
//minstrel

//姿态切换
effect: .name "minstrel_Switch_Style_B" .target "performer" .set_mode minstrelTB .chance 100% .has_description false .on_hit true .on_miss true .queue true
effect: .name "minstrel_Switch_Style_A" .target "performer" .set_mode minstrelTA .chance 100% .has_description false .on_hit true .on_miss true .queue true

// ON CRIT - SELF
//--------------------------------------------------
//effect: .name "on_crit_minstrel" .target "performer" .curio_result_type "positive" .chance 100% .buff_source_type bsrc_crit .buff_ids "on_crit_MS_1" "on_crit_MS_2" .on_hit true .on_miss false .apply_once true


//------------------------------------
//minstrel_skill_1 - 星陨
//------------------------------------
effect: .name "MS Ranged Debuff" .target "performer" .curio_result_type "negative" .chance 100% .buff_ids "MS_Ranged_Debuff_DMGL" "MS_Ranged_Debuff_DMGH" .apply_once true .on_hit true .on_miss true .has_description false

effect: .name "MS Ranged Pen Tooltip" .target "performer" .chance 100% .buff_ids "MS_rangedpenalty_tooltip" .on_hit false .on_miss false

effect: .name "MS Guard Pierce 1" .target "performer" .chance 100% .buff_ids "MS_guard_pierce_1" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Guard Pierce 2" .target "performer" .chance 100% .buff_ids "MS_guard_pierce_2" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Guard Pierce 3" .target "performer" .chance 100% .buff_ids "MS_guard_pierce_3" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Guard Pierce 4" .target "performer" .chance 100% .buff_ids "MS_guard_pierce_4" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Guard Pierce 5" .target "performer" .chance 100% .buff_ids "MS_guard_pierce_5" .on_hit true .on_miss false .skill_instant true


effect: .name "minstrel Bleed 1" .target "target" .curio_result_type "negative" .chance 100%  .dotBleed 2 .duration 3 .on_hit true .on_miss false .can_apply_on_death true
effect: .name "minstrel Bleed 2" .target "target" .curio_result_type "negative" .chance 115%  .dotBleed 3 .duration 3 .on_hit true .on_miss false .can_apply_on_death true
effect: .name "minstrel Bleed 3" .target "target" .curio_result_type "negative" .chance 130%  .dotBleed 3 .duration 4 .on_hit true .on_miss false .can_apply_on_death true
effect: .name "minstrel Bleed 4" .target "target" .curio_result_type "negative" .chance 145%  .dotBleed 4 .duration 4 .on_hit true .on_miss false .can_apply_on_death true
effect: .name "minstrel Bleed 5" .target "target" .curio_result_type "negative" .chance 160%  .dotBleed 5 .duration 5 .on_hit true .on_miss false .can_apply_on_death true

effect: .name "minstrel Bleed 6"  .target "target" .curio_result_type "negative" .chance 200%  .dotBleed 6  .duration 4 .on_hit true .on_miss false .can_apply_on_death true
effect: .name "minstrel Bleed 8"  .target "target" .curio_result_type "negative" .chance 200%  .dotBleed 8  .duration 4 .on_hit true .on_miss false .can_apply_on_death true
effect: .name "minstrel Bleed 10" .target "target" .curio_result_type "negative" .chance 200%  .dotBleed 10 .duration 4 .on_hit true .on_miss false .can_apply_on_death true
effect: .name "minstrel Bleed 11" .target "target" .curio_result_type "negative" .chance 200%  .dotBleed 11 .duration 4 .on_hit true .on_miss false .can_apply_on_death true
effect: .name "minstrel Bleed 12" .target "target" .curio_result_type "negative" .chance 200%  .dotBleed 12 .duration 4 .on_hit true .on_miss false .can_apply_on_death true

effect: .name "minstrel_weicongUP" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids "MS_weicongATKUP" .on_hit true .on_miss false .apply_once true .queue true .buff_duration_type combat_end .duration 1
effect: .name "minstrel_weicongdown" .target "performer" .curio_result_type "negative" .chance 500% .buff_ids "MS_weicongATKdown" .on_hit true .on_miss false .apply_once true .queue true .buff_duration_type combat_end .duration 1

//------------------------------------
//minstrel_skill_2 - 袭月
//------------------------------------
effect: .name "MS Blitz Destealth" .target "performer" .chance 100% .buff_ids "MS_Blitz_destealth" .on_hit true .on_miss false .has_description false

effect: .name "MS Blitz Heal 1" .target "performer" .chance 100% .buff_ids "MS_Blitz_heal_1" .on_hit true .on_miss false .has_description false
effect: .name "MS Blitz Heal 2" .target "performer" .chance 100% .buff_ids "MS_Blitz_heal_2" .on_hit true .on_miss false .has_description false
effect: .name "MS Blitz Heal 3" .target "performer" .chance 100% .buff_ids "MS_Blitz_heal_3" .on_hit true .on_miss false .has_description false

effect: .name "MS Blitz ACC 1" .target "performer" .chance 100% .curio_result_type "positive" .combat_stat_buff 1 .attack_rating_add 5% .on_hit true .on_miss true .duration 1 .has_description false
effect: .name "MS Blitz ACC 2" .target "performer" .chance 100% .curio_result_type "positive" .combat_stat_buff 1 .attack_rating_add 7% .on_hit true .on_miss true .duration 1 .has_description false
effect: .name "MS Blitz ACC 3" .target "performer" .chance 100% .curio_result_type "positive" .combat_stat_buff 1 .attack_rating_add 9% .on_hit true .on_miss true .duration 1 .has_description false
effect: .name "MS Blitz ACC 4" .target "performer" .chance 100% .curio_result_type "positive" .combat_stat_buff 1 .attack_rating_add 11% .on_hit true .on_miss true .duration 1 .has_description false
effect: .name "MS Blitz ACC 5" .target "performer" .chance 100% .curio_result_type "positive" .combat_stat_buff 1 .attack_rating_add 13% .on_hit true .on_miss true .duration 1 .has_description false

effect: .name "MS Blitz Tooltip 1" .target "performer" .chance 100% .buff_ids "MS_blitz_tooltip_a" "MS_blitz_tooltip_1" .on_hit false .on_miss false
effect: .name "MS Blitz Tooltip 2" .target "performer" .chance 100% .buff_ids "MS_blitz_tooltip_a" "MS_blitz_tooltip_2" .on_hit false .on_miss false
effect: .name "MS Blitz Tooltip 3" .target "performer" .chance 100% .buff_ids "MS_blitz_tooltip_a" "MS_blitz_tooltip_3" .on_hit false .on_miss false
effect: .name "MS Blitz Tooltip 4" .target "performer" .chance 100% .buff_ids "MS_blitz_tooltip_a" "MS_blitz_tooltip_4" .on_hit false .on_miss false
effect: .name "MS Blitz Tooltip 5" .target "performer" .chance 100% .buff_ids "MS_blitz_tooltip_a" "MS_blitz_tooltip_5" .on_hit false .on_miss false

effect: .name "minstrel_darkDMG" .target "performer" .chance 100% .buff_ids "MSdark_DMGH" "MSdark_DMGL" .on_hit true .on_miss false .skill_instant true
effect: .name "minstrel_darkATK" .target "performer" .chance 100% .buff_ids "MSdark_ATK" .on_hit true .on_miss false .skill_instant true
effect: .name "minstrel_darkTAG" .target "target" .chance 100% .buff_ids "MSdark_tag" .on_hit true .on_miss false

effect: .name "minstrel_MONhealdown1" .target "target" .curio_result_type "negative" .chance 130% .buff_ids "minstrel_HPRECOVERYdown" .on_hit true .on_miss false .apply_once true .duration 3
effect: .name "minstrel_MONhealdown2" .target "target" .curio_result_type "negative" .chance 145% .buff_ids "minstrel_HPRECOVERYdown" .on_hit true .on_miss false .apply_once true .duration 3
effect: .name "minstrel_MONhealdown3" .target "target" .curio_result_type "negative" .chance 160% .buff_ids "minstrel_HPRECOVERYdown" .on_hit true .on_miss false .apply_once true .duration 3
effect: .name "minstrel_MONhealdown4" .target "target" .curio_result_type "negative" .chance 175% .buff_ids "minstrel_HPRECOVERYdown" .on_hit true .on_miss false .apply_once true .duration 3
effect: .name "minstrel_MONhealdown5" .target "target" .curio_result_type "negative" .chance 190% .buff_ids "minstrel_HPRECOVERYdown" .on_hit true .on_miss false .apply_once true .duration 3

effect: .name "minstrel_MONspddown1"  .target "target" .curio_result_type "negative" .chance 130% .combat_stat_buff 1 .speed_rating_add -4 .on_hit true .on_miss false .apply_once true
effect: .name "minstrel_MONspddown2"  .target "target" .curio_result_type "negative" .chance 145% .combat_stat_buff 1 .speed_rating_add -6 .on_hit true .on_miss false .apply_once true
effect: .name "minstrel_MONspddown3"  .target "target" .curio_result_type "negative" .chance 160% .combat_stat_buff 1 .speed_rating_add -7 .on_hit true .on_miss false .apply_once true
effect: .name "minstrel_MONspddown4"  .target "target" .curio_result_type "negative" .chance 175% .combat_stat_buff 1 .speed_rating_add -8 .on_hit true .on_miss false .apply_once true
effect: .name "minstrel_MONspddown5"  .target "target" .curio_result_type "negative" .chance 190% .combat_stat_buff 1 .speed_rating_add -9 .on_hit true .on_miss false .apply_once true

effect: .name "minstrelDestealth" .target "target" .chance 100% .unstealth 1 .on_hit true .on_miss false

//------------------------------------
//minstrel_skill_3 - 苇丛
//------------------------------------

effect: .name "MS Prevent Mark" .target "target" .curio_result_type "positive" .chance 100% .buff_ids "MS_prevent_mark" .on_hit true .on_miss true

effect: .name "MS Song Stress 1" .target "target" .curio_result_type "positive" .chance 100% .healstress 2 .on_hit true .on_miss true .queue true
effect: .name "MS Song Stress 2" .target "target" .curio_result_type "positive" .chance 100% .healstress 3 .on_hit true .on_miss true .queue true
effect: .name "MS Song Stress 3" .target "target" .curio_result_type "positive" .chance 100% .healstress 4 .on_hit true .on_miss true .queue true
effect: .name "MS Song Stress 4" .target "target" .curio_result_type "positive" .chance 100% .healstress 5 .on_hit true .on_miss true .queue true
effect: .name "MS Song Stress 5" .target "target" .curio_result_type "positive" .chance 100% .healstress 6 .on_hit true .on_miss true .queue true

effect: .name "MS Clear Guard Self" .target "performer" .chance 100% .clearguarding 1 .clearguarded 1 .on_hit true .on_miss true .has_description false
effect: .name "MS Clear Guard Target" .target "target" .chance 100% .clearguarding 1 .clearguarded 1 .on_hit true .on_miss true .has_description false
effect: .name "MS Counter Guard" .target "target" .swap_source_and_target true .curio_result_type "positive" .chance 100% .guard 1 .on_hit true .on_miss true .duration 1 .buff_duration_type combat_end

effect: .name "minstrel_mon_Pull" .target "target"  .pull 1	.chance 200%	.on_hit true .on_miss false .can_apply_on_death true

effect: .name "minstrel_turn_add1" .target "target" .curio_result_type "positive" .chance 100% .initiative_change 1 .on_hit true .on_miss false .apply_once true .has_description false
effect: .name "minstrel_turn_add2" .target "target" .curio_result_type "positive" .chance 100% .initiative_change 2 .on_hit true .on_miss false .apply_once true .has_description false

effect: .name "minstrel_monSTUNdown" .target "target" .curio_result_type "negative" .chance 200% .buff_ids "MSmon_stun_resistdown" .on_hit true .on_miss false .apply_once true .queue false .duration 4

effect: .name "minstrel_Stun1" .target "target" .curio_result_type "negative" .chance 200% .stun 1 	.on_hit true .on_miss false .queue true
effect: .name "minstrel_Stun2" .target "target" .curio_result_type "negative" .chance 200% .stun 2 	.on_hit true .on_miss false .queue true
effect: .name "minstrel_Stun3" .target "target" .curio_result_type "negative" .chance 200% .stun 3 	.on_hit true .on_miss false .queue true

//dot
effect: .name "minstrel_WCdot1" .target "target" .chance 100% .actor_dot "minstrel_burn_1" .on_hit true .on_miss false .queue false
effect: .name "minstrel_WCdot2" .target "target" .chance 100% .actor_dot "minstrel_burn_2" .on_hit true .on_miss false .queue false
effect: .name "minstrel_WCdot3" .target "target" .chance 100% .actor_dot "minstrel_burn_3" .on_hit true .on_miss false .queue false

effect: .name "minstrel_DoT_Damage6"  .target "target" .curio_result_type "negative" .chance 100% .health_damage 6	.on_hit true .on_miss true .queue true .can_apply_on_death true .damage_type attack .damage_source_type monster .individual_target_actor_rolls true .has_description false
effect: .name "minstrel_DoT_Damage8"  .target "target" .curio_result_type "negative" .chance 100% .health_damage 8	.on_hit true .on_miss true .queue true .can_apply_on_death true .damage_type attack .damage_source_type monster .individual_target_actor_rolls true .has_description false
effect: .name "minstrel_DoT_Damage10" .target "target" .curio_result_type "negative" .chance 100% .health_damage 10	.on_hit true .on_miss true .queue true .can_apply_on_death true .damage_type attack .damage_source_type monster .individual_target_actor_rolls true .has_description false

effect: .name "minstrel_refresh_skill" .target "performer" .curio_result_type "positive" .chance 100%  .refreshes_skill_uses true .on_hit true .on_miss true .apply_once false



//------------------------------------
//minstrel_skill_4 - 背水一战
//------------------------------------

effect: .name "MS Lullaby Tooltip 1" .target "performer" .chance 100% .buff_ids "MS_lullaby_tooltip_1" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Lullaby Tooltip 2" .target "performer" .chance 100% .buff_ids "MS_lullaby_tooltip_2" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Lullaby Tooltip 3" .target "performer" .chance 100% .buff_ids "MS_lullaby_tooltip_3" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Lullaby Tooltip 4" .target "performer" .chance 100% .buff_ids "MS_lullaby_tooltip_4" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Lullaby Tooltip 5" .target "performer" .chance 100% .buff_ids "MS_lullaby_tooltip_5" .on_hit true .on_miss false .skill_instant true

effect: .name "MS Guard Heal Add 3" .target "performer" .chance 100% .buff_ids "MS_heal_add_3" .on_hit true .on_miss false .skill_instant true .queue true .has_description false
effect: .name "MS Guard Heal Add 4" .target "performer" .chance 100% .buff_ids "MS_heal_add_4" .on_hit true .on_miss false .skill_instant true .queue true .has_description false
effect: .name "MS Guard Heal Add 5" .target "performer" .chance 100% .buff_ids "MS_heal_add_5" .on_hit true .on_miss false .skill_instant true .queue true .has_description false

effect: .name "MS Lull Heal 1" .target "target" .curio_result_type "positive" .chance 100% .heal 3 .on_hit true .on_miss false .source_heal_type hero_skill
effect: .name "MS Lull Heal 2" .target "target" .curio_result_type "positive" .chance 100% .heal 4 .on_hit true .on_miss false .source_heal_type hero_skill
effect: .name "MS Lull Heal 3" .target "target" .curio_result_type "positive" .chance 100% .heal 5 .on_hit true .on_miss false .source_heal_type hero_skill


effect: .name "minstrel_Group_Steal_DDR1" .target "performer_group" .chance 30% .curio_result_type "positive" .has_description false .steal_buff_source_type bsrc_deathsdoor_recovery .on_hit true .on_miss false .queue false
effect: .name "minstrel_Group_Steal_DDR2" .target "performer_group" .chance 40% .curio_result_type "positive" .has_description false .steal_buff_source_type bsrc_deathsdoor_recovery .on_hit true .on_miss false .queue false
effect: .name "minstrel_Group_Steal_DDR3" .target "performer_group" .chance 50% .curio_result_type "positive" .has_description false .steal_buff_source_type bsrc_deathsdoor_recovery .on_hit true .on_miss false .queue false
effect: .name "minstrel_Group_Steal_DDR4" .target "performer_group" .chance 60% .curio_result_type "positive" .has_description false .steal_buff_source_type bsrc_deathsdoor_recovery .on_hit true .on_miss false .queue false
effect: .name "minstrel_Group_Steal_DDR5" .target "performer_group" .chance 70% .curio_result_type "positive" .has_description false .steal_buff_source_type bsrc_deathsdoor_recovery .on_hit true .on_miss false .queue false

effect: .name "minstrel_Trans_DDR" .target "target_enemy_group" .curio_result_type "negative" .has_description false .swap_source_and_target true .steal_buff_source_type bsrc_deathsdoor_recovery .on_hit true .on_miss true .queue true

effect: .name "minstrel_hero10"  .target "target" .curio_result_type "positive" .chance 100% .buff_ids "minstrelRESOLVECHECK" .buff_duration_type combat_end .duration 1 .on_hit true .on_miss true
effect: .name "minstrel_DEATHRESIST10"  .target "target" .curio_result_type "negative" .chance 500% .buff_ids "minstrelDEATHBLOWRESIST" .buff_duration_type combat_end .duration 1 .on_hit true .on_miss true
effect: .name "minstrel_partyDMG50"  .target "target" .curio_result_type "positive" .chance 100% .buff_ids "minstrel_party_dmg_low50" "minstrel_party_dmg_high50" .buff_duration_type combat_end .duration 1 .on_hit true .on_miss true .has_description false
effect: .name "minstrel_partyDMG75"  .target "target" .curio_result_type "positive" .chance 100% .buff_ids "minstrel_party_dmg_low75" "minstrel_party_dmg_high75" .buff_duration_type combat_end .duration 1 .on_hit true .on_miss true .has_description false
effect: .name "minstrel_partySPD50"  .target "target" .curio_result_type "positive" .chance 100% .buff_ids "minstrel_party_spd50" .buff_duration_type combat_end .duration 1 .on_hit true .on_miss true .has_description false
effect: .name "minstrel_partySPD75"  .target "target" .curio_result_type "positive" .chance 100% .buff_ids "minstrel_party_spd75" .buff_duration_type combat_end .duration 1 .on_hit true .on_miss true .has_description false

effect: .name "minstrel_Fake_poison" .target "performer" .chance 0% .daze 1 .on_hit false .on_miss false .duration 1 .has_description false .apply_once true
effect: .name "minstrel_CoolDown6" .target "performer" .curio_result_type "negative" .chance 50000% .buff_duration_type round .duration 7 .buff_ids "minstrel_cooldown" .on_hit true .on_miss true .apply_once true .has_description false



//------------------------------------
//minstrel_skill_5 - 酒狂
//------------------------------------

effect: .name "MS Push 1" .target "target" .push 2 .chance 95% .on_hit true .on_miss false .can_apply_on_death true
effect: .name "MS Push 2" .target "target" .push 2 .chance 105% .on_hit true .on_miss false .can_apply_on_death true
effect: .name "MS Push 3" .target "target" .push 2 .chance 115% .on_hit true .on_miss false .can_apply_on_death true
effect: .name "MS Push 4" .target "target" .push 2 .chance 125% .on_hit true .on_miss false .can_apply_on_death true
effect: .name "MS Push 5" .target "target" .push 2 .chance 135% .on_hit true .on_miss false .can_apply_on_death true

effect: .name "minstrel_Fturn_add1" .target "target" .curio_result_type "positive" .chance 90% .initiative_change 1 .on_hit true .on_miss true .apply_once true .queue false .has_description false
effect: .name "minstrel_Fturn_add1b" .target "target" .curio_result_type "positive" .chance 50% .initiative_change 1 .on_hit true .on_miss true .apply_once true .has_description false .queue false
effect: .name "minstrel_FStun1" .target "target" .curio_result_type "negative" .chance 60% .stun 1 	.on_hit true .on_miss false  .queue false
effect: .name "minstrel_FStun1b" .target "target" .curio_result_type "negative" .chance 100% .stun 1 	.on_hit true .on_miss false .queue false .has_description false

effect: .name "minstrel_stress_rec1"  .target "target" .curio_result_type "positive" .chance 100% .buff_ids "minstrel_stre_recpercent1" .duration 2 .on_hit true .on_miss true
effect: .name "minstrel_stress_rec2"  .target "target" .curio_result_type "positive" .chance 100% .buff_ids "minstrel_stre_recpercent2" .duration 2 .on_hit true .on_miss true
effect: .name "minstrel_stress_rec3"  .target "target" .curio_result_type "positive" .chance 100% .buff_ids "minstrel_stre_recpercent3" .duration 2 .on_hit true .on_miss true
effect: .name "minstrel_stress_rec4"  .target "target" .curio_result_type "positive" .chance 100% .buff_ids "minstrel_stre_recpercent4" .duration 2 .on_hit true .on_miss true
effect: .name "minstrel_stress_rec5"  .target "target" .curio_result_type "positive" .chance 100% .buff_ids "minstrel_stre_recpercent5" .duration 2 .on_hit true .on_miss true

//------------------------------------
//minstrel_skill_6 - 阳春
//------------------------------------
effect: .name "MS Heal Self 1" .target "performer" .curio_result_type "positive" .chance 100% .heal 2 .on_hit true .on_miss false .queue true .source_heal_type hero_skill
effect: .name "MS Heal Self 2" .target "performer" .curio_result_type "positive" .chance 100% .heal 3 .on_hit true .on_miss false .queue true .source_heal_type hero_skill
effect: .name "MS Heal Self 3" .target "performer" .curio_result_type "positive" .chance 100% .heal 4 .on_hit true .on_miss false .queue true .source_heal_type hero_skill
effect: .name "MS Heal Self 4" .target "performer" .curio_result_type "positive" .chance 100% .heal 5 .on_hit true .on_miss false .queue true .source_heal_type hero_skill
effect: .name "MS Heal Self 5" .target "performer" .curio_result_type "positive" .chance 100% .heal 6 .on_hit true .on_miss false .queue true .source_heal_type hero_skill

effect: .name "MS Heal Allies 1" .target "performer_group_other" .curio_result_type "positive" .chance 33% .heal 1 .on_hit true .on_miss false .queue true .source_heal_type hero_skill
effect: .name "MS Heal Allies 2" .target "performer_group_other" .curio_result_type "positive" .chance 33% .heal 2 .on_hit true .on_miss false .queue true .source_heal_type hero_skill
effect: .name "MS Heal Allies 3" .target "performer_group_other" .curio_result_type "positive" .chance 33% .heal 3 .on_hit true .on_miss false .queue true .source_heal_type hero_skill

effect: .name "MS Leech Tooltip 1" .target "performer" .chance 100% .buff_ids "MS_leech_tooltip_1" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Leech Tooltip 2" .target "performer" .chance 100% .buff_ids "MS_leech_tooltip_2" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Leech Tooltip 3" .target "performer" .chance 100% .buff_ids "MS_leech_tooltip_3" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Leech Tooltip 4" .target "performer" .chance 100% .buff_ids "MS_leech_tooltip_4" .on_hit true .on_miss false .skill_instant true
effect: .name "MS Leech Tooltip 5" .target "performer" .chance 100% .buff_ids "MS_leech_tooltip_5" .on_hit true .on_miss false .skill_instant true

effect: .name "minstrel_HoT1" .target "target" .curio_result_type "positive" .chance 100% .dotHpHeal 1 .duration 3 .on_hit true .on_miss false
effect: .name "minstrel_HoT2" .target "target" .curio_result_type "positive" .chance 100% .dotHpHeal 1 .duration 4 .on_hit true .on_miss false
effect: .name "minstrel_HoT3" .target "target" .curio_result_type "positive" .chance 100% .dotHpHeal 2 .duration 3 .on_hit true .on_miss false
effect: .name "minstrel_HoT4" .target "target" .curio_result_type "positive" .chance 100% .dotHpHeal 2 .duration 3 .on_hit true .on_miss false
effect: .name "minstrel_HoT5" .target "target" .curio_result_type "positive" .chance 100% .dotHpHeal 2 .duration 4 .on_hit true .on_miss false

effect: .name "minstrel_StressHeal1" .target "target" .curio_result_type "positive" .chance 100% .healstress 4	.on_hit true .on_miss false .queue false
effect: .name "minstrel_StressHeal2" .target "target" .curio_result_type "positive" .chance 100% .healstress 5	.on_hit true .on_miss false .queue false
effect: .name "minstrel_StressHeal3" .target "target" .curio_result_type "positive" .chance 100% .healstress 6	.on_hit true .on_miss false .queue false
effect: .name "minstrel_StressHeal1B" .target "target" .curio_result_type "positive" .chance 100% .healstress 2	.on_hit true .on_miss false .queue false .has_description false
effect: .name "minstrel_StressHeal2B" .target "target" .curio_result_type "positive" .chance 100% .healstress 2	.on_hit true .on_miss false .queue false .has_description false
effect: .name "minstrel_StressHeal3B" .target "target" .curio_result_type "positive" .chance 100% .healstress 3	.on_hit true .on_miss false .queue false .has_description false



//------------------------------------
//minstrel_skill_7 - 空山鸟语
//------------------------------------

effect: .name "MS Clear Stun" .target "performer_group_other" .curio_result_type "positive"  .unstun 1 .chance 100%  .on_hit true .on_miss true  .can_apply_on_death true

effect: .name "minstrel_MONatkdown1" .target "target_enemy_group" .curio_result_type "negative" .chance 40% .combat_stat_buff 1 .attack_rating_add -0.08 .duration 2 .on_hit true .on_miss false .has_description false
effect: .name "minstrel_MONatkdown2" .target "target_enemy_group" .curio_result_type "negative" .chance 43% .combat_stat_buff 1 .attack_rating_add -0.09 .duration 2 .on_hit true .on_miss false .has_description false
effect: .name "minstrel_MONatkdown3" .target "target_enemy_group" .curio_result_type "negative" .chance 46% .combat_stat_buff 1 .attack_rating_add -0.10 .duration 2 .on_hit true .on_miss false .has_description false
effect: .name "minstrel_MONatkdown4" .target "target_enemy_group" .curio_result_type "negative" .chance 48% .combat_stat_buff 1 .attack_rating_add -0.11 .duration 2 .on_hit true .on_miss false .has_description false
effect: .name "minstrel_MONatkdown5" .target "target_enemy_group" .curio_result_type "negative" .chance 50% .combat_stat_buff 1 .attack_rating_add -0.12 .duration 2 .on_hit true .on_miss false .has_description false

effect: .name "minstrel_Group_spdUP1"  .target "target" .curio_result_type "positive" .chance 75% .combat_stat_buff 1 .speed_rating_add 2 .on_hit true .on_miss false .has_description false
effect: .name "minstrel_Group_spdUP2"  .target "target" .curio_result_type "positive" .chance 45% .combat_stat_buff 1 .speed_rating_add 2 .on_hit true .on_miss false .has_description false
effect: .name "minstrel_Group_spdUP3"  .target "target" .curio_result_type "positive" .chance 10% .combat_stat_buff 1 .speed_rating_add 2 .on_hit true .on_miss false .has_description false

effect: .name "minstrel_Group_atkUP1"  .target "target" .curio_result_type "positive" .chance 75% .combat_stat_buff 1 .attack_rating_add 0.05 .duration 2 .on_hit true .on_miss false .has_description false .queue false
effect: .name "minstrel_Group_atkUP2"  .target "target" .curio_result_type "positive" .chance 45% .combat_stat_buff 1 .attack_rating_add 0.05 .duration 2 .on_hit true .on_miss false .has_description false .queue false
effect: .name "minstrel_Group_atkUP3"  .target "target" .curio_result_type "positive" .chance 20% .combat_stat_buff 1 .attack_rating_add 0.05 .duration 2 .on_hit true .on_miss false .has_description false .queue false
effect: .name "minstrel_Group_atkUP1b"  .target "target" .curio_result_type "positive" .chance 75% .combat_stat_buff 1 .attack_rating_add 0.02 .duration 2 .on_hit true .on_miss false .has_description false .queue false
effect: .name "minstrel_Group_atkUP2b"  .target "target" .curio_result_type "positive" .chance 45% .combat_stat_buff 1 .attack_rating_add 0.03 .duration 2 .on_hit true .on_miss false .has_description false .queue false
effect: .name "minstrel_Group_atkUP3b"  .target "target" .curio_result_type "positive" .chance 20% .combat_stat_buff 1 .attack_rating_add 0.03 .duration 2 .on_hit true .on_miss false .has_description false .queue false


effect: .name "minstrel_Gmon_spdUP1"  .target "target_enemy_group" .curio_result_type "positive" .chance 75% .combat_stat_buff 1 .speed_rating_add 2 .on_hit true .on_miss false .apply_once true .has_description false
effect: .name "minstrel_Gmon_spdUP2"  .target "target_enemy_group" .curio_result_type "positive" .chance 45% .combat_stat_buff 1 .speed_rating_add 2 .on_hit true .on_miss false .apply_once true .has_description false
effect: .name "minstrel_Gmon_spdUP3"  .target "target_enemy_group" .curio_result_type "positive" .chance 10% .combat_stat_buff 1 .speed_rating_add 2 .on_hit true .on_miss false .apply_once true .has_description false

//TT
effect: .name "TT_minstrel_darkTAG"	.target "performer" .skill_instant true .chance 100% .buff_ids "BTT_minstrel_darkTAG" .on_hit true .on_miss false
effect: .name "TT_minstrel_BEISUIdark"	.target "performer" .skill_instant true .chance 100% .buff_ids "BTT_minstrel_BEISUIdark" .on_hit true .on_miss false
effect: .name "TT_minstrel_BEISUIddc3"	.target "performer" .skill_instant true .chance 100% .buff_ids "BTT_minstrel_BEISUIddc3" .on_hit true .on_miss false
effect: .name "TT_minstrel_BEISUIddc4"	.target "performer" .skill_instant true .chance 100% .buff_ids "BTT_minstrel_BEISUIddc4" .on_hit true .on_miss false
effect: .name "TT_minstrel_BEISUIddc5"	.target "performer" .skill_instant true .chance 100% .buff_ids "BTT_minstrel_BEISUIddc5" .on_hit true .on_miss false
effect: .name "TT_minstrel_BEISUIddc6"	.target "performer" .skill_instant true .chance 100% .buff_ids "BTT_minstrel_BEISUIddc6" .on_hit true .on_miss false
effect: .name "TT_minstrel_BEISUIddc7"	.target "performer" .skill_instant true .chance 100% .buff_ids "BTT_minstrel_BEISUIddc7" .on_hit true .on_miss false
effect: .name "TT_minstrel_TURNadd"	.target "performer" .skill_instant true .chance 100% .buff_ids "BTT_minstrel_TURNadd" .on_hit true .on_miss false
effect: .name "TT_minstrel_kongsan"	.target "performer" .skill_instant true .chance 100% .buff_ids "BTT_minstrel_kongsan" .on_hit true .on_miss false
effect: .name "TT_minstrel_kongsanMON"	.target "performer" .skill_instant true .chance 100% .buff_ids "BTT_minstrel_kongsanMON" .on_hit true .on_miss false
effect: .name "TT_minstrel_XY"	.target "performer" .skill_instant true .chance 100% .buff_ids "BTT_minstrel_XY" .on_hit true .on_miss false