_monsterFluff": { "name": "Gray Render", "source": "ConfC" } } }, { "name": "Grick", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 27, "formula": "6d8" }, "speed": { "walk": 30, "climb": 30 }, "str": 14, "dex": 14, "con": 11, "int": 3, "wis": 14, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "cr": "2", "trait": [ { "name": "Stone Camouflage", "entries": [ "The grick has advantage on Dexterity ({@skill Stealth}) checks made to hide in rocky terrain." ], "sort": 0 }, { "name": "Perpetually Ravenous", "entries": [ "While the grick has an {@condition incapacitated} creature {@condition grappled}, it may make a beak attack against that creature as a bonus action. It may drag a medium or smaller {@condition incapacitated} creature without expending additional movement." ], "sort": 1 } ], "action": [ { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}12 ({@damage 3d6 + 2}) slashing damage and the target is {@condition grappled}." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Thrash", "entries": [ "One creature {@condition grappled} by the grick must succeed on a {@dc 12} Constitution saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be {@condition stunned} until the end of the grick's next turn, or half as much damage on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Tentacles" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Grick.webp", "fluff": { "_monsterFluff": { "name": "Grick", "source": "ConfC" } } }, { "name": "Griffon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 59, "formula": "7d10 + 21" }, "speed": { "walk": 30, "fly": 80 }, "str": 18, "dex": 15, "con": 16, "int": 2, "wis": 13, "cha": 8, "skill": { "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "cr": "2", "trait": [ { "name": "Keen Sight", "entries": [ "The griffon has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Gold Seeder", "entries": [ "The bones of fallen griffons have a spontaneous tendency to transmute tiny flecks of the surrounding material to gold. This process is too slow to be exploited directly, but ancient griffon nests are often ready sources of gold ore." ], "sort": 1 }, { "name": "Diving Overrun", "entries": [ "If the griffon is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the target must make a {@dc 14} Strength saving throw or be knocked {@condition prone}." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The griffon makes two attacks: one with its beak and one with its claws." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage. Instead of dealing damage, the griffon can grapple the target (escape {@dc 14})." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Griffon.webp", "fluff": { "_monsterFluff": { "name": "Griffon", "source": "ConfC" } } }, { "name": "Gulon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d12 + 64" }, "speed": { "walk": 40, "climb": 20 }, "str": 21, "dex": 15, "con": 19, "int": 6, "wis": 5, "cha": 4, "skill": { "athletics": "+8", "perception": "+1" }, "passive": 11, "cr": "6", "trait": [ { "name": "Keen Smell", "entries": [ "The gulon has advantage on Wisdom ({@skill Perception}) checks that rely on smell." ] }, { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the gulon cannot stand on its following turn." ] }, { "name": "Opportunistic Feeder", "entries": [ "The gulon scores a critical on a 16-20 against a {@condition prone} creature." ] }, { "name": "Quick Squeeze", "entries": [ "The gulon may move through any space larger than its skull without squeezing." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The gulon makes one attack with its bite and two with its claws." ] }, { "name": "Ravenous Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d12 + 3}) piercing damage. On a critical hit, the gulon gains 25 temporary HP. While it has this temporary HP, its speed is 15 ft. and it can't use its Multiattack." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage and the target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Disgorge", "entries": [ "Each creature in a 15 ft. cone must succeed on a {@dc 15} Constitution saving throw or take 14 ({@damage 4d6}) poison damage, or half as much on a success. If the gulon had any temporary hit points, it loses them and this ability does an additional 14 ({@damage 4d6}) poison damage to a creature that fails its save." ] } ], "traitTags": [ "Keen Senses" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Harpy", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ 11 ], "hp": { "average": 38, "formula": "7d8 + 7" }, "speed": { "walk": 20, "fly": 40 }, "str": 12, "dex": 13, "con": 12, "int": 7, "wis": 10, "cha": 13, "passive": 10, "languages": [ "Common" ], "cr": "1", "trait": [ { "name": "Dive Attack", "entries": [ "If the harpy is flying and dives at least 20 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on an 19 or 20." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The harpy makes two attacks with its vicious claws." ] }, { "name": "Vicious Claws", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 2d4 + 1}) slashing damage. On a critical hit, the target is {@condition blinded} until the end of the harpy's next turn." ] }, { "name": "Luring Song (Concentration)", "entries": [ "The harpy begins to sing a magical melody. When a creature starts that can hear the song starts its turn within 300 feet of the harpy, the harpy can force it to succeed on a {@dc 11} Wisdom saving throw or be {@condition charmed} until it takes damage or the harpy stops singing.", "While {@condition charmed} by the harpy, a creature can take no hostile action, and must use its movement to approach a harpy it is {@condition charmed} by by the most direct available route. A {@condition charmed} creature repeats saving throw at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Jink", "entries": [ "As a reaction to being hit with a ranged attack while at least 10 feet in the air, the harpy may halve the attack's damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Harpy.webp", "fluff": { "_monsterFluff": { "name": "Harpy", "source": "ConfC" } } }, { "name": "Harpy Roost Shrike", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 79, "formula": "12d8 + 24" }, "speed": { "walk": 20, "fly": 40 }, "str": 15, "dex": 16, "con": 12, "int": 7, "wis": 10, "cha": 13, "passive": 10, "languages": [ "Common" ], "cr": "3", "trait": [ { "name": "Dive Attack", "entries": [ "If the harpy is flying and dives at least 20 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on an 19 or 20." ], "sort": 0 }, { "name": "Snatcher", "entries": [ "The harpy may choose not to be slowed by carrying a medium or smaller creature on its turn. If it does, it releases its grapple at the end of its turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The harpy makes two attacks with its wrenching claws." ] }, { "name": "Wrenching Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage and the target is {@condition grappled}. On a critical hit, the target is knocked {@condition prone} and cannot stand on its following turn." ] }, { "name": "Deadly Screech {@recharge 5}", "entries": [ "The harpy lets out a dreadful screech. Each creature of the harpy's choice within 60 feet that can hear it must succeed on a {@dc 12} Wisdom saving throw or use its reaction to move its speed directly toward the nearest hazardous terrain it can see, or away from the harpy if it can't see any hazardous terrain." ] } ], "reaction": [ { "name": "Take Flight", "entries": [ "As a reaction to being hit with a melee attack, the harpy moves up to half its fly speed without provoking attacks of opportunity." ] }, { "name": "Jink", "entries": [ "As a reaction to being hit with a ranged attack while at least 10 feet in the air, the harpy may halve the attack's damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Harpy.webp", "fluff": { "_monsterFluff": { "name": "Harpy", "source": "ConfC" } } }, { "name": "Harpy Siren", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 97, "formula": "13d8 + 39" }, "speed": { "walk": 20, "fly": 40, "swim": 40 }, "str": 14, "dex": 17, "con": 16, "int": 11, "wis": 15, "cha": 18, "save": { "dex": "+6", "cha": "+7" }, "skill": { "deception": "+7", "performance": "+10" }, "passive": 12, "languages": [ "Common" ], "cr": "5", "trait": [ { "name": "Dive Attack", "entries": [ "If the siren is flying and dives at least 20 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on an 19 or 20." ], "sort": 0 }, { "name": "Amphibious", "entries": [ "The siren can breathe air and water." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The siren makes two attacks with its grasping claws." ] }, { "name": "Grasping Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage and the target is {@condition grappled} (escape {@dc 14}). On a critical hit, the target is knocked {@condition prone} and must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned} until the end of the harpy's next turn." ] }, { "name": "Siren Song (Concentration)", "entries": [ "The siren begins to sing a magical melody. When a creature that can hear the song starts its turn within 120 feet of the harpy, the harpy can force it to succeed on a {@dc 15} Wisdom saving throw or be {@condition charmed} by the siren until the end of the siren's next turn and suffer one additional effect of the siren's choice. The harpy may continue the song as a Bonus Action on each of its turns, and may choose a new effect when it does.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Alluring", "entries": [ " The target must use its turn to Dash toward the siren by the most direct route." ], "type": "item" }, { "name": "Longing", "entries": [ " At the end of the target's next turn, it takes 3 ({@dice 1d6}) nonlethal psychic damage for each 10 ft. away from the siren that it is." ], "type": "item" }, { "name": "Melancholic", "entries": [ " The target's movement speed is halved until the end of its next turn." ], "type": "item" }, { "name": "Dirgeful", "entries": [ " The target has disadvantage on Death saving throws it makes before the end of its next turn." ], "type": "item" } ] } ] }, { "name": "Thunderous Screech {@recharge 5}", "entries": [ "Each creature in a 30 ft. cone must succeed on a {@dc 14} Constitution saving throw or take 28 ({@damage 6d6}) thunder damage and be {@condition deafened} until the end of the siren's next turn. If the siren was singing, it stops." ] } ], "reaction": [ { "name": "Dash Upon the Rocks", "entries": [ "As a reaction to being hit with an attack by a creature it has {@condition grappled} while flying, the harpy folds its wings and falls up to 500 feet.", "If it ends this drop on a solid surface, the {@condition grappled} creature must make a {@dc 14} Dexterity saving throw. On a failed save, the harpy takes no damage from falling, and the {@condition grappled} creature takes twice as much.", "If it ends this drop in water, the {@condition grappled} creature must succeed on a {@dc 14} Constitution saving throw or be unable to hold its breath." ] }, { "name": "Take Flight", "entries": [ "As a reaction to being hit with a melee attack, the harpy moves up to half its fly speed without provoking attacks of opportunity." ] }, { "name": "Jink", "entries": [ "As a reaction to being hit with a ranged attack while at least 10 feet in the air, the siren may halve the attack's damage." ] } ], "traitTags": [ "Amphibious" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed", "deafened", "grappled", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Harpy.webp", "fluff": { "_monsterFluff": { "name": "Harpy", "source": "ConfC" } } }, { "name": "Harpy Queen", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 20, "fly": 60 }, "str": 15, "dex": 19, "con": 18, "int": 15, "wis": 17, "cha": 20, "save": { "dex": "+6", "cha": "+7" }, "skill": { "deception": "+7", "performance": "+10" }, "passive": 12, "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "Dive Attack", "entries": [ "If the harpy is flying and dives at least 20 feet straight toward a target and then hits it with a melee weapon attack, the attack scores a critical on an 19 or 20." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The harpy makes three attacks." ] }, { "name": "Grasping Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage and the target is {@condition grappled} (escape {@dc 16}). On a critical hit, the target is knocked {@condition prone} and must succeed on a {@dc 16} Constitution saving throw or be {@condition stunned} until the end of the harpy's next turn." ] }, { "name": "Pinion Quarrel", "entries": [ "{@atk rw} {@hit 8} to hit, range 30/120 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage." ] }, { "name": "Flocking Song (concentration)", "entries": [ "The harpy sings a magical melody, choosing one of the following effects. The harpy may continue the song as a Bonus Action on each of its turns, and may choose a new effect when it does:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Murmuration", "entries": [ " Each friendly harpy within 120 ft. moves 10 ft. toward the harpy queen. Attacks of opportunity provoked by this movement are made at disadvantage." ], "type": "item" }, { "name": "Mobbing", "entries": [ " The harpy queen chooses a creature she can see within 120 ft. Each friendly harpy has advantage on attacks that target that creature." ], "type": "item" }, { "name": "Rattle", "entries": [ " Attacks that target the harpy queen have disadvantage until the beginning of its next turn." ], "type": "item" }, { "name": "Subsong", "entries": [ " Each friendly harpy within 120 ft. may Disengage as a Bonus Action on its following turn." ], "type": "item" } ] } ] }, { "name": "Thunderous Screech {@recharge 5}", "entries": [ "Each creature in a 30 ft. cone must succeed on a {@dc 16} Constitution saving throw or take 35 ({@damage 10d6}) thunder damage and be {@condition deafened} until the end of the harpy's next turn. If the harpy was singing, it stops." ] } ], "reaction": [ { "name": "Dash Upon the Rocks", "entries": [ "As a reaction to being hit with an attack by a creature it has {@condition grappled} while flying, the harpy folds its wings and falls up to 500 feet.", "If it ends this drop on a solid surface, the {@condition grappled} creature must make a {@dc 16} Dexterity saving throw. On a failed save, the harpy takes no damage from falling, and the {@condition grappled} creature takes twice as much.", "If it ends this drop in water, the {@condition grappled} creature must succeed on a {@dc 16} Constitution saving throw or be unable to hold its breath." ] }, { "name": "Take Flight", "entries": [ "As a reaction to being hit with a melee attack, the harpy moves up to half its fly speed without provoking attacks of opportunity." ] }, { "name": "Jink", "entries": [ "As a reaction to being hit with a ranged attack while at least 10 feet in the air, the harpy may halve the attack's damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "S", "T" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "deafened", "grappled", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Harpy.webp", "fluff": { "_monsterFluff": { "name": "Harpy", "source": "ConfC" } } }, { "name": "Harpoon Spider Impaler", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "monstrosity", "tags": [ "spiderkind" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 120, "formula": "16d10 + 32" }, "speed": { "walk": 30, "climb": 30 }, "str": 19, "dex": 17, "con": 14, "int": 8, "wis": 12, "cha": 9, "skill": { "stealth": "+6" }, "senses": [ "tremorsense 10 ft.", "darkvision 60 ft." ], "passive": 11, "cr": "5", "trait": [ { "name": "Spider Climb", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty." ] }, { "name": "Spined Carapace", "entries": [ "A creature that hits the spider with an unarmed attack or an attack that uses a natural weapon takes 4 ({@damage 1d8}) piercing damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The spider makes three attacks, one of which can be with its Harpoon Fang." ] }, { "name": "Harpoon Fang", "entries": [ "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 20 feet, one creature. {@h}13 ({@damage 2d8 + 4}) piercing damage and the fang embeds itself in the target (remove {@dc 15}).", "A creature the fang is embedded in can't move away from the spider, and is dragged with the spider when the spider moves away with it." ] }, { "name": "Spined Stomp", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}10 ({@damage 1d12 + 4}) piercing damage.", "This attack has advantage against a {@condition grappled} target." ] } ], "bonus": [ { "name": "Reel", "entries": [ "One creature that one or more of the spider's Harpoon Fangs is embedded in takes 4 ({@damage 1d8}) piercing damage, then must succeed on a {@dc 15} Strength saving throw or be dragged up to 10 feet toward the spider.", "If the creature ends this movement within 5 feet of the spider, the spider can immediately free its Harpoon Fang and grapple the creature (escape {@dc 15})." ] }, { "name": "Skittering Leap", "entries": [ "The spider jumps up to 15 feet. Attacks of opportunity provoked by this movement have disadvantage." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH", "RW" ], "variant": [] }, { "name": "Harpoon Spider Cave Shrike", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "monstrosity", "tags": [ "spiderkind" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "19d12 + 76" }, "speed": { "walk": 40, "climb": 40 }, "str": 23, "dex": 17, "con": 18, "int": 14, "wis": 12, "cha": 9, "save": { "dex": "+7", "wis": "+5" }, "skill": { "perception": "+5", "stealth": "+7" }, "senses": [ "tremorsense 30 ft.", "darkvision 60 ft." ], "passive": 15, "cr": "12", "trait": [ { "name": "Spider Climb", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty." ] }, { "name": "Spined Carapace", "entries": [ "A creature that hits the spider with an unarmed attack or an attack that uses a natural weapon takes 4 ({@damage 1d8}) piercing damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The spider makes three attacks, two of which can be with its Harpoon Fang." ] }, { "name": "Harpoon Fang", "entries": [ "{@atk mw,rw} {@hit 10} to hit, reach 5 ft. or range 30 ft., one creature. {@h}24 ({@damage 4d8 + 6}) piercing damage and the fang embeds itself in the target (remove {@dc 18}).", "A creature the fang is embedded in can't move away from the spider, and is dragged with the spider when the spider moves away with it." ] }, { "name": "Spined Stomp", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d12 + 6}) piercing damage.", "This attack has advantage against a {@condition grappled} target." ] }, { "name": "Adorn Spikes", "entries": [ "One creature {@condition grappled} by the spider must succeed on a {@dc 18} Strength saving throw or take 44 ({@damage 8d10}) piercing damage and be impaled on the spider's carapace, or take half as much damage and be freed from the grapple on a success.", "An impaled creature is {@condition restrained} (escape {@dc 18}), and while {@condition restrained} in this way takes 18 ({@damage 3d8}) piercing damage whenever it takes an action." ] } ], "bonus": [ { "name": "Reel", "entries": [ "One creature that one or more of the spider's Harpoon Fangs is embedded in takes 13 ({@damage 3d8}) piercing damage, then must succeed on a {@dc 18} Strength saving throw or fall {@condition prone} and be dragged up to 15 feet toward the spider.", "If a creature ends this movement within 5 feet of the spider, the spider can immediately free its Harpoon Fang and grapple the creature (escape {@dc 18})." ] }, { "name": "Skittering Leap", "entries": [ "The spider jumps up to 20 feet. Attacks of opportunity provoked by this movement have disadvantage." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "prone", "restrained" ], "variant": [] }, { "name": "Hippogriff", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 19, "formula": "3d10 + 3" }, "speed": { "walk": 40, "fly": 60 }, "str": 17, "dex": 13, "con": 13, "int": 2, "wis": 12, "cha": 8, "skill": { "perception": "+5" }, "passive": 15, "cr": "1", "trait": [ { "name": "Keen Sight", "entries": [ "The hippogriff has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The hippogriff has advantage on attack rolls against a creature if at least one of the hippogriff's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Vicious Dive", "entries": [ "If the hippogriff is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 4 ({@damage 1d6}) damage to the target." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The hippogriff makes two attacks: one with its beak and one with its claws." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage." ] } ], "traitTags": [ "Keen Senses", "Pack Tactics" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hippogriff.webp", "fluff": { "_monsterFluff": { "name": "Hippogriff", "source": "ConfC" } } }, { "name": "Hook Horror Callow", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "N" ], "ac": [ 12 ], "hp": { "average": 15, "formula": "2d10 + 4" }, "speed": { "walk": 30, "climb": 30 }, "str": 15, "dex": 14, "con": 15, "int": 6, "wis": 12, "cha": 7, "skill": { "perception": "+5", "stealth": "+6" }, "senses": [ "darkvision 10 ft. (blind beyond this radius)" ], "passive": 15, "languages": [ "Hook Horror" ], "cr": { "cr": "9", "xp": 500 }, "trait": [ { "name": "Sensitive Hearing", "entries": [ "While within 30 feet of a creature that is shouting or producing a similarly loud noise, the hook horror subtracts {@dice 1d4} from attack rolls that it makes." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The hook horror can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 }, { "name": "Minion", "entries": [ "If the hook horror takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the hook horror takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 2 } ], "action": [ { "name": "Rending Hooks (Group Attack)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}5 piercing damage.", "If at least three hook horrors contributed to this group attack and the target is wearing armor, the target must succeed on a {@dc 14} Strength saving throw or have part of its armor removed and flung up to 15 feet away, taking a -2 penalty to the AC it offers." ] } ], "reaction": [ { "name": "Skittish Scatter", "entries": [ "When a creature within 5 feet of the hook horror stands from {@condition prone}, the hook horror can move up to 10 feet without provoking attacks of opportunity from that creature." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "languageTags": [ "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hook Horror.webp", "fluff": { "_monsterFluff": { "name": "Hook Horror", "source": "ConfC" } } }, { "name": "Hook Horror Glinter", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 75, "formula": "10d10 + 20" }, "speed": { "walk": 30, "climb": 30 }, "str": 15, "dex": 10, "con": 15, "int": 6, "wis": 12, "cha": 7, "skill": { "perception": "+5", "stealth": "+2" }, "senses": [ "darkvision 10 ft. (blind beyond this radius)" ], "passive": 15, "languages": [ "Hook Horror" ], "cr": "3", "trait": [ { "name": "Sensitive Hearing", "entries": [ "While within 30 feet of a creature that is shouting or producing a similarly loud noise, the hook horror subtracts {@dice 1d4} from attack rolls that it makes.", "If the hook horror takes any thunder damage, it is {@condition deafened} until the end of its next turn." ], "sort": 0 }, { "name": "Ceiling-Dropper", "entries": [ "The hook horror can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check, and reduces any damage it would take from falling by 10." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The hook horror makes two attacks with its Tarsal Hooks. If both attacks hit the same target, the target is {@condition grappled} (escape {@dc 12})." ] }, { "name": "Tarsal Hooks", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}9 ({@damage 2d6 + 2}) piercing damage.", "This attack deals an additional {@damage 1d6} piercing damage for each 10 feet the hook horror fell this turn." ] }, { "name": "Fling", "entries": [ "The hook horror flings a creature {@condition grappled} by it up to 30 feet.", "If the creature hits a solid surface, it takes 18 ({@damage 5d6}) bludgeoning damage and must succeed on a {@dc 12} Constitution saving throw or be {@condition stunned} until the end of the hook horror's next turn.", "If the creature hits another creature, each of them must succeed on a {@dc 12} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage." ] } ], "bonus": [ { "name": "Echolocation", "entries": [ "If the hook horror is not {@condition deafened}, it gains one of the following benefits until the end of its next turn:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Low Frequency", "entries": [ " The hook horror gains Blindsight to a range of 60 feet." ], "type": "item" }, { "name": "High Frequency", "entries": [ " The hook horror gains advantage on melee attack rolls." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hook Horror.webp", "fluff": { "_monsterFluff": { "name": "Hook Horror", "source": "ConfC" } } }, { "name": "Hook Horror Drophawk", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 153, "formula": "18d10 + 54" }, "speed": { "walk": 40, "climb": 40 }, "str": 19, "dex": 10, "con": 16, "int": 7, "wis": 16, "cha": 8, "skill": { "athletics": "+7", "perception": "+9", "stealth": "+3" }, "senses": [ "darkvision 10 ft. (blind beyond this radius)" ], "passive": 19, "languages": [ "Hook Horror", "understands Undercommon but can't speak it" ], "cr": "8", "trait": [ { "name": "Sensitive Hearing", "entries": [ "While within 30 feet of a creature that is shouting or producing a similarly loud noise, the hook horror subtracts {@dice 1d4} from attack rolls that it makes.", "If the hook horror takes any thunder damage, it is {@condition deafened} until the end of its next turn." ], "sort": 0 }, { "name": "Ceiling-Dropper", "entries": [ "The hook horror can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check, and reduces any damage it would take from falling by 10." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The hook horror makes three melee attacks, one of which it may replace with a use of its Shellguard Scuttle or its Fling." ] }, { "name": "Gouging Beak", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one {@condition grappled} target. {@h}13 ({@damage 2d8 + 4}) piercing damage." ] }, { "name": "Tarsal Hooks", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 15}).", "This attack deals an additional {@damage 1d6} piercing damage for each 10 feet the hook horror fell this turn." ] }, { "name": "Fling", "entries": [ "The hook horror flings a creature {@condition grappled} by it up to 30 feet.", "If the creature hits a solid surface, it takes 18 ({@damage 5d6}) bludgeoning damage and must succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the end of the hook horror's next turn.", "If the creature hits another creature, each of them must succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be knocked {@condition prone}." ] }, { "name": "Shellguard Scuttle", "entries": [ "The hook horror moves up to its speed. Attacks of opportunity provoked by this movement treat the hook horror's AC as 20." ] } ], "bonus": [ { "name": "Echolocation", "entries": [ "If the hook horror is not {@condition deafened}, it gains one of the following benefits until the end of its next turn:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Low Frequency", "entries": [ " The hook horror gains Blindsight to a range of 60 feet." ], "type": "item" }, { "name": "High Frequency", "entries": [ " The hook horror gains advantage on melee attack rolls." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Impale", "entries": [ "When the hook horror scores a critical with a Tarsal Hook attack, it can force the target to succeed on a {@dc 15} Constitution saving throw or be {@condition restrained} (escape {@dc 15}) as the hook pierces its body.", "A creature {@condition restrained} in this way that would regain more than 1 hit point from a single source regains 1 hit point instead." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "OTH", "U" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hook Horror.webp", "fluff": { "_monsterFluff": { "name": "Hook Horror", "source": "ConfC" } } }, { "name": "Fen Hydra", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 157, "formula": "15d12 + 60" }, "speed": { "walk": 30, "swim": 30 }, "str": 20, "dex": 12, "con": 18, "int": 2, "wis": 10, "cha": 7, "save": { "dex": "+4", "con": "+7" }, "skill": { "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "cr": "8", "trait": [ { "name": "Multiple Heads", "entries": [ "The hydra has five heads. While it has more than one head, the hydra has advantage on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}.", "Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies. A creature can attempt to avoid harming the heads, bypassing this trait. If it does, the hydra has resistance to any damage it deals.", "At the beginning of its turn, the hydra makes a {@dc 12} Constitution save for each head that died since the beginning of its last turn. On a success, it grows two new heads. It makes one of these saving throws at disadvantage for each source of fire damage it took since its last turn. The hydra regains 10 hit points for each head regrown in this way." ], "sort": 0 }, { "name": "Reactive Heads", "entries": [ "For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks." ], "sort": 1 }, { "name": "Wakeful", "entries": [ "While the hydra sleeps, at least one of its heads is awake." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The hydra makes as many bite attacks as it has heads. If it is grappling a creature at the start of its turn, it may replace one of its bite attacks with a swallow." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}10 ({@damage 1d10 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 16}). While a head grapples a target, the head can attack only that target." ] }, { "name": "Swallow", "entries": [ "The hydra makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends.", "While swallowed, the creature is {@condition blinded} and {@condition restrained} in the hydra's craw, it has total cover against attacks and other effects outside the hydra, and it takes 14 ({@damage 4d6}) acid damage at the start of each of the hydra's turns. One swallowed creature is freed whenever the hydra loses a head." ] }, { "name": "Worry {@recharge 5}", "entries": [ "One creature {@condition grappled} by at least two of the hydra's heads must succeed on a {@dc 15} Constitution throw or take 55 ({@damage 10d10}) piercing damage, or half as much on a success. A creature makes this save at disadvantage if it is {@condition grappled} by three or more heads." ] } ], "reaction": [ { "name": "Shed Head", "entries": [ "As a reaction when the hydra fails a saving throw against a spell or magical effect, the hydra may choose to succeed. If it does, one of its heads dies and tears away from the main body." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "A", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hydra.webp", "fluff": { "_monsterFluff": { "name": "Hydra", "source": "ConfC" } } }, { "name": "Mordant Hydra", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "19d12 + 76" }, "speed": { "walk": 30, "swim": 30 }, "str": 21, "dex": 16, "con": 19, "int": 2, "wis": 10, "cha": 7, "save": { "dex": "+7", "con": "+8" }, "skill": { "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "resist": [ "acid" ], "cr": "10", "trait": [ { "name": "Multiple Heads", "entries": [ "The hydra has five heads. While it has more than one head, the hydra has advantage on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}.", "Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies. A creature can attempt to avoid harming the heads, bypassing this trait. If it does, the hydra has resistance to any damage it deals.", "At the beginning of its turn, the hydra makes a {@dc 13} Constitution save for each head that died since the beginning of its last turn. On a success, it grows two new heads. It makes one of these saving throws at disadvantage for each source of fire damage it took since its last turn. The hydra regains 10 hit points for each head regrown in this way." ], "sort": 0 }, { "name": "Reactive Heads", "entries": [ "For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks." ], "sort": 1 }, { "name": "Wakeful", "entries": [ "While the hydra sleeps, at least one of its heads is awake." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The hydra makes as many attacks as it has heads. If it is grappling a creature at the start of its turn, it may replace one of its bite attacks with a swallow." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}10 ({@dice 1d10 + 5}) piercing plus 3 ({@damage 1d6}) acid damage and the target is {@condition grappled} (escape {@dc 17}). While a head grapples a target, the head can attack only that target." ] }, { "name": "Acid Spit", "entries": [ "{@atk rw} {@hit 7} to hit, range 30 ft., one target. {@h}9 ({@damage 2d8}) acid damage." ] }, { "name": "Swallow", "entries": [ "The hydra makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends.", "While swallowed, the creature is {@condition blinded} and {@condition restrained} in the hydra's craw, it has total cover against attacks and other effects outside the hydra, and it takes 14 ({@damage 4d6}) acid damage at the start of each of the hydra's turns. One swallowed creature is freed whenever the hydra loses a head." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by at least two of the hydra's heads must succeed on a {@dc 17} Constitution throw or take 55 ({@damage 10d10}) piercing damage and 14 ({@damage 4d6}) acid damage, or half as much on a success. A creature makes this save at disadvantage if it is {@condition grappled} by three or more heads." ] } ], "reaction": [ { "name": "Shed Head", "entries": [ "As a reaction when the hydra fails a saving throw against a spell or magical effect, the hydra may choose to succeed. If it does, one of its heads dies and tears away from the main body." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "A", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hydra.webp", "fluff": { "_monsterFluff": { "name": "Hydra", "source": "ConfC" } } }, { "name": "Dracohydra", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 218, "formula": "19d12 + 95" }, "speed": { "walk": 30, "swim": 30, "fly": 30 }, "str": 20, "dex": 12, "con": 20, "int": 6, "wis": 12, "cha": 12, "save": { "dex": "+7", "con": "+8" }, "skill": { "perception": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "languages": [ "understands draconic but can't speak it" ], "cr": "11", "trait": [ { "name": "Multiple Heads", "entries": [ "The dracohydra has five heads. While it has more than one head, the dracohydra has advantage on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}.", "Whenever the dracohydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the dracohydra dies. A creature can attempt to avoid harming the heads, bypassing this trait. If it does, the dracohydra has resistance to any damage it deals.", "At the beginning of its turn, the dracohydra makes a {@dc 13} Constitution save for each head that died since the beginning of its last turn. On a success, it grows two new heads. It makes one of these saving throws at disadvantage for each source of fire damage it took since its last turn. The dracohydra regains 10 hit points for each head regrown in this way." ], "sort": 0 }, { "name": "Reactive Heads", "entries": [ "For each head the dracohydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks." ], "sort": 1 }, { "name": "Wakeful", "entries": [ "While the dracohydra sleeps, at least one of its heads is awake." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dracohydra makes as many bite attacks as it has heads. If it is grappling a creature at the start of its turn, it may replace one of its bite attacks with a swallow." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}10 ({@damage 1d10 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 17}). While a head grapples a target, the head can attack only that target." ] }, { "name": "Swallow", "entries": [ "The dracohydra makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends.", "While swallowed, the creature is {@condition blinded} and {@condition restrained} in the dracohydra's craw, it has total cover against attacks and other effects outside the dracohydra, and it takes 14 ({@damage 4d6}) acid damage at the start of each of the dracohydra's turns. One swallowed creature is freed whenever the hydra loses a head." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by at least two of the dracohydra's heads must succeed on a {@dc 17} Constitution throw or take 66 ({@damage 12d10}) piercing damage, or half as much on a success. A creature makes this save at disadvantage if it is {@condition grappled} by three or more heads." ] }, { "name": "Prismatic Breath {@recharge 5}", "entries": [ "The dracohydra exhales elemental energy in a number of 60-foot long, 5-foot wide lines equal to the number of heads that it has. Each creature in one or more lines must make a {@dc 17} Dexterity saving throw.", "On a failed save, the creature takes 28 ({@damage 8d6}) damage of a type chosen by the dracohydra; acid, cold, fire, lightning, or poison; plus an additional 7 ({@damage 2d6}) damage of another type for each line it is in beyond the first. On a success, a creature takes half as much damage." ] } ], "reaction": [ { "name": "Shed Head", "entries": [ "As a reaction when the dracohydra fails a saving throw against a spell or magical effect, the dracohydra may choose to succeed. If it does, one of its heads dies and tears away from the main body." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack", "Swallow" ], "languageTags": [ "CS" ], "damageTags": [ "A", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Dracohydra.webp", "fluff": { "_monsterFluff": { "name": "Dracohydra", "source": "ConfC" } } }, { "name": "Primordial Hydra", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 252, "formula": "24d12 + 96" }, "speed": { "walk": 30, "swim": 30 }, "str": 23, "dex": 16, "con": 19, "int": 2, "wis": 12, "cha": 7, "save": { "dex": "+8", "con": "+9", "wis": "+6" }, "skill": { "perception": "+11" }, "senses": [ "darkvision 60 ft." ], "passive": 21, "resist": [ "acid", "fire" ], "cr": "15", "trait": [ { "name": "Multiple Heads", "entries": [ "The hydra has four heads. While it has more than one head, the hydra has advantage on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}.", "Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies. A creature can attempt to avoid harming the heads, bypassing this trait. If it does, the hydra has resistance to any damage it deals.", "At the beginning of its turn, the hydra makes a {@dc 14} Constitution save for each head that died since the beginning of its last turn. On a success, it grows two new heads. It makes one of these saving throws at disadvantage for each source of fire damage it took since its last turn. The hydra regains 10 hit points for each head regrown in this way." ], "sort": 0 }, { "name": "Reactive Heads", "entries": [ "For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks." ], "sort": 1 }, { "name": "Wakeful", "entries": [ "While the hydra sleeps, at least one of its heads is awake." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The hydra makes as many attacks as it has heads. If it is grappling a creature at the start of its turn, it may replace one of its bite attacks with a use of its swallow, or three bite attacks with a use of its worry ability." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}20 ({@dice 1d10 + 6}) piercing plus 9 ({@damage 2d8}) acid damage and the target is {@condition grappled} (escape {@dc 19}). While a head grapples a target, the head can attack only that target." ] }, { "name": "Flaming Acid Spit", "entries": [ "{@atk rw} {@hit 8} to hit, range 30 ft., one target. {@h}9 ({@damage 2d8}) acid damage plus 10 ({@damage 3d6}) fire damage." ] }, { "name": "Swallow", "entries": [ "The hydra makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends.", "While swallowed, the creature is {@condition blinded} and {@condition restrained} in the hydra's craw, it has total cover against attacks and other effects outside the hydra, and it takes 14 ({@damage 4d6}) acid damage at the start of each of the hydra's turns. One swallowed creature is freed whenever the hydra loses a head." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by at least two of the hydra's heads must succeed on a {@dc 15} Constitution throw or take 55 ({@damage 10d10}) piercing damage and 14 ({@damage 4d6}) acid damage, or half as much on a success. A creature makes this save at disadvantage if it is {@condition grappled} by three or more heads." ] } ], "reaction": [ { "name": "Shed Head", "entries": [ "As a reaction when the hydra fails a saving throw against a spell or magical effect, the hydra may choose to succeed. If it does, one of its heads dies and tears away from the main body." ] }, { "name": "Flaming Acid Bloodspurt", "entries": [ "As a reaction to losing a head to a melee attack, the hydra forces the attacker to succeed on a {@dc 17} Dexterity saving throw or take 9 ({@dice 2d8}) acid plus 10 ({@damage 3d6}) fire damage, or half as much on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "A", "F", "P" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Hydra.webp", "fluff": { "_monsterFluff": { "name": "Hydra", "source": "ConfC" } } }, { "name": "Polukranos, World Eater", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "G" ], "type": "celestial", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 198, "formula": "12d20 + 72" }, "speed": { "walk": 40, "swim": 40 }, "str": 26, "dex": 12, "con": 22, "int": 9, "wis": 16, "cha": 14, "save": { "dex": "+7", "con": "+12", "wis": "+9", "cha": "+8" }, "skill": { "perception": "+9" }, "senses": [ "truesight 120 ft." ], "passive": 19, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "poisoned", "stunned" ], "cr": "19", "trait": [ { "name": "Multiple Heads", "entries": [ "Polukranos has five heads. Whenever Polukranos takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, Polukranos dies. A creature can attempt to avoid harming the heads, bypassing this trait. If it does, Polukranos has resistance to any damage it deals.", "At the beginning of its turn, Polukranos makes a {@dc 17} Constitution save for each head that died since the beginning last turn. On a success, it grows two new heads. It makes one of these saving throws at disadvantage for each source of fire damage it took since its last turn." ], "sort": 0 }, { "name": "Reactive Heads", "entries": [ "For each head Polukranos has beyond one, it gets an extra reaction." ], "sort": 1 }, { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to Polukranos may spend half of its movement to attempt a {@dc 21} Strength ({@skill Athletics}) check. On a success, the creature climbs onto Polukranos. While climbing on Polukranos, a creature has advantage on melee attacks against it." ], "sort": 2 }, { "name": "Shed Head", "entries": [ "When Polukranos fails a saving throw against a spell or magical effect it may choose to succeed instead. If it does, one of its heads dies and tears away from the main body." ], "sort": 3 }, { "name": "Escape from the Underworld (Mythic Trait; 1/Day)", "entries": [ "If Polukranos is reduced to 0 hit points, it doesn't die or fall {@condition unconscious}. Instead, it resets to 198 hit points, its creature type becomes undead, and any creature hit with an attack by Polukranos must expend two unexpended hit dice or else take an additional 9 ({@damage 2d8}) necrotic damage." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "Polukranos makes as many bite attacks as it has heads. If it is grappling a creature at the start of its turn, it may replace one of its bite attacks with a swallow." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}13 ({@damage 1d12 + 8}) piercing damage and the target is {@condition grappled} (escape {@dc 21}) and pulled up to 10 ft. towards Polukranos. While a head grapples a target, the head can attack only that target." ] }, { "name": "Swallow", "entries": [ "Polukranos makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends.", "While swallowed, the creature is {@condition blinded} and {@condition grappled} (escape {@dc 21}) in Polukranos's craw, its attacks bypass Polukranos' damage resistances, it has total cover against attacks and other effects outside Polukranos, and it takes 14 ({@damage 4d6}) acid damage at the start of each of Polukranos's turns. One swallowed creature is freed whenever Polukranos loses a head." ] } ], "legendary": [ { "name": "", "entries": [ "Polukranos can take three legendary actions, choosing from the options below." ] }, { "name": "Trampling Charge", "entries": [ "Polukranos moves up to half its speed. Creatures in its path must succeed on a {@dc 21} Strength saving throw or fall {@condition prone}. On a success, the creature may use its reaction to move up to 10 ft. to an unoccupied space out of Polukranos' path." ] }, { "name": "Eat Head", "entries": [ "Polukranos eats one of its shed heads, gaining 10 temporary hit points. While it has these temporary hit points, it has advantage on Constitution saving throws." ] }, { "name": "Worry (Costs 2 Actions)", "entries": [ "One creature {@condition grappled} by at least two of Polukranos' heads must succeed on a {@dc 21} Constitution throw or take 55 ({@damage 10d10}) piercing damage, or half as much on a success. A creature makes this save at disadvantage if it is {@condition grappled} by three or more of Polukranos' heads. A creature killed by this damage is ripped into pieces." ] } ], "mythic": [ { "name": "Unchained (Costs 2 Actions)", "entries": [ "Until the beginning of its next turn, whenever Polukranos is hit with an attack by a creature within its reach, it may move up to 10 ft. and make an attack as a reaction." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "A", "N", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MOT/Polukranos.webp", "fluff": { "_monsterFluff": { "name": "Polukranos", "source": "ConfC" } } }, { "name": "Polar Kraken", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "monstrosity", "tags": [ "titan" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 248, "formula": "16d20 + 80" }, "speed": { "walk": 20, "swim": 60 }, "str": 23, "dex": 11, "con": 21, "int": 19, "wis": 18, "cha": 20, "save": { "str": "+11", "dex": "+5", "con": "+10", "int": "+9", "wis": "+9" }, "skill": { "perception": "+9", "stealth": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 19, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "lightning", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "frightened", "paralyzed" ], "languages": [ "understands Abyssal", "Celestial", "Infernal", "And Primordial but can't speak", "telepathy 120 Ft." ], "cr": "15", "trait": [ { "name": "Transparent", "entries": [ "If the kraken has not eaten in the last week, it is {@condition invisible} to creatures more than 30 feet away from it, and can attempt to Hide as a Bonus Action." ], "sort": 0 }, { "name": "Freezing Grip", "entries": [ "A creature that starts its turn {@condition grappled} by the kraken loses two unexpended hit dice. If it cannot, it must succeed on a {@dc 18} Constitution saving throw or be {@condition paralyzed} until the beginnning of its next turn." ], "sort": 1 }, { "name": "Boneless", "entries": [ "The kraken can move through a space as narrow as 10 feet wide without squeezing, and its movement is not hindered by its Razor Lattice." ], "sort": 2 }, { "name": "Implacable", "entries": [ "If the kraken fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The kraken makes three attacks with its Tentacle Lash, each of which it can replace a use of its Fling." ] }, { "name": "Tentacle Lash", "entries": [ "{@atk mw} {@hit 11} to hit, reach 30 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage and the target is {@condition grappled} and {@condition restrained} (escape {@dc 18})." ] }, { "name": "Fling", "entries": [ "The kraken flings an object or creature {@condition grappled} by it up to 60 feet. If the creature collides with a creature or surface, it takes 3 ({@damage 1d6}) bludgeoning damage for each 10 feet fewer than 60 that it traveled.", "A creature hit by the projectile must succeed on a {@dc 18} Strength saving throw or be pushed 10 feet away and take the same amount of damage." ] }, { "name": "Cavernous Maw", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one Huge or smaller target. {@h}19 ({@dice 3d8 + 6}) piercing plus 9 ({@damage 2d8}) cold damage and the target is swallowed.", "While swallowed, the creature's attacks bypass the kraken's damage resistances and it takes 21 ({@damage 6d6}) cold damage at the start of each of the kraken's turns.", "If it takes 40 damage or more in a single turn from a creature inside it, the kraken regurgitates all swallowed creatures, which fall {@condition prone} in an unoccupied space within 10 feet." ] }, { "name": "Razor Lattice (6th Level Spell, Recharge 5-6)", "entries": [ "The kraken freezes the water in a 30 foot radius centered on a point it can see into an open latice of razor-sharp crystals, which last for a minute. The area becomes difficult terrain, and a creature pushed or flung into or through it takes an additional 10 ({@damage 3d6}) slashing damage." ] } ], "reaction": [ { "name": "Freeze Breath (2nd Level Spell)", "entries": [ "As a reaction when a creature the kraken can see within 60 feet attempts to cast a spell, the kraken forces the creature to make a {@dc 18} Constitution saving throw.", "On a failed save, the creature must use a spell slot of one level higher to cast the spell, or have the spell fail." ] } ], "legendary": [ { "name": "Tentacle Lash or Fling", "entries": [ "The kraken makes an attack with its Tentacle Lash or uses its Fling." ] }, { "name": "Glacier Shard (4th Level Spell, Costs 2 Actions)", "entries": [ "The kraken conjures a 10 foot radius shard of ice at a point it can see within 120 feet, which rockets to the surface, moving 15 feet toward the surface at the beginning of each creature's turn.", "Whenever it moves, each creature whose space it enters must succeed on a {@dc 18} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be pushed 15 feet toward the surface, moving to the nearest unoccupied space on a success." ] }, { "name": "Shatter Lattice (Costs 3 Actions)", "entries": [ "The kraken shatters the matrix of crystals created by its razor lattice. Each creature in the area must succeed on a {@dc 18} Dexterity saving throw or take 21 ({@dice 4d6}) slashing plus 18 ({@damage 4d8}) cold damage, or half as much damage on a success." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "AB", "CE", "CS", "I", "P", "TP" ], "damageTags": [ "B", "C", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kraken.webp", "fluff": { "_monsterFluff": { "name": "Kraken", "source": "ConfC" } } }, { "name": "The Kraken (From Surface)", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "monstrosity", "tags": [ "titan" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 472, "formula": "27d20 + 189" }, "speed": { "walk": 20, "swim": 60 }, "str": 30, "dex": 11, "con": 25, "int": 22, "wis": 18, "cha": 20, "save": { "str": "+17", "dex": "+7", "con": "+14", "int": "+13", "wis": "+11" }, "skill": { "perception": "+11", "stealth": "+7" }, "senses": [ "truesight 120 ft." ], "passive": 21, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "lightning", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "frightened", "paralyzed" ], "languages": [ "understands Abyssal", "Celestial", "Infernal", "And Primordial but can't speak", "telepathy 120 Ft." ], "cr": "23", "trait": [ { "name": "Tentacles", "entries": [ "The kraken has 10 tentacles, each of which behaves as a seperate creature that acts on the kraken's initiative and have the following properties:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Length", "entries": [ " Each tentacle is 100 feet long." ], "type": "item" }, { "name": "Hit Points", "entries": [ " Each tentacle has AC 18 and 75 hit points. When reduced to 0 hit points, the tentacle drops anything it is grappling and retreats to the kraken's body." ], "type": "item" }, { "name": "Resistances and Immunities", "entries": [ " Each tentacle has Immunity to Lightning damage and Bludgeoning, Piercing, and Slashing From Nonmagical Attacks" ], "type": "item" }, { "name": "Movement", "entries": [ " Each tentacle has a speed of 15 feet." ], "type": "item" }, { "name": "Senses", "entries": [ " Each tentacle has blindsight 5 ft. (blind beyond that radius)." ], "type": "item" }, { "name": "Grappling", "entries": [ " The tentacle may grapple one creature or object each turn (escape {@dc 18}). A creature may make a {@dc 18} Dexterity saving throw to avoid this grapple. A tentacle may grapple multiple creatures or objects. If the tentacle crosses the full deck of a ship or encounters a mast, it may grapple the ship." ], "type": "item" } ] } ], "sort": 0 }, { "name": "Implacable", "entries": [ "If the kraken fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 1 }, { "name": "Eternal Titan", "entries": [ "When the kraken is reduced to 0 HP, it does not die or fall {@condition unconscious}. Instead, it cannot take actions other than to dash unless it is in its lair. While at 0 HP and in its lair, it can killed by collapsing its lair with an {@spell Earthquake} spell or equivalent magic." ], "sort": 2 } ], "action": [ { "name": "Surface", "entries": [ "The kraken surfaces, creating an enormous tidal wave. Each creature without cover must make a {@dc 18} Dexterity save or take 11 ({@damage 2d10}) bludgeoning damage and be pushed overboard.", "A creature that is not surprised may use its reaction to clutch onto something sturdy and gain advantage on this saving throw." ] }, { "name": "Clutch", "entries": [ "The kraken grips a ship, reducing its movement to 0. While it has a ship clutched in this way, it is has full cover from creatures on the ship." ] }, { "name": "Crush", "entries": [ "Each creature and object the kraken's tentacles have {@condition grappled} takes 20 ({@damage 3d6 + 10}) bludgeoning damage. A ship {@condition grappled} by two or more tentacles must succeed on a {@dc 18} Constitution saving throw (a typical sailing ship has +3 to this roll) or begin to split." ] }, { "name": "Capsize", "entries": [ "The kraken capsizes a ship that has begun to split. Each creature on board or {@condition grappled} by the tentacles must succeed on a {@dc 18} Dexterity saving throw or fall into the kraken's mouth and be swallowed as the ship is ripped apart." ] }, { "name": "Submerge", "entries": [ "The kraken descends up to 60 feet, leaving a massive whirlpool in its wake that lasts for a minute, 250 feet wide and 25 feet deep.", "A creature or object that starts its turn in the vortex must make a {@dc 18} Strength saving throw or be pulled 20 feet towards the vortex's center, take 9 ({@damage 2d8}) bludgeoning damage, and be unable to move away from the vortex's center until the beginning of its next turn." ] } ], "senseTags": [ "U" ], "actionTags": [ "Swallow" ], "languageTags": [ "AB", "CE", "CS", "I", "P", "TP" ], "damageTags": [ "B" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kraken.webp", "fluff": { "_monsterFluff": { "name": "Kraken", "source": "ConfC" } } }, { "name": "The Kraken (Underwater)", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "monstrosity", "tags": [ "titan" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 472, "formula": "27d20 + 189" }, "speed": { "walk": 20, "swim": 60 }, "str": 30, "dex": 11, "con": 25, "int": 22, "wis": 18, "cha": 20, "save": { "str": "+17", "dex": "+7", "con": "+14", "int": "+13", "wis": "+11" }, "skill": { "perception": "+11", "stealth": "+7" }, "senses": [ "truesight 120 ft." ], "passive": 21, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "lightning", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "frightened", "paralyzed" ], "languages": [ "understands Abyssal", "Celestial", "Infernal", "And Primordial but can't speak", "telepathy 120 Ft." ], "cr": "23", "trait": [ { "name": "Camouflage", "entries": [ "While the kraken remains motionless, it is indistinguishable from natural terrain to observers more than 30 feet away." ], "sort": 0 }, { "name": "Boneless", "entries": [ "The kraken can move through a space as narrow as 10 feet wide without squeezing." ], "sort": 1 }, { "name": "Implacable", "entries": [ "If the kraken fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 2 }, { "name": "Eternal Titan", "entries": [ "When the kraken is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it cannot take actions other than to dash unless it is in its lair.", "While at 0 hit points and in its lair, it can killed by collapsing its lair with an {@spell Earthquake} spell or equivalent magic." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The kraken makes three attacks with its Tentacle Lash, each of which it can replace a use of its Fling, and attacks once with its Cavernous Maw." ] }, { "name": "Tentacle Lash", "entries": [ "{@atk mw} {@hit 17} to hit, reach 30 ft., one target. {@h}20 ({@damage 3d6 + 10}) bludgeoning damage and the target is {@condition grappled} and {@condition restrained} (escape {@dc 25})." ] }, { "name": "Fling", "entries": [ "The kraken flings an object or creature {@condition grappled} by it up to 60 feet. If the creature collides with a creature or surface, it takes 3 ({@damage 1d6}) bludgeoning damage for each 10 feet fewer than 60 that it traveled.", "A creature hit by the projectile must succeed on a {@dc 18} Strength saving throw or be pushed 10 feet away and take the same amount of damage." ] }, { "name": "Cavernous Maw", "entries": [ "{@atk mw} {@hit 17} to hit, reach 5 ft., one Huge or smaller target. {@h}23 ({@damage 3d8 + 10}) piercing damage and the target is swallowed.", "While swallowed, the creature is {@condition blinded}, its attacks bypass the kraken's damage resistances, and it takes 21 ({@damage 6d6}) bludgeoning damage at the start of each of the kraken's turns.", "If it takes 50 damage or more in a single turn from a creature inside it, the kraken regurgitates all swallowed creatures, which fall {@condition prone} in an unoccupied space within 10 feet." ] }, { "name": "Tentacle Whirlwind {@recharge 5}", "entries": [ "Each creature in a 30 foot radius around the kraken must succeed on a {@dc 25} Dexterity Saving Throw or take 91 ({@damage 26d6}) bludgeoning damage and be shoved 20 feet away, or take half as much damage on a success." ] } ], "legendary": [ { "name": "Tentacle Lash or Fling", "entries": [ "The kraken makes an attack with its Tentacle Lash or uses its Fling." ] }, { "name": "Blanket", "entries": [ "Each creature within 50 feet of the kraken must make a {@dc 18} Dexterity saving throw or be {@condition grappled} by one of its tentacles." ] }, { "name": "Ink Cloud (Costs 3 Actions)", "entries": [ "The kraken expels a cloud of toxic ink, heavily obscuring the area in a 60-foot radius centered on itself until the end of its next turn.", "Each other creature that ends its turn in the area must succeed on a {@dc 22} Constitution saving throw or take 16 ({@damage 3d10}) poison damage, or half as much damage on a success." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "AB", "CE", "CS", "I", "P", "TP" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kraken.webp", "fluff": { "_monsterFluff": { "name": "Kraken", "source": "ConfC" } } }, { "name": "Astral Kraken", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "monstrosity", "tags": [ "titan" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 779, "formula": "38d20 + 380" }, "speed": { "walk": 20, "fly": { "number": 120, "condition": "(hover)" }, "canHover": true }, "str": 28, "dex": 14, "con": 30, "int": 23, "wis": 18, "cha": 22, "save": { "str": "+18", "con": "+19", "cha": "+15" }, "skill": { "perception": "+22", "stealth": "+13" }, "senses": [ "truesight 120 ft." ], "passive": 32, "immune": [ "psychic", { "special": "attacks made without advantage" } ], "conditionImmune": [ "frightened", "paralyzed" ], "languages": [ "Deep Speech", "telepathy (can communicate with any creature on the same plane of existence)" ], "cr": "30", "trait": [ { "name": "Tentacles from Beyond", "entries": [ "Each creature that the kraken can see is treated as within its reach as space stretches and warps before its attacks." ], "sort": 0 }, { "name": "Incomprehensible Horror", "entries": [ "A creature that can see the kraken and is not afflicted with any sort of madness or reduction to its Wisdom score is {@condition frightened}." ], "sort": 1 }, { "name": "Implacable", "entries": [ "If the kraken fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 2 }, { "name": "Madness Titan", "entries": [ "When the kraken is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, the kraken chews a hole through reality and teleports to the far realm at the beginning of its following turn.", "A creature that starts its turn within 500 feet of this screaming wound in space must succeed on a {@dc 23} Wisdom saving throw or use its reaction to make a melee attack against itself or its ship." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The kraken makes three attacks with its Tentacle Lash and uses its Absorb Psyche." ] }, { "name": "Tentacle Lash", "entries": [ "{@atk mw} {@hit 18} to hit, reach 30 ft., one target. {@h}20 ({@dice 3d6 + 10}) bludgeoning plus 22 ({@damage 4d10}) psychic damage, and if the kraken is within 30 feet of the target, the target is {@condition grappled} and {@condition restrained} (escape {@dc 26})." ] }, { "name": "Absorb Psyche", "entries": [ "Each creature {@condition grappled} by the kraken must succeed on a {@dc 23} Charisma saving throw or have its Wisdom score reduced by 5 ({@dice 2d4}), to a minimum of 1, until it completes a Long Rest.", "A creature reduced to 1 Wisdom in this way is {@condition charmed} by the kraken and hostile to all other creatures, though it endeavors to conceal this fact if possible." ] }, { "name": "Blot Out the Stars (Concentration, Recharge 5-6)", "entries": [ "The kraken warps space, twisting until the kraken entirely envelops a 100 foot radius sphere centered on a point it can see within 50 feet, surrounding it in a blanket of black eyes and roiling flesh.", "A creature in the sphere cannot leave by any means short of a Wish, its attacks bypass the kraken's damage resistances, and it takes 33 ({@damage 6d10}) psychic damage at the start of each of the kraken's turns.", "A creature reduced to 0 hit points by this damage must succeed on a {@dc 23} Charisma saving throw or have its mind lost to the Far Realm until restored by a Wish or equivalent magic." ] } ], "legendary": [ { "name": "Tentacle Lash", "entries": [ "The kraken makes an attack with its Tentacle Lash." ] }, { "name": "Whelming Pulse", "entries": [ "The kraken sends a wave of pure force out in each direction. Each creature within 60 feet takes 16 ({@damage 3d10}) force damage and must succeed on a {@dc 23} Strength saving throw or be pushed 10 feet away." ] }, { "name": "Unbearable Lucidity", "entries": [ "One creature the kraken can see within 100 feet has any reduction to its Wisdom score end, and takes 5 psychic damage for each point of Wisdom restored to it in this way." ] }, { "name": "Black Gaze of Madness (Costs 2 Actions)", "entries": [ "Each creature the kraken can see within 100 feet that has a reduction to its Wisdom score must use its reaction to make a melee attack against itself." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "DS", "TP" ], "damageTags": [ "O", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Kraken.webp", "fluff": { "_monsterFluff": { "name": "Kraken", "source": "ConfC" } } }, { "name": "Krenshar Harrier", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 40 }, "str": 15, "dex": 14, "con": 12, "int": 4, "wis": 10, "cha": 13, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": { "cr": "4", "xp": 220 }, "trait": [ { "name": "Minion", "entries": [ "If the krenshar takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the krenshar takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Snapping Throng (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 piercing damage.", "On a hit or miss, the target may move up to 5 feet without provoking attacks of opportunity from krenshar harriers." ] } ], "bonus": [ { "name": "Retract Face", "entries": [ "The krenshar peels back its face, revealing the musculature and hardened bone beneath for the next minute.", "One creature within 5 feet of the krenshar must succeed on a {@dc 11} Wisdom saving throw or use its reaction to move half its speed directly away from the krenshar." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Krenshar Bloodbrued", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 40 }, "str": 18, "dex": 16, "con": 15, "int": 4, "wis": 10, "cha": 13, "skill": { "intimidation": "+3", "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "4", "trait": [ { "name": "Ferocious Opportunist", "entries": [ "The krenshar may use its Multiattack when making opportunity attacks." ] }, { "name": "Tempered Skull", "entries": [ "While its skull is exposed and it is within 5 feet of only a single hostile creature, the krenshar has resistance to piercing and slashing damage dealt by that creature." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The krenshar makes two melee attacks, one of which may be with its Throat-Ripper bite." ] }, { "name": "Throat-Ripper Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 14}).", "If the target was already {@condition grappled} by the krenshar, it takes an additional 4 ({@damage 1d8}) piercing damage." ] }, { "name": "Clawed Swipe", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage and the target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] } ], "bonus": [ { "name": "Retract Face", "entries": [ "The krenshar peels back its face, revealing the musculature and hardened bone beneath for the next minute.", "Each creature within 5 feet of the krenshar must succeed on a {@dc 12} Wisdom saving throw or use its reaction to move half its speed directly away from the krenshar." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Krenshar Gnawbones", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 190, "formula": "20d10 + 80" }, "speed": { "walk": 50 }, "str": 20, "dex": 17, "con": 18, "int": 4, "wis": 10, "cha": 16, "skill": { "intimidation": "+6", "perception": "+6", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "cr": "8", "trait": [ { "name": "Ferocious Opportunist", "entries": [ "The krenshar may use its Multiattack when making opportunity attacks" ] }, { "name": "Tempered Skull", "entries": [ "While its skull is exposed and it is within 5 feet of only a single hostile creature, the krenshar has resistance to piercing and slashing damage dealt by that creature." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The krenshar makes three melee attacks, one of which may be with its Throat-Ripper bite." ] }, { "name": "Throat-Ripper Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 16}).", "If the target was already {@condition grappled} by the krenshar, it takes an additional 9 ({@damage 2d8}) piercing damage." ] }, { "name": "Clawed Swipe", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage and the target must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Gnaw to the Bone {@recharge 5}", "entries": [ "One creature that is both {@condition prone} and {@condition grappled} by the krenshar must succeed on a {@dc 16} Constitution saving throw or take 44 ({@damage 8d10}) piercing damage and have its speed reduced by half until it completes a Short or Long Rest, or take half as much damage on a success." ] } ], "bonus": [ { "name": "Retract Face", "entries": [ "The krenshar peels back its face, revealing the musculature and hardened bone beneath for the next minute.", "Each creature within 5 feet of the krenshar must succeed on a {@dc 12} Wisdom saving throw or use its reaction to move half its speed directly away from the krenshar." ] }, { "name": "Unnerving Yowl", "entries": [ "Until the beginning of the krenshar's next turn, creatures within 30 feet that can hear it have disadvantage on saving throws against any other krenshar's Retract Face ability." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Young Kruthik", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 17, "formula": "2d6" }, "speed": { "walk": 30, "burrow": 10, "climb": 30 }, "str": 13, "dex": 15, "con": 13, "int": 4, "wis": 10, "cha": 6, "skill": { "perception": "+2" }, "senses": [ "darkvision 30 ft.", "tremorsense 60 ft." ], "passive": 12, "languages": [ "Kruthik" ], "cr": "1/8", "trait": [ { "name": "Pack Tactics", "entries": [ "The kruthik has advantage on an attack roll against a creature if at least one of the kruthik's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 0 }, { "name": "Tunneler", "entries": [ "The kruthik can burrow through solid rock at half its burrowing speed and leaves a 2 1/2-foot-diameter tunnel in its wake." ], "sort": 1 }, { "name": "Gnashing Horde", "entries": [ "Any creature other than a kruthic that starts its turn adjacent to one or more kruthiks takes 1 piercing damage per adjacent kruthik." ], "sort": 2 } ], "action": [ { "name": "Stab", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage." ] } ], "traitTags": [ "Pack Tactics", "Tunneler" ], "senseTags": [ "D", "T" ], "languageTags": [ "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Young Kruthik.webp", "fluff": { "_monsterFluff": { "name": "Young Kruthik", "source": "ConfC" } } }, { "name": "Adult Kruthik", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 39, "formula": "6d8 + 12" }, "speed": { "walk": 40, "burrow": 20, "climb": 40 }, "str": 15, "dex": 16, "con": 15, "int": 7, "wis": 12, "cha": 8, "skill": { "perception": "+2" }, "senses": [ "darkvision 30 ft.", "tremorsense 60 ft." ], "passive": 13, "languages": [ "Kruthik" ], "cr": { "cr": "2", "xp": 400 }, "trait": [ { "name": "Pack Tactics", "entries": [ "The kruthik has advantage on an attack roll against a creature if at least one of the kruthik's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 0 }, { "name": "Tunneler", "entries": [ "The kruthik can burrow through solid rock at half its burrowing speed and leaves a 2 1/2-foot-diameter tunnel in its wake." ], "sort": 1 }, { "name": "Gnashing Horde", "entries": [ "Any creature other than a kruthic that starts its turn adjacent to one or more kruthiks takes 1 piercing damage per adjacent kruthik." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The kruthik makes two stab attacks or two spike attacks." ] }, { "name": "Stab", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] }, { "name": "Spike", "entries": [ "{@atk rw} {@hit 5} to hit, range 20/60 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage and 3 ({@damage 1d6}) poison damage and the target's movement speed is halved until the end of its next turn." ] } ], "traitTags": [ "Pack Tactics", "Tunneler" ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Adult Kruthik.webp", "fluff": { "_monsterFluff": { "name": "Adult Kruthik", "source": "ConfC" } } }, { "name": "Kruthik Hive Lord", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 102, "formula": "12d10 + 36" }, "speed": { "walk": 40, "burrow": 20, "climb": 40 }, "str": 19, "dex": 16, "con": 17, "int": 10, "wis": 14, "cha": 10, "skill": { "perception": "+5" }, "senses": [ "darkvision 30 ft.", "tremorsense 60 ft." ], "passive": 13, "languages": [ "Kruthik" ], "cr": "5", "trait": [ { "name": "Pack Tactics", "entries": [ "The kruthik has advantage on an attack roll against a creature if at least one of the kruthik's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 0 }, { "name": "Tunneler", "entries": [ "The kruthik can burrow through solid rock at half its burrowing speed and leaves a 2 1/2-foot-diameter tunnel in its wake." ], "sort": 1 }, { "name": "Gnashing Horde", "entries": [ "Any non-kruthik creature that starts its turn adjacent to one or more kruthiks takes 1 piercing damage per adjacent kruthik." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The kruthik makes two stab attacks or two spike attacks." ] }, { "name": "Stab", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage." ] }, { "name": "Spike", "entries": [ "{@atk rw} {@hit 6} to hit, range 30/120 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage and 3 ({@damage 1d6}) poison damage and the target's movement speed is halved until the end of its next turn." ] }, { "name": "Agitate The Swarm", "entries": [ "For the next turn, the gnashing horde ability of kruthiks within 60 feet deals an additional {@damage 1d4} piercing damage per adjacent kruthik." ] }, { "name": "Acid Spray {@recharge 5}", "entries": [ "The kruthik sprays acid in a 15-foot cone. Each creature in that area must make a {@dc 14} Dexterity saving throw, taking 22 ({@damage 4d10}) acid damage on a failed save, or half as much damage on a successful one." ] } ], "traitTags": [ "Pack Tactics", "Tunneler" ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "A", "I", "P" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Kruthik Hive Lord.webp", "fluff": { "_monsterFluff": { "name": "Kruthik Hive Lord", "source": "ConfC" } } }, { "name": "Leonine Lamia", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 97, "formula": "13d10 + 26" }, "speed": { "walk": 30 }, "str": 16, "dex": 13, "con": 15, "int": 14, "wis": 15, "cha": 16, "save": { "wis": "+7", "cha": "+10" }, "skill": { "deception": "+7", "insight": "+4", "stealth": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Abyssal", "Common" ], "cr": "4", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the lamia can take on the illusory appearance of any Small or Medium humanoid." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The lamia makes two attacks, one of which it may replace with a use of its beguiling touch." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d10 + 3}) slashing damage." ] }, { "name": "Cursewright Dagger", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage and the target is magically {@condition cursed|confc|cursed} for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all Ability Checks." ] }, { "name": "Beguiling Touch", "entries": [ "One creature the lamia can see within 5 feet must succeed on a {@dc 13} Wisdom saving throw or have its Wisdom score reduced by 3 ({@dice 1d6}) until it completes a Short or Long rest, to a minimum of 1.", "A creature that has its wisdom score reduced to 1 with this ability is {@condition charmed} by the lamia." ] } ], "reaction": [ { "name": "Torn Loyalty", "entries": [ "As a reaction to being targeted with a spell or attack, the lamia may force a creature within 5 feet that is cursed by it to make a {@dc 13} Wisdom saving throw. On a failed save, the creature becomes the new target of the spell or attack." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "cursed|confc|cursed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lamia.webp", "fluff": { "_monsterFluff": { "name": "Lamia", "source": "ConfC" } } }, { "name": "Serpentine Lamia", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 153, "formula": "18d10 + 54" }, "speed": { "walk": 30 }, "str": 18, "dex": 13, "con": 16, "int": 14, "wis": 15, "cha": 16, "skill": { "deception": "+8", "insight": "+5", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Abyssal", "Common" ], "cr": "8", "trait": [ { "name": "Shapechanger", "entries": [ "Shapechanger. As a Bonus Action, the lamia can take on the illusory appearance of any Small or Medium humanoid." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The lamia makes two attacks, one of which may be with its Constrict, and uses its beguiling touch or its compel ability." ] }, { "name": "Constrict", "entries": [ "{@atk mw} {@hit 6} to hit, reach 15 ft., one Large or smaller creature. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 16}).", "A creature {@condition grappled} in this way is {@condition restrained} and takes 14 ({@damage 3d6 + 4}) bludgeoning damage at the start of each of its turns, and the lamia can't constrict another target." ] }, { "name": "Cursewright Dagger", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage and the target is magically {@condition cursed|confc|cursed} for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all Ability Checks." ] }, { "name": "Beguiling Touch", "entries": [ "One creature the lamia can see within 5 feet must succeed on a {@dc 16} Wisdom saving throw or have its Wisdom score reduced by 3 ({@dice 1d6}) until it completes a Short or Long rest, to a minimum of 1.", "A creature that has its wisdom score reduced to 1 with this ability is {@condition charmed} by the lamia." ] }, { "name": "Compel", "entries": [ "One creature {@condition charmed} by the lamia must use its reaction to move up to half its speed and make a single weapon attack." ] } ], "reaction": [ { "name": "Torn Loyalty", "entries": [ "As a reaction to being targeted with a spell or attack, the lamia may force a creature within 5 feet that is cursed by it to make a {@dc 16} Wisdom saving throw. On a failed save, the creature becomes the new target of the spell or attack." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "cursed|confc|cursed", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lamia.webp", "fluff": { "_monsterFluff": { "name": "Lamia", "source": "ConfC" } } }, { "name": "Lilim", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 255, "formula": "30d8 + 120" }, "speed": { "walk": 30 }, "str": 18, "dex": 23, "con": 19, "int": 18, "wis": 15, "cha": 20, "skill": { "deception": "+15", "insight": "+12", "stealth": "+11" }, "senses": [ "darkvision 60 ft. (penetrates magical darkness)" ], "passive": 12, "languages": [ "Abyssal", "Common" ], "cr": "16", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the lilim can take on the illusory appearance of any Small or Medium humanoid." ] }, { "name": "Scornful Gaze", "entries": [ "If a creature makes eye contact with the lilim, the lilim learns, in broad terms, the creature's greatest doubts, fears, and insecurities." ] }, { "name": "Light-Blinded", "entries": [ "If the lilim takes radiant damage, it must succeed on a {@dc 10} Constitution saving throw or be {@condition blinded} until the end of its next turn." ] }, { "name": "Sinnuous Escape", "entries": [ "When the lilim is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than to Dash. If it takes damage from a source it cannot see while at 0 hit points, it is killed." ] }, { "name": "Beguiling Resistance (3/Day)", "entries": [ "If the lilim fails a saving throw, it can choose to succeed instead. If it does, each creature affected by its Beguiling touch regains half of its lost Wisdom, rounded up." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The lilim makes two attacks, one of which may be with its barbed tongue." ] }, { "name": "Draining Claws", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d6 + 6}) piercing damage plus 7 ({@damage 2d6}) necrotic damage and the target is {@condition grappled} (escape {@dc 19})." ] }, { "name": "Barbed Tongue", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one {@condition grappled} creature. {@h}15 ({@dice 2d8 + 6}) slashing plus 22 ({@damage 4d10}) psychic damage and the target is magically {@condition cursed|confc|cursed} for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws." ] }, { "name": "Plague Chant (6th Level Spell)", "entries": [ "{@atk rs} {@hit 10} to hit, reach 90 ft., one target. Hit 28 ({@damage 8d6}) necrotic damage. If this attack hits, the plague chant leaps to another creature within 15 feet of the previous target. The lilim makes a new attack roll against the new target, which could cause this ability to leap again. Each creature can be targeted no more than once with each casting of this spell." ] }, { "name": "Torment of Scarabs (7th Level Spell, Recharge 5-6)", "entries": [ "The lilim sends forth a wave of flesh eating scarabs in a 30 ft. cone. Each creature in the area must succeed on a {@dc 18} Constitution saving throw or take 45 ({@damage 10d8}) piercing damage and be knocked {@condition prone}, or take half as much damage on a success. A creature with 0 hit points that fails this saving throw is reduced to bones." ] } ], "reaction": [ { "name": "Torn Loyalty", "entries": [ "As a reaction to being targeted with a spell or attack, the lilim may force a creature within 5 feet that is cursed by it to make a {@dc 18} Wisdom saving throw. On a failed save, the creature becomes the new target of the spell or attack." ] }, { "name": "Claim Thrall", "entries": [ "As a reaction to being reduced below 128 hit points, the lilim uses her Entrancing Sigh ability. A creature that fails this saving throw by 10 or more remains under her control for the next 24 hours." ] } ], "legendary": [ { "name": "", "entries": [ "The lilim can take three legendary actions, choosing from the options below." ] }, { "name": "Life Drain", "entries": [ "One creature {@condition grappled} by the lilim must succeed on a {@dc 17} Constitutiton saving throw or be forced to expend a hit die. If the creature does, the lilim gains 8 ({@dice 1d8 + 4}) temporary hit points. If it cannot, the creature instead drops to 0 hit points." ] }, { "name": "Passing Grasp", "entries": [ "The lilim moves up to half its speed and makes an attack with its draining claws." ] }, { "name": "Beguiling Touch", "entries": [ "One creature the lilim can see within 5 feet must succeed on a {@dc 18} Wisdom saving throw or have its Wisdom score reduced by 3 ({@dice 1d6}) until it completes a Short or Long rest, to a minimum of 1." ] }, { "name": "Entrancing Sigh (Costs 2 Actions)", "entries": [ "One creature the lilim can see within 60 ft. must succeed on a {@dc 18} Wisdom saving throw or be {@condition charmed} by the lilim until the end of its next turn. A creature that fails by 5 or more additionally follows the lilim's verbal directions until the end of its next turn." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "N", "P", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "cursed|confc|cursed", "grappled", "prone" ], "variant": [] }, { "name": "Leucrotta", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 97, "formula": "13d10 + 26" }, "speed": { "walk": 50 }, "str": 18, "dex": 14, "con": 15, "int": 12, "wis": 9, "cha": 6, "skill": { "deception": "+2", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Abyssal", "Gnoll" ], "cr": "3", "trait": [ { "name": "Mimicry", "entries": [ "The leucrotta can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC14 Wisdom ({@skill Insight}) check." ], "sort": 0 }, { "name": "Rampage", "entries": [ "When the leucrotta reduces a creature to 0 hit points on its turn, the leucrotta can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 1 }, { "name": "Hit-and-Run", "entries": [ "If the leucrotta ends its turn more than 30 ft. from any hostile creature, it may take the Dodge action as a bonus action." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The leucrotta makes two attacks: one with its bite and one with its hooves." ] }, { "name": "Jagged Steel Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage and the target must succeed on a {@dc 14} Constitution saving throw or suffer a bleeding wound. At the beginning of each of its turns, a bleeding creature loses 2 ({@dice 1d4}) hit points, then repeats this saving throw, ending the effect on a success." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the creature can't make attacks of opportunity this turn." ] } ], "reaction": [ { "name": "Disquieting Cackle", "entries": [ "As a reaction to being hit with a melee attack, the leucrotta moves up to 20 ft. without provoking attacks of opportunity, emitting an unsettling laugh. The attacker must succeed on a {@dc 14} Wisdom saving throw or be unable to move closer to the leucrotta this turn." ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "OTH" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Leucrotta.webp", "fluff": { "_monsterFluff": { "name": "Leucrotta", "source": "ConfC" } } }, { "name": "Leucrotta Changesteed", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 50 }, "str": 19, "dex": 15, "con": 16, "int": 12, "wis": 9, "cha": 8, "save": { "dex": "+5", "cha": "+2" }, "skill": { "deception": "+5", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Common", "Abyssal", "Gnoll" ], "cr": { "cr": "5", "xp": 700 }, "trait": [ { "name": "Shapechanging Mimic", "entries": [ "As a bonus action, the leucrotta can Polymorph into any Medium or Large beast, or back to its true form. Its statistics are the same in each form.", "It can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC14 Wisdom ({@skill Insight}) check." ], "sort": 0 }, { "name": "Man-Taker", "entries": [ "A creature that mounts the leucrotta must succeed on a {@dc 14} Wisdom saving throw or be {@condition charmed} by the leucrotta for as long as it is mounted, and the leucrotta can't target the creature with attacks. While {@condition charmed}, a creature is unable to voluntarily dismount." ], "sort": 1 }, { "name": "Rampage", "entries": [ "When the leucrotta reduces a creature to 0 hit points on its turn, the leucrotta can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 2 }, { "name": "Hit-and-Run", "entries": [ "If the leucrotta ends its turn more than 30 ft. from any hostile creature, it may take the Dodge action as a bonus action." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The leucrotta makes two attacks: one with its bite and one with its hooves." ] }, { "name": "Jagged Steel Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage and the target must succeed on a {@dc 14} Constitution saving throw or suffer a bleeding wound. At the beginning of each of its turns, a bleeding creature loses 5 ({@dice 2d4}) hit points, then repeats this saving throw, ending the effect on a success." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the creature can't make attacks of opportunity this turn." ] }, { "name": "Buck", "entries": [ "The leucrotta throws a creature that is mounting it from its back, knocking it {@condition prone}. The creature must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned} until the end of the leucrotta's next turn." ] } ], "reaction": [ { "name": "Disquieting Cackle", "entries": [ "As a reaction to being hit with a melee attack, the leucrotta moves up to 20 ft. without provoking attacks of opportunity, emitting an unsettling laugh. The attacker must succeed on a {@dc 14} Wisdom saving throw or be unable to move closer to the leucrotta this turn." ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "OTH" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Leucrotta.webp", "fluff": { "_monsterFluff": { "name": "Leucrotta", "source": "ConfC" } } }, { "name": "Lock Lurker", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "monstrosity", "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 3, "formula": "1d4 + 1" }, "speed": { "walk": 20, "climb": 20 }, "str": 1, "dex": 15, "con": 13, "int": 3, "wis": 12, "cha": 2, "skill": { "stealth": "+4" }, "passive": 11, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "vulnerable": [ "force" ], "cr": "1/8", "trait": [ { "name": "Ethereal Body", "entries": [ "The lock lurker's stinger and vital organs extend into the ethereal plane, where they are normally hidden. A creature that can see {@condition invisible} creatures, or one that can see into the etheral plane, can see the full creature." ] }, { "name": "False Appearance", "entries": [ "While the lock lurker's legs are folded in, it is indistinguishable from an ordinary coin." ] }, { "name": "Creeping Vermin", "entries": [ "The lock lurker can enter the space of any small or larger creature and climb onto it. While doing so, the lock lurker moves with the creature." ] } ], "action": [ { "name": "Oral Disk Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage." ] }, { "name": "Hidden Stinger", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}1 piercing damage and the target must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} for the next minute. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success or being {@condition paralyzed} until the beginning of its next turn on a failure.", "This attack is made at advantage against any creature that cannot see the stinger." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the lock lurker moves up to 5 ft. If this movement puts the lock lurker out of range or area of the spell or magical effect, the lock lurker is unaffected." ] } ], "traitTags": [ "False Appearance" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Venerable Lock Lurker", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 95, "formula": "10d8 + 40" }, "speed": { "walk": 20, "climb": 20 }, "str": 18, "dex": 15, "con": 18, "int": 6, "wis": 13, "cha": 3, "skill": { "stealth": "+4" }, "passive": 11, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "vulnerable": [ "force" ], "cr": "4", "trait": [ { "name": "Ethereal Body", "entries": [ "The vast majority of the lock lurker's body, including its stinger and vital organs, extends into the ethereal plane, it is normally hidden. A creature that can see {@condition invisible} creatures, or one that can see into the etheral plane, can see the full creature. Only a Tiny portion of it extends into the material plane." ] }, { "name": "False Appearance", "entries": [ "While the lock lurker's legs are folded in, it is indistinguishable from an ordinary coin." ] }, { "name": "Creeping Vermin", "entries": [ "The lock lurker can enter the space of any small or larger creature and climb onto it with the portion of itself that extends into the material plane. While doing so, the lock lurker moves with the creature." ] } ], "action": [ { "name": "Abductor Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) piercing damage. On a critical hit, the target must succeed on a {@dc 14} Charisma saving throw or be teleported into the lock lurker's stomach in the ethereal plane.", "A living creature in the lock lurker's stomach is {@condition incapacitated} and repeats this saving throw at the end of each of its turns, returning to the space it left or the nearest unoccupied space on a success, or taking 28 ({@damage 8d6}) acid damage on a failure." ] }, { "name": "Hidden Stinger", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage and the target must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} for the next minute. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success or being {@condition paralyzed} until the beginning of its next turn on a failure.", "This attack is made at advantage against any creature that cannot see the stinger." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the lock lurker moves up to 10 ft. If this movement puts the lock lurker out of range or area of the spell or magical effect, the lock lurker is unaffected." ] } ], "traitTags": [ "False Appearance" ], "damageTags": [ "A", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Malukant", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 270, "formula": "20d12 + 140" }, "speed": { "walk": 50 }, "str": 25, "dex": 9, "con": 25, "int": 3, "wis": 11, "cha": 6, "save": { "dex": "+3", "con": "+11", "wis": "+4", "cha": "+2" }, "passive": 10, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ { "immune": [ "piercing" ], "note": "from nonmagical ranged attacks.", "cond": true } ], "cr": "12", "trait": [ { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the malukant may spend its full movement to attempt a {@dc 19} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the malukant's legs. A creature may attempt the same check to climb from the malukant's legs to its back, or from its back to its head.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Legs", "entries": [ " While climbing on the malukant's legs, a creature has advantage on attacks against it. If the malukant moves at least 20 ft. on its turn, each creature climbing on its legs must succeed on a {@dc 19} Strength saving throw or fall off." ], "type": "item" }, { "name": "Back", "entries": [ " While climbing on the malukant's back, the malukant cannot target the creature with melee attacks." ], "type": "item" }, { "name": "Head", "entries": [ " While climbing on the malukant's head, the creature has advantage on melee attacks against the malukant and the malukant cannot target the creature with melee attacks." ], "type": "item" } ] } ] }, { "name": "Trampling Charge", "entries": [ "The malukant may move through the space of a Huge or smaller creature without penalty. When the elephant enters a creature's space, the creature must succeed on a {@dc 19} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Howdah", "entries": [ "The malukant carries a mobile fortress on its back. Up to eight Medium or smaller creatures can ride the malukant. Creatures riding the malukant have three-quarters cover against attacks made from the ground." ] }, { "name": "Spear Maddened", "entries": [ "Weapon attacks against the malukant with the Reach property are made at advantage. Whenever the malukant takes damage from a spear, glaive, pike, or similar long, bladed weapon, it must make a {@dc 12} Wisdom saving throw. On a failed save the malukant attacks the nearest creature it can see on its following turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The malukant makes two attacks; one with its bladed tusks and one with its stomp." ] }, { "name": "Bladed Tusks", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}34 ({@damage 6d8 + 7}) slashing damage and the target is pushed 15 ft. away and knocked {@condition prone}." ] }, { "name": "Stomp", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., target. {@h}29 ({@damage 4d10 + 7}) bludgeoning damage. This attack deals an additional 16 ({@damage 3d10}) damage to a {@condition prone} creature." ] }, { "name": "Tusk Sweep {@recharge 5}", "entries": [ "Each creature in a 20 ft. cone must succeed on a {@dc 19} Dexterity saving throw or take 34 ({@damage 6d8 + 7}) slashing damage, be pushed 15 ft. away and knocked {@condition prone}, or take half as much damage and be knocked {@condition prone} on a success. A creature that succeeds by 5 or more takes no damage and can climb onto the malukant's head as a reaction." ] } ], "reaction": [ { "name": "Thrash", "entries": [ "As a reaction to being reduced below 136 HP, the malukant thrashes. Each creature riding or climbing on it must succeed on a {@dc 19} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and fall {@condition prone} in an unoccupied space adjacent to the malukant." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Quilled Manticore", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 30, "fly": 60 }, "str": 16, "dex": 14, "con": 16, "int": 8, "wis": 12, "cha": 8, "senses": [ "darkvision 60 ft." ], "passive": 11, "languages": [ "Common" ], "cr": "2", "trait": [ { "name": "Scent Metal", "entries": [ "The manticore can't be surprised by creatures wearing or wielding metal objects." ], "sort": 0 }, { "name": "Manflesh Appetite", "entries": [ "When the manticore reduces a humanoid creature to 0 hit points, each other humanoid creature within 15 feet of the manticore must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the end of the manticore's next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The manticore attacks once with its Three-Grins Bite and uses its Ironspine Tail Sweep." ] }, { "name": "Three-Grins Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) piercing damage.", "A Medium or smaller creature killed by this attack is swallowed whole." ] }, { "name": "Ironspine Tail Sweep", "entries": [ "The manticore sweeps its bristling tail in a 15 foot cone. Each creature in the area must succeed on a {@dc 13} Dexterity saving throw or take 7 ({@damage 2d6}) piercing damage and be pushed up to 5 feet away." ] } ], "reaction": [ { "name": "Cruel Jest", "entries": [ "As a reaction when a creature attempts to leave the manticore's reach, the manticore forces it to make a {@dc 13} Dexterity saving throw.", "On a failed save, the target takes 3 ({@damage 1d6}) slashing damage, is dragged 5 feet toward the manticore, and the manticore regains its reaction." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Manticore.webp", "fluff": { "_monsterFluff": { "name": "Manticore", "source": "ConfC" } } }, { "name": "Phrygian Manticore", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 76, "formula": "9d10 + 27" }, "speed": { "walk": 30, "fly": 60 }, "str": 17, "dex": 16, "con": 17, "int": 7, "wis": 12, "cha": 8, "skill": { "intimidation": "+3", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Common", "Manticore" ], "cr": "3", "trait": [ { "name": "Scent Metal", "entries": [ "The manticore can't be surprised by creatures wearing or wielding metal objects." ], "sort": 0 }, { "name": "Manflesh Appetite", "entries": [ "When the manticore reduces a humanoid creature to 0 hit points, each other humanoid creature within 15 feet of the manticore must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the end of the manticore's next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The manticore makes two melee attacks, one of which may be with its Three-Grins Bite, or makes three attacks with its Fling Spines." ] }, { "name": "Three-Grins Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d10 + 3}) piercing damage.", "A Medium or smaller creature killed by this attack is swallowed whole." ] }, { "name": "Tormenting Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage.", "This attack deals an additional 3 ({@damage 1d6}) piercing damage for each spine embedded in the target." ] }, { "name": "Fling Spines", "entries": [ "{@atk rw} {@hit 5} to hit, range 100 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage and the spine embeds in the target's flesh.", "Until a creature removes the spine as an action or bonus action, the target's speed is reduced by 5 feet for each spine embedded in it." ] } ], "reaction": [ { "name": "Cruel Jest", "entries": [ "As a reaction when a creature attempts to leave the manticore's reach, the manticore forces it to make a {@dc 13} Dexterity saving throw.", "On a failed save, the target takes 3 ({@damage 1d6}) slashing damage, is dragged 5 feet toward the manticore, and the manticore regains its reaction." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Manticore.webp", "fluff": { "_monsterFluff": { "name": "Manticore", "source": "ConfC" } } }, { "name": "Manticore Androphage", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 152, "formula": "16d10 + 64" }, "speed": { "walk": 50, "climb": 30 }, "str": 19, "dex": 16, "con": 18, "int": 7, "wis": 17, "cha": 8, "skill": { "intimidation": "+5", "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "languages": [ "Common", "Manticore" ], "cr": "6", "trait": [ { "name": "Scent Metal", "entries": [ "The manticore can't be surprised by creatures wearing or wielding metal objects." ], "sort": 0 }, { "name": "Manflesh Appetite", "entries": [ "When the manticore reduces a humanoid creature to 0 hit points, each other humanoid creature within 15 feet of the manticore must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the manticore's next turn." ], "sort": 1 }, { "name": "Relish Terror", "entries": [ "At the beginning of each of its turns, the manticore gains 5 temporary hit points for each {@condition frightened} creature it can see within 30 feet of it." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The manticore makes two attacks with its Three-Grins Bite and uses its Poucing Swipe." ] }, { "name": "Three-Grins Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage.", "A Medium or smaller creature killed by this attack is swallowed whole." ] }, { "name": "Pouncing Swipe", "entries": [ "The manticore leaps up to 20 feet, then may force one creature within 5 feet of it to succeed on a {@dc 15} Strength saving throw or take 10 ({@damage 3d6}) slashing damage and be knocked {@condition prone}." ] }, { "name": "Bulrush Tail Sting {@recharge 5}", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage plus 10 ({@damage 3d6}) poison damage.", "At the end of the target's next turn, if the creature has a Constitution score of 16 or lower it must succeed on a {@dc 15} Constitution saving throw or drop to hit points." ] } ], "reaction": [ { "name": "Cruel Jest", "entries": [ "As a reaction when a creature attempts to leave the manticore's reach, the manticore forces it to make a {@dc 15} Dexterity saving throw.", "On a failed save, the target takes 3 ({@damage 1d6}) slashing damage, is dragged 5 feet toward the manticore, and the manticore regains its reaction." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "C" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Manticore.webp", "fluff": { "_monsterFluff": { "name": "Manticore", "source": "ConfC" } } }, { "name": "Nessian Manticore", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "fiend", "monstrosity" ] }, "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 262, "formula": "25d12 + 100" }, "speed": { "walk": 40, "fly": 90 }, "str": 20, "dex": 17, "con": 19, "int": 9, "wis": 17, "cha": 14, "save": { "con": "+9", "wis": "+8" }, "skill": { "intimidation": "+12", "perception": "+8" }, "senses": [ "darkvision 60 ft. (penetrates magical darkness)" ], "passive": 18, "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Infernal", "Manticore" ], "cr": "16", "trait": [ { "name": "Manflesh Appetite", "entries": [ "When the manticore reduces a humanoid creature to 0 hit points, each other humanoid creature within 15 feet of the manticore must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of the manticore's next turn." ], "sort": 0 }, { "name": "Relish Terror", "entries": [ "At the beginning of each of its turns, the manticore gains 5 temporary hit points for each {@condition frightened} creature it can see within 30 feet of it." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The manticore has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Legendary Resistances (2/Day)", "entries": [ "If the manticore fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The manticore makes three attacks, one of which may be with its Three-Grins Bite." ] }, { "name": "Three-Grins Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}21 ({@damage 3d10 + 5}) piercing damage.", "A Large or smaller creature killed by this attack is swallowed whole." ] }, { "name": "Tormenting Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 5}) slashing damage.", "This attack deals an additional 3 ({@damage 1d6}) piercing damage for each spine embedded in the target." ] }, { "name": "Fling Spines", "entries": [ "{@atk rw} {@hit 8} to hit, range 100 ft., one target. {@h}13 ({@damage 2d8 + 5}) piercing damage and the spine embeds in the target's flesh.", "Until a creature removes the spine as an action or bonus action, the target's speed is reduced by 5 feet for each spine embedded in it." ] }, { "name": "Bulrush Tail Sting {@recharge 5}", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}18 ({@damage 3d8 + 5}) piercing damage plus 14 ({@damage 4d6}) poison damage.", "At the end of the target's next turn, if the creature has a Constitution score of 16 or lower it must succeed on a {@dc 17} Constitution saving throw or drop to 0 hit points." ] } ], "reaction": [ { "name": "Cruel Jest", "entries": [ "As a reaction when a creature attempts to leave the manticore's reach, the manticore forces it to make a {@dc 18} Dexterity saving throw.", "On a failed save, the target takes 3 ({@damage 1d6}) slashing damage, is dragged 5 feet toward the manticore, and the manticore regains its reaction." ] }, { "name": "Roared Laughter", "entries": [ "As a reaction when the manticore succeeds on a saving throw it lets out a terrifying roar of bestial laughter.", "Each creature within 30 feet that can hear it must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of the manticore's next turn." ] } ], "legendary": [ { "name": "Fling Spines", "entries": [ "The manticore makes an attack with its Fling Spines." ] }, { "name": "Pouncing Swipe", "entries": [ "The manticore leaps up to 20 feet, then may force one creature within 5 feet of it to succeed on a {@dc 18} Strength saving throw or take 14 ({@damage 4d6}) slashing damage and be knocked {@condition prone}." ] }, { "name": "Ironspine Tail Sweep", "entries": [ "The manticore sweeps its bristling tail in a 15 foot cone. Each creature in the area must succeed on a {@dc 18} Dexterity saving throw or take 10 ({@damage 3d6}) piercing damage and be pushed up to 10 feet away." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "C", "I" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "conditionInflict": [ "frightened", "prone" ], "legendaryActions": 2, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Manticore.webp", "fluff": { "_monsterFluff": { "name": "Manticore", "source": "ConfC" } } }, { "name": "Maedar", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30 }, "str": 19, "dex": 13, "con": 16, "int": 11, "wis": 14, "cha": 15, "skill": { "insight": "+5", "perception": "+5", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "immune": [ "poison" ], "conditionImmune": [ "petrified", "poisoned" ], "languages": [ "Common" ], "cr": "4", "trait": [ { "name": "Stone Glide", "entries": [ "The maedar can burrow through magical or nonmagical stone. While doing so, the maedar doesn't disturb the material it moves through." ] }, { "name": "Curative Touch", "entries": [ "A creature touched or attacked by the maedar is cured of petrification." ] } ], "action": [ { "name": "Shattering Fist", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}25 ({@damage 6d6 + 4}) bludgoning damage.", "This attack deals an additional 14 ({@damage 4d6}) damage bludgeoning damage to a {@condition restrained} or {@condition petrified} creature. A {@condition petrified} creature reduced to 0 hit points in this way shatters and dies." ] }, { "name": "Hands from Stone", "entries": [ "While the maedar is burrowing through stone, it may reach out and grab a creature within 5 feet.", "The target must succeed on a {@dc 14} Dexterity saving throw or be {@condition grappled} (escape {@dc 14}).", "While grappling a creature in this way, the maedar's speed is 0 and it has three-quarters cover." ] } ], "reaction": [ { "name": "Mighty Shove", "entries": [ "When a creature misses the maedar with a melee attack, the maedar can force the creature to succeed on a {@dc 14} Strength saving throw or be pushed up to 10 feet and fall {@condition prone}.", "If the creature ends this movement within 10 feet of a medusa it was averting its eyes from, the creature must immediately save against the medusa's gaze." ] } ], "senseTags": [ "D" ], "languageTags": [ "C" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Medusa Archer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 127, "formula": "17d8 + 51" }, "speed": { "walk": 30 }, "str": 10, "dex": 15, "con": 16, "int": 12, "wis": 13, "cha": 15, "skill": { "deception": "+5", "insight": "+4", "perception": "+4", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Common" ], "cr": "6", "trait": [ { "name": "Petrifying Gaze", "entries": [ "When a creature that can see the medusa's eyes starts its turn within 30 feet of the medusa, the medusa can force it to succeed on a {@dc 14} Constitution saving throw or be {@condition restrained}. The {@condition restrained} creature repeats this saving throw at the end of its next turn, ending the effect on a success, or becoming {@condition petrified} on a failure. The medusa is not immune to its own gaze.", "At the beginning of its turn, a creature that isn't Surprised can avert its gaze, treating the medusa as {@condition invisible} until the beginning of its next turn." ], "sort": 0 }, { "name": "Curative Blood", "entries": [ "The medusa's blood, for 24 hours after its death, can be applied to the lips of a {@condition petrified} creature to remove the {@condition petrified} condition." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The medusa makes three attacks, only one of which can be with its snake hair." ] }, { "name": "Snake Hair", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}4 ({@damage 1d4 + 2}) piercing damage plus 14 ({@damage 4d6}) poison damage." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage. This attack deals an additional 7 ({@damage 2d6}) damage if made with advantage." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 5} to hit, range 150/600 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage plus 7 ({@damage 2d6}) poison damage." ] } ], "reaction": [ { "name": "Compel Gaze", "entries": [ "When a creature that is averting its eyes from the medusa misses it with a melee attack, the medusa can force it to stop averting its gaze. The attacker must immediately save against her Petrifying Gaze." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "I", "P" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Medusa.webp", "fluff": { "_monsterFluff": { "name": "Medusa", "source": "ConfC" } } }, { "name": "Medusa Shroud of Zehir", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "19d8 + 56" }, "speed": { "walk": 30 }, "str": 11, "dex": 19, "con": 16, "int": 14, "wis": 15, "cha": 15, "skill": { "deception": "+6", "insight": "+6", "perception": "+6", "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "Petrifying Gaze", "entries": [ "When a creature that can see the medusa's eyes starts its turn within 30 feet of the medusa, the medusa can force it to succeed on a {@dc 15} Constitution saving throw or be {@condition restrained}. The {@condition restrained} creature repeats this saving throw at the end of its next turn, ending the effect on a success, or becoming {@condition petrified} on a failure. The medusa is not immune to its own gaze.", "At the beginning of its turn, a creature that isn't Surprised can avert its gaze, treating the medusa as {@condition invisible} until the beginning of its next turn." ], "sort": 0 }, { "name": "Curative Blood", "entries": [ "The medusa's blood, for 24 hours after its death, can be applied to the lips of a {@condition petrified} creature to remove the {@condition petrified} condition." ], "sort": 1 }, { "name": "Hidden Killer", "entries": [ "The medusa can hide as a bonus action if all hostile creatures are averting their gaze. If the medusa starts its turn hidden, its attacks score a critical on a 19 or 20 this turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The medusa makes three attacks with its shortsword." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage. This attack deals an additional 10 ({@damage 3d6}) damage if made with advantage. On a critical hit, the target is disarmed, dropping one item of the medusa's choice that it is holding." ] }, { "name": "Flurry of Bites {@recharge 5}", "entries": [ "One creature within 5 feet must succeed on a {@dc 15} Constitution saving throw or take 42 ({@damage 12d6}) poison damage and be {@condition poisoned} for 1 minute, or half as much on a success. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Compel Gaze", "entries": [ "When a creature that is averting its eyes from the medusa misses it with a melee attack, the medusa can force it to stop averting its gaze. The attacker must immediately save against her Petrifying Gaze." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "I", "P" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "poisoned", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Medusa.webp", "fluff": { "_monsterFluff": { "name": "Medusa", "source": "ConfC" } } }, { "name": "Merrow", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 45, "formula": "6d10 + 12" }, "speed": { "walk": 10, "swim": 40 }, "str": 18, "dex": 10, "con": 15, "int": 8, "wis": 10, "cha": 9, "skill": { "athletics": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "languages": [ "Abyssal", "Aquan" ], "cr": "2", "trait": [ { "name": "Amphibious", "entries": [ "The merrow can breathe air and water." ], "sort": 0 }, { "name": "Grappler", "entries": [ "The merrow has advantage on attack rolls against any creature {@condition grappled} by it." ], "sort": 1 }, { "name": "Galvanotaxis", "entries": [ "When the merrow takes lightning damage, it must make on a Constitution saving throw with DC of 10 or half of the damage you received (whichever is higher). On a failed save, the merrow is {@condition stunned} until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The merrow makes two attacks, one of which may be a bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) slashing damage. Instead of dealing damage, the merrow can grapple the target (escape {@dc 14})." ] }, { "name": "Harpoon", "entries": [ "{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage. If the target is a Huge or smaller creature, it must succeed on a {@dc 14} Strength saving throw or be pulled up to 20 feet toward the merrow." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "AQ" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Merrow.webp", "fluff": { "_monsterFluff": { "name": "Merrow", "source": "ConfC" } } }, { "name": "Minotaur Breaker", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "9d10 + 27" }, "speed": { "walk": 40 }, "str": 18, "dex": 11, "con": 16, "int": 6, "wis": 16, "cha": 9, "skill": { "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "languages": [ "Abyssal", "Common" ], "cr": "3", "trait": [ { "name": "Labyrinthine Recall", "entries": [ "The minotaur can perfectly recall any path it has traveled." ], "sort": 0 }, { "name": "Reckless Follow-Through", "entries": [ "At the beginning of the minotaur's turn, it can gain advantage on all melee attacks until the beginning of its next turn.", "If one of these attacks misses, the minotaur falls {@condition prone} and is {@condition stunned} until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Beastiron Greataxe", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d12 + 4}) slashing damage." ] }, { "name": "Goring Charge", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage and the target is pushed up to 10 feet away.", "If the minotaur moved at least 10 feet directly toward the target this turn, the target must succeed on a {@dc 14} Strength saving throw or take 9 ({@dice 2d8}) additional piercing damage and be knocked {@condition prone}." ] }, { "name": "Horn Thrash {@recharge 5}", "entries": [ "The minotaur thrashes back and forth, forcing up to two creatures within 5 feet on opposite sides of the minotaur to make a {@dc 14} Dexterity saving throw.", "On a failed saving throw, a creature takes 18 ({@damage 4d8}) piercing damage and is pushed 5 feet away, or takes half as much damage on a success." ] } ], "reaction": [ { "name": "Ferocious Fall", "entries": [ "When the minotaur drops to 0 hit points, it can move up to 10 feet and make a single melee attack with disadvantage before falling {@condition unconscious}." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Minotaur.webp", "fluff": { "_monsterFluff": { "name": "Minotaur", "source": "ConfC" } } }, { "name": "Minotaur Exemplar", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d12 + 64" }, "speed": { "walk": 40 }, "str": 20, "dex": 11, "con": 18, "int": 9, "wis": 17, "cha": 9, "skill": { "perception": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 19, "languages": [ "Abyssal", "Common" ], "cr": "6", "trait": [ { "name": "Labyrinthine Recall", "entries": [ "The minotaur can perfectly recall any path it has traveled." ], "sort": 0 }, { "name": "Reckless Follow-Through", "entries": [ "At the beginning of the minotaur's turn, it can gain advantage on all melee attacks until the beginning of its next turn.", "If one of these attacks misses, the minotaur falls {@condition prone} and is {@condition stunned} until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The minotaur makes two attacks, one of which can be with its Goring Charge." ] }, { "name": "Stonefurrow Greatcleaver", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d8 + 5}) slashing damage.", "If this attack reduces a creature to 0 hit points, any excess damage can be applied to a second creature in range." ] }, { "name": "Goring Charge", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage and the target is pushed up to 10 feet away.", "If the minotaur moved at least 10 feet directly toward the target this turn, the target must succeed on a {@dc 16} Strength saving throw or take 9 ({@dice 2d8}) additional piercing damage and be knocked {@condition prone}." ] }, { "name": "Horn Thrash {@recharge 5}", "entries": [ "The minotaur thrashes back and forth, forcing up to two creatures within 5 feet on opposite sides of the minotaur to make a {@dc 16} Dexterity saving throw.", "On a failed saving throw, a creature takes 27 ({@damage 6d8}) piercing damage and is pushed 5 feet away, or takes half as much damage on a success." ] } ], "reaction": [ { "name": "Gouging Toss", "entries": [ "When a creature misses the minotaur with a melee attack, the minotaur can force the creature to succeed on a {@dc 16} Strength saving throw or take 9 ({@damage 2d8}) piercing damage and be knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Minotaur.webp", "fluff": { "_monsterFluff": { "name": "Minotaur", "source": "ConfC" } } }, { "name": "Minotaur Maze Magus", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 241, "formula": "23d12 + 92" }, "speed": { "walk": 50 }, "str": 22, "dex": 12, "con": 18, "int": 11, "wis": 19, "cha": 15, "save": { "str": "+9", "con": "+8", "int": "+4" }, "skill": { "intimidation": "+6", "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "languages": [ "Abyssal", "Common" ], "cr": "12", "trait": [ { "name": "Triumph of the Beast", "entries": [ "Unarmed attacks and those made with natural weapons against the minotaur have advantage." ], "sort": 0 }, { "name": "Labyrinthine Recall", "entries": [ "The minotaur can perfectly recall any path it has traveled." ], "sort": 1 }, { "name": "Reckless Follow-Through", "entries": [ "At the beginning of the minotaur's turn, it can gain advantage on all melee attacks until the beginning of its next turn.", "If one of these attacks misses, the minotaur falls {@condition prone} and is {@condition stunned} until the beginning of its next turn." ], "sort": 2 }, { "name": "Bestial Fury", "entries": [ "If the minotaur is {@condition incapacitated} or immobilized by one or more magical effects at the beginning of its turn, it can make a {@dc 15} Constitution saving throw, ending each such effect on a success." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The minotaur makes three melee attacks, one of which can be with its Goring Charge" ] }, { "name": "Bellowing Blow", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d10 + 6}) bludgeoning damage and the target is pushed up to 5 feet away.", "On a critical hit, each creature within 15 feet of the minotaur must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} of it until the end of the minotaur's next turn." ] }, { "name": "Goring Charge", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d8 + 6}) piercing damage and the target is pushed up to 10 feet away.", "If the minotaur moved at least 10 feet directly toward the target this turn, the target must succeed on a {@dc 18} Strength saving throw or take 9 ({@dice 2d8}) additional piercing damage and be knocked {@condition prone}." ] } ], "bonus": [ { "name": "Baphomet's Rage", "entries": [ "The minotaur fills a creature it can see within 60 feet with a maddening rage, forcing it to make a {@dc 16} Wisdom saving throw.", "On a failure, the target must use its reaction, if available, to move up to its speed in a direction of the minotaur's choice.", "If it ends this movement within 5 feet of one or more creatures, it must make a melee attack against one of them." ] }, { "name": "Horn Thrash {@recharge 5}", "entries": [ "The minotaur thrashes back and forth, forcing up to two creatures within 5 feet on opposite sides of the minotaur to make a {@dc 18} Dexterity saving throw.", "On a failed saving throw, a creature takes 27 ({@damage 6d8}) piercing damage and is pushed 5 feet away, or takes half as much damage on a success." ] } ], "reaction": [ { "name": "Gouging Toss", "entries": [ "When a creature misses the minotaur with a melee attack, the minotaur can force the creature to succeed on a {@dc 18} Strength saving throw or take 9 ({@damage 2d8}) piercing damage and be knocked {@condition prone}." ] }, { "name": "Phantasmal Labyrinth (1/Day, Concentration)", "entries": [ "When the minotaur is reduced below 120 hit points, it can raise an illusory labyrinth in a 100 foot radius around itself for the next minute.", "A creature that starts its turn in the area must succeed on a {@dc 16} Intelligence saving throw or have its movement controlled by the minotaur and have its sight limited to a 10 foot radius until the beginning of its next turn.", "A creature that marks its path with breadcrumbs, yarn, or something similar gains advantage on this saving throw, and becomes immune to this effect for 24 hours on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Minotaur.webp", "fluff": { "_monsterFluff": { "name": "Minotaur", "source": "ConfC" } } }, { "name": "Moat Cat", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 30, "swim": 40 }, "str": 15, "dex": 16, "con": 16, "int": 7, "wis": 14, "cha": 7, "skill": { "perception": "+4", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "3", "trait": [ { "name": "Aquatic Ambusher", "entries": [ "The cat has advantage on stealth checks while submerged. If the moat cat starts its turn submerged, it may dash as a bonus action this turn." ] }, { "name": "Breaching Pounce", "entries": [ "The cat's long jump is up to 30 ft. and its high jump is up to 15 ft. while swimming. If the cat ends a jump from water within 5 ft. of a creature and then hits it with a claw attack, that target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Charmable", "entries": [ "The moat cat has disadvantage on saving throws against any effect that would charm it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The cat makes three attacks, one of which may be with its bite. If the cat hits with two claw attacks, it may make a claw attack as a bonus action." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) slashing damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 13})." ] } ], "reaction": [ { "name": "Drop Tail (1/Day)", "entries": [ "As a reaction to being hit with an attack, the cat reduces the attack's damage to 0." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Moat Cat Matriarch", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 14 ], "hp": { "average": 127, "formula": "15d10 + 45" }, "speed": { "walk": 30, "swim": 40 }, "str": 16, "dex": 19, "con": 17, "int": 7, "wis": 15, "cha": 9, "skill": { "perception": "+5", "stealth": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "cr": "5", "trait": [ { "name": "Aquatic Ambusher", "entries": [ "The cat has advantage on stealth checks while submerged. If the moat cat starts its turn submerged, it may dash as a bonus action this turn." ] }, { "name": "Breaching Pounce", "entries": [ "The cat's long jump is up to 30 ft. and its high jump is up to 15 ft. while swimming. If the cat ends a jump from water within 5 ft. of a creature and then hits it with a claw attack, that target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Charmable", "entries": [ "The moat cat has disadvantage on saving throws against any effect that would charm it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The cat makes three attacks, one of which may be with its bite. If the cat hits with two claw attacks, it may make a claw attack as a bonus action." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) slashing damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Death Roll {@recharge 5}", "entries": [ "A creature {@condition grappled} by the cat must succeed on a {@dc 15} Constitution saving throw or take 36 ({@damage 8d8}) slashing damage and be {@condition stunned} until the end of the cat's next turn, or half as much damage on a success. A creature reduced to 0 HP by this ability loses a limb (cat's choice)." ] } ], "reaction": [ { "name": "Drop Tail (1/Day)", "entries": [ "As a reaction to being hit with an attack, the cat reduces the attack's damage to 0." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone", "stunned" ], "variant": [] }, { "name": "Bone Naga", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "16d10 + 16" }, "speed": { "walk": 30 }, "str": 15, "dex": 16, "con": 12, "int": 15, "wis": 15, "cha": 16, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "charmed", "exhausted", "paralyzed", "poisoned" ], "languages": [ "Abyssal", "Common" ], "cr": "4", "trait": [ { "name": "Fear Eater", "entries": [ "The naga scores a critical hit on a roll of 15-20 on attacks made against a creature that is {@condition frightened}." ], "sort": 0 } ], "action": [ { "name": "Cursed Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one creature. {@h}10 ({@damage 2d6 + 3}) piercing damage plus 10 ({@damage 3d6}) poison damage, and the target must succeed on a {@dc 12} Charisma saving throw or be cursed. While cursed, the creature has disadvantage on Wisdom saving throws to resist fear effects. A cursed creature may repeat this save at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Death Rattle", "entries": [ "As a reaction to being hit with a melee weapon attack, the naga lets loose an echoing rattle that causes living creatures to reflect on their own mortality. Each non-undead creature within 5 feet of the naga must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of the naga's next turn." ] } ], "senseTags": [ "D" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bone Naga (Guardian).webp", "fluff": { "_monsterFluff": { "name": "Bone Naga (Guardian)", "source": "ConfC" } } }, { "name": "Guardian Naga", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "L", "G" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "22d10 + 66" }, "speed": { "walk": 40 }, "str": 19, "dex": 18, "con": 16, "int": 16, "wis": 19, "cha": 18, "save": { "dex": "+8", "con": "+7", "int": "+7", "wis": "+8", "cha": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "immune": [ "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Celestial", "Common" ], "cr": "10", "trait": [ { "name": "Rejuvenation", "entries": [ "If it dies, the naga returns to life in {@dice 1d6} days and regains all its hit points. Only a {@spell wish} spell can prevent this trait from functioning." ], "sort": 0 } ], "action": [ { "name": "Discorporating Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one creature. {@h}8 ({@damage 1d8 + 4}) piercing damage and 45 ({@damage 10d8}) poison damage. The target must then succeed on a {@dc 15} Charisma saving throw or become partly incorporeal, dealing half as much damage with weapon attacks that use Strength or Dexterity. A creature may repeat this save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Spit Venom", "entries": [ "{@atk rw} {@hit 8} to hit, reach 15/30 ft., one creature. {@h}27 ({@damage 6d8}) poison damage and the target must succeed on a {@dc 15} Constitution saving throw or gain vulnerability to the next source of poison damage it is subjected to in the next minute." ] }, { "name": "Searing Tide {@recharge 5}", "entries": [ "Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within 60 must succeed on a {@dc 15} Dexterity saving throw or take 14 ({@damage 4d6}) fire damage and 14 ({@damage 4d6}) radiant damage on a failed save, or half as much damage on a successful one. Spell effects of 5th level or below in the affected area are dispelled." ] } ], "reaction": [ { "name": "Banishing Retort", "entries": [ "As a reaction to taking 20 or more damage from a single attack or spell, the naga may force the attacker to make a {@dc 15} Charisma saving throw or be banished to a harmless demiplane and {@condition incapacitated} for one minute. An affected creature repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "traitTags": [ "Rejuvenation" ], "senseTags": [ "D" ], "languageTags": [ "C", "CE" ], "damageTags": [ "F", "I", "P", "R" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Guardian Naga.webp", "fluff": { "_monsterFluff": { "name": "Guardian Naga", "source": "ConfC" } } }, { "name": "Spirit Naga", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 172, "formula": "23d10 + 46" }, "speed": { "walk": 40 }, "str": 18, "dex": 17, "con": 14, "int": 16, "wis": 15, "cha": 16, "save": { "dex": "+6", "con": "+5", "wis": "+5", "cha": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Abyssal", "Common" ], "cr": "8", "trait": [ { "name": "Rejuvenation", "entries": [ "If it dies, the naga returns to life in {@dice 1d6} days and regains all its hit points. Only a {@spell wish} spell can prevent this trait from functioning." ], "sort": 0 } ], "action": [ { "name": "Beguiling Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one creature. {@h}7 ({@damage 1d6 + 4}) piercing damage, and the target must succeed on a {@dc 13} Constitution saving throw or take 31 ({@damage 7d8}) poison damage and be {@condition poisoned} until the end of its next turn, or half as much damage on a successful one. While {@condition poisoned} in this way, a creature is {@condition charmed} and follows the mental commands of the naga." ] }, { "name": "Lightning Bolt", "entries": [ "A bolt of lightning 100 ft. long and 5 ft. wide extends from the naga. Each creature in the area must succeed on a {@dc 14} Dexterity saving throw or take 28 ({@damage 8d6}) lightning damage, or half as much on a success." ] }, { "name": "Mana Drain {@recharge 5}", "entries": [ "One creature within 30 feet must succeed on a {@dc 14} Charisma saving throw or have its highest level unexpended spell slot expended. If the naga expends a spell slot of 3rd level or above in this way, the next time it uses its lightning bolt it deals maximum damage, instead of rolling." ] } ], "reaction": [ { "name": "Shunt Pain", "entries": [ "As a reaction when a creature hits it with an attack and a {@condition charmed} creature is within 10 feet, the naga gains resistance to the attacks damage types until the beginning of its next turn, and the {@condition charmed} creature takes the same amount of damage as psychic damage." ] } ], "traitTags": [ "Rejuvenation" ], "senseTags": [ "D" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I", "L", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "charmed", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spirit Naga.webp", "fluff": { "_monsterFluff": { "name": "Spirit Naga", "source": "ConfC" } } }, { "name": "Pygmy Owlbear", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 60, "formula": "8d10 + 16" }, "speed": { "walk": 40, "climb": 20, "burrow": 5 }, "str": 18, "dex": 12, "con": 15, "int": 3, "wis": 12, "cha": 7, "skill": { "perception": "+3", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": { "cr": "2", "xp": 400 }, "trait": [ { "name": "Keen Sight and Smell", "entries": [ "The owlbear has advantage on Wisdom ({@skill Perception}) checks that rely on sight or smell." ], "sort": 0 }, { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the owlbear must succeed on a {@dc 14} Constitution saving throw or be unable to stand on its following turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The owlbear makes two attacks, one of which may be with its beak. A medium or smaller creature hit with two claw attacks in a turn must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}9 ({@damage 1d10 + 4}) piercing damage. This attack does an additional 5 ({@damage 1d10}) damage to a {@condition prone} creature." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target is pushed 5 ft. away." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Owlbear.webp", "fluff": { "_monsterFluff": { "name": "Owlbear", "source": "ConfC" } } }, { "name": "Mottled Owlbear", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 93, "formula": "11d10 + 33" }, "speed": { "walk": 40, "climb": 20 }, "str": 20, "dex": 12, "con": 17, "int": 3, "wis": 12, "cha": 7, "skill": { "perception": "+3", "stealth": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "3", "trait": [ { "name": "Keen Sight and Smell", "entries": [ "The owlbear has advantage on Wisdom ({@skill Perception}) checks that rely on sight or smell." ], "sort": 0 }, { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the owlbear must succeed on a {@dc 15} Constitution saving throw or be unable to stand on its following turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The owlbear makes two attacks, one of which may be with its beak. A medium or smaller creature hit with two claw attacks in a turn is knocked {@condition prone}." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}10 ({@damage 1d10 + 5}) piercing damage. This attack does an additional 5 ({@damage 1d10}) damage to a {@condition prone} creature." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage and the target is pushed 5 ft. away." ] } ], "reaction": [ { "name": "Roaring Screech", "entries": [ "As a reaction to being reduced below 47 hit points, the owlbear lets out an ear-piercing screech.", "Each creature within 10 ft. must succeed on a {@dc 13} Constitution saving throw or be disoriented, making attacks at disadvantage until the end of its next turn. Additionally, a creature that fails this save falls {@condition prone} if it misses with a melee attack on its following turn." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Owlbear.webp", "fluff": { "_monsterFluff": { "name": "Owlbear", "source": "ConfC" } } }, { "name": "Frogmouth Owlbear", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 110, "formula": "13d10 + 39" }, "speed": { "walk": 40, "climb": 20 }, "str": 19, "dex": 12, "con": 17, "int": 3, "wis": 12, "cha": 7, "skill": { "perception": "+4", "stealth": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "5", "trait": [ { "name": "Keen Sight and Smell", "entries": [ "The owlbear has advantage on Wisdom ({@skill Perception}) checks that rely on sight or smell." ], "sort": 0 }, { "name": "Cryptic Plumage", "entries": [ "While it remains motionless, the owlbear is indistinguishable from a large tree branch by creatures more than 30 ft. away." ], "sort": 1 }, { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the owlbear must succeed on a {@dc 15} Constitution saving throw or be unable to stand on its following turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The owlbear makes three attacks, one of which may be with its beak. A medium or smaller creature hit with two claw attacks in a turn is knocked {@condition prone}." ] }, { "name": "Frogmouth Beak", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}9 ({@damage 1d10 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target is pushed 5 ft. away." ] }, { "name": "Swallow Whole", "entries": [ "One medium or smaller creature {@condition grappled} in the owlbear's beak must succeed on a {@dc 16} Strength saving throw or be swallowed.", "While swallowed, the creature is {@condition blinded} and {@condition restrained} (escape {@dc 16}), and takes 18 ({@damage 4d8}) bludgeoning damage at the start of each of the owlbear's turns. While it has a creature swallowed, the owlbear's speed is halved." ] } ], "reaction": [ { "name": "Roaring Screech", "entries": [ "As a reaction to being reduced below 56 hit points, the owlbear lets out an ear-piercing screech.", "Each creature within 10 ft. must succeed on a {@dc 14} Constitution saving throw or be disoriented, making attacks at disadvantage until the end of its next turn. Additionally, a creature that fails this save falls {@condition prone} if it misses with a melee attack on its following turn." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "grappled", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Owlbear.webp", "fluff": { "_monsterFluff": { "name": "Owlbear", "source": "ConfC" } } }, { "name": "Winterclaw Owlbear", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "14d10 + 56" }, "speed": { "walk": 40, "climb": 20 }, "str": 21, "dex": 11, "con": 18, "int": 3, "wis": 13, "cha": 6, "skill": { "perception": "+4", "stealth": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "6", "trait": [ { "name": "Keen Sight and Smell", "entries": [ "The owlbear has advantage on Wisdom ({@skill Perception}) checks that rely on sight or smell." ], "sort": 0 }, { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the owlbear must succeed on a {@dc 16} Constitution saving throw or be unable to stand on its following turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The owlbear makes three attacks, one of which may be with its beak. A medium or smaller creature hit with two claw attacks in a turn is knocked {@condition prone}." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}10 ({@damage 1d10 + 5}) piercing damage. This attack does an additional 5 ({@damage 1d10}) damage to a {@condition prone} creature." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@dice 2d6 + 5}) slashing plus 4 ({@damage 1d8}) cold damage and the target is pushed 5 ft. away." ] }, { "name": "Wintry Hiss {@recharge 5}", "entries": [ "Each creature in a 15 ft. cone must succeed on a {@dc 15} Constitution saving throw or take 22 ({@damage 5d8}) cold damage, then gain an equal amount of temporary hit points. On a successful save, a creature takes half as much damage and gains no temporary hit points.", "While a creature has these temporary hit points, it is {@condition restrained} and cannot be stabilized." ] } ], "reaction": [ { "name": "Roaring Screech", "entries": [ "As a reaction to being reduced below 67 hit points, the owlbear lets out an ear-piercing screech.", "Each creature within 10 ft. must succeed on a {@dc 15} Constitution saving throw or be disoriented, making attacks at disadvantage until the end of its next turn. Additionally, a creature that fails this save falls {@condition prone} if it misses with a melee attack on its following turn." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "C", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Owlbear.webp", "fluff": { "_monsterFluff": { "name": "Owlbear", "source": "ConfC" } } }, { "name": "Windclaw Owlbear", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 165, "formula": "17d10 + 72" }, "speed": { "walk": 60, "climb": 20, "fly": 30 }, "str": 22, "dex": 16, "con": 18, "int": 3, "wis": 13, "cha": 6, "skill": { "perception": "+4", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "8", "trait": [ { "name": "Keen Sight and Smell", "entries": [ "The owlbear has advantage on Wisdom ({@skill Perception}) checks that rely on sight or smell." ], "sort": 0 }, { "name": "Bad Flier", "entries": [ "The owlbear falls at the end of a turn if it's airborne and the only thing holding it aloft is its flying speed." ], "sort": 1 }, { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the owlbear must succeed on a {@dc 16} Constitution saving throw or be unable to stand on its following turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The owlbear makes three attacks, one of which may be with its beak. A medium or smaller creature hit with two claw attacks in a turn is knocked {@condition prone}." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one creature. {@h}17 ({@damage 2d10 + 6}) piercing damage. This attack does an additional 5 ({@damage 1d10}) damage to a {@condition prone} creature." ] }, { "name": "Windclaws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}15 ({@dice 2d8 + 6}) slashing and the target is pushed 10 ft. away." ] }, { "name": "Meteor Drop {@recharge 5}", "entries": [ "While flying, the owlbear folds its wings and drops, taking 10 ({@damage 3d6}) bludgeoning damage. Each creature within 5 ft. of where it landed must succeed on a {@dc 17} Dexterity saving throw or take 33 ({@damage 6d10}) bludgeoning damage and be knocked {@condition prone}.", "On a success, a creature moves to the nearest unoccupied space and takes half as much damage." ] } ], "reaction": [ { "name": "Wind Howl", "entries": [ "As a reaction to being reduced below 83 hit points, the owlbear lets out an torrential howl. Each creature within 10 ft. must succeed on a {@dc 15} Strength saving throw or be flung up to 20 ft. away and knocked {@condition prone}, or pushed half as far and not knocked {@condition prone} on a success.." ] } ], "traitTags": [ "Keen Senses" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Owlbear.webp", "fluff": { "_monsterFluff": { "name": "Owlbear", "source": "ConfC" } } }, { "name": "Peryton Unblooded", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 33, "formula": "6d8 + 6" }, "speed": { "walk": 20, "fly": 40 }, "str": 15, "dex": 12, "con": 12, "int": 8, "wis": 12, "cha": 10, "skill": { "perception": "+5" }, "passive": 15, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "understands Common and Elvish but can't speak" ], "cr": "1", "trait": [ { "name": "Brutal Dive", "entries": [ "If the peryton is flying and dives at least 30 feet straight toward a target and then hits it with a melee attack, the attack scores a critical on an 18-20." ], "sort": 0 }, { "name": "Shed Velvet", "entries": [ "If the peryton eats the heart of a humanoid creature, the velvet covering its antlers splits and begins to peel, and the peryton becomes a" ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The peryton makes two attacks, one of which may be with its Gory Bite." ] }, { "name": "Gory Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage.", "A humanoid creature killed by this attack has its heart torn out and devoured." ] }, { "name": "Talon Slash", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage." ] } ], "reaction": [ { "name": "Velveted Skittishness", "entries": [ "As a reaction when the peryton is hit with a melee attack, it flies up to 15 feet without provoking attacks of opportunity." ] }, { "name": "Pluck Heart", "entries": [ "As a reaction when the peryton scores a critical hit with its Gory Bite, it makes another Gory Bite attack against the same target." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CS", "E" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Peryton.webp", "fluff": { "_monsterFluff": { "name": "Peryton", "source": "ConfC" } } }, { "name": "Peryton Heart-Plucker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 33, "formula": "6d8 + 6" }, "speed": { "walk": 20, "fly": 60 }, "str": 16, "dex": 12, "con": 13, "int": 9, "wis": 12, "cha": 10, "skill": { "perception": "+5" }, "passive": 15, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "understands Common and Elvish but can't speak" ], "cr": "2", "trait": [ { "name": "Brutal Dive", "entries": [ "If the peryton is flying and dives at least 30 feet straight toward a target and then hits it with a melee attack, the attack scores a critical on an 18-20." ], "sort": 0 }, { "name": "Shadow Scent", "entries": [ "The peryton knows the direction and distance to each creature on the same plane of existence that has been affected by its Shadow Mark." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The peryton makes two attacks; one with its Gory Bite and one with its Vicious Talons." ] }, { "name": "Gory Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage.", "A humanoid creature killed by this attack has its heart torn out and devoured." ] }, { "name": "Vicious Talons", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage.", "On a critical hit, the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Ironbeam Antlers", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d10 + 3}) piercing damage and the target must succeed on a {@dc 13} Strength saving throw or be pushed 5 feet away and knocked {@condition prone}." ] } ], "reaction": [ { "name": "Shadow Mark", "entries": [ "As a reaction when the peryton flies directly over a humanoid creature it can see, it changes its shadow to mimic that creature's shadow.", "A creature that starts its turn within 30 feet of a peryton mimicking its shadow in this way must succeed on a {@dc 11} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CS", "E" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Peryton.webp", "fluff": { "_monsterFluff": { "name": "Peryton", "source": "ConfC" } } }, { "name": "Peryton Nog Hind", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fey", "monstrosity" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 144, "formula": "14d10 + 70" }, "speed": { "walk": 40, "fly": 80 }, "str": 19, "dex": 15, "con": 21, "int": 10, "wis": 16, "cha": 15, "save": { "dex": "+5", "con": "+8" }, "skill": { "perception": "+9", "stealth": "+5" }, "passive": 19, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "damage from weapons that aren't named", "cond": true } ], "languages": [ "Common and Elvish but can't speak except with its Thought Mimicry trait" ], "cr": "7", "trait": [ { "name": "Brutal Dive", "entries": [ "If the peryton is flying and dives at least 30 feet straight toward a target and then hits it with a melee attack, the attack scores a critical on an 18-20." ], "sort": 0 }, { "name": "Thought Mimicry", "entries": [ "The peryton can speak the current surface thoughts of any creature whose heart it carries, using that creature's voice. It cannot otherwise read thoughts." ], "sort": 1 }, { "name": "Shadow Scent", "entries": [ "The peryton knows the direction and distance to each creature on the same plane of existence that has been affected by its Shadow Mark." ], "sort": 2 }, { "name": "Hidden Hearts (3/Day)", "entries": [ "Tucked beneath the peryton's feathers are several still-beating hearts stolen from living creatures. If the peryton fails a saving throw against a spell or magical effect, it can choose to have a creature whose heart it carries affected in its stead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The peryton makes three attacks, one of which may be with its Gory Bite, and uses its Ironbeam Antler Rush, if available." ] }, { "name": "Shadowtaker Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage.", "A humanoid creature reduced to 0 hit points by this damage is cursed. A creature cursed in this way casts no shadow or reflection." ] }, { "name": "Vicious Talons", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage.", "On a critical hit, the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Ironbeam Antler Rush {@recharge 4}", "entries": [ "The peryton lunges up to 15 feet directly towards a creature within 20 feet with antlers lowered, forcing it to make a {@dc 15} Strength saving throw.", "On a failed save, the creature takes 16 ({@damage 3d10}) piercing damage, is pushed up to 15 feet away, and is knocked {@condition prone}. On a success, a creature takes half as much damage." ] }, { "name": "Collect Heart", "entries": [ "The peryton magically and nonlethally scoops the heart from the chest of an {@condition unconscious} creature within 5 feet of it, regaining a use of its Hidden Hearts ability and leaving a ragged yet bloodless void in the creature's chest.", "A creature with its heart removed in this way cannot gain class levels until its heart is returned or replaced, and dies if its heart is destroyed. While a creature has its heart replaced with that of another creature, it uses that creature's class levels, rather than its own." ] } ], "bonus": [ { "name": "Shrill Scream", "entries": [ "The peryton lets out a mocking, melodramatic scream, imitating an injured humanoid.", "Each {@condition frightened} creature within 30 feet that can hear it must use its reaction to move half its speed away from the peryton." ] }, { "name": "Wingbeat Gust", "entries": [ "The peryton beats its wings mightily, kicking up a powerful wind in a 15 foot cone. Each creature in the area must succeed on a {@dc 15} Strength saving throw or be pushed up to 10 feet away." ] } ], "reaction": [ { "name": "Shadow Mark", "entries": [ "As a reaction when the peryton flies directly over a humanoid creature it can see, it changes its shadow to mimic that creature's shadow.", "A creature that starts its turn within 30 feet of a peryton mimicking its shadow in this way must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ] }, { "name": "Thunderous Screech (1/Day)", "entries": [ "As a reaction to being reduced below 93 hit points, the peryton lets out a thunderous screech. Each creature within 20 feet of it must must succeed on a {@dc 16} Constitiution saving throw or take 18 ({@damage 4d8}) thunder damage, or half as much damage on a success.", "If a creature that fails this save misses with an attack on its following turn, it immediately falls {@condition prone}." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CS", "E" ], "damageTags": [ "P", "T" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Peryton.webp", "fluff": { "_monsterFluff": { "name": "Peryton", "source": "ConfC" } } }, { "name": "Piercer", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "3d8 + 9" }, "speed": { "walk": 5, "burrow": 5, "climb": 5 }, "str": 10, "dex": 13, "con": 16, "int": 1, "wis": 7, "cha": 3, "skill": { "stealth": "+5" }, "senses": [ "blindsight 30 ft.", "darkvision 60 ft." ], "passive": 8, "resist": [ "bludgeoning" ], "cr": "1/2", "trait": [ { "name": "False Appearance", "entries": [ "While the piercer remains motionless on the ceiling, it is indistinguishable from a normal stalactite." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The piercer can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 } ], "action": [ { "name": "Drop", "entries": [ "One creature directly underneath the piercer must succeed on a {@dc 11} Dexterity saving throw or take 3 ({@damage 1d6}) piercing damage per 10 feet fallen, up to 21 ({@dice 6d6}), and have the piercer embed itself in the wound. A surprised creature makes this save at disadvantage. The piercer may be removed as an action with a successful {@dc 10} Strength ({@skill Athletics}) check." ] }, { "name": "Digest", "entries": [ "One creature the piercer is embedded in must succeed on a {@dc 11} Constitution saving throw or take 5 ({@damage 2d4}) acid damage and be {@condition poisoned} until the end of its next turn." ] } ], "reaction": [ { "name": "Thrash", "entries": [ "As a reaction to a creature attempting to remove it from a wound, the piercer thrashes. The creature it is embedded in must succeed on a {@dc 11} Constitution saving throw or take 7 ({@damage 2d6}) piercing damage and be {@condition stunned} until the end of the piercer's next turn." ] } ], "traitTags": [ "False Appearance", "Spider Climb" ], "senseTags": [ "B", "D" ], "damageTags": [ "A", "P" ], "conditionInflict": [ "poisoned", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Piercer.webp", "fluff": { "_monsterFluff": { "name": "Piercer", "source": "ConfC" } } }, { "name": "Phase Spider Shimmerer", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "5d8" }, "speed": { "walk": 30, "climb": 30 }, "str": 14, "dex": 14, "con": 11, "int": 6, "wis": 10, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "cr": "1", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Ethereal Ambusher", "entries": [ "When the spider rolls initiative or uses its Ethereal Jaunt, it gains advantage on the first attack it makes against a creature with a lower initiative." ], "sort": 1 } ], "action": [ { "name": "Palewound Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d8 + 2}) piercing damage.", "This attack deals an additional 3 ({@damage 1d6}) poison damage to a {@condition poisoned} creature." ] }, { "name": "Skittering Strike", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one creature. Hits: 9 ({@damage 2d6 + 2}) bludgeoning damage.", "If this attack was made with advantage, the target must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] } ], "bonus": [ { "name": "Ethereal Jaunt", "entries": [ "The spider magically shifts from the Material Plane to the Ethereal Plane, or vice versa." ] }, { "name": "Phase Spider Webbing", "entries": [ "Phase Spider webbing is so thin as to be nearly {@condition invisible}, meant to allow them to sense across the planar border rather than entangle prey.", "These webs typically require a {@dc 20} Wisdom ({@skill Perception}) check to spot, and a creature that has spotted them may attempt a {@dc 15} Dexterity ({@skill Acrobatics}) check to move through them without alerting any nearby phase spiders until the end of its turn." ] } ], "senseTags": [ "D" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Phase Spider.webp", "fluff": { "_monsterFluff": { "name": "Phase Spider", "source": "ConfC" } } }, { "name": "Phase Spider Wraithripper", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 58, "formula": "9d10 + 9" }, "speed": { "walk": 30, "climb": 30 }, "str": 15, "dex": 15, "con": 12, "int": 6, "wis": 10, "cha": 6, "skill": { "athletics": "+4", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "cr": "3", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Ethereal Ambusher", "entries": [ "When the spider rolls initiative or uses its Ethereal Jaunt, it gains advantage on the first attack it makes against a creature with a lower initiative." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The spider makes two attacks, one of which can be with its Wraithvenom Bite." ] }, { "name": "Wraithvenom Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d8 + 2}) piercing damage and the target must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} for 1 minute (Save Ends at end of turn).", "While {@condition poisoned} in this way, the target shifts from the Material Plane to the Border Ethereal. It is faintly visible on the Material Plane while it is in the Border Ethereal, but can't affect or be affected by anything on the other plane." ] }, { "name": "Skittering Strike", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one creature. Hits: 9 ({@damage 2d6 + 2}) bludgeoning damage.", "If this attack was made with advantage, the target must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] } ], "bonus": [ { "name": "Web Bind", "entries": [ "The spider attempts to wrap a {@condition prone} creature within 5 feet in webbing, forcing it to succeed on a {@dc 12} Strength saving throw or be {@condition restrained} (escape {@dc 12}).", "If the target is Medium or smaller, the spider can attach the creature to its back as part of this action." ] }, { "name": "Ethereal Jaunt", "entries": [ "The spider magically shifts from the Material Plane to the Ethereal Plane, or vice versa. page" ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "poisoned", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Phase Spider.webp", "fluff": { "_monsterFluff": { "name": "Phase Spider", "source": "ConfC" } } }, { "name": "Phase Spider Dame", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 96, "formula": "11d10 + 33" }, "speed": { "walk": 30, "climb": 30 }, "str": 17, "dex": 18, "con": 16, "int": 2, "wis": 11, "cha": 4, "skill": { "athletics": "+6", "stealth": "+10" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 10, "cr": "5", "trait": [ { "name": "Web-Dweller", "entries": [ "The spider can climb difficult surfaces, including upside down on ceilings and across webs, without penalty.", "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." ], "sort": 0 }, { "name": "Ethereal Ambusher", "entries": [ "When the spider rolls initiative or uses its Ethereal Jaunt, it gains advantage on the first attack it makes against a creature with a lower initiative." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The spider makes two attacks, one of which can be with its Wraithvenom Bite." ] }, { "name": "Wraithvenom Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}13 ({@damage 2d8 + 4}) piercing damage and the target must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} for 1 minute (Save Ends at end of turn).", "While {@condition poisoned} in this way, the target shifts from the Material Plane to the Border Ethereal. It is faintly visible on the Material Plane while it is in the Border Ethereal, but can't affect or be affected by anything on the other plane." ] }, { "name": "Skittering Strike", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one creature. Hits: 11 ({@damage 2d6 + 4}) bludgeoning damage.", "If this attack was made with advantage, the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] } ], "bonus": [ { "name": "Web Bind", "entries": [ "The spider attempts to wrap a {@condition prone} creature within 5 feet in webbing, forcing it to succeed on a {@dc 14} Strength saving throw or be {@condition restrained} (escape {@dc 14}).", "If the target is Medium or smaller, the spider can attach the creature to its back as part of this action." ] }, { "name": "Ethereal Jaunt", "entries": [ "The spider magically shifts from the Material Plane to the Ethereal Plane, or vice versa." ] } ], "reaction": [ { "name": "Ethereal Repulsion", "entries": [ "When the spider takes 10 or more damage from a single source, it can teleport up to 10 feet away from that damage's source." ] }, { "name": "Gone In A Blink (1/Day)", "entries": [ "When the spider is reduced below 49 hit points, it and each other phase spider within 30 feet may use its Ethereal Juant." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "poisoned", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Phase Spider.webp", "fluff": { "_monsterFluff": { "name": "Phase Spider", "source": "ConfC" } } }, { "name": "Purple Worm", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 247, "formula": "15d20 + 90" }, "speed": { "walk": 50, "burrow": 30 }, "str": 28, "dex": 7, "con": 22, "int": 1, "wis": 8, "cha": 4, "save": { "con": "+11", "wis": "+4" }, "senses": [ "blindsight 30 ft.", "tremorsense 60 ft." ], "passive": 9, "resist": [ { "special": "weapon attacks not made from inside it" } ], "cr": "16", "trait": [ { "name": "Tunneler", "entries": [ "The worm can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake." ], "sort": 0 }, { "name": "Earth Quaker", "entries": [ "When the worm burrows 30 feet or fewer below the surface, 10 foot wide, 10 foot deep fissures open at the surface above where it passes. Creatures in the space where a fissure opens must succeed on a {@dc 19} Dexterity saving throw or fall {@condition prone} in the trench, or move to the nearest unoccupied space outside the area on a success." ], "sort": 1 }, { "name": "Implacable", "entries": [ "If the worm fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 2 }, { "name": "Shock Sensitivity", "entries": [ "If the worm, or the ground within 30 feet of it is subjected to lightning damage, it cannot use its Terror From the Deep action on its next turn, and must use all of its movement to surface." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The worm makes two attacks: one with its bite and one with its stinger." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d8 + 9}) piercing damage. If the target is a Large or smaller creature, it must succeed on a {@dc 19} Dexterity saving throw or be swallowed by the worm. A swallowed creature is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the worm, and it takes 21 ({@damage 6d6}) acid damage at the start of each of the worm's turns.", "If the worm takes 30 damage or more on a single turn from a creature inside it, the worm must succeed on a {@dc 21} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall {@condition prone} in a space within 10 feet of the worm. If the worm dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse by using 20 feet of movement, exiting {@condition prone}." ] }, { "name": "Tail Stinger", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one creature. {@h}19 ({@damage 3d6 + 9}) piercing damage, and the target must make a {@dc 19} Constitution saving throw, taking 42 ({@damage 12d6}) poison damage on a failed save, or half as much damage on a successful one." ] }, { "name": "Terror From the Deep {@recharge 5}", "entries": [ "The Worm moves up to its burrow speed, then bursts from underground thrashing in a flurry of debris. Each creature in a 15 foot radius must succeed on a {@dc 19} Dexterity saving throw or take 35 ({@damage 10d6}) bludgeoning damage and be knocked {@condition prone}, or half damage on a success. As a bonus action, the worm may make a bite attack against a creature that failed this save." ] } ], "reaction": [ { "name": "Dweomersense", "entries": [ "As a reaction to being targeted with a spell of 4th level or above, the purple worm may move up to its burrow speed. If it is no longer a valid target for the spell, the spell slot is not expended and the spell caster may choose a different use for their action." ] } ], "traitTags": [ "Tunneler" ], "senseTags": [ "B", "T" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "A", "B", "I", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Purple Worm.webp", "fluff": { "_monsterFluff": { "name": "Purple Worm", "source": "ConfC" } } }, { "name": "Young Remorhaz", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 93, "formula": "11d10 + 33" }, "speed": { "walk": 30, "burrow": 20 }, "str": 18, "dex": 13, "con": 17, "int": 3, "wis": 10, "cha": 4, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 10, "immune": [ "cold", "fire" ], "cr": "5", "trait": [ { "name": "Heated Body", "entries": [ "A creature that touches the remorhaz or hits it with a melee attack while within 5 feet of it takes 7 ({@damage 2d6}) fire damage." ], "sort": 0 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}20 ({@damage 3d10 + 4}) piercing damage plus 7 ({@damage 2d6}) fire damage." ] }, { "name": "Terror From the Deep (1/Day)", "entries": [ "The Remorhaz moves up to its burrow speed, then bursts from underground thrashing in a flurry of debris. Each creature in a 10 foot radius must succeed on a {@dc 13} Dexterity saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}, or half damage on a success." ] } ], "senseTags": [ "D", "T" ], "damageTags": [ "B", "F", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Young Remorhaz.webp", "fluff": { "_monsterFluff": { "name": "Young Remorhaz", "source": "ConfC" } } }, { "name": "Adult Remorhaz", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 195, "formula": "17d12 + 85" }, "speed": { "walk": 30, "burrow": 20 }, "str": 24, "dex": 13, "con": 21, "int": 4, "wis": 10, "cha": 5, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 10, "immune": [ "cold", "fire" ], "cr": "11", "trait": [ { "name": "Heated Body", "entries": [ "A creature that touches the remorhaz or hits it with a melee attack while within 5 feet of it takes 10 ({@damage 3d6}) fire damage." ], "sort": 0 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}40 ({@damage 6d10 + 7}) piercing damage plus 10 ({@damage 3d6}) fire damage. If the target is a creature, it is {@condition grappled} (escape {@dc 17}). Until this grapple ends, the target is {@condition restrained}, and the remorhaz can't bite another target." ] }, { "name": "Swallow", "entries": [ "The remorhaz makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends. While swallowed, the creature is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the remorhaz, and it takes 21 ({@damage 6d6}) acid damage at the start of each of the remorhaz's turns.", "If the remorhaz takes 30 damage or more on a single turn from a creature inside it, the remorhaz must succeed on a {@dc 15} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall {@condition prone} in a space within 10 feet of the remorhaz. If the remorhaz dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse using 15 feet of movement, exiting {@condition prone}." ] }, { "name": "Terror From the Deep (1/Day)", "entries": [ "The Remorhaz moves up to its burrow speed, then bursts from underground thrashing in a flurry of debris. Each creature in a 15 foot radius must succeed on a {@dc 15} Dexterity saving throw or take 35 ({@damage 10d6}) bludgeoning damage and be knocked {@condition prone}, or half damage on a success." ] } ], "senseTags": [ "D", "T" ], "actionTags": [ "Swallow" ], "damageTags": [ "A", "B", "F", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Remorhaz.webp", "fluff": { "_monsterFluff": { "name": "Remorhaz", "source": "ConfC" } } }, { "name": "Ancient Remorhaz", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 230, "formula": "17d12 + 119" }, "speed": { "walk": 30, "burrow": 30 }, "str": 28, "dex": 13, "con": 25, "int": 4, "wis": 10, "cha": 5, "senses": [ "darkvision 60 ft.", "tremorsense 60 ft." ], "passive": 10, "immune": [ "cold", "fire" ], "cr": "16", "trait": [ { "name": "Heated Body", "entries": [ "A creature that touches the remorhaz or hits it with a melee attack while within 5 feet of it takes 14 ({@damage 4d6}) fire damage." ], "sort": 0 }, { "name": "Tunneler", "entries": [ "The remorhaz can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake." ], "sort": 1 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d8 + 9}) piercing damage plus 14 ({@damage 4d6}) fire damage. If the target is a Large or smaller creature, it must succeed on a {@dc 19} Dexterity saving throw or be swallowed by the Remoraz. A swallowed creature is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the remorhaz, and it takes 21 ({@damage 6d6}) acid damage at the start of each of the remorhaz's turns.", "If the remorhaz takes 30 damage or more on a single turn from a creature inside it, the remorhaz must succeed on a {@dc 15} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall {@condition prone} in a space within 10 feet of the remorhaz. If the remorhaz dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse using 15 feet of movement, exiting {@condition prone}." ] }, { "name": "Terror From the Deep {@recharge 5}", "entries": [ "The Remorhaz moves up to its burrow speed, then bursts from underground thrashing in a flurry of debris. Each creature in a 15 foot radius must succeed on a {@dc 19} Dexterity saving throw or take 35 ({@damage 10d6}) bludgeoning damage and be knocked {@condition prone}, or half damage on a success. As a bonus action, the remorhaz may make a bite attack against a creature that failed this save." ] } ], "reaction": [ { "name": "Inner Fire", "entries": [ "As a reaction to failing a saving throw against a spell or magical effect, the remorhaz may choose to succeed. If it does, it takes 33 ({@damage 6d10}) fire damage that bypasses its immunity. A creature swalllowed by the remorhaz takes half this damage." ] } ], "traitTags": [ "Tunneler" ], "senseTags": [ "D", "T" ], "actionTags": [ "Swallow" ], "damageTags": [ "A", "B", "F", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Remorhaz.webp", "fluff": { "_monsterFluff": { "name": "Remorhaz", "source": "ConfC" } } }, { "name": "Roc", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 248, "formula": "16d20 + 80" }, "speed": { "walk": 20, "fly": 120 }, "str": 28, "dex": 10, "con": 20, "int": 3, "wis": 10, "cha": 9, "save": { "dex": "+4", "con": "+9", "wis": "+4", "cha": "+3" }, "skill": { "perception": "+4" }, "passive": 14, "resist": [ { "special": "attacks made without advantage" } ], "cr": "11", "trait": [ { "name": "Keen Sight", "entries": [ "The roc has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 }, { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the roc may spend half of its movement to attempt a {@dc 17} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the roc. While climbing on the roc, a creature has advantage on melee attacks against the roc, and the roc can't make melee attacks against it. A creature that isn't {@condition prone} may attempt this check as a reaction in place of an attack of opportunity." ], "sort": 1 }, { "name": "Implacable", "entries": [ "If the roc fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The roc makes two attacks: one with its talons and one with either its beak or its shake off ability." ] }, { "name": "Beak", "entries": [ "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}27 ({@damage 4d8 + 9}) piercing damage." ] }, { "name": "Talons", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}23 ({@damage 4d6 + 9}) slashing damage, and the target is {@condition grappled} (escape {@dc 17}). Until this grapple ends, the target is {@condition restrained}, and the roc can't use its talons on another target." ] }, { "name": "Shake Off", "entries": [ "Each creature climbing on the Roc must succeed on a {@dc 17} Strength or Dexterity saving throw (target's choice) or lose its grip and fall. The roc may then make a talon attack to catch a creature that failed this save as it falls." ] }, { "name": "Wing Attack {@recharge 5}", "entries": [ "The roc beats its wings. Each creature within 10 feet of the roc that isn't climbing on it must succeed on a {@dc 17} Dexterity saving throw or take 37 ({@damage 8d6 + 9}) bludgeoning damage and be knocked {@condition prone}. The roc can then fly up to half its flying speed." ] } ], "reaction": [ { "name": "Defiant Scream", "entries": [ "As a reaction to being reduced below 124 HP, the Roc lets out a mighty screech. Each creature within 60 feet must succeed on a {@dc 17} Constitution saving throw or be {@condition stunned} until the end of the Roc's next turn." ] } ], "traitTags": [ "Keen Senses" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Roc.webp", "fluff": { "_monsterFluff": { "name": "Roc", "source": "ConfC" } } }, { "name": "Roper", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 93, "formula": "11d10 + 33" }, "speed": { "walk": 10, "climb": 10 }, "str": 18, "dex": 8, "con": 17, "int": 7, "wis": 16, "cha": 6, "skill": { "perception": "+6", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "lightning", { "resist": [ "piercing" ], "note": "from nonmagical attacks made with ranged weapons", "cond": true } ], "cr": "5", "trait": [ { "name": "False Appearance", "entries": [ "While the roper remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite." ], "sort": 0 }, { "name": "Grasping Tendrils", "entries": [ "The roper can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points; immunity to poison and psychic damage). Destroying a tendril deals no damage to the roper, which can extrude a replacement tendril on its next turn." ], "sort": 1 }, { "name": "Spider Climb", "entries": [ "The roper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The roper makes six attacks, one of which may be with its ravening maw, and uses its Reel." ] }, { "name": "Ravening Maw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}22 ({@damage 4d8 + 4}) piercing damage. This attack is made with advantage against a {@condition grappled} creature. On a critical hit, the target is {@condition frightened} until the end of the roper's next turn." ] }, { "name": "Tendril Snare", "entries": [ "{@atk mw} {@hit 7} to hit, reach 50 ft., one creature. {@h}The target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Wrench", "entries": [ "One creature {@condition grappled} by at least two tendrils must succeed on a {@dc 15} Dexterity saving throw or take 27 ({@damage 6d8}) bludgeoning damage, or half as much damage on a success. A creature that succeeds on this save by 5 or more may use its reaction to attempt to escape the grapples." ] }, { "name": "Reel", "entries": [ "The roper pulls each creature {@condition grappled} by it up to 25 feet straight toward it." ] } ], "traitTags": [ "False Appearance", "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Roper.webp", "fluff": { "_monsterFluff": { "name": "Roper", "source": "ConfC" } } }, { "name": "Storoper", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "14d10 + 56" }, "speed": { "walk": 10, "climb": 10 }, "str": 19, "dex": 8, "con": 18, "int": 7, "wis": 16, "cha": 6, "skill": { "perception": "+6", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ { "resist": [ "piercing" ], "note": "from nonmagical attacks made with ranged weapons", "cond": true } ], "immune": [ "lightning" ], "cr": "7", "trait": [ { "name": "False Appearance", "entries": [ "While the storoper remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite." ], "sort": 0 }, { "name": "Grasping Tendrils", "entries": [ "The storoper can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points). Destroying a tendril deals no damage to the storoper, which can extrude a replacement tendril on its next turn." ], "sort": 1 }, { "name": "Spider Climb", "entries": [ "The storoper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The storoper makes six attacks, up to one of which may be with its stonetooth bite, and uses its whipping reel, if available." ] }, { "name": "Stonetooth Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}26 ({@damage 4d10 + 4}) piercing damage. This attack is made with advantage against a {@condition grappled} creature." ] }, { "name": "Numbing Tendril", "entries": [ "{@atk mw} {@hit 7} to hit, reach 50 ft., one creature. {@h}The target is {@condition grappled} (escape {@dc 15}). Until the grapple ends, the target subtracts {@dice 1d6} from its Dexterity score for each tendril attached to it. A creature reduced to 0 Dexterity in this way is {@condition paralyzed} and has its skin take on a stony grey pallor until it is freed." ] }, { "name": "Wrench", "entries": [ "One creature {@condition grappled} by at least two tendrils must succeed on a {@dc 15} Dexterity saving throw or take 36 ({@damage 8d8}) bludgeoning damage, or half as much damage on a success. A creature that succeeds on this save by 5 or more may use its reaction to attempt to escape the grapples." ] }, { "name": "Whipping Reel {@recharge 5}", "entries": [ "Each creature {@condition grappled} by the storoper must succeed on a {@dc 15} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be moved up to 30 ft. in a direction of the storoper's choice, or take half as much damage on a success" ] } ], "traitTags": [ "False Appearance", "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Roper.webp", "fluff": { "_monsterFluff": { "name": "Roper", "source": "ConfC" } } }, { "name": "Prismatic Roper", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 195, "formula": "23d10 + 69" }, "speed": { "walk": 20, "climb": 20 }, "str": 14, "dex": 17, "con": 16, "int": 4, "wis": 14, "cha": 17, "save": { "wis": "+6", "cha": "+7" }, "skill": { "deception": "+7", "insight": "+6", "perception": "+6" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 16, "resist": [ { "special": "damage from spells" } ], "cr": "10", "trait": [ { "name": "Grasping Tendrils", "entries": [ "The roper can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points). Destroying a tendril deals no damage to the roper, which can extrude a replacement tendril on its next turn." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The roper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 }, { "name": "Mesmeric Display", "entries": [ "A creature that can see the roper has disadvantage on Wisdom ({@skill Perception}) checks made to perceive anything other than the roper, and on Wisdom ({@skill Insight}) checks made to perceive hostile intent in the roper if it has not yet attacked." ], "sort": 2 }, { "name": "Dweomer Scintilation", "entries": [ "Whenever the roper makes a saving throw against a spell or magical effect that does not deal damage, each creature within 30 ft. that can see the roper must succeed on a {@dc 15} Wisdom saving throw or be {@condition stunned} until the end of the roper's next turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The roper makes six attacks and uses its vision drain." ] }, { "name": "Mindlink Tendril", "entries": [ "{@atk mw} {@hit 7} to hit, reach 40 ft., one creature. {@h}{@h}6 ({@dice 1d6 + 3}) poison plus 5 ({@damage 1d10}) psychic damage. A medium or smaller target is {@condition grappled} (escape {@dc 15}) and can hear the surface thoughts of each other creature {@condition grappled} by the roper.", "Whenever a {@condition grappled} creature casts a spell, each other creature {@condition grappled} by the roper takes 5 ({@damage 1d10}) psychic damage." ] }, { "name": "Vision Drain", "entries": [ "Each creature {@condition grappled} by the roper must succeed on a {@dc 15} Constitution saving throw or have the range of its Darkvision reduced by 15 ft. until it completes a Long Rest.", "A creature without Darkvision is instead {@condition blinded} while in Dim Light until it completes a Long Rest." ] }, { "name": "Nervebore Jolt {@recharge 5}", "entries": [ "One creature {@condition grappled} by the roper must succeed on a {@dc 15} Intelligence saving throw or take 35 ({@dice 10d6}) piercing plus 35 ({@damage 10d6}) psychic damage, or half the piercing and none of the psychic damage on a success." ] } ], "reaction": [ { "name": "Ichor Spray", "entries": [ "As a reaction to being hit with a melee attack that deals piercing or slashing damage, the roper releases a spray of ichor that flares with incandescence for an instant. The attacker must succeed on a {@dc 15} Constitution saving throw or be {@condition blinded} until the end of the roper's next turn." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Roper.webp", "fluff": { "_monsterFluff": { "name": "Roper", "source": "ConfC" } } }, { "name": "Roving Mauler Thumper", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 53, "formula": "7d8 + 14" }, "speed": { "walk": 120 }, "str": 17, "dex": 16, "con": 14, "int": 2, "wis": 13, "cha": 14, "skill": { "acrobatics": "+5", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "2", "trait": [ { "name": "Poor Turner", "entries": [ "When the mauler begins moving on its turn, it must continue at least 20 feet in the same direction before turning, and may make a turn of no more than 90 degrees.", "If this movement is arrested due to impacting a solid surface, the mauler immediately ends its turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The mauler makes three attacks, each of which must be against a different target." ] }, { "name": "Cartwheel Slash", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) slashing damage.", "On a critical hit, the target is knocked {@condition prone} and the mauler can immediately make a second attack against it." ] } ], "reaction": [ { "name": "Ramped Leap", "entries": [ "When the mauler moves at least 10 feet directly toward a {@condition prone} creature and then enters its space, the mauler can deal 5 ({@damage 2d4}) bludgeoning damage to it and jump up to 15 feet in the same direction." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Roving Mauler Wheelie-King", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "19d10 + 38" }, "speed": { "walk": 120 }, "str": 19, "dex": 18, "con": 15, "int": 2, "wis": 14, "cha": 17, "skill": { "acrobatics": "+7", "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "cr": "7", "trait": [ { "name": "Poor Turner", "entries": [ "When the mauler begins moving on its turn, it must continue at least 20 feet in the same direction before turning, and may make a turn of no more than 90 degrees.", "If this movement is arrested due to impacting a solid surface, the mauler immediately ends its turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The mauler makes four attacks, each of which must be against a different target, or makes two attacks and uses its Tumblethump Charge." ] }, { "name": "Cartwheel Slash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage.", "On a critical hit, the target is knocked {@condition prone} and the mauler can immediately make a second attack against it." ] }, { "name": "Tumblethump Charge", "entries": [ "The roving mauler uses all of its remaining movement speed to move in a straight line.", "Each Large or smaller creature in its path must succeed on a {@dc 13} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be knocked {@condition prone}, or move to the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Ramped Leap", "entries": [ "When the mauler moves at least 10 feet directly toward a {@condition prone} creature and then enters its space, the mauler can deal 5 ({@damage 2d4}) bludgeoning damage to it and jump up to 15 feet in the same direction." ] }, { "name": "Double-Barrel Roar", "entries": [ "When a creature grapples the mauler or makes a melee attack against it that benefits from flanking it, the mauler can let out a terrifying, polyphonic roar.", "Each creature within 5 feet of it must succeed on a {@dc 12} Wisdom saving throw or jump 5 feet directly away from the mauler and fall {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Rust Monster", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "oxide armor" ] } ], "hp": { "average": 27, "formula": "5d8 + 5" }, "speed": { "walk": 40 }, "str": 13, "dex": 12, "con": 13, "int": 2, "wis": 13, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 11, "cr": { "cr": "1/2", "xp": 50 }, "trait": [ { "name": "Iron Scent", "entries": [ "The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it." ], "sort": 0 }, { "name": "Rust Metal", "entries": [ "Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage." ], "sort": 1 }, { "name": "Oxide Armor", "entries": [ "Whenever the Rust Monster takes any acid or lightning damage, its AC is reduced by 2 until the end of its next turn. Whenever the Rust Monster takes any fire damage, its AC is improved by 2 until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d8 + 1}) piercing damage." ] }, { "name": "Antennae", "entries": [ "The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a {@dc 11} Dexterity saving throw to avoid the rust monster's touch.", "If the object touched is either metal armor or a metal shield being worn or carried, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW" ], "variant": [ { "name": "Note: Rust Monsters as Plot Hooks", "entries": [ "The lair of a rust monster glutton might contain a half-corroded magic weapon, prompting the party to seek out a great weaponsmith who can restore the weapon to its full glory." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Rust Monster.webp", "fluff": { "_monsterFluff": { "name": "Rust Monster", "source": "ConfC" } } }, { "name": "Rust Monster Glutton", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "oxide armor" ] } ], "hp": { "average": 114, "formula": "12d8 + 60" }, "speed": { "walk": 40 }, "str": 17, "dex": 13, "con": 20, "int": 2, "wis": 13, "cha": 6, "skill": { "perception": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "cr": "5", "trait": [ { "name": "Iron Scent", "entries": [ "The rust monster can pinpoint, by scent, the location of ferrous metal within 60 feet of it." ], "sort": 0 }, { "name": "Rust Metal", "entries": [ "Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage." ], "sort": 1 }, { "name": "Oxide Armor", "entries": [ "Whenever the Rust Monster takes any acid or lightning damage, its AC is reduced by 2 until the end of its next turn. Whenever the Rust Monster takes any fire damage, its AC is improved by 2 until the end of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The rust monster uses its antennae once and makes two attacks with its bite. It may use its disrupt magic ability in place of its antennae." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage." ] }, { "name": "Antennae", "entries": [ "The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a {@dc 14} Dexterity saving throw to avoid the rust monster's touch.", "If the object touched is either metal armor or a metal shield being worn or carried, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait." ] }, { "name": "Disrupt Magic {@recharge 5}", "entries": [ "The rust monster temporarily disrupts the magic of a nonartifact magic item within 5 feet. For the next minute, the item's magic is suppressed, and the item behaves as if it were nonmagical." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rust Monster.webp", "fluff": { "_monsterFluff": { "name": "Rust Monster", "source": "ConfC" } } }, { "name": "Rust Monster Annihilator", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "aberration", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "dust armor" ] } ], "hp": { "average": 220, "formula": "21d8 + 126" }, "speed": { "walk": 40 }, "str": 17, "dex": 21, "con": 23, "int": 7, "wis": 13, "cha": 6, "save": { "dex": "+8", "con": "+10" }, "skill": { "perception": "+6", "stealth": "+10" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 16, "resist": [ "lightning" ], "immune": [ "force" ], "cr": "15", "trait": [ { "name": "Dust Drinker", "entries": [ "The rust monster can pinpoint, by scent, the location of any creature within 1 mile that has been damaged by the antennae of it or another rust monster annihilator. A creature may shed this scent only by means of a {@spell Regenerate} spell or similar magic." ], "sort": 0 }, { "name": "Annihilating Wake", "entries": [ "The rust monster can burrow through any nonmagical, nonliving material at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake." ], "sort": 1 }, { "name": "Disintigrating Touch", "entries": [ "Any nonmagical weapon that hits the rust monster disintigrates after dealing damage. A creature that hits the rust monster with an unarmed attack must succeed on a {@dc 18} Constitution saving throw or take 5 ({@damage 1d10}) force damage." ], "sort": 2 }, { "name": "Clinging Dust Armor", "entries": [ "Whenever the rust monster uses its Shed Detritus ability, its AC decreases by 1 to a minimum of 15. Whenever the rust monster hits a creature or object with its annihilating antennae its AC increases by 1 to a maximum of 20.", "If the rust monster takes any lightning damage, its AC is reduced to 15." ], "sort": 3 }, { "name": "Magic Resistance", "entries": [ "The rust monster has advantage on saving throws against spells and other magical effects." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The rust monster makes two attacks with its annihilating antennae, one of which it may replace with a use of its Disrupt Magic, if available." ] }, { "name": "Annihilating Antennae", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target creature, object, or construct of magical force. {@h}36 ({@damage 6d10 + 3}) force damage. A creature reduced to 0 hit points by this damage disintigrates.", "A nonmagical object or construct of magical force hit with this attack disintigrates. If the target is a nonmagical object that is worn or carried by a creature, the creature can make a {@dc 18} Dexterity saving throw to avoid the rust monster's touch." ] }, { "name": "Disrupt Magic {@recharge 5}", "entries": [ "The rust monster temporarily disrupts the magic of a nonartifact magic item within 5 feet. For the next minute, the item's magic is suppressed, and the item behaves as if it were nonmagical." ] } ], "reaction": [ { "name": "Shed Detritus", "entries": [ "As a reaction to taking damage, the rust monster shakes loose the dust that clings to it. Each creature within 5 ft. of it must succeed on a {@dc 18} Constitution saving throw or be {@condition blinded} until the end of the rust monster's next turn." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "O" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Rust Monster.webp", "fluff": { "_monsterFluff": { "name": "Rust Monster", "source": "ConfC" } } }, { "name": "Grey Scavver", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 19, "formula": "3d8 + 6" }, "speed": { "fly": 40 }, "str": 16, "dex": 13, "con": 15, "int": 1, "wis": 10, "cha": 1, "senses": [ "darkvision 120 ft." ], "passive": 10, "cr": "1/4", "trait": [ { "name": "Instinctive Hibernation", "entries": [ "Whenever the scavver takes cold damage, if it has fewer than 10 hit points remaining it falls asleep for the next minute." ], "sort": 0 }, { "name": "Electrosensitive", "entries": [ "If the scavver takes any lightning damage, it has disadvantage on Dexterity saving throws until the beginning of its next turn." ], "sort": 1 }, { "name": "Poor Memory", "entries": [ "The scavver cannot clearly recollect events that happened more than 6 seconds ago" ], "sort": 2 } ], "action": [ { "name": "Frenzied Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage. This attack is made at advantage against a creature that is missing any of its hit points." ] } ], "reaction": [ { "name": "Regroup", "entries": [ "As a reaction when it is reduced below 10 hit points, the scavver moves up to its speed away from the source of the damage without provoking attacks of opportunity." ] } ], "senseTags": [ "SD" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/BAM/Gray Scavver.webp", "fluff": { "_monsterFluff": { "name": "Gray Scavver", "source": "ConfC" } } }, { "name": "Brown Scavver", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d10 + 42" }, "speed": { "fly": 40 }, "str": 18, "dex": 15, "con": 17, "int": 1, "wis": 10, "cha": 1, "senses": [ "darkvision 120 ft." ], "passive": 10, "cr": "4", "trait": [ { "name": "Instinctive Hibernation", "entries": [ "Whenever the scavver takes cold damage, if it has fewer than 10 hit points remaining it falls asleep for the next minute." ], "sort": 0 }, { "name": "Electrosensitive", "entries": [ "If the scavver takes any lightning damage, it has disadvantage on Dexterity saving throws until the beginning of its next turn." ], "sort": 1 }, { "name": "Swallowing Reflex", "entries": [ "A creature may throw an object into the scavver's mouth with a successful improvised attack roll against the scavver's AC. If it does, the scavver swallows the object, counting as a willing creature for any effects of the swallowed object." ], "sort": 2 } ], "action": [ { "name": "Gulp", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage. If the target is a Medium or smaller creature, it must succeed on a {@dc 14} Dexterity saving throw or be swallowed by the scavver (escape {@dc 13}).", "While swallowed, a creature is {@condition blinded} and {@condition restrained}, has total cover against attacks and other effects outside the scavver, and takes 13 ({@damage 3d8}) poison damage at the start of each of the scavver's turns." ] }, { "name": "Broadside Slam", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage." ] } ], "reaction": [ { "name": "Vent Gullet", "entries": [ "As a reaction when a creature it has swallowed escapes, the scavver vents the poisonous gas from its gullet. Each creature within 5 feet of it must succeed on a {@dc 13} Constitution saving throw or take 9 ({@damage 2d8}) poison damage, or half as much on a success." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Swallow" ], "damageTags": [ "B", "I", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/BAM/Brown Scavver.webp", "fluff": { "_monsterFluff": { "name": "Brown Scavver", "source": "ConfC" } } }, { "name": "Night Scavver", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "14d12 + 42" }, "speed": { "fly": 40 }, "str": 20, "dex": 15, "con": 17, "int": 1, "wis": 10, "cha": 1, "skill": { "perception": "+6", "stealth": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "cr": "5", "trait": [ { "name": "Instinctive Hibernation", "entries": [ "Whenever the scavver takes cold damage, if it has fewer than 10 hit points remaining it falls asleep for the next minute." ], "sort": 0 }, { "name": "Electrosensitive", "entries": [ "If the scavver takes any lightning damage, it has disadvantage on Dexterity saving throws until the beginning of its next turn." ], "sort": 1 }, { "name": "Obdurate", "entries": [ "If forced to move from a space, the night scavver always returns to the space it was moved from on its following turn, or to the nearest unoccupied space it can reach." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}27 ({@damage 4d10 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 16}). This attack is made at advantage against a creature that is missing any of its hit points." ] }, { "name": "Broadside Slam", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}23 ({@damage 4d8 + 5}) bludgeoning damage and the target is pushed 5 ft. away.", "If the target is a ship, each creature on board must succeed on a {@dc 16} Strength saving throw or fall {@condition prone}." ] } ], "reaction": [ { "name": "Push Back", "entries": [ "As a reaction when a creature fails at an attempt to shove the scavver, the scavver forces the creature to succeed on a {@dc 16} Strength saving throw or be pushed up to 10 feet away." ] } ], "senseTags": [ "SD" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/BAM/Night Scavver.webp", "fluff": { "_monsterFluff": { "name": "Night Scavver", "source": "ConfC" } } }, { "name": "Void Scavver", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 157, "formula": "15d12 + 60" }, "speed": { "fly": 40 }, "str": 22, "dex": 16, "con": 19, "int": 4, "wis": 13, "cha": 5, "skill": { "perception": "+4", "stealth": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "cr": "8", "trait": [ { "name": "Instinctive Hibernation", "entries": [ "Whenever the scavver takes cold damage, if it has fewer than 10 hit points remaining it falls asleep for the next minute." ], "sort": 0 }, { "name": "Electrosensitive", "entries": [ "If the scavver takes any lightning damage, it has disadvantage on Dexterity saving throws until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The scavver makes two attacks with its Broadside Slam and uses its Fear Gaze, if available." ] }, { "name": "Swallowing Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}45 ({@damage 6d12 + 6}) piercing damage. If the target is a Large or smaller creature, it must succeed on a {@dc 17} Dexterity saving throw or be swallowed by the scavver (escape {@dc 17}).", "While swallowed, a creature is {@condition blinded} and {@condition restrained}, has total cover against attacks and other effects outside the scavver, and takes 11 ({@damage 2d10}) acid damage at the start of each of the scavver's turns." ] }, { "name": "Broadside Slam", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}24 ({@damage 4d8 + 6}) bludgeoning damage and the target is pushed 10 ft. away.", "If the target is a ship, each creature on board must succeed on a {@dc 17} Strength saving throw or be pushed 10 feet away and fall {@condition prone}." ] }, { "name": "Fear Gaze {@recharge 4}", "entries": [ "One creature within 60 feet the scavver can see must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the end of the scavver's next turn." ] } ], "reaction": [ { "name": "Hypercompetitive", "entries": [ "If the void scavver is within 10 feet of a hostile creature and another scavver ends its movement within 10 ft. of the void scavver, the void scavver must use its reaction to make a broadside slame attack against it." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "A", "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/BAM/Void Scavver.webp", "fluff": { "_monsterFluff": { "name": "Void Scavver", "source": "ConfC" } } }, { "name": "Sharktopus", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 172, "formula": "15d12 + 75" }, "speed": { "walk": 30, "swim": 50 }, "str": 23, "dex": 11, "con": 21, "int": 1, "wis": 13, "cha": 5, "skill": { "perception": "+7" }, "senses": [ "blindsight 60 ft." ], "passive": 12, "cr": "7", "trait": [ { "name": "Hold Breath", "entries": [ "While out of water, the sharktopus can hold its breath for 1 hour." ] }, { "name": "Underwater Camouflage", "entries": [ "The sharktopus has advantage on Dexterity ({@skill Stealth}) checks and {@skill Deception} (Charisma) checks made to impersonate natural terrain or another aquatic creature." ] }, { "name": "Test Bite", "entries": [ "If the sharktopus starts its turn with no hostile creatures within 5 ft. of it, it may Dash or Disengage as a bonus action this turn." ] }, { "name": "Blood Frenzy", "entries": [ "The sharktopus has advantage on melee attack rolls against any creature that doesn't have all its hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The sharktopus makes three attacks, one of which may be with its bite. It may replace one attack with a use of its Fling." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}22 ({@damage 3d10 + 6}) piercing damage and the target begins to bleed. At the beginning of each of its turns, the target must succeed on a {@dc 17} Constitution saving throw or lose 5 ({@dice 2d4}) hit points, ending the effect on a success." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}15 ({@damage 3d6 + 5}) bludgeoning damage. If the target is a creature, it is {@condition grappled} (escape {@dc 16}). Until this grapple ends, the target is {@condition restrained}." ] }, { "name": "Fling", "entries": [ "Each creature {@condition grappled} by the sharktopus is thrown up to 30 feet. If a thrown target strikes a solid surface, the target takes 10 ({@damage 3d6}) bludgeoning damage. If the target is thrown at another creature, that creature must succeed on a {@dc 17} Dexterity saving throw or take the same damage." ] }, { "name": "Blanket (underwater only) {@recharge 5}", "entries": [ "Each creature in a 15 ft. radius sphere must succeed on a {@dc 17} Dexterity saving throw or be {@condition grappled} (escape {@dc 17}) and pulled up to 5 ft. toward the sharktopus. Until this grapple ends, the target is {@condition restrained}. A creature without a swim speed makes this save at disadvantage." ] } ], "reaction": [ { "name": "Circle", "entries": [ "As a reaction to being reduced below 64 hit points, the sharktopus moves up to half its speed without provoking attacks of opportunity. Each creature of its choice within 50 ft. that has fewer than 20 hit points must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of its next turn." ] }, { "name": "Ink Cloud (1/Day)", "entries": [ "As a reaction to being reduced below 87 hit points while underwater, the sharktopus exudes a 20-foot-radius cloud of ink around itself. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the sharktopus can use the Dash or Hide action as a bonus action." ] } ], "traitTags": [ "Hold Breath" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack", "Tentacles" ], "damageTags": [ "B", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Shunned", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "monstrosity", "tags": [ "spiderkind" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 40, "climb": 20 }, "str": 0, "dex": 14, "con": 17, "int": 6, "wis": 15, "cha": 12, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "poison" ], "languages": [ "Undercommon" ], "cr": "4", "trait": [ { "name": "Spidersac Incubator", "entries": [ "If the shunned takes 10 or more radiant damage from a single source or ends its turn in Sunlight, it loses a use of its Disgorge Spiders." ] }, { "name": "Fruitless Devotion", "entries": [ "If a creature the shunned can see uses its action to brandish a holy symbol of Lolth, the shunned must succeed on a {@dc 15} Wisdom saving throw or be {@condition charmed} and {@condition frightened} by it until the beginning of the creature's next turn." ] } ], "action": [ { "name": "Lurching Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}10 ({@dice 2d6 + 3}) piercing plus 10 ({@damage 3d6}) poison damage.", "A creature reduced to 10 or fewer hit points by this damage falls [{@condition unconscious}](https://homebrewery.naturalcrit.com/share/uDYpiTxHncTE) until the end of the shunned's next turn." ] }, { "name": "Disgorge Spiders (3/Day, Recharge 5-6)", "entries": [ "The shunned loses 5 hit points as one of its growths bursts, disgorging a" ] } ], "reaction": [ { "name": "Blacken Magic (3rd Level Spell)", "entries": [ "When a spell or magical effect targets an area the shunned can see within 30 feet, it can fill that area with Magical Darkness for the spell's duration." ] }, { "name": "Sickening Wail (1/Day)", "entries": [ "When the shunned takes any radiant damage, it can loose a horrid wail.", "Each creature within 30 feet that can hear it must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} until the end of the shunned's next turn." ] } ], "senseTags": [ "D" ], "languageTags": [ "U" ], "damageTags": [ "I" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "charmed", "frightened", "poisoned" ], "variant": [] }, { "name": "Skiurid Scurrier", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 40, "climb": 40 }, "str": 2, "dex": 17, "con": 9, "int": 3, "wis": 12, "cha": 4, "skill": { "acrobatics": "+7", "perception": "+3" }, "passive": 13, "languages": [ "Scurri" ], "cr": "1/8", "trait": [ { "name": "Zig-Zag", "entries": [ "The first time each turn that a creature ends its movement within 5 feet of the skiurid, it may move up to 10 feet without provoking attacks of opportunity." ] }, { "name": "Skittish", "entries": [ "A creature within 30 feet of the skiurid that is hidden from it must make a new stealth check at the beginning of each of its turns to remain hidden from it." ] } ], "action": [ { "name": "Shadow Gnaw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage. If the skurid is in dim light or darkness, it may teleport up to 20 feet before or after making this attack." ] }, { "name": "Scolding Alarm", "entries": [ "The skiurid chirps forth a complex alarm signal. Each creature that the squirrel can see ceases to be hidden from any creature that can hear the squirrel." ] }, { "name": "Apocrine Shadowglyph (1/Day)", "entries": [ "The skiurid rubs its cheeks on a surface, magically leaving a faintly visible mark upon it. Nonmagical lights and lights produced by spells of 2nd level or below within 30 feet of this glyph produce only dim light, and the light they produce extends no further than 15 feet form its source." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Skiurid Swarm", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "monstrosity", "swarmSize": "T" }, "alignment": [ "N", "E" ], "ac": [ 14 ], "hp": { "average": 81, "formula": "18d4 + 36" }, "speed": { "walk": 40, "climb": 40 }, "str": 6, "dex": 18, "con": 14, "int": 3, "wis": 12, "cha": 4, "passive": 11, "resist": [ "bludgeoning", "piercing", "slashing" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "languages": [ "Scurri" ], "cr": "4", "trait": [ { "name": "Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny skiurid." ] }, { "name": "Umbral Aura", "entries": [ "Nonmagical lights and lights produced by spells of 2nd level or below within 30 feet of the swarm produce only dim light, and the light they produce extends no further than 15 feet form its source." ] }, { "name": "Skittish", "entries": [ "A creature within 30 feet of the swarm that is hidden from it must make a new stealth check at the beginning of each of its turns to remain hidden from it." ] } ], "action": [ { "name": "Strip Flesh", "entries": [ "{@atk mw} {@hit 6} to hit, reach 0 ft., one target in the swarm's space. {@h}30 ({@damage 12d4}) piercing damage, or 15 ({@damage 6d4}) piercing damage if the swarm has half of its hit points or fewer." ] }, { "name": "Skeletonize", "entries": [ "One creature with 0 hit points in the swarm's space must succeed on a {@dc 14} Constitution saving throw or die and have its flesh stripped away, leaving only a skeleton.", "On a successful save, the creature fails one death save." ] } ], "reaction": [ { "name": "Shadow Scamper", "entries": [ "As a reaction when the swarm takes damage while in dim light or darkness, it teleports up to 30 feet to an unoccupied space it can see." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Skiurid Sovereign", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 40, "climb": 40 }, "str": 15, "dex": 22, "con": 16, "int": 11, "wis": 16, "cha": 12, "save": { "dex": "+9", "con": "+6", "wis": "+6" }, "skill": { "acrobatics": "+12", "perception": "+6", "stealth": "+9" }, "passive": 16, "languages": [ "Scurri" ], "cr": "5", "trait": [ { "name": "Lost in the Mob", "entries": [ "If the sovereign starts its turn within 10 feet of one or more other skiurids, it becomes hidden from each creature with a Passive {@skill Perception} lower than 20 until the beginning of its next turn, or until it makes an attack." ] }, { "name": "Avoidance", "entries": [ "If the sovereign is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The sovereign makes four attacks with its Shadow Gnaw." ] }, { "name": "Shadow Gnaw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d4 + 6}) piercing damage. If the skurid is in dim light or darkness, it may teleport up to 20 feet before or after making this attack." ] }, { "name": "Rite of the Nugget-Keeper", "entries": [ "One creature the sovereign can see must succeed on a {@dc 14} Constitution saving throw or take 2 ({@damage 1d4}) necrotic damage for each sciurid scurrier within 5 feet of it, plus 10 ({@damage 4d4}) necrotic damage for each skiurrid swarm within 5 feet of it." ] }, { "name": "Echoing Chitter", "entries": [ "The sovereign fills the air with sourceless, menacing chittering and red eyes gleam from every shadow. Each creature of the sovereign's choice within 30 feet must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Skittering Shadows", "entries": [ "As a reaction when a creature the skiurid can see makes an attack of opportunity, the skiurid forces the attacker to succeed on a {@dc 14} Wisdom saving throw or instead make an attack against a creature of the skiurid's choice." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Gynosphinx", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "19d10 + 95" }, "speed": { "walk": 40, "fly": 60 }, "str": 18, "dex": 15, "con": 16, "int": 18, "wis": 18, "cha": 18, "save": { "dex": "+6", "con": "+9", "int": "+8" }, "skill": { "arcana": "+12", "history": "+12", "perception": "+8", "religion": "+8" }, "senses": [ "truesight 120 ft." ], "passive": 18, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "psychic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Sphinx" ], "cr": "11", "trait": [ { "name": "Sphinx's Laws", "entries": [ "At the beginning of each of its turns in combat, the sphinx sets two of the following rules in secret, which last until the beginning of its next turn. A creature within 60 feet that violates the rule must succeed on a {@dc 16} Wisdom saving throw or take 5 ({@damage 1d10}) psychic damage and be {@condition stunned} until the end of the sphinx's next turn. The sphinx is bound by its own rules.", "A creature may make no more than one attack per turn.", "A creature may not cast spells of 1st-3rd level.", "A creature may not cast spells of 4th-6th level.", "A creature may not target a creature more than 30 ft away from it with an attack or spell.", "A creature may not benefit from flanking." ], "sort": 0 }, { "name": "Inscrutable", "entries": [ "The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom ({@skill Insight}) checks made to ascertain the sphinx's intentions or sincerity have disadvantage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The sphinx makes two claw attacks and casts a spell with a casting time of 1 action." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage." ] }, { "name": "Mighty Pounce", "entries": [ "The sphinx leaps up to 30 ft. and makes a claw attack. If the attack hits, the target is knocked {@condition prone} and takes an additional 27 ({@damage 5d10}) force damage." ] }, { "name": "Blindness (2nd level spell)", "entries": [ "One creature the sphinx can see within 60 ft. must succeed on a {@dc 16} Constitution saving throw or be {@condition blinded} for a minute. A {@condition blinded} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Dispel Magic (3rd level spell)", "entries": [ "One spell effect within 60 ft. of 3rd level or lower ends. The sphinx may make an Intelligence check to dispel a higher level spell effect with DC equal to 10 + the spell effect's level." ] }, { "name": "Fire Shield (4th level spell, concentration)", "entries": [ "The sphinx is wreathed in a mantle of flames, granting the sphinx resistance to its choice of fire or cold damage for the next ten minutes. Whenever a creature within 5 ft. hits the sphinx with a melee attack, the attacker takes 9 ({@damage 2d8}) damage of the selected type." ] }, { "name": "Synaptic Static (5th level Spell, 1/day)", "entries": [ "Each creature in a 20 ft. radius centered on a point within 120 ft. must succeed on a {@dc 16} Intelligence saving throw or take 28 ({@damage 8d6}) psychic damage, or half as much on a success.", "After a failed save, a target has muddled thoughts for 1 minute. During that time, it rolls a {@dice d6} and subtracts the number rolled from all its attack rolls and ability checks, as well as its Constitution saving throws to maintain {@status concentration}. The target can make an Intelligence saving throw at the end of each of its turns, ending the effect on itself on a success." ] } ], "reaction": [ { "name": "Shield (1st level spell)", "entries": [ "As a reaction to being hit with an attack, the sphinx increases its AC by 5 until the beginning of its next turn, including against the triggering attack" ] } ], "legendary": [ { "name": "Claw", "entries": [ "The sphinx makes a claw attack." ] }, { "name": "Teleport (Costs 2 Actions)", "entries": [ "The sphinx moves up to half its speed without provoking attacks of opportunity." ] }, { "name": "Cast a Spell (Costs 3 Actions)", "entries": [ "The sphinx casts a spell it knows." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "OTH" ], "damageTags": [ "O", "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gynosphinx.webp", "fluff": { "_monsterFluff": { "name": "Gynosphinx", "source": "ConfC" } } }, { "name": "Androsphinx", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 263, "formula": "25d10 + 125" }, "speed": { "walk": 40, "fly": 60 }, "str": 22, "dex": 10, "con": 20, "int": 16, "wis": 18, "cha": 23, "save": { "dex": "+6", "con": "+11", "int": "+9", "wis": "+10" }, "skill": { "arcana": "+9", "perception": "+10", "religion": "+15" }, "senses": [ "truesight 120 ft." ], "passive": 20, "immune": [ "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Sphinx" ], "cr": "17", "trait": [ { "name": "Sphinx's Laws", "entries": [ "At the beginning of each of its turns in combat, the sphinx sets two of the following rules in secret, which last until the beginning of its next turn. A creature within 60 feet that violates the rule must succeed on a {@dc 18} Wisdom saving throw or take 11 ({@damage 2d10}) psychic damage and be {@condition stunned} until the end of the sphinx's next turn. The sphinx is bound by its own rules.", "A creature may make no more than one attack per turn.", "A creature may not cast spells of 1st-3rd level.", "A creature may not cast spells of 4th-6th level.", "A creature may not target a creature more than 30 ft away from it with an attack or spell.", "A creature may not benefit from flanking." ], "sort": 0 }, { "name": "Inscrutable", "entries": [ "The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom ({@skill Insight}) checks made to ascertain the sphinx's intentions or sincerity have disadvantage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The sphinx makes two claw attacks and casts a spell with a casting time of 1 action." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage." ] }, { "name": "Mighty Pounce", "entries": [ "The sphinx leaps up to 30 ft. and makes a claw attack. If the attack hits, the target is knocked {@condition prone} and takes an additional 55 ({@damage 10d10}) force damage." ] }, { "name": "Dispel Magic (3rd level spell)", "entries": [ "One spell effect within 60 ft. of 3rd level or lower ends. The sphinx may make a Wisdom check to dispel a higher level spell effect with DC equal to 10 + the spell effect's level." ] }, { "name": "Lightning Bolt (3rd level spell)", "entries": [ "Each creature in a 120 ft. long, 5 ft. wide line must succeed on a {@dc 18} Dexterity saving throw or take 28 ({@damage 8d6}) lightning damage, or half as much on a success." ] }, { "name": "Banishment (4th level spell, concentration)", "entries": [ "One creature the sphinx can see within 60 ft. must succeed on a {@dc 18} Charisma saving throw or be banished to a harmless demiplane for one minute. While banished, the creature is {@condition incapacitated} and repeats this save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Flame Strike (5th level Spell, Recharge 5-6)", "entries": [ "Each creature in a 10 ft. radius, 40 ft. cylinder centered on a point within 60 ft. must succeed on a {@dc 18} Dexterity saving throw or take 14 ({@dice 4d6}) fire and 14 ({@damage 4d6}) radiant damage, or half as much on a success." ] } ], "reaction": [ { "name": "Absorb Elements (1st level spell)", "entries": [ "As a reaction to taking either Acid, Cold, Fire, Lightning, or Thunder damage, the sphinx gains resistance to the triggering damage type until the start of its next turn. Its next claw attack deals an additional 3 ({@damage 1d6}) damage of the triggering type." ] } ], "legendary": [ { "name": "Claw", "entries": [ "The sphinx makes a claw attack." ] }, { "name": "Leap", "entries": [ "The sphinx moves up to half its speed without provoking attacks of opportunity." ] }, { "name": "Roar (3/Day, Costs 2 Actions)", "entries": [ "The sphinx emits a magical roar. Each time it roars before finishing a long rest, the roar is louder and the effect is different, as detailed below. Each creature within 500 feet of the sphinx and able to hear the roar must make a saving throw.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "First Roar", "entries": [ " Each creature that fails a {@dc 18} Wisdom saving throw is {@condition frightened} for 1 minute. A {@condition frightened} creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ], "type": "item" }, { "name": "Second Roar", "entries": [ " Each creature that fails a {@dc 18} Wisdom saving throw is knocked {@condition prone} and {@condition frightened} for 1 minute. A {@condition frightened} creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ], "type": "item" }, { "name": "Third Roar", "entries": [ " Each creature makes a {@dc 18} Constitution saving throw. On a failed save, a creature takes 44 ({@damage 8d10}) thunder damage, is knocked {@condition prone}, and is {@condition deafened} for the next minute. On a successful save, the creature takes half as much damage." ], "type": "item" } ] } ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "OTH" ], "damageTags": [ "L", "O", "R", "S", "T", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "deafened", "frightened", "incapacitated", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Androsphinx.webp", "fluff": { "_monsterFluff": { "name": "Androsphinx", "source": "ConfC" } } }, { "name": "Stench Kow", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 9 ], "hp": { "average": 114, "formula": "12d10 + 48" }, "speed": { "walk": 25 }, "str": 20, "dex": 9, "con": 19, "int": 2, "wis": 13, "cha": 2, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "cold", "fire", "poison" ], "conditionImmune": [ "poisoned" ], "cr": "3", "trait": [ { "name": "Trampling Charge", "entries": [ "If the kow moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}. If the target is {@condition prone}, the kow can make one attack with its hooves against it as a bonus action." ], "sort": 0 }, { "name": "Stench", "entries": [ "A creature that starts its turn within 5 feet of the kow must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} until the start of its next turn." ], "sort": 1 }, { "name": "Reckless Thrash", "entries": [ "At the start of its turn, the kow can gain advantage on all melee weapon attack rolls during that turn. If it misses with an attack this turn, it falls {@condition prone} and is {@condition stunned} until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Gore", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) bludgeoning damage." ] } ], "senseTags": [ "D" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Stench Kow.webp", "fluff": { "_monsterFluff": { "name": "Stench Kow", "source": "ConfC" } } }, { "name": "Stirge Harrier", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 10, "formula": "4d4" }, "speed": { "walk": 10, "fly": 40 }, "str": 4, "dex": 16, "con": 11, "int": 2, "wis": 8, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 9, "vulnerable": [ "fire" ], "cr": { "cr": "2", "xp": 90 }, "trait": [ { "name": "Breath Sight", "entries": [ "A creature that does not need to breathe is {@condition invisible} to the stirge, and a creature that holds its breath has advantage on checks made to hide from the stirge." ], "sort": 0 }, { "name": "Weakness Seeker", "entries": [ "The stirge's attacks have advantage against creatures afflicted with a disease." ], "sort": 1 }, { "name": "Minion", "entries": [ "If the stirge takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the stirge takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 2 } ], "action": [ { "name": "Pierce Vein (Group Attack)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}2 piercing damage and the stirge becomes {@condition attached|confc|attached} to the target (remove {@dc 13})." ] }, { "name": "Draw Blood", "entries": [ "One creature the stirge is {@condition attached|confc|attached} to loses 2 hit points. Then, if the creature has lost 6 or more hit points in this way this turn, it must succeed on a {@dc 10} Constitution saving throw or be infected with Redding Ague." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Stirge.webp", "fluff": { "_monsterFluff": { "name": "Stirge", "source": "ConfC" } } }, { "name": "Stirge Skullpiercer", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 40, "formula": "8d6 + 12" }, "speed": { "walk": 10, "fly": 40 }, "str": 6, "dex": 19, "con": 15, "int": 2, "wis": 9, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 9, "vulnerable": [ "fire" ], "cr": "1", "trait": [ { "name": "Breath Sight", "entries": [ "A creature that does not need to breathe is {@condition invisible} to the stirge, and a creature that holds its breath has advantage on checks made to hide from the stirge." ], "sort": 0 }, { "name": "Weakness Seeker", "entries": [ "The stirge's attacks have advantage against creatures afflicted with a disease." ], "sort": 1 } ], "action": [ { "name": "Pierce Vein", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d4 + 4}) piercing damage and the stirge becomes {@condition attached|confc|attached} to the target (remove {@dc 14})." ] }, { "name": "Draw Blood", "entries": [ "One creature the stirge is {@condition attached|confc|attached} to loses 5 hit points, then must succeed on a {@dc 12} Constitution saving throw or be infected with Redding Ague." ] }, { "name": "Essence Transfusion (Recharges when the stirge uses its Draw Blood)", "entries": [ "The stirge revitalizes itself or a creature it is attached to with stored blood, restoring 5 hit points." ] } ], "reaction": [ { "name": "Pierce Skull", "entries": [ "When a humanoid creature the stirge is {@condition attached|confc|attached} to drops to 0 hit points, the stirge can repositions itself, piercing the creature's head and gaining control of its body.", "The creature is not {@condition incapacitated} while at 0 hit points, and fails death saving throws automatically.", "On each of the creature's turns, it moves under the stirge's control and takes the Attack action against a target of the stirge's choice." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "incapacitated" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Stirge.webp", "fluff": { "_monsterFluff": { "name": "Stirge", "source": "ConfC" } } }, { "name": "Stirge Hive Tender", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "monstrosity", "undead" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 10, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 20 }, "str": 16, "dex": 11, "con": 16, "int": 2, "wis": 9, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 9, "vulnerable": [ "fire" ], "cr": "2", "trait": [ { "name": "Skull Symbiote", "entries": [ "The hive tender's skull is fused with and houses a parasitic monstrosity, which can be targeted with attacks (AC 16, HP 40, vulnerability to fire damage). If the parasite dies, the hive tender dies." ], "sort": 0 }, { "name": "Weakness Seeker", "entries": [ "The hive tender's attacks have advantage against creatures afflicted with a disease." ], "sort": 1 } ], "action": [ { "name": "Lunging Grasp", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one creature. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage, the hive tender moves up to 5 feet toward the target, and the target is {@condition grappled} (escape {@dc 13})" ] }, { "name": "Needle's Kiss {@recharge 5}", "entries": [ "If the hive tender's proboscis is extended, it slams its head repeatedly into a creature {@condition grappled} by it.", "The creature must succeed on a {@dc 13} Constitution saving throw or take 21 ({@damage 6d6}) piercing damage and be infected with Redding Ague, or take half as much damage on a success." ] } ], "bonus": [ { "name": "Extend Proboscis", "entries": [ "A needle-like proboscis extends from the hive tender's mouth until it retracts it as a bonus action.", "While extended, attacks against the hive tender's Skull Symbiote are made with advantage." ] } ], "senseTags": [ "D" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Stirge.webp", "fluff": { "_monsterFluff": { "name": "Stirge", "source": "ConfC" } } }, { "name": "Stirge Queen", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 123, "formula": "16d10 + 35" }, "speed": { "walk": 40, "climb": 40 }, "str": 18, "dex": 16, "con": 14, "int": 7, "wis": 8, "cha": 15, "save": { "dex": "+6", "con": "+5", "cha": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "vulnerable": [ "fire" ], "cr": "6", "trait": [ { "name": "Breath Sight", "entries": [ "A creature that does not need to breathe is {@condition invisible} to the stirge queen, and a creature that holds its breath has advantage on checks made to hide from the stirge queen." ], "sort": 0 }, { "name": "Weakness-Seeker", "entries": [ "The stirge queen has advantage on attacks that target creatures afflicted with a disease." ], "sort": 1 }, { "name": "Miasmatic Hemorrhaging", "entries": [ "A non-stirge creature that has fewer than half its hit points and starts its turn within 30 feet of the stirge queen must succeed on a {@dc 13} Constitution saving throw or begin {@condition bleeding|confc|bleeding} ({@dice 1d4}, Save Ends at end of turn)." ], "sort": 2 }, { "name": "Legendary Resistance (1/Day)", "entries": [ "If the stirge queen fails a saving throw, she can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The stirge queen makes two attacks with her Pinning Talons." ] }, { "name": "Pinning Talons", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}17 ({@damage 3d8 + 4}) piercing damage.", "Instead of dealing damage, the stirge queen can knock the target {@condition prone} and grapple it until she moves (escape {@dc 15})." ] }, { "name": "Blood Spear:", "entries": [ "{@atk rs} {@hit 6} to hit, range 30 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage and the target is pushed 5 feet away." ] }, { "name": "Plague Blood Torrent {@recharge 5}", "entries": [ "The stirge queen spews forth a torrent of contaminated blood in a 30 foot cone. Each creature in the area must succeed on a {@dc 15} Constitution saving throw or take 17 ({@damage 5d6}) poison damage, or half as much on a success.", "A creature that fails this save by 5 or more is infected with Redding Ague." ] } ], "reaction": [ { "name": "Awaken Their Hunger (1/Day)", "entries": [ "When the stirge queen is reduced below 62 hit points, she can let out a frantic hypersonic signal.", "Each other stirge within 30 feet that can hear her can use its reaction to make a melee attack." ] } ], "legendary": [ { "name": "Fend Off", "entries": [ "One creature within 10 feet must succeed on a {@dc 15} Strength saving throw or be pushed 5 feet away and knocked {@condition prone}." ] }, { "name": "Feed Your Queen", "entries": [ "The stirge queen consumes one stirge in her reach that has fed in the last minute, killing it and gaining 14 ({@dice 4d6}) temporary hit points." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "legendaryActions": 1, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Stirge.webp", "fluff": { "_monsterFluff": { "name": "Stirge", "source": "ConfC" } } }, { "name": "Strigoi Pariah", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 60, "formula": "8d8 + 24" }, "speed": { "walk": 30, "fly": 40 }, "str": 17, "dex": 14, "con": 16, "int": 11, "wis": 17, "cha": 10, "save": { "str": "+5", "dex": "+4", "wis": "+5" }, "skill": { "perception": "+5", "stealth": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "resist": [ "necrotic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "telepathy 120 ft. (stirges only)" ], "cr": "4", "trait": [ { "name": "Weakness-Seeker", "entries": [ "The strigoi has advantage on attacks that target creatures afflicted with a disease." ], "sort": 0 }, { "name": "Bursting Flock", "entries": [ "When the strigoi dies, 7 ({@dice 2d6}) {@creature stirge harrier|confc|Stirge Harriers} burst from its corpse." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The strigoi makes two melee attacks." ] }, { "name": "Dripping Talons", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@dice 1d8 + 3}) slashing plus 3 ({@damage 1d6}) acid damage.", "Instead of dealing damage, the strigoi may grapple the target (escape {@dc 13})" ] }, { "name": "Malformed Proboscis", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one {@condition grappled} target. {@h}5 ({@damage 1d4 + 3}) piercing damage, plus one additional effect of the strigoi's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Liquefying Regurgitation", "entries": [ " The target takes an additional 7 ({@damage 2d6}) acid damage and gains vulnerability to the next source of necrotic damage it takes before the end of the strigoi's next turn." ], "type": "item" }, { "name": "Drain Innards", "entries": [ " The target takes 11 ({@damage 2d10}) necrotic damage and the strigoi regains an equal number of hit points. A creature killed by this damage has its bones and soft tissues liquefied and extracted, leaving only its skin behind." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Hacking Birth", "entries": [ "As a reaction when a creature takes 15 or more necrotic damage from the strigoi's Drain Innards, the strigoi releases each creature {@condition grappled} by it and violently coughs up a {@creature stirge harrier|confc|Stirge Harrier} in the nearest unoccupied space." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP" ], "damageTags": [ "A", "N", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Stirge.webp", "fluff": { "_monsterFluff": { "name": "Stirge", "source": "ConfC" } } }, { "name": "Strigoi Patrician", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 30, "fly": 40 }, "str": 17, "dex": 16, "con": 17, "int": 14, "wis": 16, "cha": 17, "save": { "str": "+7", "dex": "+7", "wis": "+7" }, "skill": { "insight": "+7", "perception": "+7", "persuasion": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ "necrotic" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "telepathy 120 ft. (stirges only)" ], "cr": "9", "trait": [ { "name": "Weakness-Seeker", "entries": [ "The strigoi has advantage on attacks that target creatures afflicted with a disease." ], "sort": 0 }, { "name": "Bursting Flock", "entries": [ "When the strigoi dies, 10 ({@dice 3d6}) {@creature stirge harrier|confc|Stirge Harriers} burst from its corpse." ], "sort": 1 }, { "name": "Lord of the Swarm", "entries": [ "Stirges within 120 feet of the strigoi may use its attack bonus, rather than their own." ], "sort": 2 }, { "name": "Oppressive Mastery", "entries": [ "If the strigoi fails a saving throw against a spell or magical effect that targets it, it can choose to cause that effect to target a stirge within 15 feet of it instead.", "Then, if the strigoi has used this ability two or more times since its last long rest, it must succeed on a {@dc 10} Charisma saving throw or have each stirge that can see it become hostile to it and indifferent to each other creature for the next minute." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The strigoi makes three attacks, up to two of which may be with its Malformed Proboscis." ] }, { "name": "Dripping Talons", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@dice 1d8 + 3}) slashing plus 7 ({@damage 2d6}) acid damage.", "Instead of dealing damage, the strigoi may grapple the target (escape {@dc 15})" ] }, { "name": "Malformed Proboscis", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one {@condition grappled} target. {@h}8 ({@damage 2d4 + 3}) piercing damage, plus one additional effect of the strigoi's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Liquefying Regurgitation", "entries": [ " The target takes an additional 7 ({@damage 2d6}) acid damage and gains vulnerability to the next source of necrotic damage it takes before the end of the strigoi's next turn." ], "type": "item" }, { "name": "Drain Innards", "entries": [ " The target takes 11 ({@damage 2d10}) necrotic damage and the strigoi regains an equal number of hit points. A creature killed by this damage has its bones and soft tissues liquefied and extracted, leaving only its skin behind." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Hacking Birth", "entries": [ "As a reaction when a creature takes 15 or more necrotic damage from the strigoi's Drain Innards, the strigoi releases each creature {@condition grappled} by it and violently coughs up a {@creature stirge harrier|confc|Stirge Harrier} in the nearest unoccupied space." ] } ], "legendary": [ { "name": "Precipitous Drop", "entries": [ "The strigoi flies up to half its speed, then may drop each creature {@condition grappled} by it." ] }, { "name": "Incite Frenzy", "entries": [ "The strigoi chooses a creature it can see that has one or more stirges attached to it. Each stirge not attached to that creature within 120 feet of the strigoi may use its reaction to move up to half its speed toward that creature or make an attack against it." ] }, { "name": "Bloodsucker's Command", "entries": [ "Up to 3 {@creature stirge harrier|confc|Stirge Harriers} or {@creature stirge skullpiercer|confc|Stirge Skullpiercers} within 120 feet of the strigoi may each use their reactions to use their Draw Blood ability." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP" ], "damageTags": [ "A", "N", "P" ], "miscTags": [ "MW" ], "legendaryActions": 1, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Stirge.webp", "fluff": { "_monsterFluff": { "name": "Stirge", "source": "ConfC" } } }, { "name": "Tarrasque", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "monstrosity", "tags": [ "titan" ] }, "alignment": [ "U" ], "ac": [ { "ac": 25, "from": [ "natural armor" ] } ], "hp": { "average": 676, "formula": "33d20 + 330" }, "speed": { "walk": 40, "burrow": 40 }, "str": 30, "dex": 11, "con": 30, "int": 3, "wis": 11, "cha": 11, "save": { "int": "+5", "wis": "+9", "cha": "+9" }, "senses": [ "blindsight 120 ft." ], "passive": 10, "immune": [ "fire", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks and from attacks made without advantage.", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned" ], "cr": "30", "trait": [ { "name": "Legendary Resistance (5/Day)", "entries": [ "If the tarrasque fails a saving throw, it can choose to succeed instead." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The tarrasque has advantage on saving throws against spells and other magical effects." ], "sort": 1 }, { "name": "Invulnerable Hide", "entries": [ "Any time the tarrasque is targeted by a {@spell magic missile} spell, a line spell, or a spell that requires a ranged attack roll, the tarrasque is unaffected. Instead, the next weapon attack that targets the tarrasque has advantage." ], "sort": 2 }, { "name": "Eternal Threat", "entries": [ "When the Tarrasque is reduced to 0 HP, it does not die or fall {@condition unconscious}. Instead, it cannot take actions other than to dash. While at 0 HP, it can be killed with a {@spell Wish} spell." ], "sort": 3 }, { "name": "Slow to Wrath", "entries": [ "When the Tarrasque is reduced to 400 HP, it gains a fourth legendary action and immediately regains all spent actions." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The tarrasque can use its Frightful Presence. It then makes five attacks: one with its bite, two with its claws, one with its horns, and one with its tail. It can use its Swallow instead of its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 19} to hit, reach 10 ft., one target. {@h}36 ({@damage 4d12 + 10}) piercing damage. If the target is a creature, it is {@condition grappled} (escape {@dc 20}). Until this grapple ends, the target is {@condition restrained}, and the tarrasque can't bite another target." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 19} to hit, reach 15ft., one target. {@h}28 ({@damage 4d8 + 10}) slashing damage." ] }, { "name": "Horns", "entries": [ "{@atk mw} {@hit 19} to hit, reach 10ft., one target. {@h}32 ({@damage 4d10 + 10}) piercing damage." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 19} to hit, reach 20ft., one target. {@h}24 ({@damage 4d6 + 10}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 20} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the tarrasque's choice within 120 feet of it and aware of it must succeed on a {@dc 17} Wisdom saving throw or become {@condition frightened} for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the tarrasque is within line of sight, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the tarrasque's Frightful Presence for the next 24 hours." ] }, { "name": "Swallow", "entries": [ "The tarrasque makes one bite attack against a Large or smaller creature it is grappling. If the attack hits, the target takes the bite's damage, the target is swallowed, and the grapple ends. While swallowed, the creature is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the tarrasque, and it takes 56 ({@damage 16d6}) acid damage at the start of each of the tarrasque's turns.", "If the tarrasque takes 60 damage or more on a single turn from a creature inside it, the tarrasque must succeed on a {@dc 20} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall {@condition prone} in a space within 10 feet of the tarrasque. If the tarrasque dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse by using 30 feet of movement, exiting {@condition prone}." ] }, { "name": "Erupt", "entries": [ "The Tarrasque bursts out of the ground. Each creature in a 60 foot radius must make a {@dc 20} Dexterity saving throw. On a failed save, a creature takes 42 ({@damage 12d6}) bludgeoning damage and is {@condition stunned} until the end of the Tarrasque's next turn. On a successful save, it takes half as much damage and isn't {@condition stunned}." ] } ], "reaction": [ { "name": "Reflective", "entries": [ "As a reaction, the tarrasque may reflect a spell that targets it back at the caster as though it originated from the tarrasque, turning the caster into the target." ] } ], "legendary": [ { "name": "Attack", "entries": [ "The tarrasque makes one claw attack or tail attack." ] }, { "name": "Move", "entries": [ "The tarrasque moves up to half its speed." ] }, { "name": "Chomp (Costs 2 Actions)", "entries": [ "The tarrasque makes one bite attack or uses its Swallow." ] }, { "name": "Bone-Shattering Roar (Costs 4 Actions)", "entries": [ "The tarrasque emits a titanic roar in a 600-foot cone. Each creature in that area must make a {@dc 20} Constitution saving throw, taking 135 ({@damage 30d8}) thunder damage on a failed save, or half as much damage on a successful one. A creature that fails this save by 5 or more is permanently {@condition deafened}." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "B" ], "actionTags": [ "Frightful Presence", "Multiattack", "Swallow" ], "damageTags": [ "A", "B", "P", "S", "T" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Tarrasque.webp", "fluff": { "_monsterFluff": { "name": "Tarrasque", "source": "ConfC" } } }, { "name": "Tomb Scarab", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 20, "climb": 20, "burrow": 5 }, "str": 2, "dex": 15, "con": 10, "int": 1, "wis": 10, "cha": 2, "senses": [ "darkvision 30 ft." ], "passive": 12, "vulnerable": [ "fire" ], "cr": "1/8", "trait": [ { "name": "Lie Dormant", "entries": [ "The tomb scarab can go an indefinite period of time without food or water, so long as it has somewhere dry and dark to hibernate." ] } ], "action": [ { "name": "Tunneling Bite", "entries": [ "One creature within 5 feet must succeed on a {@dc 12} Constitution saving throw or have the scarab tunnel under its flesh. At the start of each of its turns, the creature takes 3 ({@damage 1d6}) piercing damage per scarab infesting it.", "Applying fire to the bite wound before the end of the target's next turn deals 1 fire damage to the target and kills the tomb scarab.", "After this time, the tomb scarab can only be extricated with a {@dc 12} Wisdom ({@skill Medicine}) check, dealing 3 ({@dice 1d6}) points of piercing damage to the afflicted creature as it is removed. Any effect that cures disease destroys all tomb scarabs infesting the target." ] } ], "senseTags": [ "D" ], "damageTags": [ "F", "P" ], "variant": [] }, { "name": "Swarm of Tomb Scarabs", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "monstrosity", "swarmSize": "T" }, "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 40, "formula": "9d8" }, "speed": { "walk": 20, "climb": 20 }, "str": 2, "dex": 17, "con": 11, "int": 1, "wis": 10, "cha": 2, "senses": [ "darkvision 30 ft." ], "passive": 12, "resist": [ "bludgeoning", "piercing", "slashing" ], "vulnerable": [ "fire" ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "1", "trait": [ { "name": "Lie Dormant", "entries": [ "The tomb scarab can go an indefinite period of time without food or water, so long as it has somewhere dry and dark to hibernate." ] }, { "name": "Horrid Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and can move through any opening large enough for a Tiny scarab.", "A creature whose space the swarm enters for the first time on a turn must succeed on a {@dc 13} Dexterity saving throw or fall {@condition prone}. On a successful saving throw, the creature can move up to half its speed as a reaction." ] } ], "action": [ { "name": "Tunneling Bites", "entries": [ "One creature within 5 feet must succeed on a {@dc 13} Constitution saving throw or have {@dice 1d4} scarabs tunnel under its flesh. At the start of each of its turns, the creature takes 3 ({@damage 1d6}) piercing damage per scarab infesting it.", "Applying fire to the bite wound before the end of the target's next turn deals 1 fire damage to the target and kills these tomb scarabs.", "After this time, these tomb scarabs can only be extricated with a {@dc 13} Wisdom ({@skill Medicine}) check, dealing 3 ({@dice 1d6}) points of piercing damage to the afflicted creature as it is removed. Any effect that cures disease destroys all tomb scarabs infesting the target." ] } ], "senseTags": [ "D" ], "damageTags": [ "F", "P" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Umber Hulk", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 93, "formula": "11d10 + 33" }, "speed": { "walk": 30, "burrow": 20 }, "str": 20, "dex": 13, "con": 16, "int": 9, "wis": 10, "cha": 10, "senses": [ "darkvision 120 ft.", "tremorsense 60 ft." ], "passive": 10, "languages": [ "Umber Hulk" ], "cr": "5", "trait": [ { "name": "Confusing Gaze", "entries": [ "When a creature starts its turn within 30 feet of the umber hulk and is able to see the umber hulk's eyes, the umber hulk can magically force it to make a {@dc 15} Charisma saving throw, unless the umber hulk is {@condition incapacitated}. On a failed saving throw, until the beginning of its next turn any movement the creature makes is made in a direction of the umber hulk's choice." ], "sort": 0 }, { "name": "Tunneler", "entries": [ "The umber hulk can burrow through solid rock at half its burrowing speed and leaves a 5 foot-wide, 8-foot-high tunnel in its wake." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The umber hulk makes three attacks: two with its claws and one with its mandibles." ] }, { "name": "Frenetic Claw", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) slashing damage. If the target is affected by the umber hulk's confusing gaze, it must succeed on a {@dc 15} Wisdom saving throw or use its reaction to move its full speed." ] }, { "name": "Mandibles", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage." ] } ], "reaction": [ { "name": "Disorient", "entries": [ "As a reaction to being targeted with an attack, the umber hulk can impose disadvantage on the attack. If the attack misses, the attacker falls {@condition prone} and can't stand this turn." ] } ], "traitTags": [ "Tunneler" ], "senseTags": [ "SD", "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Umber Hulk.webp", "fluff": { "_monsterFluff": { "name": "Umber Hulk", "source": "ConfC" } } }, { "name": "Winter Wolf", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 102, "formula": "12d10 + 36" }, "speed": { "walk": 50 }, "str": 18, "dex": 13, "con": 16, "int": 7, "wis": 12, "cha": 8, "skill": { "perception": "+5", "stealth": "+5" }, "passive": 15, "languages": [ "Common", "Giant", "Winter Wolf" ], "cr": "3", "trait": [ { "name": "Keen Hearing and Smell", "entries": [ "The wolf has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell." ], "sort": 0 }, { "name": "Pack Tactics", "entries": [ "The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}." ], "sort": 1 }, { "name": "Predatory Bearing", "entries": [ "A creature that starts its turn with no adjacent allies and that can see the wolf must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@dice 2d6 + 4}) piercing and 7 ({@damage 2d6}) cold damage. Instead of dealing damage, the wolf can grapple the target (escape {@dc 13}). If the target is a creature, it must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by the wolf and at least one of its allies must succeed on a {@dc 13} Constitution saving throw or take 31 ({@damage 9d6}) piercing damage, or half as much on a success." ] }, { "name": "Cold Breath {@recharge 5}", "entries": [ "The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a {@dc 12} Dexterity saving throw, taking 18 ({@damage 4d8}) cold damage on a failed save, or half as much damage on a successful one." ] } ], "reaction": [ { "name": "Chilling Howl (1/Day)", "entries": [ "As a reaction to being reduced below 52 hit points, the wolf lets out a howl that shatters glass and freezes the earth. The ground in a 20 ft. radius is covered in ice, becoming difficult terrain. {@condition frightened} creatures in the area must succeed on a {@dc 13} Wisdom saving throw or become {@condition paralyzed} until the end of the wolf's next turn." ] } ], "traitTags": [ "Keen Senses", "Pack Tactics" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "C", "GI", "OTH" ], "damageTags": [ "C", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Winter Wolf.webp", "fluff": { "_monsterFluff": { "name": "Winter Wolf", "source": "ConfC" } } }, { "name": "Worg", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 39, "formula": "6d10 + 6" }, "speed": { "walk": 50, "climb": 30 }, "str": 16, "dex": 13, "con": 13, "int": 7, "wis": 11, "cha": 8, "skill": { "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Goblin", "Worg" ], "cr": "1/2", "trait": [ { "name": "Pounce", "entries": [ "If the worg moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}. If the target is {@condition prone}, the worg can make one bite attack against it as a bonus action." ], "sort": 0 }, { "name": "Baying Pack", "entries": [ "A group of three or more worgs has disadvantage on Dexterity ({@skill Stealth}) checks." ], "sort": 1 } ], "action": [ { "name": "Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) piercing damage. Instead of dealing damage, the worg can grapple the target (escape {@dc 13})." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the worg and at least one of the worg's allies must succeed on a {@dc 13} Constitution saving throw or take 17 ({@damage 5d6}) piercing damage, or half as much on a success." ] } ], "traitTags": [ "Pounce" ], "senseTags": [ "D" ], "languageTags": [ "GO", "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Worg.webp", "fluff": { "_monsterFluff": { "name": "Worg", "source": "ConfC" } } }, { "name": "Dire Worg", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 110, "formula": "13d10 + 39" }, "speed": { "walk": 50, "climb": 30 }, "str": 19, "dex": 14, "con": 17, "int": 9, "wis": 15, "cha": 8, "skill": { "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "languages": [ "Common", "Goblin", "Worg" ], "cr": "4", "trait": [ { "name": "Pounce", "entries": [ "If the worg moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}. If the target is {@condition prone}, the worg can make one bite attack against it as a bonus action." ], "sort": 0 }, { "name": "Baying Pack", "entries": [ "A group of two or more worgs has disadvantage on Dexterity ({@skill Stealth}) checks." ], "sort": 1 }, { "name": "Predatory Bearing", "entries": [ "A creature that starts its turn with no adjacent allies and that can see the worg must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The worg makes two claw attacks." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage. Instead of dealing damage, the worg can grapple the target (escape {@dc 14})." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the worg and at least one of the worg's allies must succeed on a {@dc 14} Constitution saving throw or take 35 ({@damage 10d6}) piercing damage, or half as much on a success." ] } ], "traitTags": [ "Pounce" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO", "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Worg.webp", "fluff": { "_monsterFluff": { "name": "Worg", "source": "ConfC" } } }, { "name": "Gulvoorg", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d10 + 80" }, "speed": { "walk": 50, "climb": 30 }, "str": 23, "dex": 14, "con": 21, "int": 14, "wis": 16, "cha": 8, "skill": { "perception": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 19, "languages": [ "Common", "Goblin", "Worg" ], "cr": "7", "trait": [ { "name": "Baying Pack", "entries": [ "A group of two or more worgs has disadvantage on Dexterity ({@skill Stealth}) checks." ], "sort": 0 }, { "name": "Predatory Bearing", "entries": [ "A creature that starts its turn with no adjacent allies and that can see the gulvoorg must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ], "sort": 1 }, { "name": "Crushing Weight", "entries": [ "The gulvoorg may enter the space of a {@condition prone} creature. A {@condition prone} creature that starts its turn in the gulvoorg's space must succeed on a {@dc 17} Strength saving throw or take 5 ({@damage 1d10}) bludgeoning damage and be unable to stand this turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The worg makes three attacks, one of which may be with its bite." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) piercing damage and the target is knocked {@condition prone}." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}28 ({@damage 4d10 + 6}) piercing damage. If the target is a Medium or smaller creature, it is {@condition grappled} (escape {@dc 17}). Until this grapple ends, the target is {@condition restrained}, and the gulvoorg can't bite another target." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is pushed 10 feet away from the gulvoorg." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the gulvoorg and at least one of the gulvoorg's Large or larger allies must succeed on a {@dc 14} Constitution saving throw or take 49 ({@damage 14d6}) piercing damage, or half as much on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO", "OTH" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Worg.webp", "fluff": { "_monsterFluff": { "name": "Worg", "source": "ConfC" } } }, { "name": "Yeti Wild-Eye", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 51, "formula": "6d10 + 18" }, "speed": { "walk": 40, "climb": 40 }, "str": 18, "dex": 13, "con": 16, "int": 8, "wis": 12, "cha": 7, "skill": { "athletics": "+6", "perception": "+3", "stealth": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "cold" ], "languages": [ "Yeti" ], "cr": "3", "trait": [ { "name": "Heat Intolerance", "entries": [ "If the yeti takes any fire damage, it must succeed on a {@dc 10} Constitution saving throw or gain a level of {@condition exhaustion}." ], "sort": 0 }, { "name": "Snow-Dweller", "entries": [ "The yeti has advantage on Dexterity ({@skill Stealth}) checks made to hide in snowy terrain, and can see in areas Heavily Obscured due to falling snow as though they were Lightly Obscured." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The yeti makes two attacks with its Frostbreaker Fist and uses its Chilling Gaze, if available." ] }, { "name": "Frostbreaker Fist", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage.", "Instead of dealing damage, the yeti may grapple the target (escape {@dc 14})." ] }, { "name": "Chilling Gaze (Recharges when the yeti takes the Hide action)", "entries": [ "One creature the yeti can see within 40 feet must succeed on a {@dc 13} Constitution saving throw or take 10 ({@damage 3d6}) cold damage, then gain an equal number of temporary hit points as a crust of ice crawls over it.", "While a creature has any of these temporary hit points, it is {@condition restrained}. A creature freed from this effect by bludgeoning damage immediately takes 10 ({@dice 3d6}) additional slashing damage." ] } ], "reaction": [ { "name": "Eerie Whistle (1/Day)", "entries": [ "As a reaction when the yeti takes damage, it lets out an echoing whistle, and each other yeti within 1 mile may also take this reaction.", "Each non-yeti creature within 1 mile of three or more yetis that took this reaction must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} by each of them for the next minute (Save Ends at end of turn)." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B", "C" ], "miscTags": [ "MW" ], "conditionInflict": [ "exhaustion", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Yeti.webp", "fluff": { "_monsterFluff": { "name": "Yeti", "source": "ConfC" } } }, { "name": "Yeti Tundra Spirit", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "14d10 + 56" }, "speed": { "walk": 40, "climb": 40 }, "str": 19, "dex": 14, "con": 18, "int": 9, "wis": 17, "cha": 11, "skill": { "perception": "+6", "stealth": "+8", "religion": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "immune": [ "cold" ], "languages": [ "Yeti" ], "cr": "7", "trait": [ { "name": "Heat Intolerance", "entries": [ "If the yeti takes any fire damage, it must succeed on a {@dc 10} Constitution saving throw or gain a level of {@condition exhaustion}." ], "sort": 0 }, { "name": "Snow-Dweller", "entries": [ "The yeti has advantage on Dexterity ({@skill Stealth}) checks made to hide in snowy terrain, and can see in areas Heavily Obscured due to falling snow as though they were Lightly Obscured." ], "sort": 1 }, { "name": "Shrine-Watcher", "entries": [ "The yeti may cast any cleric or paladin spell of 3rd level or below that it saw another creature cast since the end of its last turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The yeti makes three attacks with its Crushing Grasp, one of which it may replace with the Hide action or its Chilling Gaze, if available." ] }, { "name": "Crushing Grasp", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 15}).", "A creature already {@condition grappled} in this way takes an additional 4 ({@damage 1d8}) bludgeoning damage." ] }, { "name": "Chilling Gaze", "entries": [ "One creature the yeti can see within 40 feet must succeed on a {@dc 14} Constitution saving throw or take 10 ({@damage 3d6}) cold damage, then gain an equal number of temporary hit points as a crust of ice crawls over it.", "While a creature has any of these temporary hit points, it is {@condition restrained}. A creature freed from this effect by bludgeoning damage immediately takes 10 ({@dice 3d6}) additional slashing damage." ] }, { "name": "Spiritrend Screech {@recharge 5}", "entries": [ "The yeti calls out a deafening screech that reverberates across the ethereal plane. Each creature within 15 feet must succeed on a {@dc 14} Constitution saving throw or take 9 ({@dice 2d8}) thunder plus 9 ({@damage 2d8}) psychic damage and be pushed up to 10 feet away.", "Incorporeal undead creatures have disadvantage on this saving throw, and take maximum damage on a failed save." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B", "C", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "exhaustion", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Yeti.webp", "fluff": { "_monsterFluff": { "name": "Yeti", "source": "ConfC" } } }, { "name": "Abominable Yeti", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "14d12 + 70" }, "speed": { "walk": 40 }, "str": 22, "dex": 10, "con": 21, "int": 9, "wis": 13, "cha": 14, "skill": { "athletics": "+10", "stealth": "+4" }, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 11, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold" ], "languages": [ "Yeti" ], "cr": "9", "trait": [ { "name": "Heat-Strained", "entries": [ "If the yeti takes 10 or more fire damage from a single source, attacks against it are made with advantage until the beginning of its next turn." ], "sort": 0 }, { "name": "Snow-Stoic", "entries": [ "The yeti has advantage on Dexterity ({@skill Stealth}) checks made to hide in snowy terrain. If the yeti allows itself to be covered in snow while remaining motionless for 24 hours, it becomes undetectable except by magic until it moves or is uncovered." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the yeti may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the yet. While climbing on the yeti, a creature has advantage on melee attacks against the yeti, and the yeti has disadvantage on melee attacks against it." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The yeti makes two attacks with its Crushing Grasp." ] }, { "name": "Crushing Grasp", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 18}).", "A creature already {@condition grappled} in this way takes an additional 9 ({@damage 2d8}) bludgeoning damage." ] }, { "name": "Burial Slam", "entries": [ "The yeti slams a creature {@condition grappled} by it into the ground, releasing it. The creature must succeed on a {@dc 18} Strength saving throw or take 52 ({@damage 8d12}) bludgeoning damage, or half as much on a success.", "If the ground is comprised of packed snow or ice, a creature that fails this save is additionally buried 5 feet beneath the surface (escape {@dc 18}). While buried, a creature is {@condition blinded}, {@condition restrained}, and can't speak or breathe." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Abominable Yeti.webp", "fluff": { "_monsterFluff": { "name": "Abominable Yeti", "source": "ConfC" } } }, { "name": "Yeti Gargantua", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 262, "formula": "21d12 + 126" }, "speed": { "walk": 40, "climb": 40 }, "str": 24, "dex": 14, "con": 22, "int": 9, "wis": 17, "cha": 14, "skill": { "athletics": "+12", "perception": "+8", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold" ], "languages": [ "Yeti" ], "cr": "16", "trait": [ { "name": "Frostsquall Herald", "entries": [ "The yeti is engulfed in a permanent snowstorm. Creatures within 50 miles of the yeti treat any distance greater than 15 feet away as Heavily Obscured." ], "sort": 0 }, { "name": "Heat-Strained", "entries": [ "If the yeti takes 10 or more fire damage from a single source, attacks against it are made with advantage until the beginning of its next turn." ], "sort": 1 }, { "name": "Snow-Dweller", "entries": [ "The yeti has advantage on Dexterity ({@skill Stealth}) checks made to hide in snowy terrain, and can see in areas Heavily Obscured due to falling snow as though they were Lightly Obscured." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the yeti may spend half of its movement to attempt a {@dc 20} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the yet. While climbing on the yeti, a creature has advantage on melee attacks against the yeti, and the yeti has disadvantage on melee attacks against it." ], "sort": 3 }, { "name": "Implacable", "entries": [ "If the yeti fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The yeti makes three attacks with its Crushing Grasp, one of which it may replace with a use of its Flash-Freeze Gaze." ] }, { "name": "Crushing Grasp", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 20}).", "A creature already {@condition grappled} in this way takes an additional 9 ({@damage 2d8}) bludgeoning damage." ] }, { "name": "Flash-Freeze Gaze", "entries": [ "One creature the yeti can see within 30 feet must succeed on a {@dc 19} Constitution saving throw or take 14 ({@damage 4d6}) cold damage, then gain an equal number of temporary hit points as it is encased in a shell of ice.", "While a creature has any of these temporary hit points, it is {@condition paralyzed}. A creature freed from this effect by bludgeoning damage immediately takes 14 ({@dice 4d6}) additional slashing damage." ] }, { "name": "Frigid Breath {@recharge 5}", "entries": [ "The yeti exhales a 30-foot cone of frigid air. Each creature in the area must succeed on a {@dc 19} Constitution saving throw, taking 21 ({@dice 6d6}) cold plus 18 ({@damage 4d8}) thunder damage on a failed save, or take half as much damage on a success.", "Additionally, the area becomes difficult terrain as spines of jagged ice grow forth. A creature that moves into or within the area takes 5 ({@damage 2d4}) piercing damage for every 5 feet it travels." ] } ], "reaction": [ { "name": "Freezing Howl", "entries": [ "As a reaction when a creature climbing on the yeti hits it with an attack, the yeti howls furiously.", "The attacker must succeed on a {@dc 19} Constitution saving throw or take 9 ({@dice 2d8}) cold plus 9 ({@damage 2d8}) thunder damage and be {@condition stunned} until the end of the yeti's next turn.", "The yeti does not roll to recharge its frigid breath on its following turn." ] }, { "name": "Invoke Avalanche (1/Day)", "entries": [ "As a reaction to being reduced below 50 hit points, the yeti falls {@condition prone} and begins to pound the earth, screaming with wild fury.", "At the beginning of its next turn, if the yeti is not {@condition incapacitated} an avalanche begins to slide down the nearest slope." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B", "C", "P", "T" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "stunned" ], "variant": [ { "name": "Design Note: Invoke Avalanche", "entries": [ "The Invoke Avalanche ability is likely to deal between 30-80 damage to each PC that doesn't have a high Strength score or magical tools to evade or otherwise defend against it.", "If necessary, you can soften the effect by calling for fewer saving throws against the Powder torrent and by skipping the Tumbling Slabs, thus modeling a smaller avalanche than the one described below." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Yeti.webp", "fluff": { "_monsterFluff": { "name": "Yeti", "source": "ConfC" } } }, { "name": "Anchorite of Talos", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "orc" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30 }, "str": 16, "dex": 13, "con": 14, "int": 9, "wis": 15, "cha": 12, "skill": { "nature": "+1", "stealth": "+3", "survival": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Common", "Orc" ], "cr": "3", "trait": [ { "name": "Frantic Charge", "entries": [ "When the anchorite takes the Dash action, it may make one melee attack as a Bonus Action. If this attack hits, the target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ], "sort": 0 }, { "name": "Shapechanger", "entries": [ "As a Bonus Action, the anchorite can polymorph into a boar or back into its true form, which is humanoid. Its statistics are the same in each form." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The anchorite makes two melee attacks." ] }, { "name": "Thunderclaw Gauntlet (Humanoid Form Only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@dice 1d4 + 3}) piercing plus 4 ({@damage 1d8}) thunder damage and the target is pushed 5 feet away." ] }, { "name": "Tusks (Boar Form Only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage. A {@condition prone} creature takes an additional 3 ({@damage 1d6}) piercing damage." ] }, { "name": "Crackling Animus (Humanoid Form Only, 1/Day, 3rd Level Spell)", "entries": [ "The anchorite releases a bolt of lightning in a 100 foot line that is 5 feet wide. Each creature in the area must succeed on a {@dc 12} Dexterity saving throw or take 21 ({@damage 6d6}) lightning damage, or half as much on a success.", "Then, each creature in the area that died since the end of the anchorite's last turn is returned to life with 1 hit point." ] } ], "reaction": [ { "name": "Foaming Defiance (Boar Form Only)", "entries": [ "When the anchorite would be reduced to 0 hit points, it can make a {@dc 10} Constitution saving throw. On a success, the anchorite is instead reduced to 1 hit point.", "If triggered by piercing damage or a critical hit, this saving throw is made with disadvantage." ] } ], "traitTags": [ "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "O" ], "damageTags": [ "L", "P", "S", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/DIP/Anchorite of Talos.webp", "fluff": { "_monsterFluff": { "name": "Anchorite of Talos", "source": "ConfC" } } }, { "name": "Archer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "humanoid", "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 75, "formula": "10d8 + 30" }, "speed": { "walk": 30 }, "str": 11, "dex": 18, "con": 16, "int": 11, "wis": 13, "cha": 10, "skill": { "acrobatics": "+6", "perception": "+5" }, "passive": 15, "languages": [ "Any one language (usually Common)" ], "cr": "3", "trait": [ { "name": "Keen Eye", "entries": [ "The archer has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 } ], "action": [ { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 6} to hit, range 150/600 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage." ] }, { "name": "Nock", "entries": [ "Each ranged attack the archer makes before the end of its next turn is made at advantage, and deals an additional 4 ({@damage 1d8}) damage." ] } ], "reaction": [ { "name": "Loose!", "entries": [ "As a reaction to a friendly creature within 30 ft. making a ranged attack, the archer makes two ranged attacks against the same target." ] } ], "traitTags": [ "Keen Senses" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Archer.webp", "fluff": { "_monsterFluff": { "name": "Archer", "source": "ConfC" } } }, { "name": "Archer Volley Master", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "humanoid", "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 139, "formula": "18d8 + 54" }, "speed": { "walk": 30 }, "str": 11, "dex": 19, "con": 17, "int": 11, "wis": 13, "cha": 15, "skill": { "acrobatics": "+7", "perception": "+7", "persuasion": "+5" }, "passive": 17, "languages": [ "Any one language (usually Common)" ], "cr": "6", "trait": [ { "name": "Keen Eye", "entries": [ "The archer has advantage on Wisdom ({@skill Perception}) checks that rely on sight." ], "sort": 0 } ], "action": [ { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 7} to hit, range 150/600 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage." ] }, { "name": "Knock", "entries": [ "Each ranged attack the archer makes before the end of its next turn is made at advantage, and deals an additional 4 ({@damage 1d8}) damage." ] }, { "name": "Suppressing Fire {@recharge 5}", "entries": [ "Each creature in a 20 foot square centered on a point within 150 ft. must succeed on a {@dc 15} Dexterity saving throw or have its movement speed reduced by 10 and suffer disadvantage on ranged attacks until the end of the creature's next turn." ] } ], "reaction": [ { "name": "Loose!", "entries": [ "As a reaction to a friendly creature within 30 ft. making a ranged attack, the archer makes two ranged attacks against the same target." ] }, { "name": "Snap Shot", "entries": [ "As a reaction to a creature ending its movement closer to the archer than it started, the archer makes a longbow attack at disadvantage against it." ] } ], "traitTags": [ "Keen Senses" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Archer.webp", "fluff": { "_monsterFluff": { "name": "Archer", "source": "ConfC" } } }, { "name": "Assassin", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "L", "NX", "C", "NY", "E" ], "ac": [ { "ac": 15, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 143, "formula": "22d8 + 44" }, "speed": { "walk": 30 }, "str": 11, "dex": 16, "con": 14, "int": 13, "wis": 11, "cha": 10, "save": { "dex": "+6", "int": "+4" }, "skill": { "acrobatics": "+6", "deception": "+3", "perception": "+3", "stealth": "+9" }, "passive": 14, "languages": [ "Thieves' cant plus any two languages" ], "cr": "8", "trait": [ { "name": "Evasion", "entries": [ "If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." ], "sort": 0 }, { "name": "Cunning Action", "entries": [ "The assassin can take the Dash, Disengage or Hide action as a bonus action on each of its turns." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The assassin makes two longblade sica attacks." ] }, { "name": "Longblade Sica", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage and 17 ({@damage 5d6}) poison damage. Attacks with this weapon ignore any AC benefit granted by a shield." ] }, { "name": "Light Crossbow", "entries": [ "{@atk rw} {@hit 6} to hit, range 80/320 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage and 17 ({@damage 5d6}) poison damage." ] }, { "name": "Study Mark", "entries": [ "The assassin examines the vulnerabilities of a creature it is hidden from. The assassin's critical range for attacks made against the target increases by 3 for the next minute, to a minimum of 11. As a reaction, the target may attempt a Wisdom ({@skill Perception}) check to spot the assassin." ] }, { "name": "Behead", "entries": [ "The assassin removes the head from a corpse within 5 ft. to prevent its resurrection." ] } ], "reaction": [ { "name": "Uncanny Dodge", "entries": [ "As a reaction to being hit with an attack by an attacker that it can see, the assassin halves the attack's damage against it." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "TC", "X" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Assassin.webp", "fluff": { "_monsterFluff": { "name": "Assassin", "source": "ConfC" } } }, { "name": "Mageslayer Assassin", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "L", "NX", "C", "NY", "E" ], "ac": [ { "ac": 18, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 195, "formula": "26d8 + 78" }, "speed": { "walk": 30 }, "str": 12, "dex": 20, "con": 16, "int": 13, "wis": 15, "cha": 11, "save": { "dex": "+9", "int": "+5" }, "skill": { "acrobatics": "+9", "deception": "+4", "perception": "+6", "stealth": "+13" }, "passive": 16, "languages": [ "Thieves' cant plus any two languages" ], "cr": "12", "trait": [ { "name": "Evasion", "entries": [ "If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." ], "sort": 0 }, { "name": "Limited Magic Immunity", "entries": [ "The asssassin can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 1 }, { "name": "Cunning Action", "entries": [ "The assassin can take the Dash, Disengage or Hide action as a bonus action on each of its turns." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The assassin makes two longblade sica attacks." ] }, { "name": "Longblade Sica", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 5}) piercing damage and 28 ({@damage 8d6}) poison damage. Attacks with this weapon ignore any AC benefit granted by a shield." ] }, { "name": "Light Crossbow", "entries": [ "{@atk rw} {@hit 9} to hit, range 80/320 ft., one target. {@h}9 ({@damage 1d8 + 5}) piercing damage and 28 ({@damage 8d6}) poison damage." ] }, { "name": "Study Mark", "entries": [ "The assassin examines the vulnerabilities of a creature it is hidden from. The assassin's critical range for attacks made against the target increases by 3 for the next minute, to a minimum of 11. As a reaction, the target may attempt a Wisdom ({@skill Perception}) check to spot the assassin." ] }, { "name": "Behead", "entries": [ "The assassin removes the head from a corpse within 5 ft. to prevent its resurrection." ] } ], "reaction": [ { "name": "Uncanny Dodge", "entries": [ "As a reaction to being hit with an attack by an attacker that it can see, the assassin halves the attack's damage against it." ] }, { "name": "Spell Denial", "entries": [ "As a reaction to a creature within 5 ft. attempting to cast a spell, the assassin makes a melee attack against it. If the attack hits, the target must succeed on a {@dc 15} Constitution saving throw or have the spell fail." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "TC", "X" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Assassin.webp", "fluff": { "_monsterFluff": { "name": "Assassin", "source": "ConfC" } } }, { "name": "Bandit", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ { "ac": 12, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30 }, "str": 11, "dex": 12, "con": 12, "int": 10, "wis": 10, "cha": 10, "passive": 10, "languages": [ "Any one language (usually Common)" ], "cr": "1/8", "trait": [ { "name": "Thieves' Bravado", "entries": [ "While the bandit has more allies than enemies within 30 feet, it has advantage on attacks and Wisdom saving throws. While it has fewer allies than enemies within 30 feet, it has disadvantage on attacks and Wisdom saving throws." ], "sort": 0 }, { "name": "Pocket Sand", "entries": [ "When the bandit misses with a melee attack it may hurl sand at the same target as a bonus action. The target must succeed on a {@dc 10} Constitution saving throw or be {@condition blinded} until the end of the bandit's next turn." ], "sort": 1 } ], "action": [ { "name": "Cutpurse Dagger", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) piercing damage. On a critical hit, the target must succeed on a {@dc 11} Dexterity Saving Throw or have an item that is worn or carried, but not wielded, stolen." ] }, { "name": "Light Crossbow", "entries": [ "{@atk rw} {@hit 3} to hit, range 80 ft./320 ft., one target. {@h}5 ({@damage 1d8 + 1}) piercing damage." ] } ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Bandit.webp", "fluff": { "_monsterFluff": { "name": "Bandit", "source": "ConfC" } } }, { "name": "Blackguard", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 30 }, "str": 18, "dex": 11, "con": 18, "int": 11, "wis": 14, "cha": 15, "save": { "wis": "+5", "cha": "+5" }, "skill": { "athletics": "+7", "deception": "+5", "intimidation": "+5" }, "passive": 12, "conditionImmune": [ "frightened" ], "languages": [ "Common" ], "cr": "8", "trait": [ { "name": "Fear Eater", "entries": [ "The blackguard scores a critical hit on a roll of 17-20 on attacks made against a creature that is {@condition frightened}." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "The blackguard has advantage on saving throws against spells and magical effects." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The blackguard uses its Fearsome Gaze and makes three glaive attacks, one of which it may replace with a Blackguard's Challenge, if available." ] }, { "name": "Glaive", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d10 + 4}) slashing damage." ] }, { "name": "Blackguard's Challenge {@recharge 5}", "entries": [ "One creature within 60 ft. must succeed on a {@dc 15} Wisdom saving throw or be forced to meet the blackguard in melee combat. On its following turn, the creature must use its full movement to move directly toward the blackguard." ] }, { "name": "Fearsome Gaze", "entries": [ "One creature within 30 feet must succeed on a {@dc 15} Wisdom saving throw or become {@condition frightened} for 1 minute. The {@condition frightened} target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." ] } ], "reaction": [ { "name": "Counterattack", "entries": [ "The blackguard adds 3 to its AC against one melee attack that would hit it. If this causes the attack to miss, the blackguard may make a glaive attack as part of this reaction." ] } ], "traitTags": [ "Magic Resistance" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Blackguard.webp", "fluff": { "_monsterFluff": { "name": "Blackguard", "source": "ConfC" } } }, { "name": "Bone Knight Standard Bearer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "bonecraft armor" ] } ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "walk": 30 }, "str": 18, "dex": 13, "con": 14, "int": 12, "wis": 14, "cha": 16, "save": { "wis": "+5", "cha": "+6" }, "skill": { "athletics": "+7", "deception": "+6", "intimidation": "+6" }, "passive": 12, "resist": [ "necrotic", "poison" ], "languages": [ "Common" ], "cr": "5", "trait": [ { "name": "Fear Eater", "entries": [ "The bone knight scores a critical hit on a roll of 18-20 on attacks made against a creature that is {@condition frightened}." ], "sort": 0 }, { "name": "Master of the Pallid Banner", "entries": [ "While within 60 feet of the knight, friendly skeletons and zombies have advantage on attack rolls and on saving throws against any effect that turns undead." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The bone knight uses its Fearsome Gaze and makes two attacks." ] }, { "name": "Pike", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d10 + 4}) slashing damage plus 7 ({@damage 2d6}) necrotic damage." ] }, { "name": "Fearsome Gaze", "entries": [ "One creature within 30 feet must succeed on a {@dc 14} Wisdom saving throw or become {@condition frightened} until the end of its next turn." ] }, { "name": "Grave Command {@recharge 5}", "entries": [ "Up to four friendly skeletons or zombies within 60 ft. may each use their reaction to make an attack. If the attack hits, it deals an additional 7 ({@damage 2d6}) necrotic damage." ] } ], "reaction": [ { "name": "Brace", "entries": [ "As a reaction to a creature entering its reach, the bone knight forces the creature to succeed on a {@dc 15} Dexterity saving throw or be unable to move closer to the bone knight this turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "N", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Bone Knight.webp", "fluff": { "_monsterFluff": { "name": "Bone Knight", "source": "ConfC" } } }, { "name": "Bone Knight Liberator", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "bonecraft armor" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 17, "int": 12, "wis": 16, "cha": 18, "save": { "wis": "+6", "cha": "+7" }, "skill": { "athletics": "+7", "deception": "+7", "intimidation": "+7" }, "passive": 13, "resist": [ "necrotic", "poison" ], "languages": [ "Common" ], "cr": "6", "trait": [ { "name": "Fear Eater", "entries": [ "The bone knight scores a critical hit on a roll of 18-20 on attacks made against a creature that is {@condition frightened}." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The bone knight uses its Fearsome Gaze and makes two attacks." ] }, { "name": "Greatsword", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage plus 10 ({@damage 3d6}) necrotic damage." ] }, { "name": "Fearsome Gaze", "entries": [ "One creature within 30 feet must succeed on a {@dc 14} Wisdom saving throw or become {@condition frightened} until the end of its next turn." ] }, { "name": "Shake Bones {@recharge 5}", "entries": [ "One creature within 30 feet must succeed on a {@dc 15} Constitution saving throw or have its skeleton rattle within its flesh, taking 35 ({@dice 10d6}) points of bludgeoning damage and moving up to 5 feet in a direction of the bone knight's choice on a failure, or take half damage on a success.", "An {@condition unconscious} creature that fails this save dies. At the beginning of its next turn, its skeleton tears itself out of the creature's body, acting on the creature's initiative." ] } ], "reaction": [ { "name": "Turn The Living (1/Day)", "entries": [ "As a reaction to being reduced below 77 hit points, the bone knight forces each living creature within 30 feet to succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} of the bone knight for the next minute. While {@condition frightened} in this way, a creature must use its action to dash away from the bone knight, and repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "N", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ERLW/Bone Knight.webp", "fluff": { "_monsterFluff": { "name": "Bone Knight", "source": "ConfC" } } }, { "name": "Commoner", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ 10 ], "hp": { "average": 4, "formula": "1d8" }, "speed": { "walk": 30 }, "str": 10, "dex": 10, "con": 10, "int": 10, "wis": 10, "cha": 10, "passive": 10, "languages": [ "Common" ], "cr": "0", "trait": [ { "name": "Power of the Mob", "entries": [ "When making Strength ({@skill Athletics}) checks and Wisdom saving throws to avoid being {@condition frightened}, the commoner rolls an additional {@dice d20} for each other commoner adjacent to it and takes the highest result rolled." ], "sort": 0 } ], "action": [ { "name": "Improvised Weapon", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}2 ({@damage 1d4}) bludgeoning damage." ] }, { "name": "Trample", "entries": [ "Target {@condition prone} creature within 5 feet of the commoner takes 1 bludgeoning damage for each commoner adjacent to the target." ] } ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Commoner.webp", "fluff": { "_monsterFluff": { "name": "Commoner", "source": "ConfC" } } }, { "name": "Angry Mob", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "humanoid", "swarmSize": "M", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ 10 ], "hp": { "average": 63, "formula": "14d8" }, "speed": { "walk": 30 }, "str": 14, "dex": 10, "con": 10, "int": 10, "wis": 10, "cha": 10, "passive": 10, "resist": [ { "special": "damage from attacks" } ], "conditionImmune": [ "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "languages": [ "Common" ], "cr": "2", "trait": [ { "name": "Tide of Numbers", "entries": [ "When the mob moves, each creature in the mob's space must succeed on a {@dc 12} Strength saving throw or be moved with it." ], "sort": 0 }, { "name": "Crushing Bodies", "entries": [ "A {@condition prone} creature that starts its turn in the mob's space must succeed on a {@dc 12} Strength saving throw or have its movement reduced to 0 until the end of its turn." ], "sort": 1 }, { "name": "Swarm", "entries": [ "The mob can occupy another creature's space and vice versa, and the mob can move through any opening large enough for a medium creature. The mob can't regain hit points or gain temporary hit points." ], "sort": 2 } ], "action": [ { "name": "Improvised Weapons", "entries": [ "{@atk mw} {@hit 4} to hit, reach 0 ft., one target. {@h}17 ({@damage 6d4 + 2}) bludgeoning damage. If the mob has more than half of its hit points, the target must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Trample", "entries": [ "Each {@condition prone} creature in the mob's space takes 1 bludgeoning damage for each 5 hit points the mob has." ] } ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Commoner.webp", "fluff": { "_monsterFluff": { "name": "Commoner", "source": "ConfC" } } }, { "name": "Conjurer Arsenalist", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 90, "formula": "18d6 + 36" }, "speed": { "walk": 30 }, "str": 9, "dex": 16, "con": 15, "int": 17, "wis": 15, "cha": 11, "save": { "dex": "+6", "int": "+6", "wis": "+5" }, "skill": { "arcana": "+6", "perception": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "languages": [ "Common" ], "cr": "6", "trait": [ { "name": "Liminal Straddle", "entries": [ "Whenever the conjurer takes damage, roll a {@dice D 20}. On a 14-20, the conjurer disappears into the ethereal plane, reappearing at the beginning of its next turn in an unoccupied space within 30 feet of where it departed." ], "sort": 0 }, { "name": "Animated Arsenal", "entries": [ "At the beginning of each of its turns, the conjurer animates up to two unattended Small objects it can see within 30 feet under its control, to a maximum of four. Each object has a fly speed of 30 ft. and can be attacked (AC 16; 20 hit points)." ], "sort": 1 }, { "name": "Imbuer's Knack", "entries": [ "Objects animated by the conjurer use its statistics for making saving throws, and take no damage on a successful Dexterity saving throw." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The conjurer moves each of its animated objects up to 30 feet and makes an animated assault attack with it." ] }, { "name": "Animated Assault", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d10 + 3}) bludgeoning damage." ] }, { "name": "Effects Betrayal (3rd Level Spell, Recharge 5-6)", "entries": [ "Each creature of the conjurer's choice in a 20 foot radius centered on a point the conjurer can see within 120 feet must succeed on a {@dc 14} Strength saving throw or suffer one effect of the conjurer's choice.", "One object it is wearing or carrying makes an animated assault attack against it.", "One object it is wearing or carrying is flung up to 30 feet in a direction of the conjurer's choice.", "The creature suffers disadvantage on attack rolls made with one object it is wearing or carrying until the beginning of the conjurer's next turn." ] } ], "reaction": [ { "name": "Interposed Object", "entries": [ "As a reaction to being targeted with an attack or harmful spell while within 15 feet of one of its animated objects, the conjurer moves the object up to 10 feet towards it and causes the object to become the new target of the attack." ] }, { "name": "Bloodied Betrayal (3rd Level Spell, 1/Day)", "entries": [ "As a reaction to being reduced below 46 hit points the arsenalist immediately recharges and uses its Effects Betrayal." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Conjurer.webp", "fluff": { "_monsterFluff": { "name": "Conjurer", "source": "ConfC" } } }, { "name": "Conjurer Elementalist", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 157, "formula": "21d6 + 84" }, "speed": { "walk": 30 }, "str": 10, "dex": 16, "con": 18, "int": 19, "wis": 16, "cha": 12, "save": { "dex": "+7", "int": "+8", "wis": "+7" }, "skill": { "acrobatics": "+7", "arcana": "+8", "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ "acid", "cold", "fire", "lightning" ], "languages": [ "Common" ], "cr": "10", "trait": [ { "name": "Liminal Straddle", "entries": [ "Whenever the conjurer takes damage, roll a {@dice D 20}. On a 14-20, the conjurer disappears into the ethereal plane, reappearing at the beginning of its next turn in an unoccupied space within 30 feet of where it departed." ], "sort": 0 }, { "name": "Essence Warder", "entries": [ "Elementals within 30 feet of the conjurer add +1 to their AC and saving throws, and have resistance to Acid, Cold, Fire, and Lightning damage." ], "sort": 1 }, { "name": "Chaos Shutter (3/Day)", "entries": [ "If the conjurer fails a saving throw against a spell or magical effect, it can choose to succeed instead.", "If it does, each summoned creature under its control is pulled 15 feet towards the nearest Summoning Circle. A creature drawn into the circle in this way is destroyed." ], "sort": 2 } ], "action": [ { "name": "Acid Dart", "entries": [ "{@atk rs} {@hit 8} to hit, reach 120 ft., one target. {@h}14 ({@damage 4d6}) acid damage." ] }, { "name": "Chaos Sphere (3rd Level Spell, Concentration)", "entries": [ "A 5 foot diameter sphere of elemental energy appears in an unoccupied space the conjurer can see within 60 feet and lasts for a minute. The sphere's damage type can be the conjurer's choice of Acid, Cold, Fire, or Lightning.", "A creature that starts its turn within 5 feet of the sphere must succeed on a Dexterity saving throw or take 22 ({@damage 4d10}) damage of the chosen type, or half as much on a success.", "As a Bonus Action, the conjurer may move its chaos sphere up to 30 feet and change its damage type to the conjurer's choice of Acid, Cold, Fire, or Lightning." ] }, { "name": "Elemental Shuffle (5th Level Spell, Recharge 5-6)", "entries": [ "Each friendly elemental within 60 feet of the conjurer may use its reaction to teleport up to 30 feet to an unoccupied space the elemental can see." ] } ], "reaction": [ { "name": "Conjure Elemental (5th Level Spell, 1/Day)", "entries": [ "As a reaction to being reduced below 79 hit points, the conjurer summons an elemental from one of its summoning circles of a maximum CR based on the number of active summoning circles the conjurer has:", "1 Summoming Circle: CR 2", "2 Summoning Circles: CR 5", "3 Summoning Circles: CR 7" ] } ], "legendary": [ { "name": "Planar Detritus (1st Level Spell)", "entries": [ "The conjurer rains down a mass of planar junk that forms a barrier (10 ft. wide; 5 ft. high; 5 ft. thick) in an unoccupied space it can see within 60 feet The wall provides partial cover to creatures sheltering behind it, and counts as difficult terrain for creatures climbing over it." ] }, { "name": "Baleful Transpositon (3rd Level Spell)", "entries": [ "One creature the conjurer can see within 90 ft. must succeed on a {@dc 16} Charisma saving throw or be teleported up to 30 feet to an unoccupied space the conjurer can see." ] }, { "name": "Summoning Circle (7th Level Spell, 3/Day, Costs 2 Actions)", "entries": [ "The conjurer magically engraves a circle of glyphs on the ground around it that lasts for a minute.", "At the end of each of the conjurer's turns, a {@creature mephit|confc|Mephit} of the conjurer's choice that acts on initiative count 0 and under its control appears in the circle. If the conjurer has no active summoning circles, each creature summoned through one of them disappears." ] } ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "A" ], "miscTags": [ "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Conjurer.webp", "fluff": { "_monsterFluff": { "name": "Conjurer", "source": "ConfC" } } }, { "name": "Conjurer Demonologist", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 165, "formula": "22d6 + 88" }, "speed": { "walk": 30 }, "str": 15, "dex": 15, "con": 19, "int": 20, "wis": 17, "cha": 14, "save": { "dex": "+7", "int": "+10", "wis": "+8" }, "skill": { "arcana": "+10", "investigation": "+10", "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Abyssal", "Common" ], "cr": "13", "trait": [ { "name": "Liminal Straddle", "entries": [ "Whenever the conjurer takes damage, roll a {@dice D 20}. On a 14-20, the conjurer disappears into the ethereal plane, reappearing at the beginning of its next turn in an unoccupied space within 30 feet of where it departed." ], "sort": 0 }, { "name": "Name-Bearer", "entries": [ "A demon summoned by the conjurer that attempts to take hostile action against it must first succeed on a {@dc 18} Wisdom saving throw. On a failed save, the fiend must choose a new target or lose the action." ], "sort": 1 }, { "name": "Chaos Shutter (3/Day)", "entries": [ "If the conjurer fails a saving throw against a spell or magical effect, it can choose to succeed instead.", "If it does, each summoned creature under its control is pulled 15 feet towards the nearest Summoning Circle. A creature drawn into the circle in this way is destroyed." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The conjurer makes two attacks with its abyssal lash." ] }, { "name": "Abyssal Lash", "entries": [ "{@atk ms} {@hit 10} to hit, reach 15 ft., one target. {@h}14 ({@dice 4d6}) fire plus 9 ({@damage 2d8}) poison damage. A fiend hit by this attack cannot move closer to the conjurer on its following turn." ] }, { "name": "Portal to Horror", "entries": [ "One creature the conjurer can see within 60 feet must succeed on a {@dc 18} Strength saving throw or be dragged 30 feet toward one of the conjurer's summoning circles. A creature that ends this movement within 5 feet of the circle takes 14 ({@dice 4d6}) fire plus 22 ({@damage 4d10}) psychic damage." ] }, { "name": "Fiendish Shuffle (5th Level Spell, Recharge 5-6)", "entries": [ "Each fiend within 60 feet of the conjurer must succeed on a {@dc 18} Charisma saving throw or be teleported up to 30 feet to an unoccupied space the conjurer can see." ] } ], "reaction": [ { "name": "Conjure Demon (6th Level Spell, 1/Day)", "entries": [ "As a reaction to being reduced below 79 hit points, the conjurer summons a demon from one of its summoning circles of a maximum CR based on the number of active summoning circles the conjurer has:", "1 Summoming Circle: CR 5", "2 Summoning Circles: CR 7", "3+ Summoning Circles: CR 9" ] } ], "legendary": [ { "name": "Planar Detritus (1st Level Spell)", "entries": [ "The conjurer rains down a mass of planar junk that forms a barrier (10 ft. wide; 5 ft. high; 5 ft. thick) in an unoccupied space it can see within 60 feet The wall provides partial cover to creatures sheltering behind it, and counts as difficult terrain for creatures climbing over it." ] }, { "name": "Baleful Transpositon (3rd Level Spell)", "entries": [ "One creature the conjurer can see within 90 feet must succeed on a {@dc 18} Charisma saving throw or be teleported up to 30 feet to an unoccupied space the conjurer can see." ] }, { "name": "Summoning Circle (7th Level Spell, 4/Day, Costs 2 Actions)", "entries": [ "The conjurer magically engraves a circle of glyphs on the ground around it that lasts for a minute.", "At the end of each of the conjurer's turns, an {@creature abyssal scavenger|confc|Abyssal Scavenger} that acts on initiative count 0 appears in the circle. If the conjurer has no active summoning circles, each creature summoned through one of them disappears." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I", "Y" ], "miscTags": [ "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Conjurer.webp", "fluff": { "_monsterFluff": { "name": "Conjurer", "source": "ConfC" } } }, { "name": "Conjurer Emissary", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 130, "formula": "20d8 + 40" }, "speed": { "walk": 40 }, "str": 13, "dex": 14, "con": 15, "int": 21, "wis": 9, "cha": 17, "save": { "dex": "+8", "con": "+8", "int": "+11", "wis": "+5" }, "skill": { "arcana": "+11", "perception": "+5" }, "senses": [ "truesight 120 ft." ], "passive": 15, "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common", "Deep Speech", "telepathy 120 ft." ], "cr": "20", "trait": [ { "name": "Liminal Straddle", "entries": [ "Whenever the conjurer takes damage, roll a {@dice D 20}. On a 14-20, the conjurer disappears into the ethereal plane, reappearing at the beginning of its next turn in an unoccupied space within 30 feet of where it departed." ], "sort": 0 }, { "name": "Open Mind", "entries": [ "Aberrations and creatures with telepathic abilities within 120 feet may use the conjurer's senses and attack bonus in place of their own." ], "sort": 1 }, { "name": "Final Iteration (Mythic Trait, 1/Day)", "entries": [ "When the conjurer is reduced to 0 hit points, it doesn't die or fall {@condition unconscious}. Instead, it gains 130 temporary hit points, becomes size Large as chitinous growths sprout from its body, gains a climb speed equal to its movement speed, and takes a second action on each of its turns." ], "sort": 2 }, { "name": "Chaos Shutter (3/Day)", "entries": [ "If the conjurer fails a saving throw against a spell or magical effect, it can choose to succeed instead.", "If it does, each summoned creature under its control is pulled 15 feet towards the nearest Summoning Circle. A creature drawn into the circle in this way is destroyed." ], "sort": 3 } ], "action": [ { "name": "Touch of Madness", "entries": [ "{@atk ms} {@hit 11} to hit, reach 5 ft., one target. {@h}22 ({@damage 4d10}) psychic damage and the target's Charisma score is reduced by {@dice 1d4} to a minimum of 1 until it completes a Short or Long Rest.", "A creature that has its Charisma score reduced to 1 in this way becomes a {@creature gibbering mouther|confc|pseudonatural creature} and is {@condition charmed} by the conjurer until cured by Greater Restoration or similar magic." ] }, { "name": "Draw of the Far Realm (3rd level Spell)", "entries": [ "Each creature within 60 feet of one of the conjurer's Doorways to Madness must succeed on a {@dc 19} Strength saving throw or be dragged 15 feet towards the nearest one." ] }, { "name": "Aberrant Shuffle (5th Level Spell, Recharge 5-6)", "entries": [ "Each friendly aberration within 60 feet of the conjurer may use its reaction to teleport up to 30 feet to an unoccupied space the aberration can see." ] } ], "reaction": [ { "name": "Follow the Worms (7th Level Spell, 1/Day)", "entries": [ "As a reaction to being reduced below 66 temporary hit points while its mythic trait is active, the conjurer summons an aberration that rolls its own initiative from one of its Doorways to Madness of a maximum CR based on the number of active doorways the conjurer has:", "1 Doorway: CR 9", "2 Doorways: CR 11", "3 Doorways: CR 13", "4+ Doorways: CR 15" ] } ], "legendary": [ { "name": "Planar Detritus (1st Level Spell)", "entries": [ "The conjurer rains down a mass of planar junk that forms a barrier (10 ft. wide; 5 ft. high; 5 ft. thick) in an unoccupied space it can see within 60 feet The wall provides partial cover to creatures sheltering behind it, and counts as difficult terrain for creatures climbing over it." ] }, { "name": "Baleful Transpositon (3rd Level Spell)", "entries": [ "One creature the conjurer can see within 90 feet must succeed on a {@dc 19} Charisma saving throw or be teleported up to 30 feet to an unoccupied space the conjurer can see." ] }, { "name": "Doorway to Madness (8th Level Spell, 5/day, Costs 2 Actions)", "entries": [ "The conjurer opens an ethereal doorway in an unoccupied space within 5 feet it that lasts for a minute.", "At the beginning of each of the conjurer's turns, a {@creature carrion crawler|confc|Carrion Crawler} that acts on the conjurer's initiative and under its control appears in the doorway. If the conjurer has no active doorways, each creature summoned through one of them disappears.", "A non-aberration creature that is not immune to fear that starts its turn within 15 feet of one or more doorways must succeed on a {@dc 19} Intelligence saving throw or take 22 ({@damage 4d10}) psychic damage." ] } ], "senseTags": [ "U" ], "languageTags": [ "C", "DS", "TP" ], "damageTags": [ "Y" ], "miscTags": [ "AOE" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Conjurer.webp", "fluff": { "_monsterFluff": { "name": "Conjurer", "source": "ConfC" } } }, { "name": "Cultist of The Depths", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ 11 ], "hp": { "average": 16, "formula": "3d6 + 6" }, "speed": { "walk": 30, "swim": 30 }, "str": 14, "dex": 13, "con": 14, "int": 12, "wis": 12, "cha": 12, "skill": { "athletics": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common" ], "cr": "1/8", "trait": [ { "name": "Leviathan's Anchor", "entries": [ "Whenever the cultist hits a creature that is submerged in water but does not have a swim speed with an attack, the target is dragged 5 ft. deeper underwater." ], "sort": 0 }, { "name": "Brinewarded", "entries": [ "Aquatic creatures with an Intelligence score of 3 or less are indifferent to the cultist." ], "sort": 1 } ], "action": [ { "name": "Ritual Dagger", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage. On a critical hit, one friendly aquatic creature within 60 ft. gains 10 ({@dice 3d6}) temporary hit points. While it has these temporary hit points, the creature has advantage on attack rolls." ] }, { "name": "Call of the Deep", "entries": [ "One creature within 60 ft. that is holding its breath must succeed on a {@dc 11} Wisdom saving throw or lose one minute of held breath. A creature that fails this save by 5 or more loses any spell or magical effect that allows it to breathe water." ] } ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cultist.webp", "fluff": { "_monsterFluff": { "name": "Cultist", "source": "ConfC" } } }, { "name": "Cult Fanatic of The Depths", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ 11 ], "hp": { "average": 55, "formula": "10d6 + 20" }, "speed": { "walk": 30, "swim": 30 }, "str": 16, "dex": 13, "con": 15, "int": 12, "wis": 12, "cha": 15, "skill": { "athletics": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common" ], "cr": "1", "trait": [ { "name": "Leviathan's Anchor", "entries": [ "Whenever the fanatic hits a creature that is submerged in water but does not have a swim speed with an attack, the target is dragged 5 ft. deeper underwater." ], "sort": 0 }, { "name": "Brinewarded", "entries": [ "Aquatic creatures with an Intelligence score of 3 or less are indifferent to the fanatic." ], "sort": 1 }, { "name": "Curse of Buoyancy", "entries": [ "A creature that reduces the fanatic to 0 hit points must make a {@dc 12} Charisma saving throw or be cursed. A cursed creature that is submerged in water ascends 20 ft. at the beginning of each of its turns if it is holding its breath." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The fanatic makes two melee attacks." ] }, { "name": "Ritual Dagger", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage. On a critical hit, one friendly aquatic creature within 60 ft. gains 21 ({@dice 6d6}) temporary hit points. While it has these temporary hit points, the creature has advantage on attack rolls." ] }, { "name": "Call of the Deep", "entries": [ "One creature within 60 ft. that is holding its breath must succeed on a {@dc 12} Wisdom saving throw or lose one minute of held breath. A creature that fails this save by 5 or more loses any spell or magical effect that allows it to breathe water." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cult Fanatic.webp", "fluff": { "_monsterFluff": { "name": "Cult Fanatic", "source": "ConfC" } } }, { "name": "Cultist of Night", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 13, "formula": "3d6 + 3" }, "speed": { "walk": 30 }, "str": 11, "dex": 15, "con": 13, "int": 12, "wis": 12, "cha": 12, "senses": [ "darkvision 60 ft." ], "passive": 11, "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common" ], "cr": "1/8", "trait": [ { "name": "Solipsistic", "entries": [ "The cultist may treat illusions that it and its allies create as real." ], "sort": 0 }, { "name": "Dark Grace", "entries": [ "If the cultist would take half damage due to succeeding on a saving throw while in dim light or darkness, it takes no damage instead." ], "sort": 1 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the cultist's darkvision." ], "sort": 2 } ], "action": [ { "name": "Ritual Dagger", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage. On a critical hit, one extraplanar ally within 60 ft. gains 10 ({@dice 3d6}) temporary hit points. While it has these temporary hit points, the ally has advantage on attack rolls." ] }, { "name": "Umbral Binding", "entries": [ "One creature within 60 ft. that is engulfed in magical darkness must succeed on a {@dc 11} Dexterity saving throw or have its movement reduced by 10 ft. until the end of its next turn. A creature whose movement is reduced to 0 in this way is {@condition paralyzed}." ] } ], "traitTags": [ "Devil's Sight" ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cultist.webp", "fluff": { "_monsterFluff": { "name": "Cultist", "source": "ConfC" } } }, { "name": "Cult Fanatic of Night", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "N", "E" ], "ac": [ 13 ], "hp": { "average": 45, "formula": "10d6 + 10" }, "speed": { "walk": 30 }, "str": 11, "dex": 16, "con": 13, "int": 14, "wis": 12, "cha": 15, "senses": [ "darkvision 60 ft." ], "passive": 11, "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common" ], "cr": "1", "trait": [ { "name": "Solipsistic", "entries": [ "The fanatic may treat illusions that it and its allies create as real." ], "sort": 0 }, { "name": "Dark Grace", "entries": [ "If the fanatic would take half damage due to succeeding on a saving throw while in dim light or darkness, it takes no damage instead." ], "sort": 1 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the fanatic's darkvision." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The fanatic makes two melee attacks." ] }, { "name": "Ritual Dagger", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage. On a critical hit, one extraplanar ally within 60 ft. gains 21 ({@dice 6d6}) temporary hit points. While it has these, the ally has advantage on attack rolls." ] }, { "name": "Umbral Binding", "entries": [ "One creature within 60 ft. that is engulfed in magical darkness must succeed on a {@dc 12} Dexterity saving throw or have its movement reduced by 10 ft. until the end of its next turn. A creature whose movement is reduced to 0 in this way is {@condition paralyzed}." ] } ], "reaction": [ { "name": "Shroud of Night (3rd level spell, concentration)", "entries": [ "As a reaction to seeing an friendly creature within 60 ft. reduced to 0 hit points, the fanatic causes the creature's body to burst into a 20 ft. radius cloud of magical darkness that lasts for 1 minute." ] } ], "traitTags": [ "Devil's Sight" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cult Fanatic.webp", "fluff": { "_monsterFluff": { "name": "Cult Fanatic", "source": "ConfC" } } }, { "name": "Cultist of The Tyrant", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 13, "formula": "3d6 + 3" }, "speed": { "walk": 30 }, "str": 13, "dex": 15, "con": 13, "int": 12, "wis": 11, "cha": 12, "senses": [ "darkvision 60 ft." ], "passive": 10, "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common" ], "cr": "1/8", "trait": [ { "name": "Fiendmarked", "entries": [ "The cultist appears fiendish to any ability that can detect extraplanar essences." ], "sort": 0 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the cultist's darkvision." ], "sort": 1 } ], "action": [ { "name": "Ritual Dagger", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage. On a critical hit, one extraplanar ally within 60 ft. gains 10 ({@dice 3d6}) temporary hit points. While it has these temporary hit points, the ally has advantage on attack rolls." ] }, { "name": "Cinder Chant", "entries": [ "One creature within 60 ft. must make a {@dc 11} Charisma saving throw. On a failed save, a creature subtracts a cumulative {@dice 1d4} from Dexterity saving throws it makes before the end of the cultist's next turn.", "A creature that subtracts 8 or more from its saving throw in this way gains vulnerability to the effect's damage, if applicable." ] } ], "reaction": [ { "name": "Bleed For Your Master", "entries": [ "As a reaction to a friendly extraplanar creature failing a saving throw, the cultist makes an attack against itself. If the attack hits, it is a critical hit." ] } ], "traitTags": [ "Devil's Sight" ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cultist.webp", "fluff": { "_monsterFluff": { "name": "Cultist", "source": "ConfC" } } }, { "name": "Cult Fanatic of The Tyrant", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 62, "formula": "16d6 + 16" }, "speed": { "walk": 30 }, "str": 13, "dex": 16, "con": 13, "int": 14, "wis": 12, "cha": 15, "passive": 11, "resist": [ "fire" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Common" ], "cr": "2", "trait": [ { "name": "Fiendmarked", "entries": [ "The fanatic appears fiendish to any ability that can detect extraplanar essences." ], "sort": 0 }, { "name": "Devil's Sight", "entries": [ "Magical darkness doesn't impede the fanatic's darkvision." ], "sort": 1 } ], "action": [ { "name": "Ritual Dagger", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage. On a critical hit, one extraplanar ally within 60 ft. gains 21 ({@dice 6d6}) temporary hit points. While it has these temporary hit points, the ally has advantage on attack rolls." ] }, { "name": "Cinder Chant", "entries": [ "One creature within 60 ft. must make a {@dc 12} Charisma saving throw. On a failed save, a creature subtracts a cumulative {@dice 1d6} from Dexterity saving throws it makes before the end of the fanatic's next turn.", "A creature that subtracts 8 or more from its saving throw in this way gains vulnerability to the effect's damage, if applicable." ] } ], "reaction": [ { "name": "Bleed For Your Master", "entries": [ "As a reaction to a friendly extraplanar creature failing a saving throw, the fanatic makes an attack against itself. If the attack hits, it is a critical hit." ] }, { "name": "Empowering Cull (1/Day)", "entries": [ "As a reaction to seeing an friendly humanoid creature within 60 ft. reduced to 0 hit points, the fanatic causes the creature's body to burst, summoning an imp from its remains." ] } ], "traitTags": [ "Devil's Sight" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cult Fanatic.webp", "fluff": { "_monsterFluff": { "name": "Cult Fanatic", "source": "ConfC" } } }, { "name": "Cultist of the Bloodlord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ 11 ], "hp": { "average": 15, "formula": "2d8 + 6" }, "speed": { "walk": 30 }, "str": 14, "dex": 12, "con": 14, "int": 11, "wis": 10, "cha": 15, "skill": { "arcana": "+2", "athletics": "+4" }, "passive": 10, "languages": [ "Common" ], "cr": { "cr": "3", "xp": 140 }, "trait": [ { "name": "Delectable Flesh", "entries": [ "When the cultist dies, each undead creature within 15 feet of it may move up to 10 feet towards it and take a bite of its flesh, gaining 5 temporary hit points.", "While it has any of these temporary hit points, a creature may make one melee weapon attack as a bonus action on each of its turns." ] }, { "name": "Minion", "entries": [ "If the cultist takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the cultist takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Skullpeeler Blades (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}2 slashing damage.", "If the target is both {@condition prone} and {@condition grappled}, it takes an additional 2 slashing damage and blood spills into its eyes, Blinding it until it clears the blood as a Bonus Action." ] }, { "name": "Grasping Tackle (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}The target is {@condition grappled} (escape {@dc 12}).", "If three or more cultists contributed to this attack, the target is additionally knocked {@condition prone}." ] } ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Cult Fanatic of the Bloodlord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 60, "formula": "8d8 + 24" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 16, "int": 14, "wis": 11, "cha": 16, "save": { "con": "+5" }, "skill": { "arcana": "+4", "history": "+4" }, "passive": 10, "languages": [ "Abyssal", "Common" ], "cr": "2", "trait": [ { "name": "Delectable Flesh", "entries": [ "When the fanatic dies, each undead creature within 15 feet of it may move up to 10 feet towards it and take a bite of its flesh, gaining 5 temporary hit points.", "While it has any of these temporary hit points, a creature may make one melee weapon attack as a bonus action on each of its turns." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fanatic makes two attacks with its Black Iron scepter, one of which it may replace with a use of its Necroserum Syringe." ] }, { "name": "Black Iron Scepter", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage." ] }, { "name": "Necroserum Syringe (3/Day)", "entries": [ "The fanatic injects a baleful concoction into a {@condition grappled}, {@condition restrained}, or {@condition incapacitated} creature within 5 feet.", "The target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn).", "While {@condition poisoned} in this way, a creature takes 5 ({@damage 1d10}) necrotic damage at the beginning of each of its turns, and upon dying immediately arises as a {@creature horde ghoul|confc|Horde Ghoul} under the fanatic's control." ] }, { "name": "Dedication of Blood (3rd Level Spell) {@recharge 5}", "entries": [ "The fanatic makes a melee weapon attack, dealing an additional 16 ({@damage 3d10}) necrotic damage on a hit.", "If this damage kills a creature, up to one friendly fiend or undead creature within 30 feet may use its reaction to gain 15 temporary hit points or make a melee weapon attack." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Devoted of the Bloodlord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "knitflesh armor" ] } ], "hp": { "average": 127, "formula": "15d8 + 60" }, "speed": { "walk": 30 }, "str": 12, "dex": 15, "con": 18, "int": 18, "wis": 12, "cha": 16, "save": { "con": "+6", "cha": "+5" }, "skill": { "arcana": "+6", "history": "+6" }, "passive": 11, "languages": [ "Abyssal", "Common" ], "cr": "4", "trait": [ { "name": "Eternal Tide", "entries": [ "At the beginning of the devoted's turn, it can return one ghoul or ghast within 60 feet that died since the end of the devoted's last turn to undeath with 1 hit point." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The devoted makes two attacks with its Death's Beckon, one of which it may replace with its Breath of Thanatos, if available." ] }, { "name": "Death's Beckon (1st Level Spell)", "entries": [ "{@atk rs} {@hit 6} to hit, reach 60 ft., one target. {@h}11 ({@damage 2d10}) necrotic damage.", "If this damage reduces a humanoid target to 0 hit points, a rift to Thanatos appears in the earth beneath it, disgorging a {@creature horde ghoul|confc|Horde Ghoul} in the nearest unoccupied space that acts on the devoted's initiative and under its control." ] }, { "name": "Breath of Thanatos (3rd Level Spell) {@recharge 5}", "entries": [ "The ground beneath a creature the devoted can see within 60 feet cracks, spewing forth a hissing jet of putrid fumes.", "The creature must succeed on a {@dc 14} Constitution saving throw or take 16 ({@dice 3d10}) necrotic plus 10 ({@damage 3d6}) poison damage, or take half as much on a success.", "A creature killed by this damage is dragged through a planar rift to Thanatos." ] } ], "reaction": [ { "name": "Beacon of Hunger", "entries": [ "When a creature the devoted can see within 60 feet takes any necrotic damage, the devoted can suffuse it in seething negative energies.", "Until the beginning of the devoted's next turn, attacks made by undead creatures against the target have advantage." ] } ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I", "N" ], "miscTags": [ "RCH" ], "variant": [] }, { "name": "Chosen of the Bloodlord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 229, "formula": "27d8 + 108" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 19, "int": 20, "wis": 14, "cha": 18, "save": { "con": "+8", "int": "+9", "cha": "+8" }, "skill": { "arcana": "+9", "history": "+13", "perception": "+6" }, "senses": [ "truesight 60 ft." ], "passive": 16, "resist": [ "necrotic" ], "languages": [ "Abyssal", "Common" ], "cr": "12", "trait": [ { "name": "Ward of the White Kingdom", "entries": [ "The chosen adds 1 to its AC for each undead creature under its control within 5 feet.", "Whenever an attack misses the chosen, the attacker may choose for the attack to instead target an undead creature in its reach." ] }, { "name": "Eternal Tide", "entries": [ "At the beginning of the chosen's turn, it can return {@dice 1d4} ghouls or ghasts within 60 feet that died since the end of the chosen's last turn to undeath with 1 hit point." ] }, { "name": "Reclaim Anima (2/Day)", "entries": [ "If the chosen fails a saving throw, it can drain the animating force from one undead creature it controls to succeed instead, reducing the creature to 0 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The chosen makes two attacks with its Death's Beckon and uses its Breath of Thanatos or Drown in Blood, if available." ] }, { "name": "Death's Beckon (1st Level Spell)", "entries": [ "{@atk rs} {@hit 9} to hit, reach 60 ft., one target. {@h}11 ({@damage 2d10}) necrotic damage.", "If this damage reduces a humanoid target to 0 hit points, a rift to Thanatos appears in the earth beneath it, disgorging a {@creature horde ghoul|confc|Horde Ghoul} in the nearest unoccupied space that acts on the chosen's initiative and under its control." ] }, { "name": "Breath of Thanatos (3rd Level Spell)", "entries": [ "The ground beneath a creature the chosen can see within 60 feet cracks, spewing forth a hissing jet of putrid fumes.", "The creature must succeed on a {@dc 17} Constitution saving throw or take 16 ({@dice 3d10}) necrotic plus 10 ({@damage 3d6}) poison damage, or take half as much on a success.", "A creature killed by this damage is dragged through a planar rift to Thanatos." ] }, { "name": "Drown in Blood (4th Level Spell, Concentration) {@recharge 5}", "entries": [ "One creature the chosen can see within 60 feet must succeed on a {@dc 17} Constitution saving throw or take 18 ({@damage 4d8}) necrotic damage and begin {@condition choking|confc|choking} as blood wells up in its mouth and lungs (Save Ends at end of turn)." ] }, { "name": "Sanguine Cyclone (1/Day, 5th Level Spell, Concentration)", "entries": [ "The chosen conjures forth a raging whirlwind of blood in a 15 foot radius centered on a point it can see within 150 feet that lasts for a minute.", "The area is difficult terrain, and a living creature that starts its turn in the area must succeed on a {@dc 17} Constitution saving throw or lose one unexpended hit die, or drop to 0 hit points if it cannot.", "Whenever a creature loses a hit die in this way, the whirlwind's radius grows by 5 feet, then each creature in its area takes 3 ({@damage 1d6}) slashing damage." ] } ], "reaction": [ { "name": "Open the Corpsevaults (1/Day)", "entries": [ "When the chosen is reduced below 115 hit points, it carves a planar rift into the earth at its feet, dragging forth 5" ] } ], "legendary": [ { "name": "Death's Beckon", "entries": [ "The chosen makes an attack with its Death's Beckon." ] }, { "name": "Impel the Horde", "entries": [ "Each undead creature within 30 feet of the chosen may use its reaction to move up to half its speed." ] }, { "name": "Call the Blood", "entries": [ "One creature the chosen can see within 120 feet must succeed on a {@dc 17} Strength saving throw or be dragged up to 30 feet directly toward a spell effect the chosen is {@status concentration||concentrating} on." ] } ], "senseTags": [ "U" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I", "N", "S" ], "miscTags": [ "RCH" ], "legendaryActions": 2, "variant": [] }, { "name": "Exarch of the Bloodlord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "knitflesh armor" ] } ], "hp": { "special": "180 (19d8 + 95) 340" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 20, "int": 23, "wis": 15, "cha": 19, "save": { "con": "+11", "int": "+12", "cha": "+10" }, "skill": { "arcana": "+12", "history": "+18", "perception": "+8" }, "senses": [ "truesight 60 ft." ], "passive": 18, "languages": [ "Abyssal", "Common" ], "cr": "19", "trait": [ { "name": "Ascended Flesh (Mythic Trait, 1/Day)", "entries": [ "When the exarch is reduced to 0 hit points, up to four ghouls within 20 feet of it may move up to 15 feet toward it and take a bite of its flesh, then each ghoul that did so transforms into an", "At the beginning of the exarch's next turn it returns to life with 180 hit points, its creature type becomes undead, and it gains vulnerability to radiant damage." ] }, { "name": "Ward of the White Kingdom", "entries": [ "The exarch adds 1 to its AC for each undead creature under its control within 5 feet.", "Whenever an attack misses the exarch, the attacker may choose for the attack to instead target an undead creature in its reach." ] }, { "name": "Eternal Tide", "entries": [ "At the beginning of the exarch's turn, it can return {@dice 2d4} ghouls or ghasts within 60 feet that died since the end of the exarch's last turn to undeath with 1 hit point." ] }, { "name": "Reclaim Anima (3/Day)", "entries": [ "If the exarch fails a saving throw, it can drain the animating force from one undead creature it controls to succeed instead, reducing the creature to 0 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The exarch makes 3 attacks with its Death's Beckon, one of which it may replace with a use of its Breath of Thanatos or Drown in Blood." ] }, { "name": "Death's Beckon (2nd Level Spell)", "entries": [ "{@atk rs} {@hit 12} to hit, reach 60 ft., one target. {@h}16 ({@damage 3d10}) necrotic damage.", "If this damage reduces a humanoid target to 0 hit points, a rift appears in the earth beneath it, disgorging a {@creature horde ghoul|confc|Horde Ghoul} in the nearest unoccupied space that acts on the exarch's initiative and under its control." ] }, { "name": "Breath of Thanatos (3rd Level Spell)", "entries": [ "The ground beneath a creature the exarch can see within 60 feet cracks, spewing forth a hissing jet of putrid fumes.", "The creature must succeed on a {@dc 20} Constitution saving throw or take 16 ({@dice 3d10}) necrotic plus 10 ({@damage 3d6}) poison damage, or take half as much on a success.", "A creature killed by this damage is dragged through a planar rift to Thanatos." ] }, { "name": "Drown in Blood (4th Level Spell, Concentration)", "entries": [ "One creature the exarch can see within 60 feet must succeed on a {@dc 20} Constitution saving throw or take 18 ({@damage 4d8}) necrotic damage and begin {@condition choking|confc|choking} as blood wells up in its mouth and lungs (Save Ends at end of turn)." ] }, { "name": "Doomed Sleep of Moil (7th Level Spell, Concentration) {@recharge 5}", "entries": [ "One creature the exarch can see within 30 feet must succeed on a {@dc 20} Constitution saving throw or fall asleep for the next minute.", "While asleep in this way, the creature takes 22 ({@damage 4d10}) necrotic damage at the beginning of each of its turns, and may repeat this saving throw whenever it takes damage or when a creature attempts to wake it as an action, ending the effect on a success.", "A creature illuminated by Bright Light has advantage on this saving throw." ] }, { "name": "Curse of Living Bones (1/Day, 8th Level Spell)", "entries": [ "One creature the exarch can see must succeed on a {@dc 20} Charisma saving throw or be {@condition cursed|confc|cursed}.", "A creature {@condition cursed|confc|cursed} in this way has its skeleton animated within it, and must succeed on a {@dc 20} Strength saving throw at the start of each of its turns or have its movement controlled by its skeleton until the beginning of its next turn.", "If the creature dies while cursed in this way, a {@creature skeletal liberator|confc} tears free of its flesh at the beginning of its next turn." ] } ], "reaction": [ { "name": "Open the Corpsevaults (2/Day)", "entries": [ "When the exarch is reduced below 91 hit points, it carves a planar rift into the earth at its feet, dragging forth 5" ] } ], "legendary": [ { "name": "Death's Beckon", "entries": [ "The exarch makes an attack with its Death's Beckon." ] }, { "name": "Impel the Horde", "entries": [ "Each undead creature within 40 feet of the exarch may use its reaction to move up to half its speed." ] }, { "name": "Into the Graveways (Costs 2 Actions)", "entries": [ "The exarch sinks into the ground and disappears, emerging from an area of loose dirt within 60 feet of the space it departed at the beginning of its next turn." ] } ], "mythic": [ { "name": "Death-Scent Bestowal", "entries": [ "One creature the exarch can see within 60 feet must succeed on a {@dc 20} Charisma saving throw or be {@condition cursed|confc|cursed}.", "Whenever the {@condition cursed|confc|cursed} creature takes 15 or more necrotic damage from a single source, attacks made against it by undead creatures have advantage until the beginning of its next turn." ] } ], "senseTags": [ "U" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I", "N" ], "miscTags": [ "RCH" ], "conditionInflict": [ "cursed|confc|cursed" ], "variant": [] }, { "name": "Cultist of the Grand Indulger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 16, "formula": "3d8 + 3" }, "speed": { "walk": 30 }, "str": 12, "dex": 14, "con": 13, "int": 11, "wis": 14, "cha": 15, "passive": 12, "languages": [ "Common" ], "cr": { "cr": "10", "xp": 590 }, "trait": [ { "name": "Painfog Censer", "entries": [ "Whenever a creature within 15 feet of three or more creatures with this trait takes any non-psychic damage, it takes an additional 2 psychic damage." ] }, { "name": "Minion", "entries": [ "If the cultist takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the cultist takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Artful Incisions (Group Attack)", "entries": [ "{@atk m} {@hit 6} to hit, reach 5 ft., one target. {@h}3 nonlethal slashing damage.", "This damage bypasses temporary hit points." ] } ], "reaction": [ { "name": "Ecstatic Leap", "entries": [ "When the cultist sees two or more creatures within 30 feet of it die in one turn, it can force one creature within 5 feet of it to use its reaction to make an attack against the cultist, if available.", "If the cultist is killed by this attack, the attacker takes 2 psychic damage." ] } ], "languageTags": [ "C" ], "damageTags": [ "Y" ], "variant": [] }, { "name": "Cult Fanatic of the Grand Indulger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "fiendleather cassock" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30 }, "str": 12, "dex": 16, "con": 15, "int": 12, "wis": 14, "cha": 16, "save": { "cha": "+5" }, "skill": { "deception": "+5", "persuasion": "+5" }, "passive": 12, "languages": [ "Abyssal", "Common" ], "cr": "3", "trait": [ { "name": "Painfog Censer", "entries": [ "Whenever a creature within 15 feet of three or more creatures with this trait takes any non-psychic damage, it takes an additional 2 psychic damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fanatic makes two melee attacks, one of which it can replace with a use of its Glyph of Unshackled Sensation, if available." ] }, { "name": "Painter's Flail", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage and the target begins {@condition bleeding|confc|bleeding} ({@dice 1d4}).", "If the target was already{@condition bleeding|confc|bleeding}, its blood splatters to form an abyssal glyph spread across an unoccupied space within 5 feet.", "The glyph is destroyed if it takes any damage or a creature enters its space." ] }, { "name": "Glyph of Unshackled Sensation (1/Day)", "entries": [ "The fanatic touches a bloodglyph created with its Painter's Flail, causing it to pulse with unholy power.", "For the next minute, creatures within 15 feet of the glyph have disadvantage on Wisdom saving throws and vulnerability to psychic damage." ] } ], "reaction": [ { "name": "Desperate Appetites", "entries": [ "When the fanatic takes any psychic damage, it can regain a use of its Glyph of Unshackled Sensation." ] }, { "name": "The True Face of Pain", "entries": [ "When a creature within 30 feet of the fanatic destroys a bloodglyph created with its Painter's Flail by entering its space, the fanatic can force the creature to make a {@dc 13} Constitution saving throw.", "On a failed save, the creature takes 9 ({@damage 2d8}) psychic damage and is {@condition stunned} until the end of the fanatic's next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "S", "Y" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Devoted of the Grand Indulger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 142, "formula": "19d8 + 57" }, "speed": { "walk": 30 }, "str": 11, "dex": 16, "con": 17, "int": 14, "wis": 15, "cha": 18, "save": { "con": "+6", "cha": "+7" }, "skill": { "perception": "+5", "persuasion": "+7" }, "passive": 15, "languages": [ "Abyssal", "Common" ], "cr": "8", "trait": [ { "name": "Cruel Mercy", "entries": [ "Once on each of its turns when the devoted deals damage to a creature, after dealing damage it can grant the creature temporary hit points equal to the damage dealt.", "While a creature has any of these temporary hit points, it is {@condition charmed} by the devoted." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The devoted makes three attacks, one of which may be with its Night's Caress." ] }, { "name": "Demonic Lash (2nd Level Spell)", "entries": [ "{@atk ms} {@hit 7} to hit, reach 15 ft., one target. {@h}5 ({@dice 2d4}) slashing plus 7 ({@damage 2d6}) fire damage.", "A target hit by two or more of these attacks in a turn must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the devoted's next turn." ] }, { "name": "Night's Caress (3rd Level Spell)", "entries": [ "{@atk ms} {@hit 7} to hit, reach 5 ft., one target. {@h}The target falls asleep for the next minute.", "A sleeping creature wakes early if a creature takes an action to shake it awake, or if it takes any damage." ] } ], "bonus": [ { "name": "Erode Will", "entries": [ "One creature {@condition charmed} by the devoted must succeed on a {@dc 15} Wisdom saving throw or use its reaction to move up to half its speed and make an attack or cast a cantrip under the devoted's control." ] }, { "name": "Needling Imperative", "entries": [ "The devoted moves up to half its speed, then whispers a command to a {@condition charmed} creature within 5 feet.", "For the next minute or until the creature is reduced to 0 hit points, it takes 11 ({@damage 2d10}) psychic damage the first time each turn that it disobeys the command." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "F", "Y" ], "miscTags": [ "RCH" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Chosen of the Grand Indulger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 178, "formula": "21d8 + 84" }, "speed": { "walk": 30 }, "str": 11, "dex": 16, "con": 19, "int": 14, "wis": 15, "cha": 21, "save": { "con": "+9", "int": "+7", "cha": "+10" }, "skill": { "insight": "+7", "perception": "+7", "persuasion": "+10" }, "passive": 17, "languages": [ "Abyssal", "Common" ], "cr": "15", "trait": [ { "name": "Cruel Mercy", "entries": [ "Once on each of its turns when the chosen deals damage to a creature, after dealing damage it can grant the creature temporary hit points equal to the damage dealt.", "While a creature has any of these temporary hit points, it is {@condition charmed} by the chosen." ] }, { "name": "Hedonic Resilience (2/Day)", "entries": [ "When the chosen fails a saving throw, it can gain 25 temporary hit points.", "While it has any of these temporary hit points, the chosen has advantage on all saving throws and resistance to all damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The chosen makes three attacks with its Demonic Lash." ] }, { "name": "Demonic Lash (2nd Level Spell)", "entries": [ "{@atk ms} {@hit 9} to hit, reach 15 ft., one target. {@h}5 ({@dice 2d4}) slashing plus 7 ({@damage 2d6}) fire damage.", "A target hit by two or more of these attacks in a turn must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of the chosen's next turn." ] }, { "name": "Psychic Lance (3rd Level Spell)", "entries": [ "{@atk rs} {@hit 9} to hit, reach 90 ft., one target. {@h}28 ({@damage 8d6}) psychic damage and the target is pushed up to 10 feet away.", "The chosen may have this attack originate from a creature {@condition charmed} by it, using that creature's senses." ] }, { "name": "Gift of Transcendent Pleasure (5th Level Spell) {@recharge 5}", "entries": [ "One creature the chosen can see within 60 feet cannot take reactions and is suffused in an aura of pure rapturous delight for the next minute.", "At the beginning of each of the creature's turns, it must succeed on a {@dc 17} Wisdom saving throw or voluntarily fail all other saving throws until the beginning of its next turn. On a success, the effect ends." ] } ], "bonus": [ { "name": "Erode Will", "entries": [ "One creature {@condition charmed} by the chosen must succeed on a {@dc 17} Wisdom saving throw or use its reaction to move up to half its speed and make an attack or cast a cantrip under the chosen's control." ] } ], "legendary": [ { "name": "Needling Imperative", "entries": [ "The chosen moves up to half its speed, then whispers a command to a {@condition charmed} creature within 5 feet.", "For the next minute or until the creature is reduced to 0 hit points, it takes 11 ({@damage 2d10}) psychic damage the first time each turn that it disobeys the command." ] }, { "name": "Soulbound Swap (2nd Level Spell)", "entries": [ "The chosen and up to one Medium creature within 60 feet that is {@condition charmed} by or friendly to it teleport to trade places with one another." ] }, { "name": "Psychic Lance (Costs 2 Actions)", "entries": [ "The chosen makes an attack with its Psychic Lance." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "F", "Y" ], "miscTags": [ "MLW", "RCH" ], "conditionInflict": [ "frightened" ], "legendaryActions": 2, "variant": [] }, { "name": "Exarch of the Grand Indulger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 272, "formula": "32d8 + 128" }, "speed": { "walk": 30 }, "str": 12, "dex": 18, "con": 19, "int": 17, "wis": 16, "cha": 23, "save": { "con": "+11", "int": "+10", "cha": "+13" }, "skill": { "insight": "+10", "medicine": "+10", "perception": "+10", "persuasion": "+13" }, "passive": 20, "languages": [ "Abyssal", "Common" ], "cr": "21", "trait": [ { "name": "Called by Desire", "entries": [ "The exarch learns the deepest unfulfilled wish of any creature that affects it with a spell or magical effect, and can telepathically communicate with those creatures over any distance." ] }, { "name": "Cruel Mercy", "entries": [ "Once on each of its turns when the exarch deals damage to a creature, after dealing damage it can grant the creature temporary hit points equal to the damage dealt.", "While a creature has any of these temporary hit points, it is {@condition charmed} by the exarch." ] }, { "name": "Hedonic Resilience (3/Day)", "entries": [ "When the exarch fails a saving throw, it can gain 25 temporary hit points.", "While it has any of these temporary hit points, the exarch has advantage on all saving throws and resistance to all damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The exarch two attacks with its Psychic Lance, one of which it can replace with a use of its Gift of Writhing Pain or Gift of Transcendent Pleasure, if available." ] }, { "name": "Psychic Lance (3rd Level Spell)", "entries": [ "{@atk rs} {@hit 13} to hit, reach 90 ft., one target. {@h}28 ({@damage 8d6}) psychic damage and the target is pushed up to 10 feet away.", "The exarch may have this attack originate from a creature {@condition charmed} by it, using that creature's senses." ] }, { "name": "Gift of Writhing Pain (5th Level Spell) (Recharges when the exarch uses its Gift of Transcendent Pleasure)", "entries": [ "One creature the exarch can see within 60 feet falls {@condition prone} and is wracked with agony for the next minute.", "At the beginning of each of the creature's turns, it must succeed on a {@dc 21} Constitution saving throw or take 16 ({@damage 3d10}) psychic damage and be unable to stand until the beginning of its next turn, ending the effect on a success." ] }, { "name": "Gift of Transcendent Pleasure (5th Level Spell) {@recharge 5}", "entries": [ "One creature the exarch can see within 60 feet cannot take reactions and is suffused in an aura of pure rapturous delight for the next minute.", "At the beginning of each of the creature's turns, it must succeed on a {@dc 21} Wisdom saving throw or voluntarily fail all other saving throws until the beginning of its next turn. On a success, the effect ends." ] } ], "bonus": [ { "name": "Erode Will", "entries": [ "One creature that is {@condition charmed} by the exarch must succeed on a {@dc 21} Wisdom saving throw or use its reaction to move up to half its speed and make an attack or cast a cantrip under the exarch's control." ] }, { "name": "Agonizing Inversion", "entries": [ "One creature that the exarch can see within 60 feet loses any temporary hit points that it has, then it and each other creature within 15 feet of it must succeed on a {@dc 21} Intelligence saving throw or take psychic damage equal to the temporary hit points lost." ] } ], "legendary": [ { "name": "Needling Imperative", "entries": [ "The exarch moves up to half its speed, then whispers a command to a {@condition charmed} creature within 5 feet.", "For the next minute or until the creature is reduced to 0 hit points, it takes 11 ({@damage 2d10}) psychic damage the first time each turn that it disobeys the command." ] }, { "name": "Soulbound Swap (2nd Level Spell)", "entries": [ "The exarch and up to one Medium creature within 60 feet that is {@condition charmed} by or friendly to it teleport to trade places with one another." ] }, { "name": "Psychic Lance (Costs 2 Actions)", "entries": [ "The exarch makes an attack with its Psychic Lance." ] }, { "name": "Revel in Sensation (Costs 2 Actions)", "entries": [ "The exarch makes a saving throw to end one ongoing effect on it that ends on a successful saving throw." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "Y" ], "miscTags": [ "MLW", "RCH" ], "variant": [] }, { "name": "Cultist of the Lord of Beasts", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ 11 ], "hp": { "average": 13, "formula": "2d8 + 4" }, "speed": { "walk": 30 }, "str": 14, "dex": 13, "con": 14, "int": 10, "wis": 12, "cha": 12, "skill": { "animal handling": "+3", "athletics": "+4" }, "passive": 11, "languages": [ "Common" ], "cr": { "cr": "6", "xp": 285 }, "trait": [ { "name": "Feed the Pack", "entries": [ "Attacks made by beasts or monstrosities against a creature {@condition grappled} by the cultist are made with advantage" ], "sort": 0 }, { "name": "Minion", "entries": [ "If the cultist takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the cultist takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Tooth and Nail (Group Attack)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}4 bludgeoning damage.", "If three or more cultists contributed to this attack, the target is {@condition grappled} by one of them (escape {@dc 13})." ] } ], "reaction": [ { "name": "Bear Witness!", "entries": [ "As a reaction when a friendly non-minion creature within 30 feet is reduced to 0 hit points, the cultist lets out a wild cheer.", "If three or more cultists took this reaction, the creature may make a {@dc 20} Constitution saving throw, adding +1 to its result for each cultist beyond the third that took this reaction.", "On a success, the creature may immediately take a full turn before dying or falling {@condition unconscious}." ] } ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cultist.webp", "fluff": { "_monsterFluff": { "name": "Cultist", "source": "ConfC" } } }, { "name": "Cult Fanatic of the Lord of Beasts", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "ghourhide regalia" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 17, "dex": 15, "con": 15, "int": 10, "wis": 15, "cha": 16, "save": { "dex": "+4", "wis": "+4" }, "skill": { "athletics": "+5", "perception": "+4", "persuasion": "+5" }, "passive": 14, "languages": [ "Abyssal", "Common" ], "cr": "1", "trait": [ { "name": "Beastlord's Ire", "entries": [ "While within 5 feet of two or more hostile creatures, the fanatic has advantage on saving throws against any effect that would incapacitate or restrain it." ], "sort": 0 }, { "name": "Feed the Pack", "entries": [ "Attacks made by beasts or monstrosities against a creature {@condition grappled} by the fanatic are made at advantage" ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The fanatic makes two attacks with its Horned Bident." ] }, { "name": "Horned Bident", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage and the target is pushed 5 feet away." ] }, { "name": "Quicken Heart (1st Level Spell)", "entries": [ "One creature the fanatic can see within 30 feet must make a {@dc 13} Wisdom saving throw.", "On a failed save, the creature is {@condition frightened} until the end of the fanatic's next turn and must use its reaction to move half its speed directly away from the fanatic, if possible.", "On a success, the target may use its reaction to make a melee attack." ] } ], "bonus": [ { "name": "Exultation of Blood (2nd Level Spell)", "entries": [ "The fanatic gains 5 temporary hit points for each creature it hit with an attack this turn. While it has any of these temporary hit points, the fanatic's attacks are made at advantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cult Fanatic.webp", "fluff": { "_monsterFluff": { "name": "Cult Fanatic", "source": "ConfC" } } }, { "name": "Devoted of the Lord of Beasts", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 162, "formula": "25d8 + 50" }, "speed": { "walk": 30 }, "str": 18, "dex": 15, "con": 14, "int": 10, "wis": 15, "cha": 14, "save": { "wis": "+5", "cha": "+5" }, "skill": { "athletics": "+7", "perception": "+5" }, "passive": 15, "languages": [ "Abyssal", "Common" ], "cr": "8", "trait": [ { "name": "Unbridled Fury (2/Day)", "entries": [ "If the devoted fails a saving throw while they are not {@condition grappled}, they can choose to succeed instead.", "Then, if the devoted is {@status concentration||concentrating} on a spell, they may roll a {@dice d6}, regaining a use of this ability on a 5-6." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The devoted makes two attacks with their Spellfury Fist, one of which they may replace with a use of their Awaken Fury, if available." ] }, { "name": "Spellfury Fist", "entries": [ "{@atk ms} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) force damage plus one additional effect of the chosen's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Bestial Grip", "entries": [ " The target is {@condition grappled} (escape {@dc 15})." ], "type": "item" }, { "name": "Impact Vice", "entries": [ " The target is pushed up to 10 feet away, then takes an additional 13 ({@damage 3d8}) bludgeoning damage if this movement was stopped by a solid surface." ], "type": "item" } ] } ] }, { "name": "Awaken Fury (3rd Level Spell, Concentration) {@recharge 5}", "entries": [ "One creature the devoted can see within 60 feet must succeed on a {@dc 15} Wisdom saving throw or become hostile to all creatures for the next minute (Save Ends at end of turn).", "A beast or monstrosity makes this saving throw at disadvantage." ] } ], "bonus": [ { "name": "Exultation of Blood (2nd Level Spell)", "entries": [ "The devoted gains 5 temporary hit points for each creature it hit with an attack this turn. While it has any of these temporary hit points, the devoted's attacks are made at advantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "B", "O" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cult Fanatic.webp", "fluff": { "_monsterFluff": { "name": "Cult Fanatic", "source": "ConfC" } } }, { "name": "Chosen of the Lord of Beasts", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 248, "formula": "28d8 + 112" }, "speed": { "walk": 40 }, "str": 20, "dex": 16, "con": 18, "int": 10, "wis": 15, "cha": 16, "save": { "dex": "+8", "wis": "+7", "cha": "+8" }, "skill": { "athletics": "+15", "perception": "+12", "survival": "+7" }, "senses": [ "truesight 60 ft." ], "passive": 22, "languages": [ "Abyssal", "Common" ], "cr": "15", "trait": [ { "name": "Fear-Scent Tracker", "entries": [ "The chosen can detect, by smell, the number and direction of each creature within 1000 feet of them that is not immune to the {@condition frightened} condition, and cannot be surprised by such creatures." ], "sort": 0 }, { "name": "Juggernaut Rampage", "entries": [ "If the chosen first moves 10 feet directly toward it, they may move through any nonmagical wall or object as through it were difficult terrain, shattering a 5 foot section of it in a spray of shrapnel.", "Then, each creature within 5 feet of where the chosen emerges takes 4 ({@damage 1d8}) bludgeoning damage and is pushed up to 5 feet away." ], "sort": 1 }, { "name": "Unbridled Fury (3/Day)", "entries": [ "If the chosen fails a saving throw while they are not {@condition grappled}, they can choose to succeed instead.", "Then, if the chosen is {@status concentration||concentrating} on a spell, they may roll a {@dice d6}, regaining a use of this ability on a 5-6." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The chosen makes two attacks with its Spellfury Fist, one of which it may replace with a use of its Spontaneous Combustion, if available." ] }, { "name": "Spellfury Fist", "entries": [ "{@atk ms} {@hit 10} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d10 + 5}) force damage plus one additional effect of the chosen's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Bestial Grip", "entries": [ " The target is {@condition grappled} (escape {@dc 18})." ], "type": "item" }, { "name": "Wound Spirit", "entries": [ " The target takes an additional 11 ({@damage 2d10}) necrotic damage." ], "type": "item" }, { "name": "Impact Vice", "entries": [ " The target is pushed up to 10 feet away, then takes an additional 13 ({@damage 3d8}) bludgeoning damage if this movement was stopped by a solid surface." ], "type": "item" }, { "name": "Shake Earth", "entries": [ " The chosen and each creature within 10 feet of it take 9 ({@damage 2d8}) thunder damage." ], "type": "item" } ] } ] }, { "name": "Spontaneous Combustion (4th Level Spell, Concentration) {@recharge 5}", "entries": [ "The chosen forces a creature they can see within 40 feet to succeed on a {@dc 18} Dexterity saving throw or take 21 ({@damage 6d6}) fire damage and ignite.", "Until a creature takes an action to douse the fire, the target has disadvantage on attack rolls and takes 7 ({@damage 2d6}) fire damage at the beginning of each of its turns." ] } ], "bonus": [ { "name": "Exultation of Blood (2nd Level Spell)", "entries": [ "The chosen gains 5 temporary hit points for each creature it hit with an attack this turn. While it has any of these temporary hit points, the chosen's attacks are made at advantage." ] } ], "reaction": [ { "name": "Smash Through Reality (1/Day, 8th Level Spell, Concentration)", "entries": [ "As a reaction when the chosen scores a critical hit, it banishes the target to a blood-drenched arena in a labyrinthine demiplane facing a", "The target may escape either by Incapacitating the bulezau, or by navigating the labyrinth as an action with a successful {@dc 18} Intelligence check. When the creature escapes, it reappears in the nearest space to where it departed." ] } ], "legendary": [ { "name": "Relentless Pursuit", "entries": [ "The chosen moves up to half its speed toward the nearest enemy and makes a melee attack against it." ] }, { "name": "Winding Slam", "entries": [ "The chosen smashes a {@condition grappled} creature into the ground, forcing it to make a {@dc 18} Strength saving throw.", "On a failed save, the creature takes 18 ({@damage 4d8}) bludgeoning damage, is knocked {@condition prone}, and its space becomes difficult terrain.", "A creature that fails this save by 10 or more can't speak or breathe until the end of the chosen's next turn." ] }, { "name": "Roar of Challenge", "entries": [ "One creature the chosen can see within 60 feet must succeed on a {@dc 18} Wisdom saving throw or use its reaction to move its speed directly toward the chosen.", "If it ends this movement within 5 feet of the chosen, the creature may immediately make a melee attack against it." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "B", "F", "N", "O", "T" ], "miscTags": [ "AOE" ], "conditionInflict": [ "grappled", "prone" ], "legendaryActions": 2, "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cult Fanatic.webp", "fluff": { "_monsterFluff": { "name": "Cult Fanatic", "source": "ConfC" } } }, { "name": "Exarch of the Lord of Beasts", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 195, "formula": "23d8 + 92" }, "speed": { "walk": 40, "climb": 40 }, "str": 22, "dex": 16, "con": 18, "int": 11, "wis": 15, "cha": 16, "save": { "dex": "+9", "wis": "+9", "cha": "+10" }, "skill": { "athletics": "+20", "perception": "+16", "survival": "+9" }, "senses": [ "truesight 60 ft." ], "passive": 26, "languages": [ "Abyssal", "Common" ], "cr": "21", "trait": [ { "name": "Fear-Scent Tracker", "entries": [ "The exarch can detect, by smell, the number and direction of each creature within 1000 feet of them that is not immune to the {@condition frightened} condition, and cannot be surprised by such creatures." ], "sort": 0 }, { "name": "Juggernaut Rampage", "entries": [ "If the exarch first moves 10 feet directly toward it, they may move through any nonmagical wall or object as through it were difficult terrain, shattering a 5 foot section of it in a spray of shrapnel.", "Then, each creature within 5 feet of where the exarch emerges takes 9 ({@damage 2d8}) bludgeoning damage and is pushed up to 5 feet away." ], "sort": 1 }, { "name": "Defiance at the Gates (1/Day, Mythic Trait)", "entries": [ "When the exarch is reduced to 0 hit points, it doesn't die or fall {@condition unconscious}. Instead, it resets to 195 hit points.", "The exarch gains resistance to Bludgeoning, Piercing, and Slashing damage, and its attacks score a critical on a 19-20. After 1 minute, the exarch dies." ], "sort": 2 }, { "name": "Unbridled Fury (3/Day)", "entries": [ "If the exarch fails a saving throw while they are not {@condition grappled}, they can choose to succeed instead.", "Then, if the exarch is {@status concentration||concentrating} on a spell, they may roll a {@dice d6}, regaining a use of this ability on a 5-6." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The exarch makes two attacks with its Spellfury Fist, one of which it may replace with a use of its Flaying Scream or Spontaneous Combustion." ] }, { "name": "Spellfury Fist", "entries": [ "{@atk ms} {@hit 13} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d10 + 6}) force damage plus one additional effect of the exarch's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Bestial Grip", "entries": [ " The target is {@condition grappled} (escape {@dc 21})." ], "type": "item" }, { "name": "Wound Spirit", "entries": [ " The target takes an additional 11 ({@damage 2d10}) necrotic damage." ], "type": "item" }, { "name": "Impact Vice", "entries": [ " The target is pushed up to 10 feet away, then takes an additional 13 ({@damage 3d8}) bludgeoning damage if this movement was stopped by a solid surface." ], "type": "item" }, { "name": "Shake Earth", "entries": [ " The exarch and each creature within 10 feet of it take 9 ({@damage 2d8}) thunder damage." ], "type": "item" } ] } ] }, { "name": "Flaying Scream (3rd Level Spell)", "entries": [ "The exarch's eyes blaze with abyssal flame as they hold a {@condition grappled} creature aloft and scream at it.", "Each light the creature is carrying is doused, then the creature must succeed on a {@dc 21} Constitution saving throw or take 10 ({@dice 3d6}) fire plus 27 ({@damage 6d8}) thunder damage, or half as much on a success.", "A creature killed by this damage has its skin peeled off and blown away in a spray of gore." ] }, { "name": "Spontaneous Combustion (4th Level Spell, Concentration)", "entries": [ "The exarch forces a creature they can see within 40 feet to succeed on a {@dc 21} Dexterity saving throw or take 21 ({@damage 6d6}) fire damage and ignite.", "Until a creature takes an action to douse the fire, the target has disadvantage on attack rolls and takes 7 ({@damage 2d6}) fire damage at the beginning of each of its turns." ] } ], "reaction": [ { "name": "Smash Through Reality (8th Level Spell, Concentration) (Recharges when the exarch's mythic trait becomes active)", "entries": [ "As a reaction when the exarch scores a critical hit, it banishes the target to a blood-drenched arena in a labyrinthine demiplane facing a", "The target may escape either by Incapacitating the bulezau, or by navigating the labyrinth as an action with a successful {@dc 21} Intelligence check. When the creature escapes, it reappears in the nearest space to where it departed." ] } ], "legendary": [ { "name": "Relentless Pursuit", "entries": [ "The exarch moves up to half its speed toward the nearest enemy and makes a melee attack against it." ] }, { "name": "Winding Slam", "entries": [ "The exarch smashes a {@condition grappled} creature into the ground, forcing it to make a {@dc 21} Strength saving throw.", "On a failed save, the creature takes 27 ({@damage 6d8}) bludgeoning damage, is knocked {@condition prone}, and its space becomes difficult terrain.", "A creture that fails this save by 10 or more can't speak or breathe until the end of the exarch's next turn." ] }, { "name": "Roar of Challenge", "entries": [ "One creature the exarch can see within 60 feet must succeed on a {@dc 21} Wisdom saving throw or use its reaction to move its speed directly toward the exarch.", "If it ends this movement within 5 feet of the exarch, the creature may immediately make a melee attack against it." ] } ], "mythic": [ { "name": "Frothing Charge (Costs 2 Actions)", "entries": [ "The exarch moves up to its speed and makes one melee attack at advantage for each expended use of its Unbridled Fury. Attacks of Opportunity provoked by this movement are made at advantage." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "B", "F", "N", "O", "T" ], "miscTags": [ "AOE" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Cult Fanatic.webp", "fluff": { "_monsterFluff": { "name": "Cult Fanatic", "source": "ConfC" } } }, { "name": "Cultist of the Rot Mother", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ 11 ], "hp": { "average": 15, "formula": "2d8 + 6" }, "speed": { "walk": 30 }, "str": 15, "dex": 13, "con": 16, "int": 10, "wis": 14, "cha": 12, "skill": { "nature": "+2" }, "passive": 12, "languages": [ "Common" ], "cr": { "cr": "11", "xp": 720 }, "trait": [ { "name": "Strength from Sickness", "entries": [ "While it is {@condition poisoned}, the cultist's attacks have advantage instead of disadvantage." ] }, { "name": "Minion", "entries": [ "If the cultist takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the cultist takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Belly-Tiller Sickle (Group Attack)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}4 slashing damage plus 2 poison damage.", "If three or more cultists contributed to this attack, the target subtracts {@dice 1d4} from Constitution saving throws it makes until the end of its next turn." ] }, { "name": "Fecund Embrace (1/Day)", "entries": [ "The cultist begins to rapidly swell and distend, fungal growths emerging from its flesh.", "If the cultist is alive at the end of its next turn, it dies and explodes. Each creature within 10 feet of it takes 5 poison damage and must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} until the end of its next turn." ] } ], "languageTags": [ "C" ], "damageTags": [ "I", "S" ], "miscTags": [ "AOE", "MLW", "MW" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Cult Fanatic of the Rot Mother", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 60, "formula": "8d8 + 24" }, "speed": { "walk": 30 }, "str": 14, "dex": 14, "con": 17, "int": 14, "wis": 14, "cha": 16, "save": { "wis": "+4" }, "skill": { "nature": "+4", "perception": "+4" }, "passive": 14, "languages": [ "Abyssal", "Common" ], "cr": "1", "trait": [ { "name": "Strength from Sickness", "entries": [ "While it is {@condition poisoned}, the fanatic's attacks have advantage instead of disadvantage." ] } ], "action": [ { "name": "Spore Censer Flail", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage.", "On a hit or miss, the target takes 3 ({@damage 1d6}) poison damage." ] }, { "name": "Corrupted Cleansing", "entries": [ "One creature the fanatic can see within 30 feet must succeed on a {@dc 13} Wisdom saving throw or use its reaction to consume the most toxic substance it can reach." ] } ], "bonus": [ { "name": "Draught of Blooming Life", "entries": [ "The fanatic administers a fetid concoction to a willing, {@condition restrained} or {@condition incapacitated} creature within 5 feet.", "The target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn)." ] }, { "name": "Corpseleech (1st Level Spell)", "entries": [ "Mycelia tendrils snake from the fanatic to drain the vitality from a corpse or creature with 0 hit points within 5 feet.", "The fanatic gains 9 ({@dice 2d8}) temporary hit points, and the target must succeed on a {@dc 13} Constitution saving throw or fail two death saving throws, or one on a success. A corpse targeted with this ability desiccates to dust." ] } ], "languageTags": [ "AB", "C" ], "damageTags": [ "I", "P" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Devoted of the Rot Mother", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 127, "formula": "15d8 + 60" }, "speed": { "walk": 30 }, "str": 14, "dex": 14, "con": 18, "int": 15, "wis": 18, "cha": 16, "save": { "wis": "+6", "cha": "+5" }, "skill": { "nature": "+4", "perception": "+6" }, "passive": 16, "immune": [ "poison" ], "languages": [ "Abyssal", "Common" ], "cr": "4", "trait": [ { "name": "Strength from Sickness", "entries": [ "While it is {@condition poisoned}, the devoted's attacks have advantage instead of disadvantage." ] }, { "name": "Rot-Carrier", "entries": [ "A creature that fails a saving throw by 5 or more against an effect the devoted controls cannot benefit from resistance or immunity to poison damage or from immunity to the {@condition poisoned} condition for the next hour." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The devoted makes two attacks with its Cultivator's Touch, each of which it may replace with a use of its Spore Wind." ] }, { "name": "Cultivator's Touch", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) poison damage.", "A {@condition poisoned} creature hit with this attack becomes {@condition paralyzed} until the beginning of its next turn." ] }, { "name": "Spore Wind", "entries": [ "One creature the devoted can see within 60 feet must succeed on a {@dc 14} Constitution saving throw or take 13 ({@damage 2d12}) poison damage and be {@condition poisoned} until the end of the devoted's next turn." ] }, { "name": "Pallid Rooting (4th Level Spell, Concentration) {@recharge 5}", "entries": [ "One creature the devoted can see within 60 feet must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn).", "Whenever a creature {@condition poisoned} in this way fails a saving throw to end this effect at the end of its turn, it takes 21 ({@damage 6d6}) piercing damage and is {@condition restrained} (escape {@dc 14}) until the end of its next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I", "P" ], "conditionInflict": [ "poisoned", "restrained" ], "variant": [] }, { "name": "Chosen of the Rot Mother", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "humanoid", "plant" ] }, "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 266, "formula": "28d8 + 140" }, "speed": { "walk": 30 }, "str": 16, "dex": 15, "con": 20, "int": 17, "wis": 21, "cha": 16, "save": { "con": "+10", "wis": "+10", "cha": "+8" }, "skill": { "nature": "+8", "perception": "+10", "survival": "+10" }, "senses": [ "truesight 60 ft." ], "passive": 21, "immune": [ "poison" ], "languages": [ "Abyssal", "Common" ], "cr": "13", "trait": [ { "name": "Strength from Sickness", "entries": [ "While it is {@condition poisoned}, the chosen's attacks have advantage instead of disadvantage." ] }, { "name": "Rot-Carrier", "entries": [ "A creature that fails a saving throw by 5 or more against an effect the chosen controls cannot benefit from resistance or immunity to poison damage or from immunity to the {@condition poisoned} condition for the next hour." ] }, { "name": "Wretched Resilience (2/Day)", "entries": [ "If the chosen fails a saving throw against a spell or magical effect, it can choose to succeed instead.", "If it does, the chosen loses any remaining legendary actions, is {@condition poisoned} until the end of its next turn, and falls {@condition prone} as it retches up the wasted magic." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The chosen makes two attacks with its Cultivator's Touch, each of which it may replace with a use of its Spore Wind, and uses its Sprouting Doom or Pallid Rooting, if available." ] }, { "name": "Cultivator's Touch", "entries": [ "{@atk ms} {@hit 10} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) poison damage.", "A {@condition poisoned} creature hit with this attack becomes {@condition paralyzed} until the beginning of its next turn." ] }, { "name": "Spore Wind", "entries": [ "One creature the chosen can see within 60 feet must succeed on a {@dc 18} Constitution saving throw or take 19 ({@damage 3d12}) poison damage and be {@condition poisoned} until the end of the chosen's next turn." ] }, { "name": "Sprouting Doom (3rd Level Spell)", "entries": [ "A roiling growth of multifarious fungus that lasts for a minute bursts forth in a 5 foot radius centered on a point the chosen can see within 120 feet.", "The area is difficult terrain for nonplant creatures, and a nonplant creature that starts its turn in the area takes 20 poison damage. This effect ends if the area is dealt 20 or more fire or radiant damage from a single source." ] }, { "name": "Pallid Rooting (4th Level Spell, Concentration) {@recharge 5}", "entries": [ "One creature the chosen can see within 60 feet must succeed on a {@dc 18} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn).", "Whenever a creature {@condition poisoned} in this way fails a saving throw to end the effect at the end of its turn, it takes 21 ({@damage 6d6}) piercing damage and is {@condition restrained} (escape {@dc 18}) until the end of its next turn." ] }, { "name": "Endurance of the Mother's Faithful (1/Day, 6th Level Spell)", "entries": [ "The chosen releases a burst of reanimating spores in a 30 foot radius from each area created by its Sprouting Doom.", "Each creature in one or more of these areas that died in the last minute is restored to life with 15 hit points and is {@condition poisoned} for the next 24 hours." ] } ], "bonus": [ { "name": "Fungal Delirium", "entries": [ "One creature the chosen can see that is {@condition poisoned} or infected with a disease must succeed on a {@dc 18} Wisdom saving throw or use its reaction to move up to half its speed in a direction of the chosen's choice." ] }, { "name": "Corpseleech (1st Level Spell)", "entries": [ "Mycelia tendrils snake from the chosen to drain the vitality from a corpse or creature with 0 hit points within 5 feet.", "The chosen gains 9 ({@dice 2d8}) temporary hit points, and the target must succeed on a {@dc 18} Constitution saving throw or fail two death saving throws, or one on a success. A corpse targeted with this ability desiccates to dust." ] } ], "legendary": [ { "name": "Cultivator's Touch", "entries": [ "The chosen makes an attack with its Cultivator's Touch." ] }, { "name": "Sporeflight", "entries": [ "The chosen transforms into a cloud of spores and moves up to its speed without provoking attacks of opportunity.", "It can move through the spaces of other creatures with this movement, and each creature the chosen moves through must succeed on a {@dc 18} Constitution saving throw or be {@condition poisoned} until the end of the chosen's next turn." ] }, { "name": "Growing Hunger", "entries": [ "The chosen chooses a creature it can see within 120 feet.", "Up to two plant or undead creatures within 30 feet of it may each use their reaction to move up to its speed toward that creature or make a melee attack against it." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I", "P" ], "conditionInflict": [ "poisoned", "restrained" ], "legendaryActions": 2, "variant": [] }, { "name": "Exarch of the Rot Mother", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "humanoid", "plant" ] }, "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 380, "formula": "40d8 + 200" }, "speed": { "walk": 30, "climb": 30 }, "str": 17, "dex": 16, "con": 21, "int": 18, "wis": 21, "cha": 18, "save": { "con": "+11", "wis": "+11", "cha": "+10" }, "skill": { "nature": "+10", "perception": "+11", "survival": "+11" }, "senses": [ "truesight 60 ft." ], "passive": 21, "languages": [ "Abyssal", "Common" ], "cr": "20", "trait": [ { "name": "Strength from Sickness", "entries": [ "While it is {@condition poisoned}, the exarch's attacks have advantage instead of disadvantage." ] }, { "name": "Rot-Carrier", "entries": [ "A creature that fails a saving throw by 5 or more against an effect the exarch controls cannot benefit from resistance or immunity to poison damage or from immunity to the {@condition poisoned} condition for the next hour." ] }, { "name": "Aura of Delirium", "entries": [ "A {@condition poisoned} creature that starts its turn within 20 feet of the exarch must succeed on a {@dc 19} Wisdom saving throw or use its reaction to move up to half its speed in a direction of the exarch's choice." ] }, { "name": "Wretched Resilience (3/Day)", "entries": [ "If the exarch fails a saving throw against a spell or magical effect, it can choose to succeed instead.", "If it does, the exarch loses any remaining legendary actions, is {@condition poisoned} until the end of its next turn, and falls {@condition prone} as it retches up the wasted magic." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The exarch makes three attacks with its Cultivator's Touch, each of which it may replace with a use of its Spore Wind, and uses its Sprouting Doom, Pallid Rooting or Filth Harvest, if available." ] }, { "name": "Cultivator's Touch", "entries": [ "{@atk ms} {@hit 11} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) poison damage.", "A {@condition poisoned} creature hit with this attack becomes {@condition paralyzed} until the beginning of its next turn." ] }, { "name": "Spore Wind", "entries": [ "One creature the exarch can see within 60 feet must succeed on a {@dc 18} Constitution saving throw or take 19 ({@damage 3d12}) poison damage and be {@condition poisoned} until the end of the exarch's next turn." ] }, { "name": "Sprouting Doom (3rd Level Spell)", "entries": [ "A roiling growth of multifarious fungus that lasts for a minute bursts forth in a 5 foot radius centered on a point the exarch can see within 120 feet.", "The area is difficult terrain for nonplant creatures, and a nonplant creature that starts its turn in the area takes 20 poison damage. This effect ends if the area is dealt 20 or more fire or radiant damage from a single source." ] }, { "name": "Pallid Rooting (3rd Level Spell, Concentration)", "entries": [ "One creature the exarch can see within 60 feet must succeed on a {@dc 19} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn).", "Whenever a creature {@condition poisoned} in this way fails a saving throw to end the effect at the end of its turn, it takes 21 ({@damage 6d6}) piercing damage and is {@condition restrained} (escape {@dc 19}) until the end of its next turn on a failure." ] }, { "name": "Filth Harvest (5th Level Spell) {@recharge 5}", "entries": [ "One creature the exarch can see within 30 feet that is {@condition paralyzed} {@condition poisoned}, or infected with a disease must succeed on a {@dc 19} Constitution saving throw or take 44 ({@damage 8d10}) necrotic damage.", "The exarch gains temporary hit points equal to the half the damage dealt." ] } ], "reaction": [ { "name": "Inexorable Growths", "entries": [ "When a creature the exarch can see within 120 feet dies, it can use its Sprouting Doom, targeting an area centered on the creature." ] }, { "name": "Endurance of the Mother's Faithful (1/Day, 6th Level Spell)", "entries": [ "When the exarch is reduced below 191 hit points, it releases a burst of reanimating spores in a 30 foot radius from each area created by its Sprouting Doom.", "Each creature in one or more of these areas that died in the last minute is restored to life with 15 hit points and is {@condition poisoned} for the next 24 hours." ] } ], "legendary": [ { "name": "Cultivator's Touch", "entries": [ "The exarch makes an attack with its Cultivator's Touch" ] }, { "name": "Sporeflight", "entries": [ "The exarch transforms into a cloud of spores and moves up to its speed without provoking attacks of opportunity.", "It can move through the spaces of other creatures with this movement, and each creature the exarch moves through must succeed on a {@dc 19} Constitution saving throw or be {@condition poisoned} until the end of its next turn." ] }, { "name": "Growing Hunger", "entries": [ "The exarch chooses a creature it can see within 120 feet.", "Up to two plant or undead creatures within 30 feet of it may each use their reaction to move up to its speed toward that creature or make a melee attack against it." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I", "N", "P" ], "conditionInflict": [ "poisoned", "restrained" ], "variant": [] }, { "name": "Cultist of the Spider Queen", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30 }, "str": 12, "dex": 15, "con": 13, "int": 11, "wis": 14, "cha": 14, "skill": { "deception": "+5", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Common" ], "cr": { "cr": "5", "xp": 225 }, "trait": [ { "name": "Minion", "entries": [ "If the cultist takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the cultist takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Hidden Blades (Group Attack)", "entries": [ "{@atk mw,rw} {@hit 5} to hit, reach 5 ft., one target. {@h}3 piercing damage.", "This attack deals an additional 2 damage to a {@condition poisoned} or Surprised target." ] }, { "name": "Obsessive Offering", "entries": [ "One fiendish or spiderkind ally of the cultist can use its reaction to make an attack against the cultist.", "On a hit, the creature gains 15 temporary hit points. While it has any of these temporary hit points, the creature's melee attacks deal an additional 3 ({@damage 1d6}) poison damage." ] } ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RW" ], "variant": [] }, { "name": "Cult Fanatic of the Spider Queen", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 60, "formula": "8d8 + 24" }, "speed": { "walk": 30 }, "str": 12, "dex": 16, "con": 16, "int": 14, "wis": 15, "cha": 16, "save": { "dex": "+5" }, "skill": { "deception": "+5", "insight": "+4", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "languages": [ "Abyssal", "Common" ], "cr": "4", "trait": [ { "name": "Test of Ambition", "entries": [ "If the fanatic kills a Devoted of the Spider Queen, it immediately becomes a" ] } ], "action": [ { "name": "Multiattack", "entries": [ "The fanatic makes three attacks with its Widowfang Darts, one of which it may replace with a use of its Betrayer's Blessing." ] }, { "name": "Widowfang Darts", "entries": [ "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 30 ft., one target. {@h}5 ({@dice 1d4 + 3}) piercing plus 3 ({@damage 1d6}) poison damage." ] }, { "name": "Betrayer's Blessing (2nd Level Spell, Concentration) {@recharge 5}", "entries": [ "One creature the fanatic can see within 60 feet gains advantage on the first attack or saving throw it makes each turn for the next minute.", "Whenever the target ends its turn without dealing damage to a friendly creature, it takes 11 ({@damage 2d10}) psychic damage." ] } ], "bonus": [ { "name": "Douse (1st Level Spell)", "entries": [ "The fanatic reduces a source of Bright Light it can see within 60 feet to Dim Light, or extinguishes a source of Dim Light it can see in the area. If the fanatic is hidden, this action does not reveal its position." ] }, { "name": "Chittering Frenzy", "entries": [ "The fanatic chants out a series of harsh scraping and clacking noises.", "Each spiderkind creature within 60 feet that can hear it can use its reaction to move up to half its speed directly toward the fanatic." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "I", "Y" ], "miscTags": [ "MW", "RW" ], "variant": [] }, { "name": "Devoted of the Spider Queen", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 153, "formula": "18d8 + 54" }, "speed": { "walk": 30, "climb": 30 }, "str": 12, "dex": 16, "con": 16, "int": 14, "wis": 16, "cha": 18, "save": { "dex": "+6", "con": "+5", "cha": "+7" }, "skill": { "deception": "+7", "insight": "+6", "stealth": "+6" }, "passive": 14, "languages": [ "Abyssal", "Common", "Undercommon" ], "cr": "6", "trait": [ { "name": "Test of Ambition", "entries": [ "If the devoted kills a Chosen of the Spider Queen, it immediately becomes a" ] }, { "name": "Kiss of Lolth", "entries": [ "The devoted's spells ignore resistance or immunity to poison damage and immunity to the {@condition poisoned} condition." ] }, { "name": "Venomous Dweomer", "entries": [ "The first time each turn that a creature fails a saving throw against a spell or magical effect the devoted controls, the devoted can deal 7 ({@damage 2d6}) poison damage to it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The devoted makes two attacks with its Darkfire Bolt, each of which it may replace with a use of its Envenomed Touch." ] }, { "name": "Darkfire Bolt (2nd Level Spell)", "entries": [ "{@atk rs} {@hit 7} to hit, range 120 ft., one target. {@h}11 ({@damage 2d10}) fire damage, and the target is wreathed in writhing shadows for the next minute.", "Whenever the creature is hit with an attack, it takes an additional 3 ({@damage 1d6}) necrotic damage. This effect ends early if the target is illuminated by Bright Light." ] }, { "name": "Envenomed Touch (2nd Level Spell)", "entries": [ "The devoted touches a creature within 5 feet, dealing 7 ({@damage 2d6}) poison damage to it and forcing it to succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn)." ] }, { "name": "Lolth's Favor (3rd Level Spell) {@recharge 5}", "entries": [ "One willing drow, spiderkind, or demon the devoted can see within 60 feet immediately dies, exploding in a torrent of venomous spiders.", "Each creature within 15 feet of it must succeed on a {@dc 15} Constitution saving throw or take 14 ({@dice 4d6}) piercing plus 14 ({@damage 4d6}) poison damage, or half as much on a success." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "U" ], "damageTags": [ "F", "I", "N" ], "miscTags": [ "AOE" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Chosen of the Spider Queen", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 212, "formula": "25d8 + 100" }, "speed": { "walk": 30, "climb": 30 }, "str": 13, "dex": 17, "con": 18, "int": 14, "wis": 16, "cha": 20, "save": { "dex": "+7", "con": "+7", "cha": "+9" }, "skill": { "deception": "+9", "insight": "+7", "stealth": "+7" }, "passive": 13, "languages": [ "Abyssal", "Common", "Undercommon" ], "cr": "12", "trait": [ { "name": "Kiss of Lolth", "entries": [ "The chosen's spells ignore resistance or immunity to poison damage and immunity to the {@condition poisoned} condition." ] }, { "name": "Venomous Dweomer", "entries": [ "The first time each turn that a creature fails a saving throw against a spell or magical effect the chosen controls, the chosen can deal 7 ({@damage 2d6}) poison damage to it." ] }, { "name": "Spider Climb", "entries": [ "The chosen can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Ruthless Resistance (2/Day)", "entries": [ "If the chosen fails a saving throw, it can force a friendly creature within 30 feet to succeed on a {@dc 17} Charisma saving throw or suffer the effects of the saving throw in the chosen's stead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The chosen makes two attacks with its Darkfire Bolt, each of which it may replace with a use of its Envenomed Touch." ] }, { "name": "Darkfire Bolt (2nd Level Spell)", "entries": [ "{@atk rs} {@hit 9} to hit, range 120 ft., one target. {@h}11 ({@damage 2d10}) fire damage, and the target is wreathed in writhing shadows for the next minute.", "Whenever the creature is hit with an attack, it takes an additional 3 ({@damage 1d6}) necrotic damage. This effect ends early if the target is illuminated by Bright Light." ] }, { "name": "Envenomed Touch", "entries": [ "The chosen touches a creature within 5 feet, dealing 7 ({@damage 2d6}) poison damage to it and forcing it to succeed on a {@dc 17} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn). (+{@dice 1d6} per level at higher levels)." ] }, { "name": "Lolth's Favor", "entries": [ "One willing drow, spiderkind, or demon the chosen can see within 60 feet immediately dies, exploding in a torrent of venomous spiders.", "Each creature within 15 feet of it must succeed on a {@dc 17} Constitution saving throw or take 14 ({@dice 4d6}) piercing plus 14 ({@damage 4d6}) poison damage, or half as much on a success." ] }, { "name": "Maddening Shadows (4th Level Spell, Concentration) {@recharge 5}", "entries": [ "Whispering darkness boils forth in a 20 foot radius from a point the chosen can see within 60 feet, extinguishing all lights in the area.", "A creature other than the chosen that starts its turn in the area must succeed on a {@dc 17} Wisdom saving throw or take 21 ({@damage 6d6}) psychic damage and be {@condition frightened} until the beginning of its next turn.", "A creature that fails this saving throw by 5 or more falls {@condition prone}, additionally." ] } ], "reaction": [ { "name": "Bask in Her Esteem", "entries": [ "When the chosen kills one or more friendly creatures, it can gain 10 temporary hit points per friendly creature killed in this way.", "If it does, attacks against the chosen are made at advantage until the beginning of its next turn." ] }, { "name": "Chasten Failure", "entries": [ "When a friendly humanoid creature misses the chosen with an attack, the chosen can force it to succeed on a {@dc 17} Charisma saving throw or transform into a" ] } ], "legendary": [ { "name": "Darkfire Bolt", "entries": [ "The chosen uses its Darkfire Bolt." ] }, { "name": "Skulking Shift", "entries": [ "The chosen moves up to half its speed. If it is not illuminated by Bright Light, this movement does not provoke opportunity attacks." ] }, { "name": "Grasp of Shadows", "entries": [ "A spindly limb of coalesced darkness spears out from a space of dim light or darkness within 60 feet of the chosen.", "One creature within 15 feet of that space must succeed on a {@dc 17} Strength saving throw or be dragged up to 15 feet towards it." ] } ], "traitTags": [ "Spider Climb" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "U" ], "damageTags": [ "F", "I", "N", "Y" ], "miscTags": [ "AOE" ], "conditionInflict": [ "frightened", "poisoned" ], "legendaryActions": 2, "variant": [] }, { "name": "Exarch of the Spider Queen", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 246, "formula": "29d8 + 116" }, "speed": { "walk": 30, "climb": 30 }, "str": 16, "dex": 19, "con": 19, "int": 17, "wis": 18, "cha": 22, "save": { "dex": "+11", "con": "+11", "cha": "+13" }, "skill": { "deception": "+13", "insight": "+11", "stealth": "+11" }, "passive": 14, "languages": [ "Abyssal", "Common", "Undercommon" ], "cr": "22", "trait": [ { "name": "Kiss of Lolth", "entries": [ "The exarch's spells ignore resistance or immunity to poison damage and immunity to the {@condition poisoned} condition." ] }, { "name": "Venomous Dweomer", "entries": [ "The first time each turn that a creature fails a saving throw against a spell or magical effect the exarch controls, the exarch can deal 7 ({@damage 2d6}) poison damage to it." ] }, { "name": "Spider Climb", "entries": [ "The exarch can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] }, { "name": "Ruthless Resistance (5/Day)", "entries": [ "If the exarch fails a saving throw, it can force a friendly creature within 30 feet to succeed on a {@dc 21} Charisma saving throw or suffer the effects of the saving throw in their stead." ] }, { "name": "Abyssal Ascension (1/Day, Mythic Trait)", "entries": [ "When the exarch is reduced to 0 hit points, it doesn't die or fall {@condition unconscious}. Instead, it resets to 246 hit points and eight spindly legs burst from its back.", "The exarch's type becomes fiend (demon), its speed is doubled, and it becomes immune to any effect that would reduce its speed.", "If the exarch ends its turn outside the Abyss, it must succeed on a {@dc 21} Charisma saving throw or be summoned to the depths of the Demonweb Pits." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The exarch makes two attacks with its Darkfire Bolt, each of which it may replace with a use of its Envenomed Touch." ] }, { "name": "Darkfire Bolt (3rd Level Spell)", "entries": [ "{@atk rs} {@hit 13} to hit, range 120 ft., one target. {@h}16 ({@damage 3d10}) fire damage, and the target is wreathed in writhing shadows for the next minute.", "Whenever the creature is hit with an attack, it takes an additional 3 ({@damage 1d6}) necrotic damage. This effect ends early if the target is illuminated by Bright Light." ] }, { "name": "Envenomed Touch (4th Level Spell)", "entries": [ "The exarch touches a creature within 5 feet, dealing 14 ({@damage 4d6}) poison damage to it and forcing it to succeed on a {@dc 21} Constitution saving throw or be {@condition poisoned} for the next minute (Save Ends at end of turn)." ] }, { "name": "Aura of Creeping Ruin (6th Level Spell, Concentration)", "entries": [ "A mass of tiny spiders swarms around the exarch in a 25 foot radius. When a creature starts its turn in the area or enters it for the first time on a turn, the exarch can force it to succeed on a {@dc 21} Constitution saving throw or take 10 poison damage, or half as much on a success." ] }, { "name": "Poison Thoughts (6th Level Spell, Concentration)", "entries": [ "One {@condition poisoned} creature that the exarch can see within 60 feet has the {@condition poisoned} condition end for it, then must succeed on a {@dc 21} Wisdom saving throw or be {@condition dominated|confc|dominated} by the exarch for the next minute (Save Ends at end of turn)" ] } ], "reaction": [ { "name": "Bask in Her Esteem", "entries": [ "When the exarch kills one or more friendly creatures, it can gain 10 temporary hit points per friendly creature killed in this way.", "If it does, attacks against the exarch are made at advantage until the beginning of their next turn." ] }, { "name": "Chasten Failure", "entries": [ "When a friendly humanoid creature misses the exarch with an attack, the exarch can force it to succeed on a {@dc 21} Charisma saving throw or transform into a" ] }, { "name": "Strands of the Demonweave (5th Level Spell)", "entries": [ "When a creature they can see within 60 feet casts a spell, the exarch weaves a portion of the expended magic into threads of binding silk.", "Any damage dealt by the spell is reduced by half, and the spell's caster must succeed on a {@dc 21} Strength saving throw or be {@condition restrained} (escape {@dc 21}) until it takes any damage." ] } ], "legendary": [ { "name": "Darkfire Bolt", "entries": [ "The exarch uses its Darkfire Bolt." ] }, { "name": "Skulking Shift", "entries": [ "The exarch moves up to half its speed. If it is not illuminated by Bright Light, this movement does not provoke opportunity attacks." ] }, { "name": "Lolth's Favor (Costs 2 Actions, 3rd Level Spell)", "entries": [ "One willing drow, spiderkind, or demon the exarch can see within 60 feet immediately dies, exploding in a torrent of venomous spiders.", "Each creature within 15 feet of it must succeed on a {@dc 21} Constitution saving throw or take 14 ({@dice 4d6}) piercing plus 14 ({@damage 4d6}) poison damage, or half as much on a success." ] } ], "mythic": [ { "name": "Body's Betrayal {@recharge 4}", "entries": [ "One creature {@condition poisoned} by the exarch takes 35 ({@damage 10d6}) poison damage and falls {@condition prone}, then must succeed on a {@dc 21} Constitution save or be {@condition stunned} until the end of its next turn." ] }, { "name": "Spindly Thrust", "entries": [ "The exarch stabs its spindly legs towards a creature within 15 feet. The creature must succeed on a {@dc 21} Dexterity saving throw or take 27 ({@damage 6d8}) bludgeoning damage and be knocked {@condition prone}." ] } ], "traitTags": [ "Spider Climb" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "U" ], "damageTags": [ "B", "F", "I", "N" ], "miscTags": [ "AOE" ], "conditionInflict": [ "dominated|confc|dominated", "poisoned", "prone" ], "variant": [] }, { "name": "Enchanter Infiltrator", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30 }, "str": 9, "dex": 14, "con": 14, "int": 17, "wis": 12, "cha": 16, "save": { "int": "+6", "wis": "+4", "cha": "+6" }, "skill": { "arcana": "+6", "deception": "+9", "persuasion": "+6" }, "passive": 11, "languages": [ "Any three languages" ], "cr": "5", "trait": [ { "name": "Familiar Face", "entries": [ "The enchanter does not provoke attacks of opportunity, and appears familiar and friendly to any creature that has not seen the enchanter make an attack or cast a hostile spell in the last hour." ], "sort": 0 }, { "name": "Beguiling Fog", "entries": [ "The enchanter and each other creature within 10 feet of it subtract {@dice 1d4} from any Wisdom saving throws they make." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The enchanter makes two attacks with its {@condition poisoned} Needle, one of which it may replace with a use of its Memory Drain or Compel Conflict, if available." ] }, { "name": "Poisoned Needle", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}1 piercing plus 14 ({@damage 4d6}) poison damage. This attack hits a creature friendly to the enchanter automatically." ] }, { "name": "Memory Drain (5th Level Spell)", "entries": [ "{@atk ms} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@dice 2d10}) nonlethal psychic damage and the target must make a {@dc 14} Wisdom saving throw.", "On a failed save, the target has its Proficiency Bonus reduced by 1 for the next minute. A creature that has its bonus reduced to 0 in this way loses its memories of the last 24 hours." ] }, { "name": "Compel Conlflict (4th Level Spell, Concentration) {@recharge 5}", "entries": [ "Two creatures the enchanter can see within 60 feet must each make a {@dc 14} Wisdom saving throw.", "On a failed save, each creature is {@condition charmed} by the enchanter until the end of the enchanter's next turn and must use its reaction to move up to half its speed toward the other.", "If both creatures failed this save, they become hostile to each other for the next minute. An affected creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Pangs of Guilt (2nd Level Spell)", "entries": [ "As a reaction when a creature targets the enchanter with an attack or harmful spell, the enchanter forces the creature to make a {@dc 14} Wisdom saving throw.", "On a failed save, the creature takes 11 ({@damage 2d10}) psychic damage and must choose a new target for the attack or spell or else lose it." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "I", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Enchanter.webp", "fluff": { "_monsterFluff": { "name": "Enchanter", "source": "ConfC" } } }, { "name": "Enchanter Cursemonger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 180, "formula": "24d8 + 72" }, "speed": { "walk": 30 }, "str": 9, "dex": 16, "con": 16, "int": 18, "wis": 14, "cha": 17, "save": { "int": "+8", "wis": "+6", "cha": "+7" }, "skill": { "arcana": "+8", "intimidation": "+7", "perception": "+6" }, "passive": 16, "languages": [ "Abyssal", "Auran", "Common", "Primordial" ], "cr": "9", "trait": [ { "name": "Familiar Face", "entries": [ "The enchanter does not provoke attacks of opportunity, and appears familiar and friendly to any creature that has not seen the enchanter make an attack or cast a hostile spell in the last hour." ], "sort": 0 }, { "name": "Apotropaic Wards", "entries": [ "The enchanter has advantage on saving throws against spells and magical effects from a source affected by one or more of its Cursemarks." ], "sort": 1 }, { "name": "Cursemarked Resistance (3/Day)", "entries": [ "If the enchanter fails a saving throw, it can remove a cursemark from a creature it can see within 30 feet to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The enchanter makes two attacks with its Memory Drain, each of which it may replace with a use of its Gaze of Malice." ] }, { "name": "Memory Drain (5th Level Spell)", "entries": [ "{@atk ms} {@hit 8} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) psychic damage and the target must make a {@dc 16} Wisdom saving throw.", "On a failed save, the target has its Proficiency Bonus reduced by 1 for the next minute. A creature that has its bonus reduced to 0 in this way loses its memories of the last 24 hours." ] }, { "name": "Gaze of Malice (Cantrip)", "entries": [ "One creature the cursemonger can see within 60 feet takes 5 ({@damage 1d10}) psychic damage and gains a Cursemark that lasts for a minute." ] }, { "name": "Invoke Curse (5th Level Spell)", "entries": [ "One creature with at least three of the enchanter's Cursemarks must succeed on a {@dc 16} Charisma saving throw or lose all Cursemarks and suffer one of the following curses.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Curse of Ruinous Wasting", "entries": [ " The creature cannot regain hit points beyond half its maximum from resting, and any healing magic that targets the creature has its effect reduced by half." ], "type": "item" }, { "name": "Curse of Compounding Misfortunes", "entries": [ " Whenever the creature fails a saving throw, it has disadvantage on the next saving throw it makes in the next minute." ], "type": "item" }, { "name": "Curse of Tangled Mind", "entries": [ " Whenever the creature casts a spell, it must expend an additional spell slot of any level or have the spell fail." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Cursemonger's Deflection (2nd Level Spell)", "entries": [ "As a reaction when the enchanter succeeds on a saving throw against a spell or magical effect, it causes a creature affected by one of its cursemarks that it can see to suffer any effects of the spell in its stead." ] } ], "legendary": [ { "name": "Gaze of Malice", "entries": [ "The enchanter uses its Gaze of Malice." ] }, { "name": "Suppress Enchantment (3rd Level Spell)", "entries": [ "One magic item the cursemonger can see ceases to function for the next minute." ] }, { "name": "Curse-Doll Puppetry (2nd Level Spell)", "entries": [ "One creature affected by at least one of the enchanter's cursemarks must succeed on a {@dc 16} Strength saving throw or move up to its speed toward and make a melee attack against a creature of the enchanter's choice.", "A creature with three or more cursemarks makes this saving throw at disadvantage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "AU", "C", "P" ], "damageTags": [ "Y" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Enchanter.webp", "fluff": { "_monsterFluff": { "name": "Enchanter", "source": "ConfC" } } }, { "name": "Enchanter Demagogue", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 221, "formula": "26d8 + 104" }, "speed": { "walk": 30 }, "str": 8, "dex": 18, "con": 18, "int": 20, "wis": 17, "cha": 20, "save": { "con": "+9", "int": "+10", "wis": "+8", "cha": "+10" }, "skill": { "arcana": "+10", "deception": "+15", "insight": "+8", "perception": "+8", "persuasion": "+15" }, "passive": 18, "languages": [ "Any five languages" ], "cr": "14", "trait": [ { "name": "Familiar Face", "entries": [ "The enchanter does not provoke attacks of opportunity, and appears familiar and friendly to any creature that has not seen the enchanter make an attack or cast a hostile spell in the last hour." ], "sort": 0 }, { "name": "Frenzied Impulse", "entries": [ "Attacks made by and against creatures {@condition charmed} by the enchanter are made at advantage." ], "sort": 1 }, { "name": "Enchanted Resistance (3/Day)", "entries": [ "If the enchanter fails a saving throw, it may choose to succeed instead. If it does, one randomly selected creature {@condition charmed} by it is freed from the effect." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The enchanter makes two attacks with its Memory Drain, one of which it may replace with a use of its Compel Conflict." ] }, { "name": "Memory Drain (5th Level Spell)", "entries": [ "{@atk ms} {@hit 10} to hit, reach 5 ft., one target. {@h}11 ({@dice 2d10}) nonlethal psychic damage and the target must make a {@dc 18} Wisdom saving throw.", "On a failed save, the target has its Proficiency Bonus reduced by 1 for the next minute. A creature that has its bonus reduced to 0 in this way loses its memories of the last 24 hours." ] }, { "name": "Compel Conlflict (4th Level Spell, Concentration)", "entries": [ "Two creatures the enchanter can see within 60 feet must each make a {@dc 18} Wisdom saving throw.", "On a failed save, each creature is {@condition charmed} by the enchanter until the end of the enchanter's next turn and must use its reaction to move up to half its speed toward the other.", "If both creatures failed this save, they become hostile to each other for the next minute. An affected creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Erode Ego", "entries": [ "One creature the enchanter can see that is {@condition charmed} by it must succeed on a {@dc 18} Wisdom saving throw or take 44 ({@dice 8d10}) nonlethal psychic damage, or half as much on a success.", "If this damage reduces a creature to 0 hit points, it immediately gains an equal number of temporary hit points. While a creature has any of these temporary hit points, it is {@condition charmed} by the enchanter and acts under the enchanter's control." ] } ], "reaction": [ { "name": "Entreat the Masses", "entries": [ "As a reaction when the enchanter is hit with an attack, it forces up to three creatures it can see within 60 feet to use their reaction to make a weapon attack or cast a damaging cantrip targeting the attacker.", "A creature not {@condition charmed} by the enchanter may make a {@dc 18} Wisdom saving throw, resisting the effect on a success." ] } ], "legendary": [ { "name": "Infectious Charm (1st Level Spell)", "entries": [ "One creature the enchanter can see that is within 15 feet of a creature {@condition charmed} by the enchanter must succeed on a {@dc 18} Wisdom saving throw or be {@condition charmed} by the enchanter until the end of the enchanter's next turn." ] }, { "name": "Soulbound Swap (2nd Level Spell)", "entries": [ "The enchanter and up to one Medium creature {@condition charmed} by it teleport to trade places with one another." ] }, { "name": "Mob Incitement (Costs 2 Actions)", "entries": [ "The enchanter chooses a creature it can see within 60 feet. Up to four creatures {@condition charmed} by the enchanter each move up to half their speed toward that creature and make a weapon attack against it." ] } ], "actionTags": [ "Multiattack" ], "conditionInflict": [ "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Enchanter.webp", "fluff": { "_monsterFluff": { "name": "Enchanter", "source": "ConfC" } } }, { "name": "Enchanter Voice of Power", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 272, "formula": "32d8 + 128" }, "speed": { "walk": 30 }, "str": 8, "dex": 18, "con": 19, "int": 22, "wis": 18, "cha": 21, "save": { "con": "+10", "int": "+12", "wis": "+10", "cha": "+11" }, "skill": { "arcana": "+12", "perception": "+10", "persuasion": "+11" }, "passive": 20, "languages": [ "Any five languages" ], "cr": "19", "trait": [ { "name": "Familiar Face", "entries": [ "The enchanter does not provoke attacks of opportunity, and appears familiar and friendly to any creature that has not seen the enchanter make an attack or cast a hostile spell in the last hour." ], "sort": 0 }, { "name": "Supernal Speech", "entries": [ "The enchanter can be heard and understood even by creatures that are deaf or cannot ordinarily understand any language. Creatures with an Intelligence score lower than 6 obey the enchanter's spoken commands." ], "sort": 1 }, { "name": "Enchanted Resistance (3/Day)", "entries": [ "If the enchanter fails a saving throw against a hostile spell or magical effect, it may choose to succeed instead. If it does, one randomly selected creature {@condition charmed} by it is freed from the effect." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The enchanter makes three attacks with its Memory Drain, each of which it may replace with its Word of Command or a use of its Compel Conflict." ] }, { "name": "Memory Drain (5th Level Spell)", "entries": [ "{@atk ms} {@hit 12} to hit, reach 5 ft., one target. {@h}11 ({@dice 2d10}) nonlethal psychic damage and the target must make a {@dc 20} Wisdom saving throw.", "On a failed save, the target has its Proficiency Bonus reduced by 1 for the next minute. A creature that has its bonus reduced to 0 in this way loses its memories of the last 24 hours." ] }, { "name": "Compel Conlflict (4th Level Spell, Concentration)", "entries": [ "Two creatures the enchanter can see within 60 feet must each make a {@dc 20} Wisdom saving throw.", "On a failed save, each creature is {@condition charmed} by the enchanter until the end of the enchanter's next turn and must use its reaction to move up to half its speed toward the other.", "If both creatures failed this save, they become hostile to each other for the next minute. An affected creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Word of Command (4th Level Spell)", "entries": [ "One creature the enchanter can see within 60 feet that is {@condition charmed} by it may use its reaction to move up to its speed and take an Action." ] }, { "name": "Power Word", "entries": [ "The enchanter speaks a word of power, targeting a creature it can see within 60 feet, then must make a Constitution saving throw with DC equal to 10 plus the spell's level or be unable to speak or cast spells until the end of its next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Burn (5th Level Spell)", "entries": [ " The target taks 28 ({@damage 8d6}) fire damage." ], "type": "item" }, { "name": "Serve (6th Level Spell)", "entries": [ " If the target has fewer than 100 hit points, it is {@condition charmed} by the enchanter and acts under the enchanter's control. Whenever the creature takes damage, it may make a {@dc 20} Wisdom saving throw, freeing itself on a success." ], "type": "item" }, { "name": "Blind (7th Level Spell)", "entries": [ " If the target has fewer than 100 hit points, it is {@condition blinded} until cured by Greater Restoration or similar magic." ], "type": "item" }, { "name": "Break (1/Day, 8th level Spell)", "entries": [ " One magic item of Very Rare or lesser rarity that the creature is carrying becomes inert and crumbles to dust." ], "type": "item" }, { "name": "Kill (1/Day, 9th Level Spell)", "entries": [ " If the target has fewer than 100 hit points, it dies." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Bleed for Your Master", "entries": [ "As a reaction to being targeted with an attack, the enchanter forces a creature within 10 feet that is {@condition charmed} by it to succeed on a {@dc 20} Wisdom saving throw or become the new target of the attack." ] }, { "name": "Thunderous Oration (1/Day)", "entries": [ "As a reaction when the enchanter is reduced below 137 hit points, it shouts out a booming imprecation.", "Each creature within 30 feet must succeed on a {@dc 20} Constitution saving throw or take 27 ({@damage 6d8}) thunder damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "legendary": [ { "name": "Word of Command", "entries": [ "The enchanter uses its Word of Command." ] }, { "name": "Soulbound Swap (2nd level Spell)", "entries": [ "The enchanter and up to one Medium creature within 60 feet that is {@condition charmed} by it teleport to trade places with one another." ] }, { "name": "Stilling Breath (Costs 2 Actions)", "entries": [ "The enchanter takes a deep breath, gaining advantage on Constitution saving throws made against its Power Word ability, or to maintain {@status concentration}, until the end of its following turn." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "F", "T" ], "miscTags": [ "AOE" ], "conditionInflict": [ "charmed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Enchanter.webp", "fluff": { "_monsterFluff": { "name": "Enchanter", "source": "ConfC" } } }, { "name": "Frost Witch", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "humanoid", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30 }, "str": 14, "dex": 15, "con": 15, "int": 17, "wis": 18, "cha": 12, "save": { "int": "+6", "wis": "+7" }, "skill": { "arcana": "+6", "survival": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "cold" ], "cr": "8", "trait": [ { "name": "Ice Walk", "entries": [ "The witch can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ] }, { "name": "Biting Cold", "entries": [ "A creature that takes any cold damage while within 10 feet of one or more frost witches takes an additional 4 ({@damage 1d8}) cold damage for each frost witch within 10 feet of it." ] }, { "name": "Frozen Magic", "entries": [ "If the frost witch takes any fire damage, it must succeed on a {@dc 10} Constitution saving throw or be unable to cast spells until the end of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The witch makes two attacks with its hoarfrost cudgel, one of which it may replace with a use of its Snow Blindness." ] }, { "name": "Hoarfrost Cudgel", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage plus 10 ({@damage 3d6}) cold damage." ] }, { "name": "Snow Blindness (3rd Level Spell)", "entries": [ "{@atk rs} {@hit 7} to hit, range 60 ft., one target. {@h}22 ({@damage 5d8}) cold damage and the target is blind beyond a 15 foot radius until the end of the witch's next turn." ] }, { "name": "Icy Blast (5th Level Spell) {@recharge 5}", "entries": [ "The witch sends forth a tide of flash-freezing water in a 30 foot line that is ten feet wide, turning the area into difficult terrain. Each creature in the area must succeed on a {@dc 15} Constitution saving throw or take 27 ({@damage 6d8}) Cold damage, or half as much on a success. A creature that fails by 5 or more is {@condition restrained} by ice until the end of the witch's next turn (escape {@dc 15})." ] } ], "reaction": [ { "name": "Freeze Weapon (1st Level Spell)", "entries": [ "As a reaction to being hit by a melee attack with a metal weapon, the witch forces the attacker to succeed on a {@dc 14} Constitution saving throw or take 9 ({@damage 2d8}) cold damage and drop its weapon. If the creature attempts to pick the weapon up this turn, it must repeat the save." ] }, { "name": "Armor of Winter (1/Day, 5th Level Spell)", "entries": [ "As a reaction when the witch is reduced below 59 hit points, the witch gains 59 temporary hit points as crystals of jagged ice spiderweb across its body in shapes hinting at murals of death and dormancy.", "While it has these temporary hit points, the witch has vulnerability to fire damage and a creature that hits the witch with a melee attack takes 9 ({@damage 2d8}) cold damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "C" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Gladiator", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item studded leather armor|PHB|studded leather}", "{@item shield|PHB}" ] } ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "walk": 30 }, "str": 18, "dex": 15, "con": 16, "int": 10, "wis": 12, "cha": 15, "save": { "str": "+7", "dex": "+5", "con": "+6" }, "skill": { "athletics": "+10", "intimidation": "+5", "performance": "+8" }, "passive": 11, "languages": [ "Any One Language (Usually Common)" ], "cr": "5", "trait": [ { "name": "Brave", "entries": [ "The gladiator has advantage on saving throws against being {@condition frightened}." ], "sort": 0 }, { "name": "Favor of the Crowd", "entries": [ "If it has an audience, whenever the gladiator scores a critical hit or reduces an opponent to 0 hit points it gains the favor of the crowd. While it has the favor of the crowd, it gains the following benefits:", "The gladiator scores a critical on a roll of 18, 19, or 20.", "The gladiator has advantage on saving throws against spells and magical effects.", "If the gladiator starts its turn with 0 hit points, it regains 10 hit points and loses the favor of the crowd." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The gladiator makes three attacks, one of which it may replace with a use of its Rile, if available." ] }, { "name": "Spear", "entries": [ "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 30/120 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage." ] }, { "name": "Shield Bash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}9 ({@damage 2d4 + 4}) bludgeoning damage and the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Rile {@recharge 5}", "entries": [ "The gladiator attempts a {@dc 15} Charisma ({@skill Performance}) check. On a success, the gladiator gains the favor of the crowd." ] } ], "reaction": [ { "name": "Parry", "entries": [ "The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon." ] } ], "actionTags": [ "Multiattack", "Parry" ], "languageTags": [ "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RW", "THW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gladiator.webp", "fluff": { "_monsterFluff": { "name": "Gladiator", "source": "ConfC" } } }, { "name": "Guard", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "L", "G", "NY", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain shirt|phb}", "{@item shield|PHB}" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30 }, "str": 13, "dex": 12, "con": 12, "int": 10, "wis": 11, "cha": 10, "skill": { "athletics": "+3", "perception": "+2" }, "passive": 12, "languages": [ "Any one language (usually Common)" ], "cr": "1/8", "trait": [ { "name": "Strike to Subdue", "entries": [ "The guard's attacks are nonlethal." ], "sort": 0 } ], "action": [ { "name": "Truncheon", "entries": [ "Melee Weapon Attack. {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 1}) bludgeoning damage." ] }, { "name": "Authoritative Command", "entries": [ "The guard speaks a command of up to three words to a creature within 30 feet. The creature must succeed on a {@dc 10} Wisdom saving throw or be {@condition frightened} until the end of its next turn. While {@condition frightened} in this way, it can't take actions other than to dash or to follow the command." ] }, { "name": "Whistle", "entries": [ "The guard produces a series of loud coded whistles that communicate basic details to all friendly guards within 500 feet." ] } ], "languageTags": [ "C" ], "damageTags": [ "B" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Guard.webp", "fluff": { "_monsterFluff": { "name": "Guard", "source": "ConfC" } } }, { "name": "Guard Magehunter", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "L", "G", "NY", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain shirt|phb}", "{@item shield|PHB}" ] } ], "hp": { "average": 46, "formula": "7d10 + 7" }, "speed": { "walk": 30 }, "str": 14, "dex": 12, "con": 12, "int": 10, "wis": 11, "cha": 10, "skill": { "athletics": "+6", "perception": "+2" }, "passive": 12, "languages": [ "Any one language (usually Common)" ], "cr": "1", "trait": [ { "name": "Strike to Subdue", "entries": [ "The guard's attacks are nonlethal." ], "sort": 0 }, { "name": "Antimage Training", "entries": [ "Friendly guards within 30 feet have advantage on saving throws against spells. If the guard would take half damage from succeeding on a saving throw against a spell, it takes no damage instead." ], "sort": 1 }, { "name": "Muffling Grapple", "entries": [ "A creature {@condition grappled} by the guard cannot perform the somatic components of spells." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The guard makes two attacks with its truncheon, either of which it may replace with a grapple or shove attempt." ] }, { "name": "Truncheon", "entries": [ "Melee Weapon Attack. {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 2}) bludgeoning damage." ] }, { "name": "Authoritative Command", "entries": [ "The guard speaks a command of up to three words to a creature within 30 feet. The creature must succeed on a {@dc 10} Wisdom saving throw or be {@condition frightened} until the end of its next turn. While {@condition frightened} in this way, it can't take actions other than to dash or to follow the command." ] }, { "name": "Whistle", "entries": [ "The guard produces a series of loud coded whistles that communicate basic details to all friendly guards within 500 feet." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Guard.webp", "fluff": { "_monsterFluff": { "name": "Guard", "source": "ConfC" } } }, { "name": "Guard Peacekeeper", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "L", "G", "NY", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain shirt|phb}", "{@item shield|PHB}" ] } ], "hp": { "average": 44, "formula": "8d8 + 8" }, "speed": { "walk": 30 }, "str": 14, "dex": 12, "con": 12, "int": 10, "wis": 11, "cha": 14, "skill": { "athletics": "+4", "perception": "+2" }, "passive": 12, "languages": [ "Any one language (usually Common)" ], "cr": "1", "trait": [ { "name": "Strike to Subdue", "entries": [ "The guard's attacks are nonlethal." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The guard makes two attacks with its truncheon and uses its Voice of Commmand." ] }, { "name": "Truncheon", "entries": [ "Melee Weapon Attack. {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 2}) bludgeoning damage." ] }, { "name": "Voice of Command", "entries": [ "The guard speaks a command of up to three words. Each creature of the guard's choice within 30 feet must succeed on a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of its next turn. While {@condition frightened} in this way, it can't take actions other than to dash or to follow the command." ] }, { "name": "Whistle", "entries": [ "The guard produces a series of loud coded whistles that communicate basic details to all friendly guards within 500 feet." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Guard.webp", "fluff": { "_monsterFluff": { "name": "Guard", "source": "ConfC" } } }, { "name": "Guard Redhand", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "L", "G", "NY", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 95, "formula": "10d12 + 30" }, "speed": { "walk": 30 }, "str": 17, "dex": 12, "con": 16, "int": 10, "wis": 11, "cha": 13, "skill": { "athletics": "+4", "perception": "+3" }, "passive": 13, "languages": [ "Any one language (usually Common)" ], "cr": "4", "trait": [ { "name": "Strike to Subdue", "entries": [ "The guard's attacks are nonlethal." ], "sort": 0 }, { "name": "Rapid Assessment", "entries": [ "The guard rolls initiative at advantage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The guard makes three attacks with its poleaxe, one of which it may replace with a stunning slam, if available." ] }, { "name": "Poleaxe", "entries": [ "Melee Weapon Attack. {@hit 6} to hit, reach 10 ft., one target. {@h}8 ({@damage 2d4 + 3}) bludgeoning damage. This attack deals an additional 7 ({@damage 2d6}) damage if made with advantage." ] }, { "name": "Stunning Slam {@recharge 5}", "entries": [ "One creature within 10 feet must make a {@dc 14} Constitution saving throw or be {@condition stunned} until the end of the guard's next turn and knocked {@condition prone}." ] }, { "name": "Authoritative Command", "entries": [ "The guard speaks a command of up to three words to a creature within 30 feet. The creature must succeed on a {@dc 11} Wisdom saving throw or be {@condition frightened} until the end of its next turn. While {@condition frightened} in this way, it can't take actions other than to dash or to follow the command." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "RCH" ], "conditionInflict": [ "frightened", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Guard.webp", "fluff": { "_monsterFluff": { "name": "Guard", "source": "ConfC" } } }, { "name": "Knight Retainer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 60, "formula": "8d10 + 16" }, "speed": { "walk": 30 }, "str": 16, "dex": 11, "con": 14, "int": 11, "wis": 11, "cha": 15, "save": { "con": "+4", "wis": "+2" }, "skill": { "athletics": "+5", "perception": "+2", "persuasion": "+5" }, "passive": 12, "languages": [ "Any one language" ], "cr": "3", "trait": [ { "name": "Ransom", "entries": [ "A captured knight can be ransomed to its family or patron, typically for a sum between 50 gp and 1,000 gp, depending on the knight's wealth and social standing." ], "sort": 0 }, { "name": "Honorable Fealty", "entries": [ "The knight has advantage on saving throws against being {@condition frightened} while its liege lord can see it." ], "sort": 1 }, { "name": "Cavalier", "entries": [ "While riding a warhorse or similar beast, the knight acts on its mount's initiative, rather than rolling its own, and it has advantage on attack rolls against creatures smaller than its mount." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The knight makes two melee attacks." ] }, { "name": "Lance", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d12 + 3}) piercing damage. If the target is mounted, it must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Greatsword", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d12 + 3}) slashing damage. On a critical hit, the target must succeed on a {@dc 13} Strength saving throw or drop one item it is holding." ] } ], "reaction": [ { "name": "Parry", "entries": [ "The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding its sword." ] } ], "actionTags": [ "Multiattack", "Parry" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Knight.webp", "fluff": { "_monsterFluff": { "name": "Knight", "source": "ConfC" } } }, { "name": "Knight-Errant", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 119, "formula": "14d10 + 42" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 16, "int": 13, "wis": 14, "cha": 16, "save": { "con": "+6", "wis": "+5", "cha": "+6" }, "skill": { "athletics": "+7", "perception": "+5", "persuasion": "+6" }, "passive": 15, "resist": [ "slashing", { "resist": [ "piercing" ], "note": "from ranged weapons", "cond": true } ], "conditionImmune": [ "frightened" ], "languages": [ "Any three languages" ], "cr": "6", "trait": [ { "name": "Ransom", "entries": [ "A captured knight can be ransomed to its family or patron, typically for a sum between 50 gp and 1,000 gp, depending on the knight's wealth and social standing." ], "sort": 0 }, { "name": "Inspiring Stand", "entries": [ "Whenever the knight passes a saving throw, each other creature that made a saving throw against the same effect may reroll its result, taking the higher of the two." ], "sort": 1 }, { "name": "Cavalier", "entries": [ "While riding a warhorse or similar beast, the knight acts on its mount's initiative, rather than rolling its own, and it has advantage on attack rolls against creatures smaller than its mount." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The knight makes two melee attacks." ] }, { "name": "Lance", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d12 + 4}) piercing damage. If the target is mounted, it must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Greatsword", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 3d6 + 4}) slashing damage. On a critical hit, the target must succeed on a {@dc 15} Strength saving throw or drop one item it is holding." ] } ], "reaction": [ { "name": "Counterattack", "entries": [ "The knight adds 3 to its AC against one melee attack that would hit it. If this causes the attack to miss, the knight may make a greatsword attack as part of this reaction." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Knight.webp", "fluff": { "_monsterFluff": { "name": "Knight", "source": "ConfC" } } }, { "name": "Kraken Priest", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "L", "NX", "C", "E" ], "ac": [ 10 ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30, "swim": 30 }, "str": 12, "dex": 10, "con": 16, "int": 10, "wis": 15, "cha": 14, "skill": { "athletics": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Common", "Primordial", "telepathy 30 ft." ], "cr": "5", "trait": [ { "name": "Amphibious", "entries": [ "The priest can breathe air and water." ], "sort": 0 }, { "name": "Brinewarded", "entries": [ "Aquatic creatures with an Intelligence score of 3 or less are indifferent to the priest." ], "sort": 1 }, { "name": "Kraken Host (Mythic Trait, 1/Day)", "entries": [ "When the priest is reduced to 0 hit points, it doesn't die or fall {@condition unconscious}. Instead, it resets to 90 hit points and explosively sprouts eight bloody tentacles from its back, becoming size Large and gaining a climb speed equal to its movement speed." ], "sort": 2 } ], "action": [ { "name": "Thunderous Touch (3rd level spell)", "entries": [ "{@atk ms} {@hit 5} to hit, reach 5 ft., one creature. {@h}27 ({@damage 5d10}) thunder damage and the target is pushed 15 ft. away. A creature pushed into a wood or plaster wall less than a foot thick is pushed through the wall." ] }, { "name": "Whelm (2nd level spell)", "entries": [ "A wave of water crashes out from the priest. Each creature in a 30 ft. long, 10 ft. wide line must succeed on a {@dc 13} Strength saving throw or take 13 ({@damage 3d8}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] }, { "name": "Call The Storm (3rd Level Spell, Recharge 5-6)", "entries": [ "The priest chooses three points within 60 ft. Each creature within 5 ft. of one or more of those points must succeed on a {@dc 13} Dexterity saving throw or take 11 ({@damage 2d10}) lightning damage, or half as much on a success." ] } ], "legendary": [ { "name": "Briny Dissolution", "entries": [ "The priest dissolves into a puddle of water, reforming at a location it can see within 20 ft." ] }, { "name": "Voice of Eons", "entries": [ "The priest telepathic utters a thunderous imprecation. One creature within 30 ft. must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the end of its next turn. A creature that fails this save by 5 or more is knocked {@condition prone}, additionally." ] } ], "mythicHeader": [ "If the priest's mythic trait is active, it may use the options below as legendary actions for one hour after using its kraken host ability." ], "mythic": [ { "name": "Tentacle Lash", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Fling", "entries": [ "One {@condition grappled} creature is flung up to 30 ft. and knocked {@condition prone}. If the creature hits a solid surface, it takes 10 ({@damage 3d6}) bludgeoning damage." ] } ], "traitTags": [ "Amphibious" ], "senseTags": [ "D" ], "languageTags": [ "C", "P", "TP" ], "damageTags": [ "B", "L", "T" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "legendaryActions": 1, "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Kraken Priest.webp", "fluff": { "_monsterFluff": { "name": "Kraken Priest", "source": "ConfC" } } }, { "name": "Necromancer Skulldigger", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 114, "formula": "12d10 + 48" }, "speed": { "walk": 30 }, "str": 11, "dex": 16, "con": 18, "int": 18, "wis": 17, "cha": 16, "save": { "dex": "+6", "int": "+7", "wis": "+6" }, "skill": { "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "languages": [ "Common" ], "cr": "5", "trait": [ { "name": "Graveway Traveler", "entries": [ "Once on its turn, the necromancer can use 10 feet of its movement to step magically into a Large or larger area of loose earth and emerge from any area of loose earth within 60 feet, appearing in an unoccupied space within 5 feet of the second space." ], "sort": 0 }, { "name": "Ossuary Call", "entries": [ "Friendly skeletons within 30 feet of the necromancer may use its attack bonus in place of their own." ], "sort": 1 }, { "name": "Dread Revels", "entries": [ "The necromancer has advantage on attack rolls against creatures that are {@condition frightened}." ], "sort": 2 } ], "action": [ { "name": "Clutch of Terror (3rd Level Spell)", "entries": [ "{@atk ms} {@hit 7} to hit, reach 15 ft., one target. {@h}33 ({@damage 6d10}) necrotic damage and the target is dragged 10 feet toward the necromancer, then must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} for the next minute. A {@condition frightened} creature repeats this save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Corrupt Marrow (4th Level Spell, Recharge 5-6)", "entries": [ "Each creature in a 15 foot radius centered on a point within 60 feet must succeed on a {@dc 15} Constitution saving throw or take 16 ({@damage 3d10}) necrotic damage.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the end of the necromancer's next turn." ] } ], "reaction": [ { "name": "Shield of Bones (1st Level Spell)", "entries": [ "When the necromancer or a friendly undead creature is targeted with a ranged attack, the necromancer can raise a shield of bones and earth, granting the target 3/4 cover against ranged attacks until the beginning of its next turn." ] }, { "name": "To Dust (3rd Level Spell, 1/Day)", "entries": [ "When the necromancer is reduced below 68 hit points, it can cause any number of skeletons or skeletal corpses within 60 feet to explode in a cloud of shrapnel and choking dust.", "Each creature within 10 feet of one or more exploding skeletons must succeed on a {@dc 15} Constitution saving throw or take 14 ({@damage 4d6}) piercing damage and be unable to speak or breathe until the end of the necromancer's next turn." ] } ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "N", "P" ], "miscTags": [ "AOE", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Necromancer.webp", "fluff": { "_monsterFluff": { "name": "Necromancer", "source": "ConfC" } } }, { "name": "Necromancer Gravebreaker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 13, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 189, "formula": "21d10 + 84" }, "speed": { "walk": 30 }, "str": 14, "dex": 11, "con": 18, "int": 19, "wis": 17, "cha": 13, "save": { "con": "+7", "int": "+7", "wis": "+6" }, "skill": { "athletics": "+5", "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "conditionImmune": [ "frightened" ], "languages": [ "Common" ], "cr": "7", "trait": [ { "name": "Graveway Traveler", "entries": [ "Once on its turn, the necromancer can use 10 feet of its movement to step magically into a Large or larger area of loose earth and emerge from any area of loose earth within 60 feet, appearing in an unoccupied space within 5 feet of the second space." ], "sort": 0 }, { "name": "Rot Shepherd", "entries": [ "Friendly zombies within 30 feet of the necromancer may attempt to Grapple or Shove a creature as a bonus action." ], "sort": 1 }, { "name": "Dread Revels", "entries": [ "The necromancer has advantage on attack rolls against creatures that are {@condition frightened}." ], "sort": 2 }, { "name": "Reclaim Anima (3/Day)", "entries": [ "If the necromancer fails a saving throw, it can drain the animating force from one undead creature it controls to succeed instead, reducing the creature to 0 hit points." ], "sort": 3 } ], "action": [ { "name": "Grasping Grave (3rd Level Spell)", "entries": [ "{@atk ms} {@hit 7} to hit, reach 15 ft., one target. {@h}33 ({@damage 6d10}) necrotic damage and the target must succeed on a {@dc 15} Strength saving throw or fall {@condition prone}." ] }, { "name": "Panickfog (4th Level Spell, Concentration, Recharge 5-6)", "entries": [ "A dense fog descends in a 30 ft. radius around the necromancer, heavily obscuring the area for the next minute.", "A creature that starts its turn in the fog or enters it for the first time on a turn must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the necromancer's next turn.", "A creature that fails this save by 5 or more uses all of its remaining movement to move in a random direction." ] } ], "reaction": [ { "name": "Corpus Potency (1st Level Spell)", "entries": [ "When the necromancer or a friendly zombie within 30 feet makes a Constitution saving throw, the necromancer can grant the target advantage on the saving throw.", "If the saving throw was against a damaging effect, the target takes no damage on a successful saving throw." ] }, { "name": "Reanimate (5th Level Spell, 1/Day)", "entries": [ "When the necromancer is reduced below 95 hit points, it can animate up to six humanoid corpses within 60 feet.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Each corpse rises as a ", "entries": [ "Zombie Rotter** with 1 hit point that acts on the necromancer's initiative and under the its control for the next minute." ], "type": "item" } ] } ] } ], "legendary": [ { "name": "Scent of the Living", "entries": [ "Up to two undead within 30 ft. of the necromancer may each move up to 15 feet toward the nearest hostile creature to them." ] }, { "name": "Drag to Earth", "entries": [ "One zombie within 30 feet of the necromancer may attempt to shove a creature within range." ] }, { "name": "The Graveless Dead (3/Day, Costs 2 Actions)", "entries": [ "The necromancer chooses an unoccupied space within 30 feet.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "At the beginning of the necromancer's following turn, a ", "entries": [ "Zombie Rotter** under the necromancer's control that acts on the necromancer's initiative unearths itself in that space." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "N" ], "miscTags": [ "RCH" ], "conditionInflict": [ "frightened", "prone" ], "legendaryActions": 2, "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Necromancer.webp", "fluff": { "_monsterFluff": { "name": "Necromancer", "source": "ConfC" } } }, { "name": "Necromancer Ghoulcaller", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 209, "formula": "22d10 + 88" }, "speed": { "walk": 40 }, "str": 15, "dex": 15, "con": 19, "int": 20, "wis": 17, "cha": 14, "save": { "dex": "+6", "int": "+9", "wis": "+7" }, "skill": { "athletics": "+6", "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "conditionImmune": [ "frightened", "paralyzed", "poisoned" ], "languages": [ "Common" ], "cr": "11", "trait": [ { "name": "Graveway Traveler", "entries": [ "Once on its turn, the necromancer can use 10 feet of its movement to step magically into a Large or larger area of loose earth and emerge from any area of loose earth within 60 feet, appearing in an unoccupied space within 5 feet of the second space." ], "sort": 0 }, { "name": "Eternal Tide", "entries": [ "At the beginning of the necromancer's turn, one ghoul or ghast within 60 feet that died since the end of the necromancer's last turn returns to undeath with 1 hit point and acts on the necromancer's initiative, rather than its own." ], "sort": 1 }, { "name": "Dread Revels", "entries": [ "The necromancer has advantage on attack rolls against creatures that are {@condition frightened}." ], "sort": 2 }, { "name": "Reclaim Anima (3/Day)", "entries": [ "If the necromancer fails a saving throw, it can drain the animating force from one undead creature it controls to succeed instead, reducing the creature to 0 hit points." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The necromancer makes two attacks with its Grave Bolt." ] }, { "name": "Grave Bolt (2nd Level Spell)", "entries": [ "{@atk rs} {@hit 9} to hit, range 120 ft., one target. {@h}21 ({@damage 3d10 + 5}) necrotic damage and the target is afflicted with clinging shadows for the next minute, reducing any sources of bright light within 5 feet of it to dim light." ] }, { "name": "Wrench Heart (4th Level Spell, Concentration)", "entries": [ "One creature within 60 feet that the necromancer can see feels a spectral hand sink into its chest and grip its heart.", "At the beginning of each of the creature's turns it takes 18 ({@damage 4d8}) necrotic damage and must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn, ending the effect on a success." ] }, { "name": "Filth Harvest (5th Level Spell, Recharge 5-6)", "entries": [ "One creature that is {@condition paralyzed}, {@condition poisoned}, or infected with Ghoul Fever must make a {@dc 17} Constitution saving throw. On a failed save, the creature takes 44 ({@damage 8d10}) necrotic damage and the necromancer gains temporary hit points equal to the half the damage dealt." ] } ], "reaction": [ { "name": "Necromiasma (1st Level Spell)", "entries": [ "When a creature the necromancer can see within 30 feet fails a Constitution save by 5 or more, the necromancer can corrupt the wound, making the creature unaffected by the first source of healing it receives before the end of its next turn." ] }, { "name": "Death Throes", "entries": [ "When a ghoul or ghast within 30 feet is reduced to 0 hit points, the necromancer can allow it to make a single attack with its reaction before dying." ] } ], "legendary": [ { "name": "Scent of the Living", "entries": [ "Up to two undead creatures within 30 feet of the necromancer may each move up to 20 feet toward the nearest hostile creature to them." ] }, { "name": "Awaken the Hunger", "entries": [ "One living creature within 60 feet that is afflicted with Ghoul Fever must make a {@dc 17} Wisdom saving throw.", "On a failed save, the target uses its reaction to drop what its holding, move up to half its speed toward the nearest humanoid creature and make an unarmed attack against it." ] }, { "name": "Churn the Graves (3/Day, Costs 2 Actions)", "entries": [ "One humanoid creature that died in the last minute rises as a" ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "N" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Necromancer.webp", "fluff": { "_monsterFluff": { "name": "Necromancer", "source": "ConfC" } } }, { "name": "Necromancer Wraithbinder", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 175, "formula": "18d10 + 76" }, "speed": { "walk": 30 }, "str": 13, "dex": 15, "con": 19, "int": 20, "wis": 17, "cha": 14, "save": { "dex": "+7", "con": "+9", "int": "+10", "wis": "+8" }, "skill": { "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "conditionImmune": [ "frightened" ], "languages": [ "Common" ], "cr": "17", "trait": [ { "name": "Graveway Traveler", "entries": [ "Once on its turn, the necromancer can use 10 feet of its movement to step magically into a Large or larger area of loose earth and emerge from any area of loose earth within 60 feet, appearing in an unoccupied space within 5 feet of the second space." ], "sort": 0 }, { "name": "Dread Revels", "entries": [ "The necromancer has advantage on attack rolls against creatures that are {@condition frightened}." ], "sort": 1 }, { "name": "Ghostly Chill", "entries": [ "The first time each turn that a wraith or specter passes through a living creature within 60 feet of the necromancer, the creature takes 4 ({@damage 1d8}) cold damage." ], "sort": 2 }, { "name": "Clinging Spirit (Mythic Trait, 1/Day)", "entries": [ "When the necromancer is reduced to 0 hit points, it doesn't die or fall {@condition unconscious}. Instead, it gains 175 temporary hit points, and gains resistance to Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered for the next minute." ], "sort": 3 }, { "name": "Reclaim Anima (3/Day)", "entries": [ "If the necromancer fails a saving throw, it can drain the animating force from one undead creature it controls to succeed instead, reducing the creature to 0 hit points." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The necromancer uses its Grave Bolt four times." ] }, { "name": "Grave Bolt (2nd Level Spell)", "entries": [ "{@atk rs} {@hit 11} to hit, range 120 ft., one target. {@h}22 ({@damage 3d10 + 6}) necrotic damage and the target is afflicted with clinging shadows for the next minute, reducing any sources of bright light within 5 feet of it to dim light." ] }, { "name": "Wrench Heart (7th Level Spell, Concentration)", "entries": [ "One creature within 60 feet that the necromancer can see feels a spectral hand sink into its chest and grip its heart.", "At the beginning of each of the creature's turns it takes 45 ({@damage 10d8}) necrotic damage and must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn, ending the effect on a success.." ] }, { "name": "Ghastly Scourge (6th level Spell, Recharge 5-6)", "entries": [ "{@atk ms} {@hit 11} to hit, reach 20 ft., one target. {@h}93 ({@damage 6d10 + 60}) necrotic damage. If this damage reduces a creature to 0 hit points, it immediately fails one death save." ] } ], "reaction": [ { "name": "Necromiasma (1st Level Spell)", "entries": [ "When a creature the necromancer can see within 30 feet fails a Constitution save by 5 or more, the necromancer can corrupt the wound, making the creature unaffected by the first source of healing it receives before the end of its next turn." ] }, { "name": "Heartstop (8th Level Spell, 1/Day)", "entries": [ "When a creature reduces the necromancer below 88 hit points, the necromancer can attempt to crush the creature's heart within its chest.", "The creature must succeed on a {@dc 19} Constitution saving throw or drop to 0 hit points. A creature with no unexpended hit dice makes this saving throw at disadvantage." ] } ], "legendary": [ { "name": "Scent of the Living", "entries": [ "Up to two undead within 30 feet of the necromancer may each move up to 20 feet toward the nearest hostile creature to them." ] }, { "name": "Lay Bare", "entries": [ "One creature the necromancer can see within 60 ft. must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} until the end of its next turn. While {@condition frightened} in this way, the creature has disadvantage on Constitution saving throws." ] }, { "name": "Bind Wraith", "entries": [ "One humanoid creature that died in the last minute rises as a" ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "C", "N" ], "miscTags": [ "RCH" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Necromancer.webp", "fluff": { "_monsterFluff": { "name": "Necromancer", "source": "ConfC" } } }, { "name": "Noble", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 9, "formula": "2d8" }, "speed": { "walk": 30 }, "str": 11, "dex": 12, "con": 11, "int": 12, "wis": 14, "cha": 16, "skill": { "deception": "+5", "insight": "+4", "persuasion": "+5" }, "passive": 12, "languages": [ "Any two languages" ], "cr": "1/8", "trait": [ { "name": "Silver Tongue", "entries": [ "The noble has advantage on Charisma based ability checks to interact with guards or other figures of authority." ], "sort": 0 }, { "name": "Ransom", "entries": [ "A captured noble can be ransomed to its family or patron, typically for a sum between 1,000 gp and 30,000 gp, depending on the noble's wealth and social standing." ], "sort": 1 } ], "action": [ { "name": "Rapier", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d8 + 1}) piercing damage. On a critical hit, the target must succeed on a {@dc 12} Strength saving throw or drop one item it is holding." ] } ], "reaction": [ { "name": "Parry", "entries": [ "The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon." ] }, { "name": "Bon Mot", "entries": [ "As a reaction to being missed with a melee attack, the noble makes a cutting remark. The attacker must succeed on a {@dc 13} Wisdom saving throw or suffer disadvantage on attack rolls that target the noble until the end of the attacker's next turn." ] } ], "actionTags": [ "Parry" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Noble.webp", "fluff": { "_monsterFluff": { "name": "Noble", "source": "ConfC" } } }, { "name": "Phalanx", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "humanoid", "swarmSize": "M" }, "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "shield wall" ] } ], "hp": { "average": 114, "formula": "12d12 + 36" }, "speed": { "walk": 15 }, "str": 17, "dex": 9, "con": 16, "int": 10, "wis": 14, "cha": 10, "skill": { "athletics": "+6", "perception": "+5" }, "passive": 15, "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "5", "trait": [ { "name": "Swarm", "entries": [ "The phalanx can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a medium creature. The swarm can't regain hit points or gain temporary hit points." ] }, { "name": "Shield Wall", "entries": [ "While the phalanx has at least half of its hit points, it has advantage on Strength saving throws and grants half cover to friendly creatures within 5 feet of it that don't have this trait." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The phalanx makes two attacks with its longspear advance." ] }, { "name": "Longspear Advance", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., up to three targets. {@h}7 ({@damage 1d8 + 3}) piercing damage and the target is pushed 5 ft. away. Before or after making this attack, the phalanx moves 5 feet." ] } ], "reaction": [ { "name": "Brace", "entries": [ "As a reaction to a creature entering its reach, the phalanx forces the creature to succeed on a {@dc 14} Dexterity saving throw or have its movement reduced to 0 until the end of its turn." ] }, { "name": "Raise Shields", "entries": [ "As a reaction to being targeted with a ranged attack, the phalanx raises its AC against ranged attacks by 5 and reduces its movement to 0 until the end of its next turn." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Pirate Swabbie", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ 12 ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30, "climb": 20 }, "str": 13, "dex": 14, "con": 12, "int": 10, "wis": 12, "cha": 10, "skill": { "acrobatics": "+4", "athletics": "+3", "perception": "+3", "survival": "+3" }, "passive": 13, "languages": [ "Any two languages" ], "cr": "1/4", "trait": [ { "name": "Pirate's Panache", "entries": [ "If the pirate makes a successful {@dc 15} {@skill Athletics} or {@skill Acrobatics} check as part of its movement, its gains Panache until the end of its turn. While the pirate has panache, it makes attacks at advantage and a creature it hits with an attack is pushed 5 ft. away." ], "sort": 0 } ], "action": [ { "name": "Cutlass", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage. On a critical hit, the target must succeed on a {@dc 12} Strength saving throw or drop one item is is holding." ] } ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/GoS/Pirate Bosun.webp", "fluff": { "_monsterFluff": { "name": "Pirate Bosun", "source": "ConfC" } } }, { "name": "Pirate Brute", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ 12 ], "hp": { "average": 90, "formula": "12d10 + 24" }, "speed": { "walk": 30, "climb": 20 }, "str": 15, "dex": 14, "con": 14, "int": 10, "wis": 14, "cha": 10, "skill": { "acrobatics": "+4", "athletics": "+6", "perception": "+4" }, "passive": 14, "languages": [ "Any two languages" ], "cr": "2", "trait": [ { "name": "Pirate's Panache", "entries": [ "If the pirate makes a successful {@dc 15} {@skill Athletics} or {@skill Acrobatics} check as part of its movement, its gains Panache until the end of its turn. While the pirate has panache, it makes attacks at advantage and a creature it hits with an attack is pushed 5 ft. away." ], "sort": 0 }, { "name": "Brute Strength", "entries": [ "The pirate may attempt to Shove a creature as a bonus action. If the pirate has Panache, a creature successfully shoved by it is both pushed 5 ft. away and knocked {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The pirate makes two attacks with its cutlass." ] }, { "name": "Cutlass", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) slashing damage. On a critical hit, the target must succeed on a {@dc 12} Strength saving throw or drop one item is is holding." ] }, { "name": "Brace of Flintlocks", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/90 ft., one target. {@h}13 ({@damage 2d10 + 2}) piercing damage. The pirate has four pistols that each contain one shot and can be reloaded on a short or long rest." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/GoS/Pirate Bosun.webp", "fluff": { "_monsterFluff": { "name": "Pirate Bosun", "source": "ConfC" } } }, { "name": "Pirate Musiker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ 13 ], "hp": { "average": 97, "formula": "13d10 + 26" }, "speed": { "walk": 30, "climb": 20 }, "str": 15, "dex": 16, "con": 14, "int": 10, "wis": 14, "cha": 16, "skill": { "acrobatics": "+6", "athletics": "+6", "perception": "+4", "performance": "+5" }, "passive": 14, "languages": [ "Any two languages" ], "cr": "4", "trait": [ { "name": "Pirate's Panache", "entries": [ "If the pirate makes a successful {@dc 15} {@skill Athletics} or {@skill Acrobatics} check as part of its movement, its gains Panache until the end of its turn. While the pirate has panache, it makes attacks at advantage and a creature it hits with an attack is pushed 5 ft. away." ], "sort": 0 }, { "name": "Musiker's Dance", "entries": [ "If the musiker has panache, it may Dodge as a Bonus Action." ], "sort": 1 } ], "action": [ { "name": "Battleshanty", "entries": [ "One friendly creature within 60 ft. may move up to half its speed and make an attack. If the pirate has Panache, the target may instead move its full speed and take an Action." ] }, { "name": "Cutlass", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) slashing damage. On a critical hit, the target must succeed on a {@dc 12} Strength saving throw or drop one item is is holding." ] } ], "reaction": [ { "name": "Dancing Lead", "entries": [ "As a reaction to being missed with a melee attack, the pirate causes the attacker to move up to 5 ft. and reroll the attack against another target in range of the pirate's choice." ] } ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/GoS/Pirate Bosun.webp", "fluff": { "_monsterFluff": { "name": "Pirate Bosun", "source": "ConfC" } } }, { "name": "Pirate Gunner", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ 14 ], "hp": { "average": 120, "formula": "16d10 + 32" }, "speed": { "walk": 30, "climb": 20 }, "str": 15, "dex": 18, "con": 15, "int": 10, "wis": 15, "cha": 10, "skill": { "perception": "+4" }, "passive": 14, "languages": [ "Any two languages" ], "cr": "6", "trait": [ { "name": "Pirate's Panache", "entries": [ "If the pirate makes a successful {@dc 15} {@skill Athletics} or {@skill Acrobatics} check as part of its movement, its gains Panache until the end of its turn. While the pirate has panache, it makes attacks at advantage and a creature it hits with an attack is pushed 5 ft. away." ], "sort": 0 }, { "name": "Gunner's Savvy", "entries": [ "Cannons and deck guns operated by a gunner may target specific areas of a ship, allowing attacks to cripple a ship without sinking it." ], "sort": 1 } ], "action": [ { "name": "Cutlass", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage. On a critical hit, the target must succeed on a {@dc 12} Strength saving throw or drop one item is is holding." ] }, { "name": "Brace of Flintlocks", "entries": [ "{@atk rw} {@hit 7} to hit, range 30/90 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage. The pirate has six pistols that each contain one shot and can be reloaded on a short or long rest." ] }, { "name": "Aim!", "entries": [ "The pirate gains Panache if it did not have it, and does not lose Panache at the end of this turn. While the pirate has Panache, each friendly creature within 30 ft. can use the pirate's attack bonus for ranged weapon attacks, rather than its own." ] }, { "name": "Fire!", "entries": [ "Up to two friendly creatures within 30 ft. may use their reaction to make a ranged weapon attack. If the pirate has Panache, it may instead target up to four friendly creatures." ] } ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/GoS/Pirate Bosun.webp", "fluff": { "_monsterFluff": { "name": "Pirate Bosun", "source": "ConfC" } } }, { "name": "Pirate Boatswain", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ 14 ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 30, "climb": 20 }, "str": 15, "dex": 18, "con": 16, "int": 10, "wis": 14, "cha": 10, "skill": { "acrobatics": "+4", "athletics": "+6", "perception": "+4" }, "passive": 14, "languages": [ "Any two languages" ], "cr": { "cr": "6", "xp": 450 }, "trait": [ { "name": "Pirate's Panache", "entries": [ "If the pirate makes a successful {@dc 15} {@skill Athletics} or {@skill Acrobatics} check as part of its movement, its gains Panache until the end of its turn. While the pirate has panache, it makes attacks at advantage and a creature it hits with an attack is pushed 5 ft. away." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The pirate makes two attacks with its cutlass. Then, if the pirate has Panache, it may use its Split the Shares ability." ] }, { "name": "Cutlass", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage. On a critical hit, the target must succeed on a {@dc 15} Strength saving throw or drop one item is is holding." ] }, { "name": "Brace of Flintlocks", "entries": [ "{@atk rw} {@hit 7} to hit, range 30/90 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage. The pirate has four pistols that each contain one shot and can be reloaded on a short or long rest." ] }, { "name": "Split the Shares", "entries": [ "Each friendly pirate within 30 ft. that has fewer than half it's maximum hit points gains 10 temporary hit points." ] } ], "reaction": [ { "name": "Belay That!", "entries": [ "As a reaction to a creature within 30 ft. making an attack, the pirate causes the creature to reroll the attack, taking the second result." ] }, { "name": "Riposte", "entries": [ "As a reaction to being missed with a melee attack, the pirate makes a melee attack against the attacker." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/GoS/Pirate Bosun.webp", "fluff": { "_monsterFluff": { "name": "Pirate Bosun", "source": "ConfC" } } }, { "name": "Pirate Captain", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ { "ac": 16, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 153, "formula": "18d10 + 54" }, "speed": { "walk": 30, "climb": 20 }, "str": 17, "dex": 20, "con": 17, "int": 13, "wis": 15, "cha": 14, "skill": { "acrobatics": "+9", "athletics": "+11", "perception": "+4" }, "passive": 14, "languages": [ "Any two languages" ], "cr": { "cr": "8", "xp": 450 }, "trait": [ { "name": "Pirate's Panache", "entries": [ "If the pirate makes a successful {@dc 15} {@skill Athletics} or {@skill Acrobatics} check as part of its movement, its gains Panache until the end of its turn. While the pirate has panache, it makes attacks at advantage and a creature it hits with an attack is pushed 5 ft. away." ], "sort": 0 }, { "name": "Bravado", "entries": [ "While the pirate is not {@condition incapacitated}, it always appears to succeed on saving throws, even when it fails." ], "sort": 1 }, { "name": "Fearsome Reputation", "entries": [ "The pirate's reputation for mercy to those who surrender and ruthlessness to those who resist is known to any creature with proficiency in {@skill History}." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The pirate makes three attacks with its cutlass. Then, if the pirate has Panache, it may use its Inspiring Advance ability." ] }, { "name": "Cutlass", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage. On a critical hit, the target must succeed on a {@dc 15} Strength saving throw or drop one item is is holding." ] }, { "name": "Brace of Flintlocks", "entries": [ "{@atk rw} {@hit 8} to hit, range 30/90 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage. The pirate has four pistols that each contain one shot and can be reloaded on a short or long rest." ] }, { "name": "Inspiring Advance", "entries": [ "Each friendly pirate within 30 ft. increases its movement speed by 10 ft. and has advantage on Strength ({@skill Athletics}) and Dexterity ({@skill Acrobatics}) checks until the beginning of the captain's next turn." ] } ], "reaction": [ { "name": "Riposte", "entries": [ "As a reaction to being missed with a melee attack, the pirate makes a melee attack against the attacker." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/GoS/Pirate Captain.webp", "fluff": { "_monsterFluff": { "name": "Pirate Captain", "source": "ConfC" } } }, { "name": "Ritual Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "A" ], "ac": [ { "ac": 13, "from": [ "{@item hide armor|PHB}" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30 }, "str": 15, "dex": 14, "con": 12, "int": 10, "wis": 11, "cha": 12, "skill": { "athletics": "+4", "intimidation": "+3", "perception": "+2" }, "passive": 12, "languages": [ "Any one language" ], "cr": "1/8", "trait": [ { "name": "Ritual Combat", "entries": [ "The warrior conceives of combat in several distinct stages, and will not escalate to a stage before failing to resolve the fight with each previous stage, unless its opponents do so first.", "1. {@skill Intimidation}; Shows of Strength and Martial Prowess.", "2. Unarmed Combat, Striking Nonlethally", "3. Armed Combat, Striking Nonlethally", "4. Armed Combat, Striking Lethally", "5. Armed Combat, Striking Lethally, Giving No Quarter" ], "sort": 0 } ], "action": [ { "name": "Unarmed Attack", "entries": [ "Melee Weapon Attack. {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage. This attack is made at advantage against a {@condition grappled} creature." ] }, { "name": "Knapped Shortspear", "entries": [ "Melee Weapon Attack. {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Submission Hold", "entries": [ "One creature {@condition grappled} by the warrior must succeed on a {@dc 12} Constitution saving throw or lose 9 ({@dice 2d8}) hit points, or half as much on a success.", "A creature that would be reduced to 0 hit points in this way may use its reaction to surrender. If it does, it is {@condition frightened} for the next minute." ] } ], "damageTags": [ "B", "P" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Tribal Warrior.webp", "fluff": { "_monsterFluff": { "name": "Tribal Warrior", "source": "ConfC" } } }, { "name": "Wolf Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "ceremonial armor" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 14, "int": 10, "wis": 15, "cha": 12, "skill": { "athletics": "+5", "intimidation": "+3", "perception": "+4", "stealth": "+4", "survival": "+4." }, "passive": 14, "languages": [ "Any one language" ], "cr": "1/2", "trait": [ { "name": "Ritual Combat", "entries": [ "The warrior conceives of combat in several distinct stages, and will not escalate to a stage before failing to resolve the fight with each previous stage, unless its opponents do so first.", "1. {@skill Intimidation}; Shows of Strength and Martial Prowess.", "2. Unarmed Combat, Striking Nonlethally", "3. Armed Combat, Striking Nonlethally", "4. Armed Combat, Striking Lethally", "5. Armed Combat, Striking Lethally, Giving No Quarter" ], "sort": 0 } ], "action": [ { "name": "Claw Grips", "entries": [ "Melee Weapon Attack. {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Knapped Shortspear", "entries": [ "Melee Weapon Attack. {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage." ] }, { "name": "Submission Hold", "entries": [ "One creature {@condition grappled} by the warrior must succeed on a {@dc 13} Constitution saving throw or lose 9 ({@dice 2d8}) hit points, or half as much on a success.", "A creature that would be reduced to 0 hit points in this way may use its reaction to surrender. If it does, it is {@condition frightened} for the next minute." ] } ], "reaction": [ { "name": "Drag Down", "entries": [ "As a reaction when a creature {@condition grappled} by the warrior starts its turn, the warrior forces the creature to succeed on a {@dc 13} Strength saving throw or fall {@condition prone}." ] } ], "damageTags": [ "B", "P" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Tribal Warrior.webp", "fluff": { "_monsterFluff": { "name": "Tribal Warrior", "source": "ConfC" } } }, { "name": "Elk Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "ceremonial armor" ] } ], "hp": { "average": 71, "formula": "11d8 + 22" }, "speed": { "walk": 45 }, "str": 15, "dex": 16, "con": 14, "int": 10, "wis": 15, "cha": 11, "skill": { "athletics": "+4", "intimidation": "+2", "perception": "+4" }, "passive": 14, "languages": [ "Any one language" ], "cr": { "cr": "2", "xp": 200 }, "trait": [ { "name": "Ritual Combat", "entries": [ "The warrior conceives of combat in several distinct stages, and will not escalate to a stage before failing to resolve the fight with each previous stage, unless its opponents do so first.", "1. {@skill Intimidation}; Shows of Strength and Martial Prowess.", "2. Unarmed Combat, Striking Nonlethally", "3. Armed Combat, Striking Nonlethally", "4. Armed Combat, Striking Lethally", "5. Armed Combat, Striking Lethally, Giving No Quarter" ], "sort": 0 }, { "name": "Pathfinder", "entries": [ "The warrior and its allies within 30 ft. are not slowed by difficult terrain." ], "sort": 1 }, { "name": "Charge", "entries": [ "If the totem warrior moves at least 20 ft. in a straight line and then his a creature with a melee attack on the same turn the target must succeed on a {@dc 13} Strength saving throw or fall {@condition prone} and take an additional 9 ({@damage 2d8}) bludgeoning damage." ], "sort": 2 } ], "action": [ { "name": "Unarmed Attack", "entries": [ "Melee Weapon Attack. {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage. This attack is made at advantage against a {@condition grappled} creature." ] }, { "name": "Bone Trident", "entries": [ "Melee Weapon Attack. {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) piercing damage and the target is pushed 5 ft. away." ] }, { "name": "Submission Hold", "entries": [ "One creature {@condition grappled} by the warrior must succeed on a {@dc 13} Constitution saving throw or lose 9 ({@dice 2d8}) hit points, or half as much on a success.", "A creature that would be reduced to 0 hit points in this way may use its reaction to surrender. If it does, it is {@condition frightened} for the next minute." ] } ], "reaction": [ { "name": "Skirmisher", "entries": [ "As a reaction when an enemy creature ends its movement within 5 ft. of the warrior, the warrior moves up to half its speed." ] } ], "traitTags": [ "Charge" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Tribal Warrior.webp", "fluff": { "_monsterFluff": { "name": "Tribal Warrior", "source": "ConfC" } } }, { "name": "Eagle Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "ceremonial armor" ] } ], "hp": { "average": 84, "formula": "13d8 + 26" }, "speed": { "walk": 60 }, "str": 15, "dex": 18, "con": 14, "int": 10, "wis": 17, "cha": 11, "skill": { "athletics": "+4", "intimidation": "+2", "perception": "+7" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "languages": [ "Any one language" ], "cr": "3", "trait": [ { "name": "Ritual Combat", "entries": [ "The warrior conceives of combat in several distinct stages, and will not escalate to a stage before failing to resolve the fight with each previous stage, unless its opponents do so first.", "1. {@skill Intimidation}; Shows of Strength and Martial Prowess.", "2. Unarmed Combat, Striking Nonlethally", "3. Armed Combat, Striking Nonlethally", "4. Armed Combat, Striking Lethally", "5. Armed Combat, Striking Lethally, Giving No Quarter" ], "sort": 0 }, { "name": "Light-Footed", "entries": [ "The warrior has a fly speed equal to its walk speed on its turn. Whenever a creature misses the warrior with a melee attack, it may move up to 5 feet." ], "sort": 1 }, { "name": "Snatcher", "entries": [ "If the warrior has a creature {@condition grappled}, it may dash as a Bonus Action, and attacks of opportunity are made against it at disadvantage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The warrior makes two attacks." ] }, { "name": "Unarmed Attack", "entries": [ "Melee Weapon Attack. {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage. This attack is made at advantage against a {@condition grappled} creature." ] }, { "name": "Hooked Blades", "entries": [ "Melee Weapon Attack. {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@dice 2d6 + 4}) slashing." ] }, { "name": "Sling", "entries": [ "Ranged Weapon Attack. {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) bludgeoning damage. On a criticial hit, the target must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned} until the end of the warrior's next turn." ] }, { "name": "Submission Hold", "entries": [ "One creature {@condition grappled} by the warrior must succeed on a {@dc 14} Constitution saving throw or lose 13 ({@dice 3d8}) hit points, or half as much on a success.", "A creature that would be reduced to 0 hit points in this way may use its reaction to surrender. If it does, it is {@condition frightened} for the next minute." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Tribal Warrior.webp", "fluff": { "_monsterFluff": { "name": "Tribal Warrior", "source": "ConfC" } } }, { "name": "Tiger Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "ceremonial armor" ] } ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "walk": 40 }, "str": 15, "dex": 18, "con": 14, "int": 10, "wis": 14, "cha": 15, "skill": { "athletics": "+4", "acrobatics": "+6", "intimidation": "+2", "perception": "+4", "stealth": "+6", "survival": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "languages": [ "Any one language" ], "cr": "4", "trait": [ { "name": "Ritual Combat", "entries": [ "The warrior conceives of combat in several distinct stages, and will not escalate to a stage before failing to resolve the fight with each previous stage, unless its opponents do so first.", "1. {@skill Intimidation}; Shows of Strength and Martial Prowess.", "2. Unarmed Combat, Striking Nonlethally", "3. Armed Combat, Striking Nonlethally", "4. Armed Combat, Striking Lethally", "5. Armed Combat, Striking Lethally, Giving No Quarter" ], "sort": 0 }, { "name": "Righting Reflex", "entries": [ "The warrior has resistance to damage from falling if it falls from a height of 30 ft. or greater." ], "sort": 1 }, { "name": "Standing Leap", "entries": [ "The warrior's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start." ], "sort": 2 }, { "name": "Pounce", "entries": [ "If the warrior moves at least 20 ft. straight toward a creature and then hits it with a melee attack on the same turn, it may make another melee attack against the same creature as a Bonus Action." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The warrior makes two attacks." ] }, { "name": "Unarmed Attack", "entries": [ "Melee Weapon Attack. {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d4 + 4}) bludgeoning damage. This attack is made at advantage against a {@condition grappled} creature." ] }, { "name": "Bladed Mace", "entries": [ "Melee Weapon Attack. {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@dice 2d8 + 4}) bludgeoning plus 3 ({@damage 1d6}) slashing damage." ] }, { "name": "Submission Hold", "entries": [ "One creature {@condition grappled} by the warrior must succeed on a {@dc 13} Constitution saving throw or lose 13 ({@dice 3d8}) hit points, or half as much on a success.", "A creature that would be reduced to 0 hit points in this way may use its reaction to surrender. If it does, it is {@condition frightened} for the next minute." ] } ], "traitTags": [ "Pounce" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "S" ], "miscTags": [ "MLW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Tribal Warrior.webp", "fluff": { "_monsterFluff": { "name": "Tribal Warrior", "source": "ConfC" } } }, { "name": "Bear Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "A" ], "ac": [ { "ac": 13, "from": [ "ceremonial armor" ] } ], "hp": { "average": 84, "formula": "13d8 + 26" }, "speed": { "walk": 30 }, "str": 18, "dex": 12, "con": 14, "int": 10, "wis": 14, "cha": 15, "skill": { "athletics": "+10", "intimidation": "+2", "perception": "+4" }, "passive": 14, "resist": [ { "resist": [ "psychic" ], "preNote": "all but" } ], "languages": [ "Any one language" ], "cr": "5", "trait": [ { "name": "Ritual Combat", "entries": [ "The warrior conceives of combat in several distinct stages, and will not escalate to a stage before failing to resolve the fight with each previous stage, unless its opponents do so first.", "1. {@skill Intimidation}; Shows of Strength and Martial Prowess.", "2. Unarmed Combat, Striking Nonlethally", "3. Armed Combat, Striking Nonlethally", "4. Armed Combat, Striking Lethally", "5. Armed Combat, Striking Lethally, Giving No Quarter" ], "sort": 0 }, { "name": "Commanding Presence", "entries": [ "Enemies within 5 ft. of the warrior have disadvantage on attacks that target creatures other than it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The warrior makes two attacks." ] }, { "name": "Loaded Claw Grips", "entries": [ "Melee Weapon Attack. {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Crushing Hold", "entries": [ "One creature {@condition grappled} by the warrior must succeed on a {@dc 15} Constitution saving throw or take 36 ({@dice 8d8}) hit points, or half as much on a success.", "A creature that would be reduced to 0 hit points in this way may use its reaction to surrender. If it does, it is {@condition frightened} for the next minute." ] }, { "name": "Bluff Charge {@recharge 5}", "entries": [ "The warrior moves up to its speed towards a creature. Each creature within 10 ft. of where it ends this movement must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the end of the warrior's next turn.", "If no creature fails this save, the warrior may make a melee attack against a creature in its reach as part of this action." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Tribal Warrior.webp", "fluff": { "_monsterFluff": { "name": "Tribal Warrior", "source": "ConfC" } } }, { "name": "Spy Agent", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ 12 ], "hp": { "average": 63, "formula": "14d8" }, "speed": { "walk": 30 }, "str": 11, "dex": 15, "con": 10, "int": 12, "wis": 14, "cha": 16, "skill": { "deception": "+7", "insight": "+4", "investigation": "+5", "perception": "+6", "persuasion": "+5", "sleight of hand": "+6", "stealth": "+4" }, "passive": 16, "languages": [ "Any four languages" ], "cr": "1", "trait": [ { "name": "Impostor", "entries": [ "The spy has advantage on Charisma ({@skill Deception}) checks to pass itself off as a different person. It adds its deception bonus to initiative rolls." ], "sort": 0 }, { "name": "Cunning Action", "entries": [ "On each of its turns, the spy can use a Bonus Action to take the Dash, Disengage, or Hide action." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The spy attacks once with its shortsword and uses its Sabotage, if available." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}12 ({@damage 3d6 + 2}) piercing damage. On a critical hit, the target must succeed on a {@dc 12} Strength saving throw or drop one item it is holding." ] }, { "name": "Sabotage {@recharge 5}", "entries": [ "The spy attempts a Dexterity ({@skill Sleight of Hand}) roll against the Passive {@skill Perception} of a creature within 5 ft. that is wielding a crossbow, firearm, or spell focus. On a success, the next attack the creature makes with that crossbow, firearm or spell focus backfires, targeting the creature." ] } ], "reaction": [ { "name": "Fake Out (2/Day)", "entries": [ "As a reaction to missing with an attack, the spy adds its {@skill Deception} bonus to the attack roll." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spy.webp", "fluff": { "_monsterFluff": { "name": "Spy", "source": "ConfC" } } }, { "name": "Spy Officer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30, "climb": 30 }, "str": 11, "dex": 17, "con": 15, "int": 16, "wis": 14, "cha": 17, "skill": { "deception": "+9", "insight": "+5", "investigation": "+9", "perception": "+8", "persuasion": "+6", "sleight of hand": "+9", "stealth": "+6" }, "passive": 18, "languages": [ "Any four languages" ], "cr": "5", "trait": [ { "name": "Impostor", "entries": [ "The spy has advantage on Charisma ({@skill Deception}) checks to pass itself off as a different person. It adds its deception bonus to initiative rolls." ], "sort": 0 }, { "name": "Cunning Action", "entries": [ "On each of its turns, the spy can use a Bonus Action to take the Dash, Disengage, or Hide action." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The spy attacks twice with its shortsword and uses its Sabotage, if available." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 3d6 + 3}) piercing damage On a critical hit, the target must succeed on a {@dc 14} Strength saving throw or drop one item it is holding." ] }, { "name": "Sabotage {@recharge 5}", "entries": [ "The spy attempts a Dexterity ({@skill Sleight of Hand}) roll against the Passive {@skill Perception} of a creature within 5 ft. that is wielding a crossbow, firearm, or spell focus. On a success, the next attack the creature makes with that crossbow, firearm or spell focus backfires, targeting the creature." ] } ], "reaction": [ { "name": "Fake Out (3/Day)", "entries": [ "As a reaction to missing with an attack, the spy adds its {@skill Deception} bonus to the attack roll. If this bonus causes the attack to beat the target's AC by 5 or more, the attack scores a critical." ] }, { "name": "Feign Death", "entries": [ "As a reaction to taking damage, the spy appears to die, collapsing and slowing its heart rate. A creature may detect that it is still alive with a successful {@dc 19} Wisdom ({@skill Medicine}) check." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Spy.webp", "fluff": { "_monsterFluff": { "name": "Spy", "source": "ConfC" } } }, { "name": "Thug", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 11, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 45, "formula": "7d8 + 14" }, "speed": { "walk": 30 }, "str": 15, "dex": 11, "con": 15, "int": 10, "wis": 10, "cha": 11, "skill": { "athletics": "+4", "deception": "+2", "intimidation": "+4" }, "passive": 10, "languages": [ "Common" ], "cr": "1/2", "trait": [ { "name": "Hireling", "entries": [ "The thug is often willing to accept a bribe rather than fight. A group of thugs will usually accept a rate of 10 gp per thug, though it may accept less." ], "sort": 0 }, { "name": "Ruffian's Code", "entries": [ "Unless it has a compelling reason to do otherwise, the thug makes melee attacks nonlethally." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The thug makes two melee attacks, either of which it may replace with a shove or grapple attempt." ] }, { "name": "Knuckle Dusters", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage. On a critical hit, the target is knocked {@condition prone} and must succeed on a {@dc 12} Constitution saving throw or be {@condition stunned} until the end of the thug's next turn." ] }, { "name": "Heavy Crossbow", "entries": [ "{@atk rw} {@hit 2} to hit, reach 100/400 ft., one target. {@h}5 ({@damage 1d10}) piercing damage." ] } ], "reaction": [ { "name": "Beat Down", "entries": [ "As a reaction to a creature standing from {@condition prone} within 5 ft. of the thug, the thug may make a melee attack against it. If the attack hits, the creature is knocked {@condition prone} again." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Thug.webp", "fluff": { "_monsterFluff": { "name": "Thug", "source": "ConfC" } } }, { "name": "Thug Enforcer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 30 }, "str": 17, "dex": 14, "con": 17, "int": 13, "wis": 14, "cha": 15, "skill": { "athletics": "+7", "deception": "+4", "intimidation": "+6", "perception": "+4" }, "passive": 14, "languages": [ "Common" ], "cr": "2", "trait": [ { "name": "Hireling", "entries": [ "The thug is often willing to accept a bribe rather than fight. A group of thugs will usually accept a rate of 10 gp per thug, though it may accept less." ], "sort": 0 }, { "name": "Ruffian's Code", "entries": [ "Unless it has a compelling reason to do otherwise, the thug makes melee attacks nonlethally." ], "sort": 1 }, { "name": "Dirty Fighting", "entries": [ "Whenevever the thug makes a successful grapple or shove attempt, it may make a melee attack at advantage as a bonus action this turn." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The thug makes two melee attacks, either of which it may replace with a shove or grapple attempt." ] }, { "name": "Blackjack", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}8 ({@damage 2d4 + 3}) bludgeoning damage. On a critical hit, the target is knocked {@condition prone} and must succeed on a {@dc 13} Constitution saving throw or be {@condition stunned} until the end of the thug's next turn." ] }, { "name": "Heavy Crossbow", "entries": [ "{@atk rw} {@hit 4} to hit, reach 100/400 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage." ] } ], "reaction": [ { "name": "Beat Down", "entries": [ "As a reaction to a creature standing from {@condition prone} within 5 ft. of the thug, the thug may make a melee attack against it. If the attack hits, the creature is knocked {@condition prone} again." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Thug.webp", "fluff": { "_monsterFluff": { "name": "Thug", "source": "ConfC" } } }, { "name": "Veteran", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@item splint mail|phb}" ] } ], "hp": { "average": 58, "formula": "9d8 + 18" }, "speed": { "walk": 30 }, "str": 16, "dex": 13, "con": 14, "int": 10, "wis": 14, "cha": 10, "skill": { "athletics": "+5", "history": "+2", "insight": "+4", "perception": "+4", "persuasion": "+2" }, "passive": 14, "languages": [ "Any One Language (Usually Common)" ], "cr": "2", "trait": [ { "name": "Battle-Honed Reflexes", "entries": [ "The veteran adds its Wisdom modifier to initiative rolls. At initiative count 20 on the first round of combat it may move up to half its speed and take the dodge action or drop {@condition prone}." ], "sort": 0 }, { "name": "Advantageous Position", "entries": [ "The veteran's attacks are made at advantage if it is in cover or an elevated position, as long as it is not {@condition flanked|confc|flanked}." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The veteran makes two longsword attacks, or makes one crossbow attack and takes the Dash or Disengage action." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d10 + 3}) slashing damage." ] }, { "name": "Heavy Crossbow", "entries": [ "{@atk rw} {@hit 3} to hit, reach 100/400 ft., one target. {@h}({@dice 1d10 + 1}) piercing damage." ] } ], "reaction": [ { "name": "Pommel Bash", "entries": [ "As a reaction to being missed with a melee attack, the veteran may attempt a contested Strength ({@skill Athletics}) check to shove the attacker {@condition prone} or push it 5 ft. away." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Veteran.webp", "fluff": { "_monsterFluff": { "name": "Veteran", "source": "ConfC" } } }, { "name": "Witch-Finder Auxiliary", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "walk": 30 }, "str": 12, "dex": 15, "con": 16, "int": 14, "wis": 16, "cha": 14, "save": { "wis": "+5", "cha": "+4" }, "skill": { "insight": "+7", "investigation": "+4", "religion": "+4" }, "passive": 15, "languages": [ "Any one language" ], "cr": "3", "trait": [ { "name": "Eye for the Occult", "entries": [ "Creatures with active magical effects upon them have disadvantage on checks made to hide from or lie to the witch-finder." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The witch-finder makes two attacks with its Argent Dart, one of which it may replace with a use of its Purifying Flame." ] }, { "name": "Purifying Flame (2nd Level Spell, Concentration)", "entries": [ "{@atk ms} {@hit 5} to hit, reach 5 ft., one target. {@h}The target catches fire. For the next minute, the fire cannot be extinguished, and the creature takes 11 ({@damage 2d10}) fire damage at the start of each of its turns.", "This attack is made at advantage against undead and creatures native to a different plane of existence from the witch-finder." ] }, { "name": "Argent Dart", "entries": [ "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/80 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage and the dart embeds in the target's flesh.", "The target's speed is reduced by 5 feet for each dart embedded in it. Each dart may be removed as an action with a successful {@dc 12} Wisdom ({@skill Medicine}) check, or by taking an additional 3 ({@damage 1d6}) damage per dart removed." ] } ], "reaction": [ { "name": "Rebuke the Witch (1st Level Spell)", "entries": [ "As a reaction when a creature within 60 feet the witch-finder can see casts a spell or produces a magical effect with a non-divine source, the witch-finder forces the creature to succeed on a {@dc 13} Intelligence saving throw or take 11 ({@damage 2d10}) psychic damage." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "F", "P", "Y" ], "miscTags": [ "MW", "RW" ], "variant": [] }, { "name": "Witch-Finder Inquisitor", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 142, "formula": "19d8 + 57" }, "speed": { "walk": 30 }, "str": 16, "dex": 18, "con": 17, "int": 16, "wis": 18, "cha": 17, "save": { "int": "+6", "wis": "+7", "cha": "+6" }, "skill": { "insight": "+10", "investigation": "+9", "perception": "+7", "religion": "+6" }, "passive": 17, "languages": [ "Any one language" ], "cr": "6", "trait": [ { "name": "Eye for the Occult", "entries": [ "Creatures with active magical effects upon them have disadvantage on checks made to hide from or lie to the witch-finder." ] }, { "name": "Exorcist's Liberation", "entries": [ "Whenever the witch-finder deals damage to a creature that is possessed by or otherwise harboring an incorporeal creature, the possessing creature takes the same amount of damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The witch-finder makes two attacks, one of which it may replace with a use of its Quicksilver Anointment, if available." ] }, { "name": "Witchhammer", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d8 + 3}) bludgeoning damage.", "A non-divine spellcaster takes an additional 4 ({@damage 1d8}) radiant damage per level of the target's highest unexpended spell slot." ] }, { "name": "Heretic Brand", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 4}) fire damage.", "On a critical hit, the target must succeed on a {@dc 15} Charisma saving throw or be {@condition cursed|confc|cursed}. While cursed in this way, the creature does not regain its highest level spell slots on a Short or Long Rest." ] }, { "name": "Purifying Flame (2nd Level Spell, Concentration)", "entries": [ "{@atk ms} {@hit 7} to hit, reach 5 ft., one target. {@h}The target catches fire. For the next minute, the fire cannot be extinguished, and the creature takes 11 ({@damage 2d10}) fire damage at the start of each of its turns.", "This attack is made at advantage against undead and creatures native to a different plane of existence from the witch-finder." ] }, { "name": "Argent Dart", "entries": [ "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 20/80 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage and the dart embeds in the target's flesh.", "The target's speed is reduced by 5 feet for each dart embedded in it. Each dart may be removed as a Bonus Action with a successful {@dc 12} Wisdom ({@skill Medicine}) check, or by taking an additional 3 ({@damage 1d6}) damage on a failure." ] }, { "name": "Quicksilver Anointment {@recharge 5}", "entries": [ "The witchfinder hurls a vial filled with a flammable mercury compound at a creature it can see within 30 feet. The creature must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} for the next minute.", "While {@condition poisoned} in this way, a creature loses any damage resistances that it has, gains vulnerability to fire and radiant damage, and repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Rebuke the Witch (1st Level Spell)", "entries": [ "As a reaction when a creature within 60 feet the witch-finder can see casts a spell or produces a magical effect with a non-divine source, the witch-finder forces the creature to succeed on a {@dc 15} Intelligence saving throw or take 11 ({@damage 2d10}) psychic damage." ] }, { "name": "Abjure the Witch (1/Day, 3rd Level Spell)", "entries": [ "As a reaction when a creature within 60 feet the witch-finder can see casts a spell or produces a magical effect with a non-divine source, the witch-finder forces the creature to succeed on a {@dc 15} Charisma saving throw or have the spell or magical effect fail." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "F", "P", "R", "Y" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "cursed|confc|cursed", "poisoned" ], "variant": [] }, { "name": "Witch-Finder General", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 228, "formula": "24d8 + 120" }, "speed": { "walk": 30 }, "str": 21, "dex": 18, "con": 20, "int": 17, "wis": 18, "cha": 17, "save": { "int": "+8", "wis": "+9", "cha": "+8" }, "skill": { "insight": "+14", "investigation": "+13", "perception": "+9", "religion": "+8" }, "passive": 19, "languages": [ "Any one language" ], "cr": "13", "trait": [ { "name": "Eye for the Occult", "entries": [ "Creatures with active magical effects upon them have disadvantage on checks made to hide from or lie to the witch-finder." ] }, { "name": "Exorcist's Liberation", "entries": [ "Whenever the witch-finder deals damage to a creature that is posessed by or otherwise harboring an incorporeal creature, the posessing creature takes the same amount of damage." ] }, { "name": "Warded by Faith", "entries": [ "A creature with a Wisdom score lower than the witch-finder's has disadvantage on attacks that target it." ] }, { "name": "Legendary Resistances (2/Day)", "entries": [ "If the witch-finder fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The witch-finder makes two attacks, one of which it may replace with a use of its Purifying Flame or Quicksilver Anointement, if available" ] }, { "name": "Ichor-Blessed Crescent", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}14 ({@dice 2d8 + 5}) slashing plus 10 ({@damage 3d6}) poison damage.", "A non-divine spellcaster takes an additional 4 ({@damage 1d8}) radiant damage per level of the target's highest unexpended spell slot." ] }, { "name": "Scouring Rod", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) fire damage plus 22 ({@damage 4d10}) force damage.", "If this damage reduces the target to 0 hit points, it must succeed on a {@dc 17} Constitution saving throw or be disintegrated." ] }, { "name": "Purifying Flame (2nd Level Spell, Concentration)", "entries": [ "{@atk ms} {@hit 9} to hit, reach 5 ft., one target. {@h}The target catches fire. For the next minute, the fire cannot be extinguished, and the creature takes 11 ({@damage 2d10}) fire damage at the start of each of its turns.", "This attack is made at advantage against undead and creatures native to a different plane of existence from the witch-finder." ] }, { "name": "Argent Dart", "entries": [ "{@atk mw,rw} {@hit 9} to hit, reach 5 ft. or range 20/80 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage and the dart embeds in the target's flesh.", "The target's speed is reduced by 5 feet for each dart embedded in it. Each dart may be removed as a Bonus Action with a successful {@dc 12} Wisdom ({@skill Medicine}) check, or by taking an additional 3 ({@damage 1d6}) damage on a failure." ] }, { "name": "Quicksilver Anointment {@recharge 5}", "entries": [ "The witchfinder hurls a vial filled with a flammable mercury compound at a creature it can see within 30 feet. The creature must succeed on a {@dc 17} Constitution saving throw or be {@condition poisoned} for the next minute.", "While {@condition poisoned} in this way, a creature loses any damage resistances that it has, gains vulnerability to fire and radiant damage, and repeats this save at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Eye for an Eye", "entries": [ "As a reaction when the witch-finder is hit with a melee attack by a creature within 5 feet, the witch-finder makes a melee attack against the attacker." ] }, { "name": "Abjure the Witch (3rd Level Spell)", "entries": [ "As a reaction when a creature within 60 feet the witch-finder can see casts a spell or produces a magical effect with a non-divine source, the witch-finder forces the creature to succeed on a {@dc 17} Charisma saving throw or have the spell or magical effect fail." ] } ], "legendary": [ { "name": "Darting Dash", "entries": [ "The witch-finder moves up to half its speed and makes an attack with its Argent Dart." ] }, { "name": "Blinding Flash", "entries": [ "One creature within 5 feet must succeed on a {@dc 17} Constitution saving throw or be {@condition blinded} until the end of the Witch-Finder's next turn." ] }, { "name": "Redemptive Purge (Costs 2 Actions, 3rd Level Spell)", "entries": [ "A searing bolt of light flashes down and strikes one creature the zealot can see within 10 feet, which must make a {@dc 17} Charisma saving throw.", "On a failed save, the creature and each creature either under its magical control or that is magically controlling it takes 22 ({@dice 4d10}) nonlethal radiant damage." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "F", "I", "O", "P", "R" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "blinded", "poisoned" ], "legendaryActions": 2, "variant": [] }, { "name": "Zealot Acolyte", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ 10 ], "hp": { "average": 22, "formula": "5d8" }, "speed": { "walk": 30 }, "str": 10, "dex": 10, "con": 10, "int": 10, "wis": 13, "cha": 11, "skill": { "medicine": "+3", "religion": "+2" }, "passive": 12, "languages": [ "Any one language" ], "cr": "1/4", "trait": [ { "name": "Warded by Faith", "entries": [ "A creature with a Wisdom score lower than the zealot's has disadvantage on attacks that target it." ] } ], "action": [ { "name": "Cudgel", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d8}) bludgeoning damage." ] }, { "name": "Battle-Gird (2nd Level Spell, Concentration)", "entries": [ "Up to three creatures the zealot can see within 30 feet each gain 5 temporary hit points that last for ten minutes.", "While a creature has any of these temporary hit points, its attacks deal radiant damage, instead of any other type." ] } ], "reaction": [ { "name": "Blind Conviction", "entries": [ "As a reaction when the zealot is forced to make a Dexterity or Wisdom saving throw, it drops to its knees, falling {@condition prone}.", "If it does, the zealot adds 2 ({@dice 1d4}) to its saving throw per zealot taking this reaction, and takes no damage on a successful save." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Zealot Flagellant", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ 12 ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30 }, "str": 12, "dex": 14, "con": 14, "int": 13, "wis": 16, "cha": 13, "skill": { "medicine": "+5", "religion": "+3" }, "passive": 12, "languages": [ "Any one language" ], "cr": "2", "trait": [ { "name": "Warded by Faith", "entries": [ "A creature with a Wisdom score lower than the zealot's has disadvantage on attacks that target it." ] }, { "name": "Rapturous Suffering", "entries": [ "Whenever the zealot loses hit points, it gains 5 temporary hit points. While it has any of these temporary hit points, the zealot has advantage on attack rolls." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The zealot makes two melee attacks, one of which it may replace with a use of its Lash's Cure." ] }, { "name": "Razor Lash", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage and the target begins to bleed.", "A bleeding creature loses 2 ({@dice 1d4}) hit points at the start of each of its turns until a creature takes an action to stanch the wound, or until it regains any hit points." ] }, { "name": "Lash's Cure (2nd Level Spell)", "entries": [ "The zealot ends one condition or magical effect on a creature bleeding from its Barbed Lash. An unwilling creature may make a {@dc 13} Charisma saving throw, resisting the effect on a success." ] } ], "reaction": [ { "name": "Blind Conviction", "entries": [ "As a reaction when the zealot is forced to make a Dexterity or Wisdom saving throw, it drops to its knees, falling {@condition prone}.", "If it does, the zealot adds 2 ({@dice 1d4}) to its saving throw, and takes no damage on a successful save." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Zealot Templar", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any race" ] }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "{@item chain shirt|phb}" ] } ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 30 }, "str": 17, "dex": 13, "con": 16, "int": 14, "wis": 16, "cha": 13, "save": { "con": "+6", "wis": "+6" }, "skill": { "athletics": "+5", "perception": "+5", "religion": "+4" }, "passive": 15, "languages": [ "Any one language" ], "cr": "5", "trait": [ { "name": "Warded by Faith", "entries": [ "A creature with a Wisdom score lower than the zealot's has disadvantage on attacks that target it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The zealot makes two attacks with its Sacral Blade, one of which it may replace with a use of its Empyrean Wrath." ] }, { "name": "Sacral Blade", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 3}) slashing plus 4 ({@damage 1d8}) radiant damage.", "This attack is made at advantage against undead and creatures native to a different plane of existence from the zealot." ] }, { "name": "Empyrean Wrath (1st Level Spell, Concentration)", "entries": [ "The zealot calls down a curse of divine wrath upon a creature it can see within 30 feet, which must make a {@dc 14} Charisma saving throw or be cursed.", "While cursed in this way, attacks against the creature are made at advantage, and the creature treats any movement away from the zealot as being over difficult terrain." ] }, { "name": "Redemptive Purge (3rd Level Spell, Recharge 5-6)", "entries": [ "A searing bolt of light flashes down and strikes one creature the zealot can see within 10 feet, which must make a {@dc 14} Charisma saving throw.", "On a failed save, the creature and each creature either under its magical control or that is magically controlling it takes 22 ({@dice 4d10}) nonlethal radiant damage." ] } ], "reaction": [ { "name": "Blind Conviction", "entries": [ "As a reaction when the zealot is forced to make a Dexterity or Wisdom saving throw, it drops to its knees, falling {@condition prone}.", "If it does, the zealot adds 2 ({@dice 1d4}) to its saving throw, and takes no damage on a successful save." ] }, { "name": "Shield of the Pious", "entries": [ "As a reaction when a creature within 5 feet of it is targeted with an attack, the zealot changes the target to itself." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "R" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Artificer Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 19, "from": [ "{@item +1 breastplate}", "{@item shield|PHB}" ] } ], "hp": { "average": 26, "formula": "3d8 + 9" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 16, "int": 16, "wis": 10, "cha": 12, "save": { "con": "+5", "int": "+5" }, "skill": { "perception": "+2" }, "passive": 12, "languages": [ "Common" ], "cr": "2", "action": [ { "name": "Multiattack", "entries": [ "The Artifcer attacks once with its Firebolt, and once with its Force Ballista. It may replace its Firebolt attack with another spell." ] }, { "name": "Firebolt", "entries": [ "{@atk rs} {@hit 5} to hit, reach 120 ft., one target. {@h}6 ({@damage 1d10}) fire damage." ] }, { "name": "Force Ballista", "entries": [ "{@atk rs} {@hit 5} to hit, reach 120 ft., one target. {@h}9 ({@damage 2d8}) force damage and the target is pushed 5 feet back." ] }, { "name": "Thunderwave (1/Day, 2nd level spell)", "entries": [ "30 ft range, {@dc 13} CON save. On a failed save, the target takes {@damage 2d8} thunder damage is is pushed 10 feet away. On a success, the target takes 1/2 damage and isn't pushed." ] }, { "name": "Faerie Fire (1/Day, 1st level spell, concentration)", "entries": [ "range Self, 15 ft cube, {@dc 13} DEX save. On a failed save, all attacks have advantage against the target and they can't benefit from invisibility." ] } ], "reaction": [ { "name": "Shield (1/Day)", "entries": [ "As a reaction to being targeted with an attack, the Artificer may add 5 to its AC until the beginning of its next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "F", "O", "T" ], "miscTags": [ "RCH" ], "variant": [] }, { "name": "Artificer Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 21, "from": [ "{@item +1 half plate armor}", "{@item +1 shield}" ] } ], "hp": { "average": 48, "formula": "6d8 + 18" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 16, "int": 18, "wis": 10, "cha": 12, "save": { "con": "+6", "int": "+7" }, "skill": { "perception": "+3" }, "passive": 13, "languages": [ "Common" ], "cr": "5", "action": [ { "name": "Multiattack", "entries": [ "The Artifcer attacks once with its Firebolt, and once with its Force Ballista. It may replace its Firebolt attack with another spell." ] }, { "name": "Firebolt", "entries": [ "{@atk rs} {@hit 7} to hit, reach 120 ft., one target. {@h}16 ({@damage 2d10 + 1d8}) fire damage." ] }, { "name": "Force Ballista", "entries": [ "{@atk rs} {@hit 7} to hit, reach 120 ft., one target. {@h}9 ({@damage 2d8}) force damage and the target is pushed 5 feet back." ] }, { "name": "Shatter (1/Day, 2nd level spell)", "entries": [ "60 ft range, 10 ft radius sphere, {@dc 15} CON save. On a failed save, the target takes 18 ({@damage 4d8}) thunder damage, or 1/2 damage on a success." ] }, { "name": "Scorching Ray (1/Day, 2nd level spell)", "entries": [ "{@atk rs} {@hit 7} to hit, 3 attacks. Each attack deals {@damage 2d6} fire damage on a hit." ] } ], "reaction": [ { "name": "Shield (4/Day)", "entries": [ "As a reaction to being targeted with an attack, the Artificer may add 5 to its AC until the beginning of its next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "F", "O", "T" ], "miscTags": [ "RCH" ], "variant": [ { "name": "Note: Spells as Abilities", "entries": [ "I don't think a stat block should ever require you to reference another book/document, so I've chosen to turn all spells into spell-like abilities, at least in presentation. I've included spell levels for all spells of 1st level or higher for the purposes of counterspelling.", "A spellcaster will typically not need every one of their spell slots for a 3-6 round combat, so many have fewer here. They also won't need a bunch of RP spells prepared for a combat encounter, which is what stat blocks are for after all. Minute resource tracking is for players. The DM has too much going on to have to worry about that." ], "type": "inset" } ] }, { "name": "Artificer Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 23, "from": [ "{@item +2 half plate armor}", "{@item +2 shield}" ] } ], "hp": { "average": 105, "formula": "12d8 + 48" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 18, "int": 20, "wis": 10, "cha": 12, "save": { "con": "+8", "int": "+9" }, "skill": { "perception": "+4" }, "passive": 14, "languages": [ "Common" ], "cr": "12", "action": [ { "name": "Multiattack", "entries": [ "The Artifcer attacks once with its Firebolt, and once with its Force Ballista. It may replace its Firebolt attack with another spell." ] }, { "name": "Firebolt", "entries": [ "{@atk rs} {@hit 9} to hit, reach 120 ft., one target. {@h}21 ({@damage 3d10 + 1d8}) fire damage." ] }, { "name": "Force Ballista", "entries": [ "{@atk rs} {@hit 9} to hit, reach 120 ft., one target. {@h}14 ({@damage 3d8}) force damage and the target is pushed 5 feet back." ] }, { "name": "Fireball (3/Day, 3rd level spell)", "entries": [ "60 ft range, 20 ft radius sphere, {@dc 17} DEX save. On a failed save, the target takes 33 ({@damage 8d6 + 1d8}) fire damage, or 1/2 damage on a success." ] } ], "reaction": [ { "name": "Shield (4/Day)", "entries": [ "As a reaction to being targeted with an attack, the Artificer may add 5 to its AC until the beginning of its next turn." ] }, { "name": "Flash of Genius (5/Day)", "entries": [ "As a reaction to seeing a friendly creature within 30 feet make a saving throw, the Artificer can add +5 to it." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "F", "O" ], "miscTags": [ "RCH" ], "variant": [ { "name": "Note: CR", "entries": [ "I'm using the offensive abilities of these stat blocks to calculate CR, rather the defensive ones, because PCs are built different from monsters and it's better to err on the side of caution. In a fair fight between evenly matched adventuring parties, the side that rolls higher initiative wins. If your campaign can't handle a TPK, be cautious with using PC-like enemies." ], "type": "inset" } ] }, { "name": "Artificer Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 23, "from": [ "{@item +2 half plate armor}", "{@item +2 shield}" ] } ], "hp": { "average": 165, "formula": "17d8 + 85" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 20, "int": 20, "wis": 10, "cha": 12, "save": { "str": "+5", "dex": "+8", "con": "+17", "int": "+17", "wis": "+6", "cha": "+7" }, "skill": { "perception": "+6" }, "passive": 16, "languages": [ "Common" ], "cr": "15", "trait": [ { "name": "Fortified Position", "entries": [ "The Artificer and its allies within 10 feet have half cover." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Artifcer attacks once with its Firebolt, and twice with its Force Ballista. It may replace its Firebolt attack with another spell." ] }, { "name": "Firebolt", "entries": [ "{@atk rs} {@hit 11} to hit, reach 120 ft., one target. {@h}27 ({@damage 4d10 + 1d8}) fire damage." ] }, { "name": "Force Ballista", "entries": [ "{@atk rs} {@hit 11} to hit, reach 120 ft., one target. {@h}14 ({@damage 3d8}) force damage and the target is pushed 5 feet back." ] }, { "name": "Cone of Cold (1/Day, 5th level spell)", "entries": [ "60 ft cone, {@dc 19} CON save. On a failed save, the target takes 41 ({@damage 9d8}) cold damage, or 1/2 damage on a success." ] }, { "name": "Fireball (6/Day, 3rd level spell)", "entries": [ "60 ft range, 20 ft radius sphere, {@dc 18} DEX save. On a failed save, the target takes 33 ({@damage 8d6 + 1d8}) fire damage, or 1/2 damage on a success." ] } ], "reaction": [ { "name": "Shield", "entries": [ "As a reaction to being targeted with an attack, the Artificer may add 5 to its AC until the beginning of its next turn." ] }, { "name": "Flash of Genius (5/Day)", "entries": [ "As a reaction to seeing an ally within 30 feet make a saving throw, the Artificer can add +5 to it." ] }, { "name": "Soul of Artifice (6/Day)", "entries": [ "As a reaction to dropping to 0 HP, the Artificer may choose to drop to 1 HP instead. The Artificer takes a -1 penalty to saving throws for each time it has used this ability today." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "C", "F", "O" ], "miscTags": [ "RCH" ], "variant": [] }, { "name": "Barbarian Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 32, "formula": "3d12 + 6" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 16, "int": 10, "wis": 12, "cha": 8, "save": { "str": "+5", "dex": "+6", "con": "+5" }, "skill": { "athletics": "+5", "perception": "+3" }, "passive": 13, "resist": [ "acid", "cold", "lightning", "fire", "thunder", "poison", "bludgeoning", "piercing", "slashing", "force", "radiant", "necrotic" ], "languages": [ "Common" ], "cr": "1", "trait": [ { "name": "Reckless", "entries": [ "The Barbarian has advantage on all melee weapon attack rolls, and attack rolls against it have advantage." ] } ], "action": [ { "name": "Greataxe", "entries": [ "{@atk mw} {@hit 5} to hit, one target. {@h}12 ({@damage 1d12 + 5}) slashing damage." ] } ], "traitTags": [ "Reckless" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Barbarian Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 63, "formula": "6d12 + 18" }, "speed": { "walk": 40 }, "str": 18, "dex": 14, "con": 16, "int": 10, "wis": 12, "cha": 8, "save": { "str": "+7", "dex": "+6", "con": "+6" }, "skill": { "athletics": "+7", "perception": "+4" }, "passive": 14, "resist": [ "acid", "cold", "lightning", "fire", "thunder", "poison", "bludgeoning", "piercing", "slashing", "force", "radiant", "necrotic" ], "languages": [ "Common" ], "cr": "4", "trait": [ { "name": "Reckless", "entries": [ "The Barbarian has advantage on all melee weapon attack rolls, and attack rolls against it have advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Barbarian makes two attacks with its Greataxe." ] }, { "name": "Greataxe, +1", "entries": [ "{@atk mw} {@hit 8} to hit, one target. {@h}14 ({@damage 1d12 + 6}) slashing damage." ] } ], "traitTags": [ "Reckless" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Barbarian Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 114, "formula": "12d12 + 36" }, "speed": { "walk": 40 }, "str": 20, "dex": 14, "con": 16, "int": 10, "wis": 12, "cha": 8, "save": { "str": "+9", "dex": "+6", "con": "+7" }, "skill": { "athletics": "+9", "perception": "+5" }, "passive": 15, "resist": [ "acid", "cold", "lightning", "fire", "thunder", "poison", "bludgeoning", "piercing", "slashing", "force", "radiant", "necrotic" ], "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "Reckless", "entries": [ "The Barbarian has advantage on all melee weapon attack rolls, and attack rolls against it have advantage." ] }, { "name": "Feral Instinct", "entries": [ "The Barbarian has advantage on initiative checks, and can act on its turn even if it is surprised." ] }, { "name": "Relentless Rage", "entries": [ "When the Barbarian drops to 0 HP, it can make a {@dc 10} CON save. On a success, it drops to 1 HP instead. Each time it uses this feature, the DC increases by 5." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Barbarian makes two attacks with its Greataxe. If it reduces a creature to 0 HP with one of these attacks, it may make a third Greataxe attack." ] }, { "name": "Greataxe, +2", "entries": [ "{@atk mw} {@hit 6} to hit, one target. {@h}25 ({@damage 1d12 + 19}) slashing damage. On a critical hit, the Barbarian does 7 additional slashing damage." ] } ], "traitTags": [ "Reckless" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Barbarian Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ 16 ], "hp": { "average": 184, "formula": "17d12 + 68" }, "speed": { "walk": 40 }, "str": 20, "dex": 14, "con": 18, "int": 10, "wis": 12, "cha": 8, "save": { "str": "+9", "dex": "+6", "con": "+7" }, "skill": { "athletics": "+11", "perception": "+7" }, "passive": 17, "resist": [ "acid", "cold", "lightning", "fire", "thunder", "poison", "bludgeoning", "piercing", "slashing", "force", "radiant", "necrotic" ], "languages": [ "Common" ], "cr": "11", "trait": [ { "name": "Reckless", "entries": [ "The Barbarian has advantage on all melee weapon attack rolls, and attack rolls against it have advantage." ] }, { "name": "Feral Instinct", "entries": [ "The Barbarian has advantage on initiative checks, and can act on its turn even if it is surprised." ] }, { "name": "Relentless Rage", "entries": [ "When the Barbarian drops to 0 HP, it can make a {@dc 10} CON save. On a success, it drops to 1 HP instead. Each time it uses this feature, the DC increases by 5." ] }, { "name": "Bear Attunement", "entries": [ "Hostile creatures within 5 feet of the Barbarian have disadvantage on attack rolls against targets other than it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Barbarian makes two attacks with its Greataxe. If it reduces a creature to 0 HP with one of these attacks, it may make a third Greataxe attack." ] }, { "name": "Greataxe, +2", "entries": [ "{@atk mw} {@hit 6} to hit, one target. {@h}28 ({@damage 1d12 + 21}) slashing damage. On a critical hit, the Barbarian does 21 additional slashing damage." ] } ], "traitTags": [ "Reckless" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Bard Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 23, "formula": "3d8 + 6" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 14, "int": 10, "wis": 12, "cha": 16, "save": { "dex": "+6", "cha": "+6" }, "skill": { "perception": "+3", "stealth": "+5" }, "passive": 13, "languages": [ "Common" ], "cr": "1", "action": [ { "name": "Multiattack", "entries": [ "The Bard attacks once with its Bow, and uses its Inspire ability. It may replace its Bow attack with a spell." ] }, { "name": "Bow", "entries": [ "{@atk rw} {@hit 5} to hit, reach 80/320 ft., one target. {@h}7 ({@damage 1d6 + 3}) piercing damage." ] }, { "name": "Inspire", "entries": [ "One friendly creature within 60 feet adds a {@dice d6} to their next {@dice D 20} roll." ] }, { "name": "Blindness (1/Day, 2nd level spell)", "entries": [ "30 ft range, {@dc 13} CON save. On a failed save, the target is {@condition blinded}. Target repeats the save at the end of its turn, ending the effect on a success." ] }, { "name": "Faerie Fire (1/Day, 1st level spell, concentration)", "entries": [ "60 ft range, 20 ft cube, {@dc 13} DEX save. On a failed save, all attacks have advantage against the target and they can't benefit from invisibility." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "RW" ], "conditionInflict": [ "blinded" ], "variant": [ { "name": "Note: Moments vs Tactics", "entries": [ "Often, the optimal way to play a spellcaster is to spam their strongest spell. In that respect, many of these stat blocks are decidedly un-optimal, since I prioritize casting a greater variety of spells that will make for memorable moments that feel right for the classes. Typically, every time you repeat the same action it becomes less impactful and memorable, so generally I've represented a stat block's highest level spells as 1/day, even when they could do more." ], "type": "inset" } ] }, { "name": "Bard Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 39, "formula": "6d8 + 12" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 14, "int": 10, "wis": 12, "cha": 18, "save": { "dex": "+6", "cha": "+7" }, "skill": { "perception": "+4", "stealth": "+6" }, "passive": 14, "languages": [ "Common" ], "cr": "4", "action": [ { "name": "Multiattack", "entries": [ "The Bard attacks once with its Bow, and uses its Inspire ability. It may replace its Bow attack with a spell." ] }, { "name": "Bow", "entries": [ "{@atk rw} {@hit 5} to hit, reach 80/320 ft., one target. {@h}7 ({@damage 1d6 + 3}) piercing damage." ] }, { "name": "Inspire", "entries": [ "One friendly creature within 60 feet adds a {@dice d8} to their next {@dice D 20} roll." ] }, { "name": "Hypnotic Patern (1/Day, 3rd level spell, concentration)", "entries": [ "120 ft range, 30 ft cube, {@dc 15} WIS save. On a failed save, the target is {@condition incapacitated} for 1 minute. Ends early if the target takes damage or is shaken out of it with an action." ] }, { "name": "Hold Person (1/Day, 3rd level spell, concentration)", "entries": [ "60 ft range, 2 targets, {@dc 15} WIS save. On a failed save, the target is {@condition paralyzed} for 1 minute. Target repeats the save at the end of its turn, ending the effect on a success." ] }, { "name": "Blindness (1/Day, 3rd level spell)", "entries": [ "30 ft range, {@dc 15} CON save. On a failed save, the target is {@condition blinded}. Target repeats the save at the end of its turn, ending the effect on a success." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "RW" ], "conditionInflict": [ "blinded", "incapacitated", "paralyzed" ], "variant": [ { "name": "Note: Multiattack vs Full Action Economy", "entries": [ "If I expect a creature to take the same bonus action every turn, I include it in the multiattack. If a creature has multiple competing bonus actions, I add a separate section for them." ], "type": "inset" } ] }, { "name": "Bard Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 16, "int": 10, "wis": 12, "cha": 20, "save": { "dex": "+7", "cha": "+9" }, "skill": { "perception": "+9", "stealth": "+7" }, "passive": 19, "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "War Caster", "entries": [ "The Bard has advantage on saving throws to maintain {@status concentration}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Bard uses its Inspire ability and casts a spell." ] }, { "name": "Inspire", "entries": [ "One friendly creature within 60 feet adds a {@dice d10} to their next {@dice D 20} roll." ] }, { "name": "Fireball (1/Day, 6th level spell)", "entries": [ "120 ft range, 20 ft radius, {@dc 17} DEX save. On a failed save, the target takes 39 ({@damage 11d6}) fire damage, or half on a success." ] }, { "name": "Dominate Person (1/Day, 5th level spell, concentration)", "entries": [ "60 ft range, 4 targets, {@dc 17} WIS save. On a failed save, the target is {@condition paralyzed} for 1 minute. Target repeats the save whenever it takes damage, ending the effect on a success." ] }, { "name": "Blindness (1/Day, 5th level spell)", "entries": [ "30 ft range, 4 targets, {@dc 17} CON save. On a failed save, the target is {@condition blinded}. Target repeats the save at the end of its turn, ending the effect on a success." ] }, { "name": "Dimension Door (1/Day, 4th level spell)", "entries": [ "The bard and one willing creature within 5 feet teleport up to 500 ft." ] }, { "name": "Hold Person (3/Day, 3rd level spell, concentration)", "entries": [ "60 ft range, 2 targets, {@dc 17} WIS save. On a failed save, the target is {@condition paralyzed} for 1 minute. Target repeats the save at the end of its turn, ending the effect on a success." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "F" ], "conditionInflict": [ "blinded", "paralyzed" ], "variant": [] }, { "name": "Bard Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 148, "formula": "17d8 + 68" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 18, "int": 10, "wis": 12, "cha": 20, "save": { "dex": "+9", "cha": "+11" }, "skill": { "perception": "+13", "stealth": "+15" }, "passive": 23, "languages": [ "Common" ], "cr": "15", "trait": [ { "name": "War Caster", "entries": [ "The Bard has advantage on saving throws to maintain {@status concentration}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Bard uses its Inspire ability and casts a spell." ] }, { "name": "Inspire", "entries": [ "One friendly creature within 60 feet adds a {@dice d12} to their next {@dice D 20} roll." ] }, { "name": "Mass Polymorph (1/Day, 9th level spell, concentration)", "entries": [ "120 ft range, up to 10 willing targets of CR8 or greater. Each target gains 136 temp HP, and becomes a Tyrannosaurus Rex until it has no more temp HP." ] }, { "name": "Power Word: Stun (1/Day, 8th level spell)", "entries": [ "60 ft range, 1 target. If the target has 150 hit points or fewer, it is {@condition stunned}. Otherwise, the spell has no effect. The {@condition stunned} target must make a Constitution saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Teleport (1/Day, 7th level spell)", "entries": [ "10 ft range, the Bard and up to 8 willing creatures within range teleport to anywhere on the same plane of existence." ] }, { "name": "Fireball (1/Day, 6th level spell)", "entries": [ "120 ft range, 20 ft radius, {@dc 18} DEX save. On a failed save, the target takes {@damage 11d6} fire damage, or half on a success." ] }, { "name": "Dominate Person (1/Day, 5th level spell, concentration)", "entries": [ "60 ft range, 4 targets, {@dc 18} WIS save. On a failed save, the target is {@condition paralyzed} for 1 minute. Target repeats the save whenever it takes damage, ending the effect on a success." ] } ], "actionTags": [ "Multiattack", "Teleport" ], "languageTags": [ "C" ], "damageTags": [ "F" ], "conditionInflict": [ "paralyzed" ], "variant": [] }, { "name": "Cleric Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item chain mail|PHB}" ] } ], "hp": { "average": 23, "formula": "3d8 + 6" }, "speed": { "walk": 30 }, "str": 16, "dex": 8, "con": 14, "int": 10, "wis": 16, "cha": 12, "save": { "wis": "+5", "cha": "+3" }, "skill": { "insight": "+5", "perception": "+5" }, "passive": 15, "languages": [ "Common" ], "cr": "2", "action": [ { "name": "Multiattack 3/day", "entries": [ "The Cleric makes two Maul attacks, one of which it may replace with a spell." ] }, { "name": "Maul", "entries": [ "{@atk mw} {@hit 5} to hit, one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage." ] }, { "name": "Aid (1/Day, 2nd level spell)", "entries": [ "Up to three creatures within 30 feet each gain 5 temp HP." ] }, { "name": "Hold Person (1/Day, 2nd level spell, concentration)", "entries": [ "60 ft range, 1 target, {@dc 13} WIS save. On a failed save, the target is {@condition paralyzed} for 1 minute. Target repeats the save at the end of its turn, ending the effect on a success." ] }, { "name": "Bless (1/Day, 1st level spell, concentration)", "entries": [ "30 ft range, 3 targets. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a {@dice d4} and add the number rolled to the attack roll or saving throw." ] } ], "reaction": [ { "name": "Guided Strike (1/Day)", "entries": [ "When the cleric misses an attack, it may choose to add 10 to the attack roll." ] } ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "paralyzed" ], "variant": [] }, { "name": "Cleric Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@item scale mail|PHB}" ] } ], "hp": { "average": 43, "formula": "6d8 + 12" }, "speed": { "walk": 30 }, "str": 16, "dex": 8, "con": 14, "int": 10, "wis": 18, "cha": 12, "save": { "wis": "+7", "cha": "+4" }, "skill": { "insight": "+7", "perception": "+7" }, "passive": 17, "languages": [ "Common" ], "cr": "6", "action": [ { "name": "Multiattack (4/Day)", "entries": [ "The Cleric makes two Maul attacks, one of which it may replace with a spell." ] }, { "name": "Maul", "entries": [ "{@atk mw} {@hit 6} to hit, one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage." ] }, { "name": "Spirit Guardians (1/Day, 3rd level spell, concentration.)", "entries": [ "Range self, 15 ft radius, affects creatures of the Cleric's choice. An affected creature's speed is halved in the area, {@dc 15} WIS save when the creature enters the area for the first time on a turn or starts its turn there. {@damage 3d8} radiant damage on a failure, 1/2 damage on success." ] }, { "name": "Aid (1/Day, 2nd level spell)", "entries": [ "Up to three creatures within 30 feet each gain 5 temp HP." ] }, { "name": "Bless (1/Day, 1st level spell, concentration)", "entries": [ "30 ft range, 3 targets. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a {@dice d4} and add the number rolled to the attack roll or saving throw." ] } ], "reaction": [ { "name": "Guided Strike (2/Day)", "entries": [ "When the cleric misses an attack, it may choose to add 10 to the attack roll." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Cleric Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 83, "formula": "12d8 + 24" }, "speed": { "walk": 30 }, "str": 16, "dex": 8, "con": 14, "int": 10, "wis": 20, "cha": 12, "save": { "wis": "+9", "cha": "+5" }, "skill": { "insight": "+9", "perception": "+9" }, "passive": 19, "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "War Caster", "entries": [ "The Cleric has advantage on saving throws to maintain {@status concentration}." ] } ], "action": [ { "name": "Multiattack (5/Day)", "entries": [ "The Cleric makes two Maul attacks, one of which it may replace with a spell." ] }, { "name": "Maul, +1", "entries": [ "{@atk mw} {@hit 8} to hit, one target. {@h}10 ({@damage 2d6 + 1d8 + 4}) bludgeoning damage." ] }, { "name": "Heal (1/Day, 6th level spell.)", "entries": [ "60 ft range, 1 target. Target creature regains 70 HP." ] }, { "name": "Spirit Guardians (1/Day, 5th level spell, concentration.)", "entries": [ "Range self, 15 ft radius, affects creatures of the Cleric's choice. An affected creature's speed is halved in the area, {@dc 17} WIS save when the creature enters the area for the first time on a turn or starts its turn there. {@damage 5d8} radiant damage on a failure, 1/2 damage on success." ] }, { "name": "Aid (3/Day, 4th level spell)", "entries": [ "Up to three creatures within 30 feet each gain 15 temp HP." ] }, { "name": "Bless (3/Day, 3rd level spell, concentration)", "entries": [ "30 ft range, 5 targets. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a {@dice d4} and add the number rolled to the attack roll or saving throw." ] } ], "reaction": [ { "name": "Guided Strike (2/Day)", "entries": [ "When the cleric misses an attack, it may choose to add 10 to the attack roll." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Cleric Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 131, "formula": "17d8 + 51" }, "speed": { "walk": 30 }, "str": 16, "dex": 8, "con": 16, "int": 10, "wis": 20, "cha": 12, "save": { "wis": "+11", "cha": "+7" }, "skill": { "insight": "+11", "perception": "+11" }, "passive": 21, "languages": [ "Common" ], "cr": "11", "trait": [ { "name": "War Caster", "entries": [ "The Cleric has advantage on saving throws to maintain {@status concentration}." ] } ], "action": [ { "name": "Multiattack (5/Day)", "entries": [ "The Cleric makes two Maul attacks, one of which it may replace with a spell." ] }, { "name": "Maul, +1", "entries": [ "{@atk mw} {@hit 10} to hit, one target. {@h}20 ({@damage 2d6 + 2d8 + 4}) bludgeoning damage." ] }, { "name": "Mass Heal (1/Day, 9th level spell.)", "entries": [ "60 ft range. Restore 700 HP split between any number of targets in range." ] }, { "name": "Holy Aura (1/Day, 8th level spell, concentration.)", "entries": [ "Range self, 30 foot radius. Friendly creatures have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends." ] }, { "name": "Plane Shift (1/Day, 7th level spell.)", "entries": [ "10 ft range, 9 targets. The cleric and 8 allies in range teleport to a different plane." ] }, { "name": "Spirit Guardians (1/Day, 5th level spell, concentration.)", "entries": [ "Range self, 15 ft radius, affects creatures of the Cleric's choice. An affected creature's speed is halved in the area, {@dc 17} WIS save when the creature enters the area for the first time on a turn or starts its turn there. {@damage 5d8} radiant damage on a failure, 1/2 damage on success." ] } ], "reaction": [ { "name": "Guided Strike (2/Day)", "entries": [ "When the cleric misses an attack, it may choose to add 10 to the attack roll." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Druid Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item breastplate|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 26, "formula": "3d8 + 9" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 16, "int": 10, "wis": 16, "cha": 12, "save": { "int": "+2", "wis": "+5" }, "skill": { "perception": "+5" }, "passive": 15, "languages": [ "Common" ], "cr": "2", "action": [ { "name": "Multiattack (Bear form only)", "entries": [ "The Druid makes two attacks: one with its bite and one with its claws." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit. {@h}8 ({@damage 1d8 + 4}) piercing damage." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 6} to hit. {@h}11 ({@damage 2d6 + 4}) piercing damage." ] }, { "name": "Heat Metal (1/Day, 2nd level spell, concentration)", "entries": [ "60 ft range. 1 target metal weapon. The wielder takes {@damage 2d8} fire damage and must pass a {@dc 13} CON save or drop the weapon. Can repeat this as a bonus action every turn against the same target as long as the spell lasts." ] }, { "name": "Faerie Fire (1/Day, 1st level spell, concentration)", "entries": [ "60 ft range, 20 ft cube, {@dc 13} DEX save. On a failed save, all attacks have advantage against the target and they can't benefit from invisibility." ] } ], "bonus": [ { "name": "Bear Form (2/Day)", "entries": [ "The druid gains 34 temp HP. As long as it has this temp HP, it is a bear, it can't cast spells, and its AC is 11." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [ { "name": "Note: Summoning Spells", "entries": [ "Summmoning spells are often the strongest offensive spells that a given class has access to, particularly for Bards, Druids, and Rangers. I haven't put them on any of these stat blocks because they slow combat down, they don't usually make for super memorable moments, and they require referencing other rules that you may not have handy. Feel free to swap them in if you feel up to it, though." ], "type": "inset" } ] }, { "name": "Druid Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item breastplate|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 46, "formula": "6d8 + 18" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 16, "int": 10, "wis": 18, "cha": 12, "save": { "int": "+3", "wis": "+7" }, "skill": { "perception": "+7" }, "passive": 17, "languages": [ "Common" ], "cr": "6", "trait": [ { "name": "Charge (Giant Elk form only)", "entries": [ "If the druid moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 ({@damage 2d6}) damage. If the target is a creature, it must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] } ], "action": [ { "name": "Ram. (Giant Elk form only)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage." ] }, { "name": "Hooves. (Giant Elk form only)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one {@condition prone} creature. {@h}22 ({@damage 4d8 + 4}) bludgeoning damage." ] }, { "name": "Erupting Earth (3/Day, 3rd level spell)", "entries": [ "120 ft range, 20 ft cube. DC15 DEX save. {@damage 3d12} bludgeoning damage on a failure, or half on success. The area becomes difficult terrain." ] }, { "name": "Heat Metal (3/Day, 2nd level spell, concentration)", "entries": [ "60 ft range. 1 target that is wielding a metal weapon. {@damage 2d8} fire damage, and the target must pass a {@dc 13} CON save or drop its weapon. Can repeat this as a bonus action every turn against the same target as long as the spell lasts." ] } ], "bonus": [ { "name": "Giant Elk Form (2/Day)", "entries": [ "The druid gains 42 temp HP. As long as it has this temp HP, it is a giant elk, it can't cast spells, its speed is 60 ft., and its AC is 14." ] } ], "traitTags": [ "Charge" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Druid Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 19, "from": [ "{@item half plate armor|PHB|half plate}", "{@item shield|PHB}" ] } ], "hp": { "average": 94, "formula": "12d8 + 36" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 16, "int": 10, "wis": 20, "cha": 12, "save": { "int": "+4", "wis": "+9" }, "skill": { "perception": "+9" }, "passive": 19, "languages": [ "Common" ], "cr": "8", "trait": [ { "name": "War Caster", "entries": [ "The Druid has advantage on saving throws to maintain {@status concentration}." ] } ], "action": [ { "name": "Multiattack. (Earth Elemental form only)", "entries": [ "The Druid makes two slam attacks." ] }, { "name": "Slam. (Earth Elemental form only)", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage." ] }, { "name": "Primordial Ward (1/Day, 6th level spell, concentration)", "entries": [ "The druid has resistance to acid, cold, fire, lightning, and thunder damage for the next minute, or until it loses {@status concentration}. When it takes damage of one of those types, it can use its reaction to gain immunity to that type of damage, including against the triggering damage, after which the spell ends." ] }, { "name": "Wall of Stone (1/Day, 5th level spell)", "entries": [ "120 ft range. The druid summons a wall 6 inches thick and composed of ten 10-foot- by-10-foot panels." ] }, { "name": "Erupting Earth (3/Day, 4th level spell)", "entries": [ "120 ft range, 20 ft cube. DC17 DEX save. {@damage 4d12} bludgeoning damage on a failure, or half on success. The area becomes difficult terrain." ] }, { "name": "Heat Metal (3/Day, 3rd level spell, concentration)", "entries": [ "60 ft range. 1 target that is wielding a metal weapon. {@damage 3d8} fire damage, and the target must pass a {@dc 17} CON save or drop its weapon. Can repeat this as a bonus action every turn against the same target as long as the spell lasts." ] } ], "bonus": [ { "name": "Earth Elemental Form (1/Day)", "entries": [ "The druid gains 126 temp HP. As long as it has this temp HP, it is an earth elemental, it can't cast spells, it has a 30 ft burrow speed, and its AC is 17." ] } ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Druid Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 19, "from": [ "{@item half plate armor|PHB|half plate}", "{@item shield|PHB}" ] } ], "hp": { "average": 148, "formula": "17d8 + 68" }, "speed": { "walk": 30 }, "str": 8, "dex": 14, "con": 18, "int": 10, "wis": 20, "cha": 12, "save": { "int": "+6", "wis": "+11" }, "skill": { "perception": "+11" }, "passive": 21, "languages": [ "Common" ], "cr": "10", "trait": [ { "name": "War Caster", "entries": [ "The Druid has advantage on saving throws to maintain {@status concentration}." ] }, { "name": "Foresight", "entries": [ "The Druid has advantage on attack rolls and saving throws. Attack rolls targeting it have disadvantage." ] } ], "action": [ { "name": "Multiattack. (Earth Elemental form only)", "entries": [ "The Druid makes two slam attacks." ] }, { "name": "Slam. (Earth Elemental form only)", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage." ] }, { "name": "Sunburst (1/Day), 8th level spell.)", "entries": [ "150 ft range, 60 ft radius. {@dc 19} CON save. {@damage 12d6} radiant damage and {@condition blinded} for 1 minuten on a failure. On a successful save, it takes half as much damage and isn't {@condition blinded} by this spell. {@condition blinded} creatures repeat the save at the end of their turn, ending the effect on a success." ] }, { "name": "Plane Shift (1/Day, 7th level spell.)", "entries": [ "10 ft range, 9 targets. The druid and 8 allies in range teleport to a different plane." ] }, { "name": "Primordial Ward (1/Day, 6th level spell, concentration)", "entries": [ "The druid has resistance to acid, cold, fire, lightning, and thunder damage for the next minute, or until it loses {@status concentration}. When it takes damage of one of those types, it can use its reaction to gain immunity to that type of damage, including against the triggering damage, after which the spell ends." ] }, { "name": "Wall of Stone (1/Day, 5th level spell, concentration)", "entries": [ "120 ft range. The druid summons a wall 6 inches thick and composed of ten 10-foot- by-10-foot panels." ] } ], "bonus": [ { "name": "Earth Elemental Form (1/Day)", "entries": [ "The druid gains 126 temp HP. As long as it has this temp HP, it is an earth elemental, it can't cast spells, it has a 30 ft burrow speed, and its AC is 17." ] } ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Fighter Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item chain mail|phb}", "{@item shield|PHB}" ] } ], "hp": { "average": 30, "formula": "3d10 + 9" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 16, "int": 10, "wis": 12, "cha": 8, "save": { "str": "+5", "con": "+5" }, "skill": { "athletics": "+5", "perception": "+3" }, "passive": 13, "languages": [ "Common" ], "cr": "2", "trait": [ { "name": "Precision Strike (3/Day)", "entries": [ "When the fighter misses an attack roll, it may add a {@dice d8} to the attack roll." ] } ], "action": [ { "name": "Longbow", "entries": [ "{@atk rw} {@hit 4} to hit, reach 150/600 ft., one target. {@h}7 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 5} to hit, one target. {@h}8 ({@damage 1d8 + 3}) slashing damage." ] }, { "name": "Action Surge (1/Day)", "entries": [ "The Fighter immediately takes two additional actions other than this one. It may take the same action twice." ] } ], "bonus": [ { "name": "Second Wind (1/Day)", "entries": [ "The Fighter heals itself for {@dice 1d10 + 3}." ] } ], "reaction": [ { "name": "Riposte (2/Day)", "entries": [ "As a reaction to being missed with a melee attack, the Fighter may make melee weaon attack. If it hits, it does an extra {@damage 1d8} damage." ] } ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [] }, { "name": "Fighter Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@item splint mail|phb}" ] } ], "hp": { "average": 56, "formula": "6d10 + 18" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 16, "int": 10, "wis": 12, "cha": 8, "save": { "str": "+7", "con": "+6" }, "skill": { "athletics": "+7", "perception": "+4" }, "passive": 14, "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "Precision Strike (3/Day)", "entries": [ "When the fighter misses an attack roll, it may add a {@dice d8} to the attack roll." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Fighter makes two attacks with either its Longbow or its Greatsword. If it reduces a creature to 0 HP with one of these attacks, it may make an additional attack as a bonus action." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 5} to hit, reach 150/600 ft., one target. {@h}7 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Greatsword, +1", "entries": [ "{@atk mw} {@hit 3} to hit, one target. {@h}22 ({@damage 2d6 + 15}) slashing damage." ] }, { "name": "Action Surge (1/Day)", "entries": [ "The Fighter immediately takes two additional actions other than this one. It may take the same action twice." ] } ], "bonus": [ { "name": "Second Wind (1/Day)", "entries": [ "The Fighter heals itself for {@dice 1d10 + 6}." ] } ], "reaction": [ { "name": "Riposte (2/Day)", "entries": [ "As a reaction to being missed with a melee attack, the Fighter may make melee weaon attack. If it hits, it does an extra {@damage 1d8} damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [] }, { "name": "Fighter Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 106, "formula": "12d10 + 36" }, "speed": { "walk": 30 }, "str": 20, "dex": 14, "con": 16, "int": 10, "wis": 13, "cha": 8, "save": { "str": "+9", "con": "+6", "wis": "+5" }, "skill": { "athletics": "+9", "perception": "+5" }, "passive": 15, "languages": [ "Common" ], "cr": "15", "trait": [ { "name": "Precision Strike (4/Day)", "entries": [ "When the Fighter misses an attack roll, it may add a {@dice d10} to the attack roll." ] }, { "name": "Indomitable (1/Day)", "entries": [ "When the Fighter fails a saving throw, it may reroll it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Fighter makes three attacks with either its Longbow or its Greatsword. If it reduces a creature to 0 HP with one of these attacks, it may make an additional attack as a bonus action." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 6} to hit, reach 150/600 ft., one target. {@h}7 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Greatsword, +2", "entries": [ "{@atk mw} {@hit 6} to hit, one target. {@h}24 ({@dice 2d6} 17) slashing damage." ] }, { "name": "Action Surge (1/Day)", "entries": [ "The Fighter immediately takes two additional actions other than this one. It may take the same action twice." ] } ], "bonus": [ { "name": "Second Wind (1/Day)", "entries": [ "The Fighter heals itself for {@dice 1d10 + 12}." ] } ], "reaction": [ { "name": "Riposte (2/Day)", "entries": [ "As a reaction to being missed with a melee attack, the Fighter may make melee weaon attack. If it hits, it does an extra {@damage 1d10} damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [] }, { "name": "Fighter Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 183, "formula": "17d10 + 85" }, "speed": { "walk": 30 }, "str": 20, "dex": 14, "con": 20, "int": 10, "wis": 13, "cha": 8, "save": { "str": "+11", "con": "+11", "wis": "+7" }, "skill": { "athletics": "+11", "perception": "+7" }, "passive": 17, "languages": [ "Common" ], "cr": "17", "trait": [ { "name": "Precision Strike (5/Day)", "entries": [ "When the Fighter misses an attack roll, it may add a {@dice d10} to the attack roll." ] }, { "name": "Indomitable (3/Day)", "entries": [ "When the Fighter fails a saving throw, it may reroll it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Fighter makes three attacks with either its Longbow or its Greatsword. If it reduces a creature to 0 HP with one of these attacks, it may make an additional attack as a bonus action." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 8} to hit, reach 150/600 ft., one target. {@h}7 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Greatsword, +2", "entries": [ "{@atk mw} {@hit 8} to hit, one target. {@h}24 ({@damage 2d6 + 17}) slashing damage." ] }, { "name": "Action Surge (2/Day)", "entries": [ "The Fighter immediately takes two additional actions other than this one. It may take the same action twice." ] } ], "bonus": [ { "name": "Second Wind (1/Day)", "entries": [ "The Fighter heals itself for {@dice 1d10 + 17}." ] } ], "reaction": [ { "name": "Riposte (2/Day)", "entries": [ "As a reaction to being missed with a melee attack, the Fighter may make melee weaon attack. If it hits, it does an extra {@damage 1d10} damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [] }, { "name": "Monk Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ 16 ], "hp": { "average": 23, "formula": "3d8 + 6" }, "speed": { "walk": 40 }, "str": 8, "dex": 16, "con": 14, "int": 10, "wis": 16, "cha": 12, "save": { "str": "+1", "dex": "+5" }, "skill": { "perception": "+5", "stealth": "+5" }, "passive": 15, "languages": [ "Common" ], "cr": "2", "action": [ { "name": "Multiattack", "entries": [ "The Monk attacks once with its Quarterstaff, and once with its unarmed attack." ] }, { "name": "Flurry of Blows (3/Day)", "entries": [ "The Monk attacks once with its Quarterstaff, and twice with its unarmed attack." ] }, { "name": "Quarterstaff", "entries": [ "{@atk mw} {@hit 5} to hit. {@h}8 ({@damage 1d8 + 3}) bludgeoning damage." ] }, { "name": "Unarmed Attack", "entries": [ "{@atk mw} {@hit 5} to hit. {@h}6 ({@damage 1d4 + 3}) bludgeoning damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Monk Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ 17 ], "hp": { "average": 43, "formula": "6d8 + 12" }, "speed": { "walk": 45 }, "str": 8, "dex": 18, "con": 14, "int": 10, "wis": 16, "cha": 12, "save": { "str": "+2", "dex": "+7" }, "skill": { "perception": "+6", "stealth": "+7" }, "passive": 16, "languages": [ "Common" ], "cr": "5", "trait": [ { "name": "Stunning Strike (2/Day)", "entries": [ "When the monk hits a creature with a melee attack, it can force the creature to make a DC14 CON save or be {@condition stunned} until the end of the Monk's next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Monk attacks twice with its Quarterstaff, and once with its unarmed attack." ] }, { "name": "Flurry of Blows (3/Day)", "entries": [ "The Monk attacks twice with its Quarterstaff, twice with its Unarmed Attack, and once with either its Shove or its Trip." ] }, { "name": "Quarterstaff", "entries": [ "{@atk mw} {@hit 7} to hit. {@h}9 ({@damage 1d8 + 4}) bludgeoning damage." ] }, { "name": "Unarmed Attack", "entries": [ "{@atk mw} {@hit 7} to hit. {@h}8 ({@damage 1d6 + 4}) bludgeoning damage." ] }, { "name": "Shove", "entries": [ "Target creature must make a {@dc 14} Strength save or be pushed back 15 feet." ] }, { "name": "Trip", "entries": [ "Target creature must make a {@dc 14} Dexterity save or be knocked {@condition prone}." ] } ], "reaction": [ { "name": "Deflect Missiles", "entries": [ "When the monk is hit with a ranged weapon attack, it may use its reaction to subtract 15 from the damage. If this reduces the damage to 0, it may make a ranged attack with a range of 20/60 using the ammunition it just caught as part of the same reaction. This attack has {@hit 7} to hit and deals {@damage 1d6 + 4} piercing damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Monk Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ 19 ], "hp": { "average": 83, "formula": "12d8 + 24" }, "speed": { "walk": 50 }, "str": 8, "dex": 20, "con": 14, "int": 10, "wis": 18, "cha": 12, "save": { "str": "+3", "dex": "+9" }, "skill": { "perception": "+8", "stealth": "+9" }, "passive": 18, "immune": [ "poison" ], "languages": [ "Common" ], "cr": "7", "trait": [ { "name": "Stunning Strike (5/Day)", "entries": [ "When the monk hits a creature with a melee attack, it can force the creature to make a DC16 CON save or be {@condition stunned} until the end of the Monk's next turn." ] }, { "name": "Evasion", "entries": [ "When the monk makes a Dexterity saving throw, it takes no damage on a success, and half damage if it fails." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Monk attack four times with its Unarmed Attack, and once with either its Shove or its Trip. It may replace two of its Unarmed Attacks with a single Dodge, Dash, or Disengage action." ] }, { "name": "Unarmed Attack", "entries": [ "{@atk mw} {@hit 7} to hit. {@h}10 ({@damage 1d8 + 5}) bludgeoning damage." ] }, { "name": "Shove", "entries": [ "Target creature must make a {@dc 16} Strength save or be pushed back 15 feet." ] }, { "name": "Trip", "entries": [ "Target creature must make a {@dc 16} Dexterity save or be knocked {@condition prone}." ] }, { "name": "Stillness of Mind", "entries": [ "The Monk ends one effect on itself causing it to be {@condition charmed} or {@condition frightened}." ] } ], "reaction": [ { "name": "Deflect Missiles", "entries": [ "When the monk is hit with a ranged weapon attack, it may use its reaction to subtract 23 ({@dice 1d10 + 17}) from the damage. If this reduces the damage to 0, it may make a ranged attack with a range of 20/60 using the ammunition it just caught as part of the same reaction. This attack has {@hit 9} to hit and deals {@damage 1d8 + 5} piercing damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Monk Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ 20 ], "hp": { "average": 114, "formula": "17d8 + 34" }, "speed": { "walk": 55 }, "str": 8, "dex": 20, "con": 14, "int": 10, "wis": 20, "cha": 12, "save": { "str": "+5", "dex": "+11", "con": "+8", "int": "+6", "wis": "+11", "cha": "+7" }, "skill": { "perception": "+11", "stealth": "+11" }, "passive": 21, "immune": [ "poison" ], "languages": [ "Common" ], "cr": "10", "trait": [ { "name": "Stunning Strike (7/Day)", "entries": [ "When the monk hits a creature with a melee attack, it can force the creature to make a DC19 CON save or be {@condition stunned} until the end of the Monk's next turn." ] }, { "name": "Evasion", "entries": [ "When the monk makes a Dexterity saving throw, it takes no damage on a success, and half damage if it fails." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Monk attack four times with its Unarmed Attack, and once with either its Shove or its Trip. It may replace two of its Unarmed Attacks with a single Dodge, Dash, or Disengage action." ] }, { "name": "Unarmed Attack", "entries": [ "{@atk mw} {@hit 7} to hit. {@h}11 ({@damage 1d10 + 5}) bludgeoning damage." ] }, { "name": "Shove", "entries": [ "Target creature must make a {@dc 19} Strength save or be pushed back 15 feet." ] }, { "name": "Trip", "entries": [ "Target creature must make a {@dc 19} Dexterity save or be knocked {@condition prone}." ] }, { "name": "Stillness of Mind", "entries": [ "The Monk ends one effect on itself causing it to be {@condition charmed} or {@condition frightened}." ] }, { "name": "Quivering Palm (1/Day)", "entries": [ "A creature that the Monk has hit with an unarmed attack before must make a {@dc 19} saving throw. If it fails, it is reduced to 0 Hit Points. If it succeeds, it takes {@damage 10d10} necrotic damage. Once a creature makes this saving throw, it is immune to this ability until the monk hits it again." ] } ], "reaction": [ { "name": "Deflect Missiles", "entries": [ "When the monk is hit with a ranged weapon attack, it may use its reaction to subtract 23 ({@dice 1d10 + 17}) from the damage. If this reduces the damage to 0, it may make a ranged attack with a range of 20/60 using the ammunition it just caught as part of the same reaction. This attack has {@hit 9} to hit and deals {@damage 1d8 + 5} piercing damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Paladin Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item chain mail|phb}", "{@item shield|PHB}" ] } ], "hp": { "average": 27, "formula": "3d10 + 6" }, "speed": { "walk": 30 }, "str": 16, "dex": 8, "con": 14, "int": 10, "wis": 12, "cha": 16, "save": { "wis": "+3", "cha": "+5" }, "skill": { "athletics": "+5", "perception": "+3" }, "passive": 13, "languages": [ "Common" ], "cr": "2", "action": [ { "name": "Longsword", "entries": [ "{@atk mw} {@hit 5} to hit, one target. {@h}10 ({@damage 1d8 + 5}) slashing damage." ] }, { "name": "Lay on Hands (1/Day)", "entries": [ "One creature within 5 feet regains 15 hit points." ] } ], "bonus": [ { "name": "Vow of Enmity (1/Day)", "entries": [ "10 ft range, 1 target. The Paladin gains advantage on attack rolls against the creature for 1 minute." ] }, { "name": "Thunderous Smite (3/Day, 1st level spell)", "entries": [ "The Paladin's next successful melee attack deals an additional 7 ({@damage 2d6}) thunder damage, and the target must make a {@dc 13} Strength Save or be pushed 10 feet away and knocked {@condition prone}." ] } ], "languageTags": [ "C" ], "damageTags": [ "S", "T" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Paladin Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 18, "from": [ "{@item splint mail|phb}", "defense" ] } ], "hp": { "average": 50, "formula": "6d10 + 12" }, "speed": { "walk": 30 }, "str": 16, "dex": 8, "con": 14, "int": 10, "wis": 12, "cha": 16, "save": { "str": "+6", "dex": "+2", "con": "+5", "int": "+3", "wis": "+7", "cha": "+9" }, "skill": { "athletics": "+6", "perception": "+4" }, "passive": 14, "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "Aura of Protection", "entries": [ "The Paladin's allies within 10 feet add +3 to their saving throws." ] }, { "name": "Divine Smite", "entries": [ "When the Paladin hits with an attack, it may use a smite to add additional radiant damage to the attack." ] }, { "name": "1st Level Smite (4/Day)", "entries": [ "{@dice 2d8} radiant" ] }, { "name": "2nd Level Smite (2/Day)", "entries": [ "{@dice 3d8} radiant" ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Paladin makes two attacks with its Halberd." ] }, { "name": "Halberd, +1", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}10 ({@damage 1d10 + 4}) slashing damage." ] }, { "name": "Lay on Hands (1/Day)", "entries": [ "One creature within 5 feet regains 30 hit points." ] } ], "bonus": [ { "name": "Vow of Enmity (1/Day)", "entries": [ "10 ft range, 1 target. The Paladin gains advantage on attack rolls against the creature for 1 minute." ] }, { "name": "Polearm Master Attack", "entries": [ "{@hit 7} to hit, one target. {@h}7 ({@damage 1d4 + 4}) slashing damage." ] } ], "reaction": [ { "name": "Polearm Master Reaction", "entries": [ "The Paladin may make an opportunity attack when a creature enters its Halberd's reach." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [] }, { "name": "Paladin Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 19, "from": [ "{@item plate armor|PHB|plate}", "defense" ] } ], "hp": { "average": 94, "formula": "12d10 + 24" }, "speed": { "walk": 30 }, "str": 20, "dex": 8, "con": 14, "int": 10, "wis": 12, "cha": 16, "save": { "str": "+8", "dex": "+2", "con": "+5", "int": "+3", "wis": "+8", "cha": "+10" }, "skill": { "athletics": "+9", "perception": "+5" }, "passive": 15, "languages": [ "Common" ], "cr": "14", "trait": [ { "name": "Aura of Protection", "entries": [ "The Paladin's allies within 10 feet add +3 to their saving throws." ] }, { "name": "Divine Smite", "entries": [ "When the Paladin hits with an attack, it may use a smite to add additional radiant damage to the attack." ] }, { "name": "1st Level Smite (4/Day)", "entries": [ "{@dice 2d8} radiant" ] }, { "name": "2nd Level Smite (3/Day)", "entries": [ "{@dice 3d8} radiant" ] }, { "name": "3rd Level Smite (3/Day)", "entries": [ "{@dice 4d8} radiant" ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Paladin makes two attacks with its Halberd." ] }, { "name": "Halberd, +2", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}13 ({@damage 1d10 + 7}) slashing damage plus 5 ({@damage 1d8}) radiant damage." ] }, { "name": "Lay on Hands (1/Day)", "entries": [ "One creature within 5 feet regains 60 hit points." ] } ], "bonus": [ { "name": "Vow of Enmity (1/Day)", "entries": [ "10 ft range, 1 target. The Paladin gains advantage on attack rolls against the creature for 1 minute." ] }, { "name": "Polearm Master Attack", "entries": [ "{@hit 11} to hit, one target. {@h}10 ({@damage 1d4 + 7}) slashing damage plus 5 ({@damage 1d8}) radiant damage." ] } ], "reaction": [ { "name": "Opportunity attack", "entries": [ "As a reaction, the Paladin may make a Halberd attack under either of the following conditions:", "When a creature enters its reach", "When a creature leaves its reach" ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "R", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [] }, { "name": "Paladin Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 19, "from": [ "{@item plate armor|PHB|plate}", "defense" ] } ], "hp": { "average": 132, "formula": "17d10 + 34" }, "speed": { "walk": 30 }, "str": 20, "dex": 8, "con": 14, "int": 10, "wis": 12, "cha": 16, "save": { "str": "+8", "dex": "+2", "con": "+5", "int": "+3", "wis": "+10", "cha": "+12" }, "skill": { "athletics": "+11", "perception": "+7" }, "passive": 17, "languages": [ "Common" ], "cr": "21", "trait": [ { "name": "Aura of Protection", "entries": [ "The Paladin's allies within 10 feet add +3 to their saving throws and can't be {@condition frightened}." ] }, { "name": "Divine Smite", "entries": [ "When the Paladin hits with an attack, it may use a smite to add additional radiant damage to the attack." ] }, { "name": "1st Level Smite (4/Day)", "entries": [ "{@dice 2d8} radiant" ] }, { "name": "2nd Level Smite (3/Day)", "entries": [ "{@dice 3d8} radiant" ] }, { "name": "3rd Level Smite (3/Day)", "entries": [ "{@dice 4d8} radiant" ] }, { "name": "4th Level Smite (2/Day)", "entries": [ "{@dice 5d8} radiant" ] }, { "name": "5th Level Smite (1/Day)", "entries": [ "{@dice 6d8} radiant" ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Paladin makes two attacks with its Halberd." ] }, { "name": "Halberd, +2", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}13 ({@damage 1d10 + 7}) slashing damage plus 5 ({@damage 1d8}) radiant damage." ] }, { "name": "Lay on Hands (1/Day)", "entries": [ "One creature within 5 feet regains 60 hit points." ] }, { "name": "Circle of Power (1/Day, 5th level spell, concentration)", "entries": [ "Friendly creatures within 30 feet have advantage on saving throws against spells. If they would take half damage from a successful save, they instead take none." ] }, { "name": "Dimension Door (1/Day, 4th level spell)", "entries": [ "The Paladin and up to one willing creature within 5 feet teleport up to 500 ft." ] } ], "bonus": [ { "name": "Vow of Enmity (1/Day)", "entries": [ "10 ft range, 1 target. The Paladin gains advantage on attack rolls against the creature for 1 minute." ] }, { "name": "Holy Weapon (1/Day, 5th level spell, concentration)", "entries": [ "The Paladin adds {@damage 2d8} radiant damage to its weapon attacks for the next minute." ] }, { "name": "Polearm Master Attack", "entries": [ "{@hit 11} to hit, one target. {@h}10 ({@damage 1d4 + 7}) slashing damage plus 5 ({@damage 1d8}) radiant damage." ] } ], "reaction": [ { "name": "Opportunity attack", "entries": [ "As a reaction, the Paladin may make a Halberd attack then move up to half its speed without provoking attacks of opportunity under any of the following conditions:", "When a creature enters its reach", "When a creature leaves its reach", "When a creature within 5 feet of makes an attack against a target other than it.", "If the attack hits, the creature's movement speed is reduced to 0 until the end of the turn." ] }, { "name": "Soul of Vengeance", "entries": [ "As a reaction, the Paladin may make a Halberd attack against a creature under the effect of its Vow of Enmity when that creature makes an attack." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "R", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "variant": [ { "name": "Note: Paladins are Complex", "entries": [ "Something I discovered putting this project together is that of all the classes, Paladins are the most irreducible. Which is to say, on any given turn in combat they have the most viable options for how to use their Action, Bonus Action, and Reaction. I really didn't expect that, to be honest. Even more so, if you take into account Find Greater Steed." ], "type": "inset" }, { "name": "Note: Find Greater Steed", "entries": [ "A high level paladin should always be riding something cool. Give them whatever CR 2 creature fits thematically to ride, then have it act on their turn. If you were already going to be using a more powerful monster in the encounter, have them riding that instead and have them act on the same turn in initiative." ], "type": "inset" } ] }, { "name": "Ranger Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 27, "formula": "3d10 + 6" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 14, "int": 10, "wis": 16, "cha": 12, "save": { "str": "+1", "dex": "+5" }, "skill": { "perception": "+5", "stealth": "+5" }, "passive": 15, "languages": [ "Common" ], "cr": "1", "trait": [ { "name": "Dread Ambusher", "entries": [ "On its first turn each combat, the Ranger has +10 movement speed. If it Attacks on that turn, it can make one additional weapon attack as part of that action. If that attack hits, the target takes an extra {@damage 1d8} damage." ] }, { "name": "Umbral Sight", "entries": [ "The Ranger is {@condition invisible} when in darkness." ] } ], "action": [ { "name": "Longbow", "entries": [ "{@atk rw} {@hit 7} to hit, reach 150/600 ft., one target. {@h}11 ({@damage 1d8 + 1d6 + 3}) piercing damage." ] } ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "RW" ], "conditionInflict": [ "invisible" ], "variant": [ { "name": "Note: Ranger Spells", "entries": [ "Hunters Mark is fine, but its real value past level 5 is in conserving spell slots. Zephyr Strike is more generally useful for the kinds of situations a Ranger facing your party is going to have to deal with.", "Ranger spells in general are really good, but at higher levels they either can't justify their complexity or they get severely outclassed by the raw power of just attacking. This is why the Ranger Legend only has a single spell prepared." ], "type": "inset" }, { "name": "Note: Why Longbow rather than Light Crossbow?", "entries": [ "The longbow is iconic, and a lot of the things that make a Ranger feel like a Ranger are bonus-action hungry." ], "type": "inset" } ] }, { "name": "Ranger Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 50, "formula": "6d10 + 12" }, "speed": { "walk": 30 }, "str": 8, "dex": 18, "con": 14, "int": 10, "wis": 16, "cha": 12, "save": { "str": "+2", "dex": "+7" }, "skill": { "perception": "+6", "stealth": "+7" }, "passive": 16, "languages": [ "Common" ], "cr": "4", "trait": [ { "name": "Dread Ambusher", "entries": [ "On its first turn each combat, the Ranger has +10 movement speed. If it Attacks on that turn, it can make one additional weapon attack as part of that action. If that attack hits, the target takes an extra {@damage 1d8} damage." ] }, { "name": "Umbral Sight", "entries": [ "The Ranger is {@condition invisible} when in darkness." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Ranger makes two attacks with its longbow." ] }, { "name": "Longbow +1", "entries": [ "{@atk rw} {@hit 10} to hit, reach 150/600 ft., one target. {@h}13 ({@damage 1d8 + 4}) piercing damage." ] }, { "name": "Snare, 2nd level spell (1/Day)", "entries": [ "The Ranger designates a 5 foot radius circle that it touches. The first time a creature steps into the circle, the trap is triggered. The triggering creature must succeed on a {@dc 14} Dexterity Saving Throw or or fall {@condition prone} and be hoisted into the air where it hangs upside down 3 feet above the protected surface, where it is {@condition restrained}.", "The {@condition restrained} creature can make a Dexterity saving throw with disadvantage at the end of each of its turns and ends the {@condition restrained} effect on a success." ] } ], "bonus": [ { "name": "Zephyr Strike, 1st level spell, concentration (4/Day)", "entries": [ "The Ranger makes its next attack at advantage, its next attack does an additional {@damage 1d8} damage, its speed increases by 30 feet, and it does not provoke attacks of opportunity this turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "RW" ], "conditionInflict": [ "invisible", "prone" ], "variant": [] }, { "name": "Ranger Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 94, "formula": "12d10 + 24" }, "speed": { "walk": 30 }, "str": 8, "dex": 20, "con": 14, "int": 10, "wis": 16, "cha": 12, "save": { "str": "+3", "dex": "+9", "wis": "+7" }, "skill": { "perception": "+7", "stealth": "+9" }, "passive": 17, "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "Dread Ambusher", "entries": [ "On its first turn each combat, the Ranger has +10 movement speed. If it Attacks on that turn, it can make one additional weapon attack as part of that action. If that attack hits, the target takes an extra {@damage 1d8} damage." ] }, { "name": "Sharpshooter", "entries": [ "The Ranger's attacks ignore half and three-quarters cover." ] }, { "name": "Stalker's Flurry (1/Turn)", "entries": [ "When the Ranger misses with an attack, it can make another weapon attack as part of the same action." ] }, { "name": "Umbral Sight", "entries": [ "The Ranger is {@condition invisible} when in darkness." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Ranger makes two attacks with its longbow." ] }, { "name": "Longbow, +2", "entries": [ "{@atk rw} {@hit 8} to hit, reach 600 ft., one target. {@h}23 ({@damage 1d8 + 17}) piercing damage." ] } ], "bonus": [ { "name": "Zephyr Strike, 1st level spell, concentration (9/Day)", "entries": [ "The Ranger makes its next attack at advantage, its next attack does an additional {@damage 1d8} damage, its speed increases by 30 feet, and it does not provoke attacks of opportunity this turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "RCH", "RW" ], "conditionInflict": [ "invisible" ], "variant": [ { "name": "Note: Ambushes", "entries": [ "Ambushes are a fun tool to use as a DM, but their primary use is in turning an easy encounter into a hard one. In a \"fair\" encounter using PC-like enemies, a successful ambush is very likely to TPK your party in a way that your players won't feel good about. If you still really want to do one, give Pass Without Trace to your Rangers and Druids." ], "type": "inset" } ] }, { "name": "Ranger Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 132, "formula": "17d10 + 34" }, "speed": { "walk": 40 }, "str": 8, "dex": 20, "con": 14, "int": 10, "wis": 16, "cha": 12, "save": { "str": "+5", "dex": "+11", "wis": "+9" }, "skill": { "perception": "+9", "stealth": "+11" }, "passive": 19, "conditionImmune": [ "grappled", "paralyzed", "restrained", "slowed" ], "languages": [ "Common" ], "cr": "14", "trait": [ { "name": "Dread Ambusher", "entries": [ "On its first turn each combat, the Ranger has +10 movement speed. If it Attacks on that turn, it can make one additional weapon attack as part of that action. If that attack hits, the target takes an extra {@damage 1d8} damage." ] }, { "name": "Sharpshooter", "entries": [ "The Ranger's attacks ignore half and three-quarters cover, and don't suffer disadvantage for creatures being within 5 feet." ] }, { "name": "Stalker's Flurry (1/Turn)", "entries": [ "When the Ranger misses with an attack, it can make another weapon attack as part of the same action." ] }, { "name": "Umbral Sight", "entries": [ "The Ranger is {@condition invisible} when in darkness." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The Ranger makes two attacks with its longbow." ] }, { "name": "Longbow, +2", "entries": [ "{@atk rw} {@hit 8} to hit, reach 600 ft., one target. {@h}23 ({@damage 1d8 + 17}) piercing damage." ] } ], "bonus": [ { "name": "Swift Quiver, 5th level spell, concentration (2/Day)", "entries": [ "For the next minute, the Ranger can make two Longbow attacks as a bonus action." ] }, { "name": "Vanish", "entries": [ "The Ranger can Hide as a bonus action." ] } ], "reaction": [ { "name": "Shadowy Dodge", "entries": [ "Whenever a creature makes an attack roll against the Ranger and doesn't have advantage on the roll, it can use its reaction to impose disadvantage on it." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "RCH", "RW" ], "conditionInflict": [ "invisible" ], "variant": [] }, { "name": "Rogue Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 26, "formula": "3d8 + 9" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 16, "int": 10, "wis": 12, "cha": 14, "save": { "dex": "+5", "int": "+2" }, "skill": { "stealth": "+7", "perception": "+5" }, "passive": 15, "languages": [ "Common" ], "cr": "1", "action": [ { "name": "Sneak Attack", "entries": [ "The rogue makes a weapon attack. If the attack has advantage or targets a creature within 5 feet of one of the rogue's allies, it deals an additional 7 ({@damage 2d6}) damage.", "The rogue can use this ability to make opportunity attacks." ] }, { "name": "Shortbow", "entries": [ "{@atk mw} {@hit 5} to hit, one target. {@h}6 ({@damage 1d6 + 3}) piercing damage." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 5} to hit, one target. {@h}6 ({@damage 1d6 + 3}) piercing damage" ] } ], "bonus": [ { "name": "Cunnning Action", "entries": [ "The rogue Dashes, Disengages, or Hides." ] } ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Rogue Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 15, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 48, "formula": "6d8 + 18" }, "speed": { "walk": 30 }, "str": 8, "dex": 18, "con": 16, "int": 10, "wis": 12, "cha": 14, "save": { "dex": "+7", "int": "+3" }, "skill": { "stealth": "+10", "perception": "+7" }, "passive": 17, "languages": [ "Common" ], "cr": "2", "action": [ { "name": "Sneak Attack", "entries": [ "The rogue makes a weapon attack. If the attack has advantage or targets a creature within 5 feet of one of the rogue's allies, it deals an additional 10 ({@damage 3d6}) damage.", "The rogue can use this ability to make opportunity attacks." ] }, { "name": "Shortbow", "entries": [ "{@atk mw} {@hit 7} to hit, one target. {@h}7 ({@damage 1d6 + 4}) piercing damage." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 7} to hit, one target. {@h}7 ({@damage 1d6 + 4}) piercing damage." ] } ], "bonus": [ { "name": "Cunnning Action", "entries": [ "The rogue Dashes, Disengages, or Hides." ] } ], "reaction": [ { "name": "Uncanny Dodge", "entries": [ "When a creature the rogue can see hits it with an attack, the rogue can halve the attack's damage." ] }, { "name": "Skirmisher", "entries": [ "When a hostile creature ends its movement within 5 feet of the rogue, the rogue can move up to half its speed without provoking opportunity attacks." ] } ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Rogue Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 110, "formula": "12d8 + 48" }, "speed": { "walk": 40 }, "str": 8, "dex": 20, "con": 18, "int": 10, "wis": 12, "cha": 14, "save": { "dex": "+9", "int": "+4" }, "skill": { "stealth": "+13", "perception": "+9" }, "passive": 19, "languages": [ "Common" ], "cr": "4", "trait": [ { "name": "Evasion", "entries": [ "When the Rogue makes a Dexterity saving throw, it takes no damage on a success, and half damage if it fails." ] } ], "action": [ { "name": "Sneak Attack", "entries": [ "The rogue makes a weapon attack. If the attack has advantage or targets a creature within 5 feet of one of the rogue's allies, it deals an additional 21 ({@damage 6d6}) damage.", "The rogue can use this ability to make opportunity attacks." ] }, { "name": "Shortbow", "entries": [ "{@atk mw} {@hit 9} to hit, one target. {@h}8 ({@damage 1d6 + 5}) piercing damage." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 9} to hit, one target. {@h}8 ({@damage 1d6 + 5}) piercing damage." ] } ], "bonus": [ { "name": "Cunnning Action", "entries": [ "The rogue Dashes, Disengages, or Hides." ] } ], "reaction": [ { "name": "Uncanny Dodge", "entries": [ "When a creature the rogue can see hits it with an attack, the rogue can halve the attack's damage." ] }, { "name": "Skirmisher", "entries": [ "When a hostile creature ends its movement within 5 feet of the rogue, the rogue can move up to half its speed without provoking opportunity attacks." ] } ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Rogue Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 148, "formula": "17d8 + 68" }, "speed": { "walk": 40 }, "str": 8, "dex": 20, "con": 18, "int": 10, "wis": 12, "cha": 14, "save": { "dex": "+11", "int": "+6" }, "skill": { "stealth": "+17", "perception": "+13" }, "passive": 23, "languages": [ "Common" ], "cr": "12", "trait": [ { "name": "Evasion", "entries": [ "When the rogue makes a Dexterity saving throw, it takes no damage on a success, and half damage if it fails." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The rogue makes two attacks, each of which it can replace with its Sneak Attack if they target different creatures." ] }, { "name": "Sneak Attack", "entries": [ "The rogue makes a weapon attack. If the attack has advantage or targets a creature within 5 feet of one of the thief's allies, it deals an additional 31 ({@damage 9d6}) damage.", "The rogue can use this ability to make opportunity attacks." ] }, { "name": "Shortbow", "entries": [ "{@atk mw} {@hit 11} to hit, one target. {@h}8 ({@damage 1d6 + 5}) piercing damage." ] }, { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 11} to hit, one target. {@h}8 ({@damage 1d6 + 5}) piercing damage." ] } ], "bonus": [ { "name": "Cunnning Action", "entries": [ "The rogue Dashes, Disengages, or Hides." ] } ], "reaction": [ { "name": "Uncanny Dodge", "entries": [ "When a creature the rogue can see hits it with an attack, the rogue can halve the attack's damage." ] }, { "name": "Skirmisher", "entries": [ "When a hostile creature ends its movement within 5 feet of the rogue, the rogue can move up to half its speed without provoking opportunity attacks." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Sorcerer Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ 16 ], "hp": { "average": 22, "formula": "3d6 + 6" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 14, "int": 10, "wis": 12, "cha": 16, "save": { "con": "+4", "cha": "+5" }, "skill": { "perception": "+3", "stealth": "+5" }, "passive": 13, "languages": [ "Common" ], "cr": "1", "action": [ { "name": "Multiattack (3/Day)", "entries": [ "The Sorcerer attacks twice with its Firebolt." ] }, { "name": "Firebolt", "entries": [ "{@atk rs} {@hit 5} to hit, reach 120 ft., one target. {@h}6 ({@damage 1d10}) fire damage." ] } ], "bonus": [ { "name": "Misty Step (2/Day, 2nd level spell)", "entries": [ "The Sorcerer teleports 30 feet to a location it can see." ] } ], "reaction": [ { "name": "Shield (4/Day, 1st level spell)", "entries": [ "As a reaction to being targeted with an attack, the Sorcerer may add 5 to its AC until the beginning of its next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "F" ], "miscTags": [ "RCH" ], "variant": [ { "name": "Note: Tracking Resources", "entries": [ "With shared pools of limited resources, like Ki and Metamagic, I've tried to allocate them based on typical usage in a 3-6 round fight. Once the stat blocks get to a level where they're not likely to run out, I stop bothering to track them, because you should only take on more bookkeeping load when and if it benefits your game." ], "type": "inset" } ] }, { "name": "Sorcerer Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ 16 ], "hp": { "average": 33, "formula": "6d6 + 12" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 14, "int": 10, "wis": 12, "cha": 18, "save": { "con": "+5", "cha": "+7" }, "skill": { "perception": "+4", "stealth": "+6" }, "passive": 14, "languages": [ "Common" ], "cr": "6", "action": [ { "name": "Multiattack", "entries": [ "The Sorcerer attacks twice with its Firebolt. It may replace one Firebolt attack with a Spell." ] }, { "name": "Firebolt", "entries": [ "{@atk rs} {@hit 7} to hit, reach 120 ft., one target. {@h}15 ({@damage 2d10 + 4}) fire damage." ] }, { "name": "Fireball (1/Day, 3rd level spell)", "entries": [ "120 ft range, 30 ft cube, {@dc 15} DEX save. On a failed save, the target takes 32 ({@damage 8d6 + 4}) fire damage, or half damage on a success." ] }, { "name": "Hold Person (1/Day, 3rd level spell, concentration)", "entries": [ "60 ft range, 2 targets, {@dc 15} WIS save. On a failed save, the target is {@condition paralyzed} for 1 minute. One creature has disadvantage on its first save against this spell. The targets repeat the save at the end of their turn, ending the effect on a success." ] }, { "name": "Blindness (1/Day, 3rd level spell)", "entries": [ "30 ft range, {@dc 15} CON save. On a failed save, the target is {@condition blinded}. Target repeats the save at the end of its turn, ending the effect on a success." ] } ], "bonus": [ { "name": "Misty Step (2/Day, 2nd level spell)", "entries": [ "The Sorcerer teleports 30 feet to a location it can see." ] } ], "reaction": [ { "name": "Shield (4/Day, 1st level spell)", "entries": [ "As a reaction to being targeted with an attack, the Sorcerer may add 5 to its AC until the beginning of its next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "F" ], "miscTags": [ "RCH" ], "conditionInflict": [ "blinded", "paralyzed" ], "variant": [] }, { "name": "Sorcerer Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ 17 ], "hp": { "average": 70, "formula": "12d6 + 24" }, "speed": { "walk": 30 }, "str": 8, "dex": 18, "con": 14, "int": 10, "wis": 12, "cha": 20, "save": { "con": "+6", "cha": "+9" }, "skill": { "perception": "+5", "stealth": "+9" }, "passive": 15, "languages": [ "Common" ], "cr": "17", "action": [ { "name": "Firebolt", "entries": [ "{@atk rs} {@hit 9} to hit, reach 120 ft., one target. {@h}15 ({@damage 3d10 + 5}) fire damage." ] }, { "name": "Chain Lightning (1/Day, 6th level spell)", "entries": [ "150 ft range, 4 targets, {@dc 17} DEX save. On a failed save, the target takes 45 ({@damage 10d8}) lightning damage, or half damage on a success." ] }, { "name": "Bigby's Hand (2/Day, 5th level spell, concentration)", "entries": [ "{@atk ms} {@hit 9} to hit, reach 60 ft., one target. {@h}18 ({@damage 4d8}) force damage. The Sorcerer may repeat this attack as a bonus action each turn for the next minute." ] }, { "name": "Dimension Door (1/Day, 4th level spell)", "entries": [ "The Sorcerer and up to one willing creature within 5 feet teleport up to 500 ft." ] }, { "name": "Fireball (3/Day, 3rd level spell)", "entries": [ "120 ft range, 20 ft radius sphere, {@dc 17} DEX save. On a failed save, the target takes 33 ({@damage 8d6 + 5}) fire damage, or half damage on a success." ] }, { "name": "Hold Person (1/Day, 2nd level spell, concentration)", "entries": [ "60 ft range, 1 target, {@dc 17} WIS save. On a failed save, the target is {@condition paralyzed} for 1 minute. One creature has disadvantage on its first save against this spell. The targets repeat the save at the end of their turn, ending the effect on a success." ] } ], "bonus": [ { "name": "Firebolt", "entries": [ "{@atk rs} {@hit 9} to hit, reach 120 ft., one target. {@h}15 ({@damage 3d10 + 5}) fire damage." ] }, { "name": "Misty Step (2/Day, 2nd level spell)", "entries": [ "The Sorcerer teleports 30 feet to a location it can see." ] } ], "reaction": [ { "name": "Shield (4/Day, 1st level spell)", "entries": [ "As a reaction to being targeted with an attack, the Sorcerer may add 5 to its AC until the beginning of its next turn." ] } ], "languageTags": [ "C" ], "damageTags": [ "F", "L", "O" ], "miscTags": [ "RCH" ], "conditionInflict": [ "paralyzed" ], "variant": [] }, { "name": "Sorcerer Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ 17 ], "hp": { "average": 96, "formula": "17d6 + 34" }, "speed": { "walk": { "number": 30, "condition": "fly" } }, "str": 8, "dex": 18, "con": 14, "int": 10, "wis": 12, "cha": 20, "save": { "con": "+8", "cha": "+11" }, "skill": { "perception": "+7", "stealth": "+10" }, "passive": 17, "languages": [ "Common" ], "cr": "30", "action": [ { "name": "Meteor Swarm (1/Day, 9th level spell)", "entries": [ "1 mile range, 4 40 ft radius spheres, {@dc 19} DEX save. On a failed save, a creature in one or more spheres takes 145 ({@damage 40d6 + 5}) fire damage and 140 ({@damage 40d6}) bludgeoning, or half damage on a success." ] }, { "name": "Power Word: Stun (1/Day, 8th level spell)", "entries": [ "60 ft range, 1 target. If the target has 150 hit points or fewer, it is {@condition stunned}. Otherwise, the spell has no effect. The {@condition stunned} target must make a Constitution saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Teleport (1/Day, 7th level spell)", "entries": [ "10 ft range, the sorcerer and up to 8 willing creatures within range teleport to anywhere on the same plane of existence." ] }, { "name": "Chain Lightning (1/Day, 6th level spell)", "entries": [ "150 ft range, 4 targets, {@dc 19} DEX save. On a failed save, the target takes {@damage 10d8} lightning damage, or half damage on a success." ] }, { "name": "Fireball (3/Day, 4th level spell)", "entries": [ "120 ft range, 20 ft radius sphere, {@dc 19} DEX save. On a failed save, the target takes 33 ({@damage 8d6 + 5}) fire damage, or half damage on a success." ] }, { "name": "Twinned Haste (3/Day, 3rd level spell, concentration)", "entries": [ "30 ft range, 2 targets. Each gets +2 AC, double movement, advantage on DEX Saving Throws, and an extra attack. The targets are {@condition stunned} for a turn when the spell wears off." ] } ], "bonus": [ { "name": "Firebolt", "entries": [ "{@atk rs} {@hit 11} to hit, reach 120 ft., one target. {@h}27 ({@damage 4d10 + 5}) fire damage." ] }, { "name": "Misty Step (2/Day, 2nd level spell)", "entries": [ "The Sorcerer teleports 30 feet to a location it can see." ] } ], "reaction": [ { "name": "Shield (4/Day, 1st level spell)", "entries": [ "As a reaction to being targeted with an attack, the Sorcerer may add 5 to its AC until the beginning of its next turn." ] } ], "actionTags": [ "Teleport" ], "languageTags": [ "C" ], "damageTags": [ "F", "L" ], "miscTags": [ "RCH" ], "variant": [] }, { "name": "Warlock Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 14, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 23, "formula": "3d8 + 6" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 14, "int": 10, "wis": 12, "cha": 16, "save": { "wis": "+3", "cha": "+5" }, "skill": { "perception": "+3", "stealth": "+5" }, "passive": 13, "languages": [ "Common" ], "cr": "2", "action": [ { "name": "Repelling Blast", "entries": [ "{@atk rs} {@hit 5} to hit, reach 120 ft., one target. {@h}9 ({@damage 1d10 + 3}) force damage and the target is pushed back 10 feet." ] }, { "name": "Scorching Ray (2/Day, 2nd level spell)", "entries": [ "{@atk rs} {@hit 5} to hit, 3 attacks. Each attack deals 7 ({@damage 2d6}) fire damage on a hit." ] } ], "languageTags": [ "C" ], "damageTags": [ "F", "O" ], "miscTags": [ "RCH" ], "variant": [] }, { "name": "Warlock Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 39, "formula": "6d8 + 12" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 14, "int": 10, "wis": 12, "cha": 18, "save": { "wis": "+4", "cha": "+7" }, "skill": { "perception": "+4", "stealth": "+6" }, "passive": 14, "languages": [ "Common" ], "cr": "3", "action": [ { "name": "Multiattack", "entries": [ "The Warlock uses its Repelling Blast once and its Eldritch Blast once." ] }, { "name": "Repelling Blast", "entries": [ "{@atk rs} {@hit 7} to hit, reach 120 ft., one target. {@h}10 ({@damage 1d10 + 4}) force damage and the target is pushed back 10 feet." ] }, { "name": "Eldritch Blast", "entries": [ "{@atk rs} {@hit 7} to hit, reach 120 ft., one target. {@h}10 ({@damage 1d10 + 4}) force damage." ] }, { "name": "Fear (1/Day, 3rd level spell, concentration)", "entries": [ "30 ft cone, {@dc 15} WIS save. On a failed save, the target is {@condition frightened} and must use its action to dash away. Target repeats the save at the end of its turn if it can't see the Warlock, ending the effect on a success." ] }, { "name": "Hold Person (1/Day, 3rd level spell, concentration)", "entries": [ "60 ft range, 2 targets, {@dc 15} WIS save. On a failed save, the target is {@condition paralyzed} for 1 minute. Target repeats the save at the end of its turn, ending the effect on a success." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "O" ], "miscTags": [ "RCH" ], "conditionInflict": [ "frightened", "paralyzed" ], "variant": [] }, { "name": "Warlock Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 16, "int": 10, "wis": 12, "cha": 20, "save": { "wis": "+5", "cha": "+9" }, "skill": { "perception": "+5", "stealth": "+7" }, "passive": 15, "languages": [ "Common" ], "cr": "8", "action": [ { "name": "Multiattack", "entries": [ "The Warlock attacks once with its Repelling Blast and twice with its Eldritch Blast" ] }, { "name": "Repelling Blast", "entries": [ "{@atk rs} {@hit 9} to hit, reach 120 ft., one target. {@h}11 ({@damage 1d10 + 5}) force damage and the target is pushed back 10 feet." ] }, { "name": "Eldritch Blast", "entries": [ "{@atk rs} {@hit 9} to hit, reach 120 ft., one target. {@h}11 ({@damage 1d10 + 5}) force damage." ] }, { "name": "Mental Prison (1/Day, 6th level spell, concentration)", "entries": [ "60 ft range, 1 target, {@dc 17} INT save. On a success, the target takes {@damage 5d10} psychic damage. On a failure, the target takes 28 ({@damage 5d10}) psychic damage, and perceives itself surrounded by fire. The target can't see or hear anything beyond it and is {@condition restrained} for the spell's duration. If the target is moved out of the illusion, makes a melee attack through it, or reaches any part of its body through it, the target takes 55 ({@damage 10d10}) psychic damage, and the spell ends." ] }, { "name": "Synaptic Static (1/Day, 5th level spell)", "entries": [ "120 ft range, 20 ft radius sphere, {@dc 17} INT save. On a failed save, the target takes 28 ({@damage 8d6}) psychic damage, or half damage on a success. Also on a failed save, the target subtracts a {@dice d6} from all their attack rolls and {@status concentration} checks. A target makes a {@dc 17} INT save at the end of their turn to end this effect." ] }, { "name": "Dimension Door (1/Day, 5th level spell)", "entries": [ "The Warlock and one willing creature within 5 feet teleport up to 500 ft." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "O", "Y" ], "miscTags": [ "RCH" ], "conditionInflict": [ "restrained" ], "variant": [] }, { "name": "Warlock Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 148, "formula": "17d8 + 68" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 18, "int": 10, "wis": 12, "cha": 20, "save": { "wis": "+7", "cha": "+11" }, "skill": { "perception": "+7", "stealth": "+9" }, "passive": 17, "languages": [ "Common" ], "cr": "21", "action": [ { "name": "Multiattack", "entries": [ "The Warlock attacks once with its Repelling Blast and three times with its Eldritch Blast" ] }, { "name": "Repelling Blast", "entries": [ "{@atk rs} {@hit 11} to hit, reach 120 ft., one target. {@h}11 ({@damage 1d10 + 5}) force damage and the target is pushed back 10 feet." ] }, { "name": "Eldritch Blast", "entries": [ "{@atk rs} {@hit 11} to hit, reach 120 ft., one target. {@h}11 ({@damage 1d10 + 5}) force damage." ] }, { "name": "Psychic Scream (1/Day, 9th level spell)", "entries": [ "60 ft range, 10 targets, {@dc 19} INT save. On a failed save, a target takes 49 ({@damage 14d6}) psychic damage and is {@condition stunned}. On a successful save, a target takes half as much damage and isn't {@condition stunned}. A {@condition stunned} target makes a {@dc 19} INT save at the end of its turn, ending the effect on a success." ] }, { "name": "Power Word: Stun (1/Day, 8th level spell)", "entries": [ "60 ft range, 1 target. If the target has 150 hit points or fewer, it is {@condition stunned}. Otherwise, the spell has no effect. The {@condition stunned} target must make a Constitution saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Finger of Death (1/Day, 7th level spell)", "entries": [ "60 ft range, 1 target. {@dc 19} CON save. 62 ({@damage 7d8 + 30}) necrotic damage on a failure, or 1/2 damage on a success." ] }, { "name": "Mental Prison (1/Day, 6th level spell, concentration)", "entries": [ "60 ft range, 1 target, {@dc 19} INT save. On a success, the target takes {@damage 5d10} psychic damage. On a failure, the target takes 28 ({@damage 5d10}) psychic damage, and perceives itself surrounded by fire. The target can't see or hear anything beyond it and is {@condition restrained} for the spell's duration. If the target is moved out of the illusion, makes a melee attack through it, or reaches any part of its body through it, the target takes 55 ({@damage 10d10}) psychic damage, and the spell ends." ] }, { "name": "Dimension Door (2/Day, 5th level spell)", "entries": [ "The Warlock and one willing creature within 5 feet teleport up to 500 ft." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "N", "O", "Y" ], "miscTags": [ "RCH" ], "conditionInflict": [ "restrained", "stunned" ], "variant": [] }, { "name": "Wizard Initiate", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 19, "formula": "3d6 + 6" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 14, "int": 16, "wis": 12, "cha": 10, "save": { "int": "+5", "wis": "+3" }, "skill": { "perception": "+3", "stealth": "+5" }, "passive": 13, "languages": [ "Common" ], "cr": "1", "trait": [ { "name": "Sculpt Spells", "entries": [ "The Wizard's spells don't harm its allies." ] } ], "action": [ { "name": "Ray of Frost", "entries": [ "60 ft range, 1 target, {@dc 13} CON save. On a failed save, the target takes {@damage 1d6} cold damage and has disadvantage on its next attack roll." ] }, { "name": "Shatter (1/Day, 2nd level spell)", "entries": [ "60 ft range, 10 ft radius sphere, {@dc 13} CON save. On a failed save, an affected creature takes {@damage 3d8} thunder damage, or 1/2 damage on a success." ] }, { "name": "Sleep (1/Day, 1st level spell)", "entries": [ "Roll {@dice 5d8}, the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points. Starting with the creature that has the lowest current hit points, each creature affected by this spell falls {@condition unconscious} until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points." ] } ], "bonus": [ { "name": "Misty Step (1/Day, 2nd level spell)", "entries": [ "The Wizard teleports 30 feet to a location it can see." ] } ], "reaction": [ { "name": "Shield (2/Day, 1st level spell)", "entries": [ "As a reaction to being targeted with an attack, the wizard may add 5 to its AC until the beginning of its next turn." ] } ], "languageTags": [ "C" ], "damageTags": [ "C" ], "variant": [] }, { "name": "Wizard Adventurer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 16, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 36, "formula": "6d6 + 12" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 14, "int": 18, "wis": 12, "cha": 10, "save": { "int": "+7", "wis": "+4" }, "skill": { "perception": "+4", "stealth": "+6" }, "passive": 14, "languages": [ "Common" ], "cr": "13", "trait": [ { "name": "Sculpt Spells", "entries": [ "The Wizard's spells don't harm its allies." ] } ], "action": [ { "name": "Ray of Frost", "entries": [ "60 ft range, 1 target, {@dc 15} CON save. On a failed save, the target takes {@damage 2d6} cold damage and has disadvantage on its next attack roll. On a successful save, the target takes 1/2 damage." ] }, { "name": "Fireball (3/Day, 3rd level spell)", "entries": [ "120 ft range, 20 ft radius sphere, {@dc 15} DEX save. On a failed save, the target takes 28 ({@damage 8d6}) fire damage, or half damage on a success." ] }, { "name": "Hold Person (1/Day, 2nd level spell, concentration)", "entries": [ "60 ft range, 1 target, {@dc 15} WIS save. On a failed save, the target is {@condition paralyzed} for 1 minute. One creature has disadvantage on its first save against this spell. The targets repeat the save at the end of their turn, ending the effect on a success." ] }, { "name": "Invisibility (1/Day, 2nd level spell, concentration)", "entries": [ "The Wizard turns {@condition invisible} for the next hour, or until it casts another spell." ] } ], "bonus": [ { "name": "Misty Step (2/Day, 2nd level spell)", "entries": [ "The Wizard teleports 30 feet to a location it can see." ] } ], "reaction": [ { "name": "Shield (4/Day, 1st level spell)", "entries": [ "As a reaction to being targeted with an attack, the wizard may add 5 to its AC until the beginning of its next turn." ] } ], "languageTags": [ "C" ], "damageTags": [ "C", "F" ], "conditionInflict": [ "paralyzed" ], "variant": [] }, { "name": "Wizard Hero", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 69, "formula": "12d6 + 24" }, "speed": { "walk": 30 }, "str": 8, "dex": 18, "con": 14, "int": 20, "wis": 12, "cha": 10, "save": { "int": "+9", "wis": "+5" }, "skill": { "perception": "+5", "stealth": "+9" }, "passive": 15, "languages": [ "Common" ], "cr": "16", "trait": [ { "name": "Sculpt Spells", "entries": [ "The Wizard's spells don't harm its allies." ] } ], "action": [ { "name": "Disintegrate (1/Day, 6th level spell)", "entries": [ "60 ft range, 1 target, {@dc 17} DEX save. On a failed save, the target takes 80 ({@damage 10d6 + 45}) force damage, or half damage on a success. If this damage reduces a creature to 0 HP, they are disintegrated." ] }, { "name": "Immolation (1/Day, 5th level spell, concentration)", "entries": [ "90 ft range, 1 target, {@dc 17} DEX save. On a failed save, the target takes 30 ({@damage 7d6 + 5}) fire damage and the creature begins to burn, or half damage on a success. A burning creature repeats this saving throw at the end of their turn, taking 10 ({@damage 3d6}) fire damage on a failure, or ending the condition on a success." ] }, { "name": "Bigby's Hand (1/Day, 5th level spell, concentration)", "entries": [ "{@atk ms} {@hit 9} to hit, reach 60 ft., one target. {@h}18 ({@damage 4d8}) force damage. The Wizard may repeat this attack as a bonus action each turn for the next minute." ] }, { "name": "Dimension Door (1/Day, 4th level spell)", "entries": [ "The Sorcerer and up to one willing creature within 5 feet teleport up to 500 ft." ] }, { "name": "Fireball (5/Day, 3rd level spell)", "entries": [ "120 ft range, 20 ft radius sphere, {@dc 17} DEX save. On a failed save, the target takes 33 ({@damage 8d6 + 5}) fire damage, or half damage on a success." ] } ], "reaction": [ { "name": "Shield", "entries": [ "As a reaction to being targeted with an attack, the Wizard may add 5 to its AC until the beginning of its next turn." ] } ], "languageTags": [ "C" ], "damageTags": [ "F", "O" ], "miscTags": [ "RCH" ], "variant": [] }, { "name": "Wizard Legend", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "A" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 130, "formula": "17d6 + 68" }, "speed": { "walk": 30 }, "str": 8, "dex": 18, "con": 14, "int": 20, "wis": 12, "cha": 10, "save": { "int": "+11", "wis": "+7" }, "skill": { "perception": "+7", "stealth": "+10" }, "passive": 17, "languages": [ "Common" ], "cr": "23", "trait": [ { "name": "Sculpt Spells", "entries": [ "The Wizard's spells don't harm its allies." ] } ], "action": [ { "name": "Power Word: Kill (1/Day, 9th level spell)", "entries": [ "60 ft range, 1 target. If the target has 100 hit points or fewer, it dies. Otherwise, the spell has no effect." ] }, { "name": "Sunburst (1/Day, 8th level spell)", "entries": [ "150 ft range, 60 ft radius sphere, {@dc 19} CON save. On a failed save, the target takes 47 ({@damage 12d6 + 5}) radiant damage and is {@condition blinded} for a minute, or half damage on a success. A {@condition blinded} target makes a {@dc 19} CON save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Teleport (1/Day, 7th level spell)", "entries": [ "10 ft range, the Bard and up to 8 willing creatures within range teleport to anywhere on the same plane of existence." ] }, { "name": "Disintegrate (1/Day, 6th level spell)", "entries": [ "60 ft range, 1 target, {@dc 19} DEX save. On a failed save, the target takes 80 ({@damage 10d6 + 45}) force damage, or half damage on a success. If this damage reduces a creature to 0 HP, they are disintegrated." ] }, { "name": "Bigby's Hand (1/Day, 5th level spell, concentration)", "entries": [ "{@atk ms} {@hit 9} to hit, reach 60 ft., one target. {@h}18 ({@damage 4d8}) force damage. The Wizard may repeat this attack as a bonus action on each subsequent turn for the next minute." ] }, { "name": "Overchanneled Fireball (1/Day, 5th level spell)", "entries": [ "120 ft range, 30 ft cube, {@dc 17} DEX save. On a failed save, the target takes 65 fire damage, or half damage on a success." ] }, { "name": "Fireball (6/Day, 3rd level spell)", "entries": [ "120 ft range, 20 ft radius sphere, {@dc 17} DEX save. On a failed save, the target takes 33 ({@damage 8d6 + 5}) fire damage, or half damage on a success." ] } ], "reaction": [ { "name": "Shield", "entries": [ "As a reaction to being targeted with an attack, the Wizard may add 5 to its AC until the beginning of its next turn." ] } ], "actionTags": [ "Teleport" ], "languageTags": [ "C" ], "damageTags": [ "F", "O", "R" ], "miscTags": [ "RCH" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Elminster, Chosen of Mystra", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "N", "G" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 228, "formula": "24d6 + 144" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 13, "dex": 18, "con": 22, "int": 25, "wis": 20, "cha": 17, "save": { "con": "+14", "int": "+15", "wis": "+13" }, "skill": { "arcana": "+23", "history": "+15", "insight": "+13", "nature": "+15", "perception": "+13", "religion": "+15" }, "senses": [ "truesight 120 ft." ], "passive": 23, "resist": [ { "special": "damage from spells" }, { "resist": [ "bludgeoning", "piercing", "slashing" ], "preNote": "nonmagical" } ], "conditionImmune": [ "blinded", "charmed", "frightened", "paralyzed", "stunned" ], "languages": [ "Common plus seven other languages" ], "cr": "26", "trait": [ { "name": "Sage's Escape", "entries": [ "When elminster drops to 0 hit points or dies, his body, mind, and soul separate and each independently teleport to a hidden refuge in a secluded demiplane, where they recombine and are immediately restored to 1 hit point." ] }, { "name": "Mystic Clarity", "entries": [ "If Elminster has at least 115 hit points, his attacks score a critical on an 18-20." ] }, { "name": "Weave Anchor", "entries": [ "Antimagic fields have no effect within 120 ft. of Elminster. His spells and magic items created by him cannot be dispelled, disabled or destroyed by any spell. He requires no verbal or somatic components to cast spells, and makes saving throws to maintain {@status concentration} at advantage." ] }, { "name": "Limited Magic Immunity", "entries": [ "Elminster can't be affected or detected by spells of 2nd level or lower unless he wishes to be. He has advantage on saving throws against all other spells and magical effects." ] }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If Elminster fails a saving throw, he can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Elminster makes two attacks, each of which he may replace with a use of his spellfire barrage." ] }, { "name": "Thunderstrike Longsword", "entries": [ "{@atk ms} {@hit 15} to hit, reach 5 ft., one creature. {@h}22 ({@dice 4d8 + 7}) slashing plus 14 ({@damage 4d6}) thunder damage and the target is pushed 10 ft. away. If elminster strikes a construct of force with this attack, the construct's creator must succeed on a {@dc 18} Constitution saving throw or have it shatter." ] }, { "name": "Silverfire Barrage", "entries": [ "Elminster unleashes a swarm of magical missiles that strike a creature within 120 feet, dealing 27 ({@damage 5d8 + 5}) force damage. A creature may halve this damage with the {@spell Shield} spell." ] }, { "name": "Sculpt the Weave", "entries": [ "Elminster casts any spell of 5th level or below." ] }, { "name": "Silverfire Nova {@recharge 5}", "entries": [ "Elminster channels raw, unfiltered magic directly from the weave into a concentrated sphere and hurls it, where it explodes in a 60 ft. radius centered on a point within 300 feet. Each nonmagical object and surface that is not worn or carried disintegrates, leaving a circular crater. Each creature in the area regains all of its expended spell slots, then must succeed on a {@dc 23} Dexterity saving throw or take 88 ({@damage 16d10}) force damage, or half as much on a success. A creature reduced to 0 hit points by this damage disintegrates." ] }, { "name": "Shapechange (1/Day, 9th Level Spell, Concentration)", "entries": [ "Elminster changes his form into that of any creature of his CR 20 or lower, adopting the new form's statistics, other than its hit points, retaining his own traits and actions, and gaining temporary hit points equal to the new form's maximum hit points. When he loses these temporary hit points, he reverts to his normal human form." ] } ], "reaction": [ { "name": "Reactive Metamagic", "entries": [ "As a reaction to dealing damage of a type a target is resistant to, elminster changes the damage type to his choice of acid, fire, cold, lightning, or thunder." ] }, { "name": "Sage's Spelltweak (6th Level Spell)", "entries": [ "As a reaction to seeing a creature cast a spell within 60 feet, Elminster may make an Intelligence check with DC equal to 10 plus the spell's level, gaining control of the spell and choosing a new target for the spell on a success. If the spell requires {@status concentration}, Elminster must concentrate to maintain it." ] }, { "name": "Desperate Wish (1/Day, 9th Level Spell.)", "entries": [ "As a reaction to being reduced below 115 hit points, elminster casts any spell of 8th level or below." ] } ], "legendary": [ { "name": "Temporal Undoing", "entries": [ "If Elminster has not used this ability since the end of his previous turn, he teleports to the location he started his previous turn and gains 50 temporary hit points. If the space is occupied, he instead teleports to the nearest unoccupied space and takes 5 ({@damage 1d10}) force damage." ] }, { "name": "Staff of Spheres (4th Level Spell)", "entries": [ "Elminster conjures up to four spheres of silvery ablative magic that orbit him, to a maximum of four, increasing his AC by 5 while any of them remain. Whenever he is missed with an attack, one of the spheres is destroyed." ] }, { "name": "Burning Arc (Costs 2 Actions, 5th Level Spell)", "entries": [ "Each creature in a 30 ft. cone must succeed on a {@dc 23} Dexterity saving throw or take 27 ({@damage 6d8}) fire damage, or half as much on a success." ] }, { "name": "Worldwalk Gate (Costs 2 Actions, 9th Level Spell)", "entries": [ "Elminster opens a 15 ft. wide portal to another plane of existence centered on a point he can see within 30 ft. that lasts for one minute." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "F", "O", "T" ], "miscTags": [ "MLW" ], "variant": [] }, { "name": "Halaster Blackcloak", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "human" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 212, "formula": "25d6 + 125" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 10, "dex": 18, "con": 21, "int": 24, "wis": 18, "cha": 18, "save": { "con": "+12", "int": "+14", "wis": "+11" }, "skill": { "arcana": "+21", "history": "+21", "perception": "+11" }, "senses": [ "truesight 120 ft." ], "passive": 21, "resist": [ { "special": "damage from spells" }, { "resist": [ "bludgeoning", "piercing", "slashing" ], "preNote": "nonmagical" } ], "conditionImmune": [ "blinded", "charmed", "frightened", "paralyzed", "stunned" ], "languages": [ "Abyssal", "Celestial", "Common", "Draconic", "Dwarvish", "Elvish", "Infernal", "Undercommon" ], "cr": "23", "trait": [ { "name": "Rejuvenation", "entries": [ "If Halaster dies in Undermountain, he revives after {@dice 1d10} days, with all his hit points and any missing body parts restored. His new body appears in a random safe location in Undermountain." ], "sort": 0 }, { "name": "Magic Resistance", "entries": [ "Halaster has advantage on saving throws against spells and magical effects." ], "sort": 1 }, { "name": "Sharpen Focus (Mythic Trait, 1/Day)", "entries": [ "When Halaster is reduced to 0 hit points, he doesn't die or fall {@condition unconscious}. Instead, he resets to 212 hit points.", "For the next minute, Halaster gains two additional legendary actions on each of his turns and has advantage on saving throws to maintain {@status concentration}." ], "sort": 2 }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If Halaster fails a saving throw, he can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "Halaster makes three attacks with his Twisting Drakebolt, each of which he may replace with a use of his Flying Portal or Half-Forgotten Spell." ] }, { "name": "Twisting Drakebolt", "entries": [ "{@atk rs} {@hit 14} to hit, range 100 ft., one creature. {@h}14 ({@dice 4d6}) piercing plus 14 ({@damage 4d6}) fire damage.", "This attack ignores half and three-quarters cover, and can target creature behind full cover." ] }, { "name": "Flying Portal (6th Level Spell)", "entries": [ "Halaster creates a 10 foot wide flat portal that lasts for a minute in an unoccupied space he can see within 60 feet. Any creature or ranged attack that enters one of these portals emerges from another of Halaster's choice." ] }, { "name": "Half Forgotten Spell", "entries": [ "Roll a {@dice d20}, subtracting 1 for each legendary resistance that Halaster has expended. Halaster casts the corresponding spell on the Half-Forgotten Spells table.", "On a result of 0 or lower, nothing happens. On a result of 20, he may choose any spell on the list to cast." ] }, { "name": "Blast with Madness (9th Level Spell, Recharge 5-6)", "entries": [ "Halaster opens his mind and releases a fragment of the eldritch knowledge imprisoned there, becoming a window to the Far Realm for a fraction of an instant.", "Each creature within 30 feet that can see or hear Halaster must succeed on a {@dc 22} Intelligence saving throw or take 63 ({@damage 6d20}) psychic damage and have its proficiency bonus reduced by 2 until it completes a Short or Long rest, or take half as much damage on a success.", "A creature that has its proficiency bonus reduced to 0 in this way is afflicted with an effect from the Indefinite Madness table (DMG p. 258) until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Delay Spell (5th Level Spell)", "entries": [ "As a reaction when a creature Halaster can see casts a spell, Halaster delays the spell's effect until the end of his next turn.", "The spell's caster must maintain {@status concentration} on the spell until then or have the spell fail." ] }, { "name": "Emergency Clone (9th Level Spell, Recharges when Halaster's Mythic Trait Activates)", "entries": [ "As a reaction when Halaster is targeted with an attack or spell, he creates an imperfect copy of himself in an unoccupied space within 5 feet that becomes the new target of the attack or spell.", "The copy rolls its own initiative, has 100 hit points, and doesn't have legendary actions or resistances, but otherwise uses his statistics.", "At the beginning of each of his turns, Halaster must succeed on a {@dc 22} Wisdom saving throw or become mutually hostile with the copy until the beginning of his next turn." ] } ], "legendary": [ { "name": "Smoke Bomb!", "entries": [ "Halaster sends a burst of illusory smoke roiling forth from his feet, heavily obscuring the area in a 5 foot radius until the beginning of his next turn, then moves up to half his speed." ] }, { "name": "Move Portal (Costs 2 Actions)", "entries": [ "Halaster moves one of the portals created with his Flying Portal up to 30 feet. Each creature whose space the portal moves through is teleported to the nearest unoccupied space to another Flying Portal of Halaster's choice.", "An unwilling creature may make a {@dc 22} Dexterity saving throw, resisting the effect on a success." ] }, { "name": "Half-Forgotten Spell", "entries": [ "Halaster uses his Half-Forgotten Spell ability." ] } ], "mythic": [ { "name": "Hasten Spell", "entries": [ "Halaster reduces the duration of an active spell effect within 30 feet by {@dice 1d4} minutes. If this reduces the effect's duration to 0, the effect ends." ] }, { "name": "One of the Classics! (Costs 2 Actions)", "entries": [ "Halaster casts any spell of 6th level or below." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance", "Rejuvenation" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "CE", "D", "DR", "E", "I", "U" ], "damageTags": [ "F", "Y" ], "miscTags": [ "AOE" ], "variant": [], "tokenUrl": "img/bestiary/tokens/WDMM/Halaster Blackcloak.webp", "fluff": { "_monsterFluff": { "name": "Halaster Blackcloak", "source": "ConfC" } } }, { "name": "Solodovnika, Witch-Maw of the Bleakwood", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fey", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ 17 ], "hp": { "average": 252, "formula": "24d8 + 144" }, "speed": { "walk": { "number": 50, "condition": ", crawl 80 ft." }, "fly": { "number": 10, "condition": "(hover)" }, "canHover": true }, "str": 19, "dex": 24, "con": 23, "int": 17, "wis": 19, "cha": 24, "save": { "dex": "+14", "con": "+13", "wis": "+11", "cha": "+14" }, "skill": { "intimidation": "+14", "perception": "+11", "stealth": "+14" }, "senses": [ "truesight 120 ft." ], "passive": 21, "immune": [ "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "damage from weapons that aren't named", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned", "stunned" ], "languages": [ "Common", "Goblin", "Sylvan" ], "cr": "23", "trait": [ { "name": "Oppressive Fog", "entries": [ "The area within 5 miles of Solodovnika is filled with a heavy, shifting fog. Creatures other than her treat anything greater than 20 feet away as heavily obscured." ] }, { "name": "Feast of Terror (Mythic Trait, 1/Day)", "entries": [ "When Solodovnika is reduced to 0 hit points, she doesn't die or fall {@condition unconscious}. Instead, she resets to 252 hit points and her chest splits open, revealing the roiling void within.", "For the next hour, a {@condition frightened} creature that ends its turn within 60 feet of Solodovnika must succeed on a {@dc 22} Constitution saving throw or lose two unexpended hit dice, or gain a point of {@condition exhaustion} if it cannot. For each hit die lost in this way, Solodovnika regains 10 hit points." ] }, { "name": "Unliving Hair", "entries": [ "Solodovnika can have up to six locks of hair active at a time. Each lock can be attacked (AC 17; 20 HP). Destroying a lock deals no damage to Solodovnika, who can extrude any number of replacement locks on her turn." ] }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If Solodovnika would fail a saving throw, she may choose to succeed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Solodovnika makes makes three melee attacks, or makes one attack and uses her Terror Unbound, if available." ] }, { "name": "Erdblack Claws", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one creature. {@h}29 ({@damage 4d10 + 7}) slashing damage and the target must succeed on a {@dc 22} Wisdom saving throw or be {@condition frightened} until the end of Solodovnika's next turn." ] }, { "name": "Slithering Locks", "entries": [ "{@atk mw} {@hit 13} to hit, reach 20 ft., one creature. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage and the target suffers one additional effect of Solodovnika's choice.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Bind", "entries": [ " The target must succeed on a {@dc 22} Dexterity saving throw or be {@condition grappled} (escape {@dc 22})." ], "type": "item" }, { "name": "Snare", "entries": [ " The target must succeed on a {@dc 22} Dexterity saving or be knocked {@condition prone}." ], "type": "item" }, { "name": "Reel", "entries": [ " The target must succeed on a {@dc 22} Strength saving throw or be dragged up to 20 feet directly toward Solodovinka." ], "type": "item" }, { "name": "Wick", "entries": [ " The target must succeed on a {@dc 22} Charisma saving throw or have one spell affecting it end." ], "type": "item" } ] } ] }, { "name": "Terror Unbound {@recharge 5}", "entries": [ "Each creature that has seen Solodovnika in the last minute becomes {@condition frightened} until the end of her next turn, then must succeed on a {@dc 22} Wisdom saving throw or use its reaction to move its speed directly away from her, or take 44 ({@damage 8d10}) psychic damage if it cannot." ] }, { "name": "Horrific Lament (1/Day, Concentration)", "entries": [ "Each {@condition frightened} creature within 60 feet of Solodovnika begins to uncontrollably weep acrid black tears, becoming {@condition poisoned} for the next minute.", "At the end of each affected creature's turn, it must make a {@dc 22} Constitution saving throw, taking 22 ({@damage 4d10}) necrotic damage and being {@condition blinded} until the end of its next turn on a failure, or ending the effect for itself on a success." ] } ], "reaction": [ { "name": "Wraithdrift", "entries": [ "When she is hit with an attack, Solodovnika can turn briefly insubstantial, gaining resistance to the attack's damage and moving up to her fly speed." ] }, { "name": "Bloodied Terror (1/Day)", "entries": [ "When her mythic trait becomes active, Solodovnika can recharge and immediately use her Terror Unbound." ] } ], "legendary": [ { "name": "Slithering Locks", "entries": [ "Solodovnika makes an attack with her Slithering Locks." ] }, { "name": "Strangle", "entries": [ "One creature {@condition grappled} by Solodovnika must succeed on a {@dc 22} Constitution saving throw or be unable to speak or breathe for as long as it remains {@condition grappled}." ] }, { "name": "Elude", "entries": [ "Solodovnika moves up to her fly speed and regains her reaction." ] } ], "mythic": [ { "name": "Consuming Void (Costs 2 Actions)", "entries": [ "One {@condition grappled} creature within 5 feet of Solodovnika must succeed on a {@dc 22} Strength saving throw or be forced into the endless void within her (escape {@dc 22}).", "A creature in the void can take no actions other than to attempt to escape, and loses 2 unexpended hit dice at the end of each of its turns, or dies if it cannot." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GO", "S" ], "damageTags": [ "B", "N", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [] }, { "name": "Vlaakith CLVII", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 266, "formula": "28d8 + 140" }, "speed": { "walk": 50, "fly": 30 }, "str": 19, "dex": 16, "con": 20, "int": 22, "wis": 15, "cha": 16, "save": { "con": "+12", "int": "+13", "wis": "+9", "cha": "+10" }, "skill": { "arcana": "+19", "history": "+12", "insight": "+9", "perception": "+9", "religion": "+19" }, "senses": [ "truesight 120 ft." ], "passive": 19, "resist": [ "acid", "cold", "lightning", "fire", "thunder", "poison", "bludgeoning", "piercing", "slashing", "force", "necrotic", "psychic" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "turned" ], "languages": [ "all" ], "cr": "23", "trait": [ { "name": "Rejuvenation", "entries": [ "If Vlaakith's phylactery is intact, when destroyed she gains a new body in {@dice 1d10} days, regaining all her hit points and becoming active again. The new body appears within 5 feet of her phylactery." ] }, { "name": "Banishing Backlash", "entries": [ "A creature within 30 feet of vlaakith that fails a saving throw against one of her spells or abilities by 5 or more takes 11 ({@damage 2d10}) force damage and is banished to the depths of the astral void, returning to the nearest unoccupied space to where it departed at the beginning of its next turn." ] }, { "name": "Legendary Resistance (5/Day)", "entries": [ "If Vlaakith fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Vlaakith makes three attacks, one of which she may replace with her Gravity Gash, if available." ] }, { "name": "Grasp of the Lich Queen", "entries": [ "{@atk ms} {@hit 13} to hit, reach 5 ft., one creature. {@h}21 ({@damage 6d6}) cold damage and the target loses two unexpended hit dice.", "If the target has no unexpended hit dice, it instead must succeed on a {@dc 21} Constitution saving throw or die and crumble into a fine dust." ] }, { "name": "Dancing Silver Greatblade", "entries": [ "{@atk mw} {@hit 11} to hit, reach 30 ft., one target. {@h}14 ({@damage 3d6 + 4}) slashing damage plus 9 ({@damage 2d8}) psychic damage." ] }, { "name": "Crippling Barrage", "entries": [ "{@atk rs} {@hit 13} to hit, reach 60 ft., one creature. {@h}18 ({@damage 4d8}) necrotic damage and the target's movement speed is reduced by 5 feet until cured by Greater Restoration or similar magic." ] }, { "name": "Gravity Gash (5th Level Spell, Recharge 5-6)", "entries": [ "A 60 foot line of concentrated gravity that is 5 feet wide extends from Vlaakith. Each creature in the area must succeed on a {@dc 21} Constitution saving throw or take 27 ({@damage 6d8}) force damage and fall {@condition prone}, or take half as much damage on a success." ] }, { "name": "Necropulse Salvo (9th Level Spell, Recharges when Vlaakith uses her Gravity Burst)", "entries": [ "The veil is rent and three torrents of negative energy spill forth in 20 foot cones emerging from points within 120 feet that Vlaakith can see.", "For each of these areas a creature is in, it must succeed on a 21 Dexterity saving throw or take 35 ({@damage 10d6}) necrotic damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "bonus": [ { "name": "Psionic Empowerment", "entries": [ "Vlaakith gains one of the following benefits until she uses this ability again.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Share Pain", "entries": [ " Vlaakith forges a psychic bond to a friendly creature she can see within 30 feet. Whenever she would be dealt damage, she instead takes half as much damage and the bonded creature takes the other half." ], "type": "item" }, { "name": "Warp Space", "entries": [ " Ranged attacks against Vlaakith are made at disadvantage, and the area in a 10 foot radius around her is difficult terrain for creatures of her choice." ], "type": "item" }, { "name": "Shadow in the Weave", "entries": [ " When a creature casts a spell of 1st level or higher while within 30 feet of Vlaakith, it must succeed on a {@dc 18} Charisma saving throw or take 3 ({@damage 1d6}) psychic damage per level of the spell." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Repulsion Burst", "entries": [ "When Vlaakith is hit with a melee attack while her Warp Space is active, she can end the effect and force the attacker to succeed on a {@dc 18} Constitution saving throw or be pushed up to 20 feet away and {@condition stunned} until the beginning of its next turn." ] }, { "name": "Twist Spell (6th Level Spell)", "entries": [ "When a creature fails its saving throw against her Shadow in the Weave, Vlaakith can choose new targets for the spell." ] } ], "legendary": [ { "name": "Psionic Shift", "entries": [ "Vlaakith uses her Psionic Empowerment and regains her reaction." ] }, { "name": "Susurration of the Damned", "entries": [ "Each creature of Vlaakith's choice within 30 feet must succeed on a {@dc 21} Wisdom saving throw or be {@condition frightened}. A creature that fails by 5 or more must use its reaction to move its full speed away from her, if available." ] }, { "name": "Consume the Faithful (Costs 2 Actions)", "entries": [ "One willing creature Vlaakith can see within 30 feet dies, and Vlaakith gains temporary hit points equal to half its current hit points. While she has these temporary hit points, Vlaakith has advantage on attack rolls." ] }, { "name": "Ethereal Shuffle (Costs 2 Actions)", "entries": [ "Up to four creatures within 60 feet are each teleported up to 30 feet to an unoccupied location that Vlaakith can see. An unwilling creature may make a {@dc 21} Charisma saving throw, resisting the effect on a success." ] } ], "traitTags": [ "Legendary Resistances", "Rejuvenation" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "C", "N", "O", "S", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "prone", "stunned" ], "variant": [] }, { "name": "Black Pudding", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 7 ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 20, "climb": 20 }, "str": 16, "dex": 5, "con": 16, "int": 1, "wis": 6, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "bludgeoning", "piercing", "slashing" ], "immune": [ "acid", "cold" ], "vulnerable": [ "lightning" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "4", "trait": [ { "name": "Amorphous", "entries": [ "The pudding can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 0 }, { "name": "Corrosive Form", "entries": [ "A creature that touches the pudding or hits it with a melee attack while within 5 feet of it takes 4 ({@damage 1d8}) acid damage. Any nonmagical weapon made of metal or wood that hits the pudding corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed.", "Nonmagical ammunition made of metal or wood that hits the pudding is destroyed after dealing damage.", "The pudding can eat through 2-inch-thick, nonmagical wood or metal in 1 round." ], "sort": 1 }, { "name": "Spider Climb", "entries": [ "The pudding can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 2 } ], "action": [ { "name": "Pseudopod", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage plus 18 ({@damage 4d8}) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10." ] }, { "name": "Predigest {@recharge 5}", "entries": [ "One creature within 15 ft. must make a {@dc 13} Constitution saving throw. On a failed save, the target takes 27 ({@damage 6d8}) acid damage and for the next minute does not reset failed death saving throws when it gains hit points or becomes stable. On a successful save, the target takes half as much damage." ] } ], "reaction": [ { "name": "Split", "entries": [ "When a pudding that is Medium or larger is subjected to fire, lightning, slashing, or piercing damage, it splits into two new puddings if it has at least 10 hit points. Each new pudding has hit points equal to half the original pudding's, rounded down. New puddings are one size smaller than the original pudding." ] } ], "traitTags": [ "Amorphous", "Spider Climb" ], "senseTags": [ "B" ], "damageTags": [ "A", "B" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Black Pudding.webp", "fluff": { "_monsterFluff": { "name": "Black Pudding", "source": "ConfC" } } }, { "name": "Elder Black Pudding", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "ooze", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 200, "formula": "16d12 + 96" }, "speed": { "walk": 20, "climb": 20 }, "str": 19, "dex": 5, "con": 22, "int": 1, "wis": 6, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "bludgeoning", "piercing", "slashing" ], "immune": [ "acid", "cold" ], "vulnerable": [ "lightning" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "9", "trait": [ { "name": "Amorphous", "entries": [ "The pudding can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 0 }, { "name": "Corrosive Form", "entries": [ "A creature that touches the pudding or hits it with a melee attack while within 5 feet of it takes 9 ({@damage 2d8}) acid damage. Any nonmagical weapon made of metal or wood that hits the pudding corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed.", "Nonmagical ammunition made of metal or wood that hits the pudding is destroyed after dealing damage.", "The pudding can eat through 2-inch-thick, nonmagical wood or metal in 1 round." ], "sort": 1 }, { "name": "Spider Climb", "entries": [ "The pudding can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 2 } ], "action": [ { "name": "Multiattack (Huge size only)", "entries": [ "The pudding makes two pseudopod attacks, one of which it may replace with its Predigest, if available." ] }, { "name": "Pseudopod", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d6 + 3}) bludgeoning damage plus 27 ({@damage 6d8}) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10." ] }, { "name": "Engulf (Huge size only)", "entries": [ "The pudding attempts to drag up to two medium or smaller creatures within 5 ft. into its space. Each must succeed on a {@dc 16} Dexterity saving throw or be dragged into the pudding's space and {@condition grappled} (escape {@dc 16}). While {@condition grappled} in this way, a creature is {@condition blinded} and takes 27 ({@damage 6d8}) acid damage at the start of each of the pudding's turns. If the pudding splits, all {@condition grappled} creatures are freed from it." ] }, { "name": "Predigest {@recharge 5}", "entries": [ "One creature within 15 ft. must make a {@dc 16} Constitution saving throw. On a failed save, the target takes 36 ({@damage 8d8}) acid damage and for the next minute does not reset failed death saving throws when it gains hit points or becomes stable. On a successful save, the target takes half as much damage." ] } ], "reaction": [ { "name": "Adapt", "entries": [ "As a reaction to taking damage, the black pudding adds that damage type to the set of damage types that trigger its split ability for the next minute." ] }, { "name": "Split", "entries": [ "When a pudding that is Medium or larger is subjected to fire, lightning, slashing, or piercing damage, it splits into two new puddings if it has at least 10 hit points. Each new pudding has hit points equal to half the original pudding's, rounded down. New puddings are one size smaller than the original pudding." ] } ], "traitTags": [ "Amorphous", "Spider Climb" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/TftYP/Elder Black Pudding.webp" }, { "name": "Bloodrot Ooze", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": { "choose": [ "ooze", "undead" ] } }, "alignment": [ "U" ], "ac": [ 8 ], "hp": { "average": 102, "formula": "12d8 + 48" }, "speed": { "walk": 25, "climb": 25 }, "str": 16, "dex": 7, "con": 18, "int": 1, "wis": 13, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 11, "resist": [ "bludgeoning", "piercing", "slashing" ], "immune": [ "acid", "poison" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "3", "trait": [ { "name": "Amorphous", "entries": [ "The ooze can move through a space as narrow as 1 inch wide without squeezing." ] }, { "name": "Coagulate", "entries": [ "If the ooze takes any cold damage, is affected by healing magic, or gains any temporary hit points it coagulates until the end of its next turn. While coagulated, the ooze may not use its amorphous trait, has its movement speed reduced by 10, and it deals an additional 3 ({@damage 1d6}) bludgeoning damage with its melee attacks." ] }, { "name": "Blood Siphon", "entries": [ "Whenever a creature {@condition grappled} by one or more bloodrot oozes takes any necrotic damage, one bloodrot ooze grappling it gains an equal number of temporary hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ooze makes two attacks with its blood tendril." ] }, { "name": "Blood Tendril", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage plus 4 ({@damage 1d8}) acid damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Exsanguinate {@recharge 5}", "entries": [ "One creature {@condition grappled} by the ooze must succeed on a {@dc 14} Constitution saving throw or take 22 ({@damage 4d10}) necrotic damage as its blood wells up from its pores and orifices, or half as much damage on a success." ] } ], "reaction": [ { "name": "Split", "entries": [ "When the ooze starts its turn with at least 15 temporary hit points, it loses all temporary hit points and spawns a new" ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Blood Amniote", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "ooze", "undead" ] } }, "alignment": [ "U" ], "ac": [ 9 ], "hp": { "average": 112, "formula": "12d10 + 48" }, "speed": { "walk": 25, "climb": 25 }, "str": 19, "dex": 8, "con": 18, "int": 1, "wis": 15, "cha": 1, "senses": [ "blindsight 120 ft. (blind beyond this radius)" ], "passive": 12, "resist": [ "bludgeoning", "piercing", "slashing" ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "6", "trait": [ { "name": "Amorphous", "entries": [ "The amniote can move through a space as narrow as 1 inch wide without squeezing." ] }, { "name": "Coagulate", "entries": [ "If the amniote takes any cold damage, is affected by healing magic, or gains any temporary hit points it coagulates until the end of its next turn. While coagulated, the amniote may not use its amorphous trait, has its movement speed reduced by 10, and it deals an additional 3 ({@damage 1d6}) bludgeoning damage with its melee attacks." ] }, { "name": "Blood Siphon", "entries": [ "Whenever one or more creatures {@condition grappled} by the amniote take any necrotic damage, the amniote gains an equal number of temporary hit points. If it gains temporary hit points while it already has temporary hit points, the amniote adds them together, to a maximum of 30." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The amniote makes four attacks with its rupturing tendrils." ] }, { "name": "Rupturing Tendrils", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage and the target is dragged up to 10 ft. toward the amniote and {@condition grappled} (escape {@dc 15}). A creature {@condition grappled} by the amniote takes 5 ({@damage 1d10}) necrotic damage at the end of each of its turns." ] }, { "name": "Blood Call {@recharge 5}", "entries": [ "Up to two creatures {@condition grappled} by the ooze must each succeed on a {@dc 15} Constitution saving throw or take 22 ({@damage 4d10}) necrotic damage as its blood wells up from its pores and orifices, or half as much damage on a success." ] } ], "reaction": [ { "name": "Split", "entries": [ "When the amniote starts its turn with at least 20 temporary hit points, it loses all temporary hit points and spawns a new" ] }, { "name": "Engulf", "entries": [ "When a Medium or smaller creature the amniote has {@condition grappled} falls {@condition unconscious}, the amniote pulls the creature into its space. While in the amniote's space, a creature cannot stabilize." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Necrichor", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "ooze", "undead" ] } }, "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 25, "climb": 25 }, "str": 8, "dex": 15, "con": 17, "int": 17, "wis": 13, "cha": 10, "save": { "con": "+6", "int": "+6", "wis": "+6" }, "skill": { "arcana": "+9" }, "senses": [ "blindsight 120 ft. (blind beyond this radius)" ], "passive": 11, "resist": [ "acid", "necrotic", "bludgeoning", "piercing", "slashing" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "grappled", "paralyzed", "poisoned", "prone", "restrained" ], "languages": [ "Any three languages", "telepathy 120 ft." ], "cr": "8", "trait": [ { "name": "Spider Climb", "entries": [ "The necrichor can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Rejuvenation", "entries": [ "Unless its lifeless remains are splashed with holy water or interred in a location under the effects of the {@spell hallow} spell, the destroyed necrichor re-forms in 1d1O days, regaining all its hits points and appearing in an unoccupied space adjacent to any living creature that has been affected by its blood puppeteering ability." ], "sort": 1 }, { "name": "Coagulate", "entries": [ "If the necrichor takes any cold damage, is affected by healing magic, or gains any temporary hit points it coagulates until the end of its next turn. While coagulated, the necrichor may not use its spider climb trait, has its movement speed reduced by 10, and it deals an additional 3 ({@damage 1d6}) bludgeoning damage with its melee attacks." ], "sort": 2 }, { "name": "Blood Siphon", "entries": [ "Whenever a creature the necrichor is attached to takes any necrotic damage, the necrichor gains an equal number of temporary hit points." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The necrichor makes two attacks with its ichor tendril, one or both of which it may replace with a use of its wrench blood." ] }, { "name": "Ichor Tendril", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage plus 18 ({@damage 4d8}) necrotic damage and the target must succeed on a {@dc 14} Constitution saving throw or be forced to expend two of its hit dice. A creature that cannot is instead {@condition paralyzed} until the start of the necrichor's next turn." ] }, { "name": "Wrench Blood", "entries": [ "One creature the necrichor can see within 60 feet must succeed on a {@dc 14} Strength saving throw or take 22 ({@damage 4d10}) necrotic damage and be pulled up to 15 feet toward the necrichor, or take half as much damage on a success." ] }, { "name": "Blood Puppeteering {@recharge 5}", "entries": [ "One creature within 5 feet that does not have all of its hit points must make a {@dc 14} Constitution saving throw. On a failed save, the necrichor enters the target's space and attaches itself to the target. While attached, the necrichor takes only half the damage dealt to it and the target takes the remaining damage.", "While the necrichor is attached to a creature, the necrichor can't use its multiattack and the creature acts under the necrichor's control. An affected creature repeats this saving throw whenever it takes damage, expelling the necrichor into an unoccupied adjacent space on a success." ] } ], "reaction": [ { "name": "Lose Cohesion", "entries": [ "When the necrichor fails a saving throw, it can choose to succeed instead. If it does, any creatures it is {@condition attached|confc|attached} to are freed and the necrichor moves to the nearest unoccupied space." ] }, { "name": "Bloody Retribution", "entries": [ "When it succeeds on a saving throw, the necrichor can cause a creature it is {@condition attached|confc|attached} to to make a melee attack against itself." ] } ], "traitTags": [ "Rejuvenation", "Spider Climb" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Necrichor.webp", "fluff": { "_monsterFluff": { "name": "Necrichor", "source": "ConfC" } } }, { "name": "Bloodbloater Swarm", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "ooze", "swarmSize": "T" }, "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 49, "formula": "14d4 + 14" }, "speed": { "walk": 5, "swim": 30 }, "str": 10, "dex": 13, "con": 16, "int": 1, "wis": 5, "cha": 1, "senses": [ "blindsight 500 ft. (blind beyond this radius)" ], "passive": 7, "resist": [ { "special": "damage from attacks" } ], "conditionImmune": [ "charmed", "frightened", "grappled", "paralyzed", "petrified", "prone", "restrained", "stunned" ], "cr": "1", "trait": [ { "name": "Swarm", "entries": [ "The swarm can occupy another creature or object's space and vice versa. The swarm can't regain hit points or gain temporary hit points." ] }, { "name": "Bloodsight", "entries": [ "A creature that has all of its hit points may attempt to hide from the swarm without obscurement." ] } ], "action": [ { "name": "Bloating Drain", "entries": [ "One creature in the swarm's space must succeed on a {@dc 13} Constitution saving throw or lose 10 ({@dice 4d4}) hit points, or half as much on a success.", "If the target loses 11 or more hit points in this way, it loses an unexpended hit die, and the swarm loses 5 hit points as some of the bloodbloaters burst from consuming too much blood." ] } ], "reaction": [ { "name": "Amorphous Invasion", "entries": [ "As a reaction when a creature leaves its space, the swarm forces the creature to succeed on a {@dc 13} Dexterity saving throw or have the swarm slither into its clothing and armor.", "Until a creature removes the swarm as an Action with a successful {@dc 13} Strength check, the swarm moves with the target and has 3/4 cover against all attacks." ] } ], "senseTags": [ "B" ], "variant": [] }, { "name": "Bone Ooze", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "ooze", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 280, "formula": "16d20 + 112" }, "speed": { "walk": 20, "climb": 20 }, "str": 25, "dex": 1, "con": 24, "int": 1, "wis": 4, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 7, "resist": [ "bludgeoning", "piercing", "slashing" ], "immune": [ "acid" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "16", "trait": [ { "name": "Partially Amorphous", "entries": [ "The ooze can move through a space as narrow as 1 foot wide, though it must squeeze to do so." ] }, { "name": "Rolling Graveyard", "entries": [ "If the bone ooze takes at least 15 necrotic damage from a single source, the ooze and each creature engulfed by it lose 10 ({@dice 3d6}) hit points as the skeletons within it briefly reanimate and thrash around.", "If the ooze is killed by this damage, {@dice 1d8} skeletons reanimate and erupt from the ooze, appearing in the nearest unoccupied space." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ooze makes three pseudopod attacks, one of which it may replace with its Engulf." ] }, { "name": "Osteokinetic Pseudopod", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}21 ({@dice 4d6 + 7}) bludgeoning plus 9 ({@damage 2d8}) acid damage. A target with bones is dragged 10 ft. toward the ooze." ] }, { "name": "Engulf", "entries": [ "Up to two creatures creatures within 5 ft. must each succeed on a {@dc 20} Strength saving throw or be dragged into the ooze's space and {@condition grappled} (escape {@dc 20}). While {@condition grappled} in this way, a creature is {@condition blinded} and takes 18 ({@damage 4d8}) acid damage at the beginning of each of the ooze's turns." ] }, { "name": "Bone Meld {@recharge 5}", "entries": [ "Each creature {@condition grappled} in the ooze must make a {@dc 20} Constitution saving throw. On a failure, a creature takes 45 ({@damage 10d8}) slashing damage and has its Constitution score reduced by 5 ({@dice 2d4}) until restored by Greater Restoration or similar magic as some of its bones are drawn out through its skin, or takes no damage and half as much reduction on a success. A creature killed by this damage has its skeleton torn out and its flesh ejected from the ooze." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "N", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Gelatinous Cub", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 6 ], "hp": { "average": 26, "formula": "4d6 + 12" }, "speed": { "walk": 15 }, "str": 6, "dex": 3, "con": 16, "int": 1, "wis": 6, "cha": 1, "senses": [ "blindsight 10 ft. (blind beyond this radius)" ], "passive": 8, "immune": [ "acid" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "1/2", "trait": [ { "name": "Perfect Transparency", "entries": [ "If the cub has not moved or taken an action in the last minute and has no objects {@condition swallowed|confc|swallowed}, it is {@condition invisible} to creatures with a Passive {@skill Perception} lower than 13." ], "sort": 0 } ], "action": [ { "name": "Membranous Extension", "entries": [ "{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}The cub presses itself against the target.", "At the end of the target's next turn, it takes 10 ({@damage 3d6}) acid damage if it is within 5 feet of the cub." ] }, { "name": "Engulf Object", "entries": [ "The cub Swallows a Tiny object within 5 feet that is unattended or carried by an {@condition incapacitated} creature.", "A creature can retrieve the {@condition swallowed|confc|swallowed} object as an Action with a successful {@dc 10} Constitution ({@skill Athletics}) check, taking 3 ({@damage 1d6}) acid damage on a success or failure." ] } ], "reaction": [ { "name": "Suction Bond", "entries": [ "When a creature would leave the cub's reach, the cub can become {@condition attached|confc|attached} to the creature (remove {@dc 10}) until the beginning of the cub's next turn." ] } ], "senseTags": [ "B" ], "actionTags": [ "Swallow" ], "damageTags": [ "A" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gelatinous Cube.webp", "fluff": { "_monsterFluff": { "name": "Gelatinous Cube", "source": "ConfC" } } }, { "name": "Gelatinous Cube", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 6 ], "hp": { "average": 73, "formula": "7d10 + 35" }, "speed": { "walk": 15 }, "str": 14, "dex": 3, "con": 20, "int": 1, "wis": 6, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "immune": [ "acid" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "2", "trait": [ { "name": "Perfect Transparency", "entries": [ "If the cube has not moved or taken an action in the last minute and has no creatures {@condition swallowed|confc|swallowed}, it is {@condition invisible} to creatures with a Passive {@skill Perception} lower than 15.", "A Medium or smaller creature that attempts to enter the cube's space is {@condition swallowed|confc|swallowed} by it." ], "sort": 0 }, { "name": "Gushing Collapse", "entries": [ "When the cube is reduced to 0 hit points, its membrane ruptures, spilling forth a torrent of cytoplasm.", "Each creature within 5 feet of the cube takes 3 ({@damage 1d6}) acid damage and is pushed up to 10 feet away." ], "sort": 1 } ], "action": [ { "name": "Glistening Pseudopod", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d8 + 2}) bludgeoning damage.", "This attack has advantage against a target with a Passive {@skill Perception} lower than 15." ] }, { "name": "Quivering Lurch {@recharge 5}", "entries": [ "The cube lunges up to 15 feet, and can enter the space of any Medium or smaller creature.", "Each creature whose space the cube enters in this way must succeed on a {@dc 12} Strength saving throw or be {@condition swallowed|confc|swallowed} (escape {@dc 12}), or move to the nearest unoccupied space on a success.", "A creature {@condition swallowed|confc|swallowed} by the cube takes 14 ({@damage 4d6}) acid damage at the beginning of each of the cube's turns." ] } ], "reaction": [ { "name": "Wobbly Dispersion", "entries": [ "When the cube is hit with an attack by a creature not {@condition swallowed|confc|swallowed} by it, it can make a Constitution saving throw with DC equal to the attack's damage, reducing the attack's damage to 1 on a success." ] }, { "name": "Vacuole Encasement", "entries": [ "When a creature fails an attempt to free a creature {@condition swallowed|confc|swallowed} by the cube by 5 or more, the cube can Swallow it." ] } ], "senseTags": [ "B" ], "actionTags": [ "Swallow" ], "damageTags": [ "A", "B" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "swallowed|confc|swallowed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gelatinous Cube.webp", "fluff": { "_monsterFluff": { "name": "Gelatinous Cube", "source": "ConfC" } } }, { "name": "Crusher Cube", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "ooze", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "frustule armor" ] } ], "hp": { "average": 126, "formula": "12d10 + 60" }, "speed": { "walk": 20 }, "str": 17, "dex": 3, "con": 20, "int": 1, "wis": 6, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "piercing", "slashing" ], "immune": [ "acid" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "6", "trait": [ { "name": "Perfect Transparency", "entries": [ "If the cube has not moved or taken an action in the last minute and has no creatures {@condition swallowed|confc|swallowed}, it is {@condition invisible} to creatures with a Passive {@skill Perception} lower than 16.", "A Medium or smaller creature that attempts to enter the cube's space is {@condition swallowed|confc|swallowed} by it." ], "sort": 0 }, { "name": "Rolling Cube", "entries": [ "The cube moves only by rolling in 10 foot increments in cardinal directions, and can enter the space of any Medium or smaller creature.", "A creature whose space the cube enters takes 4 ({@damage 1d8}) bludgeoning damage, then is pushed 10 feet away if possible, or knocked {@condition prone} and {@condition restrained} (escape {@dc 14}) until the cube moves if it can't be." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The cube makes two attacks with its Spined Axopod, one of which it can replace with a use of its Split Valves." ] }, { "name": "Spined Axopod", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}13 ({@damage 3d6 + 3}) piercing damage.", "This attack has advantage against a target with a Passive {@skill Perception} lower than 16." ] }, { "name": "Split Valves", "entries": [ "The cube's armor splits as it attempts to absorb a creature {@condition restrained} beneath it.", "The creature must succeed on a {@dc 14} Strength saving throw or be {@condition swallowed|confc|swallowed} (escape {@dc 14}). On a successful saving throw, the creature can make an opportunity attack against the cube.", "A creature {@condition swallowed|confc|swallowed} by the cube takes 14 ({@damage 4d6}) acid damage at the beginning of each of the cube's turns." ] } ], "reaction": [ { "name": "Crushing Clunk", "entries": [ "When the cube takes 10 or more damage from an attack, it can move exactly 10 feet directly away from the attacker, if possible." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "A", "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "swallowed|confc|swallowed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gelatinous Cube.webp", "fluff": { "_monsterFluff": { "name": "Gelatinous Cube", "source": "ConfC" } } }, { "name": "Corruptive Cube", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "ooze", "alignment": [ "U" ], "ac": [ { "ac": 10, "from": [ "natural armor" ] } ], "hp": { "average": 212, "formula": "17d12 + 102" }, "speed": { "walk": 15, "swim": 15 }, "str": 19, "dex": 3, "con": 22, "int": 1, "wis": 9, "cha": 4, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 9, "immune": [ "acid" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "13", "trait": [ { "name": "Gushing Collapse", "entries": [ "When the cube is reduced to 0 hit points, its membrane ruptures, spilling forth a torrent of cytoplasm.", "Each creature within 15 feet of the cube takes 10 ({@damage 3d6}) acid damage and is pushed up to 20 feet away." ], "sort": 0 }, { "name": "Rippling Reserves", "entries": [ "If the cube has fewer than 107 hit points, it can take two Bonus Actions on each of its turns." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The cube makes two attacks with its Snaking Pseudopod, one of which it can replace with a use of its Waste Jet." ] }, { "name": "Snaking Pseudopod", "entries": [ "{@atk mw} {@hit 9} to hit, reach 30 ft., one target. {@h}17 ({@damage 3d8 + 4}) bludgeoning damage and the target is pulled up to 5 feet toward the cube.", "Then, if the creature is Large or smaller and within 5 feet of the cube it must succeed on a {@dc 17} Strength saving throw or be {@condition swallowed|confc|swallowed} (escape {@dc 17}).", "A creature {@condition swallowed|confc|swallowed} by the cube takes 21 ({@damage 6d6}) acid damage at the beginning of each of the cube's turns." ] }, { "name": "Waste Jet", "entries": [ "A jet of indigestible detritus spurt from the cube in a 20 foot line that is 5 feet wide.", "Each creature in the area must succeed on a {@dc 19} Strength saving throw or take 18 ({@dice 4d8}) bludgeoning plus 14 ({@damage 4d6}) acid damage and be pushed up to 20 feet away, or take half as much damage on a success." ] }, { "name": "Neurophage Intrusion {@recharge 5}", "entries": [ "Each creature {@condition swallowed|confc|swallowed} by the cube must succeed on a {@dc 19} Constitution saving throw or take 14 ({@damage 4d6}) acid damage and be infected with Jelly-Brains." ] } ], "bonus": [ { "name": "Cyst Armor", "entries": [ "The cube hardens its exterior membrane, gaining 20 temporary hit points. While the cube has any of these temporary hit points, it gains the following effects:", "Creatures not {@condition swallowed|confc|swallowed} by the cube treat its AC as 21.", "The cube cannot Swallow creatures, move, or use Reactions.", "The escape DC for creatures {@condition swallowed|confc|swallowed} by the cube increases to 21." ] }, { "name": "Cytoplasm Bulge", "entries": [ "The cube targets a 30 foot cone extending from itself, {@status concentration||concentrating} its mass on that side, and ends its turn.", "At the beginning of its next turn, the cube can make a Snaking Pseudopod attack against each creature in the cone." ] } ], "reaction": [ { "name": "Wobbly Dispersion", "entries": [ "When the cube is hit with an attack by a creature not {@condition swallowed|confc|swallowed} by it, it can make a Constitution saving throw with DC equal to the attack's damage, reducing the attack's damage to 1 on a success." ] }, { "name": "Vacuole Encasement", "entries": [ "When a creature fails an attempt to free a creature {@condition swallowed|confc|swallowed} by the cube by 5 or more, the cube can Swallow it." ] }, { "name": "Jelly-Brains", "entries": [ "The creature suffers debilitating headaches, bouts of blurred vision, and difficulty speaking as microscopic gelatinous cubes trawl over the surface of its brain, slowly smoothing and resurfacing it.", "Whenever the creature would be reduced to 0 HP by acid damage, it instead takes no acid damage and has its Intelligence score reduced by {@dice 1d8}, to a minimum of 1, until cured by Greater Restoration or similar magic.", "A creature that has its Intelligence score reduced to 1 in this way gains the Gelatinous Endosymbiote template until cured by Greater Restoration or similar magic." ] }, { "name": "Gelatinous Endosymbiote Template", "entries": [ "A gelatinous endosymbiote is a creature adapted to living inside an acidic ooze. It retains its statistics, except as described below:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Abilities", "entries": [ " The creature's Intelligence score becomes 1." ], "type": "item" }, { "name": "Damage Immunities", "entries": [ " The creature has immunity to acid damage dealt by oozes." ], "type": "item" }, { "name": "Ooze-Friend", "entries": [ " The creature is {@condition charmed} by all oozes and other gelatinous endosymbiotes, and it is hostile to all other creatures." ], "type": "item" }, { "name": "Free-Flowing", "entries": [ " The creature is not {@condition restrained} or {@condition choking|confc|choking} while {@condition swallowed|confc|swallowed} by an ooze." ], "type": "item" } ] } ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "A", "B" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "charmed", "choking|confc|choking", "restrained", "swallowed|confc|swallowed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gelatinous Cube.webp", "fluff": { "_monsterFluff": { "name": "Gelatinous Cube", "source": "ConfC" } } }, { "name": "Gray Ooze Crevasse-Crawler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 6 ], "hp": { "average": 22, "formula": "3d8 + 9" }, "speed": { "walk": 10, "climb": 10 }, "str": 12, "dex": 6, "con": 16, "int": 1, "wis": 6, "cha": 2, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "acid", "cold", "fire" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "1/2", "trait": [ { "name": "Shape Memory", "entries": [ "If the ooze takes any lightning damage, it is {@condition paralyzed} until the beginning of its next turn." ], "sort": 0 }, { "name": "Amorphous", "entries": [ "The ooze can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 1 } ], "action": [ { "name": "Shifting Pseudopod", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d6 + 1}) acid damage plus one effect of the ooze's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Soften Armor", "entries": [ " One piece of nonmagical metal armor the target is wearing softens and sags, offering no AC bonus until the end of the ooze's next turn." ], "type": "item" }, { "name": "Soften Weapon", "entries": [ " One nonmagical metal weapon the target is wielding becomes springy and pliable, counting as an Improvised weapon until the end of the ooze's next turn." ], "type": "item" } ] } ] }, { "name": "Chaos Meld", "entries": [ "One creature within 5 feet that is wearing or wielding an item affected by the ooze's Shifting Pseudopod must make a {@dc 11} Dexterity saving throw.", "On a failed save, the item liquefies and the ooze absorbs it, gaining 5 temporary hit points. While it has any of these temporary hit points, the ooze's AC is increased to 16." ] }, { "name": "Cryptic Mimicry", "entries": [ "The ooze mimics the texture of nearby surfaces, becoming indistinguishable from them until it moves or is illuminated by a source of Bright Light within 10 feet of it." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "damageTags": [ "A" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gray Ooze.webp", "fluff": { "_monsterFluff": { "name": "Gray Ooze", "source": "ConfC" } } }, { "name": "Gray Ooze Quagmire", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 6 ], "hp": { "average": 123, "formula": "13d10 + 52" }, "speed": { "walk": 15, "climb": 15 }, "str": 18, "dex": 6, "con": 19, "int": 1, "wis": 6, "cha": 2, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 8, "resist": [ "acid", "cold", "fire" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "4", "trait": [ { "name": "Shape Memory", "entries": [ "If the ooze takes any lightning damage, it is {@condition paralyzed} until the beginning of its next turn and each creature {@condition swallowed|confc|swallowed} by it is expelled into the nearest unoccupied space." ], "sort": 0 }, { "name": "Amorphous", "entries": [ "The ooze can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 1 }, { "name": "False Floor", "entries": [ "When a creature steps onto the ooze or fails an attempt to free a creature {@condition grappled} by the ooze, the ooze can grapple it (escape {@dc 14}).", "A creature that fails an attempt to escape this grapple has disadvantage on its next attempt to escape." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The ooze makes two attacks with its Shifting Pseudopod." ] }, { "name": "Shifting Pseudopod", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}11 ({@dice 2d6 + 4}) acid plus 4 ({@damage 1d8}) bludgeoning damage and the target suffers one effect of the ooze's choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Soften Armor", "entries": [ " One piece of nonmagical metal armor the target is wearing softens and sags, offering no AC bonus until the end of the ooze's next turn." ], "type": "item" }, { "name": "Soften Weapon", "entries": [ " One nonmagical metal weapon the target is wielding becomes springy and pliable, counting as an Improvised Weapon until the end of the ooze's next turn." ], "type": "item" } ] } ] }, { "name": "Chaos Meld", "entries": [ "Each creature within 10 feet of the ooze that is wearing or wielding an item affected by the ooze's Shifting Pseudopod must make a {@dc 14} Dexterity saving throw.", "On a failed save, the item liquefies and the ooze absorbs it, gaining 5 temporary hit points per item absorbed. While it has any of these temporary hit points, the ooze's AC is increased to 16." ] }, { "name": "Cryptic Mimicry", "entries": [ "The ooze mimics the texture and hue of nearby surfaces, becoming indistinguishable from them until it moves or is illuminated by a source of Bright Light within 10 feet of it." ] } ], "reaction": [ { "name": "Inexorable Draw", "entries": [ "When a creature {@condition grappled} by the ooze takes an action, the ooze can draw it deeper in, restraining it for as long as it remains {@condition grappled}.", "If the creature was already {@condition restrained}, it is instead {@condition swallowed|confc|swallowed} by the ooze and begins {@condition choking|confc|choking} for as long as it remains {@condition grappled}." ] }, { "name": "Vengeful Conduit", "entries": [ "When the quagmire takes any lightning damage, before being {@condition paralyzed} by its Shape Memory trait it can deal an equal amount of lightning damage to each creature {@condition grappled} by it." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Gray Ooze.webp", "fluff": { "_monsterFluff": { "name": "Gray Ooze", "source": "ConfC" } } }, { "name": "Hungry Fog", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "ooze", "alignment": [ "U" ], "ac": [ 7 ], "hp": { "average": 127, "formula": "15d10 + 45" }, "speed": { "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 6, "dex": 4, "con": 18, "int": 1, "wis": 6, "cha": 1, "save": { "wis": "+3" }, "skill": { "stealth": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "6", "trait": [ { "name": "Enveloping Fog", "entries": [ "The fog can occupy another creature's space and vice versa, and can move through any space that air can pass through without squeezing.", "A living creature that starts its turn in the fog must succeed on a {@dc 13} Constitution saving throw or suffer disadvantage on attack rolls and have its movement speed halved until the beginning of its next turn." ] }, { "name": "Wind Vulnerability", "entries": [ "If exposed to strong winds, the fog must succeed on a {@dc 15} Constitution saving throw or be dispersed and disappear reappearing in a space within 15 feet feet of where it was dispersed at the end of its next turn." ] } ], "action": [ { "name": "Numbing Pseudopod", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one target. {@h}1 ({@dice 1d6} + -2) bludgeoning damage plus 18 ({@damage 4d8}) necrotic damage and the target must succeed on a {@dc 15} Constitution saving throw or fall {@condition prone}." ] }, { "name": "Necrotic Pulse", "entries": [ "Each creature within 10 ft. of the fog must succeed on a {@dc 15} Constitution saving throw or take 22 ({@damage 4d10}) necrotic damage, or half as much on a success." ] }, { "name": "Fill Lungs", "entries": [ "One creature in the fog's space must succeed on a {@dc 15} Constitution saving throw be unable to speak or breathe for the next minute.", "The creature may end this effect as an action with a successful {@dc 15} Constitution ({@skill Medicine}) check to cough the fog out, or another creature may remove the fog with a {@dc 15} Wisdom ({@skill Medicine}) check." ] }, { "name": "Swirling Visages {@recharge 5}", "entries": [ "Each creature that can see the fog must succeed on a {@dc 15} Wisdom saving throw or be {@condition charmed} by the fog until the end of the fog's next turn.", "While {@condition charmed} in this way, a creature must use all of its movement to approach the fog by the most direct route." ] } ], "reaction": [ { "name": "Dweomer Feast", "entries": [ "When a creature within 5 feet of it casts a spell of 1st level or above, the fog can force the spell caster to succeed on a {@dc 15} Constitution saving throw or lose its highest level unexpended spell slot.", "If the target loses a spell slot of 5th level or higher in this way, the fog may immediately use its Necrotic Pulse." ] } ], "senseTags": [ "D" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed", "prone" ], "variant": [] }, { "name": "Drink Mimic", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": "ooze", "tags": [ "shapechanger" ] }, "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 49, "formula": "14d4 + 14" }, "speed": { "walk": 15 }, "str": 10, "dex": 14, "con": 12, "int": 7, "wis": 13, "cha": 8, "skill": { "athletics": "+2", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "acid" ], "conditionImmune": [ "blinded", "prone" ], "cr": "1", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the mimic can polymorph into a container of liquid or back into its true, amorphous form. Its statistics are the same in each form. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "False Appearance (Drink Form Only)", "entries": [ "While the mimic remains motionless, it is indistinguishable from an ordinary container of liquid. If it is disguised as a potion, a simple taste test indicates that it is the potion it is pretending to be, though an {@spell Identify} spell reveals its true nature." ], "sort": 1 }, { "name": "Foe Climber", "entries": [ "The mimic may spend half its movement to attempt a contested Strength ({@skill Athletics}) check against a Medium or larger creature within 5 feet.", "On a success, the mimic climbs onto the creature. While climbing on a creature, the mimic has advantage on attack rolls against it, and the creature has disadvantage on attack rolls against the mimic." ], "sort": 2 } ], "action": [ { "name": "Acrid Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage plus 4 ({@damage 1d8}) acid damage." ] }, { "name": "Invade Mouth", "entries": [ "The mimic attempts to force its way into the mouth of a Medium creature it is climbing on. The creature must succeed on a {@dc 12} Strength saving throw or drink the mimic." ] } ], "reaction": [ { "name": "Throat Lodge", "entries": [ "As a reaction to a creature drinking it, the drink mimic leaps into the creatures throat and lodges there.", "Until the mimic is removed, the creature cannot speak or breathe and takes 4 ({@dice 1d8}) acid damge at the start of each of its turns, and the mimic has total cover from outside effects.", "As an action, an affected creature may attempt a {@dc 12} Constitution saving throw, expelling the mimic into the nearest unoccupied space on a success." ] } ], "traitTags": [ "False Appearance", "Shapechanger" ], "senseTags": [ "D" ], "damageTags": [ "A", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mimic.webp", "fluff": { "_monsterFluff": { "name": "Mimic", "source": "ConfC" } } }, { "name": "Object Mimic", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "ooze", "tags": [ "shapechanger" ] }, "alignment": [ "N" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 15 }, "str": 17, "dex": 12, "con": 15, "int": 5, "wis": 13, "cha": 8, "skill": { "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "acid" ], "conditionImmune": [ "blinded", "prone" ], "cr": "2", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the mimic can polymorph into a Medium object or back into its true, amorphous form. Its statistics are the same in each form. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "False Appearance (Object Form Only)", "entries": [ "While the mimic remains motionless, it is indistinguishable from an ordinary object." ], "sort": 1 } ], "action": [ { "name": "Ravening Maw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage plus 4 ({@damage 1d8}) acid damage.", "This attack is made at advantage against a creature {@condition grappled} by the mimic." ] }, { "name": "Pseudopod", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Sudden Lunge {@recharge 5}", "entries": [ "The mimic jumps up to 20 feet and may land in the space of any Medium or smaller creature. A creature whose space the mimic lands in must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone} and {@condition grappled} (escape {@dc 13}).", "A creature {@condition grappled} in this way is {@condition blinded}, can't speak or breathe, and takes 9 ({@dice 2d8}) acid damge at the start of each of its turns." ] } ], "reaction": [ { "name": "Adhesive Secretion", "entries": [ "As a reaction when a creature touches the mimic or hits it with an unarmed attack, the mimic grapples the creature (escape {@dc 13})." ] }, { "name": "Blinding Spray", "entries": [ "As a reaction to being reduced below 46 hit points, the mimic launches a spray of blinding acid. Each creature within 20 feet must succeed on a {@dc 13} Constitution saving throw or take 4 ({@damage 1d8}) acid damage and be {@condition blinded} until the end of the mimic's next turn." ] } ], "traitTags": [ "False Appearance", "Shapechanger" ], "senseTags": [ "D" ], "damageTags": [ "A", "B", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mimic.webp", "fluff": { "_monsterFluff": { "name": "Mimic", "source": "ConfC" } } }, { "name": "Blade Mimic", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "ooze", "tags": [ "shapechanger" ] }, "alignment": [ "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 86, "formula": "16d6 + 32" }, "speed": { "walk": 15 }, "str": 10, "dex": 17, "con": 15, "int": 9, "wis": 13, "cha": 8, "skill": { "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "acid" ], "conditionImmune": [ "blinded", "prone" ], "languages": [ "understands Common but can't speak" ], "cr": "3", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the mimic can polymorph into a Small bladed weapon or back into its true, amorphous form. Its statistics are the same in each form. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "False Appearance (Weapon Form Only)", "entries": [ "While the mimic remains motionless, it is indistinguishable from an ordinary weapon. Attacks made with the mimic deal an additional 3 ({@damage 1d6}) acid damage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The mimic makes two attacks with its Corrosive Slash, one of which it may replace with a use of its Gnaw Palm or Tumbling Advance." ] }, { "name": "Gnaw Palm", "entries": [ "{@atk mw} {@hit 6} to hit, reach 0 ft., one target that is holding the mimic. {@h}9 ({@damage 2d4 + 4}) piercing damage plus 3 ({@damage 1d6}) acid damage." ] }, { "name": "Corrosive Slash", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage plus 3 ({@damage 1d6}) acid damage." ] }, { "name": "Tumbling Advance", "entries": [ "The mimic moves up to its speed, tumbling end-over-end. Until the beginning of its next turn, melee attacks are made at disadvantage against it, and a creature that misses the mimic with a melee attack takes 4 ({@damage 1d8}) slashing damage." ] } ], "reaction": [ { "name": "Adhesive Grip", "entries": [ "As a reaction when a creature holding the mimic attempts to drop it, the mimic adheres to it.", "As an action, the creature may attempt a {@dc 14} Strength ({@skill Athletics}) check, dropping the mimic on a success." ] }, { "name": "Wobbling Riposte", "entries": [ "As a reaction when a creature misses with a melee attack that uses the mimic as a weapon, the mimic makes a Corrosive Slash attack against it." ] } ], "traitTags": [ "False Appearance", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CS" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mimic.webp", "fluff": { "_monsterFluff": { "name": "Mimic", "source": "ConfC" } } }, { "name": "Creature Mimic", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "ooze", "tags": [ "shapechanger" ] }, "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 117, "formula": "18d6 + 54" }, "speed": { "walk": 25 }, "str": 17, "dex": 14, "con": 16, "int": 9, "wis": 13, "cha": 14, "skill": { "deception": "+4", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "acid" ], "conditionImmune": [ "blinded", "prone" ], "cr": "4", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the mimic can polymorph into a Small creature or back into its true, amorphous form. Its statistics are the same in each form. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "False Appearance (Creature Form Only)", "entries": [ "While the mimic remains motionless, it is indistinguishable from an ordinary creature." ], "sort": 1 } ], "action": [ { "name": "Outsize Maw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage plus 4 ({@damage 1d8}) acid damage and the mimic attaches itself to the creature (remove {@dc 13})." ] }, { "name": "Puppy Eyes (Creature Form Only)", "entries": [ "The mimic gazes endearingly at a humanoid creature within 30 feet that can see it. The creature must succeed on a {@dc 12} Wisdom saving throw or use its action to pet the mimic on its following turn.", "A creature that knows the mimic's true nature makes this save at advantage." ] }, { "name": "Invade Space (Amorphous Form Only)", "entries": [ "One humanoid creature the mimic is attached to must succeed on a {@dc 13} Dexterity saving throw or have the mimic enter its clothing or armor.", "While the mimic is in the creature's attire, it has three quarters cover against outside effects, the target has disadvantage on attack rolls and Dexterity saving throws, and an attack that misses the mimic makes a new attack roll, targeting the creature.", "At the end of each of its turns, the affected creature makes a {@dc 13} Strength saving throw, dislodging the mimic in the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Secret Mouth", "entries": [ "As a reaction when a creature misses the mimic with a melee attack or attempts to touch it, the mimic makes a Outsize Maw attack against it." ] } ], "traitTags": [ "False Appearance", "Shapechanger" ], "senseTags": [ "D" ], "damageTags": [ "A", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mimic.webp", "fluff": { "_monsterFluff": { "name": "Mimic", "source": "ConfC" } } }, { "name": "Furnishing Mimic", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "ooze", "tags": [ "shapechanger" ] }, "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 20 }, "str": 18, "dex": 11, "con": 17, "int": 8, "wis": 13, "cha": 8, "skill": { "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "acid" ], "conditionImmune": [ "blinded", "prone" ], "languages": [ "Common" ], "cr": "6", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the mimic can polymorph into a Large object or back into its true, amorphous form. Its statistics are the same in each form. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "False Appearance (Object Form Only)", "entries": [ "While the mimic remains motionless, it is indistinguishable from an ordinary object." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The mimic makes two Psuedopod attacks, one of which it may replace with its Ravening Maw or its Engulf ability." ] }, { "name": "Pseudopod", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Ravening Maw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage plus 9 ({@damage 2d8}) acid damage.", "This attack is made at advantage against a creature {@condition grappled} by the mimic." ] }, { "name": "Engulf", "entries": [ "One Medium or smaller creature within 5 feet must succeed on a {@dc 15} Strength saving throw or be engulfed in the mimic's space. A {@condition grappled} creature makes this save at disadvantage.", "While engulfed, a creature is {@condition blinded} and takes 18 ({@damage 4d8}) acid damage at the start of each of the mimic's turns." ] } ], "reaction": [ { "name": "Adhesive Secretion", "entries": [ "As a reaction when a creature touches the mimic or hits it with an unarmed attack, the mimic grapples the creature (escape {@dc 15})." ] }, { "name": "Blinding Spray", "entries": [ "As a reaction to being reduced below 68 hit points, the mimic launches a spray of blinding acid. Each creature within 20 feet must succeed on a {@dc 14} Constitution saving throw or take 9 ({@damage 2d8}) acid damage and be {@condition blinded} until the end of the mimic's next turn." ] } ], "traitTags": [ "False Appearance", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "A", "B", "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mimic.webp", "fluff": { "_monsterFluff": { "name": "Mimic", "source": "ConfC" } } }, { "name": "Dragon Mimic", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "ooze", "tags": [ "shapechanger" ] }, "alignment": [ "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "22d10 + 66" }, "speed": { "walk": 25, "fly": { "number": 25, "condition": "(hover)" }, "canHover": true }, "str": 19, "dex": 14, "con": 16, "int": 11, "wis": 14, "cha": 16, "skill": { "deception": "+6", "perception": "+5", "performance": "+6", "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "acid" ], "conditionImmune": [ "blinded", "prone" ], "languages": [ "Common", "Draconic" ], "cr": "7", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the mimic can polymorph into a Large dragon or back into its true, amorphous form. Its statistics are the same in each form. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "Gas Bladders", "entries": [ "Whenever the mimic takes any piercing damage, its fly speed is reduced by 10 feet until the end of its next turn.", "If its fly speed is reduced to 0 in this way, the mimic becomes size Medium and makes one fewer attack with its Multiattack until the end of its next turn." ], "sort": 1 }, { "name": "False Appearance (Dragon Form Only)", "entries": [ "While the mimic remains motionless, it is indistinguishable from an ordinary dragon." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The mimic makes three Clawed Pseudopod attacks, one of which it may replace with its Outsize Maw or Gurgling Roar." ] }, { "name": "Outsize Maw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage plus 9 ({@damage 2d8}) acid damage.", "This attack is made at advantage against a {@condition grappled} creature." ] }, { "name": "Clawed Pseudopod", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Gurgling Roar", "entries": [ "Each creature within 30 feet that can hear the mimic must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the end of its next turn.", "A creature that knows the mimics true nature has advantage on this saving throw." ] }, { "name": "Acid Glob {@recharge 5}", "entries": [ "The mimic spits forth a piece of itself at a point it can see within 30 feet. The mimic loses 10 hit points, and each creature within 5 feet of that point must succeed on a {@dc 12} Constitution saving throw or take 36 ({@damage 8d8}) acid damage, or half as much on a success." ] } ], "reaction": [ { "name": "Secret Mouth", "entries": [ "As a reaction when a creature misses the mimic with a melee attack or attempts to touch it, the mimic makes a Outsize Maw attack against it." ] } ], "traitTags": [ "False Appearance", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mimic.webp", "fluff": { "_monsterFluff": { "name": "Mimic", "source": "ConfC" } } }, { "name": "Ship Mimic", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "ooze", "tags": [ "shapechanger" ] }, "alignment": [ "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 210, "formula": "20d12 + 80" }, "speed": { "walk": 30, "swim": 30 }, "str": 21, "dex": 9, "con": 19, "int": 13, "wis": 13, "cha": 8, "save": { "str": "+9", "con": "+8" }, "skill": { "history": "+5", "perception": "+5", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "immune": [ "acid" ], "conditionImmune": [ "blinded", "prone" ], "languages": [ "Aquan", "Common" ], "cr": "10", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the mimic can polymorph into a Huge vehicle or structure or back into its true, amorphous form. Its statistics are the same in each form. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "False Appearance (Vehicle or Structure Form Only)", "entries": [ "While the mimic remains motionless, it is indistinguishable from an ordinary vehicle or structure." ], "sort": 1 }, { "name": "Grappler", "entries": [ "The mimic has advantage on attack rolls against any creature {@condition grappled} by it." ], "sort": 2 }, { "name": "Explorable", "entries": [ "The mimic may allow other creatures to enter or exit its space without hinderance. It may suspend this property as a Bonus action.", "If the mimic takes 30 or more damge in a turn, each creature trapped inside it may use its reaction to attempt a {@dc 17} Strength saving throw, escaping into an unoccupied adjacent space on a success." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The mimic makes three Psuedopod attacks, one of which it may replace with its Ravening Maw. It makes one fewer attack for each mimic under its control." ] }, { "name": "Pseudopod", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}15 ({@damage 3d6 + 5}) bludgeoning damage. Instead of dealing damage, the mimic may grapple the target (escape {@dc 17})." ] }, { "name": "Engulfing Maw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target not in the mimic's space. {@h}18 ({@damage 3d8 + 5}) piercing damage plus 9 ({@damage 2d8}) acid damage and the target must succeed on a {@dc 17} Strength saving throw or be pulled into the mimic's space." ] }, { "name": "Digest {@recharge 5}", "entries": [ "Each creature in the mimic's space must succeed on a {@dc 16} Constitution saving throw or take 27 ({@damage 6d8}) acid damage, or half as much on a success." ] } ], "legendary": [ { "name": "Treasure Lure", "entries": [ "The mimic offers a glimpse of fantastic treasure deep within it. One nonhostile creature within 30 feet must succeed on a {@dc 16} Wisdom saving throw or be {@condition charmed} for the next minute.", "While {@condition charmed}, a creature uses its turn to try to try to enter the mimic's space and convince others to do the same. This effect ends early if the creature takes any damage." ] }, { "name": "Blinding Spray", "entries": [ "One creature within 20 feet of the mimic must succeed on a {@dc 16} Constitution saving throw or be {@condition blinded} until the end of the mimic's next turn.", "While the mimic is submerged, this ability can only target creatures in the mimic's space." ] }, { "name": "Absorb Vestige", "entries": [ "The mimic absorbs a friendly ooze in its space, destroying it and gaining 30 temporary hit points." ] }, { "name": "Spawn Mimic (Costs 2 Actions)", "entries": [ "Part of the mimic splits off, becoming an {@creature object mimic|confc|Object Mimic} under the ship mimic's control for the next hour, after which it withers and dies. The ship mimic loses 30 hit points." ] } ], "traitTags": [ "False Appearance", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "A", "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "charmed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mimic.webp", "fluff": { "_monsterFluff": { "name": "Mimic", "source": "ConfC" } } }, { "name": "House Hunter Mimic", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "ooze", "tags": [ "shapechanger" ] }, "alignment": [ "N" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 346, "formula": "21d20 + 126" }, "speed": { "walk": 40 }, "str": 23, "dex": 9, "con": 22, "int": 8, "wis": 13, "cha": 8, "save": { "str": "+12", "dex": "+5", "con": "+12" }, "skill": { "perception": "+7", "stealth": "+11" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "immune": [ "acid" ], "conditionImmune": [ "blinded", "charmed", "frightened", "prone", "stunned" ], "languages": [ "Common" ], "cr": "17", "trait": [ { "name": "Shapechanger", "entries": [ "As a Bonus Action, the mimic can polymorph into a Gargantuan vehicle or structure or back into its true, amorphous form. Its statistics are the same in each form. It reverts to its true form if it dies." ], "sort": 0 }, { "name": "False Appearance (Vehicle or Structure Form Only)", "entries": [ "While the mimic remains motionless, it is indistinguishable from an ordinary vehicle or structure." ], "sort": 1 }, { "name": "Grappler", "entries": [ "The mimic has advantage on attack rolls against any creature {@condition grappled} by it." ], "sort": 2 }, { "name": "Explorable", "entries": [ "The mimic may allow other creatures to enter or exit its space without hinderance. It may suspend this property as a bonus action.", "If the mimic takes 30 or more damge in a turn, each creature trapped inside it may use its reaction to attempt a {@dc 20} Strength saving throw, escaping into an unoccupied adjacent space on a success." ], "sort": 3 }, { "name": "Implacable", "entries": [ "If the mimic fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The mimic makes five Psuedopod attacks, one of which it may replace with its Ravening Maw. It makes one fewer attack for each mimic under its control." ] }, { "name": "Pseudopod", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage. Instead of dealing damage, the mimic may grapple the target (escape {@dc 19})." ] }, { "name": "Ravening Maw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target not in the mimic's space. {@h}18 ({@damage 4d8 + 6}) piercing damage plus 13 ({@damage 3d8}) acid damage and the target must succeed on a {@dc 20} Strength saving throw or be pulled into the mimic's space." ] }, { "name": "Digest {@recharge 5}", "entries": [ "Each creature in the mimic's space must succeed on a {@dc 20} Constitution saving throw or take 45 ({@damage 10d8}) acid damage, or half as much on a success." ] } ], "reaction": [ { "name": "Bloodied Roil (1/Day)", "entries": [ "As a reaction to being reduced below 174 hit points, the mimic writhes and shakes. Each creature in the mimic's space must succeed on a {@dc 20} Strength saving throw or fall {@condition prone} and be {@condition grappled} (escape {@dc 19}) in place." ] } ], "legendary": [ { "name": "Blinding Spray", "entries": [ "One creature within 20 ft. of the mimic must succeed on a {@dc 20} Constitution saving throw or be {@condition blinded} until the end of the mimic's next turn." ] }, { "name": "Slam Door", "entries": [ "The mimic raises a barrier between two interior portions of its body, seperating creatures on either side of it from each other. The barrier is an object and can be destroyed (AC 17; 20 HP; Immunity to Acid damge)" ] }, { "name": "Absorb Vestige", "entries": [ "The mimic absorbs a friendly ooze in its space, gaining 30 temporary hit points. The ooze is destroyed." ] }, { "name": "Spawn Mimic (Costs 2 Actions)", "entries": [ "Part of the mimic splits off, becoming an {@creature object mimic|confc|Object Mimic} under the house hunter mimic's control for the next hour, after which it withers and dies. The house hunter mimic loses 30 hit points." ] } ], "traitTags": [ "False Appearance", "Shapechanger" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "A", "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mimic.webp", "fluff": { "_monsterFluff": { "name": "Mimic", "source": "ConfC" } } }, { "name": "Oblex Spawn", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "ooze", "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 18, "formula": "4d4 + 8" }, "speed": { "walk": 20 }, "str": 8, "dex": 16, "con": 15, "int": 14, "wis": 11, "cha": 10, "save": { "int": "+4", "cha": "+2" }, "senses": [ "blindsight 60 ft. (blind beyond this distance)" ], "passive": 10, "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "prone" ], "languages": [ "Common" ], "cr": "1/2", "trait": [ { "name": "Amorphous", "entries": [ "The Oblex can move through a space as small as 1 inch without squeezing or slowing down." ], "sort": 0 }, { "name": "Aversion to Fire", "entries": [ "If the oblex takes fire damage, it has disadvantage on the next attack it makes before the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Pseudopod", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}5 ({@damage 1d4 + 3}) bludgeoning damage plus 3 ({@damage 1d4}) psychic damage." ] } ], "reaction": [ { "name": "Secret Mouth", "entries": [ "When a creature misses the oblex with a melee attack, it may use its reaction to make a pseudopod attack against the attacker." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "languageTags": [ "C" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Oblex Spawn.webp", "fluff": { "_monsterFluff": { "name": "Oblex Spawn", "source": "ConfC" } } }, { "name": "Adult Oblex", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "ooze", "alignment": [ "L", "E" ], "ac": [ 14 ], "hp": { "average": 95, "formula": "10d12 + 30" }, "speed": { "walk": 20 }, "str": 8, "dex": 19, "con": 16, "int": 19, "wis": 12, "cha": 15, "save": { "int": "+7", "cha": "+5" }, "skill": { "deception": "+5", "perception": "+4", "arcana": "+7" }, "senses": [ "blindsight 60 ft. (blind beyond this distance)" ], "passive": 14, "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "prone" ], "languages": [ "Common plus two more languages" ], "cr": "5", "trait": [ { "name": "Amorphous", "entries": [ "The Oblex can move through a space as small as 1 inch without squeezing or slowing down." ], "sort": 0 }, { "name": "Aversion to Fire", "entries": [ "If the oblex takes fire damage, it has disadvantage on the next attack it makes before the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The oblex makes one pseudopod attack and uses its eat memories ability." ] }, { "name": "Pseudopod", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage plus 5 ({@damage 2d4}) psychic damage." ] }, { "name": "Eat Memories", "entries": [ "The oblex targets one creature it can see within 5 feet of it. The target must succeed on a {@dc 15} Wisdom saving throw or take 18 ({@damage 4d8}) psychic damage and become memory drained until it finishes a short or long rest. While memory drained, the target does not add its proficiency bonus to attack rolls and cannot cast spells of the highest level it knows. When an oblex causes a target to become memory drained, the oblex learns all the languages the target knows and gains all its proficiencies, except any saving throw proficiencies." ] } ], "bonus": [ { "name": "Sulphureous Impersonation", "entries": [ "The oblex may reduce its max HP by 5 and produces an outgrowth with 5 HP that appears at any point within 15 feet of it or one of its outgrowths, copying the appearance and manner of any being it has eaten the memories of. Damage dealt to the outgrowths is not dealt to the main oblex body, but for all other purposes the oblex is the outgrowths and occupies their space. The outgrowths are tethered to the main body by a thin strand of translucent slime that can extend up to 500 feet away." ] } ], "reaction": [ { "name": "Secret Mouth", "entries": [ "When a creature misses an outgrowth of the oblex with a melee attack, it may use its reaction to make a pseudopod attack against the attacker." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "X" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Adult Oblex.webp", "fluff": { "_monsterFluff": { "name": "Adult Oblex", "source": "ConfC" } } }, { "name": "Elder Oblex", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "ooze", "alignment": [ "L", "E" ], "ac": [ 16 ], "hp": { "average": 161, "formula": "14d12 + 70" }, "speed": { "walk": 20 }, "str": 15, "dex": 16, "con": 21, "int": 22, "wis": 13, "cha": 18, "save": { "int": "+10", "cha": "+8" }, "skill": { "arcana": "+10", "deception": "+8", "history": "+10", "nature": "+10", "perception": "+5", "religion": "+10" }, "senses": [ "blindsight 60 ft. (blind beyond this distance)" ], "passive": 15, "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "prone" ], "languages": [ "Common plus six more languages" ], "cr": "10", "trait": [ { "name": "Amorphous", "entries": [ "The Oblex can move through a space as small as 1 inch without squeezing or slowing down." ], "sort": 0 }, { "name": "Aversion to Fire", "entries": [ "If the oblex takes fire damage, it has disadvantage on the next attack it makes before the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The oblex makes two pseudopod attacks and uses its eat memories ability. It may replace its eat memories with either its synaptic feedback ability or its insightful manipulation ability." ] }, { "name": "Pseudopod", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}17 ({@damage 4d6 + 3}) bludgeoning damage plus 7 ({@damage 2d6}) psychic damage." ] }, { "name": "Eat Memories", "entries": [ "The oblex targets one creature it can see within 5 feet of it. The target must succeed on a {@dc 18} Wisdom saving throw or take 44 ({@damage 8d10}) psychic damage and become memory drained until it finishes a short or long rest. While memory drained, the target does not add its proficiency bonus to attack rolls or saving throws and cannot cast spells of the highest level it knows. When an oblex causes a target to become memory drained, the oblex learns all the languages the target knows and gains all its proficiencies, except any saving throw proficiencies." ] }, { "name": "Synaptic Feedback (2nd level spell, concentration)", "entries": [ "One memory drained creature within 60 feet must succeed on a {@dc 18} Wisdom saving throw or be {@condition paralyzed}. At the end of its turn, the target can repeat the saving throw, ending the effect on a success." ] }, { "name": "Insightful Manipulation (5th level spell, concentration)", "entries": [ "One creature within 60 feet must succeed on a {@dc 18} Wisdom saving throw or be magically {@condition charmed} and under the oblex's control. At the end of its turn, and whenever the {@condition charmed} target takes damage, the target can repeat the saving throw, ending the effect on a success. A memory drained creature makes this save at disadvantage." ] }, { "name": "Dimension Door", "entries": [ "The oblex teleports up to 500 feet away, along with all of its outgrowths." ] } ], "bonus": [ { "name": "Sulphureous Impersonation", "entries": [ "The oblex may reduce its max HP by 10 and produces an outgrowth with 10 HP that appears at any point within 15 feet of it or one of its outgrowths, copying the appearance and manner of any being it has eaten the memories of. Damage dealt to the outgrowths is not dealt to the main oblex body, but for all other purposes the oblex is the outgrowths and occupies their space. The outgrowths are tethered to the main body by a thin strand of translucent slime that can extend up to 500 feet away." ] } ], "reaction": [ { "name": "Secret Mouth", "entries": [ "When a creature misses an outgrowth of the oblex with a melee attack, it may use its reaction to make a pseudopod attack against the attacker." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "X" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "charmed", "paralyzed" ], "variant": [ { "name": "Note: Oblex Tactics", "entries": [ "The Oblex is a man-behind-the-curtain sort of mastermind. If your players didn't seek it out, the main body should never even be present and available for them to attack. If its main body is ever found, its first and only priority should be escaping with dimension door while plopping out clones to distract the party." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MTF/Elder Oblex.webp", "fluff": { "_monsterFluff": { "name": "Elder Oblex", "source": "ConfC" } } }, { "name": "Alraune", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "plant", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 149, "formula": "13d12 + 65" }, "speed": { "walk": { "number": 40, "condition": "climb" } }, "str": 21, "dex": 13, "con": 21, "int": 9, "wis": 16, "cha": 19, "senses": [ "blindsight 120 ft. (blind beyond this radius)" ], "passive": 13, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Sylvan" ], "cr": "9", "trait": [ { "name": "False Appearance", "entries": [ "While the Alraune remains motionless, it is indistinguishable from a large flower." ] }, { "name": "Loam Scent", "entries": [ "A creature that starts its turn within 120 feet of the Alraune must make a {@dc 16} Wisdom saving throw. On a failed save, the creature can do nothing but use its movement to safely approach the Alraune. While within 5 feet of the Alraune, the creature uses its action to begin digging itself a shallow grave, or climbs into an open grave and lies {@condition prone}. A creature repeats this save whenever it takes damage, ending the effect on a success. A creature that passes this save is immune to the alraune's Loam Scent for the next 24 hours." ] }, { "name": "Flammable", "entries": [ "If the alraune takes fire damage, it catches fire. Until someone takes an action to douse the fire, the alraune takes 5 ({@damage 1d10}) fire damage at the start of each of the its turns. While on fire, the alraune's melee attacks deal an additional 5 ({@damage 1d10}) fire damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The alraune makes four vine lash attacks, one of which it may replace with a use of its Dig Grave or Draining Tomb if its Enticing Lure is active." ] }, { "name": "Vine Lash", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Dig Grave", "entries": [ "The alraune magically excavates a 10 ft. deep, 5 ft. wide column of earth within 10 ft. of it. A creature standing in the area must succeed on a {@dc 17} Dexterity saving throw or fall in. A creature may climb out as an action with a successful {@dc 12} Strength ({@skill Athletics}) check." ] }, { "name": "Draining Tomb {@recharge 5}", "entries": [ "The alraune fills in a grave within 10 ft. of it, burying any creatures within. A buried creature cannot speak or breathe, and takes 28 ({@damage 8d6}) necrotic damage at the start of each of its turns if the Alraune is within 30 ft., as the alraune's roots drain its blood." ] } ], "bonus": [ { "name": "Enticing Lure", "entries": [ "The alraune produces an outgrowth that appears within 5 feet of its central flower, appearing as a humanoid creature. For all purposes the alraune is the outgrowth and occupies its space. The outgrowth is tethered to the main body by vines that spread along the ground and extend up to 30 feet. The Alraune can have only a single outgrowth active at a time, and can destroy its outgrowth as a bonus action." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "B", "F", "N" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Ascomoid Sporret", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "plant", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 21, "formula": "6d4 + 6" }, "speed": { "walk": 30 }, "str": 6, "dex": 14, "con": 12, "int": 1, "wis": 10, "cha": 11, "senses": [ "tremorsense 60 ft." ], "passive": 10, "resist": [ "acid" ], "vulnerable": [ "fire" ], "conditionImmune": [ "prone" ], "cr": "1", "trait": [ { "name": "Fungal Pores", "entries": [ "As an action, a creature within 5 feet may attempt to insert a potion, poison, or alchemical solution into one of the ascomoid's pores with a {@dc 12} Strength ({@skill Athletics}) check.", "On a success, the ascomoid immediately suffers the item's effects, automatically failing any saving throws against it." ] } ], "action": [ { "name": "Feeding Tendrils", "entries": [ "{@atk mw} {@hit 6} to hit, reach 0 ft., one {@condition prone} target. {@h}4 ({@damage 1d8}) necrotic damage and the ascomoid gains an equal number of Temporary Hit Points." ] }, { "name": "Spore Jet", "entries": [ "The ascomoid fires a jet of caustic spores at a creature or object within 5 feet of it, pushing itself up to 5 feet in the opposite direction.", "The target must succeed on a {@dc 11} Constitution saving throw or take 5 ({@damage 2d4}) acid damage, or half as much on a success." ] } ], "reaction": [ { "name": "Startled Burst", "entries": [ "When the ascomoid is targeted with a melee attack while it has any Temporary Hit Points, it may lose any Temporary Hit Points it has and use its Spore Jet.", "If this movement takes it out of the attacker's reach, the attack misses the ascomoid." ] } ], "senseTags": [ "T" ], "damageTags": [ "A", "N" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Ascomoid Wanderstone", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 40 }, "str": 18, "dex": 14, "con": 16, "int": 2, "wis": 11, "cha": 11, "senses": [ "tremorsense 60 ft." ], "passive": 10, "resist": [ "acid", { "resist": [ "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "vulnerable": [ "fire" ], "conditionImmune": [ "prone" ], "cr": "4", "trait": [ { "name": "Rolling Trample", "entries": [ "If the ascomoid first moves at least 10 feet directly towards a Medium or smaller creature, it may enter that creature's space.", "A creature whose space the ascomoid enters must succeed on a {@dc 14} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be knocked {@condition prone}, or move to the nearest unoccupied space on a success." ] }, { "name": "Fungal Pores", "entries": [ "As an action, a creature within 5 feet may attempt to insert a potion, poison, or alchemical solution into one of the ascomoid's pores with a {@dc 14} Strength ({@skill Athletics}) check.", "On a success, the ascomoid immediately suffers the item's effects, automatically failing any saving throws against it." ] } ], "action": [ { "name": "Feeding Tendrils", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one {@condition prone} target. {@h}9 ({@damage 2d8}) necrotic damage and the ascomoid gains an equal number of Temporary Hit Points." ] }, { "name": "Spore Jet", "entries": [ "The ascomoid fires a jet of caustic spores in a 10 foot line that is 5 feet wide, pushing itself up to 10 feet in the opposite direction.", "Each creature in the area must succeed on a {@dc 13} Constitution saving throw or take 5 ({@damage 2d4}) acid damage, or half as much on a success." ] } ], "senseTags": [ "T" ], "damageTags": [ "A", "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Ascomoid Rolldozer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 171, "formula": "18d10 + 72" }, "speed": { "walk": 40 }, "str": 21, "dex": 14, "con": 18, "int": 2, "wis": 11, "cha": 11, "senses": [ "tremorsense 60 ft." ], "passive": 10, "resist": [ "acid", { "resist": [ "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "vulnerable": [ "fire" ], "conditionImmune": [ "prone" ], "cr": "7", "trait": [ { "name": "Rolling Trample", "entries": [ "If the ascomoid first moves at least 10 feet directly towards a Large or smaller creature, it may enter that creature's space.", "A creature whose space the ascomoid enters must succeed on a {@dc 16} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be knocked {@condition prone}, or move to the nearest unoccupied space on a success." ] }, { "name": "Fungal Pores", "entries": [ "As an action, a creature within 5 feet may attempt to insert a potion, poison, or alchemical solution into one of the ascomoid's pores with a {@dc 16} Strength ({@skill Athletics}) check.", "On a success, the ascomoid immediately suffers the item's effects, automatically failing any saving throws against it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ascomoid uses its spore jet three times, one of which it may replace with a use of its Feeding Tendrils." ] }, { "name": "Feeding Tendrils", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one {@condition prone} target. {@h}9 ({@damage 2d8}) necrotic damage and the ascomoid gains an equal number of Temporary Hit Points." ] }, { "name": "Spore Jet", "entries": [ "The ascomoid fires a jet of caustic spores in a 20 foot line that is 5 feet wide, pushing itself up to 10 feet in the opposite direction.", "Each creature in the area must succeed on a {@dc 15} Constitution saving throw or take 5 ({@damage 2d4}) acid damage, or half as much on a success." ] } ], "reaction": [ { "name": "Shed Layer (1/Day)", "entries": [ "The first time the ascomoid is reduced below 86 hit points, it may shed its outer layers, transforming into an {@creature ascomoid wanderstone|confc|Ascomoid Wanderstone} with full hit points and ending each condition affecting it." ] } ], "senseTags": [ "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Assassin Vine", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 5, "climb": 5 }, "str": 18, "dex": 10, "con": 16, "int": 1, "wis": 10, "cha": 1, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 10, "resist": [ "cold", "fire" ], "conditionImmune": [ "blinded", "deafened", "exhaustion", "prone" ], "cr": "3", "trait": [ { "name": "False Appearance", "entries": [ "While the assassin vine remains motionless, it is indistinguishable from a normal plant." ], "sort": 0 }, { "name": "Entangling Vines", "entries": [ "Nonmagical plants within 15 ft. of the assassin vine animate under its will, causing the area to be difficult terrain. A creature that moves 10 or more feet through this area on a turn must succeed on a {@dc 14} Dexterity saving throw or fall {@condition prone}." ], "sort": 1 } ], "action": [ { "name": "Vine Lash", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Constrict", "entries": [ "One creature {@condition grappled} by the assassin vine must succeed on a {@dc 14} Constitution saving throw or take 28 ({@damage 8d6}) bludgeoning damage or half as much on a success." ] } ], "reaction": [ { "name": "Crush", "entries": [ "When a creature {@condition grappled} by the assassin vine speaks or casts a spell with a verbal component, the assassin vine can crush the air out of its lungs, causing it to immediately begin {@condition suffocating|confc|suffocating}." ] }, { "name": "Toxic Sap", "entries": [ "When the assassin vine takes any piercing or slashing damage, it can exude a toxic sap, dealing 9 ({@damage 2d8}) poison damage to each creature {@condition grappled} by it." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Assassin Vine.webp", "fluff": { "_monsterFluff": { "name": "Assassin Vine", "source": "ConfC" } } }, { "name": "Awakened Shrub", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "plant", "alignment": [ "U" ], "ac": [ 9 ], "hp": { "average": 10, "formula": "3d6" }, "speed": { "walk": 20 }, "str": 3, "dex": 8, "con": 11, "int": 10, "wis": 10, "cha": 6, "skill": { "stealth": "+3" }, "passive": 10, "resist": [ "piercing" ], "vulnerable": [ "fire" ], "languages": [ "One language known by its creator" ], "cr": "0", "trait": [ { "name": "False Appearance", "entries": [ "While the shrub remains motionless, it is indistinguishable from a normal shrub." ], "sort": 0 }, { "name": "Rooted", "entries": [ "The shrub makes saving throws and ability checks to resist being forced to move or be knocked {@condition prone} at advantage. If the shrub is forced to move or knocked {@condition prone}, it loses 3 ({@dice 1d6}) hit points." ], "sort": 1 } ], "action": [ { "name": "Rake", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one target. {@h}1 ({@damage 1d4 - 1}) slashing damage." ] }, { "name": "Throw Rock", "entries": [ "{@atk rw} {@hit 1} to hit, range 30/60 ft., one target. {@h}1 ({@damage 1d4 - 1}) bludgeoning damage. If the shrub was hidden, this attack does not reveal its position." ] }, { "name": "Rustle", "entries": [ "The shrub rustles as though something were moving around inside it. Creatures within 30 ft. that can hear it have disadvantage on Wisdom ({@skill Perception}) checks made to perceive any creature other than the shrub until the end of its next turn." ] } ], "traitTags": [ "False Appearance" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Awakened Shrub.webp", "fluff": { "_monsterFluff": { "name": "Awakened Shrub", "source": "ConfC" } } }, { "name": "Awakened Tree", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 59, "formula": "7d12 + 14" }, "speed": { "walk": 20 }, "str": 19, "dex": 6, "con": 15, "int": 10, "wis": 10, "cha": 7, "skill": { "athletics": "+6" }, "passive": 10, "resist": [ "bludgeoning", "piercing" ], "languages": [ "One language known by its creator" ], "cr": "2", "trait": [ { "name": "False Appearance", "entries": [ "While the tree remains motionless, it is indistinguishable from a normal tree." ], "sort": 0 }, { "name": "Wooden Body", "entries": [ "If the tree takes fire damage, it catches fire. Until someone takes an action to douse the fire, the tree takes 5 ({@damage 1d10}) fire damage at the start of each of the tree's turns, and all attacks against the tree are made at advantage. While on fire, the tree's melee attacks deal an additional 5 ({@damage 1d10}) fire damage." ], "sort": 1 }, { "name": "Rooted", "entries": [ "The tree makes saving throws and ability checks to resist being forced to move or be knocked {@condition prone} at advantage. If the tree is forced to move or knocked {@condition prone}, it loses 19 ({@dice 3d12}) hit points." ], "sort": 2 } ], "action": [ { "name": "Branch Slam", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}14 ({@damage 3d6 + 4}) bludgeoning damage." ] }, { "name": "Hurl Rock", "entries": [ "{@atk rw} {@hit 6} to hit, range 30/60 ft., one target. {@h}15 ({@damage 2d10 + 4}) bludgeoning damage." ] }, { "name": "Writhing Roots {@recharge 5}", "entries": [ "Each creature within 15 ft. of the tree must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] } ], "traitTags": [ "False Appearance" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Awakened Tree.webp", "fluff": { "_monsterFluff": { "name": "Awakened Tree", "source": "ConfC" } } }, { "name": "Basidirond Creeper", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 16, "formula": "3d6 + 6" }, "speed": { "walk": 20 }, "str": 8, "dex": 14, "con": 14, "int": 1, "wis": 11, "cha": 10, "senses": [ "blindsight 20 ft. (blind beyond this radius)" ], "passive": 10, "cr": "1", "trait": [ { "name": "Chill Dormancy", "entries": [ "If the basidirond would take any cold damage, it instead takes no damage and falls {@condition unconscious} until the beginning of its next turn." ] }, { "name": "Phantasmagoric Spores", "entries": [ "A nonplant creature that consumes the basidirond's spores must succeed on a {@dc 12} Constitution saving throw or be infected with {@disease fungal phantasmagoria|ConfC} until the end of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The basidirond makes two melee attacks." ] }, { "name": "Teetering Cap-Butt", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage.", "On a miss, the basidirond falls {@condition prone} and ends its turn." ] }, { "name": "Needling Stems", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one {@condition prone} target. {@h}4 ({@damage 1d4 + 2}) piercing damage and the basidirond becomes {@condition attached|confc|attached} to the target." ] }, { "name": "Digestive Drain", "entries": [ "One creature the basidirond is {@condition attached|confc|attached} to loses 5 hit points and the basidirond gains 5 temporary hit points." ] } ], "reaction": [ { "name": "Stranglespore Puff (1/Day)", "entries": [ "When the basidirond makes an attack with its Cap Slam, it can release a puff of sooty black spores.", "The attack's target must succeed on a {@dc 12} Constitution saving throw or be unable to speak or breathe until the end of the basidirond's next turn." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Chalicecap Basidirond", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 127, "formula": "17d8 + 51" }, "speed": { "walk": 20 }, "str": 20, "dex": 13, "con": 17, "int": 2, "wis": 11, "cha": 10, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 10, "cr": "5", "trait": [ { "name": "Chill Dormancy", "entries": [ "If the basidirond would take any cold damage, it instead takes no damage and falls {@condition unconscious} until the beginning of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The basidirond makes three attacks with its Bore-Stem Spike, one of which it may replace with a use of its Cap Slam." ] }, { "name": "Bore-Stem Spike", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d10 + 5}) piercing damage.", "A {@condition prone} target takes an additional 5 ({@damage 1d10}) piercing damage and is {@condition restrained} (escape {@dc 16}) until the basidirond moves." ] }, { "name": "Cap Slam", "entries": [ "The basidirond lurches forward, slamming its cap into a creature within 5 feet. The target must succeed on a {@dc 16} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be knocked {@condition prone}." ] }, { "name": "Absorb Vitality", "entries": [ "One creature {@condition restrained} by the basidirond's Boring Stems must succeed on a {@dc 14} Constitution saving throw or lose 5 ({@dice 2d4}) unexpended hit dice, or drop to 0 hit points if it cannot. The basidirond regains 5 hit points for each hit die lost in this way." ] } ], "reaction": [ { "name": "Stranglespore Gout {@recharge 5}", "entries": [ "When the basidirond uses its Cap Slam, it can scatter sooty black spores in a 30 foot cone extending from the target.", "Each creature in the area must succeed on a {@dc 14} Constitution saving throw or be unable to speak or breathe until the end of the basidirond's next turn." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Warthorn Battlebriar", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 67, "formula": "9d10 + 18" }, "speed": { "walk": 30, "climb": 30 }, "str": 17, "dex": 13, "con": 15, "int": 3, "wis": 15, "cha": 12, "skill": { "perception": "+4", "survival": "+4" }, "senses": [ "tremorsense 5 ft." ], "passive": 14, "resist": [ "fire" ], "cr": "2", "trait": [ { "name": "Carpet of Thorns", "entries": [ "Each creature of the battlebriar's choice that is not riding it treats the area within 5 ft. of the battlebriar as difficult terrain, and takes 5 ({@damage 2d4}) damage for each 5 ft. the creature moves through that area." ] }, { "name": "Enraged By Fire", "entries": [ "If the battlebriar takes any fire damage, it must succeed on a {@dc 10} Wisdom saving throw or be unable to distinguish friend from foe until the end of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The battlebriar makes two attacks, one of which may be with its goring tusks." ] }, { "name": "Goring Tusks", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 3}) piercing damage." ] }, { "name": "Spined Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage." ] }, { "name": "Thorn Burst {@recharge}", "entries": [ "Each creature in a 15 ft. cone must succeed on a {@dc 12} Dexterity saving throw or take 9 ({@damage 2d8}) piercing damage and have its movement speed reduced by 5 until a creature takes an action to remove the embedded thorns." ] } ], "senseTags": [ "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Earthrage Battlebriar", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 193, "formula": "18d12 + 76" }, "speed": { "walk": 40, "burrow": 30 }, "str": 21, "dex": 13, "con": 19, "int": 3, "wis": 16, "cha": 12, "skill": { "perception": "+6", "survival": "+6" }, "senses": [ "tremorsense 10 ft." ], "passive": 16, "resist": [ "fire" ], "cr": "8", "trait": [ { "name": "Carpet of Thorns", "entries": [ "Each creature of the battlebriar's choice that is not riding it treats the area within 5 ft. of the battlebriar as difficult terrain, and takes 5 ({@damage 2d4}) damage for each 5 ft. the creature moves through that area." ] }, { "name": "Enraged By Fire", "entries": [ "If the battlebriar takes any fire damage, it must succeed on a {@dc 10} Wisdom saving throw or be unable to distinguish friend from foe until the end of its next turn." ] }, { "name": "Swathe of Carnage", "entries": [ "The battlebriar may move through the space of any Large or smaller creature without penalty. When the battlebriar enters a creature's space for the first time on a turn, the creature must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The battlebriar makes three attacks, one of which may be either with its goring tusks or replaced with a use of its thorngrasp tongue." ] }, { "name": "Goring Tusks", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}18 ({@damage 3d8 + 5}) piercing damage." ] }, { "name": "Spined Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage." ] }, { "name": "Thorngrasp Tongue", "entries": [ "One Large or smaller creature within 30 ft. must succeed on a {@dc 16} Strength saving throw or take 10 ({@damage 3d6}) piercing damage and be pulled up to 25 ft. towards the battlebriar." ] }, { "name": "Thorn Burst {@recharge 5}", "entries": [ "Each creature in a 30 ft. cone must succeed on a {@dc 15} Dexterity saving throw or take 27 ({@damage 6d8}) piercing damage and have its movement speed reduced by 5 until a creature takes an action to remove the embedded thorns, or take half as much damage on a success." ] } ], "senseTags": [ "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Twig Blight", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "plant", "alignment": [ "N", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 4, "formula": "1d6 + 1" }, "speed": { "walk": 20 }, "str": 6, "dex": 13, "con": 12, "int": 4, "wis": 8, "cha": 3, "skill": { "stealth": "+3" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 9, "vulnerable": [ "fire" ], "conditionImmune": [ "blinded", "deafened" ], "languages": [ "understands Common but can't speak" ], "cr": "1/8", "trait": [ { "name": "False Appearance", "entries": [ "While the blight remains motionless, it is indistinguishable from a dead shrub." ], "sort": 0 }, { "name": "Rooted", "entries": [ "The blight makes saving throws and ability checks to resist being forced to move or be knocked {@condition prone} at advantage. If the blight is forced to move or knocked {@condition prone}, it loses 3 ({@dice 1d6}) hit points." ], "sort": 1 }, { "name": "Splinter", "entries": [ "If the blight takes bludgeoning damage, each creature within 5 feet of it must make a {@dc 10} Dexterity saving throw or take 2 ({@damage 1d4}) piercing damage." ], "sort": 2 } ], "action": [ { "name": "Claws", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) piercing damage." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "languageTags": [ "C", "CS" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Twig Blight.webp", "fluff": { "_monsterFluff": { "name": "Twig Blight", "source": "ConfC" } } }, { "name": "Needle Blight", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "plant", "alignment": [ "N", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "walk": 30 }, "str": 12, "dex": 12, "con": 13, "int": 4, "wis": 8, "cha": 3, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 9, "conditionImmune": [ "blinded", "deafened" ], "languages": [ "understands Common but can't speak" ], "cr": "1/4", "trait": [ { "name": "False Appearance", "entries": [ "While the blight remains motionless, it is indistinguishable from a dead shrub." ], "sort": 0 }, { "name": "Rooted", "entries": [ "The blight makes saving throws and ability checks to resist being forced to move or be knocked {@condition prone} at advantage. If the blight is forced to move or knocked {@condition prone}, it loses 4 ({@dice 1d8}) hit points." ], "sort": 1 }, { "name": "Prickly", "entries": [ "A creature that hits the needle blight with a melee attack takes 3 ({@damage 1d6}) piercing damage." ], "sort": 2 } ], "action": [ { "name": "Claws", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@damage 2d4 + 1}) piercing damage." ] }, { "name": "Needles", "entries": [ "{@atk rw} {@hit 3} to hit, range 30/60 ft., one target. {@h}8 ({@damage 2d6 + 1}) piercing damage and the target has its speed reduced by 5 until it takes an action to remove the needles." ] } ], "reaction": [ { "name": "Alarm Pollen", "entries": [ "As a reaction to taking fire damage, the blight may release a pollen that agitates plant creatures within 30 feet, giving them advantage on their next attack roll made in the next minute." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "languageTags": [ "C", "CS" ], "damageTags": [ "P" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Needle Blight.webp", "fluff": { "_monsterFluff": { "name": "Needle Blight", "source": "ConfC" } } }, { "name": "Vine Blight", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "plant", "alignment": [ "N", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 26, "formula": "4d8 + 4" }, "speed": { "walk": 10 }, "str": 15, "dex": 8, "con": 14, "int": 5, "wis": 10, "cha": 3, "skill": { "athletics": "+4", "stealth": "+1" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 10, "conditionImmune": [ "blinded", "deafened" ], "languages": [ "Common" ], "cr": "1/2", "trait": [ { "name": "False Appearance", "entries": [ "While the blight remains motionless, it is indistinguishable from a dead shrub." ], "sort": 0 }, { "name": "Rooted", "entries": [ "The blight makes saving throws and ability checks to resist being forced to move or be knocked {@condition prone} at advantage. If the blight is forced to move or knocked {@condition prone}, it loses 9 ({@dice 2d8}) hit points." ], "sort": 1 } ], "action": [ { "name": "Constrict", "entries": [ "{@atk mw} {@hit 4} to hit, reach 10 ft., one target. {@h}9 ({@damage 2d6 + 2}) bludgeoning damage, and a Large or smaller target is {@condition grappled} (escape {@dc 12}) . Until this grapple ends, the target is {@condition restrained}, and the blight can't constrict another target." ] }, { "name": "Entangling Plants {@recharge 5}", "entries": [ "Grasping roots and vines sprout in a 15-foot radius centered on the blight, withering away after 1 minute. For the duration, that area is difficult terrain for nonplant creatures. In addition, each creature of the blight's choice in that area when the plants appear must succeed on a {@dc 12} Strength saving throw or become {@condition restrained}. A creature can use its action to make a {@dc 12} Strength check, freeing it self or another entangled creature within reach on a success." ] } ], "reaction": [ { "name": "Alarm Pollen", "entries": [ "As a reaction to taking fire damage, the blight may release a pollen that agitates plant creatures within 30 feet, giving them advantage on their next attack roll made in the next minute." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Vine Blight.webp", "fluff": { "_monsterFluff": { "name": "Vine Blight", "source": "ConfC" } } }, { "name": "Corpse Flower", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "plant", "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 189, "formula": "18d10 + 90" }, "speed": { "walk": 20 }, "str": 14, "dex": 14, "con": 21, "int": 7, "wis": 15, "cha": 3, "passive": 12, "conditionImmune": [ "blinded", "deafened" ], "cr": "8", "trait": [ { "name": "Corpses", "entries": [ "When first encountered, a corpse flower contains the corpses of {@dice 1d6 + 3} humanoids. A corpse flower can hold the remains of up to nine dead humanoids. At the beginning of each of its turns, the corpse flower gains temporary hit points equal to the number of corpses it contains." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The corpse flower can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 }, { "name": "Stench of Death", "entries": [ "Each creature that starts its turn within 10 feet of the corpse flower or of a zombie under its control must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} until the beginning of its next turn. While {@condition poisoned} in this way, the creature's movement speed is halved and attacks against the creature are made at advantage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The corpse flower makes three tentacle attacks." ] }, { "name": "Tentacle", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}9 ({@damage 2d6 + 2}) bludgeoning damage and 10 ({@damage 3d6}) poison damage, and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Harvest", "entries": [ "The corpse flower stuffs a {@condition grappled} creature into itself. A living creature in the corpse flower is {@condition restrained} (escape {@dc 16}), and takes 55 ({@damage 10d10}) necrotic damage at the beginning of each of the corpse flower's turns. Corpses in the corpse flower can be used with its corpses trait." ] } ], "reaction": [ { "name": "Disgorge Zombie", "entries": [ "As a reaction to taking damage of a type that isn't fire or radiant, the corpse flower disgorges one of its corpses, which rises immediately as a zombie under the corpse flower's control in an unoccupied space within 10 ft., and acts on initiative count 0." ] } ], "traitTags": [ "Spider Climb" ], "actionTags": [ "Multiattack", "Tentacles" ], "damageTags": [ "B", "I", "N" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Corpse Flower.webp", "fluff": { "_monsterFluff": { "name": "Corpse Flower", "source": "ConfC" } } }, { "name": "Gravesnag", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "plant" ] }, "tags": [ "demon" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 95, "formula": "10d8 + 50" }, "speed": { "walk": 30 }, "str": 21, "dex": 8, "con": 21, "int": 12, "wis": 16, "cha": 12, "passive": 13, "resist": [ "cold", "lightning" ], "vulnerable": [ "fire" ], "cr": "4", "trait": [ { "name": "Spirit Tether", "entries": [ "The gravesnag begins life tied to the manitou that created it with a faintly perceptible tether of spectral energy, which is {@condition invisible} to any creature with a Passive {@skill Perception} of 19 or lower.", "If the gravesnag begins its turn more than 30 feet away from its creator or if the tether is targeted with {@spell Dispel Magic} or a similar effect, the tether snaps and gravesnag is {@condition incapacitated} for 1 hour, and is freed from the manitou's control." ] }, { "name": "Slithering Vines", "entries": [ "The gravesnag may enter and move through the space of any creature or any space wide enough for a single vine without squeezing." ] } ], "action": [ { "name": "Strangleroot Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 5}) bludgeoning damage.", "If this attack was made with advantage, the gravesnag can immediately use its Tangled Lunge against the same target." ] }, { "name": "Tangled Lunge", "entries": [ "The gravesnag lurches up to 15 feet, then can force one creature in its space to succeed on a {@dc 15} Dexterity saving throw or be {@condition restrained} (escape {@dc 15}).", "A creature {@condition restrained} by two or more gravenags is additionally {@condition choking|confc|choking}.", "A creature {@condition restrained} by three or more gravesnags is {@condition blinded} and has total cover from outside effects." ] }, { "name": "Rending Twist", "entries": [ "One creature that is {@condition grappled} or {@condition restrained} by both the gravesnag and at least one other creature or effect must succeed on a {@dc 15} Constitution saving throw or take 27 ({@damage 6d8}) bludgeoning damage, or half as much on a success.", "A creature killed by this damage is torn in half." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "invisible", "restrained" ], "variant": [] }, { "name": "Gulthias Tree", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "plant", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 260, "formula": "12d12 + 60" }, "speed": { "walk": 0 }, "str": 25, "dex": 8, "con": 21, "int": 7, "wis": 16, "cha": 12, "passive": 13, "resist": [ { "resist": [ "bludgeoning", "piercing" ], "preNote": "attacks made without advantage" } ], "immune": [ "necrotic", "psychic" ], "languages": [ "Common", "Druidic", "Elvish", "Sylvan" ], "cr": "9", "trait": [ { "name": "Huge Stature", "entries": [ "A creature adjacent to the gulthias tree may spend half of its movement to attempt a {@dc 19} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the treant. While climbing on the gulthias tree, a creature has advantage on melee attacks against the it." ] }, { "name": "Wooden Body", "entries": [ "If the gulthias tree takes fire damage, it catches fire. Until someone takes an action to douse the fire, the gulthias tree and all creatures climbing on it take 5 ({@damage 1d10}) fire damage at the start of each of the treant's turns, and all attacks against the gulthias tree are made at advantage. While on fire, the gulthias tree's melee attacks deal an additional 5 ({@damage 1d10}) fire damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The gulthias tree makes two attacks with its earthshaking slam, one of which it may replace with a use of its Vile Birth or Grasping Roots, if availale." ] }, { "name": "Earthshaking Slam", "entries": [ "{@atk mw} {@hit 11} to hit, reach 20 ft., one target. {@h}20 ({@damage 3d8 + 7}) bludgeoning damage and the target is knocked {@condition prone}. Each other creature within 5 feet of the target must make a {@dc 19} Dexterity saving throw, taking half the attack's damage and falling {@condition prone} on a failed save." ] }, { "name": "Vile Birth", "entries": [ "The Gulthias Tree spawns 3 ({@dice 1d4 + 1}) Twig Blights that appear within 5 ft. of it." ] }, { "name": "Grasping Roots {@recharge 5}", "entries": [ "Each creature within 15 feet of the treant must succeed on a {@dc 19} Strength saving throw or take 20 ({@damage 3d12}) bludgeoning damage and be knocked {@condition prone}, {@condition grappled} and {@condition restrained} until the end of the gulthias tree's next turn (escape {@dc 19}). A creature that was already {@condition prone} makes this save at disadvantage." ] } ], "legendary": [ { "name": "Stakes From The Earth", "entries": [ "Wooden stakes rise from the earth in two 5-ft. radius areas. The areas become difficult terrain, and when a creature moves into or within the area, it takes 7 ({@damage 2d6}) piercing damage for every 5 feet it travels." ] }, { "name": "Frightful Keening", "entries": [ "Blood oozes from the gulthias tree as it releases a low keening moan. Each creature of the tree's choice in a 120 ft. radius must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the gulthias tree's next turn. A creature that fails this save by 5 or more ages {@dice 1d20} years." ] }, { "name": "Blood Drain (costs 2 actions)", "entries": [ "Black tendrils worm out of the tree's roots, piercing into flesh. Each creature that is {@condition prone} and within 50 ft. of the tree must succeed on a {@dc 17} Constitution saving throw or take 9 ({@damage 2d8}) necrotic damage and be forced to expend two of its hit dice. If the creature can't, it instead drops to 0 HP. The Tree gains 5 temporary hit points for each hit die expended this way. A creature that dies this way rises the next day as a vampire spawn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DU", "E", "S" ], "damageTags": [ "B", "F", "N", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [] }, { "name": "Jammer Leech", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 27, "formula": "5d4 + 15" }, "speed": { "walk": 10 }, "str": 11, "dex": 1, "con": 16, "int": 1, "wis": 10, "cha": 1, "senses": [ "darkvision 30 ft." ], "passive": 10, "resist": [ "piercing", "slashing" ], "conditionImmune": [ "charmed", "frightened", "prone" ], "cr": "1", "trait": [ { "name": "Matched Materials", "entries": [ "A leech that has been attached to a surface for at least 24 hours is indistinguishable from the surface around it to creatures more than 30 feet away." ], "sort": 0 }, { "name": "Spelljammer Overload", "entries": [ "If the leech is reduced to 0 hit points while attached to a ship with a spelljamming helm, a creature attached to that helm must succeed on a {@dc 13} Constitution saving throw or be {@condition stunned} for 1 minute." ], "sort": 1 } ], "action": [ { "name": "Spiked Tentacle", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}2 ({@damage 1d4}) piercing damage." ] }, { "name": "Latch", "entries": [ "The leech attaches itself to a ship's hull in its space, dealing 2 ({@damage 1d4}) piercing damage to the ship (ignoring the ship's damage threshold). This damage can't be repaired until the leech is scraped off the hull. As an action, an adjacent creature can attempt a {@dc 18} Strength check to try to scrape it off." ] } ], "reaction": [ { "name": "Spell Skimmer", "entries": [ "As a reaction when a vessel it is attached to accelerates to cruising speed, the leech forces the spelljammer to succeed on a {@dc 13} Constitution saving throw or lose its lowest level unexpended spell slot." ] }, { "name": "Magical Discharge (1/Day)", "entries": [ "When it takes damage, the leech can discharge a bolt of stolen magical energy. One creature the leech can see within 30 feet must succeed on a {@dc 13} Dexterity saving throw or take 7 ({@damage 2d6}) force damage for each spell level absorbed with the leech's Spell Skimmer ability in the last day." ] } ], "senseTags": [ "D" ], "damageTags": [ "O", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/BAM/Jammer Leech.webp", "fluff": { "_monsterFluff": { "name": "Jammer Leech", "source": "ConfC" } } }, { "name": "Kelp Angler", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 152, "formula": "16d12 + 48" }, "speed": { "walk": 20, "swim": 60 }, "str": 20, "dex": 15, "con": 17, "int": 6, "wis": 11, "cha": 12, "senses": [ "blindsight 100 ft." ], "passive": 10, "resist": [ "fire", "bludgeoning" ], "cr": "9", "trait": [ { "name": "False Appearance", "entries": [ "While the angler remains motionless, it is indistinguishable from a clump of kelp." ] }, { "name": "Lodewarp Aura", "entries": [ "The angler distorts magnetic fields in a 500 foot radius around it, imposing disadvantage on any checks made to navigate using a compass and on Ranged Weapon Attacks that use metal projectiles in the area." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The angler makes three attacks with its Dredge Fronds." ] }, { "name": "Dredge Fronds", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}8 ({@damage 1d6 + 5}) bludgeoning damage and the target is pulled into the angler's space.", "A creature in the angler's space moves with it, and may spend 15 feet of movement and take 7 ({@damage 2d6}) poison damage to push its way out, escaping into the nearest unoccupied space." ] }, { "name": "Holdfast Latch", "entries": [ "The angler anchors itself to a vehicle within 5 feet of it, becoming {@condition attached|confc|attached} to it (remove {@dc 17}). While the angler is attached to it, a vehicle cannot move more than 10 feet in a turn." ] } ], "bonus": [ { "name": "Inflate Bladders", "entries": [ "The angler briefly inflates the spined pneumatocysts lining its fronds, immediately rising up to 20 feet towards the water's surface if it is submerged.", "Each creature in its space must succeed on a {@dc 17} Strength saving throw or take 9 ({@dice 2d8}) piercing plus 10 ({@damage 3d6}) poison damage and be {@condition restrained} (escape {@dc 17}) until the beginning of the angler's next turn.", "If the angler is {@condition attached|confc|attached} to a vehicle, it lists wildly, pushing each unsecured creature and object up to 15 feet towards the vehicle's edge." ] }, { "name": "Explosive Regrowth {@recharge 5}", "entries": [ "The angler grows several new fronds, regaining 30 hit points." ] } ], "reaction": [ { "name": "Still Seas (3rd Level Spell)", "entries": [ "As a reaction when the angler would make a saving throw against a wave, current, or similar aquatic phenomenon, the angler magically disperses the effect, rendering it harmless." ] }, { "name": "Scatter Magic (4th Level Spell)", "entries": [ "As a reaction when the angler would make a saving throw against a spell that targets only it, the angler causes the spell to additionally target each creature within 10 feet of it.", "The spell's Save DC is reduced by 1 for each additional creature the spell targets in this way." ] } ], "traitTags": [ "False Appearance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "I" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "restrained" ], "variant": [] }, { "name": "Myconid Sprout", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "plant", "tags": [ "myconid" ] }, "alignment": [ "L", "N" ], "ac": [ 10 ], "hp": { "average": 7, "formula": "2d6" }, "speed": { "walk": 10 }, "str": 8, "dex": 10, "con": 10, "int": 8, "wis": 11, "cha": 5, "skill": { "stealth": "+2" }, "senses": [ "darkvision 120 ft." ], "passive": 10, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": "0", "trait": [ { "name": "Distress Spores", "entries": [ "When the myconid takes damage, all other myconids within 240 feet of it can sense its pain." ], "sort": 0 }, { "name": "Sun Sickness", "entries": [ "While in sunlight, the myconid has disadvantage on ability checks, attack rolls, and saving throws. The myconid dies if it spends more than 1 hour in direct sunlight." ], "sort": 1 }, { "name": "Mollifying Spores", "entries": [ "A creature that starts its turn within 30 feet of one or more myconid sprouts must succeed on a {@dc 10} Constitution saving throw or become indifferent to each of them until the start of its next turn." ], "sort": 2 } ], "action": [ { "name": "Fist", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one target. {@h}1 ({@damage 1d4 - 1}) bludgeoning damage and 2 ({@damage 1d4}) poison damage. This attack is made with advantage if it targets a {@condition poisoned} creature." ] }, { "name": "Rapport Spores (3/Day)", "entries": [ "A 10-foot radius of spores extends from the myconid. These spores can go around corners and affect only creatures with an Intelligence of 2 or higher that aren't undead, constructs, or elementals. Affected creatures can communicate telepathically with one another while they are within 30 feet of each other. The effect lasts for 1 hour." ] } ], "senseTags": [ "SD" ], "damageTags": [ "B", "I" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Myconid Sprout.webp", "fluff": { "_monsterFluff": { "name": "Myconid Sprout", "source": "ConfC" } } }, { "name": "Myconid Adult", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "plant", "tags": [ "myconid" ] }, "alignment": [ "L", "N" ], "ac": [ 10 ], "hp": { "average": 22, "formula": "4d8 + 4" }, "speed": { "walk": 20 }, "str": 10, "dex": 10, "con": 12, "int": 10, "wis": 13, "cha": 7, "skill": { "stealth": "+2" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": "1/2", "trait": [ { "name": "Distress Spores", "entries": [ "When the myconid takes damage, all other myconids within 240 feet of it can sense its pain." ], "sort": 0 }, { "name": "Sun Sickness", "entries": [ "While in sunlight, the myconid has disadvantage on ability checks, attack rolls, and saving throws. The myconid dies if it spends more than 1 hour in direct sunlight." ], "sort": 1 }, { "name": "Pacifying Spores", "entries": [ "A creature that starts its turn within 30 feet of the one or more myconid adults must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} until the start of its next turn. While {@condition poisoned} in this way, a creature can't take hostile actions or reactions." ], "sort": 2 } ], "action": [ { "name": "Fist", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}5 ({@damage 2d4}) bludgeoning damage and 5 ({@damage 2d4}) poison damage. This attack is made with advantage if it targets a {@condition poisoned} creature." ] }, { "name": "Rapport Spores", "entries": [ "A 20-foot radius of spores extends from the myconid. These spores can go around corners and affect only creatures with an Intelligence of 2 or higher that aren't undead, constructs, or elementals. Affected creatures can communicate telepathically with one another while they are within 30 feet of each other. The effect lasts for 1 hour." ] } ], "senseTags": [ "SD" ], "damageTags": [ "B", "I" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Myconid Adult.webp", "fluff": { "_monsterFluff": { "name": "Myconid Adult", "source": "ConfC" } } }, { "name": "Myconid Sovereign", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "plant", "tags": [ "myconid" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 60, "formula": "8d10 + 16" }, "speed": { "walk": 30 }, "str": 12, "dex": 10, "con": 14, "int": 13, "wis": 15, "cha": 10, "skill": { "stealth": "+2" }, "senses": [ "darkvision 120 ft." ], "passive": 12, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": "2", "trait": [ { "name": "Distress Spores", "entries": [ "When the myconid takes damage, all other myconids within 240 feet of it can sense its pain." ], "sort": 0 }, { "name": "Sun Sickness", "entries": [ "While in sunlight, the myconid has disadvantage on ability checks, attack rolls, and saving throws. The myconid dies if it spends more than 1 hour in direct sunlight." ], "sort": 1 }, { "name": "Sovereign Spores", "entries": [ "A creature that starts its turn within 30 feet of one or more myconid sovereigns must succeed on a {@dc 12} Constitution saving throw or take 5 ({@damage 2d4}) poison damage and be {@condition poisoned} until the start of its next turn. While {@condition poisoned} in this way, a creature can't take hostile actions or reactions, and its movement speed is halved." ], "sort": 2 } ], "action": [ { "name": "Fist", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}8 ({@damage 3d4 + 1}) bludgeoning damage and 7 ({@damage 3d4}) poison damage. This attack is made with advantage if it targets a {@condition poisoned} creature." ] }, { "name": "Rapport Spores", "entries": [ "A 30-foot radius of spores extends from the myconid. These spores can go around corners and affect only creatures with an Intelligence of 2 or higher that aren't undead, constructs, or elementals. Affected creatures can communicate telepathically with one another while they are within 30 feet of each other. The effect lasts for 1 hour." ] }, { "name": "Animating Spores", "entries": [ "The myconid targets one corpse of a humanoid or a Large or smaller beast within 5 feet of it and releases spores at the corpse. At the beginning of the myconid's next turn, the corpse rises as a spore servant. The corpse stays animated for {@dice 1d4 + 1} weeks or until destroyed, and it can't be animated again in this way." ] } ], "senseTags": [ "SD" ], "damageTags": [ "B", "I" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Myconid Sovereign.webp", "fluff": { "_monsterFluff": { "name": "Myconid Sovereign", "source": "ConfC" } } }, { "name": "Plague Brush", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 237, "formula": "19d12 + 114" }, "speed": { "walk": 30 }, "str": 25, "dex": 7, "con": 22, "int": 2, "wis": 6, "cha": 5, "passive": 8, "resist": [ { "resist": [ "bludgeoning", "piercing" ], "preNote": "nonmagical" } ], "cr": "13", "trait": [ { "name": "Poor Turner", "entries": [ "The plague brush must move at least 10 feet in a straight line before turning, unless it hits a solid surface. It cannot make turns sharper than 45 degrees." ] }, { "name": "Mostly Air", "entries": [ "Any critical hit agains the plague brush becomes a normal hit. A natural roll of 1-7 always misses the plague brush." ] }, { "name": "Woody Body", "entries": [ "If the plague brush takes fire damage, it catches fire. Until someone takes an action to douse the fire, the plague brush and all creatures {@condition grappled} by it take 5 ({@damage 1d10}) fire damage at the start of each of the plague brush's turns. Whenever the plague brush takes fire damage, each creature {@condition grappled} by it may use its reaction to attempt to escape." ] }, { "name": "Scoop", "entries": [ "The plague brush may move through the space of any Huge or smaller creature or object. A creature whose space the plague brush moves through must succeed on a {@dc 21} Strength saving throw or be {@condition grappled} (escape {@dc 21}) and {@condition restrained}. Unsecured objects are {@condition grappled} automatically." ] } ], "action": [ { "name": "Shed Spores", "entries": [ "Each creature {@condition grappled} by the plague brush must succeed on a {@dc 18} Constitution saving throw or take 13 ({@damage 3d8}) necrotic damage and 13 ({@damage 3d8}) poison damage, or half as much on a success. A creature that fails this save by 5 or more is infected with {@disease greensickness|ConfC}." ] } ], "damageTags": [ "F", "I", "N" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Rotroots", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "fiend", "plant" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 189, "formula": "18d12 + 72" }, "speed": { "walk": 5 }, "str": 19, "dex": 6, "con": 18, "int": 1, "wis": 11, "cha": 8, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 10, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": "10", "trait": [ { "name": "Fiendlight Pattern", "entries": [ "The flowers of the rotroots display a dancing pattern of colors visible only to fiends and those under the effects of the {@spell Detect Magic} spell.", "A creature that starts its turn within 60 feet of the rotroots that can see this pattern must succeed on a {@dc 16} Wisdom saving throw or use all of its movement to approach the rotroots." ] }, { "name": "Corpsebed Fertilizer", "entries": [ "When first encountered, the roots of the rotroots are entwined among 4 ({@dice 1d4 + 2}) {@condition grappled} fiendish corpses.", "While it has at least two corpses remaining among its roots, the rotroots has advantage on saving throws against spells and other magical effects." ] }, { "name": "Weaponized Cadavers", "entries": [ "The rotroots can't make attacks unless it has at least one corpse or creature {@condition grappled} with its roots. A corpse used to make an attack is destroyed on a roll of 1. A creature used to make an attack takes the attack's damage on a hit or miss." ] } ], "action": [ { "name": "Corpse-Club Bash (requires a corpse or Grappled creature)", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}30 ({@damage 4d12 + 4}) bludgeoning damage." ] }, { "name": "Hurl Flesh (requires a corpse or Grappled creature)", "entries": [ "{@atk rw} {@hit 8} to hit, range 20/60 ft., one target. {@h}20 ({@damage 3d10 + 4}) bludgeoning damage.", "A creature thrown with this attack falls {@condition prone} in the nearest unoccupied space to the target." ] }, { "name": "Crawling Root Snare", "entries": [ "One creature within 15 feet of the rotroots must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}, dragged up to 10 feet toward the rotroots, and {@condition grappled} (escape {@dc 16}).", "While {@condition grappled} in this way, a creature takes 5 ({@damage 1d10}) necrotic damage at the end of each of its turns." ] } ], "bonus": [ { "name": "Devour Corpse", "entries": [ "The rotroots consumes one fiendish corpse entwined in its roots, which immediately softens and liquefies, produceing one effect of its choice:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Nourishing Rot", "entries": [ " The rotroots regains 10 hit points, and each other creature within 10 feet of it must succeed on a {@dc 16} Constitution saving throw or take an equal amount of necrotic damage." ], "type": "item" }, { "name": "Deathlurch", "entries": [ " Each other corpse entwined in the roots spasms and lurches, moving the rotroots up to 10 feet per remaining corpse." ], "type": "item" } ] } ] } ], "senseTags": [ "B" ], "damageTags": [ "B", "N" ], "miscTags": [ "MLW", "MW", "RCH", "RW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Flesh Mound", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "undead", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d10 + 42" }, "speed": { "walk": 20, "swim": 20 }, "str": 18, "dex": 8, "con": 16, "int": 5, "wis": 10, "cha": 5, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 10, "conditionImmune": [ "blinded", "deafened", "exhaustion" ], "cr": "4", "trait": [ { "name": "Innocent Heart", "entries": [ "Walter's infant corpse lies at the center of the flesh mound, crying and afraid. Walter is part of the flesh mound, but has the following properties:", "A creature with at least 15 Passive {@skill Perception}, or a creature engulfed by the flesh mound, can discern his location.", "Attacks against Walter are made at disadvantage.", "Attacks against Walter deal double damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage." ] }, { "name": "Boring Tendrils", "entries": [ "One creature {@condition grappled} by the mound must make a {@dc 14} Constitution saving throw as the shambling mound attempts to bore roots through its flesh. On a failed save, the creature takes 18 ({@damage 4d8}) necrotic damage, and its HP maximum is reduced by the same amount." ] }, { "name": "Engulf", "entries": [ "The shambling mound engulfs a Medium or smaller creature {@condition grappled} by it. The engulfed target is {@condition restrained}, and unable to breathe, and it must succeed on a {@dc 14} Constitution saving throw at the start of each of the mound's turns or take 9 ({@damage 2d8}) necrotic damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time." ] } ], "reaction": [ { "name": "Grasping Hide", "entries": [ "As a reaction to being hit with a melee attack, the flesh mound can force the attacker to succeed on a {@dc 14} Strength saving throw or be {@condition grappled}." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Shambling Mound", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 20, "swim": 20 }, "str": 18, "dex": 8, "con": 16, "int": 5, "wis": 10, "cha": 5, "skill": { "stealth": "+2" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 10, "resist": [ "cold", "fire" ], "immune": [ "lightning" ], "conditionImmune": [ "blinded", "deafened", "exhaustion" ], "cr": "5", "trait": [ { "name": "Lightning Absorption", "entries": [ "Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is {@condition grappled} (escape {@dc 14}), and the shambling mound uses its Engulf on it." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage." ] }, { "name": "Boring Roots", "entries": [ "One creature {@condition grappled} by the mound must make a {@dc 14} Constitution saving throw as the shambling mound attempts to bore roots through its flesh. On a failed save, the creature takes 27 ({@damage 6d8}) necrotic damage, and its HP maximum is reduced by the same amount." ] }, { "name": "Engulf", "entries": [ "The shambling mound engulfs a Medium or smaller creature {@condition grappled} by it. The engulfed target is {@condition blinded}, {@condition restrained}, and unable to breathe, and it must succeed on a {@dc 14} Constitution saving throw at the start of each of the mound's turns or take 13 ({@damage 2d8 + 4}) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time." ] } ], "reaction": [ { "name": "Entangling Hide", "entries": [ "As a reaction to being hit with a melee attack, the shambling mound can force the attacker to make a {@dc 14} Dexterity saving throw or be {@condition grappled}." ] } ], "traitTags": [ "Damage Absorption" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Shambling Mound.webp", "fluff": { "_monsterFluff": { "name": "Shambling Mound", "source": "ConfC" } } }, { "name": "Stormrage Shambler", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 170, "formula": "20d10 + 60" }, "speed": { "walk": 20, "swim": 20 }, "str": 20, "dex": 8, "con": 17, "int": 5, "wis": 12, "cha": 5, "skill": { "stealth": "+2" }, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 11, "resist": [ "cold", "fire" ], "immune": [ "lightning" ], "conditionImmune": [ "blinded", "deafened", "exhaustion" ], "cr": "7", "trait": [ { "name": "Lightning Absorption", "entries": [ "Whenever the shambler is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt. The shambler cannot trigger this with its own abilities." ] }, { "name": "Lightning Aura", "entries": [ "A creature that ends its turn within 5 feet of the shambler takes {@damage 1d6} lightning damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is {@condition grappled} (escape {@dc 15}), and the shambling mound uses its Engulf on it." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage." ] }, { "name": "Lightning Blast {@recharge 5}", "entries": [ "Each creature in a 15 foot cone must succeed on a {@dc 15} dexterity saving throw or take 28 ({@damage 8d6}) lightning damage, or half as much on a success. A {@condition grappled} creature makes this save at disadvantage." ] }, { "name": "Engulf", "entries": [ "The shambling mound engulfs a Medium or smaller creature {@condition grappled} by it. The engulfed target is {@condition blinded}, {@condition restrained}, and unable to breathe, and it must succeed on a {@dc 15} Constitution saving throw at the start of each of the mound's turns or take 14 ({@damage 2d8 + 5}) bludgeoning damage. If the mound moves, the engulfed target moves with it." ] } ], "reaction": [ { "name": "Entangling Hide", "entries": [ "As a reaction to being hit with a melee attack, the shambling mound can force the attacker to make a {@dc 15} Dexterity saving throw or be {@condition grappled}." ] } ], "traitTags": [ "Damage Absorption" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "L" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "grappled", "restrained" ], "variant": [] }, { "name": "Treant", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "plant", "alignment": [ "C", "G" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 138, "formula": "12d12 + 60" }, "speed": { "walk": 30 }, "str": 23, "dex": 8, "con": 21, "int": 12, "wis": 16, "cha": 12, "passive": 13, "resist": [ { "resist": [ "bludgeoning", "piercing" ], "preNote": "attacks made without advantage" } ], "languages": [ "Common", "Druidic", "Elvish", "Sylvan" ], "cr": "9", "trait": [ { "name": "False Appearance", "entries": [ "While the treant remains motionless, it is indistinguishable from a normal tree." ], "sort": 0 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the treant may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the treant. While climbing on the treant, a creature has advantage on melee attacks against the treant, and the treant has disadvantage on melee attacks against it." ], "sort": 1 }, { "name": "Wooden Body", "entries": [ "If the treant takes fire damage, it catches fire. Until someone takes an action to douse the fire, the treant and all creatures climbing on it take 5 ({@damage 1d10}) fire damage at the start of each of the treant's turns, and all attacks against the treant are made at advantage. While on fire, the treant's melee attacks deal an additional 5 ({@damage 1d10}) fire damage." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The treant makes two earthshaking slam attacks, one of which it may replace with a rock or a use of its grasping roots, if availale." ] }, { "name": "Earthshaking Slam", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage and the target is knocked {@condition prone}. Non-treant creatures within 5 feet of the target must make a {@dc 18} Dexterity saving throw, taking half the attack's damage and being knocked {@condition prone} on a failed save." ] }, { "name": "Rock", "entries": [ "{@atk rw} {@hit 10} to hit, range 60/180 ft., one target. {@h}28 ({@damage 4d10 + 6}) bludgeoning damage." ] }, { "name": "Grasping Roots {@recharge 5}", "entries": [ "Each creature within 15 feet of the treant must succeed on a {@dc 18} Strength saving throw or take 20 ({@damage 3d12}) bludgeoning damage and be knocked {@condition prone} and {@condition restrained} until the end of the treant's next turn (escape {@dc 18}). A creature that was already {@condition prone} makes this save at disadvantage." ] } ], "reaction": [ { "name": "Forest Allies", "entries": [ "As a reaction to a creature that is within 10 feet of a mundane tree targeting the treant with an attack, the treant may cause the tree to make an earthshaking slam attack against the attacker, using the treant's statistics." ] } ], "traitTags": [ "False Appearance" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DU", "E", "S" ], "damageTags": [ "B", "F" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "conditionInflict": [ "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Treant.webp", "fluff": { "_monsterFluff": { "name": "Treant", "source": "ConfC" } } }, { "name": "Vegepygmy Scavenger", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "plant", "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 9, "formula": "2d6 + 2" }, "speed": { "walk": 30 }, "str": 7, "dex": 14, "con": 13, "int": 6, "wis": 11, "cha": 7, "skill": { "perception": "+2", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "lightning", "piercing" ], "conditionImmune": [ "charmed" ], "languages": [ "Vegepygmy" ], "cr": "1/4", "trait": [ { "name": "Plant Camouflage", "entries": [ "The vegepygmy has advantage on Dexterity ({@skill Stealth}) checks it makes in any terrain with ample obscuring plant life." ], "sort": 0 }, { "name": "Spore Burst", "entries": [ "When the vegepygmy dies, it releases a cloud of infectious spores. Each non-plant creature within 5 ft. must succeed on a {@dc 11} Constitution saving throw or be infected with {@disease russet mold contagion|ConfC}." ], "sort": 1 } ], "action": [ { "name": "Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage." ] } ], "senseTags": [ "D" ], "languageTags": [ "OTH" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Vegepygmy.webp", "fluff": { "_monsterFluff": { "name": "Vegepygmy", "source": "ConfC" } } }, { "name": "Vegepygmy Hunter", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "plant", "alignment": [ "N" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 60, "formula": "8d10 + 16" }, "speed": { "walk": 30 }, "str": 14, "dex": 16, "con": 14, "int": 6, "wis": 12, "cha": 7, "skill": { "athletics": "+3", "perception": "+5", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ "lightning", "piercing" ], "conditionImmune": [ "charmed" ], "languages": [ "Vegepygmy" ], "cr": "1", "trait": [ { "name": "Plant Camouflage", "entries": [ "The vegepygmy has advantage on Dexterity ({@skill Stealth}) checks it makes in any terrain with ample obscuring plant life." ], "sort": 0 }, { "name": "Vegepygmy Fission", "entries": [ "When the vegepygmy dies, a vegepygmy scavenger that acts on its initiative emerges from the corpse at the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The vegepygmy makes two melee attacks." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage." ] }, { "name": "Braining Sling", "entries": [ "{@atk rw} {@hit 5} to hit, range 30/120 ft., one target. {@h}5 ({@damage 1d4 + 3}) bludgeoning damage and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition stunned} until the beginning of the target's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Vegepygmy.webp", "fluff": { "_monsterFluff": { "name": "Vegepygmy", "source": "ConfC" } } }, { "name": "Vegepygmy Thorn Doctor", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "plant", "alignment": [ "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "walk": 30 }, "str": 8, "dex": 16, "con": 16, "int": 11, "wis": 16, "cha": 7, "skill": { "athletics": "+3", "nature": "+4", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "lightning", "piercing" ], "conditionImmune": [ "charmed" ], "languages": [ "Vegepygmy" ], "cr": "3", "trait": [ { "name": "Plant Camouflage", "entries": [ "The vegepygmy has advantage on Dexterity ({@skill Stealth}) checks it makes in any terrain with ample obscuring plant life." ], "sort": 0 }, { "name": "Vegepygmy Fission", "entries": [ "When the vegepygmy dies, two vegepygmy scavengers that act on its initiative emerges from the corpse at the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The vegepygmy makes two melee attacks." ] }, { "name": "Livewood Spear", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage. On a critical hit, the target is knocked {@condition prone}." ] }, { "name": "Rampant Growth", "entries": [ "A 10 ft. radius of ground centered on a point within 60 ft. becomes difficult terrain. Non-plant creatures in the area must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}. Plant creatures in the area regain 7 ({@dice 2d6}) hit points." ] }, { "name": "Lashing Vine (4th level spell, concentration)", "entries": [ "The vegepygmy conjures a thorny vine that sprouts from the ground in space within 30 ft. One creature within 30 ft of the vine must succeed on a {@dc 13} Dexterity saving throw or take 11 ({@damage 2d10}) piercing damage and be pulled 20 feet directly toward the vine.", "The vegepygmy can direct the vine to lash out at the same creature or another one as a bonus action each turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Vegepygmy.webp", "fluff": { "_monsterFluff": { "name": "Vegepygmy", "source": "ConfC" } } }, { "name": "Vegepygmy Chieftain", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "plant", "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d10 + 42" }, "speed": { "walk": 30 }, "str": 18, "dex": 16, "con": 17, "int": 13, "wis": 14, "cha": 7, "skill": { "athletics": "+7", "perception": "+5", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ "lightning", "piercing" ], "conditionImmune": [ "charmed" ], "languages": [ "Vegepygmy" ], "cr": "5", "trait": [ { "name": "Plant Camouflage", "entries": [ "The vegepygmy has advantage on Dexterity ({@skill Stealth}) checks it makes in any terrain with ample obscuring plant life." ], "sort": 0 }, { "name": "Vegepygmy Fission", "entries": [ "When the vegepygmy dies, three vegepygmy scavengers that act on its initiative emerges from the corpse at the beginning of its next turn." ], "sort": 1 }, { "name": "Moldy Fury", "entries": [ "Allied vegepygmies within 30 ft. can make a ranged or melee attack each turn as a bonus action." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The vegepygmy makes two melee attacks, one of which it may replace with its Mucid Command, if available." ] }, { "name": "Livewood Spear", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage. On a critical hit, the target is knocked {@condition prone}." ] }, { "name": "Mucid Command {@recharge 5}", "entries": [ "Each other friendly plant creature within 15 ft. may use its reaction to make a melee attack." ] } ], "reaction": [ { "name": "Chest Tendril Lash", "entries": [ "As a reaction to being hit with a melee attack, the vegepygmy forces the attacker to succeed on a {@dc 15} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be pushed 10 ft. away." ] }, { "name": "Recolonize (1/Day)", "entries": [ "As a reaction to being reduced below 60 hit points, the vegepygmy releases a cloud of infectious spores. Each non-plant creature within 15 ft. must succeed on a {@dc 15} Constitution saving throw or be infected with {@disease russet mold contagion|ConfC}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "OTH" ], "damageTags": [ "B", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Vegepygmy Chief.webp", "fluff": { "_monsterFluff": { "name": "Vegepygmy Chief", "source": "ConfC" } } }, { "name": "Wood Woad", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "plant", "alignment": [ "L", "N" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 75, "formula": "10d8 + 30" }, "speed": { "walk": 30 }, "str": 18, "dex": 12, "con": 16, "int": 10, "wis": 13, "cha": 8, "skill": { "athletics": "+7", "perception": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "bludgeoning", "piercing" ], "languages": [ "Elvish", "Sylvan" ], "cr": "5", "trait": [ { "name": "Ancestral Memory", "entries": [ "The wood woad remembers each wrong and trespass its home forest has ever suffered. It can recognize those who have wronged the forest and their descendants, but has difficulty distinguishing between the two." ], "sort": 0 }, { "name": "Tree Stride", "entries": [ "Once on its turn, the wood wad can use 10 feet of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger." ], "sort": 1 }, { "name": "Nourishing Roots", "entries": [ "If the wood woad ends its turn without spending more than half of its movement, it gains 10 temporary hit points." ], "sort": 2 }, { "name": "Wooden Body", "entries": [ "If the wood woad takes fire damage, it catches fire. Until someone takes an action to douse the fire, the wood woad takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The wood woad makes two attacks with its cudgel, one of which it may replace with a use of its {@skill Nature}'s Judgement, if available." ] }, { "name": "Cudgel", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 4d4 + 4}) bludgeoning damage." ] }, { "name": "Nature's Judgement (Concentration, Recharge 5-6)", "entries": [ "One humanoid creature within 30 feet must succeed on a {@dc 14} Strength saving throw or be {@condition restrained} for the next minute. A creature proficient in {@skill Nature} checks makes this save at advantage.", "While {@condition restrained}, the creature takes 5 ({@damage 2d4}) piercing damage at the start of each of its turns, and the nearest Fey or Plant creature friendly to the wood woad recovers the same amount of hit points. A creature can repeat this save as an action, ending the effect on a success." ] } ], "traitTags": [ "Tree Stride" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "E", "S" ], "damageTags": [ "B", "F", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Wood Woad.webp", "fluff": { "_monsterFluff": { "name": "Wood Woad", "source": "ConfC" } } }, { "name": "Allip", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 99, "formula": "22d8" }, "speed": { "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 6, "dex": 14, "con": 10, "int": 17, "wis": 7, "cha": 16, "save": { "int": "+6", "wis": "+1" }, "skill": { "perception": "+5", "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ "acid", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "cold", "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "The languages it knew in life" ], "cr": "5", "trait": [ { "name": "Incorporeal Movement", "entries": [ "The allip can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 0 }, { "name": "Depths of Madness", "entries": [ "A creature that attempts to read the allip's mind has disadvantage on Wisdom saving throws for the next minute." ], "sort": 1 }, { "name": "Spectral Weapons", "entries": [ "The allip's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 2 } ], "action": [ { "name": "Maddening Touch", "entries": [ "{@atk ms} {@hit 5} to hit, reach 5 ft., one target. {@h}16 ({@damage 4d6 + 2}) psychic damage and the target's Wisdom score is reduced by 2 ({@dice 1d4}) for the next minute, to a minimum of 1.", "A creature whose Wisdom score is reduced to 1 in this way becomes hostile to all living creatures, including itself, until it recovers." ] }, { "name": "Whispers of Madness {@recharge 5}", "entries": [ "Each non-fiend, non-undead creature within 30 feet must make a {@dc 14} Wisdom saving throw. On a failed save, a creature uses its reaction to move up half its speed toward and make a melee attack against a living creature in range." ] } ], "reaction": [ { "name": "Shadow Glide", "entries": [ "When the allip takes damage of a type it is resistant to, it can teleport up to 60 feet to a location it can see and turns {@condition invisible} until the end of its next turn, or until it makes an attack." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "languageTags": [ "LF" ], "damageTags": [ "O", "Y" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Allip.webp", "fluff": { "_monsterFluff": { "name": "Allip", "source": "ConfC" } } }, { "name": "Angel of Decay", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "elemental", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 209, "formula": "22d10 + 88" }, "speed": { "walk": 30, "fly": 50 }, "str": 23, "dex": 15, "con": 18, "int": 10, "wis": 15, "cha": 14, "save": { "con": "+9", "wis": "+7", "cha": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "exhaustion", "paralyzed", "petrified", "poisoned", "restrained", "unconscious" ], "languages": [ "Common", "Abyssal", "telepathy 120 ft." ], "cr": "15", "trait": [ { "name": "Festering Presence", "entries": [ "If the angel has at least 105 HP, a creature that starts its turn within 15 feet of it must succeed on a {@dc 17} Constitution saving throw or be infected with {@disease festering necrosis|ConfC}." ] }, { "name": "Parasitic Presence", "entries": [ "If the angel has 105 HP or fewer, it regains 10 hit points at the beginning of its turn for each corpse and each creature within 60 feet infected with {@disease festering necrosis|ConfC}." ] }, { "name": "Magic Resistance", "entries": [ "The angel has advantage on saving throws against spells and other magical effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The angel makes two melee attacks, one of which it may replace with its foul unraveling, if available." ] }, { "name": "Rotting Touch", "entries": [ "{@atk mw} {@hit 11} to hit, reach 15 ft., one target. {@h}9 ({@damage 1d6 + 6}) slashing damage plus 18 ({@damage 4d8}) necrotic damage. This attack scores a critical on a 16-20 against a creature with fewer than 100 hit points." ] }, { "name": "Foul Unraveling {@recharge 5}", "entries": [ "The angel lashes out with tendrils of vile corruption, making a rotting touch attack against each creature within 15 feet On a hit, a creature is dragged up to 10 feet towards the angel and {@condition grappled} (escape {@dc 17}) and {@condition restrained} until the end of the angel's turn." ] } ], "reaction": [ { "name": "Wave of Decay (1/Day)", "entries": [ "When the angel is reduced below 105 hit points, it unleashes a wave of negative energy. Each creature within 30 feet must succeed on a {@dc 17} Constitution saving throw or take 27 ({@damage 6d8}) necrotic damage, or half as much on a success." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "TP" ], "damageTags": [ "N", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "variant": [] }, { "name": "Atropal Godling", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 7 ], "hp": { "average": 300, "formula": "24d12 + 144" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 19, "dex": 5, "con": 22, "int": 25, "wis": 19, "cha": 20, "save": { "con": "+11", "wis": "+9" }, "senses": [ "blindsight 120 ft.", "truesight 120 ft." ], "passive": 14, "immune": [ "cold", "necrotic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "poisoned" ], "languages": [ "understands Celestial but utters only obscene nonsense" ], "cr": "13", "trait": [ { "name": "Aura of Unmaking", "entries": [ "Creatures within 30 ft. of the atropal make death saving throws at disadvantage. A creature in the area with no unexpended hit dice that rolls a 1 on a death saving throw fades out of existence and cannot be returned to life by any means other than a {@spell Wish} spell." ], "sort": 0 }, { "name": "Quelling Aura", "entries": [ "The area in a 1 mile radius around the atropal is warded from the influence of the divine. Deities cannot sense or communicate with creatures in the area, divine interventions in the area fail except on a roll of 00, and cleric and paladin spell slots count as one level lower in the area." ], "sort": 1 }, { "name": "Limited Magic Immunity", "entries": [ "The atropal can't be affected or detected by spells of 1st level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 2 }, { "name": "Anti-Life Nature", "entries": [ "If the atropal would receive magical healing, it instead must succeed a Constitution saving throw against the spellcaster's save DC or take an equal amount of radiant damage. If the atropal takes any radiant damage, attacks made against the atropal have advantage until the beginning of its next turn." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The atropal makes two attacks with its life suppressing touch." ] }, { "name": "Life Suppressing Touch", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}26 ({@damage 4d10 + 4}) necrotic damage and the target must succeed on a {@dc 18} Constitution saving throw or have its hit point maximum reduced to its current hit points until it completes a short or long rest." ] }, { "name": "Wretched Squall", "entries": [ "Each living creature within 60 ft. of the atropal must succeed on a {@dc 18} Constitution saving throw or take 14 ({@damage 4d6}) thunder damage and be {@condition deafened} until the end of its next turn.", "A creature that fails by 5 or more is additionally unable to perform the verbal components of spells until the end of its next turn." ] }, { "name": "Necrotizing Beam {@recharge 5}", "entries": [ "Each creature in a 90 ft. long, 10 ft. wide line from the atropal must succeed on a {@dc 18} Constitution saving throw or take 55 ({@damage 10d10}) necrotic damage, or half as much on a success.", "A creature that fails by 5 or more loses {@dice 1d10} unexpended hit dice, then drops to 0 hit points if it has no unexpended hit dice remaining." ] } ], "legendary": [ { "name": "Shroud of Death", "entries": [ "One creature the atropal can see within 60 ft. must succeed on a {@dc 18} Charisma saving throw or be cursed for the next minute. Whenever the cursed creature takes damage, it takes an additional 5 ({@damage 1d10}) necrotic damage. This curse ends early if the target receives magical healing." ] }, { "name": "The Dead Yet Live", "entries": [ "One undead creature within 30 ft. that was destroyed since the end of the atropal's last turn returns to undeath with 22 ({@dice 4d10}) hit points." ] }, { "name": "Atropos Burst (Costs 2 Actions)", "entries": [ "The atropal releases a burst of negative energy centered on a dead or {@condition unconscious} creature within 60 ft. Each living creature within 15 ft. of the target must succeed on a {@dc 18} Constitution saving throw or take 11 ({@damage 2d10}) necrotic damage, or half as much on a success." ] } ], "senseTags": [ "B", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CE" ], "damageTags": [ "N", "T" ], "miscTags": [ "MW" ], "conditionInflict": [ "deafened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Atropal.webp", "fluff": { "_monsterFluff": { "name": "Atropal", "source": "ConfC" } } }, { "name": "Atropal Scion", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 560, "formula": "32d20 + 224" }, "speed": { "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 21, "dex": 9, "con": 25, "int": 25, "wis": 19, "cha": 24, "save": { "str": "+12", "con": "+14", "wis": "+11", "cha": "+14" }, "senses": [ "blindsight 120 ft.", "truesight 120 ft." ], "passive": 14, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "cold", "necrotic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "stunned" ], "languages": [ "Common", "Celestial", "Supernal" ], "cr": { "cr": "24", "xp": 10000 }, "trait": [ { "name": "Aura of Unmaking", "entries": [ "Creatures within 30 ft. of the atropal that make death saving throws roll three dice and take the lowest result. A creature in the area with no unexpended hit dice that rolls a 1 on a death saving throw fades out of existence and cannot be returned to life by any means other than a {@spell Wish} spell." ], "sort": 0 }, { "name": "Quelling Aura", "entries": [ "The area in a 1 mile radius around the atropal is warded from the influence of the divine. Deities cannot sense or communicate with creatures in the area, divine interventions in the area fail except on a roll of 00, and cleric and paladin spell slots count as two levels lower in the area." ], "sort": 1 }, { "name": "Limited Magic Immunity", "entries": [ "The atropal can't be affected or detected by spells of 2nd level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the atropal may spend half of its movement to attempt a {@dc 18} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the atropal. While climbing on the atropal, a creature has advantage on melee attacks against the atropal." ], "sort": 3 }, { "name": "Anti-Life Nature", "entries": [ "If the atropal would receive magical healing, it instead must succeed a Constitution saving throw against the spellcaster's save DC or take an equal amount of radiant damage. If the atropal takes any radiant damage, attacks made against the atropal have advantage until the beginning of its next turn." ], "sort": 4 }, { "name": "Implacable (5/Day)", "entries": [ "If the atropal fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 5 } ], "action": [ { "name": "Multiattack", "entries": [ "The atropal makes two attacks with its life suppressing touch, one of which it may replace with its end magic or its death gaze." ] }, { "name": "Life Suppressing Touch", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}38 ({@damage 6d10 + 5}) necrotic damage and the target must succeed on a {@dc 21} Constitution saving throw or have its hit point maximum reduced to its current hit points until it completes a short or long rest.", "This attack is made at advantage against a creature climbing on the atropal." ] }, { "name": "End Magic", "entries": [ "One creature within 60 ft. that the atropal can see must make a {@dc 21} Dexterity saving throw. On a failed save, the atropal ends each spell and magical effect affecting the creature, each spell it is {@status concentration||concentrating} on, and destroys one nonartifact magical item the creature is carrying." ] }, { "name": "Death Gaze", "entries": [ "One creature within 120 ft. that the atropal can see must succeed on a {@dc 21} Dexterity saving throw or drop to 0 hit points. A creature under the effects of Protection from Evil and Good or Death Ward has advantage on this saving throw." ] }, { "name": "Necrotizing Beam {@recharge 5}", "entries": [ "Each creature in a 300 ft. long, 15 ft. wide line from the atropal must succeed on a {@dc 21} Constitution saving throw or take 105 ({@damage 10d10 + 50}) necrotic damage, or half as much on a success.", "A creature that fails by 5 or more loses {@dice 1d20} unexpended hit dice, then drops to 0 hit points if it has no unexpended hit dice remaining." ] } ], "reaction": [ { "name": "Spawn Godling (2/Day)", "entries": [ "When the atropal takes 100 or more damage in a single turn, a piece of it rips off and rapidly grows into a" ] } ], "legendary": [ { "name": "Shroud of Death", "entries": [ "One creature the atropal can see within 60 ft. must succeed on a {@dc 21} Charisma saving throw or be cursed for the next minute. Whenever the cursed creature takes damage, it takes an additional 11 ({@damage 2d10}) necrotic damage. This curse ends early if the target receives magical healing." ] }, { "name": "The Dead Yet Live", "entries": [ "One undead creature within 30 ft. that was destroyed since the end of the atropal's last turn returns to undeath with 33 ({@dice 6d10}) hit points." ] }, { "name": "Atropos Burst (Costs 2 Actions)", "entries": [ "The atropal releases a burst of negative energy centered on a dead or {@condition unconscious} creature within 60 ft. Each living creature within 15 ft. of the target must succeed on a {@dc 21} Constitution saving throw or take 22 ({@damage 4d10}) necrotic damage, or half as much on a success." ] } ], "senseTags": [ "B", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "CE" ], "damageTags": [ "N" ], "miscTags": [ "MW", "RCH" ], "variant": [], "tokenUrl": "img/bestiary/tokens/ToA/Atropal.webp", "fluff": { "_monsterFluff": { "name": "Atropal", "source": "ConfC" } } }, { "name": "Avatar of Death", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "special": "Half the hit point maximum of its summoner." }, "speed": { "walk": 60, "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 16, "dex": 16, "con": 16, "int": 16, "wis": 16, "cha": 16, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned", "prone", "restrained", "turned", "unconscious" ], "languages": [ "all" ], "trait": [ { "name": "Inevitable", "entries": [ "The avatar knows the exact positon of its creator, and can't be hidden from by any means." ], "sort": 0 }, { "name": "Incorporeal Movement", "entries": [ "The avatar can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 1 }, { "name": "Creeping Return", "entries": [ "When the avatar is reduced to 0 hit points it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions and silently leaves. Whenever its summoner attempts to rest while it has no unexpended hit dice, roll a {@dice D 100}. On a roll of 5 or below, the avatar is summoned once more." ], "sort": 2 } ], "action": [ { "name": "Touch of the Inevitable", "entries": [ "One creature within 5 feet has its Charisma score reduced by 3 ({@dice 1d6}) for the next minute, then the avatar teleports at least 30 feet to an unoccupied space it can see.", "A creature that has its Charisma score reduced to 0 in this way dies and can't be restored to life by any means." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "languageTags": [ "XX" ], "damageTags": [ "O" ], "cr": "N/A", "variant": [], "tokenUrl": "img/bestiary/tokens/DMG/Avatar of Death.webp", "fluff": { "_monsterFluff": { "name": "Avatar of Death", "source": "ConfC" } } }, { "name": "Banshee", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 11 ], "hp": { "average": 81, "formula": "18d8" }, "speed": { "walk": 0, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 13, "con": 10, "int": 12, "wis": 11, "cha": 17, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "acid", "fire", "lightning", "thunder" ], "immune": [ "cold", "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Any languages it knew in life" ], "cr": "4", "trait": [ { "name": "Ill Omen", "entries": [ "When initiative is rolled, the banshee forces one creature it can see to succeed on {@dc 13} Charisma saving throw or be cursed. While cursed in this way, a creature subtracts {@dice 1d8} from the result of any Wisdom saving throws it makes." ], "sort": 0 }, { "name": "Incorporeal Movement", "entries": [ "The banshee can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 1 }, { "name": "Weightless", "entries": [ "Whenever the banshee takes damage, it is pushed 10 feet away from the damage's source." ], "sort": 2 }, { "name": "Spectral Weapons", "entries": [ "The banshee's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 3 }, { "name": "Unfinished Business", "entries": [ "When the banshee is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions, though it can still communicate. After 24 hours, the banshee recovers all of its hit points. While at 0 hit points, the banshee can be destroyed any of the following ways:", "Resolving its unifinished business.", "Subjecting it to the same conditions that killed it.", "Performing funeral rites for it with the {@spell Ceremony|XGE} spell." ], "sort": 4 } ], "action": [ { "name": "Corrupting Touch", "entries": [ "{@atk ms} {@hit 3} to hit, reach 5 ft., one target. {@h}15 ({@damage 4d6 + 1}) necrotic damage and plants within 10 feet of the target wither and die." ] }, { "name": "Horrifying Visage", "entries": [ "Each non-undead creature within 60 feet of the banshee that can see her must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} for 1 minute (Save Ends at end of Turn), or become immune to this effect for 24 hours on a success.", "A creature that fails this save by 5 or more has its face twist into a permanent rictus of terror until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Wail (1/Day)", "entries": [ "Wail (1/Day, Concentration). When the banshee is reduced below 41 hit points while not in sunlight, it releases a ceaseless, mournful wail for the next minute.", "A living creature that starts its turn within 30 feet that can hear her takes 10 ({@damage 3d6}) psychic damage.", "A living creature that ends its turn within 30 feet that can hear her is reduced to 0 hit points." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "languageTags": [ "LF" ], "damageTags": [ "N", "O", "Y" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Banshee.webp", "fluff": { "_monsterFluff": { "name": "Banshee", "source": "ConfC" } } }, { "name": "Beholder Zombie", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "aberration", "undead" ] } }, "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 133, "formula": "14d10 + 56" }, "speed": { "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 14, "dex": 8, "con": 16, "int": 3, "wis": 8, "cha": 5, "save": { "wis": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "poisoned", "prone" ], "languages": [ "understands Deep Speech and Undercommon but can't speak" ], "cr": "5", "trait": [ { "name": "Undead Fortitude", "entries": [ "If the beholder starts its turn with 0 hit points, it makes a {@dc 10} Constitution saving throw, unless it was dealt radiant damage or a critical hit since the end of its last turn.", "On a success, the beholder regains 1 hit point. A zombie with 0 hit points is killed instantly if it is attacked." ], "sort": 0 }, { "name": "Rotting Eyestalks", "entries": [ "Attacks that deal slashing damage score a critical hit on an 18-20 against the beholder.", "When the beholder is dealt a critical hit, the beholder must succeed on a {@dc 10} Constitution saving throw or lose the use of an eye ray of the attacker's choice." ], "sort": 1 } ], "action": [ { "name": "Befouling Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}12 ({@dice 3d6 + 2}) piercing plus 3 ({@damage 1d6}) necrotic damage." ] }, { "name": "Moan of the Undreaming {@recharge}", "entries": [ "A fetid gasp escapes the beholder's mouth, carried from beyond this world.", "Each creature within 20 feet that can hear it must succeed on a {@dc 14} Wisdom saving throw or take 9 ({@dice 2d8}) necrotic plus 11 ({@damage 2d10}) psychic damage and be {@condition frightened} until the end of the beholder's next turn." ] } ], "reaction": [ { "name": "What Dreams May Come", "entries": [ "When the beholder is forced to make an Intelligence, Wisdom, or Charisma saving throw, it may create a" ] }, { "name": "Clouded Rays", "entries": [ "When a creature the beholder can see ends its movement within 30 feet of the beholder, the beholder forces it to succeed on a {@dc 14} Constitution saving throw or suffer one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "1. Wasting Ray", "entries": [ " The target's Dexterity score is reduced by a cumulative 7 ({@dice 2d6}), to a minimum of 1 (Save Ends at end of turn). A creature reduced to 1 Dexterity in this way is {@condition paralyzed}." ], "type": "item" }, { "name": "2. Flickering Panic Ray", "entries": [ " The target is {@condition blinded} until the end of its next turn. While {@condition blinded} in this way, a creature cannot distinguish friend from foe." ], "type": "item" }, { "name": "3. Stumbling Ray", "entries": [ " The target takes 18 ({@damage 4d8}) necrotic damage and falls {@condition prone}." ], "type": "item" }, { "name": "4. Flaying Ray", "entries": [ " A portion of the target's skin begins to disintegrate, taking 16 ({@damage 3d10}) force damage. A creature reduced to 0 hit points in this way gains vulnerability to all damage until cured by Greater Restoration or similar magic." ], "type": "item" } ] } ] } ], "traitTags": [ "Undead Fortitude" ], "senseTags": [ "D" ], "languageTags": [ "CS", "DS", "U" ], "damageTags": [ "N", "O", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "blinded", "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Beholder Zombie.webp", "fluff": { "_monsterFluff": { "name": "Beholder Zombie", "source": "ConfC" } } }, { "name": "Blackwing", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 180, "formula": "19d10 + 726" }, "speed": { "walk": 30, "fly": 80 }, "str": 19, "dex": 17, "con": 18, "int": 10, "wis": 14, "cha": 14, "skill": { "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "resist": [ "cold" ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Auran", "Common" ], "cr": "8", "trait": [ { "name": "Terror Dive", "entries": [ "If the blackwing is flying and dives at least 20 feet straight toward a target and then hits it with a melee weapon attack, the target must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the blackwing's next turn." ] }, { "name": "Empty Bones", "entries": [ "If the blackwing takes 15 or more bludgeoning damage from a single source, it must succeed on a {@dc 10} Constitution saving throw or lose its fly speed until it completes a Short or Long rest." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The blackwing makes two attacks with its Abductor Talons, one of which it may replace with its Throatripper Beak or Wail of Despair, if available." ] }, { "name": "Throatripper Beak", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@dice 2d8 + 4}) slashing plus 11 ({@damage 1d10}) necrotic damage.", "If the target is {@condition grappled}, it additionally begins to bleed profusely. At the end of each of its turns, the target loses 4 ({@dice 1d8}) hit points and must make a {@dc 15} Constitution saving throw, with advantage if it received any magical healing since the end of its last turn, ending the effect on a success." ] }, { "name": "Abductor Talons", "entries": [ "Talons. Melee Weapon Attack: {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage, and the target is {@condition grappled} (escape {@dc 15}). The blackwing may make this attack as a Bonus Action against a {@condition frightened} creature." ] }, { "name": "Wail of Despair {@recharge 5}", "entries": [ "The blackwing lets out a terrible cry. Each living creature within 60 feet that can hear it has disadvantage on Wisdom saving throws it makes before the end of the blackwing's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C" ], "damageTags": [ "N", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [] }, { "name": "Bodak", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 30 }, "str": 15, "dex": 16, "con": 15, "int": 7, "wis": 12, "cha": 12, "skill": { "perception": "+4", "stealth": "+6" }, "senses": [ "darkvision 120 ft." ], "passive": 14, "resist": [ "cold", "fire", "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Abyssal", "Common." ], "cr": "6", "trait": [ { "name": "Death Gaze", "entries": [ "The bodak's eyes reflect the horror that {@condition frightened} it to death. A creature not immune to the {@condition frightened} condition that starts its turn within 30 feet of the bodak and can see its eyes must succeed a {@dc 13} Wisdom saving throw or take 16 ({@damage 3d10}) psychic damage. A creature that fails this save by 5 or more instead drops to 0 hit points.", "The bodak is forced to close its eyes while in sunlight, disabling this trait." ], "sort": 0 }, { "name": "Aura of Annihilation", "entries": [ "Creatures within 30 feet of the bodak fail death saving throws automatically, and cannot be stabilized without regaining at least one Hit Point. A creature that dies in this aura rises as a bodak after 24 hours." ], "sort": 1 }, { "name": "Fear is Where It Lives", "entries": [ "The bodak is always {@condition frightened}. If another effect would subject the bodak to the {@condition frightened} condition, it instead gains 18 ({@dice 4d8}) temporary hit points." ], "sort": 2 } ], "action": [ { "name": "Soul Drain", "entries": [ "One creature within 5 feet of the bodak must succeed on a {@dc 13} Constitution saving throw or take 22 ({@damage 4d10}) necrotic damage and be forced to expend two of its hit dice. If the creature can't, it instead drops to 0 hit points." ] }, { "name": "Share Horror {@recharge 5}", "entries": [ "The bodak opens its mind to those around it. Each creature within 30 feet must succeed on a {@dc 13} Wisdom saving throw or be {@condition charmed} and {@condition frightened} by the bodak until the end of its next turn. While {@condition charmed} in this way, a creature cannot avert its eyes." ] } ], "senseTags": [ "SD" ], "languageTags": [ "AB", "C" ], "damageTags": [ "N", "Y" ], "miscTags": [ "AOE" ], "conditionInflict": [ "charmed", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Bodak.webp", "fluff": { "_monsterFluff": { "name": "Bodak", "source": "ConfC" } } }, { "name": "Bodak Mind Killer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 152, "formula": "19d8 + 57" }, "speed": { "walk": 30 }, "str": 18, "dex": 18, "con": 16, "int": 10, "wis": 14, "cha": 12, "skill": { "perception": "+6", "stealth": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 16, "resist": [ "cold", "fire", "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "poison" ], "conditionImmune": [ "charmed", "poisoned" ], "languages": [ "Abyssal", "Common." ], "cr": "9", "trait": [ { "name": "Death Gaze", "entries": [ "The bodak's eyes reflect the horror that {@condition frightened} it to death. A creature that starts its turn within 30 feet of the bodak and can see its eyes must succeed a {@dc 16} Wisdom saving throw or take 22 ({@damage 4d10}) psychic damage. A creature that fails this save by 5 or more instead drops to 0 hit points. A creature that is immune to the {@condition frightened} condition makes this save at advantage.", "The bodak is forced to close its eyes while in sunlight, disabling this trait." ], "sort": 0 }, { "name": "Aura of Annihilation", "entries": [ "Creatures within 30 feet of the bodak fail death saving throws automatically, cannot be stabilized without regaining at least one Hit Point.", "Additionally, creatures of the bodak's choice that start their turn in the aura take 5 ({@damage 1d10}) necrotic damage. A creature that dies in this aura rises as a bodak after 24 hours." ], "sort": 1 }, { "name": "Fear is Where It Lives", "entries": [ "The bodak is always {@condition frightened}. If another effect would subject the bodak to the {@condition frightened} condition, it instead gains 36 ({@dice 8d8}) temporary hit points." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The bodak uses its Soul Drain twice, one of which it may replace with a use of its Share Horror, if available." ] }, { "name": "Soul Drain", "entries": [ "One creature within 5 feet of the bodak must succeed on a {@dc 16} Constitution saving throw or take 22 ({@damage 4d10}) necrotic damage and be forced to expend two of its hit dice. If the creature can't, it instead drops to 0 hit points." ] }, { "name": "Share Horror {@recharge 5}", "entries": [ "The bodak opens its mind to those around it. Each creature within 30 feet must succeed on a {@dc 16} Wisdom saving throw or be {@condition charmed} and {@condition frightened} by the bodak until the end of its next turn. While {@condition charmed} in this way, a creature cannot avert its eyes." ] } ], "reaction": [ { "name": "Consume Spirit (Concentration)", "entries": [ "When a creature drops to 0 hit points within 5 feet of it, the bodak can grapple the creature and begins to draw the creature's soul out from its body.", "At the beginning of the bodak's next turn, if the creature is still {@condition unconscious} and {@condition grappled}, the creature dies and cannot be resurrected by any means short of a {@spell Wish} spell, as the bodak devours its spirit." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "N", "Y" ], "miscTags": [ "AOE" ], "conditionInflict": [ "charmed", "frightened", "grappled", "unconscious" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Bodak.webp", "fluff": { "_monsterFluff": { "name": "Bodak", "source": "ConfC" } } }, { "name": "Boneclaw", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "19d10 + 38" }, "speed": { "walk": 40 }, "str": 19, "dex": 16, "con": 15, "int": 15, "wis": 13, "cha": 9, "save": { "dex": "+7", "con": "+6", "wis": "+6" }, "skill": { "perception": "+5", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 15, "resist": [ "cold", "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "while in dim light or darkness", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": { "cr": "10", "xp": 8400 }, "trait": [ { "name": "Rejuvenation", "entries": [ "While its master lives, a destroyed boneclaw gains a new body in {@dice 1d10} hours, with all its hit points. The new body appears within 1 mile of the boneclaw's master." ], "sort": 0 }, { "name": "Shadow Stealth", "entries": [ "While in dim light or darkness, the boneclaw can take the Hide action as a Bonus Action." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The boneclaw makes two attacks with its Ghastly Claws, each of which it may replace with a use of its Douse or Shadowsink, if available." ] }, { "name": "Ghastly Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 15 ft., one target. {@h}20 ({@damage 3d10 + 4}) piercing damage and the target is pulled up to 10 feet toward the boneclaw and {@condition grappled} (escape {@dc 14})." ] }, { "name": "Douse", "entries": [ "The boneclaw reduces a source of Bright Light you can see within 60 feet to Dim Light, or extinguishes a source of Dim Light it can see in the area. If the boneclaw is hidden, this action does not reveal its position." ] }, { "name": "Shadowsink {@recharge 5}", "entries": [ "If the boneclaw is in Dim Light or Darkness, the shadows around it deepen to a pure black and it sinks through to the world of shadow, emerging at another location in Dim Light or Darkness within 60 feet.", "Each creature within 5 feet of the boneclaw must succeed on a {@dc 14} Charisma saving throw or be drawn through this passage behind it, taking 32 ({@damage 5d12}) necrotic damage and emerging in the nearest unoccupied space to the boneclaw. A {@condition grappled} creature makes this saving throw at disadvantage." ] } ], "traitTags": [ "Rejuvenation" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Boneclaw.webp", "fluff": { "_monsterFluff": { "name": "Boneclaw", "source": "ConfC" } } }, { "name": "Boneclaw Night Terror", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 228, "formula": "24d10 + 96" }, "speed": { "walk": 40, "climb": 40 }, "str": 21, "dex": 17, "con": 19, "int": 16, "wis": 13, "cha": 9, "save": { "dex": "+8", "con": "+9", "wis": "+6" }, "skill": { "perception": "+6", "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "cold", "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "while in dim light or darkness", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": "16", "trait": [ { "name": "Rejuvenation", "entries": [ "While its master lives, a destroyed boneclaw gains a new body in {@dice 1d10} hours, with all its hit points. The new body appears within 1 mile of the boneclaw's master." ], "sort": 0 }, { "name": "Spider Climb", "entries": [ "The boneclaw can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 1 }, { "name": "Shadow Stealth", "entries": [ "While in Dim Light or Darkness, the boneclaw can take the Hide action as a Bonus Action." ], "sort": 2 }, { "name": "Shadewarded (3/Day)", "entries": [ "If the boneclaw fails a saving throw while in Dim Light or Darkness, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The boneclaw makes two attacks with its Ghastly Claws, each of which it may replace with a use of its Douse or Shadowsink, if available." ] }, { "name": "Ghastly Claws", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}21 ({@damage 3d10 + 5}) piercing damage and the target is pulled up to 10 feet toward the boneclaw and {@condition grappled} (escape {@dc 18})." ] }, { "name": "Douse", "entries": [ "The boneclaw reduces a source of Bright Light it can see within 60 feet to Dim Light, or extinguishes a source of Dim Light it can see in the area.", "If the boneclaw is hidden, this action does not reveal its position." ] }, { "name": "Shadowsink {@recharge 5}", "entries": [ "If the boneclaw is in Dim Light or Darkness, the shadows around it deepen to a pure black and it sinks through to the world of shadow, emerging at another location in Dim Light or Darkness within 60 feet.", "Each creature within 5 feet of the boneclaw must succeed on a {@dc 16} Charisma saving throw or be drawn through this passage behind it, taking 32 ({@damage 5d12}) necrotic damage and emerging in the nearest unoccupied space to the boneclaw. A {@condition grappled} creature makes this saving throw at disadvantage." ] } ], "reaction": [ { "name": "Shadow Snatch", "entries": [ "When a creature the boneclaw is hidden from enters its reach, the boneclaw can make an attack with its Ghastly Claws against it.", "If the attack hits, the target must succeed on a {@dc 18} Constitution saving throw or be {@condition stunned} until the end of the boneclaw's next turn and Hidden from any creature the boneclaw is hidden from. If the boneclaw is hidden, this attack does not reveal its location." ] } ], "legendary": [ { "name": "Douse", "entries": [ "The boneclaw uses its Douse ability. It may take this Legendary Action even while {@condition incapacitated}." ] }, { "name": "Change Orientation", "entries": [ "The boneclaw changes the orientation of gravity toward an surface it can see within 30 feet for itself and for any creatures {@condition grappled} by it." ] }, { "name": "Claw Skewer", "entries": [ "If the boneclaw is not in bright light, it extends a finger through the nearby shadows. One creature the boneclaw can see within 15 feet of an area of dim light or darkness must succeed on a {@dc 16} Dexterity saving throw or take 11 ({@damage 2d10}) piercing damage. If the boneclaw is hidden, this action does not reveal its position." ] } ], "traitTags": [ "Rejuvenation", "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Boneclaw.webp", "fluff": { "_monsterFluff": { "name": "Boneclaw", "source": "ConfC" } } }, { "name": "Bonedrinker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "walk": 30 }, "str": 16, "dex": 15, "con": 16, "int": 8, "wis": 14, "cha": 9, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Common", "Goblin" ], "cr": "4", "trait": [ { "name": "Bone-Scent Ravening", "entries": [ "While within 30 ft. of a living creature with bones, the bonedrinker may Dash as a Bonus Action, and melee attacks made against it by creatures it is not grappling are made at advantage." ] }, { "name": "Weeping Sores", "entries": [ "The bonedrinker is covered in sores that weep a clear fluid, and develops more for each day it goes without feeding." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The bonedrinker makes two melee attacks, one of which may be with its bonesoftening bite or its drink bones." ] }, { "name": "Bonsoftening Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one {@condition grappled} target. {@h}6 ({@dice 1d6 + 3}) piercing plus 11 ({@damage 2d10}) necrotic damage and the target must succeed on a {@dc 13} Constitution saving throw or have its bones soften for the next minute, reducing the creature's speed by half." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one creature. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13}). The bonedrinker has two tentacles, each of which may grapple a single creature." ] }, { "name": "Drink Bones", "entries": [ "One creature with softened bones and {@condition grappled} by the bonedrinker must succeed on a {@dc 13} Constitution saving throw or have its Constitution score reduced by 5 ({@dice 2d4}). A creature that has its Constitution reduced to 0 in this way collapses into a pile of loose flesh and dies." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Tentacles" ], "languageTags": [ "C", "GO" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Boneless", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 27, "formula": "5d8 + 5" }, "speed": { "walk": 20 }, "str": 13, "dex": 10, "con": 12, "int": 3, "wis": 7, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "poisoned" ], "cr": "1/2", "trait": [ { "name": "Damage Transfer", "entries": [ "While it is wrapped around a creature, the boneless takes only half the damage dealt to it by creatures it is not grappling, and the creature {@condition grappled} by the boneless takes the other half." ], "sort": 0 }, { "name": "Amorphous", "entries": [ "The boneless can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 1 } ], "action": [ { "name": "Clinging Slam", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning damage and the boneless wraps itself around the target (escape {@dc 11}). While the boneless is wrapped around it, a creature cannot speak or breathe, and the boneless moves with the target." ] }, { "name": "Throttle", "entries": [ "One creature the boneless is wrapped around must succeed on a {@dc 11} Constitution saving throw or have the air driven from its lungs and begin to suffocate." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "D" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Boneless.webp", "fluff": { "_monsterFluff": { "name": "Boneless", "source": "ConfC" } } }, { "name": "Squirming Skull", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 30, "formula": "4d8 + 12" }, "speed": { "walk": 10 }, "str": 18, "dex": 14, "con": 17, "int": 1, "wis": 9, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 17, "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "poisoned" ], "cr": { "cr": "10", "xp": 1180 }, "trait": [ { "name": "Bonesense", "entries": [ "The skull can pinpoint, by scent, the location of any creature with bones within 20 feet, and does not suffer disadvantage for attacking a creature with bones that it can't see." ] }, { "name": "Minion", "entries": [ "If the skull takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the skull takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Squirming Snap", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}5 piercing damage." ] }, { "name": "Reattach", "entries": [ "The skull attaches itself to a hydra within 5 feet of it, becoming one of the hydra's heads. The hydra regains 15 hit points and must succeed on a {@dc 10} Constitution saving throw or be {@condition stunned} until the beginning of its next turn." ] } ], "senseTags": [ "D" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Bone Hydra", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 199, "formula": "19d12 + 76" }, "speed": { "walk": 30, "swim": 30 }, "str": 20, "dex": 14, "con": 19, "int": 4, "wis": 9, "cha": 5, "save": { "dex": "+5", "con": "+8" }, "skill": { "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from attacks made without advantage", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "poisoned" ], "cr": "10", "trait": [ { "name": "Multiple Heads", "entries": [ "The hydra has five heads. While it has more than one head, the hydra has advantage on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}.", "Whenever the hydra takes 25 or more damage from a single source, it loses a head. If none of this damage was bludgeoning damage, a {@creature squirming skull|confc|Squirming Skull} that acts on the hydra's turn appears in the nearest unoccupied space to it." ] }, { "name": "Bonesense", "entries": [ "The head can pinpoint, by scent, the location of any creature with bones within 20 feet, and does not suffer disadvantage for attacking a creature with bones that it can't see." ] }, { "name": "Reactive Heads", "entries": [ "For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The hydra makes as many Snapping Skull attacks as it has heads." ] }, { "name": "Snapping Skull", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d8 + 5}) piercing damage and the target is {@condition grappled} (escape {@dc 17}).", "The hydra cannot use this attack if it has no heads." ] }, { "name": "Skeletal Slam", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}24 ({@damage 3d12 + 5}) bludgeoning damage and the target must succeed on a {@dc 17} Constitution saving throw or be {@condition stunned} until the end of the hydra's next turn." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by at least two of the hydra's heads must succeed on a {@dc 17} Constitution throw or take 55 ({@damage 10d10}) piercing damage, or half as much on a success.", "A creature makes this save with disadvantage if it is {@condition grappled} by three or more heads." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "stunned" ], "variant": [] }, { "name": "Caller in Darkness", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d10 + 80" }, "speed": { "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 21, "dex": 18, "con": 20, "int": 10, "wis": 12, "cha": 17, "save": { "wis": "+5", "cha": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "acid", "fire", "lightning", "thunder" ], "immune": [ "cold", "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "understands up to six languages", "but can only scream" ], "cr": "9", "trait": [ { "name": "Incorporeal Movement", "entries": [ "The caller can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ] }, { "name": "Spectral Weapons", "entries": [ "The caller's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ] }, { "name": "Spirit Void", "entries": [ "Spirits drawn into the caller are subsumed within it, and are destroyed if it is destroyed. A spirit destroyed in this way can't be revived by any means short of a {@spell wish} spell.", "If the caller in darkness would receive any magical healing, it instead receives no healing and must succeed on a {@dc 17} Constitution saving throw or release the spirit most recently absorbed into it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The caller uses its withering touch four times, one of which it may replace with a use of its Soul Calling." ] }, { "name": "Withering Touch", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) necrotic damage." ] }, { "name": "Soul Calling", "entries": [ "One creature within 30 feet with 0 hit points must succeed on a {@dc 17} Charisma saving throw or have its Charisma score reduced by 2 ({@dice 1d4}) for the next minute. A creature that has its Charisma score reduced to 0 in this way dies and has its soul drawn into and absorbed by the caller." ] }, { "name": "Soulstorm (Concentration)", "entries": [ "The caller turns {@condition invisible} until the beginning of its next turn, and each Large or smaller unattended object within 60 feet begins to levitate and thrash about. A creature that starts its turn in the area must succeed on a {@dc 17} Dexterity saving throw or take 14 ({@damage 4d6}) bludgeoning damage, or half as much on a success." ] }, { "name": "Visage of Shared Misery {@recharge 5}", "entries": [ "Each non-undead creature within 60 feet of the caller that can see it must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of the caller's next turn. A creature that fails this save by 5 or more falls {@condition prone} and loses hit points equal to half its maximum as a screaming fragment of the creature's soul tears itself free and is absorbed into the caller." ] } ], "reaction": [ { "name": "Drifting Apparition", "entries": [ "When the caller is hit with a melee attack, it can move up to half its speed without provoking opportunity attacks." ] }, { "name": "Draw Forth", "entries": [ "When a creature within 30 feet fails a death save, the caller can use its Soul Calling, targeting that creature." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "N", "O" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Coach-A-Bower", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "undead/vehicle", "tags": [ "1", "300 lbs" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "special": "150 (Damage Threshold 10)" }, "speed": { "walk": 20 }, "str": 17, "dex": 14, "con": 15, "int": 10, "wis": 13, "cha": 15, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned", "turned" ], "cr": "8", "trait": [ { "name": "Grim Portent", "entries": [ "A creature that sees or hears the coach-a-bower for the first time must succeed on a {@dc 13} Charisma savin throw or gain a Doom Counter that lasts for a minute. If the creature drops to 0 hit points, it immediately fails one Death Save for each Doom Counter it has." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The coach-a-bower uses its careening charge twice, one of which it may replace with its Chiming of the Hollow Vault, if available." ] }, { "name": "Careening Charge", "entries": [ "The coach-a-bower moves up to 20 feet in a straight line and can move through the space of any creature smaller than Huge.", "The first time it enters a creature's space during this move, the creature must succeed on a {@dc 14} Dexterity saving throw or take 9 ({@damage 2d8}) bludgeoning damage and be pushed ahead of the coach-a-bower for the rest of this move, or move to the nearest unoccupied space on a success." ] }, { "name": "Chiming of the Hollow Vault {@recharge 5}", "entries": [ "Each living creature with zero hit points within 60 feet of the cart must succeed on a {@dc 14} Constitution saving throw or begin to levitate until it regains any hit points. A creature levitating in this way moves 10 feet toward the coach-a-bower at the beginning of each of the creature's turns.", "If it ends this movement in the coach-a-bower's space, the creature is sealed into a coffin in coach and {@condition restrained} (escape {@dc 14}).", "If the coach-a-bower already has a creature {@condition restrained} in this way, the effect instead ends, draping the creature's body across the coffin and increasing the escape DC by 2 instead." ] } ], "reaction": [ { "name": "Douse in Blood", "entries": [ "As a reaction when a creature attempts to hit the coach-a-bower with a melee attack, a bucketful of blood is flung from the shadowy interior of the coach.", "The attacker must succeed on a {@dc 14} Dexterity saving throw or have its attack miss and suffer disadvantage on the next saving throw it makes against being {@condition frightened} in the next minute." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "variant": [] }, { "name": "Coldlight Walker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30 }, "str": 15, "dex": 10, "con": 17, "int": 8, "wis": 10, "cha": 8, "save": { "int": "+2", "wis": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "fire", "piercing", "slashing" ], "immune": [ "cold", "poison" ], "conditionImmune": [ "blinded", "charmed", "exhaustion", "paralyzed", "petrified", "poisoned" ], "cr": "5", "trait": [ { "name": "Thawing Permafrost", "entries": [ "If the walker takes any fire damage, it must succeed on a {@dc 10} Constitution saving throw or lose its damage resistances and gain the ability to Dash as a Bonus Action for the next minute." ], "sort": 0 }, { "name": "Blinding Light", "entries": [ "The walker sheds bright light in a 20 foot radius and dim light for an additional 20 feet.", "As a bonus action, the walker can force one creature in its bright light to succeed on a {@dc 14} Constitution saving throw or be {@condition blinded} until the end of the walker's next turn." ], "sort": 1 }, { "name": "Icy Doom", "entries": [ "A creature killed by the walker freezes for 9 days, during which time it can't be thawed, animated or raised from the dead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The walker makes two slam attacks." ] }, { "name": "Slam", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d8 + 2}) bludgeoning damage plus 7 ({@damage 2d6}) cold damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Cold Ray {@recharge 5}", "entries": [ "One creature within 60 feet that the walker can see must succeed on a {@dc 14} Constitution saving throw or take 49 ({@damage 9d10}) cold damage, or half as much on a success. A {@condition grappled} creature makes this save at disadvantage." ] } ], "reaction": [ { "name": "Chill Weapon", "entries": [ "When the walker is hit by a melee attack with a metal weapon, it can force the attacker to succeed on a {@dc 14} Constitution saving throw or take 7 ({@damage 2d6}) cold damage and drop its weapon.", "If the creature attempts to pick the weapon up this turn, it must repeat this saving throw." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "C" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/IDRotF/Coldlight Walker.webp", "fluff": { "_monsterFluff": { "name": "Coldlight Walker", "source": "ConfC" } } }, { "name": "Crawling Apocalypse", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "undead", "tags": [ "titan" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 217, "formula": "14d20 + 70" }, "speed": { "walk": 20, "burrow": 20 }, "str": 24, "dex": 10, "con": 21, "int": 6, "wis": 18, "cha": 20, "save": { "con": "+9", "int": "+2", "wis": "+8", "cha": "+9" }, "senses": [ "darkvision 60 ft.", "tremorsense 120 ft." ], "passive": 14, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "lightning", "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "vulnerable": [ "fire" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "understands Aquan but can't speak" ], "cr": "11", "trait": [ { "name": "Binding Seals", "entries": [ "Whenever the apocalypse takes 20 or more fire damage from a single source, it may attempt a {@dc 25} Charisma saving throw. On a success, its bursts its binding seals. The apocalypse loses its vulnerability to fire damage, its attacks are made at advantage, and it loses 11 ({@dice 2d10}) hit points whenever it makes an attack." ], "sort": 0 }, { "name": "Titanic Scale", "entries": [ "A creature adjacent to the malukant may spend its full movement to attempt a {@dc 15} Dexterity ({@skill Athletics}) or Strength ({@skill Athletics}) check. On a success, the creature climbs onto the apocalypse's tentacles. A creature may attempt the same check to climb from the apocalypse's tentacles to its body, or from its body to its head.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Tentacles", "entries": [ " While climbing on the apocalypse's tentacles, a creature has advantage on attacks against it. Whenever the apocalypse makes an attack or uses its Rotting Tentacle Sweep, the creature must succeed on a {@dc 15} Dexterity saving throw or fall off." ], "type": "item" }, { "name": "Body", "entries": [ " While climbing on the apocalypse's body, a creature has advantage on attacks against it, and can't be affected by the apocalypse's Rotting Tentacle Sweep." ], "type": "item" }, { "name": "Head", "entries": [ " While climbing on the apocalypse's head, a creature has advantage on attacks against it, can't be affected by the apocalypse's Rotting Tentacle Sweep, and its attacks against the apocalypse score a critical on an 18-20." ], "type": "item" } ] } ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The apocalypse has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Implacable", "entries": [ "If the apocalypse fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The apocalypse makes two attacks, each of which it may replace with a use of its Rotting Tentacle Sweep or its Despairing Glare." ] }, { "name": "Crushing Slam", "entries": [ "{@atk mw} {@hit 11} to hit, reach 30 ft., one target. {@h}23 ({@damage 3d10 + 7}) bludgeoning damage and the target must succeed on a {@dc 19} Strength saving throw or be pushed 15 feet away and knocked {@condition prone}.", "Each other creature within 10 feet of the target must succeed on a {@dc 19} Dexterity saving throw or take half the attack's damage be pushed 10 feet away." ] }, { "name": "Hurl Creature (Requires a Grappled creature)", "entries": [ "{@atk rw} {@hit 11} to hit, range 30/60 ft., one target. {@h}18 ({@damage 2d10 + 7}) bludgeoning damage. On a hit or miss, the thrown creature takes the attack's damage." ] }, { "name": "Rotting Tentacle Sweep", "entries": [ "Each creature in a 30 foot cone must succeed on a {@dc 19} Dexterity saving throw or take 11 ({@damage 2d10}) bludgeoning damage and be {@condition grappled} (escape {@dc 19}). A creature that ends its turn {@condition grappled} in this way must succeed on a {@dc 17} Constitution saving throw or contract Mummy Rot.", "A creature that succeeds on this save by 5 or more may use its reaction to attempt to climb onto the apocalypse's tentacles." ] }, { "name": "Despairing Glare", "entries": [ "The apocalypse inflicts a portion of its anguish and resentment upon a creature it can see within 120 feet. The creature must succeed on a {@dc 17} Wisdom saving throw or take 27 ({@damage 6d8}) psychic damage and subtract {@dice 1d6} from the next saving throw it makes in the next minute.", "A creature that fails this saving throw by 5 or more falls {@condition prone} and cannot stand, and repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Breath of Ages {@recharge 5}", "entries": [ "Each creature in a 60 foot cone must succeed on a {@dc 17} Constitution saving throw or lose {@dice 1d10} unexpended hit dice, or gain a point of {@condition exhaustion} and age 11 ({@dice 2d10}) years if it cannot. The aging effect can be reversed with a {@spell Greater Restoration} spell." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "D", "T" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "AQ", "CS" ], "damageTags": [ "B", "Y" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Crawling Claw.webp", "fluff": { "_monsterFluff": { "name": "Crawling Claw", "source": "ConfC" } } }, { "name": "Crawling Claw", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 2, "formula": "1d4" }, "speed": { "walk": 20, "climb": 20 }, "str": 13, "dex": 14, "con": 11, "int": 5, "wis": 10, "cha": 4, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 10, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned", "turned" ], "languages": [ "understands Common but can't speak" ], "cr": "0", "trait": [ { "name": "Murderous Intent", "entries": [ "The claw may pick up and wield unattended weapons and improvised weapons without the Heavy or Two-Handed trait. It is proficient with all such weapons." ], "sort": 0 } ], "action": [ { "name": "Claw", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning or slashing damage (claw's choice)." ] }, { "name": "Grab", "entries": [ "One Medium or smaller creature within 5 feet must succeed on a {@dc 11} Strength saving throw or have the claw become {@condition attached|confc|attached} to it (remove {@dc 11}).", "When a creature the claw is {@condition attached|confc|attached} to in this way makes an attack roll, it rolls a {@dice d4} and subtracts it from the total." ] }, { "name": "Squick", "entries": [ "One creature the claw is {@condition attached|confc|attached} to must make a {@dc 11} Wisdom saving throw.", "On a failed save, the creature is {@condition frightened} of the claw until the end of the claw's next turn, and must use its action to try to kill or remove the claw." ] } ], "reaction": [ { "name": "Skittering Shift", "entries": [ "When the claw targeted with an attack while grabbing a creature, it may move up to 5 feet.", "If this movement makes it an invalid target for the attack, the attack instead targets the creature the claw was grabbing." ] } ], "senseTags": [ "B" ], "languageTags": [ "C", "CS" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Crawling Claw.webp", "fluff": { "_monsterFluff": { "name": "Crawling Claw", "source": "ConfC" } } }, { "name": "Swarm of Crawling Claws", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "undead", "swarmSize": "T" }, "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 22, "formula": "5d8" }, "speed": { "walk": 20, "climb": 20 }, "str": 15, "dex": 14, "con": 11, "int": 5, "wis": 10, "cha": 4, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 10, "resist": [ "bludgeoning", "piercing", "slashing" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "frightened", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "stunned", "turned" ], "cr": "1/2", "trait": [ { "name": "Awful Fingers", "entries": [ "A creature in the swarm's space has disadvantage on checks to maintain Concentration and must make a {@dc 10} Constitution saving throw to maintain Concentration at the end of each of its turns." ], "sort": 0 }, { "name": "Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny crawling claw. The swarm can't regain hit points or gain temporary hit points." ], "sort": 1 } ], "action": [ { "name": "Tide of Claws", "entries": [ "{@atk mw} {@hit 4} to hit, reach 0 ft ., up to four creatures in the swarm's space. {@h}12 ({@damage 4d4 + 2}) bludgeoning damage, or 7 ({@damage 2d4 + 2}) bludgeoning damage if the swarm has half of its hit points or fewer, and the target must succeed on a {@dc 12} Strength saving throw or be {@condition grappled} and {@condition restrained} (escape {@dc 12})." ] }, { "name": "Squick", "entries": [ "One creature {@condition grappled} by the swarm must make a {@dc 12} Wisdom saving throw. On a failed save, the creature is {@condition frightened} of the swarm until the end of the swarm's next turn, and must use its action to try to kill or escape the swarm." ] } ], "senseTags": [ "B" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "grappled", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Crawling Claw.webp", "fluff": { "_monsterFluff": { "name": "Crawling Claw", "source": "ConfC" } } }, { "name": "Giant Crawling Claw", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "giant gauntlet" ] } ], "hp": { "average": 45, "formula": "6d8 + 18" }, "speed": { "walk": 30, "climb": 30 }, "str": 16, "dex": 14, "con": 16, "int": 5, "wis": 10, "cha": 4, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 10, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned", "turned" ], "languages": [ "understands Common and Giant but can't speak" ], "cr": "1", "trait": [ { "name": "Delicate Joints", "entries": [ "If the claw takes 10 or more bludgeoning damage from a single source, it must succeed on a {@dc 10} Constitution saving throw or fall {@condition prone} and release any creatures it has {@condition grappled}." ], "sort": 0 } ], "action": [ { "name": "Giant Flick", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d12 + 3}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Grasping Pounce", "entries": [ "The claw leaps toward a Medium or smaller creature within 20 feet and attempts to grasp it. The creature must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone} and {@condition grappled} (escape {@dc 13})." ] }, { "name": "Crush", "entries": [ "One creature {@condition grappled} by the claw must succeed on a {@dc 13} Constitution saving throw or take 13 ({@damage 3d8}) bludgeoning damage, or half as much on a success." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "When the claw would make a saving throw against a spell or magical effect, it can move up to 10 feet.", "If this movement puts the claw out of range or area of the spell or magical effect, the claw is unaffected." ] } ], "senseTags": [ "B" ], "languageTags": [ "C", "CS", "GI" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Crawling Claw.webp", "fluff": { "_monsterFluff": { "name": "Crawling Claw", "source": "ConfC" } } }, { "name": "Death Knight", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 20, "from": [ "{@item plate armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 180, "formula": "19d8 + 95" }, "speed": { "walk": 30 }, "str": 22, "dex": 11, "con": 20, "int": 12, "wis": 16, "cha": 18, "save": { "str": "+12", "con": "+11", "wis": "+9" }, "skill": { "athletics": "+18", "perception": "+9" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 19, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "exhaustion", "frightened", "poisoned" ], "languages": [ "Abyssal", "Common" ], "cr": "17", "trait": [ { "name": "Soul Bound in Steel", "entries": [ "The death knight's soul resides in its weapon. While it wields its weapon, it has resistance to all damage but force and radiant. If it is disarmed, its movement speed is halved and it can't take reactions.", "If its weapon is intact, a destroyed Death Knight gains a new body in {@dice 1d10} days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the weapon." ], "sort": 0 }, { "name": "Fear Eater", "entries": [ "The death knight scores a critical hit on a roll of 17-20 on attacks made against a creature that is {@condition frightened}." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The death knight has advantage on saving throws against spells and magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The death knight uses its Fearsome Gaze and makes two melee attacks, then can use its Slaying Smite, if available." ] }, { "name": "Soulblade", "entries": [ "{@atk mw} {@hit 12} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d8 + 6}) slashing damage plus 13 ({@damage 3d8}) necrotic damage. A creature killed by this damage has its soul absorbed into the blade, and cannot be revived while the blade is intact." ] }, { "name": "Fearsome Gaze", "entries": [ "One creature the death knight can see within 60 feet must succeed on a {@dc 18} Wisdom saving throw or be {@condition frightened} until the end of the death knight's next turn." ] }, { "name": "Slaying Smite (5th Level Spell, Concentration) {@recharge 5}", "entries": [ "The death knight wreaths its blade in deathly energies. The next time the death knight hits with an attack, the attack deals an additional", "36 ({@damage 8d8}) necrotic damage. If the attack reduces a creature below 20 hit points, the creature must succeed on a {@dc 18} Constitution saving throw or die." ] }, { "name": "Hellfire Orb (1/Day, 7th Level Spell)", "entries": [ "The death knight hurls a magical ball of fire that explodes at a point it can see within 120 feet of it. Each creature in a 20-foot-radius sphere centered on that point must succeed on a {@dc 18} Dexterity saving throw or take 21 ({@damage 6d6}) fire damage and 21 ({@damage 6d6}) necrotic damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Counterattack", "entries": [ "When the death knight is targeted with a melee attack, it can add 6 to its AC against that attack.", "If this causes the attack to miss, the death knight can make a melee attack as part of this reaction." ] }, { "name": "Overpower", "entries": [ "When the death knight misses a creature with a melee attack, it can reroll its attack.", "If this causes the attack to hit, the target must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone} and be unable to stand on its following turn." ] } ], "legendary": [ { "name": "No Escape", "entries": [ "One creature the death knight can see must succeed on a {@dc 18} Strength saving throw or be dragged up to 20 feet toward it. A flying creature that fails this save by 5 or more falls {@condition prone}." ] }, { "name": "Still Arcana", "entries": [ "Each creature the death knight can see that is {@status concentration||concentrating} on a spell affecting it must succeed on a {@dc 18} Constitution saving throw or lose {@status concentration}. The death knight may take this action even while {@condition incapacitated}." ] }, { "name": "Gauntlet Strike", "entries": [ "One creature within 5 feet must succeed on a {@dc 20} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}." ] }, { "name": "Battle Rush (Costs 2 Actions)", "entries": [ "The death knight moves up to half its speed. If it takes any damage during this movement, it regains its reaction." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C" ], "damageTags": [ "F", "N", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Death Knight.webp", "fluff": { "_monsterFluff": { "name": "Death Knight", "source": "ConfC" } } }, { "name": "Defacer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 117, "formula": "18d8 + 36" }, "speed": { "walk": 30 }, "str": 16, "dex": 11, "con": 15, "int": 9, "wis": 7, "cha": 16, "senses": [ "darkvision 60 ft." ], "passive": 8, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": "5", "trait": [ { "name": "Earth Glide", "entries": [ "The defacer can burrow through nonmagical, unworked earth and stone. While doing so, the defacer doesn't disturb the material it moves through." ] }, { "name": "Frightful Keening", "entries": [ "The faces that whirl around a defacer's featureless head constantly wail and scream, a terrible sound that travels through solid rock and stone as easily as air. Creatures within 300 ft. of the defacer that can hear it have disadvantage on saving throws against being {@condition frightened}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The defacer makes two melee attacks." ] }, { "name": "Claw of Horrid Countenance", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 4d6 + 3}) slashing damage and the target must succeed on a {@dc 14} Charisma saving throw or have its face replaced with the screaming, ghostly face of one of the defacer's previous victims. Until the end of the defacer's next turn, the target cannot see, speak, or breathe." ] }, { "name": "Steal Face {@recharge 5}", "entries": [ "One creature within 5 feet must succeed on a {@dc 15} Constitution save or take 44 ({@damage 8d10}) necrotic damage, or half as much on a success. A creature reduced to 0 HP by this damage has its face stolen, as its features melt off and slide away leaving only blank flesh behind until the defacer is slain. A faceless creature can still breath and speak, though it is difficult to tell how." ] } ], "reaction": [ { "name": "Screaming Chorus", "entries": [ "As a reaction to being hit with a melee attack, the defacer forces the attacker to succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the end of the defacer's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Demilich Derelict", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "undead", "alignment": [ "L", "NX", "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 144, "formula": "32d8" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 20, "con": 10, "int": 1, "wis": 13, "cha": 20, "save": { "con": "+5", "int": "+0", "wis": "+6", "cha": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 11, "resist": [ "piercing", "slashing" ], "immune": [ "necrotic", "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "conditionImmune": [ "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "stunned", "turned" ], "cr": "13", "trait": [ { "name": "Avoidance", "entries": [ "If the demilich is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." ], "sort": 0 }, { "name": "Weightless Careening", "entries": [ "Whenever the demilich takes damage from a source it is not resistant to, it is pushed 30 feet away from the source. If it hits a wall or object, it bounces." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the demilich fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Life Drain", "entries": [ "The demilich targets up to three creatures that it can see within 10 feet of it. Each target must succeed on a {@dc 18} Constitution saving throw or lose a number of unexpended hit dice equal to the amount it failed by. A creature that cannot instead drops to 0 hit points." ] }, { "name": "Howl {@recharge 5}", "entries": [ "The demilich emits a bloodcurdling howl. Each creature within 30 feet that can hear the howl must succeed on a {@dc 14} Constitution saving throw or drop to 0 hit points. On a successful save, the creature is {@condition frightened} until the end of its next turn." ] } ], "reaction": [ { "name": "Mindlost Cackle", "entries": [ "When the demilich succeeds on a saving throw against a spell, it can force the spellcaster to succeed on a {@dc 18} Charisma saving throw or lose its highest level unexpended spell slot." ] } ], "legendary": [ { "name": "Chatter", "entries": [ "Each creature within 30 feet that is {@status concentration||concentrating} and can hear the demilich must succeed on a {@dc 18} Constitution saving throw or lose {@status concentration}." ] }, { "name": "Choking Dust", "entries": [ "The area within 10 feet of the demilich becomes heavily obscured until the end of its next turn. Each creature in the area must succeed on a {@dc 18} Constitution saving throw or be unable to speak or breathe until the end of its next turn." ] }, { "name": "Wither", "entries": [ "One creature within 60 feet that the demilich can see takes 11 ({@damage 2d10}) necrotic damage." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "U" ], "damageTags": [ "N" ], "miscTags": [ "AOE" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Demilich.webp", "fluff": { "_monsterFluff": { "name": "Demilich", "source": "ConfC" } } }, { "name": "Demilich Ascetic", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "undead", "alignment": [ "L", "NX", "C", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 306, "formula": "36d8 + 144" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 20, "con": 19, "int": 20, "wis": 14, "cha": 20, "save": { "con": "+11", "int": "+12", "wis": "+9", "cha": "+12" }, "skill": { "arcana": "+19", "history": "+12", "insight": "+9", "perception": "+9" }, "senses": [ "blindsight 10 ft.", "truesight 120 ft." ], "passive": 19, "resist": [ "piercing", "slashing" ], "immune": [ "necrotic", "poison", "psychic", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "conditionImmune": [ "charmed", "deafened", "exhaustion", "frightened", "paralyzed", "petrified", "poisoned", "stunned", "turned" ], "languages": [ "Common plus up to five other languages" ], "cr": { "cr": "23", "xp": 33000 }, "trait": [ { "name": "Avoidance", "entries": [ "If the demilich is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." ], "sort": 0 }, { "name": "Paralyzing Aura", "entries": [ "A creature that damages the demilich with a melee attack must succeed on a {@dc 20} Constitution saving throw or be {@condition paralyzed} until the end of the demilich's next turn, or until the creature takes damage." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the demilich fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The demilich uses its Baleful Telekinesis four times." ] }, { "name": "Baleful Telekinesis", "entries": [ "One creature within 60 feet that the demilich can see must succeed on a {@dc 20} Strength saving throw or be moved 30 feet. If this movement carries the creature into a wall or other solid surface, the target takes 33 ({@damage 6d10}) bludgeoning damage." ] }, { "name": "Wrench Heart (7th Level Spell, Concentration)", "entries": [ "One creature within 60 feet that the demilich can see feels a spectral hand sink into its chest and grip its heart. At the beginning of each of the creature's turns it takes 45 ({@damage 10d8}) necrotic damage and must succeed on a {@dc 20} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn." ] }, { "name": "Disintegrate (6th Level Spell, Recharge 5-6)", "entries": [ "One creature within 60 feet must succeed on a {@dc 20} Dexterity saving throw or take 80 ({@damage 10d6 + 45}) force damage, or half as much on a success. If this damage reduces a creature to 0 hit points, they are disintegrated." ] } ], "reaction": [ { "name": "Shield (1st Level Spell)", "entries": [ "When the demilich is targeted with an attack, it may add 5 to its AC until the beginning of its next turn." ] }, { "name": "Spelldrain Cackle", "entries": [ "When a creature the demilich can see within 60 feet casts a spell, the demilich forces the spellcaster to succeed on a {@dc 20} Charisma saving throw or have the spell fail, then lose its highest level unexpended spell slot." ] }, { "name": "Howl (1/Day)", "entries": [ "When the demilich is reduced below 154 hit points, it emits a bloodcurdling howl.", "Each creature within 30 feet that can hear the howl must succeed on a {@dc 20} Constitution saving throw or drop to 0 hit points.", "A creature that fails this saving throw by 5 or more immediately fails two death saving throws." ] } ], "legendary": [ { "name": "Life Drain", "entries": [ "One creature within 10 feet must succeed on a {@dc 20} Constitution saving throw or lose a number of unexpended hit dice equal to the amount it failed by. A creature that cannot instead drops to 0 hit points." ] }, { "name": "Chatter", "entries": [ "Each creature within 30 feet that is {@status concentration||concentrating} and can hear the demilich must succeed on a {@dc 20} Constitution saving throw or lose {@status concentration}." ] }, { "name": "Choking Dust", "entries": [ "The area within 10 feet of the demilich becomes heavily obscured until the end of its next turn. Each creature in the area must succeed on a {@dc 20} Constitution saving throw or be unable to speak or breathe until the end of its next turn." ] }, { "name": "Wither", "entries": [ "One creature within 60 feet that the demilich can see takes 11 ({@damage 2d10}) necrotic damage." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "X" ], "damageTags": [ "B", "N", "O" ], "miscTags": [ "AOE" ], "conditionInflict": [ "frightened", "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Demilich.webp", "fluff": { "_monsterFluff": { "name": "Demilich", "source": "ConfC" } } }, { "name": "Devourer", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fiend", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "17d10 + 85" }, "speed": { "walk": 30 }, "str": 20, "dex": 12, "con": 20, "int": 13, "wis": 10, "cha": 16, "senses": [ "darkvision 120 ft." ], "passive": 10, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Abyssal", "telepathy 120 ft." ], "cr": "13", "trait": [ { "name": "Corpsechurn Incubator", "entries": [ "At the start of the devourer's turn, each creature {@condition restrained} in its Ribcage Embrace takes 11 ({@damage 2d10}) necrotic damage. A humanoid creature with at least 5 hit dice that dies while {@condition restrained} in this way rises immediately as an" ], "sort": 0 }, { "name": "Avatar of Hunger", "entries": [ "At the end of the devourer's turn, up to three undead creatures of CR 5 or below that it passed within 5 feet of it on its turn may use their reactions to move up to half their speed toward the nearest creature and make a melee attack." ], "sort": 1 }, { "name": "Death's Aid", "entries": [ "When the devourer fails a saving throw, it may kill any number of friendly undead creatures of CR 5 or below it can see within 60 feet. It adds +2 to its saving throw for each creature killed in this way." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The devourer makes two melee attacks, one of which it may replace with its Ribcage Embrace, if available." ] }, { "name": "Rotclaw Grasp", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage plus 13 ({@damage 3d8}) necrotic damage and the target is {@condition grappled} (escape {@dc 13}). This attack scores a critical on an 18-20 against a creature with fewer than 50 hit points." ] }, { "name": "Ribcage Embrace", "entries": [ "One creature {@condition grappled} by either the devourer or a ghoul within 5 feet of it must succeed on a {@dc 18} Strength saving throw or take 18 ({@damage 4d8}) piercing damage and be shoved into the devourer's ribcage and {@condition restrained} there (escape {@dc 18}).", "Each other creature {@condition restrained} in the devourer's ribcage may use its reaction to attempt to escape, succeeding automatically if it is undead." ] }, { "name": "Raise the Horde {@recharge 5}", "entries": [ "Each humanoid corpse within 60 feet of the devourer that has been dead for no longer than 1 year rises as a {@creature horde ghoul|confc|Horde Ghoul} that acts directly after the devourer." ] } ], "reaction": [ { "name": "Blasphemous Abrogation", "entries": [ "When a creature the devourer can see within 60 feet casts a spell or produces a magical effect with a divine source, the devourer forces that creature to make a {@dc 16} Charisma saving throw.", "On a failure, the spell or effect is negated and the creature takes 5 ({@damage 1d10}) necrotic damage." ] }, { "name": "Favored of the Deathlord (1/Day)", "entries": [ "When the devourer is reduced below 90 hit points, the devourer may reduce any number of friendly undead it can see within 60 feet to 0 hit points, regaining hit points equal to the total hit points lost in this way." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "TP" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Devourer.webp", "fluff": { "_monsterFluff": { "name": "Devourer", "source": "ConfC" } } }, { "name": "Ancient Black Dracolich", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": { "choose": [ "dragon", "undead" ] } }, "alignment": [ "L", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "special": "367 (21d20 + 147))" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 27, "dex": 14, "con": 25, "int": 16, "wis": 15, "cha": 19, "save": { "dex": "+9", "con": "+14", "wis": "+9", "cha": "+11" }, "skill": { "perception": "+16", "stealth": "+9" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 26, "resist": [ "necrotic" ], "immune": [ "acid", "poison" ], "languages": [ "Common", "Draconic" ], "cr": "21", "trait": [ { "name": "Sensitivity Aura", "entries": [ "Attacks against creatures within 15 feet of the dracolich that do not have acid resistance or immunity score a critical on a roll of 18-20." ], "sort": 0 }, { "name": "Soul Vessel", "entries": [ "If it has a phylactery, a destroyed dracolich's soul returns to its phylactery. If a phylactery containing a dracolich's soul is placed upon a dragon's corpse for {@dice 1d10} days, the dracolich's soul inhabits the new body." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dracolich fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dracolich uses its Frightful Presence and makes three attacks, one of which may be with its bite." ] }, { "name": "Acid Bite", "entries": [ "{@atk mw} {@hit 15} to hit, reach 15 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 11 ({@damage 2d10}) acid damage.", "If the target is wearing metal armor or a metal shield, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed." ] }, { "name": "Paralyzing Claw", "entries": [ "{@atk mw} {@hit 15} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage. If the target is {@condition stunned}, it must succeed on a {@dc 19} Constitution saving throw or become {@condition paralyzed} until the end of the dracolich's turn." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dracolich's choice within 120 feet of it must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} for the next minute (Save Ends at end of turn).", "On a successful saving throw or when the effect ends for it, a creature becomes immune to this effect for the next 24 hours." ] }, { "name": "Salt Breath (Recharges when the dracolich uses its Flesh Melting Breath)", "entries": [ "The dracolich exhales a hail of white salt in a 90-foot cone that crusts over creatures in the area, smelling strongly of chlorine.", "Each creature in the area must succeed on a {@dc 22} Dexterity saving throw or gain vulnerability to acid damage for the next minute.", "A creature with resistance or immunity to acid damage instead cannot benefit from that resistance or immunity for the next minute." ] }, { "name": "Flesh Melting Breath {@recharge 5}", "entries": [ "The dracolich exhales acid in a 90-foot line that is 10 feet wide. Each creature in that line must make a {@dc 22} Constitution saving throw, taking 67 ({@damage 15d8}) acid damage on a failed save, or half as much damage on a successful one.", "A creature that fails this save by 5 or more suffers deformities, gaining disadvantage on ability checks, saving throws, and attacks based on Strength or Dexterity until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Wilting Glare", "entries": [ "When the dracolich is hit with an attack, it can force the attacker to succeed on a {@dc 19} Constitution saving throw or be {@condition stunned} until the end of the dracolich's next turn." ] }, { "name": "Cruel Jest", "entries": [ "When a creature attempts to leave the dracolich's reach, the dracolich can force it to succeed on a {@dc 19} Dexterity saving throw or be dragged 10 feet back towards the dracolich. If the creature fails this save by 5 or more, the dracolich regains its reaction." ] } ], "legendary": [ { "name": "Vomit Swarm", "entries": [ "The dracolich disgorges a" ] }, { "name": "Mire", "entries": [ "The dracolich softens the earth within 10 feet of it until the beginning of its next turn. A creature that ends its turn in the area must succeed on a {@dc 19} Strength saving throw or begin to sink into the earth.", "Until the end of its next turn, the sinking creature has disadvantage on Dexterity saving throws, has a -2 penalty to its AC, and can't make more than a single attack in a turn." ] }, { "name": "Wing Attack (Costs 2 Actions)", "entries": [ "The dracolich beats its wings. Each creature within 15 feet of the dracolich must succeed on a {@dc 19} Dexterity saving throw or take 16 ({@damage 2d6 + 9}) bludgeoning damage and be knocked {@condition prone}. The dracolich can then fly up to half its speed." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "A", "B", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Blue Dracolich.webp", "fluff": { "_monsterFluff": { "name": "Adult Blue Dracolich", "source": "ConfC" } } }, { "name": "Ancient Blue Dracolich", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": { "choose": [ "dragon", "undead" ] } }, "alignment": [ "L", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 481, "formula": "26d20 + 208" }, "speed": { "walk": 40, "burrow": 40, "fly": 80 }, "str": 29, "dex": 10, "con": 27, "int": 18, "wis": 17, "cha": 21, "save": { "dex": "+7", "con": "+15", "wis": "+10", "cha": "+12" }, "skill": { "perception": "+17", "stealth": "+7" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 27, "resist": [ "necrotic" ], "immune": [ "lightning", "poison" ], "languages": [ "Common", "Draconic" ], "cr": "23", "trait": [ { "name": "Building Charge", "entries": [ "When the dracolich rolls to recharge its Breath Weapons, each creature within 10 feet of it takes 7 ({@damage 2d6}) lightning damage.", "If it successfully recharges its Breath Weapons, each of those creatures takes an additional ({@dice 2d6}) lightning damage." ], "sort": 0 }, { "name": "Soul Vessel", "entries": [ "If it has a phylactery, a destroyed dracolich's soul returns to its phylactery. If a phylactery containing a dracolich's soul is placed upon a dragon's corpse for {@dice 1d10} days, the dracolich's soul inhabits the new body." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dracolich fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dracolich uses its Frightful Presence and makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 16} to hit, reach 15 ft., one target. {@h}20 ({@damage 2d10 + 9}) piercing damage plus 11 ({@damage 2d10}) necrotic damage." ] }, { "name": "Paralyzing Claw", "entries": [ "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d6 + 9}) slashing damage. If the target was {@condition stunned}, it must succeed on a {@dc 20} Constitution saving throw or become {@condition paralyzed} until the end of the dracolich's turn." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dracolich's choice within 120 feet of it must succeed on a {@dc 20} Wisdom saving throw or be {@condition frightened} for the next minute (Save Ends at end of turn).", "On a successful saving throw or when the effect ends for it, a creature becomes immune to this effect for the next 24 hours." ] }, { "name": "Breath Weapons {@recharge 5}", "entries": [ "The dracolich uses one of the following breath weapons." ] }, { "name": "Animating Lightning Breath", "entries": [ "The dracolich exhales lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a {@dc 23} Dexterity saving throw, taking 88 ({@damage 16d10}) lightning damage on a failed save, or half as much damage on a successful one.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Each corpse in the affected area rises at the beginning of the dracolich's next turn as a ", "entries": [ "Flesh Golem** under the dracolich's control. A creature with 0 hit points that would take damage from this ability instead regains 1 hit point." ], "type": "item" } ] } ] }, { "name": "Desiccation Breath", "entries": [ "The dracolich inhales, draining the moisture from a 90-foot cone. Each creature in that cone must make a {@dc 23} Constitution saving throw, taking 81 ({@damage 18d8}) necrotic damage on a failed save, or half as much damage on a successful one.", "A creature reduced to 0 hit points by this damage is unaffected by the next source of healing it would receive in the next minute. Each potion in the affected area turns to sand." ] } ], "reaction": [ { "name": "Wilting Glare", "entries": [ "When the dracolich is hit with an attack, it can force the attacker to succeed on a {@dc 20} Constitution saving throw or be {@condition stunned} until the end of the dracolich's next turn." ] }, { "name": "Discharge", "entries": [ "When the dracolich succeeds on a saving throw against a spell, the dracolich can force the spell's caster to take 5 ({@damage 1d10}) lightning damage per level of the spell." ] } ], "legendary": [ { "name": "Ionic Attunement", "entries": [ "One creature within 60 feet must succeed a {@dc 23} Constitution saving throw or lose any resistance to lightning damage that it has for the next minute and suffer disadvantage on the next Dexterity saving throw it makes in that time." ] }, { "name": "Gather Charge", "entries": [ "The dracolich moves up to half its speed. If it is hit with an attack in the course of this movement, it may immediately roll to recharge its Breath Weapons.", "The dracolich may move through creations of magical force such as those created by the {@spell Wall of Force} spell with this movement, destroying them." ] }, { "name": "Wing Attack (Costs 2 Actions)", "entries": [ "The dracolich beats its wings. Each creature within 15 feet of the dracolich must succeed on a {@dc 24} Dexterity saving throw or take 16 ({@damage 2d6 + 9}) bludgeoning damage and be knocked {@condition prone}. The dracolich can then fly up to half its flying speed." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "L", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Blue Dracolich.webp", "fluff": { "_monsterFluff": { "name": "Adult Blue Dracolich", "source": "ConfC" } } }, { "name": "Ancient Green Dracolich", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": { "choose": [ "dragon", "undead" ] } }, "alignment": [ "L", "E" ], "ac": [ { "ac": 21, "from": [ "natural armor" ] } ], "hp": { "average": 385, "formula": "22d20 + 154" }, "speed": { "walk": 40, "fly": 80, "swim": 40 }, "str": 27, "dex": 12, "con": 25, "int": 20, "wis": 17, "cha": 19, "save": { "dex": "+8", "con": "+14", "wis": "+10", "cha": "+11" }, "skill": { "deception": "+11", "insight": "+10", "perception": "+17", "persuasion": "+11", "stealth": "+15" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 27, "resist": [ "necrotic" ], "immune": [ "poison" ], "languages": [ "Common", "Draconic" ], "cr": "22", "trait": [ { "name": "Forest Walk", "entries": [ "The dracolich's movement is not impeded by natural or magical foliage." ], "sort": 0 }, { "name": "Fouling Aura", "entries": [ "A creature that imbibes a potion within 30 feet of the dracolich takes 14 ({@damage 4d6}) poison damage, in addition to the potion's other effects. The poison damage occurs before any other effects." ], "sort": 1 }, { "name": "Soul Vessel", "entries": [ "If it has a phylactery, a destroyed dracolich's soul returns to its phylactery. If a phylactery containing a dracolich's soul is placed upon a dragon's corpse for {@dice 1d10} days, the dracolich's soul inhabits the new body." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dracolich fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dracolich uses its Frightful Presence and makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 11 ({@damage 2d10}) necrotic damage.", "If the target is resistant or immune to poison damage or the {@condition poisoned} condition, it must succeed on a {@dc 19} Constitution saving throw or lose its resistance or immunity. A creature immune to Poison damage makes this saving throw at advantage." ] }, { "name": "Paralyzing Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage. If the target was {@condition stunned}, it must succeed on a {@dc 19} Constitution saving throw or be {@condition paralyzed} until the end of the dracolich's turn." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d6 + 8}) bludgeoning damage and the target is pushed 15 feet away." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dracolich's choice within 120 feet of it must succeed on a {@dc 19} Wisdom saving throw or be {@condition frightened} for the next minute (Save Ends at end of turn).", "On a successful saving throw or when the effect ends for it, a creature becomes immune to this effect for the next 24 hours." ] }, { "name": "Entangling Breath (Recharges when the dracolich uses its Miasma Breath)", "entries": [ "The dracolich exhales a flurry of blackened seeds in a 90-foot cone, causing barbed vines to burst from the earth. Each creature in the area when it appears must make a {@dc 22} Strength saving throw or be {@condition restrained}.", "Until the dracolich uses this ability again, the area is difficult terrain and whenever a creature moves into or within the area, it takes 18 ({@damage 4d8}) piercing damage for every 5 feet it travels." ] }, { "name": "Miasma Breath {@recharge 5}", "entries": [ "The dracolich exhales a poisonous cloud in a 90-foot cone that lasts until th ened of its next turn, heavily obscuring the area.", "A creature in the area when it appears or that ends its turn in the area must succeed on a {@dc 22} Constitution saving throw or take 77 ({@damage 22d6}) poison damage, or half as much damage on a success. A creature that fails this save by 5 or falls immediately {@condition prone}, retching." ] } ], "reaction": [ { "name": "Adapt Camouflage", "entries": [ "When the dracolich is hit with a ranged attack, it can cloak itself in illusory magics to match its surroundings.", "Until the end of its next turn, the dracolich becomes {@condition invisible} to creatures more than 30 feet away from it." ] }, { "name": "Savage", "entries": [ "When a creature the dracolich can see within 20 feet resists or negates a source of poison damage, the dracolich can move up to half its speed toward and make a bite attack against the creature." ] }, { "name": "Murderous Glare (1/Day", "entries": [ "When the dracolich is reduced below 100 hit points, the dracolich unleashes a torrent of negative energy at a creature it can see within 60 feet. If the creature has fewer than 100 hit points, it dies." ] } ], "legendary": [ { "name": "Blinding Spit", "entries": [ "One creature within 30 feet must succeed on a {@dc 19} Constitution saving throw or be {@condition blinded} until the end of the dracolich's next turn." ] }, { "name": "Snatch", "entries": [ "The dracolich moves up to 15 feet and makes a Paralyzing Claw attack against a creature that it is hidden from. If the attack hits, the target is {@condition grappled}, {@condition stunned}, and hidden from its allies until the beginning of its next turn. If the dracolich was hidden, this attack does not automatically reveal its position." ] }, { "name": "Slink Away (Costs 2 Actions)", "entries": [ "The dracolich moves up to half its fly speed. Attacks of opportunity provoked by this movement are made at disadvantage. If it ends this movement in cover, it may immediately attempt to hide." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "I", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "grappled", "paralyzed", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Blue Dracolich.webp", "fluff": { "_monsterFluff": { "name": "Adult Blue Dracolich", "source": "ConfC" } } }, { "name": "Ancient Red Dracolich", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": { "choose": [ "dragon", "undead" ] } }, "alignment": [ "L", "E" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 663, "formula": "34d20 + 306" }, "speed": { "walk": 40, "climb": 40, "fly": 80 }, "str": 30, "dex": 10, "con": 29, "int": 18, "wis": 15, "cha": 23, "save": { "dex": "+7", "con": "+16", "wis": "+9", "cha": "+13" }, "skill": { "perception": "+16", "stealth": "+7" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 26, "resist": [ "necrotic" ], "immune": [ "fire", "poison" ], "languages": [ "Common", "Draconic" ], "cr": "27", "trait": [ { "name": "Searing Aura", "entries": [ "When a creature without fire resistance or immunity starts its turn within 10 feet of the dracolich, it catches fire and begins {@condition burning|confc|burning} ({@dice 1d10})." ], "sort": 0 }, { "name": "Soul Vessel", "entries": [ "If it has a phylactery, a destroyed dracolich's soul returns to its phylactery. If a phylactery containing a dracolich's soul is placed upon a dragon's corpse for {@dice 1d10} days, the dracolich's soul inhabits the new body." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dracolich fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dracolich uses its Frightful Presence and makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 17} to hit, reach 15 ft., one target. {@h}21 ({@damage 2d10 + 10}) piercing damage plus 11 ({@damage 2d10}) necrotic damage." ] }, { "name": "Paralyzing Claw", "entries": [ "{@atk mw} {@hit 17} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d6 + 10}) slashing damage. If the target was {@condition stunned}, it must make a {@dc 20} Constitution saving throw or become {@condition paralyzed} until the end of the dracolich's turn." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dracolich's choice within 120 feet of it must succeed on a {@dc 20} Wisdom saving throw or be {@condition frightened} for the next minute (Save Ends at end of turn).", "On a successful saving throw or when the effect ends for it, a creature becomes immune to this effect for the next 24 hours." ] }, { "name": "Breath of Dying Flames (Recharges when the dracolich uses its Necrofire Wake)", "entries": [ "The dracolich breathes malicious intent into all flames in a 90-foot cone, extinguishing them and summoning a {@creature belker|confc|Belker} that lasts for a minute and acts on initiative count 20 in the space of each creature in the area that was on fire." ] }, { "name": "Necrofire Wake {@recharge 5}", "entries": [ "The dracolich moves up to its fly speed, and a 15-foot wide section of the ground it passes over erupts in a wall of black flames that lasts until the end of the dracolich's next turn as it strafes with its breath.", "A creature that starts its turn in the wall's area or enters it for the first time on a turn must succeed on a {@dc 24} Dexterity saving throw or take 91 ({@damage 26d6}) fire damage, or half as much damage on a success.", "A creature in the wall that would receive any healing instead takes an equal amount of necrotic damage." ] } ], "reaction": [ { "name": "Wilting Glare", "entries": [ "When the dracolich is hit with an attack, it can force the attacker to succeed on a {@dc 20} Constitution saving throw or be {@condition stunned} until the end of the dracolich's next turn." ] }, { "name": "Billowing Wings", "entries": [ "When the dracolich takes 30 or more damage from a single source, it may shroud itself in smoke, heavily obscuring the area in a 40 foot radius until the end of its next turn, then immediately move up to half its speed." ] } ], "legendary": [ { "name": "Manipulate Flames", "entries": [ "One creature within 90 feet of the dracolich and within 30 feet of a flame must succeed on a {@dc 24} Dexterity saving throw or take 5 ({@damage 1d10}) fire damage and catch fire. Until someone takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ] }, { "name": "Inhale (Costs 2 Actions)", "entries": [ "The dracolich rolls to recharge its necrofire wake." ] }, { "name": "Tail Sweep (Costs 2 Actions)", "entries": [ "Each creature within 15 feet of the dracolich must succeed on a {@dc 24} Dexterity saving throw or take 16 ({@damage 2d6 + 9}) bludgeoning damage, be knocked {@condition prone}, and pushed up to 15 feet away from the dracolich." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "F", "N", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Blue Dracolich.webp", "fluff": { "_monsterFluff": { "name": "Adult Blue Dracolich", "source": "ConfC" } } }, { "name": "Ancient White Dracolich", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": { "choose": [ "dragon", "undead" ] } }, "alignment": [ "L", "E" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 333, "formula": "18d20 + 144" }, "speed": { "walk": 40, "burrow": 40, "fly": 80, "swim": 40 }, "str": 26, "dex": 10, "con": 26, "int": 10, "wis": 13, "cha": 14, "save": { "dex": "+6", "con": "+14", "wis": "+7", "cha": "+8" }, "skill": { "perception": "+13", "stealth": "+6" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 23, "resist": [ "necrotic" ], "immune": [ "cold", "poison" ], "languages": [ "Common", "Draconic" ], "cr": "20", "trait": [ { "name": "Ice Walk", "entries": [ "The dracolich can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 0 }, { "name": "Black Ice Aura", "entries": [ "The area in a 10 foot radius around the dracolich is difficult terrain. A creature that enters it for the first time on a turn or ends its turn there must succeed on a {@dc 22} Dexterity saving throw or fall {@condition prone}." ], "sort": 1 }, { "name": "Soul Vessel", "entries": [ "If it has a phylactery, a destroyed dracolich's soul returns to its phylactery. If a phylactery containing a dracolich's soul is placed upon a dragon's corpse for {@dice 1d10} days, the dracolich's soul inhabits the new body." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the dracolich fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The dracolich uses its Frightful Presence and makes three attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}19 ({@damage 2d10 + 8}) piercing damage plus 11 ({@damage 2d10}) necrotic damage." ] }, { "name": "Paralyzing Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage. If the target is {@condition stunned}, it must make a {@dc 16} Constitution saving throw or become {@condition paralyzed} until the end of the dracolich's turn." ] }, { "name": "Tail", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}15 ({@damage 2d6 + 8}) bludgeoning damage and the target is pushed 15 feet away from the dracolich." ] }, { "name": "Frightful Presence", "entries": [ "Each creature of the dracolich's choice within 120 feet of it must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} for the next minute (Save Ends at end of turn).", "On a successful saving throw or when the effect ends for it, a creature becomes immune to this effect for the next 24 hours." ] }, { "name": "Ice Tomb Breath (Recharges when the dracolich uses its Blizzard Breath)", "entries": [ "The dracolich exhales a burst of ice in a 90-foot cone that clings to living creatures, sapping their vitality. Each creature in the area must succeed on a {@dc 22} Strength saving throw or gain 45 ({@dice 10d8}) temporary hit points.", "While it has any of these temporary hit points, a creature is {@condition restrained} and must make a {@dc 22} Constitution saving throw at the beginning of each of its turns. On a failed save, a creature loses two unexpended hit dice, or drops to 0 hit points if it cannot." ] }, { "name": "Blizzard Breath {@recharge 5}", "entries": [ "The dracolich exhales a blast of ice and thrashing winds in a 90-foot cone. Each creature in the area must make a {@dc 22} Constitution saving throw, taking 72 ({@damage 16d8}) cold damage on a failed save, or half as much damage on a successful one. Until the end of the dracolich's next turn, the area is difficult terrain and heavily obscured." ] } ], "reaction": [ { "name": "Sudden Pounce", "entries": [ "When a creature within 80 feet of the dracolich ends its turn further away from the dracolich than it started, the dracolich can move up to its speed toward the creature and make a claw attack against it.", "If the target is {@condition frightened}, it must succeed on a {@dc 16} Constitution saving throw or be {@condition stunned} until the end of the dracolich's next turn." ] }, { "name": "Consume Vitality", "entries": [ "When the dracolich succeeds on a saving throw against a spell, it can force the spellcaster to make a {@dc 16} Constitution Saving Throw.", "On a failed save, the spell caster loses two unexpended hit dice and the dracolich regains 18 ({@dice 1d20 + 8}) hit points for each hit die lost this way. If the spell caster can't expend any hit dice, it instead drops to 0 hit points." ] } ], "legendary": [ { "name": "Raise Hackles", "entries": [ "One creature within 30 feet must succeed on a {@dc 16} Wisdom saving throw or lose any immunity it has to the dracolich's Frightful Presence or the {@condition frightened} condition.." ] }, { "name": "Terrorize", "entries": [ "One {@condition frightened} creature within 30 feet must succeed on a {@dc 16} Wisdom saving throw or take 14 ({@damage 4d6}) psychic damage. On the creature's next turn, it must use its full movement to run away from the dracolich." ] }, { "name": "Uttercold", "entries": [ "The dracolich draws on its deepest reserves. Until the end of its next turn, cold damage the dracolich deals ignores damage resistance, and the dracolich loses one of its legendary resistances." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Frightful Presence", "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "C", "N", "P", "S", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "paralyzed", "prone", "restrained", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Adult Blue Dracolich.webp", "fluff": { "_monsterFluff": { "name": "Adult Blue Dracolich", "source": "ConfC" } } }, { "name": "Dread", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 27, "formula": "5d6 + 10" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 15, "dex": 15, "con": 14, "int": 6, "wis": 8, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": "1/2", "trait": [ { "name": "Unliving Warrior", "entries": [ "The dread has proficiency with all weapons." ] }, { "name": "Habitual Height", "entries": [ "The dread can fly only so long as it is within 5 ft. of a solid surface." ] }, { "name": "Bonesense", "entries": [ "The dread can pinpoint, by scent, the location of any creature with bones within 20 ft. of it, and does not suffer disadvantage for attacking a creature with bones that it cannot see." ] } ], "action": [ { "name": "Dread Grasp", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage and the creature is {@condition grappled} (escape {@dc 12}).", "A creature {@condition grappled} in this way cannot speak or breathe, and must succeed on a {@dc 12} Wisdom saving throw at the start of each of its turns or be {@condition frightened} until the beginning of its next turn." ] }, { "name": "Throttle", "entries": [ "One creature {@condition grappled} by the dread must succeed on a {@dc 12} Constitution saving throw or take 13 ({@damage 2d8}) bludgeoning damage and lose its breath, if it was holding it, or take half as much damage on a failure." ] } ], "reaction": [ { "name": "Wrest Weapon", "entries": [ "When it is missed with a melee weapon attack by a creature it has {@condition grappled}, the dread can force the creature to make a {@dc 12} Strength saving throw.", "On a failure, the grapple ends and the dread pulls the attacker's weapon from from its hands." ] } ], "senseTags": [ "D" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [] }, { "name": "Dullahan", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fey", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 210, "formula": "28d8 + 84" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 16, "int": 11, "wis": 15, "cha": 16, "save": { "con": "+7" }, "skill": { "perception": "+6" }, "senses": [ "truesight 120 ft." ], "passive": 16, "resist": [ "cold", "lightning", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from weapons that aren't gilded or named", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Common", "Sylvan" ], "cr": "10", "trait": [ { "name": "Dark Rider", "entries": [ "While riding a creature, the dullahan acts on its mount's initiative, rather than rolling its own, and it scores a critical hit on a roll of 17-20 on attacks made against a creature that is {@condition frightened}." ], "sort": 0 }, { "name": "Repelled by Gold", "entries": [ "The dullahan has disadvantage on attacks that target a creature brandishing a gold object.", "If a creature flings gold toward it, the dullahan must succeed on {@dc 15} Wisdom saving throw or use its reaction to move up to half its speed away from the creature." ], "sort": 1 }, { "name": "Portended Resilience (3/Day)", "entries": [ "If the dullahan fails a saving throw on the night of a solstice, equinox, or feast-day, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The dullahan makes two melee attacks." ] }, { "name": "Headtaker Blade", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 4}) slashing plus 11 ({@damage 2d10}) necrotic damage. On a critical hit, the target is nonlethally decapitated and has its head roll 20 feet in a random direction.", "A decapitated creature is {@condition blinded} and has its movement speed reduced by half while more than 5 feet from its head, and can reattach its head as an Action. A creature that remains headless for a minute dies." ] }, { "name": "Spine Whip", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one target. {@h}9 ({@damage 2d4 + 4}) slashing damage. On a critical hit, the target must succeed on a {@dc 16} Constitution saving throw or lose an eye if it can see the dullahan." ] }, { "name": "Fearsome Gaze", "entries": [ "Each creature that can see the dullahan must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the beginning of the dullahan's next turn. A creature with one or more Doom Counters makes this save at disadvantage." ] }, { "name": "Plane Shift (7th level spell, 1/Day)", "entries": [ "The dullahan and its mount teleport to another plane of existence." ] } ], "reaction": [ { "name": "Wrathful Parry", "entries": [ "As a reaction when it is targeted with an attack, the dullahan adds 4 to its AC against that attack. If the attack misses and the dullahan has fewer than half its hit points, the dullahan may make a melee attack as part of this reaction." ] }, { "name": "Headless Wail (1/Day)", "entries": [ "As a reaction when the dullahan is reduced below 106 hit points, the dullahan releases an echoing shriek from its headless stump. Each creature that can hear it must succeed on a {@dc 15} Wisdom saving throw or drop anything it's holding and be {@condition frightened} until the end of the dullahan's next turn." ] } ], "legendary": [ { "name": "Spine Whip", "entries": [ "The dullahan makes an attack with its spine whip." ] }, { "name": "Go Where the Devil Drives", "entries": [ "The dullahan or its mount moves up to its speed in a straight line, telekinetically flinging aside all obstacles before it to clear its path.", "A creature in its path makes a {@dc 15} Strength saving throw, taking 5 ({@damage 1d10}) fire damage and being pushed to the nearest unoccupied space out of the dullahan's path on a success, or halting the dullahan's passage on a success." ] }, { "name": "Speak Name (Costs 2 Actions)", "entries": [ "The dullahan speaks the name of a creature within 30 feet. The creature must succeed on a {@dc 15} Charisma saving throw or gain a Doom Counter that lasts a minute. If the creature drops to 0 hit points, it immediately fails one Death Save for each Doom Counter it has.", "A creature with three or more Doom Counters that is killed by the dullahan can't be restored to life by any means short of a {@spell Wish} spell." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "S" ], "damageTags": [ "F", "N", "S" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Dullahan.webp", "fluff": { "_monsterFluff": { "name": "Dullahan", "source": "ConfC" } } }, { "name": "Ephemeral Swarm", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": "undead", "swarmSize": "T" }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 105, "formula": "30d4 + 30" }, "speed": { "walk": 30, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 11, "dex": 15, "con": 13, "int": 3, "wis": 10, "cha": 4, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "special": "damage from attacks" } ], "immune": [ "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "5", "trait": [ { "name": "Incorporeal Swarm", "entries": [ "The swarm can occupy another creature or object's space and vice versa. The swarm can't regain hit points or gain temporary hit points." ] }, { "name": "Spectral Weapons", "entries": [ "The swarm's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ] }, { "name": "Foul Tide", "entries": [ "A creature that starts its turn in the swarm's space or affected by its Invade Body must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} until the beginning of its following turn.", "A creature that fails by 5 or more is infected with Wraithplague." ] } ], "action": [ { "name": "Gnaw From Within", "entries": [ "{@atk mw} {@hit 5} to hit, reach 0 ft., one creature. {@h}25 ({@damage 10d4}) necrotic damage and the target must make a {@dc 13} Constitution saving throw. On a failed save, the creature begins to retch blood, and cannot speak or breathe until the end of the swarm's next turn." ] }, { "name": "Invade Body", "entries": [ "One creature in the swarm's space must succeed on a {@dc 13} Charisma saving throw or have the swarm pour into its body through its mouth and any open wounds, disappearing.", "At the end of each of the creature's turns, it repeats this saving throw, ejecting the swarm and causing it to reappear within 5 feet of the creature on a success, or having its Constitution score reduced by {@dice 1d4}, to a minimum of 1, until it completes a Short or Long Rest on a failure." ] } ], "senseTags": [ "D" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Eye of Fear and Flame", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 195, "formula": "23d8 + 92" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 18, "int": 18, "wis": 17, "cha": 18, "save": { "str": "+7", "con": "+8", "wis": "+7", "cha": "+8" }, "skill": { "perception": "+7" }, "senses": [ "truesight 60 ft." ], "passive": 17, "resist": [ "necrotic", "psychic" ], "conditionImmune": [ "poisoned", "turned" ], "languages": [ "all" ], "cr": "9", "trait": [ { "name": "Keeper of the Ashen Covenant", "entries": [ "If a humanoid creature that the eye can see within 60 feet would die, it instead regains half its maximum hit points, its creature type becomes undead, and it acts under the eye's control." ] }, { "name": "Deathpact", "entries": [ "When a living creature makes a deal with the eye, the eye may seal it with powerful necrotic magics. The first time that either creature acts in a manner directly counter to the terms of the deal, it must succeed on a {@dc 17} Constitution saving throw or die." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The eye makes two attacks with its Flameharrow's Touch and uses either its Eye of Fear or Eye of Flame." ] }, { "name": "Flameharrow's Touch", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage.", "If the target was {@condition frightened}, it must succeed on a {@dc 17} Wisdom saving throw or act under the eye's control on its following turn." ] }, { "name": "Eye of Fear", "entries": [ "One creature the eye can see within 90 feet must succeed on a {@dc 17} Wisdom saving throw or take 27 ({@damage 6d8}) psychic damage and be {@condition frightened} until the end of the eye's next turn.", "While {@condition frightened} in this way, a creature's movement speed is halved and it has disadvantage on Dexterity saving throws." ] }, { "name": "Eye of Flame", "entries": [ "One creature the eye can see within 90 feet must succeed on a {@dc 17} Dexterity saving throw or take 21 ({@dice 6d6}) fire plus 11 ({@damage 2d10}) necrotic damage and be {@condition burning|confc|burning} ({@dice 1d10}).", "If the target was {@condition frightened}, each creature within 10 feet of it must make this saving throw." ] } ], "reaction": [ { "name": "Invocation of the Bloodlord (2nd Level Spell)", "entries": [ "When a friendly creature drops to 0 hit points, the eye can prevent it from falling {@condition unconscious} until the end of the target's next turn." ] }, { "name": "Deadfire Escape (5th Level Spell, 1/Day)", "entries": [ "When the eye is reduced to 0 hit points, before falling {@condition unconscious}, it can teleport to Thanatos.", "Each creature within 10 feet of the space the eye departed must succeed on a {@dc 17} Dexterity saving throw or take 14 ({@damage 4d6}) fire damage." ] } ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "XX" ], "damageTags": [ "F", "N", "S", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "burning|confc|burning", "frightened" ], "variant": [] }, { "name": "Fear Moth Swarm", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "undead", "swarmSize": "T" }, "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 126, "formula": "28d4 + 56" }, "speed": { "fly": 20 }, "str": 10, "dex": 19, "con": 15, "int": 3, "wis": 14, "cha": 18, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "bludgeoning", "piercing", "slashing" ], "vulnerable": [ "fire" ], "conditionImmune": [ "charmed", "frightened", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "7", "trait": [ { "name": "Returning Swarm", "entries": [ "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a small creature.", "At the beginning of the swarmes turn, it and each other undead creature in the swarm's space regains 5 hit points." ] } ], "action": [ { "name": "Sweeping Mass", "entries": [ "The swarm moves up to half its speed. Each creature whose space it moves through takes 10 ({@damage 3d6}) necrotic damage and must succeed on a {@dc 15} Strength saving throw or fall {@condition prone} if it is Medium or smaller." ] }, { "name": "Wave of Fear {@recharge 5}", "entries": [ "Each living creature within 20 feet that can see the swarm must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of the swarm's next turn.", "A creature that fails this save by 5 or more is additionally {@condition stunned} until the end of the swarm's next turn." ] } ], "reaction": [ { "name": "Fill Mouth", "entries": [ "When a creature in the swarm's space attempts to speak or otherwise opens its mouth, dozens of moths pour into its mouth. The creature must succeed on a {@dc 15} Constitution saving throw or begin {@condition choking|confc|choking} until it clears them as an action." ] } ], "senseTags": [ "D" ], "damageTags": [ "N" ], "conditionInflict": [ "frightened", "prone" ], "variant": [] }, { "name": "Flameskull", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 13 ], "hp": { "average": 63, "formula": "14d4 + 28" }, "speed": { "walk": 0, "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 17, "con": 14, "int": 16, "wis": 10, "cha": 11, "skill": { "arcana": "+5", "perception": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "lightning", "necrotic", "piercing", "slashing" ], "immune": [ "cold", "fire", "poison" ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "poisoned", "prone" ], "languages": [ "Common" ], "cr": "4", "trait": [ { "name": "Illumination", "entries": [ "The flameskull sheds either dim light in a 15-foot radius, or bright light in a 15-foot radius and dim light for an additional 15 feet. It can switch between the options as an action." ], "sort": 0 }, { "name": "Rejuvenation", "entries": [ "If the flameskull is destroyed, it regains all its hit points in 1 hour unless holy water is sprinkled on its remains or a {@spell Dispel Magic} or {@spell Remove Curse} spell is cast on them." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The flameskull has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Spontaneous Combustion (4th Level Spell)", "entries": [ "One creature within 40 feet that the flameskull can see must succeed on a {@dc 13} Dexterity saving throw or take 21 ({@damage 6d6}) fire damage and ignite.", "Until a creature takes an action to douse the fire, the target has disadvantage on attack rolls and takes 7 ({@damage 2d6}) fire damage at the end of each of its turns." ] }, { "name": "Fireburst (1st level Spell)", "entries": [ "One burning creature within 20 feet erupts in an explosion of flame. Each creature within 20 feet of it must succeed on a {@dc 13} Dexterity saving throw or take 10 ({@damage 3d6}) fire damage." ] } ], "reaction": [ { "name": "Screaming Flame (1st Level Spell)", "entries": [ "When the flameskull is targeted with a melee attack, it screams a gout of flame at the attacker, forcing it to succeed on a {@dc 13} Dexterity saving throw or take 10 ({@damage 3d6}) fire damage and make its attack with disadvantage." ] } ], "traitTags": [ "Illumination", "Magic Resistance", "Rejuvenation" ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "F" ], "miscTags": [ "AOE" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Flameskull.webp", "fluff": { "_monsterFluff": { "name": "Flameskull", "source": "ConfC" } } }, { "name": "Gaunt", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "undead", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 67, "formula": "9d10 + 18" }, "speed": { "walk": 30 }, "str": 17, "dex": 14, "con": 15, "int": 2, "wis": 11, "cha": 14, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "cr": "2", "trait": [ { "name": "Rattle", "entries": [ "A creature that hits the gaunt with a melee attack that deals bludgeoning damage must succeed a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of its next turn as it feels its own skeleton twitch slightly." ] }, { "name": "Trampling Charge", "entries": [ "If the gaunt moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a {@dc 13} Strength saving throw or be knocked {@condition prone}." ] } ], "action": [ { "name": "Hooves", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage. The gaunt may make this attack as a bonus action against a {@condition prone} creature." ] }, { "name": "Grave Chill", "entries": [ "Each creature within 10 feet that is not riding the gaunt must succeed on a {@dc 12} Constitution saving throw or suffer one of the following effects of the gaunt's choice until the end of the gaunt's next turn.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Leaden Steps", "entries": [ " The target's speed is reduced by 10 feet." ], "type": "item" }, { "name": "Numbed Fingers", "entries": [ " The first attack the target makes before the end of the gaunt's following turn is made at disadvantage. If the attack misses, the creature drops its weapon if it is wielding one." ], "type": "item" }, { "name": "Chattering Teeth", "entries": [ " If the creature casts a spell with a casting time of 1 action, the spell does not take effect until the end of the gaunt's next turn." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Quick Kick", "entries": [ "When a creature makes an attack against the gaunt that benefits from flanking it, the gaunt can make an Hooves attack against the attacker." ] } ], "senseTags": [ "D" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [] }, { "name": "Horde Ghoul", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 13, "formula": "3d8" }, "speed": { "walk": 40 }, "str": 12, "dex": 15, "con": 10, "int": 7, "wis": 10, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Common" ], "cr": { "cr": "5", "xp": 225 }, "trait": [ { "name": "Minion", "entries": [ "If the ghoul takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the ghoul takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Snatching Horde", "entries": [ "A Medium or smaller creature {@condition grappled} by three or more horde ghouls can be dragged without requiring additional movement. A creature {@condition grappled} by five or more horde ghouls is {@condition restrained}." ], "sort": 1 } ], "action": [ { "name": "Ravenous Bites (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}4 piercing damage." ] }, { "name": "Clawed Grip", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}The target is {@condition grappled} (escape {@dc 13})." ] } ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ghoul.webp", "fluff": { "_monsterFluff": { "name": "Ghoul", "source": "ConfC" } } }, { "name": "Fleshseeker Ghoul", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 63, "formula": "14d8" }, "speed": { "walk": 40 }, "str": 13, "dex": 15, "con": 10, "int": 7, "wis": 10, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Common" ], "cr": "1", "trait": [ { "name": "Snatcher", "entries": [ "If the ghoul has a creature {@condition grappled}, it may Dash as a Bonus Action." ], "sort": 0 }, { "name": "Diseased Blood", "entries": [ "A creature that deals piercing or slashing damage to the ghoul with a melee attack must succeed on a {@dc 10} Constitution saving throw or contract Ghoul Fever." ], "sort": 1 } ], "action": [ { "name": "Fleshripper Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one creature. {@h}4 ({@dice 1d6 + 1}) piercing plus 5 ({@damage 1d10}) necrotic damage." ] }, { "name": "Death Grip", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) slashing damage and the target is {@condition grappled} (escape {@dc 12}). A creature that ends its turn {@condition grappled} in this way must succeed on a {@dc 10} Constitution saving throw or be {@condition paralyzed} until the beginning of its next turn." ] } ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "N", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ghoul.webp", "fluff": { "_monsterFluff": { "name": "Ghoul", "source": "ConfC" } } }, { "name": "Ghast", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "walk": 30 }, "str": 16, "dex": 17, "con": 15, "int": 11, "wis": 10, "cha": 8, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "necrotic" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Common" ], "cr": "2", "trait": [ { "name": "Stench", "entries": [ "Any creature that starts its turn within 5 feet of the ghast must succeed on a {@dc 10} Constitution saving throw or be {@condition poisoned} until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours." ], "sort": 0 }, { "name": "Turning Defiance", "entries": [ "The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead." ], "sort": 1 }, { "name": "Dead Blood Burst", "entries": [ "When the ghast dies, each creature within 10 feet must make a {@dc 10} Constitution saving throw or take 7 ({@damage 2d6}) poison damage and contract Ghoul Fever." ], "sort": 2 } ], "action": [ { "name": "Fleshripper Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}12 ({@dice 2d8 + 3}) piercing plus 5 ({@damage 1d10}) necrotic damage." ] }, { "name": "Death Grip", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage and the target is {@condition grappled} (escape {@dc 12}). A creature that ends its turn {@condition grappled} in this way must succeed on a {@dc 12} Constitution saving throw or be {@condition paralyzed} until the beginning of its next turn." ] }, { "name": "Tear Apart {@recharge 5}", "entries": [ "One creature {@condition grappled} by the ghast and at least one of its allies must succeed on a {@dc 13} Constitution saving throw or take 22 ({@damage 5d8}) slashing damage, or half as much on a success. A creature reduced to 0 hit points by this damage immediately fails a death save." ] } ], "traitTags": [ "Turn Resistance" ], "senseTags": [ "D" ], "languageTags": [ "C" ], "damageTags": [ "I", "N", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "paralyzed", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ghast.webp", "fluff": { "_monsterFluff": { "name": "Ghast", "source": "ConfC" } } }, { "name": "Lacedon Ghoul", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 86, "formula": "13d8 + 26" }, "speed": { "walk": 40, "swim": 40 }, "str": 15, "dex": 14, "con": 15, "int": 7, "wis": 10, "cha": 6, "skill": { "athletics": "+4", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Common" ], "cr": "2", "trait": [ { "name": "Snatcher", "entries": [ "If the ghoul has a creature {@condition grappled}, it may Dash as a Bonus Action." ], "sort": 0 }, { "name": "Diseased Blood", "entries": [ "A creature that deals piercing or slashing damage to the ghoul with a melee attack must succeed on a {@dc 10} Constitution saving throw or contract Ghoul Fever." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The ghoul makes two attacks, one of which may be with its fleshripper bite." ] }, { "name": "Fleshripper Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@dice 1d6 + 2}) piercing plus 5 ({@damage 1d10}) necrotic damage." ] }, { "name": "Sodden Grip", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) slashing damage and the target is {@condition grappled} (escape {@dc 12})." ] }, { "name": "Pry Mouth", "entries": [ "One creature {@condition grappled} by the ghoul must succeed on a {@dc 12} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and lose its breath, if it were holding it, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Murky Dive", "entries": [ "As a reaction when the ghoul takes damage while submerged, it moves up to half its swim speed and attempts to hide." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "N", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ghoul.webp", "fluff": { "_monsterFluff": { "name": "Ghoul", "source": "ConfC" } } }, { "name": "Abyssal Ghoul", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 99, "formula": "13d8 + 39" }, "speed": { "walk": 40 }, "str": 17, "dex": 14, "con": 16, "int": 9, "wis": 10, "cha": 6, "save": { "wis": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "cold", "fire", "lightning" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Common" ], "cr": "3", "trait": [ { "name": "Demonic Hunger", "entries": [ "If the ghoul uses its Ghoulish Bite on a corpse, it gains resistance to all damage and advantage on attack rolls until the end of its next turn." ], "sort": 0 }, { "name": "Snatcher", "entries": [ "If the ghoul has a creature {@condition grappled}, it can Dash as a Bonus Action." ], "sort": 1 }, { "name": "Diseased Blood", "entries": [ "A creature that deals piercing or slashing damage to the ghoul with a melee attack must succeed on a {@dc 13} Constitution saving throw or contract Ghoul Fever." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The ghoul makes two attacks, one of which may be with its ghoulish bite." ] }, { "name": "Ghoulish Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}6 ({@dice 1d6 + 3}) piercing plus 5 ({@damage 2d10}) necrotic damage and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition paralyzed} until the end of the ghoul's next turn.." ] }, { "name": "Wretched Grasp", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage and the target is {@condition grappled} (escape {@dc 13}). On a critical hit, the target is additionally knocked {@condition prone}." ] } ], "reaction": [ { "name": "Thrash", "entries": [ "When a creature {@condition grappled} by it begins to cast a spell, the ghoul can force the creature to succeed on a {@dc 13} Constitution saving throw or have the spell fail." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "N", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ghoul.webp", "fluff": { "_monsterFluff": { "name": "Ghoul", "source": "ConfC" } } }, { "name": "Ghoul Adept of Orcus", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "fiend", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 136, "formula": "16d10 + 48" }, "speed": { "walk": 40 }, "str": 18, "dex": 15, "con": 16, "int": 14, "wis": 10, "cha": 11, "save": { "con": "+6", "wis": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "cold", "fire", "lightning", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical weapons", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Common" ], "cr": "6", "trait": [ { "name": "Demonic Hunger", "entries": [ "If the ghoul uses its Ghoulish Bite on a corpse, it gains resistance to all damage and advantage on attack rolls until the end of its next turn." ], "sort": 0 }, { "name": "Snatcher", "entries": [ "If the ghoul has a creature {@condition grappled}, it may Dash as a Bonus Action." ], "sort": 1 }, { "name": "Diseased Blood", "entries": [ "A creature that deals piercing or slashing damage to the ghoul with a melee attack must succeed on a {@dc 13} Constitution saving throw or contract Ghoul Fever." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The ghoul makes three attacks, one of which may be with its Ghoulish Bite." ] }, { "name": "Ghoulish Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}11 ({@dice 2d6 + 4}) piercing plus 5 ({@damage 2d10}) necrotic damage and the target must succeed on a {@dc 14} Constitution saving throw or be {@condition paralyzed} until the end of the ghoul's next turn." ] }, { "name": "Wretched Grasp", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) slashing damage and the target is {@condition grappled} (escape {@dc 15}). On a critical hit, the target is additionally knocked {@condition prone}." ] }, { "name": "Call to Feast", "entries": [ "The ghoul targets one creature it can see within 30 feet. Each creature within 5 feet of the target may use its reaction to make a melee attack against it." ] }, { "name": "Litany of Flesh Devoured {@recharge 5}", "entries": [ "Each creature of the ghoul's choice within 30 feet that can hear it must make a {@dc 14} Charisma saving throw.", "On a failed save, the next time that creature takes damage before the end of the ghoul's next turn, it takes the same amount of psychic damage. A creature that fails this save by 5 or more takes a point of {@condition exhaustion}, additionally." ] } ], "reaction": [ { "name": "Thrash", "entries": [ "When a creature {@condition grappled} by it begins to cast a spell, the ghoul can force the creature to succeed on a {@dc 15} Constitution saving throw or have the spell fail." ] }, { "name": "Uneasy Grave", "entries": [ "When a friendly ghoul the adept of Orcus can see dies within 60 feet, the adept of Orcus can reanimate it as a {@creature horde ghoul|confc|Horde Ghoul}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "N", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ghoul.webp", "fluff": { "_monsterFluff": { "name": "Ghoul", "source": "ConfC" } } }, { "name": "Ghost Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "dragon", "undead" ] } }, "alignment": [ "A" ], "ac": [ 10 ], "hp": { "average": 324, "formula": "24d12 + 168" }, "speed": { "fly": { "number": 80, "condition": "(hover)" }, "canHover": true }, "str": 16, "dex": 10, "con": 25, "int": 16, "wis": 15, "cha": 19, "save": { "con": "+13", "wis": "+8", "cha": "+10" }, "skill": { "perception": "+14", "stealth": "+12" }, "senses": [ "blindsight 60 ft.", "darkvision 120 ft." ], "passive": 24, "resist": [ "acid", "fire", "lightning", "thunder" ], "immune": [ "cold", "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "turned" ], "languages": [ "Common", "Draconic", "telepathy 120 ft." ], "cr": "17", "trait": [ { "name": "Incorporeal Movement", "entries": [ "The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 0 }, { "name": "Spectral Weapons", "entries": [ "The ghost's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 1 }, { "name": "Agonizing Attachment", "entries": [ "Whenever 100 gp or more of its horde is destroyed in a turn, the ghost takes 25 psychic damage." ], "sort": 2 }, { "name": "Creeping Whisper", "entries": [ "The ghost is {@condition invisible}. Whenever it takes an action other than its Telekinetic Thrash, it becomes visible for 1 minute." ], "sort": 3 }, { "name": "Hordebound", "entries": [ "If the ghost is destroyed while its horde contains less treasure than it did at the moment of its original death, the ghost returns to undeath and regains all of its hit points after 9 ({@dice 2d8}) hours, appearing within 60 feet of its horde.", "If the ghost's horde is restored to its original value, the ghost curls up atop the horde and vanishes, along with its horde." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "The ghost makes three attacks, one of which may be with its Spectral Bite." ] }, { "name": "Spectral Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 15 ft., one target. {@h}30 ({@damage 6d8 + 3}) cold damage damage and the target's speed is halved until the start of the dragon's next turn." ] }, { "name": "Covetous Claws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d6 + 3}) necrotic damage and the target must make a {@dc 17} Strength saving throw.", "On a failure, the ghost snatches one magic item or coinpouch the creature is carrying and flings it up to 30 feet towards the ghost's horde. If the ghost's Hoard Possession is active, it gains 10 temporary hit points." ] }, { "name": "Telekinetic Thrash (Recharges when the ghost uses its Terrormist Breath)", "entries": [ "Each creature within 20 feet must succeed on a {@dc 21} Strength saving throw or take 21 ({@damage 6d6}) bludgeoning damage, be pushed up to 20 feet in a direction of the ghost's choice, and be knocked {@condition prone}. On a success, a creature takes half as much damage." ] }, { "name": "Terrormist Breath {@recharge 5}", "entries": [ "The dragon exhales a cloud of shifting mists that heavily obscures the area in a 90-foot cone for the next minute, until cleared away by a strong wind, or until it uses this ability again.", "A living creature that starts its turn in the area, or enters it for the first time on a turn must make a {@dc 21} Wisdom saving throw. On a failure, a creature takes 40 ({@damage 9d8}) cold damage and is {@condition frightened} until the beginning of its next turn as terrifying hallucinations overcome it, or takes half as much damage on a success. A creature that fails by 5 or more has its speed reduced to 0 until the beginning of its next turn.", "A living creature that ends its turn in the area ages by 10% of its natural lifespan until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Hoard Possession (1/Day)", "entries": [ "When the ghost is reduced below 163 hit points, the ghost draws its hoard into itself, forming a body of treasure. For the next minute, the ghost gains the following effects:", "The ghost loses its Spectral Weapons and Agonizing Attachment traits.", "All damage dealt to the ghost becomes psychic damage, instead of any other type.", "The ghost's melee attacks are made at advantage, and deal an additional 13 ({@damage 3d8}) bludgeoning damage." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "DR", "TP" ], "damageTags": [ "B", "C", "N", "O", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "frightened", "invisible", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/FTD/Ghost Dragon.webp", "fluff": { "_monsterFluff": { "name": "Ghost Dragon", "source": "ConfC" } } }, { "name": "Ghostly Legionnaire", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 102, "formula": "12d8 + 48" }, "speed": { "walk": 30 }, "str": 19, "dex": 17, "con": 18, "int": 11, "wis": 12, "cha": 14, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "exhaustion", "frightened", "poisoned", "unconscious" ], "languages": [ "the languages it knew in life" ], "cr": "5", "trait": [ { "name": "Echo of History", "entries": [ "The legionnaire's attacks treat all creatures as unarmored. If a creature correctly identifies and speaks the legionnaire's origin, it loses this trait and its damage immunities until the next dawn." ], "sort": 0 }, { "name": "Soul Link", "entries": [ "When initiative is rolled, each legionnaire that rolls initiative pools its hit points into a single sum. Damage to a legionnaire deducts from that total. When the shared sum of hit points reaches zero, each legionnaire that pooled its hit points dies." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The legionnaire makes two attacks, one of which it may replace with a use of its terror grip." ] }, { "name": "Spectral Blade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@dice 1d8 + 4}) slashing plus 11 ({@damage 2d10}) necrotic damage." ] }, { "name": "Terror Grip", "entries": [ "One creature within 5 feet must succeed on a {@dc 15} Wisdom saving throw or take 9 ({@damage 2d8}) psychic damage and be {@condition frightened} until the beginning of the legionnaire's next turn. A creature {@condition frightened} in this way has disadvantage on Wisdom saving throws." ] }, { "name": "Battle Visions (1/Day)", "entries": [ "One creature within 5 feet must make a DC", "15 Wisdom saving throw. On a failed saving throw, a creature becomes indifferent to undead creatures and hostile to all living creatures as it hallucinates a long-forgotten battlefield.", "The creature repeats this saving throw at the end of each of its turns, taking 9 ({@damage 2d8}) psychic damage on a failure or ending the effect on a success. A creature that succeeds on this save has advantage on Intelligence ({@skill History}) checks to determine the legionnaire's origin." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ghost.webp", "fluff": { "_monsterFluff": { "name": "Ghost", "source": "ConfC" } } }, { "name": "Poltergeist", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 44, "formula": "8d8 + 8" }, "speed": { "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 8, "dex": 14, "con": 13, "int": 6, "wis": 7, "cha": 16, "senses": [ "darkvision 60 ft." ], "passive": 8, "resist": [ { "special": "damage other than the type that killed it" } ], "immune": [ "cold", "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "2", "trait": [ { "name": "Incorporeal Movement", "entries": [ "The poltergeist can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 0 }, { "name": "Invisibility", "entries": [ "The poltergeist is {@condition invisible}. While {@condition invisible}, the poltergeist can attempt to Hide as a Bonus Action. If fine particles of silver are scattered in its space, it loses this invisibility for the next minute." ], "sort": 1 }, { "name": "Unfinished Business", "entries": [ "When the poltergeist is reduced to 0 HP, it does not die or fall {@condition unconscious}. Instead, it ceases to be {@condition invisible} and loses the ability to take actions, though it can still communicate. After {@dice 1d4} hours, the poltergeist recovers all of its hit points. While at 0 hit points, the poltergeist can be destroyed any of the following ways:", "Resolving its unfinished business.", "Subjecting it to the same conditions that killed it.", "Interring its remains with the {@spell Ceremony|XGE} spell." ], "sort": 2 } ], "action": [ { "name": "Telekinetic Thrust", "entries": [ "The poltergeist hurls a creature or object weighing up to 150 lbs. up to 30 feet. An unwilling creature makes a {@dc 13} Strength saving throw, resisting the effect on a success. If a thrown creature strikes a solid object surface, the creature takes 3 ({@damage 1d6}) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a {@dc 13} Dexterity saving throw or take the same damage and be knocked {@condition prone}." ] }, { "name": "Telekinetic Thrash {@recharge 5}", "entries": [ "Each creature within 20 feet must succeed on a {@dc 13} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success. The poltergeist ceases to be {@condition invisible} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Drifting Apparition", "entries": [ "When the poltergeist is hit with a melee attack, it can move up to half its speed without provoking opportunity attacks." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "damageTags": [ "B", "O" ], "miscTags": [ "AOE" ], "conditionInflict": [ "invisible", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Poltergeist.webp", "fluff": { "_monsterFluff": { "name": "Poltergeist", "source": "ConfC" } } }, { "name": "Trap Haunt", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 11 ], "hp": { "average": 72, "formula": "16d8" }, "speed": { "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 7, "dex": 13, "con": 10, "int": 10, "wis": 12, "cha": 17, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ { "special": "damage other than the type that killed it" } ], "immune": [ "cold", "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "The languages it knew in life", "but only while calm" ], "cr": "4", "trait": [ { "name": "Incorporeal Movement", "entries": [ "The haunt can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 0 }, { "name": "Spectral Weapons", "entries": [ "The haunt's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 1 }, { "name": "Unfinished Business", "entries": [ "When the haunt is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions. After {@dice 1d4} hours, the haunt recovers all of its hit points.", "While at 0 hit points, the ghost can be destroyed any of the following ways:", "Resolving its unfinished business.", "Subjecting it to the same conditions that killed it.", "Interring its remains with the {@spell Ceremony|XGE} spell." ], "sort": 2 } ], "action": [ { "name": "Withering Touch", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}17 ({@damage 4d6 + 3}) necrotic damage." ] }, { "name": "Horrifying Visage {@recharge 5}", "entries": [ "Each living creature within 60 feet of the haunt that can see it must succeed on a {@dc 13} Wisdom saving throw or take 10 ({@damage 3d6}) Psychic damage and be {@condition frightened} until the end of the haunt's next turn,or take half as much damage on a success.", "A creature that fails this save by 5 or more also ages by {@dice 1d4 x 10}% of its natural lifespan until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Drifting Apparition", "entries": [ "When the haunt is hit with a melee attack, it can move up to half its speed without provoking opportunity attacks." ] }, { "name": "Possession (1/Day)", "entries": [ "When the haunt is reduced below 37 hit points, it can force one creature it can see within 15 feet to succeed on a {@dc 13} Charisma saving throw or be {@condition possessed|confc|possessed} until it is reduced to 0 hit points." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "languageTags": [ "LF" ], "damageTags": [ "N", "O" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "possessed|confc|possessed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ghost.webp", "fluff": { "_monsterFluff": { "name": "Ghost", "source": "ConfC" } } }, { "name": "Tormenting Ghost", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 13 ], "hp": { "average": 123, "formula": "19d8 + 38" }, "speed": { "fly": { "number": 40, "condition": "(hover)" }, "canHover": true }, "str": 7, "dex": 16, "con": 15, "int": 14, "wis": 16, "cha": 20, "save": { "int": "+6", "wis": "+7", "cha": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ { "special": "damage other than the type that killed it" } ], "immune": [ "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "Any languages it knew in life" ], "cr": { "cr": "12", "xp": 1100 }, "trait": [ { "name": "Incorporeal Movement", "entries": [ "The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 0 }, { "name": "Spectral Weapons", "entries": [ "The ghost's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 1 }, { "name": "Unfinished Business", "entries": [ "When the ghost is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions. After {@dice 1d4} hours, the ghost recovers all of its hit points.", "While at 0 hit points, the ghost can be destroyed any of the following ways:", "Resolving its unfinished business.", "Subjecting it to the same conditions that killed it.", "Interring its remains with the {@spell Ceremony|XGE} spell." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The ghost uses its Withering Touch twice, one of which it may replace with a use of its Etherealization." ] }, { "name": "Withering Touch", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}26 ({@damage 6d6 + 5}) necrotic damage." ] }, { "name": "Etherealization", "entries": [ "The ghost or a creature within 5 feet of it magically shifts into the Border Ethereal from the Material Plane, or vice versa. At the end of each of its turns, an unwilling creature makes a {@dc 17} Charisma saving throw, returning to the material plane on a success.", "Creatures in the Border Ethereal can be seen from the Material Plane and vice versa, but can't affect or be affected by creatures on the Material Plane." ] }, { "name": "Horrifying Visage {@recharge 5}", "entries": [ "Each living creature within 60 feet of the ghost that can see it must succeed on a {@dc 17} Wisdom saving throw or take 28 ({@damage 8d6}) Psychic damage and be {@condition frightened} until the end of the ghost's next turn, or take half as much damage on a success.", "A creature that fails this save by 5 or more also ages by {@dice 1d4 x 10}% of its natural lifespan until cured by Greater Restoration or similar magic." ] } ], "reaction": [ { "name": "Drifting Apparition", "entries": [ "When the ghost is hit with a melee attack, it can move up to half its speed without provoking opportunity attacks." ] }, { "name": "Consuming Possession (1/Day)", "entries": [ "When the ghost is reduced below 62 hit points, it can force one creature it can see within 15 feet to succeed on a {@dc 17} Charisma saving throw or be {@condition possessed|confc|possessed}.", "While {@condition possessed|confc|possessed} in this way, a creature has its Charisma score reduced by {@dice 1d4}, to a minimum of 1, at the beginning of each of its turns, and repeats this saving throw whenever it takes damage, expelling the ghost on a success.", "This reduction lasts until the creature completes a Short or Long Rest." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "O" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "possessed|confc|possessed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ghost.webp", "fluff": { "_monsterFluff": { "name": "Ghost", "source": "ConfC" } } }, { "name": "Huecuva", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "22d8 + 88" }, "speed": { "walk": 30 }, "str": 18, "dex": 12, "con": 16, "int": 13, "wis": 19, "cha": 15, "save": { "wis": "+7", "cha": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "necrotic", "poison" ], "immune": [ { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Common" ], "cr": "8", "trait": [ { "name": "Revealed by Moonlight", "entries": [ "The huecuva appears as it did in life, though any clothes it wears darken to black over the course of a day. The touch of moonlight strips away its flesh, revealing its true undead nature.", "While in moonlight, the huecuva loses its damage immunities and gains vulnerability to Bludgeoning damage from Magical Attacks." ] }, { "name": "Profaner of Blessings", "entries": [ "Whenever a living creature within 30 feet of one or more huecuvas would add a bonus to its attack or saving throw due to a spell or magical effect, it instead subtracts that amount." ] }, { "name": "Turning Resistance", "entries": [ "The huecuva has advantage on saving throws against effects that turn undead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The huecuva makes two melee attacks, one of which it may replace with a use of its Mocking Benediction." ] }, { "name": "Bony Gouge", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 4}) piercing plus 11 ({@damage 2d10}) necrotic damage and the target must succeed on a {@dc 15} Constitution saving throw or be infected with Huecuva Blight." ] }, { "name": "Mocking Benediction (Concentration)", "entries": [ "Up to three creatures the huecuva can see receive its blessing, adding {@dice 1d4} to attack rolls and saving throws they make for the next minute. An unwilling creature makes a {@dc 15} Charisma saving throw, resisting the effect on a success.", "Whenever a creature affected by this blessing fails a saving throw, it takes {@damage 1d10} necrotic damage." ] }, { "name": "Litany of Forsaken Vows {@recharge 5}", "entries": [ "The huecuva begins a wretched chant that corrupts a mortal's connection to the divine. Each creature of the huecuva's choice within 30 feet that can hear it must succeed on a {@dc 15} Charisma saving throw or be cursed.", "Whenever the cursed creature receives magical healing, it gains the same amount of temporary hit points. While it has any of these temporary hit points, the creature is hostile to all living creatures." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Jiangshi Sealbonded", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 42, "formula": "5d10 + 15" }, "speed": { "walk": 40 }, "str": 14, "dex": 9, "con": 17, "int": 4, "wis": 12, "cha": 8, "skill": { "athletics": "+4", "perception": "+4", "stealth": "+1" }, "senses": [ "blindsight 30 ft." ], "passive": 16, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't peachwood", "cond": true } ], "languages": [ "Jiangshi", "understands the languages it knew in life but can't speak them" ], "cr": "3", "trait": [ { "name": "Breath Sight", "entries": [ "A creature that is holding its breath may attempt to hide from the jiangshi without being obsucred." ], "sort": 0 }, { "name": "Flammable", "entries": [ "If the jiangshi takes fire damage, it catches fire. Until someone takes an action to douse the fire, the jiangshi takes 5 ({@damage 1d10}) fire damage at the start of each of the jiangshi's turns, and its attacks deal an additional 4 ({@damage 1d8}) fire damage." ], "sort": 1 }, { "name": "Hopping Movement", "entries": [ "The jiangshi is always facing a single direction, and must spend 5 feet of movement to change its facing. Additionally, it may spend 5 ft. of movement to stand from {@condition prone}. The jiangshi's reach extends only in the direction it is facing." ], "sort": 2 }, { "name": "Graceless", "entries": [ "If the jiangshi is struck with a melee attack from a direction it is not facing, it is pushed 5 feet away and must succeed on a {@dc 10} Dexterity saving throw or be knocked {@condition prone}." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The jiangshi makes two attacks, one of which can be a bite attack." ] }, { "name": "Claw Strike", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft. in the direction it is facing, one creature. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage, and the jiangshi adds one of the following effects:", "The target is {@condition grappled}.", "The target is pushed 10 ft. away.", "The target must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Ki Draining Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one {@condition prone}, {@condition grappled}, or {@condition incapacitated} creature. {@h}6 ({@damage 1d8 + 2}) piercing damage plus 7 ({@damage 2d6}) necrotic damage." ] } ], "reaction": [ { "name": "Whip Around", "entries": [ "As a reaction to being missed with an attack by a creature it is not facing, the jiangshi turns to face it and makes a claw attack." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "B", "F", "N", "P" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Jiangshi.webp", "fluff": { "_monsterFluff": { "name": "Jiangshi", "source": "ConfC" } } }, { "name": "Jiangshi", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "21d10 + 63" }, "speed": { "walk": 40 }, "str": 18, "dex": 9, "con": 17, "int": 4, "wis": 15, "cha": 8, "save": { "str": "+7", "dex": "+2", "wis": "+5" }, "skill": { "athletics": "+7", "perception": "+5", "stealth": "+2" }, "senses": [ "blindsight 120 ft." ], "passive": 16, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't peachwood", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "Jiangshi", "understands the languages it knew in life but can't speak them" ], "cr": "8", "trait": [ { "name": "Jiangshi Weaknesses", "entries": [ "The jiangshi has the following flaws:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Breath Sight", "entries": [ " A creature that is holding its breath may attempt to hide from the jiangshi without being obsucred." ], "type": "item" }, { "name": "Fear of Mirrors", "entries": [ " The jiangshi must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of its next turn if its sees its reflection." ], "type": "item" }, { "name": "Pinned Talisman", "entries": [ " If a holy talisman is affixed to the jiangshi's forehead with a successful {@dc 20} Dexterity ({@skill Sleight of Hand}) check, the jiangshi must succeed on a {@dc 15} Wisdom saving throw or be {@condition paralyzed} until the seal is removed or it takes damage." ], "type": "item" }, { "name": "Flammable", "entries": [ " If the jiangshi takes fire damage, it catches fire. Until someone takes an action to douse the fire, the jiangshi takes 5 ({@damage 1d10}) fire damage at the start of each of the jiangshi's turns, and its attacks deal an additional 4 ({@damage 1d8}) fire damage." ], "type": "item" } ] } ], "sort": 0 }, { "name": "Hopping Movement", "entries": [ "The jiangshi is always facing a single direction, and must spend 5 feet of movement to change its facing. Additionally, it may spend 5 ft. of movement to stand from {@condition prone}. The jiangshi's reach extends only in the direction it is facing." ], "sort": 1 }, { "name": "Graceless", "entries": [ "If the jiangshi is struck with a melee attack from a direction it is not facing, it is pushed 5 feet away and must succeed on a {@dc 10} Dexterity saving throw or be knocked {@condition prone}." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The jiangshi has advantage on saving throws against spells and other magical effects." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The jiangshi makes three attacks, one of which can be a bite attack." ] }, { "name": "Claw Strike", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft. in the direction it is facing, one creature. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage, and the jiangshi adds one of the following effects:", "The target is {@condition grappled}.", "The target is pushed 10 ft. away.", "The target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Ki Draining Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one {@condition prone}, {@condition grappled}, or {@condition incapacitated} creature. {@h}13 ({@damage 2d8 + 4}) piercing damage plus 17 ({@damage 5d6}) necrotic damage. The target must make a {@dc 15} Constitution saving throw. On a failure the target is forced to expend two hit dice, or drop to 0 HP if it cannot, and the jiangshi gains 17 ({@dice 5d6}) temporary hit points.", "While it has these temporary hit points, the jiangshi has 20 AC, advantage on Dexterity saving throws, and a speed of 60 ft." ] } ], "reaction": [ { "name": "Whip Around", "entries": [ "As a reaction to being missed with an attack by a creature it is not facing, the jiangshi turns to face it and makes a claw attack." ] } ], "traitTags": [ "Magic Resistance" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "B", "F", "N", "P" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Jiangshi.webp", "fluff": { "_monsterFluff": { "name": "Jiangshi", "source": "ConfC" } } }, { "name": "Kender Vampire", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 150, "formula": "20d6 + 80" }, "speed": { "walk": 30 }, "str": 19, "dex": 9, "con": 18, "int": 14, "wis": 15, "cha": 20, "save": { "dex": "+2", "wis": "+5", "cha": "+8" }, "skill": { "deception": "+8", "perception": "+5", "sleight of hand": "+5", "stealth": "+2" }, "senses": [ "darkvision 120 ft." ], "passive": 15, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "the languages it knew in life" ], "cr": "8", "trait": [ { "name": "Spirit Form", "entries": [ "As an Action, the vampire can send its spirit forth from its body. While in this form, the vampire is {@condition invisible}, can pass through creatures and objects, can't make attacks, and dies if it takes any radiant damage or is hit with its own hoopak.", "When it drops to 0 hit points or is {@condition turned|confc|turned}, the vampire assumes this form instead of suffering any other effects. At dusk, if the spirit is in its coffin, the spirit gains a new body and its old body turns to ash." ], "sort": 0 }, { "name": "Vampire Weaknesses", "entries": [ "The vampire has the following flaws:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Charmed by Hospitality", "entries": [ " While in the home of a creature that invited it in, the vampire can take no hostile action." ], "type": "item" }, { "name": "Theft Compulsion", "entries": [ " If the vampire thinks itself hidden, it is compelled to steal whatever unique and portable trinkets it sees. If it is carrying more than 100 lbs of stolen goods, its movement is reduced by 10 and its attacks are made at disadvantage." ], "type": "item" }, { "name": "Stiff Joints", "entries": [ " The vampire has disadvantage on saving throws to resist being knocked {@condition prone}, and must spend its full movement to stand from {@condition prone}." ], "type": "item" } ] } ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The vampire has advantage on saving throws against spells and other magical effects." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The vampire makes three attacks, one of which it can replace with its Telekinetic Thrash, if available." ] }, { "name": "Spirit-Drain Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 15}).", "A creature that starts its turn {@condition grappled} in this way must succeed on a {@dc 15} Constitution saving throw or lose two unexpended hit dice, or be {@condition paralyzed} until the beginning of its next turn if it cannot." ] }, { "name": "Unholy Hoopak", "entries": [ "{@atk mw,rw} {@hit 7} to hit, reach 5 ft. or range 30/120, one creature. {@h}13 ({@dice 2d8 + 4}) bludgeoning plus 5 ({@damage 1d10}) necrotic damage. This attack has advantage against a Large or larger creature." ] }, { "name": "Telekinetic Thrash {@recharge 5}", "entries": [ "Each creature of the vampire's choice within 20 feet must succeed on a {@dc 16} Dexterity saving throw or take 10 ({@damage 3d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Decay Weapon", "entries": [ "As a reaction to being hit with a nonmagical melee weapon attack, the vampire forces the attacker to succeed on a {@dc 16} Dexterity saving throw or have its weapon crumble to dust." ] }, { "name": "Hideous Laughter", "entries": [ "As a reaction to being reduced below 76 hit points, the vampire throws back its head and lets out a disturbing cackle. Each creature within 30 feet that can hear the vampire must make a {@dc 16} Wisdom saving throw. On a failed save, a creature believes the vampire to be an illusion, and believes one of its allies to be the true vampire in disguise. An affected creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "traitTags": [ "Magic Resistance", "Sunlight Sensitivity" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "B", "N" ], "miscTags": [ "AOE", "MLW", "MW", "RW" ], "conditionInflict": [ "grappled", "paralyzed", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/DSotDQ/Kender Skirmisher.webp", "fluff": { "_monsterFluff": { "name": "Kender Skirmisher", "source": "ConfC" } } }, { "name": "Eldritch Lich", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "aberration", "undead" ] } }, "alignment": [ "L", "NX", "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 11, "dex": 18, "con": 16, "int": 19, "wis": 14, "cha": 12, "save": { "int": "+9", "wis": "+7" }, "skill": { "arcana": "+14", "perception": "+7" }, "senses": [ "truesight 120 ft." ], "passive": 17, "resist": [ "acid", "cold", "lightning", "fire", "thunder", "poison", "bludgeoning", "piercing", "slashing", "necrotic", "radiant" ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "turned" ], "languages": [ "Common", "Deep Speech", "telepathy 120 ft." ], "cr": "15", "trait": [ { "name": "Far Realm Parasite", "entries": [ "The lich's body harbors a far realm parasite which safeguards its consciousness. If the lich is {@condition incapacitated}, the parasite can be extracted with a successful {@dc 16} Strength ({@skill Medicine}) check, at which point it can be attacked and damaged (AC 14; 50 HP).", "If the lich starts its turn with 0 hit points, its body implodes and the parasite Plane Shifts (7th Level Spell) to the Far Realm, creating a new body for the lich in {@dice 1d10} days." ], "sort": 0 }, { "name": "Impossible Angles", "entries": [ "The space in a 10 foot radius around the lich is difficult terrain for non-aberrations, as the lich's presence warps it into incomprehensible geometries, additionally causing the following effects:", "A non-aberration creature that starts its turn in the area, or enters it for the first time on a turn, must succeed on a {@dc 16} Wisdom saving throw or take {@damage 1d10} psychic damage and be {@condition poisoned} until the beginning of its next turn.", "Ranged attacks made by non-aberrations that pass through the area are made at disadvantage." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the lich fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The lich uses its Touch of the Far Realm twice, one of which it may replace with a use of its Unspeakable {@skill Insight} or Fold Space." ] }, { "name": "Touch of the Far Realm", "entries": [ "{@atk ms} {@hit 12} to hit, reach 10 ft., one creature. {@h}18 ({@damage 4d8}) necrotic damage and the creature's Wisdom score is reduced by {@dice 1d4}, to a minimum of 1, until cured by Greater Restoration or similar magic." ] }, { "name": "Fold Space (3rd Level Spell)", "entries": [ "The lich teleports up to 30 feet to an unoccupied space it can see, then each creature within 10 feet of it must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of the lich's next turn." ] }, { "name": "Unspeakable Insight (3rd Level Spell)", "entries": [ "One creature within 120 feet that the lich can see must succeed on a {@dc 17} Wisdom saving throw or gain 20 temporary hit points.", "While a creature has any of these temporary hit points, its Intelligence score increased by 5, to a maximum of 25. At the end of its turn, a creature loses all of these temporary hit points and takes psychic damage equal to twice the temporary hit points lost." ] }, { "name": "Foetid Fusation (8th Level Spell, Concentration) {@recharge 5}", "entries": [ "Each creature within 60 feet of the lich's choice must make a {@dc 17} Charisma saving throw. Each creature that failed has its initiative reduced to 0, then teleports to an unoccupied space that the lich can see within 60 feet.", "The lich may teleport any two creatures that failed this save into the same space, fusing them together into a single malformed body for the next minute.", "While fused, creatures act on the same turn, and only one of them may use movement, use a bonus action, or take reactions in a turn. Whenever one of them takes damage, the other takes the same damage. One of the fused creatures may repeat this saving throw at the end of its turn, ending the effect and moving to the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Psychic Rebound (3rd Level Spell)", "entries": [ "When the lich takes damage from an attack, it can force the attacker to succeed on a {@dc 17} Intelligence saving throw or take an equal amount of psychic damage." ] }, { "name": "Batrachian Metamorphosis (1/Day, 9th Level Spell)", "entries": [ "When the lich is reduced below 83 hit points, it can force one creature it can see within 30 feet to make a {@dc 17} Constitution saving throw.", "On a failed save, the creature's flesh begins to roll in upon itself as the creature's body slowly turns itself inside out, gaining vulnerability to all damage and disadvantage on all attacks and saving throws.", "An affected creature makes a {@dc 17} Charisma saving throw at the end of each of its turns, ending the effect after three successes, or transforming into a {@creature gibbering mouther|confc} under the DM's control after three failures until cured by a {@spell Wish} spell or similar magic." ] } ], "legendary": [ { "name": "Fold Space", "entries": [ "The lich uses its Fold Space." ] }, { "name": "Unbearable Glimpse", "entries": [ "One creature within 10 feet of the lich must succeed on a {@dc 17} Wisdom saving throw or use its reaction to move its full speed directly away from it." ] }, { "name": "Detestable Clarion (Costs 2 Actions)", "entries": [ "The lich telepathically broadcasts a discordant melody that brings reality into unbearable focus. Each creature within 120 feet with a Wisdom score lower than 10 must use its reaction to make a melee attack against itself." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DS", "TP" ], "damageTags": [ "N" ], "miscTags": [ "AOE", "RCH" ], "conditionInflict": [ "frightened", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lich.webp", "fluff": { "_monsterFluff": { "name": "Lich", "source": "ConfC" } } }, { "name": "Fungal Lich", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "plant", "undead" ] } }, "alignment": [ "C", "G", "NY", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "22d8 + 88" }, "speed": { "walk": 30 }, "str": 14, "dex": 16, "con": 18, "int": 16, "wis": 20, "cha": 18, "save": { "con": "+10", "wis": "+11", "cha": "+10" }, "skill": { "arcana": "+11", "nature": "+17", "religion": "+11", "survival": "+10" }, "senses": [ "truesight 120 ft." ], "passive": 15, "resist": [ "acid", "cold", "lightning", "thunder", "poison", "bludgeoning", "piercing", "slashing", "force", "necrotic", "psychic" ], "immune": [ "poison", "necrotic" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "turned" ], "languages": [ "Common", "Abyssal", "telepathy 30 ft." ], "cr": "17", "trait": [ { "name": "Sickening Aura", "entries": [ "Whenever the lich is hit with an attack, each creature within 5 feet of it must succeed on a {@dc 18} Constitution saving throw or be {@condition poisoned} until the end of the creature's next turn. A creature that fails this save by 5 or more is infected with Brittle Lung." ], "sort": 0 }, { "name": "Spore Seeding", "entries": [ "When the lich is destroyed, it begins to release spores. Unless the lich's body and the surrounding area are cleansed with fire or acid within the next minute, the spores drift far and wide, taking root in a fresh corpse and raising it as a new body for the lich after {@dice 1d10} days." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the lich fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The lich makes two attacks and uses its Sprouting Doom." ] }, { "name": "Horrid Growth", "entries": [ "{@atk ms} {@hit 11} to hit, reach 5 ft., one creature. {@h}21 ({@damage 6d6}) poison damage and fungal growths root the creature in place, grappling it to the nearest surface (escape {@dc 19})." ] }, { "name": "Demonrot Barbs", "entries": [ "{@atk rs} {@hit 11} to hit, reach 60 ft., one creature. {@h}18 ({@damage 4d8}) piercing damage and the target suffers one effect of the lich's choice:", "The creature loses any resistance or immunity to Poison damage or the {@condition poisoned} condition for the next minute.", "One spell effect on the creature ends.", "The creature has disadvantage on the next Constitution saving throw it makes in the next minute." ] }, { "name": "Sprouting Doom", "entries": [ "A roiling growth of multifarious fungus that lasts for a minute bursts forth in a 5 foot radius centered on a point the lich can see within 120 feet.", "The area is difficult terrain for nonplant creatures, and a nonplant creature that starts its turn in the area takes 20 poison damage. This effect ends if the area is dealt 20 or more fire or radiant damage from a single source." ] }, { "name": "Sudden Wasting {@recharge 5}", "entries": [ "One creature within 5 feet of the lich may expend any number of hit dice to heal itself (without adding its Constitution modifier), then the lich may force it to succeed on a {@dc 19} Constitution saving throw or take 88 ({@damage 16d10}) necrotic damage, or half as much on a success.", "If the target is killed by this damage, its flesh rots away into a putrid slurry, and the lich immediately uses its Sprouting Doom centered on the creature's corpse." ] } ], "reaction": [ { "name": "Mycellia Snare", "entries": [ "When a creature ends its turn within 15 feet of an area affected by Sprouting Doom, the lich can force it to succeed on a {@dc 19} Strength saving throw or fall {@condition prone} and be dragged up to 15 feet towards the area." ] }, { "name": "Brainrot (1/Day)", "entries": [ "When the lich is reduced below 94 hit points, it can force one creature it can see within 60 feet to make a {@dc 19} Constitution saving throw.", "On a failed save, the creature becomes hostile to all creatures for the next minute, then dies. This effect can be removed by any effect that cures disease." ] } ], "legendary": [ { "name": "Horrid Growth", "entries": [ "The lich uses its Horrid Growth against a creature in its reach, or against one it can see in an area affected by Sprouting Doom." ] }, { "name": "Parasitic Ruin", "entries": [ "One creature {@condition grappled} by the lich's Horrid Growth takes 11 ({@damage 2d10}) necrotic damage. A creature that takes 15 or more damage from a use of this ability becomes {@condition restrained} for as long as it remains {@condition grappled}." ] }, { "name": "Sporeflight (Costs 2 Actions)", "entries": [ "The lich transforms into a cloud of spores and moves up to its speed without provoking attacks of opportunity.", "It can pass through the spaces of other creatures with this movement, and each creature the lich moves through must make a saving throw against its Sickening Aura." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "TP" ], "damageTags": [ "I", "N", "P" ], "miscTags": [ "AOE", "RCH" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lich.webp", "fluff": { "_monsterFluff": { "name": "Lich", "source": "ConfC" } } }, { "name": "Frostlich", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "NX", "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 212, "formula": "25d8 + 100" }, "speed": { "walk": 30 }, "str": 16, "dex": 15, "con": 18, "int": 19, "wis": 12, "cha": 14, "save": { "con": "+10", "int": "+10", "wis": "+7" }, "skill": { "arcana": "+16", "history": "+10", "insight": "+7", "perception": "+7" }, "senses": [ "truesight 120 ft." ], "passive": 17, "resist": [ "acid", "cold", "lightning", "thunder", "poison", "bludgeoning", "piercing", "slashing", "force", "necrotic", "psychic" ], "immune": [ "cold", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "turned" ], "languages": [ "Common plus up to five other languages" ], "cr": "19", "trait": [ { "name": "Cryonic Return", "entries": [ "If the frostlich is destroyed, its spirit possesses the corpse of a humanoid creature trapped in its Glacier Tomb after {@dice 1d10} days, consuming the creature's soul in the process." ], "sort": 0 }, { "name": "Ice Walk", "entries": [ "The frostlich can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement." ], "sort": 1 }, { "name": "Black Ice Aura", "entries": [ "The area in a 10 foot radius around the frostlich is difficult terrain. A creature that enters it for the first time on a turn or ends its turn there must succeed on a {@dc 18} Dexterity saving throw or fall {@condition prone}." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the lich fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The frostlich uses its Ice Needle Hail twice, one of which it may replace with a use of its Bleak Aurora or Glacier Tomb, if available." ] }, { "name": "Frostbite Touch", "entries": [ "{@atk ms} {@hit 10} to hit, reach 5 ft., one creature. {@h}35 ({@damage 10d6}) cold damage and the target must succeed on a {@dc 18} Constitution saving throw or be afflicted with Frostbite." ] }, { "name": "Ice Needle Hail (4th Level Spell)", "entries": [ "Needles of glittering ice rain down in a 10 foot-radius, 40 foot-tall cylinder centered on a point the frostlich can see within 120 feet.", "Each creature in the area takes 10 cold damage, then must succeed on a {@dc 18} Dexterity saving throw or take 21 ({@damage 6d6}) piercing damage, or half as much on a success." ] }, { "name": "Bleak Aurora (5th Level Spell, Concentration)", "entries": [ "Dull, shifting lights fill the air in a 40 foot radius centered on a point within 120 feet the frostlich can see, flaring brightly when they contact magic.", "Ranged attacks that pass through the area are made at disadvantage, and a creature that casts a spell in the area must succeed on a {@dc 18} Constitution saving throw or be {@condition blinded} until the end of its next turn." ] }, { "name": "Glacier Tomb (7th Level Spell, Recharge 5-6)", "entries": [ "One creature within 30 feet that the frostlich can see must succeed on a {@dc 18} Constitution saving throw or gain 40 temporary hit points as translucent ice begins to encase it, or half as much on a success.", "While a creature has any of these temporary hit points, it suffers the following effects:", "It is {@condition restrained} and has vulnerability to fire damage.", "It cannot speak or breathe.", "It cannot rest or die.", "It must succeed on a {@dc 18} Constitution saving throw at the end of each of its turns or have its Strength and Dexterity scores reduced by 7 ({@dice 2d6}), to a minimum of one, until it is released." ] } ], "reaction": [ { "name": "Numbing Torpor", "entries": [ "When the frostlich is hit by a melee attack with a metal weapon, it can force the attacker to succeed on a {@dc 18} Constitution saving throw or drop its weapon.", "If the attacker picks up the weapon this turn, the frostlich can make a melee attack against it." ] }, { "name": "Freeze the Blood (1/Day, 9th Level Spell)", "entries": [ "When the frostlich is reduced below 107 hit points, it can force one creature it can see within 60 feet to succeed on a {@dc 18} Constitution saving throw or take 5 ({@dice 2d4}) points of {@condition exhaustion}, or half as many on a success." ] } ], "legendary": [ { "name": "Polar Burst", "entries": [ "Each creature within 10 feet of the frostlich must succeed on a {@dc 18} Strength saving throw or take 13 ({@damage 3d8}) cold damage and be pushed up to 10 feet away." ] }, { "name": "Sapping Cold", "entries": [ "One creature the frostlich can see must succeed on a {@dc 18} Constitution saving throw or be unable to gain advantage on any roll for the next minute." ] }, { "name": "Bitter Stride (Costs 2 Actions)", "entries": [ "The frostlich teleports up to 60 feet to an unoccupied space it can see and makes an attack with its Frostbite Touch." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "X" ], "damageTags": [ "C", "P" ], "miscTags": [ "AOE" ], "conditionInflict": [ "blinded", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lich.webp", "fluff": { "_monsterFluff": { "name": "Lich", "source": "ConfC" } } }, { "name": "Archlich", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "NX", "C", "G" ], "ac": [ { "ac": 20, "from": [ "natural armor" ] } ], "hp": { "average": 170, "formula": "20d8 + 80" }, "speed": { "walk": 30 }, "str": 18, "dex": 12, "con": 19, "int": 17, "wis": 21, "cha": 18, "save": { "con": "+10", "int": "+9", "wis": "+11" }, "skill": { "arcana": "+19", "history": "+12", "insight": "+9", "perception": "+9" }, "senses": [ "truesight 120 ft." ], "passive": 19, "resist": [ "acid", "cold", "lightning", "fire", "thunder", "poison", "bludgeoning", "piercing", "slashing", "necrotic", "psychic" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "turned" ], "languages": [ "Common plus up to five other languages" ], "cr": "20", "trait": [ { "name": "Fated Escape", "entries": [ "A destroyed archlich's remains Teleport (7th Level Spell) away to the location its essence is hidden. If it is able to teleport and its essence is undisturbed, a destroyed archlich gains a new body in {@dice 1d10} days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the essence." ], "sort": 0 }, { "name": "Soporific Aura", "entries": [ "A creature within 30 feet of the archlich that hits it with an attack must succeed on a {@dc 19} Constitution saving throw or fall asleep until the end of the archlich's next turn, or until the creature takes any damage." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the archlich fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Transporting Touch (2nd Level Spell)", "entries": [ "{@atk ms} {@hit 11} to hit, reach 5 ft., one creature. {@h}16 ({@damage 3d10}) force damage and the target must succeed on a {@dc 19} Charisma saving throw or be teleported up to 30 feet to an unoccupied space the archlich can see." ] }, { "name": "Spiritual Arsenal (5th Level Spell, Concentration)", "entries": [ "{@atk ms} {@hit 11} to hit, reach 60 ft., any number of creatures. {@h}13 ({@damage 3d8}) radiant damage. The archlich may repeat this attack as a Bonus Action on each of its turns for the next minute." ] }, { "name": "Blessed Unrest (6th Level Spell)", "entries": [ "The archlich impels the soul of one sleeping creature it can see within 5 feet to depart from its body, forcing it to make a {@dc 19} Charisma saving throw.", "On a failure, the creature remains sleeping until woken, its body rises under the archlich's control for as long as it is asleep, and it repeats this saving throw whenever it would wake, remaining asleep on a failure." ] }, { "name": "Turn the Living", "entries": [ "The archlich forces each living creature of its choice within 30 feet to succeed on a {@dc 19} Wisdom saving throw or be {@condition turned|confc|turned} for the next minute, or until it takes any damage." ] } ], "reaction": [ { "name": "Misdirection (4th Level Spell)", "entries": [ "When a creature the archlich can see within 60 feet casts a spell, the archlich and one of its illusory copies within 60 feet teleport to switch places. If the spell targeted the archlich, its new target becomes the copy." ] }, { "name": "Hallowed Balance (1/Day, 9th Level Spell)", "entries": [ "When the archlich is reduced below 86 hit points, each creature of its choice that it can see within 60 feet must succeed on a {@dc 19} Constitution saving throw or lose half its current hit points.", "The archlich may restore a number of hit points up to the total amount lost this way, divided as it chooses between creatures in range." ] } ], "legendary": [ { "name": "Transporting Touch", "entries": [ "The archlich makes an attack with its Transporting Touch." ] }, { "name": "Projected Likeness", "entries": [ "The archlich creates an illusory copy of itself in its space, then moves up to half its speed. The copy lasts for a minute and uses the archlich's statistics but dissipates if it takes any damage.", "The archlich can see and hear through this copy, may move each of them up to 30 feet on its turn, and when the archlich casts a spell it may do so through one of its copies." ] }, { "name": "Bring Low (3rd Level Spell, Costs 2 Actions)", "entries": [ "One creature the archlich can see within 60 feet must succeed on a {@dc 19} Dexterity saving throw or take 22 ({@damage 5d8}) radiant damage, or 36 ({@damage 8d8}) radiant damage if it has more than half its hit points." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "U" ], "languageTags": [ "C", "X" ], "damageTags": [ "O", "R" ], "miscTags": [ "RCH" ], "conditionInflict": [ "turned|confc|turned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lich.webp", "fluff": { "_monsterFluff": { "name": "Lich", "source": "ConfC" } } }, { "name": "Arcane Lich", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "NX", "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 204, "formula": "24d8 + 96" }, "speed": { "walk": 30 }, "str": 11, "dex": 16, "con": 19, "int": 20, "wis": 14, "cha": 16, "save": { "con": "+11", "int": "+12", "wis": "+9" }, "skill": { "arcana": "+19", "history": "+12", "insight": "+9", "perception": "+9" }, "senses": [ "truesight 120 ft." ], "passive": 19, "resist": [ "acid", "cold", "lightning", "fire", "thunder", "poison", "bludgeoning", "piercing", "slashing", "force", "necrotic", "psychic" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "turned" ], "languages": [ "Common plus up to five other languages" ], "cr": "21", "trait": [ { "name": "Rejuvenation", "entries": [ "If it has a phylactery, a destroyed lich gains a new body in {@dice 1d10} days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery." ], "sort": 0 }, { "name": "Paralyzing Aura", "entries": [ "A creature that hits the lich with a melee attack must succeed on a {@dc 20} Constitution saving throw or be {@condition paralyzed} until the end of the lich's next turn, or until the creature takes any damage." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the lich fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Wilting Ray", "entries": [ "{@atk rs} {@hit 12} to hit, reach 60 ft., one creature. {@h}18 ({@damage 4d8}) necrotic damage." ] }, { "name": "Freezing Claw", "entries": [ "{@atk ms} {@hit 12} to hit, reach 5 ft., one creature. {@h}21 ({@damage 6d6}) cold damage." ] }, { "name": "Fireball (3rd Level Spell)", "entries": [ "An explosion of arcane flame erupts in a 20 foot radius centered on a point within 120 feet that the lich can see.", "Each creature in the area must succeed on a 20 Dexterity saving throw or take 28 ({@damage 8d6}) fire damage, or half as much on a success." ] }, { "name": "Dimension Door (4th Level Spell)", "entries": [ "The lich and up to one willing creature within 5 feet teleport up to 500 feet." ] }, { "name": "Immolation (5th level Spell, Concentration)", "entries": [ "One creature the lich can see within 90 feet must succeed on a {@dc 20} Dexterity saving throw or take 30 ({@damage 7d6 + 5}) fire damage and catch fire, or take half as much damage on a success.", "A burning creature repeats this saving throw at the end of each of its turns, taking 10 ({@damage 3d6}) fire damage on a failure, or ending the effect on a success." ] }, { "name": "Finger of Death (7th Level Spell) {@recharge 5}", "entries": [ "The lich extends its finger toward a creature it can see within 60 feet and the creature is engulfed in a sickly green light. The target must succeed on a {@dc 20} Constitution saving throw or take 62 ({@damage 7d8 + 30}) necrotic damage, or half as much on a success.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "A creature killed by this damage rises at the beginning of the lich's next turn as a ", "entries": [ "Zombie Rotter** under the lich's control." ], "type": "item" } ] } ] }, { "name": "Disintegrate (1/Day, 6th Level Spell)", "entries": [ "One creature within 60 feet that the lich can see must succeed on a {@dc 20} Dexterity saving throw or take 80 ({@damage 10d6 + 45}) force damage, or half damage on a success. A creature reduced to 0 hit points by this damage turns to dust." ] } ], "reaction": [ { "name": "Shield (1st Level Spell)", "entries": [ "When the lich is targeted with an attack, it can add +5 to its AC until the beginning of its next turn." ] }, { "name": "Counterspell (3rd Level Spell)", "entries": [ "When a creature the lich can see within 60 feet begins to cast a spell, the lich can make an Intelligence check with DC equal to 10 plus the spell's level, causing the spell to fail on a success. If the spell is 3rd level or below, the lich succeeds automatically." ] }, { "name": "Murderous Glare (1/Day, 9th Level Spell.)", "entries": [ "When the lich is reduced below 51 hit points, it can unleash a torrent of negative energy at a creature it can see within 60 feet. If the creature has fewer than 100 hit points, it dies." ] } ], "legendary": [ { "name": "Wilting Ray", "entries": [ "The lich uses its Wilting ray" ] }, { "name": "Freezing Claw", "entries": [ "The lich uses its Freezing Claw." ] }, { "name": "Shadow Walk", "entries": [ "The Lich teleports up to 30 feet to a location it can see." ] }, { "name": "Drain Magic (Costs 2 Actions)", "entries": [ "The lich ends a spell of 3rd level or lower affecting a target it can see within 60 feet." ] } ], "traitTags": [ "Legendary Resistances", "Rejuvenation" ], "senseTags": [ "U" ], "languageTags": [ "C", "X" ], "damageTags": [ "C", "F", "N", "O" ], "miscTags": [ "RCH" ], "conditionInflict": [ "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lich.webp", "fluff": { "_monsterFluff": { "name": "Lich", "source": "ConfC" } } }, { "name": "Baelnorn", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "G", "NY", "E" ], "ac": [ { "ac": 19, "from": [ "bladesong" ] } ], "hp": { "average": 221, "formula": "26d8 + 104" }, "speed": { "walk": 50, "climb": 50 }, "str": 16, "dex": 21, "con": 18, "int": 17, "wis": 22, "cha": 14, "save": { "con": "+11", "int": "+11", "wis": "+13" }, "skill": { "arcana": "+18", "history": "+11", "insight": "+13", "perception": "+13" }, "senses": [ "truesight 120 ft." ], "passive": 23, "resist": [ "acid", "cold", "lightning", "thunder", "poison", "bludgeoning", "piercing", "slashing", "force", "necrotic", "psychic" ], "immune": [ "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "turned" ], "languages": [ "Common plus up to five other languages" ], "cr": "22", "trait": [ { "name": "Norn Rejuvenation", "entries": [ "If the baelnorn is destroyed, one of its descendants may perform a ritual in which they invite the baelnorn's spirit to assume their body. The descendant remains for a time as a passenger in its former body, and may pass into death at will at any point." ], "sort": 0 }, { "name": "Entangling Aura", "entries": [ "A creature that hits the lich with a melee attack must succeed on a {@dc 21} Strength saving throw or be {@condition restrained} (escape {@dc 21}) until the end of the lich's next turn as vines burst forth from the nearest surface to entangle it." ], "sort": 1 }, { "name": "Water Walk", "entries": [ "The baelnorn can walk across any liquid surface as if it was solid ground." ], "sort": 2 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the baelnorn fails a saving throw, it can choose to succeed instead." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The baelnorn uses its Lignify and makes three attacks with its Wraithblade, one of which it may replace with a use of its Forced Growth or Splinterburst." ] }, { "name": "Wraithblade", "entries": [ "{@atk ms} {@hit 13} to hit, reach 5 ft., one creature. {@h}24 ({@damage 4d8 + 6}) necrotic damage. This attack treats the target as unarmored (An unarmored creature's AC is usually 10 plus its Dexterity modifier)." ] }, { "name": "Lignify (5th Level Spell)", "entries": [ "One creature within 120 feet the baelnorn can see must succeed on a {@dc 21} Constitution saving throw or have its flesh begin to turn to wood, gaining the Plant type in addition to its other creature types, plus one additional effect of the baelnorn's choice until cured by Greater Restoration or similar magic:", "The creature's movement speed is reduced by half and it cannot fly.", "The creature can't take bonus actions or reactions.", "The creature gains vulnerability to fire damage.", "The creature takes 11 ({@damage 2d10}) fire damage whenever it deals fire damage." ] }, { "name": "Forced Growth {@recharge 5}", "entries": [ "The lich causes a tree 15 feet across and up to 100 feet tall to burst forth from the ground at a point it can see within 120 feet.", "Each creature in the tree's space when it appears and each flying creature within 20 feet of it must make a {@dc 21} Dexterity saving throw, moving to the nearest unoccupied space on a success.", "On a failed save, a creature takes 22 ({@damage 4d10}) bludgeoning damage and is launched to the tree's top. A creature that failed this save by 5 or fewer may use its reaction to grasp a branch and avoid falling." ] }, { "name": "Splinterburst (Recharges when the baelnorn uses its Forced Growth)", "entries": [ "One tree the baelnorn can see within 60 feet explodes in a hail of massive splinters.", "Each creature within 15 feet of the tree must succeed on a {@dc 21} Dexterity saving throw or take 27 ({@damage 6d8}) piercing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Briar Shield", "entries": [ "When the baelnorn is targeted with an attack, it can conjure a barrier of thorny vines, gaining 20 temporary hit points that last until the beginning of its next turn.", "While it has any of these temporary hit points, a creature that hits it with a melee attack takes 5 piercing damage." ] }, { "name": "Withering Wail (1/Day, 9th Level Spell)", "entries": [ "When the baelnorn is reduced below 112 hit points, it can sing out a cruel and keening note.", "Each plant within 60 feet withers and blackens, and each plant creature in the area must succeed on a {@dc 21} Constitution saving throw or drop to 0 hit points." ] } ], "legendary": [ { "name": "Zephyr Step", "entries": [ "The baelnorn gains a fly speed equal to its movement speed until the beginning of its next turn and moves up to half its speed." ] }, { "name": "Hollowheart Harvest", "entries": [ "One plant creature or elf the baelnorn can see within 5 feet loses up to 3 unexpended hit dice. The baelnorn regains {@dice 1d8} hit points for each hit die lost in this way." ] }, { "name": "Deadwood Awakening (Costs 2 Actions)", "entries": [ "The baelnorn reanimates the wooden portion of a weapon or shield it can see, transforming it into a {@creature vine blight|confc|Vine Blight} that acts on the baelnorn's turn under its control.", "If the weapon was magical, it transforms back after the vine blight is destroyed, and cannot be affected by this ability again." ] }, { "name": "Wraithstorm Charge (Costs 2 Actions)", "entries": [ "The baelnorn moves up to its speed without provoking opportunity attacks and makes two attacks with its Wraithblade.", "It may pass through solid objects and creatures with this movement." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "U" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "X" ], "damageTags": [ "B", "F", "N", "P" ], "miscTags": [ "AOE" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Lich.webp", "fluff": { "_monsterFluff": { "name": "Lich", "source": "ConfC" } } }, { "name": "Mohrg", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 188, "formula": "22d8 + 88" }, "speed": { "walk": 30 }, "str": 18, "dex": 17, "con": 18, "int": 6, "wis": 8, "cha": 5, "save": { "con": "+7", "wis": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": "8", "trait": [ { "name": "Rattle", "entries": [ "A creature that hits the mohrg with a melee attack that deals bludgeoning damage must succeed a {@dc 15} Wisdom saving throw or be {@condition frightened} until the end of its next turn as it feels its own skeleton twitch slightly." ] }, { "name": "Writhing Innards", "entries": [ "When a creature that can see the mohrg starts its turn within 30 feet of it, the morgh can force the creature to succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} until the beginning of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The mohrg makes two attacks with its Bony Grasp." ] }, { "name": "Bony Grasp", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 4}) bludgeoning plus 11 ({@damage 2d10}) necrotic damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Clawed Tongue", "entries": [ "The mohrg attempts to shove its clawed tongue into a creature's mouth. One {@condition grappled} or {@condition incapacitated} creature within 15 feet must succeed on a {@dc 15} Constitution saving throw or take 55 ({@damage 10d10}) piercing damage and be unable to speak or breathe on its following turn, or take half as much damage on a success.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "A creature killed by this damage rises on the mohrg's following turn as a ", "entries": [ "Zombie Rotter** under the mohrg's control." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Visceral Caress", "entries": [ "When the mohrg is missed with a melee attack by a {@condition poisoned} or {@condition frightened} creature, it can force the creature to succeed on a {@dc 15} Constitution saving throw or be {@condition paralyzed} until the end of the mohrg's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "grappled", "paralyzed", "poisoned" ], "variant": [] }, { "name": "Mummy Retainer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 10, "from": [ "natural armor" ] } ], "hp": { "average": 16, "formula": "3d8 + 3" }, "speed": { "walk": 15 }, "str": 14, "dex": 7, "con": 13, "int": 6, "wis": 10, "cha": 12, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "necrotic", "poison" ], "vulnerable": [ "fire" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": { "cr": "4", "xp": 220 }, "trait": [ { "name": "To Dust", "entries": [ "A creature that reduces the mummy to 0 hit points with a melee attack must succeed on a {@dc 12} Constitution saving throw or be unable to speak or breathe until the end of its next turn as the mummy bursts into a spray of dust and sand." ], "sort": 0 }, { "name": "Minion", "entries": [ "If the mummy takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the mummy takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 1 } ], "action": [ { "name": "Trembling Grasp (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}3 bludgeoning damage and the target must succeed on a {@dc 12} Strength saving throw or be {@condition grappled} (escape {@dc 12}). At the start of each of the creature's turns, it takes 1 necrotic damage for each Mummy Retainer grappling it." ] } ], "senseTags": [ "D" ], "languageTags": [ "LF" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mummy.webp", "fluff": { "_monsterFluff": { "name": "Mummy", "source": "ConfC" } } }, { "name": "Mummy Guardian", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 11, "from": [ "natural armor" ] } ], "hp": { "average": 58, "formula": "9d8 + 18" }, "speed": { "walk": 20 }, "str": 16, "dex": 8, "con": 15, "int": 16, "wis": 10, "cha": 12, "save": { "wis": "+2" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "necrotic", "poison" ], "vulnerable": [ "fire" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": "3", "trait": [ { "name": "Final Curse", "entries": [ "A creature that reduces the mummy to 0 hit points must succeed on a {@dc 12} Charisma saving throw or suffer a curse of wilting. While cursed in this way, any magical healing the creature receives is reduced by half." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The mummy attacks once with its Rotting Fist and uses its Dreadful Glare." ] }, { "name": "Rotting Fist", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage plus 4 ({@damage 1d6}) necrotic damage and the target must succeed on a {@dc 12} Constitution saving throw or be infected with mummy rot." ] }, { "name": "Dreadful Glare", "entries": [ "One creature the mummy can see within 60 feet must succeed on a {@dc 11} Wisdom saving throw or be {@condition frightened} until the end of the mummy's next turn. A creature that fails this saving throw by 5 or more is additionally {@condition paralyzed} for the same duration." ] } ], "reaction": [ { "name": "Warding Hex", "entries": [ "When the mummy is hit with a melee attack, it can deal 7 ({@damage 2d6}) necrotic damage to the creature." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mummy.webp", "fluff": { "_monsterFluff": { "name": "Mummy", "source": "ConfC" } } }, { "name": "Salt Mummy", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 153, "formula": "18d8 + 72" }, "speed": { "walk": 20 }, "str": 17, "dex": 8, "con": 18, "int": 15, "wis": 10, "cha": 14, "save": { "con": "+7", "wis": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": "8", "trait": [ { "name": "Water Weakness", "entries": [ "If the mummy is doused in water, it takes 7 ({@damage 2d6}) acid damage and is {@condition blinded} until the end of its next turn." ], "sort": 0 }, { "name": "Final Curse", "entries": [ "A creature that reduces the mummy to 0 hit points must succeed on a {@dc 13} Charisma saving throw or suffer a curse of wilting. While cursed in this way, any magical healing the creature receives is reduced by half." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The mummy makes two attacks with its Desiccating Slam and uses its Dreadful Glare." ] }, { "name": "Desiccating Slam", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage plus 10 ({@damage 3d6}) necrotic damage.", "On a critical hit, the target gains a point of {@condition exhaustion} that lasts for a minute." ] }, { "name": "Dreadful Glare", "entries": [ "One creature the mummy can see within 60 feet must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the end of the mummy's next turn. A creature that fails this saving throw by 5 or more is additionally {@condition paralyzed} fr the same duration." ] } ], "reaction": [ { "name": "Warding Hex", "entries": [ "When the mummy is hit with a melee attack, it can deal 7 ({@damage 2d6}) necrotic damage to the creature." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "A", "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mummy.webp", "fluff": { "_monsterFluff": { "name": "Mummy", "source": "ConfC" } } }, { "name": "Mummy Lord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 238, "formula": "28d8 + 112" }, "speed": { "walk": 20 }, "str": 18, "dex": 10, "con": 19, "int": 11, "wis": 18, "cha": 16, "save": { "con": "+8", "int": "+5", "wis": "+9", "cha": "+8" }, "skill": { "history": "+5", "religion": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "bludgeoning", "piercing", "slashing" ], "immune": [ "necrotic", "poison" ], "vulnerable": [ "fire" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": "15", "trait": [ { "name": "Warding Hex", "entries": [ "A creature within 30 feet of the mummy that hits it with an attack must succeed on a {@dc 16} Constitution saving throw or take 7 ({@damage 2d6}) necrotic damage and be {@condition stunned} until the end of the mummy's next turn." ], "sort": 0 }, { "name": "Final Curse", "entries": [ "A creature that reduces the mummy to 0 hit points must succeed on a {@dc 16} Charisma saving throw or suffer a curse of wilting. While cursed in this way, any magical healing the creature receives is reduced by half." ], "sort": 1 }, { "name": "Magic Resistance", "entries": [ "The mummy lord has advantage on saving throws against spells and other magical effects." ], "sort": 2 }, { "name": "Rejuvenation", "entries": [ "A destroyed mummy lord gains a new body in 24 hours if its heart is intact, regaining all its hit points and becoming active again. The new body appears within 5 feet of the mummy lord's heart." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The mummy makes two attacks with its Rotting Fist and uses its Dreadful Glare." ] }, { "name": "Rotting Fist", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage plus 7 ({@damage 2d6}) necrotic damage and the target must succeed on a {@dc 16} Constitution saving throw or be infected with Mummy Rot." ] }, { "name": "Dreadful Glare", "entries": [ "One creature the mummy can see within 60 feet must succeed on a {@dc 16} Wisdom saving throw or be {@condition frightened} until the end of the mummy's next turn. A creature that fails this saving throw by 5 or more is additionally {@condition paralyzed} for the same duration.", "A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies and mummy lords for the next 24 hours." ] }, { "name": "Plague Chant (6th Level Spell, Recharges when the mummy uses its Grave Terror)", "entries": [ "{@atk rs} {@hit 9} to hit, reach 90 ft., one target. Hit 28 ({@damage 8d6}) necrotic damage. If this attack hits, the plague chant leaps to another creature within 15 feet of the previous target.", "The mummy lord makes a new attack roll against the new target, which could cause this ability to leap again. A creature can be targeted no more than once with each casting of this spell." ] }, { "name": "Grave Terror (8th Level Spell, Recharge 5-6)", "entries": [ "One creature the mummy lord can see within 15 feet must succeed on a {@dc 16} Wisdom saving throw or take 99 ({@damage 18d10}) psychic damage and be dragged up to 15 feet toward the mummy, or take half as much damage on a success.", "A creature that isn't {@condition frightened} may use its reaction to move 15 feet directly away from the mummy. If it does, it gains advantage on this saving throw." ] } ], "legendary": [ { "name": "Attack", "entries": [ "The mummy lord makes one attack with its rotting fist or uses its Dreadful Glare." ] }, { "name": "Whirlwind of Sand", "entries": [ "The mummy lord magically transforms into a whirlwind of sand, moves up to 60 feet without provoking attacks of opportunity, and reverts to its normal form." ] }, { "name": "Blinding Dust", "entries": [ "Blinding dust and sand swirls magically around the mummy lord. Each creature within 5 feet of the mummy lord must succeed on a {@dc 16} Constitution saving throw or be {@condition blinded} until the end of the creature's next turn." ] }, { "name": "Blasphemous Word (Costs 2 Actions)", "entries": [ "The mummy lord utters a blasphemous word. Each non-undead creature within 10 feet of the mummy lord that can hear the magical utterance must succeed on a {@dc 16} Constitution saving throw or be {@condition blinded} and {@condition stunned} until the end of the mummy lord's next turn." ] } ], "traitTags": [ "Magic Resistance", "Rejuvenation" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "B", "N", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "frightened", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Mummy Lord.webp", "fluff": { "_monsterFluff": { "name": "Mummy Lord", "source": "ConfC" } } }, { "name": "Nightwing", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 230, "formula": "20d12 + 100" }, "speed": { "walk": 20, "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 21, "dex": 18, "con": 21, "int": 9, "wis": 18, "cha": 8, "save": { "dex": "+9", "con": "+10" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 14, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "special": "attacks made without advantage" } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "14", "trait": [ { "name": "Annihilating Aura", "entries": [ "A living creature that starts its turn within 30 feet of the nightwing must succeed on a {@dc 18} Constitution saving throw or take 14 ({@damage 4d6}) necrotic damage." ] }, { "name": "Light Eater", "entries": [ "The area in a 1 mile radius around the nightwing is illuminated with dim light. Nonmagical sources of bright light are instantly extinguished in this area, as are areas of light created by a spell of 2nd level or lower. Celestial bodies appear to be eclipsed. If the nightwing starts its turn in Bright Light, it takes 25 radiant damage." ] }, { "name": "Darkness Made Flesh", "entries": [ "If the nightwing would receive magical healing, it instead must succeed on a Constitution saving throw against the spellcaster's save DC or take an equal amount of radiant damage, or half as much on a success.", "On a success or failure, attacks made against the nightwing have advantage until the beginning of its next turn and the nightwing becomes momentarily insubstantial, dropping each creature it is grappling and forcing each creature climbing on it to succeed on a {@dc 18} Dexterity saving throw or fall off." ] }, { "name": "Implacable", "entries": [ "If the nightwing fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nightwing makes two attacks, one of which it may replace with a use of its Insubstantiate or Writhing Wake, if available." ] }, { "name": "Shadow Talons", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}23 ({@damage 4d8 + 5}) slashing damage plus 7 ({@damage 2d6}) necrotic damage, and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Rain of Rot", "entries": [ "{@atk rs} {@hit 8} to hit, range 120 ft., one target directly below the nightwing. {@h}14 ({@damage 4d6}) necrotic damage.", "A creature {@condition grappled} by the nightwing has disadvantage on this saving throw." ] }, { "name": "Insubstantiate", "entries": [ "The nightshade turns to shadow until it makes an attack. While in this form, corporeal creatures climbing on it fall through it, its speed is doubled, and it can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ] }, { "name": "Writhing Wake (Recharges when the Nightwing uses its Death Scream)", "entries": [ "The nightwing moves up to its fly speed, and the shadows in a 15-foot wide section of the ground it passes over darken and begin to writhe, coalescing into four Shadows that appear in unoccupied spaces, act on the nightwing's turn, and last for a minute.." ] }, { "name": "Death Scream {@recharge 5}", "entries": [ "The nightwing lets forth a horrid scream that melts flesh and shatters bones. Each creature in a 30 foot cone must succeed on a {@dc 18} Constitution saving throw or take 28 ({@dice 8d6}) necrotic plus 18 ({@damage 4d8}) thunder damage, or half as much damage on a success.", "A creature that fails by 5 or more has blood well up from its eyes, ears and nose, and is {@condition blinded} until it takes an action to clear its eyes or receives any magical healing." ] } ], "reaction": [ { "name": "Swooping Doom (1/Day)", "entries": [ "When the nightwing is reduced below 116 hit points, it can use its Insubstantiate and dive up to 80 feet.", "Each creature it passes within 30 feet of with this movement must succeed on a {@dc 18} Charisma saving throw or be afflicted with a Curse of Doom.", "While {@condition cursed|confc|cursed} in this way, the creature acquires a Doom Counter each time it takes necrotic damage. If the creature drops to 0 hit points while cursed, it immediately fails one death saving throw for each Doom Counter it has." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "N", "O", "R", "S", "T" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Nightcrawler", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 455, "formula": "26d20 + 182" }, "speed": { "walk": 30, "burrow": 60 }, "str": 27, "dex": 10, "con": 24, "int": 6, "wis": 13, "cha": 8, "save": { "str": "+14", "con": "+13" }, "skill": { "perception": "+7" }, "senses": [ "tremorsense 120 ft." ], "passive": 17, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "special": "attacks made without advantage" } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "19", "trait": [ { "name": "Annihilating Aura", "entries": [ "A living creature that starts its turn within 30 feet of the nightcrawler must make a {@dc 19} Constitution saving throw. On a failed save, the creature takes 10 ({@damage 3d6}) necrotic damage, or 21 ({@dice 6d6}) if it inside the nightcrawler." ] }, { "name": "Light Eater", "entries": [ "The area in a 1 mile radius around the nightcrawler is illuminated with dim light. Nonmagical sources of bright light are instantly extinguished in this area, as are areas of light created by a spell of 3rd level or lower. Celestial bodies appear to be eclipsed. If the nightcrawler starts its turn in Bright Light, it takes 25 radiant damage." ] }, { "name": "Anti-Life Nature", "entries": [ "If the nightcrawler would receive magical healing, it instead must succeed on a Constitution saving throw against the spellcaster's save DC or take an equal amount of radiant damage, or half as much on a success. On a success or failure, attacks made against the nightcrawler have advantage until the beginning of its next turn." ] }, { "name": "Tunneler", "entries": [ "The nightcrawler can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake." ] }, { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the nightcrawler may spend its full movement to attempt a {@dc 16} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the nightcrawler. While climbing on the nightcrawler, a creature has advantage on melee attacks against the nightcrawler." ] }, { "name": "Implacable", "entries": [ "If the nightcrawler fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nightcrawler attacks twice with its Utterblack Bile." ] }, { "name": "Corpsechurn Maw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}30 ({@damage 4d10 + 8}) piercing damage. If the target is a Large or smaller creature, it must succeed on a {@dc 19} Dexterity saving throw or be swallowed. A swallowed creature is {@condition blinded} and {@condition restrained}, and its attacks bypass the nightcrawler's damage resistances.", "If the nightcrawler takes 20 or more radiant damage from a single source, it must succeed on a {@dc 19} Constitution saving throw or regurgitate all swallowed creatures, which fall {@condition prone} in a space within 10 feet of the nightcrawler. If the nightcrawler dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse by using 20 feet of movement, exiting {@condition prone}." ] }, { "name": "Utterblack Bile", "entries": [ "{@atk rw} {@hit 6} to hit, range 30 ft., one target. {@h}27 ({@damage 6d8}) necrotic damage and the target is coated in inky black bile. Until a creature takes an action to clear it, if the creature casts a spell, the spell doesn't take effect until the beginning of its following turn." ] }, { "name": "Terror From the Deep (Recharges when the Nightcrawler uses its Rotting Regurgitation)", "entries": [ "The nightcrawler moves up to its burrow speed, then bursts from underground thrashing in a flurry of debris. Each creature in a 15 foot radius must succeed on a {@dc 19} Dexterity saving throw or take 28 ({@damage 8d6}) bludgeoning damage and be knocked {@condition prone}, or half damage on a success. As a Bonus Action, the nightcrawler may make a bite attack against a creature that failed this saving throw." ] }, { "name": "Rotting Regurgitation {@recharge 5}", "entries": [ "A tide of corpses spews forth from the nightcrawler in a 30 foot cone. The area becomes difficult terrain, and each creature in the area must succeed on a {@dc 19} Strength saving throw or take 22 ({@damage 5d8}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success.", "At initiative count 0, 10 ({@dice 3d6}) of the corpses rise as Zombie Rotters." ] } ], "traitTags": [ "Tunneler" ], "senseTags": [ "T" ], "actionTags": [ "Multiattack", "Swallow" ], "damageTags": [ "B", "N", "P", "R" ], "miscTags": [ "MW", "RCH", "RW" ], "conditionInflict": [ "blinded", "prone", "restrained" ], "variant": [] }, { "name": "Nightwalker", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 297, "formula": "22d12 + 154" }, "speed": { "walk": 40, "fly": { "number": 20, "condition": "(hover)" }, "canHover": true }, "str": 22, "dex": 19, "con": 24, "int": 9, "wis": 6, "cha": 8, "save": { "str": "+12", "dex": "+10", "con": "+13" }, "skill": { "perception": "+10" }, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 20, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "special": "attacks made without advantage" } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "20", "trait": [ { "name": "Annihilating Aura", "entries": [ "A living creature that starts its turn within 30 feet of the nightwing must succeed on a {@dc 18} Constitution saving throw or take 14 ({@damage 4d6}) necrotic damage and grant the nightwalker advantage on attack rolls against it until the start of the creature's next turn." ], "sort": 0 }, { "name": "Light Eater", "entries": [ "The area in a 1 mile radius around the nightwalker is illuminated with dim light. Nonmagical sources of bright light are instantly extinguished in this area, as are areas of light created by a spell of 4th level or lower. Celestial bodies appear to be eclipsed. If the nightwalker starts its turn in Bright Light, it takes 25 radiant damage." ], "sort": 1 }, { "name": "Anti-Life Nature", "entries": [ "If the nightwalker would receive magical healing, it instead must succeed on a Constitution saving throw against the spellcaster's save DC or take an equal amount of radiant damage, or half as much on a success. On a success or failure, attacks made against the nightwalker have advantage until the beginning of its next turn." ], "sort": 2 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the nightwalker may spend half of its movement to attempt a {@dc 14} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the nightwalker. While climbing on the nightwalker, a creature has advantage on melee attacks against the nightwalker." ], "sort": 3 } ], "action": [ { "name": "Multiattack", "entries": [ "The nightwalker makes two attacks with its enervating focus, one of which it may replace with a use of its Finger of Doom, if available." ] }, { "name": "Enervating Focus", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}28 ({@damage 5d8 + 6}) necrotic damage and the target must succeed on a {@dc 21} Constitution saving throw or have its hit point maximum reduced by the same amount until it finishes a Long Rest." ] }, { "name": "Drown in Death (Concentration)", "entries": [ "One creature within 120 feet that is in Dim Light or Darkness must succeed on a {@dc 21} Dexterity saving throw or fall into its shadow (escape {@dc 21}). A creature that fails this save by 5 or more cannot hold its breath.", "While in its shadow, a creature is {@condition blinded}, cannot breathe, and takes 45 ({@damage 10d8}) necrotic damage at the end of each of its turns. A creature that ends its turn in its shadow while afflicted with a Curse of Doom ceases to exist and can't be revived by any means short of a {@spell Wish} spell." ] }, { "name": "Finger of Doom {@recharge 5}", "entries": [ "The nightwalker points at one creature it can see within 300 feet. The target must succeed on a {@dc 21} Charisma saving throw or be afflicted with a Curse of Doom.", "While cursed in this way, the creature acquires a Doom counter each time it takes necrotic damage. If the creature drops to 0 hit points while cursed, it immediately fails one Death Save for each Doom counter it has." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "damageTags": [ "N", "R" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Nightwalker.webp", "fluff": { "_monsterFluff": { "name": "Nightwalker", "source": "ConfC" } } }, { "name": "Ogre Zombie Fleshsiege", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "giant", "undead" ] } }, "alignment": [ "U" ], "ac": [ 8 ], "hp": { "average": 104, "formula": "11d10 + 44" }, "speed": { "walk": 30 }, "str": 19, "dex": 6, "con": 18, "int": 3, "wis": 6, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "understands Common and Giant but can't speak" ], "cr": "2", "trait": [ { "name": "Gatebreaker", "entries": [ "The zombie deals double damage to objects and structures.", "If it reduces a Medium or larger object to 0 hit points, each creature in a 15 foot cone extending from the object takes 3 ({@damage 1d6}) slashing damage from shrapnel." ], "sort": 0 }, { "name": "Undead Fortitude", "entries": [ "If the zombie starts its turn with 0 hit points, it makes a {@dc 10} Constitution saving throw, unless it was dealt radiant damage or a critical hit since the end of its last turn. On a success, the zombie regains 1 hit point. ." ], "sort": 1 } ], "action": [ { "name": "Manthresher Morningstar", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}20 ({@damage 3d10 + 4}) bludgeoning damage and the target must make a {@dc 14} Constitution saving throw.", "On a failed save, the target is pushed 10 feet away, knocked {@condition prone}, and cannot stand for the next minute (Save Ends at end of turn.)" ] }, { "name": "Crushing Stomp", "entries": [ "One {@condition prone} creature within 5 feet of the ogre must succeed on a {@dc 14} Constitution saving throw or take 13 ({@damage 3d8}) bludgeoning damage and be {@condition grappled} (escape {@dc 14}) until the ogre moves.", "A creature wearing metal armor that fails this saving throw has its armor deform. Until it doffs its armor, the creature is {@condition choking|confc|choking} and may use a Bonus Action to ignore this effect until the end of its turn." ] } ], "reaction": [ { "name": "Stumbling Sweep", "entries": [ "As a reaction when the zombie misses with a melee attack, it may make a second attack at disadvantage against another target in its reach. If the second attack misses, the zombie falls {@condition prone}." ] } ], "traitTags": [ "Undead Fortitude" ], "senseTags": [ "D" ], "languageTags": [ "C", "CS", "GI" ], "damageTags": [ "B", "S" ], "miscTags": [ "MLW", "MW" ], "conditionInflict": [ "choking|confc|choking", "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Ogre Zombie.webp", "fluff": { "_monsterFluff": { "name": "Ogre Zombie", "source": "ConfC" } } }, { "name": "Quell", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "walk": 30, "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 7, "dex": 11, "con": 14, "int": 14, "wis": 14, "cha": 15, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "turned", "unconscious" ], "languages": [ "The languages it knew in life" ], "cr": "4", "trait": [ { "name": "Spectral Weapons", "entries": [ "The quell's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ] }, { "name": "Quelling Field", "entries": [ "If the quell is not in sunlight, the quell and each creature within 15 feet of it have advantage on saving throws against spells and magical effects with a divine source, such as those cast by clerics or paladins, and resistance to damage dealt by such magic." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The quell makes two attacks, one of which it may replace with a use of its Bitter Glare." ] }, { "name": "Wispy Clutch", "entries": [ "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}10 ({@dice 3d6}) piercing plus 5 ({@damage 1d10}) necrotic damage and the target is {@condition grappled} (escape {@dc 8}). A creature may attempt to escape this grapple as a Bonus Action." ] }, { "name": "Bitter Glare", "entries": [ "One creature the quell can see within 30 feet must succeed on a {@dc 12} Wisdom saving throw or take 13 ({@damage 3d8}) psychic damage as it experiences the true alienness and amorality that belies the gods' benevolent demeanor.", "A cleric or paladin targeted with this ability has advantage on saving throws against this effect, but vulnerability to the damage dealt by it." ] } ], "reaction": [ { "name": "Intercession", "entries": [ "When a creature the quell can see within 60 feet casts a spell or produces a magical effect with a divine source, the quell can force the creature to succeed on a {@dc 12} Charisma saving throw or have the spell or magical effect fail." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "Y" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Ragewind", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 367, "formula": "35d12 + 140" }, "speed": { "fly": { "number": 120, "condition": "(hover)" }, "canHover": true }, "str": 20, "dex": 21, "con": 19, "int": 13, "wis": 13, "cha": 12, "save": { "int": "+7", "wis": "+7", "cha": "+7" }, "senses": [ "blindsight 60 ft." ], "passive": 11, "immune": [ "necrotic", "poison", { "immune": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "20", "trait": [ { "name": "Storm of Blades", "entries": [ "The ragewind may enter a hostile creature's space and stop there. A creature that starts its turn in the ragewind's space, or whose space the ragewind enters for the first time in a turn, must succeed on a {@dc 19} Strength saving throw or take 10 ({@damage 3d6}) slashing damage and be carried aloft and {@condition restrained} within the ragewind (escape {@dc 19})." ] }, { "name": "Weapon Trove", "entries": [ "Whenever the ragewind misses a creature with a melee weapon attack, the creature may use its reaction to attempt a {@dc 19} Strength ({@skill Athletics}) or Dexterity ({@skill Athletics}) check. On a success, the creature wrests the weapon from the ragewind's grasp." ] }, { "name": "Conductive Array", "entries": [ "Attacks that deal lightning damage have advantage against the ragewind, and it has disadvantage on saving throws against effects that deal lightning damage." ] }, { "name": "Implacable", "entries": [ "If the ragewind fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ragewind makes six attacks, no more than two of which may be with the same weapon." ] }, { "name": "Ragetouched Geistblade", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d10 + 5}) slashing damage and the target must make a {@dc 15} Wisdom saving throw. On a failed save, the creature must attack the ragewind on its following turn or else take 5 ({@damage 1d10}) psychic damage." ] }, { "name": "Shieldcleaver Axe, +2", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}12 ({@damage 1d8 + 7}) slashing damage.", "On a critical hit, the AC bonus granted by the target's armor or shield is permanently and cumulatively reduced by 2." ] }, { "name": "Bladeshaving Shrapnel", "entries": [ "{@atk rw} {@hit 11} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d4 + 5}) piercing damage and the target must succeed on a {@dc 19} Constitution saving throw or be {@condition blinded} until the beginning of the ragewind's next turn." ] }, { "name": "Cannonball {@recharge 5}", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}24 ({@damage 3d12 + 5}) bludgeoning damage and the target must succeed on a {@dc 19} Constitution saving throw or be {@condition stunned} until the end of the Ragewind's next turn." ] }, { "name": "Chipped Sword Flurry", "entries": [ "Each creature in the ragewind's space must succeed on a {@dc 19} Dexterity saving throw or take 21 ({@damage 6d6}) slashing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Thieving Wind", "entries": [ "As a reaction to being missed with a melee attack, the ragewind forces the attacker to succeed on a {@dc 19} Strength saving throw or have its weapon wrenched away.", "The ragewind may wield any weapon dropped in this way as though it were both proficient with and attuned to the weapon." ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P", "S", "Y" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "blinded", "restrained", "stunned" ], "variant": [] }, { "name": "Revenant Retainer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N" ], "ac": [ { "ac": 16, "from": [ "{@item chain mail|PHB}" ] } ], "hp": { "average": 27, "formula": "5d8 + 5" }, "speed": { "walk": 30 }, "str": 15, "dex": 14, "con": 13, "int": 11, "wis": 12, "cha": 9, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "necrotic", "psychic" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "languages": [ "the languages it knew in life" ], "cr": { "cr": "13", "xp": 1000 }, "trait": [ { "name": "Cursed Resilience", "entries": [ "When the revenant is reduced to 0 hit points, it does not die or fall {@condition unconscious} immediately. Instead, it survives until the end of its next turn before dying. If the revenant takes radiant or fire damage while at 0 hit points, it is destroyed." ], "sort": 0 }, { "name": "Oathrisen", "entries": [ "If the revenant is released from its oaths, either through completion of its task, or by the assent or destruction of its liege lord, it is destroyed and crumbles to dust." ], "sort": 1 }, { "name": "Minion", "entries": [ "If the revenant takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the revenant takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 2 } ], "action": [ { "name": "Spiteful Shove", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}4 bludgeoning plus 2 necrotic damage and the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Greaved Stomp (Group Attack)", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one {@condition prone} target. {@h}6 bludgeoning plus 2 necrotic damage." ] } ], "reaction": [ { "name": "Pile On (Group Reaction)", "entries": [ "When a creature within 5 feet of the revenant attempts to stand from {@condition prone}, the revenant can fall {@condition prone} in the creature's space.", "The creature must succeed on Strength saving throw with DC equal to 8 plus the number of revenants that took this reaction or stay {@condition prone} and be {@condition restrained} until the end of its next turn (escape {@dc 15})." ] } ], "senseTags": [ "D" ], "languageTags": [ "LF" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Revenant.webp", "fluff": { "_monsterFluff": { "name": "Revenant", "source": "ConfC" } } }, { "name": "Questing Revenant", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 18, "int": 13, "wis": 16, "cha": 18, "save": { "str": "+7", "con": "+7", "wis": "+6", "cha": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic", "psychic" ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "stunned", "turned" ], "languages": [ "the languages it knew in life" ], "cr": "5", "trait": [ { "name": "Cursed Resilience", "entries": [ "When the revenant is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to use its multiattack and releases all {@condition grappled} creatures, and must succeed on a {@dc 12} Wisdom saving throw at the end of each of its turns or die.", "If the revenant takes radiant or fire damage while at 0 hit points, it is killed immediately." ], "sort": 0 }, { "name": "Rejuvenation", "entries": [ "When the revenant's body is destroyed, its soul lingers. After 24 hours, the soul inhabits and animates another humanoid corpse on the same plane of existence and regains all its hit points. While the soul is bodiless, a {@spell wish} spell can be used to force the soul to go to the afterlife and not return." ], "sort": 1 }, { "name": "Vengeful Tracker", "entries": [ "The revenant knows the distance to and direction of any creature against which it seeks revenge, even if the creature and the revenant are on different planes of existence." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The revenant makes two fist attacks." ] }, { "name": "Fist", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 15}). A target against which the revenant has sworn vengeance takes an extra 14 ({@damage 4d6}) necrotic damage." ] }, { "name": "Pronouncement of Guilt", "entries": [ "One creature that is {@condition grappled} by the revenant and against which it has sworn vengeance must succeed on a {@dc 15} Charisma saving throw or be cursed.", "While cursed in this way, its movement speed is halved, it can't teleport, and it has vulnerability to necrotic damage. When a cursed creature takes the dash action, it must succeed on a {@dc 15} Dexterity saving throw or fall {@condition prone}." ] } ], "traitTags": [ "Rejuvenation" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Revenant.webp", "fluff": { "_monsterFluff": { "name": "Revenant", "source": "ConfC" } } }, { "name": "Revenant King", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item chain mail|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 30 }, "str": 19, "dex": 14, "con": 18, "int": 13, "wis": 16, "cha": 18, "save": { "str": "+9", "con": "+9", "wis": "+8", "cha": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic", "psychic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned", "stunned", "turned" ], "languages": [ "the languages it knew in life" ], "cr": "14", "trait": [ { "name": "Immortal Blood", "entries": [ "If the revenant is destroyed and its body is not interred in its ancestral crypt, its soul lingers. After {@dice 1d10} years, the soul inhabits and animates another humanoid corpse on the same plane of existence and regains all its hit points." ], "sort": 0 }, { "name": "Vengeful Tracker", "entries": [ "The revenant knows the distance to and direction of any creature against which it seeks revenge, even if the creature and the revenant are on different planes of existence. If the creature being tracked by the revenant dies, the revenant knows." ], "sort": 1 }, { "name": "Betrayer's Doom (Mythic Trait, 1/Day)", "entries": [ "When the revenant is reduced to 0 hit points, it appears to die or fall {@condition unconscious} but does not. Instead, at the beginning of its next turn it resets to 136 hit points and rises once more, and immediately recharges its Revenant's Breath." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The revenant makes two melee attacks." ] }, { "name": "Thirsting Blade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) slashing damage. A target against which the revenant has sworn vengeance takes an extra 14 ({@damage 4d6}) necrotic damage." ] }, { "name": "Shield Bash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Pronouncement of Guilt", "entries": [ "One creature within 30 ft. against which the revenant has sworn vengeance must succeed on a {@dc 17} Charisma saving throw or be cursed. While cursed in this way, the creature's movement speed is halved, it can't teleport, and it has vulnerability to necrotic damage. When a cursed creature takes the dash action, it must succeed on a {@dc 17} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Revenant's Breath {@recharge 5}", "entries": [ "The revenant exhales a freezing mist that creeps across the ground in a 30 ft. cone, then is drawn into any humanoid corpses in the area. Each living creature in the area must succeed on a {@dc 17} Constitution saving throw or take 18 ({@dice 4d8}) cold plus 14 ({@damage 4d6}) necrotic damage.", "Humanoid corpses in the area rise as {@creature revenant retainer|confc|Revenant Retainers} under the revenant's control." ] } ], "reaction": [ { "name": "Vengeful Smash", "entries": [ "When a creature misses the revenant with a melee attack, the revenant can make a Shield Bash attack against it.", "If it hits, the target must make a {@dc 17} Constitution saving throw or be {@condition stunned} until the end of the revenant's next turn." ] }, { "name": "Swear Vengeance", "entries": [ "When the revenant is targeted with an attack or harmful spell, it swears vengeance against the attacker or spell caster." ] } ], "legendary": [ { "name": "Call Upon Oaths", "entries": [ "One allied creature that died since the end of the revenant's last turn returns to life with one hit point." ] }, { "name": "Seething Glare", "entries": [ "One creature within 60 feet the revenant can see must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the end of the revenant's next turn." ] }, { "name": "Betrayal's Debt", "entries": [ "One creature affected by the revenant's Pronouncement of Guilt must succeed on a {@dc 17} Strength saving throw or be dragged up to 15 feet directly toward the revenant. A {@condition frightened} creature that fails this save additionally takes 5 ({@damage 1d10}) psychic damage." ] } ], "mythicHeader": [ "If the revenant's mythic trait is active, it can use the options below as legendary actions, as long as it has temporary hit points from its Betrayer's Doom." ], "mythic": [ { "name": "Rend Flesh From Bone (Costs 2 Actions)", "entries": [ "One creature within 5 feet that the revenant has sworn vengeance against must succeed on a {@dc 17} Constitution saving throw or take 22 ({@damage 4d10}) necrotic damage.", "A creature reduced to 0 hit points in this way must immedietely succeed on an additional {@dc 17} Constitution saving throw or have its flesh boil away, leaving only shattered and blackened bones." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "B", "N", "S", "Y" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Revenant.webp", "fluff": { "_monsterFluff": { "name": "Revenant", "source": "ConfC" } } }, { "name": "Serpentir", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ 14 ], "hp": { "average": 120, "formula": "16d10 + 32" }, "speed": { "walk": 30, "climb": 20 }, "str": 14, "dex": 18, "con": 14, "int": 4, "wis": 13, "cha": 14, "skill": { "stealth": "+6", "perception": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "immune": [ "cold", "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "cr": "4", "trait": [ { "name": "Bonesense", "entries": [ "The serpentir can pinpoint, by scent, the location of any creature with bones within 20 ft. of it, and does not suffer disadvantage for attacking a creature with bones that it cannot see." ] }, { "name": "Double Actions", "entries": [ "The serpentir rolls initiative twice, and acts on each of them." ] }, { "name": "Churning Ribs", "entries": [ "A {@condition prone} creature that ends its turn {@condition grappled} by the serpentir is passed into its churning ribs. While there, a creature is {@condition restrained} (escape {@dc 14}) and takes 7 ({@damage 2d6}) piercing damage at the start of each of the serpentir's turns." ] } ], "action": [ { "name": "Scrabbling Arms", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Anklebite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage and the target must succeed on a {@dc 14} Strength saving throw or fall {@condition prone}." ] }, { "name": "Scuttling Overrun {@recharge}", "entries": [ "The serpentir moves up to its speed in a straight line, and can move through the space of any Medium or smaller creature.", "Each creature in its path must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone} and passed into the serpentir's Churning Ribs, ending the serpentir's movement on a success." ] } ], "reaction": [ { "name": "Spine Lash", "entries": [ "When a creature enters the serpentir's reach, it can force the creature to succeed on a {@dc 14} Strength saving throw or be pushed 10 feet away.", "A creature that fails this save by 5 or more is additionally knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [] }, { "name": "Shadow Stalker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 13, "formula": "3d8" }, "speed": { "walk": 40 }, "str": 2, "dex": 14, "con": 11, "int": 6, "wis": 10, "cha": 8, "skill": { "stealth": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": { "cr": "3", "xp": 140 }, "trait": [ { "name": "Amorphous", "entries": [ "The shadow can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 0 }, { "name": "Destroyed by Light", "entries": [ "If the shadow starts its turn in bright light, it may not take actions that turn other than to Dash or Hide. A shadow that ends its turn in bright light is destroyed." ], "sort": 1 }, { "name": "Minion", "entries": [ "If the shadow takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the shadow takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 2 } ], "action": [ { "name": "Ephemeral Shove (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}3 bludgeoning damage and the target must succeed on a {@dc 6} Strength saving throw or take an additional 1 bludgeoning damage and be knocked {@condition prone}." ] }, { "name": "Strength Siphon", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}The target's Strength score is reduced by 1, to a minimum of 1, until it completes a Short or Long Rest, and the shadow is destroyed.", "A creature whose Strength is reduced to 1 in this way cannot stand from {@condition prone} without a creature using an Action to assist it." ] }, { "name": "Douse", "entries": [ "The shadow reduces a source of bright light it can see within 60 feet to dim light, or extinguishes a source of dim light it can see in the area. If the shadow is hidden, this action does not reveal its position." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "D" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Shadow.webp", "fluff": { "_monsterFluff": { "name": "Shadow", "source": "ConfC" } } }, { "name": "Shadow Strangler", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 13 ], "hp": { "average": 58, "formula": "9d8 + 18" }, "speed": { "walk": 40 }, "str": 6, "dex": 16, "con": 15, "int": 6, "wis": 10, "cha": 8, "skill": { "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "necrotic", "poison" ], "vulnerable": [ "radiant" ], "conditionImmune": [ "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "2", "trait": [ { "name": "Amorphous", "entries": [ "The shadow can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 0 }, { "name": "Shadow Stealth", "entries": [ "While in dim light or darkness, the shadow can take the Hide action as a Bonus Action." ], "sort": 1 }, { "name": "Light Dependance", "entries": [ "While in darkness, the shadow is {@condition invisible} and can use its strength drain. While in bright light, the shadow has advantage on attack rolls, but loses its damage resistances." ], "sort": 2 } ], "action": [ { "name": "Shadow Choke (Dim or Bright Light only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}17 ({@damage 4d6 + 3}) necrotic damage, and the target is {@condition grappled} and cannot breathe (escape {@dc 10}). This grapple is broken if the shadow is in darkness.", "If the target was already {@condition grappled}, the target must succeed on a {@dc 13} Constitution saving throw or lose its held breath and begin to suffocate." ] }, { "name": "Strength Drain (Darkness only)", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}The target's Strength score is reduced by 2 ({@dice 1d4}) until it completes a Short or Long Rest.", "The target dies if this reduces its Strength to 0. A humanoid killed by this attack has its shadow rise as a {@creature shadow stalker|confc} at the beginning of its following turn." ] } ], "reaction": [ { "name": "Shadow Glide (Dim Light only)", "entries": [ "When the shadow takes damage of a type it is resistant to, it can teleport up to 60 feet and turn {@condition invisible} until the end of its next turn, or until it makes an attack." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "D" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Shadow.webp", "fluff": { "_monsterFluff": { "name": "Shadow", "source": "ConfC" } } }, { "name": "Shadow Puppeteer", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 14 ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 40 }, "str": 9, "dex": 19, "con": 17, "int": 6, "wis": 10, "cha": 13, "skill": { "deception": "+4", "stealth": "+10" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "necrotic", "poison" ], "vulnerable": [ "radiant" ], "conditionImmune": [ "exhaustion", "frightened", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "5", "trait": [ { "name": "Amorphous", "entries": [ "The shadow can move through a space as narrow as 1 inch wide without squeezing." ], "sort": 0 }, { "name": "Shadow Stealth", "entries": [ "While in dim light or darkness, the shadow can take the Hide action as a Bonus Action." ], "sort": 1 }, { "name": "Light Dependance", "entries": [ "While in darkness, the shadow is {@condition invisible} and can use its strength drain. While in bright light, the shadow has advantage on attack rolls, but loses its damage resistances." ], "sort": 2 } ], "action": [ { "name": "Rend Strength (Darkness only)", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}18 ({@damage 4d6 + 4}) necrotic damage and the target's Strength score is reduced by 3 ({@dice 1d6}) until it completes a Short or Long Rest.", "The target dies if this reduces its Strength to 0. A humanoid killed by this attack has its shadow rise as a {@creature shadow stalker|confc} at the beginning of its following turn." ] }, { "name": "Puppeteer", "entries": [ "One creature within 5 feet of the shadow must succeed on a {@dc 12} Strength saving throw or have the shadow attach itself to it (escape {@dc 12}), displacing the creature's natural shadow.", "While the shadow is attached in this way, it moves with the creature, and at the beginning of each of the creature's turns the shadow can force it to succeed on a {@dc 12} Strength saving throw or act under the shadow's control this turn." ] } ], "reaction": [ { "name": "Shadow Glide (Dim Light only)", "entries": [ "When the shadow takes damage of a type it is resistant to, it can teleport up to 60 feet and turn {@condition invisible} until the end of its next turn, or until it makes an attack." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "D" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Shadow.webp", "fluff": { "_monsterFluff": { "name": "Shadow", "source": "ConfC" } } }, { "name": "Decrepit Skeleton", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "armor scraps" ] } ], "hp": { "average": 7, "formula": "2d8 - 2" }, "speed": { "walk": 30 }, "str": 10, "dex": 14, "con": 9, "int": 6, "wis": 8, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": { "cr": "1", "xp": 40 }, "trait": [ { "name": "Minion", "entries": [ "If the skeleton takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the skeleton takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Bone Dust Burst", "entries": [ "When the skeleton dies, it explodes in a cloud of dust, heavily obscuring the area in a 5 ft. radius around itself for the next minute, or until cleared away by a strong wind." ], "sort": 1 } ], "action": [ { "name": "Rusted Blade (Group Attack)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}1 slashing damage. On a roll of 1, the blade breaks and becomes unusable." ] } ], "reaction": [ { "name": "Hate the Living", "entries": [ "When a creature the skeleton can see reduces an undead ally of the skeleton's to 0 hit points, the skeleton can move up to 10 feet towards the creature." ] } ], "senseTags": [ "D" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Skeleton.webp", "fluff": { "_monsterFluff": { "name": "Skeleton", "source": "ConfC" } } }, { "name": "Skeleton Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "armor scraps" ] } ], "hp": { "average": 13, "formula": "2d8 + 4" }, "speed": { "walk": 30 }, "str": 10, "dex": 14, "con": 15, "int": 6, "wis": 8, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": "1/4", "trait": [ { "name": "Unliving Warriors", "entries": [ "The skeleton has proficiency in all martial weapons and armor." ], "sort": 0 }, { "name": "Bonesense", "entries": [ "The skeleton can pinpoint, by scent, the location of any creature with bones within 20 ft. of it, and does not suffer disadvantage for attacking a creature with bones that it cannot see." ], "sort": 1 }, { "name": "Rattle", "entries": [ "A creature that hits the skeleton with a melee attack that deals bludgeoning damage must succeed a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of its next turn as it feels its own skeleton twitch slightly." ], "sort": 2 } ], "action": [ { "name": "Shortsword", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] }, { "name": "Shortbow", "entries": [ "{@atk rw} {@hit 4} to hit, range 80/320 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage." ] } ], "reaction": [ { "name": "Hate the Living", "entries": [ "When a creature the skeleton can see reduces an undead ally of the skeleton's to 0 hit points, the skeleton can move up to 10 feet towards the creature." ] } ], "senseTags": [ "D" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "P" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Skeleton.webp", "fluff": { "_monsterFluff": { "name": "Skeleton", "source": "ConfC" } } }, { "name": "Boneshard Skeleton", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30 }, "str": 10, "dex": 16, "con": 15, "int": 6, "wis": 8, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": "2", "trait": [ { "name": "Bonesense", "entries": [ "The skeleton can pinpoint, by scent, the location of any creature with bones within 20 feet of it, and does not suffer disadvantage for attacking a creature with bones that it cannot see." ], "sort": 0 }, { "name": "Rattle", "entries": [ "A creature that hits the skeleton with a melee attack that deals bludgeoning damage must succeed a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of its next turn as it feels its own skeleton twitch slightly." ], "sort": 1 }, { "name": "Marrowseal", "entries": [ "If the skeleton would receive any magical healing, it receives no healing, and instead loses the ability to use its Boneshard for the next minute." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The skeleton makes two attacks with its bound blades, one of which it may replace with a use of its Boneshard." ] }, { "name": "Bound Blades", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage." ] }, { "name": "Boneshard", "entries": [ "One creature the skeleton can see within 20 ft. must make a {@dc 13} Dexterity saving throw. On a failure, the target takes 7 ({@damage 2d6}) piercing damage and has its movement speed reduced by 5 ft. until a creature takes an action to remove the shard, or takes half as much damage on a success." ] } ], "reaction": [ { "name": "Boneshard Burst", "entries": [ "When the skeleton is reduced to 0 hit points, it can use its Boneshard targeting each creature within 10 feet of it before being destroyed." ] }, { "name": "Hate the Living", "entries": [ "When a creature the skeleton can see reduces an undead ally of the skeleton's to 0 hit points, the skeleton can move up to 10 feet towards the creature." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Skeleton.webp", "fluff": { "_monsterFluff": { "name": "Skeleton", "source": "ConfC" } } }, { "name": "Blazing Bones", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30 }, "str": 10, "dex": 16, "con": 17, "int": 6, "wis": 8, "cha": 8, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "fire", "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": "3", "trait": [ { "name": "Bonesense", "entries": [ "The skeleton can pinpoint, by scent, the location of any creature with bones within 20 feet of it, and does not suffer disadvantage for attacking a creature with bones that it cannot see." ], "sort": 0 }, { "name": "Burning Aura", "entries": [ "A creature that starts its turn within 5 ft. of the blazing bones or hits it with a melee attack takes 5 ({@damage 1d10}) fire damage." ], "sort": 1 }, { "name": "Regrow Nerves", "entries": [ "If the blazing bones would receive any magical healing, it receives no healing, and instead gains disadvantage on attack rolls for the next minute." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The blazing bones makes two attacks with its blazing claw." ] }, { "name": "Blazing Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@dice 1d6 + 3}) slashing plus 3 ({@damage 1d6}) fire damage." ] }, { "name": "Hurled Flame", "entries": [ "{@atk rw} {@hit 5} to hit, range 30 ft., one target. {@h}14 ({@damage 2d10 + 3}) fire damage and the creature catches flame; until a creature takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ] } ], "reaction": [ { "name": "Hate the Living", "entries": [ "When a creature the skeleton can see reduces an undead ally of the skeleton's to 0 hit points, the skeleton can move up to 10 feet towards the creature." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "F" ], "miscTags": [ "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Skeleton.webp", "fluff": { "_monsterFluff": { "name": "Skeleton", "source": "ConfC" } } }, { "name": "Tomb Guard", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ 14 ], "hp": { "average": 105, "formula": "14d8 + 42" }, "speed": { "walk": 40 }, "str": 10, "dex": 18, "con": 16, "int": 6, "wis": 8, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": "4", "trait": [ { "name": "Bonesense", "entries": [ "The tomb guard can pinpoint, by scent, the location of any creature with bones within 20 feet of it, and does not suffer disadvantage for attacking a creature with bones that it cannot see." ], "sort": 0 }, { "name": "Rattle", "entries": [ "A creature that hits the tomb guard with a melee attack that deals bludgeoning damage must succeed a {@dc 12} Wisdom saving throw or be {@condition frightened} until the end of its next turn as it feels its own skeleton twitch slightly." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The tomb guard makes two melee attacks." ] }, { "name": "Ancient Blade", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@dice 1d6 + 4}) piercing plus 3 ({@damage 1d6}) necrotic damage." ] }, { "name": "Cascade of Steel {@recharge 5}", "entries": [ "The tomb guard makes four melee attacks. If all of them miss, the tomb guard falls {@condition prone} and ends its turn." ] } ], "reaction": [ { "name": "Parrying Flurry", "entries": [ "When the tomb guard is targeted with a melee attack by a creature it can see, it increases its AC by 2 against the triggering attack. If this causes the attack to miss, the tomb guard regains its reaction." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Skeleton.webp", "fluff": { "_monsterFluff": { "name": "Skeleton", "source": "ConfC" } } }, { "name": "Skeletal Liberator", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain mail|phb}" ] } ], "hp": { "average": 142, "formula": "19d8 + 57" }, "speed": { "walk": 30 }, "str": 11, "dex": 17, "con": 17, "int": 9, "wis": 8, "cha": 14, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": "5", "trait": [ { "name": "Bonesense", "entries": [ "The liberator can pinpoint, by scent, the location of any creature with bones within 20 feet of it, and does not suffer disadvantage for attacking a creature with bones that it cannot see." ], "sort": 0 }, { "name": "Rattle", "entries": [ "A creature that hits the liberator with a melee attack that deals bludgeoning damage must succeed a {@dc 14} Wisdom saving throw or be {@condition frightened} until the end of its next turn as it feels its own skeleton twitch slightly." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The liberator makes two attacks with its Fleshstripper Blade." ] }, { "name": "Fleshstripper Blade", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@dice 1d8 + 3}) slashing plus 10 ({@damage 3d6}) necrotic damage.", "On a critical hit, the target must succeed on a {@dc 14} Strength saving throw or fall {@condition prone} as its bones spasm within its body." ] }, { "name": "Wake the Bones {@recharge 5}", "entries": [ "One creature within 30 feet that the skeleton can see must succeed on a {@dc 14} Constitution saving throw or have its skeleton rattle within its flesh, taking 21 ({@dice 6d6}) points of bludgeoning damage and being dragged up to 10 feet in a direction of the skeleton's choice on a failure, or taking half as much damage on a success.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "An creature with 0 hit points that fails this saving throw dies. At the begining of its following turn, the creature's skeleton tears itself out of the creature's body, rising as an independant ", "entries": [ "Skeleton Warrior**." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Dark Martyr", "entries": [ "When the skeleton is reduced to 0 hit points, it may use its Wake the Bones ability if available, targeting an {@condition unconscious} creature within range, before being destroyed." ] }, { "name": "Hate the Living", "entries": [ "When a creature the skeleton can see reduces an undead ally of the skeleton's to 0 hit points, the skeleton can move up to 10 feet towards the creature." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Skeleton.webp", "fluff": { "_monsterFluff": { "name": "Skeleton", "source": "ConfC" } } }, { "name": "Bonecrusher Skeleton", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 126, "formula": "12d12 + 48" }, "speed": { "walk": 30 }, "str": 21, "dex": 9, "con": 18, "int": 6, "wis": 8, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from attacks made without advantage", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": { "cr": "6", "xp": 2100 }, "trait": [ { "name": "Bonesense", "entries": [ "The skeleton can pinpoint, by scent, the location of any creature with bones within 20 feet of it, and does not suffer disadvantage for attacking a creature with bones that it cannot see." ], "sort": 0 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the skeleton may spend half of its movement to attempt a {@dc 13} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the skeleton. While climbing on the skeleton, a creature has advantage on melee attacks against the skeleton, and the skeleton has disadvantage on melee attacks against it." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The skeleton makes two melee attacks." ] }, { "name": "Crushing Maul", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}18 ({@damage 3d8 + 5}) bludgeoning damage.", "Each other creature within 5 feet of the target must succeed on a {@dc 16} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Claw Snatch", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}12 ({@damage 2d6 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Ragdoll Smash {@recharge 5}", "entries": [ "The skeleton repeatedly slams a {@condition grappled} creature into the ground, forcing it to succeed on a {@dc 16} Constitution saving throw or take 36 ({@damage 8d8}) bludgeoning damage and be {@condition stunned} until the end of the skeleton's next turn, or take half as much damage on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "B" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "grappled", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Skeleton.webp", "fluff": { "_monsterFluff": { "name": "Skeleton", "source": "ConfC" } } }, { "name": "Skin Kite", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 13 ], "hp": { "average": 63, "formula": "14d6 + 14" }, "speed": { "walk": 10, "fly": 40 }, "str": 10, "dex": 17, "con": 12, "int": 4, "wis": 12, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "grappled", "poisoned" ], "cr": "3", "trait": [ { "name": "Damage Transfer", "entries": [ "While it is wrapped around a creature, the skin kite takes only half the damage dealt to it by creatures it is not grappling, and the creature {@condition grappled} by the skin kite takes the other half." ] }, { "name": "Amorphous", "entries": [ "The skin kite can move through a space as narrow as 1 inch wide without squeezing." ] } ], "action": [ { "name": "Clinging Slam", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) bludgeoning damage and the skin kite wraps itself around the target (escape {@dc 13}). While the skin kite is wrapped around it, a creature cannot speak or breathe, and the skin kite moves with the target." ] }, { "name": "Steal Skin", "entries": [ "One creature the skin kite is wrapped around must succeed on a {@dc 13} Constitution saving score or have its Charisma score reduced by {@dice 1d4}, to a minimum of 1, until it completes a Long Rest.", "The skin kite gains a cumulative 5 temporary hit points for each point of Charisma lost in this way. A creature reduced to 1 Charisma in this way immediately drops to 0 hit points." ] }, { "name": "Launch Kite", "entries": [ "The skin kite tears itself in two, losing all of its temporary hit points and creating a new skin kite in an adjacent space with maximum hit points equal to the temporary hit points lost." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "D" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Skull Lord", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB|plate}" ] } ], "hp": { "average": 102, "formula": "12d10 + 36" }, "speed": { "walk": 30 }, "str": 14, "dex": 16, "con": 17, "int": 16, "wis": 15, "cha": 19, "save": { "dex": "+6", "int": "+7", "wis": "+6" }, "skill": { "athletics": "+7", "history": "+8", "perception": "+12", "stealth": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 22, "resist": [ "cold", "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "poisoned", "stunned", "unconscious" ], "languages": [ "The languages it knew in life" ], "cr": "15", "trait": [ { "name": "Triple Skulls", "entries": [ "The skull lord has three skulls, each of which anchor one of its abilities. A creature that reduces the skull lord to 0 hit points chooses one of its remaining skulls to destroy. Then, if the skull lord has any skulls remaining, it regains all of its hit points.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Skull of Death's Tranquility", "entries": [ " While it has this skull, the skull lord and its undead allies within 30 ft. make attacks and saving throws against magical effects at advantage, and take no damage on a successful Constitution save." ], "type": "item" }, { "name": "Skull of Bonechilling Fear", "entries": [ " While it has this skull, a living creature that starts its turn within 15 ft. of the Skull lord must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} until the beginning of its next turn. A creature that fails by 5 or more is instead {@condition paralyzed} until the beginning of its next turn." ], "type": "item" }, { "name": "Skull of the Grave Master", "entries": [ " While it has this skull, at the start of each of the skull lord's turns one destroyed undead creature of CR 3 or below within 30 feet is returned to undeath with full hit points." ], "type": "item" } ] } ], "sort": 0 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the skull lord fails a saving throw, it can choose to succeed instead." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The skull lord casts a spell with a casting time of 1 action and makes two bone staff attacks." ] }, { "name": "Bone Staff", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage plus 14 ({@damage 4d6}) necrotic damage." ] }, { "name": "Clutch of Terror (3rd Level Spell)", "entries": [ "{@atk ms} {@hit 10} to hit, reach 20 ft., one target. {@h}33 ({@damage 6d10}) necrotic damage and the target is dragged up to 15 feet toward the skull lord, then must succeed on a {@dc 17} Wisdom saving throw or be {@condition frightened} for the next minute (Save Ends at end of turn)." ] }, { "name": "Corrupt Marrow (5th Level Spell, Recharge 5-6)", "entries": [ "Each creature in a 15 foot radius centered on a point within 60 feet must succeed on a {@dc 17} Constitution saving throw or take 22 ({@damage 4d10}) necrotic damage.", "A creature that fails this saving throw by 5 or more is {@condition paralyzed} until the end of the skull lord's next turn." ] }, { "name": "Finger of Death (1/Day, 7th Level Spell)", "entries": [ "One creature the skull lord can see within 60 feet must succeed on a {@dc 17} Constitution saving throw or take 62 ({@damage 7d8 + 30}) necrotic damage, or half damage on a success.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "A humanoid creature killed by this damage rises as a ", "entries": [ "Zombie Rotter** under the skull lord's control at the beginning of its next turn." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Shield of Bones (1st Level Spell)", "entries": [ "When the skull lord or a friendly undead creature is targeted with a ranged attack, the skull lord can raise a shield of bones and earth, granting the target 3/4 cover against ranged attacks until the beginning of its next turn." ] }, { "name": "Heartstop (1/Day, 8th Level Spell)", "entries": [ "When a creature destroys its second-to-last skull, the skull lord can attempt to crush the creature's heart within its chest.", "The creature must succeed on a {@dc 18} Constitution saving throw or drop to 0 hit points. A creature with no unexpended hit dice makes this saving throw at disadvantage." ] } ], "legendary": [ { "name": "Grave Step", "entries": [ "The skull lord moves up to half its speed. A creature that hits the skull lord with an attack of opportunity provoked by this movement takes 9 ({@damage 2d8}) necrotic damage." ] }, { "name": "Death's Command", "entries": [ "If the skull lord still has its Skull of Death's Tranquility, one friendly undead creature of CR 3 or below within 30 feet may use its reaction to make a melee attack." ] }, { "name": "Bonechilling Fear", "entries": [ "One creature {@condition frightened} by the skull lord's Skull of Bonechilling Fear must succeed on a {@dc 17} Wisdom saving throw or take 9 ({@damage 2d8}) cold damage and 7 ({@damage 2d6}) psychic damage." ] }, { "name": "Gravelord's Excavation", "entries": [ "The skull lord excavates a grave 10 ft long, 10 ft. deep, and 5 ft wide centered on a point within 30 ft. Each creature standing in the area must succeed on a {@dc 17} Dexterity saving throw or fall in, moving to the nearest unoccupied space outside the area on a success." ] }, { "name": "Bone Staff (Costs 2 Actions)", "entries": [ "The skull lord makes an attack with its bone staff." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "B", "C", "N", "Y" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Skull Lord.webp", "fluff": { "_monsterFluff": { "name": "Skull Lord", "source": "ConfC" } } }, { "name": "The Wretched", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 10, "formula": "4d6 - 4" }, "speed": { "walk": 40 }, "str": 7, "dex": 12, "con": 9, "int": 5, "wis": 6, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 8, "cr": { "cr": "4", "xp": 220 }, "trait": [ { "name": "Minion", "entries": [ "If the wretched takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the wretched takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Swarming Overrun", "entries": [ "A creature that starts its turn within 5 ft. of three or more of the wretched must succeed on {@dc 10} Strength saving throw or be knocked {@condition prone}.", "A creature within 5 ft. of five or more of the wretched makes this saving throw at disadvantage, and cannot stand from {@condition prone} this turn if it fails." ], "sort": 1 } ], "action": [ { "name": "Latching Bite (Group Attack)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one creature. {@h}4 piercing damage and the wretched attaches to the target.", "While attached, the wretched can't attack, and at the start of each of the wretched's turns, the target takes 5 necrotic damage. The wretched can detach itself by spending 5 feet of its movement." ] } ], "senseTags": [ "D" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/The Wretched.webp", "fluff": { "_monsterFluff": { "name": "The Wretched", "source": "ConfC" } } }, { "name": "The Lost", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 162, "formula": "25d8 + 50" }, "speed": { "walk": 30 }, "str": 17, "dex": 12, "con": 15, "int": 6, "wis": 7, "cha": 5, "skill": { "athletics": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "while in dim light or darkness", "cond": true } ], "languages": [ "Common" ], "cr": { "cr": "7", "xp": 3900 }, "trait": [ { "name": "Disorienting Wail", "entries": [ "Creatures within 500 ft. of the lost that can hear it wailing have disadvantage on ability checks and saving throws that use Wisdom as their vision blurs and sounds become distorted and unintelligible." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The lost makes five attacks with its arm spikes and uses its embedding embrace. It makes one fewer attack for each arm spike that is grappling a creature." ] }, { "name": "Arm Spike", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d6 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 14}). A creature {@condition grappled} by three or more of the lost's arms is {@condition restrained}. The lost has five arm spikes, but may grapple only a single creature at a time, and cannot release a creature voluntarily." ] }, { "name": "Embedding Embrace", "entries": [ "One creature {@condition grappled} by the lost takes 7 ({@damage 2d6}) piercing damage for each arm grappling it and must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} until the beginning of the lost's next turn.", "If a creature succeeds on this saving throw by 5 or more the lost is {@condition stunned} until the end of its next turn and releases any creature {@condition grappled} by it." ] } ], "reaction": [ { "name": "Psychic Flood", "entries": [ "When the lost takes any damage while it has a creature {@condition grappled}, it can force the {@condition grappled} creature to succeed on a {@dc 13} Wisdom saving throw or take an equal amount of psychic damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/The Lost.webp", "fluff": { "_monsterFluff": { "name": "The Lost", "source": "ConfC" } } }, { "name": "The Lonely", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 195, "formula": "26d8 + 78" }, "speed": { "walk": 30 }, "str": 16, "dex": 12, "con": 17, "int": 6, "wis": 11, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "while in dim light or darkness", "cond": true } ], "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "Psychic Leech", "entries": [ "At the start of each of the lonely's turns, each creature either {@condition grappled} by it or within 5 feet of it must succeed on a {@dc 15} Wisdom saving throw or take 10 ({@damage 3d6}) psychic damage." ], "sort": 0 }, { "name": "Thrives on Company", "entries": [ "The lonely has advantage on attack rolls while it is within 30 feet of at least two other creatures. The first time each turn that a creature leaves the lonely's reach, the lonely takes 10 ({@damage 3d6}) psychic damage." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The lonely makes two attacks with its Harpoon Arms, each of which it may replace with a use of its Sorrowful Embrace." ] }, { "name": "Harpoon Arms", "entries": [ "{@atk mw} {@hit 7} to hit, reach 30 ft., one target. {@h}21 ({@damage 4d8 + 3}) piercing damage and the target is {@condition grappled} (escape {@dc 15}).", "The lonely's harpoon arms can be attacked (AC 16; 15 hit points). Destroying an arm deals no damage to the lonely, which can grow a replacement on its next turn." ] }, { "name": "Sorrowful Embrace", "entries": [ "Each creature {@condition grappled} by the lonely takes 10 ({@damage 3d6}) psychic damage and is pulled up to 15 feet towards it." ] }, { "name": "Branching Barbs {@recharge 5}", "entries": [ "The lonely causes its harpoon arms to grow branching barbs of jagged bone. Each creature {@condition grappled} by it must succeed on a {@dc 15} Constitution saving throw or take 27 ({@damage 6d8}) piercing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Wretched Sobbing", "entries": [ "When a creature attempts to leave its reach, the lonely can let out a wretched sob.", "Each creature within 60 feet that can hear it must succeed on a {@dc 15} Wisdom saving throw or be unable to move away from the lonely until the beginning of the lonely's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "P", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/The Lonely.webp", "fluff": { "_monsterFluff": { "name": "The Lonely", "source": "ConfC" } } }, { "name": "The Hungry", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 30 }, "str": 19, "dex": 10, "con": 17, "int": 6, "wis": 11, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "while in dim light or darkness", "cond": true } ], "languages": [ "Common" ], "cr": "11", "trait": [ { "name": "Life Hunger", "entries": [ "If a creature the hungry can see regains hit points, the hungry gains advantage on attack rolls until the end of its next turn. The hungry has disadvantage on attack rolls made against creatures with no unexpended hit dice." ], "sort": 0 }, { "name": "Ruinous Consumption", "entries": [ "A creature that starts its turn {@condition grappled} by the hungry must make a {@dc 15} Constitution saving throw. On a failure, a creature loses {@dice 2d4} unexpended hit dice, then drops to 0 hit points if it has no unexpended hit dice remaining. The hungry gains 5 temporary hit points for each hit die expended in this way." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The hungry makes two attacks with its Claws." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}18 ({@damage 4d6 + 4}) slashing damage and the target is {@condition grappled} and {@condition restrained} (escape {@dc 16}).", "While grappling a creature, the hungry can't attack another creature with its claws." ] }, { "name": "Swallow Whole", "entries": [ "The hungry begins to swallow a Large or smaller creature that is {@condition incapacitated} and {@condition grappled} by it.", "At the beginning of the hungry's next turn, the target is swallowed and its body is destroyed, and the hungry regains 30 hit points.", "This action is disrupted if the hungry takes any radiant damage, suffers a critical hit, is knocked {@condition prone}, or is {@condition incapacitated}, or if the creature it is swallowing regains any hit points." ] } ], "reaction": [ { "name": "Wave of Exhaustion (1/Day)", "entries": [ "When the hungry is reduced below 83 hit points, it can force each creature within 30 feet to succeed on a {@dc 15} Constitution saving throw or fall {@condition prone} and be unable to stand on its following turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Swallow" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/The Hungry.webp", "fluff": { "_monsterFluff": { "name": "The Hungry", "source": "ConfC" } } }, { "name": "The Angry", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "N", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 255, "formula": "30d8 + 120" }, "speed": { "walk": 30 }, "str": 17, "dex": 10, "con": 19, "int": 8, "wis": 13, "cha": 6, "skill": { "perception": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 16, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "while in dim light or darkness", "cond": true } ], "languages": [ "Common" ], "cr": "13", "trait": [ { "name": "Two Heads", "entries": [ "The angry has advantage on Wisdom ({@skill Perception}) checks and on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}." ], "sort": 0 }, { "name": "Pacifism Weakness", "entries": [ "If a creature within 15 feet of the angry that is not {@condition incapacitated} ends its turn without taking any hostile action, the angry takes 19 ({@damage 3d12}) psychic damage." ], "sort": 1 }, { "name": "Rising Fury", "entries": [ "Whenever the angry takes damage from a source other than its Pacifism Weakness, its fury increases by one level. Whenever the angry deals damage, its fury decreases by one level.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "0. Seething", "entries": [ " The angry has disadvantage on attacks made against creatures other than itself." ], "type": "item" }, { "name": "1. Enraged", "entries": [ " The angry's attacks have advantage." ], "type": "item" }, { "name": "2. Maddened", "entries": [ " The angry's attacks have advantage. On a hit, its attacks deal an additional 19 ({@damage 3d12}) psychic damage." ], "type": "item" } ] } ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The angry makes two attacks with its Hook." ] }, { "name": "Hook", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}22 ({@damage 3d12 + 3}) slashing damage and the target is pushed 5 feet away." ] }, { "name": "Shrieking Charge {@recharge 5}", "entries": [ "The angry moves up to its speed toward the creature that most recently took hostile action against it and makes a melee attack.", "Each creature within 30 feet that can hear it must succeed on a {@dc 17} Wisdom saving throw or be forced to take the attack action on its following turn." ] } ], "reaction": [ { "name": "Vicious Outburst", "entries": [ "When the angry becomes Maddened, it can move up to half its speed and make a melee attack." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S", "Y" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/The Angry.webp", "fluff": { "_monsterFluff": { "name": "The Angry", "source": "ConfC" } } }, { "name": "Wretch of Kyuss", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 10 ], "hp": { "average": 16, "formula": "3d8 + 3" }, "speed": { "walk": 30 }, "str": 14, "dex": 11, "con": 13, "int": 5, "wis": 7, "cha": 3, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": { "cr": "4", "xp": 220 }, "trait": [ { "name": "Minion", "entries": [ "If the wretch takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the wretch takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Worm-Riddled", "entries": [ "If the wretch is targeted by an effect that cures disease or removes a curse, it dies." ], "sort": 1 }, { "name": "Tortured Cries", "entries": [ "The wretch screams raggedly and calls for help as it attacks. A creature that starts its turn within 30 feet of 3 or more wretches that can hear them must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened}." ], "sort": 2 } ], "action": [ { "name": "Frantic Clawing (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 slashing damage." ] } ], "reaction": [ { "name": "Wretched Plea", "entries": [ "When the wretch is targeted with a melee attack by a creature within 5 feet, it can allow the attack to hit it without a roll.", "The attacker must succeed on a {@dc 11} Constitution saving throw or be infected with the {@disease touch of kyuss|ConfC}." ] } ], "senseTags": [ "D" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Spawn of Kyuss.webp", "fluff": { "_monsterFluff": { "name": "Spawn of Kyuss", "source": "ConfC" } } }, { "name": "Spawn of Kyuss", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 10 ], "hp": { "average": 76, "formula": "9d8 + 36" }, "speed": { "walk": 30 }, "str": 16, "dex": 11, "con": 18, "int": 5, "wis": 7, "cha": 3, "save": { "wis": "+1" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": "5", "trait": [ { "name": "Infested Flesh", "entries": [ "If the spawn is targeted by an effect that cures disease or removes a curse, it must succeed on a {@dc 15} Constitution saving throw or die.", "On a success, it loses its Burrowing Worm action, and for the next minute regains twice as many hit points with its Regeneration, after which it dies." ], "sort": 0 }, { "name": "Regeneration", "entries": [ "The spawn regains 10 hit points at the start of its turn. If the spawn takes acid, fire, or radiant damage, this trait doesn't function at the start of the spawn's next turn. The spawn is destroyed only if it starts its turn with 0 hit points and doesn't regenerate." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The spawn makes two melee attacks, one of which it may replace with a use of its Noxious Breath, if available." ] }, { "name": "Writhing Embrace", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@dice 1d6 + 3}) bludgeoning plus 7 ({@damage 2d6}) necrotic damage and the target is {@condition grappled} (escape {@dc 14}).", "A creature that starts its turn {@condition grappled} in this way must succeed on a {@dc 14} Constitution saving throw or be infected with the {@disease touch of kyuss|ConfC}." ] }, { "name": "Burrowing Worm", "entries": [ "One creature within 5 feet must succeed on a {@dc 14} Constitution saving throw or take 1 piercing damage as a worm (AC 6; 1 HP) latches on and begins to burrow into its flesh. At the beginning of the spawn's next turn, the worm slithers into the creature, infecting it with a Worm of Kyuss.", "The spawn may use this ability as a Bonus Action against a {@condition grappled} or {@condition incapacitated} target." ] }, { "name": "Noxious Breath {@recharge 5}", "entries": [ "The spawn exudes the scent of its worm-riddled innards in a 15 foot cone. Each creature in the area must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} until the end of the spawn's next turn." ] } ], "reaction": [ { "name": "Plead for Death", "entries": [ "When a creature {@condition grappled} by the spawn targets it with a melee attack, the spawn can allow the attack to hit it without a roll.", "The attacker must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} for as long as it remains {@condition grappled}." ] }, { "name": "Worm of Kyuss", "entries": [ "A creature infected by one or more Worms of Kyuss takes 7 ({@damage 2d6}) necrotic damage at the end of each of its turns for each worm infesting it. A creature killed by this damage rises on its next turn as a Wretch of Kyuss.", "A burrowing worm may be located and destroyed with a successful {@dc 14} Wisdom ({@skill Medicine}) check, or by a friendly creature dealing 10 or more damage to the infected creature with a weapon that deals piercing damage. Any magical effect that cures disease destroys all worms infesting a creature.", "A creature cured of this disease must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} until it completes a Short or Long Rest." ] } ], "traitTags": [ "Regeneration" ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VGM/Spawn of Kyuss.webp", "fluff": { "_monsterFluff": { "name": "Spawn of Kyuss", "source": "ConfC" } } }, { "name": "Specter", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 12 ], "hp": { "average": 22, "formula": "5d8" }, "speed": { "walk": 0, "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 14, "con": 11, "int": 10, "wis": 10, "cha": 11, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": "1", "trait": [ { "name": "Radiance Sensitivity", "entries": [ "If the specter takes radiant damage, it loses its damage resistances and it is temporarily made corporeal until the beginning of its next turn ." ], "sort": 0 }, { "name": "Incorporeal Movement", "entries": [ "The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 1 }, { "name": "Spectral Weapons", "entries": [ "The specter's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 2 } ], "action": [ { "name": "Inflict Weakness", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}10 ({@damage 3d6}) necrotic damage. The target must succeed on a {@dc 10} Constitution saving throw or deal only half damage with weapon attacks that use Strength until the beginning of the specter's next turn." ] }, { "name": "Invisibility (Concentration)", "entries": [ "the specter becomes {@condition invisible} until it makes an attack." ] } ], "reaction": [ { "name": "Shadow Glide", "entries": [ "When the specter takes damage of a type it is resistant to, it can teleport up to 60 feet to a location it can see and turn {@condition invisible} until the end of its next turn, or until it makes an attack." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "N", "O" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Specter.webp", "fluff": { "_monsterFluff": { "name": "Specter", "source": "ConfC" } } }, { "name": "Voidsoul Specter", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 15 ], "hp": { "average": 22, "formula": "3d8 + 9" }, "speed": { "walk": 0, "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 12, "dex": 16, "con": 17, "int": 11, "wis": 10, "cha": 18, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": { "cr": "14", "xp": 1150 }, "trait": [ { "name": "Minion", "entries": [ "If the specter takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the creature takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Spectral Chill", "entries": [ "A living creature that starts its turn within 15 feet of three or more voidsoul specters takes 4 cold damage." ], "sort": 1 }, { "name": "Spectral Weapons", "entries": [ "The specter's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 2 } ], "action": [ { "name": "Inflict Weakness (Group Attack)", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}6 necrotic damage.", "If three or more voidsoul specters contributed to this attack, the target must succeed on a {@dc 16} Constitution saving throw or deal only half damage with weapon attacks that use Strength until the beginning of the specter's next turn." ] }, { "name": "Invisibility (Concentration)", "entries": [ "The specter becomes {@condition invisible} until it makes an attack." ] } ], "senseTags": [ "D" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "C", "N" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Specter.webp", "fluff": { "_monsterFluff": { "name": "Specter", "source": "ConfC" } } }, { "name": "Sword Wraith Warrior", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "{@item chain shirt|phb}", "{@item shield|PHB}" ] } ], "hp": { "average": 45, "formula": "6d8 + 18" }, "speed": { "walk": 30 }, "str": 18, "dex": 12, "con": 17, "int": 6, "wis": 9, "cha": 14, "senses": [ "darkvision 60 ft." ], "passive": 9, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "frightened", "poisoned", "unconscious" ], "languages": [ "the languages it knew in life" ], "cr": "3", "trait": [ { "name": "Flattery Vulnerability", "entries": [ "As an action, a creature within 30 feet of the wraith can attempt a {@dc 14} Charisma ({@skill Persuasion}) check to flatter the wraith's combat prowess.", "On a success, the wraith's attacks deal half as much damage to that creature for the next minute." ], "sort": 0 }, { "name": "Spectral Weapons", "entries": [ "The sword wraith's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The sword wraith makes two weapon attacks, one of which it may replace with its Reckless Challenge." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage, or 9 ({@damage 1d10 + 4}) slashing damage if used with two hands." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 3} to hit, range 150/600 ft., one target. {@h}5 ({@damage 1d8 + 1}) piercing damage." ] }, { "name": "Reckless Challenge", "entries": [ "The wraith challenges a creature it can see within 30 feet to single combat, forcing it to make a {@dc 12} Wisdom saving throw.", "On a failure, the creature gains advantage on attacks that target the wraith and disadvantage on all other attacks for the next minute, or until the wraith is destroyed." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Sword Wraith Warrior.webp", "fluff": { "_monsterFluff": { "name": "Sword Wraith Warrior", "source": "ConfC" } } }, { "name": "Sword Wraith Deathseeker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item breastplate|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 119, "formula": "14d8 + 56" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 18, "int": 11, "wis": 12, "cha": 14, "skill": { "perception": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "frightened", "poisoned", "unconscious" ], "languages": [ "the languages it knew in life" ], "cr": { "cr": "6", "xp": 3900 }, "trait": [ { "name": "Flattery Vulnerability", "entries": [ "As an action, a creature within 30 feet of the wraith can attempt a {@dc 15} Charisma ({@skill Persuasion}) check to flatter the wraith's combat prowess.", "On a success, the wraith's attacks deal half as much damage to that creature for the next minute." ], "sort": 0 }, { "name": "Spectral Weapons", "entries": [ "The sword wraith's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The sword wraith makes three weapon attacks, one of which it may replace with its Reckless Challenge." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage and 5 ({@damage 1d8}) necrotic damage" ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 5} to hit, range 150/600 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage and 5 ({@damage 1d8}) necrotic damage." ] }, { "name": "Reckless Challenge", "entries": [ "The wraith challenges a creature it can see within 30 feet to single combat, forcing it to make a {@dc 15} Wisdom saving throw.", "On a failure, the creature gains advantage on attacks that target the wraith and disadvantage on all other attacks for the next minute, or until the wraith is destroyed." ] } ], "reaction": [ { "name": "Empathic Lash", "entries": [ "When the sword wraith is hit with a melee weapon attack, it can force the attacker to succeed on a {@dc 15} Constitution saving throw or take 9 ({@damage 2d8}) necrotic damage and be {@condition stunned} until the end of the sword wraith's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "conditionInflict": [ "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Sword Wraith Warrior.webp", "fluff": { "_monsterFluff": { "name": "Sword Wraith Warrior", "source": "ConfC" } } }, { "name": "Sword Wraith Commander", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item breastplate|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 127, "formula": "15d8 + 60" }, "speed": { "walk": 30 }, "str": 18, "dex": 14, "con": 18, "int": 11, "wis": 16, "cha": 14, "skill": { "intimidation": "+6", "perception": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 17, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "frightened", "poisoned", "unconscious" ], "languages": [ "the languages it knew in life" ], "cr": "9", "trait": [ { "name": "Flattery Vulnerability", "entries": [ "As an action, a creature within 30 feet of the wraith can attempt a {@dc 15} Charisma ({@skill Persuasion}) check to flatter the wraith's combat prowess.", "On a success, the wraith's attacks deal half as much damage to that creature for the next minute." ], "sort": 0 }, { "name": "Spectral Weapons", "entries": [ "The sword wraith's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The sword wraith makes three weapon attacks, one of which it may replace with its Reckless Challenge." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage and 5 ({@damage 1d8}) necrotic damage" ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 5} to hit, range 150/600 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage and 5 ({@damage 1d8}) necrotic damage." ] }, { "name": "Reckless Challenge", "entries": [ "The wraith challenges a creature it can see within 30 feet to single combat, forcing it to make a {@dc 16} Wisdom saving throw.", "On a failure, the creature gains advantage on attacks that target the wraith and disadvantage on all other attacks for the next minute, or until the wraith is destroyed." ] } ], "reaction": [ { "name": "Call to Honor (1/Day)", "entries": [ "When the sword wraith is reduced below 63 hit points, it can gain advantage on attack rolls until the end of its next turn and summon 3 ({@dice 1d4 + 1}) {@creature sword wraith warrior|confc|Sword Wraith Warriors} in unoccupied spaces within 30 feet." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Sword Wraith Commander.webp", "fluff": { "_monsterFluff": { "name": "Sword Wraith Commander", "source": "ConfC" } } }, { "name": "Ulgurstasta", "source": "ConfC", "page": 0, "size": [ "G" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 248, "formula": "16d20 + 80" }, "speed": { "walk": 40 }, "str": 23, "dex": 12, "con": 21, "int": 1, "wis": 16, "cha": 19, "save": { "con": "+9", "wis": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ { "resist": [ "cold", "necrotic" ], "preNote": "attacks made at disadvantage." } ], "immune": [ "acid", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "paralyzed", "poisoned", "turned", "unconscious" ], "languages": [ "understands the languages of its creator but can't speak" ], "cr": "11", "trait": [ { "name": "Cloying Mucous", "entries": [ "The ulgurstasta is covered in distended pores that weep a foul smelling mucous. A creature that starts its turn within 30 feet of the ulgurstasta must succeed on a {@dc 17} Constitution saving throw or be {@condition poisoned} until the beginning of its next turn. On a success, a creature becomes immune to this effect for the next 24 hours." ] }, { "name": "Suffocating Bulk", "entries": [ "The ulgurstasta may enter the space of any {@condition prone} creature. A creature whose space the ulgurstasta enters is {@condition blinded}, {@condition grappled} (escape {@dc 18}), and can't speak or breathe." ] }, { "name": "Necromantic Acid", "entries": [ "A creature killed by acid damage dealt by the ulgurstasta has its flesh slough off and rises at the beginning of the ulgurstasta's next turn as a" ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ulgurstasta makes two attacks with its Body Slam, one of which it may replace with its Swallow Whole or Storm of Tendrils." ] }, { "name": "Swallow Whole", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}19 ({@damage 3d8 + 6}) piercing damage and the target must succeed on a {@dc 18} Dexterity saving throw or be swallowed. A swallowed creature is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the ulgurstasta, and it takes 14 ({@damage 4d6}) acid damage at the start of each of the worm's turns.", "If the ulgurstasta takes 25 damage or more on a single turn from a creature inside it, an opening in its side large enough to permit escape is created. Until the ulgurstasta completes a Short or Long Rest, each creature in the ulgurstasta's stomach may attempt to escape (escape {@dc 18}) by spending its full movement." ] }, { "name": "Body Slam", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) bludgeoning damage.", "On a hit or miss, the target and each creature within 5 feet of it must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Storm of Tendrils (Concentration)", "entries": [ "The ulgurstasta unfurls millions of hair-thin 40 foot long tendrils coiled within its pores that whip about in a frenzy.", "For the next minute, or until it take any radiant damage, attacks made by living creatures within 40 feet are made at disadvantage, and ranged attacks against the ulgurstasta made from outside that area roll three dice and take the lowest result." ] }, { "name": "Skeletonizer Breath {@recharge 5}", "entries": [ "The ugurstasta forcefully expels the contents of its stomach in a 30 foot cone.", "Each living creature in the ulgurstasta's stomach and 5 ({@dice 2d4}) {@creature decrepit skeleton|confc|Decrepit Skeletons} are expelled in the area, then each creature in the area must succeed on a {@dc 17} Dexterity saving throw or be coated in the ulgurstasta's necromantic acid, taking 14 ({@damage 4d6}) acid damage at the start of each of its turns until a creature takes an action to scrape it off." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack", "Swallow" ], "languageTags": [ "CS" ], "damageTags": [ "A", "B", "P" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "blinded", "poisoned", "prone", "restrained" ], "variant": [] }, { "name": "Vampire Spawn Starveling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "walk": 30, "climb": 30 }, "str": 16, "dex": 16, "con": 16, "int": 11, "wis": 10, "cha": 12, "save": { "dex": "+5", "wis": "+2" }, "skill": { "deception": "+3", "perception": "+3", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic" ], "vulnerable": [ "radiant" ], "languages": [ "the languages it knew in life" ], "cr": "3", "trait": [ { "name": "Spider Climb", "entries": [ "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Blood-Starved", "entries": [ "If the vampire has not fed on humanoid blood in the last 24 hours, it cannot use its multiattack." ], "sort": 1 }, { "name": "Inherited Weaknesses", "entries": [ "The vampire has each of its creator's weaknesses." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The vampire makes two attacks, one of which may be with its bite." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}8 ({@damage 2d4 + 3}) slashing damage. Instead of dealing damage, the vampire can grapple the target (escape {@dc 13})." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one {@condition grappled}, {@condition incapacitated}, {@condition restrained}, or willing creature. {@h}6 ({@damage 1d6 + 3}) piercing damage plus 7 ({@damage 2d6}) necrotic damage and the target must succeed on a {@dc 14} Constitution saving throw or lose one unexpended hit die, or drop to 0 hit points if it cannot.", "If the creature expends a hit die in this way, the vampire spawn gains resistance to Bludgeoning, Piercing, and Slashing from Nonmagical Attacks Not Made With Wooden Weapons until the beginning of its next turn." ] } ], "reaction": [ { "name": "Blood-Crazed Advance", "entries": [ "When a creature within 30 feet takes piercing or slashing damage, the vampire can move up to half its speed directly toward the creature." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Vampire Spawn.webp", "fluff": { "_monsterFluff": { "name": "Vampire Spawn", "source": "ConfC" } } }, { "name": "Vampire Spawn Bloodletter", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 119, "formula": "14d8 + 56" }, "speed": { "walk": 50, "climb": 30 }, "str": 17, "dex": 18, "con": 18, "int": 14, "wis": 10, "cha": 12, "save": { "dex": "+7", "wis": "+3" }, "skill": { "deception": "+4", "perception": "+3", "stealth": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks not made with wooden weapons", "cond": true } ], "vulnerable": [ "radiant" ], "languages": [ "the languages it knew in life" ], "cr": "5", "trait": [ { "name": "Spider Climb", "entries": [ "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ], "sort": 0 }, { "name": "Uncanny Speed", "entries": [ "Attacks of opportunity made against the vampire are made at disadvantage." ], "sort": 1 }, { "name": "Inherited Weaknesses", "entries": [ "The vampire has each of its creator's weaknesses." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The vampire makes three attacks, one of which may be with its bite." ] }, { "name": "Bloodletter Blade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d8 + 3}) slashing damage and the target must succeed on a {@dc 15} Constitution saving throw or lose 10 ({@dice 3d6}) hit points." ] }, { "name": "Claws", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}8 ({@damage 2d4 + 3}) slashing damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one {@condition grappled}, {@condition incapacitated}, {@condition restrained}, or willing creature. {@h}6 ({@damage 1d6 + 3}) piercing damage plus 7 ({@damage 2d6}) necrotic damage and the target must succeed on a {@dc 14} Constitution saving throw or lose one unexpended hit die, or drop to 0 hit points if it cannot." ] }, { "name": "Blood Channeling (3rd Level Spell, Recharge 5-6)", "entries": [ "The vampire loses 16 ({@dice 3d10}) hit points and another vampire that it can see within 30 feet gains that many temporary hit points.", "While it has any of these temporary hit points, the target's attacks are made at advantage, and once per turn it may impose disadvantage on a saving throw a creature makes against one of its spells or abilities." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Vampire Spawn.webp", "fluff": { "_monsterFluff": { "name": "Vampire Spawn", "source": "ConfC" } } }, { "name": "Vampire", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "undead", "tags": [ "shapechanger" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 255, "formula": "30d8 + 120" }, "speed": { "walk": 50, "climb": 50 }, "str": 18, "dex": 18, "con": 19, "int": 20, "wis": 15, "cha": 18, "save": { "dex": "+9", "wis": "+7", "cha": "+9" }, "skill": { "deception": "+9", "perception": "+7", "stealth": "+9" }, "senses": [ "darkvision 120 ft." ], "passive": 17, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "the languages it knew in life" ], "cr": "13", "trait": [ { "name": "Blood Eternal", "entries": [ "If the vampire is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than Bonus Actions, and cannot regain any hit points until it completes a Long Rest in its resting place. If it does not return to its resting place by the following dawn, the vampire is destroyed." ], "sort": 0 }, { "name": "Vampiric Traits", "entries": [ "The vampire has two traits from the Common Weaknesses table, two traits from the Uncommon Weaknesses table, and four traits from the vampiric powers table. Its weaknesses must include a method of destruction." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the vampire fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The vampire makes three melee attacks, one of which may be with its Blood Drain." ] }, { "name": "Grasping Strike", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one creature. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Blood Drain", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one {@condition grappled}, {@condition incapacitated}, {@condition restrained}, or willing creature. {@h}7 ({@damage 1d6 + 4}) piercing damage plus 17 ({@damage 5d6}) necrotic damage and the target must succeed on a {@dc 17} Constitution saving throw or lose three unexpended hit dice, or drop to 0 hit points if it cannot.", "A creature killed by this attack rises as a Vampire Spawn at the next sunset." ] }, { "name": "Charm", "entries": [ "One creature within 30 feet that can see the vampire must succeed on a {@dc 17} Wisdom saving throw or be {@condition charmed} by the vampire and its allies for 24 hours. A {@condition charmed} creature repeats this save whenever it takes damage, ending the effect on a success." ] } ], "legendary": [ { "name": "Leaping Strike", "entries": [ "The vampire move up to half its speed without provoking attacks of opportunity and makes a Grasping Strike attack." ] }, { "name": "Children of the Night", "entries": [ "The vampire conjures a swarm of spectral vermin that envelop a creature it can see within 30 feet, heavily obscuring the area in a 5 foot radius around it until the vampire uses this ability again." ] }, { "name": "Blood Drain (Costs 2 Actions)", "entries": [ "The vampire makes a Blood Drain attack." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "B", "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed", "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Vampire.webp", "fluff": { "_monsterFluff": { "name": "Vampire", "source": "ConfC" } } }, { "name": "Vampire Dreadknight", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "undead", "tags": [ "shapechanger" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "{@item plate armor|PHB}" ] } ], "hp": { "average": 342, "formula": "36d8 + 180" }, "speed": { "walk": 50 }, "str": 22, "dex": 18, "con": 20, "int": 20, "wis": 15, "cha": 18, "save": { "dex": "+10", "wis": "+8", "cha": "+10" }, "skill": { "athletics": "+12", "deception": "+10", "perception": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 18, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "the languages it knew in life" ], "cr": "19", "trait": [ { "name": "Blood Eternal", "entries": [ "If the vampire is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than Bonus Actions, and cannot regain any hit points until it completes a Long Rest in its resting place. If it does not return to its resting place by the following dawn, the vampire is destroyed." ], "sort": 0 }, { "name": "Vampiric Traits", "entries": [ "The vampire has two traits from the Common Weaknesses table, two traits from the Uncommon Weaknesses table, and four traits from the vampiric powers table. Its weaknesses must include a method of destruction." ], "sort": 1 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the vampire fails a saving throw, it can choose to succeed instead." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The vampire makes three melee attacks, one of which may be with its Blood Drain." ] }, { "name": "Thirstslaker Halberd", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one creature. {@h}17 ({@dice 2d10 + 6}) slashing plus 5 ({@damage 1d10}) necrotic damage and the target must succeed on a {@dc 19} Constitution saving throw or be {@condition stunned} until the beginning of its next turn." ] }, { "name": "Grasping Strike", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one creature. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Blood Drain", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one {@condition grappled}, {@condition incapacitated}, {@condition restrained}, or willing creature. {@h}13 ({@damage 2d6 + 6}) piercing damage plus 17 ({@damage 5d6}) necrotic damage and the target must succeed on a {@dc 19} Constitution saving throw or lose three unexpended hit dice, or drop to 0 hit points if it cannot.", "A creature killed by this attack rises as a Vampire Spawn at the next sunset." ] }, { "name": "Charm", "entries": [ "One creature within 30 feet that can see the vampire must succeed on a {@dc 18} Wisdom saving throw or be {@condition charmed} by the vampire and its allies for 24 hours. A {@condition charmed} creature repeats this save whenever it takes damage, ending the effect on a success." ] }, { "name": "Crush Throat {@recharge 5}", "entries": [ "One creature {@condition grappled} by the vampire must succeed on a {@dc 19} Constitution saving throw or take 77 ({@damage 14d10}) bludgeoning damage, or half as much on a success. A creature reduced to 0 hit points in this way cannot be stabilized until it regains at least 1 hit point." ] } ], "legendary": [ { "name": "Leaping Strike", "entries": [ "The vampire move up to half its speed without provoking attacks of opportunity and makes a Grasping Strike attack." ] }, { "name": "Hurl", "entries": [ "The vampire launches a {@condition grappled} or {@condition incapacitated} creature within 5 feet up to 30 feet away. The creature must succeed on a {@dc 19} Dexterity saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}." ] }, { "name": "Blood Drain (Costs 2 Actions)", "entries": [ "The vampire makes a Blood Drain attack." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "B", "N", "P" ], "miscTags": [ "MLW", "MW", "RCH" ], "conditionInflict": [ "charmed", "grappled", "prone", "stunned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Vampire.webp", "fluff": { "_monsterFluff": { "name": "Vampire", "source": "ConfC" } } }, { "name": "Vampire Blood Exarch", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "undead", "tags": [ "shapechanger" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 378, "formula": "36d8 + 216" }, "speed": { "walk": 50, "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 18, "dex": 19, "con": 22, "int": 21, "wis": 18, "cha": 21, "save": { "dex": "+11", "wis": "+11", "cha": "+12" }, "skill": { "deception": "+12", "perception": "+11", "stealth": "+11" }, "senses": [ "darkvision 120 ft." ], "passive": 21, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "the languages it knew in life" ], "cr": "21", "trait": [ { "name": "Vital Tithe", "entries": [ "Whenever a creature takes necrotic damage within 15 feet of the vampire, the vampire gains an equal number of temporary hit points." ], "sort": 0 }, { "name": "Blood Eternal", "entries": [ "If the vampire is reduced to 0 hit points, it does not die or fall {@condition unconscious}. Instead, it loses the ability to take actions other than Bonus Actions, and cannot regain any hit points until it completes a Long Rest in its resting place. If it does not return to its resting place by the following dawn, the vampire is destroyed." ], "sort": 1 }, { "name": "Vampiric Traits", "entries": [ "The vampire has two traits from the Common Weaknesses table, two traits from the Uncommon Weaknesses table, and four traits from the vampiric powers table. Its weaknesses must include a method of destruction." ], "sort": 2 }, { "name": "Magic Resistance", "entries": [ "The vampire has advantage on saving throws against spells and other magical effects." ], "sort": 3 }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If the vampire fails a saving throw, it can choose to succeed instead." ], "sort": 4 } ], "action": [ { "name": "Blood Drain", "entries": [ "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) piercing damage plus 17 ({@damage 5d6}) necrotic damage and the target must succeed on a {@dc 19} Constitution saving throw or lose three unexpended hit dice, or drop to 0 hit points if it cannot." ] }, { "name": "Enchain Essence (5th Level Spell, Concentration)", "entries": [ "One creature within 60 feet that the vampire can see must make a {@dc 20} Constitution saving throw. On a failed save, the creature is {@condition restrained} and has vulnerability to all damage for the next minute. The creature repeats this save at the end of each of its turns, ending the effect on a success." ] }, { "name": "Lacerating Rain (6th Level Spell)", "entries": [ "A hail of jagged blades formed from blood rain down in a 15 foot radius centered on a point the vampire can see. Each creature in the area make a {@dc 20} Dexterity saving throw. On a failed save, a creature takes 31 ({@damage 7d8}) slashing damage and begins to bleed, losing 10 hit points at the start of each of its turns for the next minute, or until it receives any magical healing. On a successful save, a creature takes half as much slashing damage." ] }, { "name": "Blood Puppeteering (6th Level Spell, Concentration) {@recharge 5}", "entries": [ "One creature within 60 feet that the vampire can see must succeed on a {@dc 20} Constitution saving throw or have its body controlled by the vampire for the next minute.", "On each of the creature's turns, the creature takes 11 ({@damage 2d10}) necrotic damage, then moves up to its speed and takes the attack action. An affected creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Bestow Wound (2nd Level Spell)", "entries": [ "When the vampire is hit with an attack, it can force a creature it can see within 30 feet to succeed on a {@dc 20} Charisma saving throw.", "On a failure, the vampire takes half as much damage from the attack and the target takes the same amount." ] }, { "name": "Command Ichor (2nd Level Spell)", "entries": [ "When a creature the vampire can see within 60 feet takes piercing or slashing damage, the vampire can force the creature to succeed on a {@dc 20} Strength saving throw or be pushed up to 30 feet in a direction of the vampire's choice." ] } ], "legendary": [ { "name": "Reaping Glide", "entries": [ "The vampire moves up to its fly speed. Each creature that makes an attack of opportunity provoked by this movement takes 5 ({@damage 1d10}) necrotic damage." ] }, { "name": "Dweomer Rupture (0th Level Spell)", "entries": [ "One creature the vampire can see within 60 feet must make a {@dc 20} Constitution saving throw. On a failed save, the creature takes 11 ({@damage 2d10}) necrotic damage the next time it casts a spell before the end of the vampire's next turn." ] }, { "name": "Blood Drain (Costs 2 Actions)", "entries": [ "The vampire makes an attack with its Blood Drain." ] }, { "name": "Rend Magic (3rd Level Spell, Costs 2 Actions)", "entries": [ "The controller of one spell or magical effect the vampire can see within 60 feet must succeed on a {@dc 20} Constitution saving throw or have the spell or effect end.", "If the magical effect was produced by an item, the item may not be activated again until the end of the wielder's next turn." ] } ], "traitTags": [ "Legendary Resistances", "Magic Resistance" ], "senseTags": [ "SD" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Vampire.webp", "fluff": { "_monsterFluff": { "name": "Vampire", "source": "ConfC" } } }, { "name": "Vampiric Mist", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 13 ], "hp": { "average": 75, "formula": "10d8 + 30" }, "speed": { "fly": { "number": 30, "condition": "(hover)" }, "canHover": true }, "str": 6, "dex": 16, "con": 16, "int": 6, "wis": 12, "cha": 7, "save": { "wis": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "acid", "cold", "lightning", "necrotic", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": "3", "trait": [ { "name": "Enveloping Mists", "entries": [ "The mist can occupy another creature's space and vice versa, and can move through any space that air can pass through without squeezing.", "A creatrure that starts its turn in the mist must succeed on a {@dc 13} Constitution saving throw or have its movement speed halved until the beginning of its next turn." ], "sort": 0 }, { "name": "Destroyed by Sunlight", "entries": [ "A mist that starts its turn in sunlight may take only the Dash action. A mist that ends its turn in sunlight is destroyed." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The mist makes one (Medium), two (Large), or three (Huge or Larger) attacks with its shred lungs, depending on its size." ] }, { "name": "Hemorrhaging Call", "entries": [ "Each creature within 5 ft. of the mist must succeed on a {@dc 13} Constitution saving throw or lose an unexpended hit die, or drop to 0 hit points if it is unable to. If at least one hit die was expended in this way, the mist gains 20 temporary hit points, increases in size by one category to a maximum of Gargantuan, and loses its damage resistances until the beginning of its next turn." ] }, { "name": "Shred Lungs", "entries": [ "One creature in the mist's space must succeed on a {@dc 13} Constitution saving throw or take 16 ({@damage 3d10}) necrotic damage and be unable to speak or breathe for the next minute." ] } ], "reaction": [ { "name": "Shifting Mists", "entries": [ "When the mist takes damage of a type it is not resistant to, it can move up to half its speed without provoking attacks of opportunity." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "N" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Vampiric Mist.webp", "fluff": { "_monsterFluff": { "name": "Vampiric Mist", "source": "ConfC" } } }, { "name": "Vitreous Drinker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 204, "formula": "24d8 + 96" }, "speed": { "walk": 30 }, "str": 12, "dex": 19, "con": 19, "int": 18, "wis": 15, "cha": 16, "save": { "int": "+8", "wis": "+6" }, "skill": { "insight": "+10", "perception": "+10", "stealth": "+8" }, "senses": [ "darkvision 120 ft." ], "passive": 20, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Abyssal", "Common", "Draconic", "Infernal", "telepathy 500 ft." ], "cr": "11", "trait": [ { "name": "Eyes Everywhere", "entries": [ "The area in a 500 ft. radius around the drinker is surveilled from above by a murder of spectral crows. The drinker can see everything seen by any of the crows, and by any creature affected by its Curse of Stolen Sight." ] }, { "name": "Piercing Gaze", "entries": [ "The drinker can read the surface thoughts of any creature it can see." ] }, { "name": "Blind Weakness", "entries": [ "If the drinker fails a saving throw against an effect that would blind it, it may choose to succeed instead. If it does, the creature most recently affected by its Curse of Stolen Sight is freed from the effect." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The drinker makes two melee attacks, one of which it may replace with its Curse of Stolen Sight." ] }, { "name": "Lashing Tongue", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}14 ({@dice 3d6 + 4}) slashing plus 22 ({@damage 4d10}) necrotic damage and the target is {@condition grappled} (escape {@dc 16})." ] }, { "name": "Curse of Stolen Sight", "entries": [ "One creature {@condition grappled} by the drinker must succeed on a {@dc 16} Charisma saving throw or be {@condition cursed|confc|cursed}, causing one of its eyes cloud over and giving it disadvantage on Wisdom ({@skill Perception}) checks." ] }, { "name": "Descent of Crows {@recharge}", "entries": [ "One creature within 500 ft. that the vitrous drinker can see is mobbed by spectral crows. The creature is {@condition blinded} until it moves at least 5 ft., and must succeed on a {@dc 16} Dexterity saving throw or take 28 ({@damage 8d6}) piercing damage, or half as much on a success." ] }, { "name": "Dimension Door (3/Day, 4th level spell)", "entries": [ "The drinker teleports up to 500 feet." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AB", "C", "DR", "I", "TP" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "cursed|confc|cursed", "grappled" ], "variant": [] }, { "name": "Wheep", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "22d8 + 88" }, "speed": { "walk": 30 }, "str": 21, "dex": 15, "con": 19, "int": 13, "wis": 14, "cha": 20, "save": { "int": "+5", "wis": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "poisoned" ], "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "Ceaseless Wail", "entries": [ "At the start of each of the wheep's turns if it is not {@condition incapacitated}, each creature within 60 ft. that can hear it must succeed on a {@dc 17} Wisdom saving throw or have its Wisdom score reduced by 2 ({@dice 1d4}), to a minimum of 1, until the wheep is destroyed or the creature completes a Short or Long Rest." ] }, { "name": "Weep Black Bile", "entries": [ "When the wheep fails a saving throw, poisonous black bile gushes from its empty eye sockets and over its face and body.", "Until the beginning of its next turn, a creature that hits the wheep with a melee attack must succeed on a {@dc 16} Constitution saving throw or be {@condition paralyzed} until the end of the wheep's next turn." ] }, { "name": "Turning Resistance", "entries": [ "The wheep has advantage on saving throws against effects that turn undead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The wheep makes two melee attacks, one of which may be with its shrieking bite." ] }, { "name": "Shrieking Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one {@condition grappled} target. {@h}7 ({@dice 2d6 + 5}) piercing plus 11 ({@damage 2d10}) necrotic damage and the wheep latches onto the target (escape {@dc 17}).", "While the wheep is latched onto a creature, its ceaseless wail ends, and the target cannot speak or breathe as a breathless, endless scream of horror tears out of it. The creature must succeed on a {@dc 17} Constitution saving throw at the end of each of its turns or drop to 0 hit points." ] }, { "name": "Broken Claws", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}18 ({@dice 3d8 + 5}) slashing plus 11 ({@damage 2d10}) necrotic damage and the target is {@condition grappled} (escape {@dc 17})." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "paralyzed" ], "variant": [] }, { "name": "Will-o'-Wisp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": { "choose": [ "fey", "undead" ] } }, "alignment": [ "C", "N" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "9d4" }, "speed": { "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 3, "dex": 23, "con": 10, "int": 13, "wis": 14, "cha": 11, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks with weapons that aren't named", "cond": true } ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Sylvan" ], "cr": "1", "trait": [ { "name": "Incorporeal Movement", "entries": [ "The wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 0 }, { "name": "Variable Illumination", "entries": [ "The wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The will-o'-wisp can alter the radius as a Bonus Action." ], "sort": 1 } ], "action": [ { "name": "Lure", "entries": [ "One creature that can see the wisp must succeed a {@dc 13} Wisdom saving throw or be {@condition charmed} by the wisp until the end of the wisp's next turn. While {@condition charmed} in this way, a creature must use all of its movement to approach the wisp." ] }, { "name": "Borrow Life", "entries": [ "One creature within 5 feet of the wisp that has 0 hit points must succeed on a {@dc 10} Constitution saving throw or die. If the target dies, the will-o'-wisp creates another will-o'-wisp in the creature's space.", "If the created wisp dies within the next minute, the creature it was created from returns to life with 1 hit point." ] }, { "name": "Invisibility (Concentration)", "entries": [ "The wisp and its light magically become {@condition invisible} until it attacks or uses its Borrow Life." ] } ], "reaction": [ { "name": "Blink Out", "entries": [ "When the wisp is missed with a melee attack, it can use its Invisibility and teleport up to 15 feet to a location it can see." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "SD" ], "languageTags": [ "S" ], "damageTags": [ "O" ], "miscTags": [ "AOE" ], "conditionInflict": [ "charmed", "invisible" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Will-o'-Wisp.webp", "fluff": { "_monsterFluff": { "name": "Will-o'-Wisp", "source": "ConfC" } } }, { "name": "Shadow Wisp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "undead", "alignment": [ "C", "E" ], "ac": [ 17 ], "hp": { "average": 45, "formula": "10d4 + 20" }, "speed": { "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 1, "dex": 24, "con": 14, "int": 4, "wis": 14, "cha": 11, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "acid", "cold", "fire", "necrotic", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "poisoned", "prone", "restrained", "unconscious" ], "cr": "2", "trait": [ { "name": "Incorporeal Movement", "entries": [ "The wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ] }, { "name": "Reactive Illumination", "entries": [ "The wisp sheds dim light in a 20-foot radius while illuminated by no other sources. While illuminated by a source of dim light other than itself, the wisp is {@condition invisible}. While illuminated by a source of bright light other than itself, the wisp shines twice as bright, casting dark shadows." ] } ], "action": [ { "name": "Lure", "entries": [ "One creature that can see the wisp must succeed on a {@dc 13} Wisdom saving throw or be {@condition charmed} by the wisp until the end of the wisp's next turn. While {@condition charmed} in this way, a creature must use all of its movement to approach the wisp." ] }, { "name": "Shadow Betrayal", "entries": [ "The wisp briefly flares with light and incites the shadows of each creature within its illumination to attack the creatures that cast them.", "Each creature within 20 feet of the wisp must succeed on a {@dc 13} Charisma saving throw or take 9 ({@damage 2d6 + 2}) necrotic damage and have its Strength score reduced by 2 ({@dice 1d4}) until it completes a Short or Long Rest. The target dies if this reduces its Strength to 0." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "SD" ], "damageTags": [ "N", "O" ], "miscTags": [ "AOE" ], "conditionInflict": [ "charmed" ], "variant": [ { "name": "Design Note", "entries": [ "Wisps can struggle to present compelling combat threats on their own, and are instead generally meant to enhance other encounters, leading the party into danger and then using their lure to split some of them away from the melee, or moving in and attacking once the party are engaged with the greater foe." ], "type": "inset" } ] }, { "name": "Feu-Follet Wisp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": { "choose": [ "celestial", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ 17 ], "hp": { "average": 66, "formula": "12d4 + 36" }, "speed": { "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 3, "dex": 25, "con": 16, "int": 13, "wis": 14, "cha": 16, "senses": [ "darkvision 120 ft." ], "passive": 12, "resist": [ "acid", "cold", "fire", "necrotic", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "lightning", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Sylvan" ], "cr": "3", "trait": [ { "name": "Grounding Weakness", "entries": [ "If the wisp makes an attack while within 15 feet of a metal object speared into the ground (such as a dagger), it must succeed on a {@dc 10} Dexterity saving throw or be dissipated into the earth and destroyed." ] }, { "name": "Variable Illumination", "entries": [ "The wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The wisp can alter the radius as a Bonus Action." ] } ], "action": [ { "name": "Sparkjump", "entries": [ "{@atk ms} {@hit 5} to hit, reach 5 ft., one creature. {@h}13 ({@damage 3d8}) lightning damage and the wisp teleports up to 15 feet to a location it can see.", "If the wisp ends this movement within 5 feet of a creature it has not attacked this turn, it may make an attack against it as part of this action." ] }, { "name": "Lure", "entries": [ "One creature that can see the wisp must succeed on a {@dc 13} Wisdom saving throw or be {@condition charmed} by the wisp until the end of the wisp's next turn. While {@condition charmed} in this way, a creature must use all of its movement to approach the wisp." ] } ], "reaction": [ { "name": "Draw Blood", "entries": [ "When a creature within 15 feet fails a death saving throw, the wisp can force the creature to succeed on a {@dc 13} Constitution saving throw or lose one unexpended hit die.", "When the wisp uses its Sparkjump, it may teleport an additional 5 feet for each hit die it has drained this way in the last minute." ] } ], "senseTags": [ "SD" ], "languageTags": [ "S" ], "damageTags": [ "L" ], "miscTags": [ "AOE" ], "conditionInflict": [ "charmed" ], "variant": [] }, { "name": "Corpse Candle Wisp", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": { "choose": [ "elemental", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ 17 ], "hp": { "average": 22, "formula": "9d4" }, "speed": { "fly": { "number": 50, "condition": "(hover)" }, "canHover": true }, "str": 4, "dex": 25, "con": 10, "int": 8, "wis": 17, "cha": 12, "senses": [ "darkvision 120 ft." ], "passive": 13, "resist": [ "acid", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "fire", "necrotic", "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "poisoned", "prone", "restrained", "unconscious" ], "languages": [ "Ignan" ], "cr": "4", "trait": [ { "name": "Dousing Weakness", "entries": [ "If the wisp takes 10 or more cold damage from a single source, it must succeed on a {@dc 10} Constitution saving throw or lose its reaction." ] }, { "name": "Variable Illumination", "entries": [ "The wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The wisp can alter the radius as a Bonus Action." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The wisp attacks twice with its Ghostflame Ignition." ] }, { "name": "Ghostflame Ignition", "entries": [ "{@atk ms} {@hit 5} to hit, reach 5 ft., one creature. {@h}The creature is wreathed in ghostly flames and begins {@condition burning|confc|burning} ({@dice 2d6} fire plus {@dice 1d10} necrotic)." ] }, { "name": "Lure", "entries": [ "One creature that can see the wisp must succeed on a {@dc 13} Wisdom saving throw or be {@condition charmed} by the wisp until the end of the wisp's next turn. While {@condition charmed} in this way, a creature must use all of its movement to approach the wisp." ] } ], "reaction": [ { "name": "Ghostflare", "entries": [ "When the wisp is missed with a melee attack, it can make an attack with its Ghostflame Ignition." ] }, { "name": "Reignite", "entries": [ "When the wisp reduced to 0 hit points, before falling {@condition unconscious} it can force one burning creature it can see within 30 feet to make a {@dc 13} Constitution saving throw.", "On a failed save, the creature loses two unexpended hit dice or drops to 0 hit points if it cannot, and the wisp teleports to the nearest unoccupied space to the creature and regains all of its hit points." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "IG" ], "miscTags": [ "AOE" ], "conditionInflict": [ "charmed" ], "variant": [] }, { "name": "Witherling Rabble", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "4d8 + 4" }, "speed": { "walk": 30 }, "str": 14, "dex": 8, "con": 12, "int": 5, "wis": 5, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 7, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "languages": [ "understands Gnoll but can't speak" ], "cr": { "cr": "10", "xp": 590 }, "trait": [ { "name": "Minion", "entries": [ "If the witherling takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the witherling takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ] } ], "action": [ { "name": "Grafted-Blade Claws (Group Attack)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}5 slashing damage." ] } ], "reaction": [ { "name": "Vengeful Lunge", "entries": [ "As a reaction when a creature the witherling can see reduces an ally of the witherling's to 0 hit points, the witherling lunges up to half its speed directly towards the creature.", "If three or more witherlings take this reaction and end this movement within 5 feet of the creature, it must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ] } ], "senseTags": [ "D" ], "languageTags": [ "CS", "OTH" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Witherling Clatterbones", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 40 }, "str": 16, "dex": 14, "con": 14, "int": 5, "wis": 5, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 7, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands Gnoll but can't speak" ], "cr": "2", "trait": [ { "name": "Rampage", "entries": [ "When the witherling reduces a creature to 0 hit points with a melee attack on its turn, the witherling can take a bonus action to move up to half its speed and make a Bonecracker Bite attack." ] }, { "name": "Withered Bones", "entries": [ "If the witherling takes 20 or more damage from a single source, it falls {@condition prone} and cannot stand until it regains at least one hit point." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The witherling makes two attacks, one of which may be with its Bonecracker Bite." ] }, { "name": "Bonecracker Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}8 ({@damage 2d4 + 3}) piercing damage.", "On a roll of 1, the witherling loses the ability to use this attack as its jaw shatters." ] }, { "name": "Razor Club", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage." ] } ], "reaction": [ { "name": "Clattering Dodge", "entries": [ "As a reaction when the witherling or a space it is in is targeted with an attack or harmful spell, the witherling moves up to half its speed without provoking attacks of opportunity.", "If it ends this movement outside the attack or spell's range or area, the witherling is unaffected by it." ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "OTH" ], "damageTags": [ "P", "S" ], "miscTags": [ "MLW", "MW" ], "variant": [] }, { "name": "Witherling Death Shrieker", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "fiend", "undead" ] } }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 111, "formula": "14d8 + 48" }, "speed": { "walk": 30 }, "str": 16, "dex": 11, "con": 16, "int": 8, "wis": 5, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 7, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands Gnoll but can't speak" ], "cr": "5", "trait": [ { "name": "Rampage", "entries": [ "When the witherling reduces a creature to 0 hit points with a melee attack on its turn, the witherling can take a bonus action to move up to half its speed and make a Bonecracker Bite attack." ] }, { "name": "Withered Bones", "entries": [ "If the witherling takes 20 or more damage from a single source, it falls {@condition prone} and cannot stand until it regains at least one hit point." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The witherling makes three attacks, one of which may be with its Bonecracker Bite." ] }, { "name": "Bonecracker Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}8 ({@damage 2d4 + 3}) piercing damage.", "On a roll of 1, the witherling loses the ability to use this attack as its jaw shatters." ] }, { "name": "Thunder Claws", "entries": [ "{@atk ms} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@dice 1d4 + 3}) slashing plus 4 ({@damage 1d8}) thunder damage.", "The witherling takes an equal amount of thunder damage to that dealt by this attack." ] }, { "name": "Death Shriek {@recharge 5}", "entries": [ "The witherling howls out a horrid shriek. Each living creature within 5 feet of it must succeed on a {@dc 12} Constitution saving throw or take 11 ({@dice 2d10}) necrotic plus 9 ({@damage 2d8}) thunder damage.", "Each undead creature in the area instead regains 10 hit points." ] } ], "reaction": [ { "name": "Clattering Dodge", "entries": [ "As a reaction when the witherling or a space it is in is targeted with an attack or harmful spell, the witherling moves up to half its speed without provoking attacks of opportunity.", "If it ends this movement outside the attack or spell's range or area, the witherling is unaffected by it." ] } ], "traitTags": [ "Rampage" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "CS", "OTH" ], "damageTags": [ "P", "T" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Wight", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 14, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 45, "formula": "6d8 + 18" }, "speed": { "walk": 30 }, "str": 15, "dex": 14, "con": 16, "int": 10, "wis": 13, "cha": 15, "skill": { "perception": "+3", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": "3", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight. A wight that takes radiant damage can't use its Life Drain on its following turn." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The wight makes two attacks with its longsword or longbow, one of which it may replace with a use of its Life Drain." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) slashing damage." ] }, { "name": "Longbow", "entries": [ "{@atk rw} {@hit 4} to hit, range 150/600 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage." ] }, { "name": "Life Drain", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d6 + 2}) necrotic damage. The target must succeed on a {@dc 13} Constitution saving throw or be forced to expend two of its hit dice. If the creature can't, it instead drops to 0 hit points.", "A humanoid slain by this attack rises on the wight's next turn as a zombie under the wight's control. The wight can have no more than twelve zombies under its control at one time." ] } ], "traitTags": [ "Sunlight Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MLW", "MW", "RW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Wight.webp", "fluff": { "_monsterFluff": { "name": "Wight", "source": "ConfC" } } }, { "name": "Deathlock Wight", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 15, "from": [ "{@item studded leather armor|PHB|studded leather}" ] } ], "hp": { "average": 68, "formula": "9d8 + 27" }, "speed": { "walk": 30 }, "str": 16, "dex": 16, "con": 16, "int": 10, "wis": 13, "cha": 16, "skill": { "perception": "+3", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": "5", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight. A wight that takes radiant damage can't use its Soul Harvest on its following turn." ], "sort": 0 }, { "name": "Turning Defiance", "entries": [ "The wight and any undead within 30 feet of it have advantage on saving throws against effects that turn undead." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The wight makes two attacks." ] }, { "name": "Longsword", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 3}) slashing damage." ] }, { "name": "Grave Bolt", "entries": [ "{@atk rs} {@hit 6} to hit, range 120 ft., one target. {@h}14 ({@damage 2d10 + 3}) necrotic damage and the target is afflicted with clinging shadows for the next minute, reducing any sources of bright light within 5 feet of it to dim light." ] }, { "name": "Soul Harvest {@recharge 5}", "entries": [ "Each creature affected by the wight's grave bolt must make a {@dc 14} Constitution save or be forced to expend two of its hit dice. If the creature can't, it instead drops to 0 hit points. The wight gains {@dice 1d8} temporary hit points for each hit die expended this way." ] }, { "name": "Gravechurn (1/Day)", "entries": [ "Up to six humanoid corpses within 30 feet of the wight rise as" ] } ], "traitTags": [ "Sunlight Sensitivity", "Turn Resistance" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "S" ], "miscTags": [ "MLW", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MTF/Deathlock Wight.webp", "fluff": { "_monsterFluff": { "name": "Deathlock Wight", "source": "ConfC" } } }, { "name": "Slaughter Wight", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "14d12 + 70" }, "speed": { "walk": 50 }, "str": 19, "dex": 16, "con": 21, "int": 7, "wis": 11, "cha": 12, "skill": { "perception": "+3", "stealth": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ "necrotic", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "The languages it knew in life" ], "cr": "8", "trait": [ { "name": "Sunlight Sensitivity", "entries": [ "While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight. A wight that takes radiant damage can't use its Soul Harvest on its following turn." ], "sort": 0 }, { "name": "Rampage", "entries": [ "When the wight reduces a creature to 0 hit points with a melee attack on its turn, the wight can take a bonus action to move up to half its speed and make a bite attack." ], "sort": 1 }, { "name": "Death Wail", "entries": [ "When the wight dies, each creature within 10 feet of it must succeed on a {@dc 16} Constitution saving throw or take 11 ({@damage 2d10}) necrotic damage, or half as much on a success." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The wight makes three claw attacks, each of which it may replace with its Life Drain." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage. On a critical hit, the target must succeed on a {@dc 10} Constitution saving throw or die." ] }, { "name": "Claw", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage and 4 ({@damage 1d8}) necrotic damage. The wight regains hit points equal to the amount of necrotic damage dealt." ] }, { "name": "Life Drain", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}11 ({@damage 2d6 + 4}) necrotic damage. The target must succeed on a {@dc 13} Constitution saving throw or be forced to expend two of its hit dice. If the creature can't, it instead drops to 0 hit points.", "A humanoid slain by this attack rises on the wight's next turn as a zombie under the wight's control. The wight can have no more than twelve zombies under its control at one time." ] } ], "traitTags": [ "Rampage", "Sunlight Sensitivity" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "AOE", "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Wight.webp", "fluff": { "_monsterFluff": { "name": "Wight", "source": "ConfC" } } }, { "name": "Wisp Wraith", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 13 ], "hp": { "average": 11, "formula": "2d8 + 2" }, "speed": { "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 3, "dex": 17, "con": 13, "int": 4, "wis": 10, "cha": 15, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "cr": { "cr": "5", "xp": 360 }, "trait": [ { "name": "Minion", "entries": [ "If the wisp takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the wisp takes damage from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Illuminated Heart", "entries": [ "While the wraith is in bright light, attacks against it are made at advantage." ], "sort": 1 }, { "name": "Incorporeal Movement", "entries": [ "The wraith can move through other creatures and objects as if they were difficult terrain." ], "sort": 2 } ], "action": [ { "name": "Shadow Caress (Group Attack)", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}4 necrotic damage. If the target has fewer than half of its hit dice remaining, it has is speed reduced to 15 feet until the beginning of the wraith's next turn." ] }, { "name": "Invisibility (Concentration)", "entries": [ "The wraith becomes {@condition invisible} until it makes an attack." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "damageTags": [ "N" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Wraith.webp", "fluff": { "_monsterFluff": { "name": "Wraith", "source": "ConfC" } } }, { "name": "Spectral Wraith", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 13 ], "hp": { "average": 67, "formula": "9d8 + 27" }, "speed": { "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 6, "dex": 16, "con": 16, "int": 12, "wis": 14, "cha": 15, "senses": [ "darkvision 60 ft." ], "passive": 8, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "The languages it knew in life" ], "cr": "5", "trait": [ { "name": "Radiance Sensitivity", "entries": [ "If the wraith takes radiant damage, it loses its damage resistances and it is temporarily made corporeal until the beginning of its next turn." ], "sort": 0 }, { "name": "Incorporeal Movement", "entries": [ "The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 1 }, { "name": "Spectral Weapons", "entries": [ "The wraith's attacks treat all creatures as unarmored (an unarmored creature's AC is usually 10 plus its Dexterity modifier.)" ], "sort": 2 } ], "action": [ { "name": "Life Drain", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}21 ({@damage 4d8 + 3}) necrotic damage and the target must succeed on a {@dc 14} Constitution saving throw or be forced to expend two of its hit dice. If the creature can't, it instead drops to 0 HP." ] }, { "name": "Invisibility (Concentration)", "entries": [ "the wraith becomes {@condition invisible} until it makes an attack." ] }, { "name": "Create Specter", "entries": [ "The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a Specter under the wraith's control." ] } ], "reaction": [ { "name": "Shadow Glide", "entries": [ "When the wraith takes damage of a type it is resistant to, it can teleport up to 60 feet and turn {@condition invisible} until the end of its next turn, or until it makes an attack." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "languageTags": [ "LF" ], "damageTags": [ "N", "O" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Wraith.webp", "fluff": { "_monsterFluff": { "name": "Wraith", "source": "ConfC" } } }, { "name": "Mad Wraith", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 14 ], "hp": { "average": 75, "formula": "10d8 + 30" }, "speed": { "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 6, "dex": 18, "con": 16, "int": 11, "wis": 6, "cha": 18, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "The languages it knew in life" ], "cr": "6", "trait": [ { "name": "Radiance Sensitivity", "entries": [ "If the wraith takes radiant damage, it loses its damage resistances and it is temporarily made corporeal until the beginning of its next turn." ], "sort": 0 }, { "name": "Maddening Whispers", "entries": [ "A creature that starts its turn within 15 feet of one or more mad wraiths takes 5 ({@damage 1d10}) psychic damage and subtracts {@dice 1d4} from Wisdom saving throws it makes before the start of its next turn." ], "sort": 1 }, { "name": "Incorporeal Movement", "entries": [ "The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 2 } ], "action": [ { "name": "Multiattack", "entries": [ "The wraith makes two attacks, one of which it may replace with a use of its invisibility." ] }, { "name": "Touch of Madness", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}15 ({@damage 2d10 + 4}) psychic damage and the target must succeed on a {@dc 15} Wisdom saving throw or be forced to take the attack action targeting a creature it can see on its following turn." ] }, { "name": "Invisibility (Concentration)", "entries": [ "the wraith becomes {@condition invisible} until it makes an attack." ] }, { "name": "Create Wraith", "entries": [ "The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a Wisp Wraith under the wraith's control." ] } ], "reaction": [ { "name": "Shadow Glide", "entries": [ "When the wraith takes damage of a type it is resistant to, it can teleport up to 60 feet and turn {@condition invisible} until the end of its next turn, or until it makes an attack." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "O", "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Wraith.webp", "fluff": { "_monsterFluff": { "name": "Wraith", "source": "ConfC" } } }, { "name": "Moon Wraith", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "N", "E" ], "ac": [ 14 ], "hp": { "average": 90, "formula": "12d8 + 36" }, "speed": { "fly": { "number": 60, "condition": "(hover)" }, "canHover": true }, "str": 8, "dex": 19, "con": 16, "int": 8, "wis": 11, "cha": 15, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ "acid", "cold", "fire", "lightning", "thunder", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "necrotic", "poison" ], "conditionImmune": [ "charmed", "exhaustion", "grappled", "paralyzed", "petrified", "poisoned", "prone", "restrained" ], "languages": [ "The languages it knew in life" ], "cr": "7", "trait": [ { "name": "Lunar Wrath", "entries": [ "While in moonlight or starlight, the wraith's attacks are made at advantage and its Crescent Arc recharges on a 4-6." ], "sort": 0 }, { "name": "Incorporeal Movement", "entries": [ "The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The wraith makes two melee attacks, one of which it may replace with its crescent arc, if available." ] }, { "name": "Touch of Lunacy", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}13 ({@dice 2d8 + 4}) radiant plus 5 ({@damage 1d10}) psychic damage and the target must succeed on a {@dc 15} Wisdom saving throw or be forced to take the attack action targeting a creature it can see on its following turn." ] }, { "name": "Crescent Arc {@recharge}", "entries": [ "The wraith moves up to its speed. Each creature whose space the wraith passes through with this movement takes 9 ({@damage 2d8}) necrotic damage and must succeed on a {@dc 15} Wisdom saving throw or be unable to see the wraith until the end of the wraith's next turn." ] }, { "name": "Create Wraith", "entries": [ "The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a Wisp Wraith under the wraith's control." ] } ], "reaction": [ { "name": "Moon Glide", "entries": [ "When the wraith takes damage of a type it is resistant to, it can move up to half its speed without provoking attacks of opportunity." ] } ], "traitTags": [ "Incorporeal Movement" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "LF" ], "damageTags": [ "N", "O", "Y" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Wraith.webp", "fluff": { "_monsterFluff": { "name": "Wraith", "source": "ConfC" } } }, { "name": "Zombie Dragon Wyrmling", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "dragon", "undead" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 135, "formula": "18d8 + 54" }, "speed": { "walk": 20, "fly": 30, "swim": 20 }, "str": 16, "dex": 6, "con": 16, "int": 3, "wis": 6, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "frightened", "poisoned" ], "cr": "3", "trait": [ { "name": "Deteriorating Form", "entries": [ "Absent its innate draconic magics, mere necromancy is unable to sustain the zombie for long. Whenever the zombie makes an attack, it loses 5 hit points. Whenever the zombie uses its breath weapon, it loses 20 hit points." ] }, { "name": "Putrid Stench", "entries": [ "A creature that starts its turn within 10 feet of the zombie must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} until the start of its next turn." ] } ], "action": [ { "name": "Festering Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@dice 1d10 + 3}) piercing plus 7 ({@damage 2d6}) necrotic damage." ] }, { "name": "Rotgrasp Claw", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Gore Breath {@recharge 5}", "entries": [ "The dragon exudes a torrent of its own liquefied viscera in a 15-foot cone. Each creature in the area must succeed on a {@dc 13} Strength saving throw or take 9 ({@dice 2d8}) bludgeoning plus 10 ({@damage 3d6}) poison damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Perilous Thrash", "entries": [ "When the zombie misses with a melee attack, it may permanently suffer one of the following effects of its choice that it has not yet suffered. If it does, it rerolls the attack with advantage:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Torn Wing", "entries": [ " While flying, the zombie must succeed on a {@dc 13} Strength saving throw at the end of each of its turns or fall {@condition prone}." ], "type": "item" }, { "name": "Dislocated Jaw", "entries": [ " The zombie cannot use its Festering Bite after this turn." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon" ], "damageTags": [ "I", "N", "S" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "grappled", "poisoned", "prone" ], "variant": [] }, { "name": "Young Zombie Dragon", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "dragon", "undead" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 187, "formula": "22d10 + 66" }, "speed": { "walk": 30, "fly": 40, "swim": 30 }, "str": 19, "dex": 6, "con": 17, "int": 3, "wis": 6, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "frightened", "poisoned" ], "cr": "6", "trait": [ { "name": "Deteriorating Form", "entries": [ "Absent its innate draconic magics, mere necromancy is unable to sustain the zombie for long. Whenever the zombie makes an attack, it loses 5 hit points. Whenever the zombie uses its breath weapon, it loses 20 hit points." ] }, { "name": "Putrid Stench", "entries": [ "A creature that starts its turn within 10 feet of the zombie must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} until the start of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The zombie makes two attacks, one of which may be with its Festering Bite." ] }, { "name": "Festering Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}15 ({@dice 2d10 + 4}) piercing plus 7 ({@damage 2d6}) necrotic damage." ] }, { "name": "Rotgrasp Claw", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Gore Breath {@recharge 5}", "entries": [ "The dragon exudes a torrent of its own liquefied viscera in a 30-foot cone. Each creature in the area must succeed on a {@dc 14} Strength saving throw or take 13 ({@dice 3d8}) bludgeoning plus 10 ({@damage 3d6}) poison damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Perilous Thrash", "entries": [ "When the zombie misses with a melee attack, it may permanently suffer one of the following effects of its choice that it has not yet suffered. If it does, it rerolls the attack with advantage:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Torn Wing", "entries": [ " While flying, the zombie must succeed on a {@dc 14} Strength saving throw at the end of each of its turns or fall {@condition prone}." ], "type": "item" }, { "name": "Broken Limb", "entries": [ " The zombie makes one fewer attack with its multiattack after this turn." ], "type": "item" }, { "name": "Dislocated Jaw", "entries": [ " The zombie cannot use its Festering Bite after this turn." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "damageTags": [ "I", "N", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "prone" ], "variant": [] }, { "name": "Adult Zombie Dragon", "source": "ConfC", "page": 0, "size": [ "H" ], "type": { "type": { "choose": [ "dragon", "undead" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 287, "formula": "25d12 + 125" }, "speed": { "walk": 30, "fly": 40, "swim": 30 }, "str": 22, "dex": 6, "con": 20, "int": 3, "wis": 9, "cha": 5, "save": { "str": "+10", "con": "+9" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "frightened", "poisoned", "turned" ], "cr": "10", "trait": [ { "name": "Deteriorating Form", "entries": [ "Absent its innate draconic magics, mere necromancy is unable to sustain the zombie for long. Whenever the zombie makes an attack, it loses 5 hit points. Whenever the zombie uses its breath weapon, it loses 20 hit points." ] }, { "name": "Putrid Stench", "entries": [ "A creature that starts its turn within 10 feet of the zombie must succeed on a {@dc 17} Constitution saving throw or be {@condition poisoned} until the start of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The zombie makes three attacks, one of which may be with its Festering Bite." ] }, { "name": "Festering Bite", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}21 ({@dice 3d10 + 5}) piercing plus 7 ({@damage 2d6}) necrotic damage." ] }, { "name": "Rotgrasp Claw", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}15 ({@damage 3d6 + 5}) slashing damage and the target is {@condition grappled} (escape {@dc 18})." ] }, { "name": "Gore Breath {@recharge 5}", "entries": [ "The dragon exudes a torrent of its own liquefied viscera in a 30-foot cone. Each creature in the area must succeed on a {@dc 17} Strength saving throw or take 18 ({@dice 4d8}) bludgeoning plus 14 ({@damage 4d6}) poison damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Perilous Thrash", "entries": [ "When the zombie misses with a melee attack, it may permanently suffer one of the following effects of its choice that it has not yet suffered. If it does, it rerolls the attack with advantage:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Torn Wing", "entries": [ " While flying, the zombie must succeed on a {@dc 17} Strength saving throw at the end of each of its turns or fall {@condition prone}." ], "type": "item" }, { "name": "Broken Limb", "entries": [ " The zombie makes one fewer attack with its multiattack after this turn." ], "type": "item" }, { "name": "Dislocated Jaw", "entries": [ " The zombie cannot use its Festering Bite after this turn." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "damageTags": [ "I", "N", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "prone" ], "variant": [] }, { "name": "Ancient Zombie Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": { "choose": [ "dragon", "undead" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 363, "formula": "22d20 + 132" }, "speed": { "walk": 30, "fly": 40, "swim": 30 }, "str": 25, "dex": 6, "con": 23, "int": 3, "wis": 11, "cha": 5, "save": { "str": "+12", "con": "+11", "wis": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "frightened", "poisoned", "turned" ], "cr": "13", "trait": [ { "name": "Deteriorating Form", "entries": [ "Absent its innate draconic magics, mere necromancy is unable to sustain the zombie for long. Whenever the zombie makes an attack, it loses 5 hit points. Whenever the zombie uses its breath weapon, it loses 20 hit points." ] }, { "name": "Putrid Stench", "entries": [ "A creature that starts its turn within 10 feet of the zombie must succeed on a {@dc 19} Constitution saving throw or be {@condition poisoned} until the start of its next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The zombie makes three attacks, one of which may be with its Festering Bite." ] }, { "name": "Festering Bite", "entries": [ "{@atk mw} {@hit 12} to hit, reach 15 ft., one target. {@h}21 ({@dice 3d10 + 7}) piercing plus 10 ({@damage 3d6}) necrotic damage." ] }, { "name": "Rotgrasp Claw", "entries": [ "{@atk mw} {@hit 12} to hit, reach 10 ft., one target. {@h}17 ({@damage 3d6 + 7}) slashing damage and the target is {@condition grappled} (escape {@dc 20})." ] }, { "name": "Gore Breath {@recharge 5}", "entries": [ "The dragon exudes a torrent of its own liquefied viscera in a 30-foot cone. Each creature in the area must succeed on a {@dc 19} Strength saving throw or take 27 ({@dice 6d8}) bludgeoning plus 21 ({@damage 6d6}) poison damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Perilous Thrash", "entries": [ "When the zombie misses with a melee attack, it may permanently suffer one of the following effects of its choice that it has not yet suffered. If it does, it rerolls the attack with advantage:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Torn Wing", "entries": [ " While flying, the zombie must succeed on a {@dc 19} Strength saving throw at the end of each of its turns or fall {@condition prone}." ], "type": "item" }, { "name": "Broken Limb", "entries": [ " The zombie makes one fewer attack with its multiattack after this turn." ], "type": "item" }, { "name": "Dislocated Jaw", "entries": [ " The zombie cannot use its Festering Bite after this turn." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "damageTags": [ "I", "N", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "prone" ], "variant": [] }, { "name": "Great Wyrm Zombie Dragon", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": { "choose": [ "dragon", "undead" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 420, "formula": "24d20 + 168" }, "speed": { "walk": 30, "fly": 40, "swim": 30 }, "str": 27, "dex": 6, "con": 24, "int": 3, "wis": 12, "cha": 5, "save": { "str": "+13", "con": "+12", "wis": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "frightened", "poisoned", "turned" ], "cr": "16", "trait": [ { "name": "Deteriorating Form", "entries": [ "Absent its innate draconic magics, mere necromancy is unable to sustain the zombie for long. Whenever the zombie makes an attack, it loses 10 hit points. Whenever the zombie uses its breath weapon, it loses 40 hit points." ] }, { "name": "Putrid Stench", "entries": [ "A creature that starts its turn within 10 feet of the zombie must succeed on a {@dc 21} Constitution saving throw or be {@condition poisoned} until the start of its next turn." ] }, { "name": "Ponderous Strikes", "entries": [ "Whenever a creature succeeds on a Dexterity saving throw to avoid taking damage from one of the zombie's attacks, it may use its reaction to attempt to climb onto the zombie." ] }, { "name": "Gargantuan Stature", "entries": [ "A creature adjacent to the zombie may spend its full movement to attempt a {@dc 22} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the zombie. While climbing on the zombie, a creature has advantage on melee attacks against the zombie, and the zombie has disadvantage on melee attacks against it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The zombie makes three attacks, one of which may be with its Festering Bite." ] }, { "name": "Festering Bite", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}24 ({@dice 3d10 + 8}) piercing plus 22 ({@damage 4d10}) necrotic damage." ] }, { "name": "Rotgrasp Claw", "entries": [ "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}18 ({@damage 3d6 + 8}) slashing damage and the target is {@condition grappled} (escape {@dc 22}).", "Each other creature within 10 feet of the target must succeed on a {@dc 22} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Decayed Tail", "entries": [ "{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}15 ({@damage 2d6 + 8}) bludgeoning damage and the target is pushed up to 20 feet away from the dragon.", "Each other creature within 10 feet of the target must succeed on a {@dc 21} Dexterity saving throw or take half the attack's damage and be pushed 10 feet away." ] }, { "name": "Gore Breath {@recharge 5}", "entries": [ "The dragon exudes a torrent of its own liquefied viscera in a 60-foot cone. Each creature in the area must succeed on a {@dc 21} Strength saving throw or take 36 ({@dice 8d8}) bludgeoning plus 27 ({@damage 8d6}) poison damage and be knocked {@condition prone}, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Perilous Thrash", "entries": [ "When the zombie misses with a melee attack, it may permanently suffer one of the following effects of its choice that it has not yet suffered. If it does, it rerolls the attack with advantage:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Torn Wing", "entries": [ " While flying, the zombie must succeed on a {@dc 21} Strength saving throw at the end of each of its turns or fall {@condition prone}." ], "type": "item" }, { "name": "Broken Limb", "entries": [ " The zombie makes one fewer attack with its multiattack after this turn." ], "type": "item" }, { "name": "Dislocated Jaw", "entries": [ " The zombie cannot use its Festering Bite after this turn." ], "type": "item" }, { "name": "Severed Tail", "entries": [ " The zombie cannot use its Decayed Tail after this turn, and it drops its severed tail in the nearest unoccupied space. The tail is an improvised heavy weapon that can be wielded by a creature with at least 19 Strength and deals {@damage 2d12} + STR bludgeoning damage on a hit." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "damageTags": [ "B", "I", "N", "S" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "poisoned", "prone" ], "variant": [] }, { "name": "Zombie Rotter", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "U" ], "ac": [ 8 ], "hp": { "average": 22, "formula": "3d8 + 9" }, "speed": { "walk": 20 }, "str": 13, "dex": 6, "con": 16, "int": 3, "wis": 6, "cha": 5, "skill": { "athletics": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": "1/4", "trait": [ { "name": "Undead Fortitude", "entries": [ "If the zombie starts its turn with 0 hit points, it makes a {@dc 10} Constitution saving throw, unless it took radiant damage or a critical hit since its last turn. On a success, the zombie gains 1 hit point. A zombie with 0 hit points is killed instantly if it is attacked." ], "sort": 0 }, { "name": "Sudden Lunge", "entries": [ "The zombie's attacks have a reach of 10 feet for the purposes of making opportunity attacks. When it makes an opportunity attack, it moves up to 5 feet towards its target as part of the attack." ], "sort": 1 } ], "action": [ { "name": "Grasp of the Dead", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) bludgeoning damage. Instead of dealing damage, the zombie may grapple the target (escape {@dc 11})." ] }, { "name": "Festering Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., targets one {@condition grappled} creature. {@h}4 ({@damage 1d6 + 1}) piercing damage and 7 ({@damage 2d6}) necrotic damage." ] } ], "traitTags": [ "Undead Fortitude" ], "senseTags": [ "D" ], "damageTags": [ "B", "N", "P" ], "miscTags": [ "MW" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Zombie.webp", "fluff": { "_monsterFluff": { "name": "Zombie", "source": "ConfC" } } }, { "name": "Gravehound", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "undead", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 44, "formula": "8d6 + 16" }, "speed": { "walk": 30 }, "str": 13, "dex": 14, "con": 15, "int": 3, "wis": 13, "cha": 7, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": "1/2", "trait": [ { "name": "Undead Fortitude", "entries": [ "If the gravehound starts its turn with 0 hit points, it makes a {@dc 10} Constitution saving throw, unless it took radiant damage or a critical hit since its last turn. On a success, the zombie gains 1 hit point. A zombie with 0 hit points is killed instantly if it is attacked." ], "sort": 0 } ], "action": [ { "name": "{@disease lockjaw|ConfC} Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@dice 1d4 + 2}) piercing plus 3 ({@damage 1d6}) necrotic damage damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Worry", "entries": [ "One creature {@condition grappled} by both the gravehound and at least one of the gravehound's allies must succeed on a {@dc 12} Constitution saving throw or fall {@condition prone} and take 9 ({@damage 2d8}) piercing damage, or take half as much damage on a success." ] }, { "name": "Rotted Baying", "entries": [ "The gravehound begins a frantic, distorted barking that attracts undead in a 500 ft. radius to its current location. It may continue baying each turn as a Bonus Action. When the gravehound stops baying, undead with an intelligence score of 6 or lower stop approaching it." ] } ], "reaction": [ { "name": "Jaws of Death", "entries": [ "When the gravehound is reduced to 0 hit points, it can make an attack with its {@disease lockjaw|ConfC} Bite. if this attack hits, the gravehound maintains this grapple even while dead or {@condition unconscious}." ] } ], "traitTags": [ "Undead Fortitude" ], "senseTags": [ "D" ], "damageTags": [ "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Zombie.webp", "fluff": { "_monsterFluff": { "name": "Zombie", "source": "ConfC" } } }, { "name": "Plague Zombie", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "U" ], "ac": [ 8 ], "hp": { "average": 19, "formula": "3d8 + 6" }, "speed": { "walk": 20 }, "str": 13, "dex": 6, "con": 15, "int": 3, "wis": 6, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": { "cr": "5", "xp": 90 }, "trait": [ { "name": "Minion", "entries": [ "If the zombie takes damage from an attack or as the result of a failed saving throw, its hit points are reduced to 0. If the creature takes zombie from another effect, it dies if the damage equals or exceeds its hit point maximum, otherwise it takes no damage." ], "sort": 0 }, { "name": "Sudden Lunge", "entries": [ "The zombie's attacks have a reach of 10 feet for the purposes of making opportunity attacks. When it makes an opportunity attack, it moves up to 5 feet towards its target as part of the attack." ], "sort": 1 } ], "action": [ { "name": "Grasp of the Dead (Group Attack)", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}The target must succeed on a {@dc 11} Strength saving throw or be {@condition grappled} (escape {@dc 12}). This DC increases by 1 for each zombie that added to this attack beyond the first." ] }, { "name": "Plague Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one {@condition grappled} target. {@h}4 piercing damage the target must succeed on a {@dc 13} Constitution saving throw or contract {@disease ravenous wasting|ConfC}." ] } ], "senseTags": [ "D" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [ { "name": "Author's Note", "entries": [ "This is an extremely punishing monster, especially at lower levels, and is probably not suited to the tone of most long-running D&D campaigns. Make sure your players understand the tone of a campaign that features these before implementing them." ], "type": "inset" } ], "tokenUrl": "img/bestiary/tokens/MM/Zombie.webp", "fluff": { "_monsterFluff": { "name": "Zombie", "source": "ConfC" } } }, { "name": "Rotwing Zombie", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 58, "formula": "9d8 + 18" }, "speed": { "walk": 20, "fly": 30 }, "str": 14, "dex": 12, "con": 14, "int": 3, "wis": 6, "cha": 5, "skill": { "athletics": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "cold", "poison" ], "conditionImmune": [ "poisoned" ], "cr": "1", "trait": [ { "name": "Undead Fortitude", "entries": [ "If the zombie starts its turn with 0 hit points, it makes a {@dc 10} Constitution saving throw, unless it took radiant damage or a critical hit since its last turn. On a success, the zombie gains 1 hit point. A zombie with 0 hit points is killed instantly if it is attacked." ], "sort": 0 }, { "name": "Decaying Wings", "entries": [ "If the zombie is hit with a critical hit, it permanently loses the ability to fly." ], "sort": 1 }, { "name": "Abductor's Build", "entries": [ "The zombie is not slowed while grappling a Medium or smaller creature." ], "sort": 2 } ], "action": [ { "name": "Swooping Snatch", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 12})." ] }, { "name": "Festering Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., targets one {@condition grappled} creature. {@h}4 ({@damage 1d6 + 1}) bludgeoning damage and 7 ({@damage 2d6}) necrotic damage." ] } ], "reaction": [ { "name": "Sudden Drop", "entries": [ "When the zombie takes any damage, it can release a creature {@condition grappled} by it." ] } ], "traitTags": [ "Undead Fortitude" ], "senseTags": [ "D" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Zombie.webp", "fluff": { "_monsterFluff": { "name": "Zombie", "source": "ConfC" } } }, { "name": "Zombie Burster", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "undead", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 59, "formula": "7d10 + 21" }, "speed": { "walk": 20 }, "str": 14, "dex": 6, "con": 16, "int": 3, "wis": 6, "cha": 5, "skill": { "athletics": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": "2", "trait": [ { "name": "Corrupted Bloat", "entries": [ "If the zombie takes at least 10 points of slashing or piercing damage in a turn, a gout of toxic gas erupts from it. Each creature within 10 ft. must succeed on a {@dc 13} Dexterity saving throw or take 7 ({@damage 2d6}) poison damage." ], "sort": 0 }, { "name": "Volatile", "entries": [ "If the zombie takes any fire damage, it must succeed on a {@dc 10} Constitution saving throw or explode. Each creature within 20 ft. must succeed on a {@dc 13} Dexterity saving throw or take 14 ({@damage 4d6}) fire damage and be knocked {@condition prone}, or take half as much on a success." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The zombie makes two attacks with its grasp of the dead." ] }, { "name": "Grasp of the Dead", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 2}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 12})." ] }, { "name": "Festering Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., targets one {@condition grappled} creature. {@h}9 ({@damage 2d6 + 2}) piercing damage and 7 ({@damage 2d6}) necrotic damage." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "F", "I", "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Zombie.webp", "fluff": { "_monsterFluff": { "name": "Zombie", "source": "ConfC" } } }, { "name": "Chillborn Zombie", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 75, "formula": "10d8 + 30" }, "speed": { "walk": 30 }, "str": 16, "dex": 8, "con": 17, "int": 3, "wis": 6, "cha": 5, "skill": { "athletics": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "cold", "poison" ], "conditionImmune": [ "poisoned" ], "cr": { "cr": "3", "xp": 1100 }, "trait": [ { "name": "Chillborne Aura", "entries": [ "A creature that starts its turn within 10 ft. of one or more chillborn zombies takes 4 ({@damage 1d8}) cold damage for each chillborn zombie within 10 ft. of it." ], "sort": 0 }, { "name": "Supercooled", "entries": [ "If the zombie takes any bludgeoning damage, after taking damage it gains vulnerability to bludgeoning damage until the beginning of its next turn." ], "sort": 1 } ], "action": [ { "name": "Multiattack", "entries": [ "The zombie makes two melee attacks." ] }, { "name": "Ice Reaper Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@dice 2d6 + 4}) bludgeoning plus 10 ({@damage 3d6}) cold damage and the target's movement speed is reduced by 10 until the end of its next turn." ] } ], "reaction": [ { "name": "Flash Freeze {@recharge}", "entries": [ "When a creature within 5 feet has its movement speed reduced to 0, the zombie can force it to succeed on a {@dc 13} Constitution saving throw or be {@condition paralyzed} until the end of the zombie's next turn." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "C" ], "miscTags": [ "MW" ], "conditionInflict": [ "paralyzed" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Zombie.webp", "fluff": { "_monsterFluff": { "name": "Zombie", "source": "ConfC" } } }, { "name": "Corruption Corpse", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "undead", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 85, "formula": "10d10 + 30" }, "speed": { "walk": 30 }, "str": 15, "dex": 17, "con": 16, "int": 3, "wis": 6, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "poisoned" ], "cr": "3", "trait": [ { "name": "Undead Fortitude", "entries": [ "If the corpse starts its turn with 0 hit points, it makes a {@dc 10} Constitution saving throw, unless it took radiant damage or a critical hit since its last turn. On a success, the corpse gains 1 hit point. A zombie with 0 hit points is killed instantly if it is attacked." ], "sort": 0 } ], "action": [ { "name": "Multiattack", "entries": [ "The corpse makes two attacks with its Grasp of the Dead, one of which it may replace with a use of its Predigest." ] }, { "name": "Grasp of the Dead", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage." ] }, { "name": "Mote of Corruption", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d10 + 3}) necrotic damage and the creature must succeed on a {@dc 12} Constitution saving throw or take an additional 10 ({@damage 3d6}) poison damage and be {@condition poisoned} until the end of the corpse's next turn." ] }, { "name": "Predigest {@recharge 5}", "entries": [ "The corpse vomits acidic slime in a 20 foot cone. Each creature in that cone must succeed on a {@dc 12} Dexterity saving throw or take 18 ({@damage 4d8}) acid damage, or half as much on a success." ] } ], "reaction": [ { "name": "Rupture", "entries": [ "When the corpse drops to 0 hit points, it may use its reaction to use its Predigest, if available, before falling {@condition unconscious}." ] } ], "traitTags": [ "Undead Fortitude" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "B", "I", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [], "tokenUrl": "img/bestiary/tokens/MM/Zombie.webp", "fluff": { "_monsterFluff": { "name": "Zombie", "source": "ConfC" } } }, { "name": "Zombie Clot", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "undead", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "11d12 + 33" }, "speed": { "walk": 40 }, "str": 20, "dex": 10, "con": 16, "int": 3, "wis": 8, "cha": 10, "save": { "con": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "poison" ], "conditionImmune": [ "charmed", "exhaustion", "paralyzed", "petrified", "poisoned", "stunned" ], "cr": "6", "trait": [ { "name": "Deathly Stench", "entries": [ "Living creatures within 10 feet of the clot are {@condition poisoned}, and those within 60 feet have disadvantage on saving throws to resist being {@condition poisoned}." ], "sort": 0 }, { "name": "Undead Mass", "entries": [ "If the zombie takes 10 or more damage that isn't fire or radiant from a single source, it makes a {@dc 10} Constitution saving throw, reducing the damage to 10 on a success." ], "sort": 1 }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the clot may spend half of its movement to attempt a {@dc 16} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the clot. While climbing on the clot, a creature has advantage on melee attacks against the clot, and the clot has disadvantage on melee attacks against it." ], "sort": 2 } ], "action": [ { "name": "Crush of Bodies", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}33 ({@damage 8d6 + 5}) bludgeoning damage.", "Each other creature within 5 feet of the target must succeed on a {@dc 16} Dexterity saving throw or take half the attack's damage and be knocked {@condition prone}." ] }, { "name": "Engulf", "entries": [ "The clot engulfs a humanoid creature {@condition grappled} by it. The engulfed target is {@condition blinded}, {@condition restrained}, and unable to breathe (escape {@dc 16}), and it must succeed on a {@dc 14} Constitution saving throw at the start of each of the clot's turns or take 18 ({@damage 4d8}) necrotic damage. If the creature is killed by this damage, the clot gains 13 ({@dice 2d12}) temporary hit points." ] }, { "name": "Shackles of Flesh {@recharge 5}", "entries": [ "The clot flings a detached clump of corpses at a creature it can see within 30 feet, which must make a {@dc 16} Dexterity saving throw. On a failed save, the target takes 33 ({@damage 6d10}) bludgeoning damage, is knocked {@condition prone}, and three {@condition prone}" ] } ], "reaction": [ { "name": "Grasping Mass", "entries": [ "When the clot is hit with a melee attack, it can force the attacker to succeed on a {@dc 16} Strength saving throw or be {@condition grappled} (escape {@dc 16})." ] } ], "senseTags": [ "D" ], "damageTags": [ "B", "N" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "prone", "restrained" ], "variant": [], "tokenUrl": "img/bestiary/tokens/VRGR/Zombie Clot.webp", "fluff": { "_monsterFluff": { "name": "Zombie Clot", "source": "ConfC" } } }, { "name": "Caramel Weird", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "elemental", "alignment": [ "N" ], "ac": [ 11 ], "hp": { "average": 37, "formula": "5d8 + 15" }, "speed": { "walk": 0, "swim": 20 }, "str": 15, "dex": 12, "con": 16, "int": 7, "wis": 10, "cha": 12, "senses": [ "blindsight 30 ft." ], "passive": 10, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison" ], "conditionImmune": [ "exhaustion", "grappled", "paralyzed", "poisoned", "restrained", "prone", "unconscious" ], "languages": [ "understands Ignan and Terran but doesn't speak" ], "cr": "1", "trait": [ { "name": "Invisible in Caramel", "entries": [ "The caramel weird is {@condition invisible} while fully immersed in caramel." ] }, { "name": "Rising Heat", "entries": [ "If the caramel weird takes any fire damage, it boils and darkens.", "For the next minute, the caramel weird cannot benefit from invisibility and its melee attacks deal an additional 3 ({@damage 1d6}) fire damage." ] } ], "action": [ { "name": "Molten Tendril", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage plus 3 ({@damage 1d6}) fire damage and the target is {@condition grappled} (escape {@dc 13}).", "If the caramel weird takes any cold damage, this tendril freezes and shatters, releasing any creature {@condition grappled} by it." ] }, { "name": "Scald Skin {@recharge}", "entries": [ "One creature {@condition grappled} by the weird must succeed on a {@dc 13} Constitution saving throw or take 14 ({@damage 4d6}) fire damage, or half as much on a success." ] } ], "reaction": [ { "name": "Sticky Seal", "entries": [ "When a creature the caramel weird can see within 15 feet begins to cast a spell, it sloshes a gob of sticky sugar into the creature's mouth.", "For the next minute, whenever the target casts a spell it must succeed on a Constitution saving throw with DC equal to 10 + the spell's level or have the spell fail. On a successful saving throw, the effect ends." ] } ], "senseTags": [ "B" ], "languageTags": [ "IG", "T" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "invisible" ], "variant": [] }, { "name": "Gummy Owlbear", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 12, "from": [ "natural armor" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30, "climb": 20 }, "str": 17, "dex": 12, "con": 14, "int": 4, "wis": 12, "cha": 9, "skill": { "perception": "+3", "survival": "+3" }, "senses": [ "darkvision 60 ft.", "tremorsense 30 ft." ], "passive": 13, "cr": "2", "trait": [ { "name": "Bouncy", "entries": [ "If the owlbear would take any fall damage, it instead takes half as much, and may jump up to 20 feet at the start of its next turn as a bonus action." ] }, { "name": "Concussive Strength", "entries": [ "A creature knocked {@condition prone} by the owlbear must succeed on a {@dc 13} Constitution saving throw or be unable to stand on its following turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The owlbear makes two attacks, one of which may be with its beak." ] }, { "name": "Gummy Beak", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage.", "This attack does an additional 4 ({@damage 1d8}) damage to a {@condition prone} creature." ] }, { "name": "Gummy Claws", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage and the target is pushed 5 feet away.", "A creature that takes 10 or more damage from this attack is knocked {@condition prone}." ] } ], "reaction": [ { "name": "Rippling Jiggle", "entries": [ "When the owlbear takes any bludgeoning damage, it can force one creature within 5 feet of it to make a {@dc 13} Strength saving throw.", "On a failed save, the owlbear gains resistance to the triggering damage, and the target takes an equal amount of bludgeoning damage and is pushed up to 10 feet away." ] } ], "senseTags": [ "D", "T" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Rock Candy Ooze", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "monstrosity", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 104, "formula": "14d6 + 44" }, "speed": { "walk": 25, "climb": 25 }, "str": 16, "dex": 7, "con": 18, "int": 1, "wis": 13, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 11, "immune": [ "poison" ], "vulnerable": [ "thunder", "bludgeoning" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "4", "trait": [ { "name": "Amorphous", "entries": [ "The ooze can move through a space as narrow as 1 foot wide without squeezing." ] }, { "name": "Soluble Form", "entries": [ "If the ooze is doused in at least one gallon of water, it takes 5 ({@damage 2d4}) acid damage at the beginning of each of its turns until a creature brushes the water off as an action." ] }, { "name": "Shard Resorption", "entries": [ "If the ooze takes 10 or more bludgeoning or thunder damage, a shard (16 AC; 5 hit points; immunity to poison damage) of it breaks off and lands in an unoccupied space of the attacker's choice within 10 feet of the ooze.", "When the ooze enters a space that contains one of these shards, it regains 10 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The ooze makes two attacks with its Sugar-Gem Slam." ] }, { "name": "Sugar-Gem Slam", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}13 ({@damage 3d6 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Crystal Stasis", "entries": [ "One creature {@condition grappled} by the ooze must succeed on a {@dc 13} Strength saving throw or be {@condition restrained} (escape {@dc 13}) as the ooze moves into its space and begins to engulf it.", "A creature that starts its turn {@condition restrained} in this must succeed on a {@dc 14} Constitution saving throw or be engulfed and {@condition petrified} for as long as it remains {@condition restrained}. A creature {@condition petrified} in this way has total cover against outside effects." ] }, { "name": "Candy-Coated Control", "entries": [ "One creature {@condition petrified} by the ooze's Crystal Stasis moves up to its speed and takes an action under the ooze's control." ] } ], "traitTags": [ "Amorphous" ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "A", "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Marshmallow Golem", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "construct", "alignment": [ "N" ], "ac": [ { "ac": 10, "from": [ "natural armor" ] } ], "hp": { "average": 90, "formula": "12d10 + 24" }, "speed": { "walk": 30 }, "str": 18, "dex": 7, "con": 15, "int": 1, "wis": 9, "cha": 1, "senses": [ "blindsight 60 ft. (blind beyond this radius)" ], "passive": 9, "resist": [ { "resist": [ "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "immune": [ "poison", "bludgeoning" ], "conditionImmune": [ "charmed", "exhaustion", "frightened", "paralyzed", "poisoned" ], "cr": "5", "trait": [ { "name": "Puffed-Up Expansion", "entries": [ "If the golem takes 10 or more fire damage from a single source, it expands, becoming size Large until the end of its next turn.", "While it is enlarged in this way, the golem's melee attacks are made at advantage and deal an additional die of damage, and the golem has vulnerability to fire damage." ] }, { "name": "Limited Magic Resistance", "entries": [ "The golem has advantage on saving throws against spells and magical effects that target only it." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The golem makes two attacks with its Pillowy Fist." ] }, { "name": "Pillowy Fist", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}The target is pushed 10 feet away, then takes 18 ({@damage 4d6 + 4}) bludgeoning damage if it is pushed into a solid object or if the target was {@condition grappled}.", "A Medium or smaller creature the target is pushed into is pushed 5 feet away." ] } ], "reaction": [ { "name": "Marshmallow Glop", "entries": [ "When the golem takes 10 or more fire damage from a single source, it flings a spray of molten globules in a 15 foot cone.", "The area becomes difficult terrain, and a creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 14} Strength saving throw or be {@condition grappled} in place (escape {@dc 14})" ] } ], "senseTags": [ "B" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Gummy Worker", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "gummybear" ] }, "ac": [ 11 ], "hp": { "average": 11, "formula": "2d6 + 4" }, "speed": { "walk": 30 }, "str": 14, "dex": 12, "con": 15, "int": 10, "wis": 11, "cha": 13, "skill": { "athletics": "+4", "performance": "+3" }, "passive": 10, "resist": [ "acid" ], "languages": [ "Common" ], "cr": "1/4", "trait": [ { "name": "Bouncy", "entries": [ "If the worker would take any fall damage, it instead takes half as much, and may jump up to 20 feet at the start of its next turn as a bonus action." ] }, { "name": "Acidic Immune System", "entries": [ "The worker has advantage on saving throws to resist being {@condition poisoned} or infected with a disease." ] } ], "action": [ { "name": "Makeshift Weapon", "entries": [ "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/60, one target. {@h}4 ({@damage 1d4 + 2}) piercing damage." ] }, { "name": "Gummy Unity", "entries": [ "The worker touches a gummybear within 5 feet that was reduced to 0 hit points since the end of the worker's last turn, briefly sticking to and melding with it. The worker loses 5 hit points, and the target regains 1 hit point." ] } ], "bonus": [ { "name": "Sour Cloud (1/Day)", "entries": [ "The worker emits prickly sour particles in a 10-foot-radius.", "Each other creature in the area that needs to breathe must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} until the end of its next turn." ] } ], "reaction": [ { "name": "Featureless Anatomy (1/Day)", "entries": [ "When a creature it can see hits the worker with a critical hit, the worker can change it into a normal hit, then fall {@condition prone}." ] } ], "languageTags": [ "C" ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW", "RW" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Honeycrust Ant Guard", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "elemental", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 45, "formula": "6d10 + 12" }, "speed": { "walk": 40, "climb": 20 }, "str": 14, "dex": 10, "con": 15, "int": 4, "wis": 11, "cha": 8, "skill": { "athletics": "+4", "intimidation": "+3", "perception": "+2" }, "senses": [ "blindsight 20 ft." ], "passive": 12, "resist": [ { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks", "cond": true } ], "languages": [ "Ant" ], "cr": "2", "trait": [ { "name": "Crystal-Honey Shell", "entries": [ "If the ant takes any fire damage, its AC is reduced to 10 until the end of its next turn." ] } ], "action": [ { "name": "Clacking Mandibles", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one creature. {@h}9 ({@damage 2d6 + 2}) piercing damage." ] }, { "name": "Honey Spray {@recharge 5}", "entries": [ "The ant sprays gooey honey in a 15 foot cone. Each creature in the area must succeed on a {@dc 12} Dexterity saving throw or take 13 ({@damage 3d8}) bludgeoning damage and be doused in honey.", "Until a creature cleans the honey off by magical means or by spending ten minutes, the creature's movement speed is reduced by 10 feet." ] } ], "reaction": [ { "name": "Hive Frenzy", "entries": [ "When a friendly creature the ant can see within 60 feet is reduced to 0 hit points, the ant can move up to 10 feet towards it." ] }, { "name": "Molten Adhesion", "entries": [ "When the ant is hit with a melee weapon attack while its AC is reduced through its Crystal-Honey Shell trait, it can force the attacker to succeed on a {@dc 12} Strength saving throw or have its weapon stick to the ant.", "As a bonus action, a creature may attempt a contested Strength ({@skill Athletics}) check against the ant to free a stuck weapon." ] } ], "senseTags": [ "B" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Dr. Melissa Blongata, Corrupted Confectioner", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": "monstrosity", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 142, "formula": "19d8 + 56" }, "speed": { "walk": 30 }, "str": 11, "dex": 19, "con": 16, "int": 18, "wis": 16, "cha": 15, "save": { "dex": "+7", "int": "+7" }, "skill": { "arcana": "+7", "deception": "+5", "insight": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "languages": [ "Common" ], "cr": "9", "trait": [ { "name": "Candifying Gaze", "entries": [ "When a creature that can see Dr. Blongata's eyes starts its turn within 30 feet of her, she can force it to succeed on a {@dc 15} Constitution saving throw or gain 10 temporary hit points as crystalline candy begins to grow over its skin. While it has any of these temporary hit points, a creature is {@condition restrained}.", "Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn, treating Dr. Blongata as {@condition invisible} until the start of its next turn." ] }, { "name": "Soluble Form", "entries": [ "If Dr. Blongata is doused in at least one gallon of water, she takes 5 ({@damage 2d4}) acid damage at the beginning of each of her turns until a creature brushes the water off as an action." ] }, { "name": "Researcher's Resistance (1/Day)", "entries": [ "If Dr. Blongata fails a saving throw while within 15 feet of one of her experimental candy tanks, she may choose to succeed instead. If she does, the tank is damaged and immediately releases its contents." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Dr. Blongata makes two attacks with her Taffy Garotte or Lollipop Shurikens, one of which she may replace with a use of her Sugarshift Seal." ] }, { "name": "Taffy Garotte", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage.", "On a critical hit, the target is {@condition grappled} (escape {@dc 15}). While {@condition grappled} in this way, a creature cannot speak or breathe." ] }, { "name": "Lollipop Shurikens", "entries": [ "{@atk rw} {@hit 7} to hit, range 20/60 ft., one target. {@h}9 ({@damage 2d4 + 4}) piercing damage." ] }, { "name": "Sugarsift Seal", "entries": [ "Dr. Blongata sprinkles a dusting of magic sugar on a creature within 5 feet that has any temporary hit points from her Candifying Gaze, causing the rock candy encrusting the creature to expand.", "The creature must succeed on a {@dc 15} Constitution saving throw or become {@condition petrified} for as long as it has any of those temporary hit points." ] }, { "name": "Gummysnake Bite Flurry {@recharge 5}", "entries": [ "Dr. Blongata lashes out at a creature within 5 feet with her gummysnake hair, injecting intolerably sour venom. The creature must make a {@dc 15} Constitution saving throw.", "On a failure, the creature takes 26 ({@damage 8d8}) acid damage and its mouth puckers up, making it unable to speak until the end of Dr. Blongata's next turn.", "On a successful saving throw, a creature takes half as much damage and suffers no other effects." ] } ], "reaction": [ { "name": "Compel Gaze", "entries": [ "When a creature that is averting its eyes misses Dr. Blongata with a melee attack, she can force it to stop averting its eyes and immediately make a saving throw against her Candifying Gaze." ] } ], "legendary": [ { "name": "Sucker Hail", "entries": [ "Dr. Blongata makes up to three attacks with her Lollipop Shurikens, each of which must target a different creature." ] }, { "name": "Cutthroat Shift", "entries": [ "Dr. Blongata moves up to half her speed. Then, if each hostile creature within 30 feet of her is averting its gaze, she may attempt to hide." ] }, { "name": "Release Experiment", "entries": [ "Dr. Blongata magically activates the emergency release valve on an experimental candy tank she can see within 30 feet, releasing its contents immediately." ] }, { "name": "Experimental Candy Tanks", "entries": [ "As an action, a creature within 5 feet of a tank may activate its emergency release valve, releasing its contents in a 15 foot radius.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Shrinking Syrup", "entries": [ " A creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 15} Constitution saving throw or shrink to size Tiny until the end of its next turn. While shrunken, the creature's melee, ranged, and spell attacks deal half as much damage." ], "type": "item" }, { "name": "Explosion-Flavored Gumballs", "entries": [ " The area becomes difficult terrain. For each 5 feet a creature moves through the area, it takes 9 ({@damage 2d8}) thunder damage as gumballs pop explosively beneath its feet." ], "type": "item" }, { "name": "Ultramint Sports Drink", "entries": [ " This ice-blue sports drink boils away nearly-instantaneously on contact with the air, leaving a painfully minty scent behind. When the area appears, each creature in it must succeed on a {@dc 15} Constitution saving throw or take 14 ({@damage 4d6}) cold damage, or half as much on a success." ], "type": "item" }, { "name": "Bloodvine Licorice", "entries": [ " Questing tendrils of crimson licorice emerge from the tank's vents, lashing about. A creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be knocked {@condition prone}." ], "type": "item" }, { "name": "Self-Marshing Mallow", "entries": [ " A rapidly expanding pillow of white marshmallow inflates. Each creature in the area is pushed up to 20 feet away. A creature pushed into a solid surface in this way takes 7 ({@damage 2d6}) bludgeoning damage." ], "type": "item" } ] } ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "A", "B", "C", "P", "S", "T" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "grappled", "petrified", "prone", "restrained" ], "legendaryActions": 1, "variant": [] }, { "name": "Bedeviled Egg", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": { "choose": [ "fiend", "ooze" ] } }, "alignment": [ "L", "E" ], "ac": [ 9 ], "hp": { "average": 39, "formula": "7d6 + 14" }, "speed": { "walk": 25, "climb": 25 }, "str": 13, "dex": 8, "con": 14, "int": 9, "wis": 13, "cha": 6, "passive": 11, "resist": [ "piercing", "slashing" ], "conditionImmune": [ "blinded", "charmed", "deafened", "exhaustion", "frightened", "prone" ], "cr": "1", "trait": [ { "name": "Stiffening Foam", "entries": [ "Whenever the egg takes bludgeoning damage, its speed is reduced by 5 feet for the next minute.", "If the egg's speed is reduced to 0 in this way, the devilish spirit possessing it is exorcised and it transforms into an ordinary egg." ] }, { "name": "Devilish Intolerance", "entries": [ "The egg cannot voluntarily cross a line of salt.", "If a creature uses its bonus action to cast salt on the egg, the egg subtracts {@dice 1d4} from the first saving throw it makes before the beginning of its next turn." ] } ], "action": [ { "name": "Sloshing Slam", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d6 + 1}) bludgeoning damage and the egg is pushed 10 feet directly away from the target." ] }, { "name": "Egg Wash", "entries": [ "The egg flings a translucent glob at a creature it can see within 30 feet, forcing it to succeed on a {@dc 11} Dexterity saving throw or take 10 ({@damage 4d4}) bludgeoning damage and be encased in a glossy bubble.", "For the next minute, ranged attacks made by or against the encased creature are at disadvantage. The bubble pops if the creature takes or deals any damage, ending the effect." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Cloud Chicken", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": { "choose": [ "elemental", "monstrosity" ] } }, "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 75, "formula": "10d10 + 20" }, "speed": { "walk": 30, "fly": 20 }, "str": 19, "dex": 16, "con": 14, "int": 2, "wis": 12, "cha": 13, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "cold", "lightning" ], "immune": [ { "special": "damage from falling" } ], "cr": "2", "trait": [ { "name": "Struggling Flight", "entries": [ "The chicken falls 10 feet at the end of each of its turns if it's airborne and the only thing holding it aloft is its fly speed." ] }, { "name": "Ephemeral Head", "entries": [ "If the chicken takes 5 or more slashing damage from a single source, its head turns to mist and disperses until the start of its next turn. The chicken must immediately use its reaction to move its full speed in a random direction or until it hits a solid object.", "While its head is missing, the chicken is {@condition blinded} and it can't use its Floaty Peck action." ] } ], "action": [ { "name": "Floaty Peck", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage and the target must succeed on a {@dc 14} Constitution saving throw or be levitated 10 feet into the air until the end of its next turn.", "An affected creature can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing." ] }, { "name": "Lay Egg (1/Day)", "entries": [ "With a mighty squawk, the chicken abruptly lays a cloud egg. One creature directly beneath the chicken must succeed on a {@dc 14} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be {@condition stunned} until the end of the chicken's next turn.", "If the egg falls more than 5 feet and no creature fails this saving throw, the egg breaks." ] } ], "bonus": [ { "name": "Cloud Bath (1/Day)", "entries": [ "The chicken ruffles its feathers and shakes vigorously, absorbing air and moisture from its surroundings until it becomes nearly spherical.", "The chicken gains 11 temporary hit points and its head is restored if it was missing. While it has any of these temporary hit points, the chicken has resistance to bludgeoning and slashing damage, and cannot use its fly speed." ] } ], "senseTags": [ "D" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Spice Devil", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "fiend", "tags": [ "devil" ] }, "alignment": [ "L", "E" ], "ac": [ 13 ], "hp": { "average": 55, "formula": "13d6 + 13" }, "speed": { "walk": 30 }, "str": 6, "dex": 17, "con": 13, "int": 11, "wis": 12, "cha": 14, "senses": [ "darkvision 120 ft. (penetrates magical darkness)" ], "passive": 11, "resist": [ "cold", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks that aren't silvered", "cond": true } ], "immune": [ "fire", "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Giant", "Infernal" ], "cr": "3", "trait": [ { "name": "Epicure of Pain", "entries": [ "Whenever the devil takes damage from an ability it controls, it gains resistance to all damage until the beginning of its next turn." ] }, { "name": "Limited Magic Resistance", "entries": [ "The devil has advantage on saving throws against spells and other magical effects that are not gastromancy spells." ] } ], "action": [ { "name": "Chili Spray", "entries": [ "The spice devil flings a spray of caustic pepper from its hands in a 15 foot cone.", "Each creature in the area must succeed on a {@dc 12} Constitution saving throw or take 5 ({@damage 2d4}) acid damage and be {@condition blinded} until the beginning of its next turn." ] }, { "name": "Gastrointestinal Distress (1/Day, 1st level spell)", "entries": [ "One creature the devil can see within 60 feet must succeed on a {@dc 12} Constitution saving throw or take 7 ({@damage 2d6}) acid damage, fall {@condition prone} and be unable to stand for the next minute.", "The creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Devour Spell", "entries": [ "As a reaction when the devil succeeds on a saving throw against a spell or magical effect, the devil devours the spell's remaining energy, negating its effects.", "The devil takes {@damage 1d10} force damage per level of the negated spell, then regains a use of its Gastrointestinal Distress." ] } ], "senseTags": [ "SD" ], "languageTags": [ "C", "GI", "I" ], "damageTags": [ "A" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Spore Globe", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "plant", "alignment": [ "U" ], "ac": [ 5 ], "hp": { "average": 1, "formula": "1d4 - 1" }, "speed": { "walk": 5 }, "str": 2, "dex": 1, "con": 9, "int": 1, "wis": 1, "cha": 1, "passive": 5, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": "1/8", "trait": [ { "name": "Host-Seeking", "entries": [ "Whenever a nonplant creature within 60 feet of the globe starts its turn, the globe may move up to 5 feet towards it." ] } ], "action": [ { "name": "Toxic Effluvia", "entries": [ "Each creature within 5 feet of the globe must succeed on a {@dc 9} Constitution saving throw or take 3 ({@damage 1d6}) poison damage.", "A creature that fails this save by 5 or more is infected with {@disease burrow-diver mycosis|ConfC}." ] } ], "damageTags": [ "I" ], "miscTags": [ "AOE" ], "variant": [] }, { "name": "Spore Servant Incubator", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": { "choose": [ "plant", "undead" ] } }, "alignment": [ "U" ], "ac": [ 8 ], "hp": { "average": 45, "formula": "6d8 + 18" }, "speed": { "walk": 20 }, "str": 14, "dex": 5, "con": 16, "int": 3, "wis": 6, "cha": 5, "skill": { "athletics": "+3" }, "senses": [ "blindsight 30 ft. (blind beyond this radius)" ], "passive": 8, "immune": [ "poison" ], "conditionImmune": [ "blinded", "charmed", "frightened", "paralyzed", "poisoned" ], "cr": "1/2", "trait": [ { "name": "Spore Host", "entries": [ "When the spore servant dies, {@dice 1d4 - 1} {@creature spore globe|confc|Spore Globes} that act on initiative count 0 emerge from its wounds." ] }, { "name": "Sudden Lunge", "entries": [ "The spore servant's attacks have a reach of 10 feet for the purposes of making opportunity attacks.", "When it makes an attack of opportunity against a creature more than 5 feet away, the spore servant moves 5 feet towards its target as part of the attack." ] } ], "action": [ { "name": "Shambling Slam", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 12})." ] }, { "name": "Death Grip", "entries": [ "The spore servant dies, and one creature {@condition grappled} by it must succeed on a {@dc 12} Strength saving throw or be {@condition restrained} (escape {@dc 12}) as fungal shoots burst from the spore servant's body.", "A creature {@condition restrained} in this way takes 7 ({@damage 2d6}) poison damage at the end of each of its turns." ] } ], "senseTags": [ "B" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "restrained" ], "variant": [] }, { "name": "Spore Servant Behemoth", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 184, "formula": "16d12 + 80" }, "speed": { "walk": 20 }, "str": 23, "dex": 9, "con": 21, "int": 6, "wis": 10, "cha": 12, "senses": [ "darkvision 60 ft." ], "passive": 10, "resist": [ { "special": "attacks made without advantage" } ], "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "cr": "10", "trait": [ { "name": "Greater Spore Host", "entries": [ "When the behemoth dies, {@dice 2d4 + 1} {@creature spore globe|confc|Spore Globes} that act on initiative count 0 emerge from its wounds." ] }, { "name": "Creature of the Dark", "entries": [ "Attacks that deal acid, fire or radiant damage are made at advantage against the behemoth.", "If the behemoth takes 10 or more acid, fire, or radiant damage from a single source, a hole is burned in it. Until it completes a long rest, a creature engulfed by the behemoth may escape it as an action with a successful {@dc 14} Strength ({@skill Athletics}) check." ] }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the behemoth may spend half of its movement to attempt a {@dc 14} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the behemoth. While climbing on the behemoth, a creature has advantage on melee attacks against the behemoth, and the behemoth has disadvantage on melee attacks against it." ] }, { "name": "Implacable", "entries": [ "If the behemoth fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The behemoth makes two attacks with its Stalk Slam, one of which it may replace with a use of its Engulf, and uses its Spore Breath, if available." ] }, { "name": "Stalk Slam", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}19 ({@damage 3d8 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 18}).", "Each other creature within 5 feet of the target must succeed on a {@dc 17} Dexterity saving throw or take half the attack's damage and be knocked {@condition prone}." ] }, { "name": "Engulf", "entries": [ "The behemoth engulfs a Medium or smaller creature {@condition grappled} by it.", "While engulfed, the creature is {@condition blinded}, {@condition restrained}, its attacks bypass the behemoth's damage resistances, and it takes 10 ({@damage 3d6}) poison damage at the start of each of the behemoth's turns." ] }, { "name": "Spore Breath {@recharge 5}", "entries": [ "The behemoth releases a spray of toxic spores in a 30 foot cone. Each creature in the area must succeed on a {@dc 17} Constitution saving throw or take 10 ({@damage 3d6}) poison damage and be infected with {@disease burrow-diver mycosis|ConfC}, or take half as much damage on success." ] } ], "legendary": [ { "name": "Roil", "entries": [ "A tidal wave of thrashing mycelia spill out from the behemoth in a 20 foot radius. Each creature in the area must succeed on a {@dc 18} Strength saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be pushed up to 10 feet away." ] }, { "name": "Burgeoning", "entries": [ "The Behemoth rapidly buds and splits off {@dice 1d4 + 1} {@creature spore globe|confc|Spore Globes}, which appear in its space and may each immediately move up to 10 feet." ] }, { "name": "Dream of the Azure Abyss", "entries": [ "One creature infected with {@disease burrow-diver mycosis|ConfC} that the behemoth can see within 60 feet must succeed on a {@dc 17} Wisdom saving throw or use its reaction to move up to its speed directly toward the behemoth, then fall {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Breath Weapon", "Multiattack" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "blinded", "grappled", "prone", "restrained" ], "legendaryActions": 2, "variant": [] }, { "name": "Detrivore Sporocyte", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 56, "formula": "12d6 + 24" }, "speed": { "walk": 15, "climb": 15 }, "str": 13, "dex": 10, "con": 14, "int": 4, "wis": 6, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "vulnerable": [ "acid", "radiant" ], "conditionImmune": [ "poisoned" ], "cr": "2", "trait": [ { "name": "Creeping Refuse", "entries": [ "Ranged attacks made against the sporocyte from more than 15 feet away are made at disadvantage." ] }, { "name": "Spider Climb", "entries": [ "The sporocyte can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." ] } ], "action": [ { "name": "Stinging Spines", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) bludgeoning damage plus 7 ({@damage 2d6}) poison damage." ] }, { "name": "Membranous Expansion", "entries": [ "The sporocyte fills its internal air sacks, inflating itself and regaining the use of its Spore Gout.", "The next attack made against the detrivore before the beginning of its next turn is made at advantage." ] } ], "reaction": [ { "name": "Sudden Drop", "entries": [ "As a reaction when a creature passes directly beneath the sporocyte, the sporocyte falls from the surface it was climbing on, and the creature must make a {@dc 11} Dexterity saving throw.", "On a failed save, the sporocyte grapples the creature (escape {@dc 11}) and takes no fall damage. On a success, the creature moves into the nearest unoccupied space." ] }, { "name": "Spore Gout (1/Day)", "entries": [ "As a reaction to being hit with a melee attack, the sporocyte releases a torrent of spores in a 15 foot cone.", "Each nonplant creature in the area must succeed on a {@dc 12} Constitution saving throw or take 7 ({@damage 2d6}) poison damage and be infected with {@disease burrow-diver mycosis|ConfC}." ] } ], "traitTags": [ "Spider Climb" ], "senseTags": [ "D" ], "damageTags": [ "B", "I" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Deathbloom Sporocyte", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor", "10 while unfurled" ] } ], "hp": { "average": 127, "formula": "18d8 + 36" }, "speed": { "walk": 25 }, "str": 16, "dex": 10, "con": 15, "int": 4, "wis": 6, "cha": 5, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "vulnerable": [ "acid", "radiant" ], "conditionImmune": [ "poisoned" ], "cr": "4", "trait": [ { "name": "Corpse Drainer", "entries": [ "If the sporocyte starts its turn within 5 feet of one or more dead or {@condition unconscious} creatures, it gains 5 ({@dice 1d10}) temporary hit points and each creature in the area takes an equal amount of necrotic damage. On a roll of 10, a random corpse within 5 feet of the sporocyte dissolves." ] } ], "action": [ { "name": "Rotting Slam", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage plus 10 ({@damage 3d6}) necrotic damage. A creature reduced to 0 hit points by this damage immediately fails a Death saving throw." ] }, { "name": "Unfurl Mycelia", "entries": [ "The sporocyte spreads a carpet of mycelia over the ground within 5 feet of it. square centered on itself.", "While unfurled, the sporocyte's movement speed is 0, the affected area is difficult terrain, and if the sporocyte would gain temporary hit points, it instead gains twice as many temporary hit points. The sporocyte may retract its mycelia as a bonus action." ] } ], "reaction": [ { "name": "Spore Gout (1/Day)", "entries": [ "As a reaction to being hit with a melee attack, the sporocyte releases a torrent of spores in a 15 foot cone.", "Each nonplant creature in the area must succeed on a {@dc 12} Constitution saving throw or take 7 ({@damage 2d6}) poison damage and be infected with {@disease burrow-diver mycosis|ConfC}." ] } ], "senseTags": [ "D" ], "damageTags": [ "B", "I", "N" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Germinator Sporocyte", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "plant", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "21d8 + 84" }, "speed": { "walk": 25 }, "str": 18, "dex": 10, "con": 19, "int": 9, "wis": 6, "cha": 6, "senses": [ "darkvision 60 ft." ], "passive": 8, "immune": [ "poison" ], "vulnerable": [ "acid", "radiant" ], "conditionImmune": [ "poisoned" ], "cr": "7", "trait": [ { "name": "Cyclospore Anima", "entries": [ "At the beginning of each of the sporocyte's turns, one creature the sporocyte can see within 60 feet gains 11 ({@dice 2d10}) temporary hit points.", "While it has any of these temporary hit points, a creature has disadvantage on Constitution and Death saving throws." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The sporocyte makes two attacks with its fecund touch." ] }, { "name": "Fecund Touch", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage plus 10 ({@damage 3d6}) necrotic damage, and the target has disadvantage on the next Constitution saving throw it makes before the end of the sporocyte's next turn." ] }, { "name": "Pallid Rooting", "entries": [ "One creature the sporocyte can see within 60 ft. must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} for the next minute.", "A creature {@condition poisoned} in this way repeats this saving throw at the end of each of its turns, ending the effect on a success or taking 28 ({@damage 8d6}) piercing damage and being {@condition restrained} (escape {@dc 15}) until the end of its next turn on a failure." ] } ], "reaction": [ { "name": "Spore Gout (1/Day)", "entries": [ "As a reaction to being hit with a melee attack, the sporocyte releases a torrent of spores in a 15 foot cone.", "Each nonplant creature in the area must succeed on a {@dc 15} Constitution saving throw or take 7 ({@damage 2d6}) poison damage and be infected with {@disease burrow-diver mycosis|ConfC}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "I", "N", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Gasbide, the Pit-Maddened", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "plant", "tags": [ "myconid" ] }, "alignment": [ "C", "E" ], "ac": [ 10 ], "hp": { "average": 136, "formula": "21d8 + 42" }, "speed": { "walk": 20 }, "str": 13, "dex": 10, "con": 15, "int": 14, "wis": 13, "cha": 7, "skill": { "history": "+4", "nature": "+4" }, "senses": [ "darkvision 120 ft." ], "passive": 11, "immune": [ "poison" ], "conditionImmune": [ "poisoned" ], "languages": [ "telepathy 30 ft." ], "cr": "4", "trait": [ { "name": "Abyssal Inspiration", "entries": [ "On its turn, Gasbide may take an additional bonus action for each demonic shrine within 100 feet of him, to a maximum of three total bonus actions.", "Each shrine is an object that can be attacked (AC 18; 10 HP; immunity to poison and psychic damage)." ] }, { "name": "Sun Sickness", "entries": [ "While in sunlight, Gasbide has disadvantage on ability checks, attack rolls, and saving throws. Gasbide dies if it spends more than 1 hour in direct sunlight." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Gasbide makes two attacks with its Toxic Touch, one of which it may replace with a use of its Manatrap Spores, if available." ] }, { "name": "Toxic Touch", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}6 ({@dice 2d4 + 1}) bludgeoning plus 7 ({@damage 2d6}) poison damage. This attack is made with advantage against a {@condition poisoned} target." ] }, { "name": "Rhizome Bindings", "entries": [ "One creature Gasbide can see within 30 feet must succeed on a {@dc 12} Dexterity saving throw or be {@condition grappled} (escape {@dc 12}) as pallid tendrils burst from the earth beneath it.", "While Gasbide has any temporary hit points, it may use this ability as a bonus action." ] }, { "name": "Manatrap Spores {@recharge 5}", "entries": [ "Gasbide flares its gills and shudders, filling the air in a 20 foot radius around it with faintly luminous spores that last for a minute.", "A creature that starts its turn in the area or enters it for the first time on a turn must make a {@dc 12} Constitution saving throw. On a failure, the creature loses its lowest level unexpended spell slot, and Gasbide gains 5 temporary hit points." ] } ], "bonus": [ { "name": "Invocation of the Rot Mother", "entries": [ "Until the beginning of Gasbide's next turn its melee attacks deal an additional 5 ({@damage 1d10}) necrotic damage to any creature that is {@condition poisoned} or infected with {@disease charnel lung|ConfC}." ] }, { "name": "Invocation of the Deep Father", "entries": [ "One creature Gasbide can see must make a {@dc 12} Constitution saving throw. On a failed save, attacks against that creature score a critical on an 18-20 until the beginning of Gasbide's next turn." ] }, { "name": "Invocation of the Formless One", "entries": [ "Until the beginning of his next turn, Gasbide gains advantage on Strength and Constitution saving throws, and suffers no effects on a successful Strength or Constitution saving throw." ] } ], "reaction": [ { "name": "Ruinous Foundation (1/Day)", "entries": [ "As a reaction when Gasbide is reduced below 69 hit points, it causes the ground within 20 feet of it to crack and churn, venting foul vapors as the fungal roots beneath are warped and corrupted.", "The area becomes difficult terrain, each creature in the area must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} for the next minute. A {@condition poisoned} creature repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "senseTags": [ "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "I", "N" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "poisoned" ], "variant": [] }, { "name": "Gorthok the Thunder Boar", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity", "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 126, "formula": "12d12 + 48" }, "speed": { "walk": 50 }, "str": 20, "dex": 11, "con": 19, "int": 6, "wis": 10, "cha": 14, "skill": { "perception": "+3", "survival": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "resist": [ { "resist": [ "bludgeoning", "slashing" ], "note": "from attacks made without advantage", "cond": true } ], "immune": [ "lightning", "thunder" ], "conditionImmune": [ "frightened" ], "cr": "6", "trait": [ { "name": "Sky Scenting", "entries": [ "Gorthok has advantage on Wisdom ({@skill Perception}) checks that rely on smell, and can sense the type, number, and direction of flying creatures within 1 mile." ], "sort": 0 }, { "name": "Giant Stature", "entries": [ "A creature adjacent to Gorthok may spend half of its movement to attempt a {@dc 16} Strength ({@skill Athletics}) check, climbing onto Gorthok on a success. While climbing on Gorthok, a creature has advantage on melee attacks against Gorthok and Gorthok has disadvantage on melee attacks against it." ], "sort": 1 }, { "name": "Stark-Light Charge", "entries": [ "Whenever a creature within 500 feet of Gorthok takes any lightning damage, Gorthok can teleport to an unoccupied space within 5 feet of it.", "If Gorthok teleported at least 20 feet in this way, the creature must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}." ], "sort": 2 }, { "name": "Vengeance of the Tempest", "entries": [ "When Gorthok is killed, each creature within 30 feet must succeed on a {@dc 15} Charisma saving throw or be {@condition cursed|confc|cursed} until Gorthok is returned to life.", "Whenever a creature {@condition cursed|confc|cursed} in this way takes any lightning damage, it takes an additional 4 ({@damage 1d8}) thunder damage.", "A creature that magically removes this curse takes 27 ({@damage 6d8}) lightning damage, then must succeed on a {@dc 15} Charisma saving throw or suffer the same curse." ], "sort": 3 }, { "name": "Legendary Resistance (1/Day)", "entries": [ "If Gorthok fails a saving throw, he can choose to succeed instead." ], "sort": 4 } ], "action": [ { "name": "Multiattack", "entries": [ "Gorthok makes two melee attacks, one of which he can replace with a use of his Stormlord's Fury." ] }, { "name": "Crackling Tusks", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}12 ({@dice 2d6 + 5}) slashing plus 7 ({@damage 2d6}) lightning damage and the target is pushed up to 10 feet away." ] }, { "name": "Thunder-Hoof Trample", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one {@condition prone} creature. {@h}14 ({@dice 2d8 + 5}) bludgeoning plus 7 ({@damage 2d6}) thunder damage." ] }, { "name": "Stormlord's Fury", "entries": [ "Gorthok rears up, calling down a bolt of lightning from the heavens toward a creature he can see within 120 feet.", "The target must succeed on a {@dc 15} Dexterity saving throw or take 14 ({@damage 4d6}) lightning damage, or half as much on a success.", "If Gorthok has fewer than 64 hit points, this ability can target a second creature within 15 feet of the first target." ] }, { "name": "Rooting Rush {@recharge 5}", "entries": [ "Gorthok moves up to half his speed, dragging his tusks through the ground, then flings them forward, spraying debris in a 15 foot cone.", "Each creature in the area must succeed on a {@dc 16} Strength saving throw or take 21 ({@damage 6d6}) bludgeoning damage and be knocked {@condition prone}, or take half as much damage on a success.", "The ground that Gorthok passes over with this movement becomes difficult terrain." ] } ], "reaction": [ { "name": "Squall-Call Squeal (1/Day)", "entries": [ "When Gorthok is reduced below 64 hit points, he hurls a deafening squeal skyward, immediately calling down a heavy deluge in a 1 mile radius.", "For the next hour, each creature in the area subtracts {@dice 1d4} from any saving throws it makes against effects that deal lightning damage." ] }, { "name": "Foaming Defiance", "entries": [ "When he would be reduced to 0 hit points, Gorthok can make a {@dc 10} Constitution saving throw. On a success, he is instead reduced to 1 hit point.", "If triggered by piercing damage or a critical hit, this saving throw is made at disadvantage." ] } ], "legendary": [ { "name": "On Howling Winds", "entries": [ "One creature Gorthok can see within 60 feet must succeed on a {@dc 15} Strength saving throw or be pushed up to 20 feet in a direction of Gorthok's choice.", "If the creature ends this movement in the air, it does not fall until the end of its next turn, or until it takes any damage." ] }, { "name": "Tear Down the World", "entries": [ "Gorthok leaps up to 20 feet, crashing into an unoccupied space and sending out a thunderous pulse in a 15 foot radius.", "Each nonmagical wall in the area is destroyed, and each creature in the area must succeed on a {@dc 15} Constitution saving throw or take 4 ({@damage 1d8}) thunder damage and be pushed up to 10 feet away." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "L", "T" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "cursed|confc|cursed", "prone" ], "legendaryActions": 1, "variant": [], "tokenUrl": "img/bestiary/tokens/DIP/Gorthok the Thunder Boar.webp", "fluff": { "_monsterFluff": { "name": "Gorthok the Thunder Boar", "source": "ConfC" } } }, { "name": "Mortar Monkey", "source": "ConfC", "page": 0, "size": [ "T" ], "type": "beast", "alignment": [ "U" ], "ac": [ 12 ], "hp": { "average": 2, "formula": "1d6 - 1" }, "speed": { "walk": 30, "climb": 30 }, "str": 8, "dex": 15, "con": 9, "int": 7, "wis": 13, "cha": 12, "skill": { "deception": "+3", "sleight of hand": "+4", "stealth": "+4" }, "passive": 11, "cr": "0", "trait": [ { "name": "Underfoot", "entries": [ "The monkey can take the Dodge or Hide action as a bonus action if it is within 5 feet of at least two Medium or larger hostile creatures, even if it is not obscured." ] }, { "name": "Undersized", "entries": [ "While carrying mortar shell or another similarly heavy object, the monkey's speed is reduced by half and it can't take bonus actions." ] } ], "action": [ { "name": "Bite", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one target. {@h}2 ({@damage 1d6 - 1}) piercing damage." ] }, { "name": "Mortar Shell Bowl", "entries": [ "The monkey rolls a mortar shell it is carrying up to 30 feet. Each creature in the shell's path must succeed on a {@dc 12} Dexterity saving throw or be knocked {@condition prone}, leaping over the shot on a success." ] }, { "name": "Operate Mortar", "entries": [ "The monkey interacts with a Monkey Mortar within 5 feet, choosing one of the following options:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Load Mortar", "entries": [ " The monkey loads a mortar shell it is carrying into the Monkey Mortar." ], "type": "item" }, { "name": "Adjust Aim", "entries": [ " The monkey chooses a direction for the mortar to point, and a number of d6s for the shell to scatter when it fires." ], "type": "item" }, { "name": "Light Fuse", "entries": [ " The monkey sets a fuse and lights it. At the beginning of the monkey's next turn, the mortar fires." ], "type": "item" } ] } ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Ushar, Boondaburra Pirate", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "boondaburra" ] }, "alignment": [ "N", "G" ], "ac": [ 12 ], "hp": { "average": 52, "formula": "8d8 + 16" }, "speed": { "walk": 30, "burrow": 10, "swim": 30 }, "str": 14, "dex": 15, "con": 14, "int": 15, "wis": 9, "cha": 13, "skill": { "athletics": "+4", "history": "+4" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 9, "languages": [ "Common", "Boondaburran" ], "cr": "1/2", "trait": [ { "name": "Sleek Coat Insulation", "entries": [ "While Ushar has more than half of her hit points, she has resistance to cold and fire damage." ] }, { "name": "Bucket Howdah", "entries": [ "Ushar carries a bucket of seawater in which one Medium or smaller creature may ride. A creature riding on Ushar acts on her initiative instead of its own." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Ushar attacks twice with her Sporting Jab, one of which she may replace with the Help action." ] }, { "name": "Sporting Jab", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target that isn't {@condition prone}. {@h}3 nonlethal bludgeoning damage." ] }, { "name": "Paddle-Tail Smack", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage and the target is pushed 5 feet away." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Niba, Octopus Veteran", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "C", "N" ], "ac": [ 11 ], "hp": { "average": 65, "formula": "10d8 + 20" }, "speed": { "walk": 10, "swim": 60 }, "str": 16, "dex": 13, "con": 14, "int": 13, "wis": 10, "cha": 9, "skill": { "deception": "+3", "stealth": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "cr": "1", "trait": [ { "name": "Hold Breath", "entries": [ "While out of water, Niba can hold her breath for 1 hour." ] }, { "name": "Underwater Camouflage", "entries": [ "Niba has advantage on Dexterity ({@skill Stealth}) checks and {@skill Deception} (Charisma) checks made to impersonate natural terrain or another aquatic creature." ] }, { "name": "Boneless", "entries": [ "Niba can move through a space as narrow as 1 feet wide without squeezing." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Niba makes two attacks, one of which she may replace with her Quaff Rum, if available." ] }, { "name": "Rigging Blade", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage." ] }, { "name": "Tentacles", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 13})." ] }, { "name": "Quaff Rum", "entries": [ "If Niba has not used her Throw Bottle, she gains 5 temporary hit points that last a minute, then must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} until the beginning of her next turn." ] }, { "name": "Throw Bottle (1/Day)", "entries": [ "{@atk rw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@dice 1d4 + 4}) bludgeoning plus 2 ({@damage 1d4}) slashing damage and the target must succeed on a {@dc 12} Constitution saving throw or be {@condition blinded} until the end of its next turn." ] } ], "reaction": [ { "name": "Guardian Parry", "entries": [ "As a reaction when Niba or a creature she is riding on is targeted with a melee attack, she adds +2 to the target's AC against that attack." ] }, { "name": "Ink Cloud (1/Day)", "entries": [ "As a reaction to being reduced below 33 hit points while underwater, Niba exudes a 20-foot-radius cloud of ink, then moves up to half her speed and attempts to Hide.", "The area is heavily obscured for 1 minute, although a significant current can disperse the ink." ] } ], "traitTags": [ "Hold Breath" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack", "Tentacles" ], "damageTags": [ "B", "S" ], "miscTags": [ "AOE", "MW", "RW" ], "conditionInflict": [ "blinded", "grappled" ], "variant": [] }, { "name": "Gesi, Boondaburra Artillery", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "boondaburra" ] }, "alignment": [ "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 127, "formula": "15d8 + 60" }, "speed": { "walk": 30, "burrow": 10, "swim": 30 }, "str": 19, "dex": 15, "con": 18, "int": 12, "wis": 11, "cha": 14, "save": { "str": "+7", "dex": "+5" }, "skill": { "animal handling": "+2", "survival": "+2" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "languages": [ "Common", "Boondaburran" ], "cr": "6", "trait": [ { "name": "Sleek Coat Insulation", "entries": [ "While Gesi has more than half of his hit points, he has resistance to cold and fire damage." ] }, { "name": "Skid-Shot Stance", "entries": [ "If Gesi would be knocked {@condition prone} by an effect, he may instead choose to be pushed 10 feet away from the effect's source." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Gesi makes two melee attacks, one of which may be with his Cannon Ram." ] }, { "name": "Cannon Ram", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) bludgeoning damage and the target must succeed on a {@dc 15} Strength saving throw or be pushed 10 feet away and knocked {@condition prone}." ] }, { "name": "Paddle-Tail Smack", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Load Shot", "entries": [ "Gesi loads a 9-pound shot into his cannon's breach and sets a fresh fuse." ] }, { "name": "Light Fuse (Recharges when Gesi uses his Load Shot)", "entries": [ "Gesi lights his cannon's fuse, which begins to spark and smoke. At the beginning of his next turn, the cannon fires, hitting everything in a 100 foot line that is 5 feet wide and knocking Uri {@condition prone}.", "Each creature in the area is knocked {@condition prone} and must succeed on a {@dc 16} Dexterity saving throw or take 44 ({@damage 8d10}) bludgeoning damage. A creature adds +1 to its saving throw for each piece of cover the cannonball passed through before reaching it." ] } ], "reaction": [ { "name": "Coordinated Reload", "entries": [ "As a reaction when a cannonball from Uri's Buck Shot lands in his space while his cannon's fuse is not lit, Gesi uses his Load Shot." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Uri, Trusty Goat", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 39, "formula": "6d8 + 12" }, "speed": { "walk": 40 }, "str": 13, "dex": 12, "con": 14, "int": 5, "wis": 11, "cha": 6, "skill": { "athletics": "+3" }, "passive": 10, "cr": "1/2", "trait": [ { "name": "Pushy", "entries": [ "If Uri moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target is pushed 5 feet away. If it is pushed into a wall or other solid surface, the creature takes an additional 5 ({@damage 2d4}) damage." ] }, { "name": "Sure-Footed", "entries": [ "The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it {@condition prone}." ] }, { "name": "Shot Cart", "entries": [ "Uri is pulling a wooden cart bearing three 9-pound cannonballs. While connected to it, Uri's speed is reduced by half, and he may struggle free from the cart as an action." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Uri makes two attacks, one with his Bite and one with his Ram." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) piercing damage." ] }, { "name": "Ram", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning damage." ] }, { "name": "Buck Shot", "entries": [ "Uri kicks his cart, knocking a cannonball free which lands in an adjacent space of Uri's choice. If a creature other than Gesi is in that space, it must succeed on a {@dc 11} Dexterity saving throw or fall {@condition prone} as the cannonball lands on its toes." ] } ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Ragas, Boondaburra Pirate", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "boondaburra" ] }, "alignment": [ "C", "E" ], "ac": [ 12 ], "hp": { "average": 119, "formula": "14d8 + 56" }, "speed": { "walk": 25, "burrow": 10, "swim": 25 }, "str": 16, "dex": 14, "con": 18, "int": 10, "wis": 14, "cha": 17, "skill": { "acrobatics": "+5", "athletics": "+6", "perception": "+5", "performance": "+6" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 15, "languages": [ "Common", "Boondaburran" ], "cr": "5", "trait": [ { "name": "Pirate's Panache", "entries": [ "Once per turn, Ragas may spend half his movement to attempt a {@dc 15} Strength ({@skill Athletics}) or Dexterity ({@skill Acrobatics}) check, gaining Panache until the end of his turn on a success, or falling {@condition prone} on a failure.", "While he has panache, Siduri's attacks are made at advantage and a creature he hits with an attack is pushed 5 feet away." ] }, { "name": "Sleek Coat Insulation", "entries": [ "While Ragas has more than half of his hit points, he has resistance to cold and fire damage." ] }, { "name": "Musiker's Dance", "entries": [ "If Ragas has panache, he may Dodge as a bonus action." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Ragas makes two Cutlass attacks." ] }, { "name": "Cutlass", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) slashing damage.", "On a critical hit, the target must succeed on a {@dc 12} Strength saving throw or drop one item it is holding." ] }, { "name": "Battleshanty", "entries": [ "One friendly creature of Ragas' choice within 60 feet that can hear him may use its reaction to move up to half its speed and make an attack.", "If Ragas has Panache, the target may instead use its reaction to move its full speed and take an action." ] } ], "reaction": [ { "name": "Dancing Lead", "entries": [ "As a reaction to being missed with a melee attack, the Ragas causes the attacker to move up to 5 feet and reroll the attack against another target in range of Ragas' choice." ] }, { "name": "Peg Stomp", "entries": [ "As a reaction when a creature attempts to leave his reach, Ragas forces the creature to succeed on a {@dc 12} Dexterity saving throw or take 5 ({@damage 2d4}) bludgeoning damage and have its speed reduced to 0 until the end of the turn." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Siduri, Boondaburra Captain", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "boondaburra" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "{@item leather armor|PHB}" ] } ], "hp": { "average": 170, "formula": "20d8 + 80" }, "speed": { "walk": 30, "burrow": 10, "swim": 30 }, "str": 17, "dex": 20, "con": 18, "int": 13, "wis": 14, "cha": 16, "save": { "str": "+7", "dex": "+9", "cha": "+7" }, "skill": { "acrobatics": "+9", "athletics": "+11", "perception": "+6" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 16, "languages": [ "Aquan", "Common", "Boondaburran" ], "cr": "9", "trait": [ { "name": "Pirate's Panache", "entries": [ "Once per turn, Siduri may spend half her movement to attempt a {@dc 15} Strength ({@skill Athletics}) or Dexterity ({@skill Acrobatics}) check, gaining Panache until the end of her turn on a success, or falling {@condition prone} on a failure.", "While she has panache, Siduri's attacks are made at advantage and a creature she hits with an attack is pushed 5 feet away." ] }, { "name": "Sleek Coat Insulation", "entries": [ "While Siduri has more than half of her hit points, she has resistance to cold and fire damage." ] }, { "name": "Fearsome Glint", "entries": [ "At the beginning of each of her turns, one creature of Siduri's choice within 30 feet that can see her must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the beginning of her next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Siduri makes three attacks with her cutlass. Then, if she has Panache, she may use her Inspiring Advance or Fire Up." ] }, { "name": "Cutlass", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage.", "On a critical hit, the target must succeed on a {@dc 17} Strength saving throw or drop one item it is holding." ] }, { "name": "Flintlock Pistol {@recharge 4}", "entries": [ "{@atk rw} {@hit 9} to hit, range 30/90 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage." ] }, { "name": "Inspiring Advance", "entries": [ "Siduri moves up to half her speed. Each other creature of her choice within 30 feet that can see her may use its reaction to move up to half its speed and gain advantage on Strength and Dexterity based checks and saving throws until the beginning of her next turn." ] }, { "name": "Fire Up", "entries": [ "Siduri shouts a fiery speech, full of alliteration and lofty literary allusions. Each creature of her choice within 30 feet that can hear her deals an additional 2 ({@damage 1d4}) damage with melee attacks until the beginning of her next turn." ] } ], "reaction": [ { "name": "Belay That!", "entries": [ "As a reaction when a friendly creature she can see within 30 feet misses with a melee attack, the Siduri causes the creature to reroll the attack, taking the second result." ] }, { "name": "Riposte", "entries": [ "As a reaction to being missed with a melee attack, Siduri makes a melee attack against the attacker." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RW" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Mahuna", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 10, "formula": "2d8 + 1" }, "speed": { "swim": 30 }, "str": 13, "dex": 12, "con": 14, "int": 1, "wis": 11, "cha": 5, "skill": { "athletics": "+4", "perception": "+2" }, "passive": 12, "cr": "1/8", "trait": [ { "name": "Keen Greensight", "entries": [ "The mahuna has advantage on Wisdom ({@skill Perception}) checks made to detect creatures or objects that are any shade of green." ] }, { "name": "Retractable Fins", "entries": [ "If the mahuna moves at least 30 feet in a straight line on its turn, it may Dash as a Bonus Action this turn." ] } ], "action": [ { "name": "Bill Nip", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) piercing damage." ] }, { "name": "Headbutt", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) bludgeoning damage. If the mahuna moved at least 40 feet in s straight line this turn, this attack deals an additional 2 ({@damage 1d4}) damage." ] } ], "traitTags": [ "Keen Senses" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Pyraja Blaster", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "pyraja" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 13, "formula": "3d6 + 3" }, "speed": { "walk": 20, "climb": 20, "swim": 40 }, "str": 8, "dex": 14, "con": 12, "int": 9, "wis": 14, "cha": 13, "skill": { "acrobatics": "+4", "survival": "+4" }, "passive": 12, "resist": [ "cold" ], "languages": [ "Aquan", "Common", "Sommos" ], "cr": "1/4", "trait": [ { "name": "Gnashing Throng", "entries": [ "Whenever the pyraja misses a creature with a melee attack, up to one other pyraja may use its reaction to make a melee attack against the same target." ] }, { "name": "Packing Powder", "entries": [ "If the pyraja takes any fire damage from a source other than this ability, one of the pouches of black powder it is carrying explodes.", "The pyraja and each creature within 5 feet of it must succeed on a {@dc 11} Dexterity saving throw or take 5 ({@damage 1d10}) fire damage." ] } ], "action": [ { "name": "Faulty Flintlocks (2 Shots)", "entries": [ "{@atk rw} {@hit 4} to hit, range 30/90 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage.", "If this attack misses, the pyraja makes a second attack roll against a creature within 5 feet of the original target." ] }, { "name": "Fumbling Reload", "entries": [ "The pyraja furiously attempts to reload its pistols. Up to one creature within 5 feet may use its reaction to make a melee weapon attack against the pyraja." ] } ], "reaction": [ { "name": "Stumbling Grace", "entries": [ "As a reaction when the pyraja fails a Strength or Dexterity saving throw, it halves any damage it would take from the effect and falls {@condition prone}." ] } ], "languageTags": [ "AQ", "C" ], "damageTags": [ "F", "P" ], "miscTags": [ "AOE", "RW" ], "variant": [] }, { "name": "Pyraja Scrapper", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "pyraja" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 16, "formula": "3d6 + 6" }, "speed": { "walk": 20, "climb": 20, "swim": 40 }, "str": 9, "dex": 14, "con": 14, "int": 9, "wis": 11, "cha": 14, "skill": { "acrobatics": "+4", "athletics": "+1" }, "passive": 12, "resist": [ "cold" ], "languages": [ "Aquan", "Common", "Sommos" ], "cr": "1/4", "trait": [ { "name": "Gnashing Throng", "entries": [ "Whenever the pyraja misses a creature with a melee attack, up to one other pyraja may use its reaction to make a melee attack against the same target." ] } ], "action": [ { "name": "Jug Strike (Only if its jug is not smashed)", "entries": [ "{@atk mw} {@hit 1} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) bludgeoning damage." ] }, { "name": "Jagged Jug (Only if its jug is smashed)", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage." ] }, { "name": "Smash Jug (1/Day)", "entries": [ "The pyraja smashes its jug over the head of a creature within 5 feet. The creature must succeed on a {@dc 9} Constitution saving throw or be {@condition stunned} until the end of the pyraja's next turn." ] } ], "reaction": [ { "name": "Stumbling Grace", "entries": [ "As a reaction when the pyraja fails a Strength or Dexterity saving throw, it halves any damage it would take from the effect and falls {@condition prone}.", "Wargear Options", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Ankle Shanker", "entries": [ " Melee Weapon Attack: {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage and the target must succeed on a {@dc 12} Constitution saving throw or fall {@condition prone}." ], "type": "item" }, { "name": "Hook Slice", "entries": [ " Melee Weapon Attack: {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage. The pyraja may make this attack as a reaction against a creature that misses it with a melee attack." ], "type": "item" } ] } ] } ], "languageTags": [ "AQ", "C" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [] }, { "name": "Nurma, Cavy Pirate Cook", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "cavy" ] }, "alignment": [ "NX", "C", "G", "NY", "E" ], "ac": [ 12 ], "hp": { "average": 90, "formula": "12d10 + 24" }, "speed": { "walk": 30 }, "str": 16, "dex": 14, "con": 14, "int": 10, "wis": 14, "cha": 15, "skill": { "athletics": "+5", "perception": "+4", "survival": "+4" }, "passive": 14, "languages": [ "Boondaburran", "Common", "Cavy" ], "cr": "2", "trait": [ { "name": "Chef's Panache", "entries": [ "Once on her turn as part of an attack with her Sashimi Slice, Nurma may attempt a {@dc 15} {@skill Performance} check, gaining Panache until the beginning of her next turn on a success. While Nurma has panache, she makes attacks at advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Nurma makes two attacks with her Sashimi Slice, one of which she may replace with a use of her Wheelbarrow Charge or Hurl Octopus, if available." ] }, { "name": "Sashimi Slice", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d4 + 3}) slashing damage." ] }, { "name": "Mahuna Slap", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}16 ({@damage 3d8 + 3}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Wheelbarrow Charge {@recharge 5}", "entries": [ "Nurma moves up to her speed in a straight line. If this movement is stopped by a creature, the creature must succeed on a {@dc 13} Strength saving throw or take 4 ({@damage 1d8}) damage and be pushed 5 feet away for each 10 feet Nurma moved as part of this action." ] }, { "name": "Hurl Octopus (1/Day)", "entries": [ "If Nurma has Panache, she flings a live octopus in a the face of a creature within 15 feet. The creature must succeed on a {@dc 13} Dexterity saving throw or be {@condition blinded} until the octopus is removed as an Action with a successful {@dc 13} Strength ({@skill Athletics}) check." ] } ], "reaction": [ { "name": "Fling Seasoning (1/Day)", "entries": [ "As a reaction when a creature ends its movement within 5 feet of Nurma while she has Panache, Nurma flings a handful of secret seasonings in the creature's face.The creature must succeed on a {@dc 12} Constitution saving throw or be {@condition blinded} until the end of its turn, and aquatic creatures with an Intelligence score of 3 or lower become hostile to the creature until it completes a Short or Long Rest." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Temen, Boondaburra Navigator", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "boondaburra" ] }, "alignment": [ "N", "G" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30, "burrow": 10, "swim": 30 }, "str": 18, "dex": 13, "con": 17, "int": 14, "wis": 16, "cha": 12, "save": { "wis": "+6" }, "skill": { "history": "+5", "perception": "+4", "survival": "+6" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "languages": [ "Boondaburran", "Common" ], "cr": "5", "trait": [ { "name": "Sleek Coat Insulation", "entries": [ "While Temen has more than half of his hit points, he has resistance to cold and fire damage." ] }, { "name": "Guiding Star", "entries": [ "While Temen can see the sun or stars, he has advantage on Intelligence and Wisdom saving throws, and on checks made to plot a course." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Temen makes two melee attacks, one of which may be with his Anchor Slam." ] }, { "name": "Anchor Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}23 ({@damage 3d12 + 4}) bludgeoning damage and the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}." ] }, { "name": "Paddle-Tail Smack", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Anchor Sweep {@recharge 5}", "entries": [ "Temen sweeps his anchor in a huge arc. Each creature within 5 feet must succeed on a {@dc 15} Dexterity saving throw or take 19 ({@damage 3d12}) bludgeoning damage and be pushed 10 feet away, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Spur Stomp", "entries": [ "As a reaction when a creature attempts to stand from {@condition prone} within 5 feet of him, Temen forces the creature to succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) poison damage and be knocked {@condition prone} once more." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "I" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Zigan, Budgekin Bosun", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "budgekin" ] }, "alignment": [ "L", "N" ], "ac": [ 14 ], "hp": { "average": 127, "formula": "17d8 + 51" }, "speed": { "walk": 30, "climb": 20 }, "str": 15, "dex": 18, "con": 16, "int": 11, "wis": 14, "cha": 15, "save": { "dex": "+7", "cha": "+5" }, "skill": { "athletics": "+5", "intimidation": "+8", "perception": "+5" }, "passive": 14, "languages": [ "Budgekin", "Common" ], "cr": { "cr": "6", "xp": 450 }, "trait": [ { "name": "Bosun's Panache", "entries": [ "If Zigan makes a successful {@dc 15} {@skill Intimidation} check as part of his movement, Zigan and one friendly creature he can see gain Panache until the beginning of his next turn. While a creature has panache, it makes attacks at advantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Zigan makes two attacks with his cutlass, one of which he may replace with his Belch Smoke ability, if available. Then, if Zigan has Panache, he may use its Split the Shares ability." ] }, { "name": "Cutlass", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage. On a critical hit, the target must succeed on a {@dc 15} Strength saving throw or drop one item is is holding." ] }, { "name": "Split the Shares", "entries": [ "Each friendly pirate within 30 feet that has fewer than half its maximum hit points gains 10 temporary hit points." ] }, { "name": "Belch Smoke {@recharge 5}", "entries": [ "One creature within 5 feet must succeed on a {@dc 14} Constitution saving throw or be {@condition poisoned} until the end of Zigan's next turn.", "A creature that fails this save by 5 or more enters an uncontrollable coughing fit and can't take actions on its following turn." ] } ], "reaction": [ { "name": "Belay That!", "entries": [ "As a reaction to a creature within 30 ft. making an attack, the pirate causes the creature to reroll the attack, taking the second result." ] }, { "name": "Flatten Feathers", "entries": [ "As a reaction to being targeted with a melee attack, Zigan flattens his feathers, significantly shrinking his profile and reducing the attack roll by 5.", "If the attack hits regardless, it deals an additional 5 damage." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Sertap, Dire Clam God", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "G" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 22, "from": [ "natural armor" ] } ], "hp": { "average": 429, "formula": "26d20 + 156" }, "speed": { "walk": 10, "swim": 25 }, "str": 24, "dex": 7, "con": 23, "int": 14, "wis": 17, "cha": 19, "save": { "str": "+10", "dex": "+8", "wis": "+7" }, "skill": { "history": "+8", "perception": "+7" }, "senses": [ "darkvision 30 ft." ], "passive": 17, "resist": [ "cold", "bludgeoning", "piercing", "slashing" ], "conditionImmune": [ "charmed", "frightened" ], "languages": [ "Aquan", "telepathy 120 ft." ], "cr": "22", "trait": [ { "name": "Thousand-Layer Shell", "entries": [ "Whenever Sertap takes 25 or more damage from a single source, its AC is reduced by 1, to a minimum of 17. If its AC is reduced to 17 in this way, it loses its resistance to Bludgeoning, Piercing, and Slashing damage." ] }, { "name": "Tempest-Heralded", "entries": [ "Rough seas and gale-force winds always presage Sertap's arrival. While sertap is within a mile of the surface, the area in a five mile radius above him is plagued by terrible storms. At the beginning of Sertap's turn it chooses a direction. Each creature and vehicle in the area must succeed on a {@dc 18} Strength saving throw or be pushed 20 feet in that direction." ] }, { "name": "Implacable", "entries": [ "If Sertap fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Sertap makes three attacks with its Barbed Tendrils, one of which it may replace with a use of its Crushing Clamp, or with its Shell Ram if Sertap has used its Spike Volley Ejection." ] }, { "name": "Barbed Tendrils", "entries": [ "{@atk mw} {@hit 13} to hit, reach 20 ft., one target. {@h}21 ({@damage 4d6 + 7}) piercing damage and the target is {@condition grappled} (escape {@dc 21})." ] }, { "name": "Crushing Clamp", "entries": [ "{@atk mw} {@hit 13} to hit, reach 5 ft., one {@condition grappled} target. {@h}36 ({@damage 5d12 + 7}) bludgeoning damage and the target is {@condition grappled} and {@condition restrained} (escape {@dc 21}). While {@condition restrained} in this way, a creature ignores Sertap's damage resistances." ] }, { "name": "Shell Ram", "entries": [ "Sertap moves up to 25 feet toward a creature or vehicle and slams into it. The target must succeed on a {@dc 21} Constitution saving throw or take ({@dice 10d10 + 7}) 62 bludgeoning damage and be {@condition stunned} until the end of Sertap's next turn, or take half as much damage on a success." ] }, { "name": "Bivalve Jet {@recharge 5}", "entries": [ "Sertap shoots jets of water in two 120-foot lines that are 10 feet wide. Each creature in one or more of the lines must succeed on a {@dc 20} Strength saving throw or take 49 ({@damage 14d6}) bludgeoning damage and be pushed up to 20 feet away, or take half the bludgeoning damage on a success. A creature in both lines that fails this save is pushed twice as far." ] } ], "reaction": [ { "name": "Synthesize Dweomer", "entries": [ "As a reaction when Sertap is targeted with a spell, it rolls to recharge its Bivalve Jet as the symbiotic organisms residing in its tissues absorb the magic's residue.", "If the spell was cast by a creature {@condition grappled} by it, the creature must succeed on a {@dc 18} Charisma saving throw or lose its highest level unexpended spell slot." ] }, { "name": "Spike Volley Ejection (1/Day)", "entries": [ "As a reaction when Sertap is reduced below 215 hit points, it propels the spines from its shell, forcing each creature it can see within 60 feet to succeed on a {@dc 21} Dexterity saving throw or take 18 ({@damage 4d8}) piercing damage.", "For the next minute, Sertap has advantage on Dexterity saving throws and can use its Shell Ram in place of its Crushing Clamp as part of its Multiattack." ] } ], "legendary": [ { "name": "Jet Intake", "entries": [ "One submerged creature that sertap can see must succeed on a {@dc 20} Strength saving throw or be pulled 20 feet toward Sertap." ] }, { "name": "Benthic Gaze", "entries": [ "Sertap turns its ancient gaze upon a creature within 30 feet that it can see, flooding the creature's mind with an eternity of incomprehensible memories of the cold and black. The creature must succeed on a {@dc 18} Intelligence saving throw or take 9 ({@dice 2d8}) cold plus 11 ({@damage 2d10}) psychic damage." ] }, { "name": "Rock Boat (Costs 2 Actions)", "entries": [ "Sertap rocks a boat or ship within 10 feet. Each unsecured creature on the vehicle's deck is pushed 15 feet in the same direction. If this movement would eject a creature from the vehicle, it makes a {@dc 21} Dexterity saving throw, catching itself on the edge on a success. A creature hanging from the edge of a ship is considered {@condition prone}." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "TP" ], "damageTags": [ "B", "P", "Y" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "grappled", "restrained", "stunned" ], "variant": [] }, { "name": "Gravedigger Minion", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "undead", "alignment": [ "L", "E" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 55, "formula": "6d8 + 18" }, "speed": { "walk": 30 }, "str": 12, "dex": 17, "con": 17, "int": 9, "wis": 8, "cha": 13, "senses": [ "darkvision 60 ft." ], "passive": 9, "immune": [ "poison" ], "vulnerable": [ "bludgeoning" ], "conditionImmune": [ "exhaustion", "poisoned" ], "languages": [ "understands all languages it knew in life but can't speak" ], "cr": "1", "trait": [ { "name": "Bonesense", "entries": [ "The gravedigger can pinpoint, by scent, the location of any creature with bones within 20 ft. of it, and does not suffer disadvantage for attacking a creature with bones that it cannot see." ] }, { "name": "Rattle", "entries": [ "A creature that hits the gravedigger with a melee attack that deals bludgeoning damage must succeed a {@dc 14} Wisdom saving throw or be {@condition frightened} until the end of its next turn as it feels its own skeleton twitch slightly." ] } ], "action": [ { "name": "Shovel Slam", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage. On a critical hit, the target must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned}." ] }, { "name": "Gravebreaker Pick", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage. On a critical hit, the armor bonus provided by any nonmagical shield the creature is wielding is reduced by 1." ] }, { "name": "Leaping Strike {@recharge 5}", "entries": [ "The gravedigger leaps up to 20 feet and makes an attack at advantage. If the attack misses, the gravedigger falls {@condition prone} and ends its turn." ] } ], "reaction": [ { "name": "Stay Down", "entries": [ "As a reaction when a creature with 0 hit points regains hit points within 5 feet of the gravedigger, the gravedigger makes a melee attack against it." ] } ], "senseTags": [ "D" ], "languageTags": [ "CS", "LF" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened", "stunned" ], "variant": [] }, { "name": "Kishar, Boondaburra Vampire Hunter", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "boondaburra" ] }, "alignment": [ "N", "G" ], "ac": [ { "ac": 16, "from": [ "{@item studded leather armor|PHB}" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30, "burrow": 10, "swim": 30 }, "str": 14, "dex": 18, "con": 16, "int": 14, "wis": 13, "cha": 15, "save": { "con": "+6", "cha": "+5" }, "skill": { "athletics": "+5", "history": "+5", "perception": "+4", "survival": "+4" }, "senses": [ "blindsight 10 ft.", "darkvision 60 ft." ], "passive": 14, "languages": [ "Boondaburran", "Common" ], "cr": "6", "trait": [ { "name": "Sleek Coat Insulation", "entries": [ "While Kishar has more than half of his hit points, he has resistance to cold and fire damage." ] }, { "name": "Vampire Knowledge", "entries": [ "Kishar has advantage on checks made to determine a vampire's type, traits, and weaknesses." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Kishar makes three melee attacks, or two attacks with his winged repeating crossbow." ] }, { "name": "Silvered Blade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage." ] }, { "name": "Paddle-Tail Smack", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Winged Repeating Crossbow", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@dice 2d10 + 4}) magical slashing damage. The bolt may make a single turn of up to 90 degrees at any point in its flight." ] } ], "reaction": [ { "name": "Countersmack", "entries": [ "As a reaction when he is targeted with a melee attack, Kishar adds 3 to his AC. If the attack misses, Kishar may make a paddle-tail smack attack as part of this reaction." ] } ], "senseTags": [ "B", "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Garash, Boondaburra Vampire", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "undead", "tags": [ "boondaburra" ] }, "alignment": [ "L", "E" ], "ac": [ { "ac": 17, "from": [ "natural armor" ] } ], "hp": { "average": 161, "formula": "19d8 + 76" }, "speed": { "walk": 50, "burrow": 10, "fly": { "number": 30, "condition": "(hover)" }, "swim": 30, "canHover": true }, "str": 21, "dex": 18, "con": 19, "int": 16, "wis": 15, "cha": 19, "save": { "str": "+9", "dex": "+8", "wis": "+6" }, "skill": { "deception": "+8", "perception": "+6", "stealth": "+8" }, "senses": [ "blindsight 10 ft.", "darkvision 120 ft." ], "passive": 16, "resist": [ "necrotic", "poison", { "resist": [ "bludgeoning", "piercing", "slashing" ], "note": "from nonmagical attacks not made with silvered weapons", "cond": true } ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "Boondaburran", "Common" ], "cr": "11", "trait": [ { "name": "Regeneration", "entries": [ "Garash regains 20 hit points at the start of his turn if he has at least 1 hit point." ] }, { "name": "Sleek Coat Insulation", "entries": [ "While Garash has more than half of his hit points, he has resistance to cold and fire damage." ] }, { "name": "Vampire Weaknesses", "entries": [ "Garash has the following flaws:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Forbiddance", "entries": [ " Garash can't pass through a doorway to a room that contains empty shoes pointed toward the doorway." ], "type": "item" }, { "name": "Burned by Salt", "entries": [ " If Garash has salt cast on him, he takes 5 ({@damage 1d10}) fire damage and cannot regain hit points until the end of its next turn." ], "type": "item" }, { "name": "Sickened by Sea Parsley", "entries": [ " If Garash consumes sea parsley or is struck by a weapon coated in it, he must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} until the end of his following turn." ], "type": "item" } ] } ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Garash fails a saving throw, he can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Garash makes three melee attacks, one of which may be with his exsanguinating bite." ] }, { "name": "Exsanguinating Bite", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 5}) piercing damage plus 10 ({@damage 3d6}) necrotic damage and the target loses 2 unexpended hit dice, or drops to 0 hit points if it cannot." ] }, { "name": "Leg Hook", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one creature. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 17})." ] }, { "name": "Crural Spur", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one {@condition grappled} creature. {@h}8 ({@damage 1d6 + 5}) piercing damage and the target must succeed on a {@dc 16} Constitution saving throw or be {@condition paralyzed} until the start of its next turn." ] }, { "name": "Tide of Shades {@recharge 5}", "entries": [ "Garash unleashes a torrent of tormented spirits in a 30 foot cone. Each creature in the area must succeed on {@dc 16} Charisma saving throw or be possessed, acting under Garash's control until the end of its next turn." ] } ], "reaction": [ { "name": "Echoing Chuckle", "entries": [ "As a reaction when he succeeds on a saving throw against a spell, Garash disappears with an echoing chuckle, reappearing at the end of the turn in an unoccupied space within 5 feet of the spellcaster." ] }, { "name": "Flair for the Dramatic (1/Day)", "entries": [ "As a reaction to taking damage that would reduce him to 0 hit points, Garash reduces that damage to zero and immediately takes a full turn." ] } ], "legendary": [ { "name": "Shadow Jaunt", "entries": [ "Garash turns briefly to shadow and moves up to 30 feet, releasing any creatures he has {@condition grappled}. He has resistance to damage dealt by any attacks provoked by this movement." ] }, { "name": "Crural Spur", "entries": [ "Garash makes an attack with his crural spur." ] }, { "name": "Leg Hook (Costs 2 Actions)", "entries": [ "Garash makes an attack with his leg hook." ] }, { "name": "Enveloping Cloak (Costs 2 Actions)", "entries": [ "One creature {@condition grappled} by Garash must succeed on a {@dc 17} Dexterity saving throw or be unable to speak or breathe for as long as it remains {@condition grappled}." ] } ], "traitTags": [ "Legendary Resistances", "Regeneration", "Sunlight Sensitivity" ], "senseTags": [ "B", "SD" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "N", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "grappled", "paralyzed" ], "variant": [] }, { "name": "Undead Hanzaki Pirate", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "undead", "tags": [ "hanzaki" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "armor scraps" ] } ], "hp": { "average": 38, "formula": "7d8 + 7" }, "speed": { "walk": 30, "swim": 30 }, "str": 13, "dex": 14, "con": 12, "int": 7, "wis": 11, "cha": 9, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "1", "trait": [ { "name": "Ghoulish Host", "entries": [ "If the pirate takes any radiant damage, it cannot make more than one attack on its following turn." ] }, { "name": "Damned Crew", "entries": [ "If the pirate's captain is destroyed, the pirate gains one point of {@condition exhaustion} at the end of each of its turns." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The pirate makes two melee attacks, one of which may be with its festering bite." ] }, { "name": "Festering Bite", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., targets one {@condition grappled} creature. {@h}4 ({@damage 1d4 + 2}) piercing damage and 7 ({@damage 2d6}) necrotic damage." ] }, { "name": "Sodden Grasp", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage. Instead of dealing damage, the pirate may grapple the target (escape {@dc 12})." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "As a reaction to being missed by a melee attack, the hanzaki can move up to 10 feet without provoking attacks of opportunity." ] }, { "name": "Drop Limb", "entries": [ "As a reaction to taking 6 or more damage, the hanzaki drops one of its limbs, reducing the damage taken to 5.", "A hanzaki that drops an arm makes one fewer attack with its multiattack. A hanzaki that drops a leg reduces its maximum speed by half." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "N", "P" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Akumaru, Undead Hikiga Pirate", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "undead", "tags": [ "hikiga" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 13, "from": [ "armor scraps" ] } ], "hp": { "average": 103, "formula": "11d10 + 44" }, "speed": { "walk": 30, "swim": 30 }, "str": 21, "dex": 13, "con": 18, "int": 6, "wis": 10, "cha": 7, "save": { "str": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "3", "trait": [ { "name": "Ghoulish Host", "entries": [ "If Akamura takes any radiant damage, he cannot make more than one attack on his following turn." ] }, { "name": "Damned Crew", "entries": [ "If Akamura's captain is destroyed, he gains one point of {@condition exhaustion} at the end of each of his turns." ] }, { "name": "Lashed to the Wheel", "entries": [ "If Akamura is knocked {@condition prone}, he must use an Action, in addition to half his movement, to stand up." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Akamura uses his Grasping Tongue and makes two melee attacks, one of which may be with his gnashing bite." ] }, { "name": "Gnashing Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., targets one {@condition grappled} creature. {@h}16 ({@damage 2d10 + 5}) piercing damage." ] }, { "name": "Wheel Thrash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) bludgeoning damage and the target is pushed 5 feet away." ] }, { "name": "Grasping Tongue", "entries": [ "One Large or smaller creature within 20 feet must succeed on a {@dc 15} Strength saving throw or be pulled up to 15 feet towards Akamura." ] } ], "reaction": [ { "name": "Vengeful Leap", "entries": [ "As a reaction to being hit with a ranged attack, Akamura leaps up to 20 feet directly towards the attacker.", "A creature whose space he lands in must succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and be knocked {@condition prone}, or be pushed to the nearest unoccupied space on a success." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Captain Kenki", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "undead", "tags": [ "hanzaki" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30, "swim": 30 }, "str": 16, "dex": 18, "con": 17, "int": 12, "wis": 11, "cha": 14, "save": { "str": "+6", "dex": "+7" }, "senses": [ "darkvision 60 ft." ], "passive": 10, "immune": [ "necrotic", "poison" ], "conditionImmune": [ "frightened", "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "5", "trait": [ { "name": "Ghoulish Host", "entries": [ "If the captain takes any radiant damage, he cannot make more than one attack on its following turn." ] }, { "name": "Part of the Crew", "entries": [ "When a member of the captain's crew that the captain can see is destroyed, the captain makes a {@dc 10} Charisma saving throw. On a success, the crew member regains 1 hit point." ] }, { "name": "Slippery", "entries": [ "The captain doesn't provoke attacks of opportunity when he leaves an opponent's reach, and has advantage on checks made to avoid or escape from grapples or restraint." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The captain makes two melee attacks, one of which may be with his festering bite." ] }, { "name": "Festering Bite", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., targets one target. {@h}6 ({@damage 1d4 + 4}) piercing damage and 7 ({@damage 2d6}) necrotic damage." ] }, { "name": "Cutlass", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage. On a critical hit, the target must succeed on a {@dc 15} Strength saving throw or drop one item is is holding." ] }, { "name": "Boarding Action {@recharge 5}", "entries": [ "Up to four members of the captain's crew that he can see may each use their reactions to move up to their speed and make a {@dc 10} {@skill Acrobatics} check.", "On a success, the crew member may make a melee attack as part of this reaction." ] } ], "reaction": [ { "name": "Dashing Riposte", "entries": [ "As a reaction to being missed with a melee attack, the captain moves up to half his speed without provoking attacks of opportunity and makes a melee attack." ] }, { "name": "Drop Limb", "entries": [ "As a reaction to taking 6 or more damage, the captain drops one of his limbs, reducing the damage taken to 5.", "A hanzaki that drops an arm makes one fewer attack with its multiattack. A hanzaki that drops a leg reduces its maximum speed by half." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "N", "P", "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "ChengHan, Feixian Warrior", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "feixian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "Unarmored Defense" ] } ], "hp": { "average": 65, "formula": "10d8 + 20" }, "speed": { "walk": 40 }, "str": 11, "dex": 18, "con": 14, "int": 16, "wis": 15, "cha": 12, "save": { "str": "+2", "dex": "+6" }, "skill": { "acrobatics": "+6", "history": "+5", "nature": "+5", "perception": "+4" }, "passive": 14, "languages": [ "Auran", "Common" ], "cr": "4", "trait": [ { "name": "Contact Reading", "entries": [ "A creature that misses ChengHan with a melee attack has disadvantage on attacks made against him until the creature hits him with a melee attack or moves at least 10 feet away from him." ] }, { "name": "Slight-Bodied", "entries": [ "Whenever ChengHan is hit with a melee attack, he is pushed 5 feet away from the attacker." ] } ], "action": [ { "name": "Multiattack", "entries": [ "ChengHan makes two melee attacks, one of which may be with his sky kick." ] }, { "name": "Hooked Wind Blade", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@dice 2d6 + 4}) and the target is pushed 5 ft. in a direction of ChengHan's choice." ] }, { "name": "Swordbreaker Flickmace", "entries": [ "{@atk mw} {@hit 6} to hit, reach 15 ft., one target. {@h}9 ({@damage 2d4 + 4}) bludgeoning damage." ] }, { "name": "Sky Kick", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage.", "On a critical hit, the target is launched 10 feet into the air and must succeed on a {@dc 14} Constitution saving throw or be {@condition stunned} until the end of ChengHan's next turn." ] } ], "reaction": [ { "name": "Chambered Kick", "entries": [ "As a reaction when a creature enters his reach, ChengHan makes an attack against it at advantage with his sky kick." ] }, { "name": "Snap Blade", "entries": [ "As a reaction when a creature misses him with a nonmagical weapon attack that deals piercing or slashing damage, ChengHan breaks the blade, reducing its damage die to {@dice 1d4}." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "QianXia, Feixian Warrior", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "feixian" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 15, "from": [ "Unarmored Defense" ] } ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "walk": 40 }, "str": 8, "dex": 19, "con": 14, "int": 10, "wis": 13, "cha": 15, "save": { "str": "+2", "dex": "+7" }, "skill": { "acrobatics": "+7", "performance": "+5", "stealth": "+7" }, "passive": 12, "languages": [ "Auran", "Common" ], "cr": "5", "trait": [ { "name": "Light-Footed", "entries": [ "QianXia has a fly speed equal to her movement speed on her turn. Whenever a creature misses her with a melee attack, she may move up to 5 feet without provoking attacks of opportunity." ] }, { "name": "Slight-Bodied", "entries": [ "Whenever QianXia is hit with a melee attack, she is pushed 5 feet away from the attacker." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Qianxia makes two melee attacks, one of which she may replace with her whooping kick." ] }, { "name": "War Fans", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage. Instead of dealing damage, QianXia can grapple the target (escape {@dc 15})." ] }, { "name": "Whooping Leap", "entries": [ "QianXia leaps into the air and drives down onto an opponent. One creature within 10 feet must succeed on a {@dc 15} Dexterity saving throw or take 7 ({@damage 2d6}) bludgeoning damage and have QianXia land on top of it (escape {@dc 15}).", "While QianXia is on a creature, the creature's speed is halved, she moves with it, and the creature has disadvantage on attacks that target her. On a successful saving throw or if the creature escapes, she lands in the nearest unoccupied space." ] } ], "reaction": [ { "name": "Twist Away", "entries": [ "As a reaction to being missed with an attack by a creature she has {@condition grappled}, QianXia forces the attacker to succeed on a {@dc 15} Strength saving throw or have one item it is holding wreched from its grasp and flung 15 feet away." ] }, { "name": "Drive Down", "entries": [ "As a reaction to being missed with an attack by a creature she is standing on, QianXia uses her Whooping Kick against it. On a failed save, the creature is additionally knocked {@condition prone}." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AU", "C" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Nemesis Mote", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 36, "formula": "8d8" }, "speed": { "walk": 30, "climb": 30 }, "str": 15, "dex": 14, "con": 11, "int": 7, "wis": 12, "cha": 8, "skill": { "stealth": "+4" }, "passive": 11, "languages": [ "telepathy 120 ft." ], "cr": "1/2", "trait": [ { "name": "Heavenly Abhorrence", "entries": [ "If the nemesis takes any fire or radiant damage, attacks against it are made at advantage until the beginning of its next turn." ] }, { "name": "Reckless Leap", "entries": [ "The nemesis's long jump is up to 20 with or without running start. If the nemesis jumps at least 20 feet, it may land in the space of any Medium or smaller creature.", "A creature whose space the nemesis lands in must succeed on a {@dc 12} Dexterity saving throw or be knocked {@condition prone}. On a successful save, the nemesis falls {@condition prone} in the nearest unoccupied space." ] } ], "action": [ { "name": "Seven Star Rod", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) bludgeoning damage. A creature that is not wearing metal armor takes an additional 2 ({@damage 1d4}) damage." ] }, { "name": "Vicious Kick", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage. A {@condition prone} target takes an additional 3 ({@damage 1d6}) damage." ] } ], "reaction": [ { "name": "Tumbling Strike", "entries": [ "As a reaction when the nemesis misses with a melee attack, the nemesis may make another melee attack. If it does, the nemesis falls {@condition prone}." ] }, { "name": "Flip Up", "entries": [ "As a reaction when a Medium or smaller allied creature falls {@condition prone} within 5 feet of it, the nemesis returns it to its feet." ] } ], "languageTags": [ "TP" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [ { "name": "Variant Rule: Life Pool", "entries": [ "When the nemesis dies, up to one nemesis within 30 feet gains 11 ({@dice 2d10}) cumulative temporary hit points. Then, if it has 100 or more temporary hit points, the nemesis loses all temporary hit points and transforms into a Nemesis Warlord.", "Wargear Options:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Chang Gun Vaultstaff", "entries": [ " Melee Weapon Attack: {@hit 4} to hit, reach 10 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage. Before or after making this attack, the nemesis may jump up to 20 feet." ], "type": "item" }, { "name": "Guandao Polesword", "entries": [ " Melee Weapon Attack: {@hit 4} to hit, reach 10 ft., one target. {@h}7 ({@damage 1d10 + 2}) slashing damage. Instead of dealing damage, the nemesis may force the target to succeed on a {@dc 12} Strength saving throw or drop one item it is holding." ], "type": "item" }, { "name": "Oxtail Dao Broadsword", "entries": [ " Melee Weapon Attack: {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) slashing damage. This attack is made at advantage if attacking from a higher elevation than the target." ], "type": "item" }, { "name": "Dual Goose-Quill Dao", "entries": [ " Melee Weapon Attack: {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage. If this attack hits, the nemesis may make an attack with this weapon as a Bonus Action this turn." ], "type": "item" }, { "name": "Heavy Jian", "entries": [ ". Melee Weapon Attack: {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage. On a critical hit, attacks against the target are made at advantage until the beginning of its next turn." ], "type": "item" }, { "name": "Jian Twinblades", "entries": [ " Melee Weapon Attack: {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage. If this attack hits, the nemesis may make an attack with this weapon as a Bonus Action this turn." ], "type": "item" }, { "name": "Iron Slip Mace", "entries": [ " Melee Weapon Attack: {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage and the target is pushed 5 ft. away." ], "type": "item" }, { "name": "Butterfly Blades", "entries": [ " Melee Weapon Attack: {@hit 4} to hit, reach 5 ft., one target. {@h}2 ({@damage 1d4 + 2}) piercing damage. Instead of dealing damage, the nemesis may impose disadvantage on the next attack the target makes before the beginning of the nemesis' next turn. The nemesis may make this attack as a Bonus Action." ], "type": "item" } ] } ], "type": "inset" } ] }, { "name": "Nemesis Battlestack", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "fiend", "alignment": [ "L", "E" ], "ac": [ 12 ], "hp": { "average": 72, "formula": "16d8" }, "speed": { "walk": 30, "climb": 30 }, "str": 15, "dex": 14, "con": 11, "int": 7, "wis": 12, "cha": 8, "skill": { "stealth": "+4" }, "passive": 11, "languages": [ "telepathy 120 ft." ], "cr": "1", "trait": [ { "name": "Heavenly Abhorrence", "entries": [ "If the nemesis takes any fire or radiant damage, attacks against it are made at advantage until the beginning of its next turn." ] }, { "name": "Reckless Leap", "entries": [ "The nemesis's long jump is up to 20 with or without running start. If the nemesis jumps at least 20 feet, it may land in the space of any Medium or smaller creature.", "A creature whose space the nemesis lands in must succeed on a {@dc 12} Dexterity saving throw or be knocked {@condition prone}. On a successful save, the nemesis falls {@condition prone} in the nearest unoccupied space." ] }, { "name": "Stack Formation", "entries": [ "If the battlestack falls {@condition prone} and does not immediately stand, it splits into two nemesis motes, each with half the battlestack's current hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The battlestack makes three attacks; one with its heavy jian and two with its butterfly blades." ] }, { "name": "Heavy Jian", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage. On a critical hit, attacks against the target are made at advantage until the beginning of its next turn." ] }, { "name": "Butterfly Blades", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}2 ({@damage 1d4 + 2}) piercing damage.", "Instead of dealing damage, the nemesis may impose disadvantage on the next attack the target makes before the beginning of the nemesis' next turn." ] } ], "reaction": [ { "name": "Tumbling Strike", "entries": [ "As a reaction when the battlestack misses with a melee attack, the battlestack may make another melee attack. If it does, the battlestack falls {@condition prone}." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Nemesis Sealmage", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "fiend", "alignment": [ "L", "E" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 97, "formula": "15d8 + 30" }, "speed": { "walk": 30, "climb": 30 }, "str": 13, "dex": 14, "con": 15, "int": 13, "wis": 12, "cha": 16, "skill": { "arcana": "+3", "religion": "+5" }, "passive": 11, "conditionImmune": [ "poisoned", "prone" ], "languages": [ "telepathy 120 ft." ], "cr": "3", "trait": [ { "name": "Heavenly Abhorrence", "entries": [ "If the nemesis takes any fire or radiant damage, attacks against it are made at advantage until the beginning of its next turn." ] }, { "name": "Turbulent Currents", "entries": [ "Ranged attacks against the nemesis from more than 30 feet away are made at disadvantage." ] }, { "name": "Whirlwind", "entries": [ "The nemesis rides upon a 5-foot-radius whirlwind that extends ten feet below it. When a creature starts its turn in the area, the nemesis may force it to succeed on a {@dc 13} Strength saving throw or {@condition restrained} (escape {@dc 13}) in the whirlwind's space and carried aloft, rising up 5 feet." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The sealmage makes two attacks with its impure infusion." ] }, { "name": "Impure Infusion", "entries": [ "{@atk rs} {@hit 5} to hit, reach 60 ft., one target. {@h}The target loses 9 ({@dice 2d8}) hit points, then gains the same number of cumulative temporary hit points, which last for one minute.", "For each 5 of these temporary hit points a creature has, its movement speed is reduced by 5 and it subtracts 1 from saving throws that it makes." ] }, { "name": "Cursed Seal {@recharge 5}", "entries": [ "One creature the sealmage can see that is affected by its Impure Infusion must succeed on a {@dc 13} Charisma saving throw or be sealed inside a paper sutra, which falls to the ground in the creature's space, until the seal is destroyed.", "The seal is an object and can be destroyed (AC 10, 1 HP). The sealed creature repeats this saving throw at the end of each of its turns for the next minute, ending the effect on a success.", "When the effect ends, the creature appears in the unoccupied space nearest to the seal on a success." ] }, { "name": "Unseal Nemesis (3/Day)", "entries": [ "The sealmage breaks a magic sutra, conjuring a nemesis mote in an unoccupied location it can see within 15 feet." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "miscTags": [ "AOE", "RCH" ], "variant": [] }, { "name": "Nemesis Warlord", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "fiend", "alignment": [ "L", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 168, "formula": "16d12 + 64" }, "speed": { "walk": 50, "climb": 50 }, "str": 22, "dex": 16, "con": 19, "int": 16, "wis": 13, "cha": 15, "save": { "str": "+10", "dex": "+7", "con": "+8" }, "skill": { "arcana": "+7", "history": "+7", "religion": "+11" }, "passive": 11, "resist": [ { "special": "attacks made without advantage" } ], "conditionImmune": [ "charmed", "frightened", "poisoned" ], "languages": [ "telepathy 120 ft." ], "cr": "10", "trait": [ { "name": "Heavenly Abhorrence", "entries": [ "If the nemesis takes any fire or radiant damage, attacks against it are made at advantage until the beginning of its next turn." ] }, { "name": "Reckless Leap", "entries": [ "The nemesis's long jump is up to 30 with or without running start. If the nemesis jumps at least 20 feet, it may land in the space of any Large or smaller creature.", "A creature whose space the nemesis lands in must succeed on a {@dc 12} Dexterity saving throw or be knocked {@condition prone}. On a successful save, the nemesis falls {@condition prone} in the nearest unoccupied space." ] }, { "name": "Huge Stature", "entries": [ "A creature adjacent to the nemesis may spend half of its movement to attempt a {@dc 14} Strength ({@skill Athletics}) check. On a success, the creature climbs onto the nemesis. While climbing on the nemesis, a creature has advantage on melee attacks against the nemesis, and the nemesis has disadvantage on melee attacks against it." ] }, { "name": "Legendary Resistances (3/Day)", "entries": [ "If the nemesis fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The nemesis makes three attacks, one of which may with with its skewering jian." ] }, { "name": "Skewering Jian", "entries": [ "{@atk mw} {@hit 10} to hit, reach 15 ft., one target. {@h}25 ({@damage 3d12 + 6}) piercing damage and the target is pushed 15 feet away." ] }, { "name": "Executioner Dao", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}16 ({@damage 3d6 + 6}) slashing damage and the target is pushed 10 feet away.", "Each creature within 5 feet of the target must succeed on a {@dc 18} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Crushing Grasp", "entries": [ "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}15 ({@damage 2d8 + 6}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 18}). A creature {@condition grappled} in this way cannot breathe." ] }, { "name": "Hurl Creature (Requires a Grappled creature)", "entries": [ "{@atk rw} {@hit 10} to hit, range 20/60 ft., one target. {@h}14 ({@damage 2d6 + 7}) bludgeoning damage. On a hit or miss, the thrown creature takes the attack's damage." ] } ], "reaction": [ { "name": "Tumbling Strike", "entries": [ "As a reaction when the nemesis misses with a melee attack, the nemesis makes an attack with its crushing grasp. If it does, the nemesis falls {@condition prone}." ] } ], "legendary": [ { "name": "Killing Intent", "entries": [ "The nemesis fixes a menacing gaze on a creature it can see within 30 feet. The creature must succeed on {@dc 14} Wisdom saving throw or be {@condition frightened} until the beginning of the nemesis' next turn." ] }, { "name": "Carp Kick", "entries": [ "If the nemesis is {@condition prone}, it leaps to its feet. Each creature within 5 ft. is pushed 5 ft. away." ] }, { "name": "Invincible Body", "entries": [ "The nemesis gains immunity to the next source of damage that it is resistant to it receives before the beginning of its next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "TP" ], "damageTags": [ "B", "P", "S" ], "miscTags": [ "AOE", "MW", "RCH", "RW" ], "conditionInflict": [ "frightened", "grappled", "prone" ], "variant": [] }, { "name": "Curly-Tailed Shishi", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "monstrosity", "tags": [ "m\u00c3\u00b3sh\u00c3\u00b2u" ] }, "alignment": [ "U" ], "ac": [ 11 ], "hp": { "average": 3, "formula": "1d6" }, "speed": { "walk": 30 }, "str": 8, "dex": 12, "con": 11, "int": 7, "wis": 15, "cha": 14, "skill": { "perception": "+4", "survival": "+4" }, "passive": 14, "cr": { "cr": "0", "xp": 450 }, "trait": [ { "name": "Divine Sense", "entries": [ "The shishi can unerringly detect, by scent, the attitude of other creatures toward it and its allies." ] }, { "name": "Born Companion", "entries": [ "Creatures friendly to the shishi that can see it add {@dice 1d4} to saving throws against being {@condition frightened}." ] } ], "action": [ { "name": "Vicious Nip", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) piercing damage." ] }, { "name": "Enthralling Paw", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}The target must succeed on a {@dc 12} Wisdom saving throw or be {@condition charmed} by the shishi for the next minute, or until it takes any damage.", "While it is {@condition charmed} in this way, attacks against the creature are made at advantage." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "charmed" ], "variant": [] }, { "name": "Guanghan Assassin", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "guanghan" ] }, "alignment": [ "N", "E" ], "ac": [ { "ac": 16, "from": [ "lacquered wrap armor" ] } ], "hp": { "average": 136, "formula": "16d8 + 64" }, "speed": { "walk": 40, "climb": 30 }, "str": 13, "dex": 18, "con": 18, "int": 13, "wis": 14, "cha": 11, "save": { "dex": "+7", "con": "+6", "int": "+5" }, "skill": { "perception": "+5", "stealth": "+10" }, "passive": 15, "languages": [ "Common", "Guanghan" ], "cr": "5", "trait": [ { "name": "Duck and Leap", "entries": [ "When the guanghan takes the Dodge action, it may jump up to 10 feet whenever it is missed with a melee attack." ] }, { "name": "Rooftop Striker", "entries": [ "The guanghan takes no damage from falls of 20 feet or less. If the guanghan falls at least 10 feet, the next attack it makes this turn scores a critical hit on a 16-20." ] }, { "name": "Veil-Piercer", "entries": [ "The guanghan has advantage on skill checks and saving throws made to resist or identify illusions." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The guanghan makes two attacks with its Fish-Belly Dao, one of which it may replace with the Dodge or Hide action." ] }, { "name": "Fish-Belly Dao", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}11 ({@dice 2d6 + 4}) slashing plus 7 ({@damage 2d6}) poison damage." ] }, { "name": "Wugu Worm Vessel (1/Day)", "entries": [ "The guanghan coats its blade in the poisonous ichor of a worm created through foul sorcery. The next time it hits a creature with a melee attack in the next minute, the target must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} for the next minute.", "A creature {@condition poisoned} in this way cannot spend any resources that it recovers on a short or long rest, and repeats this saving throw at the end of each of its turns, ending the effect on a success." ] } ], "reaction": [ { "name": "Underhanded Strike", "entries": [ "As a reaction when a creature within 5 feet of the guanghan is missed with a melee attack by one of the guanhan's allies, the guanghan makes a melee attack." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Sunset Jade, Guanghan Swordswoman", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "guanghan" ] }, "alignment": [ "C", "G" ], "ac": [ { "ac": 15, "from": [ "quilted jia" ] } ], "hp": { "average": 142, "formula": "19d8 + 57" }, "speed": { "walk": 40 }, "str": 17, "dex": 18, "con": 17, "int": 12, "wis": 16, "cha": 14, "save": { "str": "+6", "dex": "+7", "con": "+6" }, "skill": { "athletics": "+6", "perception": "+6" }, "passive": 16, "languages": [ "Common", "Guanghan" ], "cr": { "cr": "7", "xp": 3900 }, "trait": [ { "name": "Duck and Leap", "entries": [ "When the guanghan takes the Dodge action, it may jump up to 10 feet whenever it is missed with a melee attack." ] }, { "name": "Hair Trigger", "entries": [ "When initiative is rolled, Sunset Jade may move up to half her speed and make a melee attack if she is not surprised." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Sunset Jade makes two attacks with her Yao Guandao, one of which she may replace with her Winding Kick or the Dodge action." ] }, { "name": "Two-Tail Guandao", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) slashing damage and the target is pushed up to 5 feet away." ] }, { "name": "Winding Kick", "entries": [ "One creature within 5 feet must succeed on a {@dc 15} Strength saving throw or be pushed up to 15 feet away and knocked {@condition prone}.", "A creature that fails this save by 5 or more additionally cannot speak, breathe, or stand until the beginning of her next turn." ] }, { "name": "Perilous Sweep {@recharge 5}", "entries": [ "Indigo Jade makes an attack with her Yao Guandao against each creature within reach." ] } ], "reaction": [ { "name": "Fierce Protector", "entries": [ "As a reaction when a creature within 20 feet of her makes an attack against a creature friendly to her, Sunset Jade moves up to 10 feet towards that creature and makes an attack against it." ] }, { "name": "Vicious Quip", "entries": [ "As a reaction when a creature she can see misses with an attack or fails a saving throw, Sunset Jade lashes out with a savage taunt.", "If it can hear her, the creature must succeed on a {@dc 13} Wisdom saving throw or suffer disadvantage on attacks that target a creature other than her until the end of her next turn." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Coiled Strike, Guanghan Swordsman", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "guanghan" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "xian ao war coat" ] } ], "hp": { "average": 195, "formula": "23d8 + 92" }, "speed": { "walk": 40 }, "str": 14, "dex": 20, "con": 18, "int": 13, "wis": 16, "cha": 11, "save": { "str": "+6", "dex": "+9", "con": "+8" }, "skill": { "athletics": "+6", "perception": "+7", "survival": "+7" }, "passive": 17, "languages": [ "Common", "Guanghan" ], "cr": "11", "trait": [ { "name": "Duck and Leap", "entries": [ "When the guanghan takes the Dodge action, it may jump up to 10 feet whenever it is missed with a melee attack." ] }, { "name": "Violence Unleashed", "entries": [ "Coiled Strike regains his reaction whenever he takes 20 or more damage from a single source." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Coiled Strike makes two melee attacks, one of which he may replace with the Dodge action." ] }, { "name": "Blinding Slice", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage.", "Creatures with a Dexterity score of 18 or lower cannot take reactions in response to this attack." ] }, { "name": "Reckless Thrust", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage.", "This attack scores a critical hit on a 16-20. On a miss, up to one creature within 5 feet may make an Attack of Opportunity against Coiled Strike." ] }, { "name": "Overwhelming Assault {@recharge 5}", "entries": [ "Coiled Strike makes four melee attacks. Until the beginning of his next turn, attacks against him are made at advantage." ] } ], "reaction": [ { "name": "Deft Deflection", "entries": [ "As a reaction when he is hit with an attack, Coiled Strike adds 4 to his AC against that attack." ] }, { "name": "Exploit Opening", "entries": [ "As a reaction when he is missed with a melee attack, Coiled Strike makes two melee attacks against the attacker." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Indigo Jade, Guanghan Swordswoman", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "guanghan" ] }, "alignment": [ "L", "G" ], "ac": [ { "ac": 15, "from": [ "quilted jia" ] } ], "hp": { "average": 228, "formula": "24d8 + 120" }, "speed": { "walk": 40 }, "str": 16, "dex": 21, "con": 20, "int": 13, "wis": 16, "cha": 18, "save": { "str": "+8", "dex": "+10", "con": "+10", "wis": "+8" }, "skill": { "acrobatics": "+10", "performance": "+9", "perception": "+8" }, "passive": 17, "languages": [ "Common", "Draconic", "Guanghan" ], "cr": "15", "trait": [ { "name": "Duck and Leap", "entries": [ "When the guanghan takes the Dodge action, it may jump up to 10 feet whenever it is missed with a melee attack." ] }, { "name": "The Unmatched Blade", "entries": [ "While her blade is drawn, Indigo Jade adds +5 to her AC." ] }, { "name": "Swordmaster's Respite", "entries": [ "Indigo Jade regains her reaction whenever she is missed with an attack." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Indigo Jade makes four attacks with her Blinding Slice, one of which she may replace with her Winding Kick or the Dodge action." ] }, { "name": "Blinding Slice", "entries": [ "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage and the target is pushed up to 5 feet away.", "Creatures with a Dexterity score of 18 or lower cannot take reactions in response to this attack." ] }, { "name": "Winding Kick", "entries": [ "One creature within 5 feet must succeed on a {@dc 19} Strength saving throw or be pushed up to 15 feet away and knocked {@condition prone}.", "A creature that fails this save by 5 or more additionally cannot speak, breathe, or stand until the beginning of her next turn." ] } ], "bonus": [ { "name": "Recenter", "entries": [ "Indigo Jade gains 10 temporary hit points, and may immediately repeat any saving throw against an ongoing effect, ending the effect on a success. She may take this action even while {@condition incapacitated}." ] }, { "name": "Sheathe Blade {@recharge 5}", "entries": [ "Indigo Jade sheaths her blade and ends her turn. Each creature she hit with an attack this turn must succeed on a {@dc 19} Constitution saving throw or lose 22 ({@dice 4d10}) hit points as its wounds open." ] } ], "reaction": [ { "name": "Spring Away", "entries": [ "As a reaction when Indigo Jade makes a Dexterity saving throw, she jumps up to 15 feet.", "If she ends this movement outside the area effect or range of the spell, she is unaffected by it." ] }, { "name": "Twirling Disarm", "entries": [ "As a reaction when Indigo Jade is missed with a melee attack, she forces the attacker to succeed on a {@dc 18} Strength saving throw or have one item is carrying flung up to 15 feet away." ] }, { "name": "Punishing Kick", "entries": [ "As a reaction when a creature within 15 feet of Indigo Jade begins to cast a spell, she moves up to 10 feet towards it and uses her Winding Kick." ] }, { "name": "Perfect Deflection", "entries": [ "As a reaction to being hit with an attack, Indigo Jade adds 1 to her AC against that attack.", "If this causes the attack to miss, she may make a Blinding Slice attack as part of this reaction." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Dragon of Earth", "source": "ConfC", "page": 0, "size": [ "G" ], "type": { "type": "dragon", "tags": [ "titan" ] }, "alignment": [ "N", "G" ], "ac": [ { "ac": 24, "from": [ "natural armor" ] } ], "hp": { "average": 820, "formula": "40d20 + 400" }, "speed": { "walk": 120, "burrow": 120, "fly": 120 }, "str": 30, "dex": 16, "con": 30, "int": 26, "wis": 29, "cha": 24, "save": { "dex": "+12", "con": "+19", "wis": "+18", "cha": "+16" }, "skill": { "insight": "+18", "intimidation": "+16", "perception": "+27", "persuasion": "+16" }, "senses": [ "blindsight 120 ft.", "darkvision 120 ft.", "truesight 120 ft." ], "passive": 37, "immune": [ { "special": "damage from non-artifact" }, { "special": "non-legendary weapons" } ], "conditionImmune": [ "charmed", "frightened", "paralyzed", "petrified", "poisoned" ], "languages": [ "all", "telepathy 10 miles" ], "cr": "30", "trait": [ { "name": "One with Earth", "entries": [ "The dragon can burrow through earth, wood, and stone without disturbing the material it moves through." ] }, { "name": "Living Landslide", "entries": [ "The dragon can occupy another creature's space and vice versa. The first time the dragon enters a creature's space on a turn, the creature takes 19 ({@damage 3d12}) bludgeoning damage." ] }, { "name": "Implacable", "entries": [ "If the dragon fails a saving throw, it can choose to succeed instead. If it does, it loses 25 hit points." ] } ], "action": [ { "name": "Jaws of the Middle Realm", "entries": [ "{@atk mw} {@hit 19} to hit, reach 15 ft., one target. {@h}65 ({@damage 10d10 + 10}) piercing damage and the target must make three {@dc 27} Constitution saving throws, taking 26 ({@damage 4d12}) bludgeoning damage for each failed save, >", "A creature killed by this damage is crushed into a tiny diamond." ] }, { "name": "Cataclysm Swipe", "entries": [ "The dragon swipes its claw and a shockwave tears forth through the earth below it in a 300 foot line that is 15 feet wide.", "The area becomes difficult terrain, each structure in the area is destroyed, and each creature in the area must succeed on a {@dc 27} saving throw or take 33 ({@dice 6d10}) force plus 36 ({@damage 8d8}) bludgeoning damage, or half as much on a success." ] }, { "name": "Divine Meteor", "entries": [ "A meteor appears in the sky and begins to descend over a 60-foot radius area centered on a point the dragon can see.", "At the beginning of the dragon's next turn, the meteor lands. Each creature in the area takes 45 ({@dice 10d8}) bludgeoning, 35 ({@dice 10d6}) fire, and 33 ({@damage 6d10}) radiant damage, or half as much if it was underground." ] }, { "name": "Breath of Earth's Fury", "entries": [ "The dragon exhales a torrent of earth and stone in a 300-foot cone. Each creature in that area takes 52 ({@damage 8d12}) bludgeoning damage and must make a {@dc 27} Strength saving throw.", "On a failed save, the creature is pushed 30 feet away, knocked {@condition prone}, and {@condition restrained} under 10 feet of debris. A buried creature may be dug out and freed with a successful {@dc 18} Strength ({@skill Athletics}) check." ] }, { "name": "Breath of Earth's Nourishment", "entries": [ "The dragon exhales a luminous, revitalizing mist in a 300-foot cone. The dragon and each creature in the area gain the benefit of a short rest.", "Each plant creature in the area gains the benefits of a long rest, and increases its size category by 1 for the next minute. While enlarged in this way, the plant's attacks deal an additional die of damage." ] } ], "reaction": [ { "name": "Twin Rivers of the Earth (1/Day.)", "entries": [ "As a reaction to being reduced below 411 hit points, the dragon immediately uses both of its breath weapons, targeting the same area." ] } ], "legendary": [ { "name": "Cataclysm Swipe", "entries": [ "The dragon uses its Cataclysm Swipe." ] }, { "name": "Granite Embrace", "entries": [ "One creature the dragon can see must succeed on a {@dc 27} Dexterity saving throw or be encased in a thick layer of solid stone, gaining 50 temporary hit points.", "While a creature has any of these temporary hit points, it has vulnerability to bludgeoning and thunder damage, can't speak or breath, is {@condition blinded}, and is {@condition restrained}." ] }, { "name": "Wish (9th level spell)", "entries": [ "The dragon casts any spell of 8th level or below." ] } ], "senseTags": [ "B", "SD", "U" ], "actionTags": [ "Breath Weapon" ], "languageTags": [ "TP", "XX" ], "damageTags": [ "B", "P", "R" ], "miscTags": [ "AOE", "MW", "RCH" ], "conditionInflict": [ "prone", "restrained" ], "legendaryActions": 1, "variant": [] }, { "name": "Dawn Clouds, Guanghan Princess", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "guanghan" ] }, "alignment": [ "L", "G" ], "ac": [ 13 ], "hp": { "average": 3, "formula": "1d6" }, "speed": { "walk": 30 }, "str": 7, "dex": 16, "con": 10, "int": 11, "wis": 13, "cha": 14, "skill": { "performance": "+4", "persuasion": "+4" }, "passive": 11, "languages": [ "Common", "Guanghan" ], "cr": "0", "trait": [ { "name": "Duck and Leap", "entries": [ "When the guanghan takes the Dodge action, it may jump up to 10 feet whenever it is missed with a melee attack." ] }, { "name": "Courtly Grace", "entries": [ "If the guanghan would make a Dexterity saving throw, it may choose to instead make a Charisma ({@skill Performance}) check against the same DC." ] } ], "action": [ { "name": "Offer Tea", "entries": [ "Dawn Clouds presents a cup of tea to a creature within 5 feet, which must succeed on a {@dc 12} Wisdom saving throw or accept it.", "For the next minute, while it holds the cup a creature is {@condition charmed} by Dawn Clouds and cannot willingly relinquish the cup.", "A creature may end this effect as a bonus action by quickly drinking the tea, taking {@damage 1d4} fire damage." ] }, { "name": "Exhort Propriety", "entries": [ "Dawn Clouds firmly reminds a creature within 30 feet that can hear her of what propriety demands. If the creature is wielding a weapon, it must succeed on a {@dc 12} Wisdom saving throw or use its reaction to sheath it." ] } ], "languageTags": [ "C" ], "conditionInflict": [ "charmed" ], "variant": [] }, { "name": "Wild Swan, Guanghan Princess", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "guanghan" ] }, "alignment": [ "C", "G" ], "ac": [ 12 ], "hp": { "average": 3, "formula": "1d6" }, "speed": { "walk": 30 }, "str": 7, "dex": 15, "con": 11, "int": 10, "wis": 12, "cha": 15, "skill": { "arcana": "+2", "performance": "+4" }, "passive": 11, "languages": [ "Common", "Guanghan" ], "cr": "1/8", "trait": [ { "name": "Duck and Leap", "entries": [ "When the guanghan takes the Dodge action, it may jump up to 10 feet whenever it is missed with a melee attack." ] }, { "name": "Courtly Grace", "entries": [ "If the guanghan would make a Dexterity saving throw, it may choose to instead make a Charisma ({@skill Performance}) check against the same DC." ] } ], "action": [ { "name": "Humbling Wind", "entries": [ "{@atk rs} {@hit 4} to hit, reach 15 ft., one target. {@h}{@damage 1d4} bludgeoning damage and the target must succeed on a {@dc 12} Strength saving throw or be pushed 5 feet away and knocked {@condition prone}." ] }, { "name": "Imperious Demand", "entries": [ "Wild Swan brashly expresses a command. Up to one friendly creature within 30 feet that can hear her may use its reaction to move up to its speed or make a melee attack." ] } ], "languageTags": [ "C" ], "miscTags": [ "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Empress Moon Shadow, Guanghan Monarch", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "guanghan" ] }, "alignment": [ "L", "G" ], "ac": [ 11 ], "hp": { "average": 16, "formula": "3d8 + 3" }, "speed": { "walk": 40 }, "str": 8, "dex": 13, "con": 13, "int": 17, "wis": 19, "cha": 18, "skill": { "deception": "+6", "history": "+5", "medicine": "+6", "performance": "+6", "persuasion": "+6" }, "passive": 14, "languages": [ "Common", "Draconic", "Giant", "Guanghan" ], "cr": { "cr": "1/4", "xp": 25 }, "trait": [ { "name": "Cherished Sovereign", "entries": [ "Whenever the empress is targeted with an attack, up to one creature within 5 feet of her may use its reaction to switch places with her, becoming the new target of the attack." ] }, { "name": "Courtly Grace", "entries": [ "If the guanghan would make a Dexterity saving throw, it may choose to instead make a Charisma ({@skill Performance}) check against the same DC." ] } ], "action": [ { "name": "Voice of the Empire", "entries": [ "The empress speaks a command imbued with all the authority of her station.", "If a creature within 30 feet of her acts against that command before the beginning of her next turn, up to three creatures friendly to the empress may use their reactions to move up to half their speed toward the creature and attempt to grapple it." ] }, { "name": "Scold", "entries": [ "The empress speaks a fiery admonishment to a creature that can hear her within 30 feet, which must succeed on a {@dc 14} Wisdom saving throw or take 5 ({@dice 2d4}) nonlethal psychic damage and fall {@condition prone}." ] } ], "reaction": [ { "name": "Clear Throat", "entries": [ "As a reaction when a creature she can see begins to speak or cast a spell with a verbal component, the empress indicates that she is about to speak.", "Each guanghan within 30 feet that can hear her must succeed on a {@dc 14} Wisdom saving throw or be unable to speak until the end of her next turn." ] } ], "languageTags": [ "C", "DR", "GI" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Shining Wave, Guanghan Court Bard", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "guanghan" ] }, "alignment": [ "L", "G" ], "ac": [ 13 ], "hp": { "average": 26, "formula": "4d8 + 8" }, "speed": { "walk": 40 }, "str": 13, "dex": 16, "con": 15, "int": 13, "wis": 15, "cha": 19, "skill": { "acrobatics": "+5", "performance": "+8" }, "passive": 12, "languages": [ "Common", "Guanghan" ], "cr": "1", "trait": [ { "name": "Duck and Leap", "entries": [ "When the guanghan takes the Dodge action, it may jump up to 10 feet whenever it is missed with a melee attack." ] }, { "name": "Courtly Grace", "entries": [ "If the guanghan would make a Dexterity saving throw, it may choose to instead make a Charisma ({@skill Performance}) check against the same DC." ] } ], "action": [ { "name": "Lute Bash", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) bludgeoning damage. On a critical hit, the lute breaks and becomes unusable." ] }, { "name": "Captivating Performance (Concentration)", "entries": [ "Shining Wave begins a complex and virtuosic performance of a traditional guanghan melody.", "If he begins his turn {@status concentration||concentrating} on a performance, each creature that can hear him within 30 feet gains one of the following benefits until the beginning of his next turn:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "\"Crows Berate the Dragon\"", "entries": [ " Each affected creature adds {@dice 1d4} to attack rolls it makes against one Large or larger creature Shining Wave can see." ], "type": "item" }, { "name": "\"Bitter Cure Beneath the Snow\"", "entries": [ " Each affected creature gains advantage on Wisdom ({@skill Medicine}) checks." ], "type": "item" }, { "name": "\"Sunrise Pierces the Fog\"", "entries": [ " Each affected creature may make checks to investigate illusions as a bonus action." ], "type": "item" }, { "name": "\"Ambush on Ten Sides\"", "entries": [ " Each affected creature may use its reaction to make a melee attack whenever it is missed with an attack." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Improvised Recovery", "entries": [ "When Shining Wave fails a saving throw to maintain {@status concentration}, he adds his Charisma modifier to his result.", "If this causes the saving throw to succeed, he gains 10 temporary hit points." ] } ], "languageTags": [ "C" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Xiangtu Sacred Beast", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "monstrosity", "tags": [ "m\u00c3\u00b3sh\u00c3\u00b2u" ] }, "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 67, "formula": "9d10 + 18" }, "speed": { "walk": 50 }, "str": 16, "dex": 17, "con": 15, "int": 10, "wis": 13, "cha": 14, "skill": { "acrobatics": "+5", "insight": "+3", "survival": "+3" }, "senses": [ "darkvision 30 ft." ], "passive": 11, "immune": [ { "special": "damage from falling" } ], "cr": "3", "trait": [ { "name": "Locus of Purity", "entries": [ "Creatures within 30 feet of the xiangtu have advantage on saving throws against poison and disease." ] }, { "name": "Impossible Leap", "entries": [ "The xiangtu's long jump and high jump are equal to its movement speed, with or without a running start." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The xiangtu uses its Leaping Stomp twice, one of which it may replace with a use of its Calming Gaze, if available." ] }, { "name": "Leaping Stomp", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage.", "Any hit with this attack against a {@condition prone} creature becomes a critical." ] }, { "name": "Calming Gaze {@recharge 5}", "entries": [ "One creature within 15 feet that can see the xiangtu must succeed on a {@dc 12} Wisdom saving throw or be unable to take any hostile action until the beginning of the xiangtu's next turn.", "A creature that fails this save by 5 or more falls {@condition unconscious} until it takes any damage or a creature takes an action to wake it." ] }, { "name": "Nuzzled Blessing (1/Day)", "entries": [ "The xiangtu prods a creature with its wrinkled nose, conferring its blessing upon the creature.", "Until the xiangtu uses this ability again, the blessed creature adds {@dice 1d4} to any death saving throws it makes." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Hanzaki Grenadier", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "hanzaki" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 15, "from": [ "blast coat" ] } ], "hp": { "average": 66, "formula": "12d6 + 24" }, "speed": { "walk": 40, "swim": 30 }, "str": 12, "dex": 16, "con": 15, "int": 8, "wis": 13, "cha": 12, "senses": [ "darkvision 60 ft." ], "passive": 11, "resist": [ "fire" ], "immune": [ "poison" ], "vulnerable": [ "acid" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "4", "trait": [ { "name": "Aquatic Renewal", "entries": [ "While submerged in water, the hanzaki may regain all of his hit points or regrow a lost limb over the course of an hour." ] }, { "name": "Rocket Leap", "entries": [ "Whenever the hanzaki makes a Dexterity saving throw against an effect that deals fire damage, it may jump up to 20 feet directly away from the effect's source." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The hanzaki uses its Hurl Grenade twice, one of which it may replace with a use of its Cook Grenade." ] }, { "name": "Hurl Grenade", "entries": [ "The hanzaki hurls a grenade at a point it can see within 30 feet, choosing one of the following effects.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Shrapnel", "entries": [ " Each creature within 5 feet of it must succeed on a {@dc 13} Dexterity saving throw or take 4 ({@dice 1d8}) slashing plus 7 ({@damage 2d6}) fire damage, or half as much on a success." ], "type": "item" }, { "name": "Smoke", "entries": [ " Each creature within 10 feet of it must succeed on a {@dc 13} Constitution saving throw or take 4 ({@dice 1d8}) slashing plus 5 ({@damage 2d4}) poison damage, or half as much on a success. The area is heavily obscured until the end of the hanzaki's next turn." ], "type": "item" } ] } ] }, { "name": "Cook Grenade (Concentration)", "entries": [ "The hanzaki blows its searing breath on a grenade it holds. After {@dice 1d4} turns, the hanzaki may use its reaction to use its Hurl Grenade, and may give each creature disadvantage on the saving throw against it.", "If the hanzaki loses {@status concentration}, it drops the grenade at its feet, where it immediately explodes." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "As a reaction to being missed by a melee attack, the hanzaki can move up to 10 feet without provoking attacks of opportunity." ] }, { "name": "Drop Limb", "entries": [ "As a reaction to taking 6 or more damage, the hanzaki drops one of its limbs, reducing the damage taken to 5.", "A hanzaki that drops an arm can make one fewer attack with its multiattack. A hanzaki that drops a leg reduces its maximum speed by half." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "F", "I" ], "miscTags": [ "AOE" ], "variant": [] }, { "name": "Rasa, Hanzaki Sand Mage", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "hanzaki" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 30, "swim": 30 }, "str": 11, "dex": 14, "con": 16, "int": 14, "wis": 19, "cha": 11, "save": { "dex": "+5", "con": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 14, "resist": [ "fire" ], "immune": [ "poison" ], "vulnerable": [ "acid" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic", "Terran" ], "cr": "7", "trait": [ { "name": "Aquatic Renewal", "entries": [ "While submerged in water, Rasa may regain all of his hit points or regrow a lost limb over the course of an hour." ] }, { "name": "Tempered by the Wastes", "entries": [ "Rasa has advantage on saving throws against effects that deal fire or radiant damage, or that cause {@condition exhaustion}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Rasa makes two attacks with his Mirage Strike, one of which he may replace with a use of his Raise Dune." ] }, { "name": "Mirage Strike (1st Level Spell)", "entries": [ "{@atk ms} {@hit 7} to hit, reach 60 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage and the target must succeed on a {@dc 15} Intelligence saving throw or lose its reaction." ] }, { "name": "Raise Dune (2nd Level Spell)", "entries": [ "Rasa raises a steep dune of loose sand beneath himself in a 15 foot radius that lasts for a minute, or until he uses this ability again. The dune is difficult terrain for creatures of his choice." ] }, { "name": "Flensing Sandblast (5th Level Spell, Concentration)", "entries": [ "A continuous, tearing wind issues forth from Rasa's hand, whipping sands forward in a 30 foot cone. A creature that starts or ends its turn in the area must succeed on a {@dc 15} Constitution saving throw or take 10 ({@damage 3d6}) slashing damage, be pushed 10 feet away, and be {@condition blinded} until the beginning of its next turn.", "As a Bonus Action on his turn, Rasa may change the direction of the cone." ] } ], "reaction": [ { "name": "Sandsnare", "entries": [ "As a reaction when a creature enters a space affected by his Raise Dune, Rasa forces it to succeed on a {@dc 15} Dexterity saving throw or fall {@condition prone}." ] }, { "name": "Drop Limb", "entries": [ "As a reaction to taking 6 or more damage, Rasa drops one of its limbs, reducing the damage taken to 5.", "A hanzaki that drops an arm makes one fewer attack with its multiattack. A hanzaki that drops a leg reduces its maximum speed by half." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR", "T" ], "damageTags": [ "S" ], "miscTags": [ "RCH" ], "conditionInflict": [ "blinded", "prone" ], "variant": [] }, { "name": "Harukage, Hanzaki Champion", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "hanzaki" ] }, "alignment": [ "C", "E" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 180, "formula": "24d6 + 96" }, "speed": { "walk": 30, "swim": 30 }, "str": 18, "dex": 20, "con": 18, "int": 13, "wis": 14, "cha": 17, "senses": [ "darkvision 60 ft." ], "passive": 12, "resist": [ "fire" ], "immune": [ "poison" ], "vulnerable": [ "acid" ], "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Draconic" ], "cr": "8", "trait": [ { "name": "Aquatic Renewal", "entries": [ "While submerged in water, the hanzaki may regain all of his hit points or regrow a lost limb over the course of an hour." ] }, { "name": "Cinder-Forged", "entries": [ "If Harukage takes any fire damage, he gains resistance to all damage until the beginning of his next turn." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Harukage makes three attacks with his Gliding Waveblade and uses his Lift Glaive, if available." ] }, { "name": "Gliding Waveblade", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage." ] }, { "name": "Sutoku's Revenge", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d12 + 4}) slashing damage.", "On a hit or miss, the target and each creature within 10 feet of it takes 17 ({@damage 5d6}) fire damage, and Harukage can't make another attack with this weapon until he uses his Lift Glaive ability." ] }, { "name": "Lift Glaive {@recharge 5}", "entries": [ "Harukage hefts his glaive, readying it for an attack. The next attack he makes with Sutoku's Revenge is made at advantage." ] } ], "reaction": [ { "name": "Slippery", "entries": [ "As a reaction to being missed by a melee attack, the hanzaki can move up to 10 feet without provoking attacks of opportunity." ] }, { "name": "Drop Limb", "entries": [ "As a reaction to taking 6 or more damage, the hanzaki drops one of its limbs, reducing the damage taken to 5.", "A hanzaki that drops an arm can make one fewer attack with its multiattack. A hanzaki that drops a leg reduces its maximum speed by half." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "DR" ], "damageTags": [ "F", "S" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "variant": [] }, { "name": "Lamplighter Shagerd", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 12, "from": [ "protective uniform" ] } ], "hp": { "average": 18, "formula": "4d6 + 4" }, "speed": { "walk": 25 }, "str": 11, "dex": 14, "con": 13, "int": 11, "wis": 10, "cha": 12, "passive": 10, "languages": [ "Common", "Elvish" ], "cr": "1/4", "trait": [ { "name": "Protective Uniform", "entries": [ "The lamplighter has advantage on saving throws against breathable poisons and against fire damage." ] }, { "name": "Trip Hazard", "entries": [ "A Medium creature pushed into the lamplighter's space must succeed on a {@dc 12} Dexterity saving throw or fall {@condition prone} in the nearest unoccupied space, resisting being pushed on a successful save." ] } ], "action": [ { "name": "Cautious Prod", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}1 bludgeoning damage.", "After making this attack and before any other effects can be triggered, the lamplighter may move up to 5 feet." ] }, { "name": "Set Flame", "entries": [ "The lamplighter carefully sets a space within 5 feet of it aflame for the next minute.", "A creature that starts its turn in the space or enters it for the first time on a turn must succeed on a {@dc 12} Dexterity saving throw or take 7 ({@damage 1d6}) fire damage, or half as much on a success." ] } ], "reaction": [ { "name": "Go Limp", "entries": [ "As a reaction when the lamplighter is forced to make a Dexterity saving throw against an effect that affects an area, it falls {@condition prone} and is pushed up to 10 feet from the effect's center.", "If this pushes it outside the effect's area, the lamplighter takes no damage on a successful saving throw" ] } ], "languageTags": [ "C", "E" ], "damageTags": [ "B", "F" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Lamplighter Pari", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "elemental", "alignment": [ "U" ], "ac": [ { "ac": 14, "from": [ "natural armor" ] } ], "hp": { "average": 49, "formula": "9d6 + 18" }, "speed": { "walk": 20 }, "str": 8, "dex": 12, "con": 14, "int": 13, "wis": 16, "cha": 7, "skill": { "athletics": "+1", "perception": "+5" }, "passive": 15, "immune": [ "poison", { "special": "damage from falling" } ], "conditionImmune": [ "poisoned", "prone" ], "languages": [ "Auran", "Hinn" ], "cr": "1/2", "trait": [ { "name": "Surfacing Suit", "entries": [ "The pari takes any piercing or slashing damage, its suit begins to leak flammable gas into the surrounding air.", "This leaking gas flares brightly if the pari takes any fire damage from another source, dealing 3 ({@damage 1d6}) fire damage to the pari and each creature within 5 feet of it." ] }, { "name": "Buoyant", "entries": [ "The pari has disadvantage on Strength saving throws, but has resistance to any damage dealt by an effect that forces it to make one.", "If the pari would be forced to move any distance, it is instead moved half as far." ] } ], "action": [ { "name": "Searing Lantern", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}7 ({@damage 2d6}) fire damage." ] }, { "name": "Confounding Hiss", "entries": [ "The pari extends a tendril of narcotic gas from its suit. One creature within 10 feet must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} until the end of its next turn.", "While {@condition poisoned} in this way, a creature cannot take reactions and at the beginning of its turn must use half its movement to move in a random direction." ] }, { "name": "Wax Patch", "entries": [ "The pari seals shut a leaking suit or pipe within 5 feet with a plug of softened wax, preventing it from leaking further." ] } ], "reaction": [ { "name": "Inflated Expansion", "entries": [ "As a reaction when a creature ends its movement within 5 feet of the pari while its suit is not leaking, the pari becomes size Large until the beginning of its next turn.", "After it expands, each creature within 5 feet of it is pushed 10 feet away and must succeed on a {@dc 12} Strength saving throw or be knocked {@condition prone}." ] } ], "languageTags": [ "AU" ], "damageTags": [ "F" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "poisoned", "prone" ], "variant": [] }, { "name": "Lamplighter Shishtar", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "any" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 14, "from": [ "protective uniform" ] } ], "hp": { "average": 60, "formula": "8d8 + 24" }, "speed": { "walk": 30, "swim": 30 }, "str": 15, "dex": 16, "con": 16, "int": 13, "wis": 15, "cha": 12, "skill": { "arcana": "+3", "perception": "+4" }, "passive": 14, "resist": [ "fire" ], "languages": [ "Common", "Elvish", "Hinn" ], "cr": "1", "trait": [ { "name": "Protective Uniform", "entries": [ "The lamplighter has advantage on saving throws against breathable poisons and against fire damage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The lamplighter makes two attacks with its Lighting Stick, one of which it may replace with a use of its Percussive Maintenance." ] }, { "name": "Lighting Stick", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}6 ({@dice 1d6 + 3}) bludgeoning plus 3 ({@damage 1d6}) fire damage.", "A creature hit with this attack twice in a turn must succeed on a {@dc 13} Strength saving throw or be pushed up to 5 feet away." ] }, { "name": "Percussive Maintenance", "entries": [ "The lamplighter makes a melee attack with its Lighting Stick against a construct or vehicle within its reach.", "On a hit, if the construct or vehicle is affected by a condition that ends on a successful saving throw, it immediately repeats that saving throw at advantage." ] } ], "bonus": [ { "name": "Snuff", "entries": [ "The lamplighter douses one burning creature or space within 10 feet of it." ] }, { "name": "Helmet Plume Overburn (1/Day)", "entries": [ "The lamplighter bends over and prompts a gout of flame from its helmet. One creature within 5 feet must succeed on a {@dc 13} Dexterity saving throw or ignite.", "Until a creature douses it as an action, the creature takes {@damage 1d10} fire damage at the beginning of each of its turns." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "F" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Marzeh, Lamplighter Gazmarden", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 120, "formula": "16d8 + 48" }, "speed": { "walk": 30, "swim": 30 }, "str": 15, "dex": 14, "con": 16, "int": 18, "wis": 15, "cha": 12, "save": { "dex": "+5", "con": "+6" }, "skill": { "arcana": "+7", "nature": "+7", "perception": "+5" }, "passive": 15, "languages": [ "Common", "Elvish", "Hinn" ], "cr": "7", "trait": [ { "name": "Gas Mastery", "entries": [ "While conscious, the lamplighter is surrounded by a protective shell of air, granting it immunity to damage dealt by breathable poisons and to effects that deal fire damage in an area." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The lamplighter makes two attacks with its Corrupt Breath." ] }, { "name": "Corrupt Breath (2nd Level Spell)", "entries": [ "{@atk rs} {@hit 7} to hit, range 30 ft., one target. {@h}17 ({@damage 5d6}) poison damage.", "A creature reduced below 10 hit points by this damage falls {@condition unconscious} until it takes any damage or a creature takes an action to wake it." ] }, { "name": "Gas Cushion (2nd Level Spell, Concentration)", "entries": [ "The lamplighter conjures a cushion of {@condition invisible}, pressurized gas that fills a 10 foot cube in an unoccupied space it can see within 60 feet.", "A creature that falls onto the cube bounces and takes no fall damage. A creature that attempts to enter the cube must succeed on a {@dc 15} Strength saving throw or be pushed up to 10 feet away." ] }, { "name": "Hissing Aura (3rd Level Spell, Concentration)", "entries": [ "The lamplighter conjures an {@condition invisible}, odorless gas that displaces the air in a 20 foot radius centered on it. A creature that starts its turn in the area must succeed on a {@dc 15} Constitution saving throw or be {@condition poisoned} until the beginning of its next turn." ] } ], "bonus": [ { "name": "Ignite Gas {@recharge 5}", "entries": [ "The lamplighter sends a stream of flame to ignite the gas created by a spell it is {@status concentration||concentrating} on, ending the spell.", "Each creature within 5 feet of the spell's area must succeed on a {@dc 15} Dexterity saving throw or take 21 ({@damage 6d6}) fire damage, or half as much on a success." ] } ], "actionTags": [ "Breath Weapon", "Multiattack" ], "languageTags": [ "C", "E" ], "damageTags": [ "F", "I" ], "miscTags": [ "AOE" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Jahanbaz, Lamplighter Bozorg", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "elf" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "{@spell mage armor}" ] } ], "hp": { "average": 195, "formula": "26d6 + 104" }, "speed": { "walk": 25 }, "str": 7, "dex": 14, "con": 19, "int": 20, "wis": 17, "cha": 11, "save": { "dex": "+6", "con": "+8", "int": "+9" }, "skill": { "arcana": "+9", "history": "+9", "perception": "+7" }, "passive": 17, "conditionImmune": [ "poisoned" ], "languages": [ "Common", "Elvish", "Hinn" ], "cr": "12", "trait": [ { "name": "Floating Conveyance", "entries": [ "Jahanbaz is carried by a Large floating vehicle powered by zarshak gas (AC 16; 115 HP, Immunity to psychic and poison damage).", "The vehicle has a 20 foot fly (hover) speed and grants its pilot half cover against ranged attacks." ] }, { "name": "Gas-Warped", "entries": [ "If the lamplighter would take 15 or fewer poison damage from a single source, it instead takes no poison damage.", "If it would take more than 15 poison damage from a single source, it instead takes twice that much Poison damage." ] } ], "action": [ { "name": "Guildmaster's Command", "entries": [ "Up to three other lamplighters that Jahanbaz can see may each use their reactions to move up to half their speed or make an attack." ] }, { "name": "Stranglegas (3rd Level Spell, Concentration)", "entries": [ "Gas swirls around the head of one creature Jahanbaz can see within 60 feet for the next minute.", "At the beginning of each of the creature's turns, it must succeed on a {@dc 17} Constitution saving throw or fall {@condition unconscious} until it takes any damage, or until a creature wakes it as an action." ] }, { "name": "Wave of Soot (4th Level Spell)", "entries": [ "Up to three open flames that Jahanbaz can see within 60 feet each expel a burst of soot in a 15 foot cone. Each creature in one or more of the areas must succeed on a {@dc 17} Constitution saving throw or be {@condition blinded} and unable to speak or breathe until the end of Jahanbaz's next turn." ] }, { "name": "Barrow Geyser (5th Level Spell)", "entries": [ "Jahanbaz opens a 5 foot radius rift in the ground that expels pressurized extraplanar gas to a height of 40 feet for the next minute.", "Each creature in the area when it appears, and any creature that enters the area for the first time on a turn, must succeed on a {@dc 17} Strength saving throw or be launched 40 feet above the rift, then immediately falls in an unoccupied space of its choice within 15 feet of the rift.", "The gas ignites if it touches an open flame, dealing 14 ({@damage 4d6}) fire damage to any creature that makes a saving throw against the geyser." ] } ], "bonus": [ { "name": "Vehicle Actions", "entries": [ "If Jahabaz is in his floating conveyance, he may activate one of its actions on each of his turns as a bonus action." ] }, { "name": "Wobbling Knop Bash", "entries": [ "One creature within 5 feet of the vehicle must succeed on a {@dc 17} Strength saving throw or take 18 ({@damage 4d8}) bludgeoning damage and be knocked {@condition prone}." ] }, { "name": "Wax Cascade", "entries": [ "Each creature directly beneath the vehicle must succeed on a {@dc 17} Dexterity saving throw or take 10 ({@damage 3d6}) fire damage and be coated in molten wax (escape {@dc 17}).", "A creature coated in wax that has not taken any fire damage since the end of its last turn is {@condition restrained}." ] }, { "name": "Twin Labra Flamestream {@recharge 5}", "entries": [ "Two 20 foot long, 5 foot wide streams of flame extend from the vehicle until the end of its pilot's next turn.", "A creature that starts its turn in one or more of the areas or enters one for the first time on its turn must succeed on a {@dc 17} Dexterity saving throw or take 14 ({@damage 4d6}) fire damage, or half as much on a success.", "If this ability recharges while still active, the pilot may immediately use this ability again as a reaction." ] } ], "languageTags": [ "C", "E" ], "damageTags": [ "B", "F", "I" ], "conditionInflict": [ "blinded", "prone" ], "variant": [] }, { "name": "Crustacean Servitor", "source": "ConfC", "page": 0, "size": [ "T" ], "type": { "type": { "choose": [ "construct", "monstrosity" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 14, "formula": "4d4 + 4" }, "speed": { "walk": 20, "fly": 30, "swim": 30 }, "str": 11, "dex": 12, "con": 13, "int": 5, "wis": 12, "cha": 2, "skill": { "perception": "+3", "stealth": "+3" }, "passive": 13, "languages": [ "understands Lemurian but can't speak" ], "cr": "1/8", "trait": [ { "name": "Chemoreception", "entries": [ "While submerged in a body of water, the servitor can detect the presence and location of creatures in that water within 60 feet." ] }, { "name": "Pinch", "entries": [ "When the servitor takes the Help action to grant an attack advantage against a target within 5 feet that is Concentrating, the target must succeed on a {@dc 11} Constitution saving throw or lose {@status concentration}." ] } ], "action": [ { "name": "Graspers", "entries": [ "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}The servitor attaches itself to the target (remove {@dc 11}).", "A creature's swim speed is reduced by 5 for each servitor attached to it." ] }, { "name": "Echo Cannon", "entries": [ "If it is submerged in water, the servitor sends a brief pressure wave forth. One creature within 5 feet must succeed on a {@dc 11} Constitution saving throw or take 3 ({@damage 1d6}) thunder damage." ] } ], "reaction": [ { "name": "Scuttle", "entries": [ "As a reaction to being forced to make a saving throw against a spell or magical effect, the servitor moves up to half its speed. If this movement puts the servitor out of range or area of the spell or magical effect, the servitor is unaffected." ] } ], "languageTags": [ "CS" ], "damageTags": [ "T" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Jellyfish Servitor", "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": { "choose": [ "construct", "monstrosity" ] } }, "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 22, "formula": "4d6 + 8" }, "speed": { "fly": 20, "swim": 20 }, "str": 11, "dex": 7, "con": 14, "int": 5, "wis": 12, "cha": 2, "skill": { "survival": "+3" }, "passive": 11, "languages": [ "understands Lemurian but can't speak" ], "cr": "1/4", "trait": [ { "name": "Chemoreception", "entries": [ "While submerged in a body of water, the servitor can detect the presence and location of creatures in that water within 60 feet." ] }, { "name": "Drifting Hazard", "entries": [ "Whenever the servitor takes damage, it is pushed 10 feet away from the source of the damage.", "A creature that the servitor is pushed into must immediately save against its Stinging Tendrils." ] } ], "action": [ { "name": "Stinging Tendrils", "entries": [ "The jellyfish brushes its tendrils against a creature within 5 feet, discharging hundreds of microscopic, venom-coated needles into it.", "The creature must succeed on a {@dc 12} Constitution saving throw or take 5 ({@damage 2d4}) poison damage. A creature that fails by 5 or more is {@condition paralyzed} until the beginning of its next turn." ] } ], "reaction": [ { "name": "Resonance Bell", "entries": [ "As a reaction when a creature within 30 feet of the servitor makes a saving throw against a lemurian's song, the servitor amplifies the song, forcing the creature to subtract {@dice 1d4} from its rolled result." ] } ], "languageTags": [ "CS" ], "damageTags": [ "I" ], "variant": [] }, { "name": "Tereis, Lemurian Elara", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "lemurian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "dermal scale armor" ] } ], "hp": { "average": 91, "formula": "14d8 + 28" }, "speed": { "walk": 10, "swim": 40 }, "str": 17, "dex": 16, "con": 15, "int": 11, "wis": 14, "cha": 15, "save": { "dex": "+5", "con": "+4" }, "skill": { "athletics": "+5", "perception": "+4", "survival": "+4" }, "passive": 14, "languages": [ "Aquan", "Common", "Lemurian" ], "cr": "4", "trait": [ { "name": "Water Dancer", "entries": [ "The lemurian does not provoke attacks of opportunity from creatures without a swim speed." ] }, { "name": "Battle Anchor", "entries": [ "While she can hear the song of one or more other lemurians within 60 feet, Tereis is immune to the {@condition frightened} condition." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Tereis makes two attacks with her Aragonite Lantha." ] }, { "name": "Aragonite Lantha", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}14 ({@damage 2d10 + 3}) slashing damage." ] }, { "name": "Palytoxin Zoa {@recharge 5}", "entries": [ "Tereis coaxes out a venomous polyp from her Aragonite Lantha, then makes an attack with it.", "If the attack hits, it deals an additional 10 ({@damage 3d6}) poison damage, and the target must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned} for the next minute.", "While {@condition poisoned} in this way, a creature has disadvantage on Wisdom saving throws, and repeats this saving throw at the end of each of its turns, ending the effect on a success." ] }, { "name": "Ethereal Song (Concentration)", "entries": [ "The lemurian begins to sing a magical melody. A creature that can hear the song and starts its turn within 60 feet of the lemurian must make a {@dc 12} Wisdom saving throw.", "On a failed save, until the beginning of its next turn the creature subtracts 1 from any attack rolls it makes against a lemurian for each lemurian within 60 feet of it whose song it can hear." ] } ], "reaction": [ { "name": "Deepen Harmony", "entries": [ "As a reaction when a friendly lemurian within 30 feet uses its song ability, Tereis uses her Ethereal Song." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "I", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Melusine, Lemurian Mage", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "lemurian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 13, "from": [ "kelp armor" ] } ], "hp": { "average": 127, "formula": "17d8 + 51" }, "speed": { "walk": 10, "swim": 40 }, "str": 11, "dex": 15, "con": 16, "int": 14, "wis": 13, "cha": 17, "save": { "con": "+6", "cha": "+6" }, "skill": { "arcana": "+5", "nature": "+5", "perception": "+4" }, "passive": 14, "languages": [ "Aquan", "Common", "Lemurian" ], "cr": "6", "trait": [ { "name": "Water Dancer", "entries": [ "The lemurian does not provoke attacks of opportunity from creatures without a swim speed." ] }, { "name": "Inspired Mind", "entries": [ "While she can hear the song of one or more other lemurians within 60 feet, Melusine may concentrate on up to two effects at once." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Melusine makes two attacks with her Choriaster Wand, one of which she may replace with a use of her Stinging Swarm, if available." ] }, { "name": "Choriaster Wand", "entries": [ "{@atk rs} {@hit 5} to hit, range 60 ft., one target. {@h}9 ({@dice 2d8}) cold plus 7 ({@damage 2d6}) poison damage." ] }, { "name": "Stinging Swarm (5th Level Spell, Concentration) {@recharge 5}", "entries": [ "Melusine conjures a swarm of spectral jellyfish in a 20 foot radius centered on a point she can see within 120 feet.", "A creature that starts its turn in the area or enters it for the first time on a turn must succeed on a {@dc 14} Constitution saving throw or take 21 ({@damage 6d6}) poison damage, or half as much on a success.", "At the beginning of Melusine's turn, the swarm moves up to 10 feet in a direction of her choice." ] }, { "name": "Mollifying Song (Concentration)", "entries": [ "Melusine begins to sing a magical melody. A creature that can hear the song and starts its turn within 60 feet of her must make a {@dc 14} Wisdom saving throw.", "On a failed save, the creature gains 5 temporary hit points that last for a minute. While a creature has any of these temporary hit points, it cannot take hostile action against Melusine." ] } ], "reaction": [ { "name": "Deepen Harmony", "entries": [ "As a reaction when a friendly lemurian within 30 feet uses its song ability, Melusine uses her Mollifying Song." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "I" ], "variant": [] }, { "name": "Cyanea, Lemurian Sandwalker", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity/vehicle", "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "special": "161 (Damage Threshold 5)" }, "speed": { "walk": 30, "swim": 30 }, "str": 18, "dex": 16, "con": 17, "int": 5, "wis": 17, "cha": 10, "save": { "con": "+6", "wis": "+6" }, "senses": [ "darkvision 60 ft." ], "passive": 13, "cr": "8", "trait": [ { "name": "Buoyant Pneumatophore", "entries": [ "While within 15 feet of the ground, the sandwalker has a fly speed equal to its movement speed." ] }, { "name": "Sonic Symbiote", "entries": [ "The sandwalker doesn't have Actions of its own or roll initiative. Instead, a friendly lemurian within 15 feet of it may use its Actions and Reactions, if the sandwalker can hear it. A lemurian outside of the sandwalker may not use its multiattack.", "A lemurian pilot within 5 feet may spend half its movement to enter the sandwalker, if it is unoccupied." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The sandwalker makes two attacks with its Stinging Lash, one of which it may replace with a use of its Oral Arms." ] }, { "name": "Stinging Lash", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one target. {@h}13 ({@dice 2d8 + 4}) bludgeoning plus 7 ({@damage 2d6}) poison damage.", "This attack is made at advantage against a creature directly beneath the sandwalker." ] }, { "name": "Oral Arms", "entries": [ "One creature within 15 feet of the sandwalker must succeed on a {@dc 15} Strength saving throw or be {@condition grappled} (escape {@dc 15}) and pulled up to 10 feet toward the sandwalker." ] } ], "reaction": [ { "name": "Tangling Tendrils", "entries": [ "As a reaction when a creature {@condition grappled} by it takes any Action, the sandwalker makes a Stinging Lash attack against it." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "I" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Brachyur, Lemurian Sandwalker", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "monstrosity/vehicle", "alignment": [ "L", "N" ], "ac": [ { "ac": 19, "from": [ "natural armor" ] } ], "hp": { "special": "209 (Damage Threshold 10)" }, "speed": { "walk": 40, "swim": 60 }, "str": 21, "dex": 13, "con": 18, "int": 4, "wis": 14, "cha": 10, "save": { "str": "+6", "con": "+5" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "cr": "11", "trait": [ { "name": "Ductile Carapace", "entries": [ "Whenever the sandwalker takes any bludgeoning damage, its AC is reduced by 1, to a minimum of 11, until it completes a Short or Long Rest." ] }, { "name": "Sonic Symbiote", "entries": [ "The sandwalker doesn't have Actions of its own or roll initiative. Instead, a friendly lemurian within 15 feet of it may use its Actions and Reactions, if the sandwalker can hear it. A lemurian outside of the sandwalker may not use its multiattack.", "A lemurian pilot within 5 feet may spend half its movement to enter the sandwalker, if it is unoccupied." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The sandwalker makes three attacks with its Seizer Claw, one of which it may replace with a use of its Crusher Claw or its Paralytic Drip." ] }, { "name": "Seizer Claw", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d10 + 5}) bludgeoning damage and the target is {@condition grappled} (escape {@dc 16}) and dragged up to 5 feet towards the sandwalker." ] }, { "name": "Crusher Claw", "entries": [ "{@atk mw} {@hit 9} to hit, reach 10 ft., one {@condition grappled} target. {@h}32 ({@damage 6d8 + 5}) bludgeoning damage and the target must succeed on a {@dc 17} Constitution saving throw or suffer disadvantage on attack rolls that use Strength until it completes a Short or Long rest." ] }, { "name": "Paralytic Drip", "entries": [ "The sandwalker drips a paralytic venom onto a creature {@condition grappled} by it. Roll {@dice 4d8}. If this exceeds the {@condition grappled} creature's current hit points, the creature is {@condition paralyzed} for the next hour, or until it takes any damage." ] } ], "reaction": [ { "name": "Jetting Jink", "entries": [ "As a reaction to being targeted with a ranged attack, the sandwalker imposes disadvantage on the attack and moves up to half its speed.", "It cannot end this movement closer to the attacker than it began." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "paralyzed" ], "variant": [] }, { "name": "Noctuoidea Lanceolaria", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "noctuoidea" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 16, "from": [ "{@item breastplate|PHB}" ] } ], "hp": { "average": 44, "formula": "8d8 + 8" }, "speed": { "walk": 30, "fly": 30 }, "str": 15, "dex": 17, "con": 13, "int": 11, "wis": 12, "cha": 11, "skill": { "perception": "+5", "stealth": "+5" }, "senses": [ "tremorsense 120 ft." ], "passive": 15, "resist": [ "psychic" ], "immune": [ "radiant" ], "languages": [ "Common", "telepathy 60 ft." ], "cr": "2", "trait": [ { "name": "Delicate Wings", "entries": [ "If the lanceolaria takes any fire damage, its fly speed is reduced by 10 until it completes a Short or Long Rest." ] }, { "name": "Doctrine of the Mean", "entries": [ "Whenever the lanceolaria makes a saving throw, it may treat the result rolled as a 10. If this reduces the actual result rolled, the noctuoidea gains {@dice 1d10} temporary hit points." ] } ], "action": [ { "name": "Gravity Lance", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d12 + 3}) piercing damage, plus an additional {@damage 1d6} damage for each 10 feet the lanceolaria descended this turn. This attack is made at advantage against a creature wearing heavy armor." ] }, { "name": "Pheromone Encoding", "entries": [ "The lanceolaria leaves a simple message encoded in a subtle scent that it emits in a 500 foot radius. For the next week, any noctuoidea that passes through the area can detect and understand the message." ] }, { "name": "Cyclone Sweep {@recharge 5}", "entries": [ "Each creature within 10 feet must succeed on a {@dc 13} Strength saving throw or take 6 ({@damage 1d12}) bludgeoning damage and be knocked {@condition prone}." ] } ], "reaction": [ { "name": "Take Flight", "entries": [ "As a reaction to being hit with a melee attack, the lanceolaria moves up to half its fly speed without provoking attacks of opportunity." ] }, { "name": "Mothdream Dust", "entries": [ "As a reaction when it is hit with a melee attack, the lanceolaria sheds soporific scales from its wings. The attacker must succeed on a {@dc 11} Constitution saving throw or fall asleep for the next minute, or until a creature wakes it as an action or by dealing damage to it." ] } ], "senseTags": [ "T" ], "languageTags": [ "C", "TP" ], "damageTags": [ "B", "P" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Fidelium Hunter", "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "noctuoidea" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "grafted armor", "{@item shield|PHB}" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 30, "fly": 30 }, "str": 16, "dex": 15, "con": 15, "int": 11, "wis": 14, "cha": 11, "skill": { "perception": "+6", "stealth": "+6", "survival": "+4" }, "senses": [ "tremorsense 120 ft." ], "passive": 16, "resist": [ "psychic" ], "immune": [ "radiant" ], "languages": [ "Common", "telepathy 60 ft." ], "cr": "4", "trait": [ { "name": "Dweomersense Antennae", "entries": [ "The hunter can pinpoint, by scent, any magic items or active spells within 120 feet of it, and has advantage on Dexterity saving throws against spells and other magic effects." ] }, { "name": "Cryptic Camouflage", "entries": [ "While the hunter remains motionless, it may hide without cover in any natural environment." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The hunter makes two attacks with its grafted stingblade, one of which it may replace with its Hydraulic Evisceration, if available." ] }, { "name": "Grafted Stingblade", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}9 ({@dice 2d6 + 3}) slashing plus 5 ({@damage 2d4}) poison damage." ] }, { "name": "Hydraulic Evisceration {@recharge 5}", "entries": [ "One creature within 5 feet must succeed on a {@dc 13} Dexterity saving throw or take 15 ({@damage 6d4}) piercing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Jink", "entries": [ "As a reaction to being hit with a ranged attack while at least 10 feet in the air, the hunter halves the attack's damage." ] }, { "name": "Mothdream Dust", "entries": [ "As a reaction when it is hit with a melee attack, the hunter sheds soporific scales from its wings. The attacker must succeed on a {@dc 12} Constitution saving throw or fall asleep for the next minute, or until a creature wakes it as an action or by dealing damage to it." ] } ], "senseTags": [ "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP" ], "damageTags": [ "I", "P" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Imperialis, Citheronia Moth", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ 13 ], "hp": { "average": 85, "formula": "10d12 + 20" }, "speed": { "walk": 15, "climb": 15, "fly": 30 }, "str": 18, "dex": 16, "con": 14, "int": 7, "wis": 12, "cha": 7, "save": { "dex": "+6", "con": "+5" }, "skill": { "stealth": "+6", "perception": "+7" }, "senses": [ "darkvision 30 ft." ], "passive": 17, "vulnerable": [ "fire" ], "cr": "7", "trait": [ { "name": "Light-Attracted", "entries": [ "If Imperialis starts her turn within 30 feet of a source of bright light, she must succeed on a {@dc 10} Wisdom saving throw or be unable to voluntarily move away from the light until the beginning of her next turn." ] }, { "name": "Erratic Flight", "entries": [ "While Imperialis is flying, attacks against her and any creatures riding her are made at disadvantage." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Imperialis makes two attacks, one of which may be with its barbed proboscis." ] }, { "name": "Barbed Proboscis", "entries": [ "{@atk mw} {@hit 7} to hit, reach 15 ft., one creature. {@h}22 ({@damage 4d8 + 4}) slashing damage and Imperialis learns what types of flowers the creature has most recently been near." ] }, { "name": "Clinging Claws", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}14 ({@damage 3d6 + 4}) piercing damage and the target is {@condition grappled} (escape {@dc 15})." ] }, { "name": "Pollinating Slam", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}20 ({@damage 3d10 + 4}) piercing damage. On a hit or miss, the target and each other creature within 5 feet of it are coated in a fine pollen. A creature covered in this pollen gains no benefit from being {@condition invisible} until a creature uses an action to clear it." ] } ], "reaction": [ { "name": "Chaotic Swoop", "entries": [ "As a reaction when missed with an attack, Imperialis flies up to 15 feet in a random direction perpendicular to the ground." ] }, { "name": "Cry For Peace (1/Day)", "entries": [ "As a reaction to being reduced below 43 HP, Imperialis releases a haunting sound and begins to glow softly for the next minute.", "A creature that can see the glow and attempts to attack Imperialis must first make a {@dc 13} Wisdom saving. On a failed save, the attacker must choose a different target or lose the attack." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled" ], "variant": [] }, { "name": "Eacles, Fidelium Shaman", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "noctuoidea" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 17, "from": [ "grafted armor", "{@item shield|PHB}" ] } ], "hp": { "average": 165, "formula": "22d8 + 66" }, "speed": { "walk": 30, "fly": 30 }, "str": 18, "dex": 15, "con": 16, "int": 14, "wis": 16, "cha": 12, "save": { "dex": "+5", "wis": "+6", "cha": "+4" }, "skill": { "nature": "+5", "perception": "+9", "survival": "+6" }, "senses": [ "tremorsense 120 ft." ], "passive": 19, "resist": [ "psychic" ], "immune": [ "radiant" ], "conditionImmune": [ "blinded", "unconscious" ], "languages": [ "Common", "telepathy 60 ft." ], "cr": "8", "trait": [ { "name": "Dweomersense Antennae", "entries": [ "Eacles can pinpoint, by scent, any magic items or active spells within 120 feet of her, and has advantage on Dexterity saving throws against spells and other magic effects." ] }, { "name": "Moth Bond (1/Day)", "entries": [ "While riding Imperialis, Eacles acts on her mount's initiative, rather than rolling her own. If she would fail a saving throw against an incapacitating effect while within 30 feet of Imperialis, Imperialis suffers the effect in her stead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Eacles makes two attacks with her moontrapped stave, one of which she may replace with a use of her Mutation Chant." ] }, { "name": "Moontrapped Stave", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 4}) bludgeoning plus 9 ({@damage 2d8}) radiant damage." ] }, { "name": "Blinding Globe", "entries": [ "{@atk rs} {@hit 6} to hit, range 60 ft., one target. {@h}27 ({@damage 6d8}) radiant damage and the targets head is trapped in a globe of solid moonlight, which shatters when hit. For the next minute or until the creature is hit with an attack, the creature is {@condition blinded} and emits bright light in a 30 ft. radius." ] }, { "name": "Mutation Chant", "entries": [ "Eacles begins a chant that speeds the mutations caused by {@disease pestilent lepidopterism|ConfC}. Each infected creature within 60 feet must succeed on a {@dc 14} Constitution saving throw or have its Charisma score reduced by {@dice 1d4}, to a minimum of 1. A creature that has its Charisma score reduced to 1 in this way is enclosed in a magical cocoon, and hatches on its following turn exhibiting cosmetic mutations and {@condition charmed} by Eacles until the disease is cured." ] }, { "name": "Pestilent Humors {@recharge 5}", "entries": [ "Eacles releases a parasitic miasma that slithers forth in a 30 foot cone before dissipating. Each creature in the area must succeed on a {@dc 14} Constitution saving throw or take 21 ({@damage 6d6}) poison damage and contract {@disease pestilent lepidopterism|ConfC}, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Rider's Jink", "entries": [ "As a reaction to Eacles or a moth she is mounted on being hit with a ranged attack while at least 10 feet in the air, Eacles halves the attack's damage." ] }, { "name": "Mothdream Dust", "entries": [ "As a reaction when she is hit with a melee attack, Eacles sheds soporific scales from her wings. The attacker must succeed on a {@dc 14} Constitution saving throw or fall asleep for the next minute, or until a creature wakes it as an action or by dealing damage to it." ] } ], "senseTags": [ "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP" ], "damageTags": [ "I", "R" ], "miscTags": [ "MW" ], "conditionInflict": [ "blinded" ], "variant": [] }, { "name": "Nanny Beetle", "source": "ConfC", "page": 0, "size": [ "M" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 18, "from": [ "natural armor" ] } ], "hp": { "average": 6, "formula": "1d8 + 2" }, "speed": { "walk": 20, "burrow": 5 }, "str": 16, "dex": 9, "con": 15, "int": 1, "wis": 11, "cha": 4, "senses": [ "blindsight 10 ft." ], "passive": 10, "cr": "1/4", "trait": [ { "name": "Dreadnaught Shell", "entries": [ "If the beetle would take 10 or fewer bludgeoning, piercing, or slashing damage from a single source, it takes no damage instead." ] }, { "name": "Spiracle Breathing", "entries": [ "The beetle has disadvantage on Constitution saving throws against inhaled toxins." ] } ], "action": [ { "name": "Tarsal Stomp", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}5 ({@damage 1d4 + 3}) bludgeoning damage.", "This attack has disadvantage against a target that is flying or climbing." ] }, { "name": "Crushing Advance", "entries": [ "The beetle uses all of its remaining movement to move in a straight line, and can attempt to push one Large or smaller creature in its path, which must succeed on a {@dc 13} Strength saving throw or be pushed ahead of the beetle for the rest of this move.", "A creature pushed into a solid surface in this way takes 7 ({@damage 2d6}) bludgeoning damage and is {@condition restrained} (escape {@dc 13}) until the beginning of the beetle's turn, or until the beetle moves." ] } ], "reaction": [ { "name": "Shivering Alarm {@recharge}", "entries": [ "When the beetle sees a creature take a hostile action, it can scrape its legs against its shell, producing a horrid squealing sound audible out to 300 feet.", "Each creature within 15 feet that can hear it has disadvantage on the first attack it makes before the end of its next turn." ] } ], "senseTags": [ "B" ], "damageTags": [ "B" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "restrained" ], "variant": [] }, { "name": "Mimas, Fidelium Child", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "S" ], "type": { "type": "humanoid", "tags": [ "noctuoidea" ] }, "alignment": [ "C", "N" ], "ac": [ 10 ], "hp": { "average": 2, "formula": "1d6 - 1" }, "speed": { "walk": 25, "fly": 20 }, "str": 6, "dex": 11, "con": 9, "int": 8, "wis": 13, "cha": 11, "senses": [ "tremorsense 120 ft." ], "passive": 11, "resist": [ "psychic" ], "immune": [ "radiant" ], "languages": [ "Common", "telepathy 60 ft." ], "cr": "1/8", "trait": [ { "name": "Dweomersense Antennae", "entries": [ "Mimas can pinpoint, by scent, any magic items or active spells within 120 feet of him, and has advantage on Dexterity saving throws against spells and other magic effects." ] }, { "name": "Pheromonal Ward", "entries": [ "Whenever Mimas is targeted with an attack, his Nanny Beetle may use its reaction to change the attack's target to itself." ] } ], "action": [ { "name": "Nauseating Puff", "entries": [ "One creature within 5 feet must succeed on a {@dc 9} Constitution saving throw or take 2 ({@damage 1d4}) poison damage and be {@condition poisoned} until the end of Mimas' next turn.", "While {@condition poisoned} in this way, a creature's movement speed is reduced by half and it has disadvantage on Strength saving throws." ] }, { "name": "Parasitic Clutch", "entries": [ "Mimas flattens himself to the back of his Nanny Beetle and releases a burst of alarm pheromones.", "Until the beginning of his next turn, attacks against Mimas have disadvantage, and his beetle's speed is increased by 10 feet." ] } ], "senseTags": [ "T" ], "languageTags": [ "C", "TP" ], "damageTags": [ "I" ], "conditionInflict": [ "poisoned" ], "variant": [] }, { "name": "Cervus Beetle", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 42, "formula": "5d10 + 15" }, "speed": { "walk": 30, "burrow": 10, "climb": 30, "fly": 30 }, "str": 18, "dex": 9, "con": 17, "int": 1, "wis": 9, "cha": 4, "save": { "str": "+6" }, "skill": { "athletics": "+6" }, "senses": [ "blindsight 10 ft.", "darkvision 30 ft." ], "passive": 9, "cr": "2", "trait": [ { "name": "Careening Flight", "entries": [ "When the beetle begins flying, it must choose a direction to fly in, and must use all of its movement on each of its turns to fly in that direction until it lands or collides with a creature or object." ] }, { "name": "Spiracle Breathing", "entries": [ "The beetle has disadvantage on Constitution saving throws against inhaled toxins." ] } ], "action": [ { "name": "Oaksplitter Mandibles", "entries": [ "{@atk mw} {@hit 6} to hit, reach 10 ft., one creature. {@h}13 ({@damage 2d8 + 4}) slashing damage and the target is {@condition grappled} (escape {@dc 14})." ] }, { "name": "Tactical Collision", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one creature. {@h}18 ({@damage 4d6 + 4}) bludgeoning damage and the beetle falls {@condition prone}." ] }, { "name": "Behemoth Lift", "entries": [ "The beetle attempts to grasp a Gargantuan or smaller creature with its horns and flip it, forcing the target to succeed on a {@dc 14} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and be knocked {@condition prone}.", "A creature {@condition grappled} by the beetle makes this saving throw with disadvantage, and is freed from the grapple on a failed saving throw." ] } ], "reaction": [ { "name": "Redeploy Wings", "entries": [ "When the beetle begins to fall, it can make a {@dc 13} Strength saving throw. On a success, the beetle falls only 10 feet before catching itself in the air." ] } ], "senseTags": [ "B", "D" ], "damageTags": [ "B", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "grappled", "prone" ], "variant": [] }, { "name": "Riodin, Fidelium Knight", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "noctuoidea" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 16, "from": [ "grafted armor" ] } ], "hp": { "average": 104, "formula": "16d8 + 32" }, "speed": { "walk": 30, "fly": 30 }, "str": 21, "dex": 16, "con": 17, "int": 11, "wis": 14, "cha": 11, "skill": { "animal handling": "+5", "athletics": "+8" }, "senses": [ "tremorsense 120 ft." ], "passive": 12, "resist": [ "psychic" ], "immune": [ "radiant" ], "languages": [ "Common", "telepathy 60 ft." ], "cr": "7", "trait": [ { "name": "Dweomersense Antennae", "entries": [ "Riodin can pinpoint, by scent, any magic items or active spells within 120 feet of it, and has advantage on Dexterity saving throws against spells and other magic effects." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Riodin makes three attacks with his Chitinblade Crashlance, one of which he may replace with a use of his Banking Twist." ] }, { "name": "Chitinblade Crashlance", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}11 ({@damage 1d12 + 5}) piercing damage.", "A creature killed by this damage is sliced in half." ] }, { "name": "Banking Twist", "entries": [ "Riodin leans heavily, signaling a beetle he is riding. Until the beginning of Riodin's next turn, the beetle can change the direction of its flight as a bonus action." ] }, { "name": "Windblade Slash {@recharge 5}", "entries": [ "Riodin swings his lance with enormous force, sending a burst of bladed air in a 60 foot line that is 5 feet wide.", "Each creature in the area must succeed on a {@dc 16} Dexterity saving throw or take 13 ({@damage 2d12}) slashing damage, or half as much on a success." ] } ], "reaction": [ { "name": "Collision Strike", "entries": [ "When a beetle Riodin is mounted on uses its Tactical Collision, Riodin can make an attack with his Chitinblade Crashlance against the same target.", "On a hit, the attack deals an additional 7 ({@damage 2d6}) slashing damage." ] }, { "name": "Mothdream Dust", "entries": [ "When Riodin is hit with a melee attack, he can shed soporific scales from his wings.", "The attacker must succeed on a {@dc 14} Constitution saving throw or fall asleep for the next minute, or until a creature wakes it as an action or by dealing damage to it." ] } ], "senseTags": [ "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Neria, Noctuoidea Decertator", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "noctuoidea" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 21, "from": [ "divalian plate", "{@item shield|PHB}" ] } ], "hp": { "average": 112, "formula": "15d8 + 45" }, "speed": { "walk": 30, "fly": 30 }, "str": 20, "dex": 15, "con": 17, "int": 12, "wis": 19, "cha": 13, "save": { "con": "+6", "wis": "+7" }, "senses": [ "tremorsense 120 ft." ], "passive": 14, "resist": [ "psychic" ], "immune": [ "radiant" ], "languages": [ "Common", "telepathy 60 ft." ], "cr": "7", "trait": [ { "name": "Delicate Wings", "entries": [ "If Neria takes any fire damage, her fly speed is reduced by 10 feet until she completes a Short or Long Rest." ] }, { "name": "Doctrine of the Mean", "entries": [ "Whenever Neria makes a saving throw, she can treat the result rolled as a 10. If this reduces the actual result rolled, Neria gains 5 ({@dice 1d10}) temporary hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Neria makes two attacks with her Dancing Claymore, one of which she can replace with a use of her Fortress Defense." ] }, { "name": "Dancing Claymore", "entries": [ "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}12 ({@dice 2d6 + 5}) slashing plus 5 ({@damage 1d10}) force damage." ] }, { "name": "Strike Spell", "entries": [ "Neria swings her blade through a magical effect produced by a spell of 3rd level or lower within 10 feet, ending it and absorbing its energy.", "For the next minute, attacks made with her Dancing Claymore deal an additional 5 ({@damage 1d10}) force damage." ] }, { "name": "Fortress Defense", "entries": [ "Until the beginning of her next turn, Neria can take a reaction on each turn in combat." ] } ], "reaction": [ { "name": "Sweeping Rebuff", "entries": [ "When a creature enters her reach, Neria can make a Dancing Claymore attack against it with advantage. On a hit, the target is additionally pushed 5 feet away." ] }, { "name": "Mothdream Dust", "entries": [ "When Neria is hit with a melee attack, she can shed soporific scales from her wings.", "The attacker must succeed on a {@dc 14} Constitution saving throw or fall asleep for the next minute, or until a creature wakes it as an action or by dealing damage to it." ] } ], "senseTags": [ "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP" ], "damageTags": [ "O" ], "miscTags": [ "MW", "RCH" ], "variant": [] }, { "name": "Anthyria, Noctuoidea Mage", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "noctuoidea" ] }, "alignment": [ "L", "N" ], "ac": [ 14 ], "hp": { "average": 162, "formula": "25d8 + 50" }, "speed": { "walk": 30, "fly": 30 }, "str": 9, "dex": 18, "con": 14, "int": 18, "wis": 16, "cha": 12, "save": { "cha": "+6", "int": "+8", "wis": "+7" }, "skill": { "arcana": "+8", "history": "+8", "survival": "+7" }, "senses": [ "tremorsense 120 ft." ], "passive": 13, "resist": [ "psychic" ], "immune": [ "radiant" ], "languages": [ "Common", "telepathy 60 ft." ], "cr": "11", "trait": [ { "name": "Delicate Wings", "entries": [ "If Anthyria takes any fire damage, her fly speed is reduced by 10 feet until she completes a Short or Long Rest." ] }, { "name": "Doctrine of the Mean", "entries": [ "Whenever Anthyria makes a saving throw, she can treat the result rolled as a 10. If this reduces the actual result rolled, Anthyria gains 5 ({@dice 1d10}) temporary hit points." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Anthyria makes two attacks with her Divalian Starblade, one of which she can replace with a use of her Coursing Lights." ] }, { "name": "Divalian Starblade", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}6 ({@dice 1d6 + 3}) slashing plus 3 ({@damage 1d6}) radiant damage.", "On a hit or miss, two motes of raw magic fly from the blade, each of which inexorably strikes a creature Anthyria can see within 60 feet, dealing 7 ({@damage 2d6}) force damage." ] }, { "name": "Coursing Lights", "entries": [ "Beams of roving light dash through a 30 foot radius area centered on a point Anthyria can see within 100 feet, lingering briefly on each creature they touch.", "Each hidden creature in the area is revealed, and attacks against creatures in the area are made at advantage until the beginning of her next turn." ] }, { "name": "Peace of Night's Air (3rd Level Spell) {@recharge 5}", "entries": [ "Anthyria sends forth a gust of cool, sweet air in a 30 foot line that is 5 feet wide.", "Each creature in the area gains 10 temporary hit points, then must succeed on a {@dc 16} Wisdom saving throw or gain disadvantage on attacks for as long as it has any of these temporary hit points." ] }, { "name": "Moonfall's Echo (1/Day, 5th Level Spell, Concentration)", "entries": [ "An enormous, illusory moon appears high above Anthyria, brightly illuminating a 60 foot radius area centered on a point she can see within 150 feet.", "At the beginning of her next turn, it crashes to the ground. Each creature in the illuminated area must succeed on a {@dc 16} Intelligence saving throw or take 14 ({@dice 4d6}) radiant plus 18 ({@damage 4d8}) thunder damage, or half as much on a success." ] } ], "reaction": [ { "name": "Take Flight", "entries": [ "When Anthyria is hit with a melee attack, she can move up to half her fly speed without provoking opportunity attacks." ] }, { "name": "Mothdream Dust", "entries": [ "When Anthyria is hit with a melee attack, she can shed soporific scales from her wings.", "The attacker must succeed on a {@dc 14} Constitution saving throw or fall asleep for the next minute, or until a creature wakes it as an action or by dealing damage to it." ] } ], "senseTags": [ "T" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "TP" ], "damageTags": [ "O", "R", "T" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Attack Primate", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 55, "formula": "10d6 + 20" }, "speed": { "walk": 40, "climb": 30 }, "str": 16, "dex": 15, "con": 15, "int": 6, "wis": 12, "cha": 6, "skill": { "athletics": "+5", "perception": "+5" }, "passive": 15, "cr": "2", "trait": [ { "name": "Foe-Climber", "entries": [ "The primate may spend half its movement to force a Medium or larger creature within 5 feet to make a {@dc 13} Strength saving throw. On a failed save, the primate climbs onto the creature.", "While climbing on a creature, the primate moves with it and the creature has disadvantage on attack rolls that target the primate." ] }, { "name": "Pack Tactics", "entries": [ "The primate has advantage on an attack roll against a creature if at least one of the primate's allies is within 5 ft. of the creature and the ally isn't {@condition incapacitated}." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The primate makes two attacks, one of which may be with its bite." ] }, { "name": "Bite", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage." ] }, { "name": "Whirling Slam", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 3}) bludgeoning damage.", "On a critical hit, the target must succeed on a {@dc 13} Strength saving throw or drop one item it is holding." ] } ], "reaction": [ { "name": "Topple", "entries": [ "As a reaction when a creature it is climbing on misses it with an attack, the primate forces the creature to succeed on a {@dc 13} Strength saving throw or fall {@condition prone}." ] }, { "name": "Screeching Alert", "entries": [ "As a reaction when the primate detects a creature that is attempting to hide, it calls out a screeching bark.", "Each allied creature within 60 feet that can hear the primate gains immunity to the Surprised condition until the end of the primate's next turn, and may use its reaction to attempt a Wisdom ({@skill Perception}) check to detect the hidden creature." ] } ], "traitTags": [ "Pack Tactics" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Gerwalt, Okamian Special Forces", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "okamian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "lamellar armor" ] } ], "hp": { "average": 123, "formula": "19d8 + 38" }, "speed": { "walk": 40, "climb": 30 }, "str": 13, "dex": 19, "con": 14, "int": 10, "wis": 14, "cha": 17, "save": { "dex": "+7", "con": "+5" }, "skill": { "deception": "+6", "perception": "+5", "survival": "+5" }, "passive": 15, "languages": [ "Common", "Okamian" ], "cr": "6", "trait": [ { "name": "Honorable Fealty", "entries": [ "While within 30 feet of a friendly humanoid creature of a CR at least 5 higher than its own, the okamian has advantage on attack rolls and Wisdom saving throws." ] }, { "name": "Master of the Black Legend", "entries": [ "While a creature is {@condition frightened} by Gerwalt, it is also {@condition frightened} by each of her allies." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Gerwalt makes two attacks with her Cruciform Dirks." ] }, { "name": "Cruciform Dirks", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 4}) slashing plus 7 ({@damage 2d6}) poison damage.", "On a critical hit, if the target is wearing armor gerwalt slices one of the armor's fasteners, reducing the target's AC by 2 until it takes a short or long rest to repair its armor." ] }, { "name": "Terror Strike {@recharge 5}", "entries": [ "Gerwalt makes a single melee attack. If the attack hits, it is a critical, and each creature of Gerwalt's choice within 15 feet must succeed on a {@dc 15} Wisdom saving throw or be {@condition frightened} until the beginning of her next turn." ] } ], "reaction": [ { "name": "Feign Death", "entries": [ "As a reaction to taking damage, Gerwalt appears to die, falling {@condition prone} and slowing his heart rate. A creature may detect that he is still alive with a successful {@dc 16} Wisdom ({@skill Medicine}) check." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "I" ], "miscTags": [ "MW" ], "conditionInflict": [ "frightened" ], "variant": [] }, { "name": "Gerlonus, Okamian Battle Mage", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "okamian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 15, "from": [ "lamellar armor" ] } ], "hp": { "average": 160, "formula": "19d8 + 57" }, "speed": { "walk": 30 }, "str": 19, "dex": 15, "con": 16, "int": 18, "wis": 14, "cha": 17, "save": { "dex": "+5", "con": "+6", "int": "+7" }, "skill": { "arcana": "+7", "deception": "+7", "history": "+7", "survival": "+5" }, "passive": 12, "languages": [ "Common", "Okamian" ], "cr": "9", "trait": [ { "name": "Honorable Fealty", "entries": [ "While within 30 feet of a friendly humanoid creature of a CR at least 5 higher than its own, the okamian has advantage on attack rolls and Wisdom saving throws." ] }, { "name": "War-Mage's Subterfuge", "entries": [ "Gerlonus' spells can't be countered by creatures more than 30 feet away." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Gerlonus makes two attacks with his Crackling Witchblade, each of which he may replace with a use of his Burning Bolt." ] }, { "name": "Crackling Witchblade", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@dice 2d8 + 4}) slashing plus 7 ({@damage 2d6}) lightning damage.", "If it is raining, this attack deals an additional 7 ({@damage 2d6}) lightning damage." ] }, { "name": "Burning Bolt (2nd Level Spell)", "entries": [ "{@atk rs} {@hit 7} to hit, range 120 ft., one target. {@h}14 ({@damage 4d6}) fire damage and the target catches fire. Until someone takes an action to douse the fire, the target takes 5 ({@damage 1d10}) fire damage at the start of each of its turns." ] }, { "name": "Battle-Sanctuary (3rd Level Spell, Concentration)", "entries": [ "Gerlonus surrounds himself in a 30 foot radius sphere of dancing air currents that lasts for an hour. Ranged attacks made from outside the area that target creatures or objects within it are made at disadvantage." ] }, { "name": "Flooding Torrent (5th Level Spell, Recharge 5-6)", "entries": [ "Gerlonus sends forth a torrent of water from his staff. Each creature in a 30 foot cone must succeed on a {@dc 15} Strength saving throw or take 27 ({@damage 6d8}) bludgeoning damage and be pushed 20 feet away, or take half as much damage and be pushed 10 feet on a success." ] } ], "reaction": [ { "name": "Torrential Retort", "entries": [ "As a reaction when he is hit with a melee attack while it is raining, Gerlonus forces the attacker to succeed on a {@dc 15} Strength saving throw or be pushed 15 feet away and knocked {@condition prone}." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "F", "L" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Berengar, Okamian Shock Knight", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "okamian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 20, "from": [ "{@item plate armor|PHB}", "{@item shield|PHB}" ] } ], "hp": { "average": 187, "formula": "22d8 + 88" }, "speed": { "walk": 30 }, "str": 18, "dex": 12, "con": 18, "int": 15, "wis": 18, "cha": 17, "save": { "str": "+8", "con": "+7", "wis": "+8" }, "skill": { "animal handling": "+6", "perception": "+8", "persuasion": "+7", "survival": "+6" }, "passive": 18, "languages": [ "Common", "Okamian" ], "cr": "11", "trait": [ { "name": "Honorable Fealty", "entries": [ "While within 30 feet of a friendly humanoid creature of a CR at least 5 higher than its own, the okamian has advantage on attack rolls and Wisdom saving throws." ] }, { "name": "Soul of Iron (3/Day)", "entries": [ "If Berengar fails a saving throw against being {@condition charmed}, {@condition frightened}, or {@condition incapacitated}, he can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Gerwalt makes three melee attacks, one of which he may replace with a use of his Ape Command or his Bulwark Charge, if available." ] }, { "name": "Sainted Montante", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}15 ({@dice 2d10 + 4}) slashing plus 9 ({@damage 2d8}) radiant damage. This attack deals an additional 9 ({@damage 2d8}) radiant damage to a creature native to different plane of existence." ] }, { "name": "Shield Bash", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage and the target is pushed 10 feet away." ] }, { "name": "Simian Command", "entries": [ "Berengar calls out one of the following commands:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "\"Away!\"", "entries": [ " Berengar points at a creature within 60 feet. Up to two friendly attack primates within 20 feet of it that can hear Berengar may each use their reaction to move up to half their speed towards it and make a melee attack." ], "type": "item" }, { "name": "\"To Me!\"", "entries": [ " Up to two friendly attack primates within 60 feet that can hear Berengar may each use their reaction to attempt to grapple a creature within their reach, then move up to half their speed toward Berengar." ], "type": "item" } ] } ] }, { "name": "Bulwark Charge {@recharge 5}", "entries": [ "Berengar raises his shield and moves up to his speed in straight line, and may move through the space of any Medium or smaller creature. Each creature in his path must succeed on a {@dc 15} Strength saving throw or take 18 ({@damage 4d8}) bludgeoning damage and be knocked {@condition prone}, moving to the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Retributive Bash", "entries": [ "As a reaction to being hit with a melee attack, Berengar makes an attack with his shield bash." ] }, { "name": "Reject Quarter", "entries": [ "As a reaction when a friendly creature Berengar can see within 30 feet makes a saving throw against being {@condition charmed} or {@condition frightened}, Berengar gives the creature advantage on the saving throw.", "If the creature fails the saving throw, it treats Berengar as hostile for as long as it remains {@condition charmed} or {@condition frightened}." ] } ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "R" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Ermingild, Okamian Elder Mage", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "okamian" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 18, "from": [ "ceremonial armor" ] } ], "hp": { "average": 255, "formula": "30d8 + 120" }, "speed": { "walk": 20 }, "str": 14, "dex": 18, "con": 19, "int": 18, "wis": 21, "cha": 17, "save": { "con": "+8", "wis": "+10" }, "skill": { "deception": "+8", "intimidation": "+8", "perception": "+15" }, "passive": 25, "languages": [ "Common", "Okamian" ], "cr": "16", "trait": [ { "name": "Honorable Fealty", "entries": [ "While within 30 feet of a friendly humanoid creature of a CR at least 5 higher than its own, the okamian has advantage on attack rolls and Wisdom saving throws." ] }, { "name": "Master of the Golden Legend", "entries": [ "While {@condition charmed} by Ermingild, a creature is convinced of the righteousness of Ermingild's cause and the purity of his intent, and treats each creature friendly to Ermingild as friendly." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Ermingild fails a saving throw, he can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Ermingild makes two attacks with his cane lash." ] }, { "name": "Cane Lash", "entries": [ "{@atk ms} {@hit 10} to hit, reach 5 ft., one target. {@h}9 ({@dice 1d8 + 5}) bludgeoning plus 11 ({@damage 2d10}) force damage." ] }, { "name": "Binding Entrustment", "entries": [ "One creature {@condition charmed} by Ermingild must succeed on a {@dc 18} Wisdom saving throw or remain {@condition charmed} by him for the next 24 hours. On a successful saving throw, the target takes 13 ({@dice 3d8}) radiant plus 16 ({@damage 3d10}) psychic damage." ] }, { "name": "Viceroy's Decree", "entries": [ "Ermingild shouts a magical command to the natural world, choosing one of the following effects:", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Conquest of Stone", "entries": [ " Ermingild levitates a 15-foot cube of compacted earth or stone out from the ground at an unoccupied point within 120 feet and sends it sliding across the ground up to 30 feet. Each creature in the block's path must succeed on a {@dc 18} Strength saving throw or take 19 ({@damage 3d12}) bludgeoning damage and be pushed ahead of the block, taking half as much damage and stopping the block from moving further on a success." ], "type": "item" }, { "name": "Conquest of Sea", "entries": [ " A geyser of water spews forth from the ground beneath a creature Ermingild can see within 60 feet. The creature must succeed on a {@dc 18} Dexterity saving throw or be launched up to 100 feet into the air." ], "type": "item" }, { "name": "Conquest of Sky", "entries": [ " Ermingild calls up a tempest, causing it to rain heavily in a 1 mile radius for the next hour. Up to ten ten-foot squares that Ermingild can see become difficult terrain as flooding turns them to mud or shallow puddles." ], "type": "item" } ] } ] } ], "legendary": [ { "name": "Cane Lash", "entries": [ "Ermingild makes an attack with his cane lash." ] }, { "name": "Redeploy", "entries": [ "Ermingild or one friendly creature he can see within 120 feet teleports to an unoccupied space within 30 feet of Ermingild." ] }, { "name": "Extract Tribute", "entries": [ "One creature Ermingild can see within 30 feet must succeed on a {@dc 18} Wisdom saving throw or be {@condition charmed} until the end of Ermingild's next turn. Before rolling, a creature may expend a spell slot of third level or higher to gain advantage on this saving throw." ] }, { "name": "Viceroy's Decree (Costs 2 Actions)", "entries": [ "Ermingild uses his Viceroy's Decree." ] } ], "traitTags": [ "Legendary Resistances" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C" ], "damageTags": [ "B", "O", "Y" ], "miscTags": [ "AOE" ], "conditionInflict": [ "charmed" ], "variant": [] }, { "name": "Baby Kyoka", "source": "ConfC", "page": 0, "size": [ "S" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 4, "formula": "1d6 + 1" }, "speed": { "walk": 15, "swim": 20 }, "str": 5, "dex": 6, "con": 13, "int": 3, "wis": 11, "cha": 3, "passive": 10, "cr": "0", "trait": [ { "name": "Retract Head", "entries": [ "As a Bonus Action, the kyoka may retract its limbs and head into its shell and end its turn. Until the beginning of its next turn, the kyoka's AC is increased to 18 and it can't take reactions." ] }, { "name": "Laborious Rocking", "entries": [ "When the kyoka attempts to stand from {@condition prone}, it must make a {@dc 20} Strength ({@skill Athletics}) check in addition to spending half its movement, remaining {@condition prone} on a failure." ] } ], "action": [ { "name": "Jagged Nip", "entries": [ "{@atk mw} {@hit 0} to hit, reach 10 ft., one target wielding a weapon made of wood or other organic material. {@h}The kyoka attaches to the weapon.", "While attached, attacks with the weapon are made at disadvantage and the kyoka is dragged with the weapon until it releases its bite as a Bonus Action. A creature may attempt to remove the kyoka as an action with a {@dc 8} Strength ({@skill Athletics}) check." ] }, { "name": "Obstinate Plant", "entries": [ "Until the beginning of its next turn, the kyoka gains advantage on Strength checks and saving throws, and a Medium or Large creature that attempts to move through its space must succeed on {@dc 11} Dexterity saving throw or fall {@condition prone}." ] } ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Kyoka", "source": "ConfC", "page": 0, "size": [ "H" ], "type": "beast", "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 46, "formula": "4d12 + 20" }, "speed": { "walk": 25, "swim": 40 }, "str": 19, "dex": 11, "con": 20, "int": 5, "wis": 13, "cha": 3, "skill": { "perception": "+3" }, "passive": 13, "cr": "2", "trait": [ { "name": "Retract Head", "entries": [ "As a Bonus Action, the kyoka may retract its limbs and head into its shell and end its turn. Until the beginning of its next turn, the kyoka's AC is increased to 19 and it can't take reactions." ] }, { "name": "Laborious Rocking", "entries": [ "When the kyoka attempts to stand from {@condition prone}, it must make a {@dc 20} Strength ({@skill Athletics}) check in addition to spending half its movement, remaining {@condition prone} on a failure." ] } ], "action": [ { "name": "Jagged Snap", "entries": [ "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}17 ({@damage 3d12 + 4}) piercing damage.", "If the target is wielding a nonmagical weapon made of wood or other organic material, instead of dealing damage the kyoka may bite the weapon, giving it a permanent and cumulative -1 penalty to hit as the kyoka bites part of it off." ] }, { "name": "Push Onward", "entries": [ "Until the end of its turn, the kyoka may move through the space of any Large or smaller creature. A creature whose space the kyoka enters is pushed to an unoccupied space of its choice within 5 feet." ] }, { "name": "Obstinate Plant", "entries": [ "Until the beginning of its next turn, the kyoka gains advantage on Strength checks and saving throws, and a Gargantuan creature that attempts to move through its space must succeed on {@dc 15} Dexterity saving throw or fall {@condition prone}." ] } ], "damageTags": [ "P" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "prone" ], "variant": [] }, { "name": "Sommos Jow Kyoka Rider", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "humanoid", "tags": [ "jow" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 76, "formula": "8d10 + 32" }, "speed": { "walk": 20, "swim": 30 }, "str": 20, "dex": 14, "con": 19, "int": 11, "wis": 12, "cha": 11, "save": { "con": "+6" }, "skill": { "nature": "+4", "survival": "+3" }, "senses": [ "darkvision 90 ft." ], "passive": 11, "resist": [ "cold" ], "languages": [ "Aquan", "Common" ], "cr": "1", "trait": [ { "name": "Waddlebore Pursuit", "entries": [ "When the jow makes an attack of opportunity, it may move up to half its speed." ] } ], "action": [ { "name": "Casting Rod", "entries": [ "{@atk mw} {@hit 4} to hit, reach 20 ft., one target. {@h}7 ({@damage 2d4 + 2}) slashing damage." ] }, { "name": "Nacre Oar", "entries": [ "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) piercing damage and the target is pushed 5 feet away." ] }, { "name": "Scarkok Headbutt {@recharge 5}", "entries": [ "The jow and one other creature within 5 feet must each succeed on a {@dc 15} Constitution saving throw or be {@condition stunned} until the end of the jow's next turn." ] } ], "reaction": [ { "name": "Hook Set", "entries": [ "As a reaction when the jow hits a creature with its Casting Rod, it embeds the hook in the target.", "While the hook is embedded, the jow cannot attack another creature with its Casting Rod, and the first time the target moves away from the jow, it takes 5 ({@damage 2d4}) slashing damage and the hook is freed.", "A creature may remove the hook as an action with a successful {@dc 12} Wisdom ({@skill Medicine}) check, or sever the line (AC 15; 8 HP) to end this effect." ] } ], "senseTags": [ "D" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "P", "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Sommos Jow Veteran", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "humanoid", "tags": [ "jow" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 13, "from": [ "natural armor" ] } ], "hp": { "average": 178, "formula": "18d10 + 90" }, "speed": { "walk": 20, "swim": 30 }, "str": 20, "dex": 11, "con": 21, "int": 11, "wis": 15, "cha": 9, "save": { "str": "+8", "dex": "+3", "con": "+8" }, "skill": { "athletics": "+8", "perception": "+5", "survival": "+5" }, "senses": [ "darkvision 90 ft." ], "passive": 18, "resist": [ "cold" ], "languages": [ "Aquan", "Common" ], "cr": "7", "trait": [ { "name": "Waddlebore Pursuit", "entries": [ "When the jow makes an attack of opportunity, it may move up to half its speed." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The jow makes three melee attacks, one of which it may replace with a use of its Scarkok headbutt, if available." ] }, { "name": "Reefeater Finblade", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}14 ({@damage 2d8 + 5}) slashing damage. On a roll of 19-20, this attack deals an additional 7 ({@damage 2d6}) poison damage." ] }, { "name": "Shell-Shield Bash", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d4 + 5}) piercing damage and the target is pushed 5 feet away." ] }, { "name": "Scarkok Headbutt {@recharge 5}", "entries": [ "The jow and one other creature within 5 feet must each succeed on a {@dc 16} Constitution saving throw or be {@condition stunned} until the end of the jow's next turn." ] } ], "reaction": [ { "name": "Battle-Honed Flop", "entries": [ "As a reaction when the jow is forced to make a Dexterity saving throw, it may drop {@condition prone} and gain advantage on the saving throw." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "I", "P", "S" ], "miscTags": [ "MW" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Orchamus, Sommos Jow Warlord", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "humanoid", "tags": [ "jow" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 276, "formula": "24d10 + 144" }, "speed": { "walk": 20, "swim": 30 }, "str": 22, "dex": 12, "con": 23, "int": 13, "wis": 16, "cha": 16, "save": { "str": "+11", "dex": "+6", "con": "+11" }, "skill": { "athletics": "+11", "intimidation": "+8", "persuasion": "+8" }, "senses": [ "darkvision 90 ft." ], "passive": 13, "resist": [ "cold" ], "languages": [ "Aquan", "Common" ], "cr": "13", "trait": [ { "name": "Waddlebore Pursuit", "entries": [ "When Orchamus makes an attack of opportunity, he may move up to half his speed." ] }, { "name": "Obdurate", "entries": [ "Orchamus may willingly move toward creatures he is {@condition frightened} of." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Orchamus makes three attacks with his Bonewrought Dragonhook, one of which he may replace with a use of his Scarkok headbutt, if available." ] }, { "name": "Bonewrought Dragonhook", "entries": [ "{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}19 ({@damage 2d12 + 6}) slashing damage.", "Up to one other creature within 10 feet of the target must succeed on a {@dc 19} Dexterity saving throw or take half the attack's damage." ] }, { "name": "Anglerstrike", "entries": [ "Orchamus makes an attack at advantage with his Bonewrought Dragonhook. On a hit, the target is Hooked (escape {@dc 19}).", "While Hooked, a creature can't leave Orchamus' reach, is dragged with him when he moves, and is freed if Orchamus makes an attack against another creature. A Huge or larger Hooked creature has disadvantage on attacks made with its bite." ] }, { "name": "Scarkok Headbutt {@recharge 5}", "entries": [ "Orchamus and one other creature within 5 feet must each succeed on a {@dc 19} Constitution saving throw or be {@condition stunned} until the end of the jow's next turn." ] } ], "reaction": [ { "name": "Battle-Honed Flop", "entries": [ "As a reaction when Orchamus is forced to make a Dexterity saving throw, he may drop {@condition prone} and gain advantage on the saving throw." ] }, { "name": "Hookwrench", "entries": [ "As a reaction when a creature Hooked by Orchamus uses a breath weapon, he forces it to succeed on a {@dc 19} Strength saving throw or have the direction of its breath weapon shifted up to 45 degrees in a direction of his choice." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "S" ], "miscTags": [ "MW", "RCH" ], "conditionInflict": [ "stunned" ], "variant": [] }, { "name": "Gishima, Sommos Mago Tidecaller", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "humanoid", "tags": [ "mago" ] }, "alignment": [ "C", "N" ], "ac": [ { "ac": 15, "from": [ "natural armor" ] } ], "hp": { "average": 255, "formula": "30d8 + 120" }, "speed": { "walk": 20, "swim": 30 }, "str": 18, "dex": 16, "con": 18, "int": 17, "wis": 18, "cha": 21, "save": { "con": "+9", "wis": "+9", "cha": "+10" }, "skill": { "arcana": "+8", "insight": "+9", "persuasion": "+10" }, "senses": [ "darkvision 90 ft." ], "passive": 14, "resist": [ "cold" ], "languages": [ "Aquan", "Common" ], "cr": "15", "trait": [ { "name": "Violent Tide", "entries": [ "A creature pushed into a solid object or surface by a spell or ability Gishima controls takes 5 ({@damage 2d10}) bludgeoning damage." ] }, { "name": "Pearlbearer's Ward", "entries": [ "While within line of sight of the sea, if Gishima or a creature within 10 feet of her would take half damage from an effect after succeeding on their saving throw, they instead take no damage." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Gishima fails a saving throw, she can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Gishima uses her Tidal Stride three times, one of which she may replace with an attack with Shorebreaker Staff." ] }, { "name": "Shorebreaker Staff", "entries": [ "{@atk ms} {@hit 11} to hit, reach 10 ft., one target. {@h}13 ({@dice 2d8 + 4}) bludgeoning plus 9 ({@damage 2d8}) cold damage and the target must succeed on a {@dc 18} Strength saving throw or be pushed a number of feet equal to 5 times the amount it failed by." ] }, { "name": "Tidal Stride (2nd Level Spell)", "entries": [ "Gishima teleports up to 20 feet to an unoccupied space she can see in a splash of brine. Each creature within 5 feet of the space she teleports to must succeed on a {@dc 18} Strength saving throw or take 11 ({@damage 2d10}) bludgeoning damage and be pushed up to 10 feet away." ] }, { "name": "Likeness of the Clam God (5th Level Spell, Concentration)", "entries": [ "Gishima conjures a watery echo of a gargantuan clam in a 10 foot radius centered on a point she can see. When it appears, each creature in the area must succeed on a {@dc 18} Dexterity saving throw or be {@condition restrained} (escape {@dc 18}), moving to the nearest unoccupied space on a success.", "At the beginning of each of gishima's turns, she may fire a jet of water from the clam, forcing one creature within 60 feet of it to succeed on a {@dc 18} Dexterity saving throw or take 22 ({@damage 4d10}) bludgeoning damage and be pushed 10 feet away from it." ] }, { "name": "Sudden Sea (7th Level Spell, Recharge 5-6)", "entries": [ "A torrent of seawater washes out from Gishima in all directions in a 20 foot radius. Each creature in the area must succeed on a {@dc 18} Strength saving throw or take 45 ({@damage 10d8}) bludgeoning damage and be pushed 15 feet away, or take half as much damage on a success." ] } ], "reaction": [ { "name": "Harbor's Mercy", "entries": [ "As a reaction when one or more creatures makes a Strength saving throw against an effect Gishima controls, Gishima gives up to three creatures advantage on the saving throw." ] } ], "legendary": [ { "name": "Tidal Stride", "entries": [ "Gishima uses her Tidal Stride." ] }, { "name": "Thalassic Command", "entries": [ "Up to two friendly creatures with a swim speed that gishima can see within 60 feet may each use their reactions to move up to half their speed and make a melee attack." ] }, { "name": "Relentless Deluge (3rd Level Spell)", "entries": [ "One creature Gishima can see within 120 feet must succeed on a {@dc 18} Strength saving throw or be knocked {@condition prone}." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "AQ", "C" ], "damageTags": [ "B", "C" ], "miscTags": [ "AOE", "RCH" ], "conditionInflict": [ "prone", "restrained" ], "variant": [] }, { "name": "Yak Dri", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 9 ], "hp": { "average": 17, "formula": "2d10 + 6" }, "speed": { "walk": 40 }, "str": 16, "dex": 9, "con": 17, "int": 2, "wis": 12, "cha": 7, "passive": 11, "resist": [ "cold" ], "cr": "1/4", "trait": [ { "name": "Trample", "entries": [ "If the yak moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ], "sort": 0 }, { "name": "Overheat", "entries": [ "If the yak takes any fire damage, it must succeed on a {@dc 10} Constitution saving throw or be {@condition stunned} until the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Wooly Butt", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage and the target is pushed 5 feet away." ] } ], "reaction": [ { "name": "Give Chase", "entries": [ "As a reaction to a hostile creature the yak can see ending its movement at least 20 ft. further from the yak than it started, the yak moves up to half its speed towards the creature.", "If the yak ends this movement within 5 feet of the creature, it may make a wooly butt attack as part of this reaction." ] } ], "damageTags": [ "B" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/SKT/Yak.webp" }, { "name": "Yak Bull", "source": "ConfC", "page": 0, "size": [ "L" ], "type": "beast", "alignment": [ "U" ], "ac": [ 9 ], "hp": { "average": 38, "formula": "4d10 + 16" }, "speed": { "walk": 40 }, "str": 18, "dex": 9, "con": 19, "int": 2, "wis": 12, "cha": 7, "passive": 11, "resist": [ "cold" ], "cr": "1", "trait": [ { "name": "Trample", "entries": [ "If the yak moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}." ], "sort": 0 }, { "name": "Overheat", "entries": [ "If the yak takes any fire damage, it must succeed on a {@dc 10} Constitution saving throw or be {@condition stunned} until the end of its next turn." ], "sort": 1 } ], "action": [ { "name": "Gore", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d10 + 4}) piercing damage." ] }, { "name": "Grunting Bellow", "entries": [ "Each creature within 20 feet that can hear the yak must succeed on a {@dc 14} Wisdom saving throw or be {@condition frightened} until the beginning of the yak's next turn.", "Until the beginning of its next turn, the yak may make a gore attack as a reaction against any creature that enters its reach." ] } ], "reaction": [ { "name": "Give Chase", "entries": [ "As a reaction to a hostile creature the yak can see ending its movement at least 20 ft. further from the yak than it started, the yak moves up to half its speed towards the creature.", "If the yak ends this movement within 5 feet of the creature, it may make a gore attack as part of this reaction." ] } ], "damageTags": [ "P" ], "miscTags": [ "AOE", "MW" ], "conditionInflict": [ "frightened", "prone" ], "variant": [], "tokenUrl": "img/bestiary/tokens/SKT/Yak.webp" }, { "name": "Feilan", "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "monstrosity", "tags": [ "m\u00c3\u00b3sh\u00c3\u00b2u" ] }, "alignment": [ "U" ], "ac": [ { "ac": 16, "from": [ "natural armor" ] } ], "hp": { "average": 126, "formula": "12d12 + 48" }, "speed": { "walk": 60 }, "str": 19, "dex": 16, "con": 17, "int": 11, "wis": 14, "cha": 16, "save": { "dex": "+6", "wis": "+5" }, "skill": { "athletics": "+7", "insight": "+5" }, "senses": [ "darkvision 30 ft." ], "passive": 15, "resist": [ "thunder" ], "immune": [ { "special": "damage from falling" } ], "cr": "11", "trait": [ { "name": "Third Eye Insight", "entries": [ "The feilan has advantage on Wisdom checks made to determine a creature's relative strength, depth of reserves, and killing intent." ] }, { "name": "Bolting Reflex", "entries": [ "When initiative is rolled, the feilan may move up to half its speed away from the nearest enemy without provoking attacks of opportunity." ] }, { "name": "Feather Step", "entries": [ "The feilan's high jump is up to 15 ft., or up to 30 ft. with a running start. It may treat any surface, including leaves or falling snow, as solid ground." ] }, { "name": "Legendary Resistance (1/Day)", "entries": [ "If the feilan fails a saving throw, it can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "The feilan makes two melee attacks, one of which may be with its horn-crowned head whip." ] }, { "name": "Horn-Crowned Head Whip", "entries": [ "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}22 ({@damage 5d6 + 5}) piercing damage and the target must succeed on a {@dc 10} Constitution saving throw or be knocked {@condition prone} and {@condition stunned} until the end of the feilan's next turn." ] }, { "name": "Hooves", "entries": [ "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}17 ({@damage 3d8 + 4}) bludgeoning damage. A {@condition prone} target takes an additional 9 ({@damage 2d8}) bludgeoning damage." ] }, { "name": "Falling Slam {@recharge 5}", "entries": [ "The feilan leaps up to 30 ft. in the air, then falls to the ground. Each creature in the space where he lands must succeed on a {@dc 18} Dexterity saving throw or be knocked {@condition prone} and take 7 ({@damage 2d6}) bludgeoning damage for each 10 ft. that the feilan fell, or take half as much and be pushed into the nearest unoccupied space on a success." ] } ], "reaction": [ { "name": "Elusive Sidle", "entries": [ "As a reaction to a creature ending its movement within 5 feet of the feilan, it may move up to half its speed in any direction other than directly away from the creature without provoking attacks of opportunity." ] }, { "name": "Quick Kick", "entries": [ "As a reaction to a creature making an attack against the feilan that benefits from flanking it, the feilan makes an attack with its hooves." ] } ], "legendary": [ { "name": "Zephyrburst", "entries": [ "Each creature within 30 feet must succeed on a {@dc 14} Strength saving throw or be pushed 30 feet away. A creature that fails by 5 or more is knocked {@condition prone}, additionally." ] }, { "name": "Dancing Gale", "entries": [ "One creature the feilan can see within 60 feet must make three {@dc 14} Strength saving throws. For each saving throw the creature fails, its is pushed 10 feet in a direction of the feilan's choice and takes 9 ({@damage 2d8}) bludgeoning damage." ] }, { "name": "Breathless Windspout", "entries": [ "One creature the feilan can see within 60 feet must make a {@dc 14} Strength saving throw. On a failed save, the creature is carried 30 feet into the air and suspended there until the end of the feilan's next turn. While suspended in this way, a creature is {@condition restrained} and can't speak or breathe." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "damageTags": [ "B", "P" ], "miscTags": [ "AOE", "MLW", "MW", "RCH" ], "conditionInflict": [ "prone", "restrained", "stunned" ], "legendaryActions": 1, "variant": [ { "name": "Note: Beast Core", "entries": [ "The feilan's body contains a core of its concentrated magical essence. This core may be extracted intact from its corpse with a successful {@dc 14} Wisdom ({@skill Survival}) check and may be used to empower the crafting of magical items, or consumed to permanently increase the number of hit dice a creature has by one." ], "type": "inset" } ] }, { "name": "YuWen Zhu, Xueren Acolyte", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "giant", "tags": [ "xueren" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 14, "from": [ "Unarmored Defense" ] } ], "hp": { "average": 97, "formula": "13d8 + 39" }, "speed": { "walk": 30, "climb": 30 }, "str": 16, "dex": 14, "con": 16, "int": 10, "wis": 14, "cha": 9, "skill": { "athletics": "+5", "insight": "+4" }, "senses": [ "darkvision 60 ft." ], "passive": 12, "immune": [ "cold" ], "languages": [ "Common", "Giant" ], "cr": "2", "trait": [ { "name": "Third Eye Insight", "entries": [ "YuWen Zhu has advantage on Wisdom checks made to determine a creature's relative strength, depth of reserves, and killing intent." ] }, { "name": "Hard-Headed", "entries": [ "YuWen Zhu has advantage on saving throws against being {@condition charmed}." ] }, { "name": "Charging Step", "entries": [ "Whenever a creature is pushed away from her, YuWen may move up to 5 feet towards it without spending any movement." ] } ], "action": [ { "name": "Stampeding Fist", "entries": [ "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage plus 3 ({@damage 1d6}) cold damage, and Zhang may expend two hit dice to add one additional effect to the attack.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Battering Gates", "entries": [ " The attack deals an additional 3 ({@damage 1d6}) damage, and the next attack made this turn against the target is made at advantage." ], "type": "item" }, { "name": "Mountain's Ascent", "entries": [ " The target must succeed on a {@dc 13} Strength saving throw or be launched 10 ft. into the air and knocked {@condition prone}." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Four Point Grounding", "entries": [ "As a reaction when a creature within 5 ft. would push YuWen Zhu, she instead pushes the creature the same distance in the opposite direction." ] } ], "senseTags": [ "D" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "C" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "Zhang Linli, Xueren Acolyte", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "M" ], "type": { "type": "giant", "tags": [ "xueren" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 13, "from": [ "Unarmored Defense" ] } ], "hp": { "average": 78, "formula": "12d8 + 24" }, "speed": { "walk": 30, "climb": 30 }, "str": 11, "dex": 15, "con": 14, "int": 10, "wis": 12, "cha": 9, "skill": { "acrobatics": "+4", "insight": "+3" }, "senses": [ "darkvision 60 ft." ], "passive": 11, "immune": [ "cold" ], "languages": [ "Common", "Giant" ], "cr": "2", "trait": [ { "name": "Third Eye Insight", "entries": [ "Zhang has advantage on Wisdom checks made to determine a creature's relative strength, depth of reserves, and killing intent." ] }, { "name": "Inexorable Current", "entries": [ "Whenever Zhang is missed with a melee attack, he may move the attacker 5 feet in any direction." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Zhang makes two attacks with his flowing fist." ] }, { "name": "Flowing Fist", "entries": [ "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) bludgeoning damage plus 3 ({@damage 1d6}) cold damage, and Zhang may expend two hit dice to add one additional effect to the attack.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Breaking the Water's Surface", "entries": [ " The target's AC is reduced by 1 until the beginning of its next turn." ], "type": "item" }, { "name": "Freezing Tide", "entries": [ " The target is pushed 5 feet away, and its movement speed is reduced by 5 until the end of its next turn." ], "type": "item" }, { "name": "Crushing Stone", "entries": [ " The target takes an additional 3 ({@damage 1d6}) bludgeoning damage if it is positioned between Zhang and a solid object, such as a wall." ], "type": "item" } ] } ] } ], "reaction": [ { "name": "Iron Resistance", "entries": [ "As a reaction when he is hit with a melee attack, Zhang reduces the attack's damage by 5." ] } ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "C" ], "miscTags": [ "MW" ], "variant": [] }, { "name": "YuWen Hui, Xueren Master", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "giant", "tags": [ "xueren" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 17, "from": [ "Unarmored Defense" ] } ], "hp": { "average": 199, "formula": "19d10 + 95" }, "speed": { "walk": 40, "climb": 30 }, "str": 19, "dex": 16, "con": 20, "int": 14, "wis": 18, "cha": 17, "skill": { "athletics": "+12", "insight": "+8", "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "immune": [ "cold" ], "languages": [ "Common", "Giant" ], "cr": "10", "trait": [ { "name": "Third Eye Insight", "entries": [ "YuWen Hui has advantage on Wisdom checks made to determine a creature's relative strength, depth of reserves, and killing intent." ] }, { "name": "Regain Equilibrium", "entries": [ "When YuWen Hui takes the Dodge action, she regains hit dice up to half of her maximum." ] }, { "name": "Charging Step", "entries": [ "Whenever a creature is pushed away from her, YuWen may move up to 5 feet towards it without spending any movement." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If YuWen Hui fails a saving throw, she can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "YuWen Hui makes two attacks with her stampeding fist." ] }, { "name": "Stampeding Fist", "entries": [ "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}8 ({@damage 2d6 + 4}) bludgeoning damage plus 3 ({@damage 1d6}) cold damage and the target is pushed 5 ft. away. Additionally on a hit, YuWen Hui may expend two hit dice to add one additional effect to the attack.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Battering Gates", "entries": [ " The attack deals an additional 7 ({@damage 2d6}) damage, and the next attack made this turn against the target is made at advantage." ], "type": "item" }, { "name": "Mountain's Ascent", "entries": [ " The target must succeed on a {@dc 16} Strength saving throw or be launched 15 ft. into the air and knocked {@condition prone}." ], "type": "item" }, { "name": "Greeting Earth", "entries": [ " If the target is {@condition prone}, it must succeed on a {@dc 16} Constitution saving throw or be {@condition stunned} until the end of YuWen Hui's next turn." ], "type": "item" } ] } ] }, { "name": "Stampede of Six Heavens (Costs 4 Hit Dice)", "entries": [ "YuWen Hui makes three attacks with her stampeding fist. Whenever one of these three attacks hit, she may make an additional attack as part of this action." ] } ], "reaction": [ { "name": "Circling Calves", "entries": [ "As a reaction when another creature within 5 ft. of YuWen Hui is targeted with a melee attack, she forces the attacker to make a {@dc 16} Strength saving throw. On a failed save, the attack misses and the attacker is pushed 15 ft. away." ] } ], "legendary": [ { "name": "Four Point Stance", "entries": [ "Until the beginning of her next turn, whenever an effect would push YuWen Hui, that effect's source is instead pushed the same distance in the opposite direction." ] }, { "name": "Driving Dash", "entries": [ "YuWen Hui moves up to half of her speed in straight line, and may move through the space of any Large or smaller creature. Each creature in her path must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}, moving to the nearest unoccupied space on a success." ] }, { "name": "Stampeding Fist (Costs 2 Actions)", "entries": [ "YuWen Hui makes an attack with her stampeding fist." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "C" ], "miscTags": [ "MW" ], "conditionInflict": [ "prone", "stunned" ], "variant": [] }, { "name": "Feng Shifu, Xueren Master", "isNamedCreature": true, "source": "ConfC", "page": 0, "size": [ "L" ], "type": { "type": "giant", "tags": [ "xueren" ] }, "alignment": [ "L", "N" ], "ac": [ { "ac": 18, "from": [ "Unarmored Defense" ] } ], "hp": { "average": 177, "formula": "17d10 + 85" }, "speed": { "walk": 40, "climb": 30 }, "str": 16, "dex": 18, "con": 21, "int": 15, "wis": 19, "cha": 14, "skill": { "athletics": "+7", "insight": "+8", "perception": "+8" }, "senses": [ "darkvision 60 ft." ], "passive": 18, "immune": [ "cold" ], "languages": [ "Common", "Giant" ], "cr": "11", "trait": [ { "name": "Third Eye Insight", "entries": [ "Feng has advantage on Wisdom checks made to determine a creature's relative strength, depth of reserves, and killing intent." ] }, { "name": "Regain Equilibrium", "entries": [ "When Feng takes the Dodge action, he regains hit dice up to half of his maximum." ] }, { "name": "Inexorable Current", "entries": [ "Whenever Feng is missed with a melee attack, he may move the attacker 5 feet in any direction." ] }, { "name": "Legendary Resistance (3/Day)", "entries": [ "If Feng fails a saving throw, he can choose to succeed instead." ] } ], "action": [ { "name": "Multiattack", "entries": [ "Feng makes three attacks with his flowing fist." ] }, { "name": "Flowing Fist", "entries": [ "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage plus 3 ({@damage 1d6}) cold damage, and Feng may expend two hit dice to add one additional effect to the attack.", { "type": "list", "style": "list-hang-notitle", "items": [ { "name": "Breaking the Water's Surface", "entries": [ " The target's AC is reduced by 2 until the beginning of its next turn." ], "type": "item" }, { "name": "Freezing Tide", "entries": [ " The target is pushed 10 feet away, and its movement speed is reduced by 10 until the end of its next turn." ], "type": "item" }, { "name": "Reflecting Splash", "entries": [ " Feng mirrors his strike with a kick. One creature within 5 ft. other than his target must succeed on a {@dc 17} Dexterity saving throw or take the attack's damage." ], "type": "item" }, { "name": "Crushing Stone", "entries": [ " The target takes an additional 9 ({@damage 2d8}) bludgeoning damage, or 13 ({@damage 3d8}) bludgeoning damage if it is positioned between Feng and a solid object, such as a wall." ], "type": "item" } ] } ] }, { "name": "Avalanche Strike (Costs 6 Hit Dice)", "entries": [ "Feng strikes with a crushing blow that draws all heat from air around the target, encasing it in a shell of ice. One creature within 5 feet must succeed on a {@dc 17} Constitution saving throw or gain 36 ({@dice 8d8}) temporary hit points.", "As long as a creature has any of these temporary hit points, it is {@condition restrained}, {@condition blinded}, and has vulnerability to fire damage. A creature that starts its turn with any of these temporary hit points must succeed on a {@dc 17} Constitution saving throw or be forced to expend two hit dice. If it cannot, it drops to 0 HP." ] } ], "reaction": [ { "name": "Pressure Circuit", "entries": [ "As a reaction when he is hit with a melee attack, Feng halves the attack's damage and gains two hit dice that last until the end of his next turn." ] } ], "legendary": [ { "name": "Flowing Fist", "entries": [ "Feng makes an attack with his flowing fist." ] }, { "name": "Centering Breath", "entries": [ "Feng regains his reaction." ] }, { "name": "River's Embrace", "entries": [ "Feng moves up to half his speed towards a creature he can see. If he ends this movement within 5 ft. of the creature, it must succeed on a {@dc 17} Strength saving throw or be {@condition grappled} (escape {@dc 17}) and {@condition restrained} until the end of Feng's next turn." ] } ], "traitTags": [ "Legendary Resistances" ], "senseTags": [ "D" ], "actionTags": [ "Multiattack" ], "languageTags": [ "C", "GI" ], "damageTags": [ "B", "C" ], "miscTags": [ "MW" ], "variant": [] } ], "disease": [ { "name": "Threadnest Bluerot", "entries": [ "The infected creature's veins bulge and darken as delicate, fungal threads spread through its bloodstream, eventually turning the sclera of its eyes a vivid blue.", "If the creature takes any poison or necrotic damage, some of the threads break loose, forcing the creature to succeed on a {@dc 15} Constitution saving throw or fall {@condition prone} and be {@condition paralyzed} until the beginning of its next turn.", "A creature that fails this saving throw by 10 or more drops to 0 hit points and the disease ends for it." ], "source": "ConfC", "page": 0 }, { "name": "Filth Fever", "entries": [ "A raging fever sweeps through the creature's body, giving it disadvantage on Strength-based attacks, saving throws and checks. Every 24 hours, the target make a {@dc 15} Constitution saving throw, reducing its hit point maximum by 5 ({@dice 1d10}) until the disease is cured on a failure, or curing the disease on a success. The target dies if the disease reduces its hit point maximum to 0." ], "source": "ConfC", "page": 0 }, { "name": "Fading Ague", "entries": [ "An infected creature takes on a slightly translucent pallor, which intensifies as the disease progresses. Whenever an infected creature drops to 0 HP, its Constitution score is reduced by {@dice 1d4} until the disease is cured. If the creature's Constitution is reduced to 0 it dies and a Specter rises from its corpse." ], "source": "ConfC", "page": 0 }, { "name": "Pthisis", "entries": [ "A creature infected with Pthisis cannot hold its breath. Nupperibos in a one mile radius can detect an infected creature by scent." ], "source": "ConfC", "page": 0 }, { "name": "Lockjaw", "entries": [ "An infection stiffens the creature's joints, impeding its ability to speak well. The creature's movement speed is reduced by 5, it has disadvantage on Charisma skill checks, and it must first succeed on a {@dc 10} Constitution saving throw to perform the verbal components of a spell. On a failed save, the action is wasted." ], "source": "ConfC", "page": 0 }, { "name": "Greensickness", "entries": [ "A creature infected with Greensickness has disadvantage on attacks, ability checks, and saving throws that use Strength. Tiny roots grow out of the creature's wounds, reducing the effect of healing magic that targets the creature by half." ], "source": "ConfC", "page": 0 }, { "name": "Lyssavirus", "entries": [ "An infected creature must succeed on a {@dc 10} Constitution saving throw at each dawn, or have its Constitution score reduced to the number rolled. A creature that has its Constitution score reduced to 9 or lower in this way is {@condition frightened}. A creature that has its Constitution score reduced to 0 dies." ], "source": "ConfC", "page": 0 }, { "name": "Festering Necrosis", "entries": [ "An infected creature gains vulnerability to necrotic damage. Whenever an infected creature would fail one death Saving Throw, it instead fails two death Saving Throws." ], "source": "ConfC", "page": 0 }, { "name": "Leprosy", "entries": [ "A creature infected with leprosy devolops disfiguring sores and lesions across its body, giving it disadvantage on Charisma checks. At the end of each week of infection, an afflicted creature makes a {@dc 20} Constitution saving throw, ending the disease on a success or reducing its maximum hit points by {@dice 2d10} on a failure. A creature that has its maximum hit points reduced by 16 or more at once in this way loses the use of a limb." ], "source": "ConfC", "page": 0 }, { "name": "Wastegash", "entries": [ "Whenever an infected creature takes damage, it gains a level of {@condition exhaustion}. When an infected creature dies, each creature within 30 ft. must succeed on a {@dc 18} Constitution saving throw or be infected. This disease persists through death and resurrection, and can be cured only through a Greater Restoration or similar magic." ], "source": "ConfC", "page": 0 }, { "name": "Russet Mold Contagion", "entries": [ "An infected creature has vulnerability to Acid and Radiant damage. Upon completing a long rest, the creature's AC is reduced by 2 until this disease is cured; to a minimum of 10 if the creature is not wearing heavy armor, or to 14 if it is." ], "source": "ConfC", "page": 0 }, { "name": "Necrotizing Fasciitis", "entries": [ "A creature infected with necrotizing fasciitis develops a festering sore at the site of a wound.", "At each dawn, an infected creature must succeed on a {@dc 15} Constitution saving throw or have its hit point maximum reduced by 11 ({@dice 2d10}), or ending the effect on a success.", "A creature that has its current hit point maximum reduced by more than half in this way loses the use of the limb closest to the wound." ], "source": "ConfC", "page": 0 }, { "name": "Marrowrot", "entries": [ "Attacks against a creature afflicted with marrowrot score a critical on an 18-20." ], "source": "ConfC", "page": 0 }, { "name": "Charnel Lung", "entries": [ "An infected creature cannot hold its breath and has disadvantage on Constitution saving throws made to resist breathable toxins." ], "source": "ConfC", "page": 0 }, { "name": "Pestilent Lepidopterism", "entries": [ "An infected creature's skin develops a dry, powdery texture and it loses all apetite. Each dawn, the creature's Charisma score is reduced by 1, to a minimum of 1. A creature whose Charisma score is reduced to 1 in this way is enveloped in a cocoon, and over the course of a week has its body dissolve and reform into something new, wondrous and terrible.", "A creature that emerges from this cocoon cannot distinguish friend from foe. Once the disease has progressed to this point, curing the disease returns the creature's ability to distinguish friend from foe, but the mutations remain.", "If the infected creature is a noctuoidea, these changes are less extreme and can be guided and controlled to a certain extent through the application of secret medicines and meditation." ], "source": "ConfC", "page": 0 }, { "name": "Ravenous Wasting", "entries": [ "Before an infected creature begins showing symptoms, Ravenous Wasting may be cured by any ordinary means, such as Lesser Restoration or Lay on Hands. After symptoms begin to show, it may be cured only by healing magic of 5th level or above, or by removing the appendage that the infection site occurred on. Once the symptoms have fully progressed, the disease may be cured only by a {@spell Wish} spell, or by killing and resurrecting the creature.", "Every 4 hours after infection, the infected must make a {@dc 12} Constitution saving throw. On a failure, the disease progresses to the next level.", "Level 1:* No symptoms.", "Level 2:* Disadvantage on Dexterity and Wisdom checks. The creature has an insatiable hunger that cannot be alleviated.", "Level 3:* Whenever the infected creature takes damage, it treats all non-undead creatures as hostile for the next minute.", "Level 4:* The creature convulses for 1 minute and then dies. After {@dice 1d4} rounds, the creature rises as a Plague Zombie." ], "source": "ConfC", "page": 0 }, { "name": "Touch of Kyuss", "entries": [ "A creature infected by the touch of kyuss suffers from bouts of memory loss and waves of overwhelming nausea.", "Whenever the infected creature fails a saving throw against being {@condition frightened} or {@condition poisoned} by 5 or more, it is additionally {@condition stunned} until the end of its next turn. Whenever the creature fails one or more Death Saving Throws, its Proficiency Bonus is reduced by 1, to a minimum of 0, until this disease is cured." ], "source": "ConfC", "page": 0 }, { "name": "Walking Sepsis", "entries": [ "An infected creature cannot benefit from resistance or immunity to poison damage or the {@condition poisoned} condition.", "Whenever the infected creature takes poison damage, it must succeed on a {@dc 16} Constitution saving throw or be {@condition poisoned} until the end of its next turn." ], "source": "ConfC", "page": 0 }, { "name": "Wandering Eye Neurotoxemia", "entries": [ "An infected creature suffers periodic eye and finger spasms, and has disadvantage on ranged attack rolls and skill checks involving fine motor control, such as picking a lock or disarming a trap.", "An infected creature makes a {@dc 10} Constitution saving throw after each hour, taking 5 ({@damage 1d10}) poison damage on a failure or ending the disease on a success.", "This disease can be cured by any effect which cures the {@condition poisoned} condition." ], "source": "ConfC", "page": 0 }, { "name": "Burrow-Diver Mycosis", "entries": [ "An infected creature loses all appetite, and dusty blue lesions open on its skin as the disease progresses. An infected creature that attempts to move away from the nearest hostile creature it can see must first make a {@dc 10} Wisdom saving throw, using all of its movement to approach the nearest hostile creature on a failure.", "An infected creature must succeed on a {@dc 10} Constitution saving throw at each dawn or have its Wisdom score reduced by {@dice 1d4} until the disease is cured, ending the disease on a success. A creature reduced to 0 Wisdom in this way dies." ], "source": "ConfC", "page": 0 }, { "name": "Fungal Phantasmagoria", "entries": [ "An aura of {@condition invisible} hallucinogenic spores extends from the basidirond in a 60 foot radius.", "A nonplant creature that starts its turn in the area must succeed on a {@dc 14} Constitution saving throw or be infected with Fungal Phantasmagoria (Save Ends at end of turn)." ], "source": "ConfC", "page": 0 } ], "condition": [ { "name": "Burning", "entries": [ { "type": "list", "items": [ "A Burning creature is on fire, and takes the specified amount of fire damage at the beginning of each of its turns, i.e. \"Burning (1d10).\"" ] }, { "name": "Separate Sources of Burning", "type": "section", "entries": [ "If a creature that is already Burning would gain the Burning condition from another source, the condition with the higher Burning value overrides that with the lesser value." ] }, { "name": "Ending the Burning Condition", "type": "section", "entries": [ "The creature or a creature that can reach it may smother the flames as an action, ending the Burning condition for that creature. A Burning creature that is doused in water, that takes any cold damage, or that is in an airless environment, such as a bag of holding, has the condition immediately end for it." ] } ], "source": "ConfC", "page": 0 }, { "name": "Flanked", "entries": [ { "type": "list", "items": [ "A creature is Flanked if two enemies that can see it are adjacent to it and positioned on opposite sides of it. The two enemies are described as Flanking the Flanked creature. An {@condition incapacitated} creature cannot flank.", "Typically, this condition has no mechanical impact on its own and can be safely ignored, but some abilities may interact with it, and there are variant rules available for making it more prominent in your games." ] }, { "name": "Why Use Flanking? ", "type": "section", "entries": [ "The design intent of the variant flanking rules presented here is to incentivize tactical movement and positioning; this can be valuable if your games feature dynamic combats with lots of movement, but will likely add little if your combats tend toward static dogpiles, or if you primarily run Theater of the Mind combat. " ] }, { "name": "Variant: Flanking for Advantage.", "entries": [ "Under this rule found in the 2014 D&D 5e DMG, Flanking creatures have advantage on attacks against creatures Flanked by them. ", { "name": "Design Notes:", "type": "section", "entries": [ "Don't use this. Advantage is the primary reward mechanic in D&D 5e, and this rule undermines the players' incentive to use their own abilities and to engage with the world." ] } ], "type": "inset" }, { "name": "Variant: Flanking for +1.", "entries": [ "Under this rule, Flanking creatures gain +1 to attack rolls made against a creature they are Flanking.", { "name": "Design Notes:", "type": "section", "entries": [ "This has the advantage of not being game-warping in the way that Flanking for Advantage can be, with the downside of introducing a static modifier, which has some friction with the design aesthetics of 5e." ] } ], "type": "inset" } ], "source": "ConfC", "page": 0 }, { "name": "Attached", "entries": [ { "type": "list", "items": [ "A creature that is Attached to an object or another creature is moved with that object or creature whenever it moves. Any effect that could be used to {@condition grapple} a creature can be used to Attach to a creature too large for the Grappler to grapple." ] }, { "name": "Ending the Attached Condition.", "type": "section", "entries": [ "Any effect that ends the Grappled condition can also end the Attached condition. The DC to remove an Attached creature is noted as its Remove DC." ] }, { "name": "Releasing an Attachment.", "type": "section", "entries": [ "A creature that imposes the Attached condition may end that condition as a Bonus Action." ] } ], "source": "ConfC", "page": 0 }, { "name": "Bleeding", "entries": [ { "type": "list", "items": [ "A Bleeding creature loses the specified amount of hit points at the beginning of each of its turns, i.e a creature that is \"Bleeding (1d4)\" loses 1d4 hit points at the beginning of each of its turns." ] }, { "name": "Hit Point Loss.", "type": "section", "entries": [ "Hit point loss represents loss of vital fluids, and is distinct from damage. Unless otherwise specified, it can't be resisted or reduced in any way. It has no effect on creatures with 0 hit points. " ] }, { "name": "Creatures Without Blood.", "type": "section", "entries": [ "Creatures that do not have blood or some equivalent vital fluid are immune to any effect that directly causes Hit Point Loss." ] }, { "name": "Separate Sources of Wounds.", "type": "section", "entries": [ "If a creature that is already Bleeding would suffer a wound from a different source, the wound with the higher Hit Point Loss value overrides that with the lesser value." ] }, { "name": "Stacking Bleed.", "type": "section", "entries": [ "Rarely, some effects may cause a creature to accrue multiple instances of the Bleeding condition, and will specify if this is the case. Stacking wounds of the same value count as a single instance of the Bleeding condition with a Hit Point Loss value equal to their total cumulative Hit Point Loss value." ] }, { "name": "Ending the Bleeding Condition.", "type": "section", "entries": [ "The Bleeding condition ends for a creature that regains any hit points.", "Additionally, as an action, a creature may attempt a DC 12 Wisdom (Medicine) check to stanch the wounds of a Bleeding creature, ending the effect on a success." ] } ], "source": "ConfC", "page": 0 }, { "name": "Choking", "entries": [ { "type": "list", "items": [ "A Choking creature can't breathe. When a Choking creature runs out of breath, or if becomes is unable to hold its breath, it begins {condition suffocating|confc|Suffocating}." ] }, { "name": "Holding Breath.", "type": "section", "entries": [ "A creature that is not {@condition unconscious} can hold its breath for a number of minutes equal to 1 + its Constitution modifier (minimum of 30 seconds). Unless otherwise specified, a creature that begins Choking is assumed to reflexively hold its breath." ] }, { "name": "Speaking and Casting Spells With Verbal Components.", "type": "section", "entries": [ "A creature that speaks or casts a spell while holding its breath loses its held breath and immediately begins Suffocating." ] }, { "name": "Ending the Choking Condition.", "type": "section", "entries": [ "The Choking condition is often imposed by another ongoing effect, such as the {@condition grappled} or {@condition poisoned} conditions, or by an environmental effect, such as being submerged in water. In these instances, the Choking condition persists until the effect causing it ends. When a creature suffers the Choking condition without an ongoing effect imposing it, spells such as Lesser Restoration, Greater Restoration, or Power Word: Heal, and class features such as the Paladin's Lay On Hands ability can end the Choking condition on a creature." ] } ], "source": "ConfC", "page": 0 }, { "name": "Cursed", "entries": [ { "type": "list", "items": [ "A Cursed creature suffers the effects of the curse it is afflicted with. Unless specified otherwise, curses typically last until removed, and do not end on a creature that dies. A creature may be afflicted with multiple different curses simultaneously. Some curses have an additional effect that happens when the curse is removed." ] }, { "name": "Ending the Cursed Condition.", "type": "section", "entries": [ "Spells such as Remove Curse and Greater Restoration can end one curse affecting a creature. " ] }, { "name": "Variant: Persistent Curses. ", "entries": [ "At DM discretion, a curse may require magic of a specific level to remove, require a skill check against a set DC in a manner similar to the Dispel Magic Spell, or require a specific procedure to remove the curse." ], "type": "inset" } ], "source": "ConfC", "page": 0 }, { "name": "Dazed", "entries": [ { "type": "list", "items": [ "A dazed creature can only do one of the following things on their turn: move, use an action, or use a bonus action. If a creature becomes dazed during their turn, their turn ends." ] }, { "name": "Extra Actions while Dazed.", "type": "section", "entries": [ "When a dazed creature is affected by a spell or effect that gives them an extra action on their turn (like the haste spell or the fighter\u00e2\u20ac\u2122s Action Surge feature), they can still take this extra action, in addition to the movement, action, or bonus action allowed by the dazed condition." ] }, { "name": "Immunity to the Dazed Condition.", "type": "section", "entries": [ "A creature that is immune to the {@condition paralyzed} or {@condition stunned} condition also has immunity to the dazed condition." ] }, { "name": "Ending the Dazed Condition.", "type": "section", "entries": [ "Any effect that ends the Paralyzed or Stunned condition can also end the Dazed condition." ] } ], "source": "ConfC", "page": 0 }, { "name": "Dominated", "entries": [ { "type": "list", "items": [ "A creature that is Dominated is {@condition charmed} and must follow the verbal or telepathic commands of the creature Dominating it to the best of its ability. If given no commands, the Dominated creature attempts to protect itself and the creature Dominating it. Any ability that allows a creature to resist or ignore the effects of the Charmed condition also applies to the Dominated condition." ] }, { "name": "Ending the Dominated Condition.", "type": "section", "entries": [ "Any effect that ends the Charmed condition can also end the Dominated condition." ] } ], "source": "ConfC", "page": 0 }, { "name": "Levitating", "entries": [ { "type": "list", "items": [ "A levitating creature is suspended weightlessly; it does not fall if unsupported, and cannot use its speed to walk, but can use special movement types available to it such as flying, and can drag itself as though it were climbing along any surface or object it can reach." ] }, { "name": "Ending the Levitating Condition.", "type": "section", "entries": [ "The Levitating condition is typically imposed by a spell or environmental effect, and typically ends when the spell or environmental effect ends for the creature, or when the creature leaves the spell or effect's area of influence." ] } ], "source": "ConfC", "page": 0 }, { "name": "Possessed", "entries": [ { "type": "list", "items": [ "When a creature or object becomes Possessed, the possessing creature (hereafter referred to as a \"spirit\") is removed from play; it can't be affected or harmed by any means unless otherwise stated, and it can't take actions, bonus actions, or reactions." ] }, { "name": "Possessing a Creature.", "type": "section", "entries": [ "The body of a Possessed creature or object is controlled by the spirit possessing it, and can use any of the abilities normally available to the creature. Unless otherwise stated, the possessing spirit gains no special insight into a Possessed creature's thoughts or memories." ] }, { "name": "Ending the Possessed Condition.", "type": "section", "entries": [ "In addition to any other means specific to a given spirit, the following means can be used to end the Possessed condition on a creature or object. When a creature or object ceases to be Possessed, the possessing spirit is expelled into the nearest unoccupied space.", { "type": "list", "items": [ "The Ceremony spell may be used to perform an exorcism on a Possessed creature or object the spell caster can see within 15 feet. Upon casting, the spirit must succeed on a Charisma saving throw against the spell caster's Save DC or be expelled from the Possessed creature or object.", "The Banishment spell may target a spirit Possessing a creature or object in its range. A spirit that fails a saving throw against it immediately ends any Possession it is imposing, in addition to the spells other effects.", "The Dispel Good and Evil spell expels any spirit Possessing its target.", "Any effect that imposes the {@condition turned|confc|Turned} condition affects possessing spirits as though they were in the space of the creature or object Possessed by them. A spirit that is Turned is immediately expelled from any creature or object it is Possessing." ] } ] }, { "name": "Releasing a Possessed Creature or Object.", "type": "section", "entries": [ "Unless otherwise stated, a possessing spirit may release a creature or object Possessed by it at any time, with no action required." ] } ], "source": "ConfC", "page": 0 }, { "name": "Suffocating", "entries": [ { "type": "list", "items": [ "When a creature that is {@condition choking|confc|Choking} runs out of breath or loses its held breath, it begins Suffocating. A Suffocating creature can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 hit points and begins Dying, and it can\u00e2\u20ac\u2122t regain hit points or be stabilized until it can breathe again.", "For example, a creature with a Constitution of 14 can hold its breath for 3 minutes. If it starts suffocating, it has 2 rounds to reach air before it drops to 0 hit points." ] } ], "source": "ConfC", "page": 0 }, { "name": "Swallowed", "entries": [ { "type": "list", "items": [ "A swallowed creature is trapped inside the creature or effect that swallowed it. Its movement becomes 0, it moves with the creature swallowing it." ] }, { "name": "Vision While Swallowed.", "type": "section", "entries": [ "The space inside a Swallowing effect is typically dark unless illuminated by some internal source." ] }, { "name": "Restraint While Swallowed.", "type": "section", "entries": [ "A creature Swallowed by a creature or effect less than three size categories larger than it is {@condition restrained}." ] }, { "name": "Damage From Inside.", "type": "section", "entries": [ "Damage a creature is dealt from an effect that originates inside of it ignores the creature's damage resistances and immunities." ] }, { "name": "Saving Throws From Inside.", "type": "section", "entries": [ "A creature automatically fails any Dexterity saving throw from an effect that originates inside of it, and has disadvantage on any Constitution saving throws from such an effect." ] }, { "name": "Ending the Swallowed Condition.", "type": "section", "entries": [ "If an escape DC is noted, it indicates that some portion of the creature is within reach of some means of exiting the space it is Swallowed in.", "In such cases, a creature may end the Swallowed condition on itself or on a creature Swallowed by a creature or effect within 5 feet as an Action with a successful Strength (Athletics) or Dexterity (Acrobatics) check.", "When the Swallowed condition ends for a creature, it emerges prone in the nearest unoccupied space." ] }, { "name": "Teleportation.", "type": "section", "entries": [ "A swallowed creature that teleports out of the space it is swallowed in has the condition end for it." ] }, { "name": "Releasing a Swallowed Creature.", "type": "section", "entries": [ "As a Reaction when a creature is dealt damage by a creature Swallowed by it, it may regurgitate each creature Swallowed by it." ] } ], "source": "ConfC", "page": 0 }, { "name": "Turned", "entries": [ { "type": "list", "items": [ "A Turned creature must spend its action and movement on each of its turns trying to move as far away as possible from the creature or effect that turned it, can't willingly move to a space within 30 feet of that creature or effect, and can't take reactions. If there's nowhere to move, the creature can use the Dodge action." ] }, { "name": "Ending the Turned Condition.", "type": "section", "entries": [ "A Turned creature that takes any damage has the condition end for it." ] } ], "source": "ConfC", "page": 0 }, { "name": "Confused", "entries": [ { "type": "list", "items": [ "A confused creature acts in an uncontrolled manner. It is unable to take reactions, and must roll a d10 at the start of each of its turns to determine its behavior for that turn." ] }, { "type": "table", "caption": "Confusion Behavior", "colLabels": [ "{@dice d10}", "Behavior" ], "colStyles": [ "col-1 text-center", "col-11" ], "rows": [ [ { "type": "cell", "roll": { "exact": 1 } }, "The creature uses all its movement to move in a random direction. To determine the direction, roll a {@dice d8} and assign a direction to each die face. The creature doesn't take an action this turn." ], [ { "type": "cell", "roll": { "min": 2, "max": 6 } }, "The creature doesn't move or take actions this turn." ], [ { "type": "cell", "roll": { "min": 7, "max": 8 } }, "The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn." ], [ { "type": "cell", "roll": { "min": 9, "max": 10 } }, "The creature can act and move normally." ] ] }, { "name": "Variant: Chaotic Confusion.", "entries": [ "RAW confusion is mostly just a very slow, bookeeping-heavy way to skip a creature's turn. At DM discretion, the following table may be used instead of the one above:" ], "type": "inset" }, { "type": "table", "caption": "Confusion Behavior", "colLabels": [ "{@dice d10}", "Behavior" ], "colStyles": [ "col-1 text-center", "col-11" ], "rows": [ [ { "type": "cell", "roll": { "exact": 1 } }, "The creature falls {@condition prone} and ends its turn without taking an action." ], [ { "type": "cell", "roll": { "exact": 2 } }, "The creature uses its action to fling a weapon or spell focus it is wielding, making an Improvised Ranged Weapon Attack against a creature of its choice in range. A creature not wielding a weapon or spell focus may instead throw any item it is carrying." ], [ { "type": "cell", "roll": { "exact": 3 } }, "Before taking an action, the creature falls {@condition prone} and must use all its movement to crawl in a random direction." ], [ { "type": "cell", "roll": { "exact": 4 } }, "Before taking an action, the creature must use all its movement to run in a random direction." ], [ { "type": "cell", "roll": { "exact": 5 } }, "Before taking an action, the creature must use half of its movement to run in a random direction." ], [ { "type": "cell", "roll": { "exact": 6 } }, "The creature does not add its proficiency bonus to attacks it makes this turn, and cannot cast spells of 1st level or above." ], [ { "type": "cell", "roll": { "exact": 7 } }, "If the creature chooses targets for an attack or effect, the targets are determined at random from those in range. If the creature casts a spell that affects an area centered on a point, the spell's area scatters {@dice 1d6 * 5} feet in a random direction before taking effect." ], [ { "type": "cell", "roll": { "exact": 8 } }, "The creature has disadvantage on Intelligence and Wisdom saving throws until the beginning of its next turn." ], [ { "type": "cell", "roll": { "min": 9, "max": 10 } }, "The creature can act and move normally." ] ] } ], "source": "ConfC", "page": 0 } ], "monsterFluff": [ { "name": "Ochre Jelly", "source": "ConfC", "_copy": { "name": "Ochre Jelly", "source": "MM" } }, { "name": "Rakshasa", "source": "ConfC", "_copy": { "name": "Rakshasa", "source": "MM" } }, { "name": "Flying Sword", "source": "ConfC", "_copy": { "name": "Flying Sword", "source": "MM" } }, { "name": "Dragon Turtle", "source": "ConfC", "_copy": { "name": "Dragon Turtle", "source": "MM" } }, { "name": "Kraken Priest", "source": "ConfC", "_copy": { "name": "Kraken Priest", "source": "VGM" } }, { "name": "Stone Cursed", "source": "ConfC", "_copy": { "name": "Stone Cursed", "source": "MTF" } }, { "name": "Giant Lizard", "source": "ConfC", "_copy": { "name": "Giant Lizard", "source": "MM" } }, { "name": "Redcap", "source": "ConfC", "_copy": { "name": "Redcap", "source": "VGM" } }, { "name": "Choker", "source": "ConfC", "_copy": { "name": "Choker", "source": "MTF" } }, { "name": "Polukranos", "source": "ConfC", "_copy": { "name": "Polukranos", "source": "MOT" } }, { "name": "Neothelid", "source": "ConfC", "_copy": { "name": "Neothelid", "source": "VGM" } }, { "name": "Yuan-ti Malison (Type 1)", "source": "ConfC", "_copy": { "name": "Yuan-ti Malison (Type 1)", "source": "MM" } }, { "name": "Ancient Crystal Dragon", "source": "ConfC", "_copy": { "name": "Ancient Crystal Dragon", "source": "FTD" } }, { "name": "Satyr", "source": "ConfC", "_copy": { "name": "Satyr", "source": "MM" } }, { "name": "Yeth Hound", "source": "ConfC", "_copy": { "name": "Yeth Hound", "source": "VGM" } }, { "name": "Werebear", "source": "ConfC", "_copy": { "name": "Werebear", "source": "MM" } }, { "name": "Orog", "source": "ConfC", "_copy": { "name": "Orog", "source": "MM" } }, { "name": "Griffon", "source": "ConfC", "_copy": { "name": "Griffon", "source": "MM" } }, { "name": "Galeb Duhr", "source": "ConfC", "_copy": { "name": "Galeb Duhr", "source": "MM" } }, { "name": "Dire Troll", "source": "ConfC", "_copy": { "name": "Dire Troll", "source": "MTF" } }, { "name": "Stone Giant", "source": "ConfC", "_copy": { "name": "Stone Giant", "source": "MM" } }, { "name": "Duergar Mind Master", "source": "ConfC", "_copy": { "name": "Duergar Mind Master", "source": "MTF" } }, { "name": "Neo-Otyugh", "source": "ConfC", "_copy": { "name": "Neo-Otyugh", "source": "IMR" } }, { "name": "Young Green Dragon", "source": "ConfC", "_copy": { "name": "Young Green Dragon", "source": "MM" } }, { "name": "Demogorgon", "source": "ConfC", "_copy": { "name": "Demogorgon", "source": "MTF" } }, { "name": "Assassin", "source": "ConfC", "_copy": { "name": "Assassin", "source": "MM" } }, { "name": "Adult Oblex", "source": "ConfC", "_copy": { "name": "Adult Oblex", "source": "MTF" } }, { "name": "Kuo-toa Whip", "source": "ConfC", "_copy": { "name": "Kuo-toa Whip", "source": "MM" } }, { "name": "Salamander", "source": "ConfC", "_copy": { "name": "Salamander", "source": "MM" } }, { "name": "Hashalaq Quori", "source": "ConfC", "_copy": { "name": "Hashalaq Quori", "source": "ERLW" } }, { "name": "Troglodyte", "source": "ConfC", "_copy": { "name": "Troglodyte", "source": "MM" } }, { "name": "Aurochs", "source": "ConfC", "_copy": { "name": "Aurochs", "source": "VGM" } }, { "name": "Swarm of Cranium Rats", "source": "ConfC", "_copy": { "name": "Swarm of Cranium Rats", "source": "VGM" } }, { "name": "Elder Oblex", "source": "ConfC", "_copy": { "name": "Elder Oblex", "source": "MTF" } }, { "name": "Roc", "source": "ConfC", "_copy": { "name": "Roc", "source": "MM" } }, { "name": "Awakened Tree", "source": "ConfC", "_copy": { "name": "Awakened Tree", "source": "MM" } }, { "name": "Mummy Lord", "source": "ConfC", "_copy": { "name": "Mummy Lord", "source": "MM" } }, { "name": "The Hungry", "source": "ConfC", "_copy": { "name": "The Hungry", "source": "MTF" } }, { "name": "Roper", "source": "ConfC", "_copy": { "name": "Roper", "source": "MM" } }, { "name": "Nightmare", "source": "ConfC", "_copy": { "name": "Nightmare", "source": "MM" } }, { "name": "Zaratan", "source": "ConfC", "_copy": { "name": "Zaratan", "source": "MTF" } }, { "name": "Ancient Brass Dragon", "source": "ConfC", "_copy": { "name": "Ancient Brass Dragon", "source": "MM" } }, { "name": "Corpse Flower", "source": "ConfC", "_copy": { "name": "Corpse Flower", "source": "MTF" } }, { "name": "Bulette", "source": "ConfC", "_copy": { "name": "Bulette", "source": "MM" } }, { "name": "Kuo-Toa Whip", "source": "ConfC", "_copy": { "name": "Kuo-Toa Whip", "source": "MM" } }, { "name": "Sahuagin Baron", "source": "ConfC", "_copy": { "name": "Sahuagin Baron", "source": "MM" } }, { "name": "Meenlock", "source": "ConfC", "_copy": { "name": "Meenlock", "source": "VGM" } }, { "name": "Gibbering Mouther", "source": "ConfC", "_copy": { "name": "Gibbering Mouther", "source": "MM" } }, { "name": "Tanarukk", "source": "ConfC", "_copy": { "name": "Tanarukk", "source": "VGM" } }, { "name": "Babau", "source": "ConfC", "_copy": { "name": "Babau", "source": "VGM" } }, { "name": "Deva", "source": "ConfC", "_copy": { "name": "Deva", "source": "MM" } }, { "name": "Conjurer", "source": "ConfC", "_copy": { "name": "Conjurer", "source": "VGM" } }, { "name": "Shadar-kai Shadow Dancer", "source": "ConfC", "_copy": { "name": "Shadar-kai Shadow Dancer", "source": "MPMM" } }, { "name": "Jiangshi", "source": "ConfC", "_copy": { "name": "Jiangshi", "source": "VRGR" } }, { "name": "Hawk", "source": "ConfC", "_copy": { "name": "Hawk", "source": "MM" } }, { "name": "Gladiator", "source": "ConfC", "_copy": { "name": "Gladiator", "source": "MM" } }, { "name": "Zombie", "source": "ConfC", "_copy": { "name": "Zombie", "source": "MM" } }, { "name": "Meazel", "source": "ConfC", "_copy": { "name": "Meazel", "source": "MTF" } }, { "name": "Hydra", "source": "ConfC", "_copy": { "name": "Hydra", "source": "MM" } }, { "name": "Troll", "source": "ConfC", "_copy": { "name": "Troll", "source": "MM" } }, { "name": "Noble", "source": "ConfC", "_copy": { "name": "Noble", "source": "MM" } }, { "name": "Smoke Mephit", "source": "ConfC", "_copy": { "name": "Smoke Mephit", "source": "MM" } }, { "name": "Duergar Xarrorn", "source": "ConfC", "_copy": { "name": "Duergar Xarrorn", "source": "MPMM" } }, { "name": "Shoosuva", "source": "ConfC", "_copy": { "name": "Shoosuva", "source": "VGM" } }, { "name": "Bugbear Chief", "source": "ConfC", "_copy": { "name": "Bugbear Chief", "source": "MM" } }, { "name": "Gray Render", "source": "ConfC", "_copy": { "name": "Gray Render", "source": "MTF" } }, { "name": "Sword Wraith Warrior", "source": "ConfC", "_copy": { "name": "Sword Wraith Warrior", "source": "MTF" } }, { "name": "Winged Kobold", "source": "ConfC", "_copy": { "name": "Winged Kobold", "source": "MM" } }, { "name": "Derro Savant", "source": "ConfC", "_copy": { "name": "Derro Savant", "source": "MTF" } }, { "name": "Blue Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "Blue Dragon Wyrmling", "source": "MM" } }, { "name": "Dybbuk", "source": "ConfC", "_copy": { "name": "Dybbuk", "source": "MTF" } }, { "name": "Mimic", "source": "ConfC", "_copy": { "name": "Mimic", "source": "MM" } }, { "name": "Allip", "source": "ConfC", "_copy": { "name": "Allip", "source": "MTF" } }, { "name": "Frog", "source": "ConfC", "_copy": { "name": "Frog", "source": "MM" } }, { "name": "Ulitharid", "source": "ConfC", "_copy": { "name": "Ulitharid", "source": "VGM" } }, { "name": "Assassin Vine", "source": "ConfC", "_copy": { "name": "Assassin Vine", "source": "ToA" } }, { "name": "Cave Fisher", "source": "ConfC", "_copy": { "name": "Cave Fisher", "source": "VGM" } }, { "name": "Giant Eagle", "source": "ConfC", "_copy": { "name": "Giant Eagle", "source": "MM" } }, { "name": "Narzugon", "source": "ConfC", "_copy": { "name": "Narzugon", "source": "MTF" } }, { "name": "Beholder Zombie", "source": "ConfC", "_copy": { "name": "Beholder Zombie", "source": "MM" } }, { "name": "Korred", "source": "ConfC", "_copy": { "name": "Korred", "source": "VGM" } }, { "name": "Quaggoth", "source": "ConfC", "_copy": { "name": "Quaggoth", "source": "MM" } }, { "name": "Mammoth", "source": "ConfC", "_copy": { "name": "Mammoth", "source": "MM" } }, { "name": "Maw Demon", "source": "ConfC", "_copy": { "name": "Maw Demon", "source": "VGM" } }, { "name": "Annis Hag", "source": "ConfC", "_copy": { "name": "Annis Hag", "source": "VGM" } }, { "name": "Bullywug Croaker", "source": "ConfC", "_copy": { "name": "Bullywug Croaker", "source": "GoS" } }, { "name": "Empyrean", "source": "ConfC", "_copy": { "name": "Empyrean", "source": "MM" } }, { "name": "Merrow", "source": "ConfC", "_copy": { "name": "Merrow", "source": "MM" } }, { "name": "Pixie", "source": "ConfC", "_copy": { "name": "Pixie", "source": "MM" } }, { "name": "Cadaver Collector", "source": "ConfC", "_copy": { "name": "Cadaver Collector", "source": "MTF" } }, { "name": "Thri-Kreen", "source": "ConfC", "_copy": { "name": "Thri-Kreen", "source": "MM" } }, { "name": "Ettercap", "source": "ConfC", "_copy": { "name": "Ettercap", "source": "MM" } }, { "name": "Death Kiss", "source": "ConfC", "_copy": { "name": "Death Kiss", "source": "VGM" } }, { "name": "Gynosphinx", "source": "ConfC", "_copy": { "name": "Gynosphinx", "source": "MM" } }, { "name": "Giant Elk", "source": "ConfC", "_copy": { "name": "Giant Elk", "source": "MM" } }, { "name": "Thug", "source": "ConfC", "_copy": { "name": "Thug", "source": "MM" } }, { "name": "Neogi Hatchling", "source": "ConfC", "_copy": { "name": "Neogi Hatchling", "source": "VGM" } }, { "name": "Cloud Giant", "source": "ConfC", "_copy": { "name": "Cloud Giant", "source": "MM" } }, { "name": "Revenant", "source": "ConfC", "_copy": { "name": "Revenant", "source": "MM" } }, { "name": "Dolgrim", "source": "ConfC", "_copy": { "name": "Dolgrim", "source": "ERLW" } }, { "name": "Bakunawa", "source": "ConfC", "_copy": { "name": "Bakunawa", "source": "JttRC" } }, { "name": "Giff", "source": "ConfC", "_copy": { "name": "Giff", "source": "MTF" } }, { "name": "Adult Black Dragon", "source": "ConfC", "_copy": { "name": "Adult Black Dragon", "source": "MM" } }, { "name": "Merregon", "source": "ConfC", "_copy": { "name": "Merregon", "source": "MTF" } }, { "name": "Planetar", "source": "ConfC", "_copy": { "name": "Planetar", "source": "MM" } }, { "name": "Pirate Captain", "source": "ConfC", "_copy": { "name": "Pirate Captain", "source": "GoS" } }, { "name": "Minotaur", "source": "ConfC", "_copy": { "name": "Minotaur", "source": "MM" } }, { "name": "Tridrone", "source": "ConfC", "_copy": { "name": "Tridrone", "source": "MM" } }, { "name": "Owlbear", "source": "ConfC", "_copy": { "name": "Owlbear", "source": "MM" } }, { "name": "Water Elemental", "source": "ConfC", "_copy": { "name": "Water Elemental", "source": "MM" } }, { "name": "Green Slaad", "source": "ConfC", "_copy": { "name": "Green Slaad", "source": "MM" } }, { "name": "Commoner", "source": "ConfC", "_copy": { "name": "Commoner", "source": "MM" } }, { "name": "Young Brass Dragon", "source": "ConfC", "_copy": { "name": "Young Brass Dragon", "source": "MM" } }, { "name": "Vegepygmy", "source": "ConfC", "_copy": { "name": "Vegepygmy", "source": "VGM" } }, { "name": "Hook Horror", "source": "ConfC", "_copy": { "name": "Hook Horror", "source": "MM" } }, { "name": "Ghost", "source": "ConfC", "_copy": { "name": "Ghost", "source": "MM" } }, { "name": "Violet Fungus", "source": "ConfC", "_copy": { "name": "Violet Fungus", "source": "MM" } }, { "name": "Carrion Crawler", "source": "ConfC", "_copy": { "name": "Carrion Crawler", "source": "MM" } }, { "name": "Duodrone", "source": "ConfC", "_copy": { "name": "Duodrone", "source": "MM" } }, { "name": "Sprite", "source": "ConfC", "_copy": { "name": "Sprite", "source": "MM" } }, { "name": "Necrichor", "source": "ConfC", "_copy": { "name": "Necrichor", "source": "VRGR" } }, { "name": "Young Silver Dragon", "source": "ConfC", "_copy": { "name": "Young Silver Dragon", "source": "MM" } }, { "name": "Black Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "Black Dragon Wyrmling", "source": "MM" } }, { "name": "Fire Giant Dreadnought", "source": "ConfC", "_copy": { "name": "Fire Giant Dreadnought", "source": "VGM" } }, { "name": "Myconid Sovereign", "source": "ConfC", "_copy": { "name": "Myconid Sovereign", "source": "MM" } }, { "name": "Atropal", "source": "ConfC", "_copy": { "name": "Atropal", "source": "ToA" } }, { "name": "Mindwitness", "source": "ConfC", "_copy": { "name": "Mindwitness", "source": "VGM" } }, { "name": "Aboleth", "source": "ConfC", "_copy": { "name": "Aboleth", "source": "MM" } }, { "name": "Axe Beak", "source": "ConfC", "_copy": { "name": "Axe Beak", "source": "MM" } }, { "name": "Guard", "source": "ConfC", "_copy": { "name": "Guard", "source": "MM" } }, { "name": "Duergar Hammerer", "source": "ConfC", "_copy": { "name": "Duergar Hammerer", "source": "MTF" } }, { "name": "Armanite", "source": "ConfC", "_copy": { "name": "Armanite", "source": "MTF" } }, { "name": "Werewolf", "source": "ConfC", "_copy": { "name": "Werewolf", "source": "MM" } }, { "name": "Spirit Naga", "source": "ConfC", "_copy": { "name": "Spirit Naga", "source": "MM" } }, { "name": "Otyugh", "source": "ConfC", "_copy": { "name": "Otyugh", "source": "MM" } }, { "name": "Wereboar", "source": "ConfC", "_copy": { "name": "Wereboar", "source": "MM" } }, { "name": "Ancient Silver Dragon", "source": "ConfC", "_copy": { "name": "Ancient Silver Dragon", "source": "MM" } }, { "name": "White Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "White Dragon Wyrmling", "source": "MM" } }, { "name": "Star Spawn Hulk", "source": "ConfC", "_copy": { "name": "Star Spawn Hulk", "source": "MTF" } }, { "name": "Ogre", "source": "ConfC", "_copy": { "name": "Ogre", "source": "MM" } }, { "name": "Wererat", "source": "ConfC", "_copy": { "name": "Wererat", "source": "MM" } }, { "name": "White Abishai", "source": "ConfC", "_copy": { "name": "White Abishai", "source": "MTF" } }, { "name": "Dryad", "source": "ConfC", "_copy": { "name": "Dryad", "source": "MM" } }, { "name": "Kuo-Toa", "source": "ConfC", "_copy": { "name": "Kuo-Toa", "source": "MM" } }, { "name": "Young Bronze Dragon", "source": "ConfC", "_copy": { "name": "Young Bronze Dragon", "source": "MM" } }, { "name": "Gray Ooze", "source": "ConfC", "_copy": { "name": "Gray Ooze", "source": "MM" } }, { "name": "Adult Brass Dragon", "source": "ConfC", "_copy": { "name": "Adult Brass Dragon", "source": "MM" } }, { "name": "Yagnoloth", "source": "ConfC", "_copy": { "name": "Yagnoloth", "source": "MTF" } }, { "name": "Hydroloth", "source": "ConfC", "_copy": { "name": "Hydroloth", "source": "MTF" } }, { "name": "Radiant Idol", "source": "ConfC", "_copy": { "name": "Radiant Idol", "source": "ERLW" } }, { "name": "Githyanki Gish", "source": "ConfC", "_copy": { "name": "Githyanki Gish", "source": "MTF" } }, { "name": "Night Scavver", "source": "ConfC", "_copy": { "name": "Night Scavver", "source": "BAM" } }, { "name": "Banshee", "source": "ConfC", "_copy": { "name": "Banshee", "source": "MM" } }, { "name": "Sea Hag", "source": "ConfC", "_copy": { "name": "Sea Hag", "source": "MM" } }, { "name": "Young Crystal Dragon", "source": "ConfC", "_copy": { "name": "Young Crystal Dragon", "source": "FTD" } }, { "name": "Bone Devil", "source": "ConfC", "_copy": { "name": "Bone Devil", "source": "MM" } }, { "name": "Black Abishai", "source": "ConfC", "_copy": { "name": "Black Abishai", "source": "MTF" } }, { "name": "Glabrezu", "source": "ConfC", "_copy": { "name": "Glabrezu", "source": "MM" } }, { "name": "Pegasus", "source": "ConfC", "_copy": { "name": "Pegasus", "source": "MM" } }, { "name": "Star Spawn Larva Mage", "source": "ConfC", "_copy": { "name": "Star Spawn Larva Mage", "source": "MTF" } }, { "name": "Duergar Kavalrachni", "source": "ConfC", "_copy": { "name": "Duergar Kavalrachni", "source": "MTF" } }, { "name": "Ogre Zombie", "source": "ConfC", "_copy": { "name": "Ogre Zombie", "source": "MM" } }, { "name": "Ancient Black Dragon", "source": "ConfC", "_copy": { "name": "Ancient Black Dragon", "source": "MM" } }, { "name": "Blackguard", "source": "ConfC", "_copy": { "name": "Blackguard", "source": "VGM" } }, { "name": "Doppelganger", "source": "ConfC", "_copy": { "name": "Doppelganger", "source": "MM" } }, { "name": "Blue Abishai", "source": "ConfC", "_copy": { "name": "Blue Abishai", "source": "MTF" } }, { "name": "Hadrosaurus", "source": "ConfC", "_copy": { "name": "Hadrosaurus", "source": "VGM" } }, { "name": "Flumph", "source": "ConfC", "_copy": { "name": "Flumph", "source": "MM" } }, { "name": "Stone Juggernaut", "source": "ConfC", "_copy": { "name": "Stone Juggernaut", "source": "ToA" } }, { "name": "Derro", "source": "ConfC", "_copy": { "name": "Derro", "source": "MTF" } }, { "name": "Yuan-ti Mind Whisperer", "source": "ConfC", "_copy": { "name": "Yuan-ti Mind Whisperer", "source": "VGM" } }, { "name": "Oread", "source": "ConfC", "_copy": { "name": "Oread", "source": "MOT" } }, { "name": "Necromancer", "source": "ConfC", "_copy": { "name": "Necromancer", "source": "VGM" } }, { "name": "Basilisk", "source": "ConfC", "_copy": { "name": "Basilisk", "source": "MM" } }, { "name": "Ghast", "source": "ConfC", "_copy": { "name": "Ghast", "source": "MM" } }, { "name": "Unicorn", "source": "ConfC", "_copy": { "name": "Unicorn", "source": "MM" } }, { "name": "Kender Skirmisher", "source": "ConfC", "_copy": { "name": "Kender Skirmisher", "source": "DSotDQ" } }, { "name": "Gelatinous Cube", "source": "ConfC", "_copy": { "name": "Gelatinous Cube", "source": "MM" } }, { "name": "Oinoloth", "source": "ConfC", "_copy": { "name": "Oinoloth", "source": "MTF" } }, { "name": "Sahuagin", "source": "ConfC", "_copy": { "name": "Sahuagin", "source": "MM" } }, { "name": "White Guard Drake", "source": "ConfC", "_copy": { "name": "White Guard Drake", "source": "VGM" } }, { "name": "Shield Guardian", "source": "ConfC", "_copy": { "name": "Shield Guardian", "source": "MM" } }, { "name": "Quetzalcoatlus", "source": "ConfC", "_copy": { "name": "Quetzalcoatlus", "source": "VGM" } }, { "name": "Worg", "source": "ConfC", "_copy": { "name": "Worg", "source": "MM" } }, { "name": "Venom Troll", "source": "ConfC", "_copy": { "name": "Venom Troll", "source": "MTF" } }, { "name": "Strahd Von Zarovich", "source": "ConfC", "_copy": { "name": "Strahd Von Zarovich", "source": "CoS" } }, { "name": "Nupperibo", "source": "ConfC", "_copy": { "name": "Nupperibo", "source": "MTF" } }, { "name": "Darkling Elder", "source": "ConfC", "_copy": { "name": "Darkling Elder", "source": "VGM" } }, { "name": "Tribal Warrior", "source": "ConfC", "_copy": { "name": "Tribal Warrior", "source": "MM" } }, { "name": "Skeleton", "source": "ConfC", "_copy": { "name": "Skeleton", "source": "MM" } }, { "name": "Star Spawn Seer", "source": "ConfC", "_copy": { "name": "Star Spawn Seer", "source": "MTF" } }, { "name": "Ghost Dragon", "source": "ConfC", "_copy": { "name": "Ghost Dragon", "source": "FTD" } }, { "name": "Alhoon", "source": "ConfC", "_copy": { "name": "Alhoon", "source": "VGM" } }, { "name": "Air Elemental Myrmidon", "source": "ConfC", "_copy": { "name": "Air Elemental Myrmidon", "source": "MTF" } }, { "name": "Young Kruthik", "source": "ConfC", "_copy": { "name": "Young Kruthik", "source": "MTF" } }, { "name": "Chimera", "source": "ConfC", "_copy": { "name": "Chimera", "source": "MM" } }, { "name": "Neogi Master", "source": "ConfC", "_copy": { "name": "Neogi Master", "source": "VGM" } }, { "name": "Bearded Devil", "source": "ConfC", "_copy": { "name": "Bearded Devil", "source": "MM" } }, { "name": "Yuan-ti Nightmare Speaker", "source": "ConfC", "_copy": { "name": "Yuan-ti Nightmare Speaker", "source": "VGM" } }, { "name": "Will-o'-Wisp", "source": "ConfC", "_copy": { "name": "Will-o'-Wisp", "source": "MM" } }, { "name": "Dolgaunt", "source": "ConfC", "_copy": { "name": "Dolgaunt", "source": "ERLW" } }, { "name": "Kuo-toa Monitor", "source": "ConfC", "_copy": { "name": "Kuo-toa Monitor", "source": "MM" } }, { "name": "Green Guard Drake", "source": "ConfC", "_copy": { "name": "Green Guard Drake", "source": "VGM" } }, { "name": "Orcus", "source": "ConfC", "_copy": { "name": "Orcus", "source": "MTF" } }, { "name": "Mud Mephit", "source": "ConfC", "_copy": { "name": "Mud Mephit", "source": "MM" } }, { "name": "Bandit", "source": "ConfC", "_copy": { "name": "Bandit", "source": "MM" } }, { "name": "Mastiff", "source": "ConfC", "_copy": { "name": "Mastiff", "source": "MM" } }, { "name": "Dracohydra", "source": "ConfC", "_copy": { "name": "Dracohydra", "source": "FTD" } }, { "name": "Marid", "source": "ConfC", "_copy": { "name": "Marid", "source": "MM" } }, { "name": "Skull Lord", "source": "ConfC", "_copy": { "name": "Skull Lord", "source": "MTF" } }, { "name": "Yeti", "source": "ConfC", "_copy": { "name": "Yeti", "source": "MM" } }, { "name": "Xvart", "source": "ConfC", "_copy": { "name": "Xvart", "source": "VGM" } }, { "name": "Merrenoloth", "source": "ConfC", "_copy": { "name": "Merrenoloth", "source": "MTF" } }, { "name": "Orc Eye of Gruumsh", "source": "ConfC", "_copy": { "name": "Orc Eye of Gruumsh", "source": "MM" } }, { "name": "Young Blue Dragon", "source": "ConfC", "_copy": { "name": "Young Blue Dragon", "source": "MM" } }, { "name": "Stone Golem", "source": "ConfC", "_copy": { "name": "Stone Golem", "source": "MM" } }, { "name": "Spectator", "source": "ConfC", "_copy": { "name": "Spectator", "source": "MM" } }, { "name": "Pseudodragon", "source": "ConfC", "_copy": { "name": "Pseudodragon", "source": "MM" } }, { "name": "Iron Golem", "source": "ConfC", "_copy": { "name": "Iron Golem", "source": "MM" } }, { "name": "Ice Devil", "source": "ConfC", "_copy": { "name": "Ice Devil", "source": "MM" } }, { "name": "Githzerai Enlightened", "source": "ConfC", "_copy": { "name": "Githzerai Enlightened", "source": "MTF" } }, { "name": "Phoenix", "source": "ConfC", "_copy": { "name": "Phoenix", "source": "MTF" } }, { "name": "Githyanki Knight", "source": "ConfC", "_copy": { "name": "Githyanki Knight", "source": "MM" } }, { "name": "Duergar Xarrorn", "source": "ConfC", "_copy": { "name": "Duergar Xarrorn", "source": "MTF" } }, { "name": "Elder Tempest", "source": "ConfC", "_copy": { "name": "Elder Tempest", "source": "MTF" } }, { "name": "Gnome Ceremorph", "source": "ConfC", "_copy": { "name": "Gnome Ceremorph", "source": "IDRotF" } }, { "name": "Adult White Dragon", "source": "ConfC", "_copy": { "name": "Adult White Dragon", "source": "MM" } }, { "name": "Giant Fire Beetle", "source": "ConfC", "_copy": { "name": "Giant Fire Beetle", "source": "MM" } }, { "name": "Rust Monster", "source": "ConfC", "_copy": { "name": "Rust Monster", "source": "MM" } }, { "name": "Triceratops", "source": "ConfC", "_copy": { "name": "Triceratops", "source": "MM" } }, { "name": "Pterafolk", "source": "ConfC", "_copy": { "name": "Pterafolk", "source": "ToA" } }, { "name": "Giant Shark", "source": "ConfC", "_copy": { "name": "Giant Shark", "source": "MM" } }, { "name": "Needle Blight", "source": "ConfC", "_copy": { "name": "Needle Blight", "source": "MM" } }, { "name": "Rat", "source": "ConfC", "_copy": { "name": "Rat", "source": "MM" } }, { "name": "Warforged Soldier", "source": "ConfC", "_copy": { "name": "Warforged Soldier", "source": "ERLW" } }, { "name": "Stench Kow", "source": "ConfC", "_copy": { "name": "Stench Kow", "source": "VGM" } }, { "name": "Dust Mephit", "source": "ConfC", "_copy": { "name": "Dust Mephit", "source": "MM" } }, { "name": "Earth Elemental", "source": "ConfC", "_copy": { "name": "Earth Elemental", "source": "MM" } }, { "name": "Hell Hound", "source": "ConfC", "_copy": { "name": "Hell Hound", "source": "MM" } }, { "name": "Sword Wraith Commander", "source": "ConfC", "_copy": { "name": "Sword Wraith Commander", "source": "MTF" } }, { "name": "Grell", "source": "ConfC", "_copy": { "name": "Grell", "source": "MM" } }, { "name": "Yochlol", "source": "ConfC", "_copy": { "name": "Yochlol", "source": "MM" } }, { "name": "Earth Elemental Myrmidon", "source": "ConfC", "_copy": { "name": "Earth Elemental Myrmidon", "source": "MTF" } }, { "name": "Weretiger", "source": "ConfC", "_copy": { "name": "Weretiger", "source": "MM" } }, { "name": "Manes", "source": "ConfC", "_copy": { "name": "Manes", "source": "MM" } }, { "name": "Gray Slaad", "source": "ConfC", "_copy": { "name": "Gray Slaad", "source": "MM" } }, { "name": "Young Red Dragon", "source": "ConfC", "_copy": { "name": "Young Red Dragon", "source": "MM" } }, { "name": "Storm Giant", "source": "ConfC", "_copy": { "name": "Storm Giant", "source": "MM" } }, { "name": "Harpy", "source": "ConfC", "_copy": { "name": "Harpy", "source": "MM" } }, { "name": "Giant Spider", "source": "ConfC", "_copy": { "name": "Giant Spider", "source": "MM" } }, { "name": "Firenewt Warrior", "source": "ConfC", "_copy": { "name": "Firenewt Warrior", "source": "VGM" } }, { "name": "Duergar Warlord", "source": "ConfC", "_copy": { "name": "Duergar Warlord", "source": "MTF" } }, { "name": "Green Hag", "source": "ConfC", "_copy": { "name": "Green Hag", "source": "MM" } }, { "name": "Young Dragon Turtle", "source": "ConfC", "_copy": { "name": "Young Dragon Turtle", "source": "FTD" } }, { "name": "Drider", "source": "ConfC", "_copy": { "name": "Drider", "source": "MM" } }, { "name": "Gazer", "source": "ConfC", "_copy": { "name": "Gazer", "source": "VGM" } }, { "name": "Tomb Tapper", "source": "ConfC", "_copy": { "name": "Tomb Tapper", "source": "IDRotF" } }, { "name": "Magmin", "source": "ConfC", "_copy": { "name": "Magmin", "source": "MM" } }, { "name": "Verbeeg Longstrider", "source": "ConfC", "_copy": { "name": "Verbeeg Longstrider", "source": "IDRotF" } }, { "name": "Yuan-ti Abomination", "source": "ConfC", "_copy": { "name": "Yuan-ti Abomination", "source": "MM" } }, { "name": "Gargoyle", "source": "ConfC", "_copy": { "name": "Gargoyle", "source": "MM" } }, { "name": "Spined Devil", "source": "ConfC", "_copy": { "name": "Spined Devil", "source": "MM" } }, { "name": "Animated Armor", "source": "ConfC", "_copy": { "name": "Animated Armor", "source": "MM" } }, { "name": "Velociraptor", "source": "ConfC", "_copy": { "name": "Velociraptor", "source": "VGM" } }, { "name": "Myconid Adult", "source": "ConfC", "_copy": { "name": "Myconid Adult", "source": "MM" } }, { "name": "Choldrith", "source": "ConfC", "_copy": { "name": "Choldrith", "source": "VGM" } }, { "name": "Reigar", "source": "ConfC", "_copy": { "name": "Reigar", "source": "BAM" } }, { "name": "Dao", "source": "ConfC", "_copy": { "name": "Dao", "source": "MM" } }, { "name": "Balhannoth", "source": "ConfC", "_copy": { "name": "Balhannoth", "source": "MTF" } }, { "name": "Lizardfolk Shaman", "source": "ConfC", "_copy": { "name": "Lizardfolk Shaman", "source": "MM" } }, { "name": "Devourer", "source": "ConfC", "_copy": { "name": "Devourer", "source": "VGM" } }, { "name": "Purple Worm", "source": "ConfC", "_copy": { "name": "Purple Worm", "source": "MM" } }, { "name": "Goblin Boss", "source": "ConfC", "_copy": { "name": "Goblin Boss", "source": "MM" } }, { "name": "Ki-rin", "source": "ConfC", "_copy": { "name": "Ki-rin", "source": "VGM" } }, { "name": "Specter", "source": "ConfC", "_copy": { "name": "Specter", "source": "MM" } }, { "name": "Guardian Naga", "source": "ConfC", "_copy": { "name": "Guardian Naga", "source": "MM" } }, { "name": "Sibriex", "source": "ConfC", "_copy": { "name": "Sibriex", "source": "MTF" } }, { "name": "Dretch", "source": "ConfC", "_copy": { "name": "Dretch", "source": "MM" } }, { "name": "Hobgoblin Devastator", "source": "ConfC", "_copy": { "name": "Hobgoblin Devastator", "source": "VGM" } }, { "name": "Myconid Sprout", "source": "ConfC", "_copy": { "name": "Myconid Sprout", "source": "MM" } }, { "name": "Stone Giant Dreamwalker", "source": "ConfC", "_copy": { "name": "Stone Giant Dreamwalker", "source": "VGM" } }, { "name": "Halaster Blackcloak", "source": "ConfC", "_copy": { "name": "Halaster Blackcloak", "source": "WDMM" } }, { "name": "Quadrone", "source": "ConfC", "_copy": { "name": "Quadrone", "source": "MM" } }, { "name": "Piercer", "source": "ConfC", "_copy": { "name": "Piercer", "source": "MM" } }, { "name": "Verbeeg Marauder", "source": "ConfC", "_copy": { "name": "Verbeeg Marauder", "source": "IDRotF" } }, { "name": "Adult Red Dragon", "source": "ConfC", "_copy": { "name": "Adult Red Dragon", "source": "MM" } }, { "name": "Young Copper Dragon", "source": "ConfC", "_copy": { "name": "Young Copper Dragon", "source": "MM" } }, { "name": "Adult Copper Dragon", "source": "ConfC", "_copy": { "name": "Adult Copper Dragon", "source": "MM" } }, { "name": "Vine Blight", "source": "ConfC", "_copy": { "name": "Vine Blight", "source": "MM" } }, { "name": "Yeenoghu", "source": "ConfC", "_copy": { "name": "Yeenoghu", "source": "MTF" } }, { "name": "Yuan-ti Broodguard", "source": "ConfC", "_copy": { "name": "Yuan-ti Broodguard", "source": "VGM" } }, { "name": "Drow Priestess of Lolth", "source": "ConfC", "_copy": { "name": "Drow Priestess of Lolth", "source": "MM" } }, { "name": "Almiraj", "source": "ConfC", "_copy": { "name": "Almiraj", "source": "ToA" } }, { "name": "Chain Devil", "source": "ConfC", "_copy": { "name": "Chain Devil", "source": "MM" } }, { "name": "The Lonely", "source": "ConfC", "_copy": { "name": "The Lonely", "source": "MTF" } }, { "name": "Darkling", "source": "ConfC", "_copy": { "name": "Darkling", "source": "VGM" } }, { "name": "Remorhaz", "source": "ConfC", "_copy": { "name": "Remorhaz", "source": "MM" } }, { "name": "Death Tyrant", "source": "ConfC", "_copy": { "name": "Death Tyrant", "source": "MM" } }, { "name": "Black Guard Drake", "source": "ConfC", "_copy": { "name": "Black Guard Drake", "source": "VGM" } }, { "name": "Molydeus", "source": "ConfC", "_copy": { "name": "Molydeus", "source": "MTF" } }, { "name": "Crystal Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "Crystal Dragon Wyrmling", "source": "FTD" } }, { "name": "Nycaloth", "source": "ConfC", "_copy": { "name": "Nycaloth", "source": "MM" } }, { "name": "Thousand Teeth", "source": "ConfC", "_copy": { "name": "Thousand Teeth", "source": "GoS" } }, { "name": "Froghemoth", "source": "ConfC", "_copy": { "name": "Froghemoth", "source": "VGM" } }, { "name": "Clay Golem", "source": "ConfC", "_copy": { "name": "Clay Golem", "source": "MM" } }, { "name": "Alkilith", "source": "ConfC", "_copy": { "name": "Alkilith", "source": "MTF" } }, { "name": "Behir", "source": "ConfC", "_copy": { "name": "Behir", "source": "MM" } }, { "name": "Red Guard Drake", "source": "ConfC", "_copy": { "name": "Red Guard Drake", "source": "VGM" } }, { "name": "Poltergeist", "source": "ConfC", "_copy": { "name": "Poltergeist", "source": "MM" } }, { "name": "Crawling Claw", "source": "ConfC", "_copy": { "name": "Crawling Claw", "source": "MM" } }, { "name": "Dullahan", "source": "ConfC", "_copy": { "name": "Dullahan", "source": "VRGR" } }, { "name": "Shadow", "source": "ConfC", "_copy": { "name": "Shadow", "source": "MM" } }, { "name": "Harengon Brigand", "source": "ConfC", "_copy": { "name": "Harengon Brigand", "source": "WBtW" } }, { "name": "Winter Wolf", "source": "ConfC", "_copy": { "name": "Winter Wolf", "source": "MM" } }, { "name": "Canoloth", "source": "ConfC", "_copy": { "name": "Canoloth", "source": "MTF" } }, { "name": "Beholder", "source": "ConfC", "_copy": { "name": "Beholder", "source": "MM" } }, { "name": "Young Remorhaz", "source": "ConfC", "_copy": { "name": "Young Remorhaz", "source": "MM" } }, { "name": "Manticore", "source": "ConfC", "_copy": { "name": "Manticore", "source": "MM" } }, { "name": "Drow Arachnomancer", "source": "ConfC", "_copy": { "name": "Drow Arachnomancer", "source": "MTF" } }, { "name": "Marilith", "source": "ConfC", "_copy": { "name": "Marilith", "source": "MM" } }, { "name": "Ancient Red Dragon", "source": "ConfC", "_copy": { "name": "Ancient Red Dragon", "source": "MM" } }, { "name": "Berbalang", "source": "ConfC", "_copy": { "name": "Berbalang", "source": "MTF" } }, { "name": "Imp", "source": "ConfC", "_copy": { "name": "Imp", "source": "MM" } }, { "name": "Succubus", "source": "ConfC", "_copy": { "name": "Succubus", "source": "MM" } }, { "name": "Swarm of Wasps", "source": "ConfC", "_copy": { "name": "Swarm of Wasps", "source": "MM" } }, { "name": "Howler", "source": "ConfC", "_copy": { "name": "Howler", "source": "MTF" } }, { "name": "Boneclaw", "source": "ConfC", "_copy": { "name": "Boneclaw", "source": "MTF" } }, { "name": "Barghest", "source": "ConfC", "_copy": { "name": "Barghest", "source": "VGM" } }, { "name": "Adult Crystal Dragon", "source": "ConfC", "_copy": { "name": "Adult Crystal Dragon", "source": "FTD" } }, { "name": "Cloaker", "source": "ConfC", "_copy": { "name": "Cloaker", "source": "MM" } }, { "name": "Bheur Hag", "source": "ConfC", "_copy": { "name": "Bheur Hag", "source": "VGM" } }, { "name": "Young Gold Dragon", "source": "ConfC", "_copy": { "name": "Young Gold Dragon", "source": "MM" } }, { "name": "Giant Owl", "source": "ConfC", "_copy": { "name": "Giant Owl", "source": "MM" } }, { "name": "Night Hag", "source": "ConfC", "_copy": { "name": "Night Hag", "source": "MM" } }, { "name": "Ghoul", "source": "ConfC", "_copy": { "name": "Ghoul", "source": "MM" } }, { "name": "Baphomet", "source": "ConfC", "_copy": { "name": "Baphomet", "source": "MTF" } }, { "name": "Gorgon", "source": "ConfC", "_copy": { "name": "Gorgon", "source": "MM" } }, { "name": "Goristro", "source": "ConfC", "_copy": { "name": "Goristro", "source": "MM" } }, { "name": "The Wretched", "source": "ConfC", "_copy": { "name": "The Wretched", "source": "MTF" } }, { "name": "Bulezau", "source": "ConfC", "_copy": { "name": "Bulezau", "source": "MTF" } }, { "name": "Hyena", "source": "ConfC", "_copy": { "name": "Hyena", "source": "MM" } }, { "name": "Red Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "Red Dragon Wyrmling", "source": "MM" } }, { "name": "Adult Gold Dragon", "source": "ConfC", "_copy": { "name": "Adult Gold Dragon", "source": "MM" } }, { "name": "Umber Hulk", "source": "ConfC", "_copy": { "name": "Umber Hulk", "source": "MM" } }, { "name": "Giant Snapping Turtle", "source": "ConfC", "_copy": { "name": "Giant Snapping Turtle", "source": "ToA" } }, { "name": "Hill Giant", "source": "ConfC", "_copy": { "name": "Hill Giant", "source": "MM" } }, { "name": "Phaerimm", "source": "ConfC", "_copy": { "name": "Phaerimm", "source": "MaBJoV" } }, { "name": "Geonid", "source": "ConfC", "_copy": { "name": "Geonid", "source": "TTP" } }, { "name": "Ancient Amethyst Dragon", "source": "ConfC", "_copy": { "name": "Ancient Amethyst Dragon", "source": "FTD" } }, { "name": "Catoblepas", "source": "ConfC", "_copy": { "name": "Catoblepas", "source": "VGM" } }, { "name": "Mezzoloth", "source": "ConfC", "_copy": { "name": "Mezzoloth", "source": "MM" } }, { "name": "Blue Guard Drake", "source": "ConfC", "_copy": { "name": "Blue Guard Drake", "source": "VGM" } }, { "name": "Lizardfolk", "source": "ConfC", "_copy": { "name": "Lizardfolk", "source": "MM" } }, { "name": "Copper Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "Copper Dragon Wyrmling", "source": "MM" } }, { "name": "Adult Blue Dracolich", "source": "ConfC", "_copy": { "name": "Adult Blue Dracolich", "source": "MM" } }, { "name": "Vampiric Mist", "source": "ConfC", "_copy": { "name": "Vampiric Mist", "source": "MTF" } }, { "name": "Naiad", "source": "ConfC", "_copy": { "name": "Naiad", "source": "MOT" } }, { "name": "Frost Giant", "source": "ConfC", "_copy": { "name": "Frost Giant", "source": "MM" } }, { "name": "Anchorite of Talos", "source": "ConfC", "_copy": { "name": "Anchorite of Talos", "source": "DIP" } }, { "name": "Shambling Mound", "source": "ConfC", "_copy": { "name": "Shambling Mound", "source": "MM" } }, { "name": "Invisible Stalker", "source": "ConfC", "_copy": { "name": "Invisible Stalker", "source": "MM" } }, { "name": "Tyrannosaurus Rex", "source": "ConfC", "_copy": { "name": "Tyrannosaurus Rex", "source": "MM" } }, { "name": "Adult Silver Dragon", "source": "ConfC", "_copy": { "name": "Adult Silver Dragon", "source": "MM" } }, { "name": "Green Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "Green Dragon Wyrmling", "source": "MM" } }, { "name": "Monodrone", "source": "ConfC", "_copy": { "name": "Monodrone", "source": "MM" } }, { "name": "Stirge", "source": "ConfC", "_copy": { "name": "Stirge", "source": "MM" } }, { "name": "Nalfeshnee", "source": "ConfC", "_copy": { "name": "Nalfeshnee", "source": "MM" } }, { "name": "Fomorian", "source": "ConfC", "_copy": { "name": "Fomorian", "source": "MM" } }, { "name": "Banderhobb", "source": "ConfC", "_copy": { "name": "Banderhobb", "source": "VGM" } }, { "name": "Fraz-Urb'luu", "source": "ConfC", "_copy": { "name": "Fraz-Urb'luu", "source": "MTF" } }, { "name": "Demilich", "source": "ConfC", "_copy": { "name": "Demilich", "source": "MM" } }, { "name": "Chitine", "source": "ConfC", "_copy": { "name": "Chitine", "source": "VGM" } }, { "name": "Flameskull", "source": "ConfC", "_copy": { "name": "Flameskull", "source": "MM" } }, { "name": "Githyanki Kith'rak", "source": "ConfC", "_copy": { "name": "Githyanki Kith'rak", "source": "MTF" } }, { "name": "Aarakocra", "source": "ConfC", "_copy": { "name": "Aarakocra", "source": "MM" } }, { "name": "Avatar of Death", "source": "ConfC", "_copy": { "name": "Avatar of Death", "source": "DMG" } }, { "name": "Horned Devil", "source": "ConfC", "_copy": { "name": "Horned Devil", "source": "MM" } }, { "name": "Phase Spider", "source": "ConfC", "_copy": { "name": "Phase Spider", "source": "MM" } }, { "name": "Homunculus", "source": "ConfC", "_copy": { "name": "Homunculus", "source": "MM" } }, { "name": "Wood Woad", "source": "ConfC", "_copy": { "name": "Wood Woad", "source": "VGM" } }, { "name": "Cyclops", "source": "ConfC", "_copy": { "name": "Cyclops", "source": "MM" } }, { "name": "Enchanter", "source": "ConfC", "_copy": { "name": "Enchanter", "source": "VGM" } }, { "name": "Gorthok the Thunder Boar", "source": "ConfC", "_copy": { "name": "Gorthok the Thunder Boar", "source": "DIP" } }, { "name": "Bone Naga (Guardian)", "source": "ConfC", "_copy": { "name": "Bone Naga (Guardian)", "source": "MM" } }, { "name": "Vargouille", "source": "ConfC", "_copy": { "name": "Vargouille", "source": "VGM" } }, { "name": "Duergar", "source": "ConfC", "_copy": { "name": "Duergar", "source": "MM" } }, { "name": "Merfolk", "source": "ConfC", "_copy": { "name": "Merfolk", "source": "MM" } }, { "name": "Ankheg", "source": "ConfC", "_copy": { "name": "Ankheg", "source": "MM" } }, { "name": "Drow", "source": "ConfC", "_copy": { "name": "Drow", "source": "MM" } }, { "name": "Mind Flayer", "source": "ConfC", "_copy": { "name": "Mind Flayer", "source": "MM" } }, { "name": "Ice Mephit", "source": "ConfC", "_copy": { "name": "Ice Mephit", "source": "MM" } }, { "name": "Flying Monkey", "source": "ConfC", "_copy": { "name": "Flying Monkey", "source": "ToA" } }, { "name": "Ancient Copper Dragon", "source": "ConfC", "_copy": { "name": "Ancient Copper Dragon", "source": "MM" } }, { "name": "Auril (Third Form)", "source": "ConfC", "_copy": { "name": "Auril (Third Form)", "source": "IDRotF" } }, { "name": "Erinyes", "source": "ConfC", "_copy": { "name": "Erinyes", "source": "MM" } }, { "name": "Hobgoblin", "source": "ConfC", "_copy": { "name": "Hobgoblin", "source": "MM" } }, { "name": "Red Slaad", "source": "ConfC", "_copy": { "name": "Red Slaad", "source": "MM" } }, { "name": "Illithilich", "source": "ConfC", "_copy": { "name": "Illithilich", "source": "VGM" } }, { "name": "Ettin", "source": "ConfC", "_copy": { "name": "Ettin", "source": "MM" } }, { "name": "Bullywug Royal", "source": "ConfC", "_copy": { "name": "Bullywug Royal", "source": "GoS" } }, { "name": "Young Black Dragon", "source": "ConfC", "_copy": { "name": "Young Black Dragon", "source": "MM" } }, { "name": "Adult Green Dragon", "source": "ConfC", "_copy": { "name": "Adult Green Dragon", "source": "MM" } }, { "name": "Nothic", "source": "ConfC", "_copy": { "name": "Nothic", "source": "MM" } }, { "name": "Deep Scion", "source": "ConfC", "_copy": { "name": "Deep Scion", "source": "VGM" } }, { "name": "Knight", "source": "ConfC", "_copy": { "name": "Knight", "source": "MM" } }, { "name": "Wyvern", "source": "ConfC", "_copy": { "name": "Wyvern", "source": "MM" } }, { "name": "Brass Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "Brass Dragon Wyrmling", "source": "MM" } }, { "name": "Jammer Leech", "source": "ConfC", "_copy": { "name": "Jammer Leech", "source": "BAM" } }, { "name": "Chuul", "source": "ConfC", "_copy": { "name": "Chuul", "source": "MM" } }, { "name": "Pentadrone", "source": "ConfC", "_copy": { "name": "Pentadrone", "source": "MM" } }, { "name": "Magma Mephit", "source": "ConfC", "_copy": { "name": "Magma Mephit", "source": "MM" } }, { "name": "Death Slaad", "source": "ConfC", "_copy": { "name": "Death Slaad", "source": "MM" } }, { "name": "Flind", "source": "ConfC", "_copy": { "name": "Flind", "source": "VGM" } }, { "name": "Jackalwere", "source": "ConfC", "_copy": { "name": "Jackalwere", "source": "MM" } }, { "name": "Githzerai Zerth", "source": "ConfC", "_copy": { "name": "Githzerai Zerth", "source": "MM" } }, { "name": "Zombie Clot", "source": "ConfC", "_copy": { "name": "Zombie Clot", "source": "VRGR" } }, { "name": "Darkmantle", "source": "ConfC", "_copy": { "name": "Darkmantle", "source": "MM" } }, { "name": "Coldlight Walker", "source": "ConfC", "_copy": { "name": "Coldlight Walker", "source": "IDRotF" } }, { "name": "Living Burning Hands", "source": "ConfC", "_copy": { "name": "Living Burning Hands", "source": "ERLW" } }, { "name": "Deinonychus", "source": "ConfC", "_copy": { "name": "Deinonychus", "source": "VGM" } }, { "name": "Abominable Yeti", "source": "ConfC", "_copy": { "name": "Abominable Yeti", "source": "MM" } }, { "name": "Kraken", "source": "ConfC", "_copy": { "name": "Kraken", "source": "MM" } }, { "name": "Fire Elemental", "source": "ConfC", "_copy": { "name": "Fire Elemental", "source": "MM" } }, { "name": "Swarm of Bats", "source": "ConfC", "_copy": { "name": "Swarm of Bats", "source": "MM" } }, { "name": "Snow Golem", "source": "ConfC", "_copy": { "name": "Snow Golem", "source": "IDRotF" } }, { "name": "Star Spawn Mangler", "source": "ConfC", "_copy": { "name": "Star Spawn Mangler", "source": "MTF" } }, { "name": "Mind Flayer Arcanist", "source": "ConfC", "_copy": { "name": "Mind Flayer Arcanist", "source": "MM" } }, { "name": "Auril (Second Form)", "source": "ConfC", "_copy": { "name": "Auril (Second Form)", "source": "IDRotF" } }, { "name": "Duergar Despot", "source": "ConfC", "_copy": { "name": "Duergar Despot", "source": "MTF" } }, { "name": "Puppeteer Parasite", "source": "ConfC", "_copy": { "name": "Puppeteer Parasite", "source": "MCV1SC" } }, { "name": "Bullywug", "source": "ConfC", "_copy": { "name": "Bullywug", "source": "MM" } }, { "name": "Young White Dragon", "source": "ConfC", "_copy": { "name": "Young White Dragon", "source": "MM" } }, { "name": "Neogi", "source": "ConfC", "_copy": { "name": "Neogi", "source": "VGM" } }, { "name": "Orc", "source": "ConfC", "_copy": { "name": "Orc", "source": "MM" } }, { "name": "Azer", "source": "ConfC", "_copy": { "name": "Azer", "source": "MM" } }, { "name": "Lava Child", "source": "ConfC", "_copy": { "name": "Lava Child", "source": "WDMM" } }, { "name": "Amethyst Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "Amethyst Dragon Wyrmling", "source": "FTD" } }, { "name": "Peryton", "source": "ConfC", "_copy": { "name": "Peryton", "source": "MM" } }, { "name": "Grimlock", "source": "ConfC", "_copy": { "name": "Grimlock", "source": "MM" } }, { "name": "Nilbog", "source": "ConfC", "_copy": { "name": "Nilbog", "source": "VGM" } }, { "name": "Rug of Smothering", "source": "ConfC", "_copy": { "name": "Rug of Smothering", "source": "MM" } }, { "name": "Intellect Devourer", "source": "ConfC", "_copy": { "name": "Intellect Devourer", "source": "MM" } }, { "name": "Wraith", "source": "ConfC", "_copy": { "name": "Wraith", "source": "MM" } }, { "name": "Androsphinx", "source": "ConfC", "_copy": { "name": "Androsphinx", "source": "MM" } }, { "name": "Cult Fanatic", "source": "ConfC", "_copy": { "name": "Cult Fanatic", "source": "MM" } }, { "name": "Grung", "source": "ConfC", "_copy": { "name": "Grung", "source": "VGM" } }, { "name": "Cambion", "source": "ConfC", "_copy": { "name": "Cambion", "source": "MM" } }, { "name": "King of Feathers", "source": "ConfC", "_copy": { "name": "King of Feathers", "source": "ToA" } }, { "name": "Pirate Bosun", "source": "ConfC", "_copy": { "name": "Pirate Bosun", "source": "GoS" } }, { "name": "Red Abishai", "source": "ConfC", "_copy": { "name": "Red Abishai", "source": "MTF" } }, { "name": "Solar", "source": "ConfC", "_copy": { "name": "Solar", "source": "MM" } }, { "name": "Gnoll Pack Lord", "source": "ConfC", "_copy": { "name": "Gnoll Pack Lord", "source": "MM" } }, { "name": "Oblex Spawn", "source": "ConfC", "_copy": { "name": "Oblex Spawn", "source": "MTF" } }, { "name": "Plesiosaurus", "source": "ConfC", "_copy": { "name": "Plesiosaurus", "source": "MM" } }, { "name": "Hobgoblin Warlord", "source": "ConfC", "_copy": { "name": "Hobgoblin Warlord", "source": "MM" } }, { "name": "Ankylosaurus", "source": "ConfC", "_copy": { "name": "Ankylosaurus", "source": "MM" } }, { "name": "Duergar Stone Guard", "source": "ConfC", "_copy": { "name": "Duergar Stone Guard", "source": "MTF" } }, { "name": "Adult Kruthik", "source": "ConfC", "_copy": { "name": "Adult Kruthik", "source": "MTF" } }, { "name": "Oni", "source": "ConfC", "_copy": { "name": "Oni", "source": "MM" } }, { "name": "Spy", "source": "ConfC", "_copy": { "name": "Spy", "source": "MM" } }, { "name": "Bodak", "source": "ConfC", "_copy": { "name": "Bodak", "source": "VGM" } }, { "name": "Marut", "source": "ConfC", "_copy": { "name": "Marut", "source": "MTF" } }, { "name": "Helmed Horror", "source": "ConfC", "_copy": { "name": "Helmed Horror", "source": "MM" } }, { "name": "Ice Troll", "source": "ConfC", "_copy": { "name": "Ice Troll", "source": "IDRotF" } }, { "name": "Vampire", "source": "ConfC", "_copy": { "name": "Vampire", "source": "MM" } }, { "name": "Shadar-kai Soul Monger", "source": "ConfC", "_copy": { "name": "Shadar-kai Soul Monger", "source": "MPMM" } }, { "name": "Couatl", "source": "ConfC", "_copy": { "name": "Couatl", "source": "MM" } }, { "name": "Hippogriff", "source": "ConfC", "_copy": { "name": "Hippogriff", "source": "MM" } }, { "name": "Giant Octopus", "source": "ConfC", "_copy": { "name": "Giant Octopus", "source": "MM" } }, { "name": "Killmoulis", "source": "ConfC", "_copy": { "name": "Killmoulis", "source": "MFF" } }, { "name": "Yuan-ti Anathema", "source": "ConfC", "_copy": { "name": "Yuan-ti Anathema", "source": "VGM" } }, { "name": "Efreeti", "source": "ConfC", "_copy": { "name": "Efreeti", "source": "MM" } }, { "name": "Archer", "source": "ConfC", "_copy": { "name": "Archer", "source": "VGM" } }, { "name": "Displacer Beast", "source": "ConfC", "_copy": { "name": "Displacer Beast", "source": "MM" } }, { "name": "Fire Giant", "source": "ConfC", "_copy": { "name": "Fire Giant", "source": "MM" } }, { "name": "Ancient White Dragon", "source": "ConfC", "_copy": { "name": "Ancient White Dragon", "source": "MM" } }, { "name": "Djinni", "source": "ConfC", "_copy": { "name": "Djinni", "source": "MM" } }, { "name": "Steam Mephit", "source": "ConfC", "_copy": { "name": "Steam Mephit", "source": "MM" } }, { "name": "Ancient Gold Dragon", "source": "ConfC", "_copy": { "name": "Ancient Gold Dragon", "source": "MM" } }, { "name": "Goblin", "source": "ConfC", "_copy": { "name": "Goblin", "source": "MM" } }, { "name": "Nagpa", "source": "ConfC", "_copy": { "name": "Nagpa", "source": "MTF" } }, { "name": "Yuan-ti Pit Master", "source": "ConfC", "_copy": { "name": "Yuan-ti Pit Master", "source": "VGM" } }, { "name": "Ancient Blue Dragon", "source": "ConfC", "_copy": { "name": "Ancient Blue Dragon", "source": "MM" } }, { "name": "Giant Wolf Spider", "source": "ConfC", "_copy": { "name": "Giant Wolf Spider", "source": "MM" } }, { "name": "Flying Snake", "source": "ConfC", "_copy": { "name": "Flying Snake", "source": "MM" } }, { "name": "The Angry", "source": "ConfC", "_copy": { "name": "The Angry", "source": "MTF" } }, { "name": "Void Scavver", "source": "ConfC", "_copy": { "name": "Void Scavver", "source": "BAM" } }, { "name": "Shadar-kai Gloom Weaver", "source": "ConfC", "_copy": { "name": "Shadar-kai Gloom Weaver", "source": "MPMM" } }, { "name": "Medusa", "source": "ConfC", "_copy": { "name": "Medusa", "source": "MM" } }, { "name": "Hezrou", "source": "ConfC", "_copy": { "name": "Hezrou", "source": "MM" } }, { "name": "Yuan-ti Pureblood", "source": "ConfC", "_copy": { "name": "Yuan-ti Pureblood", "source": "MM" } }, { "name": "Silver Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "Silver Dragon Wyrmling", "source": "MM" } }, { "name": "Cow", "source": "ConfC", "_copy": { "name": "Cow", "source": "VGM" } }, { "name": "Duergar Screamer", "source": "ConfC", "_copy": { "name": "Duergar Screamer", "source": "MTF" } }, { "name": "Brontosaurus", "source": "ConfC", "_copy": { "name": "Brontosaurus", "source": "VGM" } }, { "name": "Cultist", "source": "ConfC", "_copy": { "name": "Cultist", "source": "MM" } }, { "name": "Githzerai Anarch", "source": "ConfC", "_copy": { "name": "Githzerai Anarch", "source": "MTF" } }, { "name": "Tarrasque", "source": "ConfC", "_copy": { "name": "Tarrasque", "source": "MM" } }, { "name": "Death Knight", "source": "ConfC", "_copy": { "name": "Death Knight", "source": "MM" } }, { "name": "Graz'zt", "source": "ConfC", "_copy": { "name": "Graz'zt", "source": "MTF" } }, { "name": "Bone Knight", "source": "ConfC", "_copy": { "name": "Bone Knight", "source": "ERLW" } }, { "name": "Centaur", "source": "ConfC", "_copy": { "name": "Centaur", "source": "MM" } }, { "name": "Wight", "source": "ConfC", "_copy": { "name": "Wight", "source": "MM" } }, { "name": "Lich", "source": "ConfC", "_copy": { "name": "Lich", "source": "MM" } }, { "name": "Githyanki Warrior", "source": "ConfC", "_copy": { "name": "Githyanki Warrior", "source": "MM" } }, { "name": "Nabassu", "source": "ConfC", "_copy": { "name": "Nabassu", "source": "MTF" } }, { "name": "Grick", "source": "ConfC", "_copy": { "name": "Grick", "source": "MM" } }, { "name": "Blink Dog", "source": "ConfC", "_copy": { "name": "Blink Dog", "source": "MM" } }, { "name": "Reef Shark", "source": "ConfC", "_copy": { "name": "Reef Shark", "source": "MM" } }, { "name": "Storm Giant Quintessent", "source": "ConfC", "_copy": { "name": "Storm Giant Quintessent", "source": "VGM" } }, { "name": "Treant", "source": "ConfC", "_copy": { "name": "Treant", "source": "MM" } }, { "name": "Adult Amethyst Dragon", "source": "ConfC", "_copy": { "name": "Adult Amethyst Dragon", "source": "FTD" } }, { "name": "Retriever", "source": "ConfC", "_copy": { "name": "Retriever", "source": "MTF" } }, { "name": "Pazuzu", "source": "ConfC", "_copy": { "name": "Pazuzu", "source": "MaBJoV" } }, { "name": "Ancient Bronze Dragon", "source": "ConfC", "_copy": { "name": "Ancient Bronze Dragon", "source": "MM" } }, { "name": "Nightwalker", "source": "ConfC", "_copy": { "name": "Nightwalker", "source": "MTF" } }, { "name": "Star Spawn Grue", "source": "ConfC", "_copy": { "name": "Star Spawn Grue", "source": "MTF" } }, { "name": "Leviathan", "source": "ConfC", "_copy": { "name": "Leviathan", "source": "MTF" } }, { "name": "Juiblex", "source": "ConfC", "_copy": { "name": "Juiblex", "source": "MTF" } }, { "name": "Vladimir Horngaard", "source": "ConfC", "_copy": { "name": "Vladimir Horngaard", "source": "CoS" } }, { "name": "Gold Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "Gold Dragon Wyrmling", "source": "MM" } }, { "name": "Fire Elemental Myrmidon", "source": "ConfC", "_copy": { "name": "Fire Elemental Myrmidon", "source": "MTF" } }, { "name": "Shadow Mastiff", "source": "ConfC", "_copy": { "name": "Shadow Mastiff", "source": "VGM" } }, { "name": "Wastrilith", "source": "ConfC", "_copy": { "name": "Wastrilith", "source": "MTF" } }, { "name": "Elder Brain", "source": "ConfC", "_copy": { "name": "Elder Brain", "source": "VGM" } }, { "name": "Mummy", "source": "ConfC", "_copy": { "name": "Mummy", "source": "MM" } }, { "name": "Brown Scavver", "source": "ConfC", "_copy": { "name": "Brown Scavver", "source": "BAM" } }, { "name": "Nereid", "source": "ConfC", "_copy": { "name": "Nereid", "source": "TftYP" } }, { "name": "Vegepygmy Chief", "source": "ConfC", "_copy": { "name": "Vegepygmy Chief", "source": "VGM" } }, { "name": "Barbed Devil", "source": "ConfC", "_copy": { "name": "Barbed Devil", "source": "MM" } }, { "name": "Shadow Demon", "source": "ConfC", "_copy": { "name": "Shadow Demon", "source": "MM" } }, { "name": "Quasit", "source": "ConfC", "_copy": { "name": "Quasit", "source": "MM" } }, { "name": "Boneless", "source": "ConfC", "_copy": { "name": "Boneless", "source": "VRGR" } }, { "name": "Lamia", "source": "ConfC", "_copy": { "name": "Lamia", "source": "MM" } }, { "name": "Flail Snail", "source": "ConfC", "_copy": { "name": "Flail Snail", "source": "VGM" } }, { "name": "Drow Shadowblade", "source": "ConfC", "_copy": { "name": "Drow Shadowblade", "source": "MTF" } }, { "name": "Green Abishai", "source": "ConfC", "_copy": { "name": "Green Abishai", "source": "MTF" } }, { "name": "Bronze Dragon Wyrmling", "source": "ConfC", "_copy": { "name": "Bronze Dragon Wyrmling", "source": "MM" } }, { "name": "Water Elemental Myrmidon", "source": "ConfC", "_copy": { "name": "Water Elemental Myrmidon", "source": "MTF" } }, { "name": "Girallon", "source": "ConfC", "_copy": { "name": "Girallon", "source": "VGM" } }, { "name": "Dragonbone Golem", "source": "ConfC", "_copy": { "name": "Dragonbone Golem", "source": "FTD" } }, { "name": "Adult Emerald Dragon", "source": "ConfC", "_copy": { "name": "Adult Emerald Dragon", "source": "FTD" } }, { "name": "Chasme", "source": "ConfC", "_copy": { "name": "Chasme", "source": "MM" } }, { "name": "Awakened Shrub", "source": "ConfC", "_copy": { "name": "Awakened Shrub", "source": "MM" } }, { "name": "Arcanaloth", "source": "ConfC", "_copy": { "name": "Arcanaloth", "source": "MM" } }, { "name": "Dhergoloth", "source": "ConfC", "_copy": { "name": "Dhergoloth", "source": "MTF" } }, { "name": "Duergar Soulblade", "source": "ConfC", "_copy": { "name": "Duergar Soulblade", "source": "MTF" } }, { "name": "Boggle", "source": "ConfC", "_copy": { "name": "Boggle", "source": "VGM" } }, { "name": "Lesser Star Spawn Emissary", "source": "ConfC", "_copy": { "name": "Lesser Star Spawn Emissary", "source": "VRGR" } }, { "name": "Blue Slaad", "source": "ConfC", "_copy": { "name": "Blue Slaad", "source": "MM" } }, { "name": "Incubus", "source": "ConfC", "_copy": { "name": "Incubus", "source": "MM" } }, { "name": "Barlgura", "source": "ConfC", "_copy": { "name": "Barlgura", "source": "MM" } }, { "name": "Auril (First Form)", "source": "ConfC", "_copy": { "name": "Auril (First Form)", "source": "IDRotF" } }, { "name": "Scarecrow", "source": "ConfC", "_copy": { "name": "Scarecrow", "source": "MM" } }, { "name": "Githzerai Monk", "source": "ConfC", "_copy": { "name": "Githzerai Monk", "source": "MM" } }, { "name": "Lampad", "source": "ConfC", "_copy": { "name": "Lampad", "source": "MOT" } }, { "name": "Deathlock Wight", "source": "ConfC", "_copy": { "name": "Deathlock Wight", "source": "MTF" } }, { "name": "Ancient Green Dragon", "source": "ConfC", "_copy": { "name": "Ancient Green Dragon", "source": "MM" } }, { "name": "Cranium Rat", "source": "ConfC", "_copy": { "name": "Cranium Rat", "source": "VGM" } }, { "name": "Draegloth", "source": "ConfC", "_copy": { "name": "Draegloth", "source": "VGM" } }, { "name": "Young Amethyst Dragon", "source": "ConfC", "_copy": { "name": "Young Amethyst Dragon", "source": "FTD" } }, { "name": "Flesh Golem", "source": "ConfC", "_copy": { "name": "Flesh Golem", "source": "MM" } }, { "name": "Orc War Chief", "source": "ConfC", "_copy": { "name": "Orc War Chief", "source": "MM" } }, { "name": "Water Weird", "source": "ConfC", "_copy": { "name": "Water Weird", "source": "MM" } }, { "name": "Xorn", "source": "ConfC", "_copy": { "name": "Xorn", "source": "MM" } }, { "name": "Vrock", "source": "ConfC", "_copy": { "name": "Vrock", "source": "MM" } }, { "name": "Hobgoblin Captain", "source": "ConfC", "_copy": { "name": "Hobgoblin Captain", "source": "MM" } }, { "name": "Bugbear", "source": "ConfC", "_copy": { "name": "Bugbear", "source": "MM" } }, { "name": "Bebilith", "source": "ConfC", "_copy": { "name": "Bebilith", "source": "MaBJoV" } }, { "name": "Gnoll", "source": "ConfC", "_copy": { "name": "Gnoll", "source": "MM" } }, { "name": "Leucrotta", "source": "ConfC", "_copy": { "name": "Leucrotta", "source": "VGM" } }, { "name": "Tsucora Quori", "source": "ConfC", "_copy": { "name": "Tsucora Quori", "source": "ERLW" } }, { "name": "Quickling", "source": "ConfC", "_copy": { "name": "Quickling", "source": "VGM" } }, { "name": "Spirit Troll", "source": "ConfC", "_copy": { "name": "Spirit Troll", "source": "MTF" } }, { "name": "Kenku", "source": "ConfC", "_copy": { "name": "Kenku", "source": "MM" } }, { "name": "Gnoll Fang of Yeenoghu", "source": "ConfC", "_copy": { "name": "Gnoll Fang of Yeenoghu", "source": "MM" } }, { "name": "Zuggtmoy", "source": "ConfC", "_copy": { "name": "Zuggtmoy", "source": "MTF" } }, { "name": "Vampire Spawn", "source": "ConfC", "_copy": { "name": "Vampire Spawn", "source": "MM" } }, { "name": "Abyssal Chicken", "source": "ConfC", "_copy": { "name": "Abyssal Chicken", "source": "BGDIA" } }, { "name": "Air Elemental", "source": "ConfC", "_copy": { "name": "Air Elemental", "source": "MM" } }, { "name": "Ixitxachitl", "source": "ConfC", "_copy": { "name": "Ixitxachitl", "source": "OotA" } }, { "name": "Twig Blight", "source": "ConfC", "_copy": { "name": "Twig Blight", "source": "MM" } }, { "name": "Kruthik Hive Lord", "source": "ConfC", "_copy": { "name": "Kruthik Hive Lord", "source": "MTF" } }, { "name": "Cockatrice", "source": "ConfC", "_copy": { "name": "Cockatrice", "source": "MM" } }, { "name": "Cloud Giant Smiling One", "source": "ConfC", "_copy": { "name": "Cloud Giant Smiling One", "source": "VGM" } }, { "name": "Adult Bronze Dragon", "source": "ConfC", "_copy": { "name": "Adult Bronze Dragon", "source": "MM" } }, { "name": "Spawn of Kyuss", "source": "ConfC", "_copy": { "name": "Spawn of Kyuss", "source": "VGM" } }, { "name": "The Lost", "source": "ConfC", "_copy": { "name": "The Lost", "source": "MTF" } }, { "name": "Frost Giant Everlasting One", "source": "ConfC", "_copy": { "name": "Frost Giant Everlasting One", "source": "VGM" } }, { "name": "Crag Cat", "source": "ConfC", "_copy": { "name": "Crag Cat", "source": "SKT" } }, { "name": "Kobold", "source": "ConfC", "_copy": { "name": "Kobold", "source": "MM" } }, { "name": "Pit Fiend", "source": "ConfC", "_copy": { "name": "Pit Fiend", "source": "MM" } }, { "name": "Zariel", "source": "ConfC", "_copy": { "name": "Zariel", "source": "MTF" } }, { "name": "Kalaraq Quori", "source": "ConfC", "_copy": { "name": "Kalaraq Quori", "source": "ERLW" } }, { "name": "Black Pudding", "source": "ConfC", "_copy": { "name": "Black Pudding", "source": "MM" } }, { "name": "Veteran", "source": "ConfC", "_copy": { "name": "Veteran", "source": "MM" } }, { "name": "Gray Scavver", "source": "ConfC", "_copy": { "name": "Gray Scavver", "source": "BAM" } }, { "name": "Aspect of Tiamat", "source": "ConfC", "_copy": { "name": "Aspect of Tiamat", "source": "FTD" } }, { "name": "Balor", "source": "ConfC", "_copy": { "name": "Balor", "source": "MM" } }, { "name": "Adult Blue Dragon", "source": "ConfC", "_copy": { "name": "Adult Blue Dragon", "source": "MM" } } ] }