


//Crit
effect: .name "IR_crit"    .target "performer" .curio_result_type "positive" .chance 100% .buff_source_type bsrc_crit .buff_ids "IR_crit" .on_hit true .on_miss false .apply_once true




//1S effect

effect: .name "1S_base1" .target "performer" .curio_result_type "positive" .chance 100% .initiative_change 1 .on_hit true .on_miss false .duration 1 .apply_once true .combat_stat_buff 1 .has_description false
effect: .name "1S_basetooltip1" .target "performer" .skill_instant true .chance 100% .buff_ids "1S_basetooltip1" .on_hit true .on_miss false .apply_once true
effect: .name "1S_base2" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids 1S_base_2l 1S_base_2h .on_hit true .on_miss true .queue false .apply_once true


effect: .name "1S_BD1"    .target "target" .chance 100% .buff_ids 1S_base_21	.on_hit true .on_miss false 
effect: .name "1S_BD2"    .target "target" .chance 110% .buff_ids 1S_base_22	.on_hit true .on_miss false 
effect: .name "1S_BD3"    .target "target" .chance 120% .buff_ids 1S_base_23	.on_hit true .on_miss false 
effect: .name "1S_BD4"    .target "target" .chance 130% .buff_ids 1S_base_24	.on_hit true .on_miss false 
effect: .name "1S_BD5"    .target "target" .chance 140% .buff_ids 1S_base_25	.on_hit true .on_miss false 

effect: .name IR_1S_Accel .target "performer" .duration 1 .skill_instant true .buff_ids IR_1S_Accel .on_hit true .on_miss false .has_description false






effect: .name "1S_A_31" .target "performer" .curio_result_type "negative" .chance 150% .stun 1	.on_hit true .on_miss false .queue true .has_description false
effect: .name "1S_A_32" .target "performer" .curio_result_type "negative" .chance 155% .stun 1	.on_hit true .on_miss false .queue true .has_description false
effect: .name "1S_A_33" .target "performer" .curio_result_type "negative" .chance 165% .stun 1	.on_hit true .on_miss false .queue true .has_description false
effect: .name "1S_A_34" .target "performer" .curio_result_type "negative" .chance 170% .stun 1	.on_hit true .on_miss false .queue true .has_description false
effect: .name "1S_A_35" .target "performer" .curio_result_type "negative" .chance 180% .stun 1	.on_hit true .on_miss false .queue true .has_description false

effect: .name "1S_A_41" .target "performer" .chance 100% .duration 3 .buff_ids 1S_A41 .on_hit true .on_miss false .has_description false

effect: .name "1S_B51" .target "performer" .skill_instant true .buff_ids 1S_B51 .on_hit true .on_miss false .queue false .apply_once true
effect: .name "1S_B52" .target "performer" .skill_instant true .buff_ids 1S_B52 .on_hit true .on_miss false .queue false .apply_once true
effect: .name "1S_B53" .target "performer" .skill_instant true .buff_ids 1S_B53 .on_hit true .on_miss false .queue false .apply_once true
effect: .name "1S_B54" .target "performer" .skill_instant true .buff_ids 1S_B54 .on_hit true .on_miss false .queue false .apply_once true
effect: .name "1S_B55" .target "performer" .skill_instant true .buff_ids 1S_B55 .on_hit true .on_miss false .queue false .apply_once true

effect: .name "1S_B6CRTPen" .target "performer" .skill_instant true .buff_ids 1S_B6CRTPen .on_hit true .on_miss false .queue false .apply_once true


effect: .name "1S_A5" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids  "1S_A5l" "1S_A5h" .on_hit true .on_miss true  .apply_once true .queue true 

effect: .name "1S_basetooltip2" .target "performer" .skill_instant true .chance 100% .buff_ids "1S_basetooltip2" .on_hit true .on_miss false .apply_once true




effect: .name "1S_B_3" .target "performer" .skill_instant true .buff_ids 1S_B_3l 1S_B_3h .on_hit true .on_miss false .queue false .apply_once true

effect: .name "1S_B_4" .target "performer" .curio_result_type "positive" .chance 7% .initiative_change 1 .on_hit true .on_miss false .duration 1 .apply_once true .combat_stat_buff 1 .has_description false
effect: .name "1S_basetooltip3" .target "performer" .skill_instant true .chance 100% .buff_ids "1S_basetooltip3" .on_hit true .on_miss false .apply_once true



//2S effect
effect: .name "2S_base1" .target "performer" .curio_result_type "positive" .chance 100% .initiative_change 1 .on_hit true .on_miss false .duration 1 .apply_once true .combat_stat_buff 1 .has_description false
effect: .name "2S_basetooltip1" .target "performer" .skill_instant true .chance 100% .buff_ids "2S_basetooltip1" .on_hit true .on_miss false .apply_once true

effect: .name "2S_tag_Bleed_Self" .target "performer" .curio_result_type "negative" .chance 0% .dotBleed 1 .duration 1	.on_hit true .on_miss false .can_apply_on_death true .has_description false

effect: .name "2S_tag_Self"    .target "performer" .curio_result_type "negative" .chance 0%    .tag 1  .duration 1    .on_hit true .on_miss false .can_apply_on_death true .has_description false


effect: .name "2S_base_1" .target "target" .curio_result_type "negative" .chance 120%  .combat_stat_buff 1 .protection_rating_add -19% .duration 1 .on_hit true .on_miss false 
effect: .name "2S_base_2" .target "target" .curio_result_type "negative" .chance 130%  .combat_stat_buff 1 .protection_rating_add -22% .duration 1 .on_hit true .on_miss false 
effect: .name "2S_base_3" .target "target" .curio_result_type "negative" .chance 140%  .combat_stat_buff 1 .protection_rating_add -27% .duration 1 .on_hit true .on_miss false 
effect: .name "2S_base_4" .target "target" .curio_result_type "negative" .chance 150%  .combat_stat_buff 1 .protection_rating_add -30% .duration 1 .on_hit true .on_miss false 
effect: .name "2S_base_5" .target "target" .curio_result_type "negative" .chance 160%  .combat_stat_buff 1 .protection_rating_add -35% .duration 1 .on_hit true .on_miss false 

effect: .name "2S_cooldown" .target "performer" .chance 100% .buff_ids  "2S_cooldown_1" "2S_cooldown_Tooltip" .duration 4 .on_hit true .on_miss true .queue true .has_description false
effect: .name "2S_basetooltip2" .target "performer" .skill_instant true .chance 100% .buff_ids "2S_basetooltip2" .on_hit true .on_miss false .apply_once true
effect: .name "2S_basetooltip3" .target "performer" .skill_instant true .chance 100% .buff_ids "2S_basetooltip3" "2S_basetooltip4" .on_hit true .on_miss false .apply_once true


effect: .name "IR_2S_Accel" .target "performer" .duration 1 .skill_instant true .buff_ids IR_2S_Accel .on_hit true .on_miss false .has_description false



effect: .name "2S_A" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids "2S_A1l" "2S_A1h"  .on_hit true .on_miss true  .apply_once true .queue true
effect: .name "2S_A2" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids  "2S_A3l" "2S_A3h" .on_hit true .on_miss true  .apply_once true .queue true .has_description false


effect: .name "2S_B" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids "2S_B1l" "2S_B1h"   .on_hit true .on_miss true  .apply_once true .queue true
effect: .name "2S_B2" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids  "2S_B3l" "2S_B3h" .on_hit true .on_miss true  .apply_once true .queue true .has_description false



//3S effect


effect: .name "3S_base_1" .target "target" .curio_result_type "negative" .chance 100%  .combat_stat_buff 1 .speed_rating_add -2 .duration 3 .on_hit true .on_miss false
effect: .name "3S_base_2" .target "target" .curio_result_type "negative" .chance 110%  .combat_stat_buff 1 .speed_rating_add -2 .duration 3 .on_hit true .on_miss false
effect: .name "3S_base_3" .target "target" .curio_result_type "negative" .chance 120%  .combat_stat_buff 1 .speed_rating_add -3 .duration 3 .on_hit true .on_miss false
effect: .name "3S_base_4" .target "target" .curio_result_type "negative" .chance 130%  .combat_stat_buff 1 .speed_rating_add -3 .duration 3 .on_hit true .on_miss false
effect: .name "3S_base_5" .target "target" .curio_result_type "negative" .chance 140%  .combat_stat_buff 1 .speed_rating_add -4 .duration 3 .on_hit true .on_miss false

effect: .name "3S_base_31" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .crit_chance_add 6% .duration 3 .on_hit true .on_miss true .has_description false
effect: .name "3S_base_32" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .crit_chance_add 7% .duration 3 .on_hit true .on_miss true .has_description false
effect: .name "3S_base_33" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .crit_chance_add 8% .duration 3 .on_hit true .on_miss true .has_description false

effect: .name "3S_basetooltip11" .target "performer" .skill_instant true .chance 100% .buff_ids "3S_basetooltip11" .on_hit true .on_miss false .apply_once true
effect: .name "3S_basetooltip12" .target "performer" .skill_instant true .chance 100% .buff_ids "3S_basetooltip12" .on_hit true .on_miss false .apply_once true
effect: .name "3S_basetooltip13" .target "performer" .skill_instant true .chance 100% .buff_ids "3S_basetooltip13" .on_hit true .on_miss false .apply_once true

effect: .name "3S_base_41"    .target "performer" .skill_instant true .buff_ids 3S_base_41	.on_hit true .on_miss false .queue false .apply_once true .has_description false
effect: .name "3S_base_42"    .target "performer" .skill_instant true .buff_ids 3S_base_42	.on_hit true .on_miss false .queue false .apply_once true .has_description false
effect: .name "3S_base_43"    .target "performer" .skill_instant true .buff_ids 3S_base_43	.on_hit true .on_miss false .queue false .apply_once true .has_description false

effect: .name "3S_base_51"    .target "performer" .skill_instant true .buff_ids 3S_base_51l 3S_base_51h	.on_hit true .on_miss false .queue false .apply_once true  .has_description false




//S2

effect: .name "3S_suffle_1" .target "target" 	.shuffletarget .chance 95%		.on_hit true .on_miss false .apply_once true .can_apply_on_death true
effect: .name "3S_suffle_2" .target "target" 	.shuffletarget .chance 105%		.on_hit true .on_miss false .apply_once true .can_apply_on_death true
effect: .name "3S_suffle_3" .target "target" 	.shuffletarget .chance 115%		.on_hit true .on_miss false .apply_once true .can_apply_on_death true
effect: .name "3S_suffle_4" .target "target" 	.shuffletarget .chance 125%		.on_hit true .on_miss false .apply_once true .can_apply_on_death true
effect: .name "3S_suffle_5" .target "target" 	.shuffletarget .chance 135%		.on_hit true .on_miss false .apply_once true .can_apply_on_death true




effect: .name "3S_base_21" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids "3S_base_21" .duration 14 .on_hit true .on_miss true .queue true .apply_once true .has_description false

effect: .name "3S_A_1" .target "performer" .curio_result_type "positive" .chance 100% .combat_stat_buff 1 .attack_rating_add 20% .duration 3	.on_hit true .on_miss true .queue true .apply_once true .has_description false
effect: .name "3S_A_2" .target "performer" .curio_result_type "positive" .chance 100% .combat_stat_buff 1 .attack_rating_add 20% .duration 3	.on_hit true .on_miss true .queue true .apply_once true .has_description false
effect: .name "3S_A_3" .target "performer" .curio_result_type "positive" .chance 100% .combat_stat_buff 1 .attack_rating_add 25% .duration 3	.on_hit true .on_miss true .queue true .apply_once true .has_description false
effect: .name "3S_A_4" .target "performer" .curio_result_type "positive" .chance 100% .combat_stat_buff 1 .attack_rating_add 25% .duration 3	.on_hit true .on_miss true .queue true .apply_once true .has_description false
effect: .name "3S_A_5" .target "performer" .curio_result_type "positive" .chance 100% .combat_stat_buff 1 .attack_rating_add 30% .duration 3	.on_hit true .on_miss true .queue true .apply_once true .has_description false

effect: .name "3S_basetooltip31" .target "performer" .skill_instant true .chance 100% .buff_ids "3S_basetooltip31" .on_hit true .on_miss false .apply_once true
effect: .name "3S_basetooltip32" .target "performer" .skill_instant true .chance 100% .buff_ids "3S_basetooltip32" .on_hit true .on_miss false .apply_once true
effect: .name "3S_basetooltip33" .target "performer" .skill_instant true .chance 100% .buff_ids "3S_basetooltip33" .on_hit true .on_miss false .apply_once true


effect: .name "3S_B1" .target "target" .curio_result_type "negative" .chance 125% .stun 1	.on_hit true .on_miss false .queue true
effect: .name "3S_B2" .target "target" .curio_result_type "negative" .chance 135% .stun 1	.on_hit true .on_miss false .queue true
effect: .name "3S_B3" .target "target" .curio_result_type "negative" .chance 145% .stun 1	.on_hit true .on_miss false .queue true
effect: .name "3S_B4" .target "target" .curio_result_type "negative" .chance 155% .stun 1	.on_hit true .on_miss false .queue true
effect: .name "3S_B5" .target "target" .curio_result_type "negative" .chance 165% .stun 1	.on_hit true .on_miss false .queue true

effect: .name "3S_B_stun" .target "performer" .skill_instant true .chance 100% .buff_ids "3S_B_stun" .on_hit true .on_miss false .apply_once true



//4S effect

effect: .name "4S_base_1" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .crit_chance_add 4% .on_hit true .on_miss false
effect: .name "4S_base_2" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .crit_chance_add 4% .on_hit true .on_miss false
effect: .name "4S_base_3" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .crit_chance_add 5% .on_hit true .on_miss false
effect: .name "4S_base_4" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .crit_chance_add 5% .on_hit true .on_miss false
effect: .name "4S_base_5" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .crit_chance_add 6% .on_hit true .on_miss false



effect: .name "4S_BD1"    .target "target" .chance 100% .buff_ids bleed_debuff_1	.on_hit true .on_miss false 
effect: .name "4S_BD2"    .target "target" .chance 110% .buff_ids bleed_debuff_2	.on_hit true .on_miss false 
effect: .name "4S_BD3"    .target "target" .chance 120% .buff_ids bleed_debuff_3	.on_hit true .on_miss false 
effect: .name "4S_BD4"    .target "target" .chance 130% .buff_ids bleed_debuff_4	.on_hit true .on_miss false 
effect: .name "4S_BD5"    .target "target" .chance 140% .buff_ids bleed_debuff_5	.on_hit true .on_miss false 


effect: .name "4S_A1" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .damage_low_multiply 40%  .damage_high_multiply 50% .on_hit true .on_miss false


effect: .name "4S_A_31" .target "target" .curio_result_type "negative" .chance 95%  .dotBleed 3 .duration 3	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "4S_A_32" .target "target" .curio_result_type "negative" .chance 105%  .dotBleed 3 .duration 3	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "4S_A_33" .target "target" .curio_result_type "negative" .chance 115%  .dotBleed 4 .duration 3	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "4S_A_34" .target "target" .curio_result_type "negative" .chance 125%  .dotBleed 4 .duration 3	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "4S_A_35" .target "target" .curio_result_type "negative" .chance 135%  .dotBleed 5 .duration 3	.on_hit true .on_miss false .can_apply_on_death true 

effect: .name "4S_B_11" .target "target" .curio_result_type "negative" .chance 115%  .dotBleed 2 .duration 5	.on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_12" .target "target" .curio_result_type "negative" .chance 120%  .dotBleed 2 .duration 5	.on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_13" .target "target" .curio_result_type "negative" .chance 135%  .dotBleed 3 .duration 4	.on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_14" .target "target" .curio_result_type "negative" .chance 150%  .dotBleed 3 .duration 4	.on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_15" .target "target" .curio_result_type "negative" .chance 165%  .dotBleed 3 .duration 5	.on_hit true .on_miss false .can_apply_on_death true .has_description false

effect: .name "4S_B_21" .target "target" .curio_result_type "negative" .chance 90%  .dotBleed 3 .duration 5	.on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_22" .target "target" .curio_result_type "negative" .chance 95%  .dotBleed 3 .duration 5	.on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_23" .target "target" .curio_result_type "negative" .chance 110%  .dotBleed 4 .duration 4	.on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_24" .target "target" .curio_result_type "negative" .chance 115%  .dotBleed 4 .duration 4	.on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_25" .target "target" .curio_result_type "negative" .chance 130%  .dotBleed 4 .duration 5	.on_hit true .on_miss false .can_apply_on_death true .has_description false

effect: .name "4S_B_31" .target "target" .curio_result_type "negative" .chance 80%  .dotBleed 4 .duration 5	.on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_32" .target "target" .curio_result_type "negative" .chance 85%  .dotBleed 4 .duration 5	.on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_33" .target "target" .curio_result_type "negative" .chance 90%  .dotBleed 5 .duration 5	.on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_34" .target "target" .curio_result_type "negative" .chance 95%  .dotBleed 5 .duration 5 .on_hit true .on_miss false .can_apply_on_death true .has_description false
effect: .name "4S_B_35" .target "target" .curio_result_type "negative" .chance 100%  .dotBleed 5 .duration 6	.on_hit true .on_miss false .can_apply_on_death true .has_description false

effect: .name "4S_B_basetooltip1" .target "performer" .skill_instant true .chance 100% .buff_ids "4S_basetooltip1" .on_hit true .on_miss false .apply_once true


//5S effect

effect: .name "5S_B11" .target "target" .curio_result_type "negative" .chance 110%  .combat_stat_buff 1 .protection_rating_add -10% .duration 2 .on_hit true .on_miss false
effect: .name "5S_B12" .target "target" .curio_result_type "negative" .chance 120%  .combat_stat_buff 1 .protection_rating_add -12% .duration 2 .on_hit true .on_miss false
effect: .name "5S_B13" .target "target" .curio_result_type "negative" .chance 130%  .combat_stat_buff 1 .protection_rating_add -14% .duration 2 .on_hit true .on_miss false
effect: .name "5S_B14" .target "target" .curio_result_type "negative" .chance 140%  .combat_stat_buff 1 .protection_rating_add -17% .duration 2 .on_hit true .on_miss false
effect: .name "5S_B15" .target "target" .curio_result_type "negative" .chance 150%  .combat_stat_buff 1 .protection_rating_add -20% .duration 2 .on_hit true .on_miss false

effect: .name "5S_cooldown" .target "performer" .chance 100% .buff_ids  "5S_cooldown_1" "5S_cooldown_Tooltip" .duration 3 .on_hit true .on_miss true .queue true .has_description false
effect: .name "5S_basetooltip1" .target "performer" .skill_instant true .chance 100% .buff_ids "5S_basetooltip1" .on_hit true .on_miss false .apply_once true
effect: .name "5S_Fake_Bleed_Self" .target "performer" .curio_result_type "negative" .chance 0% .dotBleed 1 .duration 1 .on_hit true .on_miss false .queue false .can_apply_on_death true .has_description false




effect: .name "5S_B21" .target "target" .curio_result_type "negative" .chance 100% .stun 1	.on_hit true .on_miss false .queue true
effect: .name "5S_B22" .target "target" .curio_result_type "negative" .chance 110% .stun 1	.on_hit true .on_miss false .queue true
effect: .name "5S_B23" .target "target" .curio_result_type "negative" .chance 120% .stun 1	.on_hit true .on_miss false .queue true
effect: .name "5S_B24" .target "target" .curio_result_type "negative" .chance 130% .stun 1	.on_hit true .on_miss false .queue true
effect: .name "5S_B25" .target "target" .curio_result_type "negative" .chance 140% .stun 1	.on_hit true .on_miss false .queue true

effect: .name "5S_B31" .target "performer" .skill_instant true .buff_ids 5S_B31l 5S_B31h .on_hit true .on_miss false .queue false .apply_once true


//6S effect

effect: .name "6S_base_1" .target "performer" .skill_instant true .buff_ids "6S_base_1" "6S_base_2l" "6S_base_2h" .on_hit true .on_miss false .queue false .apply_once true


effect: .name "6S_cooldown" .target "performer" .chance 100% .buff_ids  "6S_cooldown_1" "6S_cooldown_Tooltip" .duration 6 .on_hit true .on_miss true .queue true .has_description false
effect: .name "6S_basetooltip1" .target "performer" .skill_instant true .chance 100% .buff_ids "6S_basetooltip1" .on_hit true .on_miss false .apply_once true




effect: .name "6S_Fake_Blight_Self" .target "performer" .curio_result_type "negative" .chance 0% .dotPoison 1 .duration 1 .on_hit true .on_miss false .can_apply_on_death true .has_description false



effect: .name "6S_A1"    .target "performer" .chance 100% .buff_ids "6S_A1" .on_hit true .on_miss false .apply_once true .has_description false
effect: .name "6S_A2"    .target "performer" .chance 100% .buff_ids "6S_A2" .on_hit true .on_miss false .apply_once true .has_description false
effect: .name "6S_A3"    .target "performer" .chance 100% .buff_ids "6S_A3" .on_hit true .on_miss false .apply_once true .has_description false

effect: .name "6S_basetooltip31" .target "performer" .skill_instant true .chance 100% .buff_ids "6S_basetooltip31" .on_hit true .on_miss false .apply_once true
effect: .name "6S_basetooltip32" .target "performer" .skill_instant true .chance 100% .buff_ids "6S_basetooltip32" .on_hit true .on_miss false .apply_once true
effect: .name "6S_basetooltip33" .target "performer" .skill_instant true .chance 100% .buff_ids "6S_basetooltip33" .on_hit true .on_miss false .apply_once true


effect: .name "6S_B11" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .damage_low_multiply 50%  .damage_high_multiply 50% .on_hit true .on_miss false 

effect: .name "6S_B_21" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .crit_chance_add 12% .on_hit true .on_miss false 
effect: .name "6S_B_22" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .crit_chance_add 14% .on_hit true .on_miss false 
effect: .name "6S_B_23" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .crit_chance_add 16% .on_hit true .on_miss false 
effect: .name "6S_B_24" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .crit_chance_add 18% .on_hit true .on_miss false
effect: .name "6S_B_25" .target "performer" .chance 100%	.curio_result_type "positive" .keyStatus "bleeding"  .combat_stat_buff 1 .crit_chance_add 20% .on_hit true .on_miss false 

effect: .name "6S_B_31" .target "performer" .skill_instant true .chance 100% .buff_ids "6S_weak_kill_crit_1" "6S_weak_kill_dmgl_1" "6S_weak_kill_dmgh_1" "6S_ignore" .on_hit true .on_miss false .has_description false

effect: .name "6S_basetooltip2" .target "performer" .skill_instant true .chance 100% .buff_ids "6S_basetooltip2" .on_hit true .on_miss false .apply_once true


//Adrenaline
effect: .name "HE_adr_tooltip" .target "performer" .skill_instant true .buff_ids HE_ADR_TOOLTIP .on_hit true .on_miss false .queue false .apply_once true
effect: .name "switch_mode_skillone_self" .target "performer" .set_mode skillone .chance 100% .on_hit true .on_miss true .queue true .has_description false 

effect: .name "switch_mode_skilltwo_self" .target "performer" .set_mode skilltwo .chance 100% .on_hit true .on_miss true .queue false

//Adr0
effect: .name "HE_adr01" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .attack_rating_add 30% .duration 3 .on_hit true .on_miss false .has_description false
effect: .name "HE_adr02" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .attack_rating_add 30% .duration 3 .on_hit true .on_miss false .has_description false
effect: .name "HE_adr03" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .attack_rating_add 35% .duration 3 .on_hit true .on_miss false .has_description false
effect: .name "HE_adr04" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .attack_rating_add 35% .duration 3 .on_hit true .on_miss false .has_description false
effect: .name "HE_adr05" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .attack_rating_add 40% .duration 3 .on_hit true .on_miss false .has_description false


//Adr1
effect: .name "HE_adr1"   .target "performer" .curio_result_type "positive" .chance 100% .buff_ids "HE_adr_atk1" .duration 14 .on_hit true .on_miss false .has_description false

effect: .name "HE_adr21" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .speed_rating_add 4 .duration 3 .on_hit true .on_miss false .has_description false
effect: .name "HE_adr22" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .speed_rating_add 4 .duration 3 .on_hit true .on_miss false .has_description false
effect: .name "HE_adr23" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .speed_rating_add 4 .duration 3 .on_hit true .on_miss false .has_description false

effect: .name "adr_basetooltip11" .target "performer" .skill_instant true .chance 100% .buff_ids "adr_basetooltip11" .on_hit true .on_miss false .apply_once true
effect: .name "adr_basetooltip12" .target "performer" .skill_instant true .chance 100% .buff_ids "adr_basetooltip12" .on_hit true .on_miss false .apply_once true
effect: .name "adr_basetooltip13" .target "performer" .skill_instant true .chance 100% .buff_ids "adr_basetooltip13" .on_hit true .on_miss false .apply_once true
effect: .name "adr_basetooltip14" .target "performer" .skill_instant true .chance 100% .buff_ids "adr_basetooltip14" .on_hit true .on_miss false .apply_once true
effect: .name "adr_basetooltip15" .target "performer" .skill_instant true .chance 100% .buff_ids "adr_basetooltip15" .on_hit true .on_miss false .apply_once true




//Adr_crit
effect: .name "HE_adr_crit1" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .crit_chance_add 9% .duration 3 .on_hit true .on_miss false .has_description false
effect: .name "HE_adr_crit2" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .crit_chance_add 9% .duration 3 .on_hit true .on_miss false .has_description false
effect: .name "HE_adr_crit3" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .crit_chance_add 10% .duration 3 .on_hit true .on_miss false .has_description false
effect: .name "HE_adr_crit4" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .crit_chance_add 10% .duration 3 .on_hit true .on_miss false .has_description false
effect: .name "HE_adr_crit5" .target "performer" .curio_result_type "positive" .chance 100%  .combat_stat_buff 1 .crit_chance_add 11% .duration 3 .on_hit true .on_miss false .has_description false


//Adr heal

effect: .name "HE_adr_healself1" .target "performer" .curio_result_type "positive" .chance 70% .heal 1 	.on_hit true .on_miss false .queue false .source_heal_type hero_skill
effect: .name "HE_adr_healself2" .target "performer" .curio_result_type "positive" .chance 80% .heal 1 	.on_hit true .on_miss false .queue false .source_heal_type hero_skill
effect: .name "HE_adr_healself3" .target "performer" .curio_result_type "positive" .chance 80% .heal 2 	.on_hit true .on_miss false .queue false .source_heal_type hero_skill


//Trinket

effect: .name "Berserker_add_turn"  .target "performer" .curio_result_type "positive" .chance 15% .initiative_change 1 .on_hit true .on_miss false .apply_once true .has_description false
effect: .name "Berserker_stress"  .target "performer" .curio_result_type "positive" .chance 15% .stress 3 .on_hit true .on_miss false .queue false .apply_once true .has_description false


effect: .name "mask_tooltip" .target "performer" .skill_instant true .chance 100% .buff_ids "mask_tooltip" .on_hit true .on_miss false .apply_once true






//-------------------------
