<?xml version="1.0" encoding="UTF-8"?>
<root>
  <language id="english">
	<entry id="buff_rule_data_tooltip_attack_bite"><![CDATA[bite]]></entry>
	<entry id="buff_rule_data_tooltip_exodia"><![CDATA[Exodia]]></entry>
	<entry id="buff_rule_data_tooltip_contagion"><![CDATA[Contagion]]></entry>
    <entry id="buff_stat_tooltip_damage_received_percent"><![CDATA[%+d%% DMG Received]]></entry>
	<entry id="buff_rule_data_tooltip_attack_purify"><![CDATA[Purify]]></entry>
	
    <entry id="drowner+str_afflicted_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_fearful"><![CDATA[...]]></entry>

    <entry id="drowner+str_afflicted_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_paranoid"><![CDATA[...]]></entry>

    <entry id="drowner+str_afflicted_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_masochistic"><![CDATA[...]]></entry>

    <entry id="drowner+str_afflicted_abusive"><![CDATA[...]]></entry>

    <entry id="drowner+str_afflicted_selfish"><![CDATA[...]]></entry>

    <entry id="drowner+str_afflicted_depressed"><![CDATA[...]]></entry>


    <entry id="drowner+str_afflicted_irrational"><![CDATA[...]]></entry>

	
    <entry id="drowner+str_virtued_stalwart"><![CDATA[...]]></entry>
    <entry id="drowner+str_virtued_stalwart"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_virtued_courageous"><![CDATA[...]]></entry>
    <entry id="drowner+str_virtued_courageous"><![CDATA[...]]></entry>

    <entry id="drowner+str_virtued_focused"><![CDATA[...]]></entry>
    <entry id="drowner+str_virtued_focused"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_virtued_powerful"><![CDATA[...]]></entry>
    <entry id="drowner+str_virtued_powerful"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_virtued_vigorous"><![CDATA[...]]></entry>
    <entry id="drowner+str_virtued_vigorous"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_stress_heal_self_stalwart"><![CDATA[...]]></entry>
    <entry id="drowner+str_stress_heal_self_stalwart"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_stress_heal_party_courageous"><![CDATA[...]]></entry>
    <entry id="drowner+str_stress_heal_party_courageous"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_buff_random_party_member_focused"><![CDATA[...]]></entry>
    <entry id="drowner+str_buff_random_party_member_focused"><![CDATA[...]]></entry>

    <entry id="drowner+str_buff_party_powerful"><![CDATA[...]]></entry>
    <entry id="drowner+str_buff_party_powerful"><![CDATA[...]]></entry>

    <entry id="drowner+str_heal_self_vigorous"><![CDATA[...]]></entry>
    <entry id="drowner+str_heal_self_vigorous"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_stress_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_stress_fearful"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_paranoid"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_bark_stress_masochistic"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_abusive"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_bark_stress_selfish"><![CDATA[...]]></entry>


    <entry id="drowner+str_bark_stress_depressed"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_irrational"><![CDATA[...]]></entry>	

    <entry id="drowner+str_change_pos_back_fearful"><![CDATA[...]]></entry>	

    <entry id="drowner+str_change_pos_back_paranoid"><![CDATA[...]]></entry>

    <entry id="drowner+str_change_pos_fwd_masochistic"><![CDATA[...]]></entry>

    <entry id="drowner+str_change_pos_fwd_irrational"><![CDATA[...]]></entry>

    <entry id="drowner+str_change_pos_back_irrational"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_change_pos_fwd_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_fwd_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_fwd_depressed"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_change_pos_back_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_back_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_back_depressed"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_change_pos_fwd_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_fwd_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_fwd_selfish"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_change_pos_back_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_back_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_back_selfish"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_ignore_command_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_fearful"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_ignore_command_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_paranoid"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_ignore_command_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_selfish"><![CDATA[]]></entry>
	
	<entry id="drowner+str_ignore_command_depressed"><![CDATA[...]]></entry>

	<entry id="drowner+str_ignore_command_irrational"><![CDATA[]]></entry>

	<entry id="drowner+str_random_command_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_random_command_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_random_command_abusive"><![CDATA[...]]></entry>

	<entry id="drowner+str_random_command_selfish"><![CDATA[...]]></entry>

	<entry id="drowner+str_random_command_depressed"><![CDATA[...]]></entry>

    <entry id="drowner+str_random_command_irrational"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_camp_fearful"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_camp_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_bark_stress_camp_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_bark_stress_camp_abusive"><![CDATA[...]]></entry>

	<entry id="drowner+str_bark_stress_camp_selfish"><![CDATA[...]]></entry>

	<entry id="drowner+str_bark_stress_camp_depressed"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_camp_irrational"><![CDATA[...]]></entry>

    <entry id="drowner+str_mark_self_masochistic"><![CDATA[...]]></entry>

    <entry id="drowner+str_mark_self_depressed"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_mark_self_irrational"><![CDATA[...]]></entry>

	<entry id="drowner+str_attack_self_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_attack_self_depressed"><![CDATA[...]]></entry>

	<entry id="drowner+str_attack_self_irrational"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_combat_retreat_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_combat_retreat_depressed"><![CDATA[...]]></entry>

    <entry id="drowner+str_block_combat_retreat_masochistic"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_block_combat_retreat_irrational"><![CDATA[...]]></entry>

    <entry id="drowner+str_comment_self_hit_fearful"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_self_hit_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_comment_self_hit_selfish"><![CDATA[...]]></entry>

	<entry id="drowner+str_comment_self_hit_masochistic"><![CDATA[...]]></entry>

    <entry id="drowner+str_comment_self_hit_irrational"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_self_missed_fearful"><![CDATA[...]]></entry>

    
	<entry id="drowner+str_comment_self_missed_paranoid"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_self_missed_masochistic"><![CDATA[...]]></entry>

    
    <entry id="drowner+str_comment_self_missed_irrational"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_comment_ally_attack_hit_selfish"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_comment_ally_attack_hit_abusive"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_comment_ally_attack_hit_irrational"><![CDATA[...]]></entry>


    <entry id="drowner+str_comment_ally_attack_missed_fearful"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_ally_attack_missed_paranoid"><![CDATA[...]]></entry>

    <entry id="drowner+str_comment_ally_attack_missed_abusive"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_comment_ally_attack_missed_selfish"><![CDATA[...?]]></entry>
    

    <entry id="drowner+str_comment_ally_attack_missed_irrational"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_comment_ally_hit_fearful"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_ally_hit_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_comment_ally_hit_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_comment_ally_hit_abusive"><![CDATA[...]]></entry>

    <entry id="drowner+str_comment_ally_hit_irrational"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_comment_ally_missed_fearful"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_ally_missed_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_comment_ally_missed_irrational"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_move_fearful"><![CDATA[...]]></entry>

    <entry id="drowner+str_block_move_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_move_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_move_abusive"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_move_irrational"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_item_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_item_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_item_depressed"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_item_irrational"><![CDATA[...]]></entry>

    <entry id="drowner+str_block_heal_paranoid"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_block_heal_masochistic"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_block_heal_depressed"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_block_heal_irrational"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_block_buff_paranoid"><![CDATA[...]]></entry>
	

    <entry id="drowner+str_block_buff_masochistic"><![CDATA[...]]></entry>
    

    <entry id="drowner+str_block_buff_depressed"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_block_buff_irrational"><![CDATA[...]]></entry>


    <entry id="drowner+str_bark_encourage"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_encourage"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_encourage"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_first_aid"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_first_aid"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_first_aid"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_pep_talk"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_pep_talk"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_pep_talk"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_block_camping_skill_performer_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_abusive"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_abusive"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_abusive"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_irrational"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_irrational"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_irrational"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_abusive"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_abusive"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_abusive"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_block_camping_skill_target_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_irrational"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_irrational"><![CDATA[...]]></entry>
	<entry id="drowner+str_block_camping_meal_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_meal_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_meal_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_meal_masochistic"><![CDATA[...]]></entry>
    <entry id="seraph+str_block_camping_meal_depressed"><![CDATA[...]]></entry>
    <entry id="seraph+str_block_camping_meal_depressed"><![CDATA[...]]></entry>
	<entry id="drowner+str_block_camping_meal_irrational"><![CDATA[...]]></entry>

    
    <entry id="drowner+str_attack_friendly_paranoid"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_attack_friendly_abusive"><![CDATA[...]]></entry>

    <entry id="drowner+str_attack_friendly_irrational"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_critbyhero"><![CDATA[...]]></entry>


    <entry id="drowner+str_monster_attack_unholy_smite"><![CDATA[...]]></entry>
    <entry id="drowner+str_monster_attack_unholy_judgement"><![CDATA[...]]></entry>
    <entry id="drowner+str_monster_attack_unholy_curse"><![CDATA[...]]></entry>


    <entry id="drowner+str_monster_user_selected_targets_kill_pill"><![CDATA[<Grin>]]></entry>

    <entry id="drowner+str_bark_deathsdoor"><![CDATA[... Hm.]]></entry>


    <entry id="str_inventory_title_trinketdrowner_backbone"><![CDATA[Backbone]]></entry>
    <entry id="str_inventory_title_trinketdrowner_brain"><![CDATA[Brain]]></entry>
    <entry id="str_inventory_title_trinketdrowner_parasite"><![CDATA[Parasite]]></entry>
    <entry id="str_inventory_title_trinketdrowner_gauntlet"><![CDATA[Gauntlet]]></entry>
    <entry id="str_inventory_title_trinketdrowner_grass_dog"><![CDATA[Grass dog]]></entry>
    <entry id="str_inventory_title_trinketdrowner_kraken"><![CDATA[Kraken]]></entry>
    <entry id="str_inventory_title_trinketdrowner_larva"><![CDATA[Larva]]></entry>
    <entry id="str_inventory_title_trinketdrowner_mark_of_Aram"><![CDATA[Mark of Aram]]></entry>
	<entry id="str_inventory_title_trinketdrowner_ED-E"><![CDATA[ED-E]]></entry>
	<entry id="str_inventory_title_trinketdrowner_fluorescent_iron"><![CDATA[Fluorescent Iron]]></entry>

    <entry id="str_inventory_set_title_cc_drowner"><![CDATA["The sea always brings home things."]]></entry>


    <entry id="town_event_title_first_drowner"><![CDATA[Strange visitor]]></entry>
    <entry id="town_event_description_first_drowner"><![CDATA[The stranger who wandered by the sea finally came to the town and threw down a wrapped body and a pile of scrap iron. Whatever it meant, it was a sign that we were being watched]]></entry>

    <entry id="town_event_title_idle_resolve_level_drowner"><![CDATA[Return of strangers]]></entry>
    <entry id="town_event_description_idle_resolve_level_drowner"><![CDATA[The storm finally stopped. Damn it, as we expected, the stranger came again.]]></entry>





    <entry id="hero_class_name_drowner"><![CDATA[drowner]]></entry>

    <entry id="combat_skill_name_drowner_attack_bite"><![CDATA[bite]]></entry>
    <entry id="combat_skill_name_drowner_attack_assault"><![CDATA[Assault]]></entry>
    <entry id="combat_skill_name_drowner_exodia"><![CDATA[Exodia]]></entry>
    <entry id="combat_skill_name_drowner_attack_bombard"><![CDATA[bombard]]></entry>
    <entry id="combat_skill_name_drowner_attack_hammer"><![CDATA[Hammer]]></entry>
    <entry id="combat_skill_name_drowner_contagion"><![CDATA[Contagion]]></entry>
    <entry id="combat_skill_name_drowner_attack_purify"><![CDATA[Purify]]></entry>
    <entry id="combat_skill_name_drowner_move"><![CDATA[Move]]></entry>
    <entry id="upgrade_tree_name_drowner.attack_bite"><![CDATA[bite]]></entry>
    <entry id="upgrade_tree_name_drowner.attack_assault"><![CDATA[Assault]]></entry>
    <entry id="upgrade_tree_name_drowner.exodia"><![CDATA[Exodia]]></entry>
    <entry id="upgrade_tree_name_drowner.attack_bombard"><![CDATA[bombard]]></entry>
    <entry id="upgrade_tree_name_drowner.attack_hammer"><![CDATA[Hammer]]></entry>
    <entry id="upgrade_tree_name_drowner.contagion"><![CDATA[Contagion]]></entry>
    <entry id="upgrade_tree_name_drowner.attack_purify"><![CDATA[Purify]]></entry>

    <entry id="camping_skill_name_etching"><![CDATA[Etching]]></entry>
    <entry id="camping_skill_name_spiritual_unity"><![CDATA[Spiritual Unity]]></entry>
    <entry id="camping_skill_name_warm_things"><![CDATA[Warm Things]]></entry>
    <entry id="camping_skill_name_wreath"><![CDATA[SWreath]]></entry>

    
	<entry id="str_bark_etching"><![CDATA[...]]></entry>
	<entry id="str_bark_etching"><![CDATA[...]]></entry>
	
	<entry id="str_bark_spiritual_unity"><![CDATA[...]]></entry>
	<entry id="str_bark_spiritual_unity"><![CDATA[...]]></entry>

    <entry id="str_bark_warm_things"><![CDATA[...]]></entry>
	<entry id="str_bark_warm_things"><![CDATA[...]]></entry>

	<entry id="str_bark_wreath"><![CDATA[...]]></entry>
	<entry id="str_bark_wreath"><![CDATA[...]]></entry>

	
	<entry id="drowner_weapon_0"><![CDATA[Iron cannon&Iron nail]]></entry>
    <entry id="drowner_weapon_1"><![CDATA[rifle cannon & Steel nail]]></entry>
    <entry id="drowner_weapon_2"><![CDATA[Medea & Aerosiderite nail]]></entry>
    <entry id="drowner_weapon_3"><![CDATA[Morgana & Holy Nail]]></entry>
    <entry id="drowner_weapon_4"><![CDATA["Salomé & Plague"]]></entry>
    <entry id="upgrade_tree_name_drowner.weapon"><![CDATA[cannon & nail]]></entry>


    <entry id="drowner_armour_0"><![CDATA[Iron casque]]></entry>
    <entry id="drowner_armour_1"><![CDATA[Steel casque]]></entry>
    <entry id="drowner_armour_2"><![CDATA[Prince's skull]]></entry>
    <entry id="drowner_armour_3"><![CDATA[Knight's skull]]></entry>
    <entry id="drowner_armour_4"><![CDATA["Saint's skull"]]></entry>
    <entry id="upgrade_tree_name_drowner.armour"><![CDATA[casque]]></entry>

    <entry id="drowner_override_invalid_rejection"><![CDATA[...]]></entry>
    <entry id="drowner_override_invalid_rejection"><![CDATA[...]]></entry>
    <entry id="drowner_override_invalid_rejection"><![CDATA[...]]></entry>
    <entry id="drowner_override_invalid_rejection"><![CDATA[...]]></entry>
	


    <entry id="action_verbose_body_guild_drowner"><![CDATA[After a storm, a mysterious stranger brought a corpse from the beach.But instead of believing that she was a drowned person,would rather believe that she was climbing out of the abyss. Look at these horrible iron ,they can easily crush, penetrate and bombard her enemies. Of course, she can also use some more primitive and efficient methods, but that's not free.]]></entry>
    <entry id="action_verbose_body_blacksmith_drowner"><![CDATA[These iron comes from the mysterious stranger who brought her here. It serves as her missing limbs rather than armor. It's extraordinarily thick and can withstand almost all the harm from the outside world. Unfortunately, it can't protect her fragile body, and it brings terrible weight. Pile drivers like cannons and cannons capable of firing lasers have nearly made her look like a complete monster, but if you want to see a real monster..]]></entry>
    <entry id="action_verbose_body_camping_trainer_drowner"><![CDATA[If she was awake, she would try to maintain her weapons like everyone else, or do something boring like a little girl. If she falls asleep... Well, pack up and leave quickly. When she wakes up, she will find her own team by herself, or.... It looks warm, right?]]></entry>

  </language>
  
  <language id="schinese">

	<entry id="buff_rule_data_tooltip_attack_bite"><![CDATA[咬碎]]></entry>
	<entry id="buff_rule_data_tooltip_exodia"><![CDATA[神威]]></entry>
	<entry id="buff_rule_data_tooltip_contagion"><![CDATA[放逐]]></entry>
    <entry id="buff_stat_tooltip_damage_received_percent"><![CDATA[%+d%% 伤害]]></entry>
	<entry id="buff_rule_data_tooltip_attack_purify"><![CDATA[净化]]></entry>
	
    <entry id="drowner+str_afflicted_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_fearful"><![CDATA[...]]></entry>

    <entry id="drowner+str_afflicted_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_paranoid"><![CDATA[...]]></entry>

    <entry id="drowner+str_afflicted_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_afflicted_masochistic"><![CDATA[...]]></entry>

    <entry id="drowner+str_afflicted_abusive"><![CDATA[...]]></entry>

    <entry id="drowner+str_afflicted_selfish"><![CDATA[...]]></entry>

    <entry id="drowner+str_afflicted_depressed"><![CDATA[...]]></entry>


    <entry id="drowner+str_afflicted_irrational"><![CDATA[...]]></entry>

	
    <entry id="drowner+str_virtued_stalwart"><![CDATA[...]]></entry>
    <entry id="drowner+str_virtued_stalwart"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_virtued_courageous"><![CDATA[...]]></entry>
    <entry id="drowner+str_virtued_courageous"><![CDATA[...]]></entry>

    <entry id="drowner+str_virtued_focused"><![CDATA[...]]></entry>
    <entry id="drowner+str_virtued_focused"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_virtued_powerful"><![CDATA[...]]></entry>
    <entry id="drowner+str_virtued_powerful"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_virtued_vigorous"><![CDATA[...]]></entry>
    <entry id="drowner+str_virtued_vigorous"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_stress_heal_self_stalwart"><![CDATA[...]]></entry>
    <entry id="drowner+str_stress_heal_self_stalwart"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_stress_heal_party_courageous"><![CDATA[...]]></entry>
    <entry id="drowner+str_stress_heal_party_courageous"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_buff_random_party_member_focused"><![CDATA[...]]></entry>
    <entry id="drowner+str_buff_random_party_member_focused"><![CDATA[...]]></entry>

    <entry id="drowner+str_buff_party_powerful"><![CDATA[...]]></entry>
    <entry id="drowner+str_buff_party_powerful"><![CDATA[...]]></entry>

    <entry id="drowner+str_heal_self_vigorous"><![CDATA[...]]></entry>
    <entry id="drowner+str_heal_self_vigorous"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_stress_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_stress_fearful"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_paranoid"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_bark_stress_masochistic"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_abusive"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_bark_stress_selfish"><![CDATA[...]]></entry>


    <entry id="drowner+str_bark_stress_depressed"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_irrational"><![CDATA[...]]></entry>	

    <entry id="drowner+str_change_pos_back_fearful"><![CDATA[...]]></entry>	

    <entry id="drowner+str_change_pos_back_paranoid"><![CDATA[...]]></entry>

    <entry id="drowner+str_change_pos_fwd_masochistic"><![CDATA[...]]></entry>

    <entry id="drowner+str_change_pos_fwd_irrational"><![CDATA[...]]></entry>

    <entry id="drowner+str_change_pos_back_irrational"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_change_pos_fwd_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_fwd_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_fwd_depressed"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_change_pos_back_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_back_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_back_depressed"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_change_pos_fwd_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_fwd_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_fwd_selfish"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_change_pos_back_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_back_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_change_pos_back_selfish"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_ignore_command_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_fearful"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_ignore_command_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_paranoid"><![CDATA[...]]></entry>
	
	<entry id="drowner+str_ignore_command_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_ignore_command_selfish"><![CDATA[]]></entry>
	
	<entry id="drowner+str_ignore_command_depressed"><![CDATA[...]]></entry>

	<entry id="drowner+str_ignore_command_irrational"><![CDATA[]]></entry>

	<entry id="drowner+str_random_command_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_random_command_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_random_command_abusive"><![CDATA[...]]></entry>

	<entry id="drowner+str_random_command_selfish"><![CDATA[...]]></entry>

	<entry id="drowner+str_random_command_depressed"><![CDATA[...]]></entry>

    <entry id="drowner+str_random_command_irrational"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_camp_fearful"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_camp_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_bark_stress_camp_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_bark_stress_camp_abusive"><![CDATA[...]]></entry>

	<entry id="drowner+str_bark_stress_camp_selfish"><![CDATA[...]]></entry>

	<entry id="drowner+str_bark_stress_camp_depressed"><![CDATA[...]]></entry>

    <entry id="drowner+str_bark_stress_camp_irrational"><![CDATA[...]]></entry>

    <entry id="drowner+str_mark_self_masochistic"><![CDATA[...]]></entry>

    <entry id="drowner+str_mark_self_depressed"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_mark_self_irrational"><![CDATA[...]]></entry>

	<entry id="drowner+str_attack_self_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_attack_self_depressed"><![CDATA[...]]></entry>

	<entry id="drowner+str_attack_self_irrational"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_combat_retreat_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_combat_retreat_depressed"><![CDATA[...]]></entry>

    <entry id="drowner+str_block_combat_retreat_masochistic"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_block_combat_retreat_irrational"><![CDATA[...]]></entry>

    <entry id="drowner+str_comment_self_hit_fearful"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_self_hit_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_comment_self_hit_selfish"><![CDATA[...]]></entry>

	<entry id="drowner+str_comment_self_hit_masochistic"><![CDATA[...]]></entry>

    <entry id="drowner+str_comment_self_hit_irrational"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_self_missed_fearful"><![CDATA[...]]></entry>

    
	<entry id="drowner+str_comment_self_missed_paranoid"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_self_missed_masochistic"><![CDATA[...]]></entry>

    
    <entry id="drowner+str_comment_self_missed_irrational"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_comment_ally_attack_hit_selfish"><![CDATA[...]]></entry>
	
    <entry id="drowner+str_comment_ally_attack_hit_abusive"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_comment_ally_attack_hit_irrational"><![CDATA[...]]></entry>


    <entry id="drowner+str_comment_ally_attack_missed_fearful"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_ally_attack_missed_paranoid"><![CDATA[...]]></entry>

    <entry id="drowner+str_comment_ally_attack_missed_abusive"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_comment_ally_attack_missed_selfish"><![CDATA[...?]]></entry>
    

    <entry id="drowner+str_comment_ally_attack_missed_irrational"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_comment_ally_hit_fearful"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_ally_hit_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_comment_ally_hit_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_comment_ally_hit_abusive"><![CDATA[...]]></entry>

    <entry id="drowner+str_comment_ally_hit_irrational"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_comment_ally_missed_fearful"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_comment_ally_missed_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_comment_ally_missed_irrational"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_move_fearful"><![CDATA[...]]></entry>

    <entry id="drowner+str_block_move_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_move_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_move_abusive"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_move_irrational"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_item_paranoid"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_item_masochistic"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_item_depressed"><![CDATA[...]]></entry>

	<entry id="drowner+str_block_item_irrational"><![CDATA[...]]></entry>

    <entry id="drowner+str_block_heal_paranoid"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_block_heal_masochistic"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_block_heal_depressed"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_block_heal_irrational"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_block_buff_paranoid"><![CDATA[...]]></entry>
	

    <entry id="drowner+str_block_buff_masochistic"><![CDATA[...]]></entry>
    

    <entry id="drowner+str_block_buff_depressed"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_block_buff_irrational"><![CDATA[...]]></entry>


    <entry id="drowner+str_bark_encourage"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_encourage"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_encourage"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_first_aid"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_first_aid"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_first_aid"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_pep_talk"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_pep_talk"><![CDATA[...]]></entry>
    <entry id="drowner+str_bark_pep_talk"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_block_camping_skill_performer_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_fearful"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_abusive"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_abusive"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_abusive"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_selfish"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_irrational"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_irrational"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_performer_irrational"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_abusive"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_abusive"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_abusive"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_block_camping_skill_target_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_depressed"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_irrational"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_skill_target_irrational"><![CDATA[...]]></entry>
	<entry id="drowner+str_block_camping_meal_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_meal_paranoid"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_meal_masochistic"><![CDATA[...]]></entry>
    <entry id="drowner+str_block_camping_meal_masochistic"><![CDATA[...]]></entry>
    <entry id="seraph+str_block_camping_meal_depressed"><![CDATA[...]]></entry>
    <entry id="seraph+str_block_camping_meal_depressed"><![CDATA[...]]></entry>
	<entry id="drowner+str_block_camping_meal_irrational"><![CDATA[...]]></entry>

    
    <entry id="drowner+str_attack_friendly_paranoid"><![CDATA[...]]></entry>
    
	<entry id="drowner+str_attack_friendly_abusive"><![CDATA[...]]></entry>

    <entry id="drowner+str_attack_friendly_irrational"><![CDATA[...]]></entry>
    
    <entry id="drowner+str_critbyhero"><![CDATA[...]]></entry>


    <entry id="drowner+str_monster_attack_unholy_smite"><![CDATA[...]]></entry>
    <entry id="drowner+str_monster_attack_unholy_judgement"><![CDATA[...]]></entry>
    <entry id="drowner+str_monster_attack_unholy_curse"><![CDATA[...]]></entry>


    <entry id="drowner+str_monster_user_selected_targets_kill_pill"><![CDATA[<Grin>]]></entry>

    <entry id="drowner+str_bark_deathsdoor"><![CDATA[... Hm.]]></entry>


    <entry id="str_inventory_title_trinketdrowner_backbone"><![CDATA[脊椎]]></entry>
    <entry id="str_inventory_title_trinketdrowner_brain"><![CDATA[脑子]]></entry>
    <entry id="str_inventory_title_trinketdrowner_parasite"><![CDATA[寄生者]]></entry>
    <entry id="str_inventory_title_trinketdrowner_gauntlet"><![CDATA[铁腕]]></entry>
    <entry id="str_inventory_title_trinketdrowner_grass_dog"><![CDATA[刍狗]]></entry>
    <entry id="str_inventory_title_trinketdrowner_kraken"><![CDATA[克拉肯]]></entry>
    <entry id="str_inventory_title_trinketdrowner_larva"><![CDATA[幼体]]></entry>
    <entry id="str_inventory_title_trinketdrowner_mark_of_Aram"><![CDATA[亚兰印记]]></entry>
	<entry id="str_inventory_title_trinketdrowner_ED-E"><![CDATA[ED-E]]></entry>
	<entry id="str_inventory_title_trinketdrowner_fluorescent_iron"><![CDATA[荧光的铁块]]></entry>

    <entry id="str_inventory_set_title_cc_drowner"><![CDATA["大海总是带来故乡的东西"]]></entry>


    <entry id="town_event_title_first_drowner"><![CDATA[陌生访客]]></entry>
    <entry id="town_event_description_first_drowner"><![CDATA[那个在海边游荡的陌生人终于来到了镇上，扔下了一个被包裹的尸体和一堆破铜烂铁，无论这代表什么，这件事都预示着，我们被盯上了]]></entry>

    <entry id="town_event_title_idle_resolve_level_drowner"><![CDATA[陌生人再临]]></entry>
    <entry id="town_event_description_idle_resolve_level_drowner"><![CDATA[暴风雨终于停下了，该死，如我们预料的，那个陌生人又来了]]></entry>





    <entry id="hero_class_name_drowner"><![CDATA[溺者]]></entry>

    <entry id="combat_skill_name_drowner_attack_bite"><![CDATA[咬碎]]></entry>
    <entry id="combat_skill_name_drowner_attack_assault"><![CDATA[猛入]]></entry>
    <entry id="combat_skill_name_drowner_exodia"><![CDATA[神威]]></entry>
    <entry id="combat_skill_name_drowner_attack_bombard"><![CDATA[放逐]]></entry>
    <entry id="combat_skill_name_drowner_attack_hammer"><![CDATA[微光]]></entry>
    <entry id="combat_skill_name_drowner_contagion"><![CDATA[触染]]></entry>
    <entry id="combat_skill_name_drowner_attack_purify"><![CDATA[净化]]></entry>
    <entry id="combat_skill_name_drowner_move"><![CDATA[Move]]></entry>
    <entry id="upgrade_tree_name_drowner.attack_bite"><![CDATA[咬碎]]></entry>
    <entry id="upgrade_tree_name_drowner.attack_assault"><![CDATA[猛入]]></entry>
    <entry id="upgrade_tree_name_drowner.exodia"><![CDATA[神威]]></entry>
    <entry id="upgrade_tree_name_drowner.attack_bombard"><![CDATA[放逐]]></entry>
    <entry id="upgrade_tree_name_drowner.attack_hammer"><![CDATA[微光]]></entry>
    <entry id="upgrade_tree_name_drowner.contagion"><![CDATA[触染]]></entry>
    <entry id="upgrade_tree_name_drowner.attack_purify"><![CDATA[净化]]></entry>

    <entry id="camping_skill_name_etching"><![CDATA[蚀刻]]></entry>
    <entry id="camping_skill_name_spiritual_unity"><![CDATA[精神统一]]></entry>
    <entry id="camping_skill_name_warm_things"><![CDATA[温暖的某物]]></entry>
    <entry id="camping_skill_name_wreath"><![CDATA[花环]]></entry>

    
	<entry id="str_bark_etching"><![CDATA[...]]></entry>
	<entry id="str_bark_etching"><![CDATA[...]]></entry>
	
	<entry id="str_bark_spiritual_unity"><![CDATA[...]]></entry>
	<entry id="str_bark_spiritual_unity"><![CDATA[...]]></entry>

    <entry id="str_bark_warm_things"><![CDATA[...]]></entry>
	<entry id="str_bark_warm_things"><![CDATA[...]]></entry>

	<entry id="str_bark_wreath"><![CDATA[...]]></entry>
	<entry id="str_bark_wreath"><![CDATA[...]]></entry>

	
	<entry id="drowner_weapon_0"><![CDATA[铁炮&铁钉]]></entry>
    <entry id="drowner_weapon_1"><![CDATA[线膛炮&钢钉]]></entry>
    <entry id="drowner_weapon_2"><![CDATA[美狄亚&陨铁钉]]></entry>
    <entry id="drowner_weapon_3"><![CDATA[莫甘娜&圣钉]]></entry>
    <entry id="drowner_weapon_4"><![CDATA["莎乐美&瘟疫"]]></entry>
    <entry id="upgrade_tree_name_drowner.weapon"><![CDATA[炮&钉]]></entry>


    <entry id="drowner_armour_0"><![CDATA[铁盔]]></entry>
    <entry id="drowner_armour_1"><![CDATA[钢盔]]></entry>
    <entry id="drowner_armour_2"><![CDATA[王子头颅]]></entry>
    <entry id="drowner_armour_3"><![CDATA[骑士头颅]]></entry>
    <entry id="drowner_armour_4"><![CDATA["圣人头颅"]]></entry>
    <entry id="upgrade_tree_name_drowner.armour"><![CDATA[casque]]></entry>


    <entry id="drowner_override_invalid_rejection"><![CDATA[...]]></entry>
    <entry id="drowner_override_invalid_rejection"><![CDATA[...]]></entry>
    <entry id="drowner_override_invalid_rejection"><![CDATA[...]]></entry>
    <entry id="drowner_override_invalid_rejection"><![CDATA[...]]></entry>



    <entry id="action_verbose_body_guild_drowner"><![CDATA[一场暴风雨后，一个神秘陌生人把一具尸体从海滩带到这里，但与其相信她是个溺死者，不如相信她是从深渊里爬出来的.看看这些恐怖的大铁块吧，它们能轻易的碾碎，贯穿，轰杀她的敌人。当然，她也能用某些更原始，更高效的方法，不过那不是免费的.]]></entry>
    <entry id="action_verbose_body_blacksmith_drowner"><![CDATA[这些钢铁来自那个带她来这里的神秘陌生人，用于充当她失去的四肢而非作为防具，它有着超乎寻常的厚度，能抵御来自外界几乎所有的伤害，可惜这并不能保护她脆弱的躯体，反而带来的是可怕的重量。像大炮一样发射的打桩机和能够发射激光的大炮已近让她像一个十足的怪物了，不过，如果你想见到真正的怪物的话....]]></entry>
    <entry id="action_verbose_body_camping_trainer_drowner"><![CDATA[如果她醒着，她会试图像普通人一样保养她的武器，或是像个小女孩一样做一些无聊的事。如果她睡着了...收拾东西赶紧离开，等她醒来自己找到队伍吧,或者.......那看起挺暖和的...吧？]]></entry>

  </language>
  
  </root>